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		<id>http://crawl.chaosforge.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cerberus</id>
		<title>CrawlWiki - User contributions [en]</title>
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		<updated>2026-04-26T13:00:05Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Mace_of_Brilliance&amp;diff=46096</id>
		<title>Mace of Brilliance</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Mace_of_Brilliance&amp;diff=46096"/>
				<updated>2018-01-13T15:56:56Z</updated>
		
		<summary type="html">&lt;p&gt;Cerberus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{obsolete}}&lt;br /&gt;
{{flavour|This mace will let you shine some light into the dungeon, and also will make sure enemies are well-warned of your presence. Its light is hated by the undead, and can reveal any machinations of those who try to stay invisible.}}&lt;br /&gt;
[[File:Mace_of_brilliance.png]] '''''the +5,+5 mace of Brilliance'''''&lt;br /&gt;
&lt;br /&gt;
+5, +5 [[mace]]&lt;br /&gt;
&lt;br /&gt;
[[Holy wrath]] [[brand]]&amp;lt;br&amp;gt;&lt;br /&gt;
+5 [[AC]]&amp;lt;br&amp;gt;&lt;br /&gt;
+5 INT&amp;lt;br&amp;gt;&lt;br /&gt;
rN+&amp;lt;br&amp;gt;&lt;br /&gt;
[[See invisible]]&amp;lt;br&amp;gt;&lt;br /&gt;
-20 [[Stealth]]&amp;lt;br&amp;gt;&lt;br /&gt;
3 tile halo [[aura]]&lt;br /&gt;
&lt;br /&gt;
==Desirability==&lt;br /&gt;
The '''mace of Brilliance''' is an excellent find early on due to its bonus [[AC]], [[intelligence]], and solid enchantments, and its [[holy wrath]] brand will make short work of any [[undead]] or [[demon]]ic opponents encountered in the early- or mid-game. Unfortunately its significant [[stealth]] penalties coupled with its halo mean you'll never go unnoticed. Maces are weak base weapons, rendering the mace of Brilliance a mediocre choice for the late game unless you're a caster simply using it to enhance their spells and provide some defense.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
This mace's base type was changed to a +1 eveningstar and re-named &amp;quot;[[Brilliance]]&amp;quot; in [[0.15]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Obsolete]]&lt;/div&gt;</summary>
		<author><name>Cerberus</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Amulet_of_dismissal&amp;diff=46026</id>
		<title>Amulet of dismissal</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Amulet_of_dismissal&amp;diff=46026"/>
				<updated>2017-12-10T21:18:21Z</updated>
		
		<summary type="html">&lt;p&gt;Cerberus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{obsolete}}&lt;br /&gt;
{{item&lt;br /&gt;
 |itemtype=Jewellery&lt;br /&gt;
 |name=Amulet of dismissal&lt;br /&gt;
 |cost= ?&lt;br /&gt;
}}&lt;br /&gt;
{{flavour|An amulet which generates a field of translocational energy that will teleport away creatures that harm you, one time in ten. It takes a few moments to get used to the translocational energy field, initially disorienting the wearer for a few turns.}}&lt;br /&gt;
&lt;br /&gt;
Wearing an [[amulet of dismissal]] causes attackers who harm you to be teleported away 10% of the time. When you first equip the amulet, you receive 1d3+2 turns of the [[vertigo]] effect, which decreases your EV, spellcasting success, and chance to hit.&lt;br /&gt;
&lt;br /&gt;
The unrandart [[Amulet of Cekugob]] uses an amulet of dismissal as its base type as of [[0.18]].&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
*This amulet is a suitable option for ranged attackers or spellcasters who generally don't want to be within melee range of anything. It is less useful for melee fighters, as you are likely to dismiss an enemy just before it receives a killing blow. Given the usefulness of other amulets, it should only be worn if nothing else is available, or potentially not worn at all.&lt;br /&gt;
*The [[vertigo]] penalties applied by this amulet when first worn can be quite dangerous if it is swapped in during combat, especially to fragile spellcasters. Avoid doing this during combat if possible.&lt;br /&gt;
*This amulet may be helpful after the player has picked up the [[Orb of Zot]] (i.e. during [[ascension]]).&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The amulet of dismissal was removed in [[0.19]].&lt;br /&gt;
&lt;br /&gt;
The amulet of dismissal was added in [[0.18]].&lt;br /&gt;
&lt;br /&gt;
{{jewellery}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Amulets]]&lt;/div&gt;</summary>
		<author><name>Cerberus</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Amulet_of_clarity&amp;diff=46025</id>
		<title>Amulet of clarity</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Amulet_of_clarity&amp;diff=46025"/>
				<updated>2017-12-10T21:15:08Z</updated>
		
		<summary type="html">&lt;p&gt;Cerberus: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{obsolete}}&lt;br /&gt;
{{item&lt;br /&gt;
 |itemtype=Jewellery&lt;br /&gt;
 |name=Amulet of clarity&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Flavour|This amulet protects its wearer from some forms of mental confusion, including being berserked against one's will.}}&lt;br /&gt;
&lt;br /&gt;
The '''amulet of clarity''' grants the [[clarity]] intrinsic, protecting its wearer from unintentional [[berserk]]ing, being [[mesmerised]], and most forms of [[confusion]]. This protection has limits, however; it cannot stop confusion caused by a [[god]]'s [[divine retribution]], and equipping it while confused will not immediately cure the condition (though it will prevent any attempts of extending your confusion).&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
As most of the things this amulet protects against are also blocked by high [[magic resistance]], other amulets are usually better. However, it is good to wear in a number of situations:&lt;br /&gt;
*It is highly valuable for [[mummies]], who have absolutely no means of curing confusion. This is particularly true in [[Hell]], where one of the the ever-present Hell effects is MR-bypassing confusion.&lt;br /&gt;
*It is good to wear for melee characters who have [[berserkitis]] and cannot afford to go berserk.&lt;br /&gt;
*In a similar vein, it makes unrands such as [[Bloodbane]] and in particular the [[Sword of Jihad]] far more usable.&lt;br /&gt;
*It is a good option against particularly nasty or OOD uniques capable of confusing you, such as [[Rupert]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The amulet of clarity was removed in [[0.18]]. [[Clarity]] is still available through mutation, [[Ashenzari]] worship, and certain artefacts, such as the [[Autumn Katana]].&lt;br /&gt;
&lt;br /&gt;
{{amulets}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Amulets]]&lt;/div&gt;</summary>
		<author><name>Cerberus</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Talk:Apportation&amp;diff=45904</id>
		<title>Talk:Apportation</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Talk:Apportation&amp;diff=45904"/>
				<updated>2017-11-05T07:01:22Z</updated>
		
		<summary type="html">&lt;p&gt;Cerberus: /* Mass effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mass effect ==&lt;br /&gt;
&lt;br /&gt;
Seems that for now the maximum distance doesn't depend on mass (this makes sense, since the mass itself is removed). Can someone check whether this appears in 0.15, with the mass removal, or earlier, to add into the History block? I'll try to make a code dive to understand the current mechanics. [[User:Cerberus|Cerberus]] ([[User talk:Cerberus|talk]]) 08:01, 5 November 2017 (CET)&lt;/div&gt;</summary>
		<author><name>Cerberus</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Talk:Apportation&amp;diff=45903</id>
		<title>Talk:Apportation</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Talk:Apportation&amp;diff=45903"/>
				<updated>2017-11-05T07:01:05Z</updated>
		
		<summary type="html">&lt;p&gt;Cerberus: /* Mass effect */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Mass effect ==&lt;br /&gt;
&lt;br /&gt;
Seems that for now the maximum distance doesn't depend on mass (this makes sense, since the mass itself is removed). Can someone check whether this appears in 0.15, with the mass removal, or earlier, to add into the History block? I'll try to make a code dive to understand the current mechanics.&lt;/div&gt;</summary>
		<author><name>Cerberus</name></author>	</entry>

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