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		<id>http://crawl.chaosforge.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rob</id>
		<title>CrawlWiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="http://crawl.chaosforge.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Rob"/>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/Special:Contributions/Rob"/>
		<updated>2026-05-05T12:07:52Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Spriggan&amp;diff=20726</id>
		<title>Spriggan</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Spriggan&amp;diff=20726"/>
				<updated>2013-10-10T21:34:18Z</updated>
		
		<summary type="html">&lt;p&gt;Rob: /* Difficulty of Play */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version013}}&lt;br /&gt;
{{for monster}}&lt;br /&gt;
{{flavour|Spriggans are small magical creatures distantly related to Elves. They love to frolic and cast mischievous spells.&lt;br /&gt;
&lt;br /&gt;
They are poor fighters and have little physical resilience, though they are incredibly skilled at dodging attacks. They are terrible at destructive magic - conjurations, summonings, necromancy and elemental spells. On the other hand, they are excellent at other forms of magic, and are very good at moving silently and quickly. So great is their speed that a Spriggan can overtake a Centaur. Due to their tiny size, they need very little food. However, they are herbivorous and cannot eat meat. Their size also makes them unable to wear most armour. They cannot wield large weapons, and even most smaller weapons require both hands to be wielded by a Spriggan.}}&lt;br /&gt;
&lt;br /&gt;
==Innate abilities==&lt;br /&gt;
*[[Good mutations#Acute Vision|Acute Vision]]: Spriggans can [[see invisible]].&lt;br /&gt;
*[[Good_mutations#Slow_Metabolism|Slow Metabolism 2]]: Spriggans need almost no food.&lt;br /&gt;
*[[Bad_mutations#Herbivorous|Herbivore 3]]: Spriggans gain more [[satiation]] from plant-based food, but they cannot eat meat, including chunks from [[corpse]]s.&lt;br /&gt;
*[[Good_mutations#Fast|Fast 3]]: Spriggans cover ground extremely quickly during [[movement]].&lt;br /&gt;
*Spriggans are [[Size#Player Sizes|little]] and are unable to use [[bardiche]]s, [[battleaxe]]s, [[dire flail]]s, [[executioner's axe]]s, [[glaive]]s, [[great mace]]s, [[great sword]]s, [[halberd]]s, [[longbow]]s, [[scythe]]s, [[triple sword]]s, [[giant club]]s, [[giant spiked club]]s, [[javelin]]s, and [[throwing net]]s. One-handed weapons like [[magical staves]], [[broad axe]]s, [[trident]]s, [[demon trident]]s, and [[double sword]]s are two-handed weapons to them.&lt;br /&gt;
**In addition, spriggans are unable to wear the following types of armour: [[shield]]s, [[large shield]]s, [[gloves]], [[boots]], [[helmet]]s, and any type of body armour apart from [[robe]]s, hides, [[troll leather armour]], and [[dragon armour]].&lt;br /&gt;
&lt;br /&gt;
==Preferred Backgrounds==&lt;br /&gt;
*'''Warriors:''' [[Assassin]]&lt;br /&gt;
*'''Zealots:''' [[Abyssal Knight]]&lt;br /&gt;
*'''Warrior-mages:''' [[Transmuter]], [[Warper]], [[Arcane Marksman]], [[Enchanter]]&lt;br /&gt;
*'''Mages:''' [[Wizard]], [[Conjurer]], [[Necromancer]], [[Air Elementalist]], [[Earth Elementalist]], [[Venom Mage]]&lt;br /&gt;
*'''Adventurers:''' [[Artificer]]&lt;br /&gt;
&lt;br /&gt;
==Level Bonuses==&lt;br /&gt;
*+1 [[intelligence]] or [[dexterity]] (equal chance) every 5th level.&lt;br /&gt;
*30% less [[HP]] than average.&lt;br /&gt;
*30% more [[MP]] than average.&lt;br /&gt;
*+7 [[magic resistance]] per level.&lt;br /&gt;
&lt;br /&gt;
==Starting Skills and Equipment==&lt;br /&gt;
Spriggans start with the skills and equipment listed for their background, with the following exceptions.&lt;br /&gt;
*Incompatible body armour is replaced with an [[animal skin]] or [[robe]].&lt;br /&gt;
*[[Potions of porridge]] replace [[bread ration]]s.&lt;br /&gt;
*[[Stone]]s replace [[throwing net]]s.&lt;br /&gt;
&lt;br /&gt;
==Difficulty of Play==&lt;br /&gt;
{{Beginner}}&lt;br /&gt;
&lt;br /&gt;
Spriggans are a fairly easy race to play, because the early game is a breeze and they are able to rely on their great speed and magic resistance for the whole game. They are also the only race with a &amp;quot;tiny&amp;quot; body, giving them great [[Dodging]] ability complemented by their excellent aptitude for it. They are not as effective with [[Short Blades]] and ranged weapons as [[Kobold]]s or [[Halfling]]s and have lower HP, as well as a worse aptitude for [[Fighting]]. &lt;br /&gt;
&lt;br /&gt;
Spriggans also have tremendous spellcasting aptitudes, but this is where they run into trouble. Since they cannot eat [[chunk]]s, [[spell hunger]] is a substantial limitation for Spriggan spellcasters &amp;amp;ndash; especially with the removal of [[The Hive]] in [[0.10]], formerly a source of large amounts of herbivore-friendly food.&lt;br /&gt;
&lt;br /&gt;
When playing a Spriggan, you should avoid casting most spells until you can bring their hunger cost down to zero; otherwise, you will burn through your limited food supplies and starve. To bring [[spell hunger]] costs down, focus on raising the [[Spellcasting]] skill and your Int.&lt;br /&gt;
&lt;br /&gt;
Even without spell hunger to contend with, Spriggans must carefully manage their permafood, as the only infinite sources in the game are raids on [[the Abyss]] or [[Pandemonium]], and those are by no means guaranteed. A [[staff of energy]] is a godsend for a spriggan.&lt;br /&gt;
&lt;br /&gt;
{{species_aptitudes|Spriggan}}&lt;br /&gt;
&lt;br /&gt;
==Strategy==&lt;br /&gt;
&amp;lt;!-- taken in part from http://www.thewholeclan.com/will/crawl/index.php/Spriggan --&amp;gt;&lt;br /&gt;
Spriggans make excellent [[Enchanter]]s and [[Transmuter]]s, and generally have a very easy time in the early game thanks to their blazing speed (and unlike [[Centaur]]s, they don't need to eat all the time). The middle game is where things begin to get tough for Spriggans, as more enemies have decent ranged attacks, and their speed/dodging is no longer so insurmountable an advantage. Spriggans are also among the most frail races in ''[[Crawl]]''; they have very low HP, compounded by the severe restrictions on the [[armour]] they can wear. &lt;br /&gt;
&lt;br /&gt;
Spriggans have several tools for dealing with this, however. Their Spellcasting is keen enough that in practice, they have little trouble with attack spells, despite low aptitudes for [[Conjurations]] and elemental magics. They are also bar none the best sneaky assassins in the game. Aside from their uber [[Stealth]] and speed, their [[Hexes]] aptitude makes them great with invisibility, confusion, and other magical means of making enemies vulnerable to [[Stabbing]] (which they also excel at).&lt;br /&gt;
&lt;br /&gt;
Spriggans also have tremendous ability at [[Evocation]]. A Spriggan with a [[rod of destruction]] is nigh unstoppable, at least by monsters. The problem is to survive until you can [[Scroll of acquirement|acquire]] or find (good luck with that!) one, and then to survive the hunger from the rod (intelligence and spellcasting skill help with spellcasting hunger, slow metabolism 2 helps with walking about, but no matter how high your Evocations skill becomes, you can never reduce hunger from evoking a rod to zero). &lt;br /&gt;
&lt;br /&gt;
Finally, they can get a lot of mileage out of [[god]]s who grant allies ([[Yredelemnul]], [[Makhleb]], [[Fedhas]], or - for an offbeat choice - [[Trog]]), as they can happily use all the meatshields they can get. Even better, all of these gods accept blood sacrifices or have other uses for corpses, which is great for Spriggans who don't need meat anyway. On the other hand, [[Sif Muna]] or [[Vehumet]] could add a lot to a Spriggan's already great magic game. [[Zin]] can help compensate for the Spriggan's picky diet through his Sustenance ability, and Spriggans are utterly unaffected by his dietary restrictions as theirs are already more severe. [[Jiyva]] can also help provide sustenance, and he may also provide useful resistances through mutation gifts; Spriggans also won't experience many of the disadvantages of the body-warping mutations they may acquire, as their size already limits the equipment they can use, and their high speed can help them get to useful items before hungry [[jelly|jellies]] do.&lt;br /&gt;
&lt;br /&gt;
This wiki also contains a [[Spriggan Enchanter Guide]].&lt;br /&gt;
[[Category:Species]] [[Category:Spriggan]]&lt;/div&gt;</summary>
		<author><name>Rob</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=F&amp;diff=19936</id>
		<title>F</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=F&amp;diff=19936"/>
				<updated>2013-10-05T23:50:18Z</updated>
		
		<summary type="html">&lt;p&gt;Rob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Commands==&lt;br /&gt;
*Pressing '''f''' will fire your quivered item.&lt;br /&gt;
*Pressing '''F''' will allow you to fire a specific item in your inventory.&lt;br /&gt;
*Pressing '''CTRL''' + '''f''' will allow you to access the in-game [[Find]] / [[Search]] engine in order to locate an object anywhere you have already visited. Note: Monsters could have taken or moved the object since you last came across at the last remembered location.&lt;br /&gt;
&lt;br /&gt;
==Symbols==&lt;br /&gt;
While playing in console mode:&lt;br /&gt;
*'''f''' represents a [[fungus]]-type monster.&lt;br /&gt;
*'''F''' represents a [[frog]]-type monster.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{alphabet}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands]]&lt;br /&gt;
[[Category:Symbols]]&lt;/div&gt;</summary>
		<author><name>Rob</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=F&amp;diff=19935</id>
		<title>F</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=F&amp;diff=19935"/>
				<updated>2013-10-05T23:48:31Z</updated>
		
		<summary type="html">&lt;p&gt;Rob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Commands==&lt;br /&gt;
*Pressing '''f''' will fire your quivered item.&lt;br /&gt;
*Pressing '''F''' will allow you to fire a specific item in your inventory.&lt;br /&gt;
*Pressing '''CTRL''' + '''f''' will allow you to access the [[Find]] engine in order to locate an object anywhere you have visited. Note: Monsters could have taken or moved the object since you last came across at the last remembered location.&lt;br /&gt;
&lt;br /&gt;
==Symbols==&lt;br /&gt;
While playing in console mode:&lt;br /&gt;
*'''f''' represents a [[fungus]]-type monster.&lt;br /&gt;
*'''F''' represents a [[frog]]-type monster.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{alphabet}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands]]&lt;br /&gt;
[[Category:Symbols]]&lt;/div&gt;</summary>
		<author><name>Rob</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=F&amp;diff=19934</id>
		<title>F</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=F&amp;diff=19934"/>
				<updated>2013-10-05T23:47:56Z</updated>
		
		<summary type="html">&lt;p&gt;Rob: added CTRL-f&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Commands==&lt;br /&gt;
*Pressing '''f''' will fire your quivered item.&lt;br /&gt;
*Pressing '''F''' will allow you to fire a specific item in your inventory.&lt;br /&gt;
*Pressing '''CTRL''' + '''f''' will allow you to access the Find engine in order to locate an object anywhere you have visited. Note: Monsters could have taken or moved the object since you last came across at the last remembered location.&lt;br /&gt;
&lt;br /&gt;
==Symbols==&lt;br /&gt;
While playing in console mode:&lt;br /&gt;
*'''f''' represents a [[fungus]]-type monster.&lt;br /&gt;
*'''F''' represents a [[frog]]-type monster.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{alphabet}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands]]&lt;br /&gt;
[[Category:Symbols]]&lt;/div&gt;</summary>
		<author><name>Rob</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Category_talk:Commands&amp;diff=19933</id>
		<title>Category talk:Commands</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Category_talk:Commands&amp;diff=19933"/>
				<updated>2013-10-05T23:39:29Z</updated>
		
		<summary type="html">&lt;p&gt;Rob: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;1.  I couldn't find out easily how to add the ':' command (or others that seem to be missing).&lt;br /&gt;
   &lt;br /&gt;
1b. As for the ':' command, I don't know what it does yet as it only asks me: &amp;quot;Enter note:&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
2.  There is no primary page for Keyboard commands. The primary page that is refered  on this category page is to the &amp;quot;Actions&amp;quot; page, which doesn't seem appropriate.&lt;/div&gt;</summary>
		<author><name>Rob</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Category_talk:Commands&amp;diff=19932</id>
		<title>Category talk:Commands</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Category_talk:Commands&amp;diff=19932"/>
				<updated>2013-10-05T23:38:27Z</updated>
		
		<summary type="html">&lt;p&gt;Rob: 1 Q and 1 suggestion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;1.  I couldn't find out easily how to add the ':' command (or others that seem to be missing).&lt;br /&gt;
   &lt;br /&gt;
    1b. As for the ':' command, I don't know what it does yet as it only asks me: &amp;quot;Enter note:&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
2.  There is no primary page for Keyboard commands. The primary page that is refered  on this category page is to the &amp;quot;Actions&amp;quot; page, which doesn't seem appropriate.&lt;/div&gt;</summary>
		<author><name>Rob</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Category:Commands&amp;diff=19931</id>
		<title>Category:Commands</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Category:Commands&amp;diff=19931"/>
				<updated>2013-10-05T23:32:02Z</updated>
		
		<summary type="html">&lt;p&gt;Rob: list of commands incomplete so I added a description on how to get the full list in Crawl.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cat main|actions}}&lt;br /&gt;
&lt;br /&gt;
This category contains articles about the commands available to Crawl players.&lt;br /&gt;
&lt;br /&gt;
For a complete list (as some seem to be missing here), press twice: ? (&amp;quot;??&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>Rob</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Category_talk:Commands&amp;diff=19930</id>
		<title>Category talk:Commands</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Category_talk:Commands&amp;diff=19930"/>
				<updated>2013-10-05T23:08:50Z</updated>
		
		<summary type="html">&lt;p&gt;Rob: how do I add the ':' command to the category list?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I couldn't find out easily how to add the ':' command.&lt;br /&gt;
I don't know what it does yet as it only asks me: &amp;quot;Enter note:&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Rob</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=W&amp;diff=19929</id>
		<title>W</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=W&amp;diff=19929"/>
				<updated>2013-10-05T23:03:49Z</updated>
		
		<summary type="html">&lt;p&gt;Rob: Created a link to a future Waypoint page that will need to be created&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Commands==&lt;br /&gt;
*Pressing '''w''' is the command to [[wield]] [[weapon]]s.&lt;br /&gt;
*Pressing '''W''' is the command to wear [[armour]]. &lt;br /&gt;
*Pressing '''CTRL''' + '''w''' is the command to create a [[waypoint]], allowing for easy travel back to that point.&lt;br /&gt;
&lt;br /&gt;
==Symbols==&lt;br /&gt;
While playing in console mode:&lt;br /&gt;
*'''w''' represents a [[worm]]-type monster or a tentacle.&lt;br /&gt;
*'''W''' represents a [[wraith]]-type monster.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{alphabet}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Commands]]&lt;br /&gt;
[[Category:Symbols]]&lt;/div&gt;</summary>
		<author><name>Rob</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Category_talk:Silver_vulnerability&amp;diff=19928</id>
		<title>Category talk:Silver vulnerability</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Category_talk:Silver_vulnerability&amp;diff=19928"/>
				<updated>2013-10-05T21:39:10Z</updated>
		
		<summary type="html">&lt;p&gt;Rob: Suggestion: add icon of monster&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;if possible, it would be good to add the pictures/icons of the monsters to the left of the name as has been done on numerous other lists.&lt;/div&gt;</summary>
		<author><name>Rob</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Dungeon_branches&amp;diff=19682</id>
		<title>Dungeon branches</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Dungeon_branches&amp;diff=19682"/>
				<updated>2013-09-24T12:45:22Z</updated>
		
		<summary type="html">&lt;p&gt;Rob: /* Dungeon Overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version012}}&lt;br /&gt;
The page provides a map of the various dungeon branches and how they interconnect. For tips and tricks on surviving the individual branches, see the [[walkthrough]] and the branches's pages. You can bring up an in-game overview of the Dungeon and its various branches and portals by pressing Ctrl-O.&lt;br /&gt;
&lt;br /&gt;
==Dungeon Overview==&lt;br /&gt;
New characters start on level one of [[the Dungeon]], except for [[Abyssal Knight]]s, who begin in [[the Abyss]].&lt;br /&gt;
*[[File:Dungeon exit.png]] [[The Dungeon]] (27 levels)&lt;br /&gt;
**[[File:Temple entry.png]] [[Ecumenical Temple]] (Dungeon Level 4-7, 1 level)&lt;br /&gt;
**[[File:Orc entry.png]] [[Orcish Mines]] (Dungeon Level 6-11, 4 levels)&lt;br /&gt;
***[[File:Elf entry.png]] [[Elven Halls]] (Orcish Mines Level 3-4, 3 levels)&lt;br /&gt;
**[[File:Lair entry.png]] [[The Lair]] (Dungeon Level 8-13, 8 levels)&lt;br /&gt;
***[[File:Swamp entry.png]] [[The Swamp]] (The Lair Level 3-6, 5 levels, rune)&lt;br /&gt;
***[[File:Shoals entry.png]] [[The Shoals]] (The Lair Level 3-6, 5 levels, rune, may randomly replace the Swamp)&lt;br /&gt;
***[[File:Snake entry.png]] [[The Snake Pit]] (The Lair Level 3-6, 5 levels, rune)&lt;br /&gt;
***[[File:Spider entry.png]] [[The Spider's Nest]] (The Lair Level 3-6, 5 levels, rune, may randomly replace the Snake Pit)&lt;br /&gt;
***[[File:Slime entry.png]] [[The Slime Pits]] (The Lair Level 6-8, 6 levels, rune)&lt;br /&gt;
**[[File:Vaults entry.png]] [[The Vaults]] (Dungeon Level 14-19, 5 levels, rune)&lt;br /&gt;
***[[File:Crypt entry.png]] [[The Crypt]] (The Vaults Level 2-4, 5 levels)&lt;br /&gt;
****[[File:Tomb entry.png]] [[The Tomb]] (The Crypt Level 2-3, 3 levels, rune)&lt;br /&gt;
***[[Hall of Blades]] (The Vaults Level 4-6, 1 level)&lt;br /&gt;
**[[File:Hell entry.png]] [[The Vestibule of Hell]] (Portals on Dungeon Level &amp;gt;20, 1 level, Horn of Geryon)&lt;br /&gt;
***[[File:Cocytus entry.png]] [[Cocytus]] (7 levels, rune)&lt;br /&gt;
***[[File:Gehenna entry.png]] [[Gehenna]] (7 levels, rune)&lt;br /&gt;
***[[File:Tartarus entry.png]] [[Tartarus]] (7 levels, rune)&lt;br /&gt;
***[[File:Dis entry.png]] [[The Iron City of Dis]] (7 levels, rune)&lt;br /&gt;
**[[File:Abyss entry.png]] [[The Abyss]] (Portals on Dungeon Level &amp;gt;20, 5 endless toroidal levels, rune)&lt;br /&gt;
**[[File:Pandemonium entry.png]] [[Pandemonium]] (Portals on Dungeon Level &amp;gt;20, infinite non-revisitable levels, of which 4 are predefined, multiple runes; 5 unique runes)&lt;br /&gt;
**[[File:Zot entry.png]] [[The Realm of Zot]] (Dungeon Level 27, 5 levels, Orb of Zot)&lt;br /&gt;
&lt;br /&gt;
There are a total of at least 110 levels in the game (plus two infinite realms).&lt;br /&gt;
&lt;br /&gt;
In addition to the standard dungeon branches, all dungeons will contain a randomly selected variety of [[vault]]s with a specific design and theme, and [[portal]]s to fantastic extra-dimensional realms.&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous Portals==&lt;br /&gt;
Optional [[portals]] to fantastic extra-dimensional realms can be randomly found throughout the Dungeon and its branches. While none of these contain runes, they nearly always contain above-average loot and useful experience. If you know how to handle each one's theme, they can often be cleared without excessive risk. All such portals are single-entry only, and after you exit their realm, they will be gone along with anything you left inside.&lt;br /&gt;
&lt;br /&gt;
Unless otherwise noted, all these portals are temporary, and will disappear if not entered within a certain length of time. There are actually two clocks running: a shorter countdown while you're on the level with the portal, and a longer one when you've gone to another level. If you stay on the level, you may receive increasingly-urgent messages as the timer runs out, and the portal's appearance (check with 'x', then 'v') may indicate how much of the timer has expired. When a portal on your current level expires, you will get a message to the effect of, &amp;quot;The walls and floor of the dungeon suddenly vibrate!&amp;quot; Portals will not start closing until you reach the floor that they are on, so there's no need to rush through early floors in order to access them.&lt;br /&gt;
&lt;br /&gt;
It's possible to create your own portals using the Trowel card from a legendary [[deck of dungeons]].&lt;br /&gt;
*[[File:Bailey portal.png]] [[Bailey]] - A keep guarded by [[gnoll]]s, [[goblin]]s, and/or [[orc]]s&lt;br /&gt;
*[[File:Bazaar portal.png]] [[Bazaar]] - A free shopping trip! (You still have to pay to buy things, though.)  Are usually temporary but may rarely be permanent.  Permanent ones will not be announced.&lt;br /&gt;
*[[File:Ice cave portal.png]] [[Ice Cave]] - Freezing [[cloud]]s, wild animals, and occasionally icy [[demon]]s.&lt;br /&gt;
*[[File:Labyrinth portal.png]] [[Labyrinth]] - A shifting maze with an exit at the center guarded by a [[minotaur (monster)|minotaur]]. Bring extra food!&lt;br /&gt;
*[[File:Ossuary portal.png]] [[Ossuary]] - A small tomb filled with [[derived undead|the undead]] and [[mummy (monster)|mummies]].&lt;br /&gt;
*[[File:Sewer portal.png]] [[The Sewers]] - Fetid waterways teeming with [[list of rats|rats]], [[list of snakes|snakes]], and occasionally nastier things.&lt;br /&gt;
*[[File:Treasure trove portal.png]] [[Treasure trove]] - Contains several [[acquirement]]-level items, but getting in requires a rare and valuable item in return.  Is always permanent.&lt;br /&gt;
*[[File:Volcano portal.png]] [[Volcano]] - Fire and lava everywhere. Also lava-dwelling creatures.&lt;br /&gt;
*[[File:Wizlab portal.png]] [[Wizard Laboratory]] - The abandoned laboratory of one of several famous mages.&lt;br /&gt;
*[[File:Ziggurat portal.png]] [[Ziggurat]] - The ultimate challenge: [[27]] floors of increasingly difficult battles, but with riches untold for those who win through.  Is always permanent, though frequently appears in the one-time-entry levels of Pandemonium.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The [[Spider's Nest]] was made a full-fledged branch in [[0.11]]&lt;br /&gt;
&lt;br /&gt;
[[0.13]] will introduce a new branch: the [[Enchanted Forest]], which will occasionally replace the [[Crypt]] (though it will still contain the entrance to the [[Tomb]]).&lt;br /&gt;
&lt;br /&gt;
[[Category:World]]&lt;br /&gt;
[[Category:Crystal Ball Articles]]&lt;/div&gt;</summary>
		<author><name>Rob</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=God_comparison&amp;diff=19338</id>
		<title>God comparison</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=God_comparison&amp;diff=19338"/>
				<updated>2013-09-13T16:58:46Z</updated>
		
		<summary type="html">&lt;p&gt;Rob: /* See also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==List of gods==&lt;br /&gt;
&lt;br /&gt;
* [[Ashenzari]], god of cursed divinations.&lt;br /&gt;
* [[Beogh]], god of the [[orc]]s.&lt;br /&gt;
* [[Cheibriados]], the slow god.&lt;br /&gt;
* [[Elyvilon]], the healing god.&lt;br /&gt;
* [[Fedhas Madash]], a god of [[plant]]s.&lt;br /&gt;
* [[Jiyva]], god of slimes.&lt;br /&gt;
* [[Kikubaaqudgha]], an evil demon-god of [[Necromancy|necromantic magic]].&lt;br /&gt;
* [[Lugonu]], god of [[the Abyss]].&lt;br /&gt;
* [[Makhleb]], god of chaos and violence.&lt;br /&gt;
* [[Nemelex Xobeh]], the trickster god.&lt;br /&gt;
* [[Okawaru]], god of battle.&lt;br /&gt;
* [[Sif Muna]], god of [[magic]] and mystical secrets.&lt;br /&gt;
* [[The Shining One]], a good god of honourable crusade against evil.&lt;br /&gt;
* [[Trog]], god of violence and anger.&lt;br /&gt;
* [[Vehumet]], god of destructive magic.&lt;br /&gt;
* [[Xom]], god of true chaos.&lt;br /&gt;
* [[Yredelemnul]], an evil god of death.&lt;br /&gt;
* [[Zin]], a good god of law and purity.&lt;br /&gt;
&lt;br /&gt;
==Ability comparison==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ '''Comparison of abilities granted by gods'''&lt;br /&gt;
|-&lt;br /&gt;
|'''God'''&lt;br /&gt;
|'''Piety - (0)'''&lt;br /&gt;
|'''Piety * (30)'''&lt;br /&gt;
|'''Piety ** (50)'''&lt;br /&gt;
|'''Piety *** (75)'''&lt;br /&gt;
|'''Piety **** (100)'''&lt;br /&gt;
|'''Piety ***** (120)'''&lt;br /&gt;
|'''Piety ****** (160)'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Ashenzari]]&lt;br /&gt;
|Sacrifice [[scroll of remove curse|scrolls of remove curse]]&lt;br /&gt;
Prevent curses&lt;br /&gt;
&lt;br /&gt;
Curse detection&lt;br /&gt;
&lt;br /&gt;
Portal detection&lt;br /&gt;
|[[Identify]] Armor&lt;br /&gt;
|[[Identify]] Weapons, Amulets and Rings&lt;br /&gt;
&lt;br /&gt;
Skill Boost&lt;br /&gt;
&lt;br /&gt;
Passive Mapping&lt;br /&gt;
|[[See invisible]]&lt;br /&gt;
[[Clarity]]&lt;br /&gt;
|Scrying (vision through walls)&lt;br /&gt;
|Transfer Knowledge ([[XP]]) among skills&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Beogh]]&lt;br /&gt;
|Chance of lethal damage being prevented&lt;br /&gt;
|Bonus for using orcish gear&lt;br /&gt;
|[[Smite]]-targeted damage&lt;br /&gt;
|Convert orcish followers&lt;br /&gt;
&lt;br /&gt;
Bless orcish followers&lt;br /&gt;
|Recall orcish followers&lt;br /&gt;
&lt;br /&gt;
Orcish reinforcements if no followers&lt;br /&gt;
|Walk on water&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cheibriados]]&lt;br /&gt;
|Slows movement&lt;br /&gt;
|Slows metabolism&lt;br /&gt;
&lt;br /&gt;
Grants stat bonuses&lt;br /&gt;
&lt;br /&gt;
Slow everything adjacent to you&lt;br /&gt;
|&lt;br /&gt;
|Monsters get close to you safely&lt;br /&gt;
|Damage all in LOS faster than you&lt;br /&gt;
|Move to nowhere and let time pass&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Elyvilon]]&lt;br /&gt;
|Destroy weapons/ammunition you're standing on&lt;br /&gt;
&lt;br /&gt;
Chance of lethal damage being prevented&lt;br /&gt;
&lt;br /&gt;
Lesser healing of monsters, can pacify&lt;br /&gt;
|Lesser self-healing&lt;br /&gt;
&lt;br /&gt;
Prevent lethal damage&lt;br /&gt;
|Remove status afflictions, restore stats, cure rotting&lt;br /&gt;
|Greater self-healing&lt;br /&gt;
&lt;br /&gt;
Greater healing of monsters&lt;br /&gt;
|&lt;br /&gt;
|Max HP/MP increased by Invocation skill&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Fedhas Madash]]&lt;br /&gt;
|Plants are friendly&lt;br /&gt;
&lt;br /&gt;
Walk through plants&lt;br /&gt;
&lt;br /&gt;
Shoot through plants&lt;br /&gt;
&lt;br /&gt;
Decompose bodies, cause fungus to grow&lt;br /&gt;
|Use fruit to turn plant into friendly ally&lt;br /&gt;
|Dry water with sunlight&lt;br /&gt;
|Grow plants from fruit&lt;br /&gt;
|Summon giant spores from corpses&lt;br /&gt;
|Circle of water around you&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Jiyva]]&lt;br /&gt;
|Slime and eye monsters neutral&lt;br /&gt;
&lt;br /&gt;
Conservation&lt;br /&gt;
&lt;br /&gt;
Stat shuffling&lt;br /&gt;
&lt;br /&gt;
Jiyva summons neutral jellies and eats offlevel items&lt;br /&gt;
|Summon a neutral jelly to devour items&lt;br /&gt;
&lt;br /&gt;
Satiation when jellies eat items&lt;br /&gt;
|Gifts of random mutation&lt;br /&gt;
&lt;br /&gt;
Resistance to corrosion&lt;br /&gt;
&lt;br /&gt;
Pray to halt devouring slimes&lt;br /&gt;
|MP when jellies eat items&lt;br /&gt;
|Turn enemies to slimes&lt;br /&gt;
&lt;br /&gt;
HP when jellies eat items&lt;br /&gt;
|Remove a random bad mutation&lt;br /&gt;
|Hits that deal &amp;gt;25% max HP spawn jellies&lt;br /&gt;
&lt;br /&gt;
The walls of the vault in Slime:6 are removed&lt;br /&gt;
|-&lt;br /&gt;
|[[Kikubaaqudgha]]&lt;br /&gt;
|&lt;br /&gt;
|Create corpses near you&lt;br /&gt;
|Chance to avoid Necromancy miscasts&lt;br /&gt;
|&lt;br /&gt;
|Chance to avoid being diseased when casting Haunt&lt;br /&gt;
&lt;br /&gt;
Protection from Torment&lt;br /&gt;
|Invoke Torment&lt;br /&gt;
|HP bonus for Death's Door&lt;br /&gt;
&lt;br /&gt;
Receive Necronomicon or permanent Pain branded weapon&lt;br /&gt;
|-&lt;br /&gt;
|[[Lugonu]]&lt;br /&gt;
|&lt;br /&gt;
|Depart the Abyss&lt;br /&gt;
|Blink yourself and monsters around you, cause damage&lt;br /&gt;
|Fire beam of banishment&lt;br /&gt;
|Corrupt current level&lt;br /&gt;
|Open gate to Abyss&lt;br /&gt;
|Better blinking in Abyss&lt;br /&gt;
&lt;br /&gt;
Easier Abyssal rune&lt;br /&gt;
&lt;br /&gt;
(Piety &amp;gt;160) Receive distortion brand on weapon&lt;br /&gt;
|-&lt;br /&gt;
|[[Makhleb]]&lt;br /&gt;
|&lt;br /&gt;
|Gain HP from killing&lt;br /&gt;
|Cast a random low-level beam&lt;br /&gt;
|Summon an average-strength demon&lt;br /&gt;
|Cast a random high-level beam&lt;br /&gt;
|Summon a random-high-level demon&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Nemelex Xobeh]]&lt;br /&gt;
|Improved cards&lt;br /&gt;
|Draw from a deck in your inventory&lt;br /&gt;
|Look at the first two cards of a deck&lt;br /&gt;
|Choose a card from the first three in a deck&lt;br /&gt;
|Deal four cards in a single turn&lt;br /&gt;
|Order the first five cards in a deck&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Okawaru]]&lt;br /&gt;
|&lt;br /&gt;
|5 levels to combat skills&lt;br /&gt;
|&lt;br /&gt;
|(Piety 81) Receive ammunition as a gift&lt;br /&gt;
|&lt;br /&gt;
|Double attack speed&lt;br /&gt;
|Receive weapons and armor as gifts&lt;br /&gt;
|-&lt;br /&gt;
|[[Sif Muna]]&lt;br /&gt;
|&lt;br /&gt;
|Recover MP at will&lt;br /&gt;
|Forget spells at will ([[Selective Amnesia]])&lt;br /&gt;
|&lt;br /&gt;
|Protection from miscast effects&lt;br /&gt;
|&lt;br /&gt;
|(Piety 160) Receive spellbooks as gifts&lt;br /&gt;
|-&lt;br /&gt;
|[[The Shining One]]&lt;br /&gt;
|Chance of lethal damage being prevented&lt;br /&gt;
&lt;br /&gt;
Negative energy protection&lt;br /&gt;
|Gain HP/MP from slaying evil monsters&lt;br /&gt;
&lt;br /&gt;
Surrounded by halo &lt;br /&gt;
|Create divine shield&lt;br /&gt;
|&lt;br /&gt;
|Fire beam of holy energy&lt;br /&gt;
|Summon friendly Angel or Daeva&lt;br /&gt;
|Protection from abjurations&lt;br /&gt;
&lt;br /&gt;
Bless allies&lt;br /&gt;
&lt;br /&gt;
(Piety &amp;gt;160) Receive holy wrath brand on weapon&lt;br /&gt;
|-&lt;br /&gt;
|[[Trog]]&lt;br /&gt;
|Turn spellbooks into clouds of flame&lt;br /&gt;
Protection from abjurations&lt;br /&gt;
&lt;br /&gt;
Extended berserk from killing&lt;br /&gt;
&lt;br /&gt;
Protection from exhaustion after berserking&lt;br /&gt;
|[[Berserk]]&lt;br /&gt;
|Activate ability to regain health and increase magic resistance&lt;br /&gt;
|(Piety 81) Receive ammunition as a gift&lt;br /&gt;
|Summon a berserking ally&lt;br /&gt;
|&lt;br /&gt;
|Receive weapons as gifts&lt;br /&gt;
|-&lt;br /&gt;
|[[Vehumet]]&lt;br /&gt;
|&lt;br /&gt;
|Receive Destructive spells as gifts&lt;br /&gt;
&lt;br /&gt;
Gain MP from killing&lt;br /&gt;
|&lt;br /&gt;
|Reduced chance of miscasting conjuration spells&lt;br /&gt;
|Increased range of conjuration spells&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Xom]]&lt;br /&gt;
|Special, see [[Xom#Acts]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Yredelemnul]]&lt;br /&gt;
|&lt;br /&gt;
|Animate a corpse or skeleton&lt;br /&gt;
|Reflect damage while praying&lt;br /&gt;
[[Recall]] undead allies&lt;br /&gt;
|Animate all corpses in sight&lt;br /&gt;
Receive undead servants as gifts&lt;br /&gt;
|Drain life from all living beings in sight&lt;br /&gt;
|Curse a living being to become your slave when killed&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Zin]]&lt;br /&gt;
|Chance of protecion from lethal damage&lt;br /&gt;
&lt;br /&gt;
Chance of protection from mutation&lt;br /&gt;
&lt;br /&gt;
Chance of protection from Hell effects&lt;br /&gt;
|Cause random status effects on enemies&lt;br /&gt;
|Protection from poison, rotting, petrification, stat loss&lt;br /&gt;
and Increases satiation&lt;br /&gt;
and Temporary bonus to all stats&lt;br /&gt;
|Create temporary tomb around enemy&lt;br /&gt;
|&lt;br /&gt;
|Create sanctuary of protection&lt;br /&gt;
|Cure all mutations&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[Piety]]&lt;br /&gt;
&lt;br /&gt;
[[Choosing_a_god|Choosing a god]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;/div&gt;</summary>
		<author><name>Rob</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=God_comparison&amp;diff=19337</id>
		<title>God comparison</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=God_comparison&amp;diff=19337"/>
				<updated>2013-09-13T16:52:48Z</updated>
		
		<summary type="html">&lt;p&gt;Rob: /* See also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==List of gods==&lt;br /&gt;
&lt;br /&gt;
* [[Ashenzari]], god of cursed divinations.&lt;br /&gt;
* [[Beogh]], god of the [[orc]]s.&lt;br /&gt;
* [[Cheibriados]], the slow god.&lt;br /&gt;
* [[Elyvilon]], the healing god.&lt;br /&gt;
* [[Fedhas Madash]], a god of [[plant]]s.&lt;br /&gt;
* [[Jiyva]], god of slimes.&lt;br /&gt;
* [[Kikubaaqudgha]], an evil demon-god of [[Necromancy|necromantic magic]].&lt;br /&gt;
* [[Lugonu]], god of [[the Abyss]].&lt;br /&gt;
* [[Makhleb]], god of chaos and violence.&lt;br /&gt;
* [[Nemelex Xobeh]], the trickster god.&lt;br /&gt;
* [[Okawaru]], god of battle.&lt;br /&gt;
* [[Sif Muna]], god of [[magic]] and mystical secrets.&lt;br /&gt;
* [[The Shining One]], a good god of honourable crusade against evil.&lt;br /&gt;
* [[Trog]], god of violence and anger.&lt;br /&gt;
* [[Vehumet]], god of destructive magic.&lt;br /&gt;
* [[Xom]], god of true chaos.&lt;br /&gt;
* [[Yredelemnul]], an evil god of death.&lt;br /&gt;
* [[Zin]], a good god of law and purity.&lt;br /&gt;
&lt;br /&gt;
==Ability comparison==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|+ '''Comparison of abilities granted by gods'''&lt;br /&gt;
|-&lt;br /&gt;
|'''God'''&lt;br /&gt;
|'''Piety - (0)'''&lt;br /&gt;
|'''Piety * (30)'''&lt;br /&gt;
|'''Piety ** (50)'''&lt;br /&gt;
|'''Piety *** (75)'''&lt;br /&gt;
|'''Piety **** (100)'''&lt;br /&gt;
|'''Piety ***** (120)'''&lt;br /&gt;
|'''Piety ****** (160)'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Ashenzari]]&lt;br /&gt;
|Sacrifice [[scroll of remove curse|scrolls of remove curse]]&lt;br /&gt;
Prevent curses&lt;br /&gt;
&lt;br /&gt;
Curse detection&lt;br /&gt;
&lt;br /&gt;
Portal detection&lt;br /&gt;
|[[Identify]] Armor&lt;br /&gt;
|[[Identify]] Weapons, Amulets and Rings&lt;br /&gt;
&lt;br /&gt;
Skill Boost&lt;br /&gt;
&lt;br /&gt;
Passive Mapping&lt;br /&gt;
|[[See invisible]]&lt;br /&gt;
[[Clarity]]&lt;br /&gt;
|Scrying (vision through walls)&lt;br /&gt;
|Transfer Knowledge ([[XP]]) among skills&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Beogh]]&lt;br /&gt;
|Chance of lethal damage being prevented&lt;br /&gt;
|Bonus for using orcish gear&lt;br /&gt;
|[[Smite]]-targeted damage&lt;br /&gt;
|Convert orcish followers&lt;br /&gt;
&lt;br /&gt;
Bless orcish followers&lt;br /&gt;
|Recall orcish followers&lt;br /&gt;
&lt;br /&gt;
Orcish reinforcements if no followers&lt;br /&gt;
|Walk on water&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Cheibriados]]&lt;br /&gt;
|Slows movement&lt;br /&gt;
|Slows metabolism&lt;br /&gt;
&lt;br /&gt;
Grants stat bonuses&lt;br /&gt;
&lt;br /&gt;
Slow everything adjacent to you&lt;br /&gt;
|&lt;br /&gt;
|Monsters get close to you safely&lt;br /&gt;
|Damage all in LOS faster than you&lt;br /&gt;
|Move to nowhere and let time pass&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Elyvilon]]&lt;br /&gt;
|Destroy weapons/ammunition you're standing on&lt;br /&gt;
&lt;br /&gt;
Chance of lethal damage being prevented&lt;br /&gt;
&lt;br /&gt;
Lesser healing of monsters, can pacify&lt;br /&gt;
|Lesser self-healing&lt;br /&gt;
&lt;br /&gt;
Prevent lethal damage&lt;br /&gt;
|Remove status afflictions, restore stats, cure rotting&lt;br /&gt;
|Greater self-healing&lt;br /&gt;
&lt;br /&gt;
Greater healing of monsters&lt;br /&gt;
|&lt;br /&gt;
|Max HP/MP increased by Invocation skill&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Fedhas Madash]]&lt;br /&gt;
|Plants are friendly&lt;br /&gt;
&lt;br /&gt;
Walk through plants&lt;br /&gt;
&lt;br /&gt;
Shoot through plants&lt;br /&gt;
&lt;br /&gt;
Decompose bodies, cause fungus to grow&lt;br /&gt;
|Use fruit to turn plant into friendly ally&lt;br /&gt;
|Dry water with sunlight&lt;br /&gt;
|Grow plants from fruit&lt;br /&gt;
|Summon giant spores from corpses&lt;br /&gt;
|Circle of water around you&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Jiyva]]&lt;br /&gt;
|Slime and eye monsters neutral&lt;br /&gt;
&lt;br /&gt;
Conservation&lt;br /&gt;
&lt;br /&gt;
Stat shuffling&lt;br /&gt;
&lt;br /&gt;
Jiyva summons neutral jellies and eats offlevel items&lt;br /&gt;
|Summon a neutral jelly to devour items&lt;br /&gt;
&lt;br /&gt;
Satiation when jellies eat items&lt;br /&gt;
|Gifts of random mutation&lt;br /&gt;
&lt;br /&gt;
Resistance to corrosion&lt;br /&gt;
&lt;br /&gt;
Pray to halt devouring slimes&lt;br /&gt;
|MP when jellies eat items&lt;br /&gt;
|Turn enemies to slimes&lt;br /&gt;
&lt;br /&gt;
HP when jellies eat items&lt;br /&gt;
|Remove a random bad mutation&lt;br /&gt;
|Hits that deal &amp;gt;25% max HP spawn jellies&lt;br /&gt;
&lt;br /&gt;
The walls of the vault in Slime:6 are removed&lt;br /&gt;
|-&lt;br /&gt;
|[[Kikubaaqudgha]]&lt;br /&gt;
|&lt;br /&gt;
|Create corpses near you&lt;br /&gt;
|Chance to avoid Necromancy miscasts&lt;br /&gt;
|&lt;br /&gt;
|Chance to avoid being diseased when casting Haunt&lt;br /&gt;
&lt;br /&gt;
Protection from Torment&lt;br /&gt;
|Invoke Torment&lt;br /&gt;
|HP bonus for Death's Door&lt;br /&gt;
&lt;br /&gt;
Receive Necronomicon or permanent Pain branded weapon&lt;br /&gt;
|-&lt;br /&gt;
|[[Lugonu]]&lt;br /&gt;
|&lt;br /&gt;
|Depart the Abyss&lt;br /&gt;
|Blink yourself and monsters around you, cause damage&lt;br /&gt;
|Fire beam of banishment&lt;br /&gt;
|Corrupt current level&lt;br /&gt;
|Open gate to Abyss&lt;br /&gt;
|Better blinking in Abyss&lt;br /&gt;
&lt;br /&gt;
Easier Abyssal rune&lt;br /&gt;
&lt;br /&gt;
(Piety &amp;gt;160) Receive distortion brand on weapon&lt;br /&gt;
|-&lt;br /&gt;
|[[Makhleb]]&lt;br /&gt;
|&lt;br /&gt;
|Gain HP from killing&lt;br /&gt;
|Cast a random low-level beam&lt;br /&gt;
|Summon an average-strength demon&lt;br /&gt;
|Cast a random high-level beam&lt;br /&gt;
|Summon a random-high-level demon&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Nemelex Xobeh]]&lt;br /&gt;
|Improved cards&lt;br /&gt;
|Draw from a deck in your inventory&lt;br /&gt;
|Look at the first two cards of a deck&lt;br /&gt;
|Choose a card from the first three in a deck&lt;br /&gt;
|Deal four cards in a single turn&lt;br /&gt;
|Order the first five cards in a deck&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Okawaru]]&lt;br /&gt;
|&lt;br /&gt;
|5 levels to combat skills&lt;br /&gt;
|&lt;br /&gt;
|(Piety 81) Receive ammunition as a gift&lt;br /&gt;
|&lt;br /&gt;
|Double attack speed&lt;br /&gt;
|Receive weapons and armor as gifts&lt;br /&gt;
|-&lt;br /&gt;
|[[Sif Muna]]&lt;br /&gt;
|&lt;br /&gt;
|Recover MP at will&lt;br /&gt;
|Forget spells at will ([[Selective Amnesia]])&lt;br /&gt;
|&lt;br /&gt;
|Protection from miscast effects&lt;br /&gt;
|&lt;br /&gt;
|(Piety 160) Receive spellbooks as gifts&lt;br /&gt;
|-&lt;br /&gt;
|[[The Shining One]]&lt;br /&gt;
|Chance of lethal damage being prevented&lt;br /&gt;
&lt;br /&gt;
Negative energy protection&lt;br /&gt;
|Gain HP/MP from slaying evil monsters&lt;br /&gt;
&lt;br /&gt;
Surrounded by halo &lt;br /&gt;
|Create divine shield&lt;br /&gt;
|&lt;br /&gt;
|Fire beam of holy energy&lt;br /&gt;
|Summon friendly Angel or Daeva&lt;br /&gt;
|Protection from abjurations&lt;br /&gt;
&lt;br /&gt;
Bless allies&lt;br /&gt;
&lt;br /&gt;
(Piety &amp;gt;160) Receive holy wrath brand on weapon&lt;br /&gt;
|-&lt;br /&gt;
|[[Trog]]&lt;br /&gt;
|Turn spellbooks into clouds of flame&lt;br /&gt;
Protection from abjurations&lt;br /&gt;
&lt;br /&gt;
Extended berserk from killing&lt;br /&gt;
&lt;br /&gt;
Protection from exhaustion after berserking&lt;br /&gt;
|[[Berserk]]&lt;br /&gt;
|Activate ability to regain health and increase magic resistance&lt;br /&gt;
|(Piety 81) Receive ammunition as a gift&lt;br /&gt;
|Summon a berserking ally&lt;br /&gt;
|&lt;br /&gt;
|Receive weapons as gifts&lt;br /&gt;
|-&lt;br /&gt;
|[[Vehumet]]&lt;br /&gt;
|&lt;br /&gt;
|Receive Destructive spells as gifts&lt;br /&gt;
&lt;br /&gt;
Gain MP from killing&lt;br /&gt;
|&lt;br /&gt;
|Reduced chance of miscasting conjuration spells&lt;br /&gt;
|Increased range of conjuration spells&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Xom]]&lt;br /&gt;
|Special, see [[Xom#Acts]]&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Yredelemnul]]&lt;br /&gt;
|&lt;br /&gt;
|Animate a corpse or skeleton&lt;br /&gt;
|Reflect damage while praying&lt;br /&gt;
[[Recall]] undead allies&lt;br /&gt;
|Animate all corpses in sight&lt;br /&gt;
Receive undead servants as gifts&lt;br /&gt;
|Drain life from all living beings in sight&lt;br /&gt;
|Curse a living being to become your slave when killed&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Zin]]&lt;br /&gt;
|Chance of protecion from lethal damage&lt;br /&gt;
&lt;br /&gt;
Chance of protection from mutation&lt;br /&gt;
&lt;br /&gt;
Chance of protection from Hell effects&lt;br /&gt;
|Cause random status effects on enemies&lt;br /&gt;
|Protection from poison, rotting, petrification, stat loss&lt;br /&gt;
and Increases satiation&lt;br /&gt;
and Temporary bonus to all stats&lt;br /&gt;
|Create temporary tomb around enemy&lt;br /&gt;
|&lt;br /&gt;
|Create sanctuary of protection&lt;br /&gt;
|Cure all mutations&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
[[Piety]]&lt;br /&gt;
[[Choosing_a_god]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gods]]&lt;/div&gt;</summary>
		<author><name>Rob</name></author>	</entry>

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