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		<id>http://crawl.chaosforge.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sudarshans</id>
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		<updated>2026-04-24T08:08:52Z</updated>
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	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Glaciate&amp;diff=25304</id>
		<title>Glaciate</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Glaciate&amp;diff=25304"/>
				<updated>2014-03-03T15:08:50Z</updated>
		
		<summary type="html">&lt;p&gt;Sudarshans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version014}}&lt;br /&gt;
{{spell&lt;br /&gt;
|name=Glaciate&lt;br /&gt;
|level=9&lt;br /&gt;
|school1={{Conjurations}}&lt;br /&gt;
|school2={{Ice Magic}}&lt;br /&gt;
|school3=&lt;br /&gt;
|sources=&amp;lt;div&amp;gt;&lt;br /&gt;
*[[Book of Annihilations]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|castingnoise=9&lt;br /&gt;
|spellnoise=25&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{flavour|This spell conjures forth a mighty blast of ice; targets within its cone-shaped area of effect take progressively more ice damage the closer they are to the caster. Targets hit by the blast are encased in ice, slowing their movement for a few turns; targets killed by the blast may be frozen into solid blocks of ice.}}&lt;br /&gt;
{{AttackSpell&lt;br /&gt;
|name=Glaciate&lt;br /&gt;
|formula = 7d((66+3*Power)/(7*max(3,range)))&lt;br /&gt;
|maxdmg = 7d32&lt;br /&gt;
|maxsp = 200&lt;br /&gt;
|range = 6&lt;br /&gt;
|target = Beam&lt;br /&gt;
|special = Area, [[Freezing Cloud|clouds of freezing vapour]], Movement slowing}}&lt;br /&gt;
&lt;br /&gt;
The ice equivalent of [[Fire Storm]], '''Glaciate''' creates a huge blast of ice and freezing vapour. Like Fire Storm, it inflicts incredible damage, up to 7d32 damage at max spellpower, and it even pierces [[cold]] resistance better than Fire Storm pierces [[fire]] resistance (60% irresistible vs. 45%). Monsters will be encased in ice, causing them to walk, fly, or swim 40% slower. Additionally, monsters killed by this spell may be converted to blocks of ice.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
This spell is to be introduced in [[0.14]], replacing [[Ice Storm]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Crystal Ball Articles]]&lt;/div&gt;</summary>
		<author><name>Sudarshans</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Abjuration&amp;diff=25303</id>
		<title>Abjuration</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Abjuration&amp;diff=25303"/>
				<updated>2014-03-03T14:57:32Z</updated>
		
		<summary type="html">&lt;p&gt;Sudarshans: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{version013}}&lt;br /&gt;
{{Spell&lt;br /&gt;
|name=Abjuration&lt;br /&gt;
|level=3&lt;br /&gt;
|school1={{Summonings}}&lt;br /&gt;
|school2=&lt;br /&gt;
|school3=&lt;br /&gt;
|sources=&amp;lt;div&amp;gt;&lt;br /&gt;
*[[Book of Summonings]] &lt;br /&gt;
*[[Rod of Warding]]&lt;br /&gt;
*[[Rod of Demonology]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
|castingnoise=3&lt;br /&gt;
|spellnoise=0&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Flavour|This spell attempts to send hostile summoned creatures to the place from whence they came, or at least shorten their stay in the caster's locality.}}&lt;br /&gt;
&lt;br /&gt;
'''Abjuration''' is a [[smite]]-targeted level 3 [[Summonings]] spell which attempts to dispel a hostile summoned creature in your [[line of sight]]. The affected monster has its remaining duration in this world drastically reduced; if this reduces its duration to zero or less, the monster is unsummoned entirely. Casting it at higher [[spell power]] reduces enemy duration to a greater extent. Be aware that summoned enemies visible through transparent [[wall]]s are unaffected by this spell.&lt;br /&gt;
&lt;br /&gt;
An upgraded version of this spell, [[Mass Abjuration]], is a level 6 Summonings spell that affects all summoned creatures in your line of sight.&lt;br /&gt;
&lt;br /&gt;
==Monster Version==&lt;br /&gt;
No monsters actually know this spell. However, all monsters which know certain other Summonings spells have a 50% chance of Abjuring instead of casting these spells (this only occurs if you have any summons out, and affects all summons in line of sight like Mass Abjuration):&lt;br /&gt;
*[[Summon Butterflies]]&lt;br /&gt;
*[[Summon Eyes]]&lt;br /&gt;
*[[Summon Drakes]]&lt;br /&gt;
*[[Summon Greater Demon]]&lt;br /&gt;
*[[Summon Mushrooms]]&lt;br /&gt;
*[[Summon Scorpions]]&lt;br /&gt;
*[[Summon Ugly Thing]]&lt;br /&gt;
*[[Summon Demon]]&lt;br /&gt;
*[[Summon Elemental]]&lt;br /&gt;
*[[Shadow Creatures]]&lt;br /&gt;
*[[Summon Undead]]&lt;br /&gt;
*[[Summon Horrible Things]]&lt;br /&gt;
*[[Haunt]]&lt;br /&gt;
&lt;br /&gt;
One side effect of this is that low-level summons can be used to decrease the danger posed by particularly dangerous summoners, as an [[ancient lich]] will gladly spend a turn abjuring your summoned [[quokka]] rather than summoning [[fiend]]s. However, spending more than one turn summoning such chaff monsters is usually unwise.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
Prior to [[0.10]], only the level 3 Abjuration spell existed, and it had functioned like Mass Abjuration.&lt;/div&gt;</summary>
		<author><name>Sudarshans</name></author>	</entry>

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