<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://crawl.chaosforge.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=GenericPseudonym</id>
		<title>CrawlWiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://crawl.chaosforge.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=GenericPseudonym"/>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/Special:Contributions/GenericPseudonym"/>
		<updated>2026-05-05T18:05:17Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Trident_of_the_Octopus_King&amp;diff=43025</id>
		<title>Trident of the Octopus King</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Trident_of_the_Octopus_King&amp;diff=43025"/>
				<updated>2016-09-29T21:58:36Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: Add crystal ball tag. Whoops!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version|018}}&lt;br /&gt;
{{flavour|This trident was stolen many years ago from the Octopus King's garden by a really unimportant and already dead man. But beware of the Octopus King's wrath!}}&lt;br /&gt;
[[File:Trident_of_the_octopus_king.png]] '''''the +8 trident of the Octopus King'''''&lt;br /&gt;
&lt;br /&gt;
+8 [[trident]]&lt;br /&gt;
&lt;br /&gt;
[[Venom]] [[brand]]&amp;lt;br&amp;gt;&lt;br /&gt;
rElec&amp;lt;br&amp;gt;&lt;br /&gt;
rPois&amp;lt;br&amp;gt;&lt;br /&gt;
+50 [[MR]]&lt;br /&gt;
&lt;br /&gt;
==Desirability==&lt;br /&gt;
The '''trident of the Octopus King''' is an excellent weapon if you find it early on, as it carries a decent brand, three useful resistances, and solid enchantments. Unfortunately, its damage output is a little low for the late game, and its brand is useless against [[demon]]s and [[undead]]. Even so, it's a decent swap item if you suddenly find yourself suddenly in dire need of [[electricity]] or magic resistance.&lt;br /&gt;
&lt;br /&gt;
Although it's unlikely to make a major difference, each [[ring of the Octopus King]] you wear while wielding this trident increases its enchantment by +1, up to a theoretical (but extraordinarily unlikely) maximum of +16.&lt;br /&gt;
&lt;br /&gt;
In spite of the flavour text, there is no risk involved with possession of this artefact.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
* In [[0.19]], the bonus from the rings of the Octopus King will be increased to +2 each, letting the trident reach a potential maximum enchantment of +24. &lt;br /&gt;
* Prior to [[0.15]], the trident of the Octopus King had an enchantment of +10, +4, and rings of the Octopus King had no effect upon it.&lt;br /&gt;
&lt;br /&gt;
[[Category:Unrands]]&lt;br /&gt;
[[Category:Polearms]]&lt;br /&gt;
[[Category:Crystal Ball Articles]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Trident_of_the_Octopus_King&amp;diff=43024</id>
		<title>Trident of the Octopus King</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Trident_of_the_Octopus_King&amp;diff=43024"/>
				<updated>2016-09-29T21:57:52Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: mention .19 changes for symmetry with octoring article&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version|018}}&lt;br /&gt;
{{flavour|This trident was stolen many years ago from the Octopus King's garden by a really unimportant and already dead man. But beware of the Octopus King's wrath!}}&lt;br /&gt;
[[File:Trident_of_the_octopus_king.png]] '''''the +8 trident of the Octopus King'''''&lt;br /&gt;
&lt;br /&gt;
+8 [[trident]]&lt;br /&gt;
&lt;br /&gt;
[[Venom]] [[brand]]&amp;lt;br&amp;gt;&lt;br /&gt;
rElec&amp;lt;br&amp;gt;&lt;br /&gt;
rPois&amp;lt;br&amp;gt;&lt;br /&gt;
+50 [[MR]]&lt;br /&gt;
&lt;br /&gt;
==Desirability==&lt;br /&gt;
The '''trident of the Octopus King''' is an excellent weapon if you find it early on, as it carries a decent brand, three useful resistances, and solid enchantments. Unfortunately, its damage output is a little low for the late game, and its brand is useless against [[demon]]s and [[undead]]. Even so, it's a decent swap item if you suddenly find yourself suddenly in dire need of [[electricity]] or magic resistance.&lt;br /&gt;
&lt;br /&gt;
Although it's unlikely to make a major difference, each [[ring of the Octopus King]] you wear while wielding this trident increases its enchantment by +1, up to a theoretical (but extraordinarily unlikely) maximum of +16.&lt;br /&gt;
&lt;br /&gt;
In spite of the flavour text, there is no risk involved with possession of this artefact.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
* In [[0.19]], the bonus from the rings of the Octopus King will be increased to +2 each, letting the trident reach a potential maximum enchantment of +24. &lt;br /&gt;
* Prior to [[0.15]], the trident of the Octopus King had an enchantment of +10, +4, and rings of the Octopus King had no effect upon it.&lt;br /&gt;
&lt;br /&gt;
[[Category:Unrands]]&lt;br /&gt;
[[Category:Polearms]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Ring_of_the_Octopus_King&amp;diff=43023</id>
		<title>Ring of the Octopus King</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Ring_of_the_Octopus_King&amp;diff=43023"/>
				<updated>2016-09-29T21:55:00Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: clarify trident bonuses&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version|018}}&lt;br /&gt;
{{flavour|One of the eight rings once worn by the Octopus King and now scattered across&lt;br /&gt;
the land. Each has its own unique enchantment.&amp;lt;hr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A mermaid who fancied to sing,&amp;lt;br&amp;gt;&lt;br /&gt;
Roused lust in the Octopus King.&amp;lt;br&amp;gt;&lt;br /&gt;
Her squiggly suitor,&amp;lt;br&amp;gt;&lt;br /&gt;
Tried hard to woo her,&amp;lt;br&amp;gt;&lt;br /&gt;
But she couldn't wear all his rings.&amp;quot;}}&lt;br /&gt;
[[File:Ring_of_the_octopus_king.png]] '''''a ring of the Octopus King'''''&amp;lt;br&amp;gt;&lt;br /&gt;
+1 [[AC]]&amp;lt;br&amp;gt;&lt;br /&gt;
+1 [[EV]]&amp;lt;br&amp;gt;&lt;br /&gt;
+1 [[Strength]]&amp;lt;br&amp;gt;&lt;br /&gt;
+1 [[Intelligence]]&amp;lt;br&amp;gt;&lt;br /&gt;
+1 [[Dexterity]]&amp;lt;br&amp;gt;&lt;br /&gt;
One of the following: [[stealth|Stealth+]], [[ring of wizardry|Wizardry]], [[ring of life protection|rN+]], [[ring of protection from fire|rF+]], [[ring of protection from cold|rC+]], [[ring of sustain abilities|Sustain Abilities]], [[ring of magical power|MP +9]], or [[ring of regeneration|Regeneration]].&lt;br /&gt;
&lt;br /&gt;
Each ring worn also adds a +1 enchantment to the [[trident of the Octopus King]].&lt;br /&gt;
&lt;br /&gt;
==Desirability==&lt;br /&gt;
There are technically eight different '''rings of the Octopus King'''. It is possible to find more than one in a single game, but finding all eight is extraordinarily unlikely. These rings are obviously more desirable than their mundane counterparts, but the additional effects these rings offer are very minor. It's not uncommon to find superior [[randart]] rings.&lt;br /&gt;
&lt;br /&gt;
Only an [[Octopode]] (with their ability to wear eight rings at once) can take full advantage of the rings' synergy with the Trident, and they will still need lots of luck to complete the set.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*In [[0.19]], the rings' bonus to the trident of the Octopus King will be increased to +2 each, letting it reach a potential maximum enchantment of +24. &lt;br /&gt;
*Prior to [[0.15]], rings generated with [[ring of sustenance|Hunger-]] instead of Stealth+. Also, each ring did not increase the enchantment level of your trident of the Octopus King.&lt;br /&gt;
*The rings of the Octopus King were added in [[0.10]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Unrands]]&lt;br /&gt;
[[Category:Ring]]&lt;br /&gt;
[[Category:Crystal Ball Articles]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Gloorx_Vloq&amp;diff=42999</id>
		<title>Gloorx Vloq</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Gloorx_Vloq&amp;diff=42999"/>
				<updated>2016-09-27T05:43:20Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: &amp;quot;gloorx has no summoning spells&amp;quot; -- Not anymore!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
{{monster info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Info==&lt;br /&gt;
'''Gloorx Vloq''' is a [[unique]] [[Pandemonium lord]], a master of [[Necromancy]] and guardian of the dark [[rune]] of Zot. He's twice as fast as most characters and his floor is filled with [[executioner]]s and [[soul eater]]s.&lt;br /&gt;
&lt;br /&gt;
{{monster spells}}&lt;br /&gt;
&lt;br /&gt;
==Tips &amp;amp; Tricks==&lt;br /&gt;
*Gloorx may have fewer HP than some other Pan lords, but to many characters he's the most dangerous. He's twice as fast as most characters, hits hard in melee, and has an extraordinarily nasty spell set. [[Necromutation|Lichform]] casters should fight him while alive and undead characters may want to keep an army of summons up due to his Dispel Undead. [[Haste]], [[poison]] resistance, and max [[negative energy]] resistance are all strongly recommended. Be very careful, and have a means of escape ready.&lt;br /&gt;
*He completely ignores [[electricity]] damage, but has no [[fire]] resistance and only partial [[cold]] resistance. [[Fire Storm]] and [[Glaciate]] are both extremely effective at quickly taking him down, but be aware he'll likely move to melee if given the chance.&lt;br /&gt;
*[[Stab]]bers who manage to sneak up on him can usually kill him in a single hit, but if that fails, his EV is low enough that [[throwing net]]s work very well on him.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to [[0.18]], Gloorx Vloq had [[Bolt of Draining]] instead of his unique [[Summon Executioners]] spell. &lt;br /&gt;
&lt;br /&gt;
Prior to [[0.13]], Gloorx Vloq cast [[Invisibility]] as an emergency spell.&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Borgnjor%27s_Revivification&amp;diff=42992</id>
		<title>Borgnjor's Revivification</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Borgnjor%27s_Revivification&amp;diff=42992"/>
				<updated>2016-09-24T09:52:07Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: update to .18, remove amulet of stasis advice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
{{Spell&lt;br /&gt;
|name=Borgnjor's Revivification&lt;br /&gt;
|level=8&lt;br /&gt;
|school1={{Necromancy}}&lt;br /&gt;
|school2=&lt;br /&gt;
|school3=&lt;br /&gt;
|sources=&amp;lt;div&amp;gt;&lt;br /&gt;
*[[Necronomicon]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|castingnoise=5&lt;br /&gt;
|spellnoise=0&lt;br /&gt;
}}&lt;br /&gt;
{{Flavour|This spell instantly heals any and all wounds suffered by the caster, but also permanently lessens his or her resilience to injury — to a degree dependent on (and inversely related to) magical skill.&lt;br /&gt;
&lt;br /&gt;
The spell is powerful enough to literally pull someone out of Death's Door, although the shock will render the caster incapable of action for a while.}}&lt;br /&gt;
&lt;br /&gt;
[[Borgnjor's Revivification]] is a level 8 [[Necromancy]] spell which fully heals your [[HP]], but reduces your max HP.&lt;br /&gt;
&lt;br /&gt;
Higher [[spell power]] may reduce the max HP loss this spell inflicts. With every casting, the game makes nine checks with an 8/Spell Power chance of failure. Your lost max HP equals the number of failed checks +2, meaning you are guaranteed to lose somewhere between 2 and 11 percent of your max HP. Your current HP will then be set to your new max.&lt;br /&gt;
&lt;br /&gt;
This spell will have no effect if you are already at max HP or if you have less than 20 max HP. The [[undead]] and characters in [[lich form]] cannot cast this spell, as they are beyond the realm of normal life and death. Casting it while under the effect of [[Death's Door]] works, but you will be paralyzed(5-9 turns) and confused(10-19 turns). A source of [[clarity]] will prevent the confusion, but only [[Formicid]]s can avoid the paralysis.&lt;br /&gt;
==History==&lt;br /&gt;
Prior to [[0.18]], any race could avoid paralysis by wearing the now-removed [[amulet of stasis]], allowing them to safely cast Borgnjor's while under Death's Door.&lt;br /&gt;
&lt;br /&gt;
Prior to [[0.14]] it was a level 7 spell.&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Skill_point&amp;diff=42969</id>
		<title>Skill point</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Skill_point&amp;diff=42969"/>
				<updated>2016-09-04T00:40:29Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: update tag to .18, remove reference to permanent xp draining&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
&lt;br /&gt;
'''Skill points''' are in fact what determine your advancement in [[skill]]s, not XP.&lt;br /&gt;
&lt;br /&gt;
==General mechanics==&lt;br /&gt;
When you gain XP (usually by killing a monster, but also sometimes through a [[potion of experience]]), you gain a corresponding number of skill points which are then distributed amongst your active skills.  The ratio of skill points to XP changes with the total XP (or, analogously, the total skill points) that your character has ever gained.  At the beginning of the game, the ratio will be roughly 1:10, but it will gradually decrease until it hits a cap of 265:10, something which will almost always be reached by XL27.&lt;br /&gt;
&lt;br /&gt;
Players will notice the effects of the decreasing ratio of skill points to XP, even if they don't realize it.  Early on, killing a difficult monster like a [[hill giant]] may raise a L0 skill several levels.  Later on, players will be lucky to get even one level out of killing the same hill giant, even if they still only have one L0 skill activated.  This effect is also particularly notable when quaffing potions of experience - they give considerably more skill levels early on.&lt;br /&gt;
&lt;br /&gt;
One very important fact to keep in mind is this: ignoring cross-training, the total XP required to get a chosen set of skills to a chosen level is invariant.  That is, if you decide that your MiBe will go for L27 Axes, L27 Armour, and L15 Fighting, it does not matter if you train all three skills to L15 first and then train the remaining two to L27, or if you train them one at a time - at least for the purposes of total &lt;br /&gt;
XP investment.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Absolutely none.  Skill training routes do not affect the total XP required to gain skills.  The fact that it is easier to gain skill levels when total XP is lower might suggest that training few skills early on is good strategy, but this is already considered optimal anyway.  The old learndb entry for skill points was &amp;quot;Only galehar &amp;lt;nowiki&amp;gt;[a developer]&amp;lt;/nowiki&amp;gt; should know or care what these are.&amp;quot;  It may not have been the most illuminating, but it is correct in its message: skill points are something the player has no control over, and cannot use to their advantage.&lt;br /&gt;
&lt;br /&gt;
==Specific mechanics==&lt;br /&gt;
The skill point ratio is actually determined by looking at the XL a character with a 130 XP aptitude in the old system (partway between 0 and -1 in the new system) would be at.  The skill point costs in XP are as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;text-align: center; float: left; font-size: 85%;&amp;quot;&lt;br /&gt;
!XP 130 &amp;quot;level&amp;quot;&lt;br /&gt;
|Skill point cost&lt;br /&gt;
|-&lt;br /&gt;
!1 &lt;br /&gt;
|1 &lt;br /&gt;
|-&lt;br /&gt;
!2 &lt;br /&gt;
|2 &lt;br /&gt;
|-&lt;br /&gt;
!3 &lt;br /&gt;
|3 &lt;br /&gt;
|-&lt;br /&gt;
!4 &lt;br /&gt;
|4 &lt;br /&gt;
|-&lt;br /&gt;
!5&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
!6&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
!7&lt;br /&gt;
|8&lt;br /&gt;
|-&lt;br /&gt;
!8&lt;br /&gt;
|9&lt;br /&gt;
|-&lt;br /&gt;
!9&lt;br /&gt;
|13&lt;br /&gt;
|-&lt;br /&gt;
!10&lt;br /&gt;
|22&lt;br /&gt;
|-&lt;br /&gt;
!11&lt;br /&gt;
|37&lt;br /&gt;
|-&lt;br /&gt;
!12&lt;br /&gt;
|48&lt;br /&gt;
|-&lt;br /&gt;
!13&lt;br /&gt;
|73&lt;br /&gt;
|-&lt;br /&gt;
!14&lt;br /&gt;
|98&lt;br /&gt;
|-&lt;br /&gt;
!15&lt;br /&gt;
|125&lt;br /&gt;
|-&lt;br /&gt;
!16&lt;br /&gt;
|145&lt;br /&gt;
|-&lt;br /&gt;
!17&lt;br /&gt;
|170&lt;br /&gt;
|-&lt;br /&gt;
!18&lt;br /&gt;
|190&lt;br /&gt;
|-&lt;br /&gt;
!19&lt;br /&gt;
|212&lt;br /&gt;
|-&lt;br /&gt;
!20&lt;br /&gt;
|225&lt;br /&gt;
|-&lt;br /&gt;
!21&lt;br /&gt;
|240&lt;br /&gt;
|-&lt;br /&gt;
!22&lt;br /&gt;
|255&lt;br /&gt;
|-&lt;br /&gt;
!23&lt;br /&gt;
|260&lt;br /&gt;
|-&lt;br /&gt;
!24-27&lt;br /&gt;
|265&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right;&amp;quot;&amp;gt;&lt;br /&gt;
[[File:skill_point_cost.png|400px]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Draining_(brand)&amp;diff=42968</id>
		<title>Draining (brand)</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Draining_(brand)&amp;diff=42968"/>
				<updated>2016-09-04T00:31:01Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: update to .18: no longer permanently reduces hd or xp value&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
&lt;br /&gt;
{{flavour|A truly terrible weapon, it drains the life of those it strikes.}}&lt;br /&gt;
&lt;br /&gt;
The '''draining''' brand adds a [[draining]] effect to a melee weapon's attacks against most enemies. Each of your attacks has a 50% chance of doing all of the following:&lt;br /&gt;
*Deal an additional amount between 1 and 50% of the physical damage dealt as [[negative energy]] damage.&lt;br /&gt;
*Deal an additional 1 + 1d3 negative energy damage on top of that.&lt;br /&gt;
*Inflicts 20-30 turns of the the [[Draining#Vs. Monsters|Drained]] status, which temporarily reduces the monster's [[HD]]. This reduces their [[magic resistance]], [[spell power]], [[Accuracy#Monster To Hit (Melee)|accuracy]], and many other things, but does not reduce their experience value. Further hits can refresh this status, but won't increase the duration beyond 30 turns.&lt;br /&gt;
&lt;br /&gt;
In enemy hands it has a very different effect, dealing additional negative energy damage and inflicting the drain [[status effect]]. This lowers all of your skills by an amount that increases as you take more and more draining damage, and which only diminishes as you gain experience. This effect can be very dangerous, especially in prolonged battles.&lt;br /&gt;
&lt;br /&gt;
Negative energy resistance greatly reduces the effect of draining branded weapons. Each rank of rN+ you possess reduces both the chance and impact of the draining by 1/3, and reduces the additional damage taken by 50% at rN+, 75% at rN++, and 100% at rN+++. Monsters with resistance take differently scaled reduced damage (rN+: 1/3 off, rN++: 1/2 off, rN+++: 3/5 off), and each rank gives an additional 33.3% chance of negating the HD- and max HP-reducing effects. All [[undead]] and [[demon]]ic monsters completely ignore the brand's effects.&lt;br /&gt;
&lt;br /&gt;
==Tips &amp;amp; Tricks==&lt;br /&gt;
*Draining is an [[evil]] brand. Good [[god]]s will not approve of using a draining branded weapon in combat.&lt;br /&gt;
*Don't be afraid of overusing a draining weapon! While it's true that drained opponents are worth less XP, the reduction isn't terribly drastic; in most cases it's on par with or better than the penalties for fighting with the aid of summoned allies. Draining is a very useful brand in areas with living opponents, and survival is more important than maximizing XP.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to [[0.15]], draining weapons would permanently lower monster HD, which also slightly lowered the experience and piety rewards for killing them.&lt;br /&gt;
&lt;br /&gt;
Prior to [[0.13]], draining weapons used against the player had no impact on your skills. Instead, it permanently reduced your experience, potentially causing you to lose experience levels.&lt;br /&gt;
&lt;br /&gt;
{{brands}}&lt;br /&gt;
[[Category:Brands]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Template:Weapons&amp;diff=42967</id>
		<title>Template:Weapons</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Template:Weapons&amp;diff=42967"/>
				<updated>2016-09-04T00:07:04Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: remove random newline from longblade section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;center&amp;gt;&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;text-align: center; width: 60%; font-size: 85%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 | [[Weapon]]s&lt;br /&gt;
|-&lt;br /&gt;
! [[Axes]]&lt;br /&gt;
| [[Battleaxe]] • [[Broad axe]] • [[Executioner's axe]] • [[Hand axe]] • [[War axe]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Bows]]&lt;br /&gt;
| [[Shortbow]] ([[Arrow]]) • [[Longbow]] ([[Arrow]])&lt;br /&gt;
|-&lt;br /&gt;
! [[Crossbows]]&lt;br /&gt;
| [[Arbalest]] ([[Bolt]]) • [[Hand crossbow]] ([[Bolt]]) • [[Triple crossbow]] ([[Bolt]])&lt;br /&gt;
|-&lt;br /&gt;
! [[Maces &amp;amp; Flails]]&lt;br /&gt;
| [[Club]] • [[Demon whip]] • [[Dire flail]] • [[Eveningstar]] • [[Flail]] • [[Giant club]] • [[Giant spiked club]] • [[Great mace]] • [[Mace]] • [[Morningstar]] • [[Rod]] • [[Sacred scourge]] • [[Whip]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Long Blades]]&lt;br /&gt;
| [[Demon blade]] • [[Double sword]] • [[Eudemon blade]] • [[Falchion]] • [[Great sword]] • [[Long sword]] • [[Scimitar]] • [[Triple sword]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Polearms]]&lt;br /&gt;
| [[Bardiche]] • [[Demon trident]] • [[Glaive]] • [[Halberd]] • [[Scythe]] • [[Spear]] • [[Trident]] • [[Trishula]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Short Blades]]&lt;br /&gt;
| [[Dagger]] • [[Quick blade]] • [[Rapier]] • [[Short sword]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Slings]]&lt;br /&gt;
| [[Greatsling]] ([[Sling bullet]], [[Stone]]) • [[Hunting sling]] ([[Sling bullet]], [[Stone]])&lt;br /&gt;
|-&lt;br /&gt;
! [[Staves]]&lt;br /&gt;
| [[Lajatang]] • [[Magical staff]] • [[Quarterstaff]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Throwing]]&lt;br /&gt;
| [[Blowgun]] ([[Needle]]) • [[Javelin]] • [[Large rock]] • [[Stone]] • [[Throwing net]] • [[Tomahawk]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Weapon&amp;diff=42966</id>
		<title>Weapon</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Weapon&amp;diff=42966"/>
				<updated>2016-09-04T00:04:18Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: update tag to .18&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
&lt;br /&gt;
'''Weapons''' are items which you can wield to improve your ability to attack enemies. In most cases they deal non-elemental damage, making them suitable for dealing with any threat (though they are subject to [[AC]]). [[Brand]]ed weapons may deal additional elemental damage as well. Weapons are divided into two categories:&lt;br /&gt;
*[[Melee weapon]]s&lt;br /&gt;
*[[Ranged weapon]]s&lt;br /&gt;
&lt;br /&gt;
Simply equipping yourself with the biggest, heaviest weapon you find does not guarantee that you'll be doing particularly good damage; your weapon's effectiveness is based on many factors. [[Weapon damage]] and [[weapon speed]] are the two most important aspects, and both of these will get better as your associated weapon [[skill]] improves. Your weapon's [[scroll of enchant weapon|enchantment bonus]] is also critical - it would take a tremendous amount of skill to make up for a -9 enchantment penalty to your accuracy and damage, but a +9 weapon might be well worth using even in the hands of an unskilled fighter (though a skilled fighter would certainly make the best use of it). You should also consider the [[handedness]] of your weapon. A one-handed weapon will leave your off-hand free, allowing you to wear [[shields]]. Two-handed weapons prevent the use of shields, but are generally much more devastating. All of these factors are important when deciding what to fight with; see the [[weapon choice]] article for further details.&lt;br /&gt;
&lt;br /&gt;
Weapons are by no means necessary to defeat your opponents. [[Unarmed combat]] specialists can be every bit as effective using only their fists, fangs, talons, and tails, though some species are significantly better at doing so than others. Magic-users, meanwhile, can deal tremendous amounts of damage through use of [[spell]]s. Finally, there are [[rod]]s and [[magical staves]] - magical devices that are wielded like weapons, but which are treated by ''Crawl'' as a separate class of item entirely.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to [[0.14]], there were elven, dwarven, and orcish variants of weapons which had small additional benefits, and [[demonspawn]] characters received a damage bonus when using demonic weapons - see [[Racial weapon variants]]. Also, several weapons were renamed: [[sabre]] to cutlass, [[double sword]] to bastard sword, and [[triple sword]] to claymore.&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Hand_cannon&amp;diff=42965</id>
		<title>Hand cannon</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Hand_cannon&amp;diff=42965"/>
				<updated>2016-09-03T23:57:35Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: update tag to .18 and add weapons template&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
&lt;br /&gt;
{{weapon&lt;br /&gt;
 |name      = Hand crossbow&lt;br /&gt;
 |skill     = Crossbows&lt;br /&gt;
 |damage    = 12&lt;br /&gt;
 |accuracy  = +5&lt;br /&gt;
 |basedelay = 1.5&lt;br /&gt;
 |mindelay = 1.0 at 10 skill&lt;br /&gt;
 |hands     = 1H&lt;br /&gt;
 |size      = Small&lt;br /&gt;
 |damtype   = ?&lt;br /&gt;
 |ranged    = Yes&lt;br /&gt;
 |acquirement = 10&lt;br /&gt;
}}&lt;br /&gt;
{{Flavour|A compact piece of machinery, used for firing [[bolt]]s. It takes some time to load and fire.}}&lt;br /&gt;
&lt;br /&gt;
The '''hand crossbow''' is the smallest weapon in the [[Crossbows]] family. Unlike its larger cousins it can be operated with only one hand, allowing for the use of a [[shield]], but it's still a cumbersome weapon in its own right. Its mindelay cannot be brought any lower than 1.0 no matter how high your Crossbows skill becomes. Regardless, it's still a potent weapon, dealing significantly more damage than [[shortbow]]s or [[hunting sling]]s in the early game, even if you're shooting much slower.&lt;br /&gt;
&lt;br /&gt;
If you're willing to train your Crossbows skill up to 18, you may wish to upgrade to an [[arbalest]] for a very significant boost in damage output. However, doing so will require you to abandon use of a [[shield]] in your offhand (unless you are playing as a [[formicid]]).&lt;br /&gt;
&lt;br /&gt;
{{weapons}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
In [[0.15]], hand crossbows (as well as [[arbalest]]s and [[triple crossbow]]s) were introduced, replacing the standard [[crossbow]].&lt;br /&gt;
&lt;br /&gt;
In very old versions of ''DCSS'', the hand crossbow was a one-handed ranged weapon which fired [[dart]]s.&lt;br /&gt;
&lt;br /&gt;
[[Category:Crossbows]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Longbow&amp;diff=42964</id>
		<title>Longbow</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Longbow&amp;diff=42964"/>
				<updated>2016-09-03T23:54:01Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: update tag to .18&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
{{weapon&lt;br /&gt;
 |name      = Longbow&lt;br /&gt;
 |cost      = ?&lt;br /&gt;
 |skill     = Bows&lt;br /&gt;
 |damage    = 15&lt;br /&gt;
 |accuracy  = +0&lt;br /&gt;
 |basedelay = 17 (170%)&lt;br /&gt;
 |mindelay  = 7 at 20 skill&lt;br /&gt;
 |hands     = 2H&lt;br /&gt;
 |size      = Large&lt;br /&gt;
 |ranged    = Yes&lt;br /&gt;
 |acquirement = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{flavour|A long, strong bow made of yew. It does excellent damage in combat and a skilled archer can use it to great effect.}}&lt;br /&gt;
&lt;br /&gt;
{{crawlquote|This weapon falls into the '[[Bows]]' category. Note that while the base damage is 15, the base damage of an [[arrow]] is added to give an overall base damage of 22.}}&lt;br /&gt;
&lt;br /&gt;
'''Longbows''' are a marked improvement over [[bow]]s, dealing much more damage in exchange for a slight accuracy penalty and a higher skill requirement for fast attacks. Mid- and late-game bow-users will absolutely want to upgrade to one of these.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! || Image&lt;br /&gt;
|-&lt;br /&gt;
| '''Mundane''' || [[File:Longbow 1.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Magical''' || [[File:Longbow 2.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Artifact''' || [[File:Longbow 3.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! || [[Unrandart]]&amp;lt;br&amp;gt;Longbows&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Piercer]]''' || [[File:Longbow piercer.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Storm bow]]''' || [[File:Longbow storm bow.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Sharnga]]''' || [[File:Bow of krishna sharnga.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{weapons}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bows]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Hand_axe&amp;diff=42963</id>
		<title>Hand axe</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Hand_axe&amp;diff=42963"/>
				<updated>2016-09-03T23:52:54Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: update tag to .18 and remove str weight mention&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
{{weapon&lt;br /&gt;
 |name        = Hand axe&lt;br /&gt;
 |cost        = ?&lt;br /&gt;
 |skill       = Axes&lt;br /&gt;
 |damage      = 7&lt;br /&gt;
 |accuracy    = +3&lt;br /&gt;
 |basedelay   = 13 (130%)&lt;br /&gt;
 |mindelay    = 6 at skill 14&lt;br /&gt;
 |hands       = 1H&lt;br /&gt;
 |size        = Small&lt;br /&gt;
 |damtype     = chopping&lt;br /&gt;
 |ranged      = No&lt;br /&gt;
 |acquirement = 10&lt;br /&gt;
}}&lt;br /&gt;
{{flavour|A small axe.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;quot;'God speed the kiss,' said Max, and Katie sigh'd,&amp;lt;br&amp;gt;With pray'rful palms close seal'd, 'God speed the axe!'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-Isabella Valencey Crawford, &amp;quot;Malcolm's Katie: A Love Story&amp;quot;, Part I, _Old Spookses' Pass, Malcolm's Katie and Other Poems_. 1884.}}&lt;br /&gt;
&lt;br /&gt;
{{crawlquote|This weapon falls into the '[[Axes]]' category. It is a one handed weapon.}}&lt;br /&gt;
&lt;br /&gt;
The '''hand axe''' is fairly powerful for a starting weapon, and is the only axe capable of reaching an attack speed of 6 [[aut]]s. Theoretically, this makes it an interesting option if you happen to find a hand axe of [[pain brand|pain]] or [[electrocution]], but one would be sacrificing tremendous amounts of physical damage in the process.&lt;br /&gt;
&lt;br /&gt;
Like all the axes, this weapon allows the player to [[cleave]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! || Image&lt;br /&gt;
|-&lt;br /&gt;
| '''Mundane''' || [[File:Hand axe1.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Magical''' || [[File:Hand axe2.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Artifact''' || [[File:Hand axe3.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to [[0.14]], hand axes could be thrown at enemies. That role is now filled by [[tomahawk]]s.&lt;br /&gt;
&lt;br /&gt;
{{weapons}}&lt;br /&gt;
[[Category:Axes]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Executioner%27s_axe&amp;diff=42962</id>
		<title>Executioner's axe</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Executioner%27s_axe&amp;diff=42962"/>
				<updated>2016-09-03T23:52:06Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: update tag to .18 and remove str weight mention&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
{{weapon&lt;br /&gt;
 |name      = Executioner's axe&lt;br /&gt;
 |cost      = ?&lt;br /&gt;
 |skill     = Axes&lt;br /&gt;
 |damage    = 18&lt;br /&gt;
 |accuracy  = -6&lt;br /&gt;
 |basedelay = 20 (200%)&lt;br /&gt;
 |mindelay  = 7 at skill 26&lt;br /&gt;
 |hands     = 2H&lt;br /&gt;
 |size      = Large&lt;br /&gt;
 |damtype   = Chopping&lt;br /&gt;
 |ranged    = No&lt;br /&gt;
 |acquirement = 2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{flavour|A fearsome weapon covered in dried blood and crude engravings of torture and death, bearing an enormous axehead.}}&lt;br /&gt;
&lt;br /&gt;
{{crawlquote|This weapon falls into the [[Axes]] category. It is a two handed weapon.}}&lt;br /&gt;
&lt;br /&gt;
The '''executioner's axe''' is a massive two-handed weapon, one of the most powerful melee options in the game for medium-[[size]]d characters. However, they are extremely uncommon, and require near-mastery of the [[Axes]] skill to reach min delay. As such, many players will have an easier time using a solid [[battleaxe]] or [[broad axe]] for much of the game, investing the extra experience elsewhere (though [[minotaur]] and [[hill orc]] characters have Axes aptitudes that make the necessary training somewhat easier).&lt;br /&gt;
&lt;br /&gt;
Due to their high base damage and slow attack speed, they are especially powerful when matched with brands such as [[speed]], [[freezing]], or [[holy wrath]]. Although normally very rare, they occasionally generate in [[Pandemonium]] in the hands of [[list of demonspawn|demonspawn]] opponents, and the unique [[executioner]] [[Ignacio]] always generates with a well-enchanted executioner's axe of [[pain (brand)|pain]].&lt;br /&gt;
&lt;br /&gt;
Like all axes, this weapon allows the player to [[cleave]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! || Image&lt;br /&gt;
|-&lt;br /&gt;
| '''Mundane''' || [[File:Executioner axe1.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Magical''' || [[File:Executioner axe2.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Artifact''' || [[File:Executioner axe3.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to [[0.12]], executioner's axes had 20 base damage and no [[cleaving]].&lt;br /&gt;
&lt;br /&gt;
{{weapons}}&lt;br /&gt;
[[Category:Axes]]&lt;br /&gt;
[[Category:013 Tiles]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Broad_axe&amp;diff=42961</id>
		<title>Broad axe</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Broad_axe&amp;diff=42961"/>
				<updated>2016-09-03T23:51:38Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: update tag to .18 and remove str weight mention&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
{{weapon&lt;br /&gt;
 |name      = Broad axe&lt;br /&gt;
 |cost      = ?&lt;br /&gt;
 |skill     = Axes&lt;br /&gt;
 |damage    = 13&lt;br /&gt;
 |accuracy  = -2&lt;br /&gt;
 |basedelay = 16 (160%)&lt;br /&gt;
 |mindelay  = 7 at skill 18&lt;br /&gt;
 |hands     = 1H&lt;br /&gt;
 |size      = Medium&lt;br /&gt;
 |damtype   = Chopping&lt;br /&gt;
 |ranged    = No&lt;br /&gt;
 |acquirement = 10&lt;br /&gt;
}}&lt;br /&gt;
{{flavour|A war axe improved with langets, spikes, a lengthed haft and a single-bladed crescent head.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Weapon, shapely, naked, wan!&amp;lt;br&amp;gt;&lt;br /&gt;
Head from the mother's bowels drawn!&amp;lt;br&amp;gt;&lt;br /&gt;
Wooded flesh and metal bone! limb only one, and lip only one!&amp;lt;br&amp;gt;&lt;br /&gt;
Gray-blue leaf by red-heat grown! helve produced from a little seed sown!&amp;lt;br&amp;gt;&lt;br /&gt;
Resting the grass amid and upon&amp;lt;br&amp;gt;&lt;br /&gt;
To be lean'd, and to lean on.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-Walt Whitman, _Song of the Broad-Axe_, l. 1-6. 1867}}&lt;br /&gt;
{{crawlquote|This weapon falls into the [[Axes]] category. It is a one-handed weapon.}}&lt;br /&gt;
&lt;br /&gt;
'''Broad axes''' are the most powerful axes you can wield that allow [[shields]], but also the slowest, requiring a significant skill investment to reach min delay. As most axe-wielders prefer to use two-handed weapons, they aren't terribly popular, but they still deal enough damage to make them a viable choice throughout the game if you find a particularly nice [[artefact]].&lt;br /&gt;
&lt;br /&gt;
Like all axes, this weapon allows the player to [[cleave]], which helps compensate somewhat for its relatively mediocre base damage and speed.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! || Image&lt;br /&gt;
|-&lt;br /&gt;
| '''Mundane''' || [[File:Broad axe1.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Magical''' || [[File:Broad axe2.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Artifact''' || [[File:Broad axe3.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! || [[Unrandarts|Unrandart]] Broad Axes&lt;br /&gt;
|-&lt;br /&gt;
| '''&amp;quot;[[Arga]]&amp;quot;''' || [[File:Mithril_axe_arga.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Obsidian Axe]]''' || [[File:Obsidian_axe.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to 0.12, broad axes had 14 base damage and no [[cleaving]].&lt;br /&gt;
&lt;br /&gt;
{{weapons}}&lt;br /&gt;
[[Category:Axes]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Battleaxe&amp;diff=42960</id>
		<title>Battleaxe</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Battleaxe&amp;diff=42960"/>
				<updated>2016-09-03T23:50:35Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: remove strength weight mention&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version|018}}&lt;br /&gt;
&lt;br /&gt;
{{weapon&lt;br /&gt;
 |name      = Battleaxe&lt;br /&gt;
 |cost      = 65&lt;br /&gt;
 |skill     = Axes&lt;br /&gt;
 |damage    = 15&lt;br /&gt;
 |accuracy  = -4&lt;br /&gt;
 |basedelay = 17 (170%)&lt;br /&gt;
 |mindelay  = 7 at skill 20&lt;br /&gt;
 |hands     = 2H&lt;br /&gt;
 |size      = Large&lt;br /&gt;
 |damtype   = Chopping&lt;br /&gt;
 |ranged    = No&lt;br /&gt;
 |acquirement = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{flavour|A large war axe with a formidable double-sided head.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;quot;On Carian coins, indeed of quite late date, the labrys, set up on its long, pillar-like handle, with two dependent fillets, has much the appearance of a cult image.&lt;br /&gt;
&lt;br /&gt;
-Sir Arthur John Evans, &amp;quot;Mycenean tree and pillar cult and its Mediterranean relations,&amp;quot; _Journal of Hellenic Studies_ XXI, p. 109. 1901.}}&lt;br /&gt;
&lt;br /&gt;
{{crawlquote|This weapon falls into the '[[Axes]]' category. It is a two handed weapon.}}&lt;br /&gt;
&lt;br /&gt;
'''Battleaxes''' are large and powerful two-handed weapons; though not as overwhelming as an [[executioner's axe]], they are much easier to find, require far less skill to wield effectively, and still deal respectable damage. As weapons with slow attack speed and high base damage, they do particularly well with brands such as [[freezing]], [[speed]], or [[holy wrath]]. If your character has experience to spare and good skill aptitudes, you may want to eventually upgrade to an executioner's axe, but this is by no means necessary, and costs a lot of experience that could be invested elsewhere.&lt;br /&gt;
&lt;br /&gt;
Battleaxes are usually first encountered in the hands of [[orc warrior]]s; exploration of the [[Orcish Mines]] will likely turn up a decent one. The [[unique]] [[berserker]] [[Rupert]] occasionally generates with one as well. Like all axes, this weapon allows the player to [[cleave]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! || Image&lt;br /&gt;
|-&lt;br /&gt;
| '''Mundane''' || [[File:Battle axe1.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Magical''' || [[File:Battle axe2.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Artifact''' || [[File:Battle axe3.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! || [[Unrandart]] Battleaxes&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Wrath of Trog]]''' || [[File:Axe_wrath_of_trog.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to [[0.12]], battleaxes had 17 base damage and no [[cleaving]].&lt;br /&gt;
&lt;br /&gt;
{{weapons}}&lt;br /&gt;
[[Category:Axes]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Mace&amp;diff=42959</id>
		<title>Mace</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Mace&amp;diff=42959"/>
				<updated>2016-09-03T23:50:01Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: update tag to .18 and remove str weight mention&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
{{weapon&lt;br /&gt;
 |name      = Mace&lt;br /&gt;
 |cost      = ?&lt;br /&gt;
 |skill     = Maces &amp;amp; Flails&lt;br /&gt;
 |damage    = 8&lt;br /&gt;
 |accuracy  = +3&lt;br /&gt;
 |basedelay = 14 (140%)&lt;br /&gt;
 |mindelay  = 7 at skill 14&lt;br /&gt;
 |hands     = 1H&lt;br /&gt;
 |size      = ?&lt;br /&gt;
 |ranged    = No&lt;br /&gt;
 |acquirement = ?&lt;br /&gt;
}}&lt;br /&gt;
{{flavour|A short club with a metal head.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;quot;[My plan] does not propose to fill your lobby with squabbling colony agents, who will require the interposition of your mace at every instant to keep the peace among them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-Edmund Burke, &amp;quot;On Conciliation With America&amp;quot;, speech in Parliament. 1775.}}&lt;br /&gt;
&lt;br /&gt;
{{crawlquote|This weapon falls into the '[[Maces &amp;amp; Flails]]' category. It is a one handed weapon.}}&lt;br /&gt;
&lt;br /&gt;
The '''mace''' is a fairly light [[Maces &amp;amp; Flails]] weapon, and a common starting weapon. Although a decent option for the early game, you'll want to find something more powerful in fairly short order.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! || Image&lt;br /&gt;
|-&lt;br /&gt;
| '''Mundane''' || [[File:Mace1.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Magical''' || [[File:Mace2.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Artifact''' || [[File:Mace 3.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! || [[Unrandarts|Unrandart]] Maces&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Mace of Brilliance]] || [[File:Mace of brilliance.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Sceptre of Torment]] || [[File:Sceptre of torment.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{weapons}}&lt;br /&gt;
[[Category:Maces &amp;amp; Flails]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=War_axe&amp;diff=42958</id>
		<title>War axe</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=War_axe&amp;diff=42958"/>
				<updated>2016-09-03T23:49:30Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: remove strength weight mention&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
{{weapon&lt;br /&gt;
 |name        = War axe&lt;br /&gt;
 |cost        = ?&lt;br /&gt;
 |weight      = 18.0&lt;br /&gt;
 |skill       = Axes&lt;br /&gt;
 |damage      = 11&lt;br /&gt;
 |accuracy    = +0&lt;br /&gt;
 |basedelay   = 15 (150%)&lt;br /&gt;
 |mindelay    = 7 at skill 16 &lt;br /&gt;
 |hands       = 1H&lt;br /&gt;
 |size        = Medium&lt;br /&gt;
 |damtype     = Chopping&lt;br /&gt;
 |ranged      = No&lt;br /&gt;
 |acquirement = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{flavour|A military axe with a long haft and a single-bladed head.}}&lt;br /&gt;
&lt;br /&gt;
{{crawlquote|This weapon falls into the '[[Axes]]' category. It is a one handed weapon.}}&lt;br /&gt;
&lt;br /&gt;
This is a step up from the hand axe in terms of power, but you should still try to upgrade to a stronger axe eventually.&lt;br /&gt;
&lt;br /&gt;
Like all axes, this weapon allows the player to [[cleave]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! || Image&lt;br /&gt;
|-&lt;br /&gt;
| '''Mundane''' || [[File:War axe1.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Magical''' || [[File:War axe2.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Artifact''' || [[File:War axe3.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{weapons}}&lt;br /&gt;
[[Category:Axes]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Whip&amp;diff=42957</id>
		<title>Whip</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Whip&amp;diff=42957"/>
				<updated>2016-09-03T23:49:14Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: remove strength weight mention&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
{{weapon&lt;br /&gt;
 |name        = Whip&lt;br /&gt;
 |cost        = ?&lt;br /&gt;
 |weight      = 3.0&lt;br /&gt;
 |skill       = Maces &amp;amp; Flails&lt;br /&gt;
 |damage      = 6&lt;br /&gt;
 |accuracy    = +2&lt;br /&gt;
 |basedelay   = 11 (110%)&lt;br /&gt;
 |mindelay    = 5 at skill 12&lt;br /&gt;
 |hands       = 1H&lt;br /&gt;
 |size        = Medium&lt;br /&gt;
 |ranged      = No&lt;br /&gt;
 |acquirement = 0&lt;br /&gt;
}}&lt;br /&gt;
{{flavour|A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences between all sorts of creatures.}}&lt;br /&gt;
{{crawlquote|This weapon falls into the '[[Maces &amp;amp; Flails]]' category. It is a one handed weapon.}}&lt;br /&gt;
&lt;br /&gt;
'''Whips''' are one of the better early game weapons for [[Maces &amp;amp; Flails]] characters; they have excellent attack speed even when your skill is low, are easy to find off of [[kobold (monster)|kobolds]] and other early humanoids, and they can carry some very powerful [[brand]]s. When your weapon skill rises higher, you will eventually want to upgrade to a mace or better to take advantage of the higher base damage, but a whip is a very respectable option early on.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! || Image&lt;br /&gt;
|-&lt;br /&gt;
| '''Mundane''' || [[File:Bullwhip.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Magical/Artifact''' || [[File:Bullwhip2.png]]&lt;br /&gt;
|-&lt;br /&gt;
! || [[Unrandarts]]&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Snakebite]]''' || [[File:Whip snakebite.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to [[0.14]], whips could possess the [[reaching]] brand.&lt;br /&gt;
&lt;br /&gt;
In earlier versions of the game, whips did as little as 4 damage and had 12 base delay, which made them close to worthless.&lt;br /&gt;
&lt;br /&gt;
{{weapons}}&lt;br /&gt;
[[Category:Maces &amp;amp; Flails]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Whip&amp;diff=42956</id>
		<title>Whip</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Whip&amp;diff=42956"/>
				<updated>2016-09-03T23:46:24Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: update tag to .18&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
{{weapon&lt;br /&gt;
 |name        = Whip&lt;br /&gt;
 |cost        = ?&lt;br /&gt;
 |weight      = 3.0&lt;br /&gt;
 |skill       = Maces &amp;amp; Flails&lt;br /&gt;
 |damage      = 6&lt;br /&gt;
 |accuracy    = +2&lt;br /&gt;
 |basedelay   = 11 (110%)&lt;br /&gt;
 |mindelay    = 5 at skill 12&lt;br /&gt;
 |hands       = 1H&lt;br /&gt;
 |size        = Medium&lt;br /&gt;
 |ranged      = No&lt;br /&gt;
 |acquirement = 0&lt;br /&gt;
}}&lt;br /&gt;
{{flavour|A long plaited strip of leather. Originally developed for use in disagreements with cattle, this simple weapon is now widely used to settle differences between all sorts of creatures.}}&lt;br /&gt;
{{crawlquote|This weapon falls into the '[[Maces &amp;amp; Flails]]' category. It is a one handed weapon, and it is best used by the dexterous.}}&lt;br /&gt;
&lt;br /&gt;
'''Whips''' are one of the better early game weapons for [[Maces &amp;amp; Flails]] characters; they have excellent attack speed even when your skill is low, are easy to find off of [[kobold (monster)|kobolds]] and other early humanoids, and they can carry some very powerful [[brand]]s. When your weapon skill rises higher, you will eventually want to upgrade to a mace or better to take advantage of the higher base damage, but a whip is a very respectable option early on.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! || Image&lt;br /&gt;
|-&lt;br /&gt;
| '''Mundane''' || [[File:Bullwhip.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Magical/Artifact''' || [[File:Bullwhip2.png]]&lt;br /&gt;
|-&lt;br /&gt;
! || [[Unrandarts]]&lt;br /&gt;
|-&lt;br /&gt;
| '''[[Snakebite]]''' || [[File:Whip snakebite.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to [[0.14]], whips could possess the [[reaching]] brand.&lt;br /&gt;
&lt;br /&gt;
In earlier versions of the game, whips did as little as 4 damage and had 12 base delay, which made them close to worthless.&lt;br /&gt;
&lt;br /&gt;
{{weapons}}&lt;br /&gt;
[[Category:Maces &amp;amp; Flails]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=War_axe&amp;diff=42955</id>
		<title>War axe</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=War_axe&amp;diff=42955"/>
				<updated>2016-09-03T23:44:41Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: update tag to .18&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
{{weapon&lt;br /&gt;
 |name        = War axe&lt;br /&gt;
 |cost        = ?&lt;br /&gt;
 |weight      = 18.0&lt;br /&gt;
 |skill       = Axes&lt;br /&gt;
 |damage      = 11&lt;br /&gt;
 |accuracy    = +0&lt;br /&gt;
 |basedelay   = 15 (150%)&lt;br /&gt;
 |mindelay    = 7 at skill 16 &lt;br /&gt;
 |hands       = 1H&lt;br /&gt;
 |size        = Medium&lt;br /&gt;
 |damtype     = Chopping&lt;br /&gt;
 |ranged      = No&lt;br /&gt;
 |acquirement = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{flavour|A military axe with a long haft and a single-bladed head.}}&lt;br /&gt;
&lt;br /&gt;
{{crawlquote|This weapon falls into the '[[Axes]]' category. It is a one handed weapon, and it is better for the strong.}}&lt;br /&gt;
&lt;br /&gt;
This is a step up from the hand axe in terms of power, but you should still try to upgrade to a stronger axe eventually.&lt;br /&gt;
&lt;br /&gt;
Like all axes, this weapon allows the player to [[cleave]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! || Image&lt;br /&gt;
|-&lt;br /&gt;
| '''Mundane''' || [[File:War axe1.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Magical''' || [[File:War axe2.png]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Artifact''' || [[File:War axe3.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{weapons}}&lt;br /&gt;
[[Category:Axes]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Pain_(brand)&amp;diff=42954</id>
		<title>Pain (brand)</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Pain_(brand)&amp;diff=42954"/>
				<updated>2016-09-03T23:43:04Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: update elec comparison to .15+, mention average effective damage of brand&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
''This page is about the weapon brand. For the spell, see [[Pain|Pain (spell)]].''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The '''pain''' [[brand]] allows melee weapons to inflict magically painful injuries (increased damage) on victims who lack [[negative energy resistance]]. This additional damage increases with the wielder's [[Necromancy]] skill.&lt;br /&gt;
&lt;br /&gt;
Attacks have a (100×Necromancy/(Necromancy+1))% chance to add 1d(Necromancy) damage:&lt;br /&gt;
&lt;br /&gt;
{{crawlquote|'''Chance to Activate'''&amp;lt;br&amp;gt;Necromancy 01: 50.0%&amp;lt;br&amp;gt;Necromancy 10: 90.9%&amp;lt;br&amp;gt;Necromancy 27: 96.4%}}&lt;br /&gt;
&lt;br /&gt;
Since the change to trigger is Necromancy/(Necromancy+1) and the average damage roll is (Necromancy+1)/2, this brand adds an average damage per hit of exactly Necromancy/2.&lt;br /&gt;
&lt;br /&gt;
Defenders with any level of negative energy resistance are immune to the additional damage. Weapons with this brand are considered [[unholy]], and [[good god]]s forbid their use.&lt;br /&gt;
&lt;br /&gt;
The pain brand is [[Kikubaaqudgha]]'s special brand. At max [[piety]], you can have him add the brand to a weapon of your choosing.&lt;br /&gt;
&lt;br /&gt;
===Monster Version===&lt;br /&gt;
For the purposes of this brand, a monster's Necromancy skill is determined as follows:&lt;br /&gt;
*Default: HD/2&lt;br /&gt;
*Undead or Demonic: HD&lt;br /&gt;
*Animal Intelligence or Lower: 0&lt;br /&gt;
&lt;br /&gt;
==Tips &amp;amp; Tricks==&lt;br /&gt;
*Since the brand inflicts a flat rate of damage independent of your weapon's base damage, pain brands work best on fast weapons with low base delay ([[demon whip]]s, [[quick blade]]s, [[spear]]s, [[whip]]s, etc.)&lt;br /&gt;
*The unholy nature of this brand is rarely an issue. In practice, gods who forbid pain brands also forbid Necromancy, and thus their worshipers are unlikely to have the skill to exploit pain-branded weapons in the first place. It does make switching from Kiku to a kindlier god somewhat less desirable though.&lt;br /&gt;
*Note that [[Trog]] objects to even training Necromancy, making this brand more or less useless to his followers unless they acquired the skill before converting.&lt;br /&gt;
*If you're going to use Kikubaaqudgha's final ability to affix the pain brand on a weapon instead of receiving the [[Necronomicon]], keep in mind that waiting for the perfect weapon to apply it to can be wasteful; the farther into the game you get, the fewer enemies are susceptible to its effect. Applying it earlier on offers more benefit. Later on, you can find a better base weapon to use against resistant enemies; against non-resistant enemies, you won't need it.&lt;br /&gt;
*Damage output can be compared to the damage output of the [[Electrocution]] brand on a per attack basis.  The electrocution brand activates 33% of the time for an average of 14 damage, which turns out to be about 4.7 average damage per successful attack.  Pain will begin to out-damage electrocution at Necromancy skill level 10 (when it adds an average of 5 damage per hit), although it checks a more common resistance.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to [[0.13]], this brand's chance to activate was Necromancy×12.5% (100% activation at 8 skill or higher).&lt;br /&gt;
&lt;br /&gt;
{{brands}}&lt;br /&gt;
[[Category:Brands]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Electrocution&amp;diff=42953</id>
		<title>Electrocution</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Electrocution&amp;diff=42953"/>
				<updated>2016-09-03T23:34:34Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: update to .18: damage reduced, noise removed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
The '''electrocution''' [[brand]] gives [[weapon]]s a 33% chance to inflict 7 + 1d13 [[HP]] of [[electricity]] damage per hit, regardless of the damage done by the weapon itself. Electricity resistant monsters do not take any extra damage.&lt;br /&gt;
&lt;br /&gt;
When wielded, electrocution weapons make a crackling sound if you can hear it; otherwise you will notice sparks flying from it. Either way, the weapon is [[identified]].&lt;br /&gt;
&lt;br /&gt;
==Tips &amp;amp; Tricks==&lt;br /&gt;
*Since the brand inflicts a flat rate of damage independent of the damage your weapon does, electrocution brands work best on a fast weapon with low base delay ([[demon whip]]s, [[quick blade]]s, [[spear]]s, [[whip]]s, etc.).&lt;br /&gt;
*Adding 8-20 damage per hit can devastate dangerous enemies throughout the game. However, there are a number of [[:Category:Electricity resistance|electricity resistant enemies]] to watch out for. Consider carrying a backup weapon for these situations. A [[pain (brand)|pain]] branded weapon coupled with decent [[Necromancy]] skill is an alternative option for flat damage on fast weapons, and will reliably outperform electrocution (starting at skill 10), but comes with its own enemy immunity issues.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to '''0.X''', attacking a target standing in water with an electrocution-branded weapon would cause electricity to race through all adjacent water tiles, lightly damaging anything there (possibly including you!).&lt;br /&gt;
&lt;br /&gt;
Prior to [[0.15]], this brand did 10-24 damage instead of 8-20.&lt;br /&gt;
&lt;br /&gt;
Prior to [[0.13]], this brand had no effect on flying monsters, considerably limiting its utility in certain branches.&lt;br /&gt;
&lt;br /&gt;
{{brands}}&lt;br /&gt;
[[Category:Brands]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Spell_Success&amp;diff=42952</id>
		<title>Spell Success</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Spell_Success&amp;diff=42952"/>
				<updated>2016-09-03T23:17:34Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: remove mention of old version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float: right;&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Spell success''' is the rate at which casting a [[spell]] can be expected to succeed.&lt;br /&gt;
Spell success rate is determined by a complex combination of:&lt;br /&gt;
&lt;br /&gt;
* Spell-related skills&lt;br /&gt;
* [[Intelligence]]&lt;br /&gt;
* Spell level&lt;br /&gt;
* Armour and Shield penalty, mitigated by [[Armour (skill)|Armour skill]] and [[Shields (skill)|Shields skill]]&lt;br /&gt;
* Mutation Penalty ([[Good_mutations#Wild_Magic|Wild Magic]])&lt;br /&gt;
* Piety with [[Vehumet]] for [[Conjurations]] spells&lt;br /&gt;
* Any equipped wizardry items&lt;br /&gt;
&lt;br /&gt;
== Spell success calculations ==&lt;br /&gt;
&lt;br /&gt;
It is debatable whether the following formulae are of real use during a game. However, inflection points such when the extra armour EV penalty disappears are fairly easy to discern. Calculating this stuff on the fly is only for savants! However, one can refer example section of this page for Lv 9 magics, which requires tremendous amount of experience to be stabilized.&lt;br /&gt;
&lt;br /&gt;
=== Base chance ===&lt;br /&gt;
&lt;br /&gt;
The source code talks in terms of chance of ''failure'', not success. Therefore, we want the spellFailure chance to be as low as possible - in fact, to reach a Perfect success rate, your chance to fail has to be '''negative'''. More on that below.&lt;br /&gt;
&lt;br /&gt;
To begin with, there's a 60% chance of failure. From this, two things are subtracted - twice the caster's Intelligence, and a value calculated from the user's relevant skills. This value is similar to (but simpler than) the [[spell power]]. Note that these two factors are the only ones that '''directly''' improve spell success, while other factors described below only serve to ''mitigate'' spellcasting penalties. Therefore, focus on these areas if you want to maximize your spellcasting chances, particularly spell skills.&lt;br /&gt;
&lt;br /&gt;
Here's an overview of the basic formula, before stepdown and miscellaneous penalties and enhancers.&lt;br /&gt;
&lt;br /&gt;
  spellFailure = 60&lt;br /&gt;
               - [6 * spell skills]&lt;br /&gt;
               - [2 * Intelligence]&lt;br /&gt;
               + Spell difficulty&lt;br /&gt;
               + Armour/shield penalty&lt;br /&gt;
&lt;br /&gt;
=== Spell skills ===&lt;br /&gt;
&lt;br /&gt;
Now they use very familiar equation with spellcasting equation. The main difference is, spell skill boost effect of potion of brilliance is not counted here.&lt;br /&gt;
&lt;br /&gt;
  S_0 = [Spellcasting / 2] + [Average(SpellSkills) * 2]&lt;br /&gt;
&lt;br /&gt;
  spell skills = 50 * log_2 (1 + S_0 / 50)&lt;br /&gt;
&lt;br /&gt;
This value (6 * spell skills) is naturally capped at 370, assuming level 27 on relevant spell skills and spellcasting.&lt;br /&gt;
&lt;br /&gt;
=== Spell difficulty ===&lt;br /&gt;
&lt;br /&gt;
A number is added, making spellcasting more difficult, dependent on the spell's level.&lt;br /&gt;
&lt;br /&gt;
  spellDifficulty =   3 (level 1)&lt;br /&gt;
                     15 (level 2)   (+12)&lt;br /&gt;
                     35 (level 3)   (+20)&lt;br /&gt;
                     70 (level 4)   (+35)&lt;br /&gt;
                    100 (level 5)   (+30)&lt;br /&gt;
                    150 (level 6)   (+50)&lt;br /&gt;
                    200 (level 7)   (+50)&lt;br /&gt;
                    260 (level 8)   (+60)&lt;br /&gt;
                    330 (level 9)   (+70)&lt;br /&gt;
&lt;br /&gt;
=== Armour and shield penalties (Under Construction) ===&lt;br /&gt;
&lt;br /&gt;
  Armour/Shield Penalty = 19 * (armour penalty) + 19 * (shield penalty)&lt;br /&gt;
&lt;br /&gt;
  armour penalty = 0.4 * (Encumbrance Rating)^2&lt;br /&gt;
                   * (45 - Armour skill Lv) / 45&lt;br /&gt;
                   / (Str + 3)&lt;br /&gt;
&lt;br /&gt;
  shield penalty = max(0, (EV Penalty) - (Shield Skill Lv) / (Player species factor) )&lt;br /&gt;
&lt;br /&gt;
Player species factor is 5 for normal species, 3 for large species, and 7 for small species, respectively. Spriggans have 9, though they only can use bucklers.&lt;br /&gt;
&lt;br /&gt;
=== Step down ===&lt;br /&gt;
&lt;br /&gt;
At this point, the spell failure is put through a step down curve. If it's over 45 (just into the 'Fair' range), it's unaffected, otherwise it needs to be progressively lower to improve the overall result. This is a stepwise curve, and complex to describe. In the table is the listed native chance to reach certain points (i.e., spell success bands), although note that there are a couple of further steps performed after this.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; border=1&lt;br /&gt;
|-&lt;br /&gt;
!Description!!Failure rate!!Needed fail chance&lt;br /&gt;
|-&lt;br /&gt;
|Fair||45%||45&lt;br /&gt;
|-&lt;br /&gt;
|Good||30%||10&lt;br /&gt;
|-&lt;br /&gt;
|Very Good||20%||−24&lt;br /&gt;
|-&lt;br /&gt;
|Great||10%||−80&lt;br /&gt;
|-&lt;br /&gt;
|Excellent||4%||−140&lt;br /&gt;
|-&lt;br /&gt;
|Perfect||0%||−180&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From −60 to −180 it's linear, with each difference of 20 giving 2% in the final spell success chance. So penalties affect bad wizards more than good ones. Penalty mitigation (for armour) applies before this, so the stepping function doesn't change that.&lt;br /&gt;
&lt;br /&gt;
=== Mutations ===&lt;br /&gt;
&lt;br /&gt;
From now on, we work with STEPPED DOWN failure rates.&lt;br /&gt;
&lt;br /&gt;
   Placid magic: Failure Rate - 2%&lt;br /&gt;
   Wild magic:   Failure Rate + 4%&lt;br /&gt;
   Anti-Wizadry: Failure Rate + 4%&lt;br /&gt;
&lt;br /&gt;
The unrandart [[Hat of the High Council]] increases failure by 7% rather than 4%.&lt;br /&gt;
&lt;br /&gt;
=== Other Penalties ===&lt;br /&gt;
&lt;br /&gt;
The [[Sap Magic]] status has a 50% chance to increase your spell failure rates by 12% each time you cast a spell. This maxes out at a penalty of 36%.&lt;br /&gt;
&lt;br /&gt;
The [[Vertigo]] status increases failure by 7%.&lt;br /&gt;
&lt;br /&gt;
=== Wizardry, Vehumet, and other factors ===&lt;br /&gt;
&lt;br /&gt;
Finally (phew!) spellcasting success boosts from items and other sources are applied. Note that these are actually calculated as a reduction in the fail chance, so in the table below, a low number is better.&lt;br /&gt;
&lt;br /&gt;
* Vehumet knocks 1/3 off the fail chance for Conjurations for disciples in good standing (piety over 70).&lt;br /&gt;
&lt;br /&gt;
* Rings of wizardry and staves of wizardry give some assistance, given by their &amp;quot;Wizardry&amp;quot; bonus in that column, but they suffer from decreasing cumulative effects. Other spell enhancers, such as rings of fire/ice or staves of various kinds, do not affect spell success chances, only their power. Wizardry effect is determined using this formula:&lt;br /&gt;
&lt;br /&gt;
  Reduced Failure rate = Failure rate * 6 / (7 + # of Wizardry Items)&lt;br /&gt;
&lt;br /&gt;
* Potion of brilliance: Failure rate / 2  (Directly to max level of reduction)&lt;br /&gt;
&lt;br /&gt;
Note that there is an hard cap of 50% for the effect of all enhancers. For Vehumet worshippers, one wizardry bonus brings a character to the 50% limit, eliminating the need for multiple Wizardry effects..&lt;br /&gt;
&lt;br /&gt;
===The final step===&lt;br /&gt;
&lt;br /&gt;
The number we have obtained isn't the final chance of failure. The game doesn't compare that number with a random number between 0 and 99, but with the sum of three numbers divided by three.&lt;br /&gt;
 (1d101 + 1d101 + 1d100 - 3)/3 &amp;lt; fail chance&lt;br /&gt;
&lt;br /&gt;
This is equivalent to applying this transformation to the chance of failure:&lt;br /&gt;
&lt;br /&gt;
[[Image:Spell_success_transformation.png]]&lt;br /&gt;
&lt;br /&gt;
This sigmoid function makes it more difficult to decrease your failure rate when it is high or low, but it will go down very quickly when it is in the middle. Up to raw failure rate of 33%, one can use this formula:&lt;br /&gt;
&lt;br /&gt;
  N                 = (raw_failure_rate) * 3&lt;br /&gt;
  Real Failure Rate = N * (N+1) * (N+2) / 6 / 101 / 101 (in unit of %)&lt;br /&gt;
&lt;br /&gt;
This can be tabulated for usefulness.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; border=1&lt;br /&gt;
|-&lt;br /&gt;
!Raw Fail chance!!Actual fail chance&lt;br /&gt;
|-&lt;br /&gt;
|32%||14.9%&lt;br /&gt;
|-&lt;br /&gt;
|30%||12.3%&lt;br /&gt;
|-&lt;br /&gt;
|28%||10.0%&lt;br /&gt;
|-&lt;br /&gt;
|26%||8.1%&lt;br /&gt;
|-&lt;br /&gt;
|24%||6.4%&lt;br /&gt;
|-&lt;br /&gt;
|22%||4.9%&lt;br /&gt;
|-&lt;br /&gt;
|20%||3.7%&lt;br /&gt;
|-&lt;br /&gt;
|18%||2.7%&lt;br /&gt;
|-&lt;br /&gt;
|16%||1.9%&lt;br /&gt;
|-&lt;br /&gt;
|14%||1.3%&lt;br /&gt;
|-&lt;br /&gt;
|12%||0.8%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Example: Stabilizing [[Fire Storm]] within 90% success rate==&lt;br /&gt;
&lt;br /&gt;
For pure-magic build, stabilizing Fire Storm before the Vault is strictly required. In this example, required skill level for reaching is calculated. For the failure rate of 10%, raw failure rate of 28% is required. Let's set Int=32, a decent value for spellcasters but not sufficient for end-game annihilator. Assuming no armour/shield penalty. This argument can be applied with any of Lv 9 spells, if one exclude Vehumet effect.&lt;br /&gt;
&lt;br /&gt;
* Without any aid: Raw rate of 2% is stepped down to 28%, so 2% is the point that should be achieved. This is equivalent to 54.0 point of spell skills, requiring '''(school skill*2 + spellcasting*0.5) = 55.7'''. Even if the spellcasting is maxed out to 27, the average school skill value of 21.1 is required to cast Fire storm within 10% failure. &lt;br /&gt;
&lt;br /&gt;
* With an aid of a wizardry ring: A wizardry option knocks 1/4 of failure rate before sigmoid function, so the required raw fail rate is 38%. Raw rate of 32% is stepped down to 38%, and '''(school skill*2 + spellcasting*0.5) = 48.6'''. This value is quite easy to be achieved now, and average of 19.4 Lv including spellcasting is sufficient for 10% failure rate.&lt;br /&gt;
&lt;br /&gt;
* Vehumet worshipper, or two wizardry rings: These enhancements knock off 1/3 of failure rate before sigmoid. Now the raw fail rate required before stepdown is 38%, and '''(school skill*2 + spellcasting*0.5) = 47.3'''. Required average skill Lvs, including spellcasting, is 18.9. Worshipping Vehumet really offers tremendous benefits for high-level spells.&lt;br /&gt;
&lt;br /&gt;
* Vehumet with a wizardry ring: Maxed out enhancer effect. Raw fail rate of 56% can be used without stepdown, and '''(school skill*2 + spellcasting*0.5) = 43.3'''. Required average skill Lvs, including spellcasting, is 17.3. If one regulates spellcasting up to 15, then 17.9 Lv of each school level is sufficient!&lt;br /&gt;
&lt;br /&gt;
* [[Potion of brilliance]]: Maxed out enhancer effect with increased intelligence. Raw fail rate of 66% can be used without stepdown. '''(school skill*2 + spellcasting*0.5) = 41.1''' is required, and this reduction is huge if the caster is not aided by any of enhancers!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
* [[Spell power]]&lt;br /&gt;
* [[Miscast effect]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Magic]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Spell_Success&amp;diff=42951</id>
		<title>Spell Success</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Spell_Success&amp;diff=42951"/>
				<updated>2016-09-03T23:17:03Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: update wild magic, subdued magic, sap magic values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;float: right;&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Spell success''' is the rate at which casting a [[spell]] can be expected to succeed.&lt;br /&gt;
As of 0.16.0 spell success rate is determined by a complex combination of:&lt;br /&gt;
&lt;br /&gt;
* Spell-related skills&lt;br /&gt;
* [[Intelligence]]&lt;br /&gt;
* Spell level&lt;br /&gt;
* Armour and Shield penalty, mitigated by [[Armour (skill)|Armour skill]] and [[Shields (skill)|Shields skill]]&lt;br /&gt;
* Mutation Penalty ([[Good_mutations#Wild_Magic|Wild Magic]])&lt;br /&gt;
* Piety with [[Vehumet]] for [[Conjurations]] spells&lt;br /&gt;
* Any equipped wizardry items&lt;br /&gt;
&lt;br /&gt;
== Spell success calculations ==&lt;br /&gt;
&lt;br /&gt;
It is debatable whether the following formulae are of real use during a game. However, inflection points such when the extra armour EV penalty disappears are fairly easy to discern. Calculating this stuff on the fly is only for savants! However, one can refer example section of this page for Lv 9 magics, which requires tremendous amount of experience to be stabilized.&lt;br /&gt;
&lt;br /&gt;
=== Base chance ===&lt;br /&gt;
&lt;br /&gt;
The source code talks in terms of chance of ''failure'', not success. Therefore, we want the spellFailure chance to be as low as possible - in fact, to reach a Perfect success rate, your chance to fail has to be '''negative'''. More on that below.&lt;br /&gt;
&lt;br /&gt;
To begin with, there's a 60% chance of failure. From this, two things are subtracted - twice the caster's Intelligence, and a value calculated from the user's relevant skills. This value is similar to (but simpler than) the [[spell power]]. Note that these two factors are the only ones that '''directly''' improve spell success, while other factors described below only serve to ''mitigate'' spellcasting penalties. Therefore, focus on these areas if you want to maximize your spellcasting chances, particularly spell skills.&lt;br /&gt;
&lt;br /&gt;
Here's an overview of the basic formula, before stepdown and miscellaneous penalties and enhancers.&lt;br /&gt;
&lt;br /&gt;
  spellFailure = 60&lt;br /&gt;
               - [6 * spell skills]&lt;br /&gt;
               - [2 * Intelligence]&lt;br /&gt;
               + Spell difficulty&lt;br /&gt;
               + Armour/shield penalty&lt;br /&gt;
&lt;br /&gt;
=== Spell skills ===&lt;br /&gt;
&lt;br /&gt;
Now they use very familiar equation with spellcasting equation. The main difference is, spell skill boost effect of potion of brilliance is not counted here.&lt;br /&gt;
&lt;br /&gt;
  S_0 = [Spellcasting / 2] + [Average(SpellSkills) * 2]&lt;br /&gt;
&lt;br /&gt;
  spell skills = 50 * log_2 (1 + S_0 / 50)&lt;br /&gt;
&lt;br /&gt;
This value (6 * spell skills) is naturally capped at 370, assuming level 27 on relevant spell skills and spellcasting.&lt;br /&gt;
&lt;br /&gt;
=== Spell difficulty ===&lt;br /&gt;
&lt;br /&gt;
A number is added, making spellcasting more difficult, dependent on the spell's level.&lt;br /&gt;
&lt;br /&gt;
  spellDifficulty =   3 (level 1)&lt;br /&gt;
                     15 (level 2)   (+12)&lt;br /&gt;
                     35 (level 3)   (+20)&lt;br /&gt;
                     70 (level 4)   (+35)&lt;br /&gt;
                    100 (level 5)   (+30)&lt;br /&gt;
                    150 (level 6)   (+50)&lt;br /&gt;
                    200 (level 7)   (+50)&lt;br /&gt;
                    260 (level 8)   (+60)&lt;br /&gt;
                    330 (level 9)   (+70)&lt;br /&gt;
&lt;br /&gt;
=== Armour and shield penalties (Under Construction) ===&lt;br /&gt;
&lt;br /&gt;
  Armour/Shield Penalty = 19 * (armour penalty) + 19 * (shield penalty)&lt;br /&gt;
&lt;br /&gt;
  armour penalty = 0.4 * (Encumbrance Rating)^2&lt;br /&gt;
                   * (45 - Armour skill Lv) / 45&lt;br /&gt;
                   / (Str + 3)&lt;br /&gt;
&lt;br /&gt;
  shield penalty = max(0, (EV Penalty) - (Shield Skill Lv) / (Player species factor) )&lt;br /&gt;
&lt;br /&gt;
Player species factor is 5 for normal species, 3 for large species, and 7 for small species, respectively. Spriggans have 9, though they only can use bucklers.&lt;br /&gt;
&lt;br /&gt;
=== Step down ===&lt;br /&gt;
&lt;br /&gt;
At this point, the spell failure is put through a step down curve. If it's over 45 (just into the 'Fair' range), it's unaffected, otherwise it needs to be progressively lower to improve the overall result. This is a stepwise curve, and complex to describe. In the table is the listed native chance to reach certain points (i.e., spell success bands), although note that there are a couple of further steps performed after this.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; border=1&lt;br /&gt;
|-&lt;br /&gt;
!Description!!Failure rate!!Needed fail chance&lt;br /&gt;
|-&lt;br /&gt;
|Fair||45%||45&lt;br /&gt;
|-&lt;br /&gt;
|Good||30%||10&lt;br /&gt;
|-&lt;br /&gt;
|Very Good||20%||−24&lt;br /&gt;
|-&lt;br /&gt;
|Great||10%||−80&lt;br /&gt;
|-&lt;br /&gt;
|Excellent||4%||−140&lt;br /&gt;
|-&lt;br /&gt;
|Perfect||0%||−180&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
From −60 to −180 it's linear, with each difference of 20 giving 2% in the final spell success chance. So penalties affect bad wizards more than good ones. Penalty mitigation (for armour) applies before this, so the stepping function doesn't change that.&lt;br /&gt;
&lt;br /&gt;
=== Mutations ===&lt;br /&gt;
&lt;br /&gt;
From now on, we work with STEPPED DOWN failure rates.&lt;br /&gt;
&lt;br /&gt;
   Placid magic: Failure Rate - 2%&lt;br /&gt;
   Wild magic:   Failure Rate + 4%&lt;br /&gt;
   Anti-Wizadry: Failure Rate + 4%&lt;br /&gt;
&lt;br /&gt;
The unrandart [[Hat of the High Council]] increases failure by 7% rather than 4%.&lt;br /&gt;
&lt;br /&gt;
=== Other Penalties ===&lt;br /&gt;
&lt;br /&gt;
The [[Sap Magic]] status has a 50% chance to increase your spell failure rates by 12% each time you cast a spell. This maxes out at a penalty of 36%.&lt;br /&gt;
&lt;br /&gt;
The [[Vertigo]] status increases failure by 7%.&lt;br /&gt;
&lt;br /&gt;
=== Wizardry, Vehumet, and other factors ===&lt;br /&gt;
&lt;br /&gt;
Finally (phew!) spellcasting success boosts from items and other sources are applied. Note that these are actually calculated as a reduction in the fail chance, so in the table below, a low number is better.&lt;br /&gt;
&lt;br /&gt;
* Vehumet knocks 1/3 off the fail chance for Conjurations for disciples in good standing (piety over 70).&lt;br /&gt;
&lt;br /&gt;
* Rings of wizardry and staves of wizardry give some assistance, given by their &amp;quot;Wizardry&amp;quot; bonus in that column, but they suffer from decreasing cumulative effects. Other spell enhancers, such as rings of fire/ice or staves of various kinds, do not affect spell success chances, only their power. Wizardry effect is determined using this formula:&lt;br /&gt;
&lt;br /&gt;
  Reduced Failure rate = Failure rate * 6 / (7 + # of Wizardry Items)&lt;br /&gt;
&lt;br /&gt;
* Potion of brilliance: Failure rate / 2  (Directly to max level of reduction)&lt;br /&gt;
&lt;br /&gt;
Note that there is an hard cap of 50% for the effect of all enhancers. For Vehumet worshippers, one wizardry bonus brings a character to the 50% limit, eliminating the need for multiple Wizardry effects..&lt;br /&gt;
&lt;br /&gt;
===The final step===&lt;br /&gt;
&lt;br /&gt;
The number we have obtained isn't the final chance of failure. The game doesn't compare that number with a random number between 0 and 99, but with the sum of three numbers divided by three.&lt;br /&gt;
 (1d101 + 1d101 + 1d100 - 3)/3 &amp;lt; fail chance&lt;br /&gt;
&lt;br /&gt;
This is equivalent to applying this transformation to the chance of failure:&lt;br /&gt;
&lt;br /&gt;
[[Image:Spell_success_transformation.png]]&lt;br /&gt;
&lt;br /&gt;
This sigmoid function makes it more difficult to decrease your failure rate when it is high or low, but it will go down very quickly when it is in the middle. Up to raw failure rate of 33%, one can use this formula:&lt;br /&gt;
&lt;br /&gt;
  N                 = (raw_failure_rate) * 3&lt;br /&gt;
  Real Failure Rate = N * (N+1) * (N+2) / 6 / 101 / 101 (in unit of %)&lt;br /&gt;
&lt;br /&gt;
This can be tabulated for usefulness.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; border=1&lt;br /&gt;
|-&lt;br /&gt;
!Raw Fail chance!!Actual fail chance&lt;br /&gt;
|-&lt;br /&gt;
|32%||14.9%&lt;br /&gt;
|-&lt;br /&gt;
|30%||12.3%&lt;br /&gt;
|-&lt;br /&gt;
|28%||10.0%&lt;br /&gt;
|-&lt;br /&gt;
|26%||8.1%&lt;br /&gt;
|-&lt;br /&gt;
|24%||6.4%&lt;br /&gt;
|-&lt;br /&gt;
|22%||4.9%&lt;br /&gt;
|-&lt;br /&gt;
|20%||3.7%&lt;br /&gt;
|-&lt;br /&gt;
|18%||2.7%&lt;br /&gt;
|-&lt;br /&gt;
|16%||1.9%&lt;br /&gt;
|-&lt;br /&gt;
|14%||1.3%&lt;br /&gt;
|-&lt;br /&gt;
|12%||0.8%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Example: Stabilizing [[Fire Storm]] within 90% success rate==&lt;br /&gt;
&lt;br /&gt;
For pure-magic build, stabilizing Fire Storm before the Vault is strictly required. In this example, required skill level for reaching is calculated. For the failure rate of 10%, raw failure rate of 28% is required. Let's set Int=32, a decent value for spellcasters but not sufficient for end-game annihilator. Assuming no armour/shield penalty. This argument can be applied with any of Lv 9 spells, if one exclude Vehumet effect.&lt;br /&gt;
&lt;br /&gt;
* Without any aid: Raw rate of 2% is stepped down to 28%, so 2% is the point that should be achieved. This is equivalent to 54.0 point of spell skills, requiring '''(school skill*2 + spellcasting*0.5) = 55.7'''. Even if the spellcasting is maxed out to 27, the average school skill value of 21.1 is required to cast Fire storm within 10% failure. &lt;br /&gt;
&lt;br /&gt;
* With an aid of a wizardry ring: A wizardry option knocks 1/4 of failure rate before sigmoid function, so the required raw fail rate is 38%. Raw rate of 32% is stepped down to 38%, and '''(school skill*2 + spellcasting*0.5) = 48.6'''. This value is quite easy to be achieved now, and average of 19.4 Lv including spellcasting is sufficient for 10% failure rate.&lt;br /&gt;
&lt;br /&gt;
* Vehumet worshipper, or two wizardry rings: These enhancements knock off 1/3 of failure rate before sigmoid. Now the raw fail rate required before stepdown is 38%, and '''(school skill*2 + spellcasting*0.5) = 47.3'''. Required average skill Lvs, including spellcasting, is 18.9. Worshipping Vehumet really offers tremendous benefits for high-level spells.&lt;br /&gt;
&lt;br /&gt;
* Vehumet with a wizardry ring: Maxed out enhancer effect. Raw fail rate of 56% can be used without stepdown, and '''(school skill*2 + spellcasting*0.5) = 43.3'''. Required average skill Lvs, including spellcasting, is 17.3. If one regulates spellcasting up to 15, then 17.9 Lv of each school level is sufficient!&lt;br /&gt;
&lt;br /&gt;
* [[Potion of brilliance]]: Maxed out enhancer effect with increased intelligence. Raw fail rate of 66% can be used without stepdown. '''(school skill*2 + spellcasting*0.5) = 41.1''' is required, and this reduction is huge if the caster is not aided by any of enhancers!&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
* [[Spell power]]&lt;br /&gt;
* [[Miscast effect]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Magic]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Cure_Poison&amp;diff=42950</id>
		<title>Cure Poison</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Cure_Poison&amp;diff=42950"/>
				<updated>2016-09-03T22:49:48Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: remove mention of formicid rpois-, update to .18, mention imminent removal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
&lt;br /&gt;
{{Spell&lt;br /&gt;
|name=Cure Poison&lt;br /&gt;
|level=2&lt;br /&gt;
|school1={{Poison Magic}}&lt;br /&gt;
|school2=&lt;br /&gt;
|school3=&lt;br /&gt;
|sources=&amp;lt;div&amp;gt;&lt;br /&gt;
*[[Young Poisoner's Handbook]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|castingnoise=1&lt;br /&gt;
|spellnoise=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{flavour|This spell removes poison from the caster's system.}}&lt;br /&gt;
&lt;br /&gt;
'''Cure Poison''' is a level 2 [[Poison Magic]] spell which removes a significant amount of [[poison]] from the player. Derided by some as useless, this spell functions as a makeshift [[potion of curing]], especially in the early game when you lack [[poison resistance]] and want to conserve your actual potions of curing. In branches of full of poison, such as the [[Spider's Nest]] and [[Snake Pit]], it can be very helpful for reducing the time you spend sitting around after fights, allowing you to conserve food and piety for particularly bloodthirsty [[god]]s. [[Deep Dwarves]] may also find it helpful in staving off damage taken from high levels of poison that can cut through their damage shaving. &lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
*Want to know the biggest difference between Cure Poison and poison resistance? While Cure Poison can be used to prevent a lot of damage due to the poison [[status effect]], it's next to useless against sources of direct poison damage. The [[Poison Magic]] of [[green death]]s and [[greater naga]]s will quickly reduce you to a horribly toxic corpse no matter how prepared you are to stop the damage over time.&lt;br /&gt;
*Characters with poison resistance who have already cleared all poison-heavy locations may consider [[scroll of amnesia|forgetting]] this spell if they need more spell levels. Poison-immune characters, like [[gargoyle]]s or the [[undead]], can't learn it in the first place.&lt;br /&gt;
*Unlike all other Poison Magic spells, [[the Shining One]] does not get upset when you cast Cure Poison.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
In very early versions of Crawl, this belonged to the [[holy spell school]].  It is about the only such spell to not have been removed at some point. &lt;br /&gt;
&lt;br /&gt;
In [[0.19]], it will no longer hold this honor, because it will have been removed.&lt;br /&gt;
&lt;br /&gt;
[[Category:Crystal Ball Articles]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Gargoyle&amp;diff=42949</id>
		<title>Gargoyle</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Gargoyle&amp;diff=42949"/>
				<updated>2016-09-03T22:45:37Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: Undo revision 42945 by Jwoodward48ss (talk) -- cure poison is only removed in trunk, and the wiki tries to document the stable version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version016}}&lt;br /&gt;
{{for_monster}}&lt;br /&gt;
{{flavour|  A cross between ordinary stone gargoyles and living beings, Gargoyles are hideous humanoids with an affinity to rock. They have low health, but large amounts of innate armour which increases further as they gain levels. They eventually gain the ability to fly continuously.&lt;br /&gt;
&lt;br /&gt;
Gargoyles' partially living form grants them immunity to poison, as well as resistance to electricity, and protection from some effects of necromancy. Their natural armour makes them strong melee fighters, and they are naturally skilled with blunt weapons and in unarmed combat. They can also be exceptional earth-based conjurers.}}&lt;br /&gt;
&lt;br /&gt;
==Innate Abilities==&lt;br /&gt;
*Natural [[AC]]: Gargoyles receive a large innate boost to AC relative to your XL. Gargoyles get +2 AC at XL 1, and this rises every few levels (see chart below).&lt;br /&gt;
*Increased [[GDR]]: A Gargoyle's GDR is calculated as though the base AC of the body armour they are wearing is 5 greater (see chart below).&lt;br /&gt;
*[[Petrification]] resistance: Gargoyles cannot be [[petrified]].&lt;br /&gt;
*[[Rot]] resistance: Gargoyles are composed of stone rather than flesh, and thus cannot rot.&lt;br /&gt;
*Gargoyles are immune to [[poison]].&lt;br /&gt;
**Gargoyles cannot memorize [[Cure Poison]].&lt;br /&gt;
*[[Electricity resistance]]: Gargoyles are well insulated and take little damage from [[electricity]] attacks. This innate protection is identical to that provided by rElec, but do note that rElec from multiple sources do ''not'' stack.&lt;br /&gt;
*Partial [[torment]] resistance: Gargoyles take 1/2 normal damage when affected by [[torment]]. This resistance ''does'' stack with other effects that reduce damage of torment.&lt;br /&gt;
*[[Unbreathing]]: Gargoyles can survive without breathing.&lt;br /&gt;
*[[Negative_energy#Negative_Energy_Resistance|Life Protection 1]]: Gargoyles have one innate level of resistance against negative energy (rN+).&lt;br /&gt;
*Gargoyles cannot memorize [[Statue Form]], as they are already made of stone.&lt;br /&gt;
*Vulnerability to [[Shatter]] and [[LRD]].&lt;br /&gt;
*Gargoyles' [[nonliving]] nature means that they cannot worship [[Yredelemnul]].&lt;br /&gt;
&lt;br /&gt;
Gargoyles have a base [[Strength]] of 11, [[Intelligence]] of 8 and [[Dexterity]] of 5 (before Background modifiers).&lt;br /&gt;
&lt;br /&gt;
===AC + GDR Bonuses ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level || AC || Level || AC || Level || AC&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +2 || 10 || +7 || 19 || +13&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +2 || 11 || +7 || 20 || +15&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +3 || 12 || +8 || 21 || +15&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +3 || 13 || +9 || 22 || +16&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +4 || 14 || +9 || 23 || +17&lt;br /&gt;
|-&lt;br /&gt;
| 6 || +4 || 15 || +11 || 24 || +17&lt;br /&gt;
|-&lt;br /&gt;
| 7 || +4 || 16 || +11 || 25 || +19&lt;br /&gt;
|-&lt;br /&gt;
| 8 || +5 || 17 || +12 || 26 || +19&lt;br /&gt;
|-&lt;br /&gt;
| 9 || +5 || 18 || +13 || 27 || +20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Armour || Base AC || GDR || Gargoyle GDR&lt;br /&gt;
|-&lt;br /&gt;
| [[Robe]], [[animal skin]], [[troll hide]], [[steam dragon hide]] || 2 || 0% || 31%&lt;br /&gt;
|-&lt;br /&gt;
| [[Leather armour]], [[mottled dragon hide]], [[swamp dragon hide]], [[fire dragon hide]], [[pearl dragon hide]] || 3 || 14% || 34%&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll leather armour]], [[ice dragon hide]], [[storm dragon hide]], [[gold dragon hide]] || 4 || 19% || 37%&lt;br /&gt;
|-&lt;br /&gt;
| [[Ring mail]], [[steam dragon armour]] || 5 || 24% || 39%&lt;br /&gt;
|-&lt;br /&gt;
| [[Scale mail]], [[mottled dragon armour]]  || 6 || 28% || 42%&lt;br /&gt;
|-&lt;br /&gt;
| [[Swamp dragon armour]] || 7 || 31% || 44%&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain mail]], [[fire dragon armour]] || 8 || 34% || 46%&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice dragon armour]] || 9 || 37% || 48%&lt;br /&gt;
|-&lt;br /&gt;
| [[Plate armour]], [[pearl dragon armour]], [[storm dragon armour]] || 10 || 39% || 50%&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold dragon armour]] || 12 || 44% || 54%&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal plate armour]] || 14 || 48% || 58%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Preferred Backgrounds==&lt;br /&gt;
Gargoyles are recommended for the following backgrounds: &lt;br /&gt;
*'''Warriors:''' [[Fighter]], [[Gladiator]], [[Monk]]&lt;br /&gt;
*'''Zealots:''' [[Berserker]]&lt;br /&gt;
*'''Mages:''' [[Fire Elementalist]], [[Ice Elementalist]], [[Earth Elementalist]], [[Venom Mage]]&lt;br /&gt;
&lt;br /&gt;
==Level Bonuses==&lt;br /&gt;
*+1 [[strength]] or [[intelligence]] (equal chance) every 4th level.&lt;br /&gt;
*20% less HP than average.&lt;br /&gt;
*Average MP.&lt;br /&gt;
*+3 [[magic resistance]] per level.&lt;br /&gt;
*Gargoyles gain permanent at-will [[flight]] at level 14.&lt;br /&gt;
&lt;br /&gt;
==Starting Skills and Equipment==&lt;br /&gt;
Gargoyles receive the skills and equipment listed for their background. &lt;br /&gt;
&lt;br /&gt;
==Difficulty of Play==&lt;br /&gt;
{{Beginner}}&lt;br /&gt;
&lt;br /&gt;
Although they have low HP (-20%), Gargoyles' innate AC bonus grows quickly as character level rises, providing much added protection. The extra AC generally compensates for their low HP, however one must still be very careful around the few attacks that ignore AC, most notably smiting, but also (later in the game) hellfire, [[simulacra]] melee hits, and [[ice fiend]] melee hits—along with a few other, even rarer attacks. &lt;br /&gt;
&lt;br /&gt;
Beyond this, Gargoyles enjoy a number of innate bonuses and resistances that range from mildly convenient to downright helpful, depending on context. Innate rPois ameliorates or negates some threats, such as early kobolds with blowguns, and also removes the need to wait out poison. Both rPois and eventual perma-flight, aside from convenience, together mean that Gargoyles have two desirable properties when it comes to doing the two early Lair branches, one of which always centers around water ([[Shoals]] or [[Swamp]]) and the other around poison ([[Spider]] or [[Snake]]).  &lt;br /&gt;
&lt;br /&gt;
For most of a regular game, their [[torment]] resistance will be of little benefit, but it is incredibly helpful in the [[Hell]]s and [[Pandemonium]]. Individually, Gargoyles' other characteristics do not have much of an impact, but taken together they do allow one to ignore some specific, dangerous (or just annoying) effects that form part of the &amp;quot;gimmick&amp;quot; of certain enemies (e.g., [[basilisk]]'s petrification). On the other hand, one must be even more careful than usual around [[deep troll earth mage]]s, [[Jorgrun]], and player ghosts that can cast [[LRD]] or [[Shatter]]. &lt;br /&gt;
&lt;br /&gt;
Their aptitudes are fairly well balanced and lend themselves to a variety of backgrounds and subsequent development strategies.&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
Although it may seem tempting to raise your AC and GDR as high as possible (almost 60% GDR as a Gargoyle in crystal plate armour!), realize that [[ev]]asion is also tremendously useful, even with a Gargoyle's unimpressive [[Dodging]] aptitude. Due to a Gargoyle's large boosts to AC and GDR regardless of armour, a suit of light or medium armour can still provide excellent defenses without penalizing your spellcasting or evasion nearly as much as heavier armour would.&lt;br /&gt;
&lt;br /&gt;
{{species_aptitudes|Gargoyle}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to [[0.16]], Gargoyles could cast [[Statue Form]], though they received four less AC than other species when doing so.&lt;br /&gt;
&lt;br /&gt;
Prior to [[0.15]], the skill aptitudes of [[Maces &amp;amp; Flails]], [[Unarmed Combat]], and [[Staves]] were +1.&lt;br /&gt;
&lt;br /&gt;
Prior to [[0.14]], Gargoyles had [[Fangs]] 1, [[Talons]] 1 and [[Slow Metabolism]] 1. Gargoyles got slightly less (only 5/6ths) of the GDR from their body armour, but this was more than compensated for by a large innate bonus (+24% GDR). This innate bonus was suppressed when they were transformed, except for Statue Form, in which Gargoyles had a total of 62% GDR.&lt;br /&gt;
&lt;br /&gt;
Gargoyles were added in [[0.13]].&lt;br /&gt;
&lt;br /&gt;
{{species}}&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Spell_Power&amp;diff=42948</id>
		<title>Spell Power</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Spell_Power&amp;diff=42948"/>
				<updated>2016-09-03T22:41:41Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: remove a space&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
&lt;br /&gt;
Most spells use a '''spell power''' value to determine their damage, range, duration, etc. You can display your spell power for known spells by bringing up your spell list with '''z''', then '''?''', then '''!''', which will display a screen looking like this:&lt;br /&gt;
&lt;br /&gt;
  Your Spells                      Power&lt;br /&gt;
 a - Call Imp                      ###.......&lt;br /&gt;
 b - Blink                         N/A&lt;br /&gt;
 c - Conjure Flame                 #####...&lt;br /&gt;
 d - Iron Shot                     ######....&lt;br /&gt;
&lt;br /&gt;
Most [[spells]] have a capped spell power. A cap of 100 means that if your spell power is higher than 100, it will be set to 100. This is done to prevent players from casting super-powered low-level spells. The dots stop at the cap while the bars indicate how much effective spell power you have.&lt;br /&gt;
&lt;br /&gt;
==Equivalence==&lt;br /&gt;
&lt;br /&gt;
The amount of bars of spell power shown in spell description does not increase at the same rate as the actual spell power. Here is a table of what values can be hidden behind the various possible description shown by the game :&lt;br /&gt;
&lt;br /&gt;
 Value          Description&lt;br /&gt;
 0-9          #.........&lt;br /&gt;
 10-14        ##........&lt;br /&gt;
 15-24        ###.......&lt;br /&gt;
 25-34        ####......&lt;br /&gt;
 35-49        #####.....&lt;br /&gt;
 50-74        ######....&lt;br /&gt;
 75-99        #######...&lt;br /&gt;
 100-149      ########.. &lt;br /&gt;
 150-199      #########.&lt;br /&gt;
 200          ##########&lt;br /&gt;
&lt;br /&gt;
Here is a graph of the bars versus power:&lt;br /&gt;
&lt;br /&gt;
[[Image:Spell Power Bars vs Numeric.png|Bars versus numeric power]]&lt;br /&gt;
&lt;br /&gt;
==Formula==&lt;br /&gt;
&lt;br /&gt;
First, the game calculates raw spell power using the following formula.&lt;br /&gt;
&lt;br /&gt;
  ((Spellcasting / 2) + (2 * [average_spell_schools]) + brilliance)&lt;br /&gt;
  * enhancers&lt;br /&gt;
  * (INT / 10)&lt;br /&gt;
  * wild magic&lt;br /&gt;
  * augmentation&lt;br /&gt;
&lt;br /&gt;
*'''Average spell schools''' is the average of all the skills necessary for the spell - up to three schools for some spells (e.g. [[Mephitic Cloud]], which requires Conjurations, Poison Magic, and Air Magic).&lt;br /&gt;
* '''Brilliance''' is the effect of a [[potion of brilliance]]. The boost is equal to three average skill levels, but is still applied even if your average skill level has reached the max of 27. This boost is wholly separate from the wizardry effect and from the temporary Intelligence gain (which also affects spell power).&lt;br /&gt;
*'''Enhancers''' is a factor calculated from rings of fire, staves of cold, a robe of the Archmagi, etc. You get +1 for every enhancer and -1 for every dampener. If the factor is positive, your spell power is multiplied by 1.5&amp;lt;sup&amp;gt;(factor)&amp;lt;/sup&amp;gt;. If it is negative, it is multiplied by 0.5&amp;lt;sup&amp;gt;(factor)&amp;lt;/sup&amp;gt;, effectively halving your power every dampener. The factor is capped at ±3.&lt;br /&gt;
* '''Wild Magic''' is a [[mutation]] that increases your spell power, but decreases your success rate. The bonus is ×1.3, ×1.6 or ×1.9 depending on how many levels of this mutation you have.&lt;br /&gt;
* '''Subdued Magic''' is a [[mutation]] that decreases your spell power, but increases your success rate. The penalty is /1.3, /1.6, or /1.9 depending on how many levels of this mutation you have. This is equivalent to x0.77,  x0.63, or x0.53.&lt;br /&gt;
* '''Augmentation''' is a [[demonspawn mutation]] which increases your spell power and gives a slaying bonus at high HP. The spellpower bonus is ×1.4, ×1.8 or ×2.2 depending on how much augmentation bonus you have.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
! Mutation Level !! HP &amp;lt;50% !! HP &amp;gt; 50% !! HP &amp;gt;66% !! HP &amp;gt;75% !! HP &amp;gt;83%&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0 || 1 || 1 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0 || 1 || 2 || 2 || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Once the raw spell power value is determined, a stepdown function is applied to obtain the '''real''' spell power:&lt;br /&gt;
&lt;br /&gt;
 Final Power = 50 * log_2(1 + spellpower/50)&lt;br /&gt;
&lt;br /&gt;
This is capped at 200, and for values under 50 the exact spellpower is used instead.&lt;br /&gt;
&lt;br /&gt;
[[File:Spell power stepdown function.png]]&lt;br /&gt;
&lt;br /&gt;
Approximately, every 50 real spell power is twice as difficult to obtain; and there is an absolute maximum of 200 real spell power. For example, 50 raw spell power is equivalent to 50 real spell power; 100 raw spell power is equivalent to 50 + 50/2 = 75 real spell power; and 500 raw spell power is equivalent to 50 + 100/2 + 200/4 + 150/8 = 168 real spell power. The maximum of 200 real spell power is reached at 750 raw spell power.&lt;br /&gt;
&lt;br /&gt;
=== Example: Spell Power Milestone ===&lt;br /&gt;
&lt;br /&gt;
  Base Value = (Spellcasting / 2) + (2 * [average_spell_schools])&lt;br /&gt;
&lt;br /&gt;
Since the base value of spell power is capped at '''67.5''', without any enhancers spell power of 150 (raw spell power of 350) is achievable with INT 52. In most cases, however,  spellcasters wear enhancers that making their spell more powerful. One can calculate required base value for hitting specific spell powers. As an example, requirements of 100(########..), 150 (#########.), and 200(##########) are calculated with INT=40 (quite high!)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
! # of Enhancers !! Power ########.. !! Power #########. !! Power ##########&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 37.5 || 87.5 || 187.5&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 25 || 58.3 || 125&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 16.7 || 38.9 || 83.3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 11.1 || 25.9 || 55.6&lt;br /&gt;
|-&lt;br /&gt;
| 1 + &amp;lt;br&amp;gt; Wild magic 2 || 12.5 || 29.2 || 62.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Maxed out spell power without [[potion of brilliance]] can only be accomplished with three enhancers, or two enhancers with a wild magic mutation. If one have Wild Magic Lv 2, then only one enhancer can max out your spell power. However, in this situation spellcasting success rate falls off dramatically, forcing the player to use wizardry ring. Demonspawn with augmentation 1 can enjoy max spell power with two enhancers, while one with augmentation 3 can enjoy maximum spell power with only one enhancer.&lt;br /&gt;
&lt;br /&gt;
==Spell Range==&lt;br /&gt;
&lt;br /&gt;
For most spells the range starts out at maximum, but for some spells like [[Flame Tongue]] the range increases based on spell power, after step down.   Given that [[Flame Tongue]] is the most common spell with variable range, it serves as a useful example.  Flame Tongue has a spell power cap of 40 for range and 25 for damage.&lt;br /&gt;
&lt;br /&gt;
If the spell power (pow in the following) is above the power cap, the spell has maximum range.  Otherwise:&lt;br /&gt;
&lt;br /&gt;
  range = [pow*(maxrange - minrange) + (powercap/2)] / (powercap + minrange)&lt;br /&gt;
&lt;br /&gt;
That's a bit involved.  It helps to notice that the addition of powercap/2 is to do rounding up (otherwise it will round down). So we have:&lt;br /&gt;
&lt;br /&gt;
  range = [pow*(maxrange - minrange)] / (powercap  +  minrange)&lt;br /&gt;
&lt;br /&gt;
This is the ratio of pow to powercap, over the possible ranges.  In effect, it is linear in range with spell power - once you get to about halfway between the maximum and minimum ranges, you are at about half of the power cap. 'About', because of the round up vs round down function.  &lt;br /&gt;
&lt;br /&gt;
In the table below, values of numerical power where either the range or displayed power change are shown. Note that the maximum power for Flame Tongue is 40.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!Numerical power!!Power!!Range&lt;br /&gt;
|-&lt;br /&gt;
|0||&amp;lt;tt&amp;gt;#.....&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@&amp;gt;...&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|5||&amp;lt;tt&amp;gt;##....&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@&amp;gt;...&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|7||&amp;lt;tt&amp;gt;##....&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@-&amp;gt;..&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|10||&amp;lt;tt&amp;gt;###...&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@-&amp;gt;..&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|15||&amp;lt;tt&amp;gt;####..&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@-&amp;gt;..&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|20||&amp;lt;tt&amp;gt;####..&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@--&amp;gt;.&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|25||&amp;lt;tt&amp;gt;#####.&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@--&amp;gt;.&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|34||&amp;lt;tt&amp;gt;#####.&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@---&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|35||&amp;lt;tt&amp;gt;######&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@---&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
Prior to [[0.18]], the Wild and Subdued Magic mutations had larger effects on spellpower.&lt;br /&gt;
Prior to [[0.10]], a different stepdown function for spellpower was used.&lt;br /&gt;
&lt;br /&gt;
[[Category:Magic]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Spell_Power&amp;diff=42947</id>
		<title>Spell Power</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Spell_Power&amp;diff=42947"/>
				<updated>2016-09-03T22:39:24Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: add exact stepdown function + other minor fixups&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
&lt;br /&gt;
Most spells use a '''spell power''' value to determine their damage, range, duration, etc. You can display your spell power for known spells by bringing up your spell list with '''z''', then '''?''', then '''!''', which will display a screen looking like this:&lt;br /&gt;
&lt;br /&gt;
  Your Spells                      Power&lt;br /&gt;
 a - Call Imp                      ###.......&lt;br /&gt;
 b - Blink                         N/A&lt;br /&gt;
 c - Conjure Flame                 #####...&lt;br /&gt;
 d - Iron Shot                     ######....&lt;br /&gt;
&lt;br /&gt;
Most [[spells]] have a capped spell power. A cap of 100 means that if your spell power is higher than 100, it will be set to 100. This is done to prevent players from casting super-powered low-level spells. The dots stop at the cap while the bars indicate how much effective spell power you have.&lt;br /&gt;
&lt;br /&gt;
==Equivalence==&lt;br /&gt;
&lt;br /&gt;
The amount of bars of spell power shown in spell description does not increase at the same rate as the actual spell power. Here is a table of what values can be hidden behind the various possible description shown by the game :&lt;br /&gt;
&lt;br /&gt;
 Value          Description&lt;br /&gt;
 0-9          #.........&lt;br /&gt;
 10-14        ##........&lt;br /&gt;
 15-24        ###.......&lt;br /&gt;
 25-34        ####......&lt;br /&gt;
 35-49        #####.....&lt;br /&gt;
 50-74        ######....&lt;br /&gt;
 75-99        #######...&lt;br /&gt;
 100-149      ########.. &lt;br /&gt;
 150-199      #########.&lt;br /&gt;
 200          ##########&lt;br /&gt;
&lt;br /&gt;
Here is a graph of the bars versus power:&lt;br /&gt;
&lt;br /&gt;
[[Image:Spell Power Bars vs Numeric.png|Bars versus numeric power]]&lt;br /&gt;
&lt;br /&gt;
==Formula==&lt;br /&gt;
&lt;br /&gt;
First, the game calculates raw spell power using the following formula.&lt;br /&gt;
&lt;br /&gt;
  ((Spellcasting / 2) + (2 * [average_spell_schools]) + brilliance)&lt;br /&gt;
  * enhancers&lt;br /&gt;
  * (INT / 10)&lt;br /&gt;
  * wild magic&lt;br /&gt;
  * augmentation&lt;br /&gt;
&lt;br /&gt;
*'''Average spell schools''' is the average of all the skills necessary for the spell - up to three schools for some spells (e.g. [[Mephitic Cloud]], which requires Conjurations, Poison Magic, and Air Magic).&lt;br /&gt;
* '''Brilliance''' is the effect of a [[potion of brilliance]]. The boost is equal to three average skill levels, but is still applied even if your average skill level has reached the max of 27. This boost is wholly separate from the wizardry effect and from the temporary Intelligence gain (which also affects spell power).&lt;br /&gt;
*'''Enhancers''' is a factor calculated from rings of fire, staves of cold, a robe of the Archmagi, etc. You get +1 for every enhancer and -1 for every dampener. If the factor is positive, your spell power is multiplied by 1.5&amp;lt;sup&amp;gt;(factor)&amp;lt;/sup&amp;gt;. If it is negative, it is multiplied by 0.5&amp;lt;sup&amp;gt;(factor)&amp;lt;/sup&amp;gt;, effectively halving your power every dampener. The factor is capped at ±3.&lt;br /&gt;
* '''Wild Magic''' is a [[mutation]] that increases your spell power, but decreases your success rate. The bonus is ×1.3, ×1.6 or ×1.9 depending on how many levels of this mutation you have.&lt;br /&gt;
* '''Subdued Magic''' is a [[mutation]] that decreases your spell power, but increases your success rate. The penalty is /1.3, /1.6, or /1.9 depending on how many levels of this mutation you have. This is equivalent to x0.77,  x0.63, or x0.53.&lt;br /&gt;
* '''Augmentation''' is a [[demonspawn mutation]] which increases your spell power and gives a slaying bonus at high HP. The spellpower bonus is ×1.4, ×1.8 or ×2.2 depending on how much augmentation bonus you have.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
! Mutation Level !! HP &amp;lt;50% !! HP &amp;gt; 50% !! HP &amp;gt;66% !! HP &amp;gt;75% !! HP &amp;gt;83%&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0 || 1 || 1 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0 || 1 || 2 || 2 || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Once the raw spell power value is determined, a stepdown function is applied to obtain the '''real''' spell power:&lt;br /&gt;
 final power = 50 * log_2 (1 + spellpower/50)&lt;br /&gt;
This is capped at 200, and for values under 50 the exact spellpower is used instead.&lt;br /&gt;
&lt;br /&gt;
[[File:Spell power stepdown function.png]]&lt;br /&gt;
&lt;br /&gt;
Approximately, every 50 real spell power is twice as difficult to obtain; and there is an absolute maximum of 200 real spell power. For example, 50 raw spell power is equivalent to 50 real spell power; 100 raw spell power is equivalent to 50 + 50/2 = 75 real spell power; and 500 raw spell power is equivalent to 50 + 100/2 + 200/4 + 150/8 = 168 real spell power. The maximum of 200 real spell power is reached at 750 raw spell power.&lt;br /&gt;
&lt;br /&gt;
=== Example: Spell Power Milestone ===&lt;br /&gt;
&lt;br /&gt;
  Base Value = (Spellcasting / 2) + (2 * [average_spell_schools])&lt;br /&gt;
&lt;br /&gt;
Since the base value of spell power is capped at '''67.5''', without any enhancers spell power of 150 (raw spell power of 350) is achievable with INT 52. In most cases, however,  spellcasters wear enhancers that making their spell more powerful. One can calculate required base value for hitting specific spell powers. As an example, requirements of 100(########..), 150 (#########.), and 200(##########) are calculated with INT=40 (quite high!)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
! # of Enhancers !! Power ########.. !! Power #########. !! Power ##########&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 37.5 || 87.5 || 187.5&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 25 || 58.3 || 125&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 16.7 || 38.9 || 83.3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 11.1 || 25.9 || 55.6&lt;br /&gt;
|-&lt;br /&gt;
| 1 + &amp;lt;br&amp;gt; Wild magic 2 || 12.5 || 29.2 || 62.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Maxed out spell power without [[potion of brilliance]] can only be accomplished with three enhancers, or two enhancers with a wild magic mutation. If one have Wild Magic Lv 2, then only one enhancer can max out your spell power. However, in this situation spellcasting success rate falls off dramatically, forcing the player to use wizardry ring. Demonspawn with augmentation 1 can enjoy max spell power with two enhancers, while one with augmentation 3 can enjoy maximum spell power with only one enhancer.&lt;br /&gt;
&lt;br /&gt;
==Spell Range==&lt;br /&gt;
&lt;br /&gt;
For most spells the range starts out at maximum, but for some spells like [[Flame Tongue]] the range increases based on spell power, after step down.   Given that [[Flame Tongue]] is the most common spell with variable range, it serves as a useful example.  Flame Tongue has a spell power cap of 40 for range and 25 for damage.&lt;br /&gt;
&lt;br /&gt;
If the spell power (pow in the following) is above the power cap, the spell has maximum range.  Otherwise:&lt;br /&gt;
&lt;br /&gt;
  range = [pow*(maxrange - minrange) + (powercap/2)] / (powercap + minrange)&lt;br /&gt;
&lt;br /&gt;
That's a bit involved.  It helps to notice that the addition of powercap/2 is to do rounding up (otherwise it will round down). So we have:&lt;br /&gt;
&lt;br /&gt;
  range = [pow*(maxrange - minrange)] / (powercap  +  minrange)&lt;br /&gt;
&lt;br /&gt;
This is the ratio of pow to powercap, over the possible ranges.  In effect, it is linear in range with spell power - once you get to about halfway between the maximum and minimum ranges, you are at about half of the power cap. 'About', because of the round up vs round down function.  &lt;br /&gt;
&lt;br /&gt;
In the table below, values of numerical power where either the range or displayed power change are shown. Note that the maximum power for Flame Tongue is 40.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!Numerical power!!Power!!Range&lt;br /&gt;
|-&lt;br /&gt;
|0||&amp;lt;tt&amp;gt;#.....&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@&amp;gt;...&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|5||&amp;lt;tt&amp;gt;##....&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@&amp;gt;...&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|7||&amp;lt;tt&amp;gt;##....&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@-&amp;gt;..&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|10||&amp;lt;tt&amp;gt;###...&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@-&amp;gt;..&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|15||&amp;lt;tt&amp;gt;####..&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@-&amp;gt;..&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|20||&amp;lt;tt&amp;gt;####..&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@--&amp;gt;.&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|25||&amp;lt;tt&amp;gt;#####.&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@--&amp;gt;.&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|34||&amp;lt;tt&amp;gt;#####.&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@---&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|35||&amp;lt;tt&amp;gt;######&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@---&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===History===&lt;br /&gt;
&lt;br /&gt;
Prior to [[0.18]], the Wild and Subdued Magic mutations had larger effects on spellpower.&lt;br /&gt;
Prior to [[0.10]], a different stepdown function for spellpower was used.&lt;br /&gt;
&lt;br /&gt;
[[Category:Magic]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Spell_Power&amp;diff=42946</id>
		<title>Spell Power</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Spell_Power&amp;diff=42946"/>
				<updated>2016-09-03T22:29:58Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: update wild/placid magic to .18&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
&lt;br /&gt;
Most spells use a '''spell power''' value to determine their damage, range, duration, etc. You can display your spell power for known spells by bringing up your spell list with '''z''', then '''?''', then '''!''', which will display a screen looking like this:&lt;br /&gt;
&lt;br /&gt;
  Your Spells                      Power&lt;br /&gt;
 a - Call Imp                      ###.......&lt;br /&gt;
 b - Blink                         N/A&lt;br /&gt;
 c - Conjure Flame                 #####...&lt;br /&gt;
 d - Iron Shot                     ######....&lt;br /&gt;
&lt;br /&gt;
Most [[spells]] have a capped spell power. A cap of 100 means that if your spell power is higher than 100, it will be set to 100. This is done to prevent players from casting super-powered low-level spells. The dots stop at the cap while the bars indicate how much effective spell power you have.&lt;br /&gt;
&lt;br /&gt;
==Equivalence==&lt;br /&gt;
&lt;br /&gt;
The amount of bars of spell power shown in spell description does not increase at the same rate as the actual spell power. Here is a table of what values can be hidden behind the various possible description shown by the game :&lt;br /&gt;
&lt;br /&gt;
 Value          Description&lt;br /&gt;
 0-9          #.........&lt;br /&gt;
 10-14        ##........&lt;br /&gt;
 15-24        ###.......&lt;br /&gt;
 25-34        ####......&lt;br /&gt;
 35-49        #####.....&lt;br /&gt;
 50-74        ######....&lt;br /&gt;
 75-99        #######...&lt;br /&gt;
 100-149      ########.. &lt;br /&gt;
 150-199      #########.&lt;br /&gt;
 200          ##########&lt;br /&gt;
&lt;br /&gt;
Here is a graph of the bars versus power:&lt;br /&gt;
&lt;br /&gt;
[[Image:Spell Power Bars vs Numeric.png|Bars versus numeric power]]&lt;br /&gt;
&lt;br /&gt;
==Formula==&lt;br /&gt;
&lt;br /&gt;
First, the game calculates raw spell power using the following formula.&lt;br /&gt;
&lt;br /&gt;
  ((Spellcasting / 2) + (2 * [average_spell_schools]) + brilliance)&lt;br /&gt;
  * enhancers&lt;br /&gt;
  * (INT / 10)&lt;br /&gt;
  * wild magic&lt;br /&gt;
  * augmentation&lt;br /&gt;
&lt;br /&gt;
*'''Average spell schools''' is the average of all the skills necessary for the spell - up to three schools for some spells (e.g. [[Mephitic Cloud]], which requires Conjurations, Poison Magic, and Air Magic).&lt;br /&gt;
* '''Brilliance''' is the effect of a [[potion of brilliance]]. The boost is equal to three average skill levels, but is still applied even if your average skill level has reached the max of 27. This boost is wholly separate from the wizardry effect and from the temporary Intelligence gain (which also affects spell power).&lt;br /&gt;
*'''Enhancers''' is a factor calculated from rings of fire, staves of cold, a robe of the Archmagi, etc. You get +1 for every enhancer and -1 for every dampener. If the factor is positive, your spell power is multiplied by 1.5&amp;lt;sup&amp;gt;(factor)&amp;lt;/sup&amp;gt;. If it is negative, it is multiplied by 0.5&amp;lt;sup&amp;gt;(factor)&amp;lt;/sup&amp;gt;, effectively halving your power every dampener. The factor is capped at ±3.&lt;br /&gt;
* '''Wild Magic''' is a [[mutation]] that increases your spell power, but decreases your success rate. The bonus is ×1.3, ×1.6 or ×1.9 depending on how many levels of this mutation you have.&lt;br /&gt;
* '''Placid Magic''' is a [[mutation]] that decreases your spell power, but increases your success rate. The penalty is /1.3, /1.6, or /1.9 depending on how many levels of this mutation you have. This is equivalent to x0.77,  x0.63, or x0.53.&lt;br /&gt;
* '''Augmentation''' is a [[demonspawn mutation]] which increases your spell power and gives a slaying bonus at high HP. The spellpower bonus is ×1.4, ×1.8 or ×2.2 depending on how much augmentation bonus you have.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
! Mutation Level !! HP &amp;lt;50% !! HP &amp;gt; 50% !! HP &amp;gt;66% !! HP &amp;gt;75% !! HP &amp;gt;83%&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0 || 1 || 1 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0 || 1 || 2 || 2 || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Once the raw spell power value is determined, a stepdown function is applied to obtain the '''real''' spell power. This function used to be a polygonal function, but in [[0.10]] it was changed to a logarithmic function.&lt;br /&gt;
&lt;br /&gt;
[[File:Spell power stepdown function.png]]&lt;br /&gt;
&lt;br /&gt;
Approximately, every 50 real spell power is twice as difficult to obtain; and there is an absolute maximum of 200 real spell power. For example, 50 raw spell power is equivalent to 50 real spell power; 100 raw spell power is equivalent to 50 + 50/2 = 75 real spell power; and 500 raw spell power is equivalent to 50 + 100/2 + 200/4 + 150/8 = 168 real spell power. The maximum of 200 real spell power is reached at 750 raw spell power.&lt;br /&gt;
&lt;br /&gt;
=== Example: Spell Power Milestone ===&lt;br /&gt;
&lt;br /&gt;
  Base Value = (Spellcasting / 2) + (2 * [average_spell_schools])&lt;br /&gt;
&lt;br /&gt;
Since the base value of spell power is capped at '''67.5''', without any enhancers spell power of 150 (raw spell power of 350) is achievable with INT 52. In most cases, however,  spellcasters wear enhancers that making their spell more powerful. One can calculate required base value for hitting specific spell powers. As an example, requirements of 100(########..), 150 (#########.), and 200(##########) are calculated with INT=40 (quite high!)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
! # of Enhancers !! Power ########.. !! Power #########. !! Power ##########&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 37.5 || 87.5 || 187.5&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 25 || 58.3 || 125&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 16.7 || 38.9 || 83.3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 11.1 || 25.9 || 55.6&lt;br /&gt;
|-&lt;br /&gt;
| 1 + &amp;lt;br&amp;gt; Wild magic 2 || 12.5 || 29.2 || 62.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Maxed out spell power without [[potion of brilliance]] can only be accomplished with three enhancers, or two enhancers with a wild magic mutation. If one have Wild Magic Lv 2, then only one enhancer can max out your spell power. However, in this situation spellcasting success rate falls off dramatically, forcing the player to use wizardry ring. Demonspawn with augmentation 1 can enjoy max spell power with two enhancers, while one with augmentation 3 can enjoy maximum spell power with only one enhancer.&lt;br /&gt;
&lt;br /&gt;
==Spell Range==&lt;br /&gt;
&lt;br /&gt;
For most spells the range starts out at maximum, but for some spells like [[Flame Tongue]] the range increases based on spell power, after step down.   Given that [[Flame Tongue]] is the most common spell with variable range, it serves as a useful example.  Flame Tongue has a spell power cap of 40 for range and 25 for damage.&lt;br /&gt;
&lt;br /&gt;
If the spell power (pow in the following) is above the power cap, the spell has maximum range.  Otherwise:&lt;br /&gt;
&lt;br /&gt;
  range = [pow*(maxrange - minrange) + (powercap/2)] / (powercap + minrange)&lt;br /&gt;
&lt;br /&gt;
That's a bit involved.  It helps to notice that the addition of powercap/2 is to do rounding up (otherwise it will round down). So we have:&lt;br /&gt;
&lt;br /&gt;
  range = [pow*(maxrange - minrange)] / (powercap  +  minrange)&lt;br /&gt;
&lt;br /&gt;
This is the ratio of pow to powercap, over the possible ranges.  In effect, it is linear in range with spell power - once you get to about halfway between the maximum and minimum ranges, you are at about half of the power cap. 'About', because of the round up vs round down function.  &lt;br /&gt;
&lt;br /&gt;
In the table below, values of numerical power where either the range or displayed power change are shown. Note that the maximum power for Flame Tongue is 40.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!Numerical power!!Power!!Range&lt;br /&gt;
|-&lt;br /&gt;
|0||&amp;lt;tt&amp;gt;#.....&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@&amp;gt;...&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|5||&amp;lt;tt&amp;gt;##....&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@&amp;gt;...&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|7||&amp;lt;tt&amp;gt;##....&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@-&amp;gt;..&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|10||&amp;lt;tt&amp;gt;###...&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@-&amp;gt;..&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|15||&amp;lt;tt&amp;gt;####..&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@-&amp;gt;..&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|20||&amp;lt;tt&amp;gt;####..&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@--&amp;gt;.&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|25||&amp;lt;tt&amp;gt;#####.&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@--&amp;gt;.&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|34||&amp;lt;tt&amp;gt;#####.&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@---&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|35||&amp;lt;tt&amp;gt;######&amp;lt;/tt&amp;gt;||&amp;lt;tt&amp;gt;@---&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Magic]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Unarmed_Combat&amp;diff=42901</id>
		<title>Unarmed Combat</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Unarmed_Combat&amp;diff=42901"/>
				<updated>2016-08-24T01:54:08Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: update to .18, but also change various other things&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
&lt;br /&gt;
The '''Unarmed Combat''' skill determines the effectiveness of all attacks made with your character's fists (or tentacles in the case of [[octopode]]s), increasing the damage, [[to-hit|accuracy]], and [[attack speed|speed]] of your unarmed attacks. Although there are many non-punch [[auxiliary attack]]s you can make with the rest of your body, these are not affected by the UC skill whatsoever. Training this skill is only advisable if you intend to engage in melee while unarmed or while leaving your off-hand empty.&lt;br /&gt;
&lt;br /&gt;
For many [[species]], fighting without a weapon is not a very appealing prospect. Leaving your weapon and/or [[shield]] slot open means that you cannot take advantage of weapon [[brand]]s, miss out on the defensive value of a shield, and have two fewer slots for wielding [[artifact]]s that may provide useful resistances or other bonuses. However, unarmed combat allows for some of the fastest attacks in the game, deals competitive damage to weapon wielders at high skill levels, and allows you to take advantage of the many [[Transmutations]] spells which grant you powerful unarmed capabilities. Also, some species have natural [[aptitude]]s or innate [[mutation]]s that make unarmed combat a much more tempting choice.&lt;br /&gt;
&lt;br /&gt;
{{skill aptitudes}}&lt;br /&gt;
&lt;br /&gt;
==Attack Delay==&lt;br /&gt;
Unarmed combat specialists are capable of making some of the fastest attacks in the game, on par with the speed of most [[short blades]] wielders. Couple this with the fact that UC attacks have a much higher base damage than any short blade, and you can see why they're capable of doing very significant amounts of damage very quickly. However, it requires much more unarmed combat skill to reach maximum attack speed than it does for a weapon fighter to reach their maximum. Bear in mind that this only applies to main-hand punches; auxiliary offhand punches occur along with your main hand attacks.&lt;br /&gt;
&lt;br /&gt;
===Bonuses From Skill===&lt;br /&gt;
Compared to melee weapons, unarmed combat requires much more skill to reduce attack delay, but is faster to begin with; your attack delay starts at 1.0 and is reduced by 0.1 for roughly every 5.4 skill levels, reaching a delay of 0.5 at UC skill 27. (As an aside, unarmed skill also increases damage more than weapon skills do.)&lt;br /&gt;
&lt;br /&gt;
===Other Factors===&lt;br /&gt;
Characters in [[bat form]] receive a special bonus to unarmed combat, making attacks in 60% of the normal time (though at a significant penalty to damage). Other effects that can influence attack speed (such as [[Haste]], [[Slow]], [[Statue Form]], etc.) apply as normal, with a hardcoded limit at 3 which you cannot exceed.&lt;br /&gt;
&lt;br /&gt;
===Final Calculation===&lt;br /&gt;
Finally, your attack delay can never be a fraction of the decimal place of an aut. If your calculated speed falls between two decimal place numbers, the game will round up or down based on the remainder (0.72 would have a 20% chance of being rounded to 0.8 and an 80% chance of being 0.7).&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
! UC !! Avg delay !! UC !! Avg delay !! UC !! Avg delay&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 1.0 || 10 || 0.81 || 20 || 0.63&lt;br /&gt;
|- &lt;br /&gt;
| 1 ||  0.98 || 11 || 0.80 || 21 || 0.61&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||  0.96 || 12 || 0.78 || 22 || 0.59&lt;br /&gt;
|-&lt;br /&gt;
| 3 ||  0.95 || 13 || 0.76 || 23 || 0.57&lt;br /&gt;
|-&lt;br /&gt;
| 4 ||  0.92 || 14 || 0.74 || 24 || 0.56&lt;br /&gt;
|-&lt;br /&gt;
| 5 ||  0.91 || 15 || 0.72 || 25 || 0.54&lt;br /&gt;
|-&lt;br /&gt;
| 6 ||  0.89 || 16 || 0.7 || 26 || 0.52&lt;br /&gt;
|-&lt;br /&gt;
| 7 ||  0.87 || 17 || 0.68 || 27 || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| 8 ||  0.85 || 18 || 0.67 ||    ||&lt;br /&gt;
|-&lt;br /&gt;
| 9 ||  0.83 || 19 || 0.65 ||    ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Base Damage==&lt;br /&gt;
The base damage of your primary unarmed combat attack is determined through the following factors:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:0; padding:0;&amp;quot;&lt;br /&gt;
! Condition || Damage || Special&lt;br /&gt;
|-&lt;br /&gt;
| [[Porcupine Form]] || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Pig Form]] || 3 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Bat Form]] || 1 || 60% Attack Delay&lt;br /&gt;
|-&lt;br /&gt;
| [[Vampire]] Bat Form || 2 || 60% Attack delay&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider Form]] || 5 || [[Venom]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wisp Form]] || 5 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice Form]] || 12 || [[Freezing]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Fungus Form]] || 12 || [[Confusing Touch]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tree Form]] || 12 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Blade Hands]] || 8 + (STR + DEX) / 3 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Statue Form]] || 6 + STR / 3 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon Form]] || 12 + (2/3) STR || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Lich Form]] || 5 || [[Draining (brand)|Draining]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll]] || 9 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghoul]], [[Felid]] || 5 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Claws]] [[mutation]] || +2 × Claws ranks || Wearing [[gloves]] negates this&lt;br /&gt;
|-&lt;br /&gt;
| Other || 3 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Your base damage is then increased by by 1 for each skill level you have in unarmed combat (though this bonus is divided by 5 when in Bat Form). This base damage is then further modified by your [[strength]], [[Fighting]] skill, and other factors.&lt;br /&gt;
&lt;br /&gt;
===Off-hand punch===&lt;br /&gt;
&lt;br /&gt;
Offhand punches are significantly less powerful, using the following calculation:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:0; padding:0;&amp;quot;&lt;br /&gt;
! Condition || Damage || Special&lt;br /&gt;
|-&lt;br /&gt;
| Offhand Punch || 5 + (UC / 3) +(1d3 × Claws ranks) '''or''' +(6 if Blade Hands) || Wearing any shield negates this&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Octopodes get tentacle slaps instead of offhand punches, and may still make tentacle slaps while wearing a shield, making it generally best for unarmed octopodes to use a shield. Indeed, regardless of which items are equipped, octopodes are never denied this off-hand tentacle slap attack. For all other species however, the off-hand punch is negated not only by the wearing of a shield, but also the wielding of two-handed weapons, making this particular use of a unarmed combat skill a viable long-term strategy only if one is to remain limited to one-handed weaponry.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to 0.17, unarmed combat attack delay was penalized by shields and armour. Also, trolls' claws could inflict the now-removed [[bleeding]] status.&lt;br /&gt;
&lt;br /&gt;
In earlier versions of ''Crawl'', Unarmed Combat improved the performance of your non-punch auxiliary attacks, giving all melee fighters a reason to train it.&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
&lt;br /&gt;
{{Skills}}&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Talk:Book_of_the_Earth&amp;diff=42899</id>
		<title>Talk:Book of the Earth</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Talk:Book_of_the_Earth&amp;diff=42899"/>
				<updated>2016-08-23T18:43:49Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: /* error by developer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== error by developer ==&lt;br /&gt;
&lt;br /&gt;
I found a script error in [[0.18]] file here today: no table of spells given out. I tried out possible solutions. And indeed, if Book of the Earth got shortened to Book of Earth, the script finally worked. Who caused this accident? A sloppy developer/programmer who obviously didn't look up the naming convention in our wiki or in the code archive. -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 19:31, 22 August 2016 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Yeah, it looks like that script is getting the book names by looking at comments rather than by interpreting the file where they're officially defined. [[User:GenericPseudonym|GenericPseudonym]] ([[User talk:GenericPseudonym|talk]]) 20:43, 23 August 2016 (CEST)&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=CrawlWiki_talk:Community_portal&amp;diff=42823</id>
		<title>CrawlWiki talk:Community portal</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=CrawlWiki_talk:Community_portal&amp;diff=42823"/>
				<updated>2016-08-18T19:46:17Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome! Use this page to discuss general topics about the Crawl Wiki. If you want to discuss a topic that is specific about playing [[Dungeon Crawl]], please consider discussing it in a relevant wiki page or on a forum (e.g. [https://crawl.develz.org/tavern/ The Tavern]).&lt;br /&gt;
&lt;br /&gt;
Old Discussions:&lt;br /&gt;
[[CrawlWiki:Community_portal/Archive 1]]: August 2012 – June 2013&lt;br /&gt;
&lt;br /&gt;
== Poll on scrolls of acquirement ==&lt;br /&gt;
&lt;br /&gt;
There's not much hilarious life and dialogue in this wiki I observed. And there are no such things like polls that might change that. So I make an attempt to introduce it. -- [[User:Bwijn|Bwijn]] 23:04, 21 March 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
What do you do *usually* when you find an identified scroll of acquirement?&lt;br /&gt;
&lt;br /&gt;
a) Read it immediately because any increase in power or shelter is crucial to success?&lt;br /&gt;
&lt;br /&gt;
b) Put it in a stash because as an advanced character in the deeper regions you will get better stuff?&lt;br /&gt;
&lt;br /&gt;
c) Use it soon to cover the worst weaknesses of your avatar, e. g. choose armour in hope for resistances for your spriggan?&lt;br /&gt;
&lt;br /&gt;
d) Put it aside because you might need later sth special for a Ziggurat/treasure trove access?&lt;br /&gt;
&lt;br /&gt;
Room for answers and debate:&lt;br /&gt;
&lt;br /&gt;
:I generally use them immediately. Treasure troves usually request other things, and there's nothing more frustrating than dying knowing you hadn't used some resource that might have saved you. As for WHAT I pick, it's almost always armour, if only because there's usually an armour slot that would benefit from a ludicrously good artifact, even if the RNG usually gives me a crappy +2 ring mail of uselessness. The only reason I might save it is if I haven't even found a mundane item for a particular armour slot yet, as that tends to make the acquirement give you a boring normal item. --[[User:MoogleDan|MoogleDan]] 23:53, 21 March 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
:I tend to a) use them immediately. Also I think that [https://crawl.develz.org/tavern/ the official forums] or  [http://www.reddit.com/r/roguelikes r/rogulikes] would be a much better place to have polls like this. You'll get more responses too =) --[[User:Flun|Flun]] 15:39, 22 March 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
::I normally do not use SoA immediately because I found out that the result in low depths (even Lair:2) and/or low XL tend to be be &amp;quot;pretty&amp;quot; disappointing. And like Dan it's mostly armour I acquire. - The proposals above are not meant as one and the other 3 not! I think that Dan's answer reflects that fine.&lt;br /&gt;
::As for Flun's ideas I don't consent. Surely the wiki will never be a competion to those forums. On the other hand I don't intend to spread my activities to a lot of places like that. Just sometimes when I'm here editing some stuff I miss a little non too serious talk. - Beyond that I have a research interest in my topic that is genuinely attached to increasing knowledge (wiki's core mission). My questions investigate aspects of this scroll that are not in the code-database but in the gameplay itself. So it depends on completely individual traits of behaviour. Hope I made myself understood. (I don't have to explain such difficult connections frequently, it's not my native language.) -- [[User:Bwijn|Bwijn]] 18:22, 22 March 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
:::I always use them immediately. Weapons and wands are my usual choices. --[[User:CommanderC|CommanderC]] 19:36, 22 March 2013 (CET)&lt;br /&gt;
:::: Re Bwijn: You have a good point. Anyways, will you be joining us in our tournament team? --[[User:Flun|Flun]] 20:01, 22 March 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
::::: I usually use them right off. As for what I request, it varies depending on the situation: I often ask for armor, but sometimes I'll ask for a weapon if I think I need a better one. If I'm running an Earth Elementalist and haven't found a staff of earth yet, I'll usually ask for that. [[User:Spudwalt|--spudwalt]] 00:55, 23 March 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
: I generally use them immediately as well.  I've never noticed that huge a difference in acquirements between shallow and deep levels - it's not directly affected by depth anyway, it's just less likely to give you stuff you've already seen, so having seen a whole lot of items makes it less likely to give you some of the more common ones.  But that might be because I almost always acquire armour, or occasionally jewellery - in both cases, the &amp;quot;common&amp;quot; items are usually more useful than, for example, with spellbooks.  And you have the not-small chance of getting a randart.&lt;br /&gt;
: The only case where I will &amp;quot;save&amp;quot; scrolls of acquirement, so to speak, is if they're in a shop.  In that case, I will usually wait until I have explored all of the shop-bearing branches, so I don't end up lacking the gold to buy something really awesome that I come across. -[[User:Ion frigate|Ion frigate]] 03:14, 23 March 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
== Will you get warned, if new trunk-versions don't &amp;quot;stack&amp;quot;? ==&lt;br /&gt;
&lt;br /&gt;
As online games are much too frequently disconnected I've downloaded my own trunk version to play at home. I'm not sure if any new &amp;quot;builds&amp;quot; can be installed over the previous? I saw once while online gaming that a new build &amp;quot;stacked&amp;quot; without problems. Will there be warnings if not? Only in the bug section? -- [[User:Bwijn|Bwijn]] 19:20, 27 July 2013 (CEST)&lt;br /&gt;
:Not sure, but a simple solution is to just make a backup copy of Crawl before you try it.  Just copy the whole directory/folder somewhere safe.  If it works, delete the backup if you don't want to feel like you're savescumming. -[[User:Ion frigate|Ion frigate]] 02:36, 28 July 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
Just curious why the [[background]] article is separate from the [[list of backgrounds]]. There is probably a good reason for this I'm just foolishly not seeing it. If not, any thoughts about merging the two? One article to reference both doesn't look overly large. [[User:Buddy23Lee|Buddy23Lee]] 01:27, 3 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
:No reason at all! At least no substantial one. A lot of the original site framework has just stuck around due to being grandfathered in, and if it looks unreasonable, there is a good (but not 100%) chance that it's just been overlooked by others all this time. I think merging those two tiny pages makes sense, with [[List of backgrounds]] being turned into a redirect to [[Backgrounds#List of Backgrounds]]. Knock yourself out BL. --[[User:MoogleDan|MoogleDan]] 02:09, 3 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Thanks MoogleDan. I just wanted to make sure those types of merges aren't too controversial. I'm still trying to figure out if this wiki is better off with fewer, more centralized articles, or a larger number of smaller, more specific articles. Maybe I'm just overthinking things? [[User:Buddy23Lee|Buddy23Lee]] 02:18, 3 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Unnamed areas in 0.13a ==&lt;br /&gt;
&lt;br /&gt;
I took the stairs down to [[Spider's Nest]]:3 (had been there before) and stumbled upon an area of transparent green-rimmed fields that hadn't been there the last visit. No, the phenomen is NOT a status effect like [[Silence]] creates it. A right click description gives nothing but 'the floor'. It is a0-2632 trunk-version. Anyone who can give an explanation or clearing hint? [[File:UnnamedFields 013a.png]] -- [[User:Bwijn|Bwijn]] 08:52, 13 August 2013 (CEST)&lt;br /&gt;
:I believe that'd be the aura from a [[moth of suppression]]. [[User:Spudwalt|--spudwalt]] 09:22, 13 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
==MediaWiki engine upgrade and new extensions==&lt;br /&gt;
&lt;br /&gt;
Yesterday our server administrator ([[User:Epyon]]) upgraded our version of MediaWiki, the software that runs Crawl Wiki. We now have some new extensions including Parser Functions, Pipe Escape, Scribundo and Semantic MediaWiki. Other new stuff can be seen at [[Special:Version]]. --[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 15:31, 15 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Excellent news! --[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 20:44, 15 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
The [https://www.mediawiki.org/wiki/Extension:Cite/Cite.php Cite] extension has also been added. This allows us to use the &amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt; and &amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt; tag for easier citing. --[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 14:49, 16 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
:It seems that there is something broken after the upgrade. I tried to upload a file and got this error message:&lt;br /&gt;
 Could not create directory &amp;quot;mwstore://local-backend/local-public/7/70.&lt;br /&gt;
--[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 23:07, 19 August 2013 (CEST)&lt;br /&gt;
:: Looks like its fixed now. --[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 20:28, 21 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::No, obviously not completely fixed. Just these days (2015!) I've seen the very same error message when I was wanting to upload a file. -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 15:15, 7 January 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
==Item articles reconciliation==&lt;br /&gt;
&lt;br /&gt;
I was thinking of trying to merge [[Item]] with [[Items]] as they are obviously trying to describe the same thing. Does anyone care if I change [[Items]] into a redirect of [[Item]]? It's a decent length article, but looks like it's just copy &amp;amp; pasted content at present. --[[User:Buddy23Lee|Buddy23Lee]] ([[User talk:Buddy23Lee|talk]]) 21:36, 19 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
:No need to ask. --[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 23:07, 19 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Opening up registrations/edits==&lt;br /&gt;
Just curious, are we still planning to open up the registrations/edits? And if so, in which form? --[[User:Lokkij|Lokkij]] ([[User talk:Lokkij|talk]]) 00:00, 21 August 2013 (CEST)&lt;br /&gt;
: Kornel said he is still looking into it... not sure when it will come =/ --[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 20:02, 21 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
One thing we could try is to create an account (called Anonymous or AnonymousUser) with a public password that would be available in the main page. I don't know if it will work, but if it doesn't it should be easy to cancel that account, or change its password and announce the new password in a less visible place. --[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 01:09, 1 April 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Joining a clan in tournament ==&lt;br /&gt;
&lt;br /&gt;
I'm considering to join a clan leader in tournament 0.13. Possible up to 19th Octobre says the online rule page. I'm not knowing anyone (beyond the available stats at http://dobrazupa.org/tournament/0.13/players/). Is it enough to write the clan captain's name in my rc file? Will he perceive that? Are there other ways to ask someone suitable in the list. Naturally I'm quite modest and won't ask a team that is in the top ten of clans. -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 19:11, 18 October 2013 (CEST)&lt;br /&gt;
:Yep! Write it like the [http://dobrazupa.org/rcfiles/crawl-0.13/Flun.rc first line in my rc] --[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 00:03, 19 October 2013 (CEST)&lt;br /&gt;
::I chose Clan *Silence of the Lamias* and wrote # Teamcaptain Drone in my rc file. Just like I remembered of last year. If I did copy/adapt your first line I would make myeself a team captain, isn't it? -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 08:48, 19 October 2013 (CEST)&lt;br /&gt;
::: Yep, [http://dobrazupa.org/tournament/0.13/clans/drone.html here] is your clan profile.--[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 14:46, 19 October 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
== new version pictures' repository ==&lt;br /&gt;
&lt;br /&gt;
Where would I have to look for the [[decks]] icon images? They are missing a while now. Developers' image (new version) repository is where? - BTW this Community portal page could have another archivising clean up, isn't it?  It's filled with old stuff. -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 20:28, 4 November 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
: In the [http://crawl.develz.org/wordpress/downloads source code]. They are created dynamically by combining several images in the [http://git.develz.org/?p=crawl.git;a=tree;f=crawl-ref/source/rltiles/item/misc;h=e283f8fe12bdc49d3360d5f33c537b25597da8f5;hb=refs/heads/stone_soup-0.13 source/rltiles/item/misc] folder. --[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 21:15, 4 November 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
::Thank you for the location. I downloaded the pictures under &amp;quot;raw&amp;quot;. But they seem to give only the deck type specific symbols. The deck frame picture is not included. -  Further on I found out: the &amp;lt;nowiki&amp;gt;[[Template:Item]]&amp;lt;/nowiki&amp;gt; is the right one. There you find the lines: &amp;quot;! align=&amp;quot;left&amp;quot; | Icon | [[File:{{lc:{{PAGENAME}}.png}}|32px]]&amp;quot;. I'm not sure how to insert the correct pagename.png. Please help out experienced operators! -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 22:15, 4 November 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
:::There are three base images. One for each kind of deck: plain (misc_deck.png), ornate (misc_deck_rare.png), and legendary (misc_deck_legendary.png). I have used the plain one. The way to obtain the correct names was clicking the red links.  --[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 23:46, 4 November 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
== DECj guide ==&lt;br /&gt;
&lt;br /&gt;
Hi everyone! I'm new here, but I'd like to share my playing experience, so I've made this guide: [[MistyMan's Deep Elf Conjurer of Vehumet guide]]. If people think it can be useful I'll put up appropriate interwiki.--[[User:MistyMan|MistyMan]] ([[User talk:MistyMan|talk]]) 16:37, 17 December 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
== Development stop? ==&lt;br /&gt;
&lt;br /&gt;
I noticed that since 26 february 2014 no new 0.14a trunk versions have been published. Anybody of you who knows background? Has development completely stoped? Major devel team breakdown? Creative timeout only? -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 12:08, 15 March 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:CDO was migrated to new servers starting then, and still is in the process of being migrated.  I'm guessing that putting out nightly builds is something that is still being migrated.  It also may be a lower priority, since the stable release of 0.14 is coming up soon (so 0.14a is about to branch off into 0.15 and 0.14 anyway).  But development is definitely [https://gitorious.org/crawl/crawl/activities still ongoing], and I imagine that if you play online you can get access to the latest trunk. -[[User:Ion frigate|Ion frigate]] ([[User talk:Ion frigate|talk]]) 16:12, 15 March 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
::Thank you, Ion! Looking up for the new 0.14 stable today was a disappointment. The official Download section tells: &amp;quot;Latest stable release 0.13.2&amp;quot;! But the changelog that can be found is: &amp;quot;Stone Soup 0.13.1 (20131128)&amp;quot;. And still no new trunk versions since 26 february 2014. There must be a serious lack of manpower or of any care for responsible documentation /communication. -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 14:58, 5 April 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Merge community, community portal pages project ==&lt;br /&gt;
&lt;br /&gt;
In order to facilitate this, would anyone have a problem if I renamed this particular page to Community Discussions and renamed the existing [[Community]] page to Community Portal? It seems like that would make a bit more sense since this page is less of an entry and more of a focused section.&lt;br /&gt;
&lt;br /&gt;
:Merging sounds like a good idea. My suggestion would be to put the stuff in [[Community]] in [[CrawlWiki:Community portal]] article and the discussions currently on Community Portal go into CrawlWiki_talk:Community portal talk page.--[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 15:45, 2 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: Okay, I've performed the merge so we should be good to go ahead and remove the old [[Community]] page now.--[[User:DC_Malleus|DC_Malleus]] ([[User talk:DC_Malleus|talk]]) 03:17, 5 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Monster Genus/Type Templates ==&lt;br /&gt;
&lt;br /&gt;
Would there be any objections if I started creating templates for monster genus and type? It feels like a conspicuous absence, so I wanted to check before just going ahead and doing it.&lt;br /&gt;
&lt;br /&gt;
:What contents are you going to write in those templates? Which pages will they link to? If we are going to add only a genus category to each monster, the [https://gitorious.org/crawl-wiki-monster-bot/crawl-wiki-monster-bot program] we use to update the monster templates should be able to do that without the need to create new templates. --[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 14:50, 9 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Strength weight ==&lt;br /&gt;
&lt;br /&gt;
Does the concept of [[strength weight]] still have its effects in 0.14? I've noticed that the &amp;quot;this weapon is better for the strong&amp;quot; or however it was worded is gone (and maybe has been for a while, I was content playing an older version before upgrading to 0.14). I'm asking because it's become less clear what attribute (if either) is particularly important for any particular weapon. Both the articles on [[strength]] and [[dexterity]] still make reference to strength weight and how they affect it, but it's not clear which weapons prefer strength or dexterity except perhaps in the most extreme and obvious cases (giant spiked club vs. quick blade). Any chance someone has some special insight into this and can add the info to the respective weapons articles and/or the strength weight article? [[User:Buddy23Lee|Buddy23Lee]] ([[User talk:Buddy23Lee|talk]]) 01:19, 26 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== 0.15 now definitely out ==&lt;br /&gt;
&lt;br /&gt;
One day in front of the [http://dobrazupa.org/tournament/0.15/ new tournament] version [[0.15]] now definitely is out. For 8 hours now it is even downloadable! We could and should react now as for the wiki. -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 14:15, 28 August 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Merge monster flag pages? ==&lt;br /&gt;
&lt;br /&gt;
Monster flags take 1 or two sentences to describe, so all of the individual pages are stubs. It might be better if they all shared the same page --[[User:Orecros|Orecros]] ([[User talk:Orecros|talk]]) 01:07, 4 March 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
: That's not a bad idea. If you feel like doing so, go for it. Just be sure to convert all the old pages to redirects to the new one. --[[User:MoogleDan|MoogleDan]] ([[User talk:MoogleDan|talk]]) 04:21, 4 March 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== Wish adressed at the crawl wiki software developers ==&lt;br /&gt;
&lt;br /&gt;
I'd wish the mediawiki feature I know at wikipedia which permits '''to say thanks! to any contributor for a special useful edit''' would be introduced at crawl wiki as well. (I've just seen such a contribution, alas the feature is still not activated.) -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 15:30, 13 May 2015 (CEST)&lt;br /&gt;
:It looks like the crawl wiki developers don't read our community portal. There is still no trace at all that this useful feature is to come soon. A pity! The advancement of quantity and quality of wiki contributions should be a priority. We need features that support the willingness of contributors to give this wiki some of their time and diligence. No cross, no crown. No sweet without sweat. -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 14:45, 4 November 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== Warning as for certain templates ==&lt;br /&gt;
&lt;br /&gt;
As a regular like me contributing to this wiki you should 've observed it itself: the spellbook-template-script isn't doing what it should, no longer delivering a complete up to date list of spells contained in [[0.18]] spellbooks. We all know that this wiki nowadays has a very discontinuous group of users who contribute. Thus a warning: do not trust too much in such template scripts, they aren't very reliable in the end. A fixed box of parameters as we had before was much more solid, even if it needed to updated manually. (Well, if there is somebody who could repair the concerning template that would be welcome. I'm not a programmer beyond basic knowledge and do not know where to search for it.) - And be aware that the developers have abandoned the wiki team while providing uncomplete documentations, example given: the new 0.18 [[Book of Misfortune]] that did not appear in the update listings. -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 19:29, 18 August 2016 (CEST)&lt;br /&gt;
&lt;br /&gt;
:The the part of the script that generates the data needs to be manually re-run for each version. Nobody had done that yet, so it was still using the info from 0.17. I have now updated it so everything should work fine again. Is there some central page for &amp;quot;things do do when Crawl updates&amp;quot;, so that we can leave instructions for future Wiki editors?&lt;br /&gt;
:[[User:GenericPseudonym|GenericPseudonym]] ([[User talk:GenericPseudonym|talk]]) 21:44, 18 August 2016 (CEST)&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=CrawlWiki_talk:Community_portal&amp;diff=42822</id>
		<title>CrawlWiki talk:Community portal</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=CrawlWiki_talk:Community_portal&amp;diff=42822"/>
				<updated>2016-08-18T19:44:49Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: /* Warning as for certain templates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome! Use this page to discuss general topics about the Crawl Wiki. If you want to discuss a topic that is specific about playing [[Dungeon Crawl]], please consider discussing it in a relevant wiki page or on a forum (e.g. [https://crawl.develz.org/tavern/ The Tavern]).&lt;br /&gt;
&lt;br /&gt;
Old Discussions:&lt;br /&gt;
[[CrawlWiki:Community_portal/Archive 1]]: August 2012 – June 2013&lt;br /&gt;
&lt;br /&gt;
== Poll on scrolls of acquirement ==&lt;br /&gt;
&lt;br /&gt;
There's not much hilarious life and dialogue in this wiki I observed. And there are no such things like polls that might change that. So I make an attempt to introduce it. -- [[User:Bwijn|Bwijn]] 23:04, 21 March 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
What do you do *usually* when you find an identified scroll of acquirement?&lt;br /&gt;
&lt;br /&gt;
a) Read it immediately because any increase in power or shelter is crucial to success?&lt;br /&gt;
&lt;br /&gt;
b) Put it in a stash because as an advanced character in the deeper regions you will get better stuff?&lt;br /&gt;
&lt;br /&gt;
c) Use it soon to cover the worst weaknesses of your avatar, e. g. choose armour in hope for resistances for your spriggan?&lt;br /&gt;
&lt;br /&gt;
d) Put it aside because you might need later sth special for a Ziggurat/treasure trove access?&lt;br /&gt;
&lt;br /&gt;
Room for answers and debate:&lt;br /&gt;
&lt;br /&gt;
:I generally use them immediately. Treasure troves usually request other things, and there's nothing more frustrating than dying knowing you hadn't used some resource that might have saved you. As for WHAT I pick, it's almost always armour, if only because there's usually an armour slot that would benefit from a ludicrously good artifact, even if the RNG usually gives me a crappy +2 ring mail of uselessness. The only reason I might save it is if I haven't even found a mundane item for a particular armour slot yet, as that tends to make the acquirement give you a boring normal item. --[[User:MoogleDan|MoogleDan]] 23:53, 21 March 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
:I tend to a) use them immediately. Also I think that [https://crawl.develz.org/tavern/ the official forums] or  [http://www.reddit.com/r/roguelikes r/rogulikes] would be a much better place to have polls like this. You'll get more responses too =) --[[User:Flun|Flun]] 15:39, 22 March 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
::I normally do not use SoA immediately because I found out that the result in low depths (even Lair:2) and/or low XL tend to be be &amp;quot;pretty&amp;quot; disappointing. And like Dan it's mostly armour I acquire. - The proposals above are not meant as one and the other 3 not! I think that Dan's answer reflects that fine.&lt;br /&gt;
::As for Flun's ideas I don't consent. Surely the wiki will never be a competion to those forums. On the other hand I don't intend to spread my activities to a lot of places like that. Just sometimes when I'm here editing some stuff I miss a little non too serious talk. - Beyond that I have a research interest in my topic that is genuinely attached to increasing knowledge (wiki's core mission). My questions investigate aspects of this scroll that are not in the code-database but in the gameplay itself. So it depends on completely individual traits of behaviour. Hope I made myself understood. (I don't have to explain such difficult connections frequently, it's not my native language.) -- [[User:Bwijn|Bwijn]] 18:22, 22 March 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
:::I always use them immediately. Weapons and wands are my usual choices. --[[User:CommanderC|CommanderC]] 19:36, 22 March 2013 (CET)&lt;br /&gt;
:::: Re Bwijn: You have a good point. Anyways, will you be joining us in our tournament team? --[[User:Flun|Flun]] 20:01, 22 March 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
::::: I usually use them right off. As for what I request, it varies depending on the situation: I often ask for armor, but sometimes I'll ask for a weapon if I think I need a better one. If I'm running an Earth Elementalist and haven't found a staff of earth yet, I'll usually ask for that. [[User:Spudwalt|--spudwalt]] 00:55, 23 March 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
: I generally use them immediately as well.  I've never noticed that huge a difference in acquirements between shallow and deep levels - it's not directly affected by depth anyway, it's just less likely to give you stuff you've already seen, so having seen a whole lot of items makes it less likely to give you some of the more common ones.  But that might be because I almost always acquire armour, or occasionally jewellery - in both cases, the &amp;quot;common&amp;quot; items are usually more useful than, for example, with spellbooks.  And you have the not-small chance of getting a randart.&lt;br /&gt;
: The only case where I will &amp;quot;save&amp;quot; scrolls of acquirement, so to speak, is if they're in a shop.  In that case, I will usually wait until I have explored all of the shop-bearing branches, so I don't end up lacking the gold to buy something really awesome that I come across. -[[User:Ion frigate|Ion frigate]] 03:14, 23 March 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
== Will you get warned, if new trunk-versions don't &amp;quot;stack&amp;quot;? ==&lt;br /&gt;
&lt;br /&gt;
As online games are much too frequently disconnected I've downloaded my own trunk version to play at home. I'm not sure if any new &amp;quot;builds&amp;quot; can be installed over the previous? I saw once while online gaming that a new build &amp;quot;stacked&amp;quot; without problems. Will there be warnings if not? Only in the bug section? -- [[User:Bwijn|Bwijn]] 19:20, 27 July 2013 (CEST)&lt;br /&gt;
:Not sure, but a simple solution is to just make a backup copy of Crawl before you try it.  Just copy the whole directory/folder somewhere safe.  If it works, delete the backup if you don't want to feel like you're savescumming. -[[User:Ion frigate|Ion frigate]] 02:36, 28 July 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
Just curious why the [[background]] article is separate from the [[list of backgrounds]]. There is probably a good reason for this I'm just foolishly not seeing it. If not, any thoughts about merging the two? One article to reference both doesn't look overly large. [[User:Buddy23Lee|Buddy23Lee]] 01:27, 3 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
:No reason at all! At least no substantial one. A lot of the original site framework has just stuck around due to being grandfathered in, and if it looks unreasonable, there is a good (but not 100%) chance that it's just been overlooked by others all this time. I think merging those two tiny pages makes sense, with [[List of backgrounds]] being turned into a redirect to [[Backgrounds#List of Backgrounds]]. Knock yourself out BL. --[[User:MoogleDan|MoogleDan]] 02:09, 3 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Thanks MoogleDan. I just wanted to make sure those types of merges aren't too controversial. I'm still trying to figure out if this wiki is better off with fewer, more centralized articles, or a larger number of smaller, more specific articles. Maybe I'm just overthinking things? [[User:Buddy23Lee|Buddy23Lee]] 02:18, 3 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Unnamed areas in 0.13a ==&lt;br /&gt;
&lt;br /&gt;
I took the stairs down to [[Spider's Nest]]:3 (had been there before) and stumbled upon an area of transparent green-rimmed fields that hadn't been there the last visit. No, the phenomen is NOT a status effect like [[Silence]] creates it. A right click description gives nothing but 'the floor'. It is a0-2632 trunk-version. Anyone who can give an explanation or clearing hint? [[File:UnnamedFields 013a.png]] -- [[User:Bwijn|Bwijn]] 08:52, 13 August 2013 (CEST)&lt;br /&gt;
:I believe that'd be the aura from a [[moth of suppression]]. [[User:Spudwalt|--spudwalt]] 09:22, 13 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
==MediaWiki engine upgrade and new extensions==&lt;br /&gt;
&lt;br /&gt;
Yesterday our server administrator ([[User:Epyon]]) upgraded our version of MediaWiki, the software that runs Crawl Wiki. We now have some new extensions including Parser Functions, Pipe Escape, Scribundo and Semantic MediaWiki. Other new stuff can be seen at [[Special:Version]]. --[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 15:31, 15 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Excellent news! --[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 20:44, 15 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
The [https://www.mediawiki.org/wiki/Extension:Cite/Cite.php Cite] extension has also been added. This allows us to use the &amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt; and &amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt; tag for easier citing. --[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 14:49, 16 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
:It seems that there is something broken after the upgrade. I tried to upload a file and got this error message:&lt;br /&gt;
 Could not create directory &amp;quot;mwstore://local-backend/local-public/7/70.&lt;br /&gt;
--[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 23:07, 19 August 2013 (CEST)&lt;br /&gt;
:: Looks like its fixed now. --[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 20:28, 21 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
:::No, obviously not completely fixed. Just these days (2015!) I've seen the very same error message when I was wanting to upload a file. -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 15:15, 7 January 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
==Item articles reconciliation==&lt;br /&gt;
&lt;br /&gt;
I was thinking of trying to merge [[Item]] with [[Items]] as they are obviously trying to describe the same thing. Does anyone care if I change [[Items]] into a redirect of [[Item]]? It's a decent length article, but looks like it's just copy &amp;amp; pasted content at present. --[[User:Buddy23Lee|Buddy23Lee]] ([[User talk:Buddy23Lee|talk]]) 21:36, 19 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
:No need to ask. --[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 23:07, 19 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Opening up registrations/edits==&lt;br /&gt;
Just curious, are we still planning to open up the registrations/edits? And if so, in which form? --[[User:Lokkij|Lokkij]] ([[User talk:Lokkij|talk]]) 00:00, 21 August 2013 (CEST)&lt;br /&gt;
: Kornel said he is still looking into it... not sure when it will come =/ --[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 20:02, 21 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
One thing we could try is to create an account (called Anonymous or AnonymousUser) with a public password that would be available in the main page. I don't know if it will work, but if it doesn't it should be easy to cancel that account, or change its password and announce the new password in a less visible place. --[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 01:09, 1 April 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Joining a clan in tournament ==&lt;br /&gt;
&lt;br /&gt;
I'm considering to join a clan leader in tournament 0.13. Possible up to 19th Octobre says the online rule page. I'm not knowing anyone (beyond the available stats at http://dobrazupa.org/tournament/0.13/players/). Is it enough to write the clan captain's name in my rc file? Will he perceive that? Are there other ways to ask someone suitable in the list. Naturally I'm quite modest and won't ask a team that is in the top ten of clans. -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 19:11, 18 October 2013 (CEST)&lt;br /&gt;
:Yep! Write it like the [http://dobrazupa.org/rcfiles/crawl-0.13/Flun.rc first line in my rc] --[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 00:03, 19 October 2013 (CEST)&lt;br /&gt;
::I chose Clan *Silence of the Lamias* and wrote # Teamcaptain Drone in my rc file. Just like I remembered of last year. If I did copy/adapt your first line I would make myeself a team captain, isn't it? -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 08:48, 19 October 2013 (CEST)&lt;br /&gt;
::: Yep, [http://dobrazupa.org/tournament/0.13/clans/drone.html here] is your clan profile.--[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 14:46, 19 October 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
== new version pictures' repository ==&lt;br /&gt;
&lt;br /&gt;
Where would I have to look for the [[decks]] icon images? They are missing a while now. Developers' image (new version) repository is where? - BTW this Community portal page could have another archivising clean up, isn't it?  It's filled with old stuff. -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 20:28, 4 November 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
: In the [http://crawl.develz.org/wordpress/downloads source code]. They are created dynamically by combining several images in the [http://git.develz.org/?p=crawl.git;a=tree;f=crawl-ref/source/rltiles/item/misc;h=e283f8fe12bdc49d3360d5f33c537b25597da8f5;hb=refs/heads/stone_soup-0.13 source/rltiles/item/misc] folder. --[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 21:15, 4 November 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
::Thank you for the location. I downloaded the pictures under &amp;quot;raw&amp;quot;. But they seem to give only the deck type specific symbols. The deck frame picture is not included. -  Further on I found out: the &amp;lt;nowiki&amp;gt;[[Template:Item]]&amp;lt;/nowiki&amp;gt; is the right one. There you find the lines: &amp;quot;! align=&amp;quot;left&amp;quot; | Icon | [[File:{{lc:{{PAGENAME}}.png}}|32px]]&amp;quot;. I'm not sure how to insert the correct pagename.png. Please help out experienced operators! -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 22:15, 4 November 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
:::There are three base images. One for each kind of deck: plain (misc_deck.png), ornate (misc_deck_rare.png), and legendary (misc_deck_legendary.png). I have used the plain one. The way to obtain the correct names was clicking the red links.  --[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 23:46, 4 November 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
== DECj guide ==&lt;br /&gt;
&lt;br /&gt;
Hi everyone! I'm new here, but I'd like to share my playing experience, so I've made this guide: [[MistyMan's Deep Elf Conjurer of Vehumet guide]]. If people think it can be useful I'll put up appropriate interwiki.--[[User:MistyMan|MistyMan]] ([[User talk:MistyMan|talk]]) 16:37, 17 December 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
== Development stop? ==&lt;br /&gt;
&lt;br /&gt;
I noticed that since 26 february 2014 no new 0.14a trunk versions have been published. Anybody of you who knows background? Has development completely stoped? Major devel team breakdown? Creative timeout only? -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 12:08, 15 March 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
:CDO was migrated to new servers starting then, and still is in the process of being migrated.  I'm guessing that putting out nightly builds is something that is still being migrated.  It also may be a lower priority, since the stable release of 0.14 is coming up soon (so 0.14a is about to branch off into 0.15 and 0.14 anyway).  But development is definitely [https://gitorious.org/crawl/crawl/activities still ongoing], and I imagine that if you play online you can get access to the latest trunk. -[[User:Ion frigate|Ion frigate]] ([[User talk:Ion frigate|talk]]) 16:12, 15 March 2014 (CET)&lt;br /&gt;
&lt;br /&gt;
::Thank you, Ion! Looking up for the new 0.14 stable today was a disappointment. The official Download section tells: &amp;quot;Latest stable release 0.13.2&amp;quot;! But the changelog that can be found is: &amp;quot;Stone Soup 0.13.1 (20131128)&amp;quot;. And still no new trunk versions since 26 february 2014. There must be a serious lack of manpower or of any care for responsible documentation /communication. -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 14:58, 5 April 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Merge community, community portal pages project ==&lt;br /&gt;
&lt;br /&gt;
In order to facilitate this, would anyone have a problem if I renamed this particular page to Community Discussions and renamed the existing [[Community]] page to Community Portal? It seems like that would make a bit more sense since this page is less of an entry and more of a focused section.&lt;br /&gt;
&lt;br /&gt;
:Merging sounds like a good idea. My suggestion would be to put the stuff in [[Community]] in [[CrawlWiki:Community portal]] article and the discussions currently on Community Portal go into CrawlWiki_talk:Community portal talk page.--[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 15:45, 2 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
:: Okay, I've performed the merge so we should be good to go ahead and remove the old [[Community]] page now.--[[User:DC_Malleus|DC_Malleus]] ([[User talk:DC_Malleus|talk]]) 03:17, 5 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Monster Genus/Type Templates ==&lt;br /&gt;
&lt;br /&gt;
Would there be any objections if I started creating templates for monster genus and type? It feels like a conspicuous absence, so I wanted to check before just going ahead and doing it.&lt;br /&gt;
&lt;br /&gt;
:What contents are you going to write in those templates? Which pages will they link to? If we are going to add only a genus category to each monster, the [https://gitorious.org/crawl-wiki-monster-bot/crawl-wiki-monster-bot program] we use to update the monster templates should be able to do that without the need to create new templates. --[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 14:50, 9 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Strength weight ==&lt;br /&gt;
&lt;br /&gt;
Does the concept of [[strength weight]] still have its effects in 0.14? I've noticed that the &amp;quot;this weapon is better for the strong&amp;quot; or however it was worded is gone (and maybe has been for a while, I was content playing an older version before upgrading to 0.14). I'm asking because it's become less clear what attribute (if either) is particularly important for any particular weapon. Both the articles on [[strength]] and [[dexterity]] still make reference to strength weight and how they affect it, but it's not clear which weapons prefer strength or dexterity except perhaps in the most extreme and obvious cases (giant spiked club vs. quick blade). Any chance someone has some special insight into this and can add the info to the respective weapons articles and/or the strength weight article? [[User:Buddy23Lee|Buddy23Lee]] ([[User talk:Buddy23Lee|talk]]) 01:19, 26 May 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== 0.15 now definitely out ==&lt;br /&gt;
&lt;br /&gt;
One day in front of the [http://dobrazupa.org/tournament/0.15/ new tournament] version [[0.15]] now definitely is out. For 8 hours now it is even downloadable! We could and should react now as for the wiki. -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 14:15, 28 August 2014 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Merge monster flag pages? ==&lt;br /&gt;
&lt;br /&gt;
Monster flags take 1 or two sentences to describe, so all of the individual pages are stubs. It might be better if they all shared the same page --[[User:Orecros|Orecros]] ([[User talk:Orecros|talk]]) 01:07, 4 March 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
: That's not a bad idea. If you feel like doing so, go for it. Just be sure to convert all the old pages to redirects to the new one. --[[User:MoogleDan|MoogleDan]] ([[User talk:MoogleDan|talk]]) 04:21, 4 March 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== Wish adressed at the crawl wiki software developers ==&lt;br /&gt;
&lt;br /&gt;
I'd wish the mediawiki feature I know at wikipedia which permits '''to say thanks! to any contributor for a special useful edit''' would be introduced at crawl wiki as well. (I've just seen such a contribution, alas the feature is still not activated.) -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 15:30, 13 May 2015 (CEST)&lt;br /&gt;
:It looks like the crawl wiki developers don't read our community portal. There is still no trace at all that this useful feature is to come soon. A pity! The advancement of quantity and quality of wiki contributions should be a priority. We need features that support the willingness of contributors to give this wiki some of their time and diligence. No cross, no crown. No sweet without sweat. -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 14:45, 4 November 2015 (CET)&lt;br /&gt;
&lt;br /&gt;
== Warning as for certain templates ==&lt;br /&gt;
&lt;br /&gt;
As a regular like me contributing to this wiki you should 've observed it itself: the spellbook-template-script isn't doing what it should, no longer delivering a complete up to date list of spells contained in [[0.18]] spellbooks. We all know that this wiki nowadays has a very discontinuous group of users who contribute. Thus a warning: do not trust too much in such template scripts, they aren't very reliable in the end. A fixed box of parameters as we had before was much more solid, even if it needed to updated manually. (Well, if there is somebody who could repair the concerning template that would be welcome. I'm not a programmer beyond basic knowledge and do not know where to search for it.) - And be aware that the developers have abandoned the wiki team while providing uncomplete documentations, example given: the new 0.18 [[Book of Misfortune]] that did not appear in the update listings. -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 19:29, 18 August 2016 (CEST)&lt;br /&gt;
&lt;br /&gt;
:The the part of the script that generates the data needs to be manually re-run for each version. Nobody had done that yet, so it was still using the info from 0.17. I have now updated it so everything work fine again. Is there some central page for &amp;quot;things do do when Crawl updates&amp;quot;, so that we can leave instructions for future Wiki editors?&lt;br /&gt;
:[[User:GenericPseudonym|GenericPseudonym]] ([[User talk:GenericPseudonym|talk]]) 21:44, 18 August 2016 (CEST)&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Template:SpellFlagDesc_Grid&amp;diff=42821</id>
		<title>Template:SpellFlagDesc Grid</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Template:SpellFlagDesc_Grid&amp;diff=42821"/>
				<updated>2016-08-18T19:41:49Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: nominate now-unused template for deletion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{delete|This template was only ever used in [[List of spells by flag]], but the flag was removed in .18 so it is now obsolete.}}&lt;br /&gt;
&lt;br /&gt;
The spell targets a grid square, disregarding any creatures in the way. This is a form of smite targeting that does not require a target.&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=List_of_spells_by_flag&amp;diff=42820</id>
		<title>List of spells by flag</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=List_of_spells_by_flag&amp;diff=42820"/>
				<updated>2016-08-18T19:39:30Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: update version flag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
This is a list of all memorizable spells in Crawl, organized by flags, along with descriptions of those flags.  This data was [[List_of_spells/parse-spl-data|extracted automatically]] from the source code. &lt;br /&gt;
&lt;br /&gt;
==Targeting==&lt;br /&gt;
&lt;br /&gt;
Smite-targeted spells use the [[#Target|target]] or [[#Grid|grid]] flag; the former requires a target creature while the latter does not.  [[Apportation]] is unique in that it &amp;quot;smites&amp;quot; an object ([[#Targ obj|targ obj]]) rather than a creature.  Beam-targeted spells use [[#Dir or target|dir or target]].  Direction-only spells (currently, only [[Passwall]]) use [[#Dir|dir]].  The [[#Not self|not self]] flag prevents you from targeting yourself or your square.  The restriction that [[Conjure Flame]] not target a square with a creature is handled as a special case, rather than using a flag.&lt;br /&gt;
&lt;br /&gt;
The [[#Neutral|neutral]] and [[#Helpful|helpful]] flags affect the default targeting mode for the '''=''' and '''-''' targeting commands (hostiles, any, or friends), though this can always be changed by pressing control-F at the targeting prompt.&lt;br /&gt;
&lt;br /&gt;
==Religion==&lt;br /&gt;
&lt;br /&gt;
Spells with the flags [[#Unholy|unholy]], [[#Chaotic|chaotic]], [[#Unclean|unclean]], [[#Corpse violating|corpse violating]], or [[#Hasty|hasty]] offend some gods (as do [[Necromancy]] spells regardless of flags).  See the descriptions below for more details.&lt;br /&gt;
&lt;br /&gt;
{{spell table by flag}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of spells]] (alphabetical)&lt;br /&gt;
* [[List of spells by level]]&lt;br /&gt;
* [[List of spells by book]]&lt;br /&gt;
* [[List of spells by school]]&lt;br /&gt;
* [[List of attack spells and beams by maximum damage‎]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Template:SpellFlagDesc_Target&amp;diff=42819</id>
		<title>Template:SpellFlagDesc Target</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Template:SpellFlagDesc_Target&amp;diff=42819"/>
				<updated>2016-08-18T19:38:18Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: Update to reflect new usage in .18&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The spell targets a tile, creature, or object, disregarding any creatures in the way. This is a form of smite targeting.&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Template:SpellFlagDesc_Obj&amp;diff=42817</id>
		<title>Template:SpellFlagDesc Obj</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Template:SpellFlagDesc_Obj&amp;diff=42817"/>
				<updated>2016-08-18T19:35:18Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: GenericPseudonym moved page Template:SpellFlagDesc Targ obj to Template:SpellFlagDesc Obj: Spell flag was renamed in .18&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The spell targets an object, disregarding any other creatures in the way. This is a form of smite targeting that requires a target object.&amp;lt;noinclude&amp;gt;[[Category:Templates]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Template:SpellFlagDesc_Targ_obj&amp;diff=42818</id>
		<title>Template:SpellFlagDesc Targ obj</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Template:SpellFlagDesc_Targ_obj&amp;diff=42818"/>
				<updated>2016-08-18T19:35:18Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: GenericPseudonym moved page Template:SpellFlagDesc Targ obj to Template:SpellFlagDesc Obj: Spell flag was renamed in .18&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Template:SpellFlagDesc Obj]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=List_of_spells_by_school&amp;diff=42816</id>
		<title>List of spells by school</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=List_of_spells_by_school&amp;diff=42816"/>
				<updated>2016-08-18T19:06:34Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: update version flag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
This is a list of all memorizable spells in Crawl, organized by magic school.  Please also see [[List of spells]] for spells organized alphabetically, [[Spell Books]] for spells organized by book, [[Spell Levels]] for spells organized by level, [[Spell flags]] for spells organized by flag (helpful, unholy, etc.), and [[List of attack spells and beams by maximum damage‎]] for attack spells organized by maximum damage.&lt;br /&gt;
&lt;br /&gt;
Note that the names of the schools of magic (as listed in the spellcasting and memorization screens) are not exactly the same as the names of the corresponding skills.  In particular, the elemental (and poison) skills add &amp;quot;Magic&amp;quot; to the name; and most of the other skill names are plural, while most of the school names are singular.&lt;br /&gt;
&lt;br /&gt;
This data was [[List_of_spells/parse-spl-data|extracted automatically]] from the source code.&lt;br /&gt;
&lt;br /&gt;
{{spell table by school}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of spells]] (alphabetical)&lt;br /&gt;
* [[List of spells by level]]&lt;br /&gt;
* [[List of spells by book]]&lt;br /&gt;
* [[List of spells by flag]] (helpful, unholy, etc.)&lt;br /&gt;
* [[List of attack spells and beams by maximum damage‎]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=List_of_spells_by_book&amp;diff=42815</id>
		<title>List of spells by book</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=List_of_spells_by_book&amp;diff=42815"/>
				<updated>2016-08-18T19:06:02Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: update version flag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
This is a list of all memorizable spells in Crawl, organized by [[spell book]].  This data was [[List_of_spells/parse-spl-data|extracted automatically]] from the source code.&lt;br /&gt;
&lt;br /&gt;
Bear in mind that [[randart]] [[spellbooks]] also appear, containing a random selection of spells that usually follow a particular theme.&lt;br /&gt;
&lt;br /&gt;
{{spell table by book}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of spells]] (alphabetical)&lt;br /&gt;
* [[List of spells by level]]&lt;br /&gt;
* [[List of spells by flag]] (helpful, unholy, etc.)&lt;br /&gt;
* [[List of spells by school]]&lt;br /&gt;
* [[List of attack spells and beams by maximum damage‎]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=List_of_spells_by_level&amp;diff=42814</id>
		<title>List of spells by level</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=List_of_spells_by_level&amp;diff=42814"/>
				<updated>2016-08-18T19:05:49Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: update version flag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
This is a list of all memorizable spells in Crawl, organized by level.  This data was [[List_of_spells/parse-spl-data|extracted automatically]] from the source code.&lt;br /&gt;
&lt;br /&gt;
{{spell table by level}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of spells]] (alphabetical)&lt;br /&gt;
* [[List of spells by book]]&lt;br /&gt;
* [[List of spells by flag]] (helpful, unholy, etc.)&lt;br /&gt;
* [[List of spells by school]]&lt;br /&gt;
* [[List of attack spells and beams by maximum damage‎]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=List_of_spells&amp;diff=42813</id>
		<title>List of spells</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=List_of_spells&amp;diff=42813"/>
				<updated>2016-08-18T19:05:35Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: update version flag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
This is a list of all memorizable spells in Crawl, organized alphabetically. This data was [[List_of_spells/parse-spl-data|extracted automatically]] from the source code.&lt;br /&gt;
&lt;br /&gt;
{{spell table}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[List of spells by level]]&lt;br /&gt;
* [[List of spells by book]]&lt;br /&gt;
* [[List of spells by flag]] (helpful, unholy, etc.)&lt;br /&gt;
* [[List of spells by school]]&lt;br /&gt;
* [[List of attack spells and beams by maximum damage‎]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:List]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Module:Table_of_spellbooks&amp;diff=42812</id>
		<title>Module:Table of spellbooks</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Module:Table_of_spellbooks&amp;diff=42812"/>
				<updated>2016-08-18T19:03:22Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: update to .18 using the script at List_of_spells/parse-spl-data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;--[=[&lt;br /&gt;
     Table of spellbooks as of 0.18.1&lt;br /&gt;
 ]=]--&lt;br /&gt;
&lt;br /&gt;
local m = {}&lt;br /&gt;
m[&amp;quot;Akashic Record&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Dispersal&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:dispersal.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Translocations|Translocation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Malign Gateway&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:malign gateway.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;7&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]/[[Translocations|Translocation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Disjunction&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:disjunction.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;8&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Translocations|Translocation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Controlled Blink&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:controlled blink.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;8&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Translocations|Translocation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Air&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Shock&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:shock.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;1&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Swiftness&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:swiftness.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Charms]]/[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Repel Missiles&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:repel missiles.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Charms]]/[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Static Discharge&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:static discharge.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Lightning Bolt&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:lightning bolt.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Alchemy&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Sublimation of Blood&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:sublimation of blood.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Ignite Poison&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:ignite poison.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Fire Magic|Fire]]/[[Transmutations|Transmutation]]/[[Poison Magic|Poison]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Petrify&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:petrify.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Transmutations|Transmutation]]/[[Earth Magic|Earth]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Alistair's Intoxication&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:alistair's intoxication.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Transmutations|Transmutation]]/[[Poison Magic|Poison]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Irradiate&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:irradiate.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Transmutations|Transmutation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Annihilations&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Poison Arrow&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:poison arrow.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Poison Magic|Poison]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Chain Lightning&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:chain lightning.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;8&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Air Magic|Air]]/[[Conjurations|Conjuration]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Lehudib's Crystal Spear&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:lehudib's crystal spear.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;8&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Earth Magic|Earth]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Glaciate&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:glaciate.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;9&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Ice Magic|Ice]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Fire Storm&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:fire storm.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;9&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Fire Magic|Fire]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Battle&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Infusion&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:infusion.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;1&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Charms]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Shroud of Golubria&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:shroud of golubria.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Charms]]/[[Translocations|Translocation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Song of Slaying&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:song of slaying.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Charms]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Spectral Weapon&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:spectral weapon.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]/[[Charms]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Regeneration&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:regeneration.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Charms]]/[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Beasts&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Summon Butterflies&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:summon butterflies.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;1&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Call Canine Familiar&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:call canine familiar.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Summon Ice Beast&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:summon ice beast.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Ice Magic|Ice]]/[[Summonings|Summoning]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Summon Mana Viper&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:summon mana viper.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]/[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Summon Hydra&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:summon hydra.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;7&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Burglary&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Swiftness&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:swiftness.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Charms]]/[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Passwall&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:passwall.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Transmutations|Transmutation]]/[[Earth Magic|Earth]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Passage of Golubria&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:passage of golubria.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Translocations|Translocation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Lee's Rapid Deconstruction&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:lee's rapid deconstruction.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Earth Magic|Earth]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Darkness&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:darkness.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;f&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Invisibility&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:invisibility.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Callings&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Summon Small Mammal&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:summon small mammal.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;1&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Call Imp&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:call imp.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Call Canine Familiar&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:call canine familiar.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Summon Guardian Golem&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:summon guardian golem.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]/[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Summon Lightning Spire&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:summon lightning spire.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]/[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;f&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Summon Ice Beast&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:summon ice beast.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Ice Magic|Ice]]/[[Summonings|Summoning]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Cantrips&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Corona&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:corona.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;1&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Animate Skeleton&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:animate skeleton.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;1&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Summon Small Mammal&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:summon small mammal.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;1&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Apportation&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:apportation.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;1&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Translocations|Translocation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Changes&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Beastly Appendage&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:beastly appendage.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;1&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Transmutations|Transmutation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Sticks to Snakes&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:sticks to snakes.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Transmutations|Transmutation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Spider Form&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:spider form.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Transmutations|Transmutation]]/[[Poison Magic|Poison]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Ice Form&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:ice form.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Ice Magic|Ice]]/[[Transmutations|Transmutation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Blade Hands&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:blade hands.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Transmutations|Transmutation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Clouds&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Mephitic Cloud&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:mephitic cloud.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Poison Magic|Poison]]/[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Conjure Flame&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:conjure flame.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Fire Magic|Fire]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Poisonous Cloud&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:poisonous cloud.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Poison Magic|Poison]]/[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Freezing Cloud&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:freezing cloud.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Ice Magic|Ice]]/[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Ring of Flames&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:ring of flames.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;7&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Charms]]/[[Fire Magic|Fire]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Conjurations&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Magic Dart&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:magic dart.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;1&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Searing Ray&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:searing ray.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Dazzling Spray&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:dazzling spray.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Fulminant Prism&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:fulminant prism.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Iskenderun's Mystic Blast&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:iskenderun's mystic blast.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;f&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Iskenderun's Battlesphere&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:iskenderun's battlesphere.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Charms]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Death&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Corpse Rot&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:corpse rot.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Sublimation of Blood&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:sublimation of blood.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Agony&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:agony.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Dispel Undead&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:dispel undead.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Excruciating Wounds&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:excruciating wounds.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Charms]]/[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;f&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Bolt of Draining&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:bolt of draining.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Debilitation&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Corona&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:corona.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;1&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Slow&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:slow.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Gell's Gravitas&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:gell's gravitas.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Translocations|Translocation]]/[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Inner Flame&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:inner flame.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]/[[Fire Magic|Fire]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Cause Fear&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:cause fear.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;f&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Leda's Liquefaction&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:leda's liquefaction.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Earth Magic|Earth]]/[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Dreams&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Ensorcelled Hibernation&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:ensorcelled hibernation.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]/[[Ice Magic|Ice]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Silence&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:silence.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]/[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Darkness&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:darkness.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Shadow Creatures&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:shadow creatures.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Earth&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Leda's Liquefaction&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:leda's liquefaction.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Earth Magic|Earth]]/[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Bolt of Magma&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:bolt of magma.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Fire Magic|Fire]]/[[Earth Magic|Earth]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Statue Form&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:statue form.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Transmutations|Transmutation]]/[[Earth Magic|Earth]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Iron Shot&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:iron shot.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Earth Magic|Earth]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Shatter&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:shatter.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;9&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Earth Magic|Earth]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Enchantments&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Cause Fear&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:cause fear.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Yara's Violent Unravelling&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:yara's violent unravelling.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]/[[Transmutations|Transmutation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Silence&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:silence.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]/[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Deflect Missiles&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:deflect missiles.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Charms]]/[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Haste&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:haste.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Charms]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;f&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Discord&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:discord.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;8&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Envenomations&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Spider Form&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:spider form.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Transmutations|Transmutation]]/[[Poison Magic|Poison]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Olgreb's Toxic Radiance&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:olgreb's toxic radiance.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Poison Magic|Poison]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Alistair's Intoxication&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:alistair's intoxication.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Transmutations|Transmutation]]/[[Poison Magic|Poison]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Poisonous Cloud&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:poisonous cloud.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Poison Magic|Poison]]/[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Fire&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Ignite Poison&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:ignite poison.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Fire Magic|Fire]]/[[Transmutations|Transmutation]]/[[Poison Magic|Poison]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Fireball&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:fireball.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Fire Magic|Fire]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Bolt of Fire&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:bolt of fire.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Fire Magic|Fire]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Delayed Fireball&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:delayed fireball.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;7&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Fire Magic|Fire]]/[[Conjurations|Conjuration]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Ring of Flames&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:ring of flames.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;7&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Charms]]/[[Fire Magic|Fire]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Flames&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Flame Tongue&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:flame tongue.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;1&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Fire Magic|Fire]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Throw Flame&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:throw flame.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Fire Magic|Fire]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Conjure Flame&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:conjure flame.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Fire Magic|Fire]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Inner Flame&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:inner flame.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]/[[Fire Magic|Fire]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Sticky Flame&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:sticky flame.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Fire Magic|Fire]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;f&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Fireball&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:fireball.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Fire Magic|Fire]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Frost&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Freeze&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:freeze.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;1&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Ice Magic|Ice]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Throw Frost&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:throw frost.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Ice Magic|Ice]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Ozocubu's Armour&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:ozocubu's armour.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Charms]]/[[Ice Magic|Ice]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Throw Icicle&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:throw icicle.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Ice Magic|Ice]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Summon Ice Beast&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:summon ice beast.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Ice Magic|Ice]]/[[Summonings|Summoning]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Geomancy&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Sandblast&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:sandblast.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;1&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Earth Magic|Earth]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Passwall&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:passwall.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Transmutations|Transmutation]]/[[Earth Magic|Earth]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Stone Arrow&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:stone arrow.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Earth Magic|Earth]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Petrify&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:petrify.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Transmutations|Transmutation]]/[[Earth Magic|Earth]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Lee's Rapid Deconstruction&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:lee's rapid deconstruction.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Earth Magic|Earth]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Ice&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Ice Form&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:ice form.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Ice Magic|Ice]]/[[Transmutations|Transmutation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Metabolic Englaciation&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:metabolic englaciation.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]/[[Ice Magic|Ice]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Ozocubu's Refrigeration&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:ozocubu's refrigeration.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Ice Magic|Ice]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Bolt of Cold&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:bolt of cold.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Ice Magic|Ice]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Freezing Cloud&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:freezing cloud.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Ice Magic|Ice]]/[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;f&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Simulacrum&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:simulacrum.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Ice Magic|Ice]]/[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Maledictions&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Corona&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:corona.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;1&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Ensorcelled Hibernation&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:ensorcelled hibernation.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]/[[Ice Magic|Ice]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Confuse&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:confuse.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Tukima's Dance&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:tukima's dance.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Dazzling Spray&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:dazzling spray.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Minor Magic&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Magic Dart&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:magic dart.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;1&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Blink&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:blink.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Translocations|Translocation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Call Imp&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:call imp.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Repel Missiles&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:repel missiles.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Charms]]/[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Slow&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:slow.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;f&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Conjure Flame&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:conjure flame.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Fire Magic|Fire]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;g&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Mephitic Cloud&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:mephitic cloud.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Poison Magic|Poison]]/[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Misfortune&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Confusing Touch&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:confusing touch.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Confuse&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:confuse.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Gell's Gravitas&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:gell's gravitas.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Translocations|Translocation]]/[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Petrify&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:petrify.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Transmutations|Transmutation]]/[[Earth Magic|Earth]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Metabolic Englaciation&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:metabolic englaciation.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]/[[Ice Magic|Ice]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;f&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Yara's Violent Unravelling&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:yara's violent unravelling.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]/[[Transmutations|Transmutation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Necromancy&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Pain&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:pain.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;1&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Animate Skeleton&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:animate skeleton.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;1&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Vampiric Draining&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:vampiric draining.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Regeneration&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:regeneration.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Charms]]/[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Animate Dead&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:animate dead.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;f&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Control Undead&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:control undead.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Party Tricks&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Summon Butterflies&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:summon butterflies.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;1&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Apportation&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:apportation.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;1&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Translocations|Translocation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Tukima's Dance&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:tukima's dance.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Alistair's Intoxication&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:alistair's intoxication.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Transmutations|Transmutation]]/[[Poison Magic|Poison]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Invisibility&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:invisibility.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Power&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Fulminant Prism&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:fulminant prism.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Iskenderun's Mystic Blast&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:iskenderun's mystic blast.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Venom Bolt&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:venom bolt.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Poison Magic|Poison]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Bolt of Magma&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:bolt of magma.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Fire Magic|Fire]]/[[Earth Magic|Earth]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Iron Shot&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:iron shot.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Earth Magic|Earth]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;f&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Orb of Destruction&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:orb of destruction.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;7&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;g&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Spellforged Servitor&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:spellforged servitor.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;7&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Summonings|Summoning]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Spatial Translocations&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Apportation&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:apportation.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;1&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Translocations|Translocation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Blink&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:blink.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Translocations|Translocation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Shroud of Golubria&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:shroud of golubria.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Charms]]/[[Translocations|Translocation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Portal Projectile&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:portal projectile.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Translocations|Translocation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Teleport Other&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:teleport other.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Translocations|Translocation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;f&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Passage of Golubria&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:passage of golubria.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Translocations|Translocation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Summonings&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Recall&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:recall.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]/[[Translocations|Translocation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Aura of Abjuration&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:aura of abjuration.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Summon Demon&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:summon demon.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Summon Forest&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:summon forest.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]/[[Translocations|Translocation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Summon Mana Viper&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:summon mana viper.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]/[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;f&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Shadow Creatures&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:shadow creatures.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Transfigurations&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Irradiate&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:irradiate.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Transmutations|Transmutation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Statue Form&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:statue form.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Transmutations|Transmutation]]/[[Earth Magic|Earth]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Hydra Form&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:hydra form.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Transmutations|Transmutation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Dragon Form&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:dragon form.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;7&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Transmutations|Transmutation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of Unlife&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Recall&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:recall.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]/[[Translocations|Translocation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Animate Dead&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:animate dead.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Control Undead&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:control undead.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Cigotuvi's Embrace&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:cigotuvi's embrace.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Death Channel&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:death channel.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;f&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Simulacrum&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:simulacrum.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Ice Magic|Ice]]/[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of the Dragon&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Flame Tongue&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:flame tongue.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;1&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Fire Magic|Fire]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Cause Fear&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:cause fear.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Bolt of Fire&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:bolt of fire.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Fire Magic|Fire]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Dragon Form&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:dragon form.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;7&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Transmutations|Transmutation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Dragon's Call&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:dragon's call.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;9&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of the Sky&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Summon Lightning Spire&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:summon lightning spire.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]/[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Airstrike&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:airstrike.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Silence&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:silence.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Hexes]]/[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Deflect Missiles&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:deflect missiles.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Charms]]/[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Conjure Ball Lightning&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:conjure ball lightning.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Air Magic|Air]]/[[Conjurations|Conjuration]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;f&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Tornado&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:tornado.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;9&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of the Tempests&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Static Discharge&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:static discharge.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Lightning Bolt&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:lightning bolt.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Fireball&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:fireball.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Fire Magic|Fire]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Tornado&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:tornado.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;9&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Shatter&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:shatter.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;9&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Earth Magic|Earth]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Book of the Warp&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Recall&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:recall.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]/[[Translocations|Translocation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Gell's Gravitas&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:gell's gravitas.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Translocations|Translocation]]/[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Force Lance&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:force lance.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Translocations|Translocation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Warp Weapon&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:warp weapon.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Charms]]/[[Translocations|Translocation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Summon Forest&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:summon forest.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]/[[Translocations|Translocation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Fen Folio&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Corpse Rot&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:corpse rot.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Stone Arrow&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:stone arrow.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Earth Magic|Earth]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Leda's Liquefaction&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:leda's liquefaction.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Earth Magic|Earth]]/[[Hexes]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Summon Forest&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:summon forest.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]/[[Translocations|Translocation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Hydra Form&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:hydra form.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;6&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Transmutations|Transmutation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;f&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Summon Hydra&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:summon hydra.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;7&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Grand Grimoire&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Monstrous Menagerie&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:monstrous menagerie.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;7&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Summon Greater Demon&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:summon greater demon.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;7&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Malign Gateway&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:malign gateway.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;7&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]/[[Translocations|Translocation]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Summon Horrible Things&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:summon horrible things.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;8&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Necronomicon&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Haunt&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:haunt.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;7&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Summonings|Summoning]]/[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Borgnjor's Revivification&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:borgnjor's revivification.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;8&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Death's Door&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:death's door.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;8&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Charms]]/[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Necromutation&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:necromutation.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;8&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Transmutations|Transmutation]]/[[Necromancy]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Young Poisoner's Handbook&amp;quot;] = {&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;a&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Sting&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:sting.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;1&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Poison Magic|Poison]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;b&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Cure Poison&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:cure poison.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;2&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Poison Magic|Poison]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;c&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Mephitic Cloud&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:mephitic cloud.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;3&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Poison Magic|Poison]]/[[Air Magic|Air]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;d&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Olgreb's Toxic Radiance&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:olgreb's toxic radiance.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;4&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Poison Magic|Poison]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
  {&lt;br /&gt;
    [&amp;quot;letter&amp;quot;] = &amp;quot;e&amp;quot;, &lt;br /&gt;
    [&amp;quot;name&amp;quot;] = &amp;quot;Venom Bolt&amp;quot;, &lt;br /&gt;
    [&amp;quot;image&amp;quot;] = &amp;quot;[[File:venom bolt.png]]&amp;quot;, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = &amp;quot;5&amp;quot;, &lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = &amp;quot;[[Conjurations|Conjuration]]/[[Poison Magic|Poison]]&amp;quot;, &lt;br /&gt;
  },&lt;br /&gt;
}&lt;br /&gt;
return m&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Module:Table_of_spells&amp;diff=42811</id>
		<title>Module:Table of spells</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Module:Table_of_spells&amp;diff=42811"/>
				<updated>2016-08-18T19:01:13Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: update to .18 using the script at List_of_spells/parse-spl-data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;--[=[&lt;br /&gt;
     Table of spells as of 0.18.1&lt;br /&gt;
 ]=]--&lt;br /&gt;
&lt;br /&gt;
local m = {}&lt;br /&gt;
m[&amp;quot;Agony&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Necromancy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Not self&amp;quot;,&amp;quot;Needs tracer&amp;quot;,&amp;quot;MR check&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Death&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = &amp;quot;LOS&amp;quot;, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 4, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Airstrike&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Air&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Target&amp;quot;,&amp;quot;Not self&amp;quot;,&amp;quot;Battle&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of the Sky&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 4, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = &amp;quot;LOS&amp;quot;, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 2, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Alistair's Intoxication&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Transmutation&amp;quot;,&amp;quot;Poison&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Envenomations&amp;quot;,&amp;quot;Book of Party Tricks&amp;quot;,&amp;quot;Book of Alchemy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Animate Dead&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Necromancy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Area&amp;quot;,&amp;quot;Neutral&amp;quot;,&amp;quot;Corpse violating&amp;quot;,&amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Necromancy&amp;quot;,&amp;quot;Book of Unlife&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 4, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 0, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Animate Skeleton&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Necromancy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Corpse violating&amp;quot;,&amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Necromancy&amp;quot;,&amp;quot;Book of Cantrips&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 1, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 0, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 1, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Apportation&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Translocation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Target&amp;quot;,&amp;quot;Obj&amp;quot;,&amp;quot;Not self&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Spatial Translocations&amp;quot;,&amp;quot;Book of Cantrips&amp;quot;,&amp;quot;Book of Party Tricks&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 1, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 1000, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = &amp;quot;LOS&amp;quot;, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 1, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Aura of Abjuration&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Summoning&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Area&amp;quot;,&amp;quot;Neutral&amp;quot;,&amp;quot;Escape&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Summonings&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 5, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Beastly Appendage&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Transmutation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Helpful&amp;quot;,&amp;quot;Chaotic&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Changes&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 1, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 50, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 1, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Blade Hands&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Transmutation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Helpful&amp;quot;,&amp;quot;Battle&amp;quot;,&amp;quot;Chaotic&amp;quot;,&amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Changes&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 4, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Blink&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Translocation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Escape&amp;quot;,&amp;quot;Selfench&amp;quot;,&amp;quot;Emergency&amp;quot;,&amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Minor Magic&amp;quot;,&amp;quot;Book of Spatial Translocations&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 2, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 0, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 2, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Bolt of Cold&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Ice&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Ice&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 6, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 6, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Bolt of Draining&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Necromancy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Death&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 2, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Bolt of Fire&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Fire&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Fire&amp;quot;,&amp;quot;Book of the Dragon&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 6, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 6, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 6, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Bolt of Magma&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Fire&amp;quot;,&amp;quot;Earth&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Earth&amp;quot;,&amp;quot;Book of Power&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 4, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 5, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Borgnjor's Revivification&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Necromancy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Necronomicon&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 8, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 6, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Call Canine Familiar&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Summoning&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Callings&amp;quot;,&amp;quot;Book of Beasts&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 3, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Call Imp&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Summoning&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Unholy&amp;quot;,&amp;quot;Battle&amp;quot;,&amp;quot;Selfench&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Minor Magic&amp;quot;,&amp;quot;Book of Callings&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 2, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 2, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Cause Fear&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Hexes&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Area&amp;quot;,&amp;quot;MR check&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Enchantments&amp;quot;,&amp;quot;Book of Debilitation&amp;quot;,&amp;quot;Book of the Dragon&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 4, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = &amp;quot;LOS&amp;quot;, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Chain Lightning&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Air&amp;quot;,&amp;quot;Conjuration&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Area&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Annihilations&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 8, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 8, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Cigotuvi's Embrace&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Necromancy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Chaotic&amp;quot;,&amp;quot;Corpse violating&amp;quot;,&amp;quot;Utility&amp;quot;,&amp;quot;No ghost&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Unlife&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 4, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Confuse&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Hexes&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot;,&amp;quot;MR check&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Misfortune&amp;quot;,&amp;quot;Book of Maledictions&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 3, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = &amp;quot;LOS&amp;quot;, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Confusing Touch&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Hexes&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Misfortune&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 2, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 50, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 2, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Conjure Ball Lightning&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Air&amp;quot;,&amp;quot;Conjuration&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Selfench&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of the Sky&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 6, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 6, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Conjure Flame&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Fire&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Target&amp;quot;,&amp;quot;Not self&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Minor Magic&amp;quot;,&amp;quot;Book of Flames&amp;quot;,&amp;quot;Book of Clouds&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 3, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 3, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Control Undead&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Necromancy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;MR check&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Necromancy&amp;quot;,&amp;quot;Book of Unlife&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 4, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Controlled Blink&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Translocation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Escape&amp;quot;,&amp;quot;Emergency&amp;quot;,&amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Akashic Record&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 8, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 0, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 2, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Corona&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Hexes&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Not self&amp;quot;,&amp;quot;Needs tracer&amp;quot;,&amp;quot;MR check&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Maledictions&amp;quot;,&amp;quot;Book of Cantrips&amp;quot;,&amp;quot;Book of Debilitation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 1, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = &amp;quot;LOS&amp;quot;, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 1, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Corpse Rot&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Necromancy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Area&amp;quot;,&amp;quot;Neutral&amp;quot;,&amp;quot;Unclean&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Death&amp;quot;,&amp;quot;Fen Folio&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 2, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 0, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 2, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Cure Poison&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Poison&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Recovery&amp;quot;,&amp;quot;Helpful&amp;quot;,&amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Young Poisoner's Handbook&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 2, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 1, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Darkness&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Hexes&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Burglary&amp;quot;,&amp;quot;Book of Dreams&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 6, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Dazzling Spray&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Hexes&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Not self&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Conjurations&amp;quot;,&amp;quot;Book of Maledictions&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 3, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Death Channel&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Necromancy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Helpful&amp;quot;,&amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Unlife&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 6, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 5, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Death's Door&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Charms&amp;quot;,&amp;quot;Necromancy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Emergency&amp;quot;,&amp;quot;Utility&amp;quot;,&amp;quot;No ghost&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Necronomicon&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 8, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 6, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Deflect Missiles&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Charms&amp;quot;,&amp;quot;Air&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Helpful&amp;quot;,&amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Enchantments&amp;quot;,&amp;quot;Book of the Sky&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 6, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Delayed Fireball&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Fire&amp;quot;,&amp;quot;Conjuration&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Fire&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 7, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 0, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 7, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Discord&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Hexes&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Area&amp;quot;,&amp;quot;Hasty&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Enchantments&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 8, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 6, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Disjunction&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Translocation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Escape&amp;quot;,&amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Akashic Record&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 8, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 6, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Dispel Undead&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Necromancy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Death&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 4, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 4, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Dispersal&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Translocation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Area&amp;quot;,&amp;quot;Escape&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Akashic Record&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 6, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = {1, 4}, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 5, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Dragon Form&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Transmutation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Helpful&amp;quot;,&amp;quot;Chaotic&amp;quot;,&amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Transfigurations&amp;quot;,&amp;quot;Book of the Dragon&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 7, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 6, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Dragon's Call&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Summoning&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of the Dragon&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 9, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 7, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Ensorcelled Hibernation&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Hexes&amp;quot;,&amp;quot;Ice&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Not self&amp;quot;,&amp;quot;Needs tracer&amp;quot;,&amp;quot;MR check&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Maledictions&amp;quot;,&amp;quot;Book of Dreams&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 2, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 56, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = &amp;quot;LOS&amp;quot;, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 0, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Excruciating Wounds&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Charms&amp;quot;,&amp;quot;Necromancy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Helpful&amp;quot;,&amp;quot;Battle&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Death&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 4, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Fire Storm&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Fire&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Target&amp;quot;,&amp;quot;Area&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Annihilations&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 9, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 9, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Fireball&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Fire&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Flames&amp;quot;,&amp;quot;Book of Fire&amp;quot;,&amp;quot;Book of the Tempests&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 5, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Flame Tongue&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Fire&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Not self&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Flames&amp;quot;,&amp;quot;Book of the Dragon&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 1, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 40, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = {2, 5}, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 1, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Force Lance&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Translocation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of the Warp&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 4, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 3, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 5, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Freeze&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Ice&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Not self&amp;quot;,&amp;quot;Battle&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Frost&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 1, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 25, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 1, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 1, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Freezing Cloud&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Ice&amp;quot;,&amp;quot;Air&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Target&amp;quot;,&amp;quot;Area&amp;quot;,&amp;quot;Allow self&amp;quot;,&amp;quot;Needs tracer&amp;quot;,&amp;quot;Cloud&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Ice&amp;quot;,&amp;quot;Book of Clouds&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 6, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 6, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Fulminant Prism&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Hexes&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Target&amp;quot;,&amp;quot;Area&amp;quot;,&amp;quot;Not self&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Conjurations&amp;quot;,&amp;quot;Book of Power&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 4, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 4, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 4, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Gell's Gravitas&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Translocation&amp;quot;,&amp;quot;Hexes&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Target&amp;quot;,&amp;quot;Not self&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Misfortune&amp;quot;,&amp;quot;Book of the Warp&amp;quot;,&amp;quot;Book of Debilitation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 3, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = &amp;quot;LOS&amp;quot;, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Glaciate&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Ice&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Area&amp;quot;,&amp;quot;Not self&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Annihilations&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 9, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 6, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 9, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Haste&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Charms&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Helpful&amp;quot;,&amp;quot;Hasty&amp;quot;,&amp;quot;Selfench&amp;quot;,&amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Enchantments&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 6, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = &amp;quot;LOS&amp;quot;, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 5, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Haunt&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Summoning&amp;quot;,&amp;quot;Necromancy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Target&amp;quot;,&amp;quot;Not self&amp;quot;,&amp;quot;Mons abjure&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Necronomicon&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 7, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = &amp;quot;LOS&amp;quot;, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 6, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Hydra Form&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Transmutation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Helpful&amp;quot;,&amp;quot;Chaotic&amp;quot;,&amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Transfigurations&amp;quot;,&amp;quot;Fen Folio&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 6, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 6, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Ice Form&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Ice&amp;quot;,&amp;quot;Transmutation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Helpful&amp;quot;,&amp;quot;Chaotic&amp;quot;,&amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Ice&amp;quot;,&amp;quot;Book of Changes&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 4, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Ignite Poison&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Fire&amp;quot;,&amp;quot;Transmutation&amp;quot;,&amp;quot;Poison&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Area&amp;quot;,&amp;quot;Battle&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Fire&amp;quot;,&amp;quot;Book of Alchemy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 3, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 4, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Infusion&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Charms&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Battle&amp;quot;,&amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Battle&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 1, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 25, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 1, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Inner Flame&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Hexes&amp;quot;,&amp;quot;Fire&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Not self&amp;quot;,&amp;quot;Neutral&amp;quot;,&amp;quot;MR check&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Flames&amp;quot;,&amp;quot;Book of Debilitation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 3, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = &amp;quot;LOS&amp;quot;, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Invisibility&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Hexes&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Helpful&amp;quot;,&amp;quot;Selfench&amp;quot;,&amp;quot;Emergency&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Party Tricks&amp;quot;,&amp;quot;Book of Burglary&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 6, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = &amp;quot;LOS&amp;quot;, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 0, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Iron Shot&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Earth&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Earth&amp;quot;,&amp;quot;Book of Power&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 6, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 4, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 6, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Irradiate&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Transmutation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Area&amp;quot;,&amp;quot;Chaotic&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Transfigurations&amp;quot;,&amp;quot;Book of Alchemy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 1, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 4, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Iskenderun's Battlesphere&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Charms&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Conjurations&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 5, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Iskenderun's Mystic Blast&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Conjurations&amp;quot;,&amp;quot;Book of Power&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 4, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 6, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 4, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Leda's Liquefaction&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Earth&amp;quot;,&amp;quot;Hexes&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Area&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Fen Folio&amp;quot;,&amp;quot;Book of Earth&amp;quot;,&amp;quot;Book of Debilitation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 4, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Lee's Rapid Deconstruction&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Earth&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Target&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Geomancy&amp;quot;,&amp;quot;Book of Burglary&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = &amp;quot;LOS&amp;quot;, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 4, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Lehudib's Crystal Spear&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Earth&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Annihilations&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 8, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 3, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 8, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Lightning Bolt&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Air&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of the Tempests&amp;quot;,&amp;quot;Book of Air&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = {4, 11}, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 5, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Magic Dart&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Minor Magic&amp;quot;,&amp;quot;Book of Conjurations&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 1, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 25, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = &amp;quot;LOS&amp;quot;, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 1, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Malign Gateway&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Summoning&amp;quot;,&amp;quot;Translocation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Unholy&amp;quot;,&amp;quot;Battle&amp;quot;,&amp;quot;Chaotic&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Akashic Record&amp;quot;,&amp;quot;Grand Grimoire&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 7, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 6, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Mephitic Cloud&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Poison&amp;quot;,&amp;quot;Air&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Area&amp;quot;,&amp;quot;Allow self&amp;quot;,&amp;quot;Needs tracer&amp;quot;,&amp;quot;Cloud&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Minor Magic&amp;quot;,&amp;quot;Young Poisoner's Handbook&amp;quot;,&amp;quot;Book of Clouds&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 3, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 4, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Metabolic Englaciation&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Hexes&amp;quot;,&amp;quot;Ice&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Area&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Ice&amp;quot;,&amp;quot;Book of Misfortune&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 4, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Monstrous Menagerie&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Summoning&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Mons abjure&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Grand Grimoire&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 7, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 5, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Necromutation&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Transmutation&amp;quot;,&amp;quot;Necromancy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Helpful&amp;quot;,&amp;quot;Corpse violating&amp;quot;,&amp;quot;Chaotic&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Necronomicon&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 8, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 6, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Olgreb's Toxic Radiance&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Poison&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Area&amp;quot;,&amp;quot;Battle&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Young Poisoner's Handbook&amp;quot;,&amp;quot;Book of Envenomations&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 4, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 2, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Orb of Destruction&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Not self&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Power&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 7, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 8, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 7, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Ozocubu's Armour&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Charms&amp;quot;,&amp;quot;Ice&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;No ghost&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Frost&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 3, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Ozocubu's Refrigeration&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Ice&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Area&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Ice&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 6, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 5, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Pain&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Necromancy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Battle&amp;quot;,&amp;quot;Needs tracer&amp;quot;,&amp;quot;MR check&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Necromancy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 1, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 25, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 1, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Passage of Golubria&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Translocation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Target&amp;quot;,&amp;quot;Neutral&amp;quot;,&amp;quot;Escape&amp;quot;,&amp;quot;Selfench&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Spatial Translocations&amp;quot;,&amp;quot;Book of Burglary&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 4, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 0, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = &amp;quot;LOS&amp;quot;, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Passwall&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Transmutation&amp;quot;,&amp;quot;Earth&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir&amp;quot;,&amp;quot;Escape&amp;quot;,&amp;quot;Not self&amp;quot;,&amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Geomancy&amp;quot;,&amp;quot;Book of Burglary&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 2, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = {1, 9}, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 0, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Petrify&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Transmutation&amp;quot;,&amp;quot;Earth&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot;,&amp;quot;MR check&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Misfortune&amp;quot;,&amp;quot;Book of Geomancy&amp;quot;,&amp;quot;Book of Alchemy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 4, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = &amp;quot;LOS&amp;quot;, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Poison Arrow&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Poison&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Annihilations&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 6, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 6, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 6, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Poisonous Cloud&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Poison&amp;quot;,&amp;quot;Air&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Target&amp;quot;,&amp;quot;Area&amp;quot;,&amp;quot;Allow self&amp;quot;,&amp;quot;Needs tracer&amp;quot;,&amp;quot;Cloud&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Clouds&amp;quot;,&amp;quot;Book of Envenomations&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 6, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 6, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Portal Projectile&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Translocation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Battle&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Spatial Translocations&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 3, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 50, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Recall&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Summoning&amp;quot;,&amp;quot;Translocation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Summonings&amp;quot;,&amp;quot;Book of the Warp&amp;quot;,&amp;quot;Book of Unlife&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 3, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 0, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Regeneration&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Charms&amp;quot;,&amp;quot;Necromancy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Selfench&amp;quot;,&amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Battle&amp;quot;,&amp;quot;Book of Necromancy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 3, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Repel Missiles&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Charms&amp;quot;,&amp;quot;Air&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Minor Magic&amp;quot;,&amp;quot;Book of Air&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 2, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 50, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 1, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Ring of Flames&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Charms&amp;quot;,&amp;quot;Fire&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Area&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Fire&amp;quot;,&amp;quot;Book of Clouds&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 7, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 6, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Sandblast&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Earth&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Not self&amp;quot;,&amp;quot;Battle&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Geomancy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 1, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 50, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 2, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 1, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Searing Ray&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Conjurations&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 2, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 50, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 4, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 2, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Shadow Creatures&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Summoning&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Mons abjure&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Summonings&amp;quot;,&amp;quot;Book of Dreams&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 6, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 0, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 4, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Shatter&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Earth&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Area&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of the Tempests&amp;quot;,&amp;quot;Book of Earth&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 9, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 7, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Shock&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Air&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Air&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 1, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 25, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = &amp;quot;LOS&amp;quot;, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 1, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Shroud of Golubria&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Charms&amp;quot;,&amp;quot;Translocation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Selfench&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Spatial Translocations&amp;quot;,&amp;quot;Book of Battle&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 2, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 2, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Silence&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Hexes&amp;quot;,&amp;quot;Air&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Area&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Enchantments&amp;quot;,&amp;quot;Book of the Sky&amp;quot;,&amp;quot;Book of Dreams&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 4, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Simulacrum&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Ice&amp;quot;,&amp;quot;Necromancy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Corpse violating&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Ice&amp;quot;,&amp;quot;Book of Unlife&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 6, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 5, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Slow&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Hexes&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot;,&amp;quot;MR check&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Minor Magic&amp;quot;,&amp;quot;Book of Debilitation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 2, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = &amp;quot;LOS&amp;quot;, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 2, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Song of Slaying&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Charms&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Battle&amp;quot;,&amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Battle&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 2, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 2, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Spectral Weapon&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Hexes&amp;quot;,&amp;quot;Charms&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Battle&amp;quot;,&amp;quot;Selfench&amp;quot;,&amp;quot;Utility&amp;quot;,&amp;quot;No ghost&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Battle&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 3, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Spellforged Servitor&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Summoning&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Power&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 7, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 6, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Spider Form&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Transmutation&amp;quot;,&amp;quot;Poison&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Helpful&amp;quot;,&amp;quot;Chaotic&amp;quot;,&amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Changes&amp;quot;,&amp;quot;Book of Envenomations&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 3, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 2, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Static Discharge&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Air&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Area&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of the Tempests&amp;quot;,&amp;quot;Book of Air&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 3, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 1, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Statue Form&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Transmutation&amp;quot;,&amp;quot;Earth&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Helpful&amp;quot;,&amp;quot;Chaotic&amp;quot;,&amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Transfigurations&amp;quot;,&amp;quot;Book of Earth&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 6, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 150, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 5, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Sticks to Snakes&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Transmutation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Battle&amp;quot;,&amp;quot;No ghost&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Changes&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 2, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 2, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Sticky Flame&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Fire&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Flames&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 4, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 1, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 4, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Sting&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Poison&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Young Poisoner's Handbook&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 1, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 25, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 6, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 1, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Stone Arrow&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Earth&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Fen Folio&amp;quot;,&amp;quot;Book of Geomancy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 3, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 50, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 4, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Sublimation of Blood&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Necromancy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Death&amp;quot;,&amp;quot;Book of Alchemy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 2, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 2, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Summon Butterflies&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Summoning&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Party Tricks&amp;quot;,&amp;quot;Book of Beasts&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 1, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 1, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Summon Demon&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Summoning&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Unholy&amp;quot;,&amp;quot;Battle&amp;quot;,&amp;quot;Selfench&amp;quot;,&amp;quot;Mons abjure&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Summonings&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 4, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Summon Forest&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Summoning&amp;quot;,&amp;quot;Translocation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Summonings&amp;quot;,&amp;quot;Fen Folio&amp;quot;,&amp;quot;Book of the Warp&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 4, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Summon Greater Demon&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Summoning&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Unholy&amp;quot;,&amp;quot;Battle&amp;quot;,&amp;quot;Selfench&amp;quot;,&amp;quot;Mons abjure&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Grand Grimoire&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 7, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 6, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Summon Guardian Golem&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Summoning&amp;quot;,&amp;quot;Hexes&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Callings&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 3, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Summon Horrible Things&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Summoning&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Unholy&amp;quot;,&amp;quot;Battle&amp;quot;,&amp;quot;Chaotic&amp;quot;,&amp;quot;Mons abjure&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Grand Grimoire&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 8, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 6, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Summon Hydra&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Summoning&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Mons abjure&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Fen Folio&amp;quot;,&amp;quot;Book of Beasts&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 7, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 6, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Summon Ice Beast&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Ice&amp;quot;,&amp;quot;Summoning&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Battle&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Frost&amp;quot;,&amp;quot;Book of Callings&amp;quot;,&amp;quot;Book of Beasts&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 4, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Summon Lightning Spire&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Summoning&amp;quot;,&amp;quot;Air&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Target&amp;quot;,&amp;quot;Not self&amp;quot;,&amp;quot;Neutral&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Callings&amp;quot;,&amp;quot;Book of the Sky&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 4, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 2, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 2, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Summon Mana Viper&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Summoning&amp;quot;,&amp;quot;Hexes&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Mons abjure&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Summonings&amp;quot;,&amp;quot;Book of Beasts&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 4, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Summon Small Mammal&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Summoning&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Battle&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Callings&amp;quot;,&amp;quot;Book of Cantrips&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 1, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 25, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 1, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Swiftness&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Charms&amp;quot;,&amp;quot;Air&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Hasty&amp;quot;,&amp;quot;Selfench&amp;quot;,&amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Air&amp;quot;,&amp;quot;Book of Burglary&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 2, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 2, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Teleport Other&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Translocation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Not self&amp;quot;,&amp;quot;Escape&amp;quot;,&amp;quot;Emergency&amp;quot;,&amp;quot;Needs tracer&amp;quot;,&amp;quot;MR check&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Spatial Translocations&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 3, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = &amp;quot;LOS&amp;quot;, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Throw Flame&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Fire&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Flames&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 2, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 50, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = &amp;quot;LOS&amp;quot;, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 2, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Throw Frost&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Ice&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Frost&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 2, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 50, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 6, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 2, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Throw Icicle&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Ice&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Frost&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 4, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 4, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Tornado&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Air&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Area&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of the Tempests&amp;quot;,&amp;quot;Book of the Sky&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 9, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 6, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 5, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Tukima's Dance&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Hexes&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot;,&amp;quot;MR check&amp;quot;,&amp;quot;Not self&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Maledictions&amp;quot;,&amp;quot;Book of Party Tricks&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 3, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 100, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = &amp;quot;LOS&amp;quot;, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Vampiric Draining&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Necromancy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Not self&amp;quot;,&amp;quot;Battle&amp;quot;,&amp;quot;Emergency&amp;quot;,&amp;quot;Selfench&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Necromancy&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 3, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 1, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 3, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Venom Bolt&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Conjuration&amp;quot;,&amp;quot;Poison&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Young Poisoner's Handbook&amp;quot;,&amp;quot;Book of Power&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 5, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Warp Weapon&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Charms&amp;quot;,&amp;quot;Translocation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Helpful&amp;quot;,&amp;quot;Battle&amp;quot;,&amp;quot;Utility&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of the Warp&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = nil, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 4, &lt;br /&gt;
}&lt;br /&gt;
m[&amp;quot;Yara's Violent Unravelling&amp;quot;] = {&lt;br /&gt;
    [&amp;quot;schools&amp;quot;] = { &amp;quot;Hexes&amp;quot;,&amp;quot;Transmutation&amp;quot; }, &lt;br /&gt;
    [&amp;quot;flags&amp;quot;] = { &amp;quot;Dir or target&amp;quot;,&amp;quot;Needs tracer&amp;quot;,&amp;quot;No ghost&amp;quot;,&amp;quot;Chaotic&amp;quot; }, &lt;br /&gt;
    [&amp;quot;books&amp;quot;] = { &amp;quot;Book of Enchantments&amp;quot;,&amp;quot;Book of Misfortune&amp;quot; }, &lt;br /&gt;
    [&amp;quot;level&amp;quot;] = 5, &lt;br /&gt;
    [&amp;quot;cap&amp;quot;] = 200, &lt;br /&gt;
    [&amp;quot;range&amp;quot;] = &amp;quot;LOS&amp;quot;, &lt;br /&gt;
    [&amp;quot;noise&amp;quot;] = 5, &lt;br /&gt;
}&lt;br /&gt;
return m&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Template_talk:Spellbook&amp;diff=42810</id>
		<title>Template talk:Spellbook</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Template_talk:Spellbook&amp;diff=42810"/>
				<updated>2016-08-18T18:37:15Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: Created page with &amp;quot;From the looks of it, this template pulls data from Module:Table_of_spellbooks, which was generated by the script at List_of_spells/parse-spl-data. That table, and the...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;From the looks of it, this template pulls data from [[Module:Table_of_spellbooks]], which was generated by the script at [[List_of_spells/parse-spl-data]]. That table, and the one at [[List of spells]], must be manually re-generated for each new Crawl version (using the script). &lt;br /&gt;
[[User:GenericPseudonym|GenericPseudonym]] ([[User talk:GenericPseudonym|talk]]) 20:37, 18 August 2016 (CEST)&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Haste&amp;diff=42718</id>
		<title>Haste</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Haste&amp;diff=42718"/>
				<updated>2016-08-07T18:33:12Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: remove mentions of old swiftness effects, update to .18&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
{{Spell&lt;br /&gt;
|name=Haste&lt;br /&gt;
|level=6&lt;br /&gt;
|school1={{Charms}}&lt;br /&gt;
|school2=&lt;br /&gt;
|school3=&lt;br /&gt;
|sources=&amp;lt;div&amp;gt;&lt;br /&gt;
*[[Book of Enchantments]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|castingnoise=5&lt;br /&gt;
|spellnoise=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Flavour|This spell speeds the actions of a creature. Hasting yourself will increase your magical contamination.}}&lt;br /&gt;
&lt;br /&gt;
[[Haste]] is a level 6 [[Charms]] spell which gives you or a targeted creature the &amp;quot;haste&amp;quot; condition, causing you to perform all actions 50% faster (2/3 normal time). Increased [[spell power]] increases the spell's duration. A [[potion of haste|potion]] or [[wand of hasting|wand]] of hasting produces a similar effect.&lt;br /&gt;
&lt;br /&gt;
Casting the spell gives you a single point of [[magic contamination]], and more will accumulate as you remain hasted. Casting the spell again to extend a haste will add +2 per casting. Magical contamination becomes a point of concern at 5.&lt;br /&gt;
&lt;br /&gt;
Note the difference between this spell and [[Swiftness]], the level 2 [[Charms]]/[[Air Magic]] spell which only affects movement speed and slows you when it expires. Note also that Haste and Swiftness stack.&lt;br /&gt;
&lt;br /&gt;
==Monster spell==&lt;br /&gt;
This spell functions identically for monsters, with one important exception: monsters that only possess the basic spell Haste cannot haste their allies. There exists a separate spell ([[Haste Other]]) which allows monsters to do just that. However, fairly few monsters possess it, and even fewer possess both it and Haste, some [[ogre mage|ogre magi]] being among the few examples.&lt;br /&gt;
&lt;br /&gt;
The separation between the two monster spells, and the resultant inability of [[ancient lich]]es and [[deep elf sorcerer]]s to haste their summons, is more of an artifact of the way monster spellcasting is implemented than a mercy on the part of the developers.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to [[0.8]], Haste made all actions 100% faster.  In very early versions of Crawl it was a level 8 spell: magic contamination did not yet exist, meaning that this spell could be spammed with no downsides other than food costs, so it merited being a higher level.&lt;br /&gt;
&lt;br /&gt;
[[Category:Status effects]]&lt;br /&gt;
[[Category:Movement]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Potion_of_haste&amp;diff=42717</id>
		<title>Potion of haste</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Potion_of_haste&amp;diff=42717"/>
				<updated>2016-08-07T18:26:24Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: unchanged in .18 AFAIK&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
{{item&lt;br /&gt;
 |itemtype = Potion&lt;br /&gt;
 |name = Potion of haste&lt;br /&gt;
 |cost = 25&lt;br /&gt;
 |weight = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{flavour|An enchanted beverage which speeds the actions of anyone who drinks it.}}&lt;br /&gt;
&lt;br /&gt;
Quaffing a '''potion of haste''' grants a character [[haste]]. All your actions will be 50% faster for 1d40 + 39 (more) turns (max 79), making it excellent for both escaping dangerous opponents and dealing much more damage in combat.&lt;br /&gt;
&lt;br /&gt;
Being hastened will gradually give you [[magic contamination]], and the act of quaffing another potion to extend the condition adds 1 extra point. Even so, potions of haste are the least contaminating method for acquiring haste; both the spell Haste and the [[wand of hasting]] add +1 when first used and +2 when used to extend a Haste.&lt;br /&gt;
&lt;br /&gt;
[[Cheibriados]] [[penance|punishes]] followers who knowingly drink potions of speed.&lt;br /&gt;
&lt;br /&gt;
[[Formicid]]s' innate [[stasis]] makes them unable to become hasted, so this potion is useless for them.&lt;br /&gt;
&lt;br /&gt;
{{crawlquote|Normal: &amp;quot;You feel yourself speed up.&amp;quot;&amp;lt;br&amp;gt;Already Hastened: &amp;quot;You feel as though you will be hastened longer.&amp;quot;}}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to [[0.14]], potions of haste were known as potions of speed.&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Swiftness&amp;diff=42716</id>
		<title>Swiftness</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Swiftness&amp;diff=42716"/>
				<updated>2016-08-07T18:22:47Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: Update numbers in article (by reference to game code). Most of these changes were from back in .14 or so.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version018}}&lt;br /&gt;
{{Spell&lt;br /&gt;
|name=Swiftness&lt;br /&gt;
|level=2&lt;br /&gt;
|school1={{Air Magic}}&lt;br /&gt;
|school2={{Charms}}&lt;br /&gt;
|school3=&lt;br /&gt;
|sources=&amp;lt;div&amp;gt;&lt;br /&gt;
*[[Book of Air]]&lt;br /&gt;
*[[Book of Burglary]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|castingnoise=1&lt;br /&gt;
|spellnoise=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Flavour|This spell imbues its caster with the ability to achieve great movement speeds. But this speed comes at a price: the caster's movements will be sluggish for a time after the speed ends.}}&lt;br /&gt;
&lt;br /&gt;
'''Swiftness''' is a level 2 [[Charms]]/[[Air Magic]] spell which reduces your [[movement]] delay by 25%, making it easier to escape combat or pursue fleeing enemies. However, after the speed boost ends, your movement speed will be 50% slower for the same amount of time. For centaurs, and anyone with movement delay 7, the fluctuation is smaller: the increase only brings them to 0.6, a 16.7% bonus, while the penalty slows them by 20%.&lt;br /&gt;
&lt;br /&gt;
Note the difference between this spell and [[Haste]], the level 6 [[Charms]] spell which speeds all actions (movement, attacking, spellcasting), at the cost of [[magic contamination]].&lt;br /&gt;
&lt;br /&gt;
==Limitations==&lt;br /&gt;
*This spell does stack with other sources of speed, such as Haste and [[boots]] of [[running]].&lt;br /&gt;
*Be aware that if you move onto water (without being airborne), your Swiftness is temporarily ineffective.&lt;br /&gt;
*Because player movement delay is capped at 0.6, [[spriggan]]s normally receive no benefit from this spell (and cannot cast it) and [[centaur]]s only receive a 1 point bonus. If your spriggan or centaur is moving slowly for some reason, however, Swiftness will function correctly.&lt;br /&gt;
*[[Cheibriados]] dislikes the use of Swiftness -- using it will incur penance.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to [[0.14]], there was no slow down after the spell ended, but it penalized [[stealth]] and [[trap]] detection while active. It also reduced move delay by a flat 0.2 instead of giving a percentage bonus.&lt;br /&gt;
&lt;br /&gt;
Prior to [[0.13]] this spell couldn't be cast while standing in shallow water.&lt;br /&gt;
&lt;br /&gt;
[[Category:Movement]]&lt;br /&gt;
[[Category:Status effects]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Poison&amp;diff=42715</id>
		<title>Poison</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Poison&amp;diff=42715"/>
				<updated>2016-08-06T21:08:55Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: clarify that players can't have multiple levels of rpois, reorganize some immunity stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version017}}&lt;br /&gt;
''This page is about the effect. For the spell school and skill see [[Poison Magic]].''&lt;br /&gt;
&lt;br /&gt;
'''Poison''' is one of the most common elemental forces you will encounter as you explore the [[Dungeon]]. Both players and monsters can take advantage of poison through spells or specially [[brand]]ed weapons, though it is most commonly encountered in the form of the stings and bites of poisonous monsters.&lt;br /&gt;
&lt;br /&gt;
==Poison Damage==&lt;br /&gt;
Generally, poison damage occurs over time whenever something suffers from the Poison condition (indicated by the word Pois on your status, and by yellow highlighting on your health bar). The duration of this condition and the amount of damage it deals per turn depends heavily upon the severity of the poison. This is displayed by the color of the word &amp;quot;Pois&amp;quot; in your status: yellow lettering means mild poison, pink is medium, and red is severe. In addition, part of your health bar will turn yellow to indicate the total damage that the poison will eventually do. Be cautious in areas with poisonous monsters, as the poison condition can be stacked; getting hit multiple times from a poisonous enemy can result in severe poisoning if you're careless.&lt;br /&gt;
&lt;br /&gt;
While even low-level characters can usually survive mild poisoning, severe cases can deal tremendous amounts of damage over time. In any case, it is almost always best to rest and avoid combat until the poison has run its course, perhaps on a cleared floor to avoid wandering monsters.&lt;br /&gt;
&lt;br /&gt;
Alternatively, some spells and abilities deal poison damage directly, causing an immediate drop in [[HP]]. These attacks usually also inflict the poison condition, making them exceedingly dangerous for characters without appropriate defenses.&lt;br /&gt;
&lt;br /&gt;
Try to avoid being both [[sick]] and poisoned, as your natural [[regeneration rate|regeneration]] contributes much to your chances of surviving poison. This is also why poison is more dangerous to low-level characters than high-level ones -- at low levels, your regeneration rate may not be fast enough to keep up with poison.&lt;br /&gt;
&lt;br /&gt;
==Poison Sources==&lt;br /&gt;
It is relatively easy for characters to gain access to sources of poison damage. Characters who specialize in weapons that strike quickly can benefit from [[venom]]-branded weapons, which inflict the poison condition on top of their normal physical damage. Ranged weapon-users can instead use [[poisoned]] missiles, which function identically. Both of these effects are stackable for more lethal results. The [[staff of poison]] and [[staff of Olgreb]] have a poisonous melee attack that is dependent on your skill in [[Poison Magic]] and that can potentially affect poison-resistant creatures.&lt;br /&gt;
&lt;br /&gt;
The Poison Magic school is also available to [[venom mage]]s or any character with [[Spellcasting]] capabilities and an appropriate [[book]]. This school is devoted almost entirely to dealing poison damage, though it also contains some spells for inflicting [[confusion]] and a handy poison remedy for yourself.&lt;br /&gt;
&lt;br /&gt;
[[Naga]]s have an innate [[Spit Poison]] ability which inflicts significant physical and poison damage.&lt;br /&gt;
&lt;br /&gt;
Characters can also be poisoned in a number of unorthodox ways. Characters [[quaff]]ing unidentified [[potions]] may accidentally drink a [[potion of poison]] or [[potion of strong poison]]. [[Needle trap]]s and [[pressure plate]]s may inflict the condition, as will being affected by [[miasma]].&lt;br /&gt;
&lt;br /&gt;
Worshipers of [[the Shining One]] should avoid inflicting poison, as he is offended by such dishonorable tactics.&lt;br /&gt;
&lt;br /&gt;
==Poison Types==&lt;br /&gt;
Monsters can have two types of poison attacks: normal and strong poison. Both have a 1/3 chance to trigger on each hit.&lt;br /&gt;
&lt;br /&gt;
*Normal poison will poison the player for a random amount between 2 and 4 times the monster's [[HD]]&lt;br /&gt;
*Strong poison will instead poison for 3.67-6.5 times the monster's HD&lt;br /&gt;
&lt;br /&gt;
Poison-branded weapons have a 3 in 4 chance to trigger, and do not depend on HD. Instead, they add poison damage equal to 6-13 plus a random amount from 0 to 1.5x the damage done.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Poison Resistance==&lt;br /&gt;
Players can have a single level of rPois or, less commonly, complete immunity (which is represented as three levels of resistance in the game's code). Having multiple sources of poison resistance is no more effective than having a single one, though: an [[Octopode]] can't wear three rings to become immune.&lt;br /&gt;
&lt;br /&gt;
Resistance confers immunity to [[Poisonous Cloud|Poisonous]] and [[Mephitic Cloud|Mephitic]] Cloud, and gives players a 2 in 3 chance of shrugging off poison at the time that it is applied.  Three levels of poison resistance makes one impervious to the &amp;quot;poisoned&amp;quot; [[condition]], although poison damage is only partly reduced ([[#Damage Reduction|see below]]) and many poison attacks have a physical component as well.&lt;br /&gt;
&lt;br /&gt;
Monsters can have one, two, or three levels of resistance. Monsters with three levels of poison resistance are immune to all sources of poison damage and the poison condition.  Monsters with one or two levels of resistance can potentially still become poisoned by strong or nasty poison.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You can acquire poison resistance from a number of sources:&lt;br /&gt;
*[[Good mutations#Poison Resistance|Poison Resistance]] [[mutation]]&lt;br /&gt;
*The third rank of the [[Good mutations#Slimy Green Scales|Slimy Green Scales]]&lt;br /&gt;
*[[Swamp dragon hide]] and [[swamp dragon armour]]&lt;br /&gt;
*[[Gold dragon hide]] and [[gold dragon armour]]&lt;br /&gt;
*Armour of [[ego|poison resistance]]&lt;br /&gt;
*[[Staff of poison]]&lt;br /&gt;
*[[Ring of poison resistance]]&lt;br /&gt;
*[[Tiamat]]'s [[dragonskin cloak]] (50% chance per attack)&lt;br /&gt;
*[[Randart]]s&lt;br /&gt;
*[[Potion of resistance]]&lt;br /&gt;
*[[Tree form]] from a [[potion of lignification]]&lt;br /&gt;
*[[Ice Form]] or [[Dragon Form]]&lt;br /&gt;
*Being a [[naga]], green [[draconian]], or thirsty [[vampire]] (these [[species]] all have poison resistance)&lt;br /&gt;
&lt;br /&gt;
Additionally, there are a few ways to become totally immune:&lt;br /&gt;
*Being an undead race ([[mummy]], [[ghoul]], or bloodless [[vampire]])&lt;br /&gt;
*Being a [[gargoyle]]&lt;br /&gt;
*Casting [[Necromutation]] or [[Statue Form]] renders you temporarily immune to poison. Poison won't count down during these transformations, however, so if you cast them while poisoned you'll be just as poisoned when they end.&lt;br /&gt;
*Wielding the [[Staff of Olgreb]]. Unlike the transmutations above, the poison status will count down (harmlessly) while you wield it.&lt;br /&gt;
&lt;br /&gt;
Some things other than resistance can help against poison as well:&lt;br /&gt;
*[[Zin]]'s Vitalisation ability prevents the [[status effect]], but you still take full damage from sources of direct poison damage like [[Poison Arrow]] or [[Poisonous Cloud]]. However, it does grant resistance to [[Venom Bolt]] and [[Sting]].&lt;br /&gt;
*[[Deep dwarf]] damage shaving affects damage from poison, and will completely negate up to 25 points of poison damage.&lt;br /&gt;
*[[Healing]] yourself through other means will ''not'' cure the condition, but may give you the HP you need to wait it out.&lt;br /&gt;
&lt;br /&gt;
===Poison Vulnerability===&lt;br /&gt;
Some monsters (particularly insects and spiders &amp;amp;ndash; and you, in [[Spider Form]]) are vulnerable to poison, taking twice as much damage from poison attacks, and doubling the amount of poisoning received.&lt;br /&gt;
&lt;br /&gt;
===Damage Reduction===&lt;br /&gt;
&lt;br /&gt;
*[[Sting]] and [[Venom Bolt]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resistance Level !! Damage Taken (Player) !! Damage Taken (Monster)&lt;br /&gt;
|-  &lt;br /&gt;
| -1 || 100% || 150%&lt;br /&gt;
|-  &lt;br /&gt;
| 0 || 100% || 100%&lt;br /&gt;
|-  &lt;br /&gt;
| 1 || 100% or 50%&amp;lt;ref&amp;gt;100% if it inflicts a dose of poison despite poison resistance. 50% otherwise.&amp;lt;/ref&amp;gt; || 50%&lt;br /&gt;
|-  &lt;br /&gt;
| 2 || - || 20%&lt;br /&gt;
|-  &lt;br /&gt;
| 3 || 50% || 0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*[[Poison Arrow]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Resistance Level !! Damage Taken (Player) !! Damage Taken (Monster)&lt;br /&gt;
|-  &lt;br /&gt;
| -1 || 135% || 135%&lt;br /&gt;
|-  &lt;br /&gt;
| 0 || 100% || 100%&lt;br /&gt;
|-  &lt;br /&gt;
| 1 || 65% || 65%&lt;br /&gt;
|-  &lt;br /&gt;
| 2 || - || 44%&lt;br /&gt;
|-      &lt;br /&gt;
| 3 || 44% || 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Curing Poison==&lt;br /&gt;
Characters that lack poison resistance can still avoid the worst of its effects by curing the condition before it runs its course. The following options are available:&lt;br /&gt;
*[[Quaff]]ing a [[potion of curing]].&lt;br /&gt;
*[[Cure Poison]]&lt;br /&gt;
*[[Elyvilon]]'s Purification ability&lt;br /&gt;
&lt;br /&gt;
==Poisoned Condition==&lt;br /&gt;
Poison attacks frequently result in a monster or player having the &amp;quot;poisoned&amp;quot; [[condition]]. While poisoned, a creature will take an amount of damage proportional to the degree to which it is poisoned. Each dose of poison &amp;quot;stacks&amp;quot; with previous ones, increasing the eventual damage. Different damage formulas are used for players and monsters:&lt;br /&gt;
&lt;br /&gt;
===Player Formula===&lt;br /&gt;
*For players, poisoning has a predetermined total damage, and will deal a portion of that damage each turn. The more poisoned you are, the more damage per turn this will do and the longer it will last. The total amount of damage it will eventually do is displayed as a yellow-highlighted section of the health bar.&lt;br /&gt;
&lt;br /&gt;
*If your [[Cheibriados]] piety is at * or above (slowed/strengthened metabolism), poisoning will only do 2/3rds as much damage per [[aut]] but will last 1.5 times as long. This effectively spreads the damage out over a longer time, which gives you more time to regenerate health.&lt;br /&gt;
&lt;br /&gt;
===Monster Formula===&lt;br /&gt;
poisonval = number of stacked poison statuses on the monster&lt;br /&gt;
*If poisonval &amp;gt;= 4, base damage is 1. Otherwise, base damage is 0.&lt;br /&gt;
*There is a 50% chance of an additional 1d(poisonval+1) damage.&lt;br /&gt;
*If the monster is vulnerable to poison, there is an additional 2d(poisonval) - 1 damage.&lt;br /&gt;
Source: [http://git.develz.org/?p=crawl.git;a=blob;f=crawl-ref/source/mon-ench.cc#l1365 mon-ench.cc]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|+ Poison damage taken each turn (monster only)&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;80pt&amp;quot; |# stacked poison !! Average (normal) !! Average (vulnerable) !! Min (normal) !! Min (vulnerable) !! Max (normal) !! Max (vulnerable)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0.75|| 1.75|| 0|| 1|| 2|| 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1|| 3|| 0|| 1|| 3|| 6&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1.25|| 4.25|| 0|| 1|| 4|| 9&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 2.5|| 6.5|| 1|| 2|| 6|| 13&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2.75|| 7.75|| 1|| 2|| 7|| 16&lt;br /&gt;
|-&lt;br /&gt;
| 6 || 3|| 9|| 1|| 2|| 8|| 19&lt;br /&gt;
|-&lt;br /&gt;
| N || N/4 + 1.5|| N * 5/4 + 1.5|| 1|| 2|| N + 2|| N * 3 + 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to [[0.17]], as an added benefit, poison resistance allowed you to eat poisoned chunks, which have been removed and replaced by inedible chunks.&lt;br /&gt;
&lt;br /&gt;
Prior to [[0.14]], poison's damage over time was randomized instead of being a fixed value.&lt;br /&gt;
&lt;br /&gt;
Prior to [[0.13]], [[Statue Form]] only granted one level of poison resistance.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[:Category:Poison resistance|List of poison resistant monsters]]&lt;br /&gt;
&lt;br /&gt;
[[:Category:Poison vulnerability|List of poison vulnerable monsters]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Status effects]]&lt;br /&gt;
[[Category:Threats]]&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Talk:HUD&amp;diff=42709</id>
		<title>Talk:HUD</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Talk:HUD&amp;diff=42709"/>
				<updated>2016-08-06T01:24:25Z</updated>
		
		<summary type="html">&lt;p&gt;GenericPseudonym: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It is proposed that this page be deleted. [[User:Jwoodward48ss|Jwoodward48ss]] ([[User talk:Jwoodward48ss|talk]]) 22:16, 29 July 2016 (CEST)&lt;br /&gt;
&lt;br /&gt;
:To propose that properly you should add the &amp;lt;nowiki&amp;gt;{{delete}}&amp;lt;/nowiki&amp;gt; template to the top of the page. I've done that just now. [[User:GenericPseudonym|GenericPseudonym]] ([[User talk:GenericPseudonym|talk]]) 03:24, 6 August 2016 (CEST)&lt;/div&gt;</summary>
		<author><name>GenericPseudonym</name></author>	</entry>

	</feed>