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		<id>http://crawl.chaosforge.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BlueFeather</id>
		<title>CrawlWiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://crawl.chaosforge.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BlueFeather"/>
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		<updated>2026-05-08T21:27:20Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Steam_dragon_armour&amp;diff=24015</id>
		<title>Steam dragon armour</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Steam_dragon_armour&amp;diff=24015"/>
				<updated>2013-12-22T00:01:59Z</updated>
		
		<summary type="html">&lt;p&gt;BlueFeather: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version013}}&lt;br /&gt;
{{armour&lt;br /&gt;
 |name        = Steam dragon armour&lt;br /&gt;
 |cost        = 305&lt;br /&gt;
 |weight      = 12&lt;br /&gt;
 |AC          = 5&lt;br /&gt;
 |EV          = +0&lt;br /&gt;
 |SV          = -&lt;br /&gt;
 |maxenc      = +5&lt;br /&gt;
 |size        = All&lt;br /&gt;
 |grants      = rSteam&lt;br /&gt;
 |weartime    = 6&lt;br /&gt;
 |acquirement =&lt;br /&gt;
 |GDR         = 24% &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{flavour|Armour made from the scales of a steam-breathing dragon. Although, unlike the armour made from the scales of some larger dragons, it does not provide its wearer with much protection, it is extremely light and as supple as cloth.}}&lt;br /&gt;
&lt;br /&gt;
'''Steam dragon armour''' is the lightest of the dragon armours, having an encumbrance rating of 0 (the same as a [[robe]]).  Although rare, you can make a suit of this armour by using a [[scroll of enchant armour]] on a [[steam dragon hide]].&lt;br /&gt;
&lt;br /&gt;
==Desirability==&lt;br /&gt;
&lt;br /&gt;
It does give more AC than a robe, but usually, an armour such as a [[mottled dragon armour]], [[troll leather armour]], or if you can handle the spellcasting and EV hit, a [[fire dragon armour]] will be better.  Steam resistance is virtually useless, and 5 base AC is not particularly impressive.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Steam dragon armour's AC was raised in version [[0.10]] from 4 to 5.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! || Image&lt;br /&gt;
|-&lt;br /&gt;
| '''Hide''' || [[File:Steam dragon hide.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Armour''' || [[File:Steam dragon armour.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Body armour]]&lt;br /&gt;
[[Category:Dragon armour]]&lt;/div&gt;</summary>
		<author><name>BlueFeather</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Kite_shield&amp;diff=17547</id>
		<title>Kite shield</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Kite_shield&amp;diff=17547"/>
				<updated>2013-07-31T13:34:02Z</updated>
		
		<summary type="html">&lt;p&gt;BlueFeather: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{armour&lt;br /&gt;
 |name = Shield&lt;br /&gt;
 |cost = ?&lt;br /&gt;
 |weight = 15.0&lt;br /&gt;
 |AC = n/a&lt;br /&gt;
 |SH = 8&lt;br /&gt;
 |EV = -3&lt;br /&gt;
 |maxenc = +3&lt;br /&gt;
 |skill = Shields&lt;br /&gt;
 |size = small to big&lt;br /&gt;
 |acquirement = ?&lt;br /&gt;
 |weartime = 6&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{flavour|A piece of metal, to be strapped to one's arm. It is cumbersome to wear, and slightly slows the rate at which you may attack.}}&lt;br /&gt;
&lt;br /&gt;
A '''shield''' is a piece of [[armour]] which can be carried by any species but [[felid]]s and [[spriggan]]s to provide some degree of blocking defense ([[SH]]). They benefit equally from both [[strength]] and [[dexterity]], making them a versatile choice for many characters, but without a decent [[Shields skill]], you'll find that they can significantly slow your attack speed. They can be found with the following egos:&lt;br /&gt;
*[[Protection]]&lt;br /&gt;
*[[reflection (ego)|Reflection]]&lt;br /&gt;
*[[Fire]] resistance&lt;br /&gt;
*[[Cold]] resistance&lt;br /&gt;
*[[Negative energy]] resistance&lt;br /&gt;
*[[Resistance]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! || Random Shields&lt;br /&gt;
|-&lt;br /&gt;
| '''Mundane''' || [[File:Shield 1.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Magical''' || [[File:Shield 2.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Artifact''' || [[File:Shield 3.png]]&lt;br /&gt;
|-&lt;br /&gt;
| || '''[[Unrandart]] Shields'''&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Shield of Resistance]]''' || [[File:Shield_of_resistance.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Shield of the Gong]]''' || [[File:Shield_of_the_Gong.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Bullseye|Shield &amp;quot;Bullseye&amp;quot;]]''' || [[File:Shield Bullseye.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Large shield of Ignorance]]''' || [[File:Shield of ignorance.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shields]]&lt;/div&gt;</summary>
		<author><name>BlueFeather</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Glaive&amp;diff=17546</id>
		<title>Glaive</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Glaive&amp;diff=17546"/>
				<updated>2013-07-31T13:29:39Z</updated>
		
		<summary type="html">&lt;p&gt;BlueFeather: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{weapon&lt;br /&gt;
 |name      = Glaive&lt;br /&gt;
 |cost      = 55&lt;br /&gt;
 |weight    = 20.0&lt;br /&gt;
 |skill     = Polearms&lt;br /&gt;
 |damage    = 15&lt;br /&gt;
 |accuracy  = -3&lt;br /&gt;
 |basedelay = 170%&lt;br /&gt;
 |hands     = 2H&lt;br /&gt;
 |size      = Large&lt;br /&gt;
 |damtype   = Chopping&lt;br /&gt;
 |ranged    = No&lt;br /&gt;
 |acquirement = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{flavour|A pole with a large, heavy blade on one end.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;quot;To know the perfect length of your ſhort ſtaffe, or half Pike, Forreſt bil, Partiſan, or Gleue, or ſuch like weapons of vantage and perfect lenghts, you ſhall ſtand vpright, holding the ſtaffe vpright cloſe by your body, with your left hãd, reaching with your right hand your ſtaffe as high as you can, and then allow to that length a ſpace to ſet both your hands, when you come to fight, wherein you may conueniently ſtrike, thrust and ward, &amp;amp; that is the iuſt length according to you ſtature. And this note, that theſe lengths will commonly fall out to be eight or nine foor long, and will fit, although not iuſt, the ſtatures of all men, without any hindrance at all vnto them in their fight, becauſe in any weapon wherin the hands may be remoued, and at libertie, to make the weapon lõger or ſhorter in fight at his pleaſure, a foot of the ſtaffe behind the backmost hand doth no harme.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
-George Silver, _Paradoxes of Defence_, 1599}}&lt;br /&gt;
&lt;br /&gt;
{{crawlquote|This weapon falls into the '[[Polearms]]' category. It is a two handed weapon.}}&lt;br /&gt;
&lt;br /&gt;
The '''glaive''' is the largest of the common polearms, but also one of the worst. With only 15 base damage for 170% delay, it is markedly inferior to a [[battleaxe]] or [[great mace]]. Rather than use a glaive, it is usually better to stick with a [[trident]] until you find a [[demon trident]] or perhaps a [[bardiche]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! || Common || Orcish&lt;br /&gt;
|-&lt;br /&gt;
| '''Mundane''' || [[File:Glaive1.png]] || [[File:Orcish glaive1.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Magical''' || [[File:Glaive2.png]] || [[File:Orcish glaive2.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Artifact''' || [[File:Glaive3.png]] || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! || [[Unrandart]]s&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Glaive of Prune]]''' || [[File:Glaive of prune.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Glaive of the Guard]]''' || [[File:Glaive of the guard.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{weapons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Polearms]]&lt;/div&gt;</summary>
		<author><name>BlueFeather</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Trident&amp;diff=17544</id>
		<title>Trident</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Trident&amp;diff=17544"/>
				<updated>2013-07-31T13:25:24Z</updated>
		
		<summary type="html">&lt;p&gt;BlueFeather: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version012}}&lt;br /&gt;
{{weapon&lt;br /&gt;
 |name      = Trident&lt;br /&gt;
 |cost      = ?&lt;br /&gt;
 |weight    = 16.0&lt;br /&gt;
 |skill     = Polearms&lt;br /&gt;
 |damage    = 9&lt;br /&gt;
 |accuracy  = +1&lt;br /&gt;
 |basedelay = 130%&lt;br /&gt;
 |size      = ?&lt;br /&gt;
 |hands     = 1H&lt;br /&gt;
 |ranged    = No&lt;br /&gt;
 |acquirement = ?&lt;br /&gt;
}}&lt;br /&gt;
{{flavour|A fishing spear improved with a longer shaft and a three-pronged metal head. It can be wielded with one or two hands, but due to the added weight it cannot be thrown effectively.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Without noticing the occupations of an intervening day or two, which, as they consisted of the ordinary sylvan amusements of shooting and coursing, have nothing sufficiently interesting to detain the reader, we pass to one in some degree peculiar to Scotland, which may be called a sort of salmon-hunting. This chase, in which the fish is pursued and struck with barbed spears, or a sort of long shafted trident, called a waster, is much practised at the mouth of the Esk, and in the other salmon rivers of Scotland.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
-Sir Walter Scott, _Guy Mannering_, ch. XXVI. 1815.}}&lt;br /&gt;
&lt;br /&gt;
{{crawlquote|This weapon falls into the [[Polearms]] category. It can be used with one hand, or more effectively with two (i.e. when not using a shield), and it is better for the dexterous.}}&lt;br /&gt;
&lt;br /&gt;
The '''trident''' is a significant upgrade over the [[spear]], though it can't be thrown. It is among the best starting weapons and the most broadly useful of the common polearms; [[halberd]]s, [[scythe]]s and [[glaive]]s are all usually inferior due to their high delay, while [[bardiche]]s and especially [[demon trident]]s are quite rare.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Like most polearms, tridents had their base damage lowered by one to compensate for the introduction of [[reaching]] on all polearms in 0.10.  In addition, its accuracy was lowered to +1 in [[0.12]], and they became one-handed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! || Common || Orcish&lt;br /&gt;
|-&lt;br /&gt;
| '''Mundane''' || [[File:Trident1.png]] || [[File:Orcish trident1.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Magical''' || [[File:Trident2.png]] || [[File:Orcish trident2.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Artifact''' || [[File:Trident3.png]] || N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! || [[Unrandart]] tridents&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Trident of the Octopus King]]''' || [[File:Trident of the octopus king.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{weapons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Polearms]]&lt;/div&gt;</summary>
		<author><name>BlueFeather</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Spear&amp;diff=17543</id>
		<title>Spear</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Spear&amp;diff=17543"/>
				<updated>2013-07-31T13:24:31Z</updated>
		
		<summary type="html">&lt;p&gt;BlueFeather: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version012}}&lt;br /&gt;
{{weapon&lt;br /&gt;
 |name      = Spear&lt;br /&gt;
 |cost      = ?&lt;br /&gt;
 |weight    = 5.0&lt;br /&gt;
 |skill     = Polearms&lt;br /&gt;
 |damage    = 6&lt;br /&gt;
 |accuracy  = +4&lt;br /&gt;
 |basedelay = 110%&lt;br /&gt;
 |size      = ?&lt;br /&gt;
 |hands     = 1H&lt;br /&gt;
 |ranged    = Throwing&lt;br /&gt;
 |acquirement = ?&lt;br /&gt;
}}&lt;br /&gt;
{{flavour|A hunting weapon consisting of a balanced wooden shaft with a pointed metal head fastened on one end. Shorter than other polearms, it can be wielded with one or two hands and is also light enough to be thrown.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The halberd is inferior to the spear on the battlefield. With the spear you can take the initiative; the halberd is defensive. In the hands of one of two men of equal ability, the spear gives a little extra strength.&amp;lt;br&amp;gt;&lt;br /&gt;
-Miyamoto Musashi, _The Book of Five Rings_, 1645.}}&lt;br /&gt;
&lt;br /&gt;
{{crawlquote|This weapon falls into the [[Polearms]] category. It is a one handed weapon.}}&lt;br /&gt;
&lt;br /&gt;
'''Spears''' are decent enough weapons in the early game for either melee or [[throwing]]. However, you'll want to upgrade to a [[trident]] as soon as possible. If you're looking to start using [[Polearms]], you can probably get at least one spear off of a [[gnoll]] pack in the early dungeon.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! || Common || Elven || Orcish&lt;br /&gt;
|-&lt;br /&gt;
| '''Mundane''' || [[File:Spear1.png]] || [[File:Elven spear1.png]] || [[File:Orcish spear1.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Magical/Artifact''' || [[File:Spear2.png]] || [[File:Elven spear2.png]] || [[File:Orcish spear2.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! || [[Unrandarts|Unrandart]] spear&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Spear of the Botono]]''' || [[File:Spear of the botono.png]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Lehudib's crystal spear (unrand)|Lehudib's crystal spear]]''' || [[File:Lehudib's crystal spear (weapon).png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{weapons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Polearms]][[Category:Throwing]]&lt;/div&gt;</summary>
		<author><name>BlueFeather</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Eudemon_blade&amp;diff=17541</id>
		<title>Eudemon blade</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Eudemon_blade&amp;diff=17541"/>
				<updated>2013-07-31T13:18:47Z</updated>
		
		<summary type="html">&lt;p&gt;BlueFeather: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{weapon&lt;br /&gt;
 |name      = Eudemon blade&lt;br /&gt;
 |cost      = ?&lt;br /&gt;
 |weight    = 20.0&lt;br /&gt;
 |skill     = Long Blades&lt;br /&gt;
 |damage    = 14&lt;br /&gt;
 |accuracy  = -2&lt;br /&gt;
 |basedelay = 120%&lt;br /&gt;
 |hands     = 1H&lt;br /&gt;
 |size      = Medium&lt;br /&gt;
 |damtype   = Slicing &lt;br /&gt;
 |ranged    = No&lt;br /&gt;
 |acquirement = ?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{flavour|A glorious blade from the forges of Heaven. It is the favored weapon of the Shining One's servants.}}&lt;br /&gt;
&lt;br /&gt;
{{crawlquote|This weapon falls into the '[[Long Blades]]' category. It is a one handed weapon, and it is better for the dexterous.}}&lt;br /&gt;
&lt;br /&gt;
The '''eudemon blade''', like the [[sacred scourge]] and [[trishula]], is a demonic weapon that has been blessed by [[the Shining One]], rendering it slightly more powerful than the [[demon blade]] it once was and imbuing it with the [[holy wrath]] [[brand]]. It is an effective weapon in the end game, where most major threats are vulnerable to its [[holy]] damage.  A blessed [[double sword]] will do more damage, but is slightly slower.&lt;br /&gt;
&lt;br /&gt;
Eudemon blades are occasionally carried by hostile [[angel]]s and [[daeva]]s, but you can also create your own eudemon blade by having the Shining One bless a demon blade at his [[altar]] after achieving full piety. Unlike the ones found on holy monsters, a created eudemon blade will be referred to as a [[blessed blade]].&lt;br /&gt;
&lt;br /&gt;
You can turn a eudemon blade into a demon blade by using [[Kiku]]'s or [[Lugonu]]'s final ability to replace its brand with [[pain (brand)|pain]] or [[distortion]], though this is rarely a good trade.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! Eudemon blade || Demon blade || [[Sword of Jihad]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blessed blade.png]] || [[File:Demon blade.png]] || [[File:Sword of jihad.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{weapons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Long blades]]&lt;/div&gt;</summary>
		<author><name>BlueFeather</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Double_sword&amp;diff=17539</id>
		<title>Double sword</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Double_sword&amp;diff=17539"/>
				<updated>2013-07-31T13:17:36Z</updated>
		
		<summary type="html">&lt;p&gt;BlueFeather: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version012}}&lt;br /&gt;
&lt;br /&gt;
{{weapon&lt;br /&gt;
 |name      = Double sword&lt;br /&gt;
 |cost      = ?&lt;br /&gt;
 |weight    = 22.0&lt;br /&gt;
 |skill     = Long Blades&lt;br /&gt;
 |damage    = 15&lt;br /&gt;
 |accuracy  = -1&lt;br /&gt;
 |basedelay = 150%&lt;br /&gt;
 |hands     = 1H&lt;br /&gt;
 |size      = Medium&lt;br /&gt;
 |damtype   = Slicing&lt;br /&gt;
 |ranged    = No&lt;br /&gt;
 |acquirement = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{flavour|A magical weapon with twin razor-sharp blades. According to legend, a knight once suggested the idea of a double-bladed sword to a master forger as a joke, but was pleasantly surprised to find that not only was the forger capable of making such a sword, but that the weapon produced was extremely deadly.}}&lt;br /&gt;
&lt;br /&gt;
{{crawlquote|This weapon falls into the '[[Long Blades]]' category. It can be used with one hand, or more effectively with two (i.e. when not using a shield), and it is better for the dexterous.}}&lt;br /&gt;
&lt;br /&gt;
In spite of the fact that it's a ridiculous concept, the rare '''double sword''' is an extremely desirable weapon for any character looking to wield a [[shield]] while still doing heavy damage in melee combat. Although unskilled fighters will find them slow and inaccurate, they shine in the late game once you've mastered [[Long Blades]], especially once you've given yours a [[freezing]] brand or had it blessed by [[the Shining One]]. A [[blessed blade|blessed]] double sword of [[holy wrath]] outperforms even a [[eudemon blade]], but unfortunately they're much harder to come across.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! Double Sword || [[Sword of Zonguldrok]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Double_sword.png]] || [[File:Sword_of_zonguldrok.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{weapons}}&lt;br /&gt;
[[Category:Long blades]]&lt;/div&gt;</summary>
		<author><name>BlueFeather</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Demon_blade&amp;diff=17538</id>
		<title>Demon blade</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Demon_blade&amp;diff=17538"/>
				<updated>2013-07-31T13:16:19Z</updated>
		
		<summary type="html">&lt;p&gt;BlueFeather: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{weapon&lt;br /&gt;
 |name      = Demon blade&lt;br /&gt;
 |cost      = ?&lt;br /&gt;
 |weight    = 20.0&lt;br /&gt;
 |skill     = Long Blades&lt;br /&gt;
 |damage    = 13&lt;br /&gt;
 |accuracy  = -1&lt;br /&gt;
 |basedelay = 130%&lt;br /&gt;
 |hands     = 1H&lt;br /&gt;
 |size      = Medium&lt;br /&gt;
 |damtype   = Slicing &lt;br /&gt;
 |ranged    = No&lt;br /&gt;
 |acquirement = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{flavour|A terrible weapon, forged in the fires of Hell.}}&lt;br /&gt;
&lt;br /&gt;
{{crawlquote|This weapon falls into the '[[Long Blades]]' category. It is a one handed weapon, and it is better for the dexterous.&lt;br /&gt;
[[Demonspawn]] are more deadly with it.}}&lt;br /&gt;
&lt;br /&gt;
'''Demon blades''' are one of the better long blades you can still wield with a [[shields|shield]]. Although less powerful than [[double sword]]s, they are easy to find in the late-game off of [[hell knight]]s and usually generate with decent [[brand]]s and [[scroll of enchant weapon|enchantment]] values.&lt;br /&gt;
&lt;br /&gt;
Demonspawn also deal slightly more damage while wielding them, but worshipers of [[good]] [[god]]s cannot attack with them without suffering [[penance]]. However, worshipers of [[the Shining One]] can convert a demon blade into a more powerful [[eudemon blade]] of [[holy wrath]] by wielding it and praying at his [[altar]] once they reach max piety. You can also reverse the process at [[Kiku]]'s or [[Lugonu]]'s altars, but this is usually a bad trade.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! Demon blade || Eudemon blade&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Demon blade.png]] || [[File:Blessed blade.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! || [[Unrandart]] Demon blades&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Bloodbane|&amp;quot;Bloodbane&amp;quot;]]''' || [[File:Demon blade bloodbane.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Leech|&amp;quot;Leech&amp;quot;]]''' || [[File:Demon blade leech.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{weapons}}&lt;br /&gt;
[[Category:Long blades]]&lt;/div&gt;</summary>
		<author><name>BlueFeather</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Constriction&amp;diff=17493</id>
		<title>Constriction</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Constriction&amp;diff=17493"/>
				<updated>2013-07-30T15:10:40Z</updated>
		
		<summary type="html">&lt;p&gt;BlueFeather: /* Initiating Constriction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version012}}&lt;br /&gt;
'''Constriction''' is the act of grabbing a target, preventing it from moving away, and crushing it to death over several turns. This makes it much easier to defeat fast-moving enemies such as [[bat]]s and [[unseen horror]]s, and prevents monsters from fleeing. Only certain [[species]] and monsters are capable of doing this:&lt;br /&gt;
*{{Green|S}} [[File:Ball_python.png]] [[Ball python]]&lt;br /&gt;
*{{LightGrey|S}} [[File:Anaconda.png]] [[Anaconda]]&lt;br /&gt;
*{{Green|N}} [[File:Naga.png]] [[Naga (monster)|Naga]] &lt;br /&gt;
*{{Red|N}} [[File:Naga_mage.png]] [[Naga mage]]&lt;br /&gt;
*{{Blue|N}} [[File:Naga_warrior.png]] [[Naga warrior]] &lt;br /&gt;
*{{LightRed|N}} [[File:Greater_naga.png]] [[Greater naga]]&lt;br /&gt;
*{{Magenta|N}} [[File:Lamia.png]] [[Lamia]]&lt;br /&gt;
*{{LightCyan|x}} [[File:Octopode_(monster).png]] [[Octopode (monster)|Octopode]]&lt;br /&gt;
*{{White|X}} [[File:Ravenous mimic.png]] [[Ravenous mimic]]&lt;br /&gt;
*{{LightBlue|X}} [[File:Tentacled starspawn.png]] [[Tentacled starspawn]]&lt;br /&gt;
*{{Green|X}} [[File:Tentacled_monstrosity.png]] [[Tentacled monstrosity]]&lt;br /&gt;
*You, if you're playing an [[octopode]]&lt;br /&gt;
*You, if you're playing a level 13+ [[naga]]&lt;br /&gt;
&lt;br /&gt;
==Initiating Constriction==&lt;br /&gt;
Constriction occurs whenever a constriction-capable character or monster makes a melee attack (not necessarily [[Unarmed Combat]]). All the following conditions must apply:&lt;br /&gt;
*The attacker is not constricting another creature, unless the attacker is an octopode that has free tentacles. Octopodes are capable of maintaining up to eight at once (it doesn't matter if you wield weapons or shields).&lt;br /&gt;
*The defender is not constricted by another creature (only one constricter at a time).&lt;br /&gt;
*The attacker must be able to see the victim.&lt;br /&gt;
*The attacker is not confused.&lt;br /&gt;
*The size of the attacker is greater than or equal to the size of the defender.&lt;br /&gt;
*The defender is not immune to constriction attacks. The following monsters are immune: [[porcupine]]s, [[list of jellies|jellies]], [[flaming corpse]]s and [[:Category:insubstantial monsters|insubstantial]] monsters.&lt;br /&gt;
*The defender must be next to the attacker (weapons of reaching don't allow you to constrict non-adjacent targets).&lt;br /&gt;
&lt;br /&gt;
If all the previous requisites are met, the game rolls the to_hit of the attacker and the evasion/SH of the defender. For the player, to_hit is calculated as follows:&lt;br /&gt;
 to_hit = 13 + DEX*0.6 + STR*0.15 + Fighting*0.3 + Slaying bonus + Other bonuses&lt;br /&gt;
For the monsters, it is basically:&lt;br /&gt;
 to_hit = 18 + HD*1.5 + Other bonuses (replace 1.5 with 2.5 if the monster is a [[:Category:Fighter|fighter]]: naga warriors)&lt;br /&gt;
If the attack hits, the constriction starts.&lt;br /&gt;
&lt;br /&gt;
==Maintaining Constriction==&lt;br /&gt;
While the target is constricted, it will take an increasing amount of damage each turn, will be unable to move in any direction, and will suffer an [[ev]]asion penalty (-3 EV for the player; for monsters EV is divided by 2+body [[size]]). Attempting to move away will constitute an escape attempt, using all of the above variables along with the number of escape attempts thus far (successive attempts have better success rates) to determine whether or not the escape succeeds.&lt;br /&gt;
&lt;br /&gt;
===Damage Calculations===&lt;br /&gt;
The amount of damage inflicted every 10 [[aut]]s is:&lt;br /&gt;
  (Base damage) * (1 + log2(1 + Duration/5)) * (0.33 + 0.67 * (XL/27))&lt;br /&gt;
&lt;br /&gt;
*'''Base damage''': For players 2d([[Strength]]/5), which means that a character with 20 points of strength will do twice as much damage as a character with only 10. For monsters, it is the base damage of that particular attack.&lt;br /&gt;
*'''Duration modifier''': The second factor means that the more time you have been constricting a monster the more damage you do. The damage is increased by approximately 20% each turn, so after 5 turns you will do twice as much damage as you did in the first turn. After the fifth turn the rate is a bit lower than 20%.&lt;br /&gt;
*'''Experience level modifier''': The third factor means that your damage increases linearly with your [[experience level]]. A level 27 character will do thrice as much damage as one at level 1.&lt;br /&gt;
*'''AC reduction''': Unlike most melee attacks, constriction is not reduced by a random number between 0 and [[AC]]; the damage reduction is a random number between 0 and 1+AC/2. This means that constriction bypasses half of the AC.&lt;br /&gt;
*'''Time scale''': The previous formula calculates how much damage you do every 10 [[aut]]s. That amount needs to be scaled depending on how many auts you have spent in this turn. For example: if you are attacking with a [[quick blade]] at minimum delay (3 auts), the previous amount will be multiplied by 3/10 (after AC reduction).&lt;br /&gt;
&lt;br /&gt;
==Escaping Constriction==&lt;br /&gt;
Along with simply succeeding at an escape attempt, there are a number of other methods for breaking free:&lt;br /&gt;
*Killing the constrictor&lt;br /&gt;
*If the constrictor moves from its current tile, constriction ends (even if the destination is still adjacent to the constricted target)&lt;br /&gt;
*Fear (through either a [[scroll of fear]] or [[Cause Fear]]) does the same thing&lt;br /&gt;
*[[Confusion]], [[Paralyze|paralysis]], [[Petrify|petrification]], [[enslavement]], [[polymorph]]ing, or [[Sleep|unconsciousness]] of the constrictor immediately breaks constriction&lt;br /&gt;
*Any source of [[blink]]ing can get you free. It counts as two escape attempts.&lt;br /&gt;
*[[Teleportation]] will get you free after a delay.&lt;br /&gt;
*The [[dispersal (brand)|dispersal]] and [[distortion]] brands can instead force the constrictor to blink away (or be banished to [[the Abyss]])&lt;br /&gt;
*Casting [[Teleport Other]] or [[Dispersal]] has a similar effect&lt;br /&gt;
*Casting [[Tornado]] will force the enemy away from you much more aggressively&lt;br /&gt;
*Casting [[Dragon Form]] will greatly increase your size, making constriction much more difficult&lt;br /&gt;
*[[Zin]]'s Sanctuary ability breaks constriction&lt;br /&gt;
*[[Elyvilon]]'s healing abilities may allow you to pacify the constrictor&lt;br /&gt;
&lt;br /&gt;
[[Category:Status effects]]&lt;/div&gt;</summary>
		<author><name>BlueFeather</name></author>	</entry>

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