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		<id>http://crawl.chaosforge.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MistyMan</id>
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		<updated>2026-04-21T19:18:41Z</updated>
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	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=ARCHIVED_MistyMan%27s_Deep_Elf_Conjurer_of_Vehumet_guide&amp;diff=26051</id>
		<title>ARCHIVED MistyMan's Deep Elf Conjurer of Vehumet guide</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=ARCHIVED_MistyMan%27s_Deep_Elf_Conjurer_of_Vehumet_guide&amp;diff=26051"/>
				<updated>2014-04-05T12:30:13Z</updated>
		
		<summary type="html">&lt;p&gt;MistyMan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character guide}}&lt;br /&gt;
{{version014}}&lt;br /&gt;
&lt;br /&gt;
[[Deep Elf]] [[Conjurer]]s are quintessential glass cannons, their offensive capabilities vastly making up for what they lack in innate defences. After recent reworking of [[Book of Conjurations]] they are more beginner-friendly while providing great diversity in branching possibilities and strong extended endgame potential. This guide assumes you are worshiping [[Vehumet]] and branching into fire magic from mid-game on. It is partly based on [[Mr. K's Deep Elf Fire Elementalist guide]].&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
===Equipment===&lt;br /&gt;
You won't require anything too fancy, although nice early randarts will help. [[See invisible]] should preferably be always kept on, other slots a mixture of resistances, spell enhancers and convenience items like [[amulet of the gourmand]]. Use nothing heavier than [[robe]]s/[[animal skin]]s. Don't ignore [[scrolls of immolation]]: this free mass [[Inner Flame]] source will make short work of the sturdiest Lair packs and Vaults:5 welcoming party. Just be careful not to get fried yourself.&lt;br /&gt;
&lt;br /&gt;
===Early game===&lt;br /&gt;
&lt;br /&gt;
Always rest to fill up MP and HP. You will want to cast [[Iskenderun's Battlesphere]] reliably as early as possible. Until then, try to avoid early threats like [[Sigmund]], [[Grinder]], player ghosts, centaurs, killer bees, strong orc warbands. Get your Strength to 7-8, then put everything in Intelligence. At first, turn off all skill training except Conjurations, then add Charms after learning the Battlesphere. When you reach 15% failure rate you should start always having the sphere up, and may wish to add the following lines to your init file:&lt;br /&gt;
&lt;br /&gt;
 runrest_stop_message += Your battlesphere wavers and loses cohesion.&lt;br /&gt;
 runrest_stop_message += You feel your bond with your battlesphere wane.&lt;br /&gt;
&lt;br /&gt;
Now begin training Spellcasting, Dodging, Fighting to 6-7, focusing Conjurations. Learn the first [[Fire Magic|fire school]] spell you find and start focusing Fire Magic. When you find a [[buckler]] put a level in Shields. Evocations are optional, you can get a few levels if you find [[ring of flight]], [[staff of energy]] or some good [[rod]]s. Turn off Charms around 11.&lt;br /&gt;
&lt;br /&gt;
Other spells in the Book of Conjurations:&lt;br /&gt;
*[[Magic Dart]]: The best friend of the Battlesphere due to its minimal cost and maximum range. This obscenely deadly combo will annihilate pretty much everything from afar throughout early branches.&lt;br /&gt;
*[[Searing Ray]]: Essential early on, try to line enemies up for maximum efficiency.&lt;br /&gt;
*[[Dazzling Spray]]: Interesting multi-target option if you're willing to fiddle with targeting.&lt;br /&gt;
*[[Iskenderun's Mystic Blast]]: Can be useful until Vehumet begins gifting you powerful spells or you find convenient early spellbooks, later outclassed both in single-target and AOE damage.&lt;br /&gt;
*[[Fulminant Prism]]: Situational, may help against early [[statue]]s or [[Oklob plant]]s.&lt;br /&gt;
You will find Vehumet's altar in the [[temple]] or early Dungeon floors and begin worshiping. He doesn't require Invocations training, will restore your MP on kills, increase spell range, success rate and offer knowledge of 15 damage-dealing spells across all levels. Before his ultimate gift be mindful of your available [[Spell memorisation|spell levels]], it can be very frustrating to miss the opportunity to learn something good if you're unlucky with [[scrolls of amnesia]]. &lt;br /&gt;
&lt;br /&gt;
===Mid game===&lt;br /&gt;
&lt;br /&gt;
If you haven't found a book containing fire school spells yet learn the first one Vehumet offers and begin focusing Fire Magic. Other goodies to look out for:&lt;br /&gt;
*[[Mephitic Cloud]]: Will make early branches even more of a breeze.&lt;br /&gt;
*[[Throw Icicle]]: Even with no Ice Magic training it will eventually attain maximum power, where it boasts respectful 3d20 combination of cold and physical damage. Useful for taking out fire-resistant, cold-vulnerable or just random weaker pests.&lt;br /&gt;
*[[Fireball]]: Mid-game AOE immolation.&lt;br /&gt;
*[[Force Lance]]: Good for keeping nasty things away from you.&lt;br /&gt;
*[[Bolt of Fire]]: Default remover of middle-level threats. Line 'em up.&lt;br /&gt;
*[[Iron Shot]]: Poor man's Lehudib's Crystal Spear.&lt;br /&gt;
*[[Delayed Fireball]]: No such thing as excessive fireballs.&lt;br /&gt;
*[[Orb of Destruction]]: Hard to use effectively, but can also double as [[Disintegration]] source.&lt;br /&gt;
Since you've been training Fire Magic the final gift will almost certainly contain [[Fire Storm]], the crown jewel of Conjurations, and, if you're lucky, the [[Lehudib's Crystal Spear]], which again is possible to boost to high power without Earth Magic training. If you can find it, [[Ring of Flames]] awesomely complements Fire Storm.&lt;br /&gt;
&lt;br /&gt;
You will also want to augment your spell set with some utility magic from the usual suspects list: [[Apportation]], [[Summon Butterflies]]/[[Summon Small Mammal|Small Mammal]] (also lets you start training Summonings), [[Blink]], [[Cure Poison]], [[Swiftness]], [[Shroud of Golubria]], [[Repel Missiles|Repel]]/[[Deflect Missiles]], [[Sublimation of Blood]], [[Regeneration]] (these two work great in conjunction), [[Abjuration]], [[Flight]], [[Control Teleport]], [[Haste]], etc. If you find [[Necronomicon]] or plan to switch to [[Kikubaaqudgha]] for the Tomb you may consider investing in Necromancy/Transmutations, although it's not essential.&lt;br /&gt;
&lt;br /&gt;
===Late game===&lt;br /&gt;
&lt;br /&gt;
When you become able to cast Fire Storm reliably the Battlesphere has earned its retirement. Instead, from now on, you should always, wherever possible, command instant access to [[teleport control|(semi)-controlled blinks]]. Eventually you will max out Conjurations, Fire Magic and Spellcasting, and can resume Fighting training.&lt;br /&gt;
&lt;br /&gt;
Progression generally follows the [[Walkthrough]]. With appropriate resistances, healthy caution and a bit of luck you will be able to take on everything the game has to offer, including entire [[Ziggurat]]s, the hardest challenges being the [[Tomb]] and [[Cerebov]]. For clearing the Tomb you may wish to either switch to Kiku (incurring Vehumet's wrath) or learn high level [[Summonings]] (which will still leave you having to soak plenty of punishment in congested areas).&lt;br /&gt;
&lt;br /&gt;
[[Category:Character guides]]&lt;/div&gt;</summary>
		<author><name>MistyMan</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Background_and_race_combinations_for_beginners&amp;diff=24002</id>
		<title>Background and race combinations for beginners</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Background_and_race_combinations_for_beginners&amp;diff=24002"/>
				<updated>2013-12-19T12:48:13Z</updated>
		
		<summary type="html">&lt;p&gt;MistyMan: Added the link to my guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Crawl allows you to play using widely different play styles, depending on your character and god choice. The wide variety of choices offered might intimidate or even overwhelm new players. These are a selection of strong combos from the main character archetypes in the game. &lt;br /&gt;
&lt;br /&gt;
* '''([[Minotaur]]/[[Hill Orc]]/[[Lava Orc]]) ([[Berserker]]/[[Fighter]])''': Pure melee builds. Find a big weapon and the heaviest armour, worship [[Trog]] or [[Okawaru]] and beat things to death. &lt;br /&gt;
&lt;br /&gt;
* '''[[Centaur]] [[Hunter]]''' ([[MoogleDan's Centaur guide|strategy guide]]): A typical ranged character. Centaur speed and HP increase survivability. Worship [[Trog]] or [[Okawaru]] for weapon, armour as well as ammo gifts. &lt;br /&gt;
&lt;br /&gt;
* '''[[Deep Elf]] [[Conjurer]]''' ([[MistyMan's Deep Elf Conjurer of Vehumet guide|strategy guide]]): Offensive caster.  Your damage dealing capability is your best defense; with [[Iskenderun's Battlesphere]] you rip through dangerous enemies that many other characters would have to avoid.  Worship [[Vehumet]] for even more punch and a steady supply of mana.&lt;br /&gt;
&lt;br /&gt;
* '''[[Merfolk]] [[Ice Elementalist]]''': A good hybrid (melee and magic) build. Great aptitudes for [[Charms]], [[Dodging]], [[Fighting]], [[Polearms]], and [[Ice Magic]].&lt;br /&gt;
&lt;br /&gt;
* '''[[Spriggan]] [[Enchanter]]''' ([[Huggz's Spriggan Enchanter guide|strategy guide]]): The classic stealth and stab build. Spriggans are a great stealth class for new players since their high speed lets them flee when stealth fails. [[Ensorcelled Hibernation]] makes stabbing things really easy. &lt;br /&gt;
&lt;br /&gt;
[[Category:Strategy Guides]]&lt;/div&gt;</summary>
		<author><name>MistyMan</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Talk:ARCHIVED_MistyMan%27s_Deep_Elf_Conjurer_of_Vehumet_guide&amp;diff=23983</id>
		<title>Talk:ARCHIVED MistyMan's Deep Elf Conjurer of Vehumet guide</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Talk:ARCHIVED_MistyMan%27s_Deep_Elf_Conjurer_of_Vehumet_guide&amp;diff=23983"/>
				<updated>2013-12-17T22:24:11Z</updated>
		
		<summary type="html">&lt;p&gt;MistyMan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I just saw (as an online observer of user 'Somebody') a XL27 High Elf Conjurer of Vehumet clearing a Ziggurat of full 27 levels. Mostly by series of firestorms, while reloading MP by crystal of energy or Wucad Mu staff. As for Tomb and Cerebov /undead themed Zig levels he was able to use Lich form. I even saw that he could rise [[Shatter]] spell from 24% failure to 3% in nearly no time for all the highest HD monsters dying in big numbers. -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 20:01, 17 December 2013 (CET)&lt;br /&gt;
:Yeah, Wucad Mu + crystall ball combo is godly. The ball is easy to find, but I don't like using it alone, since it's impossible to completely get rid of its MP draining effect on failure, which leaves you worse off. Anyway, these things and the lichform are optional, but obviously can help when used right. Monsters dying in big numbers is the entire point of playing Cj :) --[[User:MistyMan|MistyMan]] ([[User talk:MistyMan|talk]]) 23:10, 17 December 2013 (CET)&lt;/div&gt;</summary>
		<author><name>MistyMan</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Talk:ARCHIVED_MistyMan%27s_Deep_Elf_Conjurer_of_Vehumet_guide&amp;diff=23982</id>
		<title>Talk:ARCHIVED MistyMan's Deep Elf Conjurer of Vehumet guide</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Talk:ARCHIVED_MistyMan%27s_Deep_Elf_Conjurer_of_Vehumet_guide&amp;diff=23982"/>
				<updated>2013-12-17T22:10:27Z</updated>
		
		<summary type="html">&lt;p&gt;MistyMan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I just saw (as an online observer of user 'Somebody') a XL27 High Elf Conjurer of Vehumet clearing a Ziggurat of full 27 levels. Mostly by series of firestorms, while reloading MP by crystal of energy or Wucad Mu staff. As for Tomb and Cerebov /undead themed Zig levels he was able to use Lich form. I even saw that he could rise [[Shatter]] spell from 24% failure to 3% in nearly no time for all the highest HD monsters dying in big numbers. -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 20:01, 17 December 2013 (CET)&lt;br /&gt;
:Yeah, Wucad Mu is good, but I don't like crystal ball, since it's impossible to completely get rid of its MP draining effect on failure. Anyway, these things and the lichform are optional, but obviously can help when used right. Monsters dying in big numbers is the entire point of playing Cj :)--[[User:MistyMan|MistyMan]] ([[User talk:MistyMan|talk]]) 23:10, 17 December 2013 (CET)&lt;/div&gt;</summary>
		<author><name>MistyMan</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Talk:ARCHIVED_MistyMan%27s_Deep_Elf_Conjurer_of_Vehumet_guide&amp;diff=23981</id>
		<title>Talk:ARCHIVED MistyMan's Deep Elf Conjurer of Vehumet guide</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Talk:ARCHIVED_MistyMan%27s_Deep_Elf_Conjurer_of_Vehumet_guide&amp;diff=23981"/>
				<updated>2013-12-17T22:10:16Z</updated>
		
		<summary type="html">&lt;p&gt;MistyMan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I just saw (as an online observer of user 'Somebody') a XL27 High Elf Conjurer of Vehumet clearing a Ziggurat of full 27 levels. Mostly by series of firestorms, while reloading MP by crystal of energy or Wucad Mu staff. As for Tomb and Cerebov /undead themed Zig levels he was able to use Lich form. I even saw that he could rise [[Shatter]] spell from 24% failure to 3% in nearly no time for all the highest HD monsters dying in big numbers. -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 20:01, 17 December 2013 (CET)&lt;br /&gt;
:Yeah, Wucad Mu is good, but I don't like crystal ball, since it's impossible to completely get rid of its MP draining effect on failure. Anyway, these things and the lichform are optional, but obviously can help when used right. Monsters dying in big numbers is the entire point of playing Cj :)&lt;/div&gt;</summary>
		<author><name>MistyMan</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=CrawlWiki:Community_portal&amp;diff=23965</id>
		<title>CrawlWiki:Community portal</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=CrawlWiki:Community_portal&amp;diff=23965"/>
				<updated>2013-12-17T15:37:47Z</updated>
		
		<summary type="html">&lt;p&gt;MistyMan: /* DECj guide */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Community}}&lt;br /&gt;
&lt;br /&gt;
{{register header}}&lt;br /&gt;
&lt;br /&gt;
Welcome! Use this page to discuss general topics about the Crawl Wiki. If you want to discuss a topic that is specific about playing [[Dungeon Crawl]], please consider discussing it in a relevant wiki page or on a forum (e.g. [https://crawl.develz.org/tavern/ The Tavern]). If you are looking for things to do, check out the [[how to help]] page or the [[current projects]]. &lt;br /&gt;
&lt;br /&gt;
Old Discussions:&lt;br /&gt;
&lt;br /&gt;
*[[/Archive 1]]: August 2012 – June 2013&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Start a new section on the bottom of this page for each topic.&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
Just curious why the [[background]] article is separate from the [[list of backgrounds]]. There is probably a good reason for this I'm just foolishly not seeing it. If not, any thoughts about merging the two? One article to reference both doesn't look overly large. [[User:Buddy23Lee|Buddy23Lee]] 01:27, 3 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
:No reason at all! At least no substantial one. A lot of the original site framework has just stuck around due to being grandfathered in, and if it looks unreasonable, there is a good (but not 100%) chance that it's just been overlooked by others all this time. I think merging those two tiny pages makes sense, with [[List of backgrounds]] being turned into a redirect to [[Backgrounds#List of Backgrounds]]. Knock yourself out BL. --[[User:MoogleDan|MoogleDan]] 02:09, 3 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
::Thanks MoogleDan. I just wanted to make sure those types of merges aren't too controversial. I'm still trying to figure out if this wiki is better off with fewer, more centralized articles, or a larger number of smaller, more specific articles. Maybe I'm just overthinking things? [[User:Buddy23Lee|Buddy23Lee]] 02:18, 3 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
==MediaWiki engine upgrade and new extensions==&lt;br /&gt;
Yesterday our server administrator ([[User:Epyon]]) upgraded our version of MediaWiki, the software that runs Crawl Wiki. We now have some new extensions including Parser Functions, Pipe Escape, Scribundo and Semantic MediaWiki. Other new stuff can be seen at [[Special:Version]]. --[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 15:31, 15 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
:Excellent news! --[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 20:44, 15 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
The [https://www.mediawiki.org/wiki/Extension:Cite/Cite.php Cite] extension has also been added. This allows us to use the &amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt; and &amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt; tag for easier citing. --[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 14:49, 16 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
:It seems that there is something broken after the upgrade. I tried to upload a file and got this error message:&lt;br /&gt;
 Could not create directory &amp;quot;mwstore://local-backend/local-public/7/70.&lt;br /&gt;
--[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 23:07, 19 August 2013 (CEST)&lt;br /&gt;
:: Looks like its fixed now. --[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 20:28, 21 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Item articles reconciliation==&lt;br /&gt;
&lt;br /&gt;
I was thinking of trying to merge [[Item]] with [[Items]] as they are obviously trying to describe the same thing. Does anyone care if I change [[Items]] into a redirect of [[Item]]? It's a decent length article, but looks like it's just copy &amp;amp; pasted content at present. --[[User:Buddy23Lee|Buddy23Lee]] ([[User talk:Buddy23Lee|talk]]) 21:36, 19 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
:No need to ask. --[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 23:07, 19 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
==Opening up registrations/edits==&lt;br /&gt;
Just curious, are we still planning to open up the registrations/edits? And if so, in which form? --[[User:Lokkij|Lokkij]] ([[User talk:Lokkij|talk]]) 00:00, 21 August 2013 (CEST)&lt;br /&gt;
: Kornel said he is still looking into it... not sure when it will come =/ --[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 20:02, 21 August 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
== Joining a clan in tournament ==&lt;br /&gt;
I'm considering to join a clan leader in tournament 0.13. Possible up to 19th Octobre says the online rule page. I'm not knowing anyone (beyond the available stats at http://dobrazupa.org/tournament/0.13/players/). Is it enough to write the clan captain's name in my rc file? Will he perceive that? Are there other ways to ask someone suitable in the list. Naturally I'm quite modest and won't ask a team that is in the top ten of clans. -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 19:11, 18 October 2013 (CEST)&lt;br /&gt;
:Yep! Write it like the [http://dobrazupa.org/rcfiles/crawl-0.13/Flun.rc first line in my rc] --[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 00:03, 19 October 2013 (CEST)&lt;br /&gt;
::I chose Clan *Silence of the Lamias* and wrote # Teamcaptain Drone in my rc file. Just like I remembered of last year. If I did copy/adapt your first line I would make myeself a team captain, isn't it? -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 08:48, 19 October 2013 (CEST)&lt;br /&gt;
::: Yep, [http://dobrazupa.org/tournament/0.13/clans/drone.html here] is your clan profile.--[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 14:46, 19 October 2013 (CEST)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== new version pictures' repository ==&lt;br /&gt;
Where would I have to look for the [[decks]] icon images? They are missing a while now. Developers' image (new version) repository is where? - BTW this Community portal page could have another archivising clean up, isn't it?  It's filled with old stuff. -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 20:28, 4 November 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
: In the [http://crawl.develz.org/wordpress/downloads source code]. They are created dynamically by combining several images in the [http://git.develz.org/?p=crawl.git;a=tree;f=crawl-ref/source/rltiles/item/misc;h=e283f8fe12bdc49d3360d5f33c537b25597da8f5;hb=refs/heads/stone_soup-0.13 source/rltiles/item/misc] folder. --[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 21:15, 4 November 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
::Thank you for the location. I downloaded the pictures under &amp;quot;raw&amp;quot;. But they seem to give only the deck type specific symbols. The deck frame picture is not included. -  Further on I found out: the &amp;lt;nowiki&amp;gt;[[Template:Item]]&amp;lt;/nowiki&amp;gt; is the right one. There you find the lines: &amp;quot;! align=&amp;quot;left&amp;quot; | Icon | [[File:{{lc:{{PAGENAME}}.png}}|32px]]&amp;quot;. I'm not sure how to insert the correct pagename.png. Please help out experienced operators! -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 22:15, 4 November 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
:::There are three base images. One for each kind of deck: plain (misc_deck.png), ornate (misc_deck_rare.png), and legendary (misc_deck_legendary.png). I have used the plain one. The way to obtain the correct names was clicking the red links.  --[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 23:46, 4 November 2013 (CET)&lt;br /&gt;
&lt;br /&gt;
== DECj guide ==&lt;br /&gt;
Hi everyone! I'm new here, but I'd like to share my playing experience, so I've made this guide: [[MistyMan's Deep Elf Conjurer of Vehumet guide]]. If people think it can be useful I'll put up appropriate interwiki.--[[User:MistyMan|MistyMan]] ([[User talk:MistyMan|talk]]) 16:37, 17 December 2013 (CET)&lt;/div&gt;</summary>
		<author><name>MistyMan</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=CrawlWiki:Community_portal&amp;diff=23964</id>
		<title>CrawlWiki:Community portal</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=CrawlWiki:Community_portal&amp;diff=23964"/>
				<updated>2013-12-17T15:34:21Z</updated>
		
		<summary type="html">&lt;p&gt;MistyMan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Community}}&lt;br /&gt;
&lt;br /&gt;
{{register header}}&lt;br /&gt;
&lt;br /&gt;
Welcome! Use this page to discuss general topics about the Crawl Wiki. If you want to discuss a topic that is specific about playing [[Dungeon Crawl]], please consider discussing it in a relevant wiki page or on a forum (e.g. [https://crawl.develz.org/tavern/ The Tavern]). If you are looking for things to do, check out the [[how to help]] page or the [[current projects]]. &lt;br /&gt;
&lt;br /&gt;
Old Discussions:&lt;br /&gt;
&lt;br /&gt;
*[[/Archive 1]]: August 2012 – June 2013&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Start a new section on the bottom of this page for each topic.&lt;br /&gt;
&lt;br /&gt;
==Backgrounds==&lt;br /&gt;
Just curious why the [[background]] article is separate from the [[list of backgrounds]]. There is probably a good reason for this I'm just foolishly not seeing it. If not, any thoughts about merging the two? One article to reference both doesn't look overly large. [[User:Buddy23Lee|Buddy23Lee]] 01:27, 3 August 2013 (CEST)&lt;br /&gt;
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:No reason at all! At least no substantial one. A lot of the original site framework has just stuck around due to being grandfathered in, and if it looks unreasonable, there is a good (but not 100%) chance that it's just been overlooked by others all this time. I think merging those two tiny pages makes sense, with [[List of backgrounds]] being turned into a redirect to [[Backgrounds#List of Backgrounds]]. Knock yourself out BL. --[[User:MoogleDan|MoogleDan]] 02:09, 3 August 2013 (CEST)&lt;br /&gt;
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::Thanks MoogleDan. I just wanted to make sure those types of merges aren't too controversial. I'm still trying to figure out if this wiki is better off with fewer, more centralized articles, or a larger number of smaller, more specific articles. Maybe I'm just overthinking things? [[User:Buddy23Lee|Buddy23Lee]] 02:18, 3 August 2013 (CEST)&lt;br /&gt;
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==MediaWiki engine upgrade and new extensions==&lt;br /&gt;
Yesterday our server administrator ([[User:Epyon]]) upgraded our version of MediaWiki, the software that runs Crawl Wiki. We now have some new extensions including Parser Functions, Pipe Escape, Scribundo and Semantic MediaWiki. Other new stuff can be seen at [[Special:Version]]. --[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 15:31, 15 August 2013 (CEST)&lt;br /&gt;
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:Excellent news! --[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 20:44, 15 August 2013 (CEST)&lt;br /&gt;
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The [https://www.mediawiki.org/wiki/Extension:Cite/Cite.php Cite] extension has also been added. This allows us to use the &amp;lt;nowiki&amp;gt;&amp;lt;ref&amp;gt; and &amp;lt;references /&amp;gt;&amp;lt;/nowiki&amp;gt; tag for easier citing. --[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 14:49, 16 August 2013 (CEST)&lt;br /&gt;
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:It seems that there is something broken after the upgrade. I tried to upload a file and got this error message:&lt;br /&gt;
 Could not create directory &amp;quot;mwstore://local-backend/local-public/7/70.&lt;br /&gt;
--[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 23:07, 19 August 2013 (CEST)&lt;br /&gt;
:: Looks like its fixed now. --[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 20:28, 21 August 2013 (CEST)&lt;br /&gt;
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==Item articles reconciliation==&lt;br /&gt;
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I was thinking of trying to merge [[Item]] with [[Items]] as they are obviously trying to describe the same thing. Does anyone care if I change [[Items]] into a redirect of [[Item]]? It's a decent length article, but looks like it's just copy &amp;amp; pasted content at present. --[[User:Buddy23Lee|Buddy23Lee]] ([[User talk:Buddy23Lee|talk]]) 21:36, 19 August 2013 (CEST)&lt;br /&gt;
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:No need to ask. --[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 23:07, 19 August 2013 (CEST)&lt;br /&gt;
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==Opening up registrations/edits==&lt;br /&gt;
Just curious, are we still planning to open up the registrations/edits? And if so, in which form? --[[User:Lokkij|Lokkij]] ([[User talk:Lokkij|talk]]) 00:00, 21 August 2013 (CEST)&lt;br /&gt;
: Kornel said he is still looking into it... not sure when it will come =/ --[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 20:02, 21 August 2013 (CEST)&lt;br /&gt;
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== Joining a clan in tournament ==&lt;br /&gt;
I'm considering to join a clan leader in tournament 0.13. Possible up to 19th Octobre says the online rule page. I'm not knowing anyone (beyond the available stats at http://dobrazupa.org/tournament/0.13/players/). Is it enough to write the clan captain's name in my rc file? Will he perceive that? Are there other ways to ask someone suitable in the list. Naturally I'm quite modest and won't ask a team that is in the top ten of clans. -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 19:11, 18 October 2013 (CEST)&lt;br /&gt;
:Yep! Write it like the [http://dobrazupa.org/rcfiles/crawl-0.13/Flun.rc first line in my rc] --[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 00:03, 19 October 2013 (CEST)&lt;br /&gt;
::I chose Clan *Silence of the Lamias* and wrote # Teamcaptain Drone in my rc file. Just like I remembered of last year. If I did copy/adapt your first line I would make myeself a team captain, isn't it? -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 08:48, 19 October 2013 (CEST)&lt;br /&gt;
::: Yep, [http://dobrazupa.org/tournament/0.13/clans/drone.html here] is your clan profile.--[[User:Flun|Flun]] ([[User talk:Flun|talk]]) 14:46, 19 October 2013 (CEST)&lt;br /&gt;
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== new version pictures' repository ==&lt;br /&gt;
Where would I have to look for the [[decks]] icon images? They are missing a while now. Developers' image (new version) repository is where? - BTW this Community portal page could have another archivising clean up, isn't it?  It's filled with old stuff. -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 20:28, 4 November 2013 (CET)&lt;br /&gt;
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: In the [http://crawl.develz.org/wordpress/downloads source code]. They are created dynamically by combining several images in the [http://git.develz.org/?p=crawl.git;a=tree;f=crawl-ref/source/rltiles/item/misc;h=e283f8fe12bdc49d3360d5f33c537b25597da8f5;hb=refs/heads/stone_soup-0.13 source/rltiles/item/misc] folder. --[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 21:15, 4 November 2013 (CET)&lt;br /&gt;
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::Thank you for the location. I downloaded the pictures under &amp;quot;raw&amp;quot;. But they seem to give only the deck type specific symbols. The deck frame picture is not included. -  Further on I found out: the &amp;lt;nowiki&amp;gt;[[Template:Item]]&amp;lt;/nowiki&amp;gt; is the right one. There you find the lines: &amp;quot;! align=&amp;quot;left&amp;quot; | Icon | [[File:{{lc:{{PAGENAME}}.png}}|32px]]&amp;quot;. I'm not sure how to insert the correct pagename.png. Please help out experienced operators! -- [[User:Bwijn|Bwijn]] ([[User talk:Bwijn|talk]]) 22:15, 4 November 2013 (CET)&lt;br /&gt;
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:::There are three base images. One for each kind of deck: plain (misc_deck.png), ornate (misc_deck_rare.png), and legendary (misc_deck_legendary.png). I have used the plain one. The way to obtain the correct names was clicking the red links.  --[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 23:46, 4 November 2013 (CET)&lt;br /&gt;
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== DECj guide ==&lt;br /&gt;
Hi everyone! I'm new here, but I'd like to share my playing experience, so I've made this guide: [[MistyMan's Deep Elf Conjurer of Vehumet guide]]. If people think it can be useful I'll put up appropriate interwiki.&lt;/div&gt;</summary>
		<author><name>MistyMan</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=ARCHIVED_MistyMan%27s_Deep_Elf_Conjurer_of_Vehumet_guide&amp;diff=23963</id>
		<title>ARCHIVED MistyMan's Deep Elf Conjurer of Vehumet guide</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=ARCHIVED_MistyMan%27s_Deep_Elf_Conjurer_of_Vehumet_guide&amp;diff=23963"/>
				<updated>2013-12-17T15:27:28Z</updated>
		
		<summary type="html">&lt;p&gt;MistyMan: Created page with &amp;quot;{{Character guide}} {{version013}}  Deep Elf Conjurers are quintessential glass cannons, their offensive capabilities vastly making up for what they lack in innate def...&amp;quot;&lt;/p&gt;
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&lt;div&gt;{{Character guide}}&lt;br /&gt;
{{version013}}&lt;br /&gt;
&lt;br /&gt;
[[Deep Elf]] [[Conjurer]]s are quintessential glass cannons, their offensive capabilities vastly making up for what they lack in innate defences. After recent reworking of [[Book of Conjurations]] they are more beginner-friendly while providing great diversity in branching possibilities and strong extended endgame potential. This guide assumes you are worshiping [[Vehumet]] and branching into fire magic from mid-game on. It is partly based on [[Mr. K's Deep Elf Fire Elementalist guide]].&lt;br /&gt;
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==Strategy==&lt;br /&gt;
===Equipment===&lt;br /&gt;
You won't require anything too fancy, although nice early randarts will help. [[See invisible]] should preferably be always kept on, other slots a mixture of resistances, spell enhancers and convenience items like [[amulet of the gourmand]]. Use nothing heavier than [[robe]]s/[[animal skin]]s. Don't ignore [[scrolls of immolation]]: this free mass [[Inner Flame]] source will make short work of the sturdiest Lair packs and Vaults:5 welcoming party. Just be careful not to get fried yourself.&lt;br /&gt;
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===Early game===&lt;br /&gt;
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Always rest to fill up MP and HP. You will want to cast [[Iskenderun's Battlesphere]] reliably as early as possible. Until then, try to avoid early threats like [[Sigmund]], [[Grinder]], player ghosts, centaurs, killer bees, strong orc warbands. Get your Strength to 7-8, then put everything in Intelligence. At first, turn off all skill training except Conjurations, then add Charms after learning the Battlesphere. When you reach 15% failure rate you should start always having the sphere up, and may wish to add the following lines to your init file:&lt;br /&gt;
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 runrest_stop_message += Your battlesphere wavers and loses cohesion.&lt;br /&gt;
 runrest_stop_message += You feel your bond with your battlesphere wane.&lt;br /&gt;
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Now begin training Spellcasting, Dodging, Fighting to 6-7, focusing Conjurations. Learn the first [[Fire Magic|fire school]] spell you find and start focusing Fire Magic. When you find a [[buckler]] put a level in Shields. Evocations are optional, you can get a few levels if you find [[ring of flight]], [[staff of energy]] or some good [[rod]]s. Turn off Charms around 11.&lt;br /&gt;
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Other spells in the Book of Conjurations:&lt;br /&gt;
*[[Magic Dart]]: The best friend of the Battlesphere due to its minimal cost and maximum range. This obscenely deadly combo will annihilate pretty much everything from afar throughout early branches.&lt;br /&gt;
*[[Searing Ray]]: Essential early on, try to line enemies up for maximum efficiency.&lt;br /&gt;
*[[Dazzling Spray]]: Interesting multi-target option if you're willing to fiddle with targeting.&lt;br /&gt;
*[[Iskenderun's Mystic Blast]]: Can be useful until Vehumet begins gifting you powerful spells or you find convenient early spellbooks, later outclassed both in single-target and AOE damage.&lt;br /&gt;
*[[Fulminant Prism]]: Situational, may help against early [[statue]]s or [[Oklob plant]]s.&lt;br /&gt;
You will find Vehumet's altar in the [[temple]] or early Dungeon floors and begin worshiping. He doesn't require Invocations training, will restore your MP on kills, increase spell range, success rate and offer knowledge of 15 damage-dealing spells across all levels. Before his ultimate gift be mindful of your available [[Spell memorisation|spell levels]], it can be very frustrating to miss the opportunity to learn something good if you're unlucky with [[scrolls of amnesia]]. &lt;br /&gt;
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===Mid game===&lt;br /&gt;
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If you haven't found a book containing fire school spells yet learn the first one Vehumet offers and begin focusing Fire Magic. Other goodies to look out for:&lt;br /&gt;
*[[Mephitic Cloud]]: Will make early branches even more of a breeze.&lt;br /&gt;
*[[Throw Icicle]]: Even with no Ice Magic training it will eventually attain maximum power, where it boasts respectful 3d20 combination of cold and physical damage. Useful for taking out fire-resistant, cold-vulnerable or just random weaker pests.&lt;br /&gt;
*[[Fireball]]: Mid-game AOE immolation.&lt;br /&gt;
*[[Force Lance]]: Good for keeping nasty things away from you.&lt;br /&gt;
*[[Bolt of Fire]]: Default remover of middle-level threats. Line 'em up.&lt;br /&gt;
*[[Iron Shot]]: Poor man's Lehudib's Crystal Spear.&lt;br /&gt;
*[[Delayed Fireball]]: No such thing as excessive fireballs.&lt;br /&gt;
*[[Orb of Destruction]]: Hard to use effectively, but can also double as [[Disintegration]] source.&lt;br /&gt;
Since you've been training Fire Magic the final gift will almost certainly contain [[Fire Storm]], the crown jewel of Conjurations, and, if you're lucky, the [[Lehudib's Crystal Spear]], which again is possible to boost to high power without Earth Magic training. If you can find it, [[Ring of Flames]] awesomely complements Fire Storm.&lt;br /&gt;
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You will also want to augment your spell set with some utility magic from the usual suspects list: [[Apportation]], [[Summon Butterflies]]/[[Summon Small Mammal|Small Mammal]] (also lets you start training Summonings), [[Blink]], [[Cure Poison]], [[Swiftness]], [[Shroud of Golubria]], [[Repel Missiles|Repel]]/[[Deflect Missiles]], [[Sublimation of Blood]], [[Regeneration]] (these two work great in conjunction), [[Abjuration]], [[Flight]], [[Control Teleport]], [[Haste]], etc. If you find [[Necronomicon]] or plan to switch to [[Kikubaaqudgha]] for the Tomb you may consider investing in Necromancy/Transmutations, although it's not essential.&lt;br /&gt;
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===Late game===&lt;br /&gt;
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When you become able to cast Fire Storm reliably the Battlesphere has earned its retirement. Instead, from now on, you should always, wherever possible, command instant access to [[teleport control|(semi)-controlled blinks]]. Eventually you will max out Conjurations, Fire Magic and Spellcasting, and can resume Fighting training.&lt;br /&gt;
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Progression generally follows the [[Walkthrough]]. With appropriate resistances, healthy caution and a bit of luck you will be able to take on everything the game has to offer, including entire [[Ziggurat]]s, the hardest challenges being the [[Tomb]] and [[Cerebov]]. For clearing the Tomb you may wish to either switch to Kiku (incurring Vehumet's wrath) or learn high level [[Summonings]] (which will still leave you having to soak plenty of punishment in congested areas).&lt;br /&gt;
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[[Category:Character guides]]&lt;/div&gt;</summary>
		<author><name>MistyMan</name></author>	</entry>

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