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		<updated>2026-04-24T20:51:06Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Orb_of_fire&amp;diff=22710</id>
		<title>Orb of fire</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Orb_of_fire&amp;diff=22710"/>
				<updated>2013-11-22T15:44:58Z</updated>
		
		<summary type="html">&lt;p&gt;Bumblebee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version012}}&lt;br /&gt;
&amp;lt;!--monster-bot-begin--&amp;gt;&lt;br /&gt;
{{monster&lt;br /&gt;
|name=orb of fire&lt;br /&gt;
|glyph={{Red|*}}&lt;br /&gt;
|tile=[[File:Orb of fire.png]]&lt;br /&gt;
|flags={{Glows flag}}&amp;lt;br&amp;gt;{{Insubstantial flag}}&amp;lt;br&amp;gt;{{Levitate flag}}&amp;lt;br&amp;gt;{{See invisible flag}}&amp;lt;br&amp;gt;{{!sil flag}}&lt;br /&gt;
|resistances={{Hellfire resistance}}, {{Cold resistance}}, &amp;lt;br&amp;gt;{{Electricity resistance 3}}, {{Poison resistance 3}}, &amp;lt;br&amp;gt;{{Negative energy resistance 3}}, {{Torment resistance}}, &amp;lt;br&amp;gt;{{Rot resistance 3}}, {{Sticky flame resistance}}, &amp;lt;br&amp;gt;{{Constriction resistance}}&lt;br /&gt;
|vulnerabilities={{Silver vulnerability}}&lt;br /&gt;
|max_chunks=0&lt;br /&gt;
|meat={{No corpse}}&lt;br /&gt;
|xp=9248&lt;br /&gt;
|holiness={{Nonliving}}&lt;br /&gt;
|magic_resistance=Immune&lt;br /&gt;
|hp_range=150&lt;br /&gt;
|avg_hp=150&lt;br /&gt;
|armour_class=20&lt;br /&gt;
|evasion=20&lt;br /&gt;
|habitat=Land&lt;br /&gt;
|speed= 15&lt;br /&gt;
|size={{little}}&lt;br /&gt;
|item_use={{Uses nothing}}&lt;br /&gt;
|attack1=&lt;br /&gt;
|attack2=&lt;br /&gt;
|attack3=&lt;br /&gt;
|attack4=&lt;br /&gt;
|hit_dice=30&lt;br /&gt;
|base_hp=0&lt;br /&gt;
|extra_hp=0&lt;br /&gt;
|fixed_hp=150&lt;br /&gt;
|intelligence={{Normal intelligence}}&lt;br /&gt;
|genus=orb of fire&lt;br /&gt;
|species=orb of fire&lt;br /&gt;
}}&lt;br /&gt;
{{Flavour|A globe of raw primordial fire, capable of impressive pyrotechnics, and of twisting the very flesh of creatures who come into its ken.&lt;br /&gt;
----&lt;br /&gt;
“There ’s not the smallest orb which thou behold’st&amp;lt;br&amp;gt;&lt;br /&gt;
But in his motion like an angel sings,&amp;lt;br&amp;gt;&lt;br /&gt;
Still quiring to the young-eyed cherubins.”&amp;lt;br&amp;gt;&lt;br /&gt;
-William Shakespeare, _The Merchant of Venice_, V, i. 1597}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--monster-bot-end--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Useful Info==&lt;br /&gt;
'''Orbs of fire''' are fast, powerful, extremely durable horrors with access to brutal [[Fire Magic]] and the ability to inflict [[bad mutations]]. These end-game game-ending monsters have traumatized many adventurers who died just before reaching the [[Orb of Zot]]. They can occasionally be found throughout [[the Realm of Zot]], and are almost always found in the Orb chamber of [[Zot:5]]. They may also be encountered in [[Ziggurat]]s.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--spl-bot-begin--&amp;gt;&lt;br /&gt;
==Spells==&lt;br /&gt;
{{Spellcaster&lt;br /&gt;
|number=&lt;br /&gt;
|slot1=[[Bolt of Fire]] (3d40)&lt;br /&gt;
|slot2=[[Bolt of Fire]] (3d40)&lt;br /&gt;
|slot3=''none''&lt;br /&gt;
|slot4=[[Malmutate]]&lt;br /&gt;
|slot5=[[Fireball]] (3d43)&lt;br /&gt;
|slot6=[[Fireball]] (3d43)&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&amp;lt;!--spl-bot-end--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tips &amp;amp; Tricks==&lt;br /&gt;
*[[Silence]] has no effect on them.&lt;br /&gt;
*Having rF+++ provides 80% [[fire]] damage reduction, making it much easier to survive their brutal [[Fire Magic]]. Wearing an [[amulet of resist mutation]] will prevent them from mutating you ''too'' heavily.&lt;br /&gt;
*Battling one while [[haste]]d will significantly reduce the amount of time it has to roast or mutate you. Characters without proper defenses will definitely want to kill them as quickly as possible.&lt;br /&gt;
*All orb of fire resistances are total ''except'' for [[cold]], which is only partial. [[Ice Storm]] is an excellent method for taking out orbs of fire; it can strike multiple enemies at once, never misses, and the majority of the spell's damage will still get through. [[Fire Storm]] can also deal decent damage to them due to the unresistable damage portion, but it's less effective. Unresistable [[Conjurations]] such as [[Orb of Destruction]], [[Iron Shot]], or [[Lehudib's Crystal Spear]] are also good options: they're significantly easier to gain access to and can be fired safely at point-blank range, but they may take longer to get the job done if you miss a shot or two.&lt;br /&gt;
*Don't fight more than one at a time. This is a major reason to avoid spending any significant periods of time in the open areas adjacent to the Orb chamber on Zot:5. Unless you manage to catch them at the edge of your LOS, they tend to swarm you despite their lack of a melee attack, making it difficult or impossible to use most area-of-effect spells (e.g. the Storm spells).&lt;br /&gt;
*Melee fighters should use heavy [[antimagic]]-[[brand]]ed weapons to severely limit the orb's ability to do anything. This won't guarantee enemy spell failure, but it will still stop the majority of them. [[Freezing]] and [[vorpal]] weapons can also be effective against them, but provide no defensive benefits. While [[distortion]] weapons will do a good amount of extra damage, they also may blink or teleport the orb away from you, which depending on your current situation can be quite dangerous.&lt;br /&gt;
*Orbs of fire are [[chaotic]], so ranged weapon fighters can use [[silver]] ammunition to deal tremendous damage to them.&lt;br /&gt;
*While their being chaotic means they are subject to the worst effects of [[Zin]]'s [[Recite]], using that ability against orbs of fire is a very bad idea: three turns helpless next to such a monster gives it plenty of time to kill you, and even if you have enough fire resistance to endure that kind of beating, they have such high HD that they usually resist anyway. On the other hand, if you're a Zin worshiper, remember you have Sanctuary if necessary: the Realm of Zot is an excellent place to use it.&lt;br /&gt;
*The &amp;quot;glowing&amp;quot; colors the orb cycles through indicate merely that it has cast a spell; it bears no relation to the type of spell cast or about to be cast: &lt;br /&gt;
{{crawlquote|The orb of fire glows yellow.&amp;lt;br&amp;gt;&lt;br /&gt;
The orb of fire glows bright magenta.&amp;lt;br&amp;gt;&lt;br /&gt;
The orb of fire glows deep purple.&amp;lt;br&amp;gt;&lt;br /&gt;
The orb of fire glows red.&amp;lt;br&amp;gt;&lt;br /&gt;
The orb of fire emits a lurid red light.}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
In very ancient, pre-''Stone Soup'' versions of Crawl, these monsters were instead called &amp;quot;Swords&amp;quot;, [http://git.develz.org/?p=crawl.git;a=blob;f=crawl-ref/docs/obsolete/changes.340;h=e5a83c8a424315c601165caccb2dc744e9322d31;hb=315c7ef50eea9a7d45bc844f173e2b7b3191cbc3#l46 as can be seen in this ancient changelog], in a reference to the [http://en.wikipedia.org/wiki/Chronicles_of_an_Age_of_Darkness Chronicles of an Age of Darkness] by Hugh Cook. This explains the rather nonsensical (from a thematic standpoint) inclusion of Malmutate in their spell set, since they were originally very different monsters.&lt;/div&gt;</summary>
		<author><name>Bumblebee</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Apis&amp;diff=22706</id>
		<title>Apis</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Apis&amp;diff=22706"/>
				<updated>2013-11-22T14:14:07Z</updated>
		
		<summary type="html">&lt;p&gt;Bumblebee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version012}}&lt;br /&gt;
&amp;lt;!--monster-bot-begin--&amp;gt;&lt;br /&gt;
{{monster&lt;br /&gt;
|name=apis&lt;br /&gt;
|glyph={{White|Y}}&lt;br /&gt;
|tile=[[File:Apis.png]]&lt;br /&gt;
|flags={{Warm blood flag}}&lt;br /&gt;
|resistances={{Negative energy resistance 3}}, {{Rot resistance}}, &amp;lt;br&amp;gt;{{Holy resistance}}&lt;br /&gt;
|vulnerabilities=None&lt;br /&gt;
|max_chunks=8&lt;br /&gt;
|meat={{Clean corpse}}&lt;br /&gt;
|xp=1345&lt;br /&gt;
|holiness={{Holy}}&lt;br /&gt;
|magic_resistance=106&lt;br /&gt;
|hp_range=95-141&lt;br /&gt;
|avg_hp=118&lt;br /&gt;
|armour_class=9&lt;br /&gt;
|evasion=5&lt;br /&gt;
|habitat=Land&lt;br /&gt;
|speed= 10&lt;br /&gt;
|size={{Big}}&lt;br /&gt;
|item_use={{Uses nothing}}&lt;br /&gt;
|attack1=40 ({{Gore type}}: {{holy flavour}})&lt;br /&gt;
|attack2=&lt;br /&gt;
|attack3=&lt;br /&gt;
|attack4=&lt;br /&gt;
|hit_dice=16&lt;br /&gt;
|base_hp=5&lt;br /&gt;
|extra_hp=5&lt;br /&gt;
|fixed_hp=0&lt;br /&gt;
|intelligence={{Animal intelligence}}&lt;br /&gt;
|genus=apis&lt;br /&gt;
|species=apis&lt;br /&gt;
}}&lt;br /&gt;
{{Flavour|A placid, sacred bull of Elyvilon. Beware, evildoers, as it will surely turn on you!}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--monster-bot-end--&amp;gt;&lt;br /&gt;
{{list of | holy monsters}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Useful Info==&lt;br /&gt;
An '''apis''' is an extremely rare [[yak]]-type monster, found only on holy [[Ziggurat]] floors and holy [[Pan]] levels. They behave like all yaks, moving into melee range and hitting surprisingly hard with their holy horns (especially dangerous to [[undead]] or [[demonspawn]] characters). Like most holy monsters, it may be neutral towards worshipers of [[good]] [[god]]s.&lt;br /&gt;
&lt;br /&gt;
==Tips &amp;amp; Tricks==&lt;br /&gt;
Think [[death yak]] but stronger, much more so if you're vulnerable to [[holy wrath]].&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
The apis was a sacred bull worshiped in ancient Egypt.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Starting in [[0.13]], apises will appear in the [[Enchanted Forest]]. Killing one will trigger [[Elyvilon]]'s wrath, and she will [[weak]]en you for a time as punishment.&lt;br /&gt;
&lt;br /&gt;
[[Category:Crystal Ball Articles]]&lt;/div&gt;</summary>
		<author><name>Bumblebee</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Daeva&amp;diff=22705</id>
		<title>Daeva</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Daeva&amp;diff=22705"/>
				<updated>2013-11-22T14:13:25Z</updated>
		
		<summary type="html">&lt;p&gt;Bumblebee: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version012}}&lt;br /&gt;
&amp;lt;!--monster-bot-begin--&amp;gt;&lt;br /&gt;
{{monster&lt;br /&gt;
|name=daeva&lt;br /&gt;
|glyph={{Yellow|A}}&lt;br /&gt;
|tile=[[File:Daeva.png]]&lt;br /&gt;
|flags={{Fighter flag}}&amp;lt;br&amp;gt;{{Glows flag}}&amp;lt;br&amp;gt;{{Levitate flag}}&amp;lt;br&amp;gt;{{See invisible flag}}&amp;lt;br&amp;gt;{{Speaks flag}}&amp;lt;br&amp;gt;{{!sil flag}}&lt;br /&gt;
|resistances={{Poison resistance}}, {{Negative energy resistance 3}}, &amp;lt;br&amp;gt;{{Rot resistance}}, {{Holy resistance}}&lt;br /&gt;
|vulnerabilities=None&lt;br /&gt;
|max_chunks=0&lt;br /&gt;
|meat={{No corpse}}&lt;br /&gt;
|xp=2099&lt;br /&gt;
|holiness={{Holy}}&lt;br /&gt;
|magic_resistance=149&lt;br /&gt;
|hp_range=101-137&lt;br /&gt;
|avg_hp=119&lt;br /&gt;
|armour_class=10&lt;br /&gt;
|evasion=13&lt;br /&gt;
|habitat=Land&lt;br /&gt;
|speed= 10&lt;br /&gt;
|size={{Medium}}&lt;br /&gt;
|item_use={{Weapons armour}}&amp;lt;br&amp;gt;{{Starting equipment}}&amp;lt;br&amp;gt;{{Open doors}}&lt;br /&gt;
|attack1=25 ({{Hit type}}: {{Plain flavour}})&lt;br /&gt;
|attack2=10 ({{Hit type}}: {{Plain flavour}})&lt;br /&gt;
|attack3=&lt;br /&gt;
|attack4=&lt;br /&gt;
|hit_dice=14&lt;br /&gt;
|base_hp=6&lt;br /&gt;
|extra_hp=5&lt;br /&gt;
|fixed_hp=0&lt;br /&gt;
|intelligence={{High intelligence}}&lt;br /&gt;
|genus=angel&lt;br /&gt;
|species=daeva&lt;br /&gt;
}}&lt;br /&gt;
{{Flavour|A divine agent of the Shining One, a daeva is a towering winged figure radiating an aura of brilliant golden light.&lt;br /&gt;
----&lt;br /&gt;
“Between these twain the Daevas also chose not aright, for infatuation came upon them as they took counsel together, so that they chose the Worst Thought. Then they rushed together to Violence, that they might enfeeble the world of men.”&amp;lt;br&amp;gt;&lt;br /&gt;
-the Avesta, Yasna XXX, 6, Ahunavaiti Gatha.&amp;lt;br&amp;gt;&lt;br /&gt;
trans. Christian Bartholomae, 1951}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--monster-bot-end--&amp;gt;&lt;br /&gt;
{{list of | holy monsters}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Useful Info==&lt;br /&gt;
'''Daevas''' are militant servants of [[the Shining One]], wielding weapons of [[holy wrath]] (occasionally [[blessed blade]]s) and shields. They are slower than [[angel]]s, but slightly more durable and more willing to [[smite]] their foes, and they have the best odds of being avenged by TSO when you kill them. Daevas are very rare, appearing only in [[the Abyss]], holy [[Ziggurat]] floors, holy [[Pan]] levels, and in the occasional [[Dungeon]] vault hidden behind transparent walls.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--spl-bot-begin--&amp;gt;&lt;br /&gt;
==Spells==&lt;br /&gt;
{{Spellcaster&lt;br /&gt;
|number=&lt;br /&gt;
|slot1=[[Smiting]] (7-17)&lt;br /&gt;
|slot2=''none''&lt;br /&gt;
|slot3=''none''&lt;br /&gt;
|slot4=[[Smiting]] (7-17)&lt;br /&gt;
|slot5=[[Smiting]] (7-17)&lt;br /&gt;
|slot6=''none''&lt;br /&gt;
}}&lt;br /&gt;
{{clear}}&lt;br /&gt;
&amp;lt;!--spl-bot-end--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tips &amp;amp; Tricks==&lt;br /&gt;
*If you worship TSO, [[Zin]], or [[Elyvilon]], daevas may be indifferent towards you.&lt;br /&gt;
*It's easy to avoid daevas while wandering the Abyss. Just turn around when you see their 5-tile halo effect hit the edge of your [[LOS]].&lt;/div&gt;</summary>
		<author><name>Bumblebee</name></author>	</entry>

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