http://crawl.chaosforge.org/api.php?action=feedcontributions&user=Cacophonie&feedformat=atomCrawlWiki - User contributions [en]2024-03-29T15:18:25ZUser contributionsMediaWiki 1.30.0http://crawl.chaosforge.org/index.php?title=Broad_axe&diff=80058Broad axe2024-03-21T21:09:08Z<p>Cacophonie: /* Strategy */ Fix "its worth noting" to "it's worth noting"</p>
<hr />
<div>{{version030}}<br />
{{weapon<br />
|name = Broad axe<br />
|cost = ?<br />
|skill = Axes<br />
|damage = 13<br />
|accuracy = -2<br />
|basedelay = 16<br />
|mindelay = 7 at skill 18<br />
|hands = 1H<br />
|size = Medium<br />
|damtype = Chopping<br />
|ranged = No<br />
|acquirement = 10<br />
}}<br />
{{flavour|An axe with langets, spikes, a lengthed haft and a single-bladed crescent head.<br />
<br />
----<br />
<br />
"Weapon, shapely, naked, wan!<br><br />
Head from the mother's bowels drawn!<br><br />
Wooded flesh and metal bone! limb only one, and lip only one!<br><br />
Gray-blue leaf by red-heat grown! helve produced from a little seed sown!<br><br />
Resting the grass amid and upon<br><br />
To be lean'd, and to lean on."<br />
<br />
-Walt Whitman, _Song of the Broad-Axe_, l. 1-6. 1867}}<br />
<br />
{{crawlquote|This weapon falls into the [[Axes]] category. It is a one handed weapon.}}<br />
<br />
'''Broad axes''' are the most powerful one handed axes, though have the highest base delay. They don't do as much damage as two-handed axes, but they are still good enough to make them a viable choice throughout the game, especially if you find a nice [[artefact]] axe.<br />
<br />
Like all axes, this weapon allows the player to [[cleave]], which helps compensate somewhat for its relatively mediocre base damage and speed.<br />
<br />
==Strategy==<br />
Broad axes are as strong as a [[morningstar]], but with a 1 higher base delay. Morningstars are strong enough to win the game, and broad axes, with the extra cleave, are no different.<br />
<br />
They aren't ''common'' per-se, but are somewhat less rare than other "top tier" one-handers like the [[eveningstar]] or [[double sword]]. This is because broad axes can be wielded by a number of enemies, including [[orc warrior]]s, [[orc knight]]s, and [[vault guard]]s.<ref>{{source ref|0.29.0|mon-gear.cc|330}}</ref> You shouldn't rely on this fact, but it's worth noting anyhow.<br />
<br />
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"<br />
! || Image<br />
|-<br />
| '''Mundane''' || [[File:Broad axe1.png]]<br />
|-<br />
| '''Magical''' || [[File:Broad axe2.png]]<br />
|-<br />
| '''Artifact''' || [[File:Broad axe3.png]]<br />
|}<br />
<br />
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"<br />
! || [[Unrandarts|Unrandart]] Broad Axes<br />
|-<br />
| '''"[[Arga]]"''' || [[File:Mithril_axe_arga.png]]<br />
|-<br />
| '''[[Obsidian Axe]]''' || [[File:Obsidian_axe.png]]<br />
|}<br />
<br />
==History==<br />
*In [[0.27]], the base delay was changed back to 16.<br />
*In [[0.26]], the broad axe's base delay was increased from 16 to 17, with the minimum attack delay requiring 20 [[Axes]] skill instead of 18.<br />
*Prior to 0.12, broad axes had 14 base damage and no [[cleaving]].<br />
<br />
==References==<br />
<references /><br />
<br />
A more complete list of monsters that can spawn with a broad axe can be found at {{source ref|0.29.0|mon-gear.cc|567}}, {{source ref|0.29.0|mon-gear.cc|603}}. It is 1/120 for "NAGA_WEAPONS" and 1/25 for "ORC_KNIGHT_WEAPONS" / "ORC_WARLORD_SPEC".<br />
<br />
{{weapons}}<br />
[[Category:Axes]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Evil&diff=80057Evil2024-03-21T20:56:33Z<p>Cacophonie: /* Evil items */ Linked to Pain (brand) specifically</p>
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<div>{{version031}}<br />
'''Evil''' (also "unholy") is a label used to describe immoral deeds, objects, forces, or beings. Evil is usually contrasted with [[good]], which describes things that are beneficial and actively make the world a better place. In ''Crawl'', there are many sources of evil.<br />
<br />
Note that the game does not shoehorn players into a "good" role. Your character has free will and may make use of evil items, magic, or gods as you please, or be completely indifferent to issues of good or evil altogether.<br />
<br />
==Evil beings==<br />
[[Undead]] and [[demonic]] creatures, both player and monster, are invariably evil. <br />
<br />
The following player [[species]] are evil:<br />
*[[Demonspawn]]<br />
*[[Ghoul]]s<br />
*[[Mummies]]<br />
*[[Vampire]]s<br />
*Any player under [[Death Form]] (worshippers of good gods are instantly excommunicated)<br />
<br />
Evil beings are weak to [[holy]] damage and [[holy wrath]]. Players of an evil species cannot worship [[good god]]s or wield holy wrath weapons. Note that playing an evil species does not mean you automatically ''have'' to traffic in evil (perform evil deeds, worship an evil god, etc). <br />
<br />
==Evil deeds==<br />
Good gods will punish followers for perpetrating any of the following acts.<br />
<br />
*[[Necromancy]] magic in any form.<br />
*Casting certain other "[[List of spells by flag#Unholy|unholy]]" spells: [[Call Imp]], [[Sculpt Simulacrum]], [[Malign Gateway]], and [[Summon Horrible Things]].<br />
*Harming or killing non-hostile creatures, especially [[holy]] beings.<br />
*Intentionally harming your allies.<br />
**Using [[Inner Flame]] or a [[scroll of immolation]] on an ally does count as harming it. Note that [[Summon Blazeheart Golem]]'s explosion will also trigger your god's wrath if it harms allies.<br />
*Using evil or unholy items (see below).<br />
<br />
In addition, good gods may dislike other things, depending on the god:<br />
<br />
*[[Zin]] disapproves of followers becoming [[mutation|mutated]], [[glowing]], casting [[List of spells by flag#Chaotic|chaotic]] spells (most [[transmutations]] and a few [[summonings|summoning]] spells) or polymorphing monsters. Zin also disapproves of attacking enemies while inside an invoked [[Zin#Given_abilities|Sanctuary]].<br />
*[[The Shining One]] doesn't like dishonorable fighting - all bonus-damage 'stab' attacks are prevented.<br />
<br />
Luckily, if you follow a good god, the game will prompt you before any forbidden action, asking you if you're ''sure'' you want to do that. This prevents you from accidentally violating your god's commandments (and incurring [[divine retribution]]).<br />
<br />
==Evil items==<br />
These dreaded items are related to demons, necromancy, or other sorts of evil acts. Good gods find the use of such items to be offensive and will punish followers for intentionally using them.<br />
<br />
*Weapons with [[Pain (brand)|pain]], [[reaping]], [[draining]], [[distortion]], or [[vampiricism]] brands.<br />
*Demonic weaponry ([[demon blade]]s, [[demon trident|tridents]], and [[demon whip|whips]]). The Shining One's one-time blessing can convert these to holy, non-evil equivalents.<br />
*[[Scrolls of torment]]<br />
*[[Staff of death]]<br />
*Certain [[unrand]]s:<br />
**[[Black Knight's barding]]<br />
**[[Damnation_(unrand)|arbalest "Damnation"]]<br />
**[[Macabre finger necklace]]<br />
**[[Obsidian axe]]<br />
**[[Orb of Dispater]]<br />
**[[Sceptre of Asmodeus]]<br />
**[[Sword of Cerebov]]<br />
**[[Horn of Geryon]]<br />
*[[Chaotic]] effects may roll an evil effect; you are punished if (and only if) one happens.<br />
**Weapons with the [[chaos]] brand<br />
<br />
==Evil gods==<br />
These gods are malevolent and require constant killing to gain their favour. They often rule over [[demon|demonic]] or [[undead]] beings, as well. Good goods will severely punish worshipers who abandon them for one of these gods. Otherwise, a god being 'evil' has no extra effect.<br />
<br />
*[[Beogh]], the bloodthirsty god of [[orc]]s.<br />
*[[Dithmenos]], the god of darkness and shadows.<br />
*[[Kikubaaqudgha]], a terrible demon-god of Necromancy.<br />
*[[Lugonu]], the chaotic god of [[the Abyss]].<br />
*[[Makhleb]], the chaotic god of bloodshed and destruction.<br />
*[[Yredelemnul]], god of death and the undead.<br />
<br />
==Evil places==<br />
Otherworldly [[branches|realms]] of evil, home to demons or the undead. Visiting these places is not an evil act in and of itself, but you are certain to encounter much evil here. Worshippers of [[The Shining One]] or [[Zin]] can expect to rapidly accumulate piety by clearing these branches.<br />
<br />
*[[The Vestibule of Hell]]<br />
**[[Cocytus]]<br />
**[[Gehenna]]<br />
**[[Tartarus]]<br />
**[[The Iron City of Dis]]<br />
*[[Pandemonium]]<br />
*[[The Abyss]]<br />
*[[The Crypt]]<br />
**[[The Tomb]]<br />
*[[Ossuary]]<br />
<br />
==History==<br />
*Prior to [[0.31]], distortion weapons and the macabre finger necklace weren't evil.<br />
*In [[0.29]] and [[0.30]], [[Amulet of Vitality]] was considered evil.<br />
*Prior to [[0.26]], [[cannibalism]] was possible, and was considered evil.<br />
*Prior to [[0.20]], monsters with evil magic/abilities took 100% from [[holy]] damage (other non-evil creatures took 50%). Players worshipping an evil god also took this extra damage.<br />
*Prior to [[0.19]], the [[amulet of harm]] was considered evil.<br />
<br />
==Ambiguity in the Crawl notion of 'Evil'==<br />
Although the good gods in ''Crawl'' are portrayed as adhering invariably to moral absolutes, to the extent that even the unwitting use by the player's character of items tagged 'evil' is cause for divine punishment, there is a certain degree of ambiguity in the notion of evil in Stone Soup. Consider that the ordinary practice of an adventurer is to kill an entire dungeon full of living beings, many of them sapient. In other words, a player can expect, even in low-rune runs, to perform actions constitutive of genocide. Devotion to one of the good gods hardly alters this. It would not be unusual for a favored worshipper of The Shining One, for example, an ostensibly “good” god who frowns on indiscriminate slaughter, to nevertheless kill all of the elves, orcs and nagas in the entire dungeon.<br />
<br />
It is unclear what if anything the various societies of dungeon denizens, who, judging by the absence of intra-monster violence within the dungeon, are wholly peaceful, have done to deserve this horrific retribution. On the face of it, the adventurer is simply seeking the Orb. Since “evil”-aligned adventurers act in essentially the same way that “good” ones do in pursuit of this goal, it is unlikely that the finding of this orb is a sufficiently good act in itself to justify the avalanche of butchery.<br />
<br />
In the final analysis, it seems that ''Crawl'' is the story of a peaceful, multi-cultural and multi-species society falling victim to a single adventurer's avarice and quest for glory. By the time the worshiper of Zin has waded through the rivers of blood he must spill in order to claim the Orb, it is more than a little difficult to distinguish him from a devotee of Makhleb. <br />
<br />
Against the background of the game's overarching narrative, namely murder, genocide and theft on an industrial scale introduced to utopia, the Necromantic spell “Borgnjor's Revivification”, a spell anathematised as “evil” by the “good” gods, hardly compares.<br />
<br />
[[Category:Evil Gods]]<br />
[[Category:Undead holiness]]<br />
[[Category:Demonic holiness]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Gloves&diff=68352Gloves2023-04-14T02:25:39Z<p>Cacophonie: Add Mad Mage's Maulers to list of unrand gloves</p>
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<div>{{version028}}<br />
{{armour<br />
|name = Gloves<br />
|cost = ?<br />
|weight = 2.0<br />
|AC = 1<br />
|SV = n/a<br />
|EV = +0<br />
|maxenc = +2<br />
|skill = <br />
|size = small, medium<br />
|acquirement = ?<br />
|weartime = 2<br />
|GDR = 0%<br />
}}<br />
{{flavour|A pair of gloves.}}<br />
<br />
'''Gloves''' are the only form of [[armour]] capable of being worn on a character's hand slot, providing +1 base [[AC]] and capable of being [[scroll of enchant armour|enchanted]] for an additional +2 AC. They may generate with the following [[ego]]s:<br />
*[[Strength]] (+3)<br />
*[[Dexterity]] (+3)<br />
*[[Stealth]] (+50)<br />
*[[Hurling]]<br />
*[[Infusion (ego)|Infusion]]<br />
<br />
==Restrictions==<br />
Gloves are incompatible with the [[Claws]] [[mutation]]; wearing gloves over a rank 1 or 2 mutation will negate the mutation, and a rank 3 mutation makes gloves unwearable.<br />
<br />
[[Ogre]]s and [[troll]]s are too large for gloves, [[spriggan]]s are too small, and [[octopode]]s and [[felid]]s don't have hands to wear them on.<br />
<br />
==History==<br />
*In [[0.28]], the [[Infusion (ego)]] was introduced, and the [[archery]] ego was replaced with [[hurling]].<br />
*Prior to [[0.27]], gloves couldn't have [[Stealth]] ego.<br />
*Prior to [[0.14]], [[gauntlets]] and [[bracers of archery]] also existed for the hand slot. Also, gloves needed to be removed before changing rings, meaning [[curse]]d gloves made it impossible to change your [[ring]]s.<br />
<br />
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"<br />
! || Image<br />
|-<br />
| '''Mundane''' || [[File:Glove1.png]]<br />
|-<br />
| '''Magical/Artifact''' || [[File:Glove2.png]] [[File:Glove3.png]] [[File:Glove4.png]] [[File:Glove5.png]]<br />
|-<br />
! || [[Unrandart]] gloves<br />
|-<br />
| '''[[Fencer's Gloves]]''' || [[File:Fencer's gloves.png]]<br />
|-<br />
| '''[[Gauntlets of War]]''' || [[File:Gauntlets of war.png]]<br />
|-<br />
| '''[[Delatra's gloves]]''' || [[File:Delatra's gloves.png]]<br />
|-<br />
| '''[[Mad Mage's Maulers]]''' || [[File:Mad Mage's Maulers.png]]<br />
|}<br />
<br />
{{armours}}<br />
[[Category:Gloves]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Retired_Artwork&diff=67503Retired Artwork2022-12-20T02:26:51Z<p>Cacophonie: /* Dungeon features */ Add removed traps, make a section for trap sprites</p>
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<div>''Crawl Stone Soup Tiles'' has not been known for particularly pretty graphics, but its design standards have grown better and better over time. Over the course of its many versions, volunteer artists have designed and redesigned the artwork for all the game's many monsters, items, and environment. Here are all the '''retired artworks''' that have at some point or other been removed from the game.<br />
<br />
==Monsters==<br />
===Humanoids===<br />
[[File:Old - Boggart.png]] - [[Boggart]]<br />
<br />
[[File:Old - centaur.png]] - [[Centaur]]<br />
<br />
[[File:Old - centaur warrior.png]] - [[Centaur warrior]]<br />
<br />
[[File:Chaos champion.png]] - [[Chaos champion]]<br />
<br />
[[File:Old - Cyclops.png]] [[File:Old - Cyclops v2.png]] - [[Cyclops]]<br />
<br />
[[File:Deep dwarf artificer.png]] - [[Deep dwarf artificer]]<br />
<br />
[[File:Deep dwarf berserker.png]] - [[Deep dwarf berserker]]<br />
<br />
[[File:Deep dwarf death knight.png]] - [[Deep dwarf death knight]]<br />
<br />
[[File:Deep dwarf necromancer.png]] - [[Deep dwarf necromancer]]<br />
<br />
[[File:Deep dwarf scion.png]] - [[Deep dwarf scion]]<br />
<br />
[[File:Old - Deep elf annihilator v1.png]] - [[Deep elf annihilator]]<br />
<br />
[[File:Old - Deep elf archer v1.png]] - [[Deep elf archer]]<br />
<br />
[[File:Old - Deep elf blademaster.png]] - [[Deep elf blademaster]]<br />
<br />
[[File:Deep elf conjurer.png]] - [[Deep elf conjurer]]<br />
<br />
[[File:Old - Deep elf death mage v1.png]] - [[Deep elf death mage]]<br />
<br />
[[File:Old - Deep elf demonologist v1.png]] - [[Deep elf demonologist]] <br />
<br />
[[File:Old - Deep elf elementalist v1.png]] - [[Deep elf elementalist]]<br />
<br />
[[File:Deep elf fighter.png]] - [[Deep elf fighter]]<br />
<br />
[[File:Old - Deep elf high priest v1.png]] - [[Deep elf high priest]] <br />
<br />
[[File:Old - Deep elf knight v1.png]] - [[Deep elf knight]]<br />
<br />
[[File:Old - Deep elf mage v1.png]] - [[Deep elf mage]]<br />
<br />
[[File:Old - Deep elf master archer v1.png]] - [[Deep elf master archer]]<br />
<br />
[[File:Deep elf priest.png]] - [[Deep elf priest]]<br />
<br />
[[File:Deep elf soldier.png]] - [[Deep elf soldier]]<br />
<br />
[[File:Old - Deep elf sorcerer v1.png]] - [[Deep elf sorcerer]] <br />
<br />
[[File:Deep elf summoner.png]] - [[Deep elf summoner]]<br />
<br />
[[File:Old - Deep troll.png]] - [[Deep troll]]<br />
<br />
[[File:Old - Deep troll earth mage.png]] - [[Deep troll earth mage]]<br />
<br />
[[File:Old - Deep troll shaman.png]] - [[Deep troll shaman]]<br />
<br />
[[File:Old - demigod.png]] - [[Demigod (monster)|Demigod]]<br />
<br />
[[File:Old - demonspawn.png]] - [[Demonspawn (monster)|Demonspawn]]<br />
<br />
[[File:Draco-base-brown.png]] - [[Draconian (monster)|Draconian]]<br />
<br />
[[File:Draco-base-black.png]] - [[Black draconian]]<br />
<br />
[[File:Draco-base-green.png]] - [[Green draconian]]<br />
<br />
[[File:Draco-base-grey.png]] - [[Grey draconian]]<br />
<br />
[[File:Draco-base-mottle.png]] - [[Mottled draconian]]<br />
<br />
[[File:Draco-base-pale.png]] - [[Pale draconian]]<br />
<br />
[[File:Draco-base-purple.png]] - [[Purple draconian]]<br />
<br />
[[File:Draco-base-red.png]] - [[Red draconian]]<br />
<br />
[[File:Draco-base-white.png]] - [[White draconian]]<br />
<br />
[[File:Draco-base-yellow.png]] - [[Yellow draconian]]<br />
<br />
[[File:Old - draconian annihilator.png]] - [[Draconian annihilator]]<br />
<br />
[[File:Old - draconian caller.png]] - [[Draconian caller]]<br />
<br />
[[File:Old - draconian knight.png]] - [[Draconian knight]]<br />
<br />
[[File:Old - draconian monk.png]] - [[Draconian monk]]<br />
<br />
[[File:Old - draconian scorcher.png]] - [[Draconian scorcher]]<br />
<br />
[[File:Old - draconian shifter.png]] - [[Draconian shifter]]<br />
<br />
[[File:Old - draconian zealot.png]] [[File:Draconian zealot.png]] - [[Draconian zealot]]<br />
<br />
[[File:Old - Elf.png]] - [[Elf]]<br />
<br />
[[File:Old - eleionoma.png]] - [[Eleionoma]]<br />
<br />
[[File:Old - Entropy weaver v1.png]] - [[Entropy weaver]]<br />
<br />
[[File:Old - Ettin.png]] [[File:Old - Ettin v2.png]] - [[Ettin]]<br />
<br />
[[File:Old - fenstrider witch.png]] - [[Fenstrider witch]]<br />
<br />
[[File:Old - Fire giant.png]] [[File:Old - Fire giant v2.png]] - [[Fire giant]]<br />
<br />
[[File:Old - formicid.png]] - [[Formicid (monster)|Formicid]]<br />
<br />
[[File:Formicid drone.png]] - [[Formicid drone]]<br />
<br />
[[File:Formicid venom mage.png]] - [[Formicid venom mage]]<br />
<br />
[[File:Old - Frost giant.png]] [[File:Old - Frost giant v2.png]] - [[Frost giant]]<br />
<br />
[[File:Old - gnoll.png]] - [[Gnoll (monster)|Gnoll]]<br />
<br />
[[File:Old - gnoll sergeant.png]] [[File:Old - gnoll sergeant 2.png]] - [[Gnoll sergeant]]<br />
<br />
[[File:Old - gnoll shaman.png]] - [[Gnoll shaman]]<br />
<br />
[[File:Gnome.png]] - [[Gnome (monster)|Gnome]]<br />
<br />
[[File:Old - Goblin.png]] [[File:Old - goblin 2.png]] - [[Goblin]]<br />
<br />
[[File:Old - Guardian naga.png]] - [[Guardian naga]]<br />
<br />
[[File:Old - harpy.png]] - [[Harpy]]<br />
<br />
[[File:Old - Halfling (monster).png]] - [[Halfling (monster)|Halfling]]<br />
<br />
[[File:Old - Hell knight.png]] - [[Hell knight]]<br />
<br />
[[File:Old - Hill giant.png]] [[File:Old - Hill giant v2.png]] [[File:Hill giant.png]] - [[Hill giant]]<br />
<br />
[[File:Old - Hobgoblin.png]] [[File:Old - hobgoblin 2.png]] - [[Hobgoblin]]<br />
<br />
[[File:Old - ironbound beastmaster.png]] - [[Ironbound beastmaster]]<br />
<br />
[[File:Old - ironbound frostheart.png]] - [[Ironbound frostheart]]<br />
<br />
[[File:Old - ironbound thunderhulk.png]] - [[Ironbound thunderhulk]]<br />
<br />
[[File:Old - Iron troll.png]] - [[Iron troll]]<br />
<br />
[[File:Old - Kobold.png]] [[File:Old - kobold 2.png]] - [[Kobold]]<br />
<br />
[[File:Old - Big kobold.png]] [[File:Old - big kobold 2.png]] [[File:Big kobold.png]] - [[Kobold brigand]]<br />
<br />
[[File:Old - Kobold demonologist.png]] [[File:Old - Kobold demonologist v2.png]] - [[Kobold demonologist]]<br />
<br />
[[File:Old - merfolk.png]] [[File:Old - Merfolk v2.png]] - [[Merfolk (monster)|Merfolk]]<br />
<br />
[[File:Old - Merfolk avatar v1.png]] - [[Merfolk avatar]], formerly known as a siren<br />
<br />
[[File:Old - merfolk aquamancer.png]] [[File:Old - Merfolk aquamancer v2.png]] - [[Merfolk aquamancer]]<br />
<br />
[[File:Old - merfolk impaler.png]] [[File:Old - Merfolk impaler v2.png]] - [[Merfolk impaler]]<br />
<br />
[[File:Old - merfolk javelineer.png]] [[File:Old - Merfolk javelineer v2.png]] - [[Merfolk javelineer]]<br />
<br />
[[File:Minotaur.png]] - [[Minotaur (monster)|Minotaur]]<br />
<br />
[[File:Old - Necromancer0.png]] [[File:Old - Necromancer.png]] - [[Necromancer (monster)|Necromancer]]<br />
<br />
[[File:Old - Naga v1.png]] - [[Naga (monster)|Naga]]<br />
<br />
[[File:Old - Naga mage v1.png]] - [[Naga mage]]<br />
<br />
[[File:Old - Naga ritualist v1.png]] [[File:Old - Naga ritualist v2.png]] - [[Naga ritualist]] <br />
<br />
[[File:Old - Naga sharpshooter v2.png]] - [[Naga sharpshooter]]<br />
<br />
[[File:Naga warrior oldpic.png]] - [[Naga warrior]]<br />
<br />
[[File:Old - Greater naga v1.png]] - [[Nagaraja]], formerly known as greater naga <br />
<br />
[[File:Old - ogre.png]] [[File:Old - ogre2.png]] - [[Ogre (monster)|Ogre]]<br />
<br />
[[File:Old - ogre mage.png]] - [[Ogre mage]]<br />
<br />
[[File:Old - orc.png]] - [[Orc]]<br />
<br />
[[File:Old - orc high priest.png]] [[File:Old - Orc high priest v2.png]] - [[Orc high priest]]<br />
<br />
[[File:Old - orc knight.png]] - [[Orc knight]]<br />
<br />
[[File:Old - orc priest.png]] [[File:Old - Orc priest v2.png]] - [[Orc priest]]<br />
<br />
[[File:Old - orc sorcerer.png]] [[File:Old - Orc sorcerer v2.png]] - [[Orc sorcerer]]<br />
<br />
[[File:Old - orc warlord.png]] [[File:Old - Orc warlord.png]] - [[Orc warlord]]<br />
<br />
[[File:Old - orc warrior.png]] - [[Orc warrior]]<br />
<br />
[[File:Old - orc wizard.png]] - [[Orc wizard]]<br />
<br />
[[File:Putrid demonspawn.png]] - [[Putrid demonspawn]]<br />
<br />
[[File:Rock troll.png]] - [[Rock troll]]<br />
<br />
[[File:Old - salamander.png]] [[File:Old - salamander 2.png]] - [[Salamander]]<br />
<br />
[[File:Salamander firebrand.png]] - [[Salamander firebrand]]<br />
<br />
[[File:Old - salamander mystic.png]] [[File:Old - salamander mystic 2.png]] - [[Salamander mystic]]<br />
<br />
[[File:Salamander stormcaller.png]] - [[Salamander stormcaller]]<br />
<br />
[[File:Old - satyr.png]] [[File:Old - Satyr.png]] - [[Satyr]]<br />
<br />
[[File:Mermaid.png]] - [[Siren]], formerly known as a mermaid<br />
<br />
[[File:Old - slave.png]] - [[Slave]]<br />
<br />
[[File:Old - spriggan.png]] - [[Spriggan (monster)|Spriggan]]<br />
<br />
[[File:Old - Spriggan air mage.png]] - [[Spriggan air mage]]<br />
<br />
[[File:Old - Spriggan berserker.png]] - [[Spriggan berserker]]<br />
<br />
[[File:Old - Spriggan defender.png]] - [[Spriggan defender]]<br />
<br />
[[File:Old - Spriggan druid.png]] - [[Spriggan druid]]<br />
<br />
[[File:Old - Spriggan rider.png]] [[File:Old - Spriggan rider v2.png]] [[File:Old - Spriggan rider v3.png]] - [[Spriggan rider]]<br />
<br />
[[File:Old - Stone giant.png]] [[File:Old - Stone giant v2.png]] - [[Stone giant]]<br />
<br />
[[File:Old - Titan v1.png]] - [[Titan]]<br />
<br />
[[File:Old - Troll_(monster).png]] - [[Troll (monster)|Troll]]<br />
<br />
[[File:Old - two-headed ogre.png]] - [[Two-headed ogre]]<br />
<br />
[[File:Old - Vault guard.png]] - [[Vault guard]]<br />
<br />
[[File:Old - Wizard (monster).png]] - [[Wizard (monster)|Wizard]]<br />
<br />
[[File:Old - yaktaur.png]] - [[Yaktaur]]<br />
<br />
[[File:Old - yaktaur captain.png]] - [[Yaktaur captain]]<br />
<br />
===Animals===<br />
[[File:Old - adder.png]] [[File:Old - adder 2.png]] - [[Adder]]<br />
<br />
[[File:Agate snail.png]] [[File:Agate snail shell.png]] - [[Agate snail]]<br />
<br />
[[File:Old - alligator.png]] - [[Alligator]]<br />
<br />
[[File:Old - alligator snapping turtle.png]] [[File:Alligator snapping turtle shell.png]] - [[Alligator snapping turtle]]<br />
<br />
[[File:Old - anaconda.png]] [[File:Old - anaconda2.png]] - [[Anaconda]]<br />
<br />
[[File:Ant larva.png]] - [[Ant larva]]<br />
<br />
[[File:Old - ball python.png]] [[File:Old - ball python v2.png]] - [[Ball python]]<br />
<br />
[[File:Big fish.png]] - [[Big fish]]<br />
<br />
[[File:Old - black bear.png]] [[File:Old - black bear v2.png]] [[File:Old - black bear 3.png]] - [[Black bear]]<br />
<br />
[[File:Old - black mamba.png]] [[File:Old - black mamba v2.png]] - [[Black mamba]]<br />
<br />
[[File:Old - blink frog.png]] - [[Blink frog]]<br />
<br />
[[File:Boring beetle.png]] - [[Boring beetle]]<br />
<br />
[[File:Old - Boulder beetle.png]] [[File:Boulder beetle rolling0.png]] [[File:Boulder beetle rolling2.png]] [[File:Boulder beetle rolling3.png]] - [[Boulder beetle]] <br />
<br />
[[File:Old - brain worm.png]] [[File:Brain worm.png]] - [[Brain worm]]<br />
<br />
[[File:Bumblebee.png]] - [[Bumblebee]]<br />
<br />
[[File:Old - bunyip.png]] - [[Bunyip]]<br />
<br />
[[File:Butterfly1.png]] [[File:Butterfly2.png]] [[File:Butterfly3.png]] [[File:Butterfly4.png]] [[File:Butterfly5.png]] [[File:Butterfly6.png]] - [[Butterfly]]<br />
<br />
[[File:Old - catoblepas.png]] [[File:Old - catoblepas 2.png]] - [[Catoblepas]]<br />
<br />
[[File:Old - caustic shrike.png]] - [[Caustic shrike]]<br />
<br />
[[File:Chaos butterfly.png]] - [[Chaos butterfly]]<br />
<br />
[[File:Old - crocodile.png]] [[File:Old - crocodile v2.png]] - [[Crocodile]]<br />
<br />
[[File:Old - death drake.png]] [[File:Old - death drake 2.png]] - [[Death drake]]<br />
<br />
[[File:Old - death yak.png]] [[File:Old - death yak 2.png]] [[File:Old - death yak 3.png]] - [[Death yak]]<br />
<br />
[[File:Old - dire elephant.png]] - [[Dire elephant]]<br />
<br />
[[File:Old - dream sheep.png]] - [[Dream sheep]]<br />
<br />
[[File:Old - elephant.png]] - [[Elephant]]<br />
<br />
[[File:Elephant slug.png]] - [[Elephant slug]]<br />
<br />
[[File:Old - Fire crab.png]] - [[Fire crab]]<br />
<br />
[[File:Old - Fire dragon.png]] [[File:Old - fire dragon 2.png]] - [[Fire dragon]]<br />
<br />
[[File:Old - fire drake.png]] [[File:Old - fire drake 2.png]] - [[Fire drake]]<br />
<br />
[[File:Fruity bat.png]] - Fruity [[bat]]<br />
<br />
[[File:Giant blowfly.png|32px]] - [[Giant blowfly]]<br />
<br />
[[File:Giant centipede.png]] - [[Giant centipede]]<br />
<br />
[[File:Old - giant cockroach.png]] - [[Giant cockroach]]<br />
<br />
[[File:Giant firefly.png]] - [[Giant firefly]]<br />
<br />
[[File:Giant goldfish.png]] - [[Giant goldfish]]<br />
<br />
[[File:Giant mite.png]] - [[Giant mite]]<br />
<br />
[[File:Old - giant newt.png]] - [[Giant newt]]<br />
<br />
[[File:Giant slug.png]] - [[Giant slug]]<br />
<br />
[[File:Giant toad.png]] - [[Giant toad]]<br />
<br />
[[File:Gila monster.png|32px]] - [[Gila monster]]<br />
<br />
[[File:Old - golden dragon.png]] - [[Golden dragon]]<br />
<br />
[[File:Old - goliath beetle.png]] [[File:Goliath beetle.png]] - [[Goliath beetle]]<br />
<br />
[[File:Old - goliath frog.png]] - [[Goliath frog]]<br />
<br />
[[File:Old - green rat.png]] - [[Green rat]]<br />
<br />
[[File:Old - grey rat.png]] [[File:Grey rat.png]] - [[Grey rat]]<br />
<br />
[[File:Old - Griffon.png|32px]] - [[Griffon]]<br />
<br />
[[File:Grizzly bear.png]] - [[Grizzly bear]]<br />
<br />
[[File:Old - Guardian serpent.png|32px]] - [[Guardian serpent]]<br />
<br />
[[File:Old - hell hog.png]] - [[Hell hog]]<br />
<br />
[[File:Old - hell hound.png]] - [[Hell hound]]<br />
<br />
[[File:Old - hellephant.png]] - [[Hellephant]]<br />
<br />
[[File:Old - hippogriff.png]] - [[Hippogriff]]<br />
<br />
[[File:Old - hog.png]] - [[Hog]]<br />
<br />
[[File:Old - holy swine.png]] - [[Holy swine]]<br />
<br />
[[File:Old - Hornet v1.png]] - [[Hornet]]<br />
<br />
[[File:Old - hound.png]] [[File:Old - hound 2.png]] [[File:Old - hound 3.png]] - [[Hound]]<br />
<br />
[[File:Hydra1.png]] [[File:Hydra2.png]] [[File:Hydra3.png]] [[File:Hydra4.png]] [[File:Old - hydra 5.png]] [[File:Old - hydra1 2.png]] [[File:Old - hydra2 2.png]] [[File:Old - hydra3 2.png]] [[File:Old - hydra4 2.png]] [[File:Old - hydra5 2.png]] - [[Hydra]]<br />
<br />
[[File:Old - Ice_beast.png]] - [[Ice beast]]<br />
<br />
[[File:Old - ice dragon.png]] - [[Ice dragon]]<br />
<br />
[[File:Old - iron dragon.png]] - [[Iron dragon]]<br />
<br />
[[File:Old - Jackal.png]] [[File:Old - jackal 2.png]] - [[Jackal]]<br />
<br />
[[File:Jellyfish.png]] - [[Jellyfish]]<br />
<br />
[[File:Old - jumping spider.png]] - [[Jumping spider]]<br />
<br />
[[File:Old - Killer bee v1.png]] - [[Killer bee]]<br />
<br />
[[File:Ant larva.png]] - [[Killer bee larva]]<br />
<br />
[[File:Old - kraken.png]] - [[Kraken]]<br />
<br />
[[File:Old - komodo dragon.png]] - [[Komodo dragon]]<br />
<br />
[[File:Laboratory rat.png]] [[File:Laboratory rat armoured.png]] [[File:Laboratory rat beastly.png]] [[File:Laboratory rat fiery.png]] [[File:Laboratory rat gaseous.png]] [[File:Laboratory rat leeching.png]] [[File:Laboratory rat levitating.png]] [[File:Laboratory rat mutated.png]] [[File:Laboratory rat shifting.png]] [[File:Laboratory rat venomous.png]] - [[Laboratory rat]]<br />
<br />
[[File:Lava fish.png]] - [[Lava fish]]<br />
<br />
[[File:Old - lava snake.png]] [[File:Old - lava snake v2.png]] - [[Lava snake]]<br />
<br />
[[File:Old - lava worm.png]] [[File:Lava worm.png]] - [[Lava worm]]<br />
<br />
[[File:Old - giant gecko.png]] [[File:Giant gecko.png]] [[File:Leopard gecko.png]] - [[Leopard gecko]]<br />
<br />
[[File:Old - Lindwurm v1.png]] [[File:Old - Lindwurm v2.png]] - [[Lindwurm]]<br />
<br />
[[File:Old - Mana viper.png]] [[File:Old - mana viper v2.png]] - [[Mana viper]]<br />
<br />
[[File:Old - Manticore.png]] - [[Manticore]]<br />
<br />
[[File:Moth of suppression.png]] - [[Moth of suppression]]<br />
<br />
[[File:Old - mottled dragon.png]] [[File:Old - mottled dragon 2.png]] - [[Mottled dragon]]<br />
<br />
[[File:Old - orange rat.png]] - [[Orange rat]]<br />
<br />
[[File:Old - Orb guardian.png]] - [[Orb Guardian]]<br />
<br />
[[File:Old - orb spider.png]] - [[Orb spider]]<br />
<br />
[[File:Old - polar bear.png]] - [[Polar bear]]<br />
<br />
[[File:Polymoth.png]] - [[Polymoth]]<br />
<br />
[[File:Old - porcupine.png]] [[File:Old - porcupine v2.png]] - [[Porcupine]]<br />
<br />
[[File:Old - queen ant.png]] [[File:Old - Queen ant v1.png]] - [[Queen ant]]<br />
<br />
[[File:Old - Queen bee v1.png]] - [[Queen bee]]<br />
<br />
[[File:Old - quicksilver dragon.png]] - [[Quicksilver dragon]]<br />
<br />
[[File:Old - quokka.png]] - [[Quokka]]<br />
<br />
[[File:Old - rat.png]] - [[Rat]]<br />
<br />
[[File:Old - redback.png]] - [[Redback]]<br />
<br />
[[File:Rock worm.png]] - [[Rock worm]]<br />
<br />
[[File:Old - scorpion.png]] - [[Scorpion]]<br />
<br />
[[File:Old - sea snake.png]] - [[Sea snake]]<br />
<br />
[[File:Old - shadow dragon.png]] - [[Shadow dragon]]<br />
<br />
[[File:Old - shard shrike.png]] - [[Shard shrike]]<br />
<br />
[[File:Shark.png]] - [[Shark]]<br />
<br />
[[File:Old - shock serpent.png]] [[File:Old - shock serpent v2.png]] - [[Shock serpent]]<br />
<br />
[[File:Old - Sky beast.png]] [[File:Old - sky beast 2.png]] - [[Sky beast]]<br />
<br />
[[File:Old - Snapping turtle.png]] [[File:Old - snapping turtle.png]] - [[Snapping turtle]]<br />
<br />
[[File:Old - soldier ant.png]] [[File:Old - Soldier ant v1.png]] - [[Soldier ant]]<br />
<br />
[[File:Old - sphinx.png]] - [[Sphinx]]<br />
<br />
[[File:Old - spider.png]] [[File:Spider.png]] - [[Spider]]<br />
<br />
[[File:Spiny worm.png]] - [[Spiny worm]]<br />
<br />
[[File:Old - steam dragon.png]] [[File:Old - steam dragon 2.png]] - [[Steam dragon]]<br />
<br />
[[File:Old - storm dragon.png]] - [[Storm dragon]]<br />
<br />
[[File:Old - swamp dragon.png]] - [[Swamp dragon]]<br />
<br />
[[File:Old - swamp drake.png]] [[File:Old - swamp drake 2.png]] - [[Swamp drake]]<br />
<br />
[[File:Old - swamp worm.png]] - [[Swamp worm]]<br />
<br />
[[File:Old - tarantella.png]] [[File:Old - tarantella 2.png]] - [[Tarantella]]<br />
<br />
[[File:Old - torpor snail.png]] - [[Torpor snail]]<br />
<br />
[[File:Old - trapdoor spider.png]] - [[Trapdoor spider]]<br />
<br />
[[File:Old - giant leech.png]] [[File:Old - giant leech 2.png]] - [[Tyrant leech]], formerly known as giant leech.<br />
<br />
[[File:Old - Vampire mosquito v1.png]] - [[Vampire mosquito]]<br />
<br />
[[File:Viper.png]] - [[Viper]]<br />
<br />
[[File:War dog.png]] - [[War dog]]<br />
<br />
[[File:Old - warg.png]] [[File:Old - warg v2.png]] - [[Warg]]<br />
<br />
[[File:Old - Wasp v1.png]] [[File:Wasp.png]] - [[Wasp]]<br />
<br />
[[File:Old - water moccasin.png]] [[File:Old - water moccasin.png]] - [[Water moccasin]]<br />
<br />
[[File:Old - Wind drake.png]] [[File:Old - wind drake 2.png]] - [[Wind drake]]<br />
<br />
[[File:Old - wolf.png]] [[File:Old - wolf 2.png]] - [[Wolf]]<br />
<br />
[[File:Old - wolf spider.png]] - [[Wolf spider]]<br />
<br />
[[File:Old - worker ant.png]] [[File:Old - Worker ant v1.png]] - [[Worker ant]]<br />
<br />
[[File:Old - worm.png]] [[File:Old - worm v2.png]] - [[Worm]]<br />
<br />
[[File:Old - Wyvern v1.png]] - [[Wyvern]]<br />
<br />
[[File:Old - yak1.png]] [[File:Old - yak2.png]] [[File:Old - yak3.png]] [[File:Old - yak4.png]] - [[Yak]]<br />
<br />
===Demons===<br />
[[File:Old - balrug.png]] [[File:Old - balrug 2.png]] [[File:Old - balrug 3.png]] - [[Balrug]]<br />
<br />
[[File:Old - Blue devil v1.png]] [[File:Blue devil.png]] - [[Blue devil]] <br />
<br />
[[File:Old - Cacodemon v1.png]] - [[Cacodemon]]<br />
<br />
[[File:Chaos spawn1.png]] - [[Chaos spawn]]<br />
<br />
[[File:Old - Crimson imp.png]] - [[Crimson imp]]<br />
<br />
[[File:Old - Efreet.png]] [[File:Old - Efreet v2.png]] - [[Efreet]]<br />
<br />
[[File:Old - Executioner.png]] - [[Executioner]]<br />
<br />
[[File:Old - green death.png]] - [[Green death]]<br />
<br />
[[File:Hairy devil.png]] - [[Hairy devil]]<br />
<br />
[[File:Old - Hell beast v1.png]] - [[Hell beast]]<br />
<br />
[[File:Old - hellion.png]] [[File:Old - Hellion v2.png]] - [[Hellion]]<br />
<br />
[[File:Old - hell sentinel.png]] [[File:Old - hell sentinel v2.png]] - [[Hell sentinel]]<br />
<br />
[[File:Old - Hellwing.png]] - [[Hellwing]]<br />
<br />
[[File:Old - Ice devil.png]] - [[Ice devil]]<br />
<br />
[[File:Old - Ice Fiend v2.png]] - [[Ice fiend]]<br />
<br />
[[File:Iron devil.png]] - [[Iron devil]]<br />
<br />
[[File:Old - Iron imp.png]] - [[Iron imp]]<br />
<br />
[[File:Old - lemure.png]] [[File:Lemure.png]] - [[Lemure]]<br />
<br />
[[File:Old - lorocyproca.png]] [[File:Old - lorocyproca 2.png]] - [[Lorocyproca]]<br />
<br />
[[File:Manes.png]] - [[Manes]]<br />
<br />
[[File:Midge.png]] - [[Midge]]<br />
<br />
[[File:Old - Neqoxec.png ]] - [[Neqoxec]]<br />
<br />
[[File:Old - orange demon.png]] [[File:Old - orange demon 2.png]] - [[Orange demon]]<br />
<br />
[[File:Pit fiend.png]] - [[Pit fiend]]<br />
<br />
[[File:Old - Quasit.png]] [[File:Old - quasit 2.png]] - [[Quasit]]<br />
<br />
[[File:Old - reaper.png]] - [[Reaper]]<br />
<br />
[[File:Old - red devil.png]] - [[Red devil]]<br />
<br />
[[File:Rotting devil.png]] - [[Rotting devil]]<br />
<br />
[[File:Old - shadow demon.png]] [[File:Old - shadow demon 2.png]] - [[Shadow demon]]<br />
<br />
[[File:Old - shadow fiend.png]] [[File:Shadow Fiend.png]] - [[Shadow fiend]]<br />
<br />
[[File:Old - Shadow imp.png ]] - [[Shadow imp]]<br />
<br />
[[File:Old - Smoke demon.png]] - [[Smoke demon]]<br />
<br />
[[File:Old - Soul eater.png]] [[File:Old - soul eater 2.png]] - [[Soul eater]]<br />
<br />
[[File:Old - Sun demon.png]] - [[Sun demon]]<br />
<br />
[[File:Old - Tormentor.png]] [[File:Old - tormentor 2.png]] [[File:Old - Tormentor v2.png]] - [[Tormentor]]<br />
<br />
[[File:Old - Ufetubus v1.png]] - [[Ufetubus]] <br />
<br />
[[File:Old - White imp.png]] - [[White imp]]<br />
<br />
[[File:Old - ynoxinul.png]] - [[Ynoxinul]]<br />
<br />
===Undead===<br />
[[File:Old - ancient champion.png]] [[File:Old - ancient champion 2.png]] - [[Ancient champion]]<br />
<br />
[[File:Old - bloated husk.png]] - [[Bloated husk]]<br />
<br />
[[File:Old - bog body.png]] [[File:Old - Bog body v2.png]] - [[Bog body]]<br />
<br />
[[File:bog mummy.png]] - [[Bog mummy]]<br />
<br />
[[File:Old - bone dragon.png]] - [[Bone dragon]]<br />
<br />
[[File:Old - curse skull.png]] - [[Curse skull]]<br />
<br />
[[File:Old - curse toe.png]] - [[Curse toe]]<br />
<br />
[[File:Old - death scarab.png]] - [[Death scarab]]<br />
<br />
[[File:Old - draconian monk ghost.png]] - [[Wucad Mu's Monastery#Monsters|Draconian monk ghost]]<br />
<br />
[[File:Old - dread lich.png]] - [[Dread lich]]<br />
<br />
[[File:Old - eidolon.png]] [[Eidolon]]<br />
<br />
[[File:Flaming corpse.png]] - [[Flaming corpse]]<br />
<br />
[[File:Old - flayed ghost.png]] - [[Flayed ghost]]<br />
<br />
[[File:Old - Flying skull v1.png]] - [[Flying skull]]<br />
<br />
[[File:Old - freezing wraith.png]] [[File:Old - freezing wraith v2.png]] - [[Freezing wraith]]<br />
<br />
[[File:Old - Ghoul.png]] [[File:Old - Ghoul v2.png]] - [[Ghoul (monster)|Ghoul]]<br />
<br />
[[File:Old - guardian mummy.png]] [[File:Old - guardian mummy 2.png]] [[File:Old - guardian mummy 3.png]] [[File:Old - Guardian mummy v3.png]] - [[Guardian mummy]]<br />
<br />
[[File:Old - hungry ghost.png]] [[File:Hungry ghost.png]] — [[Hungry ghost]]<br />
<br />
[[File:Old - large abomination 1.png]] [[File:Old - large abomination 2.png]] [[File:Old - large abomination 3.png]] [[File:Old - large abomination 4.png]] [[File:Old - large abomination 5.png]] [[File:Old - large abomination 6.png]] [[File:Old - large abomination 7.png]] - [[Large abomination]]<br />
<br />
[[File:Old - lich.png]] - [[Lich]]<br />
<br />
[[File:Old - mummy.png]] [[File:Old - mummy 2.png]] [[File:Old - mummy 3.png]] [[File:Old - Mummy v3.png]] - [[Mummy (monster)|Mummy]]<br />
<br />
[[File:Old - mummy priest.png]] [[File:Old - mummy priest 2.png]] [[File:Old - mummy priest 3.png]] [[File:Old - Mummy priest v3.png]] - [[Mummy priest]]<br />
<br />
[[File:Old - necrophage.png]] - [[Necrophage]]<br />
<br />
[[File:Old - phantasmal warrior.png]] - [[Phantasmal warrior]]<br />
<br />
[[File:Old - phantom.png]] - [[Phantom]]<br />
<br />
[[File:Old - plague shambler.png]] [[File:Plague shambler.png]] - [[Plague shambler]]<br />
<br />
[[File:Old - profane servitor.png]] - [[Profane servitor]]<br />
<br />
[[File:Rotting hulk.png]] - [[Rotting hulk]] <br />
<br />
[[File:Old - greater mummy.png]] [[File:Old - greater mummy 2.png]] [[File:Old - greater mummy 3.png]] [[File:Old - Greater mummy v3.png]] - [[Royal mummy]]<br />
<br />
[[File:Old - Shadow.png]] [[File:Old - shadow.png]] - [[Shadow]]<br />
<br />
[[File:Old - Silent spectre v1.png]] - [[Silent spectre]]<br />
<br />
[[File:Old - skeletal warrior.png]] [[File:Old - Skeletal warrior v2.png]] - [[Skeletal warrior]]<br />
<br />
[[File:Unborn.png]] - [[Unborn]] <br />
<br />
[[File:Old - Vampire.png]] [[File:Old - vampire 2.png]] - [[Vampire]]<br />
<br />
[[File:Old - Vampire knight.png]] - [[Vampire knight]]<br />
<br />
[[File:Old - Vampire mage.png]] [[File:Old - vampire mage 2.png]] - [[Vampire mage]]<br />
<br />
[[File:Old - wraith.png]] - [[Wraith]]<br />
<br />
[[File:Old - Wight.png]] [[File:Old - Wight v2.png]] - [[Wight]]<br />
<br />
====[[Simulacrum (monster)|Simulacra]]====<br />
[[File:Ice bat.png]] - [[Bat]]<br />
<br />
[[File:Old - simulacrum hydra 1.png]] [[File:Old - simulacrum hydra 2.png]] [[File:Old - simulacrum hydra 3.png]] [[File:Old - simulacrum hydra 4.png]] [[File:Old - simulacrum hydra 5.png]] - [[Hydra]]<br />
<br />
[[File:Old - simulacrum large humanoid.png]] [[File:Old - simulacrum large humanoid v2.png]] - Large humanoid<br />
<br />
[[File:Old - simulacrum small quadruped.png]] - Small quadruped<br />
<br />
[[File:Old - simulacrum snake.png]] - [[List of snakes|Snake]]<br />
<br />
====[[Skeleton (monster)|Skeletons]]====<br />
[[File:Old - skeleton bat.png]] - [[Bat]]<br />
<br />
[[File:Old - skeleton centaur.png]] - [[List of centaurs|Centaur]]<br />
<br />
[[File:Old - skeleton hydra 1.png]] [[File:Old - skeleton hydra 2.png]] [[File:Old - skeleton hydra 3.png]] [[File:Old - skeleton hydra 4.png]] [[File:Old - skeleton hydra 5.png]] - [[Hydra]]<br />
<br />
[[File:Old - skeleton large humanoid.png]] [[File:Old - skeleton large humanoid v2.png]] - Large humanoid<br />
<br />
[[File:Old - skeleton large quadruped.png]] [[File:Old - skeleton large quadruped v2.png]] - Large quadruped<br />
<br />
[[File:Old - skeleton naga.png]] - [[List of nagas|Naga]]<br />
<br />
[[File:Old - skeleton turtle.png]] - [[List of reptiles and amphibians|Turtle]]<br />
<br />
[[File:Old - skeleton ugly thing.png]] - [[Ugly thing]]<br />
<br />
[[File:Old - skeleton winged quadruped.png]] [[File:Old - skeleton winged quadruped v2.png]] - Winged quadruped<br />
<br />
====[[Spectral thing]]s====<br />
[[File:Old - spectral hydra 1.png]] [[File:Old - spectral hydra 2.png]] [[File:Old - spectral hydra 3.png]] [[File:Old - spectral hydra 4.png]] [[File:Old - spectral hydra 5.png]] - [[Hydra]]<br />
<br />
[[File:Old - spectral large humanoid.png]] - Large humanoid<br />
<br />
[[File:Old - spectral small humanoid.png]] - Small humanoid<br />
<br />
[[File:Old - spectral snake.png]] - [[List of snakes|Snake]]<br />
<br />
====[[Zombie]]s====<br />
[[File:Old - zombie bat.png]] - [[Bat]]<br />
<br />
[[File:Old - zombie bee.png]] - [[List of arthropods#Flying insects|Bee]]<br />
<br />
[[File:Old - zombie centaur.png]] - [[List of centaurs|Centaur]]<br />
<br />
[[File:Old - zombie draconian.png]] - [[List of draconians|Draconian]]<br />
<br />
[[File:Old - zombie dragon.png]] - [[List of dragons|Dragon]]<br />
<br />
[[File:Zombie fish.png]] - Fish<br />
<br />
[[File:Zombie griffon.png]] - [[Griffon]]<br />
<br />
[[File:Old - zombie harpy.png]] [[File:Old - zombie harpy v2.png]] - [[Harpy]]<br />
<br />
[[File:Old - zombie hydra 1.png]] [[File:Old - zombie hydra 2.png]] [[File:Old - zombie hydra 3.png]] [[File:Old - zombie hydra 4.png]] [[File:Old - zombie hydra 5.png]] - [[Hydra]]<br />
<br />
[[File:Old - zombie insect.png]] - [[List of arthropods|Insect]]<br />
<br />
[[File:Old - zombie kraken.png]] - [[Kraken]]<br />
<br />
[[File:Old - zombie large humanoid.png]] - Large humanoid<br />
<br />
[[File:Old - zombie naga.png]] - [[List of nagas|Naga]]<br />
<br />
[[File:Old - zombie ogre.png]] - [[List of ogres|Ogre]]<br />
<br />
[[File:Old - zombie rat.png]] - [[Rat]]<br />
<br />
[[File:Old - zombie snake.png]] - [[List of snakes|Snake]]<br />
<br />
[[File:Old - zombie spriggan.png]] - [[List of spriggans|Spriggan]]<br />
<br />
[[File:Old - zombie troll.png]] - [[List of trolls|Troll]]<br />
<br />
[[File:Old - zombie winged quadruped.png]] - Winged quadruped<br />
<br />
[[File:Old - zombie worm.png]] [[File:Old - zombie worm 2.png]] - [[List of worms|Worm]]<br />
<br />
===Holy===<br />
[[File:Blessed toe.png]] - [[Blessed toe]]<br />
<br />
[[File:Old - daeva.png]] - [[Daeva]]<br />
<br />
[[File:Paladin.png]] - [[Paladin]]<br />
<br />
[[File:Old - Pearl dragon.png]] [[File:Old - pearl dragon 2.png]] - [[Pearl dragon]]<br />
<br />
[[File:Phoenix.png]] - [[Phoenix]]<br />
<br />
[[File:Old - Shedu.png]] [[File:Shedu.png]] - [[Shedu]]<br />
<br />
[[File:Old - seraph.png]] - [[Seraph]]<br />
<br />
[[File:Silver star.png]] - [[Silver star]]<br />
<br />
[[File:Spirit.png]] - [[Spirit]]<br />
<br />
===Jellies & Eyeballs===<br />
[[File:Old - acid blob.png]] - [[Acid blob]]<br />
<br />
[[File:Old - azure jelly.png]] - [[Azure jelly]]<br />
<br />
[[File:Old - brown ooze.png]] [[File:Brown ooze.png]] - [[Brown ooze]]<br />
<br />
[[File:Old - death ooze.png]] [[File:Death ooze.png]] - [[Death ooze]]<br />
<br />
[[File:Old - eye of devastation.png]] - [[Eye of devastation]]<br />
<br />
[[File:Old - eye of draining.png]] [[File:Eye of draining.png]] - [[Eye of draining]]<br />
<br />
[[File:Old - giant amoeba.png]] [[File:Giant amoeba.png]] - [[Giant amoeba]]<br />
<br />
[[File:Old - giant orange brain.png]] - [[Glowing orange brain]]<br />
<br />
[[File:Old - golden eye.png]] - [[Golden eye]]<br />
<br />
[[File:Old - jelly.png]] - [[Jelly]]<br />
<br />
[[File:Old - ooze.png]] [[File:Ooze.png]] - [[Ooze]]<br />
<br />
[[File:Pulsating lump.png]] - [[Pulsating lump]]<br />
<br />
[[File:Old - quicksilver ooze.png]] - [[Quicksilver ooze]]<br />
<br />
[[File:Old - rockslime.png]] - [[Rockslime]]<br />
<br />
[[File:Old - shining eye.png]] - [[Shining eye]]<br />
<br />
[[File:Old - slime creature.png]] [[File:Old - slime creature2.png]] [[File: Old - slime creature3.png]] [[File:Old - slime creature 4.png]] [[File:Old - slime creature 5.png]] [[File:Old - Slime creature v2.png]] [[File:Old - Slime creature2 v2.png]] [[File:Old - Slime creature3 v2.png]] [[File:Old - Slime creature4 v2.png]] [[File:Old - Slime creature5 v2.png]] - [[Slime creature]]<br />
<br />
===Horrors===<br />
[[File:Old - tentacled monstrosity.png]] [[File:Old - Tentacled monstrosity.png]] - [[Tentacled monstrosity]]<br />
<br />
[[File:Old - ugly thing.png]] [[File:Old - ugly thing 1.png]] [[File:Old - ugly thing 2.png]] [[File:Old - ugly thing 3.png]] [[File:Old - ugly thing 4.png]] [[File:Old - ugly thing 5.png]] - [[Ugly thing]]<br />
<br />
[[File:Old - unseen horror.png]] - [[Unseen horror]]<br />
<br />
[[File:Old - thrashing horror.png]] - [[Thrashing horror]]<br />
<br />
[[File:Old - very ugly thing.png]] [[File:Old - very ugly thing 1.png]] [[File:Old - very ugly thing 2.png]] [[File:Old - very ugly thing 3.png]] [[File:Old - very ugly thing 4.png]] [[File:Old - very ugly thing 5.png]] - [[Very ugly thing]]<br />
<br />
===Nonliving===<br />
[[File: Old - Air elemental v1.png]] - [[Air elemental]]<br />
<br />
[[File:Clay golem.png]] - [[Clay golem]]<br />
<br />
[[File:Crystal golem.png]] - [[Crystal golem]]<br />
<br />
[[File:Old - Earth elemental.png]] [[File:Old - Earth elemental v2.png]] - [[Earth elemental]]<br />
<br />
[[File:Elemental wellspring.png]] - [[Elemental wellspring]]<br />
<br />
[[File:Old - Fire elemental v1.png]] [[File:Old - Fire elemental v2.png]] - [[Fire elemental]]<br />
<br />
[[File:Old - fire vortex.png]] [[File:Old - fire vortex 2.png]] - [[Fire vortex]]<br />
<br />
[[File:Old - gargoyle.png]] - [[Gargoyle (monster)|Gargoyle]]<br />
<br />
[[File:Grand avatar (monster).png]] - [[Grand avatar (monster)|Grand avatar]]<br />
<br />
[[File:Old - iron golem.png]] - [[Iron golem]]<br />
<br />
[[File:metal gargoyle.png]] - [[Metal gargoyle]]<br />
<br />
[[File:Old - molten gargoyle.png]] - [[Molten gargoyle]]<br />
<br />
[[File:Old - orb of fire.png]] - [[Orb of fire]]<br />
<br />
[[File:Old - spatial vortex.png]] - [[Spatial vortex]]<br />
<br />
[[File:Stone golem.png]] - [[Stone golem]]<br />
<br />
[[File:Old - test spawner.png]] - [[Test spawner]]<br />
<br />
[[File:Old - twister.png]] - [[Twister]]<br />
<br />
[[File:Old - ushabti.png]] - [[Ushabti]]<br />
<br />
[[File:Vapour.png]] - [[Vapour]]<br />
<br />
[[File:Old - Water elemental.png]] [[File:Old - Water elemental v2.png]] [[File:Old - water elemental v3.png]] - [[Water elemental]]<br />
<br />
[[File:Old - will o the wisp.png]] - [[Will-o-the-wisp]]<br />
<br />
[[File:Old - worldbinder.png]] - [[Worldbinder]]<br />
<br />
[[File:Wood golem.png]] - [[Wood golem]]<br />
<br />
[[File:Old - wretched star.png]] - [[Wretched star]]<br />
<br />
====Statues====<br />
[[File:Old - ice statue.png|32px]] - [[Ice statue]]<br />
<br />
[[File:Old - lightning spire.png]] - [[Lightning spire]]<br />
<br />
[[File:Old - orange crystal statue.png]] - [[Orange crystal statue]]<br />
<br />
[[File:Old - silver statue.png]] [[File:Silver statue.png]] - [[Silver statue]]<br />
<br />
[[File:Old - training dummy.png]] - [[Training dummy]]<br />
<br />
[[File:Old - wucad mu statue.png]] - [[Wucad Mu's Monastery#Statue of Wucad Mu|Statue of Wucad Mu]]<br />
<br />
===Plants===<br />
[[File:Old - ballistomycete.png]] - [[Ballistomycete]]<br />
<br />
[[File:Bush burning.png]] - [[Burning bush]]<br />
<br />
[[File:Old - bush.png]] - [[Bush]]<br />
<br />
[[File:Old - fungus.png]] - [[Fungus]]<br />
<br />
[[File:Old - giant spore.png]] - [[Giant spore]]<br />
<br />
[[File:Old - hyperactive ballistomycete.png]] - [[Ballistomycete#Hyperactive ballistomycete|Hyperactive ballistomycete]]<br />
<br />
[[File:Plant 01.png]] [[File:Old - plant 2.png]] [[File:Old - plant 3.png]] [[File:Old - plant 4.png]] [[File:Old - plant 5.png]] [[File:Old - plant 6.png]] [[File:Old - plant 7.png]] [[File:Old - plant 8.png]] [[File:Old - plant 9.png]] [[File:Old - plant 10.png]] [[File:Old - plant 11.png]] [[File:Old - plant crypt.png]] - [[Plant]]<br />
<br />
[[File:Old - shambling mangrove.png]] [[Shambling mangrove]]<br />
<br />
[[File:Thorn lotus.png]] - [[Thorn lotus]]<br />
<br />
[[File:Toadstool left.png]] [[File:Toadstool right.png]] - [[Toadstool]]<br />
<br />
===Uniques===<br />
[[File:Old - Agnes.png]] [[File:Old - Agnes2.png]] - [[Agnes]]<br />
<br />
[[File:Old - Aizul.png]] - [[Aizul]]<br />
<br />
[[File:Old - Azrael.png]] - [[Azrael]]<br />
<br />
[[File:Old - Bai Suzhen.png]] [[File:Old - Bai Suzhen dragon.png]] - [[Bai Suzhen]]<br />
<br />
[[File:Old - blork the orc.png]] - [[Blork the orc]]<br />
<br />
[[File:Old - boris.png]] - [[Boris]]<br />
<br />
[[File:Old - Cigotuvis monster.png]] - [[Cigotuvi's Monster]]<br />
<br />
[[File:Old - Chuck.png]] [[File:Old - Chuck2.png]] - [[Chuck]]<br />
<br />
[[File:Old - Crazy Yiuf.png]] - [[Crazy Yiuf]]<br />
<br />
[[File:Old - Dissolution.png]] - [[Dissolution]]<br />
<br />
[[File:Old - Donald.png]] [[File:Old - Donald1.png]] [[File:Old - Donald3.png]] - [[Donald]]<br />
<br />
[[File:Old - dowan.png|32px]] [[File:Old - Dowan 2.png]] [[File:Old - Dowan v3.png]]- [[Dowan]]<br />
<br />
[[File:Duane.png]] - [[Duane]]<br />
<br />
[[File:Old - duvessa.png|32px]] [[File:Old - duvessa 2.png]] [[File:Old - Duvessa 2.png]] [[File:Old - Duvessa v4.png]] - [[Duvessa]]<br />
<br />
[[File:Old - edmund.png|32px]] [[File:Old - edmund 2.png]] - [[Edmund]]<br />
<br />
[[File:Old - Eustachio.png]] - [[Eustachio]]<br />
<br />
[[File:Old - erica.png]] [[File:Old - Erica v2.png]] - [[Erica]]<br />
<br />
[[File:Old - erolcha.png]] [[File:Old - erolcha 2.png]] - [[Erolcha]]<br />
<br />
[[File:Old - Fannar v1.png]] - [[Fannar]] <br />
<br />
[[File:Old - frances.png]] [[File:Old - Frances v2.png]] - [[Frances]]<br />
<br />
[[File:Francis.png]] - [[Francis]]<br />
<br />
[[File:Old - frederick 1.png|32px]] [[File:Old - frederick.png]] [[File:Old - frederick 2.png]] [[File:Old - Frederick 3.png]] - [[Frederick]]<br />
<br />
[[File:Old - gastronok.png]] [[File:Old - Gastronok v2.png]] - [[Gastronok]]<br />
<br />
[[File:Old - Grinder.png]] [[File:Old - Grinder1.png]] [[File:Old - Grinder2.png]] - [[Grinder]]<br />
<br />
[[File:Old - Grum.png]] - [[Grum]]<br />
<br />
[[File:Old - Harold v1.png]] - [[Harold]]<br />
<br />
[[File:Old - Hellbinder.png]] - [[Hall of the Hellbinder|Hellbinder]]<br />
<br />
[[File:Old - ijyb.png|32px]] - [[Ijyb]]<br />
<br />
[[File:Old - ilsuiw 1.png|32px]] [[File:Old - ilsuiw 2.png]] [[File:Old - Ilsuiw3.png]] - [[Ilsuiw]]<br />
<br />
[[File:Old - jessica.png]] - [[Jessica]]<br />
<br />
[[File:Old - Jory.png]] - [[Jory]]<br />
<br />
[[File:Old - Joseph.png]] [[File:Old - Joseph v2.png]] - [[Joseph]]<br />
<br />
[[File:Old - Josephine.png]] - [[Josephine]]<br />
<br />
[[File:Old - Jozef.png]] [[File:Jozef.png]] - [[Jozef]]<br />
<br />
[[File:Old - khufu.png]] [[File:Old - Khufu 2.png]] [[File:Old - Khufu 3.png]] [[File:Old - Khufu v3.png]] - [[Khufu]]<br />
<br />
[[File:Old - Kirke.png]] - [[Kirke]]<br />
<br />
[[File:Old - Lamia.png]] [[File:Lamia.png]] - [[Lamia]]<br />
<br />
[[File:Old - Lernaean Hydra.png]] - [[The Lernaean hydra]]<br />
<br />
[[File:Old - louise.png]] [[File:Old - Louise 2.png]] - [[Louise]]<br />
<br />
[[File:Old - mara.png]] - [[Mara]]<br />
<br />
[[File:Old - margery.png]] [[File:Old - Margery v2.png]] - [[Margery]]<br />
<br />
[[File:Old - maud.png|32px]] [[File:Maud.png]] - [[Maud]]<br />
<br />
[[File:Old - maurice0.png]] [[File:Old - maurice.png]] [[File:Old - Maurice v2.png]] - [[Maurice]]<br />
<br />
[[File:Old - menkaure.png]] [[File:Old - Menkaure 2.png]] [[File:Old - Menkaure 3.png]] [[File:Old - Menkaure v3.png]] - [[Menkaure]]<br />
<br />
[[File:Old - Mennas.png]] - [[Mennas]]<br />
<br />
[[File:Michael.png]] - [[Michael]]<br />
<br />
[[File:Old - moon troll.png]] - [[Lehudib's Moon Base|Moon troll]]<br />
<br />
[[File:Old - Murray.png]] - [[Murray]]<br />
<br />
[[File:Old - nellie.png]] - [[Nellie]]<br />
<br />
[[File:Old - nergalle.png]] [[File:Old - Nergalle 2.png]] - [[Nergalle]]<br />
<br />
[[File:Old - Nessos.png]] - [[Nessos]]<br />
<br />
[[File:Old - Nikola.png]] [[File:Old - nikola 2.png]] - [[Nikola]]<br />
<br />
[[File:Norbert.png]] - [[Norbert]]<br />
<br />
[[File:Old - Norris.png]] [[File:Norris.png]] - [[Norris]]<br />
<br />
[[File:Pan.png]] - [[Pan]]<br />
<br />
[[File:Old - pikel.png]] - [[Pikel]]<br />
<br />
[[File:Old - Polyphemus.png]] [[File:Old - Polyphemus2.png]] - [[Polyphemus]]<br />
<br />
[[File:Old - psyche.png]] - [[Psyche]]<br />
<br />
[[File:Old - Roxanne.png]] [[File:Old - roxanne 2.png]] - [[Roxanne]]<br />
<br />
[[File:Old - Rupert.png]] [[File:Old - Rupert 2.png]] - [[Rupert]]<br />
<br />
[[File:Old - saint roka.png]] [[File:Old - Saint Roka v2.png]] - [[Saint Roka]]<br />
<br />
[[File:Old - sigmund.png]] - [[Sigmund]]<br />
<br />
[[File:Old - snorg.png]] [[File:Old - Snorg 2.png]] - [[Snorg]]<br />
<br />
[[File:Old - sojobo.png]] - [[Sojobo]]<br />
<br />
[[File:Old - sonja.png]] - [[Sonja]]<br />
<br />
[[File:Old - terence.png]] - [[Terence]]<br />
<br />
[[File:Terpsichore.png]] - [[Terpsichore]]<br />
<br />
[[File:Old - The Enchantress.png]] - [[The Enchantress]]<br />
<br />
[[File:Old - Iron giant v1.png]] [[File:The Iron Giant.png]] - [[The Iron Giant]]<br />
<br />
[[File:Old - the royal jelly.png]] - [[The royal jelly]]<br />
<br />
[[File:Old - urug.png]] [[File:Old - Urug.png]] - [[Urug]]<br />
<br />
[[File:Serpent of Hell.png]] [[File:Serpent of hell-geh.png]] [[File:Serpent of hell-coc.png]] [[File:Serpent of hell-tar.png]] [[File:Serpent of hell-dis.png]]- [[Serpent of Hell]]<br />
<br />
[[File:Old - Vashnia.png]] - [[Vashnia]]<br />
<br />
[[File:Old - wiglaf.png]] [[File:Wiglaf.png]] - [[Wiglaf]]<br />
<br />
[[File:Old - Xtahua v0.png]] [[File:Old - xtahua.png]] - [[Xtahua]]<br />
<br />
[[File:Antique lich.png]] - [[Zonguldrok's Shrine|Zonguldrok]]<br />
<br />
====The Lords of Pandemonium====<br />
[[File:Old - Cerebov.png]] - [[Cerebov]]<br />
<br />
[[File:Old - Gloorx Vloq.png]] - [[Gloorx Vloq]]<br />
<br />
[[File:Old - Lom Lobon.png]] [[File:Old - Lom Lobon 2.png]] - [[Lom Lobon]]<br />
<br />
[[File:Old - Mnoleg.png]] [[File:Old - Mnoleg 2.png]] - [[Mnoleg]]<br />
<br />
[[File:Old - pandemonium lord.png]] [[File:Old - pandemonium lord 2.png]] - [[Pandemonium lord]]<br />
<br />
====The Lords of Hell====<br />
[[File:Old - Antaeus0.png]] [[File:Old - Antaeus.png]] - [[Antaeus]]<br />
<br />
[[File:Old - Asmodeus 1.png]] [[File:Old - Asmodeus 2.png]] - [[Asmodeus]]<br />
<br />
[[File:Old - Dispater 1.png]] [[File:Old - Dispater 2.png]] - [[Dispater]]<br />
<br />
[[File:Old - Ereshkigal 1.png]] [[File:Old - Ereshkigal 2.png]] - [[Ereshkigal]]<br />
<br />
[[File:Old - Geryon 1.png]] [[File:Old - Geryon 2.png]] [[File:Old - Geryon.png]] - [[Geryon]]<br />
<br />
==Items==<br />
===[[Melee weapon]]s===<br />
[[File:Bastard sword.png]] [[File:Bastard sword2.png]] [[File:Bastard sword3.png]] [[File:Bastard sword blessed.png]] - [[Bastard sword]]<br />
<br />
[[File:Old - Battle axe1.png]] [[File:Old - Battle axe2.png]] [[File:Old - Battle axe3.png]] - [[Battleaxe]]<br />
<br />
[[File:Old - Broad axe1.png]] [[File:Old - Broad axe2.png]] [[File:Old - Broad axe3.png]] - [[Broad axe]]<br />
<br />
[[File:Claymore.png]] [[File:Claymore2.png]] [[File:Claymore3.png]] - [[Claymore]]<br />
<br />
[[File:Old - Club.png]] - [[Club]]<br />
<br />
[[File:Old - Dagger.png]] [[File:Old - Dagger2.png]] [[File:Old - Dagger3.png]] - [[Dagger]]<br />
<br />
[[File:Old - Demon blade.png]] - [[Demon blade]]<br />
<br />
[[File:Old - Demon trident.png]] - [[Demon trident]]<br />
<br />
[[File:Old - Demon_whip.png]] [[File:Old - Demon_whip 2.png]] - [[Demon whip]]<br />
<br />
[[File:Old - dire flail 1.png]] [[File:Old - dire flail 2.png]] [[File:Great flail1.png]] [[File:Great flail2.png]] [[File:Dire flail 3.png]] - [[dire flail]]<br />
<br />
[[File:Old - Double sword.png]] - [[double sword]]<br />
<br />
[[File:Old - Blessed blade.png]] - [[Eudemon blade]], formerly known as a blessed blade<br />
<br />
[[File:Old - Eveningstar1.png]] [[File:Old - Eveningstar2.png]] [[File:Old - Eveningstar3.png]]- [[Eveningstar]]<br />
<br />
[[File:Old - Executioner_axe1.png]] [[File:Old - Executioner_axe2.png]] [[File:Old - Executioner_axe3.png]]- [[Executioner's axe]]<br />
<br />
[[File:Old - falchion 1.png]] [[File:Old - falchion 2.png]] [[File:Old - Falchion1.png]] [[File:Old - Falchion2.png]] [[File:Falchion 3.png]] - [[falchion]]<br />
<br />
[[File:Old - Flail1.png]] [[File:Old - Flail2.png]] [[File:Flail 3.png]] - [[Flail]]<br />
<br />
[[File:Old - Giant club.png]] - [[Giant club]]<br />
<br />
[[File:Old - Giant spiked club.png]] - [[Giant spiked club]]<br />
<br />
[[File:Old - Glaive1.png]] [[File:Old - Glaive2.png]] [[File:Old - Glaive3.png]] - [[Glaive]]<br />
<br />
[[File:Old - Mace_large1.png]] [[File:Old - Mace_large2.png]] - [[Great mace]]<br />
<br />
[[File:Old - Greatsword1.png]] [[File:Old - Greatsword2.png]] - [[Great sword]]<br />
<br />
[[File:Old - Halberd1.png]] [[File:Old - Halberd2.png]] [[File:Old - Halberd3.png]] - [[Halberd]]<br />
<br />
[[File:Old - Hammer1.png]] [[File:Old - Hammer2.png]] [[File:Hammer1.png]] [[File:Hammer2.png]] [[File:Hammer3.png]] - [[Hammer]]<br />
<br />
[[File:Old - Hand axe1.png]] [[File:Old - Hand axe2.png]] - [[Hand axe]]<br />
<br />
[[File:Old - Lajatang1.png]] [[File:Old - Lajatang2.png]] [[File:Old - Lajatang3.png]] - [[Lajatang]]<br />
<br />
[[File:Old - Long sword1.png]] [[File:Old - Long sword2.png]] [[File:Long sword 3.png]] - [[Longsword]]<br />
<br />
[[File:Old - Mace1.png]] [[File:Old - Mace2.png]] [[File:Mace 3.png]] - [[Mace]]<br />
<br />
[[File:Old - Morningstar3.png]] - [[Morningstar]]<br />
<br />
[[File:Old - Quarterstaff.png]] [[File:Old - Quarterstaff2.png]] - [[Quarterstaff]]<br />
<br />
[[File:Old - quickblade.png]] [[File:Old - Quickblade.png]] [[File:Quick blade2.png]] [[File:Quick blade3.png]] - [[quickblade]]<br />
<br />
[[File:Sabre1.png]] [[File:Sabre2.png]] [[File:Sabre3.png]] - [[Sabre]]<br />
<br />
[[File:Old - Sacred_scourge.png]] - [[Sacred scourge]]<br />
<br />
[[File:Old - Scimitar1.png]] [[File:Old - Scimitar2.png]] [[File:Old - Scimitar3.png]] - [[Scimitar]]<br />
<br />
[[File:Old - Scythe1.png]] [[File:Old - Scythe2.png]] - [[Scythe]]<br />
<br />
[[File:Old - Short sword1.png]] [[File:Old - Short sword2.png]] [[File:Old - Short sword3.png]] - [[Short sword]]<br />
<br />
[[File:Old - Spear1.png]] [[File:Old - Spear2.png]] - [[Spear]]<br />
<br />
[[File:Old - spiked flail 1.png]] [[File:Spiked flail1.png]] [[File:Old - spiked flail 2.png]] [[File:Spiked flail2.png]] [[File:Spiked flail 3.png]] - [[spiked flail]]<br />
<br />
[[File:Staff.png]] - [[staff]]<br />
<br />
[[File:Old - Trident1.png]] [[File:Old - Trident2.png]] [[File:Old - Trident3.png]] - [[Trident]]<br />
<br />
[[File:Old - Triple sword.png]] - [[triple sword]]<br />
<br />
[[File:Old - Trishula.png]] - [[Trishula]]<br />
<br />
[[File:Old - War axe1.png]] [[File:Old - War axe2.png]] [[File:Old - War axe3.png]] - [[War axe]]<br />
<br />
[[File:Old - Bullwhip.png]] [[File:Old - Bullwhip2.png]] - [[Whip]]<br />
<br />
===[[Ranged weapon]]s===<br />
[[File:Arrow 1.png]] [[File:Arrow 2.png]] [[File:Arrow silver 1.png]] [[File:Arrow silver 2.png]] [[File:Arrow steel 1.png]] [[File:Arrow steel 2.png]] [[File:Arrow2.png]] - [[Arrow]]<br />
<br />
[[File:Blowgun 1.png]] [[File:Blowgun 2.png]] - [[Blowgun]]<br />
<br />
[[File:Bolt 1.png]] [[File:Bolt 2.png]] [[File:Bolt silver 1.png]] [[File:Bolt silver 2.png]] [[File:Bolt steel 1.png]] [[File:Bolt steel 2.png]] - [[Bolt]]<br />
<br />
[[File:Bullet 2.png]] [[File:Bullet silver 1.png]] [[File:Bullet silver 2.png]] [[File:Bullet steel 1.png]] [[File:Bullet steel 2.png]] - [[Sling bullet]]<br />
<br />
[[File:Old - Dart 1.png]] [[File:Old - Dart 2.png]] [[File:Old - Dart poison.png]] [[File:Dart silver 1.png]] [[File:Dart silver 2.png]] [[File:Dart steel 1.png]] [[File:Dart steel 2.png]] - [[Dart]]<br />
<br />
[[File:Javelin 1.png]] [[File:Javelin 2.png]] [[File:Javelin silver 1.png]] [[File:Javelin silver 2.png]] [[File:Javelin steel 1.png]] [[File:Javelin steel 2.png]] [[File:Javelin2.png]] [[File:Silver javelin2.png]] [[File:Steel javelin1.png]] [[File:Steel javelin2.png]] - [[Javelin]]<br />
<br />
[[File:Large rock.png]] - [[Large rock]]<br />
<br />
[[File:Needle - Poison.png]] [[File:Needle - Curare.png]] [[File:Needle - Hex.png]] - [[Needle]]<br />
<br />
[[File:Old - Stone.png]] - [[Stone]]<br />
<br />
[[File:Old - Tomahawk1.png]] [[File:Old - Tomahawk2.png]] [[File:Old - Silver tomahawk.png]] [[File:Old - Steel tomahawk.png]] [[File:Tomahawk1.png]] [[File:Tomahawk2.png]] [[File:Silver tomahawk.png]] [[File:Steel tomahawk.png]] - [[Tomahawk]]<br />
<br />
[[File:OldSling1.png]] [[File:OldEnchantedSling1.png]] - [[Hunting sling]]<br />
<br />
[[File:Crossbow 1.png]] [[File:Crossbow 2.png]] [[File:Crossbow 3.png]] - [[Arbalest]]<br />
<br />
====Racial weapons====<br />
'''Dwarven:''' [[File:Dwarven dagger1.png]] [[File:Dwarven dagger2.png]] [[File:Dwarven short sword1.png]] [[File:Dwarven short sword2.png]] [[File:Dwarven sabre1.png]] [[File:Dwarven sabre2.png]] [[File:Dwarven falchion1.png]] [[File:Dwarven falchion2.png]] [[File:Old - dwarven hand axe1.png]] [[File:Dwarven hand axe1.png]] [[File:Old - dwarven hand axe2.png]][[File:Dwarven hand axe2.png]] [[File:Dwarven war axe1.png]] [[File:Dwarven war axe2.png]] [[File:Dwarven broad axe1.png]] [[File:Dwarven broad axe2.png]] [[File:Dwarven battle axe1.png]] [[File:Dwarven battle axe2.png]] [[File:Dwarven executioner axe1.png]] [[File:Dwarven executioner axe2.png]] [[File:Dwarven mace1.png]] [[File:Dwarven mace2.png]] [[File:Dwarven hammer1.png]] [[File:Dwarven hammer2.png]] [[File:Dwarven flail1.png]] [[File:Dwarven flail2.png]] [[File:Dwarven morningstar1.png]] [[File:Dwarven morningstar2.png]] [[File:Dwarven eveningstar1.png]] [[File:Dwarven eveningstar2.png]] [[File:Dwarven crossbow 1.png]] [[File:Dwarven crossbow 2.png]]<br />
<br />
'''Elven:''' [[File:Elven dagger1.png]] [[File:Elven dagger2.png]] [[File:Elven short sword1.png]] [[File:Elven short sword2.png]] [[File:Elven sabre1.png]] [[File:Elven sabre2.png]] [[File:Elven falchion1.png]] [[File:Elven falchion2.png]] [[File:Elven long sword1.png]] [[File:Elven long sword2.png]] [[File:Elven spear1.png]] [[File:Elven spear2.png]] [[File:Elven bow 1.png]] [[File:Elven bow 2.png]] [[File:Elven longbow 1.png]] [[File:Elven longbow 2.png]]<br />
<br />
'''Orcish:''' [[File:Orcish dagger.png]] [[File:Orcish dagger2.png]] [[File:Orcish short sword.png]] [[File:Orcish short sword2.png]] [[File:Orcish sabre1.png]] [[File:Orcish sabre2.png]] [[File:Orcish falchion1.png]] [[File:Orcish falchion2.png]] [[File:Orcish long sword1.png]] [[File:Orcish long sword2.png]] [[File:Orcish great sword1.png]] [[File:Orcish great sword2.png]] [[File:Old - orcish hand axe1.png]] [[File:Orcish hand axe1.png]] [[File:Old - orcish hand axe2.png]] [[File:Orcish hand axe2.png]] [[File:Orcish war axe1.png]] [[File:Orcish war axe2.png]] [[File:Orcish broad axe1.png]] [[File:Orcish broad axe2.png]] [[File:Orcish battle axe1.png]] [[File:Orcish battle axe2.png]] [[File:Orcish executioner axe1.png]] [[File:Orcish executioner axe2.png]] [[File:Orcish mace1.png]] [[File:Orcish mace2.png]] [[File:Orcish hammer1.png]] [[File:Orcish hammer2.png]] [[File:Orcish flail1.png]] [[File:Orcish flail2.png]] [[File:Orcish morningstar1.png]] [[File:Orcish morningstar2.png]] [[File:Orcish eveningstar1.png]] [[File:Orcish eveningstar2.png]] [[File:Orcish spear1.png]] [[File:Orcish spear2.png]] [[File:Orcish trident1.png]] [[File:Orcish trident2.png]] [[File:Orcish halberd1.png]] [[File:Orcish halberd2.png]] [[File:Orcish glaive1.png]] [[File:Orcish glaive2.png]] [[File:Orcish bardiche1.png]] [[File:Orcish bardiche2.png]] [[File:Orcish bow 1.png]] [[File:Orcish bow 2.png]] [[File:Orcish crossbow 1.png]] [[File:Orcish crossbow 2.png]]<br />
<br />
===[[Armour]]===<br />
[[File:Old - animal skin1.png]] [[File:Old - animal skin2.png]] - [[Animal skin]]<br />
<br />
[[File:Splint mail1.png]] [[File:Splint mail2.png]] [[File:Splint mail3.png]] - [[Splint mail]]<br />
<br />
[[File:Green dragon scales.png]] [[File:Old - Fire dragon hide v2.png]] [[File:Fire dragon hide.png]] - [[Fire dragon hide]]<br />
<br />
[[File:Old - gold dragon hide.png]] [[File:Gold dragon hide.png]] - [[Gold dragon hide]]<br />
<br />
[[File:Old - ice dragon hide.png]] [[File:Ice dragon hide.png]] - [[Ice dragon hide]]<br />
<br />
[[File:Old - mottled dragon hide.png]] [[File:Mottled dragon hide.png]] - [[Mottled dragon hide]]<br />
<br />
[[File:Silver dragon scales.png]] [[File:Steam dragon hide.png]] - [[Steam dragon hide]]<br />
<br />
[[File:Old - storm dragon hide.png]] [[File:Storm dragon hide.png]] - [[Storm dragon hide]]<br />
<br />
[[File:Old - swamp dragon hide.png]] [[File:Swamp dragon hide.png]] - [[Swamp dragon hide]]<br />
<br />
[[File:Old - pearl dragon hide.png]] [[File:Pearl dragon hide.png]] - [[Pearl dragon hide]]<br />
<br />
[[File:Quicksilver dragon hide.png]] - [[Quicksilver dragon hide]]<br />
<br />
[[File:Shadow dragon hide.png]] - [[Shadow dragon hide]]<br />
<br />
[[File:Acid dragon armour.png]] - [[Acid dragon scales]]<br />
<br />
[[File:Green dragon scale mail.png]] - [[Fire dragon scales]]<br />
<br />
[[File:Old - gold dragon armour.png]] - [[Gold dragon scales]]<br />
<br />
[[File:Silver dragon scale mail.png]] - [[Steam dragon scales]]<br />
<br />
[[File:Mottled dragon armour.png]] - [[Mottled dragon armour]]<br />
<br />
[[File:Old - quicksilver dragon armour.png]] - [[Quicksilver dragon scales]]<br />
<br />
[[File:Old - troll hide.png]] [[File:Troll hide.png]] - [[Troll hide]]<br />
<br />
[[File:Old - troll leather armour.png]] - [[Troll leather armour]]<br />
<br />
[[File:Wizard hat 1.png]] [[File:Wizard hat 2.png]] [[File:Cap 1.png]] - [[Hat]]s<br />
<br />
[[File:Old - helmet 1.png]] [[File:Old - helmet 2.png]] [[File:Winged helmet.png]] [[File:Horned helmet.png]] [[File:Crested helmet.png]] [[File:Plumed helmet.png]] [[File:Spiked helmet.png]] [[File: Visored helmet.png]] - [[Helmet]]s<br />
<br />
====Racial armour====<br />
'''Dwarven:''' [[File:Dwarven ringmail.png]] [[File:Dwarven buckler 1.png]] [[File:Dwarven buckler 2.png]]<br />
<br />
'''Elven:''' [[File:Elven leather armor.png]] [[File:Elven leather armor2.png]] [[File:Elven ringmail.png]] [[File:Elven ringmail2.png]] [[File:Elven scalemail.png]] [[File:Elven scalemail2.png]] [[File:Elven chain mail.png]] [[File:Elven buckler 1.png]] [[File:Elven buckler 2.png]]<br />
<br />
'''Orcish:''' [[File:Orcish leather armor.png]] [[File:Orcish leather armor2.png]] [[File:Orcish ringmail.png]] [[File:Orcish ringmail2.png]] [[File:Orcish chain mail.png]] [[File:Orcish chain mail2.png]] [[File:Orcish plate.png]] [[File:Orcish plate2.png]] [[File:Orcish buckler 1.png]] [[File:Orcish buckler 2.png]]<br />
<br />
===[[Shields]]===<br />
[[File:Old - Buckler 2 v1.png]] [[File:Old - Buckler 3 v1.png]] - [[Buckler]] <br />
<br />
[[File:Old - Shield1 v1.png]] [[File:Old - Shield2 v2.png]] [[File:Old - Shield3 v1.png]] - [[Kite shield]]<br />
<br />
[[File:Old - Large shield 1 v1.png]] [[File:Old - Large shield 2 v1.png]] [[File:Old - Large shield 3 v1.png]] - [[Tower shield]]<br />
<br />
===[[Jewellery]]===<br />
====[[Amulet]]s====<br />
[[File:Old - amulet bone gray.png]] [[File:Old - amulet cameo blue.png]] [[File:Old - amulet cameo orange.png]] [[File:Old - amulet celtic blue.png]] [[File:Old - amulet celtic red.png]] [[File:Old - amulet celtic yellow.png]] [[File:Old - amulet crystal green.png]] [[File:Old - amulet crystal red.png]] [[File:Old - amulet crystal white.png]] [[File:Old - amulet cylinder gray.png]] [[File:Old - amulet eye cyan.png]] [[File:Old - amulet eye green.png]] [[File:Old - amulet eye magenta.png]] [[File:Old - amulet face.png]] [[File:Old - amulet face gold.png]] [[File:Old - amulet penta green.png]] [[File:Old - amulet penta orange.png]] [[File:Old - amulet ring cyan.png]] [[File:Old - amulet ring green.png]] [[File:Old - amulet ring red.png]] [[File:Old - amulet stone1 cyan.png]] [[File:Old - amulet stone1 green.png]] [[File:Old - amulet stone1 pink.png]] [[File:Old - amulet stone2 blue.png]] [[File:Old - amulet stone2 green.png]] [[File:Old - amulet stone2 red.png]] [[File:Old - amulet stone3 blue.png]] [[File:Old - amulet stone3 green.png]] [[File:Old - amulet stone3 magenta.png]]<br />
<br />
[[File:Amulet of conservation.png]] - [[amulet of conservation]]<br />
<br />
[[File:Amulet of controlled flight.png]] - [[amulet of controlled flight]]<br />
<br />
[[File:Old - amulet of faith.png]] - [[amulet of faith]]<br />
<br />
[[File:Old - amulet of the gourmand.png]] - [[amulet of the gourmand]]<br />
<br />
[[File:Old - amulet of guardian spirit.png]] - [[amulet of guardian spirit]]<br />
<br />
[[File:Old - amulet of inaccuracy.png]] - [[amulet of inaccuracy]]<br />
<br />
[[File:Old - amulet of rage.png]] - [[amulet of rage]]<br />
<br />
[[File:Old - amulet of regeneration.png]] - [[amulet of regeneration]]<br />
<br />
[[File:Amulet of resist corrosion.png]] - [[amulet of resist corrosion]]<br />
<br />
[[File:Amulet of resist mutation.png]] - [[amulet of resist mutation]]<br />
<br />
[[File:Amulet of stasis.png]] - [[amulet of stasis]]<br />
<br />
[[File:Amulet of warding.png]] - [[amulet of warding]]<br />
<br />
====[[Ring]]s====<br />
[[File:Old - ring agate.png]] [[File:Old - ring brass.png]] [[File:Old - ring bronze.png]] [[File:Old - ring clay.png]] [[File:Old - ring copper.png]] [[File:Old - ring coral.png]] [[File:Old - ring diamond.png]] [[File:Old - ring emerald.png]] [[File:Old - ring glass.png]] [[File:Old - ring gold.png]] [[File:Old - ring gold blue.png]] [[File:Old - ring gold green.png]] [[File:Old - ring gold red.png]] [[File:Old - ring granite.png]] [[File:Old - ring iron.png]] [[File:Old - ring ivory.png]] [[File:Old - ring jade.png]] [[File:Old - ring moonstone.png]] [[File:Old - ring opal.png]] [[File:Old - ring pearl.png]] [[File:Old - ring plain black.png]] [[File:Old - ring plain red.png]] [[File:Old - ring plain yellow.png]] [[File:Old - ring silver.png]] [[File:Old - ring steel.png]] [[File:Old - ring tiger eye.png]] [[File:Old - ring wooden.png]]<br />
<br />
[[File:Ring of hunger.png]] - [[ring of hunger]]<br />
<br />
[[File:Ring of invisibility.png]] - [[ring of invisibility]]<br />
<br />
[[File:Ring of levitation.png]] - [[ring of levitation]]<br />
<br />
[[File:Ring of sustain attributes.png]] - [[ring of sustain attributes]]<br />
<br />
[[File:Ring of sustenance.png]] - [[ring of sustenance]]<br />
<br />
[[File:Ring of regeneration.png]] - [[ring of regeneration]]<br />
<br />
[[File:Ring of teleport control.png]] - [[ring of teleport control]]<br />
<br />
===Miscellaneous===<br />
[[File:Air elemental fan.png]] - [[Air elemental fan]]<br />
<br />
[[File:Bottled efreet.png]] - [[Bottled efreet]]<br />
<br />
[[File:Old - crystal ball of energy.png]] - [[Crystal ball of energy]]<br />
<br />
[[File:Old - deck 1.png]] [[File:Old - deck 2.png]] [[File:Old - deck 3.png]] - [[Deck]]s<br />
<br />
[[File:Old - disc of storms.png]] [[File:Disc of storms.png]] - [[Disc of storms]]<br />
<br />
[[File:Lantern of shadows.png]] - [[Lantern of shadows]]<br />
<br />
[[File:Old - lamp of fire.png]] - [[Lamp of fire]]<br />
<br />
[[File:Old - Phantom mirror v1.png]] - [[Phantom mirror]] <br />
<br />
[[File:Rod 1.png]] [[File:Rod 2.png]] [[File:Rod 3.png]] [[File:Rod 4.png]] [[File:Rod 5.png]] [[File:Rod 6.png]] [[File:Rod 7.png]] [[File:Rod 8.png]] [[File:Rod 9.png]] [[File:Rod 10.png]] - [[Rod]]s<br />
<br />
[[File:Stone of earth elementals.png]] - [[Stone of earth elementals]]<br />
<br />
[[File:Stone of tremors.png]] - [[Stone of tremors]]<br />
<br />
===Consumables===<br />
[[File:ambrosia.png]] - [[Ambrosia]]<br />
<br />
[[File:cheese.png]] - [[Cheese]]<br />
<br />
[[File:honeycomb.png]] - [[Honeycomb]]<br />
<br />
[[File:sausage.png]] - [[Sausage]]<br />
<br />
[[File:Old - strawberry.png]] - [[Strawberry]]<br />
<br />
[[File:Potion of heal-wounds.png]] - [[Potion of heal wounds]]<br />
<br />
===[[Scrolls]]===<br />
<br />
[[File:Scroll of curse armour.png]] - [[Scroll of curse armour]]<br />
<br />
[[File:Scroll of curse jewellery.png]] - [[Scroll of curse jewellery]] <br />
<br />
[[File:Scroll of curse weapon.png]] - [[Scroll of curse weapon]]<br />
<br />
[[File:Scroll of detect curse.png]] - [[Scroll of detect curse]]<br />
<br />
[[File:Scroll of enchant weapon 1.png]] [[File:Scroll of enchant weapon 2.png]] [[File:Scroll of enchant weapon 3.png]] - [[Scroll of enchant weapon]]<br />
<br />
[[File:Scroll of paper.png]] - [[Scroll of paper]]<br />
<br />
[[File:Scroll of recharging.png]] - [[Scroll of recharging]]<br />
<br />
===[[Unrandart]]s===<br />
[[File:Old - amulet of cekugob.png]] - The [[Amulet of Cekugob]]<br />
<br />
[[File:Old - amulet of the air.png]] - The [[Amulet of the air]]<br />
<br />
[[File:Old - amulet of the four winds.png]] - The [[Amulet of the Four Winds]]<br />
<br />
[[File:Old - arc blade.png]] - The [[Arc blade]]<br />
<br />
[[File:Old - arga.png]] - "[[Arga]]"<br />
<br />
[[File:Urand talos.png]] - The [[Armour of Talos]]<br />
<br />
[[File:Old - autumn katana.png]] - The [[Autumn katana]]<br />
<br />
[[File:Old - bloodbane.png]] - "[[Bloodbane]]"<br />
<br />
[[File:Blowgun of the assassin.png]] - The [[Blowgun of the Assassin]]<br />
<br />
[[File:Boots of the spider.png]] - The [[Boots of the spider]]<br />
<br />
[[File:Mace of brilliance.png]] - "[[Brilliance]]"<br />
<br />
[[File:Old - brooch of shielding.png]] - The [[Brooch of Shielding]]<br />
<br />
[[File:Shield Bullseye.png]] - "[[Bullseye]]"<br />
<br />
[[File:Old - captain's cutlass.png]] - The [[Captain's cutlass]]<br />
<br />
[[File:Cloak of flash.png]] - The [[Cloak of Flash]]<br />
<br />
[[File:Old - crown of dyrovepreva.png]] - The [[Crown of Dyrovepreva]]<br />
<br />
[[File:Crown of eternal torment.png]]- The [[Crown of Eternal Torment]]<br />
<br />
[[File:Old - dagger of chilly death.png]] [[File:Dagger of chilly death.png]] - The [[Dagger of Chilly Death]]<br />
<br />
[[File:Crossbow_hellfire.png]] - "[[Damnation (unrand)|Damnation]]", formerly known as "[[Hellfire (unrand)|Hellfire]]"<br />
<br />
[[File:Old - dark maul.png]] - The [[Dark maul]]<br />
<br />
[[File:Old - fencer's gloves.png]] - The [[Fencer's gloves]]<br />
<br />
[[File:Old - firestarter.png]] - "[[Firestarter]]"<br />
<br />
[[File:Old - glaive of prune.png]] - The [[Glaive of Prune]]<br />
<br />
[[File:Old - glaive of the guard.png]] - The [[Glaive of the guard]]<br />
<br />
[[File:Hat of the High Council.png]]- The [[Hat of the High Council]]<br />
<br />
[[File:Knife of accuracy.png]] - The [[Knife of Accuracy]] <br />
<br />
[[File:Old - lajatang of order.png]] - The [[Lajatang of Order]]<br />
<br />
[[File:Old - leech.png]] [[File:Old - Leech v2.png]] - "[[Leech]]"<br />
<br />
[[File:Old - lehudib's crystal spear (unrand).png]] [[File:Lehudib's crystal spear (weapon).png]] - [[Lehudib's crystal spear (unrand)|Lehudib's crystal spear]]<br />
<br />
[[File:Old - lightning scales.png]] - The [[Lightning scales]]<br />
<br />
[[File:Old - macabre finger necklace.png]] - The [[Macabre finger necklace]]<br />
<br />
[[File:Old - mace of variability.png]] - The [[Mace of Variability]]<br />
<br />
[[File:Old - Majin-bo v1.png]] - [[Majin-Bo]]<br />
<br />
[[File:Old - moon troll leather armour.png]] - [[Moon troll leather armour]]<br />
<br />
[[File:Old - necklace of bloodlust.png]] - The [[Necklace of Bloodlust]]<br />
<br />
[[File:Old - obsidian axe.png]] - The [[Obsidian Axe]]<br />
<br />
[[File:Old - piercer.png]] - "[[Piercer]]"<br />
<br />
[[File:Old - plutonium sword.png]] [[File:Old - plutonium sword 2.png]] - The [[Plutonium sword]]<br />
<br />
[[File:Sling_punk.png]] - "[[Punk]]"<br />
<br />
[[File:Old - ring of shadows.png]] - The [[Ring of Shadows]]<br />
<br />
[[File:Old - ring of vitality.png]] [[File:Ring of vitality.png]] - The [[Ring of vitality]]<br />
<br />
[[File:Old - robe of night.png]] - The [[Robe of Night]]<br />
<br />
[[File:Old - sceptre of asmodeus.png]] - The [[Sceptre of Asmodeus]]<br />
<br />
[[File:Old - sceptre of torment.png]] - The [[Sceptre of Torment]]<br />
<br />
[[File:Old - scimitar of flaming death.png]] [[File:Scimitar of flaming death.png]] - The [[Scimitar of Flaming Death]]<br />
<br />
[[File:Old - sharnga.png]] - The Bow of Krishna "[[Sharnga]]"<br />
<br />
[[File:Old - shield of the gong.png]] - The [[Shield of the gong]]<br />
<br />
[[File:Old - singing sword.png]] - The [[Singing Sword]]<br />
<br />
[[File:Old - snakebite.png]] - "[[Snakebite]]"<br />
<br />
[[File:Spear of the botono.png]] - The [[Spear of the Botono]] <br />
<br />
[[File:Old - spriggans knife.png]] - The [[Spriggan's Knife]]<br />
<br />
[[File:Old - staff of dispater.png]] - The [[Staff of Dispater]]<br />
<br />
[[File:Old - Staff of wucad mu v1.png]] [[File:Old - Staff of wucad mu v2.png]] - The [[Staff of Wucad Mu]]<br />
<br />
[[File:Old - sword of cerebov.png]] - The [[Sword of Cerebov]]<br />
<br />
[[File:Old - sword of power.png]] [[File:Old - sword of power 2.png]] - The [[Sword of Power]]<br />
<br />
[[File:Old - sword of the doom knight.png]] [[File:Sword of the doom knight.png]] - The [[Sword of the Doom Knight]]<br />
<br />
[[File:Old - sword of zonguldrok.png]] - The [[Sword of Zonguldrok]]<br />
<br />
[[File:Old - Wyrmbane v1.png]] [[File:Old - Wyrmbane v2.png]] - [[Wyrmbane]]<br />
<br />
[[File:Old - sword of jihad.png]] - The [[Zealot's sword]], the [[Sword of Jihad]]<br />
<br />
==Dungeon features==<br />
[[File:Old - golubrian passage.png]] - [[Passage of Golubria|Golubrian passage]]<br />
<br />
[[File:Old - transporter.png]] [[File:Old - transporter landing site.png]] - [[Transporter]]<br />
<br />
[[File:Old - vaults entry.png]] - [[Vaults]] entrance<br />
<br />
[[File:Old - zonguldrok's grave.png]] - [[Zonguldrok's Shrine|Zonguldrok's grave]]<br />
<br />
[[File:Old - zot entry.png]] - [[Realm of Zot]] entrance<br />
<br />
===[[Altar]]s===<br />
[[File:Old - ashenzari altar.png]] - [[Ashenzari]] [[altar]]<br />
<br />
[[File:Old - beogh altar.png]] - [[Beogh]] [[altar]]<br />
<br />
[[File:Old - cheibriados altar.png]] - [[Cheibriados]] [[altar]]<br />
<br />
[[File:Old - Faded altar v1.png]] - [[Faded altar]]<br />
<br />
[[File:Old - Fedhas altar v1.png]] - [[Fedhas]] [[altar]]<br />
<br />
[[File:Old - Lugonu altar v1.png]] [[File:Old - Lugonu altar v2.png]] - [[Lugonu]] [[altar]]<br />
<br />
[[File:Old - Makhleb altar.png]] - [[Makhleb]] [[altar]]<br />
<br />
[[File:Old - Shining one altar v1.png]] - [[The Shining One]] [[altar]]<br />
<br />
[[File:Old - Sif muna altar v1.png]] [[File:Old - Sif muna altar v2.png]] - [[Sif Muna]] [[altar]]<br />
<br />
[[File:Old - Vehumet altar v1.png]] - [[Vehumet]] atlar<br />
<br />
[[File:Old - yredelemnul altar.png]] - [[Yredelemnul]] [[altar]]<br />
<br />
[[File:Old - Zin altar v1.png]] - [[Zin]] [[altar]]<br />
<br />
===[[Shop]]s===<br />
[[File:Old - Abandoned shop v1.png]] - [[Shop#Vault-Defined Shops|Abandoned shop]]<br />
<br />
[[File:Old - Armor shop v1.png]] - [[Armor]] shop<br />
<br />
[[File:Old - Book shop v1.png]] - [[Book]] shop<br />
<br />
[[File:Old - Potion shop v1.png]] - Distillery/[[potion]] shop<br />
<br />
[[File:Old - Food shop v1.png]] - [[Food]] shop<br />
<br />
[[File:Old - General shop v1.png]] - General store<br />
<br />
[[File:Old - Jewellery shop v1.png]] - [[Jewellery]] shop<br />
<br />
[[File:Old - Scroll shop v1.png]] - [[Scroll]] shop<br />
<br />
[[File:Old - Wand shop v1.png]] - [[Wand]] shop<br />
<br />
[[File:Old - Weapon shop v1.png]] - [[Weapon]] shop<br />
<br />
===[[Statue]]s===<br />
[[File:Granite stump.png]] [[File:Old - statue ancient hero.png]] [[File:Old - statue cat.png]] [[File:Old - statue centaur.png]] [[File:Old - statue centaur2.png]] [[File:Old - statue dragon.png]] [[File:Old - statue dwarf axe.png]] [[File:Old - statue dwarf mace.png]] [[File:Old - statue dwarf sword.png]] [[File:Old - statue elephant.png]] [[File:Old - statue eye.png]] [[File:Old - statue head.png]] [[File:Old - statue mermaid.png]] [[File:Old - statue naga.png]] [[File:Old - statue skull.png]] [[File:Old - statue snail.png]] [[File:Old - statue troll.png]] [[File:Old - orcish idol.png]]<br />
<br />
===[[Trap]]s===<br />
[[File:Old - alarm trap.png]] - [[Alarm trap]]<br />
<br />
[[File:Arrow_trap.png]] - [[Arrow trap]]<br />
<br />
[[File:Axe_trap.png]] - [[Axe trap]]<br />
<br />
[[File:Blade_trap.png]] - [[Blade trap]]<br />
<br />
[[File:Bolt trap.png]] - [[Bolt trap]]<br />
<br />
[[File:Dart_trap.png]] - [[Dart trap]]<br />
<br />
[[File:Old - dispersal trap.png]] - [[Dispersal trap]]<br />
<br />
[[File:Gas_trap.png]] - [[Gas trap]]<br />
<br />
[[File:Needle_trap.png]] - [[Needle trap]]<br />
<br />
[[File:Shadow_trap.png]] - [[Shadow trap]]<br />
<br />
[[File:Spear_trap.png]] - [[Spear trap]]<br />
<br />
[[File:Old - teleport trap.png]] - [[Teleport trap]]<br />
<br />
[[File:Old - zot trap.png]] - [[Zot trap]]<br />
<br />
==Spells==<br />
[[File:Old - abjuration.png]] - [[Abjuration]]<br />
<br />
[[File:Old - agony.png]] - [[Agony]]<br />
<br />
[[File:Old - airstrike.png]] - [[Airstrike]]<br />
<br />
[[File:Old - alistair's intoxication.png]] - [[Alistair's Intoxication]]<br />
<br />
[[File:Old - animate dead.png]] - [[Animate Dead]]<br />
<br />
[[File:Old - animate skeleton.png]] - [[Animate Skeleton]]<br />
<br />
[[File:Old - apportation.png]] - [[Apportation]]<br />
<br />
[[File:Mass abjuration.png]] - [[Aura of Abjuration]]<br />
<br />
[[File:Old - beastly appendage.png]] - [[Beastly Appendage]]<br />
<br />
[[File:Berserker rage.png]] - [[Berserker Rage]]<br />
<br />
[[File:Old - blade hands.png]] - [[Blade Hands]]<br />
<br />
[[File:Old - blink.png]] - [[Blink]]<br />
<br />
[[File:Old - bolt of cold.png]] - [[Bolt of Cold]]<br />
<br />
[[File:Old - bolt of draining.png]] - [[Bolt of Draining]]<br />
<br />
[[File:Old - bolt of fire.png]] - [[Bolt of Fire]]<br />
<br />
[[File:Old - bolt of magma.png]] - [[Bolt of Magma]]<br />
<br />
[[File:Old - borgnjor's revivification.png]] - [[Borgnjor's Revivification]]<br />
<br />
[[File:Old - call canine familiar.png]] - [[Call Canine Familiar]]<br />
<br />
[[File:Old - call imp.png]] - [[Call Imp]]<br />
<br />
[[File:Old - cause fear.png]] - [[Cause Fear]]<br />
<br />
[[File:Old - chain lightning.png]] - [[Chain Lightning]]<br />
<br />
[[File:Cigotuvi's degeneration.png]] - [[Cigotuvi's Degeneration]]<br />
<br />
[[File:Old - condensation shield.png]] - [[Condensation Shield]]<br />
<br />
[[File:Old - confuse.png]] - [[Confuse]]<br />
<br />
[[File:Old - confusing touch.png]] - [[Confusing Touch]]<br />
<br />
[[File:Old - conjure ball lightning.png]] - [[Conjure Ball Lightning]]<br />
<br />
[[File:Old - conjure flame.png]] - [[Conjure Flame]]<br />
<br />
[[File:Old - control teleport.png]] - [[Control Teleport]]<br />
<br />
[[File:Old - control undead.png]] - [[Control Undead]]<br />
<br />
[[File:Old - controlled blink.png]] - [[Controlled Blink]]<br />
<br />
[[File:Old - corona.png]] - [[Corona]]<br />
<br />
[[File:Old - corpse rot.png]] - [[Corpse Rot]]<br />
<br />
[[File:Old - cure poison.png]] - [[Cure Poison]]<br />
<br />
[[File:Old - darkness.png]] - [[Darkness]]<br />
<br />
[[File:Old - dazzling spray.png]] - [[Dazzling Spray]]<br />
<br />
[[File:Old - death channel.png]] - [[Death Channel]]<br />
<br />
[[File:Old - death's door.png]] - [[Death's Door]]<br />
<br />
[[File:Old - deflect missiles.png]] - [[Deflect Missiles]]<br />
<br />
[[File:Old - delayed fireball.png]] - [[Delayed Fireball]]<br />
<br />
[[File:Demonic horde.png]] - [[Demonic Horde]]<br />
<br />
[[File:Old - discord.png]] - [[Discord]]<br />
<br />
[[File:Old - disjunction.png]] - [[Disjunction]]<br />
<br />
[[File:Old - dispel undead.png]] - [[Dispel Undead]]<br />
<br />
[[File:Old - dispersal.png]] - [[Dispersal]]<br />
<br />
[[File:Old - dragon form.png]] - [[Dragon Form]]<br />
<br />
[[File:Summon dragon.png]] - [[Dragon's Call]]<br />
<br />
[[File:Old - enslavement.png]] - [[Enslavement]]<br />
<br />
[[File:Old - ensorcelled hibernation.png]] - [[Ensorcelled Hibernation]]<br />
<br />
[[File:Evaporate.png]] - [[Evaporate]]<br />
<br />
[[File:Old - excruciating wounds.png]] - [[Excruciating Wounds]]<br />
<br />
[[File:Extension.png]] - [[Extension]]<br />
<br />
[[File:Fire brand.png]] - [[Fire Brand]]<br />
<br />
[[File:Old - fire storm.png]] - [[Fire Storm]]<br />
<br />
[[File:Old - fireball.png]] - [[Fireball]]<br />
<br />
[[File:Old - flame tongue.png]] - [[Flame Tongue]]<br />
<br />
[[File:Old - flight.png]] - [[Flight (spell)|Flight]]<br />
<br />
[[File:Old - force lance.png]] - [[Force Lance]]<br />
<br />
[[File:Old - forceful dismissal.png]] [[File:Forceful dismissal.png]] - [[Forceful Dismissal]]<br />
<br />
[[File:Old - freeze.png]] - [[Freeze]]<br />
<br />
[[File:Freezing aura.png]] - [[Freezing Aura]]<br />
<br />
[[File:Old - freezing cloud.png]] - [[Freezing Cloud]]<br />
<br />
[[File:Fulsome distillation.png]] - [[Fulsome Distillation]]<br />
<br />
[[File:Old - fulminant prism.png]] - [[Fulminant Prism]]<br />
<br />
[[File:Ice storm.png]] - [[Glaciate]]<br />
<br />
[[File:Old - haste.png]] - [[Haste]]<br />
<br />
[[File:Old - haunt.png]] - [[Haunt]]<br />
<br />
[[File:Old - ice form.png]] - [[Ice Form]]<br />
<br />
[[File:Old - ignite poison.png]] - [[Ignite Poison]]<br />
<br />
[[File:Old - infusion.png]] - [[Infusion]]<br />
<br />
[[File:Old - inner flame.png]] - [[Inner Flame]]<br />
<br />
[[File:Insulation.png]] - [[Insulation]]<br />
<br />
[[File:Old - invisibility.png]] - [[Invisibility]]<br />
<br />
[[File:Old - iron shot.png]] - [[Iron Shot]]<br />
<br />
[[File:Old - iskenderun's battlesphere.png]] - [[Iskenderun's Battlesphere]]<br />
<br />
[[File:Old - iskenderun's mystic blast.png]] - [[Iskenderun's Mystic Blast]]<br />
<br />
[[File:Levitation.png]] - [[Levitation]]<br />
<br />
[[File:Old - leda's liquefaction.png]] - [[Leda's Liquefaction]]<br />
<br />
[[File:Old - lee's rapid deconstruction.png]] - [[Lee's Rapid Deconstruction]]<br />
<br />
[[File:Old - lehudib's crystal spear.png]] - [[Lehudib's Crystal Spear]]<br />
<br />
[[File:Lethal infusion.png]] - [[Lethal Infusion]]<br />
<br />
[[File:Old - lightning bolt.png]] - [[Lightning Bolt]]<br />
<br />
[[File:Old - magic dart.png]] - [[Magic Dart]]<br />
<br />
[[File:Old - malign gateway.png]] - [[Malign Gateway]]<br />
<br />
[[File:Mass abjuration.png]] - [[Mass Abjuration]]<br />
<br />
[[File:Old - mass confusion.png]] - [[Mass Confusion]]<br />
<br />
[[File:Old - mephitic cloud.png]] - [[Mephitic Cloud]]<br />
<br />
[[File:Old - metabolic englaciation.png]] - [[Metabolic Englaciation]]<br />
<br />
[[File:Old - monstrous menagerie.png]] - [[Monstrous Menagerie]]<br />
<br />
[[File:Old - necromutation.png]] - [[Necromutation]]<br />
<br />
[[File:Old - olgreb's toxic radiance.png]] - [[Olgreb's Toxic Radiance]]<br />
<br />
[[File:Old - orb of destruction.png]] - [[Orb of Destruction]]<br />
<br />
[[File:Old - ozocubu's armour.png]] - [[Ozocubu's Armour]]<br />
<br />
[[File:Old - ozocubu's refrigeration.png]] - [[Ozocubu's Refrigeration]]<br />
<br />
[[File:Old - pain.png]] - [[Pain]]<br />
<br />
[[File:Old - passage of golubria.png]] - [[Passage of Golubria]]<br />
<br />
[[File:Old - passwall.png]] - [[Passwall]]<br />
<br />
[[File:Old - petrify.png]] - [[Petrify]]<br />
<br />
[[File:Old - phase shift.png]] - [[Phase Shift]]<br />
<br />
[[File:Old - poison arrow.png]] - [[Poison Arrow]]<br />
<br />
[[File:Poison weapon.png]] - [[Poison Weapon]]<br />
<br />
[[File:Old - poisonous cloud.png]] - [[Poisonous Cloud]]<br />
<br />
[[File:Old - portal projectile.png]] - [[Portal Projectile]]<br />
<br />
[[File:Old - recall.png]] - [[Recall]]<br />
<br />
[[File:Old - regeneration.png]] - [[Regeneration]]<br />
<br />
[[File:Old - repel missiles.png]] - [[Repel Missiles]]<br />
<br />
[[File:Old - ring of flames.png]] - [[Ring of Flames]]<br />
<br />
[[File:Old - sandblast.png]] - [[Sandblast]]<br />
<br />
[[File:Old - searing ray.png]] - [[Searing Ray]]<br />
<br />
[[File:See invisible.png]] - [[See Invisible]]<br />
<br />
[[File:Old - shadow creatures.png]] - [[Shadow Creatures]]<br />
<br />
[[File:Old - shatter.png]] - [[Shatter]]<br />
<br />
[[File:Old - shock.png]] - [[Shock]]<br />
<br />
[[File:Old - shroud of golubria.png]] - [[Shroud of Golubria]]<br />
<br />
[[File:Old - silence.png]] - [[Silence]]<br />
<br />
[[File:Old - simulacrum.png]] - [[Simulacrum]]<br />
<br />
[[File:Old - slow.png]] - [[Slow]]<br />
<br />
[[File:Song of shielding.png]] - [[Song of Shielding]]<br />
<br />
[[File:Old - song of slaying.png]] - [[Song of Slaying]]<br />
<br />
[[File:Old - spectral weapon.png]] - [[Spectral Weapon]]<br />
<br />
[[File:Old - spellforged servitor.png]] - [[Spellforged Servitor]]<br />
<br />
[[File:Old - spider form.png]] - [[Spider Form]]<br />
<br />
[[File:Old - static discharge.png]] - [[Static Discharge]]<br />
<br />
[[File:Old - statue form.png]] - [[Statue Form]]<br />
<br />
[[File:Old - sticks to snakes.png]] - [[Sticks to Snakes]]<br />
<br />
[[File:Old - sticky flame.png]] - [[Sticky Flame]]<br />
<br />
[[File:Old - sting.png]] - [[Sting]]<br />
<br />
[[File:Old - stone arrow.png]] - [[Stone Arrow]]<br />
<br />
[[File:Old - stoneskin.png]] - [[Stoneskin]]<br />
<br />
[[File:Old - sublimation of blood.png]] - [[Sublimation of Blood]]<br />
<br />
[[File:Old - summon butterflies.png]] - [[Summon Butterflies]]<br />
<br />
[[File:Old - summon demon.png]] - [[Summon Demon]]<br />
<br />
[[File:Summon dragon.png]] - [[Summon Dragon]]<br />
<br />
[[File:Summon elemental.png]] - [[Summon Elemental]]<br />
<br />
[[File:Old - summon forest.png]] - [[Summon Forest]]<br />
<br />
[[File:Old - summon greater demon.png]] - [[Summon Greater Demon]]<br />
<br />
[[File:Old - summon guardian golem.png]] - [[Summon Guardian Golem]]<br />
<br />
[[File:Old - summon horrible things.png]] - [[Summon Horrible Things]]<br />
<br />
[[File:Old - summon hydra.png]] - [[Summon Hydra]]<br />
<br />
[[File:Old - summon ice beast.png]] - [[Summon Ice Beast]]<br />
<br />
[[File:Old - summon lightning spire.png]] - [[Summon Lightning Spire]]<br />
<br />
[[File:Old - summon mana viper.png]] - [[Summon Mana Viper]]<br />
<br />
[[File:Summon scorpions.png]] - [[Summon Scorpions]]<br />
<br />
[[File:Old - summon small mammal.png]] - [[Summon Small Mammal]]<br />
<br />
[[File:Summon ugly thing.png]] - [[Summon Ugly Thing]]<br />
<br />
[[File:Old - sure blade.png]] - [[Sure Blade]]<br />
<br />
[[File:Symbol of torment.png]] - [[Symbol of Torment]] <br />
<br />
[[File:Old - swiftness.png]] - [[Swiftness]]<br />
<br />
[[File:Old - teleport other.png]] - [[Teleport Other]]<br />
<br />
[[File:Old - throw flame.png]] - [[Throw Flame]]<br />
<br />
[[File:Old - throw frost.png]] - [[Throw Frost]]<br />
<br />
[[File:Old - throw icicle.png]] - [[Throw Icicle]]<br />
<br />
[[File:Old - tornado.png]] - [[Tornado]]<br />
<br />
[[File:Old - tukima's dance.png]] - [[Tukima's Dance]]<br />
<br />
[[File:Old - twisted resurrection.png]] [[File:Twisted resurrection (player spell).png]] - [[Twisted Resurrection (player spell)|Twisted Resurrection]]<br />
<br />
[[File:Old - vampiric draining.png]] - [[Vampiric Draining]]<br />
<br />
[[File:Old - venom bolt.png]] - [[Venom Bolt]]<br />
<br />
[[File:Old - warp weapon.png]] - [[Warp Weapon]]<br />
<br />
==Abilities==<br />
[[File:Bat Form.png]] - [[Bat Form]]<br />
<br />
[[File:Breathe Sticky Flame.png]] [[Draconian breath attacks|Breathe Sticky Flame]]<br />
<br />
[[File:Breathe Poison.png]] - [[Draconian breath attacks|Breathe Poison]]<br />
<br />
[[File:Device recharge.png]] - [[Deep Dwarf#History|Device Recharge]]<br />
<br />
[[File:Self restoration.png]] - [[Mummy#History|Self-Restoration]]<br />
<br />
===[[Transformation]]s===<br />
[[File:Old - player ice form.png]] - [[Ice Form]]<br />
<br />
[[File:Old - player pig form.png]] - [[Pig Form]]<br />
<br />
[[Category:Obsolete]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Retired_Artwork&diff=67502Retired Artwork2022-12-20T02:20:51Z<p>Cacophonie: /* Dungeon features */ Seems like there are enough old atlar sprites to warrant its own folder</p>
<hr />
<div>''Crawl Stone Soup Tiles'' has not been known for particularly pretty graphics, but its design standards have grown better and better over time. Over the course of its many versions, volunteer artists have designed and redesigned the artwork for all the game's many monsters, items, and environment. Here are all the '''retired artworks''' that have at some point or other been removed from the game.<br />
<br />
==Monsters==<br />
===Humanoids===<br />
[[File:Old - Boggart.png]] - [[Boggart]]<br />
<br />
[[File:Old - centaur.png]] - [[Centaur]]<br />
<br />
[[File:Old - centaur warrior.png]] - [[Centaur warrior]]<br />
<br />
[[File:Chaos champion.png]] - [[Chaos champion]]<br />
<br />
[[File:Old - Cyclops.png]] [[File:Old - Cyclops v2.png]] - [[Cyclops]]<br />
<br />
[[File:Deep dwarf artificer.png]] - [[Deep dwarf artificer]]<br />
<br />
[[File:Deep dwarf berserker.png]] - [[Deep dwarf berserker]]<br />
<br />
[[File:Deep dwarf death knight.png]] - [[Deep dwarf death knight]]<br />
<br />
[[File:Deep dwarf necromancer.png]] - [[Deep dwarf necromancer]]<br />
<br />
[[File:Deep dwarf scion.png]] - [[Deep dwarf scion]]<br />
<br />
[[File:Old - Deep elf annihilator v1.png]] - [[Deep elf annihilator]]<br />
<br />
[[File:Old - Deep elf archer v1.png]] - [[Deep elf archer]]<br />
<br />
[[File:Old - Deep elf blademaster.png]] - [[Deep elf blademaster]]<br />
<br />
[[File:Deep elf conjurer.png]] - [[Deep elf conjurer]]<br />
<br />
[[File:Old - Deep elf death mage v1.png]] - [[Deep elf death mage]]<br />
<br />
[[File:Old - Deep elf demonologist v1.png]] - [[Deep elf demonologist]] <br />
<br />
[[File:Old - Deep elf elementalist v1.png]] - [[Deep elf elementalist]]<br />
<br />
[[File:Deep elf fighter.png]] - [[Deep elf fighter]]<br />
<br />
[[File:Old - Deep elf high priest v1.png]] - [[Deep elf high priest]] <br />
<br />
[[File:Old - Deep elf knight v1.png]] - [[Deep elf knight]]<br />
<br />
[[File:Old - Deep elf mage v1.png]] - [[Deep elf mage]]<br />
<br />
[[File:Old - Deep elf master archer v1.png]] - [[Deep elf master archer]]<br />
<br />
[[File:Deep elf priest.png]] - [[Deep elf priest]]<br />
<br />
[[File:Deep elf soldier.png]] - [[Deep elf soldier]]<br />
<br />
[[File:Old - Deep elf sorcerer v1.png]] - [[Deep elf sorcerer]] <br />
<br />
[[File:Deep elf summoner.png]] - [[Deep elf summoner]]<br />
<br />
[[File:Old - Deep troll.png]] - [[Deep troll]]<br />
<br />
[[File:Old - Deep troll earth mage.png]] - [[Deep troll earth mage]]<br />
<br />
[[File:Old - Deep troll shaman.png]] - [[Deep troll shaman]]<br />
<br />
[[File:Old - demigod.png]] - [[Demigod (monster)|Demigod]]<br />
<br />
[[File:Old - demonspawn.png]] - [[Demonspawn (monster)|Demonspawn]]<br />
<br />
[[File:Draco-base-brown.png]] - [[Draconian (monster)|Draconian]]<br />
<br />
[[File:Draco-base-black.png]] - [[Black draconian]]<br />
<br />
[[File:Draco-base-green.png]] - [[Green draconian]]<br />
<br />
[[File:Draco-base-grey.png]] - [[Grey draconian]]<br />
<br />
[[File:Draco-base-mottle.png]] - [[Mottled draconian]]<br />
<br />
[[File:Draco-base-pale.png]] - [[Pale draconian]]<br />
<br />
[[File:Draco-base-purple.png]] - [[Purple draconian]]<br />
<br />
[[File:Draco-base-red.png]] - [[Red draconian]]<br />
<br />
[[File:Draco-base-white.png]] - [[White draconian]]<br />
<br />
[[File:Draco-base-yellow.png]] - [[Yellow draconian]]<br />
<br />
[[File:Old - draconian annihilator.png]] - [[Draconian annihilator]]<br />
<br />
[[File:Old - draconian caller.png]] - [[Draconian caller]]<br />
<br />
[[File:Old - draconian knight.png]] - [[Draconian knight]]<br />
<br />
[[File:Old - draconian monk.png]] - [[Draconian monk]]<br />
<br />
[[File:Old - draconian scorcher.png]] - [[Draconian scorcher]]<br />
<br />
[[File:Old - draconian shifter.png]] - [[Draconian shifter]]<br />
<br />
[[File:Old - draconian zealot.png]] [[File:Draconian zealot.png]] - [[Draconian zealot]]<br />
<br />
[[File:Old - Elf.png]] - [[Elf]]<br />
<br />
[[File:Old - eleionoma.png]] - [[Eleionoma]]<br />
<br />
[[File:Old - Entropy weaver v1.png]] - [[Entropy weaver]]<br />
<br />
[[File:Old - Ettin.png]] [[File:Old - Ettin v2.png]] - [[Ettin]]<br />
<br />
[[File:Old - fenstrider witch.png]] - [[Fenstrider witch]]<br />
<br />
[[File:Old - Fire giant.png]] [[File:Old - Fire giant v2.png]] - [[Fire giant]]<br />
<br />
[[File:Old - formicid.png]] - [[Formicid (monster)|Formicid]]<br />
<br />
[[File:Formicid drone.png]] - [[Formicid drone]]<br />
<br />
[[File:Formicid venom mage.png]] - [[Formicid venom mage]]<br />
<br />
[[File:Old - Frost giant.png]] [[File:Old - Frost giant v2.png]] - [[Frost giant]]<br />
<br />
[[File:Old - gnoll.png]] - [[Gnoll (monster)|Gnoll]]<br />
<br />
[[File:Old - gnoll sergeant.png]] [[File:Old - gnoll sergeant 2.png]] - [[Gnoll sergeant]]<br />
<br />
[[File:Old - gnoll shaman.png]] - [[Gnoll shaman]]<br />
<br />
[[File:Gnome.png]] - [[Gnome (monster)|Gnome]]<br />
<br />
[[File:Old - Goblin.png]] [[File:Old - goblin 2.png]] - [[Goblin]]<br />
<br />
[[File:Old - Guardian naga.png]] - [[Guardian naga]]<br />
<br />
[[File:Old - harpy.png]] - [[Harpy]]<br />
<br />
[[File:Old - Halfling (monster).png]] - [[Halfling (monster)|Halfling]]<br />
<br />
[[File:Old - Hell knight.png]] - [[Hell knight]]<br />
<br />
[[File:Old - Hill giant.png]] [[File:Old - Hill giant v2.png]] [[File:Hill giant.png]] - [[Hill giant]]<br />
<br />
[[File:Old - Hobgoblin.png]] [[File:Old - hobgoblin 2.png]] - [[Hobgoblin]]<br />
<br />
[[File:Old - ironbound beastmaster.png]] - [[Ironbound beastmaster]]<br />
<br />
[[File:Old - ironbound frostheart.png]] - [[Ironbound frostheart]]<br />
<br />
[[File:Old - ironbound thunderhulk.png]] - [[Ironbound thunderhulk]]<br />
<br />
[[File:Old - Iron troll.png]] - [[Iron troll]]<br />
<br />
[[File:Old - Kobold.png]] [[File:Old - kobold 2.png]] - [[Kobold]]<br />
<br />
[[File:Old - Big kobold.png]] [[File:Old - big kobold 2.png]] [[File:Big kobold.png]] - [[Kobold brigand]]<br />
<br />
[[File:Old - Kobold demonologist.png]] [[File:Old - Kobold demonologist v2.png]] - [[Kobold demonologist]]<br />
<br />
[[File:Old - merfolk.png]] [[File:Old - Merfolk v2.png]] - [[Merfolk (monster)|Merfolk]]<br />
<br />
[[File:Old - Merfolk avatar v1.png]] - [[Merfolk avatar]], formerly known as a siren<br />
<br />
[[File:Old - merfolk aquamancer.png]] [[File:Old - Merfolk aquamancer v2.png]] - [[Merfolk aquamancer]]<br />
<br />
[[File:Old - merfolk impaler.png]] [[File:Old - Merfolk impaler v2.png]] - [[Merfolk impaler]]<br />
<br />
[[File:Old - merfolk javelineer.png]] [[File:Old - Merfolk javelineer v2.png]] - [[Merfolk javelineer]]<br />
<br />
[[File:Minotaur.png]] - [[Minotaur (monster)|Minotaur]]<br />
<br />
[[File:Old - Necromancer0.png]] [[File:Old - Necromancer.png]] - [[Necromancer (monster)|Necromancer]]<br />
<br />
[[File:Old - Naga v1.png]] - [[Naga (monster)|Naga]]<br />
<br />
[[File:Old - Naga mage v1.png]] - [[Naga mage]]<br />
<br />
[[File:Old - Naga ritualist v1.png]] [[File:Old - Naga ritualist v2.png]] - [[Naga ritualist]] <br />
<br />
[[File:Old - Naga sharpshooter v2.png]] - [[Naga sharpshooter]]<br />
<br />
[[File:Naga warrior oldpic.png]] - [[Naga warrior]]<br />
<br />
[[File:Old - Greater naga v1.png]] - [[Nagaraja]], formerly known as greater naga <br />
<br />
[[File:Old - ogre.png]] [[File:Old - ogre2.png]] - [[Ogre (monster)|Ogre]]<br />
<br />
[[File:Old - ogre mage.png]] - [[Ogre mage]]<br />
<br />
[[File:Old - orc.png]] - [[Orc]]<br />
<br />
[[File:Old - orc high priest.png]] [[File:Old - Orc high priest v2.png]] - [[Orc high priest]]<br />
<br />
[[File:Old - orc knight.png]] - [[Orc knight]]<br />
<br />
[[File:Old - orc priest.png]] [[File:Old - Orc priest v2.png]] - [[Orc priest]]<br />
<br />
[[File:Old - orc sorcerer.png]] [[File:Old - Orc sorcerer v2.png]] - [[Orc sorcerer]]<br />
<br />
[[File:Old - orc warlord.png]] [[File:Old - Orc warlord.png]] - [[Orc warlord]]<br />
<br />
[[File:Old - orc warrior.png]] - [[Orc warrior]]<br />
<br />
[[File:Old - orc wizard.png]] - [[Orc wizard]]<br />
<br />
[[File:Putrid demonspawn.png]] - [[Putrid demonspawn]]<br />
<br />
[[File:Rock troll.png]] - [[Rock troll]]<br />
<br />
[[File:Old - salamander.png]] [[File:Old - salamander 2.png]] - [[Salamander]]<br />
<br />
[[File:Salamander firebrand.png]] - [[Salamander firebrand]]<br />
<br />
[[File:Old - salamander mystic.png]] [[File:Old - salamander mystic 2.png]] - [[Salamander mystic]]<br />
<br />
[[File:Salamander stormcaller.png]] - [[Salamander stormcaller]]<br />
<br />
[[File:Old - satyr.png]] [[File:Old - Satyr.png]] - [[Satyr]]<br />
<br />
[[File:Mermaid.png]] - [[Siren]], formerly known as a mermaid<br />
<br />
[[File:Old - slave.png]] - [[Slave]]<br />
<br />
[[File:Old - spriggan.png]] - [[Spriggan (monster)|Spriggan]]<br />
<br />
[[File:Old - Spriggan air mage.png]] - [[Spriggan air mage]]<br />
<br />
[[File:Old - Spriggan berserker.png]] - [[Spriggan berserker]]<br />
<br />
[[File:Old - Spriggan defender.png]] - [[Spriggan defender]]<br />
<br />
[[File:Old - Spriggan druid.png]] - [[Spriggan druid]]<br />
<br />
[[File:Old - Spriggan rider.png]] [[File:Old - Spriggan rider v2.png]] [[File:Old - Spriggan rider v3.png]] - [[Spriggan rider]]<br />
<br />
[[File:Old - Stone giant.png]] [[File:Old - Stone giant v2.png]] - [[Stone giant]]<br />
<br />
[[File:Old - Titan v1.png]] - [[Titan]]<br />
<br />
[[File:Old - Troll_(monster).png]] - [[Troll (monster)|Troll]]<br />
<br />
[[File:Old - two-headed ogre.png]] - [[Two-headed ogre]]<br />
<br />
[[File:Old - Vault guard.png]] - [[Vault guard]]<br />
<br />
[[File:Old - Wizard (monster).png]] - [[Wizard (monster)|Wizard]]<br />
<br />
[[File:Old - yaktaur.png]] - [[Yaktaur]]<br />
<br />
[[File:Old - yaktaur captain.png]] - [[Yaktaur captain]]<br />
<br />
===Animals===<br />
[[File:Old - adder.png]] [[File:Old - adder 2.png]] - [[Adder]]<br />
<br />
[[File:Agate snail.png]] [[File:Agate snail shell.png]] - [[Agate snail]]<br />
<br />
[[File:Old - alligator.png]] - [[Alligator]]<br />
<br />
[[File:Old - alligator snapping turtle.png]] [[File:Alligator snapping turtle shell.png]] - [[Alligator snapping turtle]]<br />
<br />
[[File:Old - anaconda.png]] [[File:Old - anaconda2.png]] - [[Anaconda]]<br />
<br />
[[File:Ant larva.png]] - [[Ant larva]]<br />
<br />
[[File:Old - ball python.png]] [[File:Old - ball python v2.png]] - [[Ball python]]<br />
<br />
[[File:Big fish.png]] - [[Big fish]]<br />
<br />
[[File:Old - black bear.png]] [[File:Old - black bear v2.png]] [[File:Old - black bear 3.png]] - [[Black bear]]<br />
<br />
[[File:Old - black mamba.png]] [[File:Old - black mamba v2.png]] - [[Black mamba]]<br />
<br />
[[File:Old - blink frog.png]] - [[Blink frog]]<br />
<br />
[[File:Boring beetle.png]] - [[Boring beetle]]<br />
<br />
[[File:Old - Boulder beetle.png]] [[File:Boulder beetle rolling0.png]] [[File:Boulder beetle rolling2.png]] [[File:Boulder beetle rolling3.png]] - [[Boulder beetle]] <br />
<br />
[[File:Old - brain worm.png]] [[File:Brain worm.png]] - [[Brain worm]]<br />
<br />
[[File:Bumblebee.png]] - [[Bumblebee]]<br />
<br />
[[File:Old - bunyip.png]] - [[Bunyip]]<br />
<br />
[[File:Butterfly1.png]] [[File:Butterfly2.png]] [[File:Butterfly3.png]] [[File:Butterfly4.png]] [[File:Butterfly5.png]] [[File:Butterfly6.png]] - [[Butterfly]]<br />
<br />
[[File:Old - catoblepas.png]] [[File:Old - catoblepas 2.png]] - [[Catoblepas]]<br />
<br />
[[File:Old - caustic shrike.png]] - [[Caustic shrike]]<br />
<br />
[[File:Chaos butterfly.png]] - [[Chaos butterfly]]<br />
<br />
[[File:Old - crocodile.png]] [[File:Old - crocodile v2.png]] - [[Crocodile]]<br />
<br />
[[File:Old - death drake.png]] [[File:Old - death drake 2.png]] - [[Death drake]]<br />
<br />
[[File:Old - death yak.png]] [[File:Old - death yak 2.png]] [[File:Old - death yak 3.png]] - [[Death yak]]<br />
<br />
[[File:Old - dire elephant.png]] - [[Dire elephant]]<br />
<br />
[[File:Old - dream sheep.png]] - [[Dream sheep]]<br />
<br />
[[File:Old - elephant.png]] - [[Elephant]]<br />
<br />
[[File:Elephant slug.png]] - [[Elephant slug]]<br />
<br />
[[File:Old - Fire crab.png]] - [[Fire crab]]<br />
<br />
[[File:Old - Fire dragon.png]] [[File:Old - fire dragon 2.png]] - [[Fire dragon]]<br />
<br />
[[File:Old - fire drake.png]] [[File:Old - fire drake 2.png]] - [[Fire drake]]<br />
<br />
[[File:Fruity bat.png]] - Fruity [[bat]]<br />
<br />
[[File:Giant blowfly.png|32px]] - [[Giant blowfly]]<br />
<br />
[[File:Giant centipede.png]] - [[Giant centipede]]<br />
<br />
[[File:Old - giant cockroach.png]] - [[Giant cockroach]]<br />
<br />
[[File:Giant firefly.png]] - [[Giant firefly]]<br />
<br />
[[File:Giant goldfish.png]] - [[Giant goldfish]]<br />
<br />
[[File:Giant mite.png]] - [[Giant mite]]<br />
<br />
[[File:Old - giant newt.png]] - [[Giant newt]]<br />
<br />
[[File:Giant slug.png]] - [[Giant slug]]<br />
<br />
[[File:Giant toad.png]] - [[Giant toad]]<br />
<br />
[[File:Gila monster.png|32px]] - [[Gila monster]]<br />
<br />
[[File:Old - golden dragon.png]] - [[Golden dragon]]<br />
<br />
[[File:Old - goliath beetle.png]] [[File:Goliath beetle.png]] - [[Goliath beetle]]<br />
<br />
[[File:Old - goliath frog.png]] - [[Goliath frog]]<br />
<br />
[[File:Old - green rat.png]] - [[Green rat]]<br />
<br />
[[File:Old - grey rat.png]] [[File:Grey rat.png]] - [[Grey rat]]<br />
<br />
[[File:Old - Griffon.png|32px]] - [[Griffon]]<br />
<br />
[[File:Grizzly bear.png]] - [[Grizzly bear]]<br />
<br />
[[File:Old - Guardian serpent.png|32px]] - [[Guardian serpent]]<br />
<br />
[[File:Old - hell hog.png]] - [[Hell hog]]<br />
<br />
[[File:Old - hell hound.png]] - [[Hell hound]]<br />
<br />
[[File:Old - hellephant.png]] - [[Hellephant]]<br />
<br />
[[File:Old - hippogriff.png]] - [[Hippogriff]]<br />
<br />
[[File:Old - hog.png]] - [[Hog]]<br />
<br />
[[File:Old - holy swine.png]] - [[Holy swine]]<br />
<br />
[[File:Old - Hornet v1.png]] - [[Hornet]]<br />
<br />
[[File:Old - hound.png]] [[File:Old - hound 2.png]] [[File:Old - hound 3.png]] - [[Hound]]<br />
<br />
[[File:Hydra1.png]] [[File:Hydra2.png]] [[File:Hydra3.png]] [[File:Hydra4.png]] [[File:Old - hydra 5.png]] [[File:Old - hydra1 2.png]] [[File:Old - hydra2 2.png]] [[File:Old - hydra3 2.png]] [[File:Old - hydra4 2.png]] [[File:Old - hydra5 2.png]] - [[Hydra]]<br />
<br />
[[File:Old - Ice_beast.png]] - [[Ice beast]]<br />
<br />
[[File:Old - ice dragon.png]] - [[Ice dragon]]<br />
<br />
[[File:Old - iron dragon.png]] - [[Iron dragon]]<br />
<br />
[[File:Old - Jackal.png]] [[File:Old - jackal 2.png]] - [[Jackal]]<br />
<br />
[[File:Jellyfish.png]] - [[Jellyfish]]<br />
<br />
[[File:Old - jumping spider.png]] - [[Jumping spider]]<br />
<br />
[[File:Old - Killer bee v1.png]] - [[Killer bee]]<br />
<br />
[[File:Ant larva.png]] - [[Killer bee larva]]<br />
<br />
[[File:Old - kraken.png]] - [[Kraken]]<br />
<br />
[[File:Old - komodo dragon.png]] - [[Komodo dragon]]<br />
<br />
[[File:Laboratory rat.png]] [[File:Laboratory rat armoured.png]] [[File:Laboratory rat beastly.png]] [[File:Laboratory rat fiery.png]] [[File:Laboratory rat gaseous.png]] [[File:Laboratory rat leeching.png]] [[File:Laboratory rat levitating.png]] [[File:Laboratory rat mutated.png]] [[File:Laboratory rat shifting.png]] [[File:Laboratory rat venomous.png]] - [[Laboratory rat]]<br />
<br />
[[File:Lava fish.png]] - [[Lava fish]]<br />
<br />
[[File:Old - lava snake.png]] [[File:Old - lava snake v2.png]] - [[Lava snake]]<br />
<br />
[[File:Old - lava worm.png]] [[File:Lava worm.png]] - [[Lava worm]]<br />
<br />
[[File:Old - giant gecko.png]] [[File:Giant gecko.png]] [[File:Leopard gecko.png]] - [[Leopard gecko]]<br />
<br />
[[File:Old - Lindwurm v1.png]] [[File:Old - Lindwurm v2.png]] - [[Lindwurm]]<br />
<br />
[[File:Old - Mana viper.png]] [[File:Old - mana viper v2.png]] - [[Mana viper]]<br />
<br />
[[File:Old - Manticore.png]] - [[Manticore]]<br />
<br />
[[File:Moth of suppression.png]] - [[Moth of suppression]]<br />
<br />
[[File:Old - mottled dragon.png]] [[File:Old - mottled dragon 2.png]] - [[Mottled dragon]]<br />
<br />
[[File:Old - orange rat.png]] - [[Orange rat]]<br />
<br />
[[File:Old - Orb guardian.png]] - [[Orb Guardian]]<br />
<br />
[[File:Old - orb spider.png]] - [[Orb spider]]<br />
<br />
[[File:Old - polar bear.png]] - [[Polar bear]]<br />
<br />
[[File:Polymoth.png]] - [[Polymoth]]<br />
<br />
[[File:Old - porcupine.png]] [[File:Old - porcupine v2.png]] - [[Porcupine]]<br />
<br />
[[File:Old - queen ant.png]] [[File:Old - Queen ant v1.png]] - [[Queen ant]]<br />
<br />
[[File:Old - Queen bee v1.png]] - [[Queen bee]]<br />
<br />
[[File:Old - quicksilver dragon.png]] - [[Quicksilver dragon]]<br />
<br />
[[File:Old - quokka.png]] - [[Quokka]]<br />
<br />
[[File:Old - rat.png]] - [[Rat]]<br />
<br />
[[File:Old - redback.png]] - [[Redback]]<br />
<br />
[[File:Rock worm.png]] - [[Rock worm]]<br />
<br />
[[File:Old - scorpion.png]] - [[Scorpion]]<br />
<br />
[[File:Old - sea snake.png]] - [[Sea snake]]<br />
<br />
[[File:Old - shadow dragon.png]] - [[Shadow dragon]]<br />
<br />
[[File:Old - shard shrike.png]] - [[Shard shrike]]<br />
<br />
[[File:Shark.png]] - [[Shark]]<br />
<br />
[[File:Old - shock serpent.png]] [[File:Old - shock serpent v2.png]] - [[Shock serpent]]<br />
<br />
[[File:Old - Sky beast.png]] [[File:Old - sky beast 2.png]] - [[Sky beast]]<br />
<br />
[[File:Old - Snapping turtle.png]] [[File:Old - snapping turtle.png]] - [[Snapping turtle]]<br />
<br />
[[File:Old - soldier ant.png]] [[File:Old - Soldier ant v1.png]] - [[Soldier ant]]<br />
<br />
[[File:Old - sphinx.png]] - [[Sphinx]]<br />
<br />
[[File:Old - spider.png]] [[File:Spider.png]] - [[Spider]]<br />
<br />
[[File:Spiny worm.png]] - [[Spiny worm]]<br />
<br />
[[File:Old - steam dragon.png]] [[File:Old - steam dragon 2.png]] - [[Steam dragon]]<br />
<br />
[[File:Old - storm dragon.png]] - [[Storm dragon]]<br />
<br />
[[File:Old - swamp dragon.png]] - [[Swamp dragon]]<br />
<br />
[[File:Old - swamp drake.png]] [[File:Old - swamp drake 2.png]] - [[Swamp drake]]<br />
<br />
[[File:Old - swamp worm.png]] - [[Swamp worm]]<br />
<br />
[[File:Old - tarantella.png]] [[File:Old - tarantella 2.png]] - [[Tarantella]]<br />
<br />
[[File:Old - torpor snail.png]] - [[Torpor snail]]<br />
<br />
[[File:Old - trapdoor spider.png]] - [[Trapdoor spider]]<br />
<br />
[[File:Old - giant leech.png]] [[File:Old - giant leech 2.png]] - [[Tyrant leech]], formerly known as giant leech.<br />
<br />
[[File:Old - Vampire mosquito v1.png]] - [[Vampire mosquito]]<br />
<br />
[[File:Viper.png]] - [[Viper]]<br />
<br />
[[File:War dog.png]] - [[War dog]]<br />
<br />
[[File:Old - warg.png]] [[File:Old - warg v2.png]] - [[Warg]]<br />
<br />
[[File:Old - Wasp v1.png]] [[File:Wasp.png]] - [[Wasp]]<br />
<br />
[[File:Old - water moccasin.png]] [[File:Old - water moccasin.png]] - [[Water moccasin]]<br />
<br />
[[File:Old - Wind drake.png]] [[File:Old - wind drake 2.png]] - [[Wind drake]]<br />
<br />
[[File:Old - wolf.png]] [[File:Old - wolf 2.png]] - [[Wolf]]<br />
<br />
[[File:Old - wolf spider.png]] - [[Wolf spider]]<br />
<br />
[[File:Old - worker ant.png]] [[File:Old - Worker ant v1.png]] - [[Worker ant]]<br />
<br />
[[File:Old - worm.png]] [[File:Old - worm v2.png]] - [[Worm]]<br />
<br />
[[File:Old - Wyvern v1.png]] - [[Wyvern]]<br />
<br />
[[File:Old - yak1.png]] [[File:Old - yak2.png]] [[File:Old - yak3.png]] [[File:Old - yak4.png]] - [[Yak]]<br />
<br />
===Demons===<br />
[[File:Old - balrug.png]] [[File:Old - balrug 2.png]] [[File:Old - balrug 3.png]] - [[Balrug]]<br />
<br />
[[File:Old - Blue devil v1.png]] [[File:Blue devil.png]] - [[Blue devil]] <br />
<br />
[[File:Old - Cacodemon v1.png]] - [[Cacodemon]]<br />
<br />
[[File:Chaos spawn1.png]] - [[Chaos spawn]]<br />
<br />
[[File:Old - Crimson imp.png]] - [[Crimson imp]]<br />
<br />
[[File:Old - Efreet.png]] [[File:Old - Efreet v2.png]] - [[Efreet]]<br />
<br />
[[File:Old - Executioner.png]] - [[Executioner]]<br />
<br />
[[File:Old - green death.png]] - [[Green death]]<br />
<br />
[[File:Hairy devil.png]] - [[Hairy devil]]<br />
<br />
[[File:Old - Hell beast v1.png]] - [[Hell beast]]<br />
<br />
[[File:Old - hellion.png]] [[File:Old - Hellion v2.png]] - [[Hellion]]<br />
<br />
[[File:Old - hell sentinel.png]] [[File:Old - hell sentinel v2.png]] - [[Hell sentinel]]<br />
<br />
[[File:Old - Hellwing.png]] - [[Hellwing]]<br />
<br />
[[File:Old - Ice devil.png]] - [[Ice devil]]<br />
<br />
[[File:Old - Ice Fiend v2.png]] - [[Ice fiend]]<br />
<br />
[[File:Iron devil.png]] - [[Iron devil]]<br />
<br />
[[File:Old - Iron imp.png]] - [[Iron imp]]<br />
<br />
[[File:Old - lemure.png]] [[File:Lemure.png]] - [[Lemure]]<br />
<br />
[[File:Old - lorocyproca.png]] [[File:Old - lorocyproca 2.png]] - [[Lorocyproca]]<br />
<br />
[[File:Manes.png]] - [[Manes]]<br />
<br />
[[File:Midge.png]] - [[Midge]]<br />
<br />
[[File:Old - Neqoxec.png ]] - [[Neqoxec]]<br />
<br />
[[File:Old - orange demon.png]] [[File:Old - orange demon 2.png]] - [[Orange demon]]<br />
<br />
[[File:Pit fiend.png]] - [[Pit fiend]]<br />
<br />
[[File:Old - Quasit.png]] [[File:Old - quasit 2.png]] - [[Quasit]]<br />
<br />
[[File:Old - reaper.png]] - [[Reaper]]<br />
<br />
[[File:Old - red devil.png]] - [[Red devil]]<br />
<br />
[[File:Rotting devil.png]] - [[Rotting devil]]<br />
<br />
[[File:Old - shadow demon.png]] [[File:Old - shadow demon 2.png]] - [[Shadow demon]]<br />
<br />
[[File:Old - shadow fiend.png]] [[File:Shadow Fiend.png]] - [[Shadow fiend]]<br />
<br />
[[File:Old - Shadow imp.png ]] - [[Shadow imp]]<br />
<br />
[[File:Old - Smoke demon.png]] - [[Smoke demon]]<br />
<br />
[[File:Old - Soul eater.png]] [[File:Old - soul eater 2.png]] - [[Soul eater]]<br />
<br />
[[File:Old - Sun demon.png]] - [[Sun demon]]<br />
<br />
[[File:Old - Tormentor.png]] [[File:Old - tormentor 2.png]] [[File:Old - Tormentor v2.png]] - [[Tormentor]]<br />
<br />
[[File:Old - Ufetubus v1.png]] - [[Ufetubus]] <br />
<br />
[[File:Old - White imp.png]] - [[White imp]]<br />
<br />
[[File:Old - ynoxinul.png]] - [[Ynoxinul]]<br />
<br />
===Undead===<br />
[[File:Old - ancient champion.png]] [[File:Old - ancient champion 2.png]] - [[Ancient champion]]<br />
<br />
[[File:Old - bloated husk.png]] - [[Bloated husk]]<br />
<br />
[[File:Old - bog body.png]] [[File:Old - Bog body v2.png]] - [[Bog body]]<br />
<br />
[[File:bog mummy.png]] - [[Bog mummy]]<br />
<br />
[[File:Old - bone dragon.png]] - [[Bone dragon]]<br />
<br />
[[File:Old - curse skull.png]] - [[Curse skull]]<br />
<br />
[[File:Old - curse toe.png]] - [[Curse toe]]<br />
<br />
[[File:Old - death scarab.png]] - [[Death scarab]]<br />
<br />
[[File:Old - draconian monk ghost.png]] - [[Wucad Mu's Monastery#Monsters|Draconian monk ghost]]<br />
<br />
[[File:Old - dread lich.png]] - [[Dread lich]]<br />
<br />
[[File:Old - eidolon.png]] [[Eidolon]]<br />
<br />
[[File:Flaming corpse.png]] - [[Flaming corpse]]<br />
<br />
[[File:Old - flayed ghost.png]] - [[Flayed ghost]]<br />
<br />
[[File:Old - Flying skull v1.png]] - [[Flying skull]]<br />
<br />
[[File:Old - freezing wraith.png]] [[File:Old - freezing wraith v2.png]] - [[Freezing wraith]]<br />
<br />
[[File:Old - Ghoul.png]] [[File:Old - Ghoul v2.png]] - [[Ghoul (monster)|Ghoul]]<br />
<br />
[[File:Old - guardian mummy.png]] [[File:Old - guardian mummy 2.png]] [[File:Old - guardian mummy 3.png]] [[File:Old - Guardian mummy v3.png]] - [[Guardian mummy]]<br />
<br />
[[File:Old - hungry ghost.png]] [[File:Hungry ghost.png]] — [[Hungry ghost]]<br />
<br />
[[File:Old - large abomination 1.png]] [[File:Old - large abomination 2.png]] [[File:Old - large abomination 3.png]] [[File:Old - large abomination 4.png]] [[File:Old - large abomination 5.png]] [[File:Old - large abomination 6.png]] [[File:Old - large abomination 7.png]] - [[Large abomination]]<br />
<br />
[[File:Old - lich.png]] - [[Lich]]<br />
<br />
[[File:Old - mummy.png]] [[File:Old - mummy 2.png]] [[File:Old - mummy 3.png]] [[File:Old - Mummy v3.png]] - [[Mummy (monster)|Mummy]]<br />
<br />
[[File:Old - mummy priest.png]] [[File:Old - mummy priest 2.png]] [[File:Old - mummy priest 3.png]] [[File:Old - Mummy priest v3.png]] - [[Mummy priest]]<br />
<br />
[[File:Old - necrophage.png]] - [[Necrophage]]<br />
<br />
[[File:Old - phantasmal warrior.png]] - [[Phantasmal warrior]]<br />
<br />
[[File:Old - phantom.png]] - [[Phantom]]<br />
<br />
[[File:Old - plague shambler.png]] [[File:Plague shambler.png]] - [[Plague shambler]]<br />
<br />
[[File:Old - profane servitor.png]] - [[Profane servitor]]<br />
<br />
[[File:Rotting hulk.png]] - [[Rotting hulk]] <br />
<br />
[[File:Old - greater mummy.png]] [[File:Old - greater mummy 2.png]] [[File:Old - greater mummy 3.png]] [[File:Old - Greater mummy v3.png]] - [[Royal mummy]]<br />
<br />
[[File:Old - Shadow.png]] [[File:Old - shadow.png]] - [[Shadow]]<br />
<br />
[[File:Old - Silent spectre v1.png]] - [[Silent spectre]]<br />
<br />
[[File:Old - skeletal warrior.png]] [[File:Old - Skeletal warrior v2.png]] - [[Skeletal warrior]]<br />
<br />
[[File:Unborn.png]] - [[Unborn]] <br />
<br />
[[File:Old - Vampire.png]] [[File:Old - vampire 2.png]] - [[Vampire]]<br />
<br />
[[File:Old - Vampire knight.png]] - [[Vampire knight]]<br />
<br />
[[File:Old - Vampire mage.png]] [[File:Old - vampire mage 2.png]] - [[Vampire mage]]<br />
<br />
[[File:Old - wraith.png]] - [[Wraith]]<br />
<br />
[[File:Old - Wight.png]] [[File:Old - Wight v2.png]] - [[Wight]]<br />
<br />
====[[Simulacrum (monster)|Simulacra]]====<br />
[[File:Ice bat.png]] - [[Bat]]<br />
<br />
[[File:Old - simulacrum hydra 1.png]] [[File:Old - simulacrum hydra 2.png]] [[File:Old - simulacrum hydra 3.png]] [[File:Old - simulacrum hydra 4.png]] [[File:Old - simulacrum hydra 5.png]] - [[Hydra]]<br />
<br />
[[File:Old - simulacrum large humanoid.png]] [[File:Old - simulacrum large humanoid v2.png]] - Large humanoid<br />
<br />
[[File:Old - simulacrum small quadruped.png]] - Small quadruped<br />
<br />
[[File:Old - simulacrum snake.png]] - [[List of snakes|Snake]]<br />
<br />
====[[Skeleton (monster)|Skeletons]]====<br />
[[File:Old - skeleton bat.png]] - [[Bat]]<br />
<br />
[[File:Old - skeleton centaur.png]] - [[List of centaurs|Centaur]]<br />
<br />
[[File:Old - skeleton hydra 1.png]] [[File:Old - skeleton hydra 2.png]] [[File:Old - skeleton hydra 3.png]] [[File:Old - skeleton hydra 4.png]] [[File:Old - skeleton hydra 5.png]] - [[Hydra]]<br />
<br />
[[File:Old - skeleton large humanoid.png]] [[File:Old - skeleton large humanoid v2.png]] - Large humanoid<br />
<br />
[[File:Old - skeleton large quadruped.png]] [[File:Old - skeleton large quadruped v2.png]] - Large quadruped<br />
<br />
[[File:Old - skeleton naga.png]] - [[List of nagas|Naga]]<br />
<br />
[[File:Old - skeleton turtle.png]] - [[List of reptiles and amphibians|Turtle]]<br />
<br />
[[File:Old - skeleton ugly thing.png]] - [[Ugly thing]]<br />
<br />
[[File:Old - skeleton winged quadruped.png]] [[File:Old - skeleton winged quadruped v2.png]] - Winged quadruped<br />
<br />
====[[Spectral thing]]s====<br />
[[File:Old - spectral hydra 1.png]] [[File:Old - spectral hydra 2.png]] [[File:Old - spectral hydra 3.png]] [[File:Old - spectral hydra 4.png]] [[File:Old - spectral hydra 5.png]] - [[Hydra]]<br />
<br />
[[File:Old - spectral large humanoid.png]] - Large humanoid<br />
<br />
[[File:Old - spectral small humanoid.png]] - Small humanoid<br />
<br />
[[File:Old - spectral snake.png]] - [[List of snakes|Snake]]<br />
<br />
====[[Zombie]]s====<br />
[[File:Old - zombie bat.png]] - [[Bat]]<br />
<br />
[[File:Old - zombie bee.png]] - [[List of arthropods#Flying insects|Bee]]<br />
<br />
[[File:Old - zombie centaur.png]] - [[List of centaurs|Centaur]]<br />
<br />
[[File:Old - zombie draconian.png]] - [[List of draconians|Draconian]]<br />
<br />
[[File:Old - zombie dragon.png]] - [[List of dragons|Dragon]]<br />
<br />
[[File:Zombie fish.png]] - Fish<br />
<br />
[[File:Zombie griffon.png]] - [[Griffon]]<br />
<br />
[[File:Old - zombie harpy.png]] [[File:Old - zombie harpy v2.png]] - [[Harpy]]<br />
<br />
[[File:Old - zombie hydra 1.png]] [[File:Old - zombie hydra 2.png]] [[File:Old - zombie hydra 3.png]] [[File:Old - zombie hydra 4.png]] [[File:Old - zombie hydra 5.png]] - [[Hydra]]<br />
<br />
[[File:Old - zombie insect.png]] - [[List of arthropods|Insect]]<br />
<br />
[[File:Old - zombie kraken.png]] - [[Kraken]]<br />
<br />
[[File:Old - zombie large humanoid.png]] - Large humanoid<br />
<br />
[[File:Old - zombie naga.png]] - [[List of nagas|Naga]]<br />
<br />
[[File:Old - zombie ogre.png]] - [[List of ogres|Ogre]]<br />
<br />
[[File:Old - zombie rat.png]] - [[Rat]]<br />
<br />
[[File:Old - zombie snake.png]] - [[List of snakes|Snake]]<br />
<br />
[[File:Old - zombie spriggan.png]] - [[List of spriggans|Spriggan]]<br />
<br />
[[File:Old - zombie troll.png]] - [[List of trolls|Troll]]<br />
<br />
[[File:Old - zombie winged quadruped.png]] - Winged quadruped<br />
<br />
[[File:Old - zombie worm.png]] [[File:Old - zombie worm 2.png]] - [[List of worms|Worm]]<br />
<br />
===Holy===<br />
[[File:Blessed toe.png]] - [[Blessed toe]]<br />
<br />
[[File:Old - daeva.png]] - [[Daeva]]<br />
<br />
[[File:Paladin.png]] - [[Paladin]]<br />
<br />
[[File:Old - Pearl dragon.png]] [[File:Old - pearl dragon 2.png]] - [[Pearl dragon]]<br />
<br />
[[File:Phoenix.png]] - [[Phoenix]]<br />
<br />
[[File:Old - Shedu.png]] [[File:Shedu.png]] - [[Shedu]]<br />
<br />
[[File:Old - seraph.png]] - [[Seraph]]<br />
<br />
[[File:Silver star.png]] - [[Silver star]]<br />
<br />
[[File:Spirit.png]] - [[Spirit]]<br />
<br />
===Jellies & Eyeballs===<br />
[[File:Old - acid blob.png]] - [[Acid blob]]<br />
<br />
[[File:Old - azure jelly.png]] - [[Azure jelly]]<br />
<br />
[[File:Old - brown ooze.png]] [[File:Brown ooze.png]] - [[Brown ooze]]<br />
<br />
[[File:Old - death ooze.png]] [[File:Death ooze.png]] - [[Death ooze]]<br />
<br />
[[File:Old - eye of devastation.png]] - [[Eye of devastation]]<br />
<br />
[[File:Old - eye of draining.png]] [[File:Eye of draining.png]] - [[Eye of draining]]<br />
<br />
[[File:Old - giant amoeba.png]] [[File:Giant amoeba.png]] - [[Giant amoeba]]<br />
<br />
[[File:Old - giant orange brain.png]] - [[Glowing orange brain]]<br />
<br />
[[File:Old - golden eye.png]] - [[Golden eye]]<br />
<br />
[[File:Old - jelly.png]] - [[Jelly]]<br />
<br />
[[File:Old - ooze.png]] [[File:Ooze.png]] - [[Ooze]]<br />
<br />
[[File:Pulsating lump.png]] - [[Pulsating lump]]<br />
<br />
[[File:Old - quicksilver ooze.png]] - [[Quicksilver ooze]]<br />
<br />
[[File:Old - rockslime.png]] - [[Rockslime]]<br />
<br />
[[File:Old - shining eye.png]] - [[Shining eye]]<br />
<br />
[[File:Old - slime creature.png]] [[File:Old - slime creature2.png]] [[File: Old - slime creature3.png]] [[File:Old - slime creature 4.png]] [[File:Old - slime creature 5.png]] [[File:Old - Slime creature v2.png]] [[File:Old - Slime creature2 v2.png]] [[File:Old - Slime creature3 v2.png]] [[File:Old - Slime creature4 v2.png]] [[File:Old - Slime creature5 v2.png]] - [[Slime creature]]<br />
<br />
===Horrors===<br />
[[File:Old - tentacled monstrosity.png]] [[File:Old - Tentacled monstrosity.png]] - [[Tentacled monstrosity]]<br />
<br />
[[File:Old - ugly thing.png]] [[File:Old - ugly thing 1.png]] [[File:Old - ugly thing 2.png]] [[File:Old - ugly thing 3.png]] [[File:Old - ugly thing 4.png]] [[File:Old - ugly thing 5.png]] - [[Ugly thing]]<br />
<br />
[[File:Old - unseen horror.png]] - [[Unseen horror]]<br />
<br />
[[File:Old - thrashing horror.png]] - [[Thrashing horror]]<br />
<br />
[[File:Old - very ugly thing.png]] [[File:Old - very ugly thing 1.png]] [[File:Old - very ugly thing 2.png]] [[File:Old - very ugly thing 3.png]] [[File:Old - very ugly thing 4.png]] [[File:Old - very ugly thing 5.png]] - [[Very ugly thing]]<br />
<br />
===Nonliving===<br />
[[File: Old - Air elemental v1.png]] - [[Air elemental]]<br />
<br />
[[File:Clay golem.png]] - [[Clay golem]]<br />
<br />
[[File:Crystal golem.png]] - [[Crystal golem]]<br />
<br />
[[File:Old - Earth elemental.png]] [[File:Old - Earth elemental v2.png]] - [[Earth elemental]]<br />
<br />
[[File:Elemental wellspring.png]] - [[Elemental wellspring]]<br />
<br />
[[File:Old - Fire elemental v1.png]] [[File:Old - Fire elemental v2.png]] - [[Fire elemental]]<br />
<br />
[[File:Old - fire vortex.png]] [[File:Old - fire vortex 2.png]] - [[Fire vortex]]<br />
<br />
[[File:Old - gargoyle.png]] - [[Gargoyle (monster)|Gargoyle]]<br />
<br />
[[File:Grand avatar (monster).png]] - [[Grand avatar (monster)|Grand avatar]]<br />
<br />
[[File:Old - iron golem.png]] - [[Iron golem]]<br />
<br />
[[File:metal gargoyle.png]] - [[Metal gargoyle]]<br />
<br />
[[File:Old - molten gargoyle.png]] - [[Molten gargoyle]]<br />
<br />
[[File:Old - orb of fire.png]] - [[Orb of fire]]<br />
<br />
[[File:Old - spatial vortex.png]] - [[Spatial vortex]]<br />
<br />
[[File:Stone golem.png]] - [[Stone golem]]<br />
<br />
[[File:Old - test spawner.png]] - [[Test spawner]]<br />
<br />
[[File:Old - twister.png]] - [[Twister]]<br />
<br />
[[File:Old - ushabti.png]] - [[Ushabti]]<br />
<br />
[[File:Vapour.png]] - [[Vapour]]<br />
<br />
[[File:Old - Water elemental.png]] [[File:Old - Water elemental v2.png]] [[File:Old - water elemental v3.png]] - [[Water elemental]]<br />
<br />
[[File:Old - will o the wisp.png]] - [[Will-o-the-wisp]]<br />
<br />
[[File:Old - worldbinder.png]] - [[Worldbinder]]<br />
<br />
[[File:Wood golem.png]] - [[Wood golem]]<br />
<br />
[[File:Old - wretched star.png]] - [[Wretched star]]<br />
<br />
====Statues====<br />
[[File:Old - ice statue.png|32px]] - [[Ice statue]]<br />
<br />
[[File:Old - lightning spire.png]] - [[Lightning spire]]<br />
<br />
[[File:Old - orange crystal statue.png]] - [[Orange crystal statue]]<br />
<br />
[[File:Old - silver statue.png]] [[File:Silver statue.png]] - [[Silver statue]]<br />
<br />
[[File:Old - training dummy.png]] - [[Training dummy]]<br />
<br />
[[File:Old - wucad mu statue.png]] - [[Wucad Mu's Monastery#Statue of Wucad Mu|Statue of Wucad Mu]]<br />
<br />
===Plants===<br />
[[File:Old - ballistomycete.png]] - [[Ballistomycete]]<br />
<br />
[[File:Bush burning.png]] - [[Burning bush]]<br />
<br />
[[File:Old - bush.png]] - [[Bush]]<br />
<br />
[[File:Old - fungus.png]] - [[Fungus]]<br />
<br />
[[File:Old - giant spore.png]] - [[Giant spore]]<br />
<br />
[[File:Old - hyperactive ballistomycete.png]] - [[Ballistomycete#Hyperactive ballistomycete|Hyperactive ballistomycete]]<br />
<br />
[[File:Plant 01.png]] [[File:Old - plant 2.png]] [[File:Old - plant 3.png]] [[File:Old - plant 4.png]] [[File:Old - plant 5.png]] [[File:Old - plant 6.png]] [[File:Old - plant 7.png]] [[File:Old - plant 8.png]] [[File:Old - plant 9.png]] [[File:Old - plant 10.png]] [[File:Old - plant 11.png]] [[File:Old - plant crypt.png]] - [[Plant]]<br />
<br />
[[File:Old - shambling mangrove.png]] [[Shambling mangrove]]<br />
<br />
[[File:Thorn lotus.png]] - [[Thorn lotus]]<br />
<br />
[[File:Toadstool left.png]] [[File:Toadstool right.png]] - [[Toadstool]]<br />
<br />
===Uniques===<br />
[[File:Old - Agnes.png]] [[File:Old - Agnes2.png]] - [[Agnes]]<br />
<br />
[[File:Old - Aizul.png]] - [[Aizul]]<br />
<br />
[[File:Old - Azrael.png]] - [[Azrael]]<br />
<br />
[[File:Old - Bai Suzhen.png]] [[File:Old - Bai Suzhen dragon.png]] - [[Bai Suzhen]]<br />
<br />
[[File:Old - blork the orc.png]] - [[Blork the orc]]<br />
<br />
[[File:Old - boris.png]] - [[Boris]]<br />
<br />
[[File:Old - Cigotuvis monster.png]] - [[Cigotuvi's Monster]]<br />
<br />
[[File:Old - Chuck.png]] [[File:Old - Chuck2.png]] - [[Chuck]]<br />
<br />
[[File:Old - Crazy Yiuf.png]] - [[Crazy Yiuf]]<br />
<br />
[[File:Old - Dissolution.png]] - [[Dissolution]]<br />
<br />
[[File:Old - Donald.png]] [[File:Old - Donald1.png]] [[File:Old - Donald3.png]] - [[Donald]]<br />
<br />
[[File:Old - dowan.png|32px]] [[File:Old - Dowan 2.png]] [[File:Old - Dowan v3.png]]- [[Dowan]]<br />
<br />
[[File:Duane.png]] - [[Duane]]<br />
<br />
[[File:Old - duvessa.png|32px]] [[File:Old - duvessa 2.png]] [[File:Old - Duvessa 2.png]] [[File:Old - Duvessa v4.png]] - [[Duvessa]]<br />
<br />
[[File:Old - edmund.png|32px]] [[File:Old - edmund 2.png]] - [[Edmund]]<br />
<br />
[[File:Old - Eustachio.png]] - [[Eustachio]]<br />
<br />
[[File:Old - erica.png]] [[File:Old - Erica v2.png]] - [[Erica]]<br />
<br />
[[File:Old - erolcha.png]] [[File:Old - erolcha 2.png]] - [[Erolcha]]<br />
<br />
[[File:Old - Fannar v1.png]] - [[Fannar]] <br />
<br />
[[File:Old - frances.png]] [[File:Old - Frances v2.png]] - [[Frances]]<br />
<br />
[[File:Francis.png]] - [[Francis]]<br />
<br />
[[File:Old - frederick 1.png|32px]] [[File:Old - frederick.png]] [[File:Old - frederick 2.png]] [[File:Old - Frederick 3.png]] - [[Frederick]]<br />
<br />
[[File:Old - gastronok.png]] [[File:Old - Gastronok v2.png]] - [[Gastronok]]<br />
<br />
[[File:Old - Grinder.png]] [[File:Old - Grinder1.png]] [[File:Old - Grinder2.png]] - [[Grinder]]<br />
<br />
[[File:Old - Grum.png]] - [[Grum]]<br />
<br />
[[File:Old - Harold v1.png]] - [[Harold]]<br />
<br />
[[File:Old - Hellbinder.png]] - [[Hall of the Hellbinder|Hellbinder]]<br />
<br />
[[File:Old - ijyb.png|32px]] - [[Ijyb]]<br />
<br />
[[File:Old - ilsuiw 1.png|32px]] [[File:Old - ilsuiw 2.png]] [[File:Old - Ilsuiw3.png]] - [[Ilsuiw]]<br />
<br />
[[File:Old - jessica.png]] - [[Jessica]]<br />
<br />
[[File:Old - Jory.png]] - [[Jory]]<br />
<br />
[[File:Old - Joseph.png]] [[File:Old - Joseph v2.png]] - [[Joseph]]<br />
<br />
[[File:Old - Josephine.png]] - [[Josephine]]<br />
<br />
[[File:Old - Jozef.png]] [[File:Jozef.png]] - [[Jozef]]<br />
<br />
[[File:Old - khufu.png]] [[File:Old - Khufu 2.png]] [[File:Old - Khufu 3.png]] [[File:Old - Khufu v3.png]] - [[Khufu]]<br />
<br />
[[File:Old - Kirke.png]] - [[Kirke]]<br />
<br />
[[File:Old - Lamia.png]] [[File:Lamia.png]] - [[Lamia]]<br />
<br />
[[File:Old - Lernaean Hydra.png]] - [[The Lernaean hydra]]<br />
<br />
[[File:Old - louise.png]] [[File:Old - Louise 2.png]] - [[Louise]]<br />
<br />
[[File:Old - mara.png]] - [[Mara]]<br />
<br />
[[File:Old - margery.png]] [[File:Old - Margery v2.png]] - [[Margery]]<br />
<br />
[[File:Old - maud.png|32px]] [[File:Maud.png]] - [[Maud]]<br />
<br />
[[File:Old - maurice0.png]] [[File:Old - maurice.png]] [[File:Old - Maurice v2.png]] - [[Maurice]]<br />
<br />
[[File:Old - menkaure.png]] [[File:Old - Menkaure 2.png]] [[File:Old - Menkaure 3.png]] [[File:Old - Menkaure v3.png]] - [[Menkaure]]<br />
<br />
[[File:Old - Mennas.png]] - [[Mennas]]<br />
<br />
[[File:Michael.png]] - [[Michael]]<br />
<br />
[[File:Old - moon troll.png]] - [[Lehudib's Moon Base|Moon troll]]<br />
<br />
[[File:Old - Murray.png]] - [[Murray]]<br />
<br />
[[File:Old - nellie.png]] - [[Nellie]]<br />
<br />
[[File:Old - nergalle.png]] [[File:Old - Nergalle 2.png]] - [[Nergalle]]<br />
<br />
[[File:Old - Nessos.png]] - [[Nessos]]<br />
<br />
[[File:Old - Nikola.png]] [[File:Old - nikola 2.png]] - [[Nikola]]<br />
<br />
[[File:Norbert.png]] - [[Norbert]]<br />
<br />
[[File:Old - Norris.png]] [[File:Norris.png]] - [[Norris]]<br />
<br />
[[File:Pan.png]] - [[Pan]]<br />
<br />
[[File:Old - pikel.png]] - [[Pikel]]<br />
<br />
[[File:Old - Polyphemus.png]] [[File:Old - Polyphemus2.png]] - [[Polyphemus]]<br />
<br />
[[File:Old - psyche.png]] - [[Psyche]]<br />
<br />
[[File:Old - Roxanne.png]] [[File:Old - roxanne 2.png]] - [[Roxanne]]<br />
<br />
[[File:Old - Rupert.png]] [[File:Old - Rupert 2.png]] - [[Rupert]]<br />
<br />
[[File:Old - saint roka.png]] [[File:Old - Saint Roka v2.png]] - [[Saint Roka]]<br />
<br />
[[File:Old - sigmund.png]] - [[Sigmund]]<br />
<br />
[[File:Old - snorg.png]] [[File:Old - Snorg 2.png]] - [[Snorg]]<br />
<br />
[[File:Old - sojobo.png]] - [[Sojobo]]<br />
<br />
[[File:Old - sonja.png]] - [[Sonja]]<br />
<br />
[[File:Old - terence.png]] - [[Terence]]<br />
<br />
[[File:Terpsichore.png]] - [[Terpsichore]]<br />
<br />
[[File:Old - The Enchantress.png]] - [[The Enchantress]]<br />
<br />
[[File:Old - Iron giant v1.png]] [[File:The Iron Giant.png]] - [[The Iron Giant]]<br />
<br />
[[File:Old - the royal jelly.png]] - [[The royal jelly]]<br />
<br />
[[File:Old - urug.png]] [[File:Old - Urug.png]] - [[Urug]]<br />
<br />
[[File:Serpent of Hell.png]] [[File:Serpent of hell-geh.png]] [[File:Serpent of hell-coc.png]] [[File:Serpent of hell-tar.png]] [[File:Serpent of hell-dis.png]]- [[Serpent of Hell]]<br />
<br />
[[File:Old - Vashnia.png]] - [[Vashnia]]<br />
<br />
[[File:Old - wiglaf.png]] [[File:Wiglaf.png]] - [[Wiglaf]]<br />
<br />
[[File:Old - Xtahua v0.png]] [[File:Old - xtahua.png]] - [[Xtahua]]<br />
<br />
[[File:Antique lich.png]] - [[Zonguldrok's Shrine|Zonguldrok]]<br />
<br />
====The Lords of Pandemonium====<br />
[[File:Old - Cerebov.png]] - [[Cerebov]]<br />
<br />
[[File:Old - Gloorx Vloq.png]] - [[Gloorx Vloq]]<br />
<br />
[[File:Old - Lom Lobon.png]] [[File:Old - Lom Lobon 2.png]] - [[Lom Lobon]]<br />
<br />
[[File:Old - Mnoleg.png]] [[File:Old - Mnoleg 2.png]] - [[Mnoleg]]<br />
<br />
[[File:Old - pandemonium lord.png]] [[File:Old - pandemonium lord 2.png]] - [[Pandemonium lord]]<br />
<br />
====The Lords of Hell====<br />
[[File:Old - Antaeus0.png]] [[File:Old - Antaeus.png]] - [[Antaeus]]<br />
<br />
[[File:Old - Asmodeus 1.png]] [[File:Old - Asmodeus 2.png]] - [[Asmodeus]]<br />
<br />
[[File:Old - Dispater 1.png]] [[File:Old - Dispater 2.png]] - [[Dispater]]<br />
<br />
[[File:Old - Ereshkigal 1.png]] [[File:Old - Ereshkigal 2.png]] - [[Ereshkigal]]<br />
<br />
[[File:Old - Geryon 1.png]] [[File:Old - Geryon 2.png]] [[File:Old - Geryon.png]] - [[Geryon]]<br />
<br />
==Items==<br />
===[[Melee weapon]]s===<br />
[[File:Bastard sword.png]] [[File:Bastard sword2.png]] [[File:Bastard sword3.png]] [[File:Bastard sword blessed.png]] - [[Bastard sword]]<br />
<br />
[[File:Old - Battle axe1.png]] [[File:Old - Battle axe2.png]] [[File:Old - Battle axe3.png]] - [[Battleaxe]]<br />
<br />
[[File:Old - Broad axe1.png]] [[File:Old - Broad axe2.png]] [[File:Old - Broad axe3.png]] - [[Broad axe]]<br />
<br />
[[File:Claymore.png]] [[File:Claymore2.png]] [[File:Claymore3.png]] - [[Claymore]]<br />
<br />
[[File:Old - Club.png]] - [[Club]]<br />
<br />
[[File:Old - Dagger.png]] [[File:Old - Dagger2.png]] [[File:Old - Dagger3.png]] - [[Dagger]]<br />
<br />
[[File:Old - Demon blade.png]] - [[Demon blade]]<br />
<br />
[[File:Old - Demon trident.png]] - [[Demon trident]]<br />
<br />
[[File:Old - Demon_whip.png]] [[File:Old - Demon_whip 2.png]] - [[Demon whip]]<br />
<br />
[[File:Old - dire flail 1.png]] [[File:Old - dire flail 2.png]] [[File:Great flail1.png]] [[File:Great flail2.png]] [[File:Dire flail 3.png]] - [[dire flail]]<br />
<br />
[[File:Old - Double sword.png]] - [[double sword]]<br />
<br />
[[File:Old - Blessed blade.png]] - [[Eudemon blade]], formerly known as a blessed blade<br />
<br />
[[File:Old - Eveningstar1.png]] [[File:Old - Eveningstar2.png]] [[File:Old - Eveningstar3.png]]- [[Eveningstar]]<br />
<br />
[[File:Old - Executioner_axe1.png]] [[File:Old - Executioner_axe2.png]] [[File:Old - Executioner_axe3.png]]- [[Executioner's axe]]<br />
<br />
[[File:Old - falchion 1.png]] [[File:Old - falchion 2.png]] [[File:Old - Falchion1.png]] [[File:Old - Falchion2.png]] [[File:Falchion 3.png]] - [[falchion]]<br />
<br />
[[File:Old - Flail1.png]] [[File:Old - Flail2.png]] [[File:Flail 3.png]] - [[Flail]]<br />
<br />
[[File:Old - Giant club.png]] - [[Giant club]]<br />
<br />
[[File:Old - Giant spiked club.png]] - [[Giant spiked club]]<br />
<br />
[[File:Old - Glaive1.png]] [[File:Old - Glaive2.png]] [[File:Old - Glaive3.png]] - [[Glaive]]<br />
<br />
[[File:Old - Mace_large1.png]] [[File:Old - Mace_large2.png]] - [[Great mace]]<br />
<br />
[[File:Old - Greatsword1.png]] [[File:Old - Greatsword2.png]] - [[Great sword]]<br />
<br />
[[File:Old - Halberd1.png]] [[File:Old - Halberd2.png]] [[File:Old - Halberd3.png]] - [[Halberd]]<br />
<br />
[[File:Old - Hammer1.png]] [[File:Old - Hammer2.png]] [[File:Hammer1.png]] [[File:Hammer2.png]] [[File:Hammer3.png]] - [[Hammer]]<br />
<br />
[[File:Old - Hand axe1.png]] [[File:Old - Hand axe2.png]] - [[Hand axe]]<br />
<br />
[[File:Old - Lajatang1.png]] [[File:Old - Lajatang2.png]] [[File:Old - Lajatang3.png]] - [[Lajatang]]<br />
<br />
[[File:Old - Long sword1.png]] [[File:Old - Long sword2.png]] [[File:Long sword 3.png]] - [[Longsword]]<br />
<br />
[[File:Old - Mace1.png]] [[File:Old - Mace2.png]] [[File:Mace 3.png]] - [[Mace]]<br />
<br />
[[File:Old - Morningstar3.png]] - [[Morningstar]]<br />
<br />
[[File:Old - Quarterstaff.png]] [[File:Old - Quarterstaff2.png]] - [[Quarterstaff]]<br />
<br />
[[File:Old - quickblade.png]] [[File:Old - Quickblade.png]] [[File:Quick blade2.png]] [[File:Quick blade3.png]] - [[quickblade]]<br />
<br />
[[File:Sabre1.png]] [[File:Sabre2.png]] [[File:Sabre3.png]] - [[Sabre]]<br />
<br />
[[File:Old - Sacred_scourge.png]] - [[Sacred scourge]]<br />
<br />
[[File:Old - Scimitar1.png]] [[File:Old - Scimitar2.png]] [[File:Old - Scimitar3.png]] - [[Scimitar]]<br />
<br />
[[File:Old - Scythe1.png]] [[File:Old - Scythe2.png]] - [[Scythe]]<br />
<br />
[[File:Old - Short sword1.png]] [[File:Old - Short sword2.png]] [[File:Old - Short sword3.png]] - [[Short sword]]<br />
<br />
[[File:Old - Spear1.png]] [[File:Old - Spear2.png]] - [[Spear]]<br />
<br />
[[File:Old - spiked flail 1.png]] [[File:Spiked flail1.png]] [[File:Old - spiked flail 2.png]] [[File:Spiked flail2.png]] [[File:Spiked flail 3.png]] - [[spiked flail]]<br />
<br />
[[File:Staff.png]] - [[staff]]<br />
<br />
[[File:Old - Trident1.png]] [[File:Old - Trident2.png]] [[File:Old - Trident3.png]] - [[Trident]]<br />
<br />
[[File:Old - Triple sword.png]] - [[triple sword]]<br />
<br />
[[File:Old - Trishula.png]] - [[Trishula]]<br />
<br />
[[File:Old - War axe1.png]] [[File:Old - War axe2.png]] [[File:Old - War axe3.png]] - [[War axe]]<br />
<br />
[[File:Old - Bullwhip.png]] [[File:Old - Bullwhip2.png]] - [[Whip]]<br />
<br />
===[[Ranged weapon]]s===<br />
[[File:Arrow 1.png]] [[File:Arrow 2.png]] [[File:Arrow silver 1.png]] [[File:Arrow silver 2.png]] [[File:Arrow steel 1.png]] [[File:Arrow steel 2.png]] [[File:Arrow2.png]] - [[Arrow]]<br />
<br />
[[File:Blowgun 1.png]] [[File:Blowgun 2.png]] - [[Blowgun]]<br />
<br />
[[File:Bolt 1.png]] [[File:Bolt 2.png]] [[File:Bolt silver 1.png]] [[File:Bolt silver 2.png]] [[File:Bolt steel 1.png]] [[File:Bolt steel 2.png]] - [[Bolt]]<br />
<br />
[[File:Bullet 2.png]] [[File:Bullet silver 1.png]] [[File:Bullet silver 2.png]] [[File:Bullet steel 1.png]] [[File:Bullet steel 2.png]] - [[Sling bullet]]<br />
<br />
[[File:Old - Dart 1.png]] [[File:Old - Dart 2.png]] [[File:Old - Dart poison.png]] [[File:Dart silver 1.png]] [[File:Dart silver 2.png]] [[File:Dart steel 1.png]] [[File:Dart steel 2.png]] - [[Dart]]<br />
<br />
[[File:Javelin 1.png]] [[File:Javelin 2.png]] [[File:Javelin silver 1.png]] [[File:Javelin silver 2.png]] [[File:Javelin steel 1.png]] [[File:Javelin steel 2.png]] [[File:Javelin2.png]] [[File:Silver javelin2.png]] [[File:Steel javelin1.png]] [[File:Steel javelin2.png]] - [[Javelin]]<br />
<br />
[[File:Large rock.png]] - [[Large rock]]<br />
<br />
[[File:Needle - Poison.png]] [[File:Needle - Curare.png]] [[File:Needle - Hex.png]] - [[Needle]]<br />
<br />
[[File:Old - Stone.png]] - [[Stone]]<br />
<br />
[[File:Old - Tomahawk1.png]] [[File:Old - Tomahawk2.png]] [[File:Old - Silver tomahawk.png]] [[File:Old - Steel tomahawk.png]] [[File:Tomahawk1.png]] [[File:Tomahawk2.png]] [[File:Silver tomahawk.png]] [[File:Steel tomahawk.png]] - [[Tomahawk]]<br />
<br />
[[File:OldSling1.png]] [[File:OldEnchantedSling1.png]] - [[Hunting sling]]<br />
<br />
[[File:Crossbow 1.png]] [[File:Crossbow 2.png]] [[File:Crossbow 3.png]] - [[Arbalest]]<br />
<br />
====Racial weapons====<br />
'''Dwarven:''' [[File:Dwarven dagger1.png]] [[File:Dwarven dagger2.png]] [[File:Dwarven short sword1.png]] [[File:Dwarven short sword2.png]] [[File:Dwarven sabre1.png]] [[File:Dwarven sabre2.png]] [[File:Dwarven falchion1.png]] [[File:Dwarven falchion2.png]] [[File:Old - dwarven hand axe1.png]] [[File:Dwarven hand axe1.png]] [[File:Old - dwarven hand axe2.png]][[File:Dwarven hand axe2.png]] [[File:Dwarven war axe1.png]] [[File:Dwarven war axe2.png]] [[File:Dwarven broad axe1.png]] [[File:Dwarven broad axe2.png]] [[File:Dwarven battle axe1.png]] [[File:Dwarven battle axe2.png]] [[File:Dwarven executioner axe1.png]] [[File:Dwarven executioner axe2.png]] [[File:Dwarven mace1.png]] [[File:Dwarven mace2.png]] [[File:Dwarven hammer1.png]] [[File:Dwarven hammer2.png]] [[File:Dwarven flail1.png]] [[File:Dwarven flail2.png]] [[File:Dwarven morningstar1.png]] [[File:Dwarven morningstar2.png]] [[File:Dwarven eveningstar1.png]] [[File:Dwarven eveningstar2.png]] [[File:Dwarven crossbow 1.png]] [[File:Dwarven crossbow 2.png]]<br />
<br />
'''Elven:''' [[File:Elven dagger1.png]] [[File:Elven dagger2.png]] [[File:Elven short sword1.png]] [[File:Elven short sword2.png]] [[File:Elven sabre1.png]] [[File:Elven sabre2.png]] [[File:Elven falchion1.png]] [[File:Elven falchion2.png]] [[File:Elven long sword1.png]] [[File:Elven long sword2.png]] [[File:Elven spear1.png]] [[File:Elven spear2.png]] [[File:Elven bow 1.png]] [[File:Elven bow 2.png]] [[File:Elven longbow 1.png]] [[File:Elven longbow 2.png]]<br />
<br />
'''Orcish:''' [[File:Orcish dagger.png]] [[File:Orcish dagger2.png]] [[File:Orcish short sword.png]] [[File:Orcish short sword2.png]] [[File:Orcish sabre1.png]] [[File:Orcish sabre2.png]] [[File:Orcish falchion1.png]] [[File:Orcish falchion2.png]] [[File:Orcish long sword1.png]] [[File:Orcish long sword2.png]] [[File:Orcish great sword1.png]] [[File:Orcish great sword2.png]] [[File:Old - orcish hand axe1.png]] [[File:Orcish hand axe1.png]] [[File:Old - orcish hand axe2.png]] [[File:Orcish hand axe2.png]] [[File:Orcish war axe1.png]] [[File:Orcish war axe2.png]] [[File:Orcish broad axe1.png]] [[File:Orcish broad axe2.png]] [[File:Orcish battle axe1.png]] [[File:Orcish battle axe2.png]] [[File:Orcish executioner axe1.png]] [[File:Orcish executioner axe2.png]] [[File:Orcish mace1.png]] [[File:Orcish mace2.png]] [[File:Orcish hammer1.png]] [[File:Orcish hammer2.png]] [[File:Orcish flail1.png]] [[File:Orcish flail2.png]] [[File:Orcish morningstar1.png]] [[File:Orcish morningstar2.png]] [[File:Orcish eveningstar1.png]] [[File:Orcish eveningstar2.png]] [[File:Orcish spear1.png]] [[File:Orcish spear2.png]] [[File:Orcish trident1.png]] [[File:Orcish trident2.png]] [[File:Orcish halberd1.png]] [[File:Orcish halberd2.png]] [[File:Orcish glaive1.png]] [[File:Orcish glaive2.png]] [[File:Orcish bardiche1.png]] [[File:Orcish bardiche2.png]] [[File:Orcish bow 1.png]] [[File:Orcish bow 2.png]] [[File:Orcish crossbow 1.png]] [[File:Orcish crossbow 2.png]]<br />
<br />
===[[Armour]]===<br />
[[File:Old - animal skin1.png]] [[File:Old - animal skin2.png]] - [[Animal skin]]<br />
<br />
[[File:Splint mail1.png]] [[File:Splint mail2.png]] [[File:Splint mail3.png]] - [[Splint mail]]<br />
<br />
[[File:Green dragon scales.png]] [[File:Old - Fire dragon hide v2.png]] [[File:Fire dragon hide.png]] - [[Fire dragon hide]]<br />
<br />
[[File:Old - gold dragon hide.png]] [[File:Gold dragon hide.png]] - [[Gold dragon hide]]<br />
<br />
[[File:Old - ice dragon hide.png]] [[File:Ice dragon hide.png]] - [[Ice dragon hide]]<br />
<br />
[[File:Old - mottled dragon hide.png]] [[File:Mottled dragon hide.png]] - [[Mottled dragon hide]]<br />
<br />
[[File:Silver dragon scales.png]] [[File:Steam dragon hide.png]] - [[Steam dragon hide]]<br />
<br />
[[File:Old - storm dragon hide.png]] [[File:Storm dragon hide.png]] - [[Storm dragon hide]]<br />
<br />
[[File:Old - swamp dragon hide.png]] [[File:Swamp dragon hide.png]] - [[Swamp dragon hide]]<br />
<br />
[[File:Old - pearl dragon hide.png]] [[File:Pearl dragon hide.png]] - [[Pearl dragon hide]]<br />
<br />
[[File:Quicksilver dragon hide.png]] - [[Quicksilver dragon hide]]<br />
<br />
[[File:Shadow dragon hide.png]] - [[Shadow dragon hide]]<br />
<br />
[[File:Acid dragon armour.png]] - [[Acid dragon scales]]<br />
<br />
[[File:Green dragon scale mail.png]] - [[Fire dragon scales]]<br />
<br />
[[File:Old - gold dragon armour.png]] - [[Gold dragon scales]]<br />
<br />
[[File:Silver dragon scale mail.png]] - [[Steam dragon scales]]<br />
<br />
[[File:Mottled dragon armour.png]] - [[Mottled dragon armour]]<br />
<br />
[[File:Old - quicksilver dragon armour.png]] - [[Quicksilver dragon scales]]<br />
<br />
[[File:Old - troll hide.png]] [[File:Troll hide.png]] - [[Troll hide]]<br />
<br />
[[File:Old - troll leather armour.png]] - [[Troll leather armour]]<br />
<br />
[[File:Wizard hat 1.png]] [[File:Wizard hat 2.png]] [[File:Cap 1.png]] - [[Hat]]s<br />
<br />
[[File:Old - helmet 1.png]] [[File:Old - helmet 2.png]] [[File:Winged helmet.png]] [[File:Horned helmet.png]] [[File:Crested helmet.png]] [[File:Plumed helmet.png]] [[File:Spiked helmet.png]] [[File: Visored helmet.png]] - [[Helmet]]s<br />
<br />
====Racial armour====<br />
'''Dwarven:''' [[File:Dwarven ringmail.png]] [[File:Dwarven buckler 1.png]] [[File:Dwarven buckler 2.png]]<br />
<br />
'''Elven:''' [[File:Elven leather armor.png]] [[File:Elven leather armor2.png]] [[File:Elven ringmail.png]] [[File:Elven ringmail2.png]] [[File:Elven scalemail.png]] [[File:Elven scalemail2.png]] [[File:Elven chain mail.png]] [[File:Elven buckler 1.png]] [[File:Elven buckler 2.png]]<br />
<br />
'''Orcish:''' [[File:Orcish leather armor.png]] [[File:Orcish leather armor2.png]] [[File:Orcish ringmail.png]] [[File:Orcish ringmail2.png]] [[File:Orcish chain mail.png]] [[File:Orcish chain mail2.png]] [[File:Orcish plate.png]] [[File:Orcish plate2.png]] [[File:Orcish buckler 1.png]] [[File:Orcish buckler 2.png]]<br />
<br />
===[[Shields]]===<br />
[[File:Old - Buckler 2 v1.png]] [[File:Old - Buckler 3 v1.png]] - [[Buckler]] <br />
<br />
[[File:Old - Shield1 v1.png]] [[File:Old - Shield2 v2.png]] [[File:Old - Shield3 v1.png]] - [[Kite shield]]<br />
<br />
[[File:Old - Large shield 1 v1.png]] [[File:Old - Large shield 2 v1.png]] [[File:Old - Large shield 3 v1.png]] - [[Tower shield]]<br />
<br />
===[[Jewellery]]===<br />
====[[Amulet]]s====<br />
[[File:Old - amulet bone gray.png]] [[File:Old - amulet cameo blue.png]] [[File:Old - amulet cameo orange.png]] [[File:Old - amulet celtic blue.png]] [[File:Old - amulet celtic red.png]] [[File:Old - amulet celtic yellow.png]] [[File:Old - amulet crystal green.png]] [[File:Old - amulet crystal red.png]] [[File:Old - amulet crystal white.png]] [[File:Old - amulet cylinder gray.png]] [[File:Old - amulet eye cyan.png]] [[File:Old - amulet eye green.png]] [[File:Old - amulet eye magenta.png]] [[File:Old - amulet face.png]] [[File:Old - amulet face gold.png]] [[File:Old - amulet penta green.png]] [[File:Old - amulet penta orange.png]] [[File:Old - amulet ring cyan.png]] [[File:Old - amulet ring green.png]] [[File:Old - amulet ring red.png]] [[File:Old - amulet stone1 cyan.png]] [[File:Old - amulet stone1 green.png]] [[File:Old - amulet stone1 pink.png]] [[File:Old - amulet stone2 blue.png]] [[File:Old - amulet stone2 green.png]] [[File:Old - amulet stone2 red.png]] [[File:Old - amulet stone3 blue.png]] [[File:Old - amulet stone3 green.png]] [[File:Old - amulet stone3 magenta.png]]<br />
<br />
[[File:Amulet of conservation.png]] - [[amulet of conservation]]<br />
<br />
[[File:Amulet of controlled flight.png]] - [[amulet of controlled flight]]<br />
<br />
[[File:Old - amulet of faith.png]] - [[amulet of faith]]<br />
<br />
[[File:Old - amulet of the gourmand.png]] - [[amulet of the gourmand]]<br />
<br />
[[File:Old - amulet of guardian spirit.png]] - [[amulet of guardian spirit]]<br />
<br />
[[File:Old - amulet of inaccuracy.png]] - [[amulet of inaccuracy]]<br />
<br />
[[File:Old - amulet of rage.png]] - [[amulet of rage]]<br />
<br />
[[File:Old - amulet of regeneration.png]] - [[amulet of regeneration]]<br />
<br />
[[File:Amulet of resist corrosion.png]] - [[amulet of resist corrosion]]<br />
<br />
[[File:Amulet of resist mutation.png]] - [[amulet of resist mutation]]<br />
<br />
[[File:Amulet of stasis.png]] - [[amulet of stasis]]<br />
<br />
[[File:Amulet of warding.png]] - [[amulet of warding]]<br />
<br />
====[[Ring]]s====<br />
[[File:Old - ring agate.png]] [[File:Old - ring brass.png]] [[File:Old - ring bronze.png]] [[File:Old - ring clay.png]] [[File:Old - ring copper.png]] [[File:Old - ring coral.png]] [[File:Old - ring diamond.png]] [[File:Old - ring emerald.png]] [[File:Old - ring glass.png]] [[File:Old - ring gold.png]] [[File:Old - ring gold blue.png]] [[File:Old - ring gold green.png]] [[File:Old - ring gold red.png]] [[File:Old - ring granite.png]] [[File:Old - ring iron.png]] [[File:Old - ring ivory.png]] [[File:Old - ring jade.png]] [[File:Old - ring moonstone.png]] [[File:Old - ring opal.png]] [[File:Old - ring pearl.png]] [[File:Old - ring plain black.png]] [[File:Old - ring plain red.png]] [[File:Old - ring plain yellow.png]] [[File:Old - ring silver.png]] [[File:Old - ring steel.png]] [[File:Old - ring tiger eye.png]] [[File:Old - ring wooden.png]]<br />
<br />
[[File:Ring of hunger.png]] - [[ring of hunger]]<br />
<br />
[[File:Ring of invisibility.png]] - [[ring of invisibility]]<br />
<br />
[[File:Ring of levitation.png]] - [[ring of levitation]]<br />
<br />
[[File:Ring of sustain attributes.png]] - [[ring of sustain attributes]]<br />
<br />
[[File:Ring of sustenance.png]] - [[ring of sustenance]]<br />
<br />
[[File:Ring of regeneration.png]] - [[ring of regeneration]]<br />
<br />
[[File:Ring of teleport control.png]] - [[ring of teleport control]]<br />
<br />
===Miscellaneous===<br />
[[File:Air elemental fan.png]] - [[Air elemental fan]]<br />
<br />
[[File:Bottled efreet.png]] - [[Bottled efreet]]<br />
<br />
[[File:Old - crystal ball of energy.png]] - [[Crystal ball of energy]]<br />
<br />
[[File:Old - deck 1.png]] [[File:Old - deck 2.png]] [[File:Old - deck 3.png]] - [[Deck]]s<br />
<br />
[[File:Old - disc of storms.png]] [[File:Disc of storms.png]] - [[Disc of storms]]<br />
<br />
[[File:Lantern of shadows.png]] - [[Lantern of shadows]]<br />
<br />
[[File:Old - lamp of fire.png]] - [[Lamp of fire]]<br />
<br />
[[File:Old - Phantom mirror v1.png]] - [[Phantom mirror]] <br />
<br />
[[File:Rod 1.png]] [[File:Rod 2.png]] [[File:Rod 3.png]] [[File:Rod 4.png]] [[File:Rod 5.png]] [[File:Rod 6.png]] [[File:Rod 7.png]] [[File:Rod 8.png]] [[File:Rod 9.png]] [[File:Rod 10.png]] - [[Rod]]s<br />
<br />
[[File:Stone of earth elementals.png]] - [[Stone of earth elementals]]<br />
<br />
[[File:Stone of tremors.png]] - [[Stone of tremors]]<br />
<br />
===Consumables===<br />
[[File:ambrosia.png]] - [[Ambrosia]]<br />
<br />
[[File:cheese.png]] - [[Cheese]]<br />
<br />
[[File:honeycomb.png]] - [[Honeycomb]]<br />
<br />
[[File:sausage.png]] - [[Sausage]]<br />
<br />
[[File:Old - strawberry.png]] - [[Strawberry]]<br />
<br />
[[File:Potion of heal-wounds.png]] - [[Potion of heal wounds]]<br />
<br />
===[[Scrolls]]===<br />
<br />
[[File:Scroll of curse armour.png]] - [[Scroll of curse armour]]<br />
<br />
[[File:Scroll of curse jewellery.png]] - [[Scroll of curse jewellery]] <br />
<br />
[[File:Scroll of curse weapon.png]] - [[Scroll of curse weapon]]<br />
<br />
[[File:Scroll of detect curse.png]] - [[Scroll of detect curse]]<br />
<br />
[[File:Scroll of enchant weapon 1.png]] [[File:Scroll of enchant weapon 2.png]] [[File:Scroll of enchant weapon 3.png]] - [[Scroll of enchant weapon]]<br />
<br />
[[File:Scroll of paper.png]] - [[Scroll of paper]]<br />
<br />
[[File:Scroll of recharging.png]] - [[Scroll of recharging]]<br />
<br />
===[[Unrandart]]s===<br />
[[File:Old - amulet of cekugob.png]] - The [[Amulet of Cekugob]]<br />
<br />
[[File:Old - amulet of the air.png]] - The [[Amulet of the air]]<br />
<br />
[[File:Old - amulet of the four winds.png]] - The [[Amulet of the Four Winds]]<br />
<br />
[[File:Old - arc blade.png]] - The [[Arc blade]]<br />
<br />
[[File:Old - arga.png]] - "[[Arga]]"<br />
<br />
[[File:Urand talos.png]] - The [[Armour of Talos]]<br />
<br />
[[File:Old - autumn katana.png]] - The [[Autumn katana]]<br />
<br />
[[File:Old - bloodbane.png]] - "[[Bloodbane]]"<br />
<br />
[[File:Blowgun of the assassin.png]] - The [[Blowgun of the Assassin]]<br />
<br />
[[File:Boots of the spider.png]] - The [[Boots of the spider]]<br />
<br />
[[File:Mace of brilliance.png]] - "[[Brilliance]]"<br />
<br />
[[File:Old - brooch of shielding.png]] - The [[Brooch of Shielding]]<br />
<br />
[[File:Shield Bullseye.png]] - "[[Bullseye]]"<br />
<br />
[[File:Old - captain's cutlass.png]] - The [[Captain's cutlass]]<br />
<br />
[[File:Cloak of flash.png]] - The [[Cloak of Flash]]<br />
<br />
[[File:Old - crown of dyrovepreva.png]] - The [[Crown of Dyrovepreva]]<br />
<br />
[[File:Crown of eternal torment.png]]- The [[Crown of Eternal Torment]]<br />
<br />
[[File:Old - dagger of chilly death.png]] [[File:Dagger of chilly death.png]] - The [[Dagger of Chilly Death]]<br />
<br />
[[File:Crossbow_hellfire.png]] - "[[Damnation (unrand)|Damnation]]", formerly known as "[[Hellfire (unrand)|Hellfire]]"<br />
<br />
[[File:Old - dark maul.png]] - The [[Dark maul]]<br />
<br />
[[File:Old - fencer's gloves.png]] - The [[Fencer's gloves]]<br />
<br />
[[File:Old - firestarter.png]] - "[[Firestarter]]"<br />
<br />
[[File:Old - glaive of prune.png]] - The [[Glaive of Prune]]<br />
<br />
[[File:Old - glaive of the guard.png]] - The [[Glaive of the guard]]<br />
<br />
[[File:Hat of the High Council.png]]- The [[Hat of the High Council]]<br />
<br />
[[File:Knife of accuracy.png]] - The [[Knife of Accuracy]] <br />
<br />
[[File:Old - lajatang of order.png]] - The [[Lajatang of Order]]<br />
<br />
[[File:Old - leech.png]] [[File:Old - Leech v2.png]] - "[[Leech]]"<br />
<br />
[[File:Old - lehudib's crystal spear (unrand).png]] [[File:Lehudib's crystal spear (weapon).png]] - [[Lehudib's crystal spear (unrand)|Lehudib's crystal spear]]<br />
<br />
[[File:Old - lightning scales.png]] - The [[Lightning scales]]<br />
<br />
[[File:Old - macabre finger necklace.png]] - The [[Macabre finger necklace]]<br />
<br />
[[File:Old - mace of variability.png]] - The [[Mace of Variability]]<br />
<br />
[[File:Old - Majin-bo v1.png]] - [[Majin-Bo]]<br />
<br />
[[File:Old - moon troll leather armour.png]] - [[Moon troll leather armour]]<br />
<br />
[[File:Old - necklace of bloodlust.png]] - The [[Necklace of Bloodlust]]<br />
<br />
[[File:Old - obsidian axe.png]] - The [[Obsidian Axe]]<br />
<br />
[[File:Old - piercer.png]] - "[[Piercer]]"<br />
<br />
[[File:Old - plutonium sword.png]] [[File:Old - plutonium sword 2.png]] - The [[Plutonium sword]]<br />
<br />
[[File:Sling_punk.png]] - "[[Punk]]"<br />
<br />
[[File:Old - ring of shadows.png]] - The [[Ring of Shadows]]<br />
<br />
[[File:Old - ring of vitality.png]] [[File:Ring of vitality.png]] - The [[Ring of vitality]]<br />
<br />
[[File:Old - robe of night.png]] - The [[Robe of Night]]<br />
<br />
[[File:Old - sceptre of asmodeus.png]] - The [[Sceptre of Asmodeus]]<br />
<br />
[[File:Old - sceptre of torment.png]] - The [[Sceptre of Torment]]<br />
<br />
[[File:Old - scimitar of flaming death.png]] [[File:Scimitar of flaming death.png]] - The [[Scimitar of Flaming Death]]<br />
<br />
[[File:Old - sharnga.png]] - The Bow of Krishna "[[Sharnga]]"<br />
<br />
[[File:Old - shield of the gong.png]] - The [[Shield of the gong]]<br />
<br />
[[File:Old - singing sword.png]] - The [[Singing Sword]]<br />
<br />
[[File:Old - snakebite.png]] - "[[Snakebite]]"<br />
<br />
[[File:Spear of the botono.png]] - The [[Spear of the Botono]] <br />
<br />
[[File:Old - spriggans knife.png]] - The [[Spriggan's Knife]]<br />
<br />
[[File:Old - staff of dispater.png]] - The [[Staff of Dispater]]<br />
<br />
[[File:Old - Staff of wucad mu v1.png]] [[File:Old - Staff of wucad mu v2.png]] - The [[Staff of Wucad Mu]]<br />
<br />
[[File:Old - sword of cerebov.png]] - The [[Sword of Cerebov]]<br />
<br />
[[File:Old - sword of power.png]] [[File:Old - sword of power 2.png]] - The [[Sword of Power]]<br />
<br />
[[File:Old - sword of the doom knight.png]] [[File:Sword of the doom knight.png]] - The [[Sword of the Doom Knight]]<br />
<br />
[[File:Old - sword of zonguldrok.png]] - The [[Sword of Zonguldrok]]<br />
<br />
[[File:Old - Wyrmbane v1.png]] [[File:Old - Wyrmbane v2.png]] - [[Wyrmbane]]<br />
<br />
[[File:Old - sword of jihad.png]] - The [[Zealot's sword]], the [[Sword of Jihad]]<br />
<br />
==Dungeon features==<br />
[[File:Old - alarm trap.png]] - [[Alarm trap]]<br />
<br />
[[File:Old - dispersal trap.png]] - [[Dispersal trap]]<br />
<br />
[[File:Old - golubrian passage.png]] - [[Passage of Golubria|Golubrian passage]]<br />
<br />
[[File:Old - teleport trap.png]] - [[Teleport trap]]<br />
<br />
[[File:Old - transporter.png]] [[File:Old - transporter landing site.png]] - [[Transporter]]<br />
<br />
[[File:Old - vaults entry.png]] - [[Vaults]] entrance<br />
<br />
[[File:Old - zonguldrok's grave.png]] - [[Zonguldrok's Shrine|Zonguldrok's grave]]<br />
<br />
[[File:Old - zot entry.png]] - [[Realm of Zot]] entrance<br />
<br />
[[File:Old - zot trap.png]] - [[Zot trap]]<br />
<br />
===[[Altar]]s===<br />
[[File:Old - ashenzari altar.png]] - [[Ashenzari]] [[altar]]<br />
<br />
[[File:Old - beogh altar.png]] - [[Beogh]] [[altar]]<br />
<br />
[[File:Old - cheibriados altar.png]] - [[Cheibriados]] [[altar]]<br />
<br />
[[File:Old - Faded altar v1.png]] - [[Faded altar]]<br />
<br />
[[File:Old - Fedhas altar v1.png]] - [[Fedhas]] [[altar]]<br />
<br />
[[File:Old - Lugonu altar v1.png]] [[File:Old - Lugonu altar v2.png]] - [[Lugonu]] [[altar]]<br />
<br />
[[File:Old - Makhleb altar.png]] - [[Makhleb]] [[altar]]<br />
<br />
[[File:Old - Shining one altar v1.png]] - [[The Shining One]] [[altar]]<br />
<br />
[[File:Old - Sif muna altar v1.png]] [[File:Old - Sif muna altar v2.png]] - [[Sif Muna]] [[altar]]<br />
<br />
[[File:Old - Vehumet altar v1.png]] - [[Vehumet]] atlar<br />
<br />
[[File:Old - yredelemnul altar.png]] - [[Yredelemnul]] [[altar]]<br />
<br />
[[File:Old - Zin altar v1.png]] - [[Zin]] [[altar]]<br />
<br />
===[[Shop]]s===<br />
[[File:Old - Abandoned shop v1.png]] - [[Shop#Vault-Defined Shops|Abandoned shop]]<br />
<br />
[[File:Old - Armor shop v1.png]] - [[Armor]] shop<br />
<br />
[[File:Old - Book shop v1.png]] - [[Book]] shop<br />
<br />
[[File:Old - Potion shop v1.png]] - Distillery/[[potion]] shop<br />
<br />
[[File:Old - Food shop v1.png]] - [[Food]] shop<br />
<br />
[[File:Old - General shop v1.png]] - General store<br />
<br />
[[File:Old - Jewellery shop v1.png]] - [[Jewellery]] shop<br />
<br />
[[File:Old - Scroll shop v1.png]] - [[Scroll]] shop<br />
<br />
[[File:Old - Wand shop v1.png]] - [[Wand]] shop<br />
<br />
[[File:Old - Weapon shop v1.png]] - [[Weapon]] shop<br />
<br />
===[[Statue]]s===<br />
[[File:Granite stump.png]] [[File:Old - statue ancient hero.png]] [[File:Old - statue cat.png]] [[File:Old - statue centaur.png]] [[File:Old - statue centaur2.png]] [[File:Old - statue dragon.png]] [[File:Old - statue dwarf axe.png]] [[File:Old - statue dwarf mace.png]] [[File:Old - statue dwarf sword.png]] [[File:Old - statue elephant.png]] [[File:Old - statue eye.png]] [[File:Old - statue head.png]] [[File:Old - statue mermaid.png]] [[File:Old - statue naga.png]] [[File:Old - statue skull.png]] [[File:Old - statue snail.png]] [[File:Old - statue troll.png]] [[File:Old - orcish idol.png]]<br />
<br />
==Spells==<br />
[[File:Old - abjuration.png]] - [[Abjuration]]<br />
<br />
[[File:Old - agony.png]] - [[Agony]]<br />
<br />
[[File:Old - airstrike.png]] - [[Airstrike]]<br />
<br />
[[File:Old - alistair's intoxication.png]] - [[Alistair's Intoxication]]<br />
<br />
[[File:Old - animate dead.png]] - [[Animate Dead]]<br />
<br />
[[File:Old - animate skeleton.png]] - [[Animate Skeleton]]<br />
<br />
[[File:Old - apportation.png]] - [[Apportation]]<br />
<br />
[[File:Mass abjuration.png]] - [[Aura of Abjuration]]<br />
<br />
[[File:Old - beastly appendage.png]] - [[Beastly Appendage]]<br />
<br />
[[File:Berserker rage.png]] - [[Berserker Rage]]<br />
<br />
[[File:Old - blade hands.png]] - [[Blade Hands]]<br />
<br />
[[File:Old - blink.png]] - [[Blink]]<br />
<br />
[[File:Old - bolt of cold.png]] - [[Bolt of Cold]]<br />
<br />
[[File:Old - bolt of draining.png]] - [[Bolt of Draining]]<br />
<br />
[[File:Old - bolt of fire.png]] - [[Bolt of Fire]]<br />
<br />
[[File:Old - bolt of magma.png]] - [[Bolt of Magma]]<br />
<br />
[[File:Old - borgnjor's revivification.png]] - [[Borgnjor's Revivification]]<br />
<br />
[[File:Old - call canine familiar.png]] - [[Call Canine Familiar]]<br />
<br />
[[File:Old - call imp.png]] - [[Call Imp]]<br />
<br />
[[File:Old - cause fear.png]] - [[Cause Fear]]<br />
<br />
[[File:Old - chain lightning.png]] - [[Chain Lightning]]<br />
<br />
[[File:Cigotuvi's degeneration.png]] - [[Cigotuvi's Degeneration]]<br />
<br />
[[File:Old - condensation shield.png]] - [[Condensation Shield]]<br />
<br />
[[File:Old - confuse.png]] - [[Confuse]]<br />
<br />
[[File:Old - confusing touch.png]] - [[Confusing Touch]]<br />
<br />
[[File:Old - conjure ball lightning.png]] - [[Conjure Ball Lightning]]<br />
<br />
[[File:Old - conjure flame.png]] - [[Conjure Flame]]<br />
<br />
[[File:Old - control teleport.png]] - [[Control Teleport]]<br />
<br />
[[File:Old - control undead.png]] - [[Control Undead]]<br />
<br />
[[File:Old - controlled blink.png]] - [[Controlled Blink]]<br />
<br />
[[File:Old - corona.png]] - [[Corona]]<br />
<br />
[[File:Old - corpse rot.png]] - [[Corpse Rot]]<br />
<br />
[[File:Old - cure poison.png]] - [[Cure Poison]]<br />
<br />
[[File:Old - darkness.png]] - [[Darkness]]<br />
<br />
[[File:Old - dazzling spray.png]] - [[Dazzling Spray]]<br />
<br />
[[File:Old - death channel.png]] - [[Death Channel]]<br />
<br />
[[File:Old - death's door.png]] - [[Death's Door]]<br />
<br />
[[File:Old - deflect missiles.png]] - [[Deflect Missiles]]<br />
<br />
[[File:Old - delayed fireball.png]] - [[Delayed Fireball]]<br />
<br />
[[File:Demonic horde.png]] - [[Demonic Horde]]<br />
<br />
[[File:Old - discord.png]] - [[Discord]]<br />
<br />
[[File:Old - disjunction.png]] - [[Disjunction]]<br />
<br />
[[File:Old - dispel undead.png]] - [[Dispel Undead]]<br />
<br />
[[File:Old - dispersal.png]] - [[Dispersal]]<br />
<br />
[[File:Old - dragon form.png]] - [[Dragon Form]]<br />
<br />
[[File:Summon dragon.png]] - [[Dragon's Call]]<br />
<br />
[[File:Old - enslavement.png]] - [[Enslavement]]<br />
<br />
[[File:Old - ensorcelled hibernation.png]] - [[Ensorcelled Hibernation]]<br />
<br />
[[File:Evaporate.png]] - [[Evaporate]]<br />
<br />
[[File:Old - excruciating wounds.png]] - [[Excruciating Wounds]]<br />
<br />
[[File:Extension.png]] - [[Extension]]<br />
<br />
[[File:Fire brand.png]] - [[Fire Brand]]<br />
<br />
[[File:Old - fire storm.png]] - [[Fire Storm]]<br />
<br />
[[File:Old - fireball.png]] - [[Fireball]]<br />
<br />
[[File:Old - flame tongue.png]] - [[Flame Tongue]]<br />
<br />
[[File:Old - flight.png]] - [[Flight (spell)|Flight]]<br />
<br />
[[File:Old - force lance.png]] - [[Force Lance]]<br />
<br />
[[File:Old - forceful dismissal.png]] [[File:Forceful dismissal.png]] - [[Forceful Dismissal]]<br />
<br />
[[File:Old - freeze.png]] - [[Freeze]]<br />
<br />
[[File:Freezing aura.png]] - [[Freezing Aura]]<br />
<br />
[[File:Old - freezing cloud.png]] - [[Freezing Cloud]]<br />
<br />
[[File:Fulsome distillation.png]] - [[Fulsome Distillation]]<br />
<br />
[[File:Old - fulminant prism.png]] - [[Fulminant Prism]]<br />
<br />
[[File:Ice storm.png]] - [[Glaciate]]<br />
<br />
[[File:Old - haste.png]] - [[Haste]]<br />
<br />
[[File:Old - haunt.png]] - [[Haunt]]<br />
<br />
[[File:Old - ice form.png]] - [[Ice Form]]<br />
<br />
[[File:Old - ignite poison.png]] - [[Ignite Poison]]<br />
<br />
[[File:Old - infusion.png]] - [[Infusion]]<br />
<br />
[[File:Old - inner flame.png]] - [[Inner Flame]]<br />
<br />
[[File:Insulation.png]] - [[Insulation]]<br />
<br />
[[File:Old - invisibility.png]] - [[Invisibility]]<br />
<br />
[[File:Old - iron shot.png]] - [[Iron Shot]]<br />
<br />
[[File:Old - iskenderun's battlesphere.png]] - [[Iskenderun's Battlesphere]]<br />
<br />
[[File:Old - iskenderun's mystic blast.png]] - [[Iskenderun's Mystic Blast]]<br />
<br />
[[File:Levitation.png]] - [[Levitation]]<br />
<br />
[[File:Old - leda's liquefaction.png]] - [[Leda's Liquefaction]]<br />
<br />
[[File:Old - lee's rapid deconstruction.png]] - [[Lee's Rapid Deconstruction]]<br />
<br />
[[File:Old - lehudib's crystal spear.png]] - [[Lehudib's Crystal Spear]]<br />
<br />
[[File:Lethal infusion.png]] - [[Lethal Infusion]]<br />
<br />
[[File:Old - lightning bolt.png]] - [[Lightning Bolt]]<br />
<br />
[[File:Old - magic dart.png]] - [[Magic Dart]]<br />
<br />
[[File:Old - malign gateway.png]] - [[Malign Gateway]]<br />
<br />
[[File:Mass abjuration.png]] - [[Mass Abjuration]]<br />
<br />
[[File:Old - mass confusion.png]] - [[Mass Confusion]]<br />
<br />
[[File:Old - mephitic cloud.png]] - [[Mephitic Cloud]]<br />
<br />
[[File:Old - metabolic englaciation.png]] - [[Metabolic Englaciation]]<br />
<br />
[[File:Old - monstrous menagerie.png]] - [[Monstrous Menagerie]]<br />
<br />
[[File:Old - necromutation.png]] - [[Necromutation]]<br />
<br />
[[File:Old - olgreb's toxic radiance.png]] - [[Olgreb's Toxic Radiance]]<br />
<br />
[[File:Old - orb of destruction.png]] - [[Orb of Destruction]]<br />
<br />
[[File:Old - ozocubu's armour.png]] - [[Ozocubu's Armour]]<br />
<br />
[[File:Old - ozocubu's refrigeration.png]] - [[Ozocubu's Refrigeration]]<br />
<br />
[[File:Old - pain.png]] - [[Pain]]<br />
<br />
[[File:Old - passage of golubria.png]] - [[Passage of Golubria]]<br />
<br />
[[File:Old - passwall.png]] - [[Passwall]]<br />
<br />
[[File:Old - petrify.png]] - [[Petrify]]<br />
<br />
[[File:Old - phase shift.png]] - [[Phase Shift]]<br />
<br />
[[File:Old - poison arrow.png]] - [[Poison Arrow]]<br />
<br />
[[File:Poison weapon.png]] - [[Poison Weapon]]<br />
<br />
[[File:Old - poisonous cloud.png]] - [[Poisonous Cloud]]<br />
<br />
[[File:Old - portal projectile.png]] - [[Portal Projectile]]<br />
<br />
[[File:Old - recall.png]] - [[Recall]]<br />
<br />
[[File:Old - regeneration.png]] - [[Regeneration]]<br />
<br />
[[File:Old - repel missiles.png]] - [[Repel Missiles]]<br />
<br />
[[File:Old - ring of flames.png]] - [[Ring of Flames]]<br />
<br />
[[File:Old - sandblast.png]] - [[Sandblast]]<br />
<br />
[[File:Old - searing ray.png]] - [[Searing Ray]]<br />
<br />
[[File:See invisible.png]] - [[See Invisible]]<br />
<br />
[[File:Old - shadow creatures.png]] - [[Shadow Creatures]]<br />
<br />
[[File:Old - shatter.png]] - [[Shatter]]<br />
<br />
[[File:Old - shock.png]] - [[Shock]]<br />
<br />
[[File:Old - shroud of golubria.png]] - [[Shroud of Golubria]]<br />
<br />
[[File:Old - silence.png]] - [[Silence]]<br />
<br />
[[File:Old - simulacrum.png]] - [[Simulacrum]]<br />
<br />
[[File:Old - slow.png]] - [[Slow]]<br />
<br />
[[File:Song of shielding.png]] - [[Song of Shielding]]<br />
<br />
[[File:Old - song of slaying.png]] - [[Song of Slaying]]<br />
<br />
[[File:Old - spectral weapon.png]] - [[Spectral Weapon]]<br />
<br />
[[File:Old - spellforged servitor.png]] - [[Spellforged Servitor]]<br />
<br />
[[File:Old - spider form.png]] - [[Spider Form]]<br />
<br />
[[File:Old - static discharge.png]] - [[Static Discharge]]<br />
<br />
[[File:Old - statue form.png]] - [[Statue Form]]<br />
<br />
[[File:Old - sticks to snakes.png]] - [[Sticks to Snakes]]<br />
<br />
[[File:Old - sticky flame.png]] - [[Sticky Flame]]<br />
<br />
[[File:Old - sting.png]] - [[Sting]]<br />
<br />
[[File:Old - stone arrow.png]] - [[Stone Arrow]]<br />
<br />
[[File:Old - stoneskin.png]] - [[Stoneskin]]<br />
<br />
[[File:Old - sublimation of blood.png]] - [[Sublimation of Blood]]<br />
<br />
[[File:Old - summon butterflies.png]] - [[Summon Butterflies]]<br />
<br />
[[File:Old - summon demon.png]] - [[Summon Demon]]<br />
<br />
[[File:Summon dragon.png]] - [[Summon Dragon]]<br />
<br />
[[File:Summon elemental.png]] - [[Summon Elemental]]<br />
<br />
[[File:Old - summon forest.png]] - [[Summon Forest]]<br />
<br />
[[File:Old - summon greater demon.png]] - [[Summon Greater Demon]]<br />
<br />
[[File:Old - summon guardian golem.png]] - [[Summon Guardian Golem]]<br />
<br />
[[File:Old - summon horrible things.png]] - [[Summon Horrible Things]]<br />
<br />
[[File:Old - summon hydra.png]] - [[Summon Hydra]]<br />
<br />
[[File:Old - summon ice beast.png]] - [[Summon Ice Beast]]<br />
<br />
[[File:Old - summon lightning spire.png]] - [[Summon Lightning Spire]]<br />
<br />
[[File:Old - summon mana viper.png]] - [[Summon Mana Viper]]<br />
<br />
[[File:Summon scorpions.png]] - [[Summon Scorpions]]<br />
<br />
[[File:Old - summon small mammal.png]] - [[Summon Small Mammal]]<br />
<br />
[[File:Summon ugly thing.png]] - [[Summon Ugly Thing]]<br />
<br />
[[File:Old - sure blade.png]] - [[Sure Blade]]<br />
<br />
[[File:Symbol of torment.png]] - [[Symbol of Torment]] <br />
<br />
[[File:Old - swiftness.png]] - [[Swiftness]]<br />
<br />
[[File:Old - teleport other.png]] - [[Teleport Other]]<br />
<br />
[[File:Old - throw flame.png]] - [[Throw Flame]]<br />
<br />
[[File:Old - throw frost.png]] - [[Throw Frost]]<br />
<br />
[[File:Old - throw icicle.png]] - [[Throw Icicle]]<br />
<br />
[[File:Old - tornado.png]] - [[Tornado]]<br />
<br />
[[File:Old - tukima's dance.png]] - [[Tukima's Dance]]<br />
<br />
[[File:Old - twisted resurrection.png]] [[File:Twisted resurrection (player spell).png]] - [[Twisted Resurrection (player spell)|Twisted Resurrection]]<br />
<br />
[[File:Old - vampiric draining.png]] - [[Vampiric Draining]]<br />
<br />
[[File:Old - venom bolt.png]] - [[Venom Bolt]]<br />
<br />
[[File:Old - warp weapon.png]] - [[Warp Weapon]]<br />
<br />
==Abilities==<br />
[[File:Bat Form.png]] - [[Bat Form]]<br />
<br />
[[File:Breathe Sticky Flame.png]] [[Draconian breath attacks|Breathe Sticky Flame]]<br />
<br />
[[File:Breathe Poison.png]] - [[Draconian breath attacks|Breathe Poison]]<br />
<br />
[[File:Device recharge.png]] - [[Deep Dwarf#History|Device Recharge]]<br />
<br />
[[File:Self restoration.png]] - [[Mummy#History|Self-Restoration]]<br />
<br />
===[[Transformation]]s===<br />
[[File:Old - player ice form.png]] - [[Ice Form]]<br />
<br />
[[File:Old - player pig form.png]] - [[Pig Form]]<br />
<br />
[[Category:Obsolete]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Dispersal_trap&diff=67501Dispersal trap2022-12-20T02:07:21Z<p>Cacophonie: /* Tips and Tricks */ unmatched parenthesis into a comma</p>
<hr />
<div>{{version029}}{{flavour|Anyone stepping on this trap will translocate themself and anyone else in view to a new location nearby. Hostile monsters may trigger this trap, but your allies will avoid stepping on it.}}<br />
<br />
[[File:Dispersal trap.png]] A '''dispersal trap''' is a magical [[trap]] that causes all actors (the player and monsters) in line of sight of the trap to [[blink]] when anything steps on the trap.<br />
<br />
==Tips and Tricks==<br />
* Be careful to avoid letting anything step on one of these traps, if being blinked could put you in a significantly worse position. Examples include being displaced off the stairs (especially in [[the Tomb]]), or having monsters trapped between you and your retreat path.<br />
* When there is only one monster around, and that monster is normal speed, you can use dispersal traps to your advantage to try to create a gap between you and the monster so that you can fire [[wand]]s or [[spell]]s or ranged weapons at them, or run away, in a similar manner to the [[Blink]] spell. This is not recommended for faster monsters, as they could catch you up as you run away and deal damage.<br />
*A [[potion of lignification]] will make you immune to this trap, but also prevents you from moving normally.<br />
<br />
==History==<br />
*Dispersal traps were added in [[0.23]], as part of the [[Traps#History|trap rework]].</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Trap&diff=67500Trap2022-12-20T02:05:57Z<p>Cacophonie: /* History */ "affect" is the proper word here</p>
<hr />
<div>{{version029}}<br />
'''Traps''' (represented by '''[[^]]''') are [[Dungeon features]] that harm the player or [[monster]]s who step on them. There are two types of traps: physical traps which are always revealed to the player, and exploration-triggered traps which are triggered by the player randomly during exploration. Most traps are magical in nature, but some vaults may also place mechanical ones.<br />
<br />
==Physical traps==<br />
Physical traps are always revealed to the player (but not necessarily to monsters). They can only be triggered by the player, or by monsters when they are in [[line of sight]] of the player. Flying creatures trigger traps in the same way as non-flying creatures.<br />
<br />
There are six types of physical trap that generate randomly throughout the [[Dungeon]] and its branches:<br />
* [[File:Temporary teleport trap.png]] '''[[Teleport trap]]s''', which teleport anything that steps on the trap while in line of sight of the player to a different location on the current level. Destroyed when triggered.<br />
* [[File:Alarm_trap.png]] '''[[Alarm trap]]s''', which make an extremely loud noise and apply [[Sentinel's Mark]] to the player when the player or any monster steps on the trap. Destroyed when triggered.<br />
* [[File:Shaft.png]] '''[[Shaft]]s''', which will cause monsters to fall 1-3 floors to a lower floor in the current branch when a monster steps on the shaft and fails a chance based on their intelligence and hit dice. Players can step on shafts safely, and pressing '''>''' will cause the player to fall through the shaft if they wish. Destroyed when triggered.<br />
* [[File:Dispersal_trap.png]] '''[[Dispersal trap]]s''', which blink the player and all monsters in line of sight of the trap when the player or a monster steps on the trap. These traps are permanent.<br />
* [[File:Zot_trap.png]] '''[[Zot trap]]s''', which cause random harmful effects to the player, possibly including teleporting them, creating dangerous summoned or durably summoned monsters, causing an explosion dealing damage to the player, or invoking dangerous levels of [[magical contamination]], when the player or any monster steps on the trap while in line of sight of the player. When monsters step on the trap, there is only a chance for the player to be affected—this is indicated by the message "The power of Zot is invoked against you!". These traps are permanent.<br />
* [[File:Web.png]] '''[[Web]]s''', found most commonly in the [[Spider's Nest]], can cause the player and non-[[List of arachnids|spider]] monsters to become trapped and be given the Held status, halving their [[evasion]] and preventing melee and ranged combat. Webs on the floor are permanent, while those created by [[Ensnare]] or [[jumping spider]]s are destroyed when the player breaks or blinks out of them.<br />
<br />
There are three more types of physical trap that can only be generated by [[vault]]s, most notably being seen in the [[hall of Zot]] on [[Zot:5]] and the [[Tomb]]:<br />
<br />
* [[File:Teleport_trap.png]] '''Permanent teleport traps''', which have the same effect as regular teleport traps but are not destroyed when triggered.<br />
* [[File:Net_trap.png]] '''[[Net trap]]s''', which fire a [[throwing net]] at the player, with [[to-hit]] dependent on the absolute depth of the trap, when the player or any monster steps on the trap while in line of sight of the player. These traps are triggered 2/3 of the time when stepped on by the player, and are destroyed when triggered.<br />
* [[File:Pressure_plate.png]] '''[[Pressure plate]]s''', which usually release monsters to surround the player when anything steps on the trap in line of sight of the player. The monsters released depend on the branch: in most branches, 8 [[redback]]s will be released. In the [[Snake Pit]], this is replaced by 8 [[black mamba]]s and [[mana viper]]s, and in the [[Realm of Zot]], this is replaced by a "klown kar"—3-8 [[Killer Klown]]s will be released. A few vaults have pressure plates that trigger different effects. These are always destroyed when triggered.<br />
<br />
==Sourceless Malevolence==<br />
When exploring new tiles that haven't been seen before, there is a depth-based chance that the player will trigger '''sourceless malevolence''', also known as an '''exploration trap'''. There are three types of traps that can be triggered:<br />
* '''Alarm trap effect''': the same as if the player stepped on an alarm trap; causes an extremely loud noise and [[Sentinel's Mark|marks]] the player. This effect cannot be triggered on D:1-3.<br />
* '''Shaft effect''': the same as if the player voluntarily took a physical shaft; causes the player to fall 1-3 floors deeper in the branch with no immediate way to return to the higher floor. See '''[[Shaft#Exploration Shafts]]''' for when they can and can not trigger.<br />
* '''Teleport effect''': causes you to be teleported to a random location on the current floor that is next to monsters, like the [[teleportitis]] mutation. This effect will fail to trigger if the game cannot find any such locations on the current floor.<br />
<br />
Note that new tiles revealed immediately after a shaft or teleport effect won't trigger another trap effect, giving the player a bit of a break post-trap.<br />
<br />
Worshippers of [[Ashenzari]] with at least 1* of piety are completely immune to these effects.<br />
<br />
===Chance to trigger===<br />
The chance for each of the alarm trap, shaft and teleport traps to trigger when an exploration trap effect is rolled is 1/3 for each.<br />
<br />
The chance for a given turn creating a trap is:<br />
<br />
(number of floor tiles revealed on this turn / number of floor tiles on current level) * (1 + absdepth of current level/10) / 9<br />
<br />
The chance for one or more exploration traps to trigger on a given level is therefore simply <code>(1 + absdepth/10) / 9</code>.<br />
This leads to the following chances of the game attempting to trigger one or more exploration-triggered traps on any given level:<br />
{| class="prettytable"<br />
! Branch !! Chance per floor<br />
|-<br />
| D:1-9 || 1/9<br />
|-<br />
| D:10-15<br>Lair<br>Orcish Mines || 2/9<br />
|-<br />
| Elven Halls<br>Swamp / Shoals<br>Snake Pit / Spider Nest<br>Slime:1-2 || 2/9<br />
|-<br />
| Slime:3-5<br>Vaults<br>Depths || 3/9<br />
|-<br />
| Crypt<br>Tomb<br>Pandemonium<br>Vestible of Hell<br>Hell Branch:1 || 3/9<br />
|-<br />
| Hell Branch:2-7 || 4/9<br />
|-<br />
| Zot:1-2 || 3/9<br />
|-<br />
| Zot:3-5 || 4/9<br />
|}<br />
The above chances are for the game to attempt to trap the player. Given that there are many situations when the shaft and teleport effects can fail, this does not accurately reflect the chance of actually being trapped on a given floor. Situations when a particular trap effect fails are not announced.<br />
<br />
<!-- Commented out because I'm not at all convinced that this is correct -- NormalPerson7<br />
==Monsters & Traps==<br />
Different monsters react differently to traps. Most monsters with animalistic intelligence or above will avoid ones they know about, and refuse to cross a trap that is harmful to them even if there is no other way to reach you. [[Monster_intelligence|Mindless]] monsters like [[zombie]]s will walk through traps regardless of how much damage it might cause them.<br />
<br />
In some situations, monsters already know the locations of traps:<br />
*Monsters native to a [[dungeon branch]] (e.g. [[orc]]s in the [[Orcish Mines]]) already know the locations of all traps in their branch, since they live there.<br />
*Monsters friendly to the player, and good neutrals, know the location of all traps, since it's assumed that you would tell them about the traps.<br />
*Monsters with human [[intelligence]] or greater have a 1 in 3 chance of knowing about the existence of any single trap.<br />
--><br />
<br />
==Obsolete Traps==<br />
Over the years, many traps have been removed from the game for various reasons.<br />
*'''Mechanical traps''' were all removed in [[0.27]].<br />
** [[File:Arrow_trap.png]] '''[[Arrow trap]]s'''.<br />
** [[File:Blade_trap.png]] '''[[Blade trap]]s'''.<br />
** [[File:Bolt trap.png]] '''[[Bolt trap]]s'''.<br />
** [[File:Dart_trap.png]] '''[[Dart trap]]s'''.<br />
** [[File:Spear_trap.png]] '''[[Spear trap]]s'''.<br />
** [[File:Needle_trap.png]] '''[[Needle trap]]s''' were replaced with dart traps in [[0.24]].<br />
** [[File:Axe_trap.png]]''' [[Axe trap]]s''' were removed in [[0.11]].<br />
* [[File:Shadow_trap.png]] '''[[Shadow trap]]s''' were added in [[0.16]] and removed in [[0.17]].<br />
* [[File:Gas_trap.png]] ''' [[Gas trap]]s''' were removed in [[0.13]].<br />
<br />
==History==<br />
*In [[0.29]], exploration [[shaft]] traps in the Dungeon branch will now try and place you in a location without monsters.<br />
*In [[0.28]], exploration shaft traps are restricted to once per branch. In addition, exploration traps were renamed to sourceless malevolence.<br />
*Prior to [[0.25]], monsters couldn't spawn on top of traps. As a result, [[Animate Dead]] had no effect on [[corpse]]s that were on tiles with [[web]]s. Also, scrolls of [[magic mapping]] didn't reveal traps.<br />
*In [[0.24]], exploration trap effects were made to only pick from eligible exploration effects.<br />
*In [[0.23]], traps were reworked. Prior to this version:<br />
**Exploration traps did not exist. Instead, physical traps were often hidden from the player, with an XL-based chance to be detected. [[Ashenzari]] increased the trap detection chance.<br />
**[[Dispersal trap]]s were introduced.<br />
**Alarm and net traps did not affect the player if a monster stepped on them.<br />
**Monsters could trigger physical traps, even if they were outside of the player's [[line of sight]].<br />
**The trap layout in areas like [[hall of Zot]] in [[Zot:5]] and the [[Tomb]] were very different.<br />
*Prior to [[0.16]], flying players and monsters could avoid triggering traps. Shadow traps were added, and trap disarming was removed in this version.<br />
*Prior to [[0.15]], mechanical traps dropped ammunition and all teleport traps were permanent.<br />
*Prior to [[0.13]], mechanical traps were randomly placed throughout every branch. Trap detection was based on the [[Traps (skill)|Traps]] skill.<br />
*Prior to [[0.12]], Traps could be detected by searching (command '''s''').<br />
*Prior to [[0.11]], trap damage scaled with the floor's depth.<br />
<br />
==References==<br />
<references /><br />
<br />
[[Category:Traps]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Lehudib%27s_Crystal_Spear&diff=67484Lehudib's Crystal Spear2022-12-19T06:25:29Z<p>Cacophonie: This spell can now be found in two new books rather than only the Book of Annihilations. Uping version</p>
<hr />
<div>{{version027}}<br />
''For the obsolete [[unrandom artefact]], see [[Lehudib's crystal spear (unrand)]].''<br />
{{spell info}}<br />
{{AttackSpell<br />
|name=Lehudib's Crystal Spear<br />
|formula = 10d(2.3+Power/10)<br />
|maxdmg = 10d23<br />
|maxsp = 200<br />
|range = 3<br />
|target = Beam<br />
|tohit = 10+Power/15<br />
|special = N/A<br />
|hit_type = normal<br />
|hit_adder = 10<br />
|hit_num = 1<br />
|hit_denom = 15<br />
|dam_calculator = calcdice<br />
|dam_numdice = 10<br />
|dam_adder = 23<br />
|dam_num = 1<br />
|dam_denom = 1}}<br />
<br />
'''Lehudib's Crystal Spear''' (or '''LCS''') is a level 8 [[Conjurations]]/[[Earth Magic]] spell that launches a massively powerful, irresistible projectile at a single target. Much more than merely an upgraded version of [[Iron Shot]], this is the ultimate single target damage spell and can be found in [[Book of the Moon]] and the [[Book of Armaments]]. At maximum power, it can deal up to 230 damage, though it's strongly biased towards the still-staggering average of around 117 (10d22 with a 30% chance of 10d23).<br />
<br />
However, this spell's drawbacks are significant. As a dual-school Level 8 spell, it is particularly difficult to cast; don't be afraid to settle for [[Iron Shot]], a perfectly respectable option for taking out single targets. LCS has a high [[MP]] cost, very short range, can be blocked or evaded, and is a miserable option when taking on multiple foes at once. In a large battle, save it for taking out the hardiest foes very quickly ([[orbs of fire]], [[Pandemonium lord]]s, [[fiend]]s, [[hell sentinel]]s, etc.), then switch to a lesser spell to clear out the rest.<br />
<br />
==Tips & Tricks==<br />
* [[Borgnjor's Vile Clutch]] combos well with Lehudib's Crystal Spear -- pinning enemies in place reduces their [[ev]]asion, allowing you to set up a lethal one-two punch.<br />
<br />
==Monster Version==<br />
Certain fearsome monsters can also cast Lehudib's Crystal Spear, often with the ability to one- or two-shot unprepared or fragile adventurers. Even the weakest casters can inflict up to 69 damage with it, while the most powerful ([[ancient lich]]es) can deal up to 144. It is entirely possible for a monster to cast this multiple times in a row, so make these enemies a very high priority in combat.<br />
<br />
The monster version of this spell functions identically to the player version, except with a much more variable damage output:<br />
<br />
monster_spell_damge = 3d(16 + power / 10)<br />
where power = 12 * monster_hit_dice<br />
<br />
{{monsters with spell}}<br />
<br />
==History==<br />
* Prior to [[0.27]], this spell could only be found in the [[Book of Annihilations]].<br />
* Prior to [[0.14]], there was also an [[unrand]] [[spear]] known as [[Lehudib's Crystal Spear (unrand)|Lehudib's Crystal Spear]]. This was removed when spears were removed as viable [[throwing]] weapons.</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Shop&diff=66595Shop2022-10-10T02:35:46Z<p>Cacophonie: /* Vault-Defined Shops */ It seems the "Slaves and Accessories" shop was removed at some point</p>
<hr />
<div>{{version028}}<br />
{{Flavour|A shop in the dungeon, beyond sight of the world above, manned by a secretive and reclusive shopkeeper who cannot be bargained with, grants no refunds, and is interested in nothing you may have to sell. Some shops hawk antiques of unknown provenance, and offer little hint as to the quality or nature of their goods.}}<br />
<br />
Courageous merchants have opened '''shops''' throughout the [[Dungeon]] and its [[branch]]es. You can enter a shop by using the same keys for going up and down stairs ('''<''' and '''>'''). Each floor has roughly a 20% chance of containing at least one shop and a 4% chance of multiple shops. You may also be lucky and find a [[portal]] to a [[bazaar]], which always features several shops, but which is only accessible once.<br />
<br />
Unlike certain other roguelikes, players cannot sell items to shops, nor is there any way to rob them. Shops are given a random multiplier for their prices when defined ('greed'), so prices for the same item will vary between shops.<br />
<br />
==Types of Shops==<br />
Shops fall broadly into two categories. Most of the shops you'll find are randomly placed by the dungeon generator. There are also [[vault]]-defined shops; these only appear in specific vaults and usually contain an unusual or themed array of goods.<br />
<br />
There is some degree of overlap, in that a vault-defined shop can vary from being simply in a vault that calls for a specific type of normal shop (e.g. a bazaar that has a guaranteed wand shop, or even the shops on Orc:2) to a shop that is of a completely new type, with mostly pre-defined items. However, for the purposes of this article, vault-defined shops are those that appear as a completely new type of shop.<br />
<br />
===Normal Shops===<br />
*'''General shops''' sell a random selection of [[item]]s, all identified.<br />
*'''Book shops''' sell identified [[spellbooks]] and occasionally [[manual]]s.<br />
*'''Armour shops''' sell identified [[armour]] (sometimes magical or [[artefact]]s).<br />
*'''Weapon shops''' sell identified [[weapon]]s (sometimes [[brand]]ed or artefacts).<br />
*'''Assorted antique shops''' are similar to general shops, but their items are all unidentified, although you will be able to see item types you have identified. For [[jewellery]], only the base type (not any enchantments) will be shown, and artefacts will always be unidentified.<br />
*'''Antique armour shops''' are similar to armour shops, but the stock is discounted and unidentified. With luck, you can acquire powerful gear here cheaply (or waste gold buying garbage).<br />
*'''Antique weapon shops''' are similar to antique armour shops, but for weapons.<br />
*'''Distilleries''' sell identified [[potions]].<br />
*'''Scroll shops''' sell identified [[scroll]]s.<br />
*'''Jewellery shops''' sell identified [[ring]]s and [[amulet]]s (sometimes artefacts).<br />
<br />
===Vault-Defined Shops===<br />
*Alphabet shops sell items that all begin with the same letter. They have alliterative names.<br />
*Barding shops sell [[barding]]s.<br />
*'''Blood Bar''' sells [[vampiric]] weapons and [[Necromancy]] spell books.<br />
*'''CLEARANCE SALE!''' everything must go, including the single item they have left.<br />
*'''Changing Room''' sells items related to [[transmutation]] and [[transformation]], such as [[Transmutation]] spell books, [[potions of lignification]], and [[wands of polymorph]].<br />
*'''Demolitions Depot''' sells [[Conjurations]]-heavy books and destructive [[wand]]s.<br />
*'''Elemental Accessories''' sells four items, each related to one of the four elements..<br />
*Evil shops sell weapons with [[Evil#Evil items|evil items]] such as weapons of [[draining]], demon weapons, and Necromancy spell books.<br />
*'''Hallowed Reliquary''' sells good items such as weapons of [[holy wrath]], [[silver]] ammunition, and sources of healing.<br />
*'''Hydra Hut''' sells [[flaming]]-branded weapons.<br />
*'''Island Escapes''' sells various items useful for fleeing from fights, such as [[scrolls of teleportation]] and [[potions of haste]].<br />
*'''Pet Rocks''' sells [[stone]]s, [[sling bullet]]s, [[Earth Magic]] books, and miscellaneous other earth-related items. <br />
*'''Serpentskin Sales''' sells items pertaining to the infliction of and resistance to [[poison]].<br />
*'''Superior Scales''' sells [[dragon scales]].<br />
*'''Last-Chance Deals''' sells amazing [[artefact]]s for one gold piece... on [[Zot:5]].<br />
*Some shops appear near [[altar]]s:<br />
**'''Cheibriados's Comfort Zone''' sells highly enchanted armour of [[ponderousness]].<br />
**'''Gozag's Platinum Reserve''' sells outrageously expensive [[artefact]]s.<br />
**'''Zin's Purification Station''' sells [[potions of curing]].<br />
*A few shops can be found in "grated communities":<br />
**'''Legendary Smithy''' sells poor-quality weapons and armour (though they may be rare equipment like [[quick blade]]s or [[demon blade]]s).<br />
**'''Miraculous Elixirs''' sells [[potions of mutation]].<br />
<br />
In addition, there are two things that appear to be shops, but aren't:<br />
*'''Shop [[mimic]]s''' resemble shops, and disappear as soon as you step adjacent to them.<br />
*[[File:Abandoned shop.png]]'''Abandoned shops''' sell no items and cannot be entered. They are very rarely generated, mostly found in [[the Abyss]] or in bazaars, but also appear when you buy out the entire stock of any other shop, or abandon [[Gozag]]. There is no way to interact with them, and they will never be restocked.<br />
<br />
==Supply==<br />
Shops and bazaar portals are only ever randomly generated in specific finite branches: the main dungeon, the [[Depths]], the [[Elven Halls]], the [[Orcish Mines]], [[the Vaults]], [[the Shoals]], and the [[Snake Pit]] (but not [[the Swamp]] or the [[Spider's Nest]]); a pregenerated [[vault]] could place a shop anywhere, but in practice don't outside these branches. Thus, once you have explored these branches, you have almost certainly found all the shops there are to find unless you convert to Gozag and pay to call in merchants. Thus, unless you are saving for a conversion to Gozag or Zin, you might as well blow all your gold on the items you want, as you will have no other use for it.<br />
<br />
==Tips & Tricks==<br />
*Shops often sell items that you haven't [[Identification|identified]] yet. Purchasing these will identify them for you from that point on. This is very useful for scrolls and potions, saving you from risky experiments or wasted [[scrolls of identify]]. As undesirable goods are often extremely cheap, you can almost always afford to use this tactic. Antique shops are an exception; these sell unidentified items (even artefacts), but at a discount.<br />
*Unidentified artefacts for sale will have unique descriptions displayed in white text, even when unidentified. Be careful though, as they may have undesirable properties.<br />
*If you lack the gold to buy something in a shop, you can use the menu to add it to your shopping list. The game will then remind you about the item when you've acquired enough gold. You can use the '''$''' command at any time to review your current shopping list.<br />
*You can examine what's for sale at any shop you've already visited. Simply press '''CTRL'''+'''f''', search for "shop", press '''!''' to look into descriptions, and then press the letter of the shop you're interested in.<br />
*If you get messages about a "tolling bell" when exploring, that means a [[bazaar]] portal is on your level - hurry up and find it, as it will not stay open forever. If you find a bazaar that is unannounced, the portal will last until you choose to enter it. It's usually best to enter immediately if you have a moderate amount of gold (around 1000-2000); this will let you buy just about any awesome item or a large number of consumables, and the potential benefit to immediate survivability is usually well worth the tiny risk of losing out on particularly awesome (un)randart because you didn't have enough gold.<br />
<br />
==History==<br />
*In [[0.28]], the average number of items in a shop was reduced; from <code>4 + 3d12/3</code> to <code>4 + 3d8/3</code>.<br />
*Prior to [[0.27]], the first three floors of [[the Dungeon]] couldn't have shops. Also, gadget shops were removed in this version.<br />
*In [[0.14]], wand shops were merged into gadget shops. Gadget shops could also sell rods.<br />
*Gadget shops were added in [[0.13]].<br />
*Prior to [[0.9]], all undesirable scrolls and potions cost 1 gold.<br />
<br />
[[Category:Dungeon Features]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=List_of_demonspawn&diff=66577List of demonspawn2022-10-09T07:25:27Z<p>Cacophonie: /* History */ Nearly forgot to update the History</p>
<hr />
<div>{{version029}}<br />
''This page is about the various demonspawn [[monster]]s. For the player species, see [[demonspawn]].''<br />
{{flavour|A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features.}}<br />
<br />
'''Demonspawn''' are the accursed offspring of [[demon]]s and mortals, seemingly ordinary in youth, but gradually showing more and more of their infernal heritage as they grow. These beings wander the halls of [[Pandemonium]], serving the [[Pandemonium lord]]s and assaulting anyone foolish enough to invade.<br />
<br />
Unlike their demonic brethren, demonspawn lack any guaranteed immunities; [[poison]] and [[torment]] affect them like they would any mortal being. They have occupations that enhance their deadliness. The sheer variety of demonspawn you can encounter requires you to be ready for a little bit of everything, though they are by no means the most dangerous inhabitants of Pandemonium.<br />
<br />
==Base Demonspawn==<br />
{{Brown|6}} [[File: Demonspawn (monster).png]] '''[[Demonspawn (monster)|Demonspawn]]''' - Basic demonspawn whose heritage hasn't come in yet. Mostly harmless and probably a [[shapeshifter]] in disguise.<br />
<br />
==Demonspawn Occupations==<br />
{{monsterlink|Demonspawn blood saint}}- Demonspawn that can temporarily bolster their allies and hurl wild blasts of magic at their foes.<br />
<br />
{{monsterlink|Demonspawn black sun}}- Powerful necromancers that enable their allies' attacks to drain various energies from their foes.<br />
<br />
{{monsterlink|Demonspawn warmonger}}- Powerful warriors who can quash enemy spellcasters while hasting their allies.<br />
<br />
{{monsterlink|Demonspawn corrupter}}- Demonspawn that corrode their enemies and call powerful monsters from elsewhere in the dungeon.<br />
<br />
==Unique Demonspawn==<br />
{{monsterlink|Amaemon}} - A diabolic poisoner with a venomous whip and retinue of toxic friends.<br />
<br />
==Retired Demonspawn==<br />
<br />
{{monsterlink|Infernal demonspawn}}- Fiery demonspawn who infuse their attacks with flames and shrug off your own [[fire]]-based attacks.<br />
<br />
{{monsterlink|Gelid demonspawn}}- Icy demonspawn that protect themselves with their [[icemail]] and resist [[cold]] damage well.<br />
<br />
{{monsterlink|Monstrous demonspawn}}- Bestial demonspawn who throw themselves into combat in a frenzy of claws and horns. They have more durability than their brethren and deal more damage in melee.<br />
<br />
{{monsterlink|Torturous demonspawn}}- [[Spiny|Spine-covered]] demonspawn who wound those who attack them and grow stronger as they take damage.<br />
<br />
{{monsterlink|Putrid demonspawn}}- Foul-smelling demonspawn that drew strength from the corpses of the fallen; they were nearly immune to [[poison]].<br />
<br />
{{monsterlink|Chaos champion}}- Unpredictable combatants that smote opponents with [[chaos]] and could shuffle the positions of all creatures nearby.<br />
<br />
==History==<br />
*Amaemon was added in [[0.29]].<br />
*Prior to [[0.28]], classed demonspawns could spawn with a varying base (monstrous, gelid, infernal, or torturous).<br />
*Putrid demonspawn and chaos champions bit the dust in [[0.19]].<br />
*All non-base demonspawn monster varieties were added in [[0.14]].<br />
<br />
[[Category:Lists of monsters]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=List_of_demonspawn&diff=66576List of demonspawn2022-10-09T07:23:20Z<p>Cacophonie: Add Amaemon and up version</p>
<hr />
<div>{{version029}}<br />
''This page is about the various demonspawn [[monster]]s. For the player species, see [[demonspawn]].''<br />
{{flavour|A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features.}}<br />
<br />
'''Demonspawn''' are the accursed offspring of [[demon]]s and mortals, seemingly ordinary in youth, but gradually showing more and more of their infernal heritage as they grow. These beings wander the halls of [[Pandemonium]], serving the [[Pandemonium lord]]s and assaulting anyone foolish enough to invade.<br />
<br />
Unlike their demonic brethren, demonspawn lack any guaranteed immunities; [[poison]] and [[torment]] affect them like they would any mortal being. They have occupations that enhance their deadliness. The sheer variety of demonspawn you can encounter requires you to be ready for a little bit of everything, though they are by no means the most dangerous inhabitants of Pandemonium.<br />
<br />
==Base Demonspawn==<br />
{{Brown|6}} [[File: Demonspawn (monster).png]] '''[[Demonspawn (monster)|Demonspawn]]''' - Basic demonspawn whose heritage hasn't come in yet. Mostly harmless and probably a [[shapeshifter]] in disguise.<br />
<br />
==Demonspawn Occupations==<br />
{{monsterlink|Demonspawn blood saint}}- Demonspawn that can temporarily bolster their allies and hurl wild blasts of magic at their foes.<br />
<br />
{{monsterlink|Demonspawn black sun}}- Powerful necromancers that enable their allies' attacks to drain various energies from their foes.<br />
<br />
{{monsterlink|Demonspawn warmonger}}- Powerful warriors who can quash enemy spellcasters while hasting their allies.<br />
<br />
{{monsterlink|Demonspawn corrupter}}- Demonspawn that corrode their enemies and call powerful monsters from elsewhere in the dungeon.<br />
<br />
==Unique Demonspawn==<br />
{{monsterlink|Amaemon}} - A diabolic poisoner with a venomous whip and retinue of toxic friends.<br />
<br />
==Retired Demonspawn==<br />
<br />
{{monsterlink|Infernal demonspawn}}- Fiery demonspawn who infuse their attacks with flames and shrug off your own [[fire]]-based attacks.<br />
<br />
{{monsterlink|Gelid demonspawn}}- Icy demonspawn that protect themselves with their [[icemail]] and resist [[cold]] damage well.<br />
<br />
{{monsterlink|Monstrous demonspawn}}- Bestial demonspawn who throw themselves into combat in a frenzy of claws and horns. They have more durability than their brethren and deal more damage in melee.<br />
<br />
{{monsterlink|Torturous demonspawn}}- [[Spiny|Spine-covered]] demonspawn who wound those who attack them and grow stronger as they take damage.<br />
<br />
{{monsterlink|Putrid demonspawn}}- Foul-smelling demonspawn that drew strength from the corpses of the fallen; they were nearly immune to [[poison]].<br />
<br />
{{monsterlink|Chaos champion}}- Unpredictable combatants that smote opponents with [[chaos]] and could shuffle the positions of all creatures nearby.<br />
<br />
==History==<br />
*Prior to [[0.28]], classed demonspawns could spawn with a varying base (monstrous, gelid, infernal, or torturous).<br />
*Putrid demonspawn and chaos champions bit the dust in [[0.19]].<br />
*All non-base demonspawn monster varieties were added in [[0.14]].<br />
<br />
[[Category:Lists of monsters]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Weapon_choice&diff=66469Weapon choice2022-10-01T23:54:27Z<p>Cacophonie: /* Weapon Schools: Advantages and Disadvantages */ 0.29 adjusted Merfolk aptitudes for Long Blades and Polearms and added a new race with high weapon attributes</p>
<hr />
<div>{{version029}}<br />
''Crawl'' presents the player and character with a potentially bewildering array of [[weapon]] choices. However, when all the dust clears and the parade of short swords, demon whips, and clubs has passed by, weapons have six main properties:<br />
*Damage: How much damage, on average, the weapon does per strike.<br />
*Accuracy: How likely the weapon is to actually hit.<br />
*Speed: How long you must wait after attacking before you can act again.<br />
*Handedness: Whether the weapon requires one or two hands to use.<br />
*Skill: How fast your [[species]] can learn to use the weapon.<br />
*Special: Some weapon types have unique traits that distinguish them from the others.<br />
<br />
A player simply wants to pick the weapon that has a combination that deals the most damage in the shortest amount of time, to the largest set of monsters, without too much investment, on average.<br />
<br />
==Properties==<br />
Each of these properties is briefly described below:<br />
<br />
===Damage===<br />
The approximate formula for a weapon's damage is as follows:<br />
Damage = 1d(base damage × stat bonus) × skill bonus + (to-damage enchantment + slaying)<br />
<br />
''As of trunk ([[0.29]]), you can see the calculated damage rating ingame by viewing the weapon in the '''i'''nventory, though it does not calculate damage from brands.''<br />
<br />
When you examine a weapon, the damage number it gives you is the base damage. [[Strength]] or [[Dexterity]], depending on weapon, increase damage by 2.5% per point. The flat Slaying bonus comes from [[rings of slaying]] and some [[artefacts]], and stacks with the enchantment on your weapon. The skill bonus multiplier is based on your [[Fighting]] and Weapon skill; when both are maxed out it averages around a 2× multiplier (though this amount is rather variable). <br />
<br />
Finally, your weapon's brand adjusts your damage even further; see the appropriate [[Brand]] page for details.<br />
<br />
===Speed===<br />
A weapon's speed, or more accurately its attack delay, is as follows:<br />
Delay = base delay − weapon skill/2<br />
<br />
A weapon's base delay is given in the form of [[decaAut]]s (1.1, 1.5, etc). The game tracks most actions in terms of [[aut]]s. When unaffected by [[Haste]], [[Slow]], or similar effects, an unmodified, unskilled, unarmed attack takes 10 auts - the same time it takes for most monsters and most species to take most actions. Wielding a weapon will multiply this by the base delay % given in the weapon's description. A [[short sword]], for example, has a base delay of 1.1 (11 aut), meaning an attack with a short sword and no [[Short Blades]] skill will take slightly longer than throwing a punch or walking a tile.<br />
<br />
Fortunately, you can reduce the time it takes to make attacks by training the skill appropriate to the weapon you wield. Every 2 skill you gain reduces the delay by 0.1 deca aut, down to the weapon's minimum delay. Most weapons' mindelay is either 0.7, or its base delay divided by two, whichever is smaller. Weapons will also display their mindelay when examined.<br />
<br />
There's a few exceptions to the rule. [[Rapier]]s have a mindelay of 0.5 to match other [[Short Blades]], a few [[Ranged Weapons]] (longbows and crossbows) have custom mindelays, and a few [[unrand]] [[artefact]]s have custom delays. The [[Speed brand]] and status effects such as [[Haste]] can make attacks even faster, but never below a minimum of 0.2.<br />
<br />
====Damage over Time====<br />
Damage over time is simply Damage / Delay (in decaAut). Maximizing DoT is generally better for damage, though it doesn't take into account [[AC]] (punishing faster attacks), certain brands, accuracy, or other factors.<br />
<br />
===Accuracy===<br />
Accuracy is one of the more complex attributes of a weapon, being affected by the base type, weapon skill, Slaying bonuses, and [[dexterity]]. It is important to choose accurate weapons in the very early game. Later on, accuracy becomes a secondary consideration - both reasonable accuracy and sane weapon delay come from having good weapon skill.<br />
<br />
===Handedness===<br />
There are two categories of weapons: one-handed or two-handed. The difference is simple; one-handed weapons can be used along with a [[shield]], while two-handed weapons can't. <br />
<br />
While shields do provide significant amounts of defense, they take quite a bit of skill to train, and most of the most powerful melee and ranged weapons are two-handed. Shields also come with a (minor) [[EV]] penalty, which slightly bolsters a two-handers' defense in comparison. Ultimately, your [[species]]' [[size]] and [[aptitude]]s should be taken into account.<br />
<br />
[[Kobold]]s' and [[Spriggan]]s' small size requires both hands for certain medium-size weapons, while many of the largest weapons are just impossible for them to wield. [[Ogre]]s and [[Troll]]s, meanwhile, can use any weapon the wish, even the ultra-large [[giant club]] and [[giant spiked club]]. [[Formicid]]s' extra arms allow them to wield any two-handed weapon with a shield, but they lack the size necessary to use Ogre-sized weapons.<br />
<br />
===Skill===<br />
Each [[species]] has an aptitude for each of the [[skill]]s in ''Crawl''; taking advantage of the skills you're good at will allow you to become powerful faster, greatly increasing your chance of survival. Unless you're intentionally trying to challenge yourself, you should usually try to wield weapons suited for your species.<br />
<br />
====Cross-training====<br />
One aspect of weapon choice is that training in most weapon types makes it easier to use certain other weapon types. Training in one type grants a bonus equal to 40% of your skill experience in the second type. Cross-training skills are linked as follows:<br />
<br />
*[[Short Blades]] and [[Long Blades]] crosstrain each other<br />
*[[Axes]] and [[Staves]] crosstrain [[Polearms]] and [[Maces & Flails]]<br />
*[[Maces & Flails]] and [[Polearms]] crosstrain [[Axes]] and [[Staves]]<br />
<br />
(Axes and Staves don't crosstrain each other, neither do Maces & Flails and Polearms)<br />
<br />
While it's impractical to rely on cross-training alone for general use of a weapon, finding a particularly good weapon of a type you have cross-trained for (for example, an [[artefact]] [[rapier]] when you are training Long Blades) will enable you to use that weapon with some proficiency should the situation call for it. This will let you more easily take advantage of certain brands for certain obstacles, like a [[flaming]] edged weapon when fighting a [[hydra]]. Whether or not this is advantageous depends largely on your playstyle -- it is perfectly possible to defeat most threats with a plain weapon.<br />
<br />
===Special===<br />
Most melee weapon types have certain traits that distinguish them from the others:<br />
*[[Short Blades]]: Although they do low damage, they attack extremely fast and give a large bonus to [[stabbing]].<br />
*[[Long Blades]]: Deal moderate-to-high damage, a good option for former Short Blades users.<br />
*[[Axes]]: Moderate damage, but [[cleaving]] makes Axes excellent for crowd control.<br />
*[[Maces & Flails]]: Moderate-to-high blunt damage, common, and [[giant spiked club]]s offer immense damage to large species.<br />
*[[Polearms]]: Although they only deal moderate damage, these weapons can attack from afar thanks to their innate [[reaching]].<br />
*[[Staves]]: Mundane staves deal moderate damage, but take very low skill to master. [[Magical staves]] are best for casters looking to enhance their spells, but can make passable backup weapons in a pinch.<br />
<br />
==Unarmed Combat: A Special Case==<br />
Of course, you don't ''have'' to wield a weapon to kill foes; it's perfectly feasible to beat things to death with your fists. Whether or not it's worthwhile largely depends on your build.<br />
<br />
Unarmed strikes start with roughly the same speed as [[Short Blades]], but are a great deal stronger at high skill levels. Also, many [[transformation]]s (like [[Spider Form]] or [[Blade Hands]]) and several [[mutation]]s (such as a [[Troll]]'s [[Claws]]) are geared towards aiding unarmed strikes.<br />
<br />
However, fighting weaponless gives up any potential benefits from having a weapon, such as [[brand]]s and anything extra that comes with any [[artefact]] weaponry you might find. In addition, Unarmed Combat relies heavily on skill. For as long as you can train it, the Unarmed Combat skill will increase damage ''and'' reduce delay, but such heavy skill investment can be difficult to manage, even for species proficient with their bare hands. Many later [[Transmutation]]s spells will give +damage and a brand, though this also requires training the magic school (and any other quirks that forms provide).<br />
<br />
See the [[Unarmed Combat]] page for more details.<br />
<br />
==Combining these: Small or Large Weapons?==<br />
In the simplest terms, every player wants to maximize their weapon's damage divided by delay. However, considerations from every which way have to be made. The first such consideration is the weapon's speed.<br />
<br />
===Fast Weapons===<br />
Some early weapons ([[spear]]s, [[whip]]s), Short Blades, and [[demon whip]]s (sacred scourges) are the only weapons that have a mindelay of 0.5 (or less). The [[speed brand]] also reduces attack delay, though it is rather rare outside of the aforementioned Short Blades.<br />
<br />
Their chief advantage is that fast strikes are boosted more by flat bonuses. Enchantment, slaying bonuses, and certain brands ([[electrocution]], [[pain]], and [[distortion]]) apply extra damage, regardless of how much the weapon itself deals. Unfortunately, they are ''also'' affected by a flat penalty - i.e, high [[AC]]. As enemies get tougher and [[stab]]ing becomes less reliable, fast weapons become relatively weaker. <br />
<br />
On the plus side, fast weapons are accurate and already start with a low base delay. And with a good (or even decent) brand, a demon whip or quick blade is easily good enough to finish a 3-rune game with.<br />
<br />
===Big Weapons===<br />
"Strong but slow" weapons are as powerful as their size suggests. Sharing a mindelay of 7, big weapons like [[executioner's axe]]s, [[bardiche]]s, [[triple sword]]s, and, if you can wield them, [[giant spiked club]]s, are obviously attractive. [[Vorpal]], [[Freezing]], and [[Flaming]] are universally good brands, and these high base damage weapons benefit the most. [[Holy wrath]], amazing in the extended game, falls under the same category. Overall, their high damage is excellent for punching through monsters' armour.<br />
<br />
However, the biggest weapons require ''massive'' skill investment, taking anywhere from 22-24 skill to reach mindelay. They are also all two-handed and prevent use of a shield, which significantly impacts your overall defense - though, at least you don't need to invest in the Shields skill. And, with the exception of giant clubs, the strongest weapons are all quite rare; it might be best to bide your time with a [[battleaxe]], [[dire flail]], or one-handed weapon as you train up your skill, anyway.<br />
<br />
===Medium Weapons===<br />
They might be weaker with the same 0.7 delay as the largest weapons, but weapons like the [[broad axe]], [[eveningstar]], and [[double sword]] are respectable in their own right. They have the highest damage potential of any weapon that can be used one-handed, letting you combine middle-of-the-road offense with solid defense. They also require ''far'' less skill to reach a tolerable delay than the large weapons. There's also [[lajatang]]s -- while they require both hands to use, they are stronger and take even less skill than other medium weapons.<br />
<br />
While weaker one-handers like [[morningstar]]s and [[scimitar]]s are fairly plentiful throughout the dungeon, the best medium-sized weapons aren't. Of the strongest medium weapons, broad axes are the most common. You're fairly likely to find at least one enemy throughout the [[Orcish Mines]] or the [[Vaults]] that carries one. The rest are far more elusive -- you ''might'' find one in certain vaults likely to contain rare weapons or on a [[unique]] monster, but it's not guaranteed. <br />
<br />
Perhaps the other demon weapons ([[demon blade]], [[demon trident]], and their [[eudemon blade|holy]] [[trishula|versions]]) 'truly' belong in the medium category. With a mindelay of 0.6, these act like a blend of fast and medium, benefiting from flat brands while having great base damage. And like a demon whip, they easily compete with other end-game weapons. They're still unlikely to be found on the floor, though.<br />
<br />
==Weapon Availability and You==<br />
Searching for the perfect weapon can take a while unless you worship one of the weapon-gifting gods ([[Trog]] or [[Okawaru]]). God gifts, along with [[scrolls of acquirement]], favor weaponry that you have skill investment in. The latter also tends to create items that you haven't seen yet. Finally, the [[Elven_Halls#Elf:2_-_The_Hall_of_Blades|Hall of Blades]] will always spawn 'rare' weapons, though uninfluenced by your skill decisions.<br />
<br />
Otherwise, it's simply unrealistic to expect to find the perfect weapon type for your character. A few key aspects are also important when you determine what weapon you should be using ''right now''.<br />
* '''Delay:''' Having a delay below 1.0 deca-aut prevents regular speed monsters (i.e. most of them) from hitting you twice per swing.<br />
* '''Damage:''' Maximize damage over time. At first, a highly-enchanted or branded weapon will deal more damage than a mundane one -- even if its a measly [[whip]]. However, base damage becomes more important as you gain skill.<br />
** Brands like [[electrocution]] and [[venom]] are not only better on fast weapons, but are better when you deal less damage in general. In the early dungeon (before [[Lair]]), these brands can easily hold their weight -- even with zero training.<br />
** Both [[scrolls of enchant weapon]] and a [[scroll of brand weapon]] can improve a mundane weapon of a strong base type.<br />
* '''Skill:''' While you can't predict when a good weapon will drop, you ''can'' predict which weapon schools will be good. Most often, you should aim to use whatever type of weapon your species has a good (positive) aptitude for. But if you find a particularly strong weapon that you have a ''reasonable'' (at least -1) aptitude for, feel free to switch.<br />
** Once you've invested enough in a weapon skill, you should generally stick with that weapon type. even if you find an absolutely amazing weapon of a different school. Short of finding something like [[Wyrmbane]], reaching 14-ish skill is definitely enough to decide your weapon skill of choice for the rest of your run. <br />
*** Though a weapon in a [[crosstrain]]ed skill is easier to swap to; you can still consider them even with a fairly high original skill, assuming it has good enough properties (brand, enchantment, artefact properties).<br />
** Base type matters with your initial skilling -- you shouldn't expect to use a +9 artefact [[spear]] for very long, even if you are training in Polearms. But finding a +4 [[demon trident]] of freezing early on is 100% a reason to train that weapon school. However, if your species is proficient in polearms, the spear certainly isn't a bad reason to start!<br />
**Gnolls, with their unique method of learning, might want to refer to [[Gnoll#Weapon Choice|their article]] for weapon choice.<br />
* '''Shields:''' If you don't have a shield, two-handed weapons (the smaller ones, at least) lose their main disadvantage. Meanwhile, swapping to a two-hander is a waste if you have already invested skill to wear a [[kite shield]].<br />
<br />
Ultimately, don't be afraid to settle for a "weaker" weapon like a [[war axe]], [[scimitar]], or [[trident]] during most of the early-mid game. Your immediate survival is more important.<br />
<br />
==Weapon Schools: Advantages and Disadvantages==<br />
===[[Short Blades]]===<br />
Highest aptitudes: +3 (Kobold), +2 (Merfolk)<br />
<br />
Short Blades are best for [[stab]]bers, whether you find opportunities from natural [[stealth]] or a variety of [[Hexes]]. Their accuracy and extremely small skill requirements make them good choices in the early dungeon, especially if you get a brand like [[venom]] or [[electrocution]]. As stabbing gets harder to pull off, skill in Short Blades transitions well into Long Blades. [[Quick blade]]s are excellent for regular combat purposes, while [[dagger]]s deal the most damage from a stab. Many small and/or stealthy species already have good aptitudes with Short Blades.<br />
<br />
Short Blades use [[dexterity]] for their damage.<br />
<br />
'''Advantages'''<br />
*Early Short Blades often come with strong brands.<br />
*Fastest, most accurate weapons in the game.<br />
**Little/no skill to get to 1.0 delay.<br />
**Stacks well with [[slaying]], [[might]], and brands like [[pain (brand)|pain]].<br />
*Receives a large bonus to stabbing (Daggers are boosted more).<br />
*All one-handed.<br />
*Crosstrains with Long Blades, which also Dex scale and are better against AC.<br />
<br />
'''Disadvantages'''<br />
*Very poor damage output against high AC.<br />
*Low damage overall without stabs or the particularly rare [[quick blade]].<br />
<br />
===[[Long Blades]]===<br />
Highest aptitudes: +2 (Barachi, Minotaur, Merfolk, Meteoran)<br />
<br />
Long Blades are decent weapons on their own, though their most notable feature is their crosstraining with Short Blades. Their best one-handers ([[scimitar]], [[demon blade]], [[double sword]]) deal respectable damage at a good delay, and a well-branded [[great sword]] or [[triple sword]] isn't shabby, either.<br />
<br />
Long Blades use [[dexterity]] for their damage.<br />
<br />
'''Advantages'''<br />
*Somewhat common in the Dungeon -- many monsters wield them.<br />
**[[Efreet]]s and [[Erica]] always spawn with a [[flaming]] scimitar (Good against [[hydra]]s!). [[Wight]]s and [[list of deep elves|deep elves]] may also come with nice Long Blades.<br />
**In [[Depths]] and possibly [[Vaults]], [[hell knight]]s are likely to come with a [[demon blade]].<br />
*Crosstrains with Short Blades, which also scale with dex and can provide highly-damaging [[stab]]s.<br />
*Marginally more accurate than Maces & Flails, with the same damage.<br />
<br />
'''Disadvantages'''<br />
*Cuts off hydra heads if they ''don't'' have the flaming brand.<br />
*Double swords and triple swords are quite rare.<br />
<br />
===[[Maces & Flails]]===<br />
Highest aptitudes: +2 (Minotaur, Meteoran), +1 (Barachi, Hill Orc, Tengu)<br />
<br />
Maces & Flails are perhaps the blandest melee weapons, but they deal respectable damage and are fairly common. [[Troll]]s and [[Ogre]]s may delight in the [[giant spiked club]], often wielded by the common [[ogre (monster)|enemy ogre]], and sporting the highest base damage in the game. Regular sized species prefer the [[eveningstar]], the most powerful one-hander, and easier to find than double swords. Plain [[whip]]s are extremely common and very low-skill options, while [[dire flail]]s are a two-hander with great specs.<br />
<br />
Maces & Flails use [[Strength]] for their damage.<br />
<br />
'''Advantages'''<br />
*Fairly common.<br />
*Great fast (whips / demon whips) and slow (dire flail / eveningstar) options.<br />
*Does not chop hydra heads.<br />
*Crosstrains with Axes and Staves.<br />
<br />
'''Disadvantages'''<br />
*No cleaving or other special abilities.<br />
*Comparatively weak two-handers for regular size species.<br />
<br />
===[[Axes]]===<br />
Highest aptitudes: +3 (Hill Orc, Meteoran), +2 (Minotaur)<br />
<br />
Axes [[cleave]], hitting every target around them for 70% damage. While risky, Axes can make any crowded situation ''that'' much easier, so are extremely useful for [[speedrun]]s and regular games alike. Pick the biggest axe you can; whenever it'd be a [[broad axe]] + shield or [[executioner's axe]]. [[Battleaxe]]s are a decent, oft-dropped 2-handed choice for those who haven't found either, and [[war axe]]s are passable for those who haven't found (or trained for) any of the three.<br />
<br />
Axes use [[Strength]] for their damage.<br />
<br />
'''Advantages'''<br />
*All Axes can cleave to hit multiple opponents.<br />
*Crosstrains with Polearms and Maces & Flails.<br />
<br />
'''Disadvantages'''<br />
*Somewhat weaker and slower compared to single-target weapons.<br />
*Actually taking advantage of cleaving is often risky.<br />
*Cuts off hydra heads.<br />
<br />
===[[Polearms]]===<br />
Highest aptitudes: +3 (Merfolk), +2 (Minotaur, Meteoran)<br />
<br />
Polearms have inherent [[reaching]], meaning they can attack from 2 tiles away. This matters most in the initial stages of the game, where an extra attack can make all the difference, especially since the school's early options ([[spear]]s and [[trident]]s) are common, high-accuracy, and low-skill. [[Demon trident]]s are an overall great pick, being one-handed, fast, high-damage, and often wielded by the [[list of merfolk|merfolk]] dwelling the [[Shoals]]. Two-handed Polearms, namely [[glaive]]s and [[bardiche]]s, are damaging, but require much higher skill investment.<br />
<br />
Polearms use [[Strength]] for their damage.<br />
<br />
'''Advantages'''<br />
*Reaching is a strong perk for many stages of the game.<br />
*Synergy with [[Summoning]]s, god-granted allies ([[Beogh]], [[Yredelemnul]], etc), and spells like [[Conjure Flame]].<br />
*Crosstrains with Axes and Maces & Flails.<br />
<br />
'''Disadvantages'''<br />
*Lower base damage than most other weapon types.<br />
*Small species have no good one-handed options.<br />
*Few species have great aptitudes with them ([[Merfolk]] are the most notable exception).<br />
<br />
===Physical [[Staves]]===<br />
Highest aptitudes: +2 (Minotaurs, Meteoran)<br />
<br />
There are two physical Staves in the game -- [[quarterstaves]] and [[lajatang]]s. Both staves take little skill to master and deal great damage for said investment. They are also one of the few non-artefact weapons that can come with the [[speed brand]]. While not very common, [[Gladiator]]s may start with a quarterstaff. Hybrid characters, especially those who are lucky or worship [[Trog]]/[[Okawaru]], may enjoy Staves the most. <br />
<br />
All staves use [[Strength]] for their damage.<br />
<br />
'''Advantages'''<br />
*Low skill requirements.<br />
*High power relative to skill investment.<br />
*Crosstrains with Polearms and Maces & Flails.<br />
<br />
'''Disadvantages'''<br />
*Two-handed.<br />
*Rather weak, overall.<br />
**Lajatangs are barely stronger than the largest one-handed weapons.<br />
**Quarterstaves are outdamaged by even common weapons like war axes (once they hit mindelay).<br />
*Somewhat rare.<br />
<br />
===[[Magical staves]]===<br />
Highest aptitudes: +2 (Minotaurs, Meteoran)<br />
<br />
Magical staves' primary purpose is to boost the [[spellpower]] of whatever school they are specialized in. However, that doesn't mean you can't use them as bludgeoning tools! With 12 Staves skill, some [[Evocations]], and the school of their choice, a magic staff can be used as an effective MP-saving weapon. The spellpower boost alone may convince a staff-finder to invest in a different school of spells; the actual item is just a nice bonus. A [[staff of conjuration]] in particular provides irresistible damage, in addition to buffing a very wide and versatile spell school. <br />
<br />
'''Advantages'''<br />
*Boosts spellpower, in addition to melee.<br />
*Most magical staves come with a resistance.<br />
*Surprising damage if you have a lot of skill in the magic school.<br />
<br />
'''Disadvantages'''<br />
*Fairly weak base type.<br />
*Unable to be enchanted or branded.<br />
*Most magical staves deal elemental damage, and are subject to enemy resistances.<br />
*Investing a lot in three skills (Magic, Staves, and Evocations) in addition to defensive skills and everything else is often a tough ask.<br />
<br />
==Ranged Weapons==<br />
''Main Article: [[Ranged Weapons]]''<br />
<br />
Ranged weapons work quite differently from other weapons. Obviously, they can fire from an entire screen's distance, instead of being limited to melee. They are slowed down by [[encumbrance rating|armour encumbrance]], so heavy armoured characters are hindered (at least without a lot of strength).<br />
<br />
==Judging Artefacts==<br />
[[Artefact]]s may look slick, have a cool name, and a bunch of perks. But when are they good?<br />
*Firstly, look at their enchantment, brand, and base type. A artefact +6 [[trident]] of freezing is still a +6 trident of freezing, except you can't even enchant it. Whenever this is good is largely gamestate dependent: a novice [[merfolk]] stuck with a [[spear]] might gladly take it, but its all but useless in combat compared to [[demon trident]] wielders.<br />
**As mentioned above, if you've trained another weapon skill and don't even have cross-training in that weapon, don't consider it. The exception is when you don't have many skills in the first place. Many artefacts, simply due to their high enchantment, will carry through the early game. Whenever you use their properties untrained or decide to use 'em as a jumping point, is mostly up to you.<br />
*Some [[Randart#Properties|properties]] are dangerous to wield, namely *Slow and *Rage. It's certainly still possible to use weapons with them, though you'll have to remain aware of their risks. Other negative properties like *Drain and *Corrode are much more tolerable in comparison.<br />
*Stat modifiers aren't the biggest deal in the world, though -5 Strength obviously won't help with damage, while +3 Int provides benefit even if you never actually hit your foes. Certain characters might have to beware of [[stat zero]], however.<br />
*It might be worth keeping a weapon around if it provides some needed [[resistances]], even if you only wield it when running away.<br />
<br />
==History==<br />
*[[0.29]] Short/Long Blades and Ranged Weapons scale with Dex. [[Ranged Weapons#History|Ranged weapons rework]].<br />
*[[0.28]] removed Long Blades' [[riposte]]. The XP costs for high-level skills were reduced, and the base delay of the biggest weapons in the game was also lowered.<br />
*[[0.27]] greatly increased the penalty for wearing [[shields]], indirectly affecting all one-handed weapons.<br />
*[[0.24]] reworked throwing. [[Tomahawk]]s as well as [[blowgun]]s/[[needle]]s were replaced with boomerangs and darts. Javelins now had innate [[penetration]].<br />
*[[0.19]] added riposte for Long Blades.<br />
*[[0.15]] introduced several new ranged weapons: greatslings, hand crossbows, arbalests, and triple crossbows.<br />
*[[0.12]] introduced [[cleaving]] for Axes. Prior to 0.12, there were two additional forms of handedness: hand-and-a-half weapons and double weapons. These each received further penalties when wielded with a shield, but were otherwise one-handed weapons.<br />
*[[0.10]] introduced innate [[reaching]] for Polearms.<br />
<br />
{{Guides}}<br />
{{weapons}}<br />
<br />
[[Category:Weapons]]<br />
[[Category:Strategy]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=List_of_humans&diff=60557List of humans2022-04-22T04:08:06Z<p>Cacophonie: Moved ironbound beastmaster for 0.28</p>
<hr />
<div>{{version028}}<br />
The benchmark species against which others are compared, '''humans''' play a major, though somewhat inconspicuous role in the far-flung realms of ''Dungeon Crawl''. Aside from a somewhat increased presence as specialized guardians of [[the Vaults]], humans tend to be scattered widely across the [[Dungeon]] and its [[branch]]es, arriving most often as unique, individually-named foes rather than as generic types of monster - they are arguably the one species best represented in this way.<br />
<br />
The following is a list of humans appearing as monsters in all their various incarnations across ''Dungeon Crawl'':<br />
<br />
==Generic humans==<br />
{{LightGrey|p}} [[File:Human (monster).png]] '''[[Human (monster)|Human]]''' - Occasionally found tending [[sheep]], warming by fires, and generally eking out a meager existence in the Dungeon.<br />
<br />
=====Generic human variants=====<br />
:[[File:Deformed human.png]] - All manner of '''deformed''' and '''sickly humans''' (and other species) can be found in [[Cigotuvi's Fleshworks]].<br />
<br />
==Human types==<br />
{{Magenta|p}} [[File:Wizard (monster).png]] '''[[Wizard (monster)|Wizard]]''' - These eccentric magic-users possess an eclectic spell-set replete with dangerous conjurations and enchantments.<br />
<br />
{{White|p}} [[File:Necromancer (monster).png]] '''[[Necromancer (monster)|Necromancer]]''' - Akin to the wizard, but with a focus on death magic. Generally come with an [[undead]] entourage.<br />
<br />
{{monsterlink|Death knight}} - Warrior-priests of the dark god [[Yredelemnul]] who can invoke necromantic powers. Often accompanied by several undead thralls.<br />
<br />
{{monsterlink|Master elementalist}} - Exceptional mages who have mastered spells from all four schools of [[element]]al magic.<br />
<br />
{{monsterlink|Hell knight}} - Powerful warriors that employ the very fires of [[Hell]] itself. Often found roaming the deeper portions of the Dungeon in groups.<br />
<br />
====[[The Vaults|Vault]] guardians====<br />
{{monsterlink|Vault guard}} - Unexciting but durable foot soldiers armed with heavy weapons and sturdy armour.<br />
<br />
{{monsterlink|Vault sentinel}} - Vigilant guards who can put the entirety of the Vaults on alert, then [[Sentinel's Mark|mark intruders]] to ensure their elimination. May come with a [[crossbow]].<br />
<br />
{{monsterlink|Ironbound convoker}} - Guardians that [[Word of Recall|recall]] and [[Might Other|strengthen]] reinforcements from elsewhere on the floor.<br />
<br />
{{monsterlink|Ironbound frostheart}} - Armored ice mages; their magics imbue nearby walls with lethal cold.<br />
<br />
{{monsterlink|Ironbound preserver}} - Support units that absorb part of the damage inflicted on their allies, effectively doubling their HP until the preserver dies.<br />
<br />
{{monsterlink|Vault warden}} - Chief enforcers of the Vaults. They are entrusted with the ability to seal [[door]]s and [[stair]]s, trapping trespassers until one or the other dies.<br />
<br />
====[[Desolation]] guardians====<br />
{{monsterlink|Servant of whispers}} - Forsaken monks that have learned to still the air and unleash divine thunder.<br />
<br />
{{monsterlink|Ragged hierophant}} - Mages that maintain and support the Desolation's [[list of constructs|construct]] enforcers.<br />
<br />
{{monsterlink|Imperial myrmidon}} - Elite cultists which strip your [[willpower]] in preparation for their dangerous [[Hexes]].<br />
<br />
====Para-Humans====<br />
{{Yellow|p}} [[File:Demigod (monster).png]] '''[[Demigod (monster)|Demigod]]''' - As a half-mortal, one of a demigod's parents is ostensibly of human ilk.<br />
<br />
{{monsterlink|Killer Klown}} - Pie-throwing fools that are nevertheless found among the most elite guardians of the [[Realm of Zot]].<br />
<br />
==Unique humans==<br />
{{monsterlink|Jessica}} - A low-level spellcaster who appears in the very early dungeon, preying on the weak. <br />
<br />
{{monsterlink|Terence}} - A violent murderer hiding out in the early dungeon, he is most threatening to weak, low-level characters.<br />
<br />
{{monsterlink|Sigmund}} - An older, more dangerous brother to Edmund, his [[scythe]] and spells are the bane of low-level characters.<br />
<br />
{{monsterlink|Edmund}} - A weaker, younger brother to Sigmund who focuses entirely on melee combat with an enchanted [[flail]].<br />
<br />
{{monsterlink|Eustachio}} - A magnificently mustachioed [[summoner]] found early in the game.<br />
<br />
{{monsterlink|Prince Ribbit}} - His current [[blink frog|froggy]] exterior belies his true form, which is only revealed to be human upon death.<br />
<br />
{{monsterlink|Maggie}} - An inexperienced adventuress who hopes to achieve glory through dragonslaying.<br />
<br />
{{monsterlink|Joseph}} - A mercenary in a stupid hat who can hit hard with his [[staff]] and [[sling]].<br />
<br />
{{monsterlink|Psyche}} - A winsome but unstable magess, Psyche comes with a mixed bag of chaotic [[spell]]s and a nasty [[dagger]].<br />
<br />
{{monsterlink|Maurice}} - A sly [[thief]] capable of pick-pocketing his foes mid-combat.<br />
<br />
{{monsterlink|Erica}} - An adventuress found in the mid-game; [[hydra]]-slayers everywhere covet her [[flaming]] blade.<br />
<br />
{{monsterlink|Harold}} - A middle-aged bounty hunter nearing retirement; he specializes in [[Sentinel's Mark|tracking]] and [[throwing net|trapping]] his quarry.<br />
<br />
{{monsterlink|Josephine}} - A withered, decaying [[necromancer]] who travels with an entourage of [[wraith]]s.<br />
<br />
{{monsterlink|Rupert}} - A wild [[berserker]] with a devastating voice, Rupert charges headlong with a powerful, two-handed weapon.<br />
<br />
{{monsterlink|Frances}} - A skilled warrior who once defeated a demon. She wrested her dark powers and demonic servants from said foe.<br />
<br />
{{monsterlink|Kirke}} - An enchantress bent on forcing unwary victims to join her herd of [[hog]]s.<br />
<br />
{{monsterlink|Louise}} - A sorceress who spent far too long in [[the Abyss]] and is eager for others to share her fate.<br />
<br />
{{monsterlink|Donald}} - An irritable adventurer skilled at swimming; he often possesses a rare [[shield of reflection]].<br />
<br />
{{monsterlink|Nikola}} - A mad scientist frightfully gifted at wielding [[Electricity|electrical]] magic.<br />
<br />
{{monsterlink|Margery}} - A particularly skilled hell knight who has slain multiple [[list of dragons|dragons]] in single combat, judging by her dragonhide armour.<br />
<br />
{{monsterlink|Frederick}} - A powerful demigod who searches the lowest reaches of the Dungeon for worthy opponents.<br />
<br />
{{monsterlink|Cloud Mage}} - Resident of the [[Cloud Mages' Chambers]] and exceptionally skilled with [[Air Magic]].<br />
<br />
{{monsterlink|Hellbinder}} - Master of the [[Hall of the Hellbinder]], their infernal incantations bring [[damnation]] and [[demon]]s upon their foes.<br />
<br />
==Obsolete humans==<br />
{{LightGrey|@}} [[Image:Michael.png]] '''[[Michael]]''' - A departed spellcaster, as unremarkable as his name would suggest. Removed in [[0.6]].<br />
<br />
{{Yellow|@}} [[Image:Duane.png]] '''[[Duane]]''' - A weak, large-eared mercenary who possessed a few minor spells. Removed in [[0.8]].<br />
<br />
{{Brown|@}} [[Image:Norbert.png]] '''[[Norbert]]''' - A monster-slaying warrior who would deem your character as such. Removed in [[0.8]].<br />
<br />
{{Yellow|@}} [[Image:Francis.png]] '''[[Francis]]''' - A wizened wizard who could summon dangerous [[demon]]s. Removed in [[0.8]].<br />
<br />
{{LightMagenta|@}} [[Image:Jozef.png]] '''[[Jozef]]''' - A tall bounty hunter who was known for vexing characters with a number of [[trap]]s and tricks. Removed in [[0.11]].<br />
<br />
{{White|@}} [[Image:Paladin (monster).png]] '''[[Paladin (monster)|Paladin]]''' - A very rare [[holy]] monster, complete with [[halo]], who was on a quest for [[The Shining One]]. Removed in [[0.13]].<br />
<br />
{{monsterlink|Maud}} - A female warrior known as much for her weaponry as anything else. Removed in [[0.19]].<br />
<br />
{{monsterlink|Norris}} - A cultist armed with brain and brawn, Norris charged headlong into death. Removed in [[0.19]].<br />
<br />
{{monsterlink|Slave}} - Held in [[Pikel]]'s thrall, these pathetic figures were a threat to low-level characters but would be freed if their master died. Replaced with [[lemure]]s in [[0.26]].<br />
<br />
{{monsterlink|Ironbound beastmaster}} - A warrior who mastered the art of taming dangerous beasts and could command several such creatures in battle. Removed in [[0.28]]<br />
<br />
[[Category:Human]]<br />
[[Category:Lists of monsters]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Ironbound_beastmaster&diff=60555Ironbound beastmaster2022-04-22T03:43:54Z<p>Cacophonie: grammar</p>
<hr />
<div>{{Obsolete}}<br />
{{monster info}}<br />
{{stub}}<br />
<br />
==Useful info==<br />
Ironbound beastmasters were enemies exclusive to the [[Vaults]]. They spawned with packs of [[dire elephant]]s or [[lindwurm]]s, and could speed them up.<br />
{{monster spells}}<br />
<br />
==History==<br />
*Ironbound beastmaster were removed in [[0.28]].<br />
*Ironbound beastmasters were added in [[0.27]].</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Evoke_Flight&diff=49164Evoke Flight2018-08-02T04:00:36Z<p>Cacophonie: Redirected page to Fly#Sources</p>
<hr />
<div>#Redirect [[Fly#Sources]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Rot&diff=49163Rot2018-08-02T03:59:19Z<p>Cacophonie: Fix a link to the ghoul monster page</p>
<hr />
<div>{{version021}}<br />
'''Rot''' damages your maximum [[HP]]. The damage can be fixed with [[potion of curing|curing]] or [[potion of heal wounds|heal wounds]], which remove rot before restoring HP, or with Ely's [[purification]]. It effectively reduces the effectiveness of healing until cured.<br />
<br />
All [[undead]], [[nonliving]], [[demonic]], [[holy]], and [[insubstantial]] species and monsters are immune to rotting attacks, as are [[Gargoyle]]s and [[Vine Stalker]]s. This also makes them immune to [[sickness]] and [[miasma]]. (Ghouls' periodic rotting effect ignores rot resistance.) [[Zin]]'s Vitalisation, [[Dithmenos]]' [[Shadow Form]], [[Statue Form]] and [[Necromutation]] also grant immunity to rotting attacks, and [[demonspawn]] with the [[Foul Stench]] mutation eventually gain rot resistance.<br />
<br />
==Sources of Rot==<br />
Rotting can be inflicted by:<br />
*[[Miscast]]ing [[Necromancy]] spells (and by extension, possibly from [[Zot trap]]s, [[Hell]] effects, and acts of [[Xom]])<br />
*Attacks from [[necrophage]]s and [[death ooze]]s.<br />
*Advanced [[list of mummies|mummies]]' [[death curse]]s may inflict rot.<br />
*[[Ghoul]]s periodically lose max HP, with a greater chance if they are hungry. They can restore current and max HP by eating chunks.<br />
*Standing in [[miasma]] without rotting resistance has a 50% chance to drain 1 max HP every turn you do so. It also [[poison]]s and [[slow]]s you. Poison resistance only protects against the poison effect.<br />
<br />
==Curing Rot==<br />
The rot can be fixed by [[potion of curing|potions of curing]], [[potion of heal wounds|potions of heal wounds]], or by invoking [[Elyvilon]]'s purification. [[Ghoul]]s can restore rotted HPs by eating [[chunk|chunks of flesh]].<br />
<br />
==History==<br />
*''Crawl'' used to have a "rotting" spell, which caused the flesh of all those near the caster to rot. It affected the living and many of the corporeal undead.<br />
*Prior to [[0.20]], [[wand of heal wounds|wands of heal wounds]] could also be used to cure rot.<br />
*Prior to [[0.19]], mummies had a self-restoration ability that allowed them to cure rot at the cost of 1 permanent MP.<br />
*Prior to [[0.17]], [[ghoul (monster)|ghoul]]s had a rotting attack. Additionally, [[potion of decay|potions of decay]] could be found, which rotted the player.<br />
<br />
[[Category:Status effects]]<br />
[[Category:Threats]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Repel_missiles&diff=49162Repel missiles2018-08-02T03:59:03Z<p>Cacophonie: Redirected page to Repel missiles</p>
<hr />
<div>#Redirect [[Repel missiles]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Repulsion&diff=49161Repulsion2018-08-02T03:57:38Z<p>Cacophonie: Redirected page to Repel Missiles</p>
<hr />
<div>#Redirect [[Repel Missiles]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Module:Table_of_monsters&diff=49149Module:Table of monsters2018-08-01T01:26:48Z<p>Cacophonie: Update description for block of ice</p>
<hr />
<div>local m = {}<br />
m["Agnes"] = {<br />
Name = "Agnes",<br />
Colour = "LightCyan",<br />
Glyph = "i",<br />
Tile = "[[File:Agnes.png]]",<br />
Speed = "18",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 990,<br />
AC = 2,<br />
EV = 20,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2119,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "spriggan",<br />
Species = "spriggan",<br />
Description = [=[This spriggan is aged and weathered from years of travel away from the forests and swamps that are home to her kin. Her choice of weapon and astonishing speed both speak to the training she underwent. Underestimate her at your peril!]=],<br />
}<br />
m["Aizul"] = {<br />
Name = "Aizul",<br />
Colour = "LightMagenta",<br />
Glyph = "S",<br />
Tile = "[[File:Aizul.png]]",<br />
Speed = "15",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 1400,<br />
AC = 8,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Venom Bolt", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Poison Arrow", Damage = "3d21", Flags = {"Wizard",}},<br />
{Spell = "Sleep", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "120",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 1658,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "guardian serpent",<br />
Species = "guardian serpent",<br />
Description = [=[Once the primary guardian serpent of a legendary treasure hoard, she was disgraced after thieves looted it while she slept. She now slithers about the dungeon, seeking vengeance against all would-be looters. She is an accomplished spellcaster, but no more deadly in melee combat than others of her kind.]=],<br />
Quote = [=[“I went to Heaven —<br />
’Twas a small Town —<br />
Lit — with a Ruby —<br />
Lathed — with Down —”<br />
-Emily Dickinson, _I went to Heaven_. ca. 1860.]=],<br />
}<br />
m["Antaeus"] = {<br />
Name = "Antaeus",<br />
Colour = "LightCyan",<br />
Glyph = "C",<br />
Tile = "[[File:Antaeus.png]]",<br />
Speed = "10",<br />
HD = 22,<br />
["HD"] = 22,<br />
["Average HP 10x"] = 6820,<br />
AC = 28,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 75, Type = "Hit", Flavour = "Cold"},<br />
{Damage = 30, Type = "Hit", Flavour = "Cold"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d25", Flags = {"Magical",}},<br />
{Spell = "Flash Freeze", Damage = "3d29", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","See invisible flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance 2","Electricity resistance 3","Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 16864,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "giant",<br />
Species = "titan",<br />
Description = [=[Once a hero among the titans, Antaeus grew jealous of the titan queen. In single combat he challenged and slew her, and for this crime he was exiled and descended into the Hells. Finding the inhabitants of that place no match for his might, Antaeus tore from its substance a fourth Hell, Cocytus, a realm born of frozen spite.]=],<br />
Quote = [=[“That country was then ruled by Antaeus, son of Poseidon, who used to kill strangers by forcing them to wrestle. Being forced to wrestle with him, Hercules hugged him, lifted him aloft, broke and killed him; for when he touched earth so it was that he waxed stronger, wherefore some said that he was a son of Earth.”<br />
-Pseudo-Apollodorus , _Library and Epitome_, 2.5.11. ca. 150 BC.<br />
trans. Sir James George Frazer, 1913.]=],<br />
}<br />
m["Arachne"] = {<br />
Name = "Arachne",<br />
Colour = "LightCyan",<br />
Glyph = "H",<br />
Tile = "[[File:Arachne.png]]",<br />
Speed = "15",<br />
HD = 17,<br />
["HD"] = 17,<br />
["Average HP 10x"] = 2040,<br />
AC = 3,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Ensnare", Flags = {"Wizard",}},<br />
{Spell = "Poison Arrow", Damage = "3d24", Flags = {"Wizard",}},<br />
{Spell = "Venom Bolt", Damage = "3d21", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Web sense flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3635,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "spider",<br />
Species = "Arachne",<br />
Description = [=[Once a talented human weaver, Arachne was cursed by being transformed into her present form: half-human, half-spider. Her sympathies now lie with the inhuman residents of her new home, and she's eager to dispose of any who would threaten them.]=],<br />
}<br />
m["Asmodeus"] = {<br />
Name = "Asmodeus",<br />
Colour = "LightRed",<br />
Glyph = "&",<br />
Tile = "[[File:Asmodeus.png]]",<br />
Speed = "10",<br />
HD = 17,<br />
["HD"] = 17,<br />
["Average HP 10x"] = 4505,<br />
AC = 30,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 50, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d26", Flags = {"Magical",}},<br />
{Spell = "Hurl Damnation", Damage = "3d20", Flags = {"Magical",}},<br />
{Spell = "Fire Summon", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","See invisible flag","Flying flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "Immune",<br />
Resistances = {"Damnation resistance","Fire resistance 3","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 15712,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "hell lord",<br />
Species = "Asmodeus",<br />
Description = [=[Greatest and most cunning of the Lords of Hell, Asmodeus was born when the twin fires of greed and treachery first sparked to life within a mortal's heart. His hideous body is perpetually wreathed in flame.]=],<br />
Quote = [=[“For myself, I have other occupations: I make absurd matches; I marry greybeards with minors, masters with servants, girls with small fortunes with tender lovers who have none. It is I who introduced into this world luxury, debauchery, games of chance, and chemistry. I am the author of the first cookery book, the inventor of festivals, of dancing, music, plays, and of the newest fashions; in a word, I am ASMODEUS, surnamed The Devil on Two Sticks.”<br />
-Alain René Le Sage, _Asmodeus: Or, The Devil on Two Sticks_. 1707.]=],<br />
}<br />
m["Asterion"] = {<br />
Name = "Asterion",<br />
Colour = "LightBlue",<br />
Glyph = "H",<br />
Tile = "[[File:Asterion.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 1275,<br />
AC = 4,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 35, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 20, Type = "Gore", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Major Destruction", Damage = "3d27 / 3d24 / 3d6 / 3d25 / 3d22 / 3d20 / 3d28", Flags = {"Priest",}},<br />
{Spell = "Greater Servant of Makhleb", Flags = {"Priest",}},<br />
{Spell = "Haste", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Speaks flag","Warm blood flag","Unique flag","Male flag","Hybrid flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 2649,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "minotaur",<br />
Species = "minotaur",<br />
Description = [=[Once a king infamous for waging bloodthirsty campaigns, Asterion was exiled to the depths of the dungeon for his crimes. Here he lurks in his tattered finery, dreaming of a new kingdom. In his lust for power, the minotaur king turned to the worship of Makhleb, and Makhleb has rewarded him with horrifying destructive might.]=],<br />
Quote = [=[“The fact is that I am unique. What a man can pass unto others does not interest me; like the philosopher, I think nothing is communicated by the art of writing. Annoying and trivial minutiae have no place in my spirit, a spirit which is receptive only to whatsoever is grand.”<br />
-Jorge Luis Borges, “The House of Asterion”. 1947.<br />
trans. Antonios Sarhanis, 2008.]=],<br />
}<br />
m["Azrael"] = {<br />
Name = "Azrael",<br />
Colour = "LightRed",<br />
Glyph = "R",<br />
Tile = "[[File:Azrael.png]]",<br />
Speed = "10",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 880,<br />
AC = 10,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 17, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d20", Flags = {"Magical",}},<br />
{Spell = "Sticky Flame Range", Damage = "3d5", Flags = {"Magical",}},<br />
{Spell = "Fireball", Damage = "3d20", Flags = {"Magical",}},<br />
{Spell = "Hurl Damnation", Damage = "3d20", Flags = {"Magical",}},<br />
{Spell = "Call Down Damnation", Damage = "3d15", Flags = {"Emergency","Magical",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Flying flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "40",<br />
Resistances = {"Damnation resistance","Fire resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Cold vulnerability","Drown vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1258,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "efreet",<br />
Species = "efreet",<br />
Description = [=[A powerful, belligerent efreet. (Is there any other kind?)]=],<br />
Quote = [=[“And Allah said,<br />
‘As thou the deed hast done, so now the office shall be thine, O Azrael,<br />
to gather up for me the souls of men and women when their time has come;<br />
the souls of saints and sinners, of beggars and of princes,<br />
of the old or young, whate’er befall; and even though friends weep,<br />
and hearts of loved ones ache with sorrow and with anguish,<br />
when bereft of those they love.’<br />
So Azrael became the messenger of Death.”<br />
<br />
-J. E. Hanauer, _Folk-lore of the Holy Land, Moslem, Christian and Jewish_. 1907.]=],<br />
}<br />
m["Bai Suzhen"] = {<br />
Name = "Bai Suzhen",<br />
Colour = "LightBlue",<br />
Glyph = "d",<br />
Tile = "[[File:Bai Suzhen.png]]",<br />
Speed = "10",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 1850,<br />
AC = 14,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 24, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 14, Type = "Tail slap", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Hydra", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Cold blood flag","Unique flag","Female flag",},<br />
MR = "100",<br />
Resistances = {"Cold resistance","Electricity resistance 3","Poison resistance",},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 5316,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "dragon",<br />
Species = "storm dragon",<br />
Description = [=[A weary draconian with foreign and watery scales. She has come to the Dungeon in hopes of resurrecting her mortal husband; a noble cause, for a being once known for quarreling with saints and flooding unfortunate temples. If pressed to her limits, she will reveal her true form, the mere sight of which struck her husband dead. Adventurers may wish they were so lucky!]=],<br />
}<br />
m["Bai Suzhen dragon"] = {<br />
Name = "Bai Suzhen",<br />
Colour = "LightCyan",<br />
Glyph = "D",<br />
Tile = "[[File:Bai Suzhen dragon.png]]",<br />
Speed = "10",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 1850,<br />
AC = 22,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 30, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 16, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 16, Type = "Trample", Flavour = "Trample"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Primal Wave", Damage = "3d26", Flags = {"Natural","Breath",}},<br />
{Spell = "Ring of Thunder", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Speaks flag","Cold blood flag","Unique flag","Female flag",},<br />
MR = "100",<br />
Resistances = {"Cold resistance","Electricity resistance 3","Poison resistance"},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 5316,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "dragon",<br />
Species = "storm dragon",<br />
Description = [=[A weary draconian with foreign and watery scales. She has come to the Dungeon in hopes of resurrecting her mortal husband; a noble cause, for a being once known for quarreling with saints and flooding unfortunate temples. If pressed to her limits, she will reveal her true form, the mere sight of which struck her husband dead. Adventurers may wish they were so lucky!]=],<br />
}<br />
m["Blork the orc"] = {<br />
Name = "Blork the orc",<br />
Colour = "Brown",<br />
Glyph = "o",<br />
Tile = "[[File:Blork the orc.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 315,<br />
AC = 0,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 7, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Frost", Damage = "3d5", Flags = {"Wizard",}},<br />
{Spell = "Cantrip", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Throw Flame", Damage = "3d5", Flags = {"Wizard",}},<br />
{Spell = "Magic Dart", Damage = "3d4", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 94,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[A particularly fat and ugly orc. He's scavenged a pair of rainbow-coloured suspenders from somewhere. They're not helping.]=],<br />
}<br />
m["Boris"] = {<br />
Name = "Boris",<br />
Colour = "Red",<br />
Glyph = "L",<br />
Tile = "[[File:Boris.png]]",<br />
Speed = "10",<br />
HD = 22,<br />
["HD"] = 22,<br />
["Average HP 10x"] = 1540,<br />
AC = 12,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Touch", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Iron Shot", Damage = "3d37", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Cold", Damage = "3d32", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Orb of Destruction", Damage = "9d18", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Unbreathing flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 5775,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "lich",<br />
Species = "lich",<br />
Description = [=[An ancient and powerful lich. Like all true liches, Boris is immortal, and will regenerate his desiccated skeletal remains even if completely disintegrated.]=],<br />
}<br />
m["Cerebov"] = {<br />
Name = "Cerebov",<br />
Colour = "Red",<br />
Glyph = "&",<br />
Tile = "[[File:Cerebov.png]]",<br />
Speed = "10",<br />
HD = 21,<br />
["HD"] = 21,<br />
["Average HP 10x"] = 6510,<br />
AC = 30,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 60, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Fire Storm", Damage = "8d16 / 8d17", Flags = {"Magical",}},<br />
{Spell = "Iron Shot", Damage = "3d36", Flags = {"Magical",}},<br />
{Spell = "Haste", Flags = {"Magical",}},<br />
{Spell = "Summon Greater Demon", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","See invisible flag","Speaks flag","Unique flag",},<br />
MR = "Immune",<br />
Resistances = {"Damnation resistance","Fire resistance 3","Poison resistance","Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 22654,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "pandemonium lord",<br />
Species = "Cerebov",<br />
Description = [=[A violent and wrathful demon, Cerebov appears as a giant humanoid covered in shining golden armour and wielding a huge twisted sword.]=],<br />
}<br />
m["Chuck"] = {<br />
Name = "Chuck",<br />
Colour = "White",<br />
Glyph = "C",<br />
Tile = "[[File:Chuck.png]]",<br />
Speed = "10",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 1170,<br />
AC = 14,<br />
EV = 2,<br />
Attacks = {<br />
{Damage = 45, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "100",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2138,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "giant",<br />
Species = "stone giant",<br />
Description = [=[Chuck the stone giant loves rocks, the bigger the better! Over the years, he has managed to amass quite the collection, including some rare, enchanted ones.]=],<br />
}<br />
m["mutant beast"] = {<br />
Name = "mutant beast",<br />
Colour = "Magenta",<br />
Glyph = "H",<br />
Tile = "[[File:Mutant beast.png]]",<br />
Speed = "10",<br />
HD = 27,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 825,<br />
AC = 13,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 40, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 25, Type = "Trample", Flavour = "Trample"},<br />
{Damage = 25, Type = "Sting", Flavour = "Reach sting"},<br />
{Damage = 25, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"No poly flag","No gen derived flag","Hybrid flag","Vault flag",},<br />
MR = "108",<br />
Resistances = {"Cold resistance","Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Mutagenic",<br />
XP = 3765,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "mutant beast",<br />
Species = "mutant beast",<br />
Description = [=[A bizarre creature, twisted and warped by overexposure to magical radiation. Each has a different set of traits.]=],<br />
}<br />
m["Cloud Mage"] = {<br />
Name = "Cloud Mage",<br />
Colour = "LightGrey",<br />
Glyph = "@",<br />
Tile = "[[File:Cloud mage.png]]",<br />
Speed = "10",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 1500,<br />
AC = 0,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Airstrike", Damage = "0-50", Flags = {"Wizard",}},<br />
{Spell = "Tornado", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag", "See invisible flag", "Warm blood flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3013,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A strange wizard who has attained mastery over clouds, making deft and foreboding mystic gestures.]=],<br />
Quote = [=[“And when<br />
His master plan is unfurled<br />
There stands a handsome bid<br />
On the weather systems of the world”<br />
-Andrew Bird, “Banking on a Myth”. 2005.]=],<br />
}<br />
m["Crazy Yiuf"] = {<br />
Name = "Crazy Yiuf",<br />
Colour = "Black",<br />
Glyph = "g",<br />
Tile = "[[File:Crazy Yiuf.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 195,<br />
AC = 2,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 9, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 40,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "gnoll",<br />
Species = "gnoll",<br />
Description = [=[A withered old gnoll with a long silver beard, wielding a quarterstaff and wearing a cloak. He looks like a figure from mythology! Wait, is his beard held on to his ears with hooks?]=],<br />
Quote = [=[“There was an Old Man with a beard,<br />
Who said, ‘It is just as I feared!<br />
Two Owls and a Hen,<br />
Four Larks and a Wren,<br />
Have all built their nests in my beard!’”<br />
-Edward Lear, _A Book of Nonsense [No. 1]_. 1846.]=],<br />
}<br />
m["Dispater"] = {<br />
Name = "Dispater",<br />
Colour = "Magenta",<br />
Glyph = "&",<br />
Tile = "[[File:Dispater.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 4480,<br />
AC = 40,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 50, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Greater Demon", Flags = {"Magical",}},<br />
{Spell = "Lehudib's Crystal Spear", Damage = "3d35", Flags = {"Magical",}},<br />
{Spell = "Iron Shot", Damage = "3d29", Flags = {"Magical",}},<br />
{Spell = "Hurl Damnation", Damage = "3d20", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Unholy flag","See invisible flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "Immune",<br />
Resistances = {"Damnation resistance","Fire resistance 3","Cold resistance","Electricity resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 9481,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "hell lord",<br />
Species = "hell lord",<br />
Description = [=[The lord of the Iron City of Dis.]=],<br />
Quote = [=[“Hoc idem magis ostendit antiquius Iovis nomen: nam olim Diovis et Diespiter dictus, id est dies pater; a quo dei dicti qui inde, et dius et divum, unde sub divo, Dius Fidius. Itaque inde eius perforatum tectum, ut ea videatur divum, id est caelum. Quidam negant sub tecto per hunc deierare oportere. Aelius Dium Fidium dicebat Diovis filium, ut Graeci Dioskopon Castorem, et putabat hunc esse Sancum ab Sabina lingua et Herculem a Graeca. Idem hic Dis pater dicitur infimus, qui est coniunctus terrae, ubi omnia ut oriuntur ita aboriuntur; quorum quod finis ortuum, Orcus dictus.”<br />
-Marcus Terentius Varro, _De Lingua Latina_, Liber V, circa 40 BC.]=],<br />
}<br />
m["Dissolution"] = {<br />
Name = "Dissolution",<br />
Colour = "LightMagenta",<br />
Glyph = "J",<br />
Tile = "[[File:Dissolution.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1760,<br />
AC = 10,<br />
EV = 1,<br />
Attacks = {<br />
{Damage = 50, Type = "Hit", Flavour = "Acid"},<br />
{Damage = 30, Type = "Hit", Flavour = "Acid"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Eyeballs", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Eats doors","See invisible flag","Regenerates flag","Unbreathing flag","Unblindable flag","Speaks flag","Burrows flag","Unique flag","Acid splash flag","Male flag",},<br />
MR = "120",<br />
Resistances = {"Poison resistance","Acid resistance 3","Drown resistance",},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 13867,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "jelly",<br />
Species = "jelly",<br />
Description = [=[The Pits of Slime used to be a thriving civilization, and Dissolution was the prophet of their god. When the city was overtaken by its current residents, only Dissolution survived, for he alone turned faithfully to the Slime God. Dissolution became a tremendous mass of acidic ooze, yet retained his intelligence. He is filled with hatred for anything that can hold a form.]=],<br />
}<br />
m["Donald"] = {<br />
Name = "Donald",<br />
Colour = "Blue",<br />
Glyph = "@",<br />
Tile = "[[File:Donald.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 840,<br />
AC = 13,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 26, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Might", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "100",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1779,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[An adventurer just like you, trying to find the Orb. Unlike you, and despite his hatred of it, he takes to water like a fowl.]=],<br />
}<br />
m["Dowan"] = {<br />
Name = "Dowan",<br />
Colour = "Red",<br />
Glyph = "e",<br />
Tile = "[[File:Dowan.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 240,<br />
AC = 2,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Frost", Damage = "3d5", Flags = {"Wizard",}},<br />
{Spell = "Corona", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
{Spell = "Throw Flame", Damage = "3d5", Flags = {"Wizard",}},<br />
{Spell = "Haste Other", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 68,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[A beautiful but vain elf with an aptitude for magic and little else. His skills are the perfect complement of his twin sister Duvessa's fighting prowess.]=],<br />
Quote = [=[“Skill and grace, the twin brother and sister, are dancing playfully on your finger tips.”<br />
-Rabindranath Tagore, _Chitra_, Act I, Scene iv. 1914.]=],<br />
}<br />
m["Duvessa"] = {<br />
Name = "Duvessa",<br />
Colour = "Blue",<br />
Glyph = "e",<br />
Tile = "[[File:Duvessa.png]]",<br />
Speed = "10",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 360,<br />
AC = 3,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 143,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[A plain-looking elven fighter who is technically brilliant in many forms of combat, but over-confident because of it. She is complemented by the magical skills of her twin brother, Dowan.]=],<br />
Quote = [=[“Twin children: the Girl, she was plain;<br />
The Brother was handsome & vain;<br />
‘Let him brag of his looks,’<br />
Father said; ‘mind your books!<br />
The best beauty is bred in the brain.’”<br />
-Aesop & Walter Crane, _The Baby’s Own Aesop_, 36: “Brother & Sister”. 1887.]=],<br />
}<br />
m["Edmund"] = {<br />
Name = "Edmund",<br />
Colour = "Red",<br />
Glyph = "@",<br />
Tile = "[[File:Edmund.png]]",<br />
Speed = "10",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 440,<br />
AC = 6,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 164,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A jealous sibling of Sigmund (indeed, the youngest of nine brothers). He has none of Sigmund's skills in magic, but makes up for it with his skills in fighting and a canny head for money. He is eager to prove his superiority by killing hapless adventurers with his expensive flail and quick wit.]=],<br />
Quote = [=[“And my invention thrive, Edmund the base<br />
Shall top the legitimate. I grow; I prosper.—<br />
Now, gods, stand up for bastards!”<br />
-William Shakespeare, _King Lear_, I, ii. 1606.<br />
<br />
“When the forces stood in array Edmund proposed to decide their claims by single combat; but Canute saying that he, a man of small stature, would have little chance against the tall athletic Edmund, proposed, on the contrary, for them to divide the realm as their fathers had done.”<br />
-Thomas Keightley, _The History of England_. 1839.]=],<br />
}<br />
m["Ereshkigal"] = {<br />
Name = "Ereshkigal",<br />
Colour = "White",<br />
Glyph = "&",<br />
Tile = "[[File:Ereshkigal.png]]",<br />
Speed = "14",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 3510,<br />
AC = 10,<br />
EV = 30,<br />
Attacks = {<br />
{Damage = 40, Type = "Hit", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d27", Flags = {"Magical",}},<br />
{Spell = "Silence", Flags = {"Magical",}},<br />
{Spell = "Summon Greater Demon", Flags = {"Magical",}},<br />
{Spell = "Symbol of Torment", Flags = {"Magical",}},<br />
{Spell = "Paralyse", Flags = {"Magical",}},<br />
{Spell = "Major Healing", Flags = {"Emergency","Magical",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Unholy flag","See invisible flag","Speaks flag","Unique flag","Female flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 12975,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "hell lord",<br />
Species = "hell lord",<br />
Description = [=[A fearsome arch-fiend who rules the deathly netherworld of Tartarus.]=],<br />
}<br />
m["Erica"] = {<br />
Name = "Erica",<br />
Colour = "Magenta",<br />
Glyph = "@",<br />
Tile = "[[File:Erica.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 630,<br />
AC = 2,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Venom Bolt", Damage = "3d14", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d14", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 923,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A wild-tempered adventuress.]=],<br />
}<br />
m["Erolcha"] = {<br />
Name = "Erolcha",<br />
Colour = "LightBlue",<br />
Glyph = "O",<br />
Tile = "[[File:Erolcha.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 540,<br />
AC = 5,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lehudib's Crystal Spear", Damage = "3d23", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Fire", Damage = "3d14", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Cold", Damage = "3d14", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Magic Dart", Damage = "3d4", Flags = {"Wizard",}},<br />
{Spell = "Paralyse", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Lightning Bolt", Damage = "3d14", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Paralyse", Flags = {"Wizard",}},<br />
{Spell = "Throw Flame", Damage = "3d6", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Fireball", Damage = "3d14", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Stone Arrow", Damage = "3d12", Flags = {"Wizard",}},<br />
{Spell = "Sting", Damage = "d8", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
{Spell = "Lightning Bolt", Damage = "3d14", Flags = {"Wizard",}},<br />
{Spell = "Banishment", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Venom Bolt", Damage = "3d11", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d12", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 997,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "ogre",<br />
Species = "ogre",<br />
Description = [=[An especially cunning ogre-mage.]=],<br />
}<br />
m["Eustachio"] = {<br />
Name = "Eustachio",<br />
Colour = "Blue",<br />
Glyph = "@",<br />
Tile = "[[File:Eustachio.png]]",<br />
Speed = "10",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 400,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Small Mammal", Flags = {"Wizard",}},<br />
{Spell = "Summon Minor Demon", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 198,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[An apprentice summoner with a flowing moustache. He has funny ideas about honour.]=],<br />
}<br />
m["Executioner"] = {<br />
Name = "Executioner",<br />
Colour = "LightGrey",<br />
Glyph = "1",<br />
Tile = "[[File:Executioner.png]]",<br />
Speed = "20",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 660,<br />
AC = 10,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Pain", Damage = "d14", Flags = {"Magical",}},<br />
{Spell = "Haste", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Unholy flag","See invisible flag",},<br />
MR = "140",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 2327,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "Executioner",<br />
Species = "Executioner",<br />
Description = [=[A horribly powerful and swift demon, its shape obscured by a cloud of swirling scythe-like blades.]=],<br />
}<br />
m["Fannar"] = {<br />
Name = "Fannar",<br />
Colour = "LightBlue",<br />
Glyph = "e",<br />
Tile = "[[File:Fannar.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 800,<br />
AC = 10,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 8, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Ozocubu's Refrigeration", Flags = {"Wizard",}},<br />
{Spell = "Summon Ice Beast", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Emergency","Wizard",}},<br />
{Spell = "Ozocubu's Armour", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "80",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1006,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[A cold-hearted elven sorcerer, draped in robes of high office. He whispers grimly to himself as he stalks the dungeon, trailing ice crystals through the air behind him.]=],<br />
}<br />
m["Frances"] = {<br />
Name = "Frances",<br />
Colour = "Yellow",<br />
Glyph = "@",<br />
Tile = "[[File:Frances.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 1330,<br />
AC = 6,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 29, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Icicle", Damage = "3d23", Flags = {"Wizard",}},<br />
{Spell = "Summon Demon", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Iron Shot", Damage = "3d26", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2265,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A stout warrior who once bested a powerful lord of Pandemonium in combat, gaining control over the demon's realm and thanes. The battle left her with a deep facial scar, one that she carries as a badge of honour rather than a symbol of shame.]=],<br />
}<br />
m["Frederick"] = {<br />
Name = "Frederick",<br />
Colour = "Green",<br />
Glyph = "@",<br />
Tile = "[[File:Frederick.png]]",<br />
Speed = "10",<br />
HD = 21,<br />
["HD"] = 21,<br />
["Average HP 10x"] = 1575,<br />
AC = 9,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 27, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d25", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Cold", Damage = "3d30", Flags = {"Wizard",}},<br />
{Spell = "Spellforged Servitor", Flags = {"Wizard",}},<br />
{Spell = "Iron Shot", Damage = "3d36", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "140",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 5275,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "demigod",<br />
Species = "demigod",<br />
Description = [=[A svelte fighter-mage with a gold-rimmed monocle, a keen sense of tradition, and the blood of the gods running through his veins. He's here looking for a worthy opponent, but he's yet to find one.]=],<br />
Quote = [=[“I thoroughly disapprove of duels. I consider them unwise and I know they are dangerous. Also, sinful. If a man should challenge me, I would take him kindly and forgivingly by the hand and lead him to a quiet retired spot and kill him.”<br />
-Mark Twain, _Autobiography of Mark Twain_. 1924.]=],<br />
}<br />
m["Gastronok"] = {<br />
Name = "Gastronok",<br />
Colour = "Magenta",<br />
Glyph = "w",<br />
Tile = "[[File:Gastronok.png]]",<br />
Speed = "5",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 1500,<br />
AC = 3,<br />
EV = 1,<br />
Attacks = {<br />
{Damage = 40, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Airstrike", Damage = "0-50", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Sprint", Flags = {"Wizard",}},<br />
{Spell = "Summon Small Mammal", Flags = {"Wizard",}},<br />
{Spell = "Cantrip", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","No wand flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "80",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 2231,<br />
Size = "Big",<br />
Intelligence = "Human",<br />
Genus = "elephant slug",<br />
Species = "elephant slug",<br />
Description = [=[A voracious and surprisingly intelligent slug, devoted to eating everything and everyone he comes across, with a pointed hat perched rakishly atop his head. He acquired the hat the same way he acquired his intelligence and his knowledge of spells: by consuming their former owner, a powerful wizard.]=],<br />
}<br />
m["Geryon"] = {<br />
Name = "Geryon",<br />
Colour = "Green",<br />
Glyph = "&",<br />
Tile = "[[File:Geryon.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 3000,<br />
AC = 15,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 35, Type = "Tail slap", Flavour = "Reach"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Hell Beast", Flags = {"Magical","No silent",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Unholy flag","See invisible flag","Flying flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "120",<br />
Resistances = {"Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 4448,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "hell lord",<br />
Species = "hell lord",<br />
Description = [=[A huge, three-headed, winged arch-demon, guardian of the four Hells. Legends say that his silver horn can summon terrible beasts to aid him in battle.]=],<br />
Quote = [=[“Khrysaor, married to Kallirhoe, daughter of glorious Okeanos, was father to the triple-headed Geryon, but Geryon was killed by the great strength of Herakles at sea-circled Erytheis beside his own shambling cattle on that day when Herakles drove those broad-faced cattle toward holy Tiryns, when he crossed the stream of Okeanos and had killed Orthos and the oxherd Eurytion out in the gloomy meadow beyond fabulous Okeanos.”<br />
-Hesiod, _Theogony_, circa 700 BCE.]=],<br />
}<br />
m["Gloorx Vloq"] = {<br />
Name = "Gloorx Vloq",<br />
Colour = "LightGrey",<br />
Glyph = "&",<br />
Tile = "[[File:Gloorx Vloq.png]]",<br />
Speed = "20",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 3520,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 45, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Poison Arrow", Damage = "3d23", Flags = {"Magical",}},<br />
{Spell = "Miasma Breath", Damage = "3d13", Flags = {"Magical",}},<br />
{Spell = "Symbol of Torment", Flags = {"Magical",}},<br />
{Spell = "Dispel Undead", Damage = "3d25", Flags = {"Magical",}},<br />
{Spell = "Summon Executioners", Flags = {"Magical",}},<br />
{Spell = "Black Mark", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Unholy flag","See invisible flag","Flying flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 12601,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "pandemonium lord",<br />
Species = "pandemonium lord",<br />
Description = [=[A shadowy figure clothed in profound darkness.]=],<br />
}<br />
m["Grinder"] = {<br />
Name = "Grinder",<br />
Colour = "Blue",<br />
Glyph = "5",<br />
Tile = "[[File:Grinder.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 390,<br />
AC = 3,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 11, Type = "Hit", Flavour = "Pain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Pain", Damage = "d14", Flags = {"Magical",}},<br />
{Spell = "Paralyse", Flags = {"Magical",}},<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","No high tier wand flag","Speaks flag","Unique flag","Female flag",},<br />
MR = "20",<br />
Resistances = {"Cold resistance 2","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 276,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "shadow imp",<br />
Species = "shadow imp",<br />
Description = [=[An inefficient shadow imp previously employed as a torturer in one of the lower circles of Hell. He has a tendency to complain and make inane statements.]=],<br />
}<br />
m["Grum"] = {<br />
Name = "Grum",<br />
Colour = "LightRed",<br />
Glyph = "g",<br />
Tile = "[[File:Grum.png]]",<br />
Speed = "10",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 400,<br />
AC = 4,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 189,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "gnoll",<br />
Species = "gnoll",<br />
Description = [=[A tough-looking gnoll, wearing the pelt of one of his former war dogs.]=],<br />
}<br />
m["Harold"] = {<br />
Name = "Harold",<br />
Colour = "LightGreen",<br />
Glyph = "@",<br />
Tile = "[[File:Harold.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 765,<br />
AC = 5,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d17", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 993,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A middle-aged bounty hunter, anxious to retire after one final job. He hopes to settle down somewhere and live a quiet life with his family, using the money from his final bounty: you.]=],<br />
}<br />
m["Hell Sentinel"] = {<br />
Name = "Hell Sentinel",<br />
Colour = "Brown",<br />
Glyph = "1",<br />
Tile = "[[File:Hell Sentinel.png]]",<br />
Speed = "10",<br />
HD = 19,<br />
["HD"] = 19,<br />
["Average HP 10x"] = 1425,<br />
AC = 25,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 40, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Hurl Damnation", Damage = "3d20", Flags = {"Magical",}},<br />
{Spell = "Iron Shot", Damage = "3d33", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Spiny flag",},<br />
MR = "Immune",<br />
Resistances = {"Damnation resistance","Fire resistance 3","Cold resistance 3","Electricity resistance 3","Poison resistance 3","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 2907,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "Hell Sentinel",<br />
Species = "Hell Sentinel",<br />
Description = [=[A towering monolith constructed and possessed by demonic forces. A thousand eyes leer through slits in its jagged, spiked armour.]=],<br />
}<br />
m["Hellbinder"] = {<br />
Name = "Hellbinder",<br />
Colour = "LightGrey",<br />
Glyph = "@",<br />
Tile = "[[File:Hellbinder.png]]",<br />
Speed = "10",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 1500,<br />
AC = 2,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Minor Demon", Flags = {"Wizard",}},<br />
{Spell = "Summon Demon", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Hurl Damnation", Damage = "3d20", Flags = {"Wizard",}},<br />
{Spell = "Blink Away", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Male flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3415,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A mighty spellcaster, wreathed in arcane energies, and muttering the most profane incantations you might ever have heard.]=],<br />
}<br />
m["Ice Fiend"] = {<br />
Name = "Ice Fiend",<br />
Colour = "White",<br />
Glyph = "1",<br />
Tile = "[[File:Ice Fiend.png]]",<br />
Speed = "10",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 990,<br />
AC = 15,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 25, Type = "Claw", Flavour = "Cold"},<br />
{Damage = 25, Type = "Claw", Flavour = "Cold"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d27", Flags = {"Magical",}},<br />
{Spell = "Symbol of Torment", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Flying flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 2900,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "Ice Fiend",<br />
Species = "Ice Fiend",<br />
Description = [=[A huge frigid demon covered in frost and wreathed in freezing air. It is one of the most terrible denizens of the many Hells.]=],<br />
}<br />
m["Ignacio"] = {<br />
Name = "Ignacio",<br />
Colour = "LightMagenta",<br />
Glyph = "1",<br />
Tile = "[[File:Ignacio.png]]",<br />
Speed = "20",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 2520,<br />
AC = 10,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Agony", Flags = {"Magical",}},<br />
{Spell = "Pain", Damage = "d17", Flags = {"Magical",}},<br />
{Spell = "Haste", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Unholy flag","See invisible flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "160",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 12656,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "Executioner",<br />
Species = "Executioner",<br />
Description = [=[While a mortal cannot turn into a demon aside from divine intervention, this is what happened to Ignacio after Makhleb saw his love for his job and smiled upon him. He is now slated to continue the joy of his life for all eternity.<br />
<br />
Although his new form includes a number of large razor-sharp blades growing from his demonic appendages, he kept his favourite axe and is eager to let you test its edge.]=],<br />
}<br />
m["Ijyb"] = {<br />
Name = "Ijyb",<br />
Colour = "Blue",<br />
Glyph = "g",<br />
Tile = "[[File:Ijyb.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 240,<br />
AC = 3,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 4, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 35,<br />
Size = "Small",<br />
Intelligence = "Human",<br />
Genus = "goblin",<br />
Species = "goblin",<br />
Description = [=[A small and twisted goblin, wearing some ugly blue rags. She claims dominion over this level of the dungeon; the punishment for trespassing is death.]=],<br />
}<br />
m["Ilsuiw"] = {<br />
Name = "Ilsuiw",<br />
Colour = "LightGreen",<br />
Glyph = "m",<br />
Tile = "[[File:Ilsuiw.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1520,<br />
AC = 7,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Icicle", Damage = "3d25", Flags = {"Wizard",}},<br />
{Spell = "Call Tide", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
{Spell = "Summon Water Elementals", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "140",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1897,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "merfolk",<br />
Species = "merfolk",<br />
Description = [=[A deadly merfolk water-witch, who uses her dominion over the tides to draw unwitting adventurers to their deaths.]=],<br />
Quote = [=[“We have lingered in the chambers of the sea<br />
By sea-girls wreathed with seaweed red and brown<br />
Till human voices wake us, and we drown.”<br />
-T.S. Eliot, _The Love Song of J. Alfred Prufrock_. lines 129-131. 1915.]=],<br />
}<br />
m["Jessica"] = {<br />
Name = "Jessica",<br />
Colour = "LightGrey",<br />
Glyph = "@",<br />
Tile = "[[File:Jessica.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 95,<br />
AC = 2,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Pain", Damage = "d14", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 37,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[An evil apprentice sorceress. She entered the dungeon hoping to find a quiet, secluded place where she could study the darker arts without being disturbed.]=],<br />
}<br />
m["Jorgrun"] = {<br />
Name = "Jorgrun",<br />
Colour = "LightMagenta",<br />
Glyph = "g",<br />
Tile = "[[File:Jorgrun.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 1200,<br />
AC = 4,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lee's Rapid Deconstruction", Flags = {"Wizard",}},<br />
{Spell = "Petrify", Flags = {"Wizard",}},<br />
{Spell = "Shatter", Flags = {"Wizard",}},<br />
{Spell = "Dig", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "120",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3204,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "dwarf",<br />
Species = "dwarf",<br />
Description = [=[A dwarven magician, particularly well-attuned to the dungeon around him. He wields powerful earth magic in combat.]=],<br />
}<br />
m["Jory"] = {<br />
Name = "Jory",<br />
Colour = "LightRed",<br />
Glyph = "V",<br />
Tile = "[[File:Jory.png]]",<br />
Speed = "10",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 1800,<br />
AC = 19,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 40, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Bite", Flavour = "Vampiric"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lehudib's Crystal Spear", Damage = "3d37", Flags = {"Wizard",}},<br />
{Spell = "Mesmerise", Flags = {"Wizard",}},<br />
{Spell = "Blink Close", Flags = {"Wizard",}},<br />
{Spell = "Vampiric Draining", Damage = "4-42", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","See invisible flag","Unbreathing flag","Speaks flag","Blood scent flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "160",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 3940,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "vampire",<br />
Species = "vampire",<br />
Description = [=[Once a simple village peasant, Jory found himself transformed in undeath into a powerful creature. Through the countless centuries unlived since then, he has honed his skills in combat and magic, and amassed great wealth and many possessions.]=],<br />
}<br />
m["Joseph"] = {<br />
Name = "Joseph",<br />
Colour = "Cyan",<br />
Glyph = "@",<br />
Tile = "[[File:Joseph.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 660,<br />
AC = 4,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Archer flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 454,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[Looks like a mercenary in a stupid-looking hat.]=],<br />
}<br />
m["Josephine"] = {<br />
Name = "Josephine",<br />
Colour = "White",<br />
Glyph = "@",<br />
Tile = "[[File:Josephine.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 700,<br />
AC = 2,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 11, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Ghostly Fireball", Damage = "3d16", Flags = {"Wizard",}},<br />
{Spell = "Vampiric Draining", Damage = "4-29", Flags = {"Wizard",}},<br />
{Spell = "Dispel Undead", Damage = "3d18", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "60",<br />
Resistances = {"Negative energy resistance 3",},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 1068,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A formidable necromancer, committed to her craft even after it left her aged, decaying, and half-undead herself.]=],<br />
}<br />
m["Khufu"] = {<br />
Name = "Khufu",<br />
Colour = "LightRed",<br />
Glyph = "M",<br />
Tile = "[[File:Khufu.png]]",<br />
Speed = "10",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 2430,<br />
AC = 10,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 35, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Emperor Scorpions", Flags = {"Wizard",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Wizard",}},<br />
{Spell = "Symbol of Torment", Flags = {"Wizard",}},<br />
{Spell = "Summon Undead", Flags = {"Wizard",}},<br />
{Spell = "Tomb of Doroklohe", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Unbreathing flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "160",<br />
Resistances = {"Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 8974,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "mummy",<br />
Species = "mummy",<br />
Description = [=[An incredibly powerful emperor on the way to godhood. He died quite some time ago, but he sees no reason why that should stop him.]=],<br />
Quote = [=[“And then I looked farther, beyond the pallid line of the sands, and I saw a Pyramid of gold, the wonder Khufu had built. As a golden wonder it saluted me, as a golden thing it greeted me, as a golden miracle I shall remember it.”<br />
-Robert Hichens, _The Spell of Egypt_]=],<br />
}<br />
m["Killer Klown"] = {<br />
Name = "Killer Klown",<br />
Colour = "LightGrey",<br />
Glyph = "p",<br />
Tile = "[[File:Killer Klown.png]]",<br />
Speed = "13",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 1500,<br />
AC = 10,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Klown"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Regenerates flag","Speaks flag","Warm blood flag","No poly flag","No gen derived flag",},<br />
MR = "160",<br />
Resistances = {},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 4723,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "Killer Klown",<br />
Description = [=[A comical figure full of life and laughter. It looks very happy to see you... but is there a slightly malicious cast to its features? Is that red face paint or something altogether less pleasant?]=],<br />
Quote = [=[“All the world loves a clown.”<br />
-Cole Porter, “Be a Clown”. 1948.]=],<br />
}<br />
m["Kirke"] = {<br />
Name = "Kirke",<br />
Colour = "LightBlue",<br />
Glyph = "@",<br />
Tile = "[[File:Kirke.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1120,<br />
AC = 0,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 18, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Porkalator", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Monstrous Menagerie", Flags = {"Wizard",}},<br />
{Spell = "Corona", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Emergency","Wizard",}},<br />
{Spell = "Deflect Missiles", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2101,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A master of transformation and treachery. Beware, or you may be the next swine to join her herd!]=],<br />
Quote = [=[“Lo, thy comrades yonder in the house of Kirke are penned like swine in close-barred sties. And art thou come to release them? Nay, I tell thee, thou shalt not thyself return, but shalt remain there with the others.”<br />
-Homer, Odysseia]=],<br />
}<br />
m["Lom Lobon"] = {<br />
Name = "Lom Lobon",<br />
Colour = "LightBlue",<br />
Glyph = "&",<br />
Tile = "[[File:Lom Lobon.png]]",<br />
Speed = "10",<br />
HD = 19,<br />
["HD"] = 19,<br />
["Average HP 10x"] = 3895,<br />
AC = 10,<br />
EV = 20,<br />
Attacks = {<br />
{Damage = 40, Type = "Hit", Flavour = "Antimagic"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Glaciate", Damage = "10-132", Flags = {"Magical",}},<br />
{Spell = "Conjure Ball Lightning", Flags = {"Magical",}},<br />
{Spell = "Major Healing", Flags = {"Magical",}},<br />
{Spell = "Tornado", Flags = {"Magical",}},<br />
{Spell = "Blink Range", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Unholy flag","See invisible flag","Flying flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance 3","Electricity resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 10966,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "pandemonium lord",<br />
Species = "pandemonium lord",<br />
Description = [=[Stoic and inscrutable, Lom Lobon is an ancient demon infamous for his mastery of magic. Rumoured to be the most learned being in the halls of Pandemonium, he is at times sought out by mortal wizards who offer their souls in exchange for the secrets of the arcane. Lacking the terrible wrath present in most demons, Lom Lobon's single eye instead hides a cold, impartial cruelty.]=],<br />
}<br />
m["Louise"] = {<br />
Name = "Louise",<br />
Colour = "LightMagenta",<br />
Glyph = "@",<br />
Tile = "[[File:Louise.png]]",<br />
Speed = "10",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 1040,<br />
AC = 9,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 17, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Stone Arrow", Damage = "3d20", Flags = {"Wizard",}},<br />
{Spell = "Sting", Damage = "d12", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
{Spell = "Lightning Bolt", Damage = "3d19", Flags = {"Wizard",}},<br />
{Spell = "Banishment", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "80",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1658,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A mighty sorceress, clad from head to toe in heavy armour. Once an adventurer looking for the fabled Orb of Zot, she was cast into the Abyss and got hopelessly lost there. Toyed with by some greater power, she was stuck on the hostile plane for nearly a decade. When she finally emerged from the Abyss, Louise had become powerful indeed, but had also gone fully insane. She now wanders the halls of the dungeon, seeking other adventurers to share her fate.]=],<br />
}<br />
m["Mara"] = {<br />
Name = "Mara",<br />
Colour = "LightMagenta",<br />
Glyph = "R",<br />
Tile = "[[File:Mara.png]]",<br />
Speed = "10",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 1440,<br />
AC = 12,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
{Spell = "Bolt of Fire", Damage = "3d27", Flags = {"Magical",}},<br />
{Spell = "Mara Summon", Flags = {"Magical",}},<br />
{Spell = "Summon Illusion", Flags = {"Magical",}},<br />
{Spell = "Pain", Damage = "d17", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "140",<br />
Resistances = {"Fire resistance 2","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 8024,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "rakshasa",<br />
Species = "rakshasa",<br />
Description = [=[This tall and powerful demon is Mara, Lord of Illusions, mighty among dreamers. He is capable of creating intricately detailed illusions, so real that they are almost as deadly as the creatures they impersonate.]=],<br />
Quote = [=[“This night the Lord of Illusion passed among you, Mara, mighty among dreamers, mighty for ill. He did come upon another who may work with the stuff of dreams in a different way. He did meet with Dharma, who may expel a dreamer from his dream. They did struggle, and the Lord Mara is no more. Why did they struggle, deathgod against illusionist? You say their ways are incomprehensible, being the ways of gods. This is not the answer.”<br />
-Roger Zelazny, “Lord of Light”. 1967.<br />
<br />
“He who lives looking for pleasures only,<br />
his senses uncontrolled, immoderate in his food,<br />
idle, and weak, Mara will certainly overthrow him,<br />
as the wind throws down a weak tree.”<br />
-The Buddha, _Dhammapada_, 1:7.<br />
trans. F. Max Muller]=],<br />
}<br />
m["Margery"] = {<br />
Name = "Margery",<br />
Colour = "LightRed",<br />
Glyph = "@",<br />
Tile = "[[File:Margery.png]]",<br />
Speed = "10",<br />
HD = 22,<br />
["HD"] = 22,<br />
["Average HP 10x"] = 1650,<br />
AC = 7,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d32", Flags = {"Wizard",}},<br />
{Spell = "Fireball", Damage = "3d33", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "140",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 5115,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A lithe spellcaster in service to the powers of Hell; it is her duty to ensure that the inhabitants of the Dungeon never forget their place. She personally slew the ancient dragon from whose hide her strange armour is crafted.]=],<br />
}<br />
m["Maud"] = {<br />
Name = "Maud",<br />
Colour = "Red",<br />
Glyph = "@",<br />
Tile = "[[File:Maud.png]]",<br />
Speed = "10",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 1170,<br />
AC = 10,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 32, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "80",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1739,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A mysterious warrior princess from a far-off kingdom, on a quest to retrieve the legendary sword ‘Entarex’. Countless have been the admirers who, thinking about Maud, forgot everything else.]=],<br />
}<br />
m["Maurice"] = {<br />
Name = "Maurice",<br />
Colour = "Green",<br />
Glyph = "@",<br />
Tile = "[[File:Maurice.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 600,<br />
AC = 2,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 9, Type = "Hit", Flavour = "Steal"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Sprint", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
{Spell = "Teleport Self", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 468,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A sly, conniving thief. In his profession, Maurice is considered a legend — at least according to himself. He is skilled, nonetheless, and among all the thieves and rogues lured by the Orb, Maurice is undoubtedly the most crafty.]=],<br />
Quote = [=[“‘Stop thief! Stop thief!’ There is a magic in the sound. The tradesman leaves his counter, and the car-man his waggon; the butcher throws down his tray; the baker his basket; the milkman his pail; the errand-boy his parcels; the school-boy his marbles; the paviour his pickaxe; the child his battledore. Away they run, pell-mell, helter-skelter, slap-dash: tearing, yelling, screaming, knocking down the passengers as they turn the corners, rousing up the dogs, and astonishing the fowls: and streets, squares, and courts, re-echo with the sound.”<br />
-Charles Dickens, _Oliver Twist_. 1838.]=],<br />
}<br />
m["Menkaure"] = {<br />
Name = "Menkaure",<br />
Colour = "Magenta",<br />
Glyph = "M",<br />
Tile = "[[File:Menkaure.png]]",<br />
Speed = "8",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 240,<br />
AC = 3,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Pain", Damage = "d14", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Symbol of Torment", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Unbreathing flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "20",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 169,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "mummy",<br />
Species = "mummy",<br />
Description = [=[A fair and noble ruler of an ancient and mighty kingdom, mummified after an early death. His faithful priests subsequently infused him with great and powerful magic, seeking to grant him eternal life. Now he is forgotten and reduced to mouldering bandages and dry, brittle bones.]=],<br />
Quote = [=[“Ye men of Egypt, ye have heard your king!<br />
I go, and I return not. But the will<br />
Of the great Gods is plain; and ye must bring<br />
Ill deeds, ill passions, zealous to fulfil<br />
Their pleasure, to their feet; and reap their praise,<br />
The praise of Gods, rich boon! and length of days.”<br />
-Matthew Arnold, _Mycerinus_]=],<br />
}<br />
m["Mennas"] = {<br />
Name = "Mennas",<br />
Colour = "LightCyan",<br />
Glyph = "A",<br />
Tile = "[[File:Mennas.png]]",<br />
Speed = "15",<br />
HD = 19,<br />
["HD"] = 19,<br />
["Average HP 10x"] = 1520,<br />
AC = 15,<br />
EV = 26,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Holy",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Mass Confusion", Flags = {"Wizard",}},<br />
{Spell = "Silence", Flags = {"Wizard",}},<br />
{Spell = "Minor Healing", Damage = "2d9+3", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Flying flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "160",<br />
Resistances = {"Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Holy resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 7882,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "angel",<br />
Species = "angel",<br />
Description = [=[There was once a human priest named Mennas. He travelled far and wide preaching of Zin to any who would listen, going even so far as to travel into Orcish lands, preaching to orcs about laws and mercy. By all accounts the orcs were not happy with Mennas. They demanded he swear Beogh was the one true god, and when Mennas remained silent they cut out his tongue.<br />
<br />
Whether or not this angel is that same Mennas is something of a mystery, as he seems to have difficulty speaking.]=],<br />
}<br />
m["Mnoleg"] = {<br />
Name = "Mnoleg",<br />
Colour = "LightGreen",<br />
Glyph = "&",<br />
Tile = "[[File:Mnoleg.png]]",<br />
Speed = "13",<br />
HD = 17,<br />
["HD"] = 17,<br />
["Average HP 10x"] = 3485,<br />
AC = 10,<br />
EV = 25,<br />
Attacks = {<br />
{Damage = 40, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 35, Type = "Tentacle slap", Flavour = "Mutate"},<br />
{Damage = 30, Type = "Gore", Flavour = "Plain"},<br />
{Damage = 23, Type = "Kick", Flavour = "Blink"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Dig", Flags = {"Magical",}},<br />
{Spell = "Random Bolt", Damage = "3d21 / 3d24 / 3d22 / 3d26 / 3d20", Flags = {"Magical",}},<br />
{Spell = "Summon Eyeballs", Flags = {"Magical",}},<br />
{Spell = "Malign Gateway", Flags = {"Magical",}},<br />
{Spell = "Summon Horrible Things", Flags = {"Magical",}},<br />
{Spell = "Call of Chaos", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Unholy flag","See invisible flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 10843,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "pandemonium lord",<br />
Species = "pandemonium lord",<br />
Description = [=[A weirdly glowing figure, dancing through the twisted air of Pandemonium.]=],<br />
}<br />
m["Murray"] = {<br />
Name = "Murray",<br />
Colour = "LightRed",<br />
Glyph = "z",<br />
Tile = "[[File:Murray.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 1610,<br />
AC = 30,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Undead", Flags = {"Magical",}},<br />
{Spell = "Black Mark", Flags = {"Magical",}},<br />
{Spell = "Symbol of Torment", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Unbreathing flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 2406,<br />
Size = "Tiny",<br />
Intelligence = "Human",<br />
Genus = "curse skull",<br />
Species = "curse skull",<br />
Description = [=[A demonic skull rolling along the ground.]=],<br />
Quote = [=[“Look behind you! A three-headed monkey!”<br />
-Guybrush Threepwood, _The Secret of Monkey Island_]=],<br />
}<br />
m["Natasha"] = {<br />
Name = "Natasha",<br />
Colour = "Magenta",<br />
Glyph = "h",<br />
Tile = "[[File:Natasha.png]]",<br />
Speed = "10 (move: 80%)",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 150,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 10, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Magic Dart", Damage = "3d4", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Call Imp", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 35,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "felid",<br />
Species = "felid",<br />
Description = [=[A magical cat. Once a powerful wizard's familiar, Natasha was abandoned after her master was consumed by the very necromantic forces he sought to control. Now she patrols the dungeon, taking a bloody vengeance with spell and claw upon any adventurer who crosses her path.<br />
<br />
This cat doesn't have nine lives, but just one death isn't going to be enough to put her down for good.]=],<br />
Quote = [=[“It dooth appéere that there is in Cats as in all other kindes of beasts, a certaine reason and language wherby they vnderstand one another. But as touching this Grimmalkin: I take rather to be an Hagat or a VVitch then a Cat. For witches haue gone often in that likenes, And therof hath come the prouerb as trew as common, that a Cat hath nine liues, that is to say, a witch may take on her a Cats body nine times.”<br />
-William Baldwin, “Beware the Cat”, 1584]=],<br />
}<br />
m["Nellie"] = {<br />
Name = "Nellie",<br />
Colour = "LightMagenta",<br />
Glyph = "Y",<br />
Tile = "[[File:Nellie.png]]",<br />
Speed = "10",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 2400,<br />
AC = 13,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 45, Type = "Trample", Flavour = "Trample"},<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 15, Type = "Gore", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Fire Breath", Damage = "3d40", Flags = {"Natural","Breath",}},<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "140",<br />
Resistances = {"Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Clean",<br />
XP = 3401,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "elephant",<br />
Species = "hellephant",<br />
Description = [=[A highly intelligent elephant who travelled as part of a circus. One dark night, she slipped out of her chain and disappeared into Pandemonium, never to be seen again.]=],<br />
}<br />
m["Nergalle"] = {<br />
Name = "Nergalle",<br />
Colour = "White",<br />
Glyph = "o",<br />
Tile = "[[File:Nergalle.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 600,<br />
AC = 11,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Draining", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Summon Spectral Orcs", Flags = {"Wizard",}},<br />
{Spell = "Haste Other", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 803,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[A withered sorceress, exceptionally cruel even by orc standards. The living fear her; the dead obey her every command. She has a soft spot for the latter.]=],<br />
}<br />
m["Nessos"] = {<br />
Name = "Nessos",<br />
Colour = "Magenta",<br />
Glyph = "c",<br />
Tile = "[[File:Nessos.png]]",<br />
Speed = "15",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 720,<br />
AC = 8,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 16, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink Range", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Archer flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1328,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "centaur",<br />
Species = "centaur",<br />
Description = [=[A centaur warrior, skilled at warfare and deceit. He slew a mighty hydra, and now its deadly blood drips, still-fuming, from his arrows.]=],<br />
}<br />
m["Nikola"] = {<br />
Name = "Nikola",<br />
Colour = "LightCyan",<br />
Glyph = "@",<br />
Tile = "[[File:Nikola.png]]",<br />
Speed = "10",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 1890,<br />
AC = 2,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Shock", Damage = "d18", Flags = {"Wizard",}},<br />
{Spell = "Lightning Bolt", Damage = "3d22", Flags = {"Wizard",}},<br />
{Spell = "Chain Lightning", Damage = "5-264", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "120",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 4074,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A brilliant scientist obsessed with electricity. In his attempts to perfect his electric golem, he was involved in a terrible accident, and now phases in and out of reality.]=],<br />
Quote = [=[“One can prophesy with a Daniel's confidence that skilled electricians will settle the battles of the near future.”<br />
-Nikola Tesla, “The Transmission of Electrical Energy Without Wires As a Means for Furthering Peace”, _Electrical World and Engineer_. January 7, 1905.]=],<br />
}<br />
m["Norris"] = {<br />
Name = "Norris",<br />
Colour = "Brown",<br />
Glyph = "@",<br />
Tile = "[[File:Norris.png]]",<br />
Speed = "10",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 2100,<br />
AC = 1,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 36, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Brain Feed", Flags = {"Priest",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Priest",}},<br />
{Spell = "Invisibility", Flags = {"Priest",}},<br />
{Spell = "Confuse", Flags = {"Priest",}},<br />
{Spell = "Paralyse", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","See invisible flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "140",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 5022,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A relaxed peace-in-death cultist with a healthy tan and a soothing voice. He doesn't really care if it is you or he who dies — “both” would probably be the best option.]=],<br />
Quote = [=[“Death and death alone gives meaning to life and this meaning is entirely negative.”<br />
-Georges Poulet]=],<br />
}<br />
m["Orb Guardian"] = {<br />
Name = "Orb Guardian",<br />
Colour = "Magenta",<br />
Glyph = "X",<br />
Tile = "[[File:Orb Guardian.png]]",<br />
Speed = "14",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 825,<br />
AC = 13,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 45, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","See invisible flag","No poly flag",},<br />
MR = "120",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 2770,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "Orb Guardian",<br />
Species = "Orb Guardian",<br />
Description = [=[A huge, glowing, four-limbed purple creature with heightened senses, created by the Orb to watch over itself. It guards the Orb with enormous punctiliousness and violence.]=],<br />
}<br />
m["Pikel"] = {<br />
Name = "Pikel",<br />
Colour = "Blue",<br />
Glyph = "K",<br />
Tile = "[[File:Pikel.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 390,<br />
AC = 6,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 9, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 637,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "kobold",<br />
Species = "big kobold",<br />
Description = [=[While kobolds are normally slaves, Pikel's rough life, selfish ambition and large stature have caused him to rise up and become a slaver himself. He is on his way to the Orcish Mines to sell his wares, a selection of timid humans who cower with every crack of his whip.]=],<br />
}<br />
m["Polyphemus"] = {<br />
Name = "Polyphemus",<br />
Colour = "Green",<br />
Glyph = "C",<br />
Tile = "[[File:Polyphemus.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1520,<br />
AC = 10,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 45, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Ally", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "60",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2305,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "giant",<br />
Species = "cyclops",<br />
Description = [=[A cyclops shepherd, he is very protective of his charges, whom he watches with an undying fervor through his single massive eye. Nevertheless, he won't hesitate to use them as projectiles in a pinch; after all, the best defence is a good offence.]=],<br />
Quote = [=[“...as soon as he had got through with all his work, he clutched up two more of my men, and began eating them for his morning’s meal. Presently, with the utmost ease, he rolled the stone away from the door and drove out his sheep, but he at once put it back again—as easily as though he were merely clapping the lid on to a quiver full of arrows.”<br />
-Homer, _The Odyssey_, Book IX.<br />
trans. Samuel Butler, 1900.]=],<br />
}<br />
m["Prince Ribbit"] = {<br />
Name = "Prince Ribbit",<br />
Colour = "LightCyan",<br />
Glyph = "F",<br />
Tile = "[[File:Prince Ribbit.png]]",<br />
Speed = "14 (swim: 60%)",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 390,<br />
AC = 0,<br />
EV = 16,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
{Spell = "Teleport Self", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 273,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "frog",<br />
Species = "human",<br />
Description = [=[A frog of unusual size, with a tiny crown perched incongruously atop his head.]=],<br />
Quote = [=[“Princess! youngest princess!<br />
Open the door for me!<br />
Dost thou not know what thou saidst to me<br />
<br />
Yesterday by the cool waters of the fountain?<br />
Princess, youngest princess!<br />
Open the door for me!”<br />
-Brothers Grimm (Margaret Hunt), _The Frog King, or Iron Henry_]=],<br />
}<br />
m["Psyche"] = {<br />
Name = "Psyche",<br />
Colour = "LightMagenta",<br />
Glyph = "@",<br />
Tile = "[[File:Psyche.png]]",<br />
Speed = "13",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 400,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 7, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Frost", Damage = "3d6", Flags = {"Wizard",}},<br />
{Spell = "Cantrip", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Throw Flame", Damage = "3d6", Flags = {"Wizard",}},<br />
{Spell = "Magic Dart", Damage = "3d4", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 428,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A fair-haired mage, wandering and seemingly half-mad with grief and guilt.]=],<br />
Quote = [=[“Let Psyche’s corpse be clad in mourning weed<br />
And set on rock of yonder hill aloft;<br />
Her husband is no wight of human seed,<br />
But serpent dire and fierce, as may be thought,<br />
Who flies with wings above in starry skies,<br />
And doth subdue each thing with fiery flight.<br />
The Gods themselves and powers that seem so wise<br />
With mighty love be subject to his might.<br />
The rivers black and deadly floods of pain<br />
And darkness eke as thrall to him remain.”<br />
-Apuleius, _Asinus aureus_, “Cupid and Psyche”. circa. 160 AD.<br />
trans. William Adlington, 1566.]=],<br />
}<br />
m["Purgy"] = {<br />
Name = "Purgy",<br />
Colour = "Green",<br />
Glyph = "T",<br />
Tile = "[[File:Purgy.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 350,<br />
AC = 1,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 9, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 4, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 4, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Regenerates flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 134,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "troll",<br />
Species = "troll",<br />
Description = [=[An unusually thin troll.<br />
<br />
You feel a lump in the pit of your stomach.]=],<br />
}<br />
m["Robin"] = {<br />
Name = "Robin",<br />
Colour = "LightCyan",<br />
Glyph = "g",<br />
Tile = "[[File:Robin.png]]",<br />
Speed = "10",<br />
HD = 2,<br />
["HD"] = 2,<br />
["Average HP 10x"] = 160,<br />
AC = 3,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Battlecry", Flags = {"Natural","No silent",}},<br />
{Spell = "Throw Ally", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 15,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "goblin",<br />
Species = "hobgoblin",<br />
Description = [=[A mountain hobgoblin, recently come in search of the legendary Orb. Not foolhardy or reckless enough to delve into the depths of the Dungeon alone, Robin has built a small army of minions. Potential competitors will quickly find a stream of screaming goblins flying toward them!]=],<br />
}<br />
m["Roxanne"] = {<br />
Name = "Roxanne",<br />
Colour = "Blue",<br />
Glyph = "8",<br />
Tile = "[[File:Roxanne.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 1820,<br />
AC = 20,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lehudib's Crystal Spear", Damage = "3d32", Flags = {"Wizard",}},<br />
{Spell = "Iron Shot", Damage = "3d26", Flags = {"Wizard",}},<br />
{Spell = "Blink Other Close", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Magma", Damage = "3d23", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d19", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Unbreathing flag","No wand flag","Speaks flag","Stationary flag","Unique flag","Female flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 1949,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "statue",<br />
Description = [=[A strikingly realistic sapphire statue of a famous earth mage who disappeared after a catastrophic spell failure. She is clutching a book.]=],<br />
}<br />
m["Rupert"] = {<br />
Name = "Rupert",<br />
Colour = "LightRed",<br />
Glyph = "@",<br />
Tile = "[[File:Rupert.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1200,<br />
AC = 7,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 21, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Paralyse", Flags = {"Magical","No silent",}},<br />
{Spell = "Confuse", Flags = {"Magical","No silent",}},<br />
{Spell = "Berserker Rage", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2927,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A human whose savage roars bring terror to all those who hear them.]=],<br />
}<br />
m["Saint Roka"] = {<br />
Name = "Saint Roka",<br />
Colour = "LightBlue",<br />
Glyph = "o",<br />
Tile = "[[File:Saint Roka.png]]",<br />
Speed = "10",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 1980,<br />
AC = 13,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 35, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Battlecry", Flags = {"Natural","No silent",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "80",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 4962,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[A mighty warlord. Some orcs even say he is the Chosen One of Beogh.]=],<br />
}<br />
m["Sigmund"] = {<br />
Name = "Sigmund",<br />
Colour = "Yellow",<br />
Glyph = "@",<br />
Tile = "[[File:Sigmund.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 300,<br />
AC = 2,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Flame", Damage = "3d5", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Magic Dart", Damage = "3d4", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 224,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[The elder of a pair of brothers who came for the Orb. No one knows what Sigmund saw in the dungeon to drive him mad, but his shrewd magical tactics and wicked scythe now leave little time for his victims to wonder. Despite his reputation as a vicious murderer, his grandiose and dramatic ways have earned him the admiration of many denizens of the dungeon.]=],<br />
Quote = [=[“But Sigmund turned him about, and he said: ‘What aileth thee, son?<br />
Shall our life-days never be merry, and our labour never be done?’<br />
<br />
But Sinfiotli said: ‘I have looked, and lo, there is death in the cup.’<br />
<br />
And the song, and the tinkling of harp-strings to the roof-tree winded up;<br />
And Sigmund was dreamy with wine and the wearing of many a year;<br />
And the noise and the glee of the people as the sound of the wild woods were<br />
And the blossoming boughs of the Branstock were the wild trees waving about;<br />
<br />
So he said: ‘Well seen, my fosterling; let the lip then strain it out.’”<br />
-William Morris, _The Story of Sigurd the Volsung and the Fall of the Niblungs_. 1891.]=],<br />
}<br />
m["Snorg"] = {<br />
Name = "Snorg",<br />
Colour = "LightGreen",<br />
Glyph = "T",<br />
Tile = "[[File:Snorg.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 960,<br />
AC = 0,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 15, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 15, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Berserker Rage", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Regenerates flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1135,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "troll",<br />
Species = "troll",<br />
Description = [=[A particularly corpulent troll with a short temper and a sizable gut. Uninterested in the Orb, Snorg delights in the endless parade of adventurers – that is, easy meals — it attracts.]=],<br />
}<br />
m["Sojobo"] = {<br />
Name = "Sojobo",<br />
Colour = "LightGreen",<br />
Glyph = "Q",<br />
Tile = "[[File:Sojobo.png]]",<br />
Speed = "10 (move: 90%)",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 1500,<br />
AC = 9,<br />
EV = 21,<br />
Attacks = {<br />
{Damage = 28, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 14, Type = "Peck", Flavour = "Plain"},<br />
{Damage = 14, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d24", Flags = {"Wizard",}},<br />
{Spell = "Wind Blast", Flags = {"Wizard",}},<br />
{Spell = "Airstrike", Damage = "0-50", Flags = {"Wizard",}},<br />
{Spell = "Summon Air Elementals", Flags = {"Wizard",}},<br />
{Spell = "Deflect Missiles", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Flying flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "140",<br />
Resistances = {"Wind resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 6072,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "tengu",<br />
Species = "tengu",<br />
Description = [=[Queen of the tengu, with legendary skill in swordsmanship, tactics, and magic.]=],<br />
}<br />
m["Sonja"] = {<br />
Name = "Sonja",<br />
Colour = "Red",<br />
Glyph = "K",<br />
Tile = "[[File:Sonja.png]]",<br />
Speed = "14",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 300,<br />
AC = 2,<br />
EV = 24,<br />
Attacks = {<br />
{Damage = 9, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
{Spell = "Teleport Self", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 808,<br />
Size = "Small",<br />
Intelligence = "Human",<br />
Genus = "kobold",<br />
Species = "kobold",<br />
Description = [=[A graceful kobold assassin. Admire her graceful pirouettes, thrill at her daring leaps! But watch out for her knives!]=],<br />
}<br />
m["Statue of Wucad Mu"] = {<br />
Name = "Statue of Wucad Mu",<br />
Colour = "LightRed",<br />
Glyph = "8",<br />
Tile = "[[File:Statue of Wucad Mu.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 15,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 700,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Brain Feed", Flags = {"Magical",}},<br />
{Spell = "Draining Gaze", Flags = {"Magical",}},<br />
{Spell = "Mass Confusion", Flags = {"Magical",}},<br />
{Spell = "Shadow Creatures", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unbreathing flag","Speaks flag","Stationary flag","Artificial flag","Vault flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 1190,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "orange crystal statue",<br />
Description = [=[An intricately carved idol of some nameless godling, hewn of translucent orange crystal. Its lifeless eyes seem to glitter uncannily with a wicked intelligence. It is capable of unleashing a powerful psychic assault upon the minds of any who approach it.]=],<br />
}<br />
m["Terence"] = {<br />
Name = "Terence",<br />
Colour = "LightCyan",<br />
Glyph = "@",<br />
Tile = "[[File:Terence.png]]",<br />
Speed = "10",<br />
HD = 2,<br />
["HD"] = 2,<br />
["Average HP 10x"] = 200,<br />
AC = 7,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 35,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A violent murderer who kills for both pleasure and profit, Terence has been forced into hiding after a botched job. There's a price on his head, and he can't afford to leave anyone who sees him alive!]=],<br />
Quote = [=[“A MAN committed a murder, and was pursued by the relations of the man whom he murdered. On his reaching the river Nile he saw a Lion on its bank and being fearfully afraid, climbed up a tree. He found a serpent in the upper branches of the tree, and again being greatly alarmed, he threw himself into the river, where a crocodile caught him and ate him. Thus the earth, the air, and the water alike refused shelter to a murderer.”<br />
-Aesop, _The Manslayer_. 6th century BCE.<br />
trans. George Fyler Townsend]=],<br />
}<br />
m["Tiamat"] = {<br />
Name = "Tiamat",<br />
Colour = "Black",<br />
Glyph = "d",<br />
Tile = "[[File:Tiamat.png]]",<br />
Speed = "10",<br />
HD = 22,<br />
["HD"] = 22,<br />
["Average HP 10x"] = 3850,<br />
AC = 35,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 60, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 45, Type = "Tail slap", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Chilling Breath", Damage = "3d28", Flags = {"Natural","Breath",}},<br />
},<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d25", Flags = {"Natural","Breath",}},<br />
},<br />
{<br />
{Spell = "Poisonous Cloud", Damage = "3d13", Flags = {"Natural","Breath",}},<br />
},<br />
{<br />
{Spell = "Quicksilver Bolt", Damage = "3d20", Flags = {"Natural","Breath",}},<br />
},<br />
{<br />
{Spell = "Searing Breath", Damage = "3d28", Flags = {"Natural","Breath",}},<br />
},<br />
{<br />
{Spell = "Spit Acid", Damage = "3d7", Flags = {"Natural","Breath",}},<br />
},<br />
{<br />
{Spell = "Sticky Flame Splash", Damage = "3d8", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","See invisible flag","Flying flag","Speaks flag","Unique flag","Female flag",},<br />
MR = "140",<br />
Resistances = {"Fire resistance","Poison resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 9377,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "draconian",<br />
Description = [=[The earthly avatar of Tiamat, deity of dragonkind, here incarnated as a mighty draconian warrior. Her scales seem to shimmer and change colour as you watch.]=],<br />
Quote = [=[“He saith that Tiamat our mother hath conceived a hatred for us,<br />
With all her force she rageth, full of wrath.<br />
All the gods have turned to her,<br />
With those, whom ye created, they go at her side.<br />
They are banded together, and at the side of Tiamat they advance;<br />
They are furious, they devise mischief without resting night and day.<br />
They prepare for battle, fuming and raging;<br />
They have joined their forces and are making war.<br />
Tiamat who formed all things,<br />
Made in addition weapons invincible; she spawned monster-serpents,<br />
Sharp of tooth, and merciless of fang;<br />
With poison, instead of blood, she filled their bodies.<br />
Fierce monster-vipers she clothed with terror,<br />
With splendor she decked them, she made them of lofty stature.<br />
Whoever beheld them, terror overcame him,<br />
Their bodies reared up and none could withstand their attack.”<br />
-Enuma Elish, Third Tablet. circa 668 BCE.]=],<br />
}<br />
m["Tzitzimitl"] = {<br />
Name = "Tzitzimitl",<br />
Colour = "Magenta",<br />
Glyph = "1",<br />
Tile = "[[File:Tzitzimitl.png]]",<br />
Speed = "10",<br />
HD = 22,<br />
["HD"] = 22,<br />
["Average HP 10x"] = 1050,<br />
AC = 12,<br />
EV = 16,<br />
Attacks = {<br />
{Damage = 27, Type = "Claw", Flavour = "Miasmata"},<br />
{Damage = 18, Type = "Bite", Flavour = "Pain"},<br />
{Damage = 14, Type = "Engulf", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d32", Flags = {"Magical",}},<br />
{Spell = "Bolt of Draining", Damage = "3d29", Flags = {"Magical",}},<br />
{Spell = "Symbol of Torment", Flags = {"Magical",}},<br />
{Spell = "Dispel Undead", Damage = "3d32", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Unholy flag","See invisible flag","Flying flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance 2","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 3650,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "Tzitzimitl",<br />
Species = "Tzitzimitl",<br />
Description = [=[A terrible liminal demon, a horrific fallen divinity, a mane of grasping claws and jaws of gnashing stone in a necklace of starry organs and a skirt of wiry bones. Formed waiting for the auspicious days when they will devour the sun, the astral skeletons tzitzimitl spread disease and incite despair.]=],<br />
}<br />
m["Urug"] = {<br />
Name = "Urug",<br />
Colour = "Red",<br />
Glyph = "o",<br />
Tile = "[[File:Urug.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 675,<br />
AC = 8,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 835,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[A coarse and lanky orc. Urug lost his eye in a fight with a harpy, and has sworn to slay every last one of them. Unfortunately, the vision in his remaining eye is not very good, and he has mistaken you for one. He smells terrible.]=],<br />
Quote = [=[U r u g, tumbled down, fallen by crumbling down. Slipped down, as earth from a hill-side, stones which have been piled up or the like. To fall as water at a cascade. To fill up a hollow by putting earth into it. To lay gravel or materials on a road. A landslip.<br />
<br />
U r u r u g a n, apparently a plural form of 'Urug'. To go with a number of men to any work. To make war, to attack with an army. To set upon in numbers, as it were to tumble upon in masses.<br />
<br />
-Jonathan Rigg, A dictionary of the Sunda language of Java. 1862.]=],<br />
}<br />
m["Vashnia"] = {<br />
Name = "Vashnia",<br />
Colour = "LightCyan",<br />
Glyph = "N",<br />
Tile = "[[File:Vashnia.png]]",<br />
Speed = "10 (move: 140%)",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1600,<br />
AC = 11,<br />
EV = 17,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 7, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Poison", Damage = "d23", Flags = {"Natural","Breath",}},<br />
{Spell = "Portal Projectile", Flags = {"Wizard",}},<br />
{Spell = "Blink Allies Away", Flags = {"Wizard",}},<br />
{Spell = "Blink Away", Flags = {"Wizard",}},<br />
{Spell = "Blink Other", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Archer flag","See invisible flag","Speaks flag","Warm blood flag","Unique flag","Female flag","Don't melee flag",},<br />
MR = "120",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 4949,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "naga",<br />
Species = "naga",<br />
Description = [=[An elite marksnaga who leads a skilled team of sharpshooters. She is particularly skilled in translocation magic.]=],<br />
}<br />
m["Wiglaf"] = {<br />
Name = "Wiglaf",<br />
Colour = "LightGreen",<br />
Glyph = "g",<br />
Tile = "[[File:Wiglaf.png]]",<br />
Speed = "10",<br />
HD = 17,<br />
["HD"] = 17,<br />
["Average HP 10x"] = 1360,<br />
AC = 11,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Might", Flags = {"Priest",}},<br />
{Spell = "Haste", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "120",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1824,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "dwarf",<br />
Species = "dwarf",<br />
Description = [=[A fat dwarf wearing a stupid-looking hat. He reeks of alcohol.]=],<br />
}<br />
m["Xtahua"] = {<br />
Name = "Xtahua",<br />
Colour = "Red",<br />
Glyph = "D",<br />
Tile = "[[File:Xtahua.png]]",<br />
Speed = "10",<br />
HD = 19,<br />
["HD"] = 19,<br />
["Average HP 10x"] = 1330,<br />
AC = 15,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 35, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 17, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 20, Type = "Trample", Flavour = "Trample"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Searing Breath", Damage = "3d38", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Eats doors","See invisible flag","Flying flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "180",<br />
Resistances = {"Fire resistance 2","Poison resistance","Drown resistance",},<br />
Vulnerabilities = {"Cold vulnerability",},<br />
Corpse = "Clean",<br />
XP = 3781,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "dragon",<br />
Species = "fire dragon",<br />
Description = [=[An ancient and mighty dragon.]=],<br />
}<br />
m["acid blob"] = {<br />
Name = "acid blob",<br />
Colour = "LightCyan",<br />
Glyph = "J",<br />
Tile = "[[File:Acid blob.png]]",<br />
Speed = "12",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 990,<br />
AC = 1,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 42, Type = "Hit", Flavour = "Acid"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Acid", Damage = "3d7", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Eats doors","See invisible flag","Unbreathing flag","Unblindable flag","Acid splash flag",},<br />
MR = "160",<br />
Resistances = {"Poison resistance","Acid resistance 3","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 2426,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "jelly",<br />
Species = "acid blob",<br />
Description = [=[A lump of sickly pustulent flesh, dripping with lethal acid.]=],<br />
}<br />
m["acid dragon"] = {<br />
Name = "acid dragon",<br />
Colour = "Green",<br />
Glyph = "D",<br />
Tile = "[[File:Acid dragon.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 5,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 15, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 6, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Acid", Damage = "3d7", Flags = {"Natural","Breath"}},<br />
},<br />
},<br />
Flags = {"Flying flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {"Acid resistance","Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 155,<br />
Size = "Big",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "acid dragon",<br />
Description = [=[A small dragon with brilliant yellow scales, its mouth dripping with corrosive slime.]=],<br />
}<br />
m["adder"] = {<br />
Name = "adder",<br />
Colour = "LightGreen",<br />
Glyph = "S",<br />
Tile = "[[File:Adder.png]]",<br />
Speed = "13 (swim: 60%)",<br />
HD = 2,<br />
["HD"] = 2,<br />
["Average HP 10x"] = 110,<br />
AC = 1,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 5, Type = "Bite", Flavour = "Poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag",},<br />
MR = "10",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 13,<br />
Size = "Little",<br />
Intelligence = "Animal",<br />
Genus = "snake",<br />
Species = "adder",<br />
Description = [=[The common dungeon snake. A species of troglodytic reptile commonly found in subterranean spaces.]=],<br />
Quote = [=[“The latter lived in the country, and before his house there was an oak, in which there was a lair of snakes. His servants killed the snakes, but Melampus gathered wood and burnt the reptiles, and reared the young ones. And when the young were full grown, they stood beside him at each of his shoulders as he slept, and they purged his ears with their tongues. He started up in a great fright, but understood the voices of the birds flying overhead, and from what he learned from them he foretold to men what should come to pass.”<br />
-Pseudo-Apollodorus , _Library and Epitome_, 1.9.11. circa 150 BC.<br />
trans. Sir James George Frazer, 1913.<br />
<br />
“A snake, with mottles rare,<br />
Surveyed my chamber floor,<br />
In feature as the worm before,<br />
But ringed with power.”<br />
-Emily Dickinson, “In Winter In My Room”. circa 1860.]=],<br />
}<br />
m["air elemental"] = {<br />
Name = "air elemental",<br />
Colour = "LightGrey",<br />
Glyph = "E",<br />
Tile = "[[File:Air elemental.png]]",<br />
Speed = "25",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 2,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag","Insubstantial flag",},<br />
MR = "Immune",<br />
Resistances = {"Electricity resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Wind resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 223,<br />
Size = "Big",<br />
Intelligence = "Brainless",<br />
Genus = "elemental",<br />
Species = "air elemental",<br />
Description = [=[A spirit drawn from the elemental plane of air. It exists in this world as a swirling vortex of air.]=],<br />
}<br />
m["alligator"] = {<br />
Name = "alligator",<br />
Colour = "LightBlue",<br />
Glyph = "t",<br />
Tile = "[[File:Alligator.png]]",<br />
Speed = "10 (act: 80%; swim: 60%)",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 720,<br />
AC = 5,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 30, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 15, Type = "Tail slap", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Sprint", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 896,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "crocodile",<br />
Species = "alligator",<br />
Description = [=[An aggressive crocodilian with great crunching jaws full of sharp teeth.]=],<br />
Quote = [=[“Alligators commit errors of diet.”<br />
-Bennet Bowler, M.D., _Contributions to the Natural History of the<br />
Alligator, (Crocodilus Mississipiensis), with a Microscopic Addendum_,<br />
p. 17. 1846.]=],<br />
}<br />
m["alligator snapping turtle"] = {<br />
Name = "alligator snapping turtle",<br />
Colour = "LightGreen",<br />
Glyph = "t",<br />
Tile = "[[File:Alligator snapping turtle.png]]",<br />
Speed = "8 (swim: 60%)",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1440,<br />
AC = 19,<br />
EV = 1,<br />
Attacks = {<br />
{Damage = 50, Type = "Bite", Flavour = "Reach"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag",},<br />
MR = "60",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 920,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "snapping turtle",<br />
Species = "alligator snapping turtle",<br />
Description = [=[A particularly large and nasty snapping turtle. Like its smaller relative, it too can reach out and bite from afar, and will retreat inside its shell when threatened.]=],<br />
}<br />
m["anaconda"] = {<br />
Name = "anaconda",<br />
Colour = "LightGrey",<br />
Glyph = "S",<br />
Tile = "[[File:Anaconda.png]]",<br />
Speed = "18",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 605,<br />
AC = 4,<br />
EV = 16,<br />
Attacks = {<br />
{Damage = 6, Type = "Constrict", Flavour = "Crush"},<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 924,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "snake",<br />
Species = "anaconda",<br />
Description = [=[A very large snake that moves with startling rapidity on both land and in the water. It kills not by poison but by constricting its prey.]=],<br />
Quote = [=[“The latter lived in the country, and before his house there was an oak, in which there was a lair of snakes. His servants killed the snakes, but Melampus gathered wood and burnt the reptiles, and reared the young ones. And when the young were full grown, they stood beside him at each of his shoulders as he slept, and they purged his ears with their tongues. He started up in a great fright, but understood the voices of the birds flying overhead, and from what he learned from them he foretold to men what should come to pass.”<br />
-Pseudo-Apollodorus , _Library and Epitome_, 1.9.11. circa 150 BC.<br />
trans. Sir James George Frazer, 1913.<br />
<br />
“A snake, with mottles rare,<br />
Surveyed my chamber floor,<br />
In feature as the worm before,<br />
But ringed with power.”<br />
-Emily Dickinson, “In Winter In My Room”. circa 1860.]=],<br />
}<br />
m["ancient champion"] = {<br />
Name = "ancient champion",<br />
Colour = "LightCyan",<br />
Glyph = "z",<br />
Tile = "[[File:Ancient champion.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 700,<br />
AC = 23,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 32, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Draining", Damage = "3d21", Flags = {"Wizard",}},<br />
{Spell = "Stone Arrow", Damage = "3d21", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Iron Shot", Damage = "3d26", Flags = {"Wizard",}},<br />
{Spell = "Pain", Damage = "d15", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d19", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","Unbreathing flag",},<br />
MR = "120",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 2235,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ancient champion",<br />
Species = "ancient champion",<br />
Description = [=[An unfathomably ancient skeleton. It has hundreds of golden sigils etched onto its bones, and pulses with terrible, unholy power.]=],<br />
}<br />
m["ancient lich"] = {<br />
Name = "ancient lich",<br />
Colour = "White",<br />
Glyph = "L",<br />
Tile = "[[File:Ancient lich.png]]",<br />
Speed = "10",<br />
HD = 27,<br />
["HD"] = 27,<br />
["Average HP 10x"] = 1080,<br />
AC = 20,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Touch", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d37", Flags = {"Wizard",}},<br />
{Spell = "Force Lance", Damage = "3d27", Flags = {"Wizard",}},<br />
{Spell = "Summon Greater Demon", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Bolt of Draining", Damage = "3d33", Flags = {"Wizard",}},<br />
{Spell = "Poison Arrow", Damage = "3d34", Flags = {"Wizard",}},<br />
{Spell = "Haunt", Flags = {"Wizard",}},<br />
{Spell = "Banishment", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d37", Flags = {"Wizard",}},<br />
{Spell = "Iron Shot", Damage = "3d44", Flags = {"Wizard",}},<br />
{Spell = "Summon Greater Demon", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Corrosive Bolt", Damage = "3d28", Flags = {"Wizard",}},<br />
{Spell = "Lehudib's Crystal Spear", Damage = "3d48", Flags = {"Wizard",}},<br />
{Spell = "Petrify", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d29", Flags = {"Wizard",}},<br />
{Spell = "Orb of Destruction", Damage = "9d20", Flags = {"Wizard",}},<br />
{Spell = "Paralyse", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Unbreathing flag","Speaks flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 8240,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "lich",<br />
Species = "lich",<br />
Description = [=[A lich who, having existed for countless centuries, has grown almost unimaginably powerful through the study of dark magic.]=],<br />
}<br />
m["ancient zyme"] = {<br />
Name = "ancient zyme",<br />
Colour = "Green",<br />
Glyph = "x",<br />
Tile = "[[File:Ancient zyme.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 520,<br />
AC = 6,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 16, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 16, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag",},<br />
MR = "60",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 325,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "ancient zyme",<br />
Species = "ancient zyme",<br />
Description = [=[A nexus of sentient cancer and disease, borne aloft perhaps by malice alone. Its nature inflicts withering illness on all living beings in its presence.]=],<br />
}<br />
m["angel"] = {<br />
Name = "angel",<br />
Colour = "White",<br />
Glyph = "A",<br />
Tile = "[[File:Angel.png]]",<br />
Speed = "15",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 1020,<br />
AC = 12,<br />
EV = 20,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Holy",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Minor Healing", Damage = "2d6+3", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Flying flag","Speaks flag",},<br />
MR = "120",<br />
Resistances = {"Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Holy resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 1553,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "angel",<br />
Species = "angel",<br />
Description = [=[A divine warrior of the Shining One, it is a towering winged figure of unnatural beauty surrounded by an aura of brilliant white light. It appears to be weightless and quite agile while flying, despite wearing heavy armour.]=],<br />
}<br />
m["antique lich"] = {<br />
Name = "antique lich",<br />
Colour = "White",<br />
Glyph = "L",<br />
Tile = "[[File:Antique lich.png]]",<br />
Speed = "10",<br />
HD = 27,<br />
["HD"] = 27,<br />
["Average HP 10x"] = 1080,<br />
AC = 20,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Touch", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d37", Flags = {"Wizard",}},<br />
{Spell = "Force Lance", Damage = "3d27", Flags = {"Wizard",}},<br />
{Spell = "Summon Greater Demon", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Bolt of Draining", Damage = "3d33", Flags = {"Wizard",}},<br />
{Spell = "Poison Arrow", Damage = "3d34", Flags = {"Wizard",}},<br />
{Spell = "Haunt", Flags = {"Wizard",}},<br />
{Spell = "Banishment", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d37", Flags = {"Wizard",}},<br />
{Spell = "Iron Shot", Damage = "3d44", Flags = {"Wizard",}},<br />
{Spell = "Summon Greater Demon", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Corrosive Bolt", Damage = "3d28", Flags = {"Wizard",}},<br />
{Spell = "Lehudib's Crystal Spear", Damage = "3d48", Flags = {"Wizard",}},<br />
{Spell = "Petrify", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d29", Flags = {"Wizard",}},<br />
{Spell = "Orb of Destruction", Damage = "9d20", Flags = {"Wizard",}},<br />
{Spell = "Paralyse", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Unbreathing flag","Speaks flag","Vault flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 8064,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "lich",<br />
Species = "lich",<br />
Description = [=[A lich who, having existed for countless centuries, has grown almost unimaginably powerful through the study of dark magic.]=],<br />
}<br />
m["anubis guard"] = {<br />
Name = "anubis guard",<br />
Colour = "Cyan",<br />
Glyph = "H",<br />
Tile = "[[File:Anubis guard.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 495,<br />
AC = 5,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 20, Type = "Bite", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Warning Cry", Flags = {"Natural","Breath","No silent",}},<br />
{Spell = "Bolt of Draining", Damage = "3d17", Flags = {"Natural","Breath",}},<br />
{Spell = "Dispel Undead", Damage = "3d16", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","See invisible flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 639,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "anubis guard",<br />
Species = "anubis guard",<br />
Description = [=[A jackal-headed humanoid charged with preventing trespassers from defiling sacred burial grounds and with keeping unruly denizens therein under control. They are conditioned to be insensitive to extreme amounts of pain, and can alert their brethren to an intruder's whereabouts with their howling cries.]=],<br />
}<br />
m["apis"] = {<br />
Name = "apis",<br />
Colour = "White",<br />
Glyph = "Y",<br />
Tile = "[[File:Apis.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1200,<br />
AC = 9,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 40, Type = "Gore", Flavour = "Holy"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Warm blood flag",},<br />
MR = "100",<br />
Resistances = {"Holy resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1349,<br />
Size = "Big",<br />
Intelligence = "Animal",<br />
Genus = "apis",<br />
Species = "apis",<br />
Description = [=[A placid, sacred bull of Elyvilon. Beware, evildoers, as it will surely turn on you!]=],<br />
}<br />
m["apocalypse crab"] = {<br />
Name = "apocalypse crab",<br />
Colour = "White",<br />
Glyph = "t",<br />
Tile = "[[File:Apocalypse crab.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 520,<br />
AC = 11,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 15, Type = "Bite", Flavour = "Chaos"},<br />
{Damage = 15, Type = "Claw", Flavour = "Chaos"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Chaos Breath", Damage = "d12", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","No skeleton flag",},<br />
MR = "60",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Poison vulnerability","Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "Mutagenic",<br />
XP = 447,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "crab",<br />
Species = "apocalypse crab",<br />
Description = [=[An opalescent crab with jet black eyes. A distant relative of the fire crab, the rumours claim that this species is waiting for the end of time. The chaotic mists effusing from its mandibles are hardly suggestive of waiting.]=],<br />
Quote = [=[“I should have been a pair of ragged claws<br />
scuttling across the floors of silent seas.”<br />
-T.S. Eliot, _The Love Song of J. Alfred Prufrock_. 1915.]=],<br />
}<br />
m["archer statue"] = {<br />
Name = "archer statue",<br />
Colour = "LightGrey",<br />
Glyph = "8",<br />
Tile = "[[File:Archer statue.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 720,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
{Damage = 20, Type = "Weapon only", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Archer flag","Unbreathing flag","Speaks flag","Stationary flag","No poly flag","Don't melee flag","Artificial flag","Vault flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 574,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "statue",<br />
Description = [=[At first glance, this piece of sculpted granite appears inert. The red glow from its eyes, however, suggests it is no mere stone. Although it is rooted to its base, it can still move parts of itself.]=],<br />
}<br />
m["azure jelly"] = {<br />
Name = "azure jelly",<br />
Colour = "LightBlue",<br />
Glyph = "J",<br />
Tile = "[[File:Azure jelly.png]]",<br />
Speed = "12",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 825,<br />
AC = 5,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Cold"},<br />
{Damage = 12, Type = "Hit", Flavour = "Cold"},<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Eats doors","See invisible flag","Unbreathing flag","Unblindable flag",},<br />
MR = "80",<br />
Resistances = {"Cold resistance","Electricity resistance","Poison resistance","Acid resistance 3","Drown resistance",},<br />
Vulnerabilities = {"Fire vulnerability",},<br />
Corpse = "No",<br />
XP = 1893,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "jelly",<br />
Species = "azure jelly",<br />
Description = [=[An extremely cold blob of bright blue cytoplasm, forming bits of frost in the air around it.]=],<br />
}<br />
m["ball lightning"] = {<br />
Name = "ball lightning",<br />
Colour = "LightCyan",<br />
Glyph = "*",<br />
Tile = "[[File:Ball lightning.png]]",<br />
Speed = "20",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 10,<br />
AC = 0,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Unbreathing flag","Insubstantial flag","Conjured flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 3","Cold resistance 3","Electricity resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Wind resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 4,<br />
Size = "Little",<br />
Intelligence = "Brainless",<br />
Genus = "ball lightning",<br />
Species = "ball lightning",<br />
Description = [=[A huge, swift sphere of coruscating electrical energy. It will explode at the slightest disturbance.]=],<br />
}<br />
m["ball python"] = {<br />
Name = "ball python",<br />
Colour = "Green",<br />
Glyph = "S",<br />
Tile = "[[File:Ball python.png]]",<br />
Speed = "12 (swim: 60%)",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 35,<br />
AC = 0,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 2, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 1, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag",},<br />
MR = "0",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "snake",<br />
Species = "ball python",<br />
Description = [=[A small snake that can augment its bite by constricting small creatures.]=],<br />
Quote = [=[“The latter lived in the country, and before his house there was an oak, in which there was a lair of snakes. His servants killed the snakes, but Melampus gathered wood and burnt the reptiles, and reared the young ones. And when the young were full grown, they stood beside him at each of his shoulders as he slept, and they purged his ears with their tongues. He started up in a great fright, but understood the voices of the birds flying overhead, and from what he learned from them he foretold to men what should come to pass.”<br />
-Pseudo-Apollodorus , _Library and Epitome_, 1.9.11. circa 150 BC.<br />
trans. Sir James George Frazer, 1913.<br />
<br />
“A snake, with mottles rare,<br />
Surveyed my chamber floor,<br />
In feature as the worm before,<br />
But ringed with power.”<br />
-Emily Dickinson, “In Winter In My Room”. circa 1860.]=],<br />
}<br />
m["ballistomycete"] = {<br />
Name = "ballistomycete",<br />
Colour = "Magenta",<br />
Glyph = "P",<br />
Tile = "[[File:Ballistomycete.png]]",<br />
Speed = "0",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 260,<br />
AC = 1,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "fungus",<br />
Species = "ballistomycete",<br />
Description = [=[A lumpy reddish fungus covered in knobbly rhizome growths, growing well in the dank underground dungeon. When active it will occasionally produce giant spores, which in turn will give rise to more ballistomycetes.]=],<br />
}<br />
m["ballistomycete spore"] = {<br />
Name = "ballistomycete spore",<br />
Colour = "Green",<br />
Glyph = "*",<br />
Tile = "[[File:Ballistomycete spore.png]]",<br />
Speed = "15",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 10,<br />
AC = 0,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 1, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Unbreathing flag","No exp gain flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "fungus",<br />
Species = "ballistomycete spore",<br />
Description = [=[A deceptively fast, floating ball filled with gas and spores, prone to burst at the slightest disturbance.]=],<br />
}<br />
m["balrug"] = {<br />
Name = "balrug",<br />
Colour = "Red",<br />
Glyph = "2",<br />
Tile = "[[File:Balrug.png]]",<br />
Speed = "12",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 770,<br />
AC = 5,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Fire"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d23", Flags = {"Magical",}},<br />
{Spell = "Fireball", Damage = "3d23", Flags = {"Magical",}},<br />
{Spell = "Sticky Flame Range", Damage = "3d6", Flags = {"Magical",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Unholy flag","See invisible flag","Flying flag",},<br />
MR = "160",<br />
Resistances = {"Fire resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Cold vulnerability","Drown vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1660,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "balrug",<br />
Species = "balrug",<br />
Description = [=[A huge and very powerful demon, wreathed in fire and shadows.]=],<br />
}<br />
m["barachi"] = {<br />
Name = "barachi",<br />
Colour = "LightCyan",<br />
Glyph = "F",<br />
Tile = "[[File:Barachi.png]]",<br />
Speed = "8",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 180,<br />
AC = 0,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious",<br />
Flags = {"Speaks flag","No poly flag",},<br />
MR = "10",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 40,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "frog",<br />
Species = "barachi",<br />
Description = [=[An amphibious humanoid with a very ugly attitude.]=],<br />
}<br />
m["basilisk"] = {<br />
Name = "basilisk",<br />
Colour = "Magenta",<br />
Glyph = "l",<br />
Tile = "[[File:Basilisk.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 360,<br />
AC = 3,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Petrify", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 192,<br />
Size = "Little",<br />
Intelligence = "Animal",<br />
Genus = "giant lizard",<br />
Species = "basilisk",<br />
Description = [=[A crested lizard of middling size with a terrible petrifying gaze.]=],<br />
Quote = [=[“Be thou like the imperial Basilisk<br />
Killing thy foe with unapparent wounds!<br />
Gaze on Oppression, till at that dread risk<br />
Aghast she pass from the Earth's disk:<br />
Fear not, but gaze—for freemen mightier grow,<br />
And slaves more feeble, gazing on their foe:—<br />
If Hope, and Truth, and Justice may avail,<br />
Thou shalt be great—All hail!”<br />
-Percy Bysshe Shelley, “Posthumous Poems”. 1824.]=],<br />
}<br />
m["bat"] = {<br />
Name = "bat",<br />
Colour = "LightGrey",<br />
Glyph = "b",<br />
Tile = "[[File:Bat.png]]",<br />
Speed = "30",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 35,<br />
AC = 1,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 1, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Flying flag","Unblindable flag","Batty flag","Warm blood flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "bat",<br />
Species = "bat",<br />
Description = [=[A large grey bat that, despite being herbivorous, is quite aggressive. It is myopic and uses echolocation to navigate.]=],<br />
Quote = [=[“The sun was set; the night came on apace,<br />
And falling dews bewet around the place;<br />
The bat takes airy rounds on leathern wings,<br />
And the hoarse owl his woeful dirges sings.”<br />
-John Gay, Shepherd's Week, Wednesday; or, The Dumps.<br />
<br />
“Ere the bat hath flown<br />
His cloister'd flight.”<br />
-William Shakespeare, _Macbeth_, III, 2, line 40. 1605.]=],<br />
}<br />
m["battlesphere"] = {<br />
Name = "battlesphere",<br />
Colour = "LightGrey",<br />
Glyph = "*",<br />
Tile = "[[File:Battlesphere.png]]",<br />
Speed = "30",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 150,<br />
AC = 0,<br />
EV = 5,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag","Insubstantial flag","No exp gain flag","No poly flag","Maintain range flag","Avatar flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance 3","Poison resistance 3","Acid resistance","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Little",<br />
Intelligence = "Brainless",<br />
Genus = "battlesphere",<br />
Species = "battlesphere",<br />
Description = [=[A small globe of magical energy that follows a spellcaster. It cannot operate on its own, yet it will provide fire support, assaulting whatever its conjurer casts at with magical missiles that never miss.]=],<br />
Quote = [=[“I'm your only friend<br />
I'm not your only friend<br />
But I'm a little glowing friend<br />
But really I'm not actually your friend<br />
But I am”<br />
-They Might Be Giants, “Birdhouse in Your Soul”. 1989.]=],<br />
}<br />
m["bennu"] = {<br />
Name = "bennu",<br />
Colour = "Yellow",<br />
Glyph = "b",<br />
Tile = "[[File:Bennu.png]]",<br />
Speed = "16",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 770,<br />
AC = 6,<br />
EV = 16,<br />
Attacks = {<br />
{Damage = 27, Type = "Peck", Flavour = "Holy"},<br />
{Damage = 18, Type = "Claw", Flavour = "Drain experience"},<br />
{Damage = 18, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Regenerates flag","Speaks flag","Warm blood flag","No poly flag",},<br />
MR = "140",<br />
Resistances = {"Fire resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3",},<br />
Vulnerabilities = {"Drown vulnerability","Holy vulnerability",},<br />
Corpse = "No",<br />
XP = 1288,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "bennu",<br />
Species = "bennu",<br />
Description = [=[Sacred, self-created sunbirds, representative of rebirth. They have ascended past the cycles of life and death, and readily call upon aspects of both. Famously, they may rise forth from death in a burst of flame, though common portrayals leave out how unholy these flames are.]=],<br />
}<br />
m["big kobold"] = {<br />
Name = "big kobold",<br />
Colour = "Yellow",<br />
Glyph = "K",<br />
Tile = "[[File:Big kobold.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 3,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 7, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 97,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "kobold",<br />
Species = "big kobold",<br />
Description = [=[A kobold that is bigger and tougher than the ordinary kobold, and often armed.]=],<br />
Quote = [=[“The Parts Septentrionall are with these Sp’ryts Much haunted.. About the places where they dig for Oare. The Greekes and Germans call them Cobali.”<br />
-Thomas Heywood, _The Hierarchy of the Blessed Angels_, Book IX, l. 568. 1635.]=],<br />
}<br />
m["black bear"] = {<br />
Name = "black bear",<br />
Colour = "Blue",<br />
Glyph = "h",<br />
Tile = "[[File:Black bear.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 270,<br />
AC = 2,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 9, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 5, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 5, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Berserker Rage", Flags = {"Emergency","Natural",}},<br />
},<br />
},<br />
Flags = {"Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 128,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "bear",<br />
Species = "black bear",<br />
Description = [=[A small black bear. Like all ursines, the black bear will become enraged if badly hurt or frightened.]=],<br />
}<br />
m["black draconian"] = {<br />
Name = "black draconian",<br />
Colour = "Blue",<br />
Glyph = "d",<br />
Tile = "[[File:Black draconian.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 980,<br />
AC = 9,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d19", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Flying flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Electricity resistance 3",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1287,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "black draconian",<br />
Description = [=[A muscular black-scaled humanoid with a reptilian tail and powerful wings.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["black mamba"] = {<br />
Name = "black mamba",<br />
Colour = "Blue",<br />
Glyph = "S",<br />
Tile = "[[File:Black mamba.png]]",<br />
Speed = "18",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 4,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Cold blood flag",},<br />
MR = "20",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 456,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "snake",<br />
Species = "black mamba",<br />
Description = [=[A large and astonishingly fast tropical snake whose bite bears a deadly venom.]=],<br />
Quote = [=[“The latter lived in the country, and before his house there was an oak, in which there was a lair of snakes. His servants killed the snakes, but Melampus gathered wood and burnt the reptiles, and reared the young ones. And when the young were full grown, they stood beside him at each of his shoulders as he slept, and they purged his ears with their tongues. He started up in a great fright, but understood the voices of the birds flying overhead, and from what he learned from them he foretold to men what should come to pass.”<br />
-Pseudo-Apollodorus , _Library and Epitome_, 1.9.11. circa 150 BC.<br />
trans. Sir James George Frazer, 1913.<br />
<br />
“A snake, with mottles rare,<br />
Surveyed my chamber floor,<br />
In feature as the worm before,<br />
But ringed with power.”<br />
-Emily Dickinson, “In Winter In My Room”. circa 1860.]=],<br />
}<br />
m["black sun"] = {<br />
Name = "black sun",<br />
Colour = "LightMagenta",<br />
Glyph = "6",<br />
Tile = "[[File:Black sun.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 300,<br />
AC = 22,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Draining", Damage = "3d22", Flags = {"Priest",}},<br />
{Spell = "Malign Offering", Damage = "2d20", Flags = {"Priest",}},<br />
{Spell = "Black Mark", Flags = {"Priest",}},<br />
{Spell = "Dispel Undead", Damage = "3d24", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Unholy flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Cold resistance 2","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 1244,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "demonspawn",<br />
Species = "demonspawn",<br />
Description = [=[A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features.]=],<br />
Quote = [=[“The sky is sad and beautiful, like a vast altar.<br />
The sun has drowned in its congealing blood.”<br />
-Charles Baudelaire, _Flowers of Evil_, 43: Evening Harmony. 1857.<br />
trans. Ruth White, 1969.]=],<br />
}<br />
m["blink frog"] = {<br />
Name = "blink frog",<br />
Colour = "LightGreen",<br />
Glyph = "F",<br />
Tile = "[[File:Blink frog.png]]",<br />
Speed = "14 (swim: 60%)",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 0,<br />
EV = 16,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Blink"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 265,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "frog",<br />
Species = "blink frog",<br />
Description = [=[A species of frog that possesses the ability to blink at will. It can blink itself close to its intended prey, or blink away to escape harm. It is commonly found in packs.]=],<br />
}<br />
m["blizzard demon"] = {<br />
Name = "blizzard demon",<br />
Colour = "LightBlue",<br />
Glyph = "2",<br />
Tile = "[[File:Blizzard demon.png]]",<br />
Speed = "10",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 660,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d18", Flags = {"Magical",}},<br />
{Spell = "Freezing Cloud", Damage = "2d22", Flags = {"Magical",}},<br />
{Spell = "Airstrike", Damage = "0-34", Flags = {"Magical",}},<br />
{Spell = "Bolt of Cold", Damage = "3d21", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Flying flag",},<br />
MR = "140",<br />
Resistances = {"Cold resistance 2","Electricity resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1126,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "blizzard demon",<br />
Species = "blizzard demon",<br />
Description = [=[A greater demon, wreathed in snow and lightning.]=],<br />
}<br />
m["block of ice shaped block of ice"] = {<br />
Name = "block of ice shaped block of ice",<br />
Colour = "LightGrey",<br />
Glyph = "8",<br />
Tile = "[[File:Block of ice shaped block of ice.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 285,<br />
AC = 15,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability",},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Medium",<br />
Intelligence = "Brainless",<br />
Genus = "block of ice",<br />
Species = "block of ice",<br />
Description = [=[A block of ice shaped like a statue, but worked by no living hands.]=],<br />
}<br />
m["blood saint"] = {<br />
Name = "blood saint",<br />
Colour = "LightBlue",<br />
Glyph = "6",<br />
Tile = "[[File:Blood saint.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 300,<br />
AC = 18,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Legendary Destruction", Damage = "3d22 / 9d15 / 3d20 / 3d34 / 3d25 / 3d27", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Unholy flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Cold resistance 2","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 1386,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "demonspawn",<br />
Species = "demonspawn",<br />
Description = [=[A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features.]=],<br />
}<br />
m["bog body"] = {<br />
Name = "bog body",<br />
Colour = "Green",<br />
Glyph = "n",<br />
Tile = "[[File:Bog body.png]]",<br />
Speed = "10 (swim: 140%)",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 390,<br />
AC = 1,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 4, Type = "Touch", Flavour = "Cold"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d14", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Unbreathing flag","No zombie flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance","Cold resistance","Poison resistance 3","Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Noxious",<br />
XP = 262,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ghoul",<br />
Species = "bog body",<br />
Description = [=[An undead figure preserved by the brackish waters of a bog. Though it has been reanimated by some unknown magic, this magic is not enough to prevent its decaying.]=],<br />
}<br />
m["boggart"] = {<br />
Name = "boggart",<br />
Colour = "Magenta",<br />
Glyph = "g",<br />
Tile = "[[File:Boggart.png]]",<br />
Speed = "12",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 200,<br />
AC = 0,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Shadow Creatures", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 117,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "boggart",<br />
Species = "boggart",<br />
Description = [=[A malevolent and dangerous little sprite. The shadowy illusions it summons may not be real, but they'll kill you all the same, if you don't get their master first.]=],<br />
Quote = [=[“He thinks every bush a boggart.”<br />
-John Ray, _A Compleat Collection of English Proverbs_. 1768.<br />
<br />
“A BOGGART intruded himself, upon what pretext or by what authority is unknown, into the house of a quiet, inoffensive, and laborious farmer; and, when once it had taken possession it disputed the right of domicile with the legal mortal tenant, in a very unneighbourly and arbitrary manner. In particular, it seemed to have a great aversion to children. As there is no point on which a parent feels more acutely than that of the maltreatment of his offspring, the feelings of the father and more particularly of his good dame, were daily, ay, and nightly, harrowed up by the malice of this malignant and invisible boggart.”<br />
-C.J.T., _Folk-lore and Legends: English_ 1890.]=],<br />
}<br />
m["bone dragon"] = {<br />
Name = "bone dragon",<br />
Colour = "LightGrey",<br />
Glyph = "D",<br />
Tile = "[[File:Bone dragon.png]]",<br />
Speed = "10",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 1800,<br />
AC = 20,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 30, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 20, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 20, Type = "Trample", Flavour = "Trample"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag",},<br />
MR = "100",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 3706,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "bone dragon",<br />
Description = [=[A huge undead abomination, pieced together from the broken bones of many dragons by powerful necromantic magic. Fortunately, whatever organ produces a dragon's fearsome breath was lost in the process.]=],<br />
Quote = [=[“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["boulder beetle"] = {<br />
Name = "boulder beetle",<br />
Colour = "LightGrey",<br />
Glyph = "B",<br />
Tile = "[[File:Boulder beetle.png]]",<br />
Speed = "6",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 765,<br />
AC = 20,<br />
EV = 2,<br />
Attacks = {<br />
{Damage = 45, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"No skeleton flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Clean",<br />
XP = 260,<br />
Size = "Big",<br />
Intelligence = "Animal",<br />
Genus = "beetle",<br />
Species = "boulder beetle",<br />
Description = [=[A huge grey beetle with an almost impenetrable rocky carapace, capable of rolling at its foes at high speed.]=],<br />
}<br />
m["briar patch"] = {<br />
Name = "briar patch",<br />
Colour = "Yellow",<br />
Glyph = "P",<br />
Tile = "[[File:Briar patch.png]]",<br />
Speed = "0",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 150,<br />
AC = 10,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag","Spiny flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability",},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "plant",<br />
Species = "briar patch",<br />
Description = [=[A tangled cluster of thorny briars, sharp enough to pierce thick hide and armour. Though the gaps in the copse are plentiful enough to fire missiles through, walking through it looks like a painful prospect.]=],<br />
}<br />
m["Brimstone Fiend"] = {<br />
Name = "Brimstone Fiend",<br />
Colour = "LightRed",<br />
Glyph = "1",<br />
Tile = "[[File:Brimstone Fiend.png]]",<br />
Speed = "10",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 990,<br />
AC = 15,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Hurl Damnation", Damage = "3d20", Flags = {"Magical",}},<br />
{Spell = "Symbol of Torment", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Flying flag",},<br />
MR = "Immune",<br />
Resistances = {"Damnation resistance","Fire resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Cold vulnerability","Drown vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 3331,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "Brimstone Fiend",<br />
Species = "Brimstone Fiend",<br />
Description = [=[A huge and powerful demon wreathed in damnation, with great scaly wings. One of the most fearsome denizens of any of the Hells.]=],<br />
}<br />
m["bullfrog"] = {<br />
Name = "bullfrog",<br />
Colour = "Green",<br />
Glyph = "F",<br />
Tile = "[[File:Bullfrog.png]]",<br />
Speed = "15 (swim: 60%)",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 220,<br />
AC = 0,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 9, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag",},<br />
MR = "20",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 90,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "frog",<br />
Species = "bullfrog",<br />
Description = [=[A large and unusually aggressive amphibian that can cover distance rapidly by hopping.]=],<br />
Quote = [=[“Hello, my baby<br />
Hello, my honey<br />
Hello, my ragtime gal<br />
<br />
Send me a kiss by wire<br />
Baby, my hearts on fire<br />
<br />
If you refuse me<br />
Honey, you’ll lose me<br />
Then you’ll be left alone<br />
<br />
Oh baby, telephone<br />
And tell me I’m your own.”<br />
-Ida Emerson and Joseph E. Howard, “Hello My Baby!”]=],<br />
}<br />
m["burning bush"] = {<br />
Name = "burning bush",<br />
Colour = "Red",<br />
Glyph = "P",<br />
Tile = "[[File:Burning bush.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 10,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Flame", Damage = "3d7", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Unbreathing flag","Stationary flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance","Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 311,<br />
Size = "Big",<br />
Intelligence = "Brainless",<br />
Genus = "plant",<br />
Species = "bush",<br />
Description = [=[A mass of blackened twigs wreathed in orange flames. The walls and floor surrounding it are covered in scorch marks.]=],<br />
}<br />
m["bush"] = {<br />
Name = "bush",<br />
Colour = "Brown",<br />
Glyph = "P",<br />
Tile = "[[File:Bush.png]]",<br />
Speed = "0",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 1100,<br />
AC = 15,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability",},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Big",<br />
Intelligence = "Brainless",<br />
Genus = "plant",<br />
Species = "bush",<br />
Description = [=[A woody plant. It looks dry enough to be easily set on fire, and its foliage is not very dense, permitting missiles to pass through it. However, it is firmly rooted, and requires much effort to destroy.]=],<br />
Quote = [=[“And the angel of the LORD appeared unto him in a flame of fire out of the midst of a bush: and he looked, and, behold, the bush burned with fire, and the bush was not consumed.”<br />
-KJV Bible, Exodus 3:2.]=],<br />
}<br />
m["butterfly"] = {<br />
Name = "butterfly",<br />
Colour = "LightGrey",<br />
Glyph = "b",<br />
Tile = "[[File:Butterfly.png]]",<br />
Speed = "25",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 10,<br />
AC = 0,<br />
EV = 25,<br />
Attacks = {<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Confused flag","No exp gain flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "butterfly",<br />
Species = "butterfly",<br />
Description = [=[A large, brightly coloured butterfly with beautifully patterned wings, fluttering incongruously through the darkness of the cave.]=],<br />
Quote = [=[“Happiness is a butterfly, which when pursued, is always just beyond your grasp, but which, if you will sit down quietly, may alight upon you.”<br />
-Nathaniel Hawthorne]=],<br />
}<br />
m["cacodemon"] = {<br />
Name = "cacodemon",<br />
Colour = "Yellow",<br />
Glyph = "2",<br />
Tile = "[[File:Cacodemon.png]]",<br />
Speed = "10",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 975,<br />
AC = 11,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 22, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 22, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Energy Bolt", Damage = "3d20", Flags = {"Magical",}},<br />
{Spell = "Slow", Flags = {"Magical",}},<br />
{Spell = "Confuse", Flags = {"Magical",}},<br />
{Spell = "Malmutate", Flags = {"Magical",}},<br />
{Spell = "Dig", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Flying flag","Regenerates flag",},<br />
MR = "160",<br />
Resistances = {"Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 1638,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "cacodemon",<br />
Species = "cacodemon",<br />
Description = [=[A hideously ugly demon of rage and legendary power, it disables its foes before blasting them to pieces.]=],<br />
Quote = [=[“We’ll call him Cacodemon, with his black Gib there, his Succuba, his Devil’s Seed, his Spawn of Phlegethon, that o’ my Consience was bred o’ the Spume of Cocytus.”<br />
-John Fletcher, _The Knight of Malta_. 1647.]=],<br />
}<br />
m["catoblepas"] = {<br />
Name = "catoblepas",<br />
Colour = "Magenta",<br />
Glyph = "Y",<br />
Tile = "[[File:Catoblepas.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 770,<br />
AC = 10,<br />
EV = 2,<br />
Attacks = {<br />
{Damage = 36, Type = "Gore", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Petrifying Cloud", Damage = "2d6", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Warm blood flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 938,<br />
Size = "Big",<br />
Intelligence = "Animal",<br />
Genus = "yak",<br />
Species = "catoblepas",<br />
Description = [=[A sluggish black buffalo, its hide encrusted with dull scales. It carries its hog-like head just above the ground, protected by a stiff mane of bristles, joined to its body by a neck as long and loose as an emptied intestine. Man and beast alike would be wise to steer clear of this creature, as its fearsome breath is known to turn flesh into stone.]=],<br />
Quote = [=[“So passed he over into the island, taking with him the two brothers of Anaxius; where he found the forsaken knight attired in his own livery, as black as sorrow itself could see itself in the blackest glass: his ornaments of the same hue, but formd into the figures of ravens which seemed to gape for carrion: only his reins were snakes, which finely wrapping themselves one within the other, their heads came together to the cheeks and bosses of the bit, where they might seem to bite at the horse, and the horse, as he champed the bit, to bite at them, and that the white foam was engendered by the poisonous fury of the combat. His impresa was a Catoblepta, which so long lies dead as the moon (whereto it hath so natural a sympathy) wants her light. The word signified, that the moon wanted not the light, but the poor beast wanted the moon’s light.”<br />
-Sir Philip Sidney]=],<br />
}<br />
m["caustic shrike"] = {<br />
Name = "caustic shrike",<br />
Colour = "LightGreen",<br />
Glyph = "b",<br />
Tile = "[[File:Caustic shrike.png]]",<br />
Speed = "20",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 1080,<br />
AC = 8,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 36, Type = "Claw", Flavour = "Acid"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Flying flag","Unblindable flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {"Fire resistance","Cold resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 4618,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "caustic shrike",<br />
Species = "caustic shrike",<br />
Description = [=[A swift, nightmarish bird whose razor-sharp metallic feathers drip with corrosive acid.]=],<br />
}<br />
m["centaur"] = {<br />
Name = "centaur",<br />
Colour = "Brown",<br />
Glyph = "c",<br />
Tile = "[[File:Centaur.png]]",<br />
Speed = "15",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 220,<br />
AC = 3,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Archer flag","Speaks flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 112,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "centaur",<br />
Species = "centaur",<br />
Description = [=[A hybrid with the torso of a human atop the body of a large horse, centaurs are famous for their skills in archery.]=],<br />
Quote = [=[“When Peleus, some distance away, saw him torn apart by the frightful wound he shouted: ‘Accept this tribute to the dead, at least, Crantor, dearest of youths’, and with his powerful arm, he hurled his ash spear, at full strength, at Demoleon. It ruptured the ribcage, and stuck quivering in the bone. The centaur pulled out the shaft minus its head (he tried with difficulty to reach that also) but the head was caught in his lung. The pain itself strengthened his will: wounded, he reared up at his enemy and beat the hero down with his hooves. Peleus received the resounding blows on helmet and shield, and defending his upper arms, and controlling the weapon he held out, with one blow through the arm he pierced the bi-formed breast.”<br />
-Ovid, _Metamorphoses_, XII, 330. 8 AD.]=],<br />
}<br />
m["centaur warrior"] = {<br />
Name = "centaur warrior",<br />
Colour = "Yellow",<br />
Glyph = "c",<br />
Tile = "[[File:Centaur warrior.png]]",<br />
Speed = "15",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 4,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 16, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Archer flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 923,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "centaur",<br />
Species = "centaur",<br />
Description = [=[A muscular centaur, veteran of numerous battles, armed with well-made weapons and able to use them skillfully.]=],<br />
Quote = [=[“When Peleus, some distance away, saw him torn apart by the frightful wound he shouted: ‘Accept this tribute to the dead, at least, Crantor, dearest of youths’, and with his powerful arm, he hurled his ash spear, at full strength, at Demoleon. It ruptured the ribcage, and stuck quivering in the bone. The centaur pulled out the shaft minus its head (he tried with difficulty to reach that also) but the head was caught in his lung. The pain itself strengthened his will: wounded, he reared up at his enemy and beat the hero down with his hooves. Peleus received the resounding blows on helmet and shield, and defending his upper arms, and controlling the weapon he held out, with one blow through the arm he pierced the bi-formed breast.”<br />
-Ovid, _Metamorphoses_, XII, 330. 8 AD.]=],<br />
}<br />
m["chaos champion"] = {<br />
Name = "chaos champion",<br />
Colour = "LightGrey",<br />
Glyph = "6",<br />
Tile = "[[File:Chaos champion.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 375,<br />
AC = 21,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Random Bolt", Damage = "3d19 / 3d20 / 3d24 / 3d22", Flags = {"Priest",}},<br />
{Spell = "Call of Chaos", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","Unholy flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Cold resistance 2","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 1307,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "demonspawn",<br />
Species = "demonspawn",<br />
Description = [=[A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features.]=],<br />
}<br />
m["chaos spawn"] = {<br />
Name = "chaos spawn",<br />
Colour = "LightGrey",<br />
Glyph = "4",<br />
Tile = "[[File:Chaos spawn.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 7,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 21, Type = "Hit", Flavour = "Chaos"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag","See invisible flag",},<br />
MR = "60",<br />
Resistances = {"Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 181,<br />
Size = "Big",<br />
Intelligence = "Animal",<br />
Genus = "chaos spawn",<br />
Species = "chaos spawn",<br />
Description = [=[A being of pure chaos, its form is constantly shifting, growing and then losing eyes, mouths, claws and tentacles. It corrupts everything it touches.]=],<br />
}<br />
m["charred statue"] = {<br />
Name = "charred statue",<br />
Colour = "LightGrey",<br />
Glyph = "8",<br />
Tile = "[[File:Charred statue.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 3,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 720,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
{Damage = 20, Type = "Weapon only", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Flame", Damage = "3d5", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Archer flag","Unbreathing flag","Speaks flag","Stationary flag","No poly flag","Don't melee flag","Artificial flag","Vault flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 32,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "statue",<br />
Description = [=[At first glance, this piece of sculpted granite appears inert. The red glow from its eyes, however, suggests it is no mere stone. Although it is rooted to its base, it can still move parts of itself.]=],<br />
}<br />
m["cherub"] = {<br />
Name = "cherub",<br />
Colour = "LightBlue",<br />
Glyph = "A",<br />
Tile = "[[File:Cherub.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 765,<br />
AC = 12,<br />
EV = 20,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 8, Type = "Peck", Flavour = "Plain"},<br />
},<br />
Holiness = "Holy",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Battlecry", Flags = {"Natural","No silent",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Archer flag","See invisible flag","Flying flag","Speaks flag",},<br />
MR = "100",<br />
Resistances = {"Fire resistance","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Holy resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 744,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "angel",<br />
Species = "cherub",<br />
Description = [=[Behold! A throne-bearer of the Gods, whose head is beset by four faces: one of a man, one of an ox, one of a lion, one of an eagle. It is one of the three angelic beings who stand before the good gods, singing eternal hymns of praise to their Glory and Goodness. Indeed, these hymns have the power to rouse greatness in hearts pure and true.]=],<br />
Quote = [=[“The glory of Yahweh mounted up from the cherub, and stood over the threshold of the house; and the house was filled with the cloud, and the court was full of the brightness of Yahweh’s glory.<br />
The sound of the wings of the cherubim was heard even to the outer court, as the voice of God Almighty when he speaks.”<br />
-WEB Bible, Ezekiel 10:4-5]=],<br />
}<br />
m["conjurer statue"] = {<br />
Name = "conjurer statue",<br />
Colour = "LightGrey",<br />
Glyph = "8",<br />
Tile = "[[File:Conjurer statue.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 12,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 720,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
{Damage = 20, Type = "Weapon only", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Orb of Destruction", Damage = "9d13", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Archer flag","Unbreathing flag","Speaks flag","Stationary flag","No poly flag","Don't melee flag","Artificial flag","Vault flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 1135,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "statue",<br />
Description = [=[At first glance, this piece of sculpted granite appears inert. The red glow from its eyes, however, suggests it is no mere stone. Although it is rooted to its base, it can still move parts of itself.]=],<br />
}<br />
m["corrupter"] = {<br />
Name = "corrupter",<br />
Colour = "LightGreen",<br />
Glyph = "6",<br />
Tile = "[[File:Corrupter.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 375,<br />
AC = 22,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Plane Rend", Flags = {"Priest",}},<br />
{Spell = "Corrupt Body", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Unholy flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Cold resistance 2","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 1330,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "demonspawn",<br />
Species = "demonspawn",<br />
Description = [=[A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features.]=],<br />
}<br />
m["crawling corpse"] = {<br />
Name = "crawling corpse",<br />
Colour = "Brown",<br />
Glyph = "x",<br />
Tile = "[[File:Crawling corpse.png]]",<br />
Speed = "8",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 10,<br />
AC = 1,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","No regenerate flag","No exp gain flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance 2","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "macabre mass",<br />
Species = "crawling corpse",<br />
Description = [=[A corpse weakly animated by necromancy. It is easily destroyed, but capable of merging with others to form more potent horrors.]=],<br />
}<br />
m["crimson imp"] = {<br />
Name = "crimson imp",<br />
Colour = "Red",<br />
Glyph = "5",<br />
Tile = "[[File:Crimson imp.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 135,<br />
AC = 3,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 4, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Flying flag","Regenerates flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Cold vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 48,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "crimson imp",<br />
Species = "crimson imp",<br />
Description = [=[A small, ugly minor demon. Its fanged maw seems locked in a permanent malign grin, and its horns protrude obscenely from its scaly pate.]=],<br />
Quote = [=[“The Devil, too, sometimes steals human children; it is not infrequent for him to carry away infants within the first six weeks after birth, and to substitute in their place imps.”<br />
-Martin Luther]=],<br />
}<br />
m["crocodile"] = {<br />
Name = "crocodile",<br />
Colour = "Brown",<br />
Glyph = "t",<br />
Tile = "[[File:Crocodile.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 4,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag",},<br />
MR = "20",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 106,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "crocodile",<br />
Species = "crocodile",<br />
Description = [=[An aggressive crocodilian with great crunching jaws full of sharp teeth.]=],<br />
Quote = [=[“How doth the little crocodile<br />
Improve his shining tail,<br />
And pour the waters of the Nile<br />
On every golden scale!<br />
<br />
How cheerfully he seems to grin,<br />
How neatly spreads his claws,<br />
And welcomes little fishes in<br />
With gently smiling jaws!”<br />
-Lewis Carroll, _Alice's Adventures in Wonderland_, 1865.]=],<br />
}<br />
m["crystal guardian"] = {<br />
Name = "crystal guardian",<br />
Colour = "Green",<br />
Glyph = "8",<br />
Tile = "[[File:Crystal guardian.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 640,<br />
AC = 22,<br />
EV = 0,<br />
Attacks = {<br />
{Damage = 35, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Crystal Bolt", Damage = "3d25", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Unbreathing flag","Speaks flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 3","Cold resistance 3","Electricity resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 1108,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "golem",<br />
Species = "crystal guardian",<br />
Description = [=[An intricate animated statue made of heavily ensorcelled, tough crystal. They are immune to most forms of magic, and are magically charged to toss great bolts of fire and cold that are reflected by any surface.]=],<br />
}<br />
m["curse skull"] = {<br />
Name = "curse skull",<br />
Colour = "LightMagenta",<br />
Glyph = "z",<br />
Tile = "[[File:Curse skull.png]]",<br />
Speed = "15",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 520,<br />
AC = 35,<br />
EV = 3,<br />
Attacks = {<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Undead", Flags = {"Magical",}},<br />
{Spell = "Symbol of Torment", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Speaks flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1581,<br />
Size = "Tiny",<br />
Intelligence = "Human",<br />
Genus = "curse skull",<br />
Species = "curse skull",<br />
Description = [=[A charred skull floating in the air and rotating slowly. Mystic symbols are carved into its blackened surface.]=],<br />
}<br />
m["curse toe"] = {<br />
Name = "curse toe",<br />
Colour = "LightGreen",<br />
Glyph = "z",<br />
Tile = "[[File:Curse toe.png]]",<br />
Speed = "10 (move: 140%)",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 980,<br />
AC = 25,<br />
EV = 1,<br />
Attacks = {<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Symbol of Torment", Flags = {"Magical",}},<br />
{Spell = "Summon Mushrooms", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Speaks flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 3","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 4712,<br />
Size = "Tiny",<br />
Intelligence = "Human",<br />
Genus = "lich",<br />
Species = "curse toe",<br />
Description = [=[A disembodied toe, hanging in the air and radiating an intense field of negative energy.]=],<br />
}<br />
m["cyclops"] = {<br />
Name = "cyclops",<br />
Colour = "Yellow",<br />
Glyph = "C",<br />
Tile = "[[File:Cyclops.png]]",<br />
Speed = "7",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 495,<br />
AC = 5,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 35, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 530,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "giant",<br />
Species = "cyclops",<br />
Description = [=[A giant with one eye in the centre of its forehead. Despite their lack of binocular vision, cyclopes throw boulders with fearsome accuracy.]=],<br />
}<br />
m["daeva"] = {<br />
Name = "daeva",<br />
Colour = "Yellow",<br />
Glyph = "A",<br />
Tile = "[[File:Daeva.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 1190,<br />
AC = 10,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Holy",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Flying flag","Speaks flag",},<br />
MR = "140",<br />
Resistances = {"Poison resistance","Rot resistance","Negative energy resistance 3","Holy resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 1873,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "angel",<br />
Species = "daeva",<br />
Description = [=[A divine agent of the Shining One, a daeva is a towering winged figure radiating an aura of brilliant golden light.]=],<br />
Quote = [=[“Between these twain the Daevas also chose not aright, for infatuation came upon them as they took counsel together, so that they chose the Worst Thought. Then they rushed together to Violence, that they might enfeeble the world of men.”<br />
-the Avesta, Yasna XXX, 6, Ahunavaiti Gatha.<br />
trans. Christian Bartholomae, 1951.]=],<br />
}<br />
m["dancing weapon"] = {<br />
Name = "dancing weapon",<br />
Colour = "Black",<br />
Glyph = "(",<br />
Tile = "[[File:Dancing weapon.png]]",<br />
Speed = "12-18",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 150,<br />
AC = 11,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Flying flag","Unbreathing flag","Ghost demon flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 883,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "dancing weapon",<br />
Species = "dancing weapon",<br />
Description = [=[A mace with a short chain connecting the head to the haft.]=],<br />
Quote = [=[“Even after forcing their way, with great effort and loss, through this double defense, [the Germans] still found themselves at a disadvantage; for their armor scarce enabled them to contend on equal terms with the uncouth but formidable weapons of their adversaries. The Bohemians were armed with long iron flails, which they swung with prodigious force. They seldom failed to hit, and when they did so, the flail crashed through brazen helmet, skull and all.”<br />
-James A. Wylie, _The History of Protestantism_, vol. I, book 3, ch. 15<br />
“Jon Huss and the Hussite Wars”. 1878.]=],<br />
}<br />
m["dart slug"] = {<br />
Name = "dart slug",<br />
Colour = "Cyan",<br />
Glyph = "w",<br />
Tile = "[[File:Dart slug.png]]",<br />
Speed = "7",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 100,<br />
AC = 1,<br />
EV = 1,<br />
Attacks = {<br />
{Damage = 3, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Slug Dart", Damage = "2d4", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"No skeleton flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Clean",<br />
XP = 4,<br />
Size = "Little",<br />
Intelligence = "Animal",<br />
Genus = "elephant slug",<br />
Species = "dart slug",<br />
Description = [=[A small invertebrate. It hunts prey considerably larger than itself by firing chitinous darts, using a concealed air bladder to launch them with remarkable range & power.]=],<br />
}<br />
m["death cob"] = {<br />
Name = "death cob",<br />
Colour = "Yellow",<br />
Glyph = "z",<br />
Tile = "[[File:Death cob.png]]",<br />
Speed = "25",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 910,<br />
AC = 10,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 35, Type = "Hit", Flavour = "Drain speed"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 2286,<br />
Size = "Tiny",<br />
Intelligence = "Human",<br />
Genus = "death cob",<br />
Species = "death cob",<br />
Description = [=[A dreadful undead cob of maize. Look, this one was probably a mistake. We're sorry.]=],<br />
}<br />
m["death drake"] = {<br />
Name = "death drake",<br />
Colour = "LightGrey",<br />
Glyph = "k",<br />
Tile = "[[File:Death drake.png]]",<br />
Speed = "13",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 765,<br />
AC = 6,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 12, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Miasma Breath", Damage = "3d9", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Flying flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance","Rot resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 741,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "drake",<br />
Species = "death drake",<br />
Description = [=[A dark and baleful minor dragon, the death drake breathes a lethally potent miasma from its pestilential maw.]=],<br />
}<br />
m["death knight"] = {<br />
Name = "death knight",<br />
Colour = "Green",<br />
Glyph = "p",<br />
Tile = "[[File:Death knight.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 800,<br />
AC = 10,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 28, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Agony", Flags = {"Priest",}},<br />
{Spell = "Injury Mirror", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","Speaks flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 912,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A warrior-priest of Yredelemnul that chants unholy homages to the dark god and calls forth the dead.]=],<br />
}<br />
m["death ooze"] = {<br />
Name = "death ooze",<br />
Colour = "Magenta",<br />
Glyph = "J",<br />
Tile = "[[File:Death ooze.png]]",<br />
Speed = "12",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 495,<br />
AC = 2,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 32, Type = "Hit", Flavour = "Rot"},<br />
{Damage = 32, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Eats doors","Evil flag","See invisible flag","Unbreathing flag","Unblindable flag",},<br />
MR = "120",<br />
Resistances = {"Cold resistance","Poison resistance 3","Acid resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1095,<br />
Size = "Little",<br />
Intelligence = "Brainless",<br />
Genus = "jelly",<br />
Species = "death ooze",<br />
Description = [=[A putrid undead mass of decaying flesh that spurts pestilent slime.]=],<br />
}<br />
m["death scarab"] = {<br />
Name = "death scarab",<br />
Colour = "Magenta",<br />
Glyph = "B",<br />
Tile = "[[File:Death scarab.png]]",<br />
Speed = "30",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 280,<br />
AC = 7,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 30, Type = "Bite", Flavour = "Scarab"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","Batty flag","No skeleton flag",},<br />
MR = "60",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Noxious",<br />
XP = 760,<br />
Size = "Little",<br />
Intelligence = "Animal",<br />
Genus = "beetle",<br />
Species = "death scarab",<br />
Description = [=[A hideous swarming undead insect, exuding death and decay and feeding on the life energies of those unfortunate enough to encounter them.]=],<br />
}<br />
m["death yak"] = {<br />
Name = "death yak",<br />
Colour = "Yellow",<br />
Glyph = "Y",<br />
Tile = "[[File:Death yak.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 770,<br />
AC = 9,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 30, Type = "Gore", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Warm blood flag","Herd flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 873,<br />
Size = "Big",<br />
Intelligence = "Animal",<br />
Genus = "yak",<br />
Species = "death yak",<br />
Description = [=[A larger and beefier relative of the common dungeon yak. Its little red eyes gleam with hunger for living flesh.]=],<br />
}<br />
m["deathcap"] = {<br />
Name = "deathcap",<br />
Colour = "LightMagenta",<br />
Glyph = "f",<br />
Tile = "[[File:Deathcap.png]]",<br />
Speed = "10",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 520,<br />
AC = 5,<br />
EV = 0,<br />
Attacks = {<br />
{Damage = 33, Type = "Spore", Flavour = "Confuse"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Drain Life", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Unbreathing flag",},<br />
MR = "80",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 622,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "fungus",<br />
Species = "wandering mushroom",<br />
Description = [=[A noxious and deadly fungus suffused with negative energy. While parasitic in life, undeath has granted it the ability to absorb its nutrients directly from the life force of others.]=],<br />
}<br />
m["decayed bog body"] = {<br />
Name = "decayed bog body",<br />
Colour = "Green",<br />
Glyph = "n",<br />
Tile = "[[File:Decayed bog body.png]]",<br />
Speed = "10 (swim: 140%)",<br />
HD = 3,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 390,<br />
AC = 1,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 4, Type = "Touch", Flavour = "Cold"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Frost", Damage = "3d5", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Unbreathing flag","No zombie flag","Vault flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance","Cold resistance","Poison resistance 3","Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Noxious",<br />
XP = 50,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ghoul",<br />
Species = "bog body",<br />
Description = [=[An undead figure preserved by the brackish waters of a bog. Though it has been reanimated by some unknown magic, this magic is not enough to prevent its decaying.]=],<br />
}<br />
m["deep dwarf"] = {<br />
Name = "deep dwarf",<br />
Colour = "LightBlue",<br />
Glyph = "g",<br />
Tile = "[[File:Deep dwarf.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","No regenerate flag","No poly flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 130,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "dwarf",<br />
Species = "deep dwarf",<br />
Description = [=[Pale and unnaturally tough-skinned, deep dwarves dwell far below ground and almost never emerge into the sunlit upper world.]=],<br />
}<br />
m["deep elf annihilator"] = {<br />
Name = "deep elf annihilator",<br />
Colour = "LightBlue",<br />
Glyph = "e",<br />
Tile = "[[File:Deep elf annihilator.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 675,<br />
AC = 1,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d20", Flags = {"Wizard",}},<br />
{Spell = "Lehudib's Crystal Spear", Damage = "3d34", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
{Spell = "Iron Shot", Damage = "3d28", Flags = {"Wizard",}},<br />
{Spell = "Poison Arrow", Damage = "3d22", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "120",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1261,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[A deep elf who exults in conjured mayhem and destruction. It is widely hated and feared, both for the power and for the precision of its destructive magics.]=],<br />
}<br />
m["deep elf archer"] = {<br />
Name = "deep elf archer",<br />
Colour = "Brown",<br />
Glyph = "e",<br />
Tile = "[[File:Deep elf archer.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 500,<br />
AC = 3,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 21, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink Away", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
{Spell = "Repel Missiles", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Archer flag","Speaks flag","Warm blood flag","Don't melee flag",},<br />
MR = "80",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 667,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[An experienced deep elf fighter with a penchant for ranged combat.]=],<br />
}<br />
m["deep elf blademaster"] = {<br />
Name = "deep elf blademaster",<br />
Colour = "LightCyan",<br />
Glyph = "e",<br />
Tile = "[[File:Deep elf blademaster.png]]",<br />
Speed = "15",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1040,<br />
AC = 3,<br />
EV = 25,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Two weapons flag","Fighter flag","Speaks flag","Warm blood flag",},<br />
MR = "120",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2596,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[A champion of the deep elves, who scorns magic and is devoted to the study of the sword. A blademaster wields two weapons with astonishing dexterity and speed.]=],<br />
}<br />
m["deep elf death mage"] = {<br />
Name = "deep elf death mage",<br />
Colour = "White",<br />
Glyph = "e",<br />
Tile = "[[File:Deep elf death mage.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 675,<br />
AC = 1,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Draining", Damage = "3d22", Flags = {"Wizard",}},<br />
{Spell = "Vampiric Draining", Damage = "4-37", Flags = {"Wizard",}},<br />
{Spell = "Call Lost Soul", Flags = {"Wizard",}},<br />
{Spell = "Twisted Resurrection", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "120",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 1119,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[A deep elf surrounded by a shimmering aura of negative energy, as a result of its practice of necromancy and life-sapping magic.]=],<br />
}<br />
m["deep elf demonologist"] = {<br />
Name = "deep elf demonologist",<br />
Colour = "Yellow",<br />
Glyph = "e",<br />
Tile = "[[File:Deep elf demonologist.png]]",<br />
Speed = "10",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 540,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Demon", Flags = {"Wizard",}},<br />
{Spell = "Summon Greater Demon", Flags = {"Wizard",}},<br />
{Spell = "Banishment", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1316,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[A deep elf who is marked heavily by long years of contact with unnatural demonic forces and the creatures of the Abyss.]=],<br />
}<br />
m["deep elf elementalist"] = {<br />
Name = "deep elf elementalist",<br />
Colour = "LightRed",<br />
Glyph = "e",<br />
Tile = "[[File:Deep elf elementalist.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 630,<br />
AC = 1,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Awaken Earth", Damage = "42d1", Flags = {"Wizard",}},<br />
{Spell = "Fireball", Damage = "3d23", Flags = {"Wizard",}},<br />
{Spell = "Freezing Cloud", Damage = "2d24", Flags = {"Wizard",}},<br />
{Spell = "Repel Missiles", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "120",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1560,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[The primal forces of the universe dance at this demented wizard's fingertips. They are renowned for the ability to dig out and pin down even the most elusive foes with powerful, unavoidable magic.]=],<br />
}<br />
m["deep elf high priest"] = {<br />
Name = "deep elf high priest",<br />
Colour = "LightGreen",<br />
Glyph = "e",<br />
Tile = "[[File:Deep elf high priest.png]]",<br />
Speed = "10",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 495,<br />
AC = 4,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 14, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Aura of Brilliance", Flags = {"Priest",}},<br />
{Spell = "Call Down Damnation", Damage = "3d15", Flags = {"Priest",}},<br />
{Spell = "Malign Offering", Damage = "2d17", Flags = {"Priest",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Priest",}},<br />
{Spell = "Twisted Resurrection", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Unholy flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 1038,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[An exalted servant of the ancient dark god of the deep elves, basking in hellish death magic.]=],<br />
}<br />
m["deep elf knight"] = {<br />
Name = "deep elf knight",<br />
Colour = "Cyan",<br />
Glyph = "e",<br />
Tile = "[[File:Deep elf knight.png]]",<br />
Speed = "10",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 495,<br />
AC = 1,<br />
EV = 16,<br />
Attacks = {<br />
{Damage = 21, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Stone Arrow", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d16", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Throw Icicle", Damage = "3d20", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Speaks flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 804,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[A battle-hardened deep elf fighter.]=],<br />
}<br />
m["deep elf mage"] = {<br />
Name = "deep elf mage",<br />
Colour = "Magenta",<br />
Glyph = "e",<br />
Tile = "[[File:Deep elf mage.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 405,<br />
AC = 1,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d17", Flags = {"Wizard",}},<br />
{Spell = "Throw Icicle", Damage = "3d17", Flags = {"Wizard",}},<br />
{Spell = "Summon Ice Beast", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Bolt of Draining", Damage = "3d17", Flags = {"Wizard",}},<br />
{Spell = "Summon Demon", Flags = {"Wizard",}},<br />
{Spell = "Summon Vermin", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d17", Flags = {"Wizard",}},<br />
{Spell = "Sticky Flame Range", Damage = "3d5", Flags = {"Wizard",}},<br />
{Spell = "Summon Fire Elementals", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Bolt of Magma", Damage = "3d17", Flags = {"Wizard",}},<br />
{Spell = "Stone Arrow", Damage = "3d15", Flags = {"Wizard",}},<br />
{Spell = "Summon Earth Elementals", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d16", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Magic Dart", Damage = "3d5", Flags = {"Wizard",}},<br />
{Spell = "Force Lance", Damage = "3d13", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Battlesphere", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d14", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 570,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[A deep elf learned in the ways of murderous magic. Deep elf mages are capable of casting a wide array of harmful spells.]=],<br />
}<br />
m["deep elf master archer"] = {<br />
Name = "deep elf master archer",<br />
Colour = "LightGrey",<br />
Glyph = "e",<br />
Tile = "[[File:Deep elf master archer.png]]",<br />
Speed = "10 (msl: 50%)",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 750,<br />
AC = 2,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Archer flag","Speaks flag","Warm blood flag","Don't melee flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2507,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[A deep elf archer who has devoted a lifetime to the mastery of archery, dismissing magic as a frivolous distraction.]=],<br />
}<br />
m["deep elf sorcerer"] = {<br />
Name = "deep elf sorcerer",<br />
Colour = "LightMagenta",<br />
Glyph = "e",<br />
Tile = "[[File:Deep elf sorcerer.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 630,<br />
AC = 1,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Corrosive Bolt", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Banishment", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Hurl Damnation", Damage = "3d20", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "120",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1720,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[A mighty spellcaster who draws power from the very Hells, and possesses lethal arcane abilities.]=],<br />
}<br />
m["deep troll"] = {<br />
Name = "deep troll",<br />
Colour = "Yellow",<br />
Glyph = "T",<br />
Tile = "[[File:Deep troll.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 6,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 27, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 20, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 20, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Regenerates flag","Unblindable flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 729,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "troll",<br />
Species = "deep troll",<br />
Description = [=[A stooped troll with dark skin, the cave-dwelling deep troll often travels in packs.]=],<br />
Quote = [=[“Buckshank bold and Elfinstone,<br />
And more than I can mention here,<br />
They caused to be built so stout a ship,<br />
And unto Iceland they would steer.<br />
<br />
They launched the ship upon the main,<br />
Which bellowed like a wrathful bear;<br />
Down to the bottom the vessel sank,<br />
A laidly Trold has dragged it there.”<br />
-George Borrow, _Lavengro: The Scholar, the Gypsy, the Priest_. 1851.]=],<br />
}<br />
m["deep troll earth mage"] = {<br />
Name = "deep troll earth mage",<br />
Colour = "Magenta",<br />
Glyph = "T",<br />
Tile = "[[File:Deep troll earth mage.png]]",<br />
Speed = "10",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 480,<br />
AC = 12,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 27, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 20, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 20, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lee's Rapid Deconstruction", Flags = {"Wizard",}},<br />
{Spell = "Dig", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Unblindable flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 861,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "troll",<br />
Species = "deep troll",<br />
Description = [=[A particularly intelligent deep troll, its use of magic to tunnel through the earth allows it and its kin to ambush their foes.]=],<br />
Quote = [=[“Buckshank bold and Elfinstone,<br />
And more than I can mention here,<br />
They caused to be built so stout a ship,<br />
And unto Iceland they would steer.<br />
<br />
They launched the ship upon the main,<br />
Which bellowed like a wrathful bear;<br />
Down to the bottom the vessel sank,<br />
A laidly Trold has dragged it there.”<br />
-George Borrow, _Lavengro: The Scholar, the Gypsy, the Priest_. 1851.]=],<br />
}<br />
m["deep troll shaman"] = {<br />
Name = "deep troll shaman",<br />
Colour = "White",<br />
Glyph = "T",<br />
Tile = "[[File:Deep troll shaman.png]]",<br />
Speed = "10",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 480,<br />
AC = 6,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 27, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 20, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 20, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Haste Other", Flags = {"Priest",}},<br />
{Spell = "Might Other", Flags = {"Priest",}},<br />
{Spell = "Minor Healing", Damage = "2d6+3", Flags = {"Emergency","Priest",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Unblindable flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 876,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "troll",<br />
Species = "deep troll",<br />
Description = [=[A deep troll blessed with divine power to strengthen and hasten its kin.]=],<br />
Quote = [=[“Buckshank bold and Elfinstone,<br />
And more than I can mention here,<br />
They caused to be built so stout a ship,<br />
And unto Iceland they would steer.<br />
<br />
They launched the ship upon the main,<br />
Which bellowed like a wrathful bear;<br />
Down to the bottom the vessel sank,<br />
A laidly Trold has dragged it there.”<br />
-George Borrow, _Lavengro: The Scholar, the Gypsy, the Priest_. 1851.]=],<br />
}<br />
m["deformed elf"] = {<br />
Name = "deformed elf",<br />
Colour = "LightRed",<br />
Glyph = "e",<br />
Tile = "[[File:Deformed elf.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 360,<br />
AC = 3,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","No poly flag","Vault flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 346,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[An elf, a member of an ancient fey race. Elves are slightly built when compared to humans, and have an innate magical acumen, though less than their deep elf cousins.]=],<br />
}<br />
m["deformed human"] = {<br />
Name = "deformed human",<br />
Colour = "LightGrey",<br />
Glyph = "p",<br />
Tile = "[[File:Deformed human.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 194,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[An uppity sort of surface-dwelling, hairless ape. Dwarves think of them as fragile, elves think of them as clumsy, and monsters think of them as tasty.]=],<br />
Quote = [=[“Do you know<br />
Do I know<br />
What’s this thing called ‘man’?<br />
God only knows what a man is!<br />
I only know his price.”<br />
-Bertolt Brecht, “The Measures Taken”. 1930.]=],<br />
}<br />
m["deformed orc"] = {<br />
Name = "deformed orc",<br />
Colour = "LightRed",<br />
Glyph = "o",<br />
Tile = "[[File:Deformed orc.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 70,<br />
AC = 1,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[An ugly subterranean race, orcs combine the worst features of humans, pigs and several other unpleasant creatures. They tend to run in packs or mobs, and delight in outbursts of insane violence.]=],<br />
}<br />
m["demigod"] = {<br />
Name = "demigod",<br />
Colour = "Yellow",<br />
Glyph = "p",<br />
Tile = "[[File:Demigod.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 375,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","No poly flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 154,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "demigod",<br />
Description = [=[The aura of power around this human-like figure immediately betrays its divine ancestry. And with the good gods (at least officially) decrying fornication, betting on the good nature of this individual may be unwise.]=],<br />
}<br />
m["demonic crawler"] = {<br />
Name = "demonic crawler",<br />
Colour = "LightGreen",<br />
Glyph = "s",<br />
Tile = "[[File:Demonic crawler.png]]",<br />
Speed = "13",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 585,<br />
AC = 10,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 13, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 13, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 13, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag","See invisible flag","No skeleton flag",},<br />
MR = "100",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Noxious",<br />
XP = 351,<br />
Size = "Big",<br />
Intelligence = "Animal",<br />
Genus = "demonic crawler",<br />
Species = "demonic crawler",<br />
Description = [=[A hellish insectoid creature with a long and bloated body, supported by dozens of short jointed legs and topped with an almost human head.]=],<br />
}<br />
m["demonic plant"] = {<br />
Name = "demonic plant",<br />
Colour = "LightGrey",<br />
Glyph = "P",<br />
Tile = "[[File:Demonic plant.png]]",<br />
Speed = "0",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 10,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag","Unbreathing flag","Stationary flag","No exp gain flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "plant",<br />
Species = "demonic plant",<br />
Description = [=[Just as demons are shaped in a mockery of living beings, this thing is a mockery of a plant, with mysterious appendages and tentacles writhing around. Fortunately it appears to be harmless, but with demons you can never be sure.]=],<br />
}<br />
m["demonspawn"] = {<br />
Name = "demonspawn",<br />
Colour = "Brown",<br />
Glyph = "6",<br />
Tile = "[[File:Demonspawn.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag","Speaks flag","Warm blood flag","No poly flag",},<br />
MR = "20",<br />
Resistances = {"Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 196,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "demonspawn",<br />
Species = "demonspawn",<br />
Description = [=[A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features.]=],<br />
}<br />
m["diamond obelisk"] = {<br />
Name = "diamond obelisk",<br />
Colour = "White",<br />
Glyph = "8",<br />
Tile = "[[File:Diamond obelisk.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 96000,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag","No poly flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Wind resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "diamond obelisk",<br />
Species = "diamond obelisk",<br />
Description = [=[A towering obelisk surrounded by a powerful storm.]=],<br />
}<br />
m["dire elephant"] = {<br />
Name = "dire elephant",<br />
Colour = "Blue",<br />
Glyph = "Y",<br />
Tile = "[[File:Dire elephant.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 1125,<br />
AC = 13,<br />
EV = 2,<br />
Attacks = {<br />
{Damage = 40, Type = "Trample", Flavour = "Trample"},<br />
{Damage = 15, Type = "Trunk slap", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Warm blood flag",},<br />
MR = "100",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1246,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "elephant",<br />
Species = "dire elephant",<br />
Description = [=[A huge pachyderm, wilder and fiercer than normal elephants, with a very thick hide, powerful legs, and a memory to die for.]=],<br />
}<br />
m["doom hound"] = {<br />
Name = "doom hound",<br />
Colour = "Green",<br />
Glyph = "h",<br />
Tile = "[[File:Doom hound.png]]",<br />
Speed = "13",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 1100,<br />
AC = 6,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 45, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 30, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Doom Howl", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Unblindable flag","Blood scent flag",},<br />
MR = "20",<br />
Resistances = {"Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Clean",<br />
XP = 3392,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "hound",<br />
Species = "doom hound",<br />
Description = [=[A demon lapdog of the queen of Tartarus, bound to hunt her enemies. Though it may appear alone, it's unlikely to remain so for long — it has the terrible power to set creatures of nightmare on its victim's trails, though it can only ever use this power exactly once.]=],<br />
Quote = [=[“Standing over Hugo, and plucking at his throat, there stood a foul thing, a great, black beast, shaped like a hound, yet larger than any hound that ever mortal eye has rested upon. And even as they looked the thing tore the throat out of Hugo Baskerville...”<br />
-Arthur Conan Doyle, _The Hound of the Baskervilles_. 1902.]=],<br />
}<br />
m["draconian"] = {<br />
Name = "draconian",<br />
Colour = "Brown",<br />
Glyph = "d",<br />
Tile = "[[File:Draconian.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 640,<br />
AC = 10,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Cold blood flag","Speaks flag","No poly flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 526,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "draconian",<br />
Description = [=[A brown-scaled humanoid with a reptilian tail and small wings. It is yet to develop the distinct colouring and powerful breath weapon of its mature form.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["draconian annihilator"] = {<br />
Name = "draconian annihilator",<br />
Colour = "LightBlue",<br />
Glyph = "q",<br />
Tile = "[[File:Draconian annihilator.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 800,<br />
AC = 9,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d21", Flags = {"Wizard",}},<br />
{Spell = "Lehudib's Crystal Spear", Damage = "3d35", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
{Spell = "Iron Shot", Damage = "3d29", Flags = {"Wizard",}},<br />
{Spell = "Poison Arrow", Damage = "3d23", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1490,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "draconian",<br />
Description = [=[The draconian annihilator can, in addition to its deadly breath, use powerful conjurations to destroy anyone who dares to stand in its way.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["draconian caller"] = {<br />
Name = "draconian caller",<br />
Colour = "Brown",<br />
Glyph = "q",<br />
Tile = "[[File:Draconian caller.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 880,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Drakes", Flags = {"Wizard",}},<br />
{Spell = "Summon Dragon", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1416,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "draconian",<br />
Description = [=[While formidable in combat, this draconian specializes in summoning hordes of drakes and dragons.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["draconian knight"] = {<br />
Name = "draconian knight",<br />
Colour = "Cyan",<br />
Glyph = "q",<br />
Tile = "[[File:Draconian knight.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1120,<br />
AC = 22,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 27, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d25", Flags = {"Wizard",}},<br />
{Spell = "Throw Icicle", Damage = "3d25", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Ozocubu's Armour", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Cold blood flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1738,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "draconian",<br />
Description = [=[Protected by thick scales, skillful weapon use, and complementary magic, this draconian is a dangerous opponent. Draconian knights specialize in ice magic and necromancy.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["draconian monk"] = {<br />
Name = "draconian monk",<br />
Colour = "Blue",<br />
Glyph = "q",<br />
Tile = "[[File:Draconian monk.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1200,<br />
AC = 7,<br />
EV = 20,<br />
Attacks = {<br />
{Damage = 35, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 20, Type = "Kick", Flavour = "Plain"},<br />
{Damage = 15, Type = "Tail slap", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Sticky Flame Splash", Damage = "3d6", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Cold blood flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1940,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "draconian",<br />
Description = [=[A draconian who has eschewed the study of weaponry and magic in order to train in the art of unarmed combat. Its scaly fists, well-thewed legs, and mighty tail rain down blows upon its opponents.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["draconian scorcher"] = {<br />
Name = "draconian scorcher",<br />
Colour = "LightRed",<br />
Glyph = "q",<br />
Tile = "[[File:Draconian scorcher.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 800,<br />
AC = 9,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d25", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Magma", Damage = "3d25", Flags = {"Wizard",}},<br />
{Spell = "Fireball", Damage = "3d26", Flags = {"Wizard",}},<br />
{Spell = "Hurl Damnation", Damage = "3d20", Flags = {"Wizard",}},<br />
{Spell = "Call Down Damnation", Damage = "3d15", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Cold blood flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1679,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "draconian",<br />
Description = [=[A cunning draconian who has mastered the inner secrets of the element of fire. Its scales are sooty from years of magical pyrotechnics.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["draconian shifter"] = {<br />
Name = "draconian shifter",<br />
Colour = "LightCyan",<br />
Glyph = "q",<br />
Tile = "[[File:Draconian shifter.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 960,<br />
AC = 9,<br />
EV = 16,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Dimension Anchor", Flags = {"Wizard",}},<br />
{Spell = "Blink Other", Flags = {"Wizard",}},<br />
{Spell = "Blink Range", Flags = {"Wizard",}},<br />
{Spell = "Blink Allies Encircling", Flags = {"Wizard",}},<br />
{Spell = "Blink Away", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1577,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "draconian",<br />
Description = [=[A draconian master of the warp, who can translocate both itself and anyone else to any place, either on this world or outside of it.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["draconian stormcaller"] = {<br />
Name = "draconian stormcaller",<br />
Colour = "Brown",<br />
Glyph = "q",<br />
Tile = "[[File:Draconian stormcaller.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 880,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Priest",}},<br />
{Spell = "Summon Drakes", Flags = {"Priest",}},<br />
{Spell = "Upheaval", Damage = "3d24", Flags = {"Priest",}},<br />
{Spell = "Abjuration", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1543,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "draconian",<br />
Description = [=[A draconian deriving its thunderous powers and draconic allies from the worship of Qazlal.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["dream sheep"] = {<br />
Name = "dream sheep",<br />
Colour = "Cyan",<br />
Glyph = "Y",<br />
Tile = "[[File:Dream sheep.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 220,<br />
AC = 2,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 13, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Dream Dust", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Warm blood flag","Herd flag",},<br />
MR = "30",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 256,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "dream sheep",<br />
Species = "dream sheep",<br />
Description = [=[A drowsy, fluffy ovine whose coat sparkles with motes of dream dust. It gathers in herds and fills the air with dream dust, overwhelming its victims and putting them to sleep.<br />
Its wool looks quite flammable.]=],<br />
Quote = [=[“How undisturbed, the sleep of the foolish.”<br />
-Philip K. Dick]=],<br />
}<br />
m["drowned soul"] = {<br />
Name = "drowned soul",<br />
Colour = "LightCyan",<br />
Glyph = "W",<br />
Tile = "[[File:Drowned soul.png]]",<br />
Speed = "12",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 195,<br />
AC = 0,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 0, Type = "Touch", Flavour = "Drown"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Speaks flag","Insubstantial flag",},<br />
MR = "60",<br />
Resistances = {"Cold resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 456,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ghost",<br />
Species = "drowned soul",<br />
Description = [=[A cold and hollow apparition of the drowned dead, chained by some lingering attachment to the depths in which it perished. They clamour around the living, sharing the last moments of their watery fate with whatever their pale form touches.]=],<br />
}<br />
m["dryad"] = {<br />
Name = "dryad",<br />
Colour = "LightGreen",<br />
Glyph = "R",<br />
Tile = "[[File:Dryad.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 520,<br />
AC = 6,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Awaken Vines", Flags = {"Wizard",}},<br />
{Spell = "Awaken Forest", Flags = {"Wizard",}},<br />
{Spell = "Minor Healing", Damage = "2d4+3", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","No poly flag",},<br />
MR = "80",<br />
Resistances = {},<br />
Vulnerabilities = {"Fire vulnerability",},<br />
Corpse = "Clean",<br />
XP = 350,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "dryad",<br />
Species = "dryad",<br />
Description = [=[A spirit of nature, bound to the forest in which it resides. It is capable of calling upon the trees to defend against incursions.]=],<br />
Quote = [=[• Roy Quixote: Wait, what's my beef with clean energy again?<br />
— Durkon Pansa: Dunno, but if'n ye prefer, I know a grove o'peach trees tha've been gettin' fresh wit tha locals.<br />
-Rich Burlew, “Haleo and Julean”]=],<br />
}<br />
m["dwarf"] = {<br />
Name = "dwarf",<br />
Colour = "Green",<br />
Glyph = "g",<br />
Tile = "[[File:Dwarf.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","No poly flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 130,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "dwarf",<br />
Species = "dwarf",<br />
Description = [=[A member of a short, sturdy mountain-dwelling folk. More robust than their deep dwarf cousins, yet less skilled in magical lore, dwarves excel in armed hand to hand combat.]=],<br />
}<br />
m["earth elemental"] = {<br />
Name = "earth elemental",<br />
Colour = "LightGrey",<br />
Glyph = "E",<br />
Tile = "[[File:Earth elemental.png]]",<br />
Speed = "6",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 450,<br />
AC = 14,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 40, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 3","Cold resistance 3","Electricity resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 84,<br />
Size = "Big",<br />
Intelligence = "Brainless",<br />
Genus = "elemental",<br />
Species = "earth elemental",<br />
Description = [=[A spirit drawn from the elemental plane of earth, which exists in this world by inhabiting a lump of earth and rocks.]=],<br />
}<br />
m["efreet"] = {<br />
Name = "efreet",<br />
Colour = "Red",<br />
Glyph = "R",<br />
Tile = "[[File:Efreet.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 10,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 17, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d15", Flags = {"Magical",}},<br />
{Spell = "Fireball", Damage = "3d15", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Flying flag","Speaks flag",},<br />
MR = "20",<br />
Resistances = {"Fire resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Cold vulnerability","Drown vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 357,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "efreet",<br />
Species = "efreet",<br />
Description = [=[A huge and muscular figure engulfed in a cloud of searing flame.]=],<br />
Quote = [=[“When the hoopoe returned to Solomon (he told him the news), and he responded (to Sheba’s people): “Are you giving me money? What GOD has given me is far better than what He has given you. You are the ones to rejoice in such gifts.” (To the hoopoe, he said), “Go back to them (and let them know that) we will come to them with forces they cannot imagine. We will evict them, humiliated and debased.” He said, “O you elders, which of you can bring me her mansion, before they arrive here as submitters?” One afrit from the jinns said, “I can bring it to you before you stand up. I am powerful enough to do this.”<br />
-The Quran, Sura 27 Al-Naml]=],<br />
}<br />
m["eidolon"] = {<br />
Name = "eidolon",<br />
Colour = "Brown",<br />
Glyph = "W",<br />
Tile = "[[File:Eidolon.png]]",<br />
Speed = "10",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 715,<br />
AC = 12,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 27, Type = "Hit", Flavour = "Drain speed"},<br />
{Damage = 17, Type = "Hit", Flavour = "Drain stat"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Draining", Damage = "3d21", Flags = {"Magical",}},<br />
{Spell = "Cause Fear", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Insubstantial flag",},<br />
MR = "140",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1135,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "wraith",<br />
Species = "eidolon",<br />
Description = [=[An ancient skeletal apparition, sheathed in a cloud of mist. Its form glows white-hot with debilitating energy.]=],<br />
}<br />
m["eldritch tentacle"] = {<br />
Name = "eldritch tentacle",<br />
Colour = "Black",<br />
Glyph = "w",<br />
Tile = "[[File:Eldritch tentacle.png]]",<br />
Speed = "12 (stationary)",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1200,<br />
AC = 13,<br />
EV = 0,<br />
Attacks = {<br />
{Damage = 30, Type = "Tentacle slap", Flavour = "Chaos"},<br />
{Damage = 40, Type = "Claw", Flavour = "Chaos"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag","Stationary flag","No poly flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 3","Cold resistance 3","Electricity resistance 3","Poison resistance 3","Acid resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 2295,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "eldritch tentacle",<br />
Species = "eldritch tentacle",<br />
Description = [=[An immense, squamous appendage of some unseen creature, dripping with ichor and tipped with a single, terrible-looking claw.]=],<br />
}<br />
m["eldritch tentacle segment"] = {<br />
Name = "eldritch tentacle segment",<br />
Colour = "Black",<br />
Glyph = "*",<br />
Tile = "[[File:Eldritch tentacle segment.png]]",<br />
Speed = "12 (stationary)",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1200,<br />
AC = 13,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag","Stationary flag","No exp gain flag","No poly flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 3","Cold resistance 3","Electricity resistance 3","Poison resistance 3","Acid resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "eldritch tentacle",<br />
Species = "eldritch tentacle segment",<br />
Description = [=[A part of an immense, squamous appendage. It thrashes and pulsates like no other living thing.]=],<br />
}<br />
m["electric eel"] = {<br />
Name = "electric eel",<br />
Colour = "LightBlue",<br />
Glyph = ";",<br />
Tile = "[[File:Electric eel.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 165,<br />
AC = 1,<br />
EV = 15,<br />
Attacks = {<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Water",<br />
Spellsets = {<br />
{<br />
{Spell = "Electrical Bolt", Damage = "3d6", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","No gen derived flag",},<br />
MR = "10",<br />
Resistances = {"Electricity resistance 3","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 53,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "electric eel",<br />
Species = "electric eel",<br />
Description = [=[A type of fish capable of generating a powerful electric field.]=],<br />
}<br />
m["electric golem"] = {<br />
Name = "electric golem",<br />
Colour = "LightCyan",<br />
Glyph = "8",<br />
Tile = "[[File:Electric golem.png]]",<br />
Speed = "16",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 1350,<br />
AC = 5,<br />
EV = 20,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Electricity"},<br />
{Damage = 15, Type = "Hit", Flavour = "Electricity"},<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d20", Flags = {"Magical",}},<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Unbreathing flag","Speaks flag","Insubstantial flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 3300,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "golem",<br />
Species = "electric golem",<br />
Description = [=[An animated figure made completely of electricity, created in some demented wizard's experiment.]=],<br />
Quote = [=[“I sing the Body electric”<br />
-Walt Whitman, “I Sing the Body Electric”, _Leaves of Grass_. 1867.]=],<br />
}<br />
m["elemental wellspring"] = {<br />
Name = "elemental wellspring",<br />
Colour = "LightCyan",<br />
Glyph = "E",<br />
Tile = "[[File:Elemental wellspring.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 750,<br />
AC = 8,<br />
EV = 8,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Water",<br />
Spellsets = {<br />
{<br />
{Spell = "Primal Wave", Damage = "3d21", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Regenerates flag","Unbreathing flag",},<br />
MR = "Immune",<br />
Resistances = {"Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 1395,<br />
Size = "Big",<br />
Intelligence = "Brainless",<br />
Genus = "elemental",<br />
Species = "elemental wellspring",<br />
Description = [=[A swirling conflux of elemental water streaming from the elemental plane into this one. Floods and the spirits who dwell within them seem to issue from it, at the expense of the gateway's stability itself.]=],<br />
}<br />
m["elephant"] = {<br />
Name = "elephant",<br />
Colour = "Green",<br />
Glyph = "Y",<br />
Tile = "[[File:Elephant.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 675,<br />
AC = 8,<br />
EV = 2,<br />
Attacks = {<br />
{Damage = 20, Type = "Trample", Flavour = "Trample"},<br />
{Damage = 5, Type = "Trunk slap", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 482,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "elephant",<br />
Species = "elephant",<br />
Description = [=[A large, thick-hided pachyderm. It crushes its foes and then thrashes them with its trunk.]=],<br />
Quote = [=[“And the King went to where the blind men were, and drawing near said to them: ‘Do you now know what an elephant is like?’<br />
‘Assuredly, Lord: we now know what an elephant is like.’<br />
‘Tell me then, O blind men, what an elephant is like.’<br />
And those blind men, O Bhikkhus, who had felt the head of the elephant, said: ‘An elephant, Sir, is like a large round jar.<br />
Those who had felt its ears, said: 'it is like a winnowing basket.’<br />
Those who had felt its tusks, said: ‘it is like a plough-share.’<br />
Those who had felt its trunk, said: ‘it is like a plough.’<br />
Those who had felt its body, said: ‘it is like a granary.’<br />
Those who had felt its feet, said: ‘it is like a pillar.’<br />
Those who had felt its back, said: ‘it is like a mortar.’<br />
Those who had felt its tail, said: ‘it is a like a pestle.’<br />
Those who had felt the tuft of its tail, said: ‘it is like a broom.’<br />
And they all fought amongst themselves with their fists, declaring, ‘such is an elephant, such is not elephant, an elephant is not like that, it is like this.’”<br />
And the King, O Bhikkhus, was highly delighted.<br />
-_Udāna_, VI “Jaccandhavagga”. ca. 5th cent. B.C.<br />
trans. Dawsonne Melanchthon Strong, 1902.]=],<br />
}<br />
m["elf"] = {<br />
Name = "elf",<br />
Colour = "LightRed",<br />
Glyph = "e",<br />
Tile = "[[File:Elf.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 360,<br />
AC = 3,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","No poly flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 348,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[An elf, a member of an ancient fey race. Elves are slightly built when compared to humans, and have an innate magical acumen, though less than their deep elf cousins.]=],<br />
}<br />
m["emperor scorpion"] = {<br />
Name = "emperor scorpion",<br />
Colour = "LightGrey",<br />
Glyph = "s",<br />
Tile = "[[File:Emperor scorpion.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 1190,<br />
AC = 20,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 30, Type = "Sting", Flavour = "Poison"},<br />
{Damage = 15, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 15, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"No skeleton flag",},<br />
MR = "60",<br />
Resistances = {"Poison resistance","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 1629,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "scorpion",<br />
Species = "emperor scorpion",<br />
Description = [=[The emperor scorpion is the largest arachnid known to exist. The massive barb on its tail drips with a deadly venom, and its pincers are big enough to shear you in half. Though the ordinary dungeon scorpion may be both large and dangerous, this freakish relative puts it to shame.]=],<br />
Quote = [=[“Portents had occurred indicating [Titus Flavius Vespasianus'] approaching end, such as the comet which was visible for a long time and the opening of the mausoleum of Augustus of its own accord. When his physicians chided him for continuing his usual course of living during his illness and attending to all the duties that belonged to his office, he answered: ‘The emperor ought to die on his feet.’”<br />
-Cassius Dio, _Roman History_, LXVI, xvii, 2. 222 A.D.<br />
trans. Earnest Cary, 1925.]=],<br />
}<br />
m["entropy weaver"] = {<br />
Name = "entropy weaver",<br />
Colour = "Brown",<br />
Glyph = "p",<br />
Tile = "[[File:Entropy weaver.png]]",<br />
Speed = "12",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 715,<br />
AC = 7,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 17, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 17, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 17, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 17, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Entropic Weave", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Warm blood flag","No skeleton flag","See invisible flag","Speaks flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1391,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "entropy weaver",<br />
Species = "entropy weaver",<br />
Description = [=[A gaunt humanoid with flaking, pale chitin. Its spindly limbs are capable of startlingly quick movement and end in razor-sharp talons.]=],<br />
}<br />
m["ettin"] = {<br />
Name = "ettin",<br />
Colour = "Brown",<br />
Glyph = "C",<br />
Tile = "[[File:Ettin.png]]",<br />
Speed = "10",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 660,<br />
AC = 9,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 45, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 45, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Two weapons flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1132,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "giant",<br />
Species = "ettin",<br />
Description = [=[A two-headed giant, stronger than most, and able to land devastating blows left and right with its two huge weapons.]=],<br />
Quote = [=[“But he had not been long in his hiding-hole, before the awful Ettin came in; and no sooner was he in, than he was heard crying:<br />
‘Snouk but and snouk ben,<br />
I find the smell of an earthly man,<br />
Be he living, or be he dead,<br />
His heart this night shall kitchen my bread.’”<br />
-Joseph Jacobs, _The Red Ettin_]=],<br />
}<br />
m["eye of devastation"] = {<br />
Name = "eye of devastation",<br />
Colour = "Yellow",<br />
Glyph = "G",<br />
Tile = "[[File:Eye of devastation.png]]",<br />
Speed = "7",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Energy Bolt", Damage = "3d20", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag",},<br />
MR = "100",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 436,<br />
Size = "Medium",<br />
Intelligence = "Brainless",<br />
Genus = "giant eyeball",<br />
Species = "eye of devastation",<br />
Description = [=[A huge eyeball, encased in a levitating globe of incandescent energy.]=],<br />
}<br />
m["eye of draining"] = {<br />
Name = "eye of draining",<br />
Colour = "LightGrey",<br />
Glyph = "G",<br />
Tile = "[[File:Eye of draining.png]]",<br />
Speed = "5",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 3,<br />
EV = 1,<br />
Attacks = {<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Draining Gaze", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag",},<br />
MR = "60",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 124,<br />
Size = "Medium",<br />
Intelligence = "Brainless",<br />
Genus = "giant eyeball",<br />
Species = "eye of draining",<br />
Description = [=[A hovering horror that waxes strong on magic.]=],<br />
}<br />
m["faun"] = {<br />
Name = "faun",<br />
Colour = "Green",<br />
Glyph = "c",<br />
Tile = "[[File:Faun.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 500,<br />
AC = 2,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 23, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Corona", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Corona", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 537,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "faun",<br />
Species = "faun",<br />
Description = [=[A hybrid with the torso of a human atop the forelegs of a goat. They are fabled for their ability to play with the minds of those who intrude into their domains.]=],<br />
Quote = [=[“When Peleus, some distance away, saw him torn apart by the frightful wound he shouted: ‘Accept this tribute to the dead, at least, Crantor, dearest of youths’, and with his powerful arm, he hurled his ash spear, at full strength, at Demoleon. It ruptured the ribcage, and stuck quivering in the bone. The centaur pulled out the shaft minus its head (he tried with difficulty to reach that also) but the head was caught in his lung. The pain itself strengthened his will: wounded, he reared up at his enemy and beat the hero down with his hooves. Peleus received the resounding blows on helmet and shield, and defending his upper arms, and controlling the weapon he held out, with one blow through the arm he pierced the bi-formed breast.”<br />
-Ovid, _Metamorphoses_, XII, 330. 8 AD.]=],<br />
}<br />
m["febrile elf"] = {<br />
Name = "febrile elf",<br />
Colour = "LightRed",<br />
Glyph = "e",<br />
Tile = "[[File:Febrile elf.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 360,<br />
AC = 3,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","No poly flag","Vault flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 346,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[An elf, a member of an ancient fey race. Elves are slightly built when compared to humans, and have an innate magical acumen, though less than their deep elf cousins.]=],<br />
}<br />
m["febrile human"] = {<br />
Name = "febrile human",<br />
Colour = "LightGrey",<br />
Glyph = "p",<br />
Tile = "[[File:Febrile human.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 194,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[An uppity sort of surface-dwelling, hairless ape. Dwarves think of them as fragile, elves think of them as clumsy, and monsters think of them as tasty.]=],<br />
Quote = [=[“Do you know<br />
Do I know<br />
What’s this thing called ‘man’?<br />
God only knows what a man is!<br />
I only know his price.”<br />
-Bertolt Brecht, “The Measures Taken”. 1930.]=],<br />
}<br />
m["febrile orc"] = {<br />
Name = "febrile orc",<br />
Colour = "LightRed",<br />
Glyph = "o",<br />
Tile = "[[File:Febrile orc.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 70,<br />
AC = 1,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[An ugly subterranean race, orcs combine the worst features of humans, pigs and several other unpleasant creatures. They tend to run in packs or mobs, and delight in outbursts of insane violence.]=],<br />
}<br />
m["felid"] = {<br />
Name = "felid",<br />
Colour = "Magenta",<br />
Glyph = "h",<br />
Tile = "[[File:Felid.png]]",<br />
Speed = "10 (move: 80%)",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 175,<br />
AC = 2,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 10, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","No poly flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 105,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "felid",<br />
Species = "felid",<br />
Description = [=[A feline creature that has been granted sentience by magical means. It uses the gift of speech to demand milk, treats and catnip.]=],<br />
}<br />
m["fire bat"] = {<br />
Name = "fire bat",<br />
Colour = "LightRed",<br />
Glyph = "b",<br />
Tile = "[[File:Fire bat.png]]",<br />
Speed = "30",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 225,<br />
AC = 1,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 6, Type = "Bite", Flavour = "Fire"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Flying flag","Unblindable flag","Batty flag","Warm blood flag",},<br />
MR = "10",<br />
Resistances = {"Fire resistance 3",},<br />
Vulnerabilities = {"Cold vulnerability","Drown vulnerability",},<br />
Corpse = "No",<br />
XP = 198,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "bat",<br />
Species = "fire bat",<br />
Description = [=[A bat whose leathery body burns with a hot flame.]=],<br />
}<br />
m["fire crab"] = {<br />
Name = "fire crab",<br />
Colour = "LightRed",<br />
Glyph = "t",<br />
Tile = "[[File:Fire crab.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 520,<br />
AC = 9,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 15, Type = "Bite", Flavour = "Fire"},<br />
{Damage = 15, Type = "Claw", Flavour = "Fire"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Flaming Cloud", Damage = "d12", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"No skeleton flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance 3",},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 778,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "crab",<br />
Species = "fire crab",<br />
Description = [=[These crabs are prized for their brilliantly jewelled shells. The rarity of these shells is only enhanced by the vicious, fiery nature of the animal, and their almost supernatural ability to expel massive quantities of flames.]=],<br />
Quote = [=[“The planet brought forth scintillating jewelled scuttling crabs, which [they] ate, smashing their shells with iron mallets; tall aspiring trees with breathtaking slenderness and colour which [they] cut down and burned the crab meat with.”<br />
-Douglas Adams, The Hitch-hiker’s Guide to the Galaxy]=],<br />
}<br />
m["fire dragon"] = {<br />
Name = "fire dragon",<br />
Colour = "LightRed",<br />
Glyph = "D",<br />
Tile = "[[File:Fire dragon.png]]",<br />
Speed = "10",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 900,<br />
AC = 10,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 13, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 13, Type = "Trample", Flavour = "Trample"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Fire Breath", Damage = "3d24", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Fire resistance 2","Poison resistance","Drown resistance",},<br />
Vulnerabilities = {"Cold vulnerability",},<br />
Corpse = "Clean",<br />
XP = 1074,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "fire dragon",<br />
Description = [=[A great reptilian beast with powerful claws on its limbs, covered in thick red scales and with two huge bat-like wings. Little trails of smoke spill from its toothy maw.]=],<br />
Quote = [=[“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["fire elemental"] = {<br />
Name = "fire elemental",<br />
Colour = "LightGrey",<br />
Glyph = "E",<br />
Tile = "[[File:Fire elemental.png]]",<br />
Speed = "13",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 4,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 0, Type = "Hit", Flavour = "Pure fire"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious lava",<br />
Flags = {"Unbreathing flag","Insubstantial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 3","Electricity resistance","Poison resistance 3","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Cold vulnerability",},<br />
Corpse = "No",<br />
XP = 196,<br />
Size = "Big",<br />
Intelligence = "Brainless",<br />
Genus = "elemental",<br />
Species = "fire elemental",<br />
Description = [=[A spirit drawn from the elemental plane of fire, which exists in this world as a brilliant column of raging flames.]=],<br />
}<br />
m["fire giant"] = {<br />
Name = "fire giant",<br />
Colour = "Red",<br />
Glyph = "C",<br />
Tile = "[[File:Fire giant.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 960,<br />
AC = 8,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d25", Flags = {"Wizard",}},<br />
{Spell = "Fireball", Damage = "3d26", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {"Fire resistance 2","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1802,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "giant",<br />
Species = "fire giant",<br />
Description = [=[A giant with obsidian skin and a wild mane of glowing red hair, holding aloft a fiery sword. Fire giants believe that they are destined to unite and burn the entire world to cinders, but, in the meantime, they'll settle for any adventurers foolish enough to approach them.]=],<br />
}<br />
m["fire vortex"] = {<br />
Name = "fire vortex",<br />
Colour = "Red",<br />
Glyph = "v",<br />
Tile = "[[File:Fire vortex.png]]",<br />
Speed = "15",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 300,<br />
AC = 0,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 0, Type = "Hit", Flavour = "Pure fire"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Unbreathing flag","Confused flag","Insubstantial flag","No exp gain flag","Conjured flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 3","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Cold vulnerability",},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "fire vortex",<br />
Species = "fire vortex",<br />
Description = [=[A swirling cloud of flame.]=],<br />
}<br />
m["firespitter statue"] = {<br />
Name = "firespitter statue",<br />
Colour = "LightGrey",<br />
Glyph = "8",<br />
Tile = "[[File:Firespitter statue.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 720,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
{Damage = 20, Type = "Weapon only", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Flame", Damage = "3d7", Flags = {"Magical",}},<br />
{Spell = "Sticky Flame Range", Damage = "3d4", Flags = {"Magical",}},<br />
{Spell = "Bolt of Magma", Damage = "3d16", Flags = {"Magical",}},<br />
{Spell = "Bolt of Fire", Damage = "3d16", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Archer flag","Unbreathing flag","Speaks flag","Stationary flag","No poly flag","Don't melee flag","Artificial flag","Vault flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 614,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "statue",<br />
Description = [=[At first glance, this piece of sculpted granite appears inert. The red glow from its eyes, however, suggests it is no mere stone. Although it is rooted to its base, it can still move parts of itself.]=],<br />
}<br />
m["flayed ghost"] = {<br />
Name = "flayed ghost",<br />
Colour = "Red",<br />
Glyph = "W",<br />
Tile = "[[File:Flayed ghost.png]]",<br />
Speed = "10",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 605,<br />
AC = 0,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Flay", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Flying flag","Unbreathing flag","Speaks flag","Insubstantial flag",},<br />
MR = "60",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 716,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ghost",<br />
Species = "flayed ghost",<br />
Description = [=[A hideous floating undead creature, the anguished spirit of a tortured victim, with torn skin hanging from an emaciated body. It restlessly stalks the dungeon, inflicting the anguish it felt in life upon those still living.]=],<br />
}<br />
m["flesh golem"] = {<br />
Name = "flesh golem",<br />
Colour = "Cyan",<br />
Glyph = "8",<br />
Tile = "[[File:Flesh golem.png]]",<br />
Speed = "7",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 1350,<br />
AC = 15,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 35, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Artificial flag","Vault flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 3","Cold resistance 3","Electricity resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 803,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "golem",<br />
Species = "iron golem",<br />
Description = [=[A large, ponderous and very solid statue of metal, given the power of locomotion through some esoteric means.]=],<br />
}<br />
m["floating eye"] = {<br />
Name = "floating eye",<br />
Colour = "White",<br />
Glyph = "G",<br />
Tile = "[[File:Floating eye.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 165,<br />
AC = 0,<br />
EV = 1,<br />
Attacks = {<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Paralysis Gaze", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag",},<br />
MR = "10",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 142,<br />
Size = "Medium",<br />
Intelligence = "Brainless",<br />
Genus = "floating eye",<br />
Species = "floating eye",<br />
Description = [=[A floating eyeball, said to be one of the servitors of Jiyva. It possesses a gaze that can eventually paralyze even the most strong-willed of adventurers.]=],<br />
Quote = [=[“El ojo que ves<br />
no es ojo porque tú lo veas,<br />
es ojo porque te ve.”<br />
-Antonio Machado, Campos de Castilla. 1912-1917.]=],<br />
}<br />
m["flying skull"] = {<br />
Name = "flying skull",<br />
Colour = "White",<br />
Glyph = "z",<br />
Tile = "[[File:Flying skull.png]]",<br />
Speed = "15",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 210,<br />
AC = 10,<br />
EV = 17,<br />
Attacks = {<br />
{Damage = 14, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Flying flag","Unbreathing flag",},<br />
MR = "20",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 228,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "flying skull",<br />
Species = "flying skull",<br />
Description = [=[An undead skull kept aloft and flitting swiftly about by unholy magic.]=],<br />
Quote = [=[“Alas, poor Yorick! I knew him, Horatio, a fellow of infinite jest, of most excellent fancy. He hath bore me on his back a thousand times, and now how abhorr’d in my imagination it is! My gorge rises at it.”<br />
-William Shakespeare, _The Tragedy of Hamlet, Prince of Denmark_, V, 1. 1603.]=],<br />
}<br />
m["formicid"] = {<br />
Name = "formicid",<br />
Colour = "Green",<br />
Glyph = "a",<br />
Tile = "[[File:Formicid.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 420,<br />
AC = 3,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","Burrows flag","No skeleton flag","No poly flag","No gen derived flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 228,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "formicid",<br />
Species = "formicid",<br />
Description = [=[A sentient ant that walks upright and is competent at digging.]=],<br />
}<br />
m["freezing wraith"] = {<br />
Name = "freezing wraith",<br />
Colour = "LightBlue",<br />
Glyph = "W",<br />
Tile = "[[File:Freezing wraith.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 12,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 16, Type = "Hit", Flavour = "Cold"},<br />
{Damage = 15, Type = "Hit", Flavour = "Drain speed"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Insubstantial flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Fire vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 354,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "wraith",<br />
Species = "freezing wraith",<br />
Description = [=[An incorporeal skeletal form surrounded by a cloud of freezing air, likely the remains of some unfortunate adventurer. It now floats slowly through the dungeon, seeking to share its fate with others.]=],<br />
}<br />
m["frilled lizard"] = {<br />
Name = "frilled lizard",<br />
Colour = "Green",<br />
Glyph = "l",<br />
Tile = "[[File:Frilled lizard.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 20,<br />
AC = 0,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 3, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag",},<br />
MR = "0",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "giant lizard",<br />
Species = "frilled lizard",<br />
Description = [=[A lizard with a giant and colourful fringe folded around its neck. It flares its impressive frill at its victims while hissing angrily.]=],<br />
}<br />
m["frost giant"] = {<br />
Name = "frost giant",<br />
Colour = "LightBlue",<br />
Glyph = "C",<br />
Tile = "[[File:Frost giant.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1040,<br />
AC = 9,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 35, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d25", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {"Cold resistance 2","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1747,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "giant",<br />
Species = "frost giant",<br />
Description = [=[A giant with blue skin and hair like ice and snow. Its eyes are as bleak as winter skies. It marches grimly into battle with a great, frosty axe and howling blasts of cold.]=],<br />
}<br />
m["frost-covered statue"] = {<br />
Name = "frost-covered statue",<br />
Colour = "LightGrey",<br />
Glyph = "8",<br />
Tile = "[[File:Frost-covered statue.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 3,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 720,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
{Damage = 20, Type = "Weapon only", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Frost", Damage = "3d5", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Archer flag","Unbreathing flag","Speaks flag","Stationary flag","No poly flag","Don't melee flag","Artificial flag","Vault flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 32,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "statue",<br />
Description = [=[At first glance, this piece of sculpted granite appears inert. The red glow from its eyes, however, suggests it is no mere stone. Although it is rooted to its base, it can still move parts of itself.]=],<br />
}<br />
m["fulminant prism"] = {<br />
Name = "fulminant prism",<br />
Colour = "LightGrey",<br />
Glyph = "*",<br />
Tile = "[[File:Fulminant prism.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 150,<br />
AC = 3,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Unbreathing flag","Stationary flag","No exp gain flag","No poly flag","Conjured flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Little",<br />
Intelligence = "Brainless",<br />
Genus = "fulminant prism",<br />
Species = "fulminant prism",<br />
Description = [=[A slender prism that crackles with barely-contained destructive energy. Any blow which cracks its fragile surface is likely to result in a violent explosion.]=],<br />
}<br />
m["fungus"] = {<br />
Name = "fungus",<br />
Colour = "LightGrey",<br />
Glyph = "P",<br />
Tile = "[[File:Fungus.png]]",<br />
Speed = "0",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 1,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "fungus",<br />
Species = "fungus",<br />
Description = [=[A lumpy grey fungus, growing well in the dank underground dungeon.]=],<br />
}<br />
m["gargoyle"] = {<br />
Name = "gargoyle",<br />
Colour = "LightGrey",<br />
Glyph = "9",<br />
Tile = "[[File:Gargoyle.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 270,<br />
AC = 18,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Stone Arrow", Damage = "3d12", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Unbreathing flag","Artificial flag",},<br />
MR = "40",<br />
Resistances = {"Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 414,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "gargoyle",<br />
Species = "gargoyle",<br />
Description = [=[A granite statue of a hideous winged monster, somehow brought to life.]=],<br />
}<br />
m["gelid demonspawn"] = {<br />
Name = "gelid demonspawn",<br />
Colour = "Blue",<br />
Glyph = "6",<br />
Tile = "[[File:Gelid demonspawn.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 22,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag","Speaks flag","Warm blood flag","No poly flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance 2","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 709,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "demonspawn",<br />
Species = "gelid demonspawn",<br />
Description = [=[A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features.]=],<br />
}<br />
m["ghost"] = {<br />
Name = "ghost",<br />
Colour = "White",<br />
Glyph = "W",<br />
Tile = "[[File:Ghost.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 10,<br />
AC = 0,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Flying flag","Unbreathing flag","Insubstantial flag","No poly flag",},<br />
MR = "0",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ghost",<br />
Species = "ghost",<br />
Description = [=[The remains of a monster that existed in an older version, but has since been removed.]=],<br />
}<br />
m["ghost crab"] = {<br />
Name = "ghost crab",<br />
Colour = "LightGrey",<br />
Glyph = "t",<br />
Tile = "[[File:Ghost crab.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 585,<br />
AC = 9,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Drain experience"},<br />
{Damage = 15, Type = "Claw", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Spectral Cloud", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Unbreathing flag","No skeleton flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Noxious",<br />
XP = 948,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "crab",<br />
Species = "ghost crab",<br />
Description = [=[A close relative of the fire crab, twisted by proximity to negative energy. Apparitions of the dead swirl around it, only barely visible.]=],<br />
}<br />
m["ghost moth"] = {<br />
Name = "ghost moth",<br />
Colour = "Magenta",<br />
Glyph = "y",<br />
Tile = "[[File:Ghost moth.png]]",<br />
Speed = "12",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 715,<br />
AC = 8,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 18, Type = "Hit", Flavour = "Drain stat"},<br />
{Damage = 18, Type = "Hit", Flavour = "Drain stat"},<br />
{Damage = 12, Type = "Sting", Flavour = "Strong poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Draining Gaze", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Invisible flag","No skeleton flag",},<br />
MR = "100",<br />
Resistances = {"Cold resistance","Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Mutagenic",<br />
XP = 1695,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "moth",<br />
Species = "ghost moth",<br />
Description = [=[A vile interdimensional predator that feeds on the life force of living beings. The few who have seen one and lived recall that it resembles an enormous, spiny moth.]=],<br />
Quote = [=[“Always in focus<br />
You can't feel my stare.<br />
I zoom into you<br />
You don't know I'm there.”<br />
-Judas Priest, “Electric Eye”. 1982.]=],<br />
}<br />
m["ghost-faced bat"] = {<br />
Name = "ghost-faced bat",<br />
Colour = "Green",<br />
Glyph = "Z",<br />
Tile = "[[File:Ghost-faced bat.png]]",<br />
Speed = "30",<br />
HD = 1,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 3,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 1, Type = "Hit", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Insubstantial flag","Vault flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 3,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "wraith",<br />
Species = "spectral thing",<br />
Description = [=[A hideous glowing apparition.]=],<br />
Quote = [=[“On the hungry craving wind<br />
My Spectre follows thee behind.”<br />
-William Blake, “Broken Love”. ca. 1800.]=],<br />
}<br />
m["ghoul"] = {<br />
Name = "ghoul",<br />
Colour = "Red",<br />
Glyph = "n",<br />
Tile = "[[File:Ghoul.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 1470,<br />
AC = 4,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 30, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 30, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","No zombie flag",},<br />
MR = "80",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Noxious",<br />
XP = 1549,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ghoul",<br />
Species = "ghoul",<br />
Description = [=[A truly horrible undead creature, a ghoul is a decayed cadaver, reanimated and accursed with a terrible hunger. It desires nothing but to feed on the flesh of the living, and will fell its victims with its vicious claws or with one of the many diseases it is host to.]=],<br />
Quote = [=[“In the desert<br />
I saw a creature, naked, bestial,<br />
Who, squatting upon the ground,<br />
Held his heart in his hands,<br />
And ate of it.<br />
I said, ‘Is it good, friend?’<br />
‘It is bitter — bitter’, he answered,<br />
‘But I like it<br />
Because it is bitter,<br />
And because it is my heart.’”<br />
-Stephen Crane, _The Black Riders and Other Lines_. 1895.]=],<br />
}<br />
m["giant cockroach"] = {<br />
Name = "giant cockroach",<br />
Colour = "Brown",<br />
Glyph = "s",<br />
Tile = "[[File:Giant cockroach.png]]",<br />
Speed = "12",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 50,<br />
AC = 3,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 2, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"No skeleton flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Clean",<br />
XP = 2,<br />
Size = "Little",<br />
Intelligence = "Animal",<br />
Genus = "giant cockroach",<br />
Species = "giant cockroach",<br />
Description = [=[A big brown insect that makes a nasty hissing noise. Contrary to popular myth, they are in fact quite susceptible to mutagenic energies.]=],<br />
}<br />
m["giga bat"] = {<br />
Name = "giga bat",<br />
Colour = "LightGrey",<br />
Glyph = "b",<br />
Tile = "[[File:Giga bat.png]]",<br />
Speed = "30",<br />
HD = 4,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 35,<br />
AC = 1,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 1, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Flying flag","Unblindable flag","Batty flag","Warm blood flag","Vault flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 56,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "bat",<br />
Species = "bat",<br />
Description = [=[A large grey bat that, despite being herbivorous, is quite aggressive. It is myopic and uses echolocation to navigate.]=],<br />
Quote = [=[“The sun was set; the night came on apace,<br />
And falling dews bewet around the place;<br />
The bat takes airy rounds on leathern wings,<br />
And the hoarse owl his woeful dirges sings.”<br />
-John Gay, Shepherd's Week, Wednesday; or, The Dumps.<br />
<br />
“Ere the bat hath flown<br />
His cloister'd flight.”<br />
-William Shakespeare, _Macbeth_, III, 2, line 40. 1605.]=],<br />
}<br />
m["glowing orange brain"] = {<br />
Name = "glowing orange brain",<br />
Colour = "LightRed",<br />
Glyph = "G",<br />
Tile = "[[File:Glowing orange brain.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 2,<br />
EV = 4,<br />
Attacks = {<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Brain Feed", Flags = {"Magical",}},<br />
{Spell = "Cause Fear", Flags = {"Magical",}},<br />
{Spell = "Shadow Creatures", Flags = {"Magical",}},<br />
{Spell = "Mass Confusion", Flags = {"Magical",}},<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag","Warm blood flag",},<br />
MR = "100",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 717,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "glowing orange brain",<br />
Species = "glowing orange brain",<br />
Description = [=[A huge wrinkled brain, floating just off the floor and glowing with mutagenic energies. Every now and then it seems to pulsate.]=],<br />
}<br />
m["glowing shapeshifter"] = {<br />
Name = "glowing shapeshifter",<br />
Colour = "LightRed",<br />
Glyph = "p",<br />
Tile = "[[File:Glowing shapeshifter.png]]",<br />
Speed = "6-18",<br />
HD = 9,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 4,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 25, Type = "Bite", Flavour = "Rage"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"No skeleton flag","No zombie flag",},<br />
MR = "80",<br />
Resistances = {},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "Mutagenic",<br />
XP = 503,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "shapeshifter",<br />
Species = "glowing shapeshifter",<br />
Description = [=[A moth known for its ability to inspire insane rages by touching its foes, or merely gazing at its friends. For some inexplicable reason, it was eradicated from the surface centuries ago.]=],<br />
Quote = [=[“When within sight of their foe Berserks wrought themselves into such a state of frenzy, that they bit their shields and rushed forward to the attack, throwing away their arms of defence, reckless of every danger, sometimes having nothing but a club, which carried with it death and destruction.”<br />
-Paul Belloni Du Chaillu,_The Viking Age: the Early History, Manners, and<br />
Customs of the Ancestors of the English Speaking Nations_. 1889.]=],<br />
}<br />
m["gnoll"] = {<br />
Name = "gnoll",<br />
Colour = "Yellow",<br />
Glyph = "g",<br />
Tile = "[[File:Gnoll.png]]",<br />
Speed = "10",<br />
HD = 2,<br />
["HD"] = 2,<br />
["Average HP 10x"] = 130,<br />
AC = 2,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 9, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 14,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "gnoll",<br />
Species = "gnoll",<br />
Description = [=[A taller and better-equipped relative of goblins and orcs, somewhat doglike in appearance.]=],<br />
Quote = [=[“Then he descended softly and beckoned to Nuth. But the gnoles had watched him through knavish holes that they bore in trunks of the trees, and the unearthly silence gave way, as it were with a grace, to the rapid screams of Tonker as they picked him up from behind — screams that came faster and faster until they were incoherent. And where they took him it is not good to ask, and what they did with him I shall not say.”<br />
-Lord Dunsany, “How Nuth Would Have Practised His Art Upon the Gnoles”. 1912.]=],<br />
}<br />
m["gnoll sergeant"] = {<br />
Name = "gnoll sergeant",<br />
Colour = "Cyan",<br />
Glyph = "g",<br />
Tile = "[[File:Gnoll sergeant.png]]",<br />
Speed = "10",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 260,<br />
AC = 7,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 11, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Speaks flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 86,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "gnoll",<br />
Species = "gnoll",<br />
Description = [=[A commander of a pack of gnolls. Scars on its stout body give evidence of how it earned its rank.]=],<br />
}<br />
m["gnoll shaman"] = {<br />
Name = "gnoll shaman",<br />
Colour = "White",<br />
Glyph = "g",<br />
Tile = "[[File:Gnoll shaman.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 195,<br />
AC = 4,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Corona", Flags = {"Priest",}},<br />
{Spell = "Heal Other", Damage = "2d1+3", Flags = {"Priest",}},<br />
{Spell = "Haste Other", Flags = {"Priest",}},<br />
{Spell = "Minor Healing", Damage = "2d1+3", Flags = {"Emergency","Priest",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Speaks flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 40,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "gnoll",<br />
Species = "gnoll",<br />
Description = [=[A haggard old gnoll, wise and wicked. Its strange chants and ululations send other gnolls into a wild frenzy.]=],<br />
}<br />
m["goblin"] = {<br />
Name = "goblin",<br />
Colour = "LightGrey",<br />
Glyph = "g",<br />
Tile = "[[File:Goblin.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 40,<br />
AC = 0,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 4, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1,<br />
Size = "Small",<br />
Intelligence = "Human",<br />
Genus = "goblin",<br />
Species = "goblin",<br />
Description = [=[A short, ugly and unfriendly humanoid: squat, broad, flat-nosed, sallow-skinned, with a wide mouth and pistachio-shaped eyes.]=],<br />
Quote = [=[“Swish, smack! Whip crack!<br />
Batter and beat! Yammer and bleat!<br />
Work, work! Nor dare to shirk,<br />
While Goblins quaff, and Goblins laugh,<br />
Round and round far underground<br />
Below, my lad!”<br />
-J.R.R. Tolkien, _The Hobbit_]=],<br />
}<br />
m["golden dragon"] = {<br />
Name = "golden dragon",<br />
Colour = "Yellow",<br />
Glyph = "D",<br />
Tile = "[[File:Golden dragon.png]]",<br />
Speed = "10",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 1080,<br />
AC = 15,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 40, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 20, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 20, Type = "Trample", Flavour = "Trample"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d27", Flags = {"Natural","Breath",}},<br />
{Spell = "Bolt of Cold", Damage = "3d27", Flags = {"Natural","Breath",}},<br />
{Spell = "Poisonous Cloud", Damage = "3d11", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Warm blood flag",},<br />
MR = "180",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 4175,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "golden dragon",<br />
Description = [=[A great winged dragon covered in shining golden scales. Legends say that their blood runs both hot and cold, and is venomous to boot.]=],<br />
Quote = [=[“You do not come dramatically, with dragons<br />
That rear up with my life between their paws<br />
And dash me butchered down beside the wagons”<br />
-Philip Larkin, “To Failure”. 1949.<br />
<br />
“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["golden eye"] = {<br />
Name = "golden eye",<br />
Colour = "LightGrey",<br />
Glyph = "G",<br />
Tile = "[[File:Golden eye.png]]",<br />
Speed = "13",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 120,<br />
AC = 0,<br />
EV = 20,<br />
Attacks = {<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Confusion Gaze", Flags = {"Magical",}},<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag","Batty flag",},<br />
MR = "60",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 189,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "giant eyeball",<br />
Species = "golden eye",<br />
Description = [=[A tiny and shimmering floating eye, swift as the wind and glistening like gold. It has a peculiarly hypnotic look.]=],<br />
Quote = [=[“No coveting nor envy burns<br />
In thy bright golden eye,<br />
That calm and innocently turns<br />
On all below the sky.”<br />
-Hannah Flagg Gould, _The Youth’s Coronal_]=],<br />
}<br />
m["great orb of eyes"] = {<br />
Name = "great orb of eyes",<br />
Colour = "LightGreen",<br />
Glyph = "G",<br />
Tile = "[[File:Great orb of eyes.png]]",<br />
Speed = "10",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 660,<br />
AC = 10,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Paralyse", Flags = {"Magical",}},<br />
{Spell = "Disintegrate", Damage = "d44", Flags = {"Magical",}},<br />
{Spell = "Drain Magic", Flags = {"Magical",}},<br />
{Spell = "Confuse", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag",},<br />
MR = "120",<br />
Resistances = {"Poison resistance","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 1029,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "giant eyeball",<br />
Species = "great orb of eyes",<br />
Description = [=[A levitating ball, covered in malignant eyes and humming with eldritch energies. Many is the adventurer ripped limb-from-limb by its dreadful eyeteeth.]=],<br />
}<br />
m["greater mummy"] = {<br />
Name = "greater mummy",<br />
Colour = "White",<br />
Glyph = "M",<br />
Tile = "[[File:Greater mummy.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 1950,<br />
AC = 10,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 35, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Demon", Flags = {"Wizard",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Wizard",}},<br />
{Spell = "Symbol of Torment", Flags = {"Wizard",}},<br />
{Spell = "Summon Emperor Scorpions", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Summon Demon", Flags = {"Wizard",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Wizard",}},<br />
{Spell = "Symbol of Torment", Flags = {"Wizard",}},<br />
{Spell = "Summon Undead", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Summon Emperor Scorpions", Flags = {"Wizard",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Wizard",}},<br />
{Spell = "Symbol of Torment", Flags = {"Wizard",}},<br />
{Spell = "Summon Scarabs", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Summon Mana Viper", Flags = {"Wizard",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Wizard",}},<br />
{Spell = "Symbol of Torment", Flags = {"Wizard",}},<br />
{Spell = "Summon Undead", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Unbreathing flag","Speaks flag",},<br />
MR = "160",<br />
Resistances = {"Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 6184,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "mummy",<br />
Species = "mummy",<br />
Description = [=[An ancient pharaoh, embalmed and cursed to undeath, now capable of great and terrifying feats of magic.]=],<br />
Quote = [=[“I see Egypt and the Egyptians — I see the pyramids and obelisks;<br />
I look on chisel’d histories, songs, philosophies, cut in slabs<br />
of sand-stone, or on granite-blocks;<br />
I see at Memphis mummy-pits, containing mummies, embalm’d, swathed<br />
in linen cloth, lying there many centuries;<br />
I look on the fall’n Theban, the large-ball’d eyes, the side-drooping<br />
neck, the hands folded across the breast.”<br />
-Walt Whitman, “Salut au Monde”]=],<br />
}<br />
m["nagaraja"] = {<br />
Name = "nagaraja",<br />
Colour = "LightMagenta",<br />
Glyph = "N",<br />
Tile = "[[File:Nagaraja.png]]",<br />
Speed = "10 (move: 140%)",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 825,<br />
AC = 8,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 27, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 7, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Poison", Damage = "d22", Flags = {"Natural","Breath",}},<br />
{Spell = "Venom Bolt", Damage = "3d19", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d19", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Poison Arrow", Damage = "3d22", Flags = {"Wizard",}},<br />
{Spell = "Teleport Other", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "140",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 1889,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "naga",<br />
Species = "naga",<br />
Description = [=[A formidable naga that is skilled in both martial and magical arts.]=],<br />
Quote = [=[“Then there have also come<br />
nagas from Lake Nabhasa,<br />
Vesali, and Tacchaka.<br />
Kambalas, Assataras,<br />
Payagas, and their kin.<br />
And from the River Yamuna<br />
comes the prestigious naga, Dhatarattha.<br />
The great naga Eravanna:<br />
He, too, has come<br />
to the forest meeting.”<br />
-Mahasamaya Sutta, _Dīgha Nikāya_, 20. ca. 500 B.C.<br />
trans. Thanissaro Bhikkhu]=],<br />
}<br />
m["green death"] = {<br />
Name = "green death",<br />
Colour = "Green",<br />
Glyph = "2",<br />
Tile = "[[File:Green death.png]]",<br />
Speed = "10",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 715,<br />
AC = 5,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 32, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Poison Arrow", Damage = "3d20", Flags = {"Magical",}},<br />
{Spell = "Poisonous Cloud", Damage = "3d9", Flags = {"Magical",}},<br />
{Spell = "Venom Bolt", Damage = "3d18", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag",},<br />
MR = "160",<br />
Resistances = {"Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1112,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "green death",<br />
Species = "green death",<br />
Description = [=[A bloated form covered in oozing sores and exhaling clouds of lethal poison.]=],<br />
}<br />
m["green draconian"] = {<br />
Name = "green draconian",<br />
Colour = "Green",<br />
Glyph = "d",<br />
Tile = "[[File:Green draconian.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 980,<br />
AC = 9,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Tail slap", Flavour = "Poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Poisonous Cloud", Damage = "3d9", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 1326,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "green draconian",<br />
Description = [=[A muscular green-scaled humanoid with a reptilian tail and small wings.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["grey draconian"] = {<br />
Name = "grey draconian",<br />
Colour = "LightGrey",<br />
Glyph = "d",<br />
Tile = "[[File:Grey draconian.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 980,<br />
AC = 16,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Tail slap", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Cold blood flag","Unbreathing flag","Speaks flag","No poly flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1343,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "grey draconian",<br />
Description = [=[A muscular grey-scaled humanoid with a reptilian tail and small wings.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["griffon"] = {<br />
Name = "griffon",<br />
Colour = "Yellow",<br />
Glyph = "H",<br />
Tile = "[[File:Griffon.png]]",<br />
Speed = "10",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 660,<br />
AC = 4,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 18, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 10, Type = "Peck", Flavour = "Plain"},<br />
{Damage = 10, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Warm blood flag","Hybrid flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 555,<br />
Size = "Big",<br />
Intelligence = "Animal",<br />
Genus = "griffon",<br />
Species = "griffon",<br />
Description = [=[A large creature with the hindquarters of a lion and the wings, head and talons of a great eagle.]=],<br />
Quote = [=[“As when a Gryphon through the wilderness,<br />
With winged course, o’er hill and moory dale,<br />
Pursues the Arimaspian who by stealth<br />
Hath from his wakeful custody purloined<br />
His guarded gold.”<br />
-Milton, _Paradise Lost_, Book II. 1667.]=],<br />
}<br />
m["grotesque elf"] = {<br />
Name = "grotesque elf",<br />
Colour = "LightRed",<br />
Glyph = "e",<br />
Tile = "[[File:Grotesque elf.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 360,<br />
AC = 3,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","No poly flag","Vault flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 346,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[An elf, a member of an ancient fey race. Elves are slightly built when compared to humans, and have an innate magical acumen, though less than their deep elf cousins.]=],<br />
}<br />
m["grotesque human"] = {<br />
Name = "grotesque human",<br />
Colour = "LightGrey",<br />
Glyph = "p",<br />
Tile = "[[File:Grotesque human.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 195,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[An uppity sort of surface-dwelling, hairless ape. Dwarves think of them as fragile, elves think of them as clumsy, and monsters think of them as tasty.]=],<br />
Quote = [=[“Do you know<br />
Do I know<br />
What’s this thing called ‘man’?<br />
God only knows what a man is!<br />
I only know his price.”<br />
-Bertolt Brecht, “The Measures Taken”. 1930.]=],<br />
}<br />
m["grotesque orc"] = {<br />
Name = "grotesque orc",<br />
Colour = "LightRed",<br />
Glyph = "o",<br />
Tile = "[[File:Grotesque orc.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 70,<br />
AC = 1,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[An ugly subterranean race, orcs combine the worst features of humans, pigs and several other unpleasant creatures. They tend to run in packs or mobs, and delight in outbursts of insane violence.]=],<br />
}<br />
m["guardian golem"] = {<br />
Name = "guardian golem",<br />
Colour = "LightGreen",<br />
Glyph = "8",<br />
Tile = "[[File:Guardian golem.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 400,<br />
AC = 10,<br />
EV = 2,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","No exp gain flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "golem",<br />
Species = "guardian golem",<br />
Description = [=[A large construct, designed to protect. It can take the blows dealt to others upon itself, though it is prone to becoming unstable and overheating after heavy punishment.]=],<br />
Quote = [=[“‘Listen Reb _Golem_,’ the old man said, wagging his finger. ‘Pay attention to<br />
what I say—you understand?’<br />
‘Understand...’<br />
‘If you want to stay here, you got to do like Mr. Gumbeiner says.’<br />
‘Do-like-Mr.-Gumbeiner-says...’<br />
‘_That's_ the way I like to hear a golem talk. Malka, give here the mirror<br />
from the pocketbook. Look, you see your face? You see on the forehead, what's<br />
written? If you don't do like Mr. Gumbeiner says, he'll wipe out what's<br />
written and you'll be no more alive.’<br />
‘No-more-alive...’<br />
‘_That's_ right. Now, listen. Under the porch you'll find a lawnmower. Take<br />
it. And cut the lawn. Then come back. Go.’”<br />
-Avram Davidson, “The Golem”, 1955.]=],<br />
}<br />
m["guardian mummy"] = {<br />
Name = "guardian mummy",<br />
Colour = "Yellow",<br />
Glyph = "M",<br />
Tile = "[[File:Guardian mummy.png]]",<br />
Speed = "8",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 455,<br />
AC = 6,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Evil flag","See invisible flag","Unbreathing flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 330,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "mummy",<br />
Species = "mummy",<br />
Description = [=[An ancient warrior, embalmed and cursed to walk in undeath for eternity.]=],<br />
}<br />
m["guardian serpent"] = {<br />
Name = "guardian serpent",<br />
Colour = "White",<br />
Glyph = "S",<br />
Tile = "[[File:Guardian serpent.png]]",<br />
Speed = "15",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 6,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 26, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Venom Bolt", Damage = "3d13", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Blink Allies Encircling", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Mutagenic",<br />
XP = 455,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "guardian serpent",<br />
Species = "guardian serpent",<br />
Description = [=[Serpents are distinct and rare members of scaly society. They are light and swift like snakes, yet also intelligent like nagas. Their lack of hands, together with an extreme sense of duty, makes them renowned guardians. It is said that a guardian serpent would rather die in battle than leave anything to an intruder.]=],<br />
Quote = [=[“The latter lived in the country, and before his house there was an oak, in which there was a lair of snakes. His servants killed the snakes, but Melampus gathered wood and burnt the reptiles, and reared the young ones. And when the young were full grown, they stood beside him at each of his shoulders as he slept, and they purged his ears with their tongues. He started up in a great fright, but understood the voices of the birds flying overhead, and from what he learned from them he foretold to men what should come to pass.”<br />
-Pseudo-Apollodorus , _Library and Epitome_, 1.9.11. circa 150 BC.<br />
trans. Sir James George Frazer, 1913.<br />
<br />
“A snake, with mottles rare,<br />
Surveyed my chamber floor,<br />
In feature as the worm before,<br />
But ringed with power.”<br />
-Emily Dickinson, “In Winter In My Room”. circa 1860.]=],<br />
}<br />
m["halazid warlock"] = {<br />
Name = "halazid warlock",<br />
Colour = "Green",<br />
Glyph = "L",<br />
Tile = "[[File:Halazid warlock.png]]",<br />
Speed = "12",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 750,<br />
AC = 8,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Touch", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Ghostly Sacrifice", Damage = "5d22", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Cold", Damage = "3d25", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Draining", Damage = "3d27", Flags = {"Wizard",}},<br />
{Spell = "Shadow Creatures", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag", "Speaks flag"},<br />
MR = "100",<br />
Resistances = {"Poison resistance 3", "Negative energy resistance 3", "Rot resistance 3", "Torment resistance", "Drown resistance", "Cold resistance 2",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 1249,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "lich",<br />
Species = "lich",<br />
Description = [=[An ancient undead sorcerer, exhumed by the living divines Sheza and Sargol and forced to labour night and day to anchor them to the world. Even after the fall of the divine twins, it works to resurrect its fallen masters.]=],<br />
}<br />
m["halfling"] = {<br />
Name = "halfling",<br />
Colour = "LightGrey",<br />
Glyph = "p",<br />
Tile = "[[File:Halfling.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 105,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","No poly flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 30,<br />
Size = "Small",<br />
Intelligence = "Human",<br />
Genus = "halfling",<br />
Species = "halfling",<br />
Description = [=[A humanoid of diminutive stature.]=],<br />
}<br />
m["harpy"] = {<br />
Name = "harpy",<br />
Colour = "Green",<br />
Glyph = "H",<br />
Tile = "[[File:Harpy.png]]",<br />
Speed = "25",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 2,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 19, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 14, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Batty flag","Warm blood flag","Female flag","Hybrid flag",},<br />
MR = "20",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 621,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "harpy",<br />
Species = "harpy",<br />
Description = [=[Harpies have roamed the coasts as long as seafarers can remember. They strike fear in the hearts of the wary, for their sharp claws and harrying strikes have torn many a luckless traveler to shreds.]=],<br />
Quote = [=[“Bird-bodied, girl-faced things they are; abominable their droppings, their hands are talons, their faces haggard with hunger insatiable.”<br />
-Virgil, Aeneid 3<br />
<br />
“And Phineus had scarcely taken the first morsel up when, with as little warning as a whirlwind or a lightning flash, they dropped from the clouds proclaiming their desire for food with raucous cries. The young lords saw them coming and raised the alarm. Yet they had hardly done so before the Harpyiai had devoured the whole meal and were on the wing once more, far out at sea. All they left was an intolerable stench.”<br />
-Apollonius Rhodius, Argonautica 2. 179 — 434]=],<br />
}<br />
m["hell beast"] = {<br />
Name = "hell beast",<br />
Colour = "Brown",<br />
Glyph = "2",<br />
Tile = "[[File:Hell beast.png]]",<br />
Speed = "15",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 840,<br />
AC = 5,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 28, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 20, Type = "Trample", Flavour = "Trample"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Unholy flag",},<br />
MR = "20",<br />
Resistances = {"Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 970,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "hell beast",<br />
Species = "hell beast",<br />
Description = [=[An abominable crossbreed of beast and man that makes horrible barking noises.]=],<br />
}<br />
m["hell hog"] = {<br />
Name = "hell hog",<br />
Colour = "LightRed",<br />
Glyph = "h",<br />
Tile = "[[File:Hell hog.png]]",<br />
Speed = "14",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 595,<br />
AC = 2,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Fireball", Damage = "3d20", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Unholy flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance 2","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Noxious",<br />
XP = 858,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "hog",<br />
Species = "hell hog",<br />
Description = [=[An extremely large and aggressive swine, bred in Hell, whose fiery breath is capable of setting unwary adventurers alight.]=],<br />
}<br />
m["hell hound"] = {<br />
Name = "hell hound",<br />
Colour = "Cyan",<br />
Glyph = "h",<br />
Tile = "[[File:Hell hound.png]]",<br />
Speed = "15",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 6,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 13, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Fire Breath", Damage = "3d10", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Unblindable flag","Blood scent flag",},<br />
MR = "20",<br />
Resistances = {"Fire resistance 3","Poison resistance","Torment resistance",},<br />
Vulnerabilities = {"Cold vulnerability","Holy vulnerability 2",},<br />
Corpse = "Noxious",<br />
XP = 146,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "hound",<br />
Species = "hell hound",<br />
Description = [=[A huge black dog, with glowing red eyes and smoke pouring from its fanged mouth.]=],<br />
Quote = [=[“About her middle round<br />
A cry of Hell-hounds never-ceasing barked<br />
With wide Cerberean mouths full loud, and rung<br />
A hideous peal; yet, when they list, would creep,<br />
If aught disturbed their noise, into her womb,<br />
And kennel there; yet there still barked and howled<br />
Within unseen.”<br />
-John Milton, _Paradise Lost_, Book II, l. 653-659. 1667.]=],<br />
}<br />
m["hell knight"] = {<br />
Name = "hell knight",<br />
Colour = "Red",<br />
Glyph = "p",<br />
Tile = "[[File:Hell knight.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 650,<br />
AC = 9,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 26, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Pain", Damage = "d14", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Fire", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Emergency","Wizard",}},<br />
},<br />
{<br />
{Spell = "Pain", Damage = "d14", Flags = {"Wizard",}},<br />
{Spell = "Throw Flame", Damage = "3d8", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance 3",},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 786,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A heavily armoured warrior, in league with the powers of Hell, and usually accompanied by other unsavoury beings of its ilk.]=],<br />
Quote = [=[“Ok, let’s review. It’s up to the fair young maiden to rescue the dragon from the fire breathing knights in shining armour.”<br />
-Exiern]=],<br />
}<br />
m["hell rat"] = {<br />
Name = "hell rat",<br />
Colour = "LightRed",<br />
Glyph = "r",<br />
Tile = "[[File:Hell rat.png]]",<br />
Speed = "12",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 165,<br />
AC = 7,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unholy flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {"Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Noxious",<br />
XP = 33,<br />
Size = "Little",<br />
Intelligence = "Animal",<br />
Genus = "rat",<br />
Species = "hell rat",<br />
Description = [=[A unusually large rat. Its weird, knobbly orange skin glows with the infernal energies that spawned it.]=],<br />
Quote = [=[HAMLET [Drawing his sword.]: How now! a rat? Dead, for a ducat, dead [Stabs through the arras.]<br />
-William Shakespeare, _The Tragedy of Hamlet, Prince of Denmark_, III, 4. 1603.]=],<br />
}<br />
m["hellephant"] = {<br />
Name = "hellephant",<br />
Colour = "LightRed",<br />
Glyph = "Y",<br />
Tile = "[[File:Hellephant.png]]",<br />
Speed = "10",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 1700,<br />
AC = 13,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 45, Type = "Trample", Flavour = "Trample"},<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 15, Type = "Gore", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Fire Breath", Damage = "3d40", Flags = {"Natural","Breath",}},<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Warm blood flag",},<br />
MR = "140",<br />
Resistances = {"Drown resistance","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Clean",<br />
XP = 3142,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "elephant",<br />
Species = "hellephant",<br />
Description = [=[An abhorrent pachyderm, descendant of demons, burning from within with the fires of Hell.]=],<br />
}<br />
m["hellion"] = {<br />
Name = "hellion",<br />
Colour = "LightRed",<br />
Glyph = "2",<br />
Tile = "[[File:Hellion.png]]",<br />
Speed = "12",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 5,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Call Down Damnation", Damage = "3d15", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag",},<br />
MR = "60",<br />
Resistances = {"Damnation resistance","Fire resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Cold vulnerability","Drown vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 383,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "hellion",<br />
Species = "hellion",<br />
Description = [=[A hateful demon, desirous to see all life destroyed by its damnation.]=],<br />
}<br />
m["hellwing"] = {<br />
Name = "hellwing",<br />
Colour = "LightGrey",<br />
Glyph = "4",<br />
Tile = "[[File:Hellwing.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 455,<br />
AC = 16,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 17, Type = "Hit", Flavour = "Swoop"},<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Cigotuvi's Embrace", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Flying flag","Regenerates flag",},<br />
MR = "60",<br />
Resistances = {"Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 334,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "hellwing",<br />
Species = "hellwing",<br />
Description = [=[A hideous skeletal demon. It swoops through the air on powerful wings of ancient withered skin, taking sadistic joy from harrying those who would try to flee its grasp.]=],<br />
}<br />
m["hideous elf"] = {<br />
Name = "hideous elf",<br />
Colour = "LightRed",<br />
Glyph = "e",<br />
Tile = "[[File:Hideous elf.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 360,<br />
AC = 3,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","No poly flag","Vault flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 346,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[An elf, a member of an ancient fey race. Elves are slightly built when compared to humans, and have an innate magical acumen, though less than their deep elf cousins.]=],<br />
}<br />
m["hideous human"] = {<br />
Name = "hideous human",<br />
Colour = "LightGrey",<br />
Glyph = "p",<br />
Tile = "[[File:Hideous human.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 194,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[An uppity sort of surface-dwelling, hairless ape. Dwarves think of them as fragile, elves think of them as clumsy, and monsters think of them as tasty.]=],<br />
Quote = [=[“Do you know<br />
Do I know<br />
What’s this thing called ‘man’?<br />
God only knows what a man is!<br />
I only know his price.”<br />
-Bertolt Brecht, “The Measures Taken”. 1930.]=],<br />
}<br />
m["hideous orc"] = {<br />
Name = "hideous orc",<br />
Colour = "LightRed",<br />
Glyph = "o",<br />
Tile = "[[File:Hideous orc.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 70,<br />
AC = 1,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[An ugly subterranean race, orcs combine the worst features of humans, pigs and several other unpleasant creatures. They tend to run in packs or mobs, and delight in outbursts of insane violence.]=],<br />
}<br />
m["hill giant"] = {<br />
Name = "hill giant",<br />
Colour = "LightRed",<br />
Glyph = "C",<br />
Tile = "[[File:Hill giant.png]]",<br />
Speed = "10",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 605,<br />
AC = 3,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 652,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "giant",<br />
Species = "hill giant",<br />
Description = [=[A massive, burly humanoid standing taller even than an ogre. Hill giants are uncivilized in every sense of the word, and have few recreational interests beyond smashing things such as you.]=],<br />
}<br />
m["hippogriff"] = {<br />
Name = "hippogriff",<br />
Colour = "Brown",<br />
Glyph = "H",<br />
Tile = "[[File:Hippogriff.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 2,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 10, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 8, Type = "Peck", Flavour = "Plain"},<br />
{Damage = 8, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Warm blood flag","Hybrid flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 184,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "hippogriff",<br />
Species = "hippogriff",<br />
Description = [=[A large creature with the hindquarters of a horse and the wings, head and talons of a great eagle.]=],<br />
}<br />
m["hobgoblin"] = {<br />
Name = "hobgoblin",<br />
Colour = "Brown",<br />
Glyph = "g",<br />
Tile = "[[File:Hobgoblin.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 55,<br />
AC = 2,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "goblin",<br />
Species = "hobgoblin",<br />
Description = [=[A larger and even uglier goblin, with an even worse temper to match. Many foolish young adventurers have underestimated the danger of crossing a hobgoblin and paid for it with their lives.]=],<br />
Quote = [=[“A foolish consistency is the hobgoblin of little minds, adored by little statesmen and philosophers and divines.”<br />
-Ralph Waldo Emerson, _Essays: First Series_, Essay II: Self-Reliance.<br />
1841.]=],<br />
}<br />
m["hog"] = {<br />
Name = "hog",<br />
Colour = "LightMagenta",<br />
Glyph = "h",<br />
Tile = "[[File:Hog.png]]",<br />
Speed = "13",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 2,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 14, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 196,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "hog",<br />
Species = "hog",<br />
Description = [=[A large even-toed ungulate. Like human beings, it is omnivorous, intelligent, and nearly hairless.]=],<br />
Quote = [=[“Fern came slowly down the stairs. Her eyes were red from crying. As she approached her chair, the carton wobbled, and there was a scratching noise. Fern looked at her father. Then she lifted the lid of the carton. There, inside, looking up at her, was the newborn pig. It was a white one. The morning light shone through its ears, turning them pink. “He’s yours,” said Mr. Arable. “Saved from an untimely death. And may the good Lord forgive me for this foolishness.”<br />
-E.B. White, _Charlotte’s Web_]=],<br />
}<br />
m["holy swine"] = {<br />
Name = "holy swine",<br />
Colour = "Yellow",<br />
Glyph = "h",<br />
Tile = "[[File:Holy swine.png]]",<br />
Speed = "14",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 605,<br />
AC = 2,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Holy"},<br />
},<br />
Holiness = "Holy",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag",},<br />
MR = "40",<br />
Resistances = {"Rot resistance","Negative energy resistance 3","Holy resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 832,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "hog",<br />
Species = "holy swine",<br />
Description = [=[A rare celestial version of a usually filthy animal. They are said to be not natural creatures, but angelic beings who succumbed to hostile magic.]=],<br />
}<br />
m["hornet"] = {<br />
Name = "hornet",<br />
Colour = "Red",<br />
Glyph = "y",<br />
Tile = "[[File:Hornet.png]]",<br />
Speed = "15",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 7,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 23, Type = "Sting", Flavour = "Paralyse"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","No skeleton flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 541,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "hornet",<br />
Species = "hornet",<br />
Description = [=[A huge hornet with a viciously barbed stinger. Potent paralytic poison drips from its tip.]=],<br />
}<br />
m["hound"] = {<br />
Name = "hound",<br />
Colour = "Yellow",<br />
Glyph = "h",<br />
Tile = "[[File:Hound.png]]",<br />
Speed = "15",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 165,<br />
AC = 2,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 6, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Unblindable flag","Blood scent flag","Warm blood flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 42,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "hound",<br />
Species = "hound",<br />
Description = [=[A fearsome hunting dog, lithe and alert. Its master must be long gone, for it looks dishevelled, and has a lean and hungry look.]=],<br />
Quote = [=[“A traveller, by the faithful hound, Half-buried in the snow was found, Still grasping in his hand of ice That banner with the strange device, Excelsior!”<br />
-Henry Wadsworth Longfellow, “Excelsior”]=],<br />
}<br />
m["howler monkey"] = {<br />
Name = "howler monkey",<br />
Colour = "LightGreen",<br />
Glyph = "h",<br />
Tile = "[[File:Howler monkey.png]]",<br />
Speed = "12",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 185,<br />
AC = 1,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 3, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 2, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Warning Cry", Flags = {"Natural","Breath","No silent",}},<br />
},<br />
},<br />
Flags = {"Warm blood flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 54,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "howler monkey",<br />
Species = "howler monkey",<br />
Description = [=[An aggressively territorial primate, known for the astonishing variety & volume of noise it can produce.]=],<br />
}<br />
m["human"] = {<br />
Name = "human",<br />
Colour = "LightGrey",<br />
Glyph = "p",<br />
Tile = "[[File:Human.png]] [[File:Human2.png]] [[File:Human3.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 196,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[An uppity sort of surface-dwelling, hairless ape. Dwarves think of them as fragile, elves think of them as clumsy, and monsters think of them as tasty.]=],<br />
Quote = [=[“Do you know<br />
Do I know<br />
What’s this thing called ‘man’?<br />
God only knows what a man is!<br />
I only know his price.”<br />
-Bertolt Brecht, “The Measures Taken”. 1930.]=],<br />
}<br />
m["hungry ghost"] = {<br />
Name = "hungry ghost",<br />
Colour = "Green",<br />
Glyph = "W",<br />
Tile = "[[File:Hungry ghost.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 0,<br />
EV = 17,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Hunger"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Speaks flag","Insubstantial flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance 2","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 184,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ghost",<br />
Species = "hungry ghost",<br />
Description = [=[The undead form of someone who died of starvation, this creature drains sustenance from the bodies of its victims, hoping to inflict its own miserable fate on others.]=],<br />
}<br />
m["hydra"] = {<br />
Name = "hydra",<br />
Colour = "LightGreen",<br />
Glyph = "D",<br />
Tile = "[[File:Hydra.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 715,<br />
AC = 0,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 18, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag","Regenerates flag",},<br />
MR = "60",<br />
Resistances = {"Poison resistance","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 976,<br />
Size = "Big",<br />
Intelligence = "Animal",<br />
Genus = "hydra",<br />
Species = "hydra",<br />
Description = [=[A great and nightmarish lacertilian beast. It has many heads, and the potential to grow many more!<br />
<br />
Hitting it with any bladed weapon bigger than a short blade risks lopping a head off, which, considering hydras' unique biology, is not what you want. Even a troll's claws are long enough to do the same. Only a weapon branded with flame will cauterize the wound and prevent more heads from growing.]=],<br />
Quote = [=[“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["hyperactive ballistomycete"] = {<br />
Name = "hyperactive ballistomycete",<br />
Colour = "LightRed",<br />
Glyph = "P",<br />
Tile = "[[File:Hyperactive ballistomycete.png]]",<br />
Speed = "0",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 600,<br />
AC = 1,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag","No poly flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "fungus",<br />
Species = "ballistomycete",<br />
Description = [=[A ballistomycete in a state of all-out reproduction. It is constantly ravaged by explosions of spores, damaging everything nearby.]=],<br />
}<br />
m["ice bat"] = {<br />
Name = "ice bat",<br />
Colour = "LightBlue",<br />
Glyph = "Z",<br />
Tile = "[[File:Ice bat.png]]",<br />
Speed = "28",<br />
HD = 1,<br />
["HD"] = 2,<br />
["Average HP 10x"] = 110,<br />
AC = 0,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 1, Type = "Hit", Flavour = "Cold"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","No regenerate flag","Vault flag",},<br />
MR = "1",<br />
Resistances = {"Cold resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "simulacrum",<br />
Species = "simulacrum",<br />
Description = [=[An ice replica of a monster, animated by the powers of necromancy.]=],<br />
Quote = [=[“The simulacrum now hides, not the truth, but the fact that there is none, that is to say, the continuation of Nothingness.”<br />
-Jean Baudrillard, “Radical Thought”. 1994.<br />
trans. François Debrix, 1995.]=],<br />
}<br />
m["ice beast"] = {<br />
Name = "ice beast",<br />
Colour = "LightBlue",<br />
Glyph = "Y",<br />
Tile = "[[File:Ice beast.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 5,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Cold"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {},<br />
MR = "20",<br />
Resistances = {"Cold resistance 3","Poison resistance","Drown resistance",},<br />
Vulnerabilities = {"Fire vulnerability",},<br />
Corpse = "No",<br />
XP = 130,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "ice beast",<br />
Species = "ice beast",<br />
Description = [=[A terrible creature, formed of snow and crystalline ice. Its feet leave puddles of icy water on the floor.]=],<br />
}<br />
m["ice devil"] = {<br />
Name = "ice devil",<br />
Colour = "White",<br />
Glyph = "4",<br />
Tile = "[[File:Ice devil.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 12,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 16, Type = "Hit", Flavour = "Cold"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag",},<br />
MR = "80",<br />
Resistances = {"Cold resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 340,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ice devil",<br />
Species = "ice devil",<br />
Description = [=[A man-sized demon covered in glittering ice.]=],<br />
}<br />
m["ice dragon"] = {<br />
Name = "ice dragon",<br />
Colour = "White",<br />
Glyph = "D",<br />
Tile = "[[File:Ice dragon.png]]",<br />
Speed = "10",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 900,<br />
AC = 10,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 17, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 17, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 17, Type = "Trample", Flavour = "Trample"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Cold Breath", Damage = "3d24", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Flying flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance 2","Poison resistance","Drown resistance",},<br />
Vulnerabilities = {"Fire vulnerability",},<br />
Corpse = "Clean",<br />
XP = 988,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "ice dragon",<br />
Description = [=[A white, frost-coated dragon. Snowflakes trickle from its nostrils.]=],<br />
Quote = [=[“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["ice statue"] = {<br />
Name = "ice statue",<br />
Colour = "LightBlue",<br />
Glyph = "8",<br />
Tile = "[[File:Ice statue.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 720,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d16", Flags = {"Magical",}},<br />
{Spell = "Throw Icicle", Damage = "3d16", Flags = {"Magical",}},<br />
{Spell = "Freezing Cloud", Damage = "2d17", Flags = {"Magical",}},<br />
{Spell = "Summon Ice Beast", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unbreathing flag","Speaks flag","Stationary flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance 3","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability",},<br />
Corpse = "No",<br />
XP = 448,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "ice statue",<br />
Description = [=[An imposing idol of some nameless arctic god, carved in glistening deep blue ice. Freezing vapours swirl about it, and a chill pervades the air.]=],<br />
}<br />
m["iguana"] = {<br />
Name = "iguana",<br />
Colour = "Blue",<br />
Glyph = "l",<br />
Tile = "[[File:Iguana.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 165,<br />
AC = 5,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 15, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Cold blood flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 36,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "giant lizard",<br />
Species = "iguana",<br />
Description = [=[A green lizard with strong jaws and sharp teeth, prized for its flesh.]=],<br />
Quote = [=[“Once on a time when Brahmadatta was reigning in Benares, the Bodhisatta was born an iguana. When he grew up he dwelt in a big burrow in the river bank with a following of many hundreds of other iguanas. Now the Bodhisatta had a son, a young iguana, who was great friends with a chameleon, whom he used to clip and embrace. This intimacy being reported to the iguana king, he sent for his young son and said that such friendship was misplaced, for chameleons were low creatures, and that if the intimacy was persisted in, calamity would befall the whole of the tribe of iguanas. And he enjoined his son to have no more to do with the chameleon. But the son continued in his intimacy.”<br />
-_Khuddaka Nikāya_, Jātaka 141 “Godha-jātaka”. ca. 4th cent. B.C.<br />
trans. Robert Chalmers, 1895.]=],<br />
}<br />
m["infernal demonspawn"] = {<br />
Name = "infernal demonspawn",<br />
Colour = "Red",<br />
Glyph = "6",<br />
Tile = "[[File:Infernal demonspawn.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 12,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Fire"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag","Speaks flag","Warm blood flag","No poly flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance 2","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 713,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "demonspawn",<br />
Species = "infernal demonspawn",<br />
Description = [=[A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features.]=],<br />
}<br />
m["imperial myrmidon"] = {<br />
Name = "imperial myrmidon",<br />
Colour = "LightBlue",<br />
Glyph = "p",<br />
Tile = "[[File:Imperial myrmidon.png]]",<br />
Speed = "12",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 750,<br />
AC = 1,<br />
EV = 21,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Vuln"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors", "Weapons armour", "Starting equipment"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
{Spell = "Agony", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag", "See invisible flag", "Warm blood flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1041,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A warrior initiated in the mysteries of a dying cult, dedicated to serve thrones long-fallen. Its blows strip away magical defenses, leaving its foes vulnerable to even the simplest hexes.]=],<br />
}<br />
m["insubstantial wisp"] = {<br />
Name = "insubstantial wisp",<br />
Colour = "LightGrey",<br />
Glyph = "v",<br />
Tile = "[[File:Insubstantial wisp.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 200,<br />
AC = 4,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Blink"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
{Spell = "Static Discharge", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Unbreathing flag","Insubstantial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 162,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "insubstantial wisp",<br />
Species = "insubstantial wisp",<br />
Description = [=[A thin wisp of floating gas, flickering, disappearing and reforming in a disconcertingly random fashion while building up an electrical charge.]=],<br />
Quote = [=[“Lead then, said Eve. Hee leading swiftly rowld<br />
In tangles, and made intricate seem strait,<br />
To mischief swift. Hope elevates, and joy<br />
Bright'ns his Crest, as when a wandring Fire<br />
Compact of unctuous vapor, which the Night<br />
Condenses, and the cold invirons round,<br />
Kindl'd through agitation to a Flame,<br />
Which oft, they say, some evil Spirit attends<br />
Hovering and blazing with delusive Light,<br />
Misleads th' amaz'd Night-wanderer from his way<br />
To Boggs and Mires, and oft through Pond or Poole,<br />
There swallow'd up and lost, from succour farr.”<br />
-John Milton, _Paradise Lost_]=],<br />
}<br />
m["iron dragon"] = {<br />
Name = "iron dragon",<br />
Colour = "Cyan",<br />
Glyph = "D",<br />
Tile = "[[File:Iron dragon.png]]",<br />
Speed = "8",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 1170,<br />
AC = 20,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 25, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 25, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 25, Type = "Trample", Flavour = "Trample"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Metal Splinters", Damage = "3d30", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Unbreathing flag","Warm blood flag",},<br />
MR = "160",<br />
Resistances = {"Fire resistance","Cold resistance","Poison resistance","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1720,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "iron dragon",<br />
Description = [=[A very heavy, slow and apparently flightless dragon. It is named for its scales, which are so tough they might be iron. Small flakes of metal trail from its nostrils.]=],<br />
Quote = [=[“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["iron elemental"] = {<br />
Name = "iron elemental",<br />
Colour = "LightGrey",<br />
Glyph = "E",<br />
Tile = "[[File:Iron elemental.png]]",<br />
Speed = "6",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 1080,<br />
AC = 20,<br />
EV = 2,<br />
Attacks = {<br />
{Damage = 40, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Iron Shot", Damage = "3d24", Flags = {"Magical",}},<br />
{Spell = "Slow", Flags = {"Magical",}},<br />
{Spell = "Metal Splinters", Damage = "3d27", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unbreathing flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 3","Cold resistance 3","Electricity resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 891,<br />
Size = "Big",<br />
Intelligence = "Brainless",<br />
Genus = "elemental",<br />
Species = "iron elemental",<br />
Description = [=[A rare and powerful spirit from the elemental plane of earth, it exists in this world by inhabiting a hulking mass of iron.]=],<br />
}<br />
m["iron giant"] = {<br />
Name = "iron giant",<br />
Colour = "Cyan",<br />
Glyph = "C",<br />
Tile = "[[File:Iron giant.png]]",<br />
Speed = "10",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 1800,<br />
AC = 18,<br />
EV = 2,<br />
Attacks = {<br />
{Damage = 65, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Iron Shot", Damage = "3d32", Flags = {"Wizard",}},<br />
{Spell = "Throw Ally", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "120",<br />
Resistances = {"Fire resistance","Cold resistance","Poison resistance","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3211,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "giant",<br />
Species = "iron giant",<br />
Description = [=[Huge, lumbering, and particularly dull, this rusting monolith packs quite the punch. It is quite possibly the largest giant you have ever seen.]=],<br />
}<br />
m["iron golem"] = {<br />
Name = "iron golem",<br />
Colour = "Cyan",<br />
Glyph = "8",<br />
Tile = "[[File:Iron golem.png]]",<br />
Speed = "7",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 1350,<br />
AC = 15,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 35, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 3","Cold resistance 3","Electricity resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 807,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "golem",<br />
Species = "iron golem",<br />
Description = [=[A large, ponderous and very solid statue of metal, given the power of locomotion through some esoteric means.]=],<br />
}<br />
m["iron imp"] = {<br />
Name = "iron imp",<br />
Colour = "Cyan",<br />
Glyph = "5",<br />
Tile = "[[File:Iron imp.png]]",<br />
Speed = "8",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 165,<br />
AC = 6,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag","Speaks flag",},<br />
MR = "10",<br />
Resistances = {"Fire resistance 3","Cold resistance","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 40,<br />
Size = "Small",<br />
Intelligence = "Human",<br />
Genus = "iron imp",<br />
Species = "iron imp",<br />
Description = [=[An ugly, twisted little minor demon with metal skin.]=],<br />
}<br />
m["iron troll"] = {<br />
Name = "iron troll",<br />
Colour = "Cyan",<br />
Glyph = "T",<br />
Tile = "[[File:Iron troll.png]]",<br />
Speed = "7",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 880,<br />
AC = 20,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 35, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 25, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 25, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Regenerates flag","Speaks flag","Warm blood flag",},<br />
MR = "100",<br />
Resistances = {"Fire resistance","Cold resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 776,<br />
Size = "Big",<br />
Intelligence = "Human",<br />
Genus = "troll",<br />
Species = "iron troll",<br />
Description = [=[A great troll, mighty of limb and plated with thick scales that resemble lightly rusted iron, especially in their hardness.]=],<br />
Quote = [=[“Buckshank bold and Elfinstone,<br />
And more than I can mention here,<br />
They caused to be built so stout a ship,<br />
And unto Iceland they would steer.<br />
<br />
They launched the ship upon the main,<br />
Which bellowed like a wrathful bear;<br />
Down to the bottom the vessel sank,<br />
A laidly Trold has dragged it there.”<br />
-George Borrow, _Lavengro: The Scholar, the Gypsy, the Priest_. 1851.]=],<br />
}<br />
m["ironbrand convoker"] = {<br />
Name = "ironbrand convoker",<br />
Colour = "Yellow",<br />
Glyph = "p",<br />
Tile = "[[File:Ironbrand convoker.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 495,<br />
AC = 5,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Might Other", Flags = {"Wizard",}},<br />
{Spell = "Word of Recall", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 643,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[Guardian mages clad in pattern-etched armour, convokers can recite a word of recall to summon distant allies to their location, or imbue them with unnatural might.]=],<br />
}<br />
m["ironheart preserver"] = {<br />
Name = "ironheart preserver",<br />
Colour = "LightGreen",<br />
Glyph = "p",<br />
Tile = "[[File:Ironheart preserver.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 1120,<br />
AC = 4,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Injury Bond", Flags = {"Wizard",}},<br />
{Spell = "Minor Healing", Damage = "2d7+3", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1481,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[Towering, muscular figures, preservers safeguard their allies by selflessly accepting a portion of the injuries inflicted upon them.]=],<br />
}<br />
m["jackal"] = {<br />
Name = "jackal",<br />
Colour = "Brown",<br />
Glyph = "h",<br />
Tile = "[[File:Jackal.png]]",<br />
Speed = "14",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 55,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 3, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Blood scent flag","Warm blood flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "hound",<br />
Species = "jackal",<br />
Description = [=[A small canine scavenger. Packs of these creatures roam the underworld, searching for carrion to devour.]=],<br />
Quote = [=[“Always ready to take advantage of every favourable opportunity, the Jackal is a sad parasite, and hangs on the skirts of the larger carnivora as they roam the country for prey, in the hope of securing some share of the creatures which they destroy or wound.”<br />
-John George Wood, _The Illustrated Natural History: Mammalia_. 1865.]=],<br />
}<br />
m["jelly"] = {<br />
Name = "jelly",<br />
Colour = "LightRed",<br />
Glyph = "J",<br />
Tile = "[[File:Jelly.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 165,<br />
AC = 0,<br />
EV = 2,<br />
Attacks = {<br />
{Damage = 3, Type = "Hit", Flavour = "Acid"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Eats doors","See invisible flag","Unbreathing flag","Unblindable flag","Splits flag","Acid splash flag",},<br />
MR = "10",<br />
Resistances = {"Poison resistance","Acid resistance 3","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 42,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "jelly",<br />
Species = "jelly",<br />
Description = [=[A pulsating mass of acidic protoplasm. It can and will eat almost anything, growing and splitting as it does so.]=],<br />
Quote = [=[“Beware of the Blob!<br />
It creeps<br />
And leaps<br />
and glides and slides<br />
Across the floor<br />
Right through the door<br />
And all around the wall,<br />
A splotch, a blotch...”<br />
-Burt Bacharach and Mack David, “Beware of the Blob”. 1958.]=],<br />
}<br />
m["jiangshi"] = {<br />
Name = "jiangshi",<br />
Colour = "Yellow",<br />
Glyph = "V",<br />
Tile = "[[File:Jiangshi.png]]",<br />
Speed = "18 (move: 60%)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 650,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 27, Type = "Claw", Flavour = "Vampiric"},<br />
{Damage = 27, Type = "Claw", Flavour = "Vampiric"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Evil flag","See invisible flag","Unbreathing flag","Blood scent flag",},<br />
MR = "80",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1069,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "jiangshi",<br />
Species = "vampire",<br />
Description = [=[A vampiric thrall bound into servitude by esoteric rituals. Though its rigid limbs give it an awkward gait, it moves with surprising speed, leaping upon its victims and leeching away their life essence with its vicious claws.]=],<br />
}<br />
m["juggernaut"] = {<br />
Name = "juggernaut",<br />
Colour = "LightGreen",<br />
Glyph = "C",<br />
Tile = "[[File:Juggernaut.png]]",<br />
Speed = "15 (atk: 450%)",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 1700,<br />
AC = 20,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 80, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 40, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "120",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 7282,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "giant",<br />
Species = "juggernaut",<br />
Description = [=[A gigantic humanoid with thick iron plates welded to its skin. Juggernauts sprint towards their targets, their immense fists dealing incredible damage, but have to rest between blows.]=],<br />
}<br />
m["jumping spider"] = {<br />
Name = "jumping spider",<br />
Colour = "LightBlue",<br />
Glyph = "s",<br />
Tile = "[[File:Jumping spider.png]]",<br />
Speed = "15",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 320,<br />
AC = 6,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 20, Type = "Pounce", Flavour = "Ensnare"},<br />
{Damage = 8, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink Close", Flags = {"Natural",}},<br />
{Spell = "Blink Away", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Web sense flag","No skeleton flag","Web sense flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 301,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "spider",<br />
Species = "jumping spider",<br />
Description = [=[A large venomous spider, which weaves webs between its front legs and leaps at its prey, ensnaring it. Those who see it in action and live to tell the tale say the speed with which it leaps is almost supernatural.]=],<br />
}<br />
m["killer bee"] = {<br />
Name = "killer bee",<br />
Colour = "Brown",<br />
Glyph = "y",<br />
Tile = "[[File:Killer bee.png]]",<br />
Speed = "20",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 165,<br />
AC = 2,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 10, Type = "Sting", Flavour = "Poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","No skeleton flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 62,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "killer bee",<br />
Species = "killer bee",<br />
Description = [=[A giant bee, bearing a deadly barb which can sting repeatedly.]=],<br />
}<br />
m["kobold"] = {<br />
Name = "kobold",<br />
Colour = "Brown",<br />
Glyph = "K",<br />
Tile = "[[File:Kobold.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 35,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 4, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 1,<br />
Size = "Small",<br />
Intelligence = "Human",<br />
Genus = "kobold",<br />
Species = "kobold",<br />
Description = [=[Kobolds are small, greyish creatures with the looks and temperaments of feral dogs. No one knows for sure where kobolds come from, but ancient demon-gods, evil spirits, and meddling wizards have all been suggested as culprits.]=],<br />
Quote = [=[“Kobolds are harmless.”<br />
-Bearand the Bold, epitaph (Magic: the Gathering)<br />
<br />
“The Parts Septentrionall are with these Sp’ryts Much haunted.. About the places where they dig for Oare. The Greekes and Germans call them Cobali.”<br />
-Thomas Heywood, _The Hierarchy of the Blessed Angels_, Book IX, l. 568. 1635.]=],<br />
}<br />
m["kobold demonologist"] = {<br />
Name = "kobold demonologist",<br />
Colour = "Magenta",<br />
Glyph = "K",<br />
Tile = "[[File:Kobold demonologist.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 390,<br />
AC = 4,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 4, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Minor Demon", Flags = {"Wizard",}},<br />
{Spell = "Summon Demon", Flags = {"Wizard",}},<br />
{Spell = "Cantrip", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 371,<br />
Size = "Small",<br />
Intelligence = "Human",<br />
Genus = "kobold",<br />
Species = "kobold",<br />
Description = [=[A kobold who is in league with demonic powers and can call forth beings from the depths of Hell.]=],<br />
Quote = [=[“The Parts Septentrionall are with these Sp’ryts Much haunted.. About the places where they dig for Oare. The Greekes and Germans call them Cobali.”<br />
-Thomas Heywood, _The Hierarchy of the Blessed Angels_, Book IX, l. 568. 1635.]=],<br />
}<br />
m["komodo dragon"] = {<br />
Name = "komodo dragon",<br />
Colour = "LightRed",<br />
Glyph = "l",<br />
Tile = "[[File:Komodo dragon.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 7,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 34, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 360,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "giant lizard",<br />
Species = "komodo dragon",<br />
Description = [=[An enormous monitor lizard more than capable of preying on large animals.]=],<br />
Quote = [=[“The three of us were sitting ashen faced as if we had just witnessed a foul and malignant murder. At least if we had been watching a murder the murderer wouldn't have been looking us impassively in the eye as he did it. Maybe it was the feeling of cold unflinching arrogance that so disturbed us. But whatever malign emotions we tried to pin on to the lizard, we knew that they weren't the lizard's emotions at all, only ours. The lizard was simply going about its lizardly business in a simple, straightforward lizardly way. It didn't know anything about the horror, the guilt, the shame, the ugliness that we, uniquely guilty and ashamed animals, were trying to foist on it. So we got it all straight back at us, as if reflected in the mirror of its single unwavering and disinterested eye.”<br />
-Douglas Adams, “Last Chance to See”. 1990.]=],<br />
}<br />
m["kraken"] = {<br />
Name = "kraken",<br />
Colour = "LightMagenta",<br />
Glyph = "X",<br />
Tile = "[[File:Kraken.png]]",<br />
Speed = "14",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 2080,<br />
AC = 20,<br />
EV = 0,<br />
Attacks = {<br />
{Damage = 50, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Water",<br />
Spellsets = {<br />
{<br />
{Spell = "Spawn Tentacles", Flags = {"Natural",}},<br />
{Spell = "Ink Cloud", Flags = {"Emergency","Natural",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","No skeleton flag",},<br />
MR = "60",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 2324,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "kraken",<br />
Species = "kraken",<br />
Description = [=[A gargantuan sea monster, capable of devouring entire ships. It embraces them with its tentacles and draws them into the depths. Fortunately, the tentacles are too big to embrace a small creature like you.]=],<br />
Quote = [=[“... Kraken, also called the Crab-fish, which [according to the pilots of Norway] is not that huge, for heads and tails counted, he is no larger than our Öland is wide [i.e. less than 16 km] ... He stays at the sea floor, constantly surrounded by innumerable small fishes, who serve as his food and are fed by him in return: for his meal, if I remember correctly what E. Pontoppidan writes, lasts no longer than three months, and another three are then needed to digest it. His excrements nurture in the following an army of lesser fish, and for this reason, fishermen plumb after his resting place ... Gradually, Kraken ascends to the surface, and when he is at ten to twelve fathoms, the boats had better move out of his vicinity, as he will shortly thereafter burst up, like a floating island, spurting water from his dreadful nostrils and making ring waves around him, which can reach many miles. Could one doubt that this is the Leviathan of Job?”<br />
-Jacob Wallenberg, “Min son på galejan”. 1781.]=],<br />
}<br />
m["large abomination"] = {<br />
Name = "large abomination",<br />
Colour = "LightRed",<br />
Glyph = "X",<br />
Tile = "[[File:Large abomination.png]]",<br />
Speed = "6-12",<br />
HD = 9,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 495,<br />
AC = 11,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 40, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","No regenerate flag",},<br />
MR = "100",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 366,<br />
Size = "Big",<br />
Intelligence = "Brainless",<br />
Genus = "small abomination",<br />
Species = "large abomination",<br />
Description = [=[A hideous conglomeration of mangled body parts, possessed and altered in ways that challenge sanity. Each varies in speed and durability by the nature of whatever unfortunates were used to make it.]=],<br />
}<br />
m["lasher statue"] = {<br />
Name = "lasher statue",<br />
Colour = "LightGrey",<br />
Glyph = "8",<br />
Tile = "[[File:Lasher statue.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 720,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
{Damage = 20, Type = "Weapon only", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Archer flag","Unbreathing flag","Speaks flag","Stationary flag","No poly flag","Don't melee flag","Artificial flag","Vault flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 569,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "statue",<br />
Description = [=[At first glance, this piece of sculpted granite appears inert. The red glow from its eyes, however, suggests it is no mere stone. Although it is rooted to its base, it can still move parts of itself.]=],<br />
}<br />
m["lava snake"] = {<br />
Name = "lava snake",<br />
Colour = "LightRed",<br />
Glyph = "S",<br />
Tile = "[[File:Lava snake.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 165,<br />
AC = 2,<br />
EV = 17,<br />
Attacks = {<br />
{Damage = 7, Type = "Bite", Flavour = "Fire"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Lava",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Lava", Damage = "3d10", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Warm blood flag",},<br />
MR = "10",<br />
Resistances = {"Fire resistance 3",},<br />
Vulnerabilities = {"Cold vulnerability",},<br />
Corpse = "Clean",<br />
XP = 48,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "snake",<br />
Species = "lava snake",<br />
Description = [=[A burning red snake which dwells in pools of lava. It spits gobs of molten rock at passers-by.]=],<br />
Quote = [=[“The latter lived in the country, and before his house there was an oak, in which there was a lair of snakes. His servants killed the snakes, but Melampus gathered wood and burnt the reptiles, and reared the young ones. And when the young were full grown, they stood beside him at each of his shoulders as he slept, and they purged his ears with their tongues. He started up in a great fright, but understood the voices of the birds flying overhead, and from what he learned from them he foretold to men what should come to pass.”<br />
-Pseudo-Apollodorus , _Library and Epitome_, 1.9.11. circa 150 BC.<br />
trans. Sir James George Frazer, 1913.<br />
<br />
“A snake, with mottles rare,<br />
Surveyed my chamber floor,<br />
In feature as the worm before,<br />
But ringed with power.”<br />
-Emily Dickinson, “In Winter In My Room”. circa 1860.]=],<br />
}<br />
m["leopard gecko"] = {<br />
Name = "leopard gecko",<br />
Colour = "Yellow",<br />
Glyph = "l",<br />
Tile = "[[File:Leopard gecko.png]]",<br />
Speed = "12",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 55,<br />
AC = 1,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 5, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Cold blood flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3,<br />
Size = "Little",<br />
Intelligence = "Animal",<br />
Genus = "giant lizard",<br />
Species = "leopard gecko",<br />
Description = [=[A brightly-coloured lizard with huge, sharp teeth. The pads on its toes allow it to cling to walls and ceilings.]=],<br />
}<br />
m["lich"] = {<br />
Name = "lich",<br />
Colour = "LightGrey",<br />
Glyph = "L",<br />
Tile = "[[File:Lich.png]]",<br />
Speed = "10",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 800,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 15, Type = "Touch", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d29", Flags = {"Wizard",}},<br />
{Spell = "Force Lance", Damage = "3d22", Flags = {"Wizard",}},<br />
{Spell = "Summon Greater Demon", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Bolt of Draining", Damage = "3d27", Flags = {"Wizard",}},<br />
{Spell = "Poison Arrow", Damage = "3d27", Flags = {"Wizard",}},<br />
{Spell = "Haunt", Flags = {"Wizard",}},<br />
{Spell = "Banishment", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d29", Flags = {"Wizard",}},<br />
{Spell = "Iron Shot", Damage = "3d34", Flags = {"Wizard",}},<br />
{Spell = "Summon Greater Demon", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Corrosive Bolt", Damage = "3d23", Flags = {"Wizard",}},<br />
{Spell = "Lehudib's Crystal Spear", Damage = "3d40", Flags = {"Wizard",}},<br />
{Spell = "Petrify", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d24", Flags = {"Wizard",}},<br />
{Spell = "Orb of Destruction", Damage = "9d17", Flags = {"Wizard",}},<br />
{Spell = "Paralyse", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Unbreathing flag","Speaks flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance 2","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 2965,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "lich",<br />
Species = "lich",<br />
Description = [=[A powerful wizard who has learned to cheat death itself, a lich is a skeletal, desiccated corpse kept intact by a mighty exercise of dark magic. This undead creature is quite powerful and is best avoided by all but the most skilled.]=],<br />
}<br />
m["lightning spire"] = {<br />
Name = "lightning spire",<br />
Colour = "LightGrey",<br />
Glyph = "8",<br />
Tile = "[[File:Lightning spire.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 210,<br />
AC = 13,<br />
EV = 3,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Electrical Bolt", Damage = "3d6", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Unbreathing flag","Stationary flag","No poly flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 33,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "lightning spire",<br />
Species = "lightning spire",<br />
Description = [=[This contraption, made from a coil and a rod, is buzzing with electricity and can shoot it far, zapping anyone who comes into range.]=],<br />
}<br />
m["lindwurm"] = {<br />
Name = "lindwurm",<br />
Colour = "LightGreen",<br />
Glyph = "k",<br />
Tile = "[[File:Lindwurm.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 495,<br />
AC = 8,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 10, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 10, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Fire Breath", Damage = "3d18", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 647,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "drake",<br />
Species = "lindwurm",<br />
Description = [=[A small serpentine dragon with a pair of strong forelimbs. Its thick scales give off an eerie green glow.]=],<br />
Quote = [=[“Freilich verbürgt uns keine Silbe die Existenz von solcherlei Thieren, wenn wir uns den Drachen oder Lindwurm als ein Ungeheuer vorstellen, dessen langer Hals in einen Adler-, Löwen- oder Delphinenkopf endigt; das auf dem breiten Rücken Greifs- oder Nachisittige trägt; und am vielfach gerollten Schweif einen Stachel mit Widerhaken hat; Feuer speit; sich in Mädchen verliebt und diese entführt; bald diese bald jene Gestalt annimmt; auf sauer erworbenen Schatzen ruht — kurz, als ein Ungeheuer, das alle Eigenschaften besitzt, welche die Fabel ihm andichtet; dann wäre es Wahnsinn, an Drachen und Lindwürmer glauben zu wollen. Nehmen wir aber dafür bloß ein furchtbares Ungeheuer überhaupt, welches nun aus unserem Welttheile vertilgt ist, so hat der Glaube daran nichts Lächerliches.”<br />
-Leopold Ziegelhauſer, _Schattenbilder der Vorzeit: Ein Kranz von<br />
Geschichten, Sagen, Legenden, Märchen, Skizzen und Heldenmahlen, Aus allen<br />
Gegenden Deutschlands und des österreichischen Kaiserstaates_. 1844.]=],<br />
}<br />
m["lorocyproca"] = {<br />
Name = "lorocyproca",<br />
Colour = "Blue",<br />
Glyph = "2",<br />
Tile = "[[File:Lorocyproca.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 770,<br />
AC = 10,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 40, Type = "Hit", Flavour = "Antimagic"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag","See invisible flag","Invisible flag",},<br />
MR = "140",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1271,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "lorocyproca",<br />
Species = "lorocyproca",<br />
Description = [=[A tall and gaunt figure, draped in long robes which flow as if alive. It thirsts for magical energies.]=],<br />
Quote = [=[“There it had assumed a wild, incalculable and incredible shape, twisted into a fantastic arabesque — invisible to their eyes, but dreadful nonetheless — into the unfamiliar numeral under whose menace they lived.”<br />
-Bruno Schulz, “The Brilliant Epoch”. 1937.]=],<br />
}<br />
m["lost soul"] = {<br />
Name = "lost soul",<br />
Colour = "LightGreen",<br />
Glyph = "*",<br />
Tile = "[[File:Lost soul.png]]",<br />
Speed = "13",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 250,<br />
AC = 0,<br />
EV = 10,<br />
Attacks = {<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Flying flag","Unbreathing flag","Insubstantial flag","No exp gain flag","Maintain range flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "lost soul",<br />
Species = "lost soul",<br />
Description = [=[The echo of a unmourned soul, flickering in and out of the mortal world. Though the memories of its living self are long-faded, it is drawn to the moment of death by some lingering instinct. So powerful is its drive for self and purpose that it seizes upon the passage of other souls, losing the last vestiges of its being in the memories of another's life.]=],<br />
Quote = [=[“She walks in the twilight, her steps make no sound,<br />
Her feet leave no tracks on the dew-covered ground.<br />
Her hand gently beckons, she whispers your name—<br />
But those who go with her are never the same.”<br />
-Magic: the Gathering]=],<br />
}<br />
m["lunar statue"] = {<br />
Name = "lunar statue",<br />
Colour = "LightRed",<br />
Glyph = "8",<br />
Tile = "[[File:Lunar statue.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 700,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Brain Feed", Flags = {"Magical",}},<br />
{Spell = "Draining Gaze", Flags = {"Magical",}},<br />
{Spell = "Lehudib's Crystal Spear", Damage = "3d28", Flags = {"Magical",}},<br />
{Spell = "Shadow Creatures", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unbreathing flag","Speaks flag","Stationary flag","Artificial flag","Vault flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 726,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "orange crystal statue",<br />
Description = [=[An intricately carved idol of some nameless godling, hewn of translucent orange crystal. Its lifeless eyes seem to glitter uncannily with a wicked intelligence. It is capable of unleashing a powerful psychic assault upon the minds of any who approach it.]=],<br />
}<br />
m["lurking horror"] = {<br />
Name = "lurking horror",<br />
Colour = "Blue",<br />
Glyph = "*",<br />
Tile = "[[File:Lurking horror.png]]",<br />
Speed = "12",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 10,<br />
AC = 0,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 1, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Unbreathing flag","Insubstantial flag","No exp gain flag",},<br />
MR = "10",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "lurking horror",<br />
Species = "lurking horror",<br />
Description = [=[A formless mass of negative energy, bound to bring terrible torment once the forces holding it together dissolve. The alien presence of intruders to the Abyss is sure to unravel it, yet it seems perversely drawn toward them; still, it seems somehow reluctant to move while being observed.]=],<br />
}<br />
m["macabre mass"] = {<br />
Name = "macabre mass",<br />
Colour = "Brown",<br />
Glyph = "x",<br />
Tile = "[[File:Macabre mass.png]]",<br />
Speed = "5",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 30,<br />
AC = 1,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","No regenerate flag","No exp gain flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance 2","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "macabre mass",<br />
Species = "macabre mass",<br />
Description = [=[A fused and twisted collection of body parts, weakly animated by necromancy. It is easily destroyed, but capable of merging with others to form more potent horrors.]=],<br />
}<br />
m["mad acolyte of Lugonu"] = {<br />
Name = "mad acolyte of Lugonu",<br />
Colour = "Magenta",<br />
Glyph = "p",<br />
Tile = "[[File:Mad acolyte of Lugonu.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 400,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Priest",}},<br />
{Spell = "Blink Other", Flags = {"Priest",}},<br />
{Spell = "Invisibility", Flags = {"Priest",}},<br />
{Spell = "Malign Gateway", Flags = {"Priest",}},<br />
{Spell = "Blink", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Unholy flag","Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 1296,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A rather eccentric person, dabbling in all sorts of arcane oddities.]=],<br />
Quote = [=[“Each family or tribe has a wizard or conjuring doctor, whose office we could never clearly ascertain.”<br />
-Charles Darwin, _The Voyage of the Beagle_, ch. X. 1839.]=],<br />
}<br />
m["malarious merfolk avatar"] = {<br />
Name = "malarious merfolk avatar",<br />
Colour = "LightCyan",<br />
Glyph = "m",<br />
Tile = "[[File:Malarious merfolk avatar.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 3,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 845,<br />
AC = 4,<br />
EV = 12,<br />
Attacks = {<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Avatar Song", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","No gen derived flag","Vault flag",},<br />
MR = "120",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 31,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "merfolk",<br />
Species = "merfolk",<br />
Description = [=[A beguiling merfolk whose voice mesmerizes listeners. It carries no weapon, but its song summons drowned souls to defend the sea against intruders.]=],<br />
Quote = [=[“Then up it raise the mermaiden,<br />
Wi the comb an glass in her hand:<br />
‘Here’s a health to you, my merrie young men,<br />
For you never will see dry land.’”<br />
-“Sir Patrick Spens”, Scottish folk song, version 58J in Francis James<br />
Child, _The English and Scottish Popular Ballads_. 1898.]=],<br />
}<br />
m["mana viper"] = {<br />
Name = "mana viper",<br />
Colour = "Magenta",<br />
Glyph = "S",<br />
Tile = "[[File:Mana viper.png]]",<br />
Speed = "14",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 495,<br />
AC = 3,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 23, Type = "Bite", Flavour = "Antimagic"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Cold blood flag","See invisible flag",},<br />
MR = "100",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 583,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "snake",<br />
Species = "mana viper",<br />
Description = [=[A violet-scaled serpent with faintly glowing eyes. It thirsts for magic as well as flesh, and its bite can drink dry the magical reservoirs of even a powerful mage in no time.]=],<br />
Quote = [=[“The latter lived in the country, and before his house there was an oak, in which there was a lair of snakes. His servants killed the snakes, but Melampus gathered wood and burnt the reptiles, and reared the young ones. And when the young were full grown, they stood beside him at each of his shoulders as he slept, and they purged his ears with their tongues. He started up in a great fright, but understood the voices of the birds flying overhead, and from what he learned from them he foretold to men what should come to pass.”<br />
-Pseudo-Apollodorus , _Library and Epitome_, 1.9.11. circa 150 BC.<br />
trans. Sir James George Frazer, 1913.<br />
<br />
“A snake, with mottles rare,<br />
Surveyed my chamber floor,<br />
In feature as the worm before,<br />
But ringed with power.”<br />
-Emily Dickinson, “In Winter In My Room”. circa 1860.]=],<br />
}<br />
m["manticore"] = {<br />
Name = "manticore",<br />
Colour = "Red",<br />
Glyph = "H",<br />
Tile = "[[File:Manticore.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 495,<br />
AC = 5,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 26, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 14, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 14, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Barbs", Damage = "2d13", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Warm blood flag","Hybrid flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 531,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "manticore",<br />
Species = "manticore",<br />
Description = [=[A hideous cross-breed, bearing the features of a human and a lion, with great bat-like wings. Its tail bristles with spikes that can be loosed at potential prey.]=],<br />
Quote = [=[“Ctesias writeth, that in Aethiopia likewise there is a beast which he calleth Mantichora, having three rankes of teeth, which when they meet togither are let in one within another like the teeth of combes: with the face and eares of a man, with red eyes; of colour sanguine, bodied like a lyon, and having a taile armed with a sting like a scorpion: his voice resembleth the noise of a flute and trumpet sounded together: very swift he is, and mans flesh of all others hee most desireth.”<br />
-Pliny the Elder, _Natural History_, Book 8, Chapter XXI]=],<br />
}<br />
m["master elementalist"] = {<br />
Name = "master elementalist",<br />
Colour = "Magenta",<br />
Glyph = "p",<br />
Tile = "[[File:Master elementalist.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 400,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Iron Shot", Damage = "3d28", Flags = {"Wizard",}},<br />
{Spell = "Summon Air Elementals", Flags = {"Wizard",}},<br />
{Spell = "Sticky Flame Range", Damage = "3d6", Flags = {"Wizard",}},<br />
{Spell = "Summon Water Elementals", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1235,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A rather eccentric person, dabbling in all sorts of arcane oddities.]=],<br />
Quote = [=[“Each family or tribe has a wizard or conjuring doctor, whose office we could never clearly ascertain.”<br />
-Charles Darwin, _The Voyage of the Beagle_, ch. X. 1839.]=],<br />
}<br />
m["megabat"] = {<br />
Name = "megabat",<br />
Colour = "LightGrey",<br />
Glyph = "b",<br />
Tile = "[[File:Megabat.png]]",<br />
Speed = "30",<br />
HD = 2,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 35,<br />
AC = 1,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 1, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Flying flag","Unblindable flag","Batty flag","Warm blood flag","Vault flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 9,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "bat",<br />
Species = "bat",<br />
Description = [=[A large grey bat that, despite being herbivorous, is quite aggressive. It is myopic and uses echolocation to navigate.]=],<br />
Quote = [=[“The sun was set; the night came on apace,<br />
And falling dews bewet around the place;<br />
The bat takes airy rounds on leathern wings,<br />
And the hoarse owl his woeful dirges sings.”<br />
-John Gay, Shepherd's Week, Wednesday; or, The Dumps.<br />
<br />
“Ere the bat hath flown<br />
His cloister'd flight.”<br />
-William Shakespeare, _Macbeth_, III, 2, line 40. 1605.]=],<br />
}<br />
m["meliai"] = {<br />
Name = "meliai",<br />
Colour = "Green",<br />
Glyph = "y",<br />
Tile = "[[File:Meliai.png]]",<br />
Speed = "20",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 245,<br />
AC = 2,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 14, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 12, Type = "Sting", Flavour = "Poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Priest",}},<br />
{Spell = "Heal Other", Damage = "2d3+3", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Flying flag","No skeleton flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 300,<br />
Size = "Small",<br />
Intelligence = "Human",<br />
Genus = "killer bee",<br />
Species = "meliai",<br />
Description = [=[A nymphal hybrid, with a winged torso of a human atop of the stinging abdomen of a bee. The meliai serve many roles: priestesses of nature, nurses to the divine, and warrior-champions for their hives.]=],<br />
}<br />
m["merfolk"] = {<br />
Name = "merfolk",<br />
Colour = "LightRed",<br />
Glyph = "m",<br />
Tile = "[[File:Merfolk.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 4,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 22, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 301,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "merfolk",<br />
Species = "merfolk",<br />
Description = [=[A hybrid with the torso of a human and the tail of a fish, a merfolk dwells both in water and on land, and fiercely defends its domain.]=],<br />
Quote = [=[“Again at length my thought reviving came,<br />
When I no longer found my self the same;<br />
Then first this sea-green beard I felt to grow,<br />
And these large honours on my spreading brow;<br />
My long-descending locks the billows sweep,<br />
And my broad shoulders cleave the yielding deep;<br />
My fishy tail, my arms of azure hue,<br />
And ev'ry part divinely chang'd, I view.”<br />
-Ovid, _Metamorphoses_, XIII, 546-7. 8 A.D.<br />
trans. Garth, Dryden, et al.]=],<br />
}<br />
m["merfolk aquamancer"] = {<br />
Name = "merfolk aquamancer",<br />
Colour = "Green",<br />
Glyph = "m",<br />
Tile = "[[File:Merfolk aquamancer.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 630,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Primal Wave", Damage = "3d20", Flags = {"Wizard",}},<br />
{Spell = "Steam Ball", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Throw Icicle", Damage = "3d23", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 909,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "merfolk",<br />
Species = "merfolk",<br />
Description = [=[A slender merfolk mystic with unusually webby hands. Its form shifts and glistens as if seen through ocean spray.]=],<br />
Quote = [=[“Again at length my thought reviving came,<br />
When I no longer found my self the same;<br />
Then first this sea-green beard I felt to grow,<br />
And these large honours on my spreading brow;<br />
My long-descending locks the billows sweep,<br />
And my broad shoulders cleave the yielding deep;<br />
My fishy tail, my arms of azure hue,<br />
And ev'ry part divinely chang'd, I view.”<br />
-Ovid, _Metamorphoses_, XIII, 546-7. 8 A.D.<br />
trans. Garth, Dryden, et al.]=],<br />
}<br />
m["merfolk avatar"] = {<br />
Name = "merfolk avatar",<br />
Colour = "LightCyan",<br />
Glyph = "m",<br />
Tile = "[[File:Merfolk avatar.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 845,<br />
AC = 4,<br />
EV = 12,<br />
Attacks = {<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Avatar Song", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","No gen derived flag",},<br />
MR = "120",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 933,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "merfolk",<br />
Species = "merfolk",<br />
Description = [=[A beguiling merfolk whose voice mesmerizes listeners. It carries no weapon, but its song summons drowned souls to defend the sea against intruders.]=],<br />
Quote = [=[“Then up it raise the mermaiden,<br />
Wi the comb an glass in her hand:<br />
‘Here’s a health to you, my merrie young men,<br />
For you never will see dry land.’”<br />
-“Sir Patrick Spens”, Scottish folk song, version 58J in Francis James<br />
Child, _The English and Scottish Popular Ballads_. 1898.]=],<br />
}<br />
m["merfolk impaler"] = {<br />
Name = "merfolk impaler",<br />
Colour = "Yellow",<br />
Glyph = "m",<br />
Tile = "[[File:Merfolk impaler.png]]",<br />
Speed = "10 (swim: 60%; atk: 60%)",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 780,<br />
AC = 3,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1078,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "merfolk",<br />
Species = "merfolk",<br />
Description = [=[A powerfully muscled merfolk warrior, bearing a deadly weapon.]=],<br />
Quote = [=[“Again at length my thought reviving came,<br />
When I no longer found my self the same;<br />
Then first this sea-green beard I felt to grow,<br />
And these large honours on my spreading brow;<br />
My long-descending locks the billows sweep,<br />
And my broad shoulders cleave the yielding deep;<br />
My fishy tail, my arms of azure hue,<br />
And ev'ry part divinely chang'd, I view.”<br />
-Ovid, _Metamorphoses_, XIII, 546-7. 8 A.D.<br />
trans. Garth, Dryden, et al.]=],<br />
}<br />
m["merfolk javelineer"] = {<br />
Name = "merfolk javelineer",<br />
Colour = "White",<br />
Glyph = "m",<br />
Tile = "[[File:Merfolk javelineer.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 780,<br />
AC = 3,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 17, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious",<br />
Flags = {"Archer flag","Speaks flag","Warm blood flag","Don't melee flag",},<br />
MR = "60",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1129,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "merfolk",<br />
Species = "merfolk",<br />
Description = [=[A fearsome merfolk champion with a piercing gaze and a large bundle of javelins.]=],<br />
Quote = [=[“Again at length my thought reviving came,<br />
When I no longer found my self the same;<br />
Then first this sea-green beard I felt to grow,<br />
And these large honours on my spreading brow;<br />
My long-descending locks the billows sweep,<br />
And my broad shoulders cleave the yielding deep;<br />
My fishy tail, my arms of azure hue,<br />
And ev'ry part divinely chang'd, I view.”<br />
-Ovid, _Metamorphoses_, XIII, 546-7. 8 A.D.<br />
trans. Garth, Dryden, et al.]=],<br />
}<br />
m["merfolk siren"] = {<br />
Name = "merfolk siren",<br />
Colour = "Cyan",<br />
Glyph = "m",<br />
Tile = "[[File:Merfolk siren.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 405,<br />
AC = 4,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 19, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Siren Song", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 467,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "merfolk",<br />
Species = "merfolk",<br />
Description = [=[A beguiling merfolk whose voice can mesmerize listeners.]=],<br />
Quote = [=[“Row'd on, in reach of an erected voice,<br />
The Sirens soon took note, without our noise,<br />
Tuned those sweet accents that made charms so strong,<br />
And these learn'd numbers made the Sirens' song:<br />
‘Come here, thou worthy of a world of praise,<br />
That dost so high the Grecian glory raise,<br />
Ulysses! stay thy ship, and that song hear<br />
That none past ever but it bent his ear,<br />
But left him ravish'd, and instructed more<br />
By us, than any ever heard before.<br />
For we know all things whatsoever were<br />
In wide Troy labour'd; whatsoever there<br />
The Grecians and the Trojans both sustain'd<br />
By those high issues that the Gods ordain'd.<br />
And whatsoever all the earth can show<br />
T' inform a knowledge of desert, we know.’”<br />
-Homer, _The Odyssey_, XII, 268-82.<br />
trans. George Chapman, 1857.]=],<br />
}<br />
m["microbat"] = {<br />
Name = "microbat",<br />
Colour = "LightGrey",<br />
Glyph = "b",<br />
Tile = "[[File:Microbat.png]]",<br />
Speed = "30",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 35,<br />
AC = 1,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 1, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Flying flag","Unblindable flag","Batty flag","Warm blood flag","Vault flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "bat",<br />
Species = "bat",<br />
Description = [=[A large grey bat that, despite being herbivorous, is quite aggressive. It is myopic and uses echolocation to navigate.]=],<br />
Quote = [=[“The sun was set; the night came on apace,<br />
And falling dews bewet around the place;<br />
The bat takes airy rounds on leathern wings,<br />
And the hoarse owl his woeful dirges sings.”<br />
-John Gay, Shepherd's Week, Wednesday; or, The Dumps.<br />
<br />
“Ere the bat hath flown<br />
His cloister'd flight.”<br />
-William Shakespeare, _Macbeth_, III, 2, line 40. 1605.]=],<br />
}<br />
m["minotaur"] = {<br />
Name = "minotaur",<br />
Colour = "LightRed",<br />
Glyph = "H",<br />
Tile = "[[File:Minotaur.png]]",<br />
Speed = "10",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 715,<br />
AC = 14,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 35, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 20, Type = "Gore", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Speaks flag","Warm blood flag","Hybrid flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1084,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "minotaur",<br />
Species = "minotaur",<br />
Description = [=[A large muscular human with the head of a bull. It makes its home in secluded labyrinths.]=],<br />
}<br />
m["molten gargoyle"] = {<br />
Name = "molten gargoyle",<br />
Colour = "Red",<br />
Glyph = "9",<br />
Tile = "[[File:Molten gargoyle.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 315,<br />
AC = 14,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Fire"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Magma", Damage = "3d15", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Unbreathing flag","Artificial flag",},<br />
MR = "60",<br />
Resistances = {"Fire resistance 3","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 430,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "gargoyle",<br />
Species = "molten gargoyle",<br />
Description = [=[A hideous molten stone statue come to life, with flames licking across its body.]=],<br />
Quote = [=[“Their innumerable sculptures of demons and dragons assumed a lugubrious aspect. The restless light of the flame made them move to the eye. There were griffins which had the air of laughing, gargoyles which one fancied one heard yelping, salamanders which puffed at the fire, tarasques which sneezed in the smoke. And among the monsters thus roused from their sleep of stone by this flame, by this noise, there was one who walked about, and who was seen, from time to time, to pass across the glowing face of the pile, like a bat in front of a candle.”<br />
-Victor Hugo, _The Hunchback of Notre-Dame_, 10, ch. IV. 1831.<br />
trans. Isabel F. Hapgood]=],<br />
}<br />
m["monstrous demonspawn"] = {<br />
Name = "monstrous demonspawn",<br />
Colour = "LightGrey",<br />
Glyph = "6",<br />
Tile = "[[File:Monstrous demonspawn.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 1000,<br />
AC = 9,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 15, Type = "Gore", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag","See invisible flag","Speaks flag","Warm blood flag","No poly flag",},<br />
MR = "40",<br />
Resistances = {"Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 956,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "demonspawn",<br />
Species = "monstrous demonspawn",<br />
Description = [=[A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features.]=],<br />
}<br />
m["monstrous elf"] = {<br />
Name = "monstrous elf",<br />
Colour = "LightRed",<br />
Glyph = "e",<br />
Tile = "[[File:Monstrous elf.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 360,<br />
AC = 3,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","No poly flag","Vault flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 346,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[An elf, a member of an ancient fey race. Elves are slightly built when compared to humans, and have an innate magical acumen, though less than their deep elf cousins.]=],<br />
}<br />
m["monstrous human"] = {<br />
Name = "monstrous human",<br />
Colour = "LightGrey",<br />
Glyph = "p",<br />
Tile = "[[File:Monstrous human.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 194,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[An uppity sort of surface-dwelling, hairless ape. Dwarves think of them as fragile, elves think of them as clumsy, and monsters think of them as tasty.]=],<br />
Quote = [=[“Do you know<br />
Do I know<br />
What’s this thing called ‘man’?<br />
God only knows what a man is!<br />
I only know his price.”<br />
-Bertolt Brecht, “The Measures Taken”. 1930.]=],<br />
}<br />
m["monstrous orc"] = {<br />
Name = "monstrous orc",<br />
Colour = "LightRed",<br />
Glyph = "o",<br />
Tile = "[[File:Monstrous orc.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 70,<br />
AC = 1,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[An ugly subterranean race, orcs combine the worst features of humans, pigs and several other unpleasant creatures. They tend to run in packs or mobs, and delight in outbursts of insane violence.]=],<br />
}<br />
m["moon troll"] = {<br />
Name = "moon troll",<br />
Colour = "LightCyan",<br />
Glyph = "T",<br />
Tile = "[[File:Moon troll.png]]",<br />
Speed = "12",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 990,<br />
AC = 20,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 35, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 25, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 25, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Corrosive Bolt", Damage = "3d21", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Regenerates flag","Speaks flag","Warm blood flag","No poly flag","No gen derived flag",},<br />
MR = "140",<br />
Resistances = {"Fire resistance","Cold resistance","Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 2759,<br />
Size = "Big",<br />
Intelligence = "Human",<br />
Genus = "troll",<br />
Species = "moon troll",<br />
Description = [=[A bizarre breed of intelligent troll, glowing with mysterious power from beyond this world.]=],<br />
Quote = [=[“Buckshank bold and Elfinstone,<br />
And more than I can mention here,<br />
They caused to be built so stout a ship,<br />
And unto Iceland they would steer.<br />
<br />
They launched the ship upon the main,<br />
Which bellowed like a wrathful bear;<br />
Down to the bottom the vessel sank,<br />
A laidly Trold has dragged it there.”<br />
-George Borrow, _Lavengro: The Scholar, the Gypsy, the Priest_. 1851.]=],<br />
}<br />
m["moth of wrath"] = {<br />
Name = "moth of wrath",<br />
Colour = "LightRed",<br />
Glyph = "y",<br />
Tile = "[[File:Moth of wrath.png]]",<br />
Speed = "12",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 495,<br />
AC = 0,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 25, Type = "Bite", Flavour = "Rage"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Berserk Other", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Flying flag","No skeleton flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 503,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "moth",<br />
Species = "moth of wrath",<br />
Description = [=[A moth known for its ability to inspire insane rages by touching its foes, or merely gazing at its friends. For some inexplicable reason, it was eradicated from the surface centuries ago.]=],<br />
Quote = [=[“When within sight of their foe Berserks wrought themselves into such a state of frenzy, that they bit their shields and rushed forward to the attack, throwing away their arms of defence, reckless of every danger, sometimes having nothing but a club, which carried with it death and destruction.”<br />
-Paul Belloni Du Chaillu,_The Viking Age: the Early History, Manners, and<br />
Customs of the Ancestors of the English Speaking Nations_. 1889.]=],<br />
}<br />
m["mottled draconian"] = {<br />
Name = "mottled draconian",<br />
Colour = "LightMagenta",<br />
Glyph = "d",<br />
Tile = "[[File:Mottled draconian.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 980,<br />
AC = 9,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Sticky Flame Splash", Damage = "3d6", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1232,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "mottled draconian",<br />
Description = [=[A muscular humanoid with mottled scales, a reptilian tail and small wings.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["mottled dragon"] = {<br />
Name = "mottled dragon",<br />
Colour = "LightMagenta",<br />
Glyph = "D",<br />
Tile = "[[File:Mottled dragon.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 5,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 15, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 6, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Sticky Flame Range", Damage = "3d4", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {"Fire resistance","Poison resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 167,<br />
Size = "Big",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "mottled dragon",<br />
Description = [=[A small purple dragon with curiously mottled scales, its mouth dripping with a strange liquid flame.]=],<br />
Quote = [=[“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["mummy"] = {<br />
Name = "mummy",<br />
Colour = "LightGrey",<br />
Glyph = "M",<br />
Tile = "[[File:Mummy.png]]",<br />
Speed = "6",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 195,<br />
AC = 3,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag",},<br />
MR = "20",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 17,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "mummy",<br />
Species = "mummy",<br />
Description = [=[An undead figure covered in bandages and embalming fluids, compelled to walk by an ancient curse. It radiates a malign aura.]=],<br />
Quote = [=[“I see Egypt and the Egyptians — I see the pyramids and obelisks;<br />
I look on chisel’d histories, songs, philosophies, cut in slabs<br />
of sand-stone, or on granite-blocks;<br />
I see at Memphis mummy-pits, containing mummies, embalm’d, swathed<br />
in linen cloth, lying there many centuries;<br />
I look on the fall’n Theban, the large-ball’d eyes, the side-drooping<br />
neck, the hands folded across the breast.”<br />
-Walt Whitman, “Salut au Monde”]=],<br />
}<br />
m["mummy priest"] = {<br />
Name = "mummy priest",<br />
Colour = "Red",<br />
Glyph = "M",<br />
Tile = "[[File:Mummy priest.png]]",<br />
Speed = "8",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 650,<br />
AC = 8,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Demon", Flags = {"Priest",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Priest",}},<br />
{Spell = "Symbol of Torment", Flags = {"Priest",}},<br />
{Spell = "Summon Undead", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Unbreathing flag","Speaks flag",},<br />
MR = "120",<br />
Resistances = {"Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1094,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "mummy",<br />
Species = "mummy",<br />
Description = [=[An ancient servant of a long forgotten god, embalmed and cursed to walk in undeath for all eternity.]=],<br />
}<br />
m["mutant beast"] = {<br />
Name = "mutant beast",<br />
Colour = "Magenta",<br />
Glyph = "H",<br />
Tile = "[[File:Mutant beast.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 825,<br />
AC = 9,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 26, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"No poly flag","No gen derived flag","Hybrid flag",},<br />
MR = "60",<br />
Resistances = {"Electricity resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Mutagenic",<br />
XP = 1281,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "mutant beast",<br />
Species = "mutant beast",<br />
Description = [=[A bizarre creature, twisted and warped by overexposure to magical radiation. Each has a different set of traits.]=],<br />
}<br />
m["naga"] = {<br />
Name = "naga",<br />
Colour = "Green",<br />
Glyph = "N",<br />
Tile = "[[File:Naga.png]]",<br />
Speed = "10 (move: 140%)",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 6,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 17, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 3, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Poison", Damage = "d10", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 161,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "naga",<br />
Species = "naga",<br />
Description = [=[A hybrid that is human from the waist up; below is a scaly, muscular snakelike tail. Its mouth drips with venomous saliva.]=],<br />
Quote = [=[“Amongst the deities and Asuras and celestial Rishis, O amiable lady, the Nagas are endued with great energy. Possessed of great speed, they are endued again with excellent fragrance. They deserve to be worshipped. They are capable of granting boons. Indeed, we too deserve to be followed by others in our train. I tell thee, O lady, that we are incapable of being seen by human beings.”<br />
-Mahābhārata, Santi Parva, Mokshadharma Parva, section CCCLX. ca. 500 B.C.<br />
trans. Kisari Mohan Ganguli, 1883.]=],<br />
}<br />
m["naga mage"] = {<br />
Name = "naga mage",<br />
Colour = "Magenta",<br />
Glyph = "N",<br />
Tile = "[[File:Naga mage.png]]",<br />
Speed = "10 (move: 140%)",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 6,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 17, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 4, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Poison", Damage = "d12", Flags = {"Natural","Breath",}},<br />
{Spell = "Venom Bolt", Damage = "3d12", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d13", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Poison Arrow", Damage = "3d14", Flags = {"Wizard",}},<br />
{Spell = "Teleport Other", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 441,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "naga",<br />
Species = "naga",<br />
Description = [=[A naga that has trained in the use of magic, trailed by an eldritch nimbus. It is especially skilled in spells dealing with poison and venom.]=],<br />
Quote = [=[“Amongst the deities and Asuras and celestial Rishis, O amiable lady, the Nagas are endued with great energy. Possessed of great speed, they are endued again with excellent fragrance. They deserve to be worshipped. They are capable of granting boons. Indeed, we too deserve to be followed by others in our train. I tell thee, O lady, that we are incapable of being seen by human beings.”<br />
-Mahābhārata, Santi Parva, Mokshadharma Parva, section CCCLX. ca. 500 B.C.<br />
trans. Kisari Mohan Ganguli, 1883.]=],<br />
}<br />
m["naga ritualist"] = {<br />
Name = "naga ritualist",<br />
Colour = "Brown",<br />
Glyph = "N",<br />
Tile = "[[File:Naga ritualist.png]]",<br />
Speed = "10 (move: 140%)",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 600,<br />
AC = 8,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 14, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 4, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Poison", Damage = "d13", Flags = {"Natural","Breath",}},<br />
{Spell = "Force Lance", Damage = "3d12", Flags = {"Wizard",}},<br />
{Spell = "Olgreb's Toxic Radiance", Flags = {"Wizard",}},<br />
{Spell = "Virulence", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 685,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "naga",<br />
Species = "naga",<br />
Description = [=[An esoteric mystic draped in talismans. Their sect venerate poison as a sacred gift and means of spiritual purification, and their affinity for it is even stronger than the rest of their kin. By invoking secret rites they can render any venom more potent and spread its touch upon all those around them.]=],<br />
}<br />
m["naga sharpshooter"] = {<br />
Name = "naga sharpshooter",<br />
Colour = "LightGrey",<br />
Glyph = "N",<br />
Tile = "[[File:Naga sharpshooter.png]]",<br />
Speed = "10 (move: 140%)",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 720,<br />
AC = 6,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 17, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 5, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Poison", Damage = "d14", Flags = {"Natural","Breath",}},<br />
{Spell = "Portal Projectile", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Archer flag","See invisible flag","Speaks flag","Warm blood flag","Don't melee flag",},<br />
MR = "80",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 831,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "naga",<br />
Species = "naga",<br />
Description = [=[A naga with exceptionally keen eyesight, adept in the use of ranged weaponry and simple magics which allows it to snipe at targets across nearly any obstruction.]=],<br />
}<br />
m["naga warrior"] = {<br />
Name = "naga warrior",<br />
Colour = "Blue",<br />
Glyph = "N",<br />
Tile = "[[File:Naga warrior.png]]",<br />
Speed = "10 (move: 140%)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 1000,<br />
AC = 6,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 28, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 6, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Poison", Damage = "d16", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 978,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "naga",<br />
Species = "naga",<br />
Description = [=[A fearsome naga warrior clad in sturdy armour and wielding a mighty weapon.]=],<br />
Quote = [=[“Amongst the deities and Asuras and celestial Rishis, O amiable lady, the Nagas are endued with great energy. Possessed of great speed, they are endued again with excellent fragrance. They deserve to be worshipped. They are capable of granting boons. Indeed, we too deserve to be followed by others in our train. I tell thee, O lady, that we are incapable of being seen by human beings.”<br />
-Mahābhārata, Santi Parva, Mokshadharma Parva, section CCCLX. ca. 500 B.C.<br />
trans. Kisari Mohan Ganguli, 1883.]=],<br />
}<br />
m["necromancer"] = {<br />
Name = "necromancer",<br />
Colour = "White",<br />
Glyph = "p",<br />
Tile = "[[File:Necromancer.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 400,<br />
AC = 2,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Agony", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Emergency","Wizard",}},<br />
},<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Agony", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 610,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[An evil wizard who is devoted to the practice of death magic, the mastery of unholy energies, and the raising of corpses into a parody of life.]=],<br />
}<br />
m["necrophage"] = {<br />
Name = "necrophage",<br />
Colour = "LightGrey",<br />
Glyph = "n",<br />
Tile = "[[File:Necrophage.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 2,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 8, Type = "Hit", Flavour = "Rot"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","No zombie flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Noxious",<br />
XP = 122,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ghoul",<br />
Species = "necrophage",<br />
Description = [=[A vile undead creation of the most unholy necromancy, this creature is made from the decaying corpses of humanoid creatures. It exists to spread disease and decay, and gains power from the decaying corpses of other beings.]=],<br />
}<br />
m["neqoxec"] = {<br />
Name = "neqoxec",<br />
Colour = "LightMagenta",<br />
Glyph = "3",<br />
Tile = "[[File:Neqoxec.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 4,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Malmutate", Flags = {"Magical",}},<br />
{Spell = "Brain Feed", Flags = {"Magical",}},<br />
{Spell = "Summon Minor Demon", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Flying flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 183,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "neqoxec",<br />
Species = "neqoxec",<br />
Description = [=[A weirdly shaped demon, pulsing and shifting with mutagenic energies, its belly distended with the devoured brains of its victims.]=],<br />
Quote = [=[“If thus mutation is influenced by natural selection, it implies, that any particular mutation must advance in a direction advantageous for the respective species, and, indeed, many examples of mutation known among fossil animals are apparently due to the advantage produced by the change. I must add here, however that probably not all mutations (in a palaeontological meaning) are due to natural selection, but that many do not imply an actual improvement.”<br />
-_Proceedings of the American Philosophical Society_, Volume XXV, no. 150.<br />
1896.]=],<br />
}<br />
m["obsidian statue"] = {<br />
Name = "obsidian statue",<br />
Colour = "Magenta",<br />
Glyph = "8",<br />
Tile = "[[File:Obsidian statue.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 700,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Minor Demon", Flags = {"Magical",}},<br />
{Spell = "Summon Demon", Flags = {"Magical",}},<br />
{Spell = "Mesmerise", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Unbreathing flag","Speaks flag","Stationary flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 671,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "obsidian statue",<br />
Description = [=[A beautiful statue of an unknown creature, jet-black like a tear in reality. Its eyes glow with an otherworldly, malignant radiance.]=],<br />
}<br />
m["octopode"] = {<br />
Name = "octopode",<br />
Colour = "LightCyan",<br />
Glyph = "x",<br />
Tile = "[[File:Octopode.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 560,<br />
AC = 1,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 24, Type = "Tentacle slap", Flavour = "Plain"},<br />
{Damage = 5, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious",<br />
Flags = {"Speaks flag","No skeleton flag",},<br />
MR = "10",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 476,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "octopode",<br />
Species = "octopode",<br />
Description = [=[A more intelligent cousin of the mighty kraken, capable of using tools and spells. They are fully amphibious, but most of their species choose to stay beneath the waves and serve their King.]=],<br />
Quote = [=[“In their brief time together Slothrop forms the impression that this octopus is not in good mental health, though where’s his basis for comparing? But there is a mad exhuberance, as with inanimate objects which fall off of tables when we are sensitive to noise and our own clumsiness and don’t want them to fall, a sort of wham! ha-ha you hear that? here it is again, WHAM! in the cephalopod’s every movement, which Slothrop is glad to get away from as he finally scales the crab like a discus, with all his strength, out to sea, and the octopus, with an eager splash and gurgle, strikes out in pursuit, and is presently gone.”<br />
-Thomas Pynchon, _Gravity's Rainbow_. 1973.]=],<br />
}<br />
m["ogre"] = {<br />
Name = "ogre",<br />
Colour = "Brown",<br />
Glyph = "O",<br />
Tile = "[[File:Ogre.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 1,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 17, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 118,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "ogre",<br />
Species = "ogre",<br />
Description = [=[A large, ugly, and fat creature, distantly related to orcs and goblins. It is tremendously strong.]=],<br />
Quote = [=[“The little princess, asleep in her cradle, floated on the water, and at last she was cast up on the shore of a beautiful country, where, however, very few people dwelt since the ogre Ravagio and his wife Tourmentine had gone to live there-for they ate up everybody. Ogres are terrible people. When once they have tasted raw human flesh they will hardly eat anything else, and Tourmentine always knew how to make some body come their way, for she was half a fairy.”<br />
-Marie-Catherine Le Jumel de Barneville, Baronne d’Aulnoy, “’Orangier et l’Abeille”. 1697.<br />
<br />
“NO. Layers. Onions have layers. Ogres have layers. Onions have layers. You get it? We both have layers.”<br />
-Shrek. 2001.]=],<br />
}<br />
m["ogre mage"] = {<br />
Name = "ogre mage",<br />
Colour = "Magenta",<br />
Glyph = "O",<br />
Tile = "[[File:Ogre mage.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 1,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d17", Flags = {"Wizard",}},<br />
{Spell = "Haste Other", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Paralyse", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Venom Bolt", Damage = "3d15", Flags = {"Wizard",}},<br />
{Spell = "Haste Other", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Cold", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Lehudib's Crystal Spear", Damage = "3d28", Flags = {"Wizard",}},<br />
{Spell = "Haste Other", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 943,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "ogre",<br />
Species = "ogre",<br />
Description = [=[A rare breed of ogre, skilled in the use of magic. It usually becomes a chieftain among its kin.]=],<br />
Quote = [=[“The little princess, asleep in her cradle, floated on the water, and at last she was cast up on the shore of a beautiful country, where, however, very few people dwelt since the ogre Ravagio and his wife Tourmentine had gone to live there-for they ate up everybody. Ogres are terrible people. When once they have tasted raw human flesh they will hardly eat anything else, and Tourmentine always knew how to make some body come their way, for she was half a fairy.”<br />
-Marie-Catherine Le Jumel de Barneville, Baronne d’Aulnoy, “’Orangier et l’Abeille”. 1697.<br />
<br />
“NO. Layers. Onions have layers. Ogres have layers. Onions have layers. You get it? We both have layers.”<br />
-Shrek. 2001.]=],<br />
}<br />
m["oklob plant"] = {<br />
Name = "oklob plant",<br />
Colour = "LightGreen",<br />
Glyph = "P",<br />
Tile = "[[File:Oklob plant.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 10,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Acid", Damage = "3d7", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Unbreathing flag","Stationary flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance","Acid resistance 3","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 559,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "plant",<br />
Species = "oklob plant",<br />
Description = [=[A very dangerous plant which fends off predators by spraying corrosive vitriol at them. Even experienced adventurers give oklob plants a wide berth.]=],<br />
Quote = [=[“Carbonic acid is one of the three materials which together form the starting point of vegetable growth; the others being water and nitric acid. This acid is formed of carbon and oxygen in the proportion of one part of the former to two of the latter chemically combined. It is a colorless gas, having an acid taste and smell; is soluble in water; weighs one-half more than air and can be poured from one vessel to another, as a liquid may be; 100 parts of water dissolve 106 parts of this gas, and it is from this source that the roots of plants derive the needed supplies of it.”<br />
-Henry Stuart, _The Culture of Farm Crops: A Manual of the Science of<br />
Agriculture, and a Hand-book of Practice for American Farmers_, ch X. 1887.]=],<br />
}<br />
m["oklob sapling"] = {<br />
Name = "oklob sapling",<br />
Colour = "LightCyan",<br />
Glyph = "P",<br />
Tile = "[[File:Oklob sapling.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 220,<br />
AC = 10,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Acid", Damage = "3d7", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Unbreathing flag","Stationary flag",},<br />
MR = "20",<br />
Resistances = {"Poison resistance","Acid resistance 3","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 60,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "plant",<br />
Species = "oklob plant",<br />
Description = [=[A young oklob plant. It's more fragile than the mature specimen, but the acid it sprays is just as deadly.]=],<br />
Quote = [=[“Carbonic acid is one of the three materials which together form the starting point of vegetable growth; the others being water and nitric acid. This acid is formed of carbon and oxygen in the proportion of one part of the former to two of the latter chemically combined. It is a colorless gas, having an acid taste and smell; is soluble in water; weighs one-half more than air and can be poured from one vessel to another, as a liquid may be; 100 parts of water dissolve 106 parts of this gas, and it is from this source that the roots of plants derive the needed supplies of it.”<br />
-Henry Stuart, _The Culture of Farm Crops: A Manual of the Science of<br />
Agriculture, and a Hand-book of Practice for American Farmers_, ch X. 1887.]=],<br />
}<br />
m["ooze"] = {<br />
Name = "ooze",<br />
Colour = "LightGrey",<br />
Glyph = "J",<br />
Tile = "[[File:Ooze.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 120,<br />
AC = 1,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Unbreathing flag","Unblindable flag",},<br />
MR = "20",<br />
Resistances = {"Poison resistance","Acid resistance 3","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 7,<br />
Size = "Little",<br />
Intelligence = "Brainless",<br />
Genus = "jelly",<br />
Species = "ooze",<br />
Description = [=[A glob of grey sludge that has somehow developed a rudimentary awareness and limited motility.]=],<br />
Quote = [=[“Sea horses floundering in the slimy mud,<br />
Tossed up their heads, and dashed the ooze about them.”<br />
-John Dryden. _All For Love_, I, i, 15-17. 1678.]=],<br />
}<br />
m["ophan"] = {<br />
Name = "ophan",<br />
Colour = "Red",<br />
Glyph = "G",<br />
Tile = "[[File:Ophan.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 975,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
},<br />
Holiness = "Holy",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d24", Flags = {"Magical",}},<br />
{Spell = "Holy Flames", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag",},<br />
MR = "140",<br />
Resistances = {"Drown resistance","Rot resistance","Negative energy resistance 3","Holy resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 1404,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "angel",<br />
Species = "ophan",<br />
Description = [=[A creature from the heavenly realms. It consists of a wheel within a wheel, and both of these are covered in eyes; strange flames of holy fire flicker all over it.]=],<br />
Quote = [=[“As I looked at the living creatures, I saw a wheel on the ground beside<br />
each creature with its four faces. This was the appearance and structure<br />
of the wheels: They sparkled like chrysolite, and all four looked alike.<br />
Each appeared to be made like a wheel intersecting a wheel. As they<br />
moved, they would go in any one of the four directions the creatures faced;<br />
the wheels did not turn about as the creatures went. Their rims were<br />
high and awesome, and all four rims were full of eyes all around.”<br />
-Ezekiel 1:15-18 (New International Version)]=],<br />
}<br />
m["orange crystal statue"] = {<br />
Name = "orange crystal statue",<br />
Colour = "LightRed",<br />
Glyph = "8",<br />
Tile = "[[File:Orange crystal statue.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 700,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Brain Feed", Flags = {"Magical",}},<br />
{Spell = "Draining Gaze", Flags = {"Magical",}},<br />
{Spell = "Mass Confusion", Flags = {"Magical",}},<br />
{Spell = "Shadow Creatures", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unbreathing flag","Speaks flag","Stationary flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 672,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "orange crystal statue",<br />
Description = [=[An intricately carved idol of some nameless godling, hewn of translucent orange crystal. Its lifeless eyes seem to glitter uncannily with a wicked intelligence. It is capable of unleashing a powerful psychic assault upon the minds of any who approach it.]=],<br />
}<br />
m["orange demon"] = {<br />
Name = "orange demon",<br />
Colour = "LightRed",<br />
Glyph = "4",<br />
Tile = "[[File:Orange demon.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 520,<br />
AC = 3,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 15, Type = "Sting", Flavour = "Reach sting"},<br />
{Damage = 8, Type = "Hit", Flavour = "Weakness"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag",},<br />
MR = "60",<br />
Resistances = {"Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 414,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orange demon",<br />
Species = "orange demon",<br />
Description = [=[An amber-coloured demon with a huge tail not unlike that of a scorpion.]=],<br />
Quote = [=[“In Sparkill buried lies that man of mark<br />
Who brought the Obelisk to Central Park,<br />
Redoubtable Commander H.H. Gorringe,<br />
Whose name supplies the long-sought rhyme for ‘orange.’”<br />
-Arthur Guiterman, “Local Note”. 1934.]=],<br />
}<br />
m["orb of destruction"] = {<br />
Name = "orb of destruction",<br />
Colour = "White",<br />
Glyph = "*",<br />
Tile = "[[File:Orb of destruction.png]]",<br />
Speed = "30",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 50000,<br />
AC = 0,<br />
EV = 10,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Unbreathing flag","Insubstantial flag","No exp gain flag","No poly flag","Projectile flag",},<br />
MR = "Immune",<br />
Resistances = {"Damnation resistance","Fire resistance 3","Cold resistance 3","Electricity resistance 3","Poison resistance 3","Acid resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Little",<br />
Intelligence = "Brainless",<br />
Genus = "orb of destruction",<br />
Species = "orb of destruction",<br />
Description = [=[This globe of pure magic is a conjured projectile that homes onto a designated target, albeit with massive inertia. A smart and agile person may move out of its path, causing it to damage its surroundings or even go around in circles. Be sure to step at least two paces to the side, though, for it is not swayed by minute movements, including those from the Dodging skill.]=],<br />
}<br />
m["orb of fire"] = {<br />
Name = "orb of fire",<br />
Colour = "Red",<br />
Glyph = "*",<br />
Tile = "[[File:Orb of fire.png]]",<br />
Speed = "15",<br />
HD = 30,<br />
["HD"] = 30,<br />
["Average HP 10x"] = 1500,<br />
AC = 20,<br />
EV = 20,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d40", Flags = {"Magical",}},<br />
{Spell = "Fireball", Damage = "3d43", Flags = {"Magical",}},<br />
{Spell = "Malmutate", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag","Insubstantial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 3","Cold resistance","Electricity resistance 3","Poison resistance 3","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 8569,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "orb of fire",<br />
Species = "orb of fire",<br />
Description = [=[A globe of raw primordial fire, capable of impressive pyrotechnics, and of twisting the very flesh of creatures who come into its ken.]=],<br />
Quote = [=[“There ’s not the smallest orb which thou behold’st<br />
But in his motion like an angel sings,<br />
Still quiring to the young-eyed cherubins.”<br />
-William Shakespeare, _The Merchant of Venice_, V, i. 1597.]=],<br />
}<br />
m["orb spider"] = {<br />
Name = "orb spider",<br />
Colour = "Magenta",<br />
Glyph = "s",<br />
Tile = "[[File:Orb spider.png]]",<br />
Speed = "12 (spell: 200%)",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 420,<br />
AC = 3,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 5, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Orb of Destruction", Damage = "9d9", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Web sense flag","No skeleton flag","Web sense flag","Maintain range flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Clean",<br />
XP = 587,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "spider",<br />
Species = "orb spider",<br />
Description = [=[An eerily glowing spider with strands of pure energy emerging from its spinnerets. It seems to want to keep its distance.]=],<br />
}<br />
m["orc"] = {<br />
Name = "orc",<br />
Colour = "LightRed",<br />
Glyph = "o",<br />
Tile = "[[File:Orc.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 70,<br />
AC = 1,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[An ugly subterranean race, orcs combine the worst features of humans, pigs and several other unpleasant creatures. They tend to run in packs or mobs, and delight in outbursts of insane violence.]=],<br />
}<br />
m["orc high priest"] = {<br />
Name = "orc high priest",<br />
Colour = "LightGreen",<br />
Glyph = "o",<br />
Tile = "[[File:Orc high priest.png]]",<br />
Speed = "10",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 550,<br />
AC = 3,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 7, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Pain", Damage = "d14", Flags = {"Priest",}},<br />
{Spell = "Summon Demon", Flags = {"Priest",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Priest",}},<br />
{Spell = "Heal Other", Damage = "2d5+3", Flags = {"Priest",}},<br />
{Spell = "Minor Healing", Damage = "2d5+3", Flags = {"Emergency","Priest",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 839,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[An exalted servant of the orc god Beogh and a master of many black rites, to whose aid Beogh will even send beings from the netherworld.]=],<br />
}<br />
m["orc knight"] = {<br />
Name = "orc knight",<br />
Colour = "Cyan",<br />
Glyph = "o",<br />
Tile = "[[File:Orc knight.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 675,<br />
AC = 11,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Battlecry", Flags = {"Natural","No silent",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 617,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[A heavily armoured orc, covered in scars from many past battles. Orc knights command their brethren in battle, rousing them to greater, more violent efforts with bloodcurdling shouts.]=],<br />
}<br />
m["orc priest"] = {<br />
Name = "orc priest",<br />
Colour = "Green",<br />
Glyph = "o",<br />
Tile = "[[File:Orc priest.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 150,<br />
AC = 3,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Pain", Damage = "d14", Flags = {"Priest",}},<br />
{Spell = "Cantrip", Flags = {"Priest",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Priest",}},<br />
{Spell = "Heal Other", Damage = "2d1+3", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Speaks flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 41,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[A servant of Beogh, the ancient and cruel god of the orcs. Beogh rewards the prayers of devoted servants by striking down their enemies.]=],<br />
}<br />
m["orc sorcerer"] = {<br />
Name = "orc sorcerer",<br />
Colour = "LightMagenta",<br />
Glyph = "o",<br />
Tile = "[[File:Orc sorcerer.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 315,<br />
AC = 7,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 7, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d17", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Draining", Damage = "3d17", Flags = {"Wizard",}},<br />
{Spell = "Summon Demon", Flags = {"Wizard",}},<br />
{Spell = "Paralyse", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 562,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[An exceptionally competent orcish wizard, in league with hellish and chthonic forces and motivated by the purest imaginable strain of malevolence.]=],<br />
}<br />
m["orc warlord"] = {<br />
Name = "orc warlord",<br />
Colour = "LightCyan",<br />
Glyph = "o",<br />
Tile = "[[File:Orc warlord.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 1125,<br />
AC = 12,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 32, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Battlecry", Flags = {"Natural","No silent",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1666,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[A supreme commander of an orc host, skilled at both melee and ranged combat.]=],<br />
}<br />
m["orc warrior"] = {<br />
Name = "orc warrior",<br />
Colour = "Yellow",<br />
Glyph = "o",<br />
Tile = "[[File:Orc warrior.png]]",<br />
Speed = "10",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 280,<br />
AC = 9,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Speaks flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 132,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[An experienced, armoured and well-armed orc soldier, able to command a small mob of its fellows.]=],<br />
}<br />
m["orc wizard"] = {<br />
Name = "orc wizard",<br />
Colour = "Magenta",<br />
Glyph = "o",<br />
Tile = "[[File:Orc wizard.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 150,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Magic Dart", Damage = "3d4", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Throw Flame", Damage = "3d5", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Magic Dart", Damage = "3d4", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Throw Frost", Damage = "3d5", Flags = {"Wizard",}},<br />
{Spell = "Cantrip", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Throw Flame", Damage = "3d5", Flags = {"Wizard",}},<br />
{Spell = "Magic Dart", Damage = "3d4", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 39,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[While orcs generally prefer physical combat, some of their kind gain proficiency in the occult arts — though still for martial purposes.]=],<br />
}<br />
m["pale draconian"] = {<br />
Name = "pale draconian",<br />
Colour = "Cyan",<br />
Glyph = "d",<br />
Tile = "[[File:Pale draconian.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 980,<br />
AC = 9,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Steam Ball", Damage = "3d18", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Speaks flag","No poly flag",},<br />
MR = "40",<br />
Resistances = {"Steam resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1232,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "pale draconian",<br />
Description = [=[A muscular humanoid with pale scales, a reptilian tail and small wings.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["pandemonium lord"] = {<br />
Name = "pandemonium lord",<br />
Colour = "Black",<br />
Glyph = "&",<br />
Tile = "[[File:Pandemonium lord.png]]",<br />
Speed = "10-18",<br />
HD = 22,<br />
["HD"] = 19,<br />
["Average HP 10x"] = 1710,<br />
AC = 17,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 39, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Unholy flag","See invisible flag","Speaks flag","Ghost demon flag","Hybrid flag",},<br />
MR = "146",<br />
Resistances = {"Fire resistance","Cold resistance 3","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 6850,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "pandemonium lord",<br />
Species = "pandemonium lord",<br />
Description = [=[A formidable demon lord inhabiting the endless halls of Pandemonium. Each one is different, with its own set of strengths and weaknesses.]=],<br />
Quote = [=[“Mean while the winged heralds by command<br />
Of Sovran power, with awful Ceremony<br />
And Trumpets sound throughout the Host proclaim<br />
A solemn Councel forthwith to be held<br />
At Pandaemonium, the high Capital<br />
Of Satan and his Peers...”<br />
-John Milton, _Paradise Lost_, Book I, l. 752-7. 1667.]=],<br />
}<br />
m["Peacekeeper"] = {<br />
Name = "Peacekeeper",<br />
Colour = "Yellow",<br />
Glyph = "8",<br />
Tile = "[[File:Peacekeeper.png]]",<br />
Speed = "15",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 440,<br />
AC = 20,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 25, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 15, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Barbs", Flags = {"Natural",}},<br />
{Spell = "Battlecry", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"See invisible flag"},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance 3", "Negative energy resistance 3", "Electricity resistance", "Rot resistance 3", "Torment resistance", "Drown resistance", "Fire resistance", "Cold resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 967,<br />
Size = "Medium",<br />
Intelligence = "Brainless",<br />
Genus = "golem",<br />
Species = "peacekeeper",<br />
Description = [=[A four-legged humanoid construct, tasked with recapturing escaped slaves and punishing heretics. Long after the fall of the empire it once served, it continues to enforce imperial law, knowing no jurisdiction.]=],<br />
}<br />
m["pearl dragon"] = {<br />
Name = "pearl dragon",<br />
Colour = "LightGrey",<br />
Glyph = "D",<br />
Tile = "[[File:Pearl dragon.png]]",<br />
Speed = "12",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 1170,<br />
AC = 10,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 35, Type = "Bite", Flavour = "Holy"},<br />
{Damage = 20, Type = "Claw", Flavour = "Holy"},<br />
},<br />
Holiness = "Holy",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Holy Breath", Damage = "3d36", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Warm blood flag",},<br />
MR = "160",<br />
Resistances = {"Drown resistance","Rot resistance","Negative energy resistance 3","Holy resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3729,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "pearl dragon",<br />
Description = [=[A dragon consecrated to the holy divine powers. Its breath is blessed fire, and its claws sear its victims with divine wrath.]=],<br />
Quote = [=[“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["phantasmal warrior"] = {<br />
Name = "phantasmal warrior",<br />
Colour = "LightGreen",<br />
Glyph = "W",<br />
Tile = "[[File:Phantasmal warrior.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 495,<br />
AC = 12,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 39, Type = "Hit", Flavour = "Vuln"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink Close", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","See invisible flag","Flying flag","Unbreathing flag","Insubstantial flag",},<br />
MR = "80",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 642,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "wraith",<br />
Species = "phantasmal warrior",<br />
Description = [=[A hideous translucent green spirit of a warrior fallen in battle but recalled to this plane by unholy magic. The blade it wields is ethereal, rendering those it strikes more susceptible to magic.]=],<br />
}<br />
m["phantom"] = {<br />
Name = "phantom",<br />
Colour = "Blue",<br />
Glyph = "W",<br />
Tile = "[[File:Phantom.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Blink"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Flying flag","Unbreathing flag","Insubstantial flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance 2","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 124,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ghost",<br />
Species = "phantom",<br />
Description = [=[A nearly-transparent undead spirit, suspected by some sages to be a degenerate form of ghost, with no memories of its former life. It rarely stays in one place for long.]=],<br />
Quote = [=[“Who wondrous things concerning our welfare, And straunge phantomes doth lett us ofte foresee.”<br />
-Spenser, _The Faerie Queene_ II. xii. 47]=],<br />
}<br />
m["phase bat"] = {<br />
Name = "phase bat",<br />
Colour = "LightGrey",<br />
Glyph = "b",<br />
Tile = "[[File:Phase bat.png]]",<br />
Speed = "30",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 35,<br />
AC = 1,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 1, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unblindable flag","Batty flag","Warm blood flag","Vault flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "bat",<br />
Species = "bat",<br />
Description = [=[A large grey bat that, despite being herbivorous, is quite aggressive. It is myopic and uses echolocation to navigate.]=],<br />
Quote = [=[“The sun was set; the night came on apace,<br />
And falling dews bewet around the place;<br />
The bat takes airy rounds on leathern wings,<br />
And the hoarse owl his woeful dirges sings.”<br />
-John Gay, Shepherd's Week, Wednesday; or, The Dumps.<br />
<br />
“Ere the bat hath flown<br />
His cloister'd flight.”<br />
-William Shakespeare, _Macbeth_, III, 2, line 40. 1605.]=],<br />
}<br />
m["pillar of salt shaped pillar of salt"] = {<br />
Name = "pillar of salt",<br />
Colour = "White",<br />
Glyph = "8",<br />
Tile = "[[File:Pillar of salt shaped pillar of salt.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 10,<br />
AC = 1,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Medium",<br />
Intelligence = "Brainless",<br />
Genus = "pillar of salt",<br />
Species = "pillar of salt",<br />
Description = [=[A pillar of salt shaped like a statue, but worked by no living hands.]=],<br />
Quote = [=[“Then the LORD rained upon Sodom and upon Gomorrah brimstone and fire from the LORD out of heaven; And he overthrew those cities, and all the plain, and all the inhabitants of the cities, and that which grew upon the ground. But [Lot's] wife looked back from behind him, and she became a pillar of salt.”<br />
-KJV Bible, Genesis 19:24-6.]=],<br />
}<br />
m["plant"] = {<br />
Name = "plant",<br />
Colour = "Green",<br />
Glyph = "P",<br />
Tile = "[[File:Plant.png]]",<br />
Speed = "0",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 10,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "plant",<br />
Species = "plant",<br />
Description = [=[Few plants can grow in the unpleasant dungeon environment, but some have managed to adapt and even thrive underground in the absence of the sun.]=],<br />
}<br />
m[" illusion"] = {<br />
Name = " illusion",<br />
Colour = "White",<br />
Glyph = "@",<br />
Tile = "[[File: illusion.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 140,<br />
AC = 0,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 4, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Flying flag","Speaks flag","Ghost demon flag","Insubstantial flag","No poly flag",},<br />
MR = "6",<br />
Resistances = {"Poison resistance","Rot resistance 3","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 3,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "player illusion",<br />
Species = "player illusion",<br />
Description = [=[]=],<br />
}<br />
m["polar bear"] = {<br />
Name = "polar bear",<br />
Colour = "LightBlue",<br />
Glyph = "h",<br />
Tile = "[[File:Polar bear.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 455,<br />
AC = 7,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 5, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 5, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Berserker Rage", Flags = {"Emergency","Natural",}},<br />
},<br />
},<br />
Flags = {"Warm blood flag",},<br />
MR = "20",<br />
Resistances = {"Cold resistance","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 296,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "bear",<br />
Species = "polar bear",<br />
Description = [=[A large and very strong bear covered in glistening white fur, habituated to cold conditions. Like all ursines, the polar bear will become enraged if badly hurt or frightened.]=],<br />
Quote = [=[“The Polar Bear is an animal of tremendous strength and fierceness.iBarentz, in his voyage in search of a north-east passage to China, had proofs of the ferocity of these animals, in the island of Nova Zembla, where they attacked his seamen, seizing them in their mouths; carrying them off with the utmost ease, and devouring them in the sight of their comrades. It is said that they will attack and attempt to board armed vessels, at a great distance from shore, and have sometimes been with much difficulty repelled.”<br />
-George Shaw, _General Zoology, or, Systematic Natural History_, vol. I,<br />
p. 2. 1800.]=],<br />
}<br />
m["porcupine"] = {<br />
Name = "porcupine",<br />
Colour = "Blue",<br />
Glyph = "r",<br />
Tile = "[[File:Porcupine.png]]",<br />
Speed = "12",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 160,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 16, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Warm blood flag","Spiny flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 142,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "rat",<br />
Species = "porcupine",<br />
Description = [=[A vicious rodent with a coat of sharp quills and a painful bite.]=],<br />
Quote = [=[HAMLET [Drawing his sword.]: How now! a rat? Dead, for a ducat, dead [Stabs through the arras.]<br />
-William Shakespeare, _The Tragedy of Hamlet, Prince of Denmark_, III, 4. 1603.]=],<br />
}<br />
m["profane servitor"] = {<br />
Name = "profane servitor",<br />
Colour = "Red",<br />
Glyph = "A",<br />
Tile = "[[File:Profane servitor.png]]",<br />
Speed = "15",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 1530,<br />
AC = 10,<br />
EV = 20,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Vampiric"},<br />
{Damage = 10, Type = "Hit", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Evil flag","See invisible flag","Flying flag","Unbreathing flag","Speaks flag",},<br />
MR = "140",<br />
Resistances = {"Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Holy resistance","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 3907,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "angel",<br />
Species = "profane servitor",<br />
Description = [=[This blasphemous being used to be an angel of the Shining One. Now it stands as unliving proof that not even the holiest of beings are beyond Yredelemnul's grasp.]=],<br />
Quote = [=[“A spell was cast and the sky turned red<br />
The angel's heart froze to ice<br />
In the gloomy sky black clouds were gathering<br />
The silence was broken by cries<br />
A spell was cast and the sky turned red<br />
The angel's heart froze to ice<br />
In the gloomy sky — The silence where dead angels lie<br />
<br />
Touch the snow... Caress the lifeless sculptures<br />
Die!!!”<br />
-Dissection, “Where Dead Angels Lie”. 1996.]=],<br />
}<br />
m["purple draconian"] = {<br />
Name = "purple draconian",<br />
Colour = "Magenta",<br />
Glyph = "d",<br />
Tile = "[[File:Purple draconian.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 980,<br />
AC = 8,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Quicksilver Bolt", Damage = "3d20", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Speaks flag",},<br />
MR = "140",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1232,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "purple draconian",<br />
Description = [=[A muscular purple-scaled humanoid with a reptilian tail and small wings.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["putrid demonspawn"] = {<br />
Name = "putrid demonspawn",<br />
Colour = "Green",<br />
Glyph = "6",<br />
Tile = "[[File:Putrid demonspawn.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 500,<br />
AC = 9,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag","Speaks flag","Warm blood flag","No poly flag","Always corpse flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 667,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "demonspawn",<br />
Species = "putrid demonspawn",<br />
Description = [=[A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features.]=],<br />
}<br />
m["quasit"] = {<br />
Name = "quasit",<br />
Colour = "LightGrey",<br />
Glyph = "5",<br />
Tile = "[[File:Quasit.png]]",<br />
Speed = "13",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 150,<br />
AC = 5,<br />
EV = 17,<br />
Attacks = {<br />
{Damage = 3, Type = "Bite", Flavour = "Drain dexterity"},<br />
{Damage = 2, Type = "Claw", Flavour = "Drain dexterity"},<br />
{Damage = 2, Type = "Claw", Flavour = "Drain dexterity"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag",},<br />
MR = "10",<br />
Resistances = {"Fire resistance","Cold resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 45,<br />
Size = "Small",<br />
Intelligence = "Human",<br />
Genus = "quasit",<br />
Species = "quasit",<br />
Description = [=[A cowardly little demon with a long, viciously pointed tail. Its sharp claws are coated with a venom that stiffens muscles.]=],<br />
Quote = [=[“You’ll have to pay double reckoning; ’tis only fair you should pay for your dexterity.”<br />
-Johann Wolfgang von Goethe, _Egmont_, I, 1. 1788.<br />
trans. Anna Swanwick, 1914.]=],<br />
}<br />
m["queen ant"] = {<br />
Name = "queen ant",<br />
Colour = "LightRed",<br />
Glyph = "a",<br />
Tile = "[[File:Queen ant.png]]",<br />
Speed = "10",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 715,<br />
AC = 14,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 20, Type = "Sting", Flavour = "Strong poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"No skeleton flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 880,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "worker ant",<br />
Species = "queen ant",<br />
Description = [=[A bloated ant, covered in thick chitinous armour and possessing a strong poison. It is the sovereign of the colony and, when not disturbed, is constantly laying eggs. Once capable of flight, it has long since shed its wings; only rudimentary stubs remain.]=],<br />
}<br />
m["queen bee"] = {<br />
Name = "queen bee",<br />
Colour = "LightMagenta",<br />
Glyph = "y",<br />
Tile = "[[File:Queen bee.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Sting", Flavour = "Poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Berserk Other", Flags = {"Natural",}},<br />
{Spell = "Berserk Other", Flags = {"Emergency","Natural",}},<br />
},<br />
},<br />
Flags = {"Flying flag","No skeleton flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 304,<br />
Size = "Little",<br />
Intelligence = "Animal",<br />
Genus = "killer bee",<br />
Species = "queen bee",<br />
Description = [=[A ruler of a swarm of bees, even larger and more dangerous than her many offspring.]=],<br />
}<br />
m["quicksilver dragon"] = {<br />
Name = "quicksilver dragon",<br />
Colour = "LightCyan",<br />
Glyph = "D",<br />
Tile = "[[File:Quicksilver dragon.png]]",<br />
Speed = "15",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 880,<br />
AC = 10,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 25, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 20, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Quicksilver Bolt", Damage = "3d20", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Warm blood flag",},<br />
MR = "140",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2547,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "quicksilver dragon",<br />
Description = [=[A long and sinuous dragon, seemingly more neck and tail than anything else. Its skin shines like molten mercury, magical energies arc from its pointed snout, and it moves with terrifying swiftness.]=],<br />
Quote = [=[“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["quokka"] = {<br />
Name = "quokka",<br />
Colour = "White",<br />
Glyph = "r",<br />
Tile = "[[File:Quokka.png]]",<br />
Speed = "12",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 55,<br />
AC = 2,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 5, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Warm blood flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2,<br />
Size = "Little",<br />
Intelligence = "Animal",<br />
Genus = "quokka",<br />
Species = "quokka",<br />
Description = [=[A pesky little marsupial that is a bit like a rat, but not quite.]=],<br />
Quote = [=[HAMLET [Drawing his sword.]: How now! a rat? Dead, for a ducat, dead [Stabs through the arras.]<br />
-William Shakespeare, _The Tragedy of Hamlet, Prince of Denmark_, III, 4. 1603.]=],<br />
}<br />
m["ragged hierophant"] = {<br />
Name = "ragged hierophant",<br />
Colour = "Blue",<br />
Glyph = "p",<br />
Tile = "[[File:Ragged hierophant.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 1170,<br />
AC = 1,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors", "Weapons armour", "Starting equipment"},<br />
Habitat = "Land",<br />
Spellsets = { <br />
{<br />
{Spell = "Injury Bond", Flags = {"Wizard",}},<br />
{Spell = "Resonance Strike", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag", "See invisible flag", "Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1041,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A bedraggled priest, once-fine robes now lined with salt and dust. Forsaken by the gods, it now relies on constructs to protect itself.]=],<br />
}<br />
m["raiju"] = {<br />
Name = "raiju",<br />
Colour = "LightCyan",<br />
Glyph = "h",<br />
Tile = "[[File:Raiju.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 4,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 11, Type = "Bite", Flavour = "Electricity"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blinkbolt", Damage = "2d14", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Unblindable flag","Blood scent flag",},<br />
MR = "20",<br />
Resistances = {"Electricity resistance 3",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 264,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "hound",<br />
Species = "raiju",<br />
Description = [=[A profoundly unnatural hound, crackling with electricity. Remarkably, it can transform into living lightning and bolt forth, harmlessly passing pack mates while painfully piercing prey.]=],<br />
}<br />
m["rakshasa"] = {<br />
Name = "rakshasa",<br />
Colour = "Yellow",<br />
Glyph = "R",<br />
Tile = "[[File:Rakshasa.png]]",<br />
Speed = "10",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 660,<br />
AC = 8,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d16", Flags = {"Magical",}},<br />
{Spell = "Phantom Mirror", Flags = {"Magical",}},<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag",},<br />
MR = "140",<br />
Resistances = {"Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 993,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "rakshasa",<br />
Species = "rakshasa",<br />
Description = [=[A demon in the form of a tiger who comes to the material world in search of power and knowledge. Rakshasas are experts in the art of illusion, and are simultaneously intelligent and cruel.]=],<br />
Quote = [=[“Vaisampayana said, 'Not far from the place where the Pandavas were asleep, a Rakshasa by name Hidimva dwelt on the Sala tree. Possessed of great energy and prowess, he was a cruel cannibal of visage that was grim in consequence of his sharp and long teeth. He was now hungry and longing for human flesh. Of long shanks and a large belly, his locks and beard were both red in hue. His shoulders were broad like the neck of a tree; his ears were like unto arrows, and his features were frightful.”<br />
-_Mahābhārata_, Adi Parva, Hidimva-vadha Parva, section CLIV. ca. 500 B.C.<br />
trans. Kisari Mohan Ganguli, 1883.]=],<br />
}<br />
m["rat"] = {<br />
Name = "rat",<br />
Colour = "Brown",<br />
Glyph = "r",<br />
Tile = "[[File:Rat.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 25,<br />
AC = 1,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 3, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Warm blood flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "rat",<br />
Species = "rat",<br />
Description = [=[A dirty rodent that has grown large and aggressive in the dungeon environment.]=],<br />
Quote = [=[HAMLET [Drawing his sword.]: How now! a rat? Dead, for a ducat, dead [Stabs through the arras.]<br />
-William Shakespeare, _The Tragedy of Hamlet, Prince of Denmark_, III, 4. 1603.]=],<br />
}<br />
m["reaper"] = {<br />
Name = "reaper",<br />
Colour = "LightGrey",<br />
Glyph = "2",<br />
Tile = "[[File:Reaper.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 770,<br />
AC = 15,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 45, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Unholy flag","See invisible flag","Speaks flag",},<br />
MR = "100",<br />
Resistances = {"Cold resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1476,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "reaper",<br />
Species = "reaper",<br />
Description = [=[A skeletal form wielding a giant scythe.]=],<br />
Quote = [=[“All our times have come.<br />
Here but now they're gone.<br />
Seasons don't fear the reaper,<br />
Nor do the wind, the sun or the rain.<br />
We can be like they are.<br />
Come on baby, don't fear the reaper.”<br />
<br />
-Buck Dharma, Blue Öyster Cult, “(Don't Fear) The Reaper”. 1976.]=],<br />
}<br />
m["red devil"] = {<br />
Name = "red devil",<br />
Colour = "Red",<br />
Glyph = "4",<br />
Tile = "[[File:Red devil.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 315,<br />
AC = 7,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 19, Type = "Hit", Flavour = "Kite"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Unholy flag","Flying flag",},<br />
MR = "60",<br />
Resistances = {"Fire resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Cold vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 317,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "red devil",<br />
Species = "red devil",<br />
Description = [=[A larger cousin of the common imp, with a fiendish grin and two short wings sprouting from its shoulders. They favor barbed tridents, often taunting their victims as they prod them from afar then nimbly retreat from pursuit.]=],<br />
}<br />
m["red draconian"] = {<br />
Name = "red draconian",<br />
Colour = "LightRed",<br />
Glyph = "d",<br />
Tile = "[[File:Red draconian.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 980,<br />
AC = 9,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Searing Breath", Damage = "3d18", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1232,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "red draconian",<br />
Description = [=[A muscular red-scaled humanoid with a reptilian tail and small wings.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["redback"] = {<br />
Name = "redback",<br />
Colour = "LightRed",<br />
Glyph = "s",<br />
Tile = "[[File:Redback.png]]",<br />
Speed = "15",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 270,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 18, Type = "Bite", Flavour = "Strong poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Web sense flag","No skeleton flag","Web sense flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 220,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "spider",<br />
Species = "redback",<br />
Description = [=[A vicious black spider with a splash of red on its swollen abdomen. Its mandibles drip with lethal poison.]=],<br />
}<br />
m["revenant"] = {<br />
Name = "revenant",<br />
Colour = "Cyan",<br />
Glyph = "L",<br />
Tile = "[[File:Revenant.png]]",<br />
Speed = "10",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 810,<br />
AC = 8,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 26, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Ghostly Fireball", Damage = "3d23", Flags = {"Wizard",}},<br />
{Spell = "Spectral Cloud", Flags = {"Wizard",}},<br />
{Spell = "Dispel Undead", Damage = "3d27", Flags = {"Wizard",}},<br />
{Spell = "Blink Away", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Unbreathing flag","Speaks flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance 2","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1931,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "revenant",<br />
Species = "revenant",<br />
Description = [=[A skeletal form wreathed in cold blue fire, standing astride this life and the next. Echoes of the lingering dead flicker within its ghostly flames.]=],<br />
}<br />
m["rime drake"] = {<br />
Name = "rime drake",<br />
Colour = "Blue",<br />
Glyph = "k",<br />
Tile = "[[File:Rime drake.png]]",<br />
Speed = "12",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 3,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 8, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Flash Freeze", Damage = "3d13", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {"Cold resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 373,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "drake",<br />
Species = "rime drake",<br />
Description = [=[A small but dangerous dragon. Its breath is visible even on the warmest days.]=],<br />
}<br />
m["river rat"] = {<br />
Name = "river rat",<br />
Colour = "LightGreen",<br />
Glyph = "r",<br />
Tile = "[[File:River rat.png]]",<br />
Speed = "10",<br />
HD = 2,<br />
["HD"] = 2,<br />
["Average HP 10x"] = 110,<br />
AC = 5,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 10, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Warm blood flag",},<br />
MR = "10",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 13,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "rat",<br />
Species = "river rat",<br />
Description = [=[A rodent with hair of a most peculiar green colour, and a powerful bite. It tends to form great swarms with its kin.]=],<br />
Quote = [=[HAMLET [Drawing his sword.]: How now! a rat? Dead, for a ducat, dead [Stabs through the arras.]<br />
-William Shakespeare, _The Tragedy of Hamlet, Prince of Denmark_, III, 4. 1603.]=],<br />
}<br />
m["rotten bat"] = {<br />
Name = "rotten bat",<br />
Colour = "Brown",<br />
Glyph = "Z",<br />
Tile = "[[File:Rotten bat.png]]",<br />
Speed = "28",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 75,<br />
AC = 0,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 1, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","No regenerate flag","Vault flag",},<br />
MR = "1",<br />
Resistances = {"Cold resistance 2","Poison resistance 3","Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 2,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "zombie",<br />
Species = "zombie",<br />
Description = [=[A corpse raised to undeath by necromancy.]=],<br />
Quote = [=[“It seemed that while the zombie came from the grave, it was neither a ghost, nor yet a person who had been raised like Lazarus from the dead. The zombie, they say, is a soulless human corpse, still dead, but taken from the grave and endowed by sorcery with a mechanical semblance of life—it is a dead body which is made to walk and act and move as if it were alive. People who have the power to do this go to a fresh grave, dig up the body before it has had time to rot, galvanize it into movement, and then make of it a servant or slave, occasionally for the commission of some crime, more often simply as a drudge around the habitation or the farm, setting it dull heavy tasks, and beating it like a dumb beast if it slackens.”<br />
-William Seabrook, _The Magic Island_. 1929.]=],<br />
}<br />
m["rust devil"] = {<br />
Name = "rust devil",<br />
Colour = "Brown",<br />
Glyph = "4",<br />
Tile = "[[File:Rust devil.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 10,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Corrode"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag",},<br />
MR = "60",<br />
Resistances = {"Fire resistance 3","Cold resistance","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 455,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "rust devil",<br />
Species = "rust devil",<br />
Description = [=[A hideous humanoid figure with rust-spotted metal skin. Its touch causes armour and weapons to rust and decay, becoming nearly useless until repaired.]=],<br />
}<br />
m["salamander"] = {<br />
Name = "salamander",<br />
Colour = "LightRed",<br />
Glyph = "N",<br />
Tile = "[[File:Salamander.png]]",<br />
Speed = "10 (swim: 70%)",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 640,<br />
AC = 5,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 17, Type = "Hit", Flavour = "Fire"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious lava",<br />
Flags = {"Fighter flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance 3",},<br />
Vulnerabilities = {"Cold vulnerability",},<br />
Corpse = "Clean",<br />
XP = 525,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "salamander",<br />
Species = "salamander",<br />
Description = [=[Not the common harmless amphibian, but the far more dangerous mythological beast with which that amphibian shares its name. A red, flaming half-human half-snake creature with a legendary affinity for fire.]=],<br />
Quote = [=[“As for example: the Salamander made in fashion of a Lizard, marked with spots like to stars, never comes abroad and sheweth it selfe but in great showers; for in faire weather he is not seene. He is of so cold a complexion, that if hee do but touch the fire, hee wil quench it as presently, as if yce were put into it. The Salamander casteth up at the mouth a certaine venomous matter like unto milke, let it but once touch any bare part of a man or womans bodie, all the haire will fall off: and the part so touched will change the colour of the skin to the white morphew.”<br />
-Gaius Plinius Secundus, _Naturalis Historia_, Book X, ch. LXVII. 79 A.D.<br />
trans. Philemon Holland, 1601.]=],<br />
}<br />
m["salamander mystic"] = {<br />
Name = "salamander mystic",<br />
Colour = "Yellow",<br />
Glyph = "N",<br />
Tile = "[[File:Salamander mystic.png]]",<br />
Speed = "10 (swim: 70%)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 650,<br />
AC = 7,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Fire"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious lava",<br />
Spellsets = {<br />
{<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d15", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Magma", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Haste Other", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Fire resistance 3",},<br />
Vulnerabilities = {"Cold vulnerability",},<br />
Corpse = "Clean",<br />
XP = 770,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "salamander",<br />
Species = "salamander",<br />
Description = [=[A member of the salamander's scholarly caste, possessed of lesser size and strength, but wise in the ways of magic. Through hermetic rites, they can channel the fire within them to empower their allies, hurl blasts of lava or, by fusing their arts with those of their naga brethren, ignite even a single drop of poison within the veins of an enemy.]=],<br />
}<br />
m["salamander stormcaller"] = {<br />
Name = "salamander stormcaller",<br />
Colour = "Red",<br />
Glyph = "N",<br />
Tile = "[[File:Salamander stormcaller.png]]",<br />
Speed = "10 (swim: 70%)",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 750,<br />
AC = 5,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Fire"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious lava",<br />
Spellsets = {<br />
{<br />
{Spell = "Fire Storm", Damage = "8d12 / 8d11", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Fire resistance 3",},<br />
Vulnerabilities = {"Cold vulnerability",},<br />
Corpse = "Clean",<br />
XP = 1298,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "salamander",<br />
Species = "salamander",<br />
Description = [=[A salamander whose hands are wreathed in lashing tendrils of flame. This fire cultist has the ability to call down a torrent of flames on their foes, though the ritual takes some time to complete.]=],<br />
}<br />
m["saltling"] = {<br />
Name = "saltling",<br />
Colour = "White",<br />
Glyph = "8",<br />
Tile = "[[File:Saltling.png]]",<br />
Speed = "12",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 270,<br />
AC = 15,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance 3", "Negative energy resistance 3", "Electricity resistance", "Rot resistance 3", "Torment resistance", "Drown resistance", "Fire resistance", "Cold resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 967,<br />
Size = "Medium",<br />
Intelligence = "Brainless",<br />
Genus = "golem",<br />
Species = "saltling",<br />
Description = [=[A small, human-shaped agglomeration of salt. It was created by the last fugitive loyalists of the fallen eastern empire, forced in desperation to construct golems from local resources to defend themselves.]=],<br />
}<br />
m["satyr"] = {<br />
Name = "satyr",<br />
Colour = "LightGreen",<br />
Glyph = "c",<br />
Tile = "[[File:Satyr.png]]",<br />
Speed = "10",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 660,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Battlecry", Flags = {"Natural","No silent",}},<br />
{Spell = "Cause Fear", Flags = {"Wizard",}},<br />
{Spell = "Sleep", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Archer flag","Speaks flag","Warm blood flag","Don't melee flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 891,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "satyr",<br />
Species = "satyr",<br />
Description = [=[A more intelligent relative of the faun, often found in their company, and far more unforgiving of — and dangerous to — interlopers.]=],<br />
Quote = [=[“When Peleus, some distance away, saw him torn apart by the frightful wound he shouted: ‘Accept this tribute to the dead, at least, Crantor, dearest of youths’, and with his powerful arm, he hurled his ash spear, at full strength, at Demoleon. It ruptured the ribcage, and stuck quivering in the bone. The centaur pulled out the shaft minus its head (he tried with difficulty to reach that also) but the head was caught in his lung. The pain itself strengthened his will: wounded, he reared up at his enemy and beat the hero down with his hooves. Peleus received the resounding blows on helmet and shield, and defending his upper arms, and controlling the weapon he held out, with one blow through the arm he pierced the bi-formed breast.”<br />
-Ovid, _Metamorphoses_, XII, 330. 8 AD.]=],<br />
}<br />
m["scorpion"] = {<br />
Name = "scorpion",<br />
Colour = "Yellow",<br />
Glyph = "s",<br />
Tile = "[[File:Scorpion.png]]",<br />
Speed = "10",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 180,<br />
AC = 5,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 10, Type = "Sting", Flavour = "Poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"No skeleton flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 69,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "scorpion",<br />
Species = "scorpion",<br />
Description = [=[A loathsome arachnid, armed to the teeth. Its body is covered in a thick carapace, its tail is tipped by a venomous sting, and its forelimbs are equipped with a pair of sharp grasping claws.]=],<br />
Quote = [=[“Those poisonous fields, with rank luxuriance crown’d,<br />
Where the dark scorpion gathers death around”<br />
-Oliver Goldsmith, “The Deserted Village”, l. 351-2. 1770.]=],<br />
}<br />
m["sea snake"] = {<br />
Name = "sea snake",<br />
Colour = "LightCyan",<br />
Glyph = "S",<br />
Tile = "[[File:Sea snake.png]]",<br />
Speed = "12 (swim: 40%)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 650,<br />
AC = 2,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 24, Type = "Bite", Flavour = "Strong poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 742,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "snake",<br />
Species = "sea snake",<br />
Description = [=[A brightly coloured snake, very comfortable in the water. It has a highly potent venomous bite.]=],<br />
Quote = [=[“The latter lived in the country, and before his house there was an oak, in which there was a lair of snakes. His servants killed the snakes, but Melampus gathered wood and burnt the reptiles, and reared the young ones. And when the young were full grown, they stood beside him at each of his shoulders as he slept, and they purged his ears with their tongues. He started up in a great fright, but understood the voices of the birds flying overhead, and from what he learned from them he foretold to men what should come to pass.”<br />
-Pseudo-Apollodorus , _Library and Epitome_, 1.9.11. circa 150 BC.<br />
trans. Sir James George Frazer, 1913.<br />
<br />
“A snake, with mottles rare,<br />
Surveyed my chamber floor,<br />
In feature as the worm before,<br />
But ringed with power.”<br />
-Emily Dickinson, “In Winter In My Room”. circa 1860.]=],<br />
}<br />
m["seraph"] = {<br />
Name = "seraph",<br />
Colour = "LightMagenta",<br />
Glyph = "A",<br />
Tile = "[[File:Seraph.png]]",<br />
Speed = "15",<br />
HD = 25,<br />
["HD"] = 25,<br />
["Average HP 10x"] = 2125,<br />
AC = 20,<br />
EV = 19,<br />
Attacks = {<br />
{Damage = 50, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Holy",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Warning Cry", Flags = {"Natural","Breath","No silent",}},<br />
{Spell = "Summon Holies", Flags = {"Priest",}},<br />
{Spell = "Injury Bond", Flags = {"Priest",}},<br />
{Spell = "Cleansing Flame", Flags = {"Priest",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Flying flag","Speaks flag",},<br />
MR = "160",<br />
Resistances = {"Fire resistance 3","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Holy resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 11186,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "angel",<br />
Species = "seraph",<br />
Description = [=[The Seraphim, or the Burning Ones, are the highest rank of the angelic hosts, the mightiest servants of the good gods. They have six wings and but one face, and are said to sometimes take the forms of fiery serpents.]=],<br />
Quote = [=[“In the year that king Uzziah died I saw also the LORD sitting upon a throne, high and lifted up, and his train filled the temple.<br />
Above it stood the seraphims: each one had six wings; with twain he covered his face, and with twain he covered his feet, and with twain he did fly.<br />
And one cried unto another, and said, Holy, holy, holy, is the LORD of hosts: the whole earth is full of his glory.”<br />
-KJV Bible, Isaiah 6:1-3.]=],<br />
}<br />
m["servant of whispers"] = {<br />
Name = "servant of whispers",<br />
Colour = "Blue",<br />
Glyph = "p",<br />
Tile = "[[File:Servant of whispers.png]]",<br />
Speed = "10",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 790,<br />
AC = 1,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors", "Weapons armour", "Starting equipment",},<br />
Habitat = "Land",<br />
Spellsets = { <br />
{<br />
{Spell = "Still Winds", Flags = {"Priest",}},<br />
{Spell = "Lightning Bolt", Damage = "3d18", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Speaks flag", "Warm blood flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 991,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A member of an order of monks who abandoned their former faith. It now serves a minor god of wind and whispers, who allows it to calm the air and, when in great need, to break the stillness with divine thunder.]=],<br />
}<br />
m["shadow"] = {<br />
Name = "shadow",<br />
Colour = "Magenta",<br />
Glyph = "W",<br />
Tile = "[[File:Shadow.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 240,<br />
AC = 7,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 14, Type = "Hit", Flavour = "Shadow stab"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Invisibility", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Insubstantial flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 217,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "wraith",<br />
Species = "shadow",<br />
Description = [=[A wisp of unliving shadow, slipping in and out of the darkness of the dungeon. It moves swiftly and silently from one pool of shade to another, striking unerringly from the blind spots of those who cannot see it.]=],<br />
Quote = [=[“Between the idea<br />
And the reality<br />
Between the motion<br />
And the act<br />
Falls the Shadow<br />
For thine is the Kingdom<br />
<br />
Between the conception<br />
And the creation<br />
Between the emotion<br />
And the response<br />
Falls the Shadow<br />
Life is very long”<br />
-T.S. Eliot, “The Hollow Men”. 1925.]=],<br />
}<br />
m["shadow demon"] = {<br />
Name = "shadow demon",<br />
Colour = "Magenta",<br />
Glyph = "2",<br />
Tile = "[[File:Shadow demon.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 7,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 21, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Shadow Creatures", Flags = {"Magical",}},<br />
{Spell = "Summon Demon", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag",},<br />
MR = "100",<br />
Resistances = {"Cold resistance 2","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 717,<br />
Size = "Small",<br />
Intelligence = "Human",<br />
Genus = "shadow demon",<br />
Species = "shadow demon",<br />
Description = [=[A mysterious demonic figure, difficult to distinguish from the darkness around it. It weaves the shadows into powerful minions.]=],<br />
Quote = [=[“As we grow old, we become aware that death is drawing near; his shadow falls across our path...”<br />
-Stefan Zweig, _Twenty-Four Hours in the Life of a Woman_. 1927.]=],<br />
}<br />
m["shadow dragon"] = {<br />
Name = "shadow dragon",<br />
Colour = "Magenta",<br />
Glyph = "D",<br />
Tile = "[[File:Shadow dragon.png]]",<br />
Speed = "10",<br />
HD = 17,<br />
["HD"] = 17,<br />
["Average HP 10x"] = 1275,<br />
AC = 15,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Drain experience"},<br />
{Damage = 15, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 15, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Draining", Damage = "3d24", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Cold blood flag","See invisible flag","Flying flag",},<br />
MR = "120",<br />
Resistances = {"Cold resistance 2","Poison resistance","Drown resistance","Negative energy resistance 3",},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 2077,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "shadow dragon",<br />
Description = [=[A great umbral dragon, radiating evil and death. Its breath reeks of the grave.]=],<br />
Quote = [=[“Crux sacra sit mihi lux / Non draco sit mihi dux<br />
Vade retro satana / Numquam suade mihi vana<br />
Sunt mala quae libas / Ipse venena bibas”<br />
“Let the Holy Cross be my light / Let not the dragon be my guide<br />
Step back Satan / Never tempt me with vain things<br />
What you offer me is evil / You drink the poison yourself.”<br />
-full text of initials on the Saint Benedict Medal, worn to ward off evil spririts. Inscription from 11-15th century, formally approved by pope Benedict XIV in 18th century<br />
<br />
“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["shadow imp"] = {<br />
Name = "shadow imp",<br />
Colour = "Magenta",<br />
Glyph = "5",<br />
Tile = "[[File:Shadow imp.png]]",<br />
Speed = "10",<br />
HD = 2,<br />
["HD"] = 2,<br />
["Average HP 10x"] = 110,<br />
AC = 3,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Pain", Damage = "d14", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Speaks flag",},<br />
MR = "10",<br />
Resistances = {"Cold resistance 2","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 11,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "shadow imp",<br />
Species = "shadow imp",<br />
Description = [=[A shadowy minor demon, with an affinity for the necromantic arts.]=],<br />
}<br />
m["shadow wraith"] = {<br />
Name = "shadow wraith",<br />
Colour = "LightMagenta",<br />
Glyph = "W",<br />
Tile = "[[File:Shadow wraith.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 7,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 27, Type = "Hit", Flavour = "Drain speed"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Invisible flag","Insubstantial flag",},<br />
MR = "100",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 773,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "wraith",<br />
Species = "shadow wraith",<br />
Description = [=[A mist-wreathed skeletal shadow, hanging in mid-air. It drains away the life force of living beings.]=],<br />
Quote = [=[“Yesterday, upon the stair,<br />
I met a man who wasn’t there<br />
He wasn’t there again today<br />
I wish, I wish he’d go away...”<br />
-Hughes Mearns ,_Antigonish_, 1-4. 1899.]=],<br />
}<br />
m["shambling mangrove"] = {<br />
Name = "shambling mangrove",<br />
Colour = "LightRed",<br />
Glyph = "f",<br />
Tile = "[[File:Shambling mangrove.png]]",<br />
Speed = "8",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 910,<br />
AC = 13,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 41, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Unbreathing flag",},<br />
MR = "100",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 673,<br />
Size = "Big",<br />
Intelligence = "Human",<br />
Genus = "shambling mangrove",<br />
Species = "shambling mangrove",<br />
Description = [=[A large and gnarled mangrove, possessed of sapience and a cantankerous disposition. Its roots run deep through the water and soil of its marshy home and can make footing very difficult for those who provoke its ire. Despite their kind's sour countenance, marsh fauna are often found nesting within their branches; beware, for they may not take kindly to being disturbed.]=],<br />
}<br />
m["shapeshifter"] = {<br />
Name = "shapeshifter",<br />
Colour = "LightRed",<br />
Glyph = "p",<br />
Tile = "[[File:Shapeshifter.png]]",<br />
Speed = "5-30",<br />
HD = 8,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 4,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 19, Type = "Bite", Flavour = "Confuse"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"No skeleton flag","No zombie flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "Mutagenic",<br />
XP = 396,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "shapeshifter",<br />
Species = "shapeshifter",<br />
Description = [=[A small but greatly-feared spider whose attacks cause victims to break into a frenzied dance.]=],<br />
}<br />
m["shard shrike"] = {<br />
Name = "shard shrike",<br />
Colour = "LightBlue",<br />
Glyph = "b",<br />
Tile = "[[File:Shard shrike.png]]",<br />
Speed = "30",<br />
HD = 21,<br />
["HD"] = 21,<br />
["Average HP 10x"] = 1050,<br />
AC = 2,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 21, Type = "Claw", Flavour = "Cold"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Icicle", Damage = "3d30", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unblindable flag","Batty flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {"Cold resistance 2",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 5288,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "shard shrike",<br />
Species = "shard shrike",<br />
Description = [=[An incredibly fast-moving bird, known for impaling its prey on shards of ice before tearing them to pieces. They have acclimated to the desolate wastes of Cocytus, and its accursed chill now envelops them.]=],<br />
}<br />
m["shining eye"] = {<br />
Name = "shining eye",<br />
Colour = "LightMagenta",<br />
Glyph = "G",<br />
Tile = "[[File:Shining eye.png]]",<br />
Speed = "7",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 3,<br />
EV = 1,<br />
Attacks = {<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Malmutate", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag",},<br />
MR = "100",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 548,<br />
Size = "Medium",<br />
Intelligence = "Brainless",<br />
Genus = "giant eyeball",<br />
Species = "shining eye",<br />
Description = [=[A huge and strangely deformed floating eyeball, pulsating with flesh-twisting energy. Beauty is certainly nowhere to be found in this beholder.]=],<br />
}<br />
m["shock serpent"] = {<br />
Name = "shock serpent",<br />
Colour = "LightBlue",<br />
Glyph = "S",<br />
Tile = "[[File:Shock serpent.png]]",<br />
Speed = "15",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 2,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Electricity"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Electrical Bolt", Damage = "3d13", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag",},<br />
MR = "40",<br />
Resistances = {"Electricity resistance 3",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 828,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "snake",<br />
Species = "shock serpent",<br />
Description = [=[A sinuous serpent whose body crackles with volatile electricity. Its electric shroud can discharge when struck, inflicting a painful shock on any nearby foes.]=],<br />
Quote = [=[“The latter lived in the country, and before his house there was an oak, in which there was a lair of snakes. His servants killed the snakes, but Melampus gathered wood and burnt the reptiles, and reared the young ones. And when the young were full grown, they stood beside him at each of his shoulders as he slept, and they purged his ears with their tongues. He started up in a great fright, but understood the voices of the birds flying overhead, and from what he learned from them he foretold to men what should come to pass.”<br />
-Pseudo-Apollodorus , _Library and Epitome_, 1.9.11. circa 150 BC.<br />
trans. Sir James George Frazer, 1913.<br />
<br />
“A snake, with mottles rare,<br />
Surveyed my chamber floor,<br />
In feature as the worm before,<br />
But ringed with power.”<br />
-Emily Dickinson, “In Winter In My Room”. circa 1860.]=],<br />
}<br />
m["sickly elf"] = {<br />
Name = "sickly elf",<br />
Colour = "LightRed",<br />
Glyph = "e",<br />
Tile = "[[File:Sickly elf.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 360,<br />
AC = 3,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","No poly flag","Vault flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 346,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[An elf, a member of an ancient fey race. Elves are slightly built when compared to humans, and have an innate magical acumen, though less than their deep elf cousins.]=],<br />
}<br />
m["sickly human"] = {<br />
Name = "sickly human",<br />
Colour = "LightGrey",<br />
Glyph = "p",<br />
Tile = "[[File:Sickly human.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 194,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[An uppity sort of surface-dwelling, hairless ape. Dwarves think of them as fragile, elves think of them as clumsy, and monsters think of them as tasty.]=],<br />
Quote = [=[“Do you know<br />
Do I know<br />
What’s this thing called ‘man’?<br />
God only knows what a man is!<br />
I only know his price.”<br />
-Bertolt Brecht, “The Measures Taken”. 1930.]=],<br />
}<br />
m["sickly orc"] = {<br />
Name = "sickly orc",<br />
Colour = "LightRed",<br />
Glyph = "o",<br />
Tile = "[[File:Sickly orc.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 70,<br />
AC = 1,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[An ugly subterranean race, orcs combine the worst features of humans, pigs and several other unpleasant creatures. They tend to run in packs or mobs, and delight in outbursts of insane violence.]=],<br />
}<br />
m["sickly siren"] = {<br />
Name = "sickly siren",<br />
Colour = "Cyan",<br />
Glyph = "m",<br />
Tile = "[[File:Sickly siren.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 3,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 405,<br />
AC = 4,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 19, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Siren Song", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "60",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 33,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "merfolk",<br />
Species = "merfolk",<br />
Description = [=[A beguiling merfolk whose voice can mesmerize listeners.]=],<br />
Quote = [=[“Row'd on, in reach of an erected voice,<br />
The Sirens soon took note, without our noise,<br />
Tuned those sweet accents that made charms so strong,<br />
And these learn'd numbers made the Sirens' song:<br />
‘Come here, thou worthy of a world of praise,<br />
That dost so high the Grecian glory raise,<br />
Ulysses! stay thy ship, and that song hear<br />
That none past ever but it bent his ear,<br />
But left him ravish'd, and instructed more<br />
By us, than any ever heard before.<br />
For we know all things whatsoever were<br />
In wide Troy labour'd; whatsoever there<br />
The Grecians and the Trojans both sustain'd<br />
By those high issues that the Gods ordain'd.<br />
And whatsoever all the earth can show<br />
T' inform a knowledge of desert, we know.’”<br />
-Homer, _The Odyssey_, XII, 268-82.<br />
trans. George Chapman, 1857.]=],<br />
}<br />
m["silent spectre"] = {<br />
Name = "silent spectre",<br />
Colour = "Cyan",<br />
Glyph = "W",<br />
Tile = "[[File:Silent spectre.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 5,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Speaks flag","Insubstantial flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 311,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "wraith",<br />
Species = "silent spectre",<br />
Description = [=[The bane of wizards, these terrible spirits bring an unearthly silence to the area around them, making it impossible to recite the magical incantations involved with casting spells or reading scrolls.]=],<br />
Quote = [=[“There is a silence where hath been no sound,<br />
There is a silence where no sound may be,—<br />
In the cold grave, under the deep, deep sea,<br />
Or in the wide desert where no life is found.”<br />
-Thomas Hood, “Silence”. Early 19th cent.]=],<br />
}<br />
m["adder simulacrum"] = {<br />
Name = "adder simulacrum",<br />
Colour = "LightBlue",<br />
Glyph = "Z",<br />
Tile = "[[File:Adder simulacrum.png]]",<br />
Speed = "10-28 (swim: 60%)",<br />
HD = 2,<br />
["HD"] = 2,<br />
["Average HP 10x"] = 110,<br />
AC = 0,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 4, Type = "Bite", Flavour = "Cold"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","No regenerate flag",},<br />
MR = "2",<br />
Resistances = {"Cold resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1,<br />
Size = "Little",<br />
Intelligence = "Brainless",<br />
Genus = "simulacrum",<br />
Species = "simulacrum",<br />
Description = [=[An ice replica of a monster, animated by the powers of necromancy.]=],<br />
Quote = [=[“The simulacrum now hides, not the truth, but the fact that there is none, that is to say, the continuation of Nothingness.”<br />
-Jean Baudrillard, “Radical Thought”. 1994.<br />
trans. François Debrix, 1995.]=],<br />
}<br />
m["sixfirhy"] = {<br />
Name = "sixfirhy",<br />
Colour = "LightBlue",<br />
Glyph = "3",<br />
Tile = "[[File:Sixfirhy.png]]",<br />
Speed = "40 (move: 60%)",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 2,<br />
EV = 20,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Electricity"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag",},<br />
MR = "60",<br />
Resistances = {"Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 504,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "sixfirhy",<br />
Species = "sixfirhy",<br />
Description = [=[A small vile creature that moves in bursts, stopping then darting with lightning speed. It sprays sparks as it goes.<br />
<br />
It can heal from electrical damage, although being hit by more than it can handle will have rather violent results.]=],<br />
Quote = [=[“I saw a mouth jeering. A smile of melted red iron ran over it. Its laugh was full of nails rattling. It was a child’s dream of a mouth.<br />
A fist hit the mouth: knuckles of gun-metal driven by an electric wrist and shoulder. It was a child’s dream of an arm.<br />
The fist hit the mouth over and over, again and again. The mouth bled melted iron, and laughed its laughter of nails rattling.<br />
And I saw the more the fist pounded the more the mouth laughed. The fist is pounding and pounding, and the mouth answering.”<br />
-Carl Sandburg, “Gargoyle”, _Cornhusker_. 1918.]=],<br />
}<br />
m["skeletal archer"] = {<br />
Name = "skeletal archer",<br />
Colour = "Cyan",<br />
Glyph = "z",<br />
Tile = "[[File:Skeletal archer.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 650,<br />
AC = 15,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "nonexistent spell", Flags = {}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","Unbreathing flag","Vault flag",},<br />
MR = "100",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 770,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "skeletal warrior",<br />
Species = "skeletal warrior",<br />
Description = [=[The vicious and heavily armed skeleton of a humanoid creature, animated by unholy power.]=],<br />
Quote = [=[“Speak! speak! thou fearful guest!<br />
Who, with thy hollow breast<br />
Still in rude armor drest,<br />
Comest to daunt me!<br />
Wrapt not in Eastern balms,<br />
But with thy fleshless palms<br />
Stretched, as if asking alms,<br />
Why dost thou haunt me?”<br />
-Henry Wadsworth Longfellow, “The Skeleton in Armor”. 1841.]=],<br />
}<br />
m["skeletal bat"] = {<br />
Name = "skeletal bat",<br />
Colour = "LightGrey",<br />
Glyph = "Z",<br />
Tile = "[[File:Skeletal bat.png]]",<br />
Speed = "28",<br />
HD = 1,<br />
["HD"] = 0,<br />
["Average HP 10x"] = 0,<br />
AC = 0,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 1, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","No regenerate flag","Vault flag",},<br />
MR = "1",<br />
Resistances = {"Cold resistance 2","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 2,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "skeleton",<br />
Species = "skeleton",<br />
Description = [=[A skeleton compelled to unlife by the exercise of necromancy.]=],<br />
Quote = [=[“God save us from the skeleton<br />
Who sitteth at the feast!”<br />
-James Jeffrey Roche, _The Skeleton at the Feast_. 1890.]=],<br />
}<br />
m["skeletal warrior"] = {<br />
Name = "skeletal warrior",<br />
Colour = "Cyan",<br />
Glyph = "z",<br />
Tile = "[[File:Skeletal warrior.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 650,<br />
AC = 15,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Evil flag","Unbreathing flag",},<br />
MR = "100",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 769,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "skeletal warrior",<br />
Species = "skeletal warrior",<br />
Description = [=[The vicious and heavily armed skeleton of a humanoid creature, animated by unholy power.]=],<br />
Quote = [=[“Speak! speak! thou fearful guest!<br />
Who, with thy hollow breast<br />
Still in rude armor drest,<br />
Comest to daunt me!<br />
Wrapt not in Eastern balms,<br />
But with thy fleshless palms<br />
Stretched, as if asking alms,<br />
Why dost thou haunt me?”<br />
-Henry Wadsworth Longfellow, “The Skeleton in Armor”. 1841.]=],<br />
}<br />
m["bat skeleton"] = {<br />
Name = "bat skeleton",<br />
Colour = "LightGrey",<br />
Glyph = "Z",<br />
Tile = "[[File:Bat skeleton.png]]",<br />
Speed = "10-28",<br />
HD = 1,<br />
["HD"] = 0,<br />
["Average HP 10x"] = 0,<br />
AC = 0,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 1, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","No regenerate flag",},<br />
MR = "1",<br />
Resistances = {"Cold resistance 2","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 2,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "skeleton",<br />
Species = "skeleton",<br />
Description = [=[A skeleton compelled to unlife by the exercise of necromancy.]=],<br />
Quote = [=[“God save us from the skeleton<br />
Who sitteth at the feast!”<br />
-James Jeffrey Roche, _The Skeleton at the Feast_. 1890.]=],<br />
}<br />
m["sky beast"] = {<br />
Name = "sky beast",<br />
Colour = "LightCyan",<br />
Glyph = "Y",<br />
Tile = "[[File:Sky beast.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Electricity"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","No skeleton flag",},<br />
MR = "20",<br />
Resistances = {"Electricity resistance 3",},<br />
Vulnerabilities = {},<br />
Corpse = "Mutagenic",<br />
XP = 130,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "sky beast",<br />
Species = "sky beast",<br />
Description = [=[A strange aerial creature formed of clouds and tortured flesh that sparkles with electricity and, every so often, slips entirely from view.]=],<br />
Quote = [=[“Her own mother lived the latter years of her life in the horrible suspicion that electricity was dripping invisibly all over the house.”<br />
-James Thurber, _My Life and Hard Times_. 1934.]=],<br />
}<br />
m["slave"] = {<br />
Name = "slave",<br />
Colour = "White",<br />
Glyph = "p",<br />
Tile = "[[File:Slave.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 3,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 130,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A once proud human who has been magically enslaved, and is now a timid, simpering creature, ready to perform any deed at its master's command. However, its magical enslavement lasts only as long as its master does, and it would surely appreciate being freed.]=],<br />
Quote = [=[“Who rebels? Who rises in arms? Rarely the slave, but almost always the oppressor turned slave.”<br />
-E.M. Cioran, _History and Utopia_. 1960.]=],<br />
}<br />
m["slime creature"] = {<br />
Name = "slime creature",<br />
Colour = "Green",<br />
Glyph = "J",<br />
Tile = "[[File:Slime creature.png]]",<br />
Speed = "10",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 605,<br />
AC = 1,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 22, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Regenerates flag","Unbreathing flag","Herd flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 264,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "jelly",<br />
Species = "slime creature",<br />
Description = [=[An icky glob of slime, which slithers along the ground, occasionally merging with other nearby globs.]=],<br />
Quote = [=[“The very deep did rot: O Christ!<br />
That ever this should be!<br />
Yea, slimy things did crawl with legs<br />
Upon the slimy sea.”<br />
-Samuel Tayor Coleridge, “The Rime of the Ancient Mariner”. 1798.]=],<br />
}<br />
m["small abomination"] = {<br />
Name = "small abomination",<br />
Colour = "LightRed",<br />
Glyph = "x",<br />
Tile = "[[File:Small abomination.png]]",<br />
Speed = "7-15",<br />
HD = 4,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 270,<br />
AC = 6,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 23, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","No regenerate flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 122,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "small abomination",<br />
Species = "small abomination",<br />
Description = [=[A hideous mass of body parts. Each varies in speed and durability by the nature of whatever unfortunates were used to make it.]=],<br />
Quote = [=[“No — it wasn't that way at all. It was everywhere — a gelatin — a slime yet it had shapes, a thousand shapes of horror beyond all memory. There were eyes — and a blemish. It was the pit — the maelstrom — the ultimate abomination. Carter, it was the unnamable!”<br />
-H.P. Lovecraft, _The Unnamable_. 1925.]=],<br />
}<br />
m["smoke demon"] = {<br />
Name = "smoke demon",<br />
Colour = "LightGrey",<br />
Glyph = "3",<br />
Tile = "[[File:Smoke demon.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 5,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 8, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Sticky Flame Range", Damage = "3d4", Flags = {"Magical",}},<br />
{Spell = "Steam Ball", Damage = "3d12", Flags = {"Magical",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Flying flag","Unbreathing flag","Insubstantial flag",},<br />
MR = "60",<br />
Resistances = {"Fire resistance 2","Poison resistance","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 428,<br />
Size = "Small",<br />
Intelligence = "Human",<br />
Genus = "smoke demon",<br />
Species = "smoke demon",<br />
Description = [=[An infernal demon that manifests itself as a writhing cloud of smoke. Having considerable pyrokinetic powers, it can very effectively attack its enemies from afar.]=],<br />
Quote = [=[“Why does the thin grey strand<br />
Floating up from the forgotten<br />
Cigarette between my fingers,<br />
Why does it trouble me?”<br />
-D.H. Lawrence, “Sorrow”. 1916.]=],<br />
}<br />
m["snaplasher vine"] = {<br />
Name = "snaplasher vine",<br />
Colour = "LightGreen",<br />
Glyph = "w",<br />
Tile = "[[File:Snaplasher vine.png]]",<br />
Speed = "13 (stationary)",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 240,<br />
AC = 4,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 0, Type = "Constrict", Flavour = "Crush"},<br />
{Damage = 14, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag","No poly flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "plant",<br />
Species = "snaplasher vine",<br />
Description = [=[A swift and sinuous vine brought alive by a dryad's magic. It can quickly bind and entangle even a troll, dragging them back to the forest from which it surges.]=],<br />
}<br />
m["snaplasher vine segment"] = {<br />
Name = "snaplasher vine segment",<br />
Colour = "LightGreen",<br />
Glyph = "*",<br />
Tile = "[[File:Snaplasher vine segment.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 360,<br />
AC = 6,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag","No poly flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "plant",<br />
Species = "snaplasher vine",<br />
Description = [=[Part of a swift and sinuous vine brought alive by a dryad's magic. It can quickly bind and entangle even a troll, dragging them back to the forest from which it surges.]=],<br />
}<br />
m["snapping turtle"] = {<br />
Name = "snapping turtle",<br />
Colour = "Green",<br />
Glyph = "t",<br />
Tile = "[[File:Snapping turtle.png]]",<br />
Speed = "8 (act: 80%; swim: 60%)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 600,<br />
AC = 16,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 30, Type = "Bite", Flavour = "Reach"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 253,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "snapping turtle",<br />
Species = "snapping turtle",<br />
Description = [=[A belligerent testudine with an armoured carapace. Its neck is surprisingly extensible and can reach out and bite from afar. When threatened, it will retreat inside its shell.]=],<br />
Quote = [=[“After a while they came to a village. ”Now then,“ said Snapping Turtle, ”in the morning at daylight, my friends, we will make on attack. I myself will first go to the place,“ the leader of the war party said to them.<br />
<br />
”Good,“ said the other little one, ”thou art the one who sees to it what we shall do,“ they said to that Snapping Turtle. ”Now then,“ said Snapping Turtle, ”verily I am now going to tell you what I shall do.“ Thus he spoke. ”Now is the time I shall begin to walk toward this village. Verily at the time I shall kill the daughter of the chief will be when the light of day is breaking, and at the same instant the sky will glow with red in the direction whence the morrow comes. ‘Ho, there, our comrade has killed her!’ will thus be the thought in your hearts. Then is the time when you want to make a great noise, when you shall whoop all keep it up. Now is the time that you go to attack this village.“ Thus he spoke to those his young men.<br />
<br />
”All right!“ said the other little fellows.”<br />
-“When Snapping Turtle went to War”, _Publications of the American<br />
Ethnological Society, Volume IX: Kickapoo Tales_. 1915.<br />
trans. Truman Michelson]=],<br />
}<br />
m["soldier ant"] = {<br />
Name = "soldier ant",<br />
Colour = "White",<br />
Glyph = "a",<br />
Tile = "[[File:Soldier ant.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 8,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 14, Type = "Sting", Flavour = "Poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"No skeleton flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 157,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "worker ant",<br />
Species = "soldier ant",<br />
Description = [=[A tough ant with a disproportionately large head, strong mandibles, and a vicious sting capable of injecting painful venom. It is a soldier, and thus tasked with protecting the colony from invaders.]=],<br />
}<br />
m["soul eater"] = {<br />
Name = "soul eater",<br />
Colour = "Magenta",<br />
Glyph = "3",<br />
Tile = "[[File:Soul eater.png]]",<br />
Speed = "10",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 605,<br />
AC = 18,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Drain Life", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Unholy flag","See invisible flag","Flying flag",},<br />
MR = "140",<br />
Resistances = {"Cold resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 808,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "soul eater",<br />
Species = "soul eater",<br />
Description = [=[This demon looks like a malignantly shifting shadow gliding through the air. It radiates an intense aura of negative force.]=],<br />
Quote = [=[“Negation is the mind's first freedom.”<br />
-E.M. Cioran, _The Temptation to Exist_. 1956.]=],<br />
}<br />
m["spark wasp"] = {<br />
Name = "spark wasp",<br />
Colour = "LightCyan",<br />
Glyph = "y",<br />
Tile = "[[File:Spark wasp.png]]",<br />
Speed = "15",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 660,<br />
AC = 9,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 33, Type = "Sting", Flavour = "Electricity"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blinkbolt", Damage = "2d18", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Flying flag","No skeleton flag",},<br />
MR = "40",<br />
Resistances = {"Electricity resistance 3",},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 1219,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "spark wasp",<br />
Species = "spark wasp",<br />
Description = [=[A profoundly unnatural insect covered in vaguely metallic plates. Its stinger crackles with electricity, capable of delivering a powerful shock to unwary victims, and is capable of closing the distance with them at shockingly lethal speed.]=],<br />
}<br />
m["spatial maelstrom"] = {<br />
Name = "spatial maelstrom",<br />
Colour = "Yellow",<br />
Glyph = "v",<br />
Tile = "[[File:Spatial maelstrom.png]]",<br />
Speed = "16",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 750,<br />
AC = 0,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Distort"},<br />
{Damage = 20, Type = "Hit", Flavour = "Distort"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Unbreathing flag","Batty flag","Insubstantial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 759,<br />
Size = "Big",<br />
Intelligence = "Brainless",<br />
Genus = "spatial maelstrom",<br />
Species = "spatial maelstrom",<br />
Description = [=[A malevolent rift in reality, dissolving all terrain it passes by into swirling vortices.]=],<br />
}<br />
m["spatial vortex"] = {<br />
Name = "spatial vortex",<br />
Colour = "LightGrey",<br />
Glyph = "v",<br />
Tile = "[[File:Spatial vortex.png]]",<br />
Speed = "15",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 540,<br />
AC = 0,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Distort"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Unbreathing flag","Confused flag","Insubstantial flag","Conjured flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 165,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "fire vortex",<br />
Species = "spatial vortex",<br />
Description = [=[A crazily shifting twist in the fabric of reality.]=],<br />
Quote = [=[“It was just a colour out of space—a frightful messenger from unformed realms of infinity beyond all Nature as we know it; from realms whose mere existence stuns the brain and numbs us with the black extra-cosmic gulfs it throws open before our frenzied eyes.”<br />
-H.P. Lovecraft, “The Colour out of Space”. 1927.]=],<br />
}<br />
m["spectral adder"] = {<br />
Name = "spectral adder",<br />
Colour = "Green",<br />
Glyph = "Z",<br />
Tile = "[[File:Spectral adder.png]]",<br />
Speed = "12-30 (swim: 60%)",<br />
HD = 2,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 3,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 4, Type = "Bite", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Insubstantial flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 3,<br />
Size = "Little",<br />
Intelligence = "Brainless",<br />
Genus = "wraith",<br />
Species = "spectral thing",<br />
Description = [=[A hideous glowing apparition.]=],<br />
Quote = [=[“On the hungry craving wind<br />
My Spectre follows thee behind.”<br />
-William Blake, “Broken Love”. ca. 1800.]=],<br />
}<br />
m["spectral weapon"] = {<br />
Name = "spectral weapon",<br />
Colour = "Green",<br />
Glyph = "(",<br />
Tile = "[[File:Spectral weapon.png]]",<br />
Speed = "30",<br />
HD = 27,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 150,<br />
AC = 12,<br />
EV = 20,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Unbreathing flag","Ghost demon flag","Insubstantial flag","No regenerate flag","No exp gain flag","Avatar flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Medium",<br />
Intelligence = "Brainless",<br />
Genus = "wraith",<br />
Species = "spectral weapon",<br />
Description = [=[A spirit drawn from a weapon — it never strikes on its own. Damage done to it will be partially mirrored onto the caster.]=],<br />
}<br />
m["spellforged servitor"] = {<br />
Name = "spellforged servitor",<br />
Colour = "LightMagenta",<br />
Glyph = "8",<br />
Tile = "[[File:Spellforged servitor.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 800,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Unbreathing flag","No exp gain flag","No poly flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Medium",<br />
Intelligence = "Brainless",<br />
Genus = "golem",<br />
Species = "spellforged servitor",<br />
Description = [=[A magical construct woven with a portion of a conjurer's magic and bonded with a primitive elemental intelligence, summoned from an outer plane. The magic it is forged with gives it the capacity to wield some of its creator's destructive spells.]=],<br />
}<br />
m["sphinx"] = {<br />
Name = "sphinx",<br />
Colour = "LightGrey",<br />
Glyph = "H",<br />
Tile = "[[File:Sphinx.png]]",<br />
Speed = "11",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 880,<br />
AC = 5,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
{Spell = "Paralyse", Flags = {"Wizard",}},<br />
{Spell = "Minor Healing", Damage = "2d8+3", Flags = {"Wizard",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Speaks flag","Warm blood flag","Hybrid flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2267,<br />
Size = "Big",<br />
Intelligence = "Human",<br />
Genus = "sphinx",<br />
Species = "sphinx",<br />
Description = [=[A large creature with a woman's head, a lion's body and the wings of a huge bird, able to cloud the minds of its foes and wield fell magics.]=],<br />
}<br />
m["spiny frog"] = {<br />
Name = "spiny frog",<br />
Colour = "Yellow",<br />
Glyph = "F",<br />
Tile = "[[File:Spiny frog.png]]",<br />
Speed = "12 (swim: 60%)",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 6,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 26, Type = "Sting", Flavour = "Poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag",},<br />
MR = "20",<br />
Resistances = {"Poison resistance","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 407,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "frog",<br />
Species = "spiny frog",<br />
Description = [=[These frogs are the size of a wolf, and are covered in small spines and spurs, dripping with venom.]=],<br />
}<br />
m["spriggan"] = {<br />
Name = "spriggan",<br />
Colour = "LightGrey",<br />
Glyph = "i",<br />
Tile = "[[File:Spriggan.png]]",<br />
Speed = "10 (move: 60%)",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 245,<br />
AC = 2,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 218,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "spriggan",<br />
Species = "spriggan",<br />
Description = [=[A small humanoid, resembling a human or elf except for the size. They move at a great speed, and love playing dirty tricks on people.]=],<br />
}<br />
m["spriggan air mage"] = {<br />
Name = "spriggan air mage",<br />
Colour = "LightCyan",<br />
Glyph = "i",<br />
Tile = "[[File:Spriggan air mage.png]]",<br />
Speed = "10 (move: 60%)",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 490,<br />
AC = 2,<br />
EV = 22,<br />
Attacks = {<br />
{Damage = 16, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Airstrike", Damage = "0-38", Flags = {"Wizard",}},<br />
{Spell = "Lightning Bolt", Damage = "3d19", Flags = {"Wizard",}},<br />
{Spell = "Control Winds", Flags = {"Wizard",}},<br />
{Spell = "Deflect Missiles", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Speaks flag","Warm blood flag",},<br />
MR = "140",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 951,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "spriggan",<br />
Species = "spriggan",<br />
Description = [=[A magically adept spriggan blessed with the secrets of the winds.]=],<br />
}<br />
m["spriggan baker"] = {<br />
Name = "spriggan baker",<br />
Colour = "LightGrey",<br />
Glyph = "i",<br />
Tile = "[[File:Spriggan baker.png]]",<br />
Speed = "10 (move: 60%)",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 245,<br />
AC = 2,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 216,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "spriggan",<br />
Species = "spriggan",<br />
Description = [=[A small humanoid, resembling a human or elf except for the size. They move at a great speed, and love playing dirty tricks on people.]=],<br />
}<br />
m["spriggan berserker"] = {<br />
Name = "spriggan berserker",<br />
Colour = "LightRed",<br />
Glyph = "i",<br />
Tile = "[[File:Spriggan berserker.png]]",<br />
Speed = "10 (move: 60%)",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 540,<br />
AC = 3,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 27, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Brothers in Arms", Flags = {"Priest",}},<br />
{Spell = "Berserker Rage", Flags = {"Priest",}},<br />
{Spell = "Trog's Hand", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "120",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 835,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "spriggan",<br />
Species = "spriggan",<br />
Description = [=[A relatively mighty spriggan that plunges recklessly into combat.]=],<br />
}<br />
m["spriggan defender"] = {<br />
Name = "spriggan defender",<br />
Colour = "Yellow",<br />
Glyph = "i",<br />
Tile = "[[File:Spriggan defender.png]]",<br />
Speed = "16",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 675,<br />
AC = 5,<br />
EV = 22,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "140",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1483,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "spriggan",<br />
Species = "spriggan",<br />
Description = [=[An elite, well-equipped spriggan warrior, renowned for its prowess with advanced weaponry and unbelievable agility.]=],<br />
}<br />
m["spriggan druid"] = {<br />
Name = "spriggan druid",<br />
Colour = "Green",<br />
Glyph = "i",<br />
Tile = "[[File:Spriggan druid.png]]",<br />
Speed = "10 (move: 60%)",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 440,<br />
AC = 3,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 18, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Stone Arrow", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Awaken Forest", Flags = {"Wizard",}},<br />
{Spell = "Druid's Call", Flags = {"Wizard",}},<br />
{Spell = "Minor Healing", Damage = "2d5+3", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 728,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "spriggan",<br />
Species = "spriggan",<br />
Description = [=[A spriggan whose connection with the birds and the beasts is exceptionally strong. Revelling in nature, these protectors of forests are the doom of anyone who so much as snaps a twig.]=],<br />
}<br />
m["spriggan rider"] = {<br />
Name = "spriggan rider",<br />
Colour = "LightBlue",<br />
Glyph = "i",<br />
Tile = "[[File:Spriggan rider.png]]",<br />
Speed = "10 (move: 60%)",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 605,<br />
AC = 1,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 27, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","See invisible flag","Flying flag","Speaks flag","Warm blood flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Clean",<br />
XP = 807,<br />
Size = "Small",<br />
Intelligence = "Human",<br />
Genus = "spriggan",<br />
Species = "spriggan",<br />
Description = [=[Mounted on wasps, these cruel riders make sure anyone who dares to intrude on the spriggan fens and cairns will regret it.]=],<br />
}<br />
m["starcursed mass"] = {<br />
Name = "starcursed mass",<br />
Colour = "Blue",<br />
Glyph = "X",<br />
Tile = "[[File:Starcursed mass.png]]",<br />
Speed = "10",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 1500,<br />
AC = 10,<br />
EV = 0,<br />
Attacks = {<br />
{Damage = 16, Type = "Engulf", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Regenerates flag","Unbreathing flag",},<br />
MR = "100",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 1337,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "starcursed mass",<br />
Species = "starcursed mass",<br />
Description = [=[A mass of stellar detritus that glows with the sickly putrescence of a dying star, forever shrieking soundlessly in a voice beyond mortal grasp. Its form quivers and undulates constantly, dividing spontaneously and then withdrawing when threatened. While the voice of even a single one is unsettling, in chorus, their screams can overwhelm the minds of even the bravest warriors, leaving them stunned and helpless.]=],<br />
Quote = [=[“Did you see that star go out?<br />
I seen it burn.<br />
<br />
That little star went out,<br />
your little eyes went out.<br />
<br />
Our burnt little dreams are hid<br />
up where the stars get lit.”<br />
-Thee Silver Mt. Zion, “I Built Myself a Metal Bird”. 2010.]=],<br />
}<br />
m["starspawn tentacle"] = {<br />
Name = "starspawn tentacle",<br />
Colour = "LightCyan",<br />
Glyph = "w",<br />
Tile = "[[File:Starspawn tentacle.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 220,<br />
AC = 8,<br />
EV = 2,<br />
Attacks = {<br />
{Damage = 3, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag","Stationary flag","No exp gain flag","No poly flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "tentacled starspawn",<br />
Species = "starspawn tentacle",<br />
Description = [=[The writhing appendage of a tentacled starspawn, capable of grasping nearly any prey and dragging it back to be devoured. Any damage dealt to it hurts the whole creature.]=],<br />
}<br />
m["starspawn tentacle segment"] = {<br />
Name = "starspawn tentacle segment",<br />
Colour = "LightCyan",<br />
Glyph = "*",<br />
Tile = "[[File:Starspawn tentacle segment.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 220,<br />
AC = 8,<br />
EV = 2,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag","Stationary flag","No exp gain flag","No poly flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "tentacled starspawn",<br />
Species = "starspawn tentacle segment",<br />
Description = [=[A sinuous length of an extended starspawn tentacle. Any damage dealt to it hurts the whole creature.]=],<br />
}<br />
m["statue"] = {<br />
Name = "statue",<br />
Colour = "LightGrey",<br />
Glyph = "8",<br />
Tile = "[[File:Statue.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 720,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
{Damage = 20, Type = "Weapon only", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Archer flag","Unbreathing flag","Speaks flag","Stationary flag","No poly flag","Don't melee flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 575,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "statue",<br />
Description = [=[At first glance, this piece of sculpted granite appears inert. The red glow from its eyes, however, suggests it is no mere stone. Although it is rooted to its base, it can still move parts of itself.]=],<br />
}<br />
m["steam dragon"] = {<br />
Name = "steam dragon",<br />
Colour = "Blue",<br />
Glyph = "D",<br />
Tile = "[[File:Steam dragon.png]]",<br />
Speed = "10",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 300,<br />
AC = 5,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 12, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 6, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Steam Ball", Damage = "3d10", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {"Steam resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 184,<br />
Size = "Big",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "steam dragon",<br />
Description = [=[A relatively small grey dragon, with a resilient-looking scaly hide and steam pouring from its mouth.]=],<br />
Quote = [=[“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["stone giant"] = {<br />
Name = "stone giant",<br />
Colour = "LightGrey",<br />
Glyph = "C",<br />
Tile = "[[File:Stone giant.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 880,<br />
AC = 12,<br />
EV = 2,<br />
Attacks = {<br />
{Damage = 45, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1418,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "giant",<br />
Species = "stone giant",<br />
Description = [=[A gigantic humanoid with grey skin almost as hard as rock. It carries several boulders, and is perfectly capable of flinging them a great distance.]=],<br />
Quote = [=[“I really believe what you say, answered the knight; for, I have been engaged with the giant, in the most obstinate and outrageous combat that I believe I shall ever fight in all the days of my life: with one backstroke, slam went his head to the ground; and discharged such a quantity of blood, that it ran like rills of water, along the field.”<br />
-Miguel de Cervantes Saavedra, _The Ingenious Gentleman Don Quixote of La<br />
Mancha_, IV, 10. 1605.<br />
trans. Carlos Fuentes, 1997.]=],<br />
}<br />
m["storm dragon"] = {<br />
Name = "storm dragon",<br />
Colour = "LightBlue",<br />
Glyph = "D",<br />
Tile = "[[File:Storm dragon.png]]",<br />
Speed = "12",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 1050,<br />
AC = 13,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 25, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 15, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 15, Type = "Trample", Flavour = "Trample"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d19", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Warm blood flag",},<br />
MR = "100",<br />
Resistances = {"Cold resistance","Electricity resistance 3","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2026,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "storm dragon",<br />
Description = [=[A huge and very powerful dragon, with hide of thick matte scales, almost like blue rubber, and enormous scaly wings, along which sparks are continually crackling.]=],<br />
Quote = [=[“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["sun demon"] = {<br />
Name = "sun demon",<br />
Colour = "Yellow",<br />
Glyph = "3",<br />
Tile = "[[File:Sun demon.png]]",<br />
Speed = "12",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 10,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Fire"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag","See invisible flag","Flying flag",},<br />
MR = "80",<br />
Resistances = {"Fire resistance 3","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Cold vulnerability","Drown vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 807,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "sun demon",<br />
Species = "sun demon",<br />
Description = [=[A demonic figure shining with the heat and fury of a fallen star.]=],<br />
Quote = [=[“Behold him setting in his western skies,<br />
The shadows lengthening as the vapours rise.”<br />
-John Dryden, “Absalom and Achitophel”, I, 268. 1681.]=],<br />
}<br />
m["swamp dragon"] = {<br />
Name = "swamp dragon",<br />
Colour = "Brown",<br />
Glyph = "D",<br />
Tile = "[[File:Swamp dragon.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 675,<br />
AC = 7,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 11, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 11, Type = "Trample", Flavour = "Trample"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Poisonous Cloud", Damage = "3d7", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 699,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "swamp dragon",<br />
Description = [=[A large slimy dragon, its gnarly hide covered in swamp muck. Noxious gasses dribble from its snout.]=],<br />
Quote = [=[“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["swamp drake"] = {<br />
Name = "swamp drake",<br />
Colour = "Brown",<br />
Glyph = "k",<br />
Tile = "[[File:Swamp drake.png]]",<br />
Speed = "10",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 300,<br />
AC = 3,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 14, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Noxious Cloud", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 135,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "drake",<br />
Species = "swamp drake",<br />
Description = [=[A small and slimy dragon, covered in swamp muck.<br />
<br />
It smells terrible.]=],<br />
Quote = [=[“Sweet is the swamp with its secrets,<br />
Until we meet a snake;<br />
’T is then we sigh for houses,<br />
And our departure take<br />
<br />
At that enthralling gallop<br />
That only childhood knows.<br />
A snake is summer’s treason,<br />
And guile is where it goes.”<br />
-Emily Dickinson, “A Snake”. ca. 1865.]=],<br />
}<br />
m["swamp worm"] = {<br />
Name = "swamp worm",<br />
Colour = "Brown",<br />
Glyph = "w",<br />
Tile = "[[File:Swamp worm.png]]",<br />
Speed = "12 (move: 120%)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 350,<br />
AC = 3,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 26, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Submerges flag","No skeleton flag",},<br />
MR = "10",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 162,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "worm",<br />
Species = "swamp worm",<br />
Description = [=[A large slimy worm, adept at swimming through the muck of this foul swamp.]=],<br />
Quote = [=[“The fool, as I think, at the chasm’s brink,<br />
Prone by the swamp or the marsh’s side,<br />
Did, even as I, in the end rejoice,<br />
Since the voice of death must be His true voice.”<br />
-Arthur Edward Waite, “At The End of Things”. 1906.]=],<br />
}<br />
m["tarantella"] = {<br />
Name = "tarantella",<br />
Colour = "LightMagenta",<br />
Glyph = "s",<br />
Tile = "[[File:Tarantella.png]]",<br />
Speed = "15",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 280,<br />
AC = 3,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 19, Type = "Bite", Flavour = "Confuse"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Web sense flag","No skeleton flag","Web sense flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Clean",<br />
XP = 215,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "spider",<br />
Species = "tarantella",<br />
Description = [=[A small but greatly-feared spider whose attacks cause victims to break into a frenzied dance.]=],<br />
}<br />
m["tengu"] = {<br />
Name = "tengu",<br />
Colour = "LightBlue",<br />
Glyph = "Q",<br />
Tile = "[[File:Tengu.png]]",<br />
Speed = "10 (move: 90%)",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 225,<br />
AC = 2,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 5, Type = "Peck", Flavour = "Plain"},<br />
{Damage = 5, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Speaks flag","Warm blood flag","Hybrid flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 117,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "tengu",<br />
Species = "tengu",<br />
Description = [=[A humanoid figure with the head and talons of a bird. Its ferociously combative nature belies its fragile appearance.]=],<br />
Quote = [=[“A Bird came down the Walk —<br />
He did not know I saw —<br />
He bit an Angleworm in halves<br />
And ate the fellow, raw”<br />
-Emily Dickinson, “A Bird came down the Walk”. ca. 1865.]=],<br />
}<br />
m["tengu conjurer"] = {<br />
Name = "tengu conjurer",<br />
Colour = "Blue",<br />
Glyph = "Q",<br />
Tile = "[[File:Tengu conjurer.png]]",<br />
Speed = "10 (move: 90%)",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 315,<br />
AC = 2,<br />
EV = 17,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 5, Type = "Peck", Flavour = "Plain"},<br />
{Damage = 5, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Force Lance", Damage = "3d11", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d13", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Battlesphere", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Emergency","Wizard",}},<br />
},<br />
{<br />
{Spell = "Mephitic Cloud", Flags = {"Wizard",}},<br />
{Spell = "Venom Bolt", Damage = "3d12", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Battlesphere", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Emergency","Wizard",}},<br />
},<br />
{<br />
{Spell = "Shock", Damage = "d12", Flags = {"Wizard",}},<br />
{Spell = "Lightning Bolt", Damage = "3d14", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Battlesphere", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Emergency","Wizard",}},<br />
},<br />
{<br />
{Spell = "Throw Flame", Damage = "3d7", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Magma", Damage = "3d15", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Battlesphere", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Speaks flag","Warm blood flag","Hybrid flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 323,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "tengu",<br />
Species = "tengu",<br />
Description = [=[One of many tengu with a talent for the destructive magical arts.]=],<br />
}<br />
m["tengu reaver"] = {<br />
Name = "tengu reaver",<br />
Colour = "LightMagenta",<br />
Glyph = "Q",<br />
Tile = "[[File:Tengu reaver.png]]",<br />
Speed = "10 (move: 90%)",<br />
HD = 17,<br />
["HD"] = 17,<br />
["Average HP 10x"] = 850,<br />
AC = 8,<br />
EV = 16,<br />
Attacks = {<br />
{Damage = 27, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 11, Type = "Peck", Flavour = "Plain"},<br />
{Damage = 11, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Magma", Damage = "3d26", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Battlesphere", Flags = {"Wizard",}},<br />
{Spell = "Fireball", Damage = "3d27", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d22", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Battlesphere", Flags = {"Wizard",}},<br />
{Spell = "Freezing Cloud", Damage = "2d27", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Venom Bolt", Damage = "3d21", Flags = {"Wizard",}},<br />
{Spell = "Corrosive Bolt", Damage = "3d21", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Battlesphere", Flags = {"Wizard",}},<br />
{Spell = "Poisonous Cloud", Damage = "3d11", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Flying flag","Speaks flag","Warm blood flag","Hybrid flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2028,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "tengu",<br />
Species = "tengu",<br />
Description = [=[An elite, ferocious tengu highly skilled with both steel and spells.]=],<br />
}<br />
m["tengu warrior"] = {<br />
Name = "tengu warrior",<br />
Colour = "Cyan",<br />
Glyph = "Q",<br />
Tile = "[[File:Tengu warrior.png]]",<br />
Speed = "10 (move: 90%)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 600,<br />
AC = 6,<br />
EV = 16,<br />
Attacks = {<br />
{Damage = 16, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 8, Type = "Peck", Flavour = "Plain"},<br />
{Damage = 8, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Archer flag","Flying flag","Speaks flag","Warm blood flag","Hybrid flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 870,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "tengu",<br />
Species = "tengu",<br />
Description = [=[A particularly bloodthirsty tengu who has opted to hone their skill in fighting and weaponry instead of spellcasting.]=],<br />
}<br />
m["tentacle"] = {<br />
Name = "tentacle",<br />
Colour = "LightMagenta",<br />
Glyph = "w",<br />
Tile = "[[File:Tentacle.png]]",<br />
Speed = "17 (stationary)",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 480,<br />
AC = 5,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 29, Type = "Tentacle slap", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag","Flying flag","Stationary flag","No exp gain flag","No poly flag",},<br />
MR = "Immune",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "kraken",<br />
Species = "tentacle",<br />
Description = [=[This mighty tentacle is part of a kraken. Any damage dealt to it hurts the whole creature.]=],<br />
}<br />
m["tentacle segment"] = {<br />
Name = "tentacle segment",<br />
Colour = "LightMagenta",<br />
Glyph = "*",<br />
Tile = "[[File:Tentacle segment.png]]",<br />
Speed = "18 (stationary)",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 480,<br />
AC = 5,<br />
EV = 7,<br />
Attacks = {<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag","Flying flag","Stationary flag","Submerges flag","No exp gain flag","No poly flag",},<br />
MR = "Immune",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "kraken",<br />
Species = "tentacle segment",<br />
Description = [=[Part of the mighty tentacle of a kraken. Any damage dealt to it hurts the whole creature.]=],<br />
}<br />
m["tentacled monstrosity"] = {<br />
Name = "tentacled monstrosity",<br />
Colour = "Green",<br />
Glyph = "X",<br />
Tile = "[[File:Tentacled monstrosity.png]]",<br />
Speed = "10",<br />
HD = 23,<br />
["HD"] = 23,<br />
["Average HP 10x"] = 1265,<br />
AC = 5,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 22, Type = "Tentacle slap", Flavour = "Plain"},<br />
{Damage = 17, Type = "Tentacle slap", Flavour = "Plain"},<br />
{Damage = 13, Type = "Tentacle slap", Flavour = "Plain"},<br />
{Damage = 9, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Amphibious",<br />
Flags = {"Unholy flag","See invisible flag",},<br />
MR = "160",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance","Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 2971,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "tentacled monstrosity",<br />
Species = "tentacled monstrosity",<br />
Description = [=[A writhing mass of tentacles, all covered in putrid mucus.]=],<br />
Quote = [=[“Oozing and surging up out of that yawning trap-door in the Cyclopean crypt I had glimpsed such an unbelievable behemothic monstrosity that I could not doubt the power of its original to kill with its mere sight. Even now I cannot begin to suggest it with any words at my command. I might call it gigantic — tentacled — proboscidian — octopus-eyed — semi-amorphous — plastic — partly squamous and partly rugose — ugh!”<br />
-H.P. Lovecraft and Hazel Heald, “Out of the Aeons”, _Weird Tales_, 25, No.<br />
4, pp. 478-96. April 1935.]=],<br />
}<br />
m["tentacled starspawn"] = {<br />
Name = "tentacled starspawn",<br />
Colour = "LightCyan",<br />
Glyph = "X",<br />
Tile = "[[File:Tentacled starspawn.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 880,<br />
AC = 5,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 40, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 25, Type = "Engulf", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spawn Tentacles", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Unbreathing flag",},<br />
MR = "120",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 2276,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "tentacled starspawn",<br />
Species = "tentacled starspawn",<br />
Description = [=[A lumbering maw shrouded in a mass of sinuous tentacles. On spotting prey, its tentacles lunge outward, dragging victims directly to its waiting gullet.]=],<br />
}<br />
m["test spawner"] = {<br />
Name = "test spawner",<br />
Colour = "White",<br />
Glyph = "X",<br />
Tile = "[[File:Test spawner.png]]",<br />
Speed = "14 (swim: 60%; stationary)",<br />
HD = 1000,<br />
["HD"] = 1000,<br />
["Average HP 10x"] = 10000000,<br />
AC = 127,<br />
EV = 127,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Shadow Creatures", Flags = {"Magical",}},<br />
{Spell = "Plane Rend", Flags = {"Magical",}},<br />
{Spell = "Phantom Mirror", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Regenerates flag","Unbreathing flag","Stationary flag","Insubstantial flag","No poly flag",},<br />
MR = "Immune",<br />
Resistances = {"Damnation resistance","Fire resistance 3","Cold resistance","Electricity resistance","Poison resistance 3","Acid resistance","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 1145683,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "test spawner",<br />
Species = "test spawner",<br />
Description = [=[(If you see this outside wizmode or the arena, this is a bug.)<br />
<br />
Whatever it is, it is capable of spawning countless monsters by casting Shadow Creatures, and is virtually undestructible itself.<br />
<br />
To destroy it, lower the central elevator pillar, then pump rockets into the hole in its exposed brain when the pillar rises to an appropriate height. You can add another rocket while jumping down.<br />
<br />
Oh wait, wrong game.]=],<br />
}<br />
m["the Enchantress"] = {<br />
Name = "the Enchantress",<br />
Colour = "LightMagenta",<br />
Glyph = "i",<br />
Tile = "[[File:The Enchantress.png]]",<br />
Speed = "10 (move: 60%)",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 975,<br />
AC = 10,<br />
EV = 28,<br />
Attacks = {<br />
{Damage = 26, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Dimension Anchor", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Mass Confusion", Flags = {"Wizard",}},<br />
{Spell = "Strip Resistance", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Emergency","Wizard",}},<br />
{Spell = "Deflect Missiles", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "160",<br />
Resistances = {"Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3869,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "spriggan",<br />
Species = "spriggan",<br />
Description = [=[First and most fearful of her kind, the Enchantress rules over the spriggans of the dungeon. She wears an opalescent outfit made of dragon skin that shimmers with many colours.]=],<br />
}<br />
m["the Lernaean hydra"] = {<br />
Name = "the Lernaean hydra",<br />
Colour = "Yellow",<br />
Glyph = "D",<br />
Tile = "[[File:The Lernaean hydra.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 30,<br />
["HD"] = 30,<br />
["Average HP 10x"] = 1500,<br />
AC = 0,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 18, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag","Regenerates flag","Unique flag",},<br />
MR = "120",<br />
Resistances = {"Poison resistance","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 5262,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "hydra",<br />
Species = "hydra",<br />
Description = [=[A huge beast, mightiest of hydras, infamous in myth and legend. It flows through the water faster than a human can run, swatting aside trees as though they were matchsticks. Its many heads slaver and gnash constantly as it hunts for prey to slake its bottomless appetite.]=],<br />
Quote = [=[“The second Labour which he undertook was the slaying of the Lernaian Hydra,<br />
springing from whose single body were fashioned a hundred necks, each bearing<br />
the head of a serpent. And when one head was cut off, the place where it was<br />
severed put forth two others; for this reason it was considered to be<br />
invincible, and with good reason, since the part of it which was subdued sent<br />
forth a two-fold assistance in its place. Against a thing so difficult to<br />
manage as this Herakles devised an ingenious scheme and commanded Iolaos to<br />
sear with a burning brand the part which had been severed, in order to check<br />
the flow of the blood.”<br />
-Diodorus Siculus, _Bibliotheca Historica_. [4. 11. 5.]. c. 100.]=],<br />
}<br />
m["Royal Jelly"] = {<br />
Name = "Royal Jelly",<br />
Colour = "Yellow",<br />
Glyph = "J",<br />
Tile = "[[File:Royal Jelly.png]]",<br />
Speed = "14",<br />
HD = 21,<br />
["HD"] = 21,<br />
["Average HP 10x"] = 2310,<br />
AC = 8,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 50, Type = "Hit", Flavour = "Acid"},<br />
{Damage = 30, Type = "Hit", Flavour = "Acid"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Eats doors","See invisible flag","Unbreathing flag","Unblindable flag","Unique flag","Acid splash flag",},<br />
MR = "180",<br />
Resistances = {"Poison resistance","Acid resistance 3","Drown resistance",},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 14312,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "jelly",<br />
Species = "jelly",<br />
Description = [=[A particularly rich and golden gelatinous thing. Smaller jellies swim and pulse just below its surface, ready to burst forth at the slightest touch.]=],<br />
}<br />
m["the Serpent of Hell"] = {<br />
Name = "the Serpent of Hell",<br />
Colour = "LightGrey",<br />
Glyph = "D",<br />
Tile = "[[File:The Serpent of Hell.png]]",<br />
Speed = "14",<br />
HD = 17,<br />
["HD"] = 17,<br />
["Average HP 10x"] = 2805,<br />
AC = 16,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 35, Type = "Bite", Flavour = "Fire"},<br />
{Damage = 15, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 15, Type = "Trample", Flavour = "Trample"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "serpent of hell breath", Damage = "3d34", Flags = {"Natural","Breath",}},<br />
{Spell = "Summon Dragon", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Eats doors","Unholy flag","See invisible flag","Flying flag","Unique flag",},<br />
MR = "180",<br />
Resistances = {"Damnation resistance","Fire resistance 3","Poison resistance","Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 11353,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "dragon",<br />
Species = "the Serpent of Hell",<br />
Description = [=[]=],<br />
}<br />
m["thorn hunter"] = {<br />
Name = "thorn hunter",<br />
Colour = "White",<br />
Glyph = "f",<br />
Tile = "[[File:Thorn hunter.png]]",<br />
Speed = "12 (swim: 120%)",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 975,<br />
AC = 9,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 27, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 23, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Volley of Thorns", Damage = "3d18", Flags = {"Natural",}},<br />
{Spell = "Wall of Brambles", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Unbreathing flag",},<br />
MR = "100",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability",},<br />
Corpse = "No",<br />
XP = 2121,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "plant",<br />
Species = "thorn hunter",<br />
Description = [=[A predatory marsh plant, possessed of motility and a rudimentary intelligence. It stalks its prey swiftly, creating sudden profusions of spiny brambles with which to ensnare them and then skewering the trapped creatures with accurate volleys of its own razor-sharp thorns.]=],<br />
}<br />
m["thrashing horror"] = {<br />
Name = "thrashing horror",<br />
Colour = "Yellow",<br />
Glyph = "X",<br />
Tile = "[[File:Thrashing horror.png]]",<br />
Speed = "25",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 495,<br />
AC = 5,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 17, Type = "Trample", Flavour = "Trample"},<br />
{Damage = 9, Type = "Trample", Flavour = "Trample"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Might", Flags = {"Emergency","Natural",}},<br />
},<br />
},<br />
Flags = {"Unbreathing flag","Batty flag","No poly flag",},<br />
MR = "60",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 841,<br />
Size = "Big",<br />
Intelligence = "Animal",<br />
Genus = "thrashing horror",<br />
Species = "thrashing horror",<br />
Description = [=[A seething mass of yellow flesh. It thrashes erratically, staggering foes beneath the weight of its impacts.]=],<br />
}<br />
m["titan"] = {<br />
Name = "titan",<br />
Colour = "Magenta",<br />
Glyph = "C",<br />
Tile = "[[File:Titan.png]]",<br />
Speed = "10",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 1100,<br />
AC = 10,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 55, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d24", Flags = {"Wizard",}},<br />
{Spell = "Minor Healing", Damage = "2d10+3", Flags = {"Wizard",}},<br />
{Spell = "Airstrike", Damage = "0-50", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "180",<br />
Resistances = {"Electricity resistance 3","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2591,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "giant",<br />
Species = "titan",<br />
Description = [=[This huge, bolt-hurling, lightning-limned humanoid is unusually large and powerful, even among giants.]=],<br />
Quote = [=[“And on the other part the Titans eagerly strengthened their ranks, and both sides at one time showed the work of their hands and their might. The boundless sea rang terribly around, and the earth crashed loudly: wide Heaven was shaken and groaned, and high Olympus reeled from its foundation under the charge of the undying gods, and a heavy quaking reached dim Tartarus and the deep sound of their feet in the fearful onset and of their hard missiles. So, then, they launched their grievous shafts upon one another, and the cry of both armies as they shouted reached to starry heaven; and they met together with a great battle-cry.”<br />
-Hesiod, _Theogony_, 8th cent. B.C.<br />
trans. H.G. Evelyn-White, 1914.]=],<br />
}<br />
m["toadstool"] = {<br />
Name = "toadstool",<br />
Colour = "Black",<br />
Glyph = "P",<br />
Tile = "[[File:Toadstool.png]]",<br />
Speed = "0",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 30,<br />
AC = 1,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "fungus",<br />
Species = "toadstool",<br />
Description = [=[A short-lived species of fungus typically found on or around decaying organic matter.]=],<br />
Quote = [=[“But the Seneschal gathered the toadstool fly-bane.”<br />
-Adam Mickiewicz, _Pan Tadeusz_, III. 1834.<br />
trans. G.R. Noyes, 1917.]=],<br />
}<br />
m["toenail golem"] = {<br />
Name = "toenail golem",<br />
Colour = "Red",<br />
Glyph = "8",<br />
Tile = "[[File:Toenail golem.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 585,<br />
AC = 8,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 13, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 477,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "golem",<br />
Species = "toenail golem",<br />
Description = [=[A huge animated statue made entirely from toenail clippings. Some people just have too much time on their hands.]=],<br />
Quote = [=[“Gentle socks pamper them by day, and shoes cobbled of leather fortify them, but my toes hardly notice. All they’re interested in is turning out toenails—semitransparent, flexible sheets of a hornlike material, as defense against—whom?”<br />
-Jorge Luis Borges, “Toenails”. 1960.<br />
trans. Andrew Hurley, 1998.]=],<br />
}<br />
m["tormentor"] = {<br />
Name = "tormentor",<br />
Colour = "LightMagenta",<br />
Glyph = "2",<br />
Tile = "[[File:Tormentor.png]]",<br />
Speed = "13",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 12,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 8, Type = "Hit", Flavour = "Pain"},<br />
{Damage = 8, Type = "Hit", Flavour = "Pain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Pain", Damage = "d14", Flags = {"Magical",}},<br />
{Spell = "Symbol of Torment", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Speaks flag",},<br />
MR = "60",<br />
Resistances = {"Fire resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 348,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "tormentor",<br />
Species = "tormentor",<br />
Description = [=[A malign devil covered in all manner of claws, spines, and cruel hooks. It is able to inflict torturous agony on those foolish enough to gaze upon it.]=],<br />
Quote = [=[“Thou art to me a delicious torment.”<br />
-Ralph Waldo Emerson, _Essays: First Series_, Essay VI: Friendship. 1841.]=],<br />
}<br />
m["torpor snail"] = {<br />
Name = "torpor snail",<br />
Colour = "Green",<br />
Glyph = "w",<br />
Tile = "[[File:Torpor snail.png]]",<br />
Speed = "7",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 600,<br />
AC = 8,<br />
EV = 1,<br />
Attacks = {<br />
{Damage = 25, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"No skeleton flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 423,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "elephant slug",<br />
Species = "torpor snail",<br />
Description = [=[A ponderous gastropod with a rock-hard shell. It is said to be in some way connected with the god Cheibriados; its very presence slows the movements of unwary adventurers, leaving them easy prey for its terrifying, ever-gnashing radulae.]=],<br />
Quote = [=[“Snail, snail, slug-slow,<br />
To me thy four horns show;<br />
If thou dost not show me thy four,<br />
I will throw thee out of the door,<br />
For the crow in the gutter,<br />
To eat for bread and butter.”<br />
-Silesian rhyme. Quoted by S.W. Singer in _Notes and Queries_, no. 69.<br />
1851.]=],<br />
}<br />
m["torturous demonspawn"] = {<br />
Name = "torturous demonspawn",<br />
Colour = "Magenta",<br />
Glyph = "6",<br />
Tile = "[[File:Torturous demonspawn.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 500,<br />
AC = 9,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag","Speaks flag","Warm blood flag","Spiny flag","No poly flag",},<br />
MR = "40",<br />
Resistances = {"Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 667,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "demonspawn",<br />
Species = "torturous demonspawn",<br />
Description = [=[A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features.]=],<br />
}<br />
m["training dummy"] = {<br />
Name = "training dummy",<br />
Colour = "LightGrey",<br />
Glyph = "8",<br />
Tile = "[[File:Training dummy.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 60,<br />
AC = 0,<br />
EV = 0,<br />
Attacks = {<br />
{Damage = 1, Type = "Weapon only", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 2,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "training dummy",<br />
Species = "training dummy",<br />
Description = [=[A mannequin used for battle practice.]=],<br />
Quote = [=[“Things are only mannequins and even the great world-historical events are only costumes beneath which they exchange glances with nothingness, with the base and the banal.”<br />
-Walter Benjamin, _Protocols to the Experiments on Hashish, Opium and<br />
Mescaline 1927-1934_, “Protocol II: Highlights of the Second Hashish<br />
Impression”. 15 January 1928.<br />
trans. Scott J. Thompson, 1997.]=],<br />
}<br />
m["troll"] = {<br />
Name = "troll",<br />
Colour = "Brown",<br />
Glyph = "T",<br />
Tile = "[[File:Troll.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 3,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 15, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 15, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Regenerates flag","Speaks flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 304,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "troll",<br />
Species = "troll",<br />
Description = [=[The common troll is a huge and physically powerful humanoid creature. Short on intelligence but long on brawn, its thick knobbly hide heals rapidly from most wounds.]=],<br />
Quote = [=[“Buckshank bold and Elfinstone,<br />
And more than I can mention here,<br />
They caused to be built so stout a ship,<br />
And unto Iceland they would steer.<br />
<br />
They launched the ship upon the main,<br />
Which bellowed like a wrathful bear;<br />
Down to the bottom the vessel sank,<br />
A laidly Trold has dragged it there.”<br />
-George Borrow, _Lavengro: The Scholar, the Gypsy, the Priest_. 1851.]=],<br />
}<br />
m["twisted elf"] = {<br />
Name = "twisted elf",<br />
Colour = "LightRed",<br />
Glyph = "e",<br />
Tile = "[[File:Twisted elf.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 360,<br />
AC = 3,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","No poly flag","Vault flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 346,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[An elf, a member of an ancient fey race. Elves are slightly built when compared to humans, and have an innate magical acumen, though less than their deep elf cousins.]=],<br />
}<br />
m["twisted human"] = {<br />
Name = "twisted human",<br />
Colour = "LightGrey",<br />
Glyph = "p",<br />
Tile = "[[File:Twisted human.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 194,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[An uppity sort of surface-dwelling, hairless ape. Dwarves think of them as fragile, elves think of them as clumsy, and monsters think of them as tasty.]=],<br />
Quote = [=[“Do you know<br />
Do I know<br />
What’s this thing called ‘man’?<br />
God only knows what a man is!<br />
I only know his price.”<br />
-Bertolt Brecht, “The Measures Taken”. 1930.]=],<br />
}<br />
m["twisted orc"] = {<br />
Name = "twisted orc",<br />
Colour = "LightRed",<br />
Glyph = "o",<br />
Tile = "[[File:Twisted orc.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 70,<br />
AC = 1,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[An ugly subterranean race, orcs combine the worst features of humans, pigs and several other unpleasant creatures. They tend to run in packs or mobs, and delight in outbursts of insane violence.]=],<br />
}<br />
m["twister"] = {<br />
Name = "twister",<br />
Colour = "LightGrey",<br />
Glyph = "v",<br />
Tile = "[[File:Twister.png]]",<br />
Speed = "10",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 120000,<br />
AC = 0,<br />
EV = 5,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Unbreathing flag","Confused flag","Batty flag","Insubstantial flag","No exp gain flag","No poly flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Wind resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "fire vortex",<br />
Species = "twister",<br />
Description = [=[A whirling vortex of turbulent air.]=],<br />
}<br />
m["two-headed ogre"] = {<br />
Name = "two-headed ogre",<br />
Colour = "LightRed",<br />
Glyph = "O",<br />
Tile = "[[File:Two-headed ogre.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 3,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Two weapons flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 279,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "ogre",<br />
Species = "two-headed ogre",<br />
Description = [=[A huge ogre with two heads on top of a bloated ogre body. It is capable of holding a weapon in each giant hand.]=],<br />
Quote = [=[“The little princess, asleep in her cradle, floated on the water, and at last she was cast up on the shore of a beautiful country, where, however, very few people dwelt since the ogre Ravagio and his wife Tourmentine had gone to live there-for they ate up everybody. Ogres are terrible people. When once they have tasted raw human flesh they will hardly eat anything else, and Tourmentine always knew how to make some body come their way, for she was half a fairy.”<br />
-Marie-Catherine Le Jumel de Barneville, Baronne d’Aulnoy, “’Orangier et l’Abeille”. 1697.<br />
<br />
“NO. Layers. Onions have layers. Ogres have layers. Onions have layers. You get it? We both have layers.”<br />
-Shrek. 2001.]=],<br />
}<br />
m["tyrant leech"] = {<br />
Name = "tyrant leech",<br />
Colour = "Red",<br />
Glyph = "w",<br />
Tile = "[[File:Tyrant leech.png]]",<br />
Speed = "8 (swim: 60%)",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 600,<br />
AC = 5,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 35, Type = "Bite", Flavour = "Vampiric"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Evil flag","Blood scent flag","No skeleton flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 287,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "tyrant leech",<br />
Species = "tyrant leech",<br />
Description = [=[An exceptionally aggressive blood-sucking annelid that thrives in swamps and marshlands.]=],<br />
}<br />
m["ufetubus"] = {<br />
Name = "ufetubus",<br />
Colour = "LightCyan",<br />
Glyph = "5",<br />
Tile = "[[File:Ufetubus.png]]",<br />
Speed = "15",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 70,<br />
AC = 2,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag",},<br />
MR = "10",<br />
Resistances = {"Cold resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 8,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ufetubus",<br />
Species = "ufetubus",<br />
Description = [=[A chattering and shrieking minor demon.]=],<br />
Quote = [=[“We were permitted to shriek in the tongue of dwarfs and demons”<br />
-Czesław Miłosz, “A Task”.]=],<br />
}<br />
m["red ugly thing"] = {<br />
Name = "red ugly thing",<br />
Colour = "Black",<br />
Glyph = "u",<br />
Tile = "[[File:Red ugly thing.png]]",<br />
Speed = "10 (move: 90%)",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 660,<br />
AC = 4,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 17, Type = "Claw", Flavour = "Fire"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Warm blood flag","Ghost demon flag","Herd flag","No gen derived flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "Mutagenic",<br />
XP = 550,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "ugly thing",<br />
Species = "ugly thing",<br />
Description = [=[An ugly thing. According to legend, this mutated creature is the otherworldly spawn of a wizard's breeding experiment. Yuck.]=],<br />
Quote = [=[“Beauty is no quality in things themselves: It exists merely in the mind which contemplates them; and each mind perceives a different beauty. One person may even perceive deformity, where another is sensible of beauty; and every individual ought to acquiesce in his own sentiment, without pretending to regulate those of others.”<br />
-David Hume]=],<br />
}<br />
m["unseen horror"] = {<br />
Name = "unseen horror",<br />
Colour = "Magenta",<br />
Glyph = "x",<br />
Tile = "[[File:Unseen horror.png]]",<br />
Speed = "30",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 5,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Invisible flag","Batty flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 732,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "unseen horror",<br />
Species = "unseen horror",<br />
Description = [=[A creature rarely seen by anyone; those few who have seen one would rather they hadn't. Among the few bemused reports, the single common element is the creatures' bat-like movement.]=],<br />
Quote = [=[“The awful shadow of some unseen Power<br />
Floats, tho’ unseen, amongst us.”<br />
-Percy Bysshe Shelley, “Hymn to Intellectual Beauty”, I, 1-2. 1816.]=],<br />
}<br />
m["ushabti"] = {<br />
Name = "ushabti",<br />
Colour = "Brown",<br />
Glyph = "8",<br />
Tile = "[[File:Ushabti.png]]",<br />
Speed = "8",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 455,<br />
AC = 9,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Death Rattle", Damage = "2d4", Flags = {"Magical",}},<br />
{Spell = "Warning Cry", Flags = {"Natural","Breath","No silent",}},<br />
{Spell = "Dispel Undead", Damage = "3d14", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Unbreathing flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 206,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "golem",<br />
Species = "ushabti",<br />
Description = [=[A funerary stone figurine kept in tombs to serve the deceased as they pass through the afterlife. It is inscribed with spells to protect the interred for eternity.]=],<br />
}<br />
m["vampire"] = {<br />
Name = "vampire",<br />
Colour = "Red",<br />
Glyph = "V",<br />
Tile = "[[File:Vampire.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Bite", Flavour = "Vampiric"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Vampiric Draining", Damage = "4-22", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Unbreathing flag","Speaks flag","Blood scent flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 211,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "vampire",<br />
Species = "vampire",<br />
Description = [=[A human cursed with vampirism, drifting in a state between life and undeath, perpetually hungry for the blood of the living.]=],<br />
Quote = [=[• Scuze me. My friend Burt says you're a vampire hunter. 'zat so?<br />
— Uh yes. Yes it is.<br />
• Well you n'ain't gonna find one round here, mate. They ain't no vampires.<br />
— You don't believe in vampires?<br />
• 'course not!<br />
• But I do believe in con artists. And charletans who like to stir up trouble!<br />
• Dead people who get up at night and suck blood. How stupid do you think we are?<br />
• My place is haunted with 16 ghosts and they all say there n'ain't no vampires!<br />
-Rich Morris, Yet Another Fantasy Gamer Comic]=],<br />
}<br />
m["vampire bat"] = {<br />
Name = "vampire bat",<br />
Colour = "Magenta",<br />
Glyph = "b",<br />
Tile = "[[File:Vampire bat.png]]",<br />
Speed = "30",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 105,<br />
AC = 1,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 3, Type = "Bite", Flavour = "Vampiric"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Batty flag","Warm blood flag","No poly flag",},<br />
MR = "10",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 56,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "bat",<br />
Species = "vampire bat",<br />
Description = [=[A large black bat with vicious fangs that feeds on blood. This is the preferred form for vampires in disguise.]=],<br />
Quote = [=[“For something is amiss and out of place<br />
When mice with wings can wear a human face.”<br />
-Theodore Roethke, “The Bat”. 1938.]=],<br />
}<br />
m["vampire knight"] = {<br />
Name = "vampire knight",<br />
Colour = "Cyan",<br />
Glyph = "V",<br />
Tile = "[[File:Vampire knight.png]]",<br />
Speed = "10",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 715,<br />
AC = 19,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 33, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Bite", Flavour = "Vampiric"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink Close", Flags = {"Wizard",}},<br />
{Spell = "Paralyse", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Vampiric Draining", Damage = "4-30", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","See invisible flag","Unbreathing flag","Speaks flag","Blood scent flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1347,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "vampire",<br />
Species = "vampire",<br />
Description = [=[A powerful vampire noble who complements its combat prowess with dark magic.]=],<br />
}<br />
m["vampire mage"] = {<br />
Name = "vampire mage",<br />
Colour = "Magenta",<br />
Glyph = "V",<br />
Tile = "[[File:Vampire mage.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 12,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Bite", Flavour = "Vampiric"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Draining", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Summon Undead", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Vampiric Draining", Damage = "4-29", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Speaks flag","Blood scent flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 854,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "vampire",<br />
Species = "vampire",<br />
Description = [=[A sorcerer who, by accident or design, has been afflicted with the curse of the vampire. Regardless, through undeath, this wizard has finally mastered the art of dark magic.]=],<br />
}<br />
m["vampire mosquito"] = {<br />
Name = "vampire mosquito",<br />
Colour = "Green",<br />
Glyph = "y",<br />
Tile = "[[File:Vampire mosquito.png]]",<br />
Speed = "19",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 2,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 13, Type = "Bite", Flavour = "Vampiric"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Flying flag","Unbreathing flag","Blood scent flag","No skeleton flag",},<br />
MR = "20",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Noxious",<br />
XP = 179,<br />
Size = "Little",<br />
Intelligence = "Animal",<br />
Genus = "vampire mosquito",<br />
Species = "vampire mosquito",<br />
Description = [=[A mosquito that has fed upon tainted blood and been transformed into a revolting and pestilent undead insect, seeking to drain its victims to the last drop.]=],<br />
}<br />
m["vault guard"] = {<br />
Name = "vault guard",<br />
Colour = "Cyan",<br />
Glyph = "p",<br />
Tile = "[[File:Vault guard.png]]",<br />
Speed = "10",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 715,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1084,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A heavily armed and armoured guardian of the Vaults.]=],<br />
}<br />
m["vault sentinel"] = {<br />
Name = "vault sentinel",<br />
Colour = "LightBlue",<br />
Glyph = "p",<br />
Tile = "[[File:Vault sentinel.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 520,<br />
AC = 6,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Warning Cry", Flags = {"Natural","Breath","No silent",}},<br />
{Spell = "Sentinel's Mark", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 446,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[Vigilant scouts of the Vaults, sentinels are quick to alert their fellows to the presence of intruders. They can mark these same intruders with magic such that they will be unable to hide from pursuit, no matter where they flee.]=],<br />
}<br />
m["vault warden"] = {<br />
Name = "vault warden",<br />
Colour = "LightRed",<br />
Glyph = "p",<br />
Tile = "[[File:Vault warden.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 880,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 36, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Seal Doors", Flags = {"Magical","No silent",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1699,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[Veteran commanders of the Vaults, wardens can seal nearby doorways to prevent intruders from either trespassing further or escaping alive.]=],<br />
}<br />
m["white very ugly thing"] = {<br />
Name = "white very ugly thing",<br />
Colour = "Black",<br />
Glyph = "u",<br />
Tile = "[[File:White very ugly thing.png]]",<br />
Speed = "10 (move: 90%)",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 990,<br />
AC = 6,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 27, Type = "Bite", Flavour = "Cold"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Warm blood flag","Ghost demon flag","Herd flag","No gen derived flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance 2",},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "Mutagenic",<br />
XP = 1440,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "ugly thing",<br />
Species = "very ugly thing",<br />
Description = [=[A very ugly thing. According to legend, this hideously mutated creature is the otherworldly spawn of a wizard's breeding experiment. Double yuck!]=],<br />
Quote = [=[“All the infections that sun sucks up<br />
From bogs, fens, flats, on Prosper fall and make him<br />
By inch-meal a disease! His spirits hear me<br />
And yet I needs must curse. ”<br />
-William Shakespeare, _The Tempest_, II, 2. 1611.]=],<br />
}<br />
m["vine stalker"] = {<br />
Name = "vine stalker",<br />
Colour = "Green",<br />
Glyph = "f",<br />
Tile = "[[File:Vine stalker.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 360,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 10, Type = "Bite", Flavour = "Antimagic"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Regenerates flag","Speaks flag","No poly flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 386,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "vine stalker",<br />
Species = "vine stalker",<br />
Description = [=[A bizarre symbiotic creature, made up of a carnivorous vine magically combined with a humanoid.]=],<br />
Quote = [=[“The monstrous plant bud . . . had grown again with preternatural rapidity, from Falmer's head. A loathsome pale-green stem was mounting thickly, and had started to branch like antlers after attaining a height of six or seven inches.<br />
“More dreadful than this, if possible, similar growths had issued from the eyes; and their stems, climbing vertically across the forehead, had entirely displaced the eyeballs.”<br />
-Clark Ashton Smith, “The Seed from the Sepulcher”. 1933.]=],<br />
}<br />
m["wandering mushroom"] = {<br />
Name = "wandering mushroom",<br />
Colour = "Brown",<br />
Glyph = "f",<br />
Tile = "[[File:Wandering mushroom.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 5,<br />
EV = 0,<br />
Attacks = {<br />
{Damage = 20, Type = "Spore", Flavour = "Confuse"},<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 311,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "fungus",<br />
Species = "wandering mushroom",<br />
Description = [=[A large, fleshy mushroom that wanders slowly around the dungeon. It is both innately curious and incredibly shy, pursuing the objects of its curiosity only when out of sight. Noxious spores drift around its cap.]=],<br />
Quote = [=[“Telimena, wearied with the prolonged wrangling, wanted to go out into the fresh air, but sought a partner. She took a little basket from the peg. “Gentlemen, I see that you wish to remain within doors,” she said, wrapping around her head a red cashmere shawl, “but I am going for mushrooms: follow me who will!” Under one arm she took the little daughter of the Chamberlain, with the other she raised her skirt up to her ankles. Thaddeus silently hastened after her—to seek mushrooms!”<br />
-Adam Mickiewicz, _Pan Tadeusz_, II. 1834.<br />
trans. G.R. Noyes, 1917.]=],<br />
}<br />
m["war gargoyle"] = {<br />
Name = "war gargoyle",<br />
Colour = "Cyan",<br />
Glyph = "9",<br />
Tile = "[[File:War gargoyle.png]]",<br />
Speed = "14",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 520,<br />
AC = 22,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Metal Splinters", Damage = "3d27", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Flying flag","Unbreathing flag","Artificial flag",},<br />
MR = "100",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 1446,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "gargoyle",<br />
Species = "war gargoyle",<br />
Description = [=[A rare type of gargoyle, constructed from a solid steel statue and imbued with vicious strength, speed, and weaponized breath.]=],<br />
Quote = [=[“Their innumerable sculptures of demons and dragons assumed a lugubrious aspect. The restless light of the flame made them move to the eye. There were griffins which had the air of laughing, gargoyles which one fancied one heard yelping, salamanders which puffed at the fire, tarasques which sneezed in the smoke. And among the monsters thus roused from their sleep of stone by this flame, by this noise, there was one who walked about, and who was seen, from time to time, to pass across the glowing face of the pile, like a bat in front of a candle.”<br />
-Victor Hugo, _The Hunchback of Notre-Dame_, 10, ch. IV. 1831.<br />
trans. Isabel F. Hapgood]=],<br />
}<br />
m["warg"] = {<br />
Name = "warg",<br />
Colour = "White",<br />
Glyph = "h",<br />
Tile = "[[File:Warg.png]]",<br />
Speed = "13",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 325,<br />
AC = 4,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 18, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Unblindable flag","Blood scent flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 166,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "hound",<br />
Species = "warg",<br />
Description = [=[A particularly large and evil-looking wolf, usually found in the company of orcs.]=],<br />
}<br />
m["warmonger"] = {<br />
Name = "warmonger",<br />
Colour = "LightCyan",<br />
Glyph = "6",<br />
Tile = "[[File:Warmonger.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 600,<br />
AC = 26,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 40, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Sap Magic", Flags = {"Priest",}},<br />
{Spell = "Haste Other", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","Unholy flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Cold resistance 2","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 1614,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "demonspawn",<br />
Species = "demonspawn",<br />
Description = [=[A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features.]=],<br />
}<br />
m["wasp"] = {<br />
Name = "wasp",<br />
Colour = "Yellow",<br />
Glyph = "y",<br />
Tile = "[[File:Wasp.png]]",<br />
Speed = "15",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 220,<br />
AC = 5,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 13, Type = "Sting", Flavour = "Paralyse"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","No skeleton flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 126,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "wasp",<br />
Species = "wasp",<br />
Description = [=[A giant wasp covered with thick plates of yellow chitinous armour. Its deadly venom can render most beings unable to move.]=],<br />
}<br />
m["water elemental"] = {<br />
Name = "water elemental",<br />
Colour = "LightGrey",<br />
Glyph = "E",<br />
Tile = "[[File:Water elemental.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 420,<br />
AC = 4,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 22, Type = "Hit", Flavour = "Engulf"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Unbreathing flag",},<br />
MR = "Immune",<br />
Resistances = {"Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability",},<br />
Corpse = "No",<br />
XP = 212,<br />
Size = "Big",<br />
Intelligence = "Brainless",<br />
Genus = "elemental",<br />
Species = "water elemental",<br />
Description = [=[A spirit drawn from the elemental plane of water. It exists on this world as part of a body of water and can engulf other beings in its form, depriving them of breath and voice.]=],<br />
}<br />
m["water moccasin"] = {<br />
Name = "water moccasin",<br />
Colour = "Brown",<br />
Glyph = "S",<br />
Tile = "[[File:Water moccasin.png]]",<br />
Speed = "14 (swim: 60%)",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 2,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 10, Type = "Bite", Flavour = "Poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag",},<br />
MR = "20",<br />
Resistances = {"Poison resistance","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 149,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "snake",<br />
Species = "water moccasin",<br />
Description = [=[A largish venomous brown snake. It usually lives near water, and is an able swimmer.]=],<br />
Quote = [=[“The latter lived in the country, and before his house there was an oak, in which there was a lair of snakes. His servants killed the snakes, but Melampus gathered wood and burnt the reptiles, and reared the young ones. And when the young were full grown, they stood beside him at each of his shoulders as he slept, and they purged his ears with their tongues. He started up in a great fright, but understood the voices of the birds flying overhead, and from what he learned from them he foretold to men what should come to pass.”<br />
-Pseudo-Apollodorus , _Library and Epitome_, 1.9.11. circa 150 BC.<br />
trans. Sir James George Frazer, 1913.<br />
<br />
“A snake, with mottles rare,<br />
Surveyed my chamber floor,<br />
In feature as the worm before,<br />
But ringed with power.”<br />
-Emily Dickinson, “In Winter In My Room”. circa 1860.]=],<br />
}<br />
m["water nymph"] = {<br />
Name = "water nymph",<br />
Colour = "Magenta",<br />
Glyph = "m",<br />
Tile = "[[File:Water nymph.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 400,<br />
AC = 2,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 12, Type = "Touch", Flavour = "Drown"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Waterstrike", Damage = "3d17", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","Female flag",},<br />
MR = "100",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 446,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "water nymph",<br />
Species = "water nymph",<br />
Description = [=[A strikingly beautiful and capricious nature spirit, deeply bonded with the waters in which she lives. Wherever they flow, so may she, and ponds and rivers surge and leap at her whim. Beware, for many unwitting adventurers have found themselves drawn beneath her waters by a simple touch, only for it to become their final resting place.]=],<br />
Quote = [=[“Oh, but you can't expect to wield supreme executive power just because some watery tart threw a sword at you.”<br />
-Monty Python and the Holy Grail, 1975.]=],<br />
}<br />
m["white draconian"] = {<br />
Name = "white draconian",<br />
Colour = "White",<br />
Glyph = "d",<br />
Tile = "[[File:White draconian.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 980,<br />
AC = 9,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Chilling Breath", Damage = "3d18", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1232,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "white draconian",<br />
Description = [=[A muscular white-scaled humanoid with a reptilian tail and small wings.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["white imp"] = {<br />
Name = "white imp",<br />
Colour = "White",<br />
Glyph = "5",<br />
Tile = "[[File:White imp.png]]",<br />
Speed = "10",<br />
HD = 2,<br />
["HD"] = 2,<br />
["Average HP 10x"] = 110,<br />
AC = 4,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 4, Type = "Hit", Flavour = "Cold"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Frost", Damage = "3d5", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Flying flag","Speaks flag",},<br />
MR = "10",<br />
Resistances = {"Cold resistance 2","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 10,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "white imp",<br />
Species = "white imp",<br />
Description = [=[A small and mischievous minor demon covered in frost.]=],<br />
}<br />
m["wight"] = {<br />
Name = "wight",<br />
Colour = "Green",<br />
Glyph = "z",<br />
Tile = "[[File:Wight.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 165,<br />
AC = 6,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 8, Type = "Hit", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag",},<br />
MR = "20",<br />
Resistances = {"Cold resistance 2","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 58,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "wight",<br />
Species = "wight",<br />
Description = [=[An ancient warrior, kept in a state of perpetual undeath by its desire to die with honour in battle.]=],<br />
Quote = [=[“Unhappie wight, borne to desastrous end,<br />
That doth his life in so long tendance spend!”<br />
-Edmund Spenser, “Mother Hubberds Tale”, _Complaints_. 1591.]=],<br />
}<br />
m["wind drake"] = {<br />
Name = "wind drake",<br />
Colour = "White",<br />
Glyph = "k",<br />
Tile = "[[File:Wind drake.png]]",<br />
Speed = "12",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 600,<br />
AC = 3,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 12, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Wind Blast", Flags = {"Natural","Breath",}},<br />
{Spell = "Airstrike", Damage = "0-26", Flags = {"Natural",}},<br />
{Spell = "Deflect Missiles", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Wind resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 287,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "drake",<br />
Species = "wind drake",<br />
Description = [=[A small but powerful dragon, particularly adept amongst its kin at manipulating the currents of air that surround it. It can exhale powerful blasts of wind.]=],<br />
}<br />
m["withered plant"] = {<br />
Name = "withered plant",<br />
Colour = "DarkGrey",<br />
Glyph = "P",<br />
Tile = "[[File:Withered plant.png]]",<br />
Speed = "0",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 10,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance 3","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "plant",<br />
Species = "withered plant",<br />
Description = [=[This plant lost the war against life-draining influences, and yet its physical form is intact. Its dead body stays here uneaten, as the small creatures that would naturally decompose it prefer to stay away. And it looks like this plant died many years ago.]=],<br />
}<br />
m["wizard"] = {<br />
Name = "wizard",<br />
Colour = "Magenta",<br />
Glyph = "p",<br />
Tile = "[[File:Wizard.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 400,<br />
AC = 2,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lehudib's Crystal Spear", Damage = "3d28", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Fire", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Cold", Damage = "3d18", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Magic Dart", Damage = "3d5", Flags = {"Wizard",}},<br />
{Spell = "Paralyse", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Lightning Bolt", Damage = "3d17", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Paralyse", Flags = {"Wizard",}},<br />
{Spell = "Throw Flame", Damage = "3d8", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Fireball", Damage = "3d19", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Stone Arrow", Damage = "3d17", Flags = {"Wizard",}},<br />
{Spell = "Sting", Damage = "d10", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
{Spell = "Lightning Bolt", Damage = "3d17", Flags = {"Wizard",}},<br />
{Spell = "Banishment", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Venom Bolt", Damage = "3d15", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d15", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 661,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A rather eccentric person, dabbling in all sorts of arcane oddities.]=],<br />
Quote = [=[“Each family or tribe has a wizard or conjuring doctor, whose office we could never clearly ascertain.”<br />
-Charles Darwin, _The Voyage of the Beagle_, ch. X. 1839.]=],<br />
}<br />
m["wolf"] = {<br />
Name = "wolf",<br />
Colour = "LightGrey",<br />
Glyph = "h",<br />
Tile = "[[File:Wolf.png]]",<br />
Speed = "17",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 220,<br />
AC = 4,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 12, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Unblindable flag","Blood scent flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 116,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "hound",<br />
Species = "wolf",<br />
Description = [=[A strong wild canine, with sharp teeth and a healthy appetite.]=],<br />
Quote = [=[“Teacher: How does a dog smell?<br />
Student: I don't know.<br />
Teacher: Correct!”<br />
-Traditional Spanish joke.]=],<br />
}<br />
m["wolf spider"] = {<br />
Name = "wolf spider",<br />
Colour = "White",<br />
Glyph = "s",<br />
Tile = "[[File:Wolf spider.png]]",<br />
Speed = "15",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 550,<br />
AC = 3,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Bite", Flavour = "Poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Web sense flag","No skeleton flag","Web sense flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 567,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "spider",<br />
Species = "wolf spider",<br />
Description = [=[A hairy fast-moving hunting spider with vicious mandibles. It roams the dungeon in search of prey, which it kills with its deadly venom.]=],<br />
}<br />
m["worker ant"] = {<br />
Name = "worker ant",<br />
Colour = "Red",<br />
Glyph = "a",<br />
Tile = "[[File:Worker ant.png]]",<br />
Speed = "12",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 165,<br />
AC = 4,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 8, Type = "Bite", Flavour = "Poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"No skeleton flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Clean",<br />
XP = 33,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "worker ant",<br />
Species = "worker ant",<br />
Description = [=[A wingless black insect with sharp mandibles capable of injecting a deadly poison. It is a worker, and thus tasked with gathering food — any living being it encounters is a potential meal.]=],<br />
}<br />
m["worldbinder"] = {<br />
Name = "worldbinder",<br />
Colour = "Cyan",<br />
Glyph = "x",<br />
Tile = "[[File:Worldbinder.png]]",<br />
Speed = "14",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 400,<br />
AC = 12,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 8, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 8, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Forceful Invitation", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag",},<br />
MR = "60",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 514,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "worldbinder",<br />
Species = "worldbinder",<br />
Description = [=[A cloud of thick fog, with faint, feeble claws constantly reaching out and grasping futilely before being pulled back in by the fog. When threatened, it can call forth creatures banished to the void between realities, using them to defend itself.]=],<br />
}<br />
m["worm"] = {<br />
Name = "worm",<br />
Colour = "LightRed",<br />
Glyph = "w",<br />
Tile = "[[File:Worm.png]]",<br />
Speed = "6",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 180,<br />
AC = 1,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 12, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Regenerates flag","No skeleton flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 5,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "worm",<br />
Species = "worm",<br />
Description = [=[A giant annelid, glistening with slime, with unusually large teeth.]=],<br />
Quote = [=[“While the angels, all pallid and wan,<br />
Uprising, unveiling, affirm<br />
That the play is the tragedy, ‘Man’,<br />
And its hero, the Conqueror Worm.”<br />
-Edgar Allan Poe]=],<br />
}<br />
m["wraith"] = {<br />
Name = "wraith",<br />
Colour = "LightGrey",<br />
Glyph = "W",<br />
Tile = "[[File:Wraith.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Drain speed"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Insubstantial flag",},<br />
MR = "60",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 209,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "wraith",<br />
Species = "wraith",<br />
Description = [=[This undead spirit appears as a cloud of black mist surrounding an insubstantial skeletal form. Its eyes burn bright with unholy malevolence and hunger for life essence, on which it feeds.]=],<br />
Quote = [=[“God, though this life is but a wraith,<br />
Although we know not what we use,<br />
Although we grope with little faith,<br />
Give me the heart to fight—and lose.”<br />
-Louis Untermeyer, “Prayer”. 1919.]=],<br />
}<br />
m["wretched star"] = {<br />
Name = "wretched star",<br />
Colour = "Magenta",<br />
Glyph = "*",<br />
Tile = "[[File:Wretched star.png]]",<br />
Speed = "10 (move: 80%)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 700,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d15", Flags = {"Magical",}},<br />
{Spell = "Corrupting Pulse", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag","Insubstantial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 788,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "wretched star",<br />
Species = "wretched star",<br />
Description = [=[A conflux of unearthly light and energy, awash in unnatural colours and strange forms no normal being was meant to perceive. Merely being near it fills your body with the disorder of the Abyss.]=],<br />
}<br />
m["wyvern"] = {<br />
Name = "wyvern",<br />
Colour = "LightGreen",<br />
Glyph = "l",<br />
Tile = "[[File:Wyvern.png]]",<br />
Speed = "15",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 5,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 207,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "wyvern",<br />
Species = "wyvern",<br />
Description = [=[A dragon-like creature with a long, sharply pointed tail. Although smaller and less formidable than true dragons, wyverns are nonetheless a foe to be reckoned with.]=],<br />
}<br />
m["yak"] = {<br />
Name = "yak",<br />
Colour = "Brown",<br />
Glyph = "Y",<br />
Tile = "[[File:Yak.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 4,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 18, Type = "Gore", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Warm blood flag","Herd flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 204,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "yak",<br />
Species = "yak",<br />
Description = [=[The common dungeon yak, covered in shaggy yak hair and bearing a nasty pair of yak horns.]=],<br />
}<br />
m["yaktaur"] = {<br />
Name = "yaktaur",<br />
Colour = "Red",<br />
Glyph = "c",<br />
Tile = "[[File:Yaktaur.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 4,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Archer flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 360,<br />
Size = "Big",<br />
Intelligence = "Human",<br />
Genus = "yaktaur",<br />
Species = "yaktaur",<br />
Description = [=[A hybrid with the torso of a robust human atop the body of a yak. Although they excel in ranged combat, they are also formidable foes in close quarters.]=],<br />
Quote = [=[“When Peleus, some distance away, saw him torn apart by the frightful wound he shouted: ‘Accept this tribute to the dead, at least, Crantor, dearest of youths’, and with his powerful arm, he hurled his ash spear, at full strength, at Demoleon. It ruptured the ribcage, and stuck quivering in the bone. The centaur pulled out the shaft minus its head (he tried with difficulty to reach that also) but the head was caught in his lung. The pain itself strengthened his will: wounded, he reared up at his enemy and beat the hero down with his hooves. Peleus received the resounding blows on helmet and shield, and defending his upper arms, and controlling the weapon he held out, with one blow through the arm he pierced the bi-formed breast.”<br />
-Ovid, _Metamorphoses_, XII, 330. 8 AD.]=],<br />
}<br />
m["yaktaur captain"] = {<br />
Name = "yaktaur captain",<br />
Colour = "LightRed",<br />
Glyph = "c",<br />
Tile = "[[File:Yaktaur captain.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 770,<br />
AC = 5,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Archer flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1037,<br />
Size = "Big",<br />
Intelligence = "Human",<br />
Genus = "yaktaur",<br />
Species = "yaktaur",<br />
Description = [=[An exceptionally strong and brutish yaktaur, it is able to order its weaker brethren around to do its bidding.]=],<br />
Quote = [=[“When Peleus, some distance away, saw him torn apart by the frightful wound he shouted: ‘Accept this tribute to the dead, at least, Crantor, dearest of youths’, and with his powerful arm, he hurled his ash spear, at full strength, at Demoleon. It ruptured the ribcage, and stuck quivering in the bone. The centaur pulled out the shaft minus its head (he tried with difficulty to reach that also) but the head was caught in his lung. The pain itself strengthened his will: wounded, he reared up at his enemy and beat the hero down with his hooves. Peleus received the resounding blows on helmet and shield, and defending his upper arms, and controlling the weapon he held out, with one blow through the arm he pierced the bi-formed breast.”<br />
-Ovid, _Metamorphoses_, XII, 330. 8 AD.]=],<br />
}<br />
m["yellow draconian"] = {<br />
Name = "yellow draconian",<br />
Colour = "Yellow",<br />
Glyph = "d",<br />
Tile = "[[File:Yellow draconian.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 980,<br />
AC = 9,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Acid", Damage = "3d7", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Acid resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1232,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "yellow draconian",<br />
Description = [=[A muscular yellow-scaled humanoid with a reptilian tail and small wings.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["ynoxinul"] = {<br />
Name = "ynoxinul",<br />
Colour = "LightCyan",<br />
Glyph = "3",<br />
Tile = "[[File:Ynoxinul.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 3,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Iron Shot", Damage = "3d16", Flags = {"Magical",}},<br />
{Spell = "Summon Ufetubus", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Flying flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 213,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ynoxinul",<br />
Species = "ynoxinul",<br />
Description = [=[A winged demon covered in shiny metallic scales. It has a legion of minor demons under its command.]=],<br />
Quote = [=[“He fixed his eyes upon the door, which, slowly opening, disclosed a stranger of majestic form, but scowling features, who demanded sternly, why he was summoned? ‘I did not summon you,’ said the trembling student. ‘You did!’ said the stranger, advancing, angrily; ‘and the demons are not to be invoked in vain.’ The student could make no reply; and the demon, enraged that one of the uninitiated should have summoned him out of mere presumption, seized him by the throat and strangled him.<br />
<br />
When Agrippa returned, a few days afterwards, he found his house beset with devils. Some of them were sitting on the chimneypots, kicking up their legs in the air; while others were playing at leapfrog, on the very edge of the parapet. His study was so filled with them that he found it difficult to make his way to his desk.”<br />
-Charles Mackay, _Memoirs of Extraordinary Popular Delusions_, Vol. III,<br />
Part I. 1841.]=],<br />
}<br />
m["young spriggan druid"] = {<br />
Name = "young spriggan druid",<br />
Colour = "Green",<br />
Glyph = "i",<br />
Tile = "[[File:Young spriggan druid.png]]",<br />
Speed = "10 (move: 60%)",<br />
HD = 8,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 440,<br />
AC = 3,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 18, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Stone Arrow", Damage = "3d14", Flags = {"Wizard",}},<br />
{Spell = "Awaken Forest", Flags = {"Wizard",}},<br />
{Spell = "Druid's Call", Flags = {"Wizard",}},<br />
{Spell = "Minor Healing", Damage = "2d4", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 323,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "spriggan",<br />
Species = "spriggan",<br />
Description = [=[A spriggan whose connection with the birds and the beasts is exceptionally strong. Revelling in nature, these protectors of forests are the doom of anyone who so much as snaps a twig.]=],<br />
}<br />
m["adder zombie"] = {<br />
Name = "adder zombie",<br />
Colour = "Brown",<br />
Glyph = "Z",<br />
Tile = "[[File:Adder zombie.png]]",<br />
Speed = "10-28 (swim: 60%)",<br />
HD = 2,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 75,<br />
AC = 0,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 4, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","No regenerate flag",},<br />
MR = "2",<br />
Resistances = {"Cold resistance 2","Poison resistance 3","Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 2,<br />
Size = "Little",<br />
Intelligence = "Brainless",<br />
Genus = "zombie",<br />
Species = "zombie",<br />
Description = [=[A corpse raised to undeath by necromancy.]=],<br />
Quote = [=[“It seemed that while the zombie came from the grave, it was neither a ghost, nor yet a person who had been raised like Lazarus from the dead. The zombie, they say, is a soulless human corpse, still dead, but taken from the grave and endowed by sorcery with a mechanical semblance of life—it is a dead body which is made to walk and act and move as if it were alive. People who have the power to do this go to a fresh grave, dig up the body before it has had time to rot, galvanize it into movement, and then make of it a servant or slave, occasionally for the commission of some crime, more often simply as a drudge around the habitation or the farm, setting it dull heavy tasks, and beating it like a dumb beast if it slackens.”<br />
-William Seabrook, _The Magic Island_. 1929.]=],<br />
}<br />
return m</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Block_of_ice&diff=49148Block of ice2018-08-01T01:26:03Z<p>Cacophonie: Blocks of ice CAN be LRD'd and Shattered now. Also, up the version to 0.21</p>
<hr />
<div>{{version021}}<br />
''For a list of all statues, see [[Statue]].''<br />
{{monster info|block of ice shaped block of ice}}<br />
<br />
==Useful Info==<br />
'''Blocks of ice''' are harmless, fragile statues left behind by enemies slain by [[Glaciate]].<br />
<br />
==Tips & Tricks==<br />
Much like [[pillars of salt]], these will melt away on their own after a few turns. Don't bother smashing them unless you need to get through.<br />
<br />
==History==<br />
Before [[0.17]], blocks of ice were not susceptible to [[Lee's Rapid Deconstruction]] and [[Shatter]].<br />
<br />
Blocks of ice were added in [[0.14]].</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Kikubaaqudgha&diff=48759Kikubaaqudgha2018-07-20T23:42:44Z<p>Cacophonie: Dragon and troll armors spawn on kill rather than butcher now</p>
<hr />
<div>{{version|019}}<br />
[[File:Kikubaaqudgha altar.png]] ''"Spread unending torment and darkness!"''<br />
<br />
{{flavour|Kikubaaqudgha is a terrible Demon-God, served by those who wish to indulge in the powers of death. An evil god, Kikubaaqudgha requires worshippers to cause the death and destruction of as many creatures as possible. In exchange, Kikubaaqudgha offers great assistance to the aspiring necromancer: spellbooks filled with dark magic, protection against necromantic backlash, and an endless supply of bodies taken from Kikubaaqudgha's vast mausoleum.<br />
<br />
Kikubaaqudgha will send corpses to followers, and enhance servants' necromantic prowess with gifts of spellbooks. Kikubaaqudgha will protect followers from the effects of necromantic miscasts, and may even shield them from unholy torment. Especially fervent followers may invoke torment themselves by sacrificing a cadaver, and Kikubaaqudgha will eventually allow followers to either receive the Necronomicon, or to have their weapon imbued with pain.<br />
<br />
Kikubaaqudgha likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings, and destroy nonliving beings.<br />
<br />
The power of Kikubaaqudgha's abilities is governed by Necromancy skill instead of Invocations.}}<br />
<br />
==Appreciates==<br />
*You or your undead slaves killing living, nonliving, holy, undead, or demonic creatures. (Chance of +1 [[Piety]], chance increases with the victim's [[HD]], but decreases with your level.)<br />
**Note that the "Kikubaaqudgha accepts your kill" message does not mean your Piety has risen, just that it could have.<br />
<br />
==Deprecates==<br />
*1 piety lost every 340 turns on average, and you are excommunicated if it falls to 0.<br />
*Abandonment. (Penance)<br />
<br />
==Given Abilities==<br />
'''[[Piety|Piety level -]]''': "Purveyor of Pain"<br />
*No abilities.<br />
'''[[Piety|Piety level *]]''': "Scholar of Death"<br />
*'''Receive Corpses''': Creates 1-9 reanimatable, branch-appropriate corpses near yourself. A high [[Necromancy]] skill gives more and better corpses, with freshness depending on your piety. (costs 3 MP, 50-100 food, and 2-3 piety)<br />
'''[[Piety|Piety level **]]''': "Merchant of Misery"<br />
*You may resist Necromancy [[miscast effect#Necromancy|miscast effects]] from spell miscasts or [[mummy (monster)|mummy]] [[death curse]]s. Your resist chance rises with piety. Spells that qualify for protection will have "Kikubaaqudgha supports the use of this spell." in the description.<br />
'''[[Piety|Piety level ***]]''': "Artisan of Death"<br />
*No new abilities.<br />
'''[[Piety|Piety level ****]]''': "Dealer of Despair"<br />
*'''Protection From Torment''': You take reduced damage from [[torment]] and [[agony]], as follows:<br />
{| class="prettytable" cellpadding="3" border="1"<br />
|- align="center"<br />
! '''Piety'''<br />
! '''Unprotected'''<br />
! '''HP lost w/ Kiku Protection'''<br />
! '''HP lost w/ Kiku Protection & rN+++'''<br />
|-<br />
| 80<br />
| 50%<br />
| 36.4%<br />
| 34.3%<br />
|-<br />
| 100<br />
| 50%<br />
| 33.35%<br />
| 30.85%<br />
|-<br />
| 120<br />
| 50%<br />
| 30.4%<br />
| 27.5%<br />
|-<br />
| 150<br />
| 50%<br />
| 26.25%<br />
| 23.9%<br />
|-<br />
| 200<br />
| 50%<br />
| 20%<br />
| 16%<br />
|-<br />
|}<br />
'''[[Piety|Piety level *****]]''': "Black Sun"<br />
*'''[[Torment]]''' - Use a corpse to torment everything in your [[LOS]], including yourself, even if you're undead. (Costs 4 MP, and 8-12 piety)<br />
<br />
'''[[Piety|Piety level ******]]''': "Lord of Darkness"<br />
*Once per game, you may choose to either: <br />
**'''Receive Necronomicon''': Kikubaaqudgha will grant you the [[Necronomicon]]. <br />
**'''Brand Weapon With Pain''': Give a weapon of choice a permanent [[Pain (brand)|Pain brand]] and increase its enchantment level by 2. This splatters blood over the area, invokes torment, and overwrites the current brand on the weapon, unless it is an artifact weapon.<br />
<br />
==Gifts==<br />
Kikubaaqudgha grants [[randart]] spellbooks upon reaching 1* and 3* piety.<br />
<br />
The first spellbook will contain four randomly selected [[Necromancy]] spells from levels 1 to 3,<br />
*[[Pain]]<br />
*[[Corpse Rot]]<br />
*[[Animate Skeleton]]<br />
*[[Sublimation of Blood]], replacing either [[Corpse Rot]] or [[Animate Skeleton]] (if the player is not a [[Gargoyle]], [[Ghoul]], or [[Mummy]]).<br />
*[[Regeneration]] or [[Vampiric Draining]] (always the latter if the player is a [[Deep Dwarf]] or [[Mummy]])<br />
<br />
The second spellbook will contain four randomly selected Necromancy spells from levels 4 to 6, and [[Dispel Undead]]:<br />
*[[Animate Dead]] or [[Simulacrum]].<br />
*[[Borgnjor's Vile Clutch]] or [[Excruciating Wounds]] (always the former if the player is a [[Felid]])<br />
*[[Bolt of Draining]], [[Agony]] or [[Death Channel]]<br />
*A random spell which can be any of the 7 previous spells.<br />
*[[Dispel Undead]]<br />
<br />
==Punishments==<br />
{{flavour|Kikubaaqudgha does not appreciate abandonment, and will call down fearful punishments on disloyal followers!<br />
<br />
Kikubaaqudgha's wrath brings forth all the dread powers of necromancy. Victims are wracked with torment, assailed by the undead, smothered in miasma, and afflicted with a host of other necromantic ailments. Further, Kikubaaqudgha's gifts become tainted; those that attempt to use necromantic magic to fend off wrath will find it backfiring on them when least expected.}}<br />
<br />
When you abandon Kikubaaqudgha, all currently existing corpses will decay into skeletons in a few turns. While under penance for leaving him, Kikubaaqudgha will occasionally inflict you with [[Torment]], as well perform other forms of [[divine retribution]]. Kikubaaqudgha will often combine these punishments:<br />
*Receive Corpses is cast (using your [[XL]] in place of Necromancy skill), followed by a hostile [[Animate Dead]]. All corpses and skeletons in the vicinity will be affected.<br />
*[[Cloud]]s of [[Miasma]] at your location and around you.<br />
*Necromancy [[miscast]]s.<br />
<br />
He may also punish you for casting Necromancy spells (5% probability).<br />
<br />
==Strategy==<br />
Kikubaaqudgha offers three main features: protection from torment and mummy death curses, Necromancy spellbooks, and a massive supply of corpses. <br />
<br />
The latter, coupled with Kikubaaqudgha's approval of demon-slaying, makes Kiku particularly useful in [[Pandemonium]]; Kikubaaqudgha lets you flood levels with cheap minions by animating the received corpses. The corpse delivery is particularly nice for [[Ghoul]]s and [[Vampire]]s, who are dependent on corpses for sustenance. <br />
<br />
Necromantic tomes are granted very quickly and roughly in order of spell level. This makes Kiku great for characters who want to learn Necromancy from scratch, but less useful for characters who are already Necromancers. He's also great for melee/hybrid characters, as Necromancy offers a lot of utility and support spells useful for melee fighters, like [[Regeneration]]. A bodyguard of meatshields is never more than two turns away with corpse delivery and Animate Dead, and you can get that tactic online very quickly as long as the second spellbook gift has Animate Dead in it.<br />
<br />
Kiku's torment invocation is great for the midgame, but becomes all but useless in the late game, when most enemies are torment-immune. Even if you're not undead, Kiku's torment protection can making invoking torment worthwhile; you'll only lose 20-25% of your health depending on your piety, and everything else on the screen will lose 50%. A second invocation will drop you from 75-80% to 56-64%, but everything else will be cut to 25%. Invoking torment and letting your torment-immune undead minions mop up can be a very good way to clear out large amounts of monsters in the midgame. Just watch your piety and have ways to escape and regain that health; torment is expensive and risky.<br />
<br />
At 6*, you get the choice between a pain-branded weapon and the Necronomicon. This typically happens around the midgame (if you converted at the [[Temple]]), and it can be a tricky decision. <br />
<br />
Since you've been training Necromancy all along, a pain brand will be absolutely devastating in your hands - but only to living enemies. (Since you get to pick which weapon to brand, a fast weapon like a quickblade or demon whip works best, but remember to not waste scrolls of enchant weapon above +7 because Kiku cant raise the enchantment level by 2 if its already maxed out at +9.) As with the torment invocation, this is great in the midgame, but useless in the extended endgame, where pain-resisting demons and undead are everywhere. The Necronomicon, on the other hand, is the other way around. Its spells are great for the endgame, but they won't help you one bit in the midgame (when your skills are too low to cast them). In the end, the decision comes down to "Would I rather have something that will help me much later, or something that will help me survive ''right now''?"<br />
<br />
The Necronomicon may be found in other places, but it is far less likely that you will find a pain-branded weapon that is both the type you're using and the best weapon of that type. Pain-branded quickblades, for example, are very rare.<br />
<br />
In the case you decide to pick the Necronomicon, the Excruciating Wounds spell can substitute for a permanent pain weapon in a pinch. That has its cost as well, though - Excruciating Wounds is a noisy spell, you'll have to commit the levels to memorizing it, and brand spells are kind of tedious. It's not guaranteed that you'll ever actually find the spell, either, so if you choose the Necronomicon you may not ever get a pain-branded weapon at all.<br />
<br />
Finally, worshiping Kiku makes it ''much'' easier to conquer the Tomb. The Tomb is one of the deadliest branches of the whole game, but with protection from mummy death curses, torment protection, and a far greater chance of access to Dispel Undead, Kiku players have an easier time than anyone else.<br />
<br />
==Tips & Tricks==<br />
*If absolutely necessary, you can use Kiku's final gift to overwrite a dangerous [[Distortion]] branded non-artifact weapon with a harmless [[Pain]] brand without the risk of unwielding it. Using a [[scroll of brand weapon]] is much cheaper, however.<br />
*Here are some neat uses for Kiku's corpse delivery:<br />
**Eat them. This is particularly useful for [[vampire]]s, [[ghoul]]s, and [[troll]]s, especially in corpseless branches. However, not all corpses are edible.<br />
**Make undead out of them (skeletons, zombies) for meat shields.<br />
**[[Corpse Rot]] can turn a field of corpses into a lot of miasma and skeletons very quickly. Let enemies wander in and then confuse them to make them stay inside, use Animate Dead to raise an army of skeletons to attack them.<br />
**Even in Hell you can get powerful corpses. One or two of them combined with [[Simulacrum]] are often enough to build an army capable of taking down the Hell Lords.<br />
*Kiku has no objection to you [[wield]]ing weapons of [[holy wrath]].<br />
*In spite of Kiku's punishments, Kiku's divine retribution is one of the easiest to survive. Stair-scumming lets you run from the monsters Kiku sends. Expect to receive Torment every time Kiku's wrath occurs, however.<br />
**You cannot just use Receive Corpses and Animate Dead to surround yourself with a wall of minions before abandoning him. Kiku turns your undead minions hostile when you leave him.<br />
<br />
==History==<br />
Prior to [[0.20]], Kiku's 1* spellbook gift had a guaranteed [[Corpse Rot]] rather than a guaranteed [[Pain]] spell.<br />
<br />
Prior to [[0.19]], Kiku gave a piety-dependent bonus to final HP when casting [[Death's Door]]. Also, Kiku did not grant piety for killing undead creatures, and the torment protection did not reduce damage from [[agony]]. In addition, Kiku worshippers had to [[pray]] over a corpse to invoke the [[Torment]] ability. <br />
<br />
Prior to [[0.17]], Kiku helped at [[Piety]] level **** to resist the [[Haunt]] inflicted [[sickness]] on the caster (resist rate rose with piety). Kiku worshippers also had to [[pray]] at an [[altar]] to receive the Necronomicon/Pain brand gifts.<br />
<br />
{{gods}}<br />
[[Category:Evil Gods]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Kikubaaqudgha&diff=48758Kikubaaqudgha2018-07-20T23:41:44Z<p>Cacophonie: Powered by Death doesn't depend on corpses anymore, so of course it doesn't work with Receive Corpses</p>
<hr />
<div>{{version|019}}<br />
[[File:Kikubaaqudgha altar.png]] ''"Spread unending torment and darkness!"''<br />
<br />
{{flavour|Kikubaaqudgha is a terrible Demon-God, served by those who wish to indulge in the powers of death. An evil god, Kikubaaqudgha requires worshippers to cause the death and destruction of as many creatures as possible. In exchange, Kikubaaqudgha offers great assistance to the aspiring necromancer: spellbooks filled with dark magic, protection against necromantic backlash, and an endless supply of bodies taken from Kikubaaqudgha's vast mausoleum.<br />
<br />
Kikubaaqudgha will send corpses to followers, and enhance servants' necromantic prowess with gifts of spellbooks. Kikubaaqudgha will protect followers from the effects of necromantic miscasts, and may even shield them from unholy torment. Especially fervent followers may invoke torment themselves by sacrificing a cadaver, and Kikubaaqudgha will eventually allow followers to either receive the Necronomicon, or to have their weapon imbued with pain.<br />
<br />
Kikubaaqudgha likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings, and destroy nonliving beings.<br />
<br />
The power of Kikubaaqudgha's abilities is governed by Necromancy skill instead of Invocations.}}<br />
<br />
==Appreciates==<br />
*You or your undead slaves killing living, nonliving, holy, undead, or demonic creatures. (Chance of +1 [[Piety]], chance increases with the victim's [[HD]], but decreases with your level.)<br />
**Note that the "Kikubaaqudgha accepts your kill" message does not mean your Piety has risen, just that it could have.<br />
<br />
==Deprecates==<br />
*1 piety lost every 340 turns on average, and you are excommunicated if it falls to 0.<br />
*Abandonment. (Penance)<br />
<br />
==Given Abilities==<br />
'''[[Piety|Piety level -]]''': "Purveyor of Pain"<br />
*No abilities.<br />
'''[[Piety|Piety level *]]''': "Scholar of Death"<br />
*'''Receive Corpses''': Creates 1-9 reanimatable, branch-appropriate corpses near yourself. A high [[Necromancy]] skill gives more and better corpses, with freshness depending on your piety. (costs 3 MP, 50-100 food, and 2-3 piety)<br />
'''[[Piety|Piety level **]]''': "Merchant of Misery"<br />
*You may resist Necromancy [[miscast effect#Necromancy|miscast effects]] from spell miscasts or [[mummy (monster)|mummy]] [[death curse]]s. Your resist chance rises with piety. Spells that qualify for protection will have "Kikubaaqudgha supports the use of this spell." in the description.<br />
'''[[Piety|Piety level ***]]''': "Artisan of Death"<br />
*No new abilities.<br />
'''[[Piety|Piety level ****]]''': "Dealer of Despair"<br />
*'''Protection From Torment''': You take reduced damage from [[torment]] and [[agony]], as follows:<br />
{| class="prettytable" cellpadding="3" border="1"<br />
|- align="center"<br />
! '''Piety'''<br />
! '''Unprotected'''<br />
! '''HP lost w/ Kiku Protection'''<br />
! '''HP lost w/ Kiku Protection & rN+++'''<br />
|-<br />
| 80<br />
| 50%<br />
| 36.4%<br />
| 34.3%<br />
|-<br />
| 100<br />
| 50%<br />
| 33.35%<br />
| 30.85%<br />
|-<br />
| 120<br />
| 50%<br />
| 30.4%<br />
| 27.5%<br />
|-<br />
| 150<br />
| 50%<br />
| 26.25%<br />
| 23.9%<br />
|-<br />
| 200<br />
| 50%<br />
| 20%<br />
| 16%<br />
|-<br />
|}<br />
'''[[Piety|Piety level *****]]''': "Black Sun"<br />
*'''[[Torment]]''' - Use a corpse to torment everything in your [[LOS]], including yourself, even if you're undead. (Costs 4 MP, and 8-12 piety)<br />
<br />
'''[[Piety|Piety level ******]]''': "Lord of Darkness"<br />
*Once per game, you may choose to either: <br />
**'''Receive Necronomicon''': Kikubaaqudgha will grant you the [[Necronomicon]]. <br />
**'''Brand Weapon With Pain''': Give a weapon of choice a permanent [[Pain (brand)|Pain brand]] and increase its enchantment level by 2. This splatters blood over the area, invokes torment, and overwrites the current brand on the weapon, unless it is an artifact weapon.<br />
<br />
==Gifts==<br />
Kikubaaqudgha grants [[randart]] spellbooks upon reaching 1* and 3* piety.<br />
<br />
The first spellbook will contain four randomly selected [[Necromancy]] spells from levels 1 to 3,<br />
*[[Pain]]<br />
*[[Corpse Rot]]<br />
*[[Animate Skeleton]]<br />
*[[Sublimation of Blood]], replacing either [[Corpse Rot]] or [[Animate Skeleton]] (if the player is not a [[Gargoyle]], [[Ghoul]], or [[Mummy]]).<br />
*[[Regeneration]] or [[Vampiric Draining]] (always the latter if the player is a [[Deep Dwarf]] or [[Mummy]])<br />
<br />
The second spellbook will contain four randomly selected Necromancy spells from levels 4 to 6, and [[Dispel Undead]]:<br />
*[[Animate Dead]] or [[Simulacrum]].<br />
*[[Borgnjor's Vile Clutch]] or [[Excruciating Wounds]] (always the former if the player is a [[Felid]])<br />
*[[Bolt of Draining]], [[Agony]] or [[Death Channel]]<br />
*A random spell which can be any of the 7 previous spells.<br />
*[[Dispel Undead]]<br />
<br />
==Punishments==<br />
{{flavour|Kikubaaqudgha does not appreciate abandonment, and will call down fearful punishments on disloyal followers!<br />
<br />
Kikubaaqudgha's wrath brings forth all the dread powers of necromancy. Victims are wracked with torment, assailed by the undead, smothered in miasma, and afflicted with a host of other necromantic ailments. Further, Kikubaaqudgha's gifts become tainted; those that attempt to use necromantic magic to fend off wrath will find it backfiring on them when least expected.}}<br />
<br />
When you abandon Kikubaaqudgha, all currently existing corpses will decay into skeletons in a few turns. While under penance for leaving him, Kikubaaqudgha will occasionally inflict you with [[Torment]], as well perform other forms of [[divine retribution]]. Kikubaaqudgha will often combine these punishments:<br />
*Receive Corpses is cast (using your [[XL]] in place of Necromancy skill), followed by a hostile [[Animate Dead]]. All corpses and skeletons in the vicinity will be affected.<br />
*[[Cloud]]s of [[Miasma]] at your location and around you.<br />
*Necromancy [[miscast]]s.<br />
<br />
He may also punish you for casting Necromancy spells (5% probability).<br />
<br />
==Strategy==<br />
Kikubaaqudgha offers three main features: protection from torment and mummy death curses, Necromancy spellbooks, and a massive supply of corpses. <br />
<br />
The latter, coupled with Kikubaaqudgha's approval of demon-slaying, makes Kiku particularly useful in [[Pandemonium]]; Kikubaaqudgha lets you flood levels with cheap minions by animating the received corpses. The corpse delivery is particularly nice for [[Ghoul]]s and [[Vampire]]s, who are dependent on corpses for sustenance. Note that the corpses won't produce hides when butchered.<br />
<br />
Necromantic tomes are granted very quickly and roughly in order of spell level. This makes Kiku great for characters who want to learn Necromancy from scratch, but less useful for characters who are already Necromancers. He's also great for melee/hybrid characters, as Necromancy offers a lot of utility and support spells useful for melee fighters, like [[Regeneration]]. A bodyguard of meatshields is never more than two turns away with corpse delivery and Animate Dead, and you can get that tactic online very quickly as long as the second spellbook gift has Animate Dead in it.<br />
<br />
Kiku's torment invocation is great for the midgame, but becomes all but useless in the late game, when most enemies are torment-immune. Even if you're not undead, Kiku's torment protection can making invoking torment worthwhile; you'll only lose 20-25% of your health depending on your piety, and everything else on the screen will lose 50%. A second invocation will drop you from 75-80% to 56-64%, but everything else will be cut to 25%. Invoking torment and letting your torment-immune undead minions mop up can be a very good way to clear out large amounts of monsters in the midgame. Just watch your piety and have ways to escape and regain that health; torment is expensive and risky.<br />
<br />
At 6*, you get the choice between a pain-branded weapon and the Necronomicon. This typically happens around the midgame (if you converted at the [[Temple]]), and it can be a tricky decision. <br />
<br />
Since you've been training Necromancy all along, a pain brand will be absolutely devastating in your hands - but only to living enemies. (Since you get to pick which weapon to brand, a fast weapon like a quickblade or demon whip works best, but remember to not waste scrolls of enchant weapon above +7 because Kiku cant raise the enchantment level by 2 if its already maxed out at +9.) As with the torment invocation, this is great in the midgame, but useless in the extended endgame, where pain-resisting demons and undead are everywhere. The Necronomicon, on the other hand, is the other way around. Its spells are great for the endgame, but they won't help you one bit in the midgame (when your skills are too low to cast them). In the end, the decision comes down to "Would I rather have something that will help me much later, or something that will help me survive ''right now''?"<br />
<br />
The Necronomicon may be found in other places, but it is far less likely that you will find a pain-branded weapon that is both the type you're using and the best weapon of that type. Pain-branded quickblades, for example, are very rare.<br />
<br />
In the case you decide to pick the Necronomicon, the Excruciating Wounds spell can substitute for a permanent pain weapon in a pinch. That has its cost as well, though - Excruciating Wounds is a noisy spell, you'll have to commit the levels to memorizing it, and brand spells are kind of tedious. It's not guaranteed that you'll ever actually find the spell, either, so if you choose the Necronomicon you may not ever get a pain-branded weapon at all.<br />
<br />
Finally, worshiping Kiku makes it ''much'' easier to conquer the Tomb. The Tomb is one of the deadliest branches of the whole game, but with protection from mummy death curses, torment protection, and a far greater chance of access to Dispel Undead, Kiku players have an easier time than anyone else.<br />
<br />
==Tips & Tricks==<br />
*If absolutely necessary, you can use Kiku's final gift to overwrite a dangerous [[Distortion]] branded non-artifact weapon with a harmless [[Pain]] brand without the risk of unwielding it. Using a [[scroll of brand weapon]] is much cheaper, however.<br />
*Here are some neat uses for Kiku's corpse delivery:<br />
**Eat them. This is particularly useful for [[vampire]]s, [[ghoul]]s, and [[troll]]s, especially in corpseless branches. However, not all corpses are edible.<br />
**Make undead out of them (skeletons, zombies) for meat shields.<br />
**[[Corpse Rot]] can turn a field of corpses into a lot of miasma and skeletons very quickly. Let enemies wander in and then confuse them to make them stay inside, use Animate Dead to raise an army of skeletons to attack them.<br />
**Even in Hell you can get powerful corpses. One or two of them combined with [[Simulacrum]] are often enough to build an army capable of taking down the Hell Lords.<br />
*Kiku has no objection to you [[wield]]ing weapons of [[holy wrath]].<br />
*In spite of Kiku's punishments, Kiku's divine retribution is one of the easiest to survive. Stair-scumming lets you run from the monsters Kiku sends. Expect to receive Torment every time Kiku's wrath occurs, however.<br />
**You cannot just use Receive Corpses and Animate Dead to surround yourself with a wall of minions before abandoning him. Kiku turns your undead minions hostile when you leave him.<br />
<br />
==History==<br />
Prior to [[0.20]], Kiku's 1* spellbook gift had a guaranteed [[Corpse Rot]] rather than a guaranteed [[Pain]] spell.<br />
<br />
Prior to [[0.19]], Kiku gave a piety-dependent bonus to final HP when casting [[Death's Door]]. Also, Kiku did not grant piety for killing undead creatures, and the torment protection did not reduce damage from [[agony]]. In addition, Kiku worshippers had to [[pray]] over a corpse to invoke the [[Torment]] ability. <br />
<br />
Prior to [[0.17]], Kiku helped at [[Piety]] level **** to resist the [[Haunt]] inflicted [[sickness]] on the caster (resist rate rose with piety). Kiku worshippers also had to [[pray]] at an [[altar]] to receive the Necronomicon/Pain brand gifts.<br />
<br />
{{gods}}<br />
[[Category:Evil Gods]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Elyvilon&diff=48723Elyvilon2018-07-14T03:03:09Z<p>Cacophonie: Update Ely wrath</p>
<hr />
<div>{{version019}}<br />
<br />
[[File:Elyvilon altar.png]] ''"Go forth and aid the weak!"''<br />
<br />
{{flavour|Elyvilon the Healer welcomes all kind souls prepared to help others. Those individuals can expect to gain powerful healing abilities, by which they can avoid bloodshed. Elyvilon appreciates exploration of the dungeon. Elyvilon's followers can convert to the Shining One or Zin while keeping some piety.<br />
<br />
The Healer offers followers a number of increasingly powerful means to heal themselves from damage and other ill effects. Followers may also attempt to pacify hostile monsters and turn them neutral. Elyvilon may directly intervene to save a follower's life, and may also occasionally protect the follower's allies from death. Especially pious followers can be sure of aid when calling upon Elyvilon for protection.<br />
<br />
Elyvilon likes it when you explore the world.<br />
<br />
Healing hostile monsters may pacify them, turning them neutral. Pacification works best on natural beasts, worse on monsters of your species, worse on other species, worst of all on demons and undead, and not at all on asleeping or mindless monsters. If it succeeds, you gain half of the monster's experience value. Pacified monsters try to leave the level.<br />
<br />
Elyvilon dislikes it when you drink blood or you allow allies to die. Elyvilon strongly dislikes it when you perform cannibalism, you desecrate holy remains, you use necromancy, you use unholy magic or items, you attack non-hostile holy beings, you or your allies kill non-hostile holy beings, you attack neutral beings, you attack allies or you kill living things while asking for your life to be spared.}}<br />
<br />
==Appreciates==<br />
*Exploring the world.<br />
<br />
==Deprecates==<br />
*Casting any [[Necromancy]] or [[List of spells by flag#Unholy|unholy]] spell. (Penance)<br />
*Knowingly using an [[evil item]]. (Penance)<br />
*Attacking or killing a non-hostile [[holy]] being. (Penance)<br />
*Attacking a neutral being. (Penance)<br />
*Letting your allies kill a non-hostile holy being. (Penance)<br />
*Killing your allies. (Penance)<br />
*Drinking a [[potion of blood]]. (Penance)<br />
*Performing [[Cannibalism]].<br />
*Killing living monsters while Divine Protection is active. (Penance)<br />
*Casting [[Necromutation]]. (Excommunication)<br />
*Inactivity (-1 piety every 1,000 turns)<br />
<br />
==Given Abilities==<br />
'''[[Piety|Piety level -]]''': "Practitioner"<br />
*'''Protection from Harm''' - Elyvilon may negate an attack that would otherwise kill you. This activates 10+(Piety/10)% of the time and costs 20+1d20 piety. This can activate even if you're under penance.<br />
'''[[Piety|Piety level *]]''': "Comforter"<br />
*'''Lesser Healing''' - You gain 2d((Invocation/6)+3)+(Invocation/6)+1 HP. This can be used while confused. (Costs 1 MP, 150 Food, and 0-1 Piety)<br />
*'''Divine Protection''' - For a brief time after using this ability, if you receive damage that should kill you, you cancel all damage and your Piety is reduced by 20 + 1d20. This is possible even if you're under penance. This ''cannot'' be used while confused. (No cost, perfect success rate)<br />
'''[[Piety|Piety level **]]''': "Caregiver"<br />
*'''Heal Other''' - The target monster gains 2d((Invocation/6)+3)+(Invocation/6)+8 HP. (Costs 2 MP, 375 Food, and 2-3 Piety)<br />
<br />
Using this ability on a hostile monster may pacify it, earning you half the [[XP]] you'd gain for killing it. Every time you attempt this, the game compares your healing factor against the creature's max HP; if you beat this test, the creature is pacified and leaves via the nearest staircase up. Note that not all monsters can be pacified.<br />
<br />
Healing Factor = A random number between 0 and ((Invocations+1)×(HP healed))/3<br />
<br />
{| class="prettytable" style="border:none; margin:0; padding:0;"<br />
! Monster || Factor Multiplier<br />
|-<br />
| Animals || ×3<br />
|-<br />
| Same Species || ×2<br />
|-<br />
| Holy || ×1.5<br />
|-<br />
| Other Humanoids || ×1<br />
|-<br />
| Undead || ×0.75<br />
|-<br />
| Demon || ×0.6<br />
|-<br />
| Mindless & Insects || ×0 (Impossible)<br />
|}<br />
<br />
The following chart shows the max HP of monsters you can conceivably pacify, based on your Invocations skill:<br />
<br />
{| class="wikitable" border="1"<br />
|-<br />
|'''Invocations'''<br />
|'''Max HP: Other Humanoids'''<br />
|'''Max HP: Your Species'''<br />
|'''Max HP: Animals'''<br />
|-<br />
|0||3||6||9<br />
|-<br />
|6||27||54||81<br />
|-<br />
|12||58||117||175<br />
|-<br />
|18||98||196||294<br />
|-<br />
|27||173||345||518<br />
|}<br />
<br />
<br />
'''[[Piety|Piety level ***]]''': "Mender"<br />
*'''Purification''' - The following conditions are removed: [[Sick]]ness, [[Rot]]ting, [[Poison]], [[Confusion]], [[Slow]], and [[Petrify]]. Cures all rot, restores all stats to their maximum. This can also be used while confused. (Costs 3 MP, 450 Food, and 3-5 Piety)<br />
<br />
'''[[Piety|Piety level ****]]''': "Pacifist"<br />
*'''Greater Healing''' - You gain 2d((Invocations/3)+10) + (Invocations/3)+8 HP. (Costs 2 MP, 375 Food, and 3-5 Piety)<br />
'''[[Piety|Piety level *****]]''': "Purifying [Species]"<br />
*'''Divine Vigour''' - Increases your max HP and MP by (Invocations/6)+1 for 40+(2.5×Invocations) turns. This can be used while confused. (Costs 900 Food and 6-9 Piety)<br />
'''[[Piety|Piety level ******]]''': "Bringer of Life"<br />
* No new abilities.<br />
<br />
==Punishments==<br />
{{flavour|Elyvilon forgives followers who leave Elyvilon's service; however, those who take up the worship of evil gods will be punished. (Kikubaaqudgha, Yredelemnul, Makhleb, Lugonu, and Beogh are evil gods.)<br />
<br />
Elyvilon is not a god known for wrath. Still, those earning Elyvilon's ire will find the Healer occasionally protecting their foes from death.}}<br />
<br />
Elyvilon will [[divine retribution|punish]] you if you convert to an evil god (Beogh, Yredelemnul, Lugonu, Kikubaaqugdgha, or Makhleb). Switching to other gods will not result in any wrath, and converting to [[Zin]] or [[The Shining One]] will transfer half of your [[piety]] to them.<br />
<br />
Upon conversion to an evil god, Elyvilon will punish you by sometimes healing hostile monsters about to be killed by you or your allies, though [[List of tentacles|tentacles]] and other hostiles weaker than you will usually not be healed.<br />
<br />
==Strategy==<br />
Offering a number of powerful panic buttons for sticky situations, Elyvilon can be a reasonable choice for newer players who wish to try out a slightly different play style. <br />
<br />
Pacification is a great way to deal with troublesome monsters. Elyvilon's healing abilities are smite-targeting and can affect anything in LOS that isn't asleep, so you can pacify monsters with annoying breath weapons or dangerous irresistible attacks before they even notice you. Also, pacified enemies will sometimes fight against hostile monsters. It is possible to pacify uniques as well.<br />
<br />
However, bear in mind that pacified enemies are '''not''' "friendly". You cannot swap places with them, and they ''will'' attack you if you are standing near where they are trying to walk, so keep your distance when you can (be careful in narrow corridors). Remember that you cannot pacify mindless enemies or insects.<br />
<br />
A disadvantage of pacification is that it gives less experience than killing. It may be desirable to kill monsters normally when you can, and try pacification when you cannot. For example, [[hydra]]s usually succumb to a few shots of Heal Other even if your Invocations skill is low.<br />
<br />
Pacification also does not work on [[:Category:Nonliving_holiness | non-living]] creatures, notably [[orbs of fire]].<br />
<br />
Lacking any innate healing ability, [[deep dwarves]] will find Elyvilon among their primary choices of deity to worship.<br />
<br />
==History==<br />
Prior to [[0.20]], Elyvilon's wrath could [[confuse]] players, inflict random [[Miscast#Poison_Magic|Poison Magic miscasts]], and reduce the enchantments of any non-artifact weapon in a player's inventory. <br />
<br />
Prior to [[0.19]], followers of Elyvilon lost piety for letting their allies die.<br />
<br />
Prior to [[0.16]], players could select the [[Healer]] class to begin the game worshiping Elyvilon. Also, Elyvilon offered two pacification abilities, and piety grew through pacifying foes and destroying weapons.<br />
<br />
Prior to [[0.13]], Elyvilon could also pacify insects.<br />
<br />
Prior to [[0.10]], Elyvilon offered an ability called Restoration, which only restored [[rot]] damage. This was merged into Purification.<br />
<br />
Prior to [[0.9]], used to grant piety over time (+1 every 240 turns, up to 150), and switching to [[Zin]] or [[TSO]] incurred no wrath.<br />
<br />
{{gods}}<br />
[[Category:Good Gods]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Elyvilon&diff=48722Elyvilon2018-07-14T01:38:36Z<p>Cacophonie: Update the god description and powers flavor</p>
<hr />
<div>{{version016}}<br />
<br />
[[File:Elyvilon altar.png]] ''"Go forth and aid the weak!"''<br />
<br />
{{flavour|Elyvilon the Healer welcomes all kind souls prepared to help others. Those individuals can expect to gain powerful healing abilities, by which they can avoid bloodshed. Elyvilon appreciates exploration of the dungeon. Elyvilon's followers can convert to the Shining One or Zin while keeping some piety.<br />
<br />
The Healer offers followers a number of increasingly powerful means to heal themselves from damage and other ill effects. Followers may also attempt to pacify hostile monsters and turn them neutral. Elyvilon may directly intervene to save a follower's life, and may also occasionally protect the follower's allies from death. Especially pious followers can be sure of aid when calling upon Elyvilon for protection.<br />
<br />
Elyvilon likes it when you explore the world.<br />
<br />
Healing hostile monsters may pacify them, turning them neutral. Pacification works best on natural beasts, worse on monsters of your species, worse on other species, worst of all on demons and undead, and not at all on asleeping or mindless monsters. If it succeeds, you gain half of the monster's experience value. Pacified monsters try to leave the level.<br />
<br />
Elyvilon dislikes it when you drink blood or you allow allies to die. Elyvilon strongly dislikes it when you perform cannibalism, you desecrate holy remains, you use necromancy, you use unholy magic or items, you attack non-hostile holy beings, you or your allies kill non-hostile holy beings, you attack neutral beings, you attack allies or you kill living things while asking for your life to be spared.}}<br />
<br />
==Appreciates==<br />
*Exploring the world.<br />
<br />
==Deprecates==<br />
*Casting any [[Necromancy]] or [[List of spells by flag#Unholy|unholy]] spell. (Penance)<br />
*Knowingly using an [[evil item]]. (Penance)<br />
*Attacking or killing a non-hostile [[holy]] being. (Penance)<br />
*Attacking a neutral being. (Penance)<br />
*Letting your allies kill a non-hostile holy being. (Penance)<br />
*Killing your allies. (Penance)<br />
*Drinking a [[potion of blood]]. (Penance)<br />
*Performing [[Cannibalism]].<br />
*Killing living monsters while Divine Protection is active. (Penance)<br />
*Casting [[Necromutation]]. (Excommunication)<br />
*Inactivity (-1 piety every 1,000 turns)<br />
<br />
==Given Abilities==<br />
'''[[Piety|Piety level -]]''': "Practitioner"<br />
*'''Protection from Harm''' - Elyvilon may negate an attack that would otherwise kill you. This activates 10+(Piety/10)% of the time and costs 20+1d20 piety. This can activate even if you're under penance.<br />
'''[[Piety|Piety level *]]''': "Comforter"<br />
*'''Lesser Healing''' - You gain 2d((Invocation/6)+3)+(Invocation/6)+1 HP. This can be used while confused. (Costs 1 MP, 150 Food, and 0-1 Piety)<br />
*'''Divine Protection''' - For a brief time after using this ability, if you receive damage that should kill you, you cancel all damage and your Piety is reduced by 20 + 1d20. This is possible even if you're under penance. This ''cannot'' be used while confused. (No cost, perfect success rate)<br />
'''[[Piety|Piety level **]]''': "Caregiver"<br />
*'''Heal Other''' - The target monster gains 2d((Invocation/6)+3)+(Invocation/6)+8 HP. (Costs 2 MP, 375 Food, and 2-3 Piety)<br />
<br />
Using this ability on a hostile monster may pacify it, earning you half the [[XP]] you'd gain for killing it. Every time you attempt this, the game compares your healing factor against the creature's max HP; if you beat this test, the creature is pacified and leaves via the nearest staircase up. Note that not all monsters can be pacified.<br />
<br />
Healing Factor = A random number between 0 and ((Invocations+1)×(HP healed))/3<br />
<br />
{| class="prettytable" style="border:none; margin:0; padding:0;"<br />
! Monster || Factor Multiplier<br />
|-<br />
| Animals || ×3<br />
|-<br />
| Same Species || ×2<br />
|-<br />
| Holy || ×1.5<br />
|-<br />
| Other Humanoids || ×1<br />
|-<br />
| Undead || ×0.75<br />
|-<br />
| Demon || ×0.6<br />
|-<br />
| Mindless & Insects || ×0 (Impossible)<br />
|}<br />
<br />
The following chart shows the max HP of monsters you can conceivably pacify, based on your Invocations skill:<br />
<br />
{| class="wikitable" border="1"<br />
|-<br />
|'''Invocations'''<br />
|'''Max HP: Other Humanoids'''<br />
|'''Max HP: Your Species'''<br />
|'''Max HP: Animals'''<br />
|-<br />
|0||3||6||9<br />
|-<br />
|6||27||54||81<br />
|-<br />
|12||58||117||175<br />
|-<br />
|18||98||196||294<br />
|-<br />
|27||173||345||518<br />
|}<br />
<br />
<br />
'''[[Piety|Piety level ***]]''': "Mender"<br />
*'''Purification''' - The following conditions are removed: [[Sick]]ness, [[Rot]]ting, [[Poison]], [[Confusion]], [[Slow]], and [[Petrify]]. Cures all rot, restores all stats to their maximum. This can also be used while confused. (Costs 3 MP, 450 Food, and 3-5 Piety)<br />
<br />
'''[[Piety|Piety level ****]]''': "Pacifist"<br />
*'''Greater Healing''' - You gain 2d((Invocations/3)+10) + (Invocations/3)+8 HP. (Costs 2 MP, 375 Food, and 3-5 Piety)<br />
'''[[Piety|Piety level *****]]''': "Purifying [Species]"<br />
*'''Divine Vigour''' - Increases your max HP and MP by (Invocations/6)+1 for 40+(2.5×Invocations) turns. This can be used while confused. (Costs 900 Food and 6-9 Piety)<br />
'''[[Piety|Piety level ******]]''': "Bringer of Life"<br />
* No new abilities.<br />
<br />
==Punishments==<br />
{{flavour|Elyvilon forgives followers who leave Elyvilon's service; however, those who take up the worship of evil gods will be punished. (Kikubaaqudgha, Yredelemnul, Makhleb, Lugonu, and Beogh are evil gods.)<br />
<br />
Elyvilon is not a god known for wrath. Still, those earning Elyvilon's ire will find themselves irritated in various ways; their weapons will be blunted, their blows blocked, their thoughts confused, and, occasionally, they'll be lightly poisoned, to cap it all off.}}<br />
<br />
Elyvilon will [[divine retribution|punish]] you if you convert to an evil god (Beogh, Yredelemnul, Lugonu, Kikubaaqugdgha, or Makhleb). Switching to other gods will not result in any wrath, and converting to [[Zin]] or [[The Shining One]] will transfer half of your [[piety]] to them.<br />
<br />
The possible punishments include:<br />
*40%: Confusion for 3-12 turns.<br />
*20%: Suffer a random [[Miscast#Poison_Magic|Poison Magic miscast]].<br />
*40%: Each non-artifact weapon in your inventory has a 33% chance of getting a -1 enchantment (this will never reduce an enchantment past -1). If anything is successfully penalized, your penance score may be reduced by 1 (Chance = 50+(0.02×Gold Cost of Items Penalized)%).<br />
*Elyvilon will occasionally heal or block attacks against enemies as a punishment.<br />
<br />
==Strategy==<br />
Offering a number of powerful panic buttons for sticky situations, Elyvilon can be a reasonable choice for newer players who wish to try out a slightly different play style. <br />
<br />
Pacification is a great way to deal with troublesome monsters. Elyvilon's healing abilities are smite-targeting and can affect anything in LOS that isn't asleep, so you can pacify monsters with annoying breath weapons or dangerous irresistible attacks before they even notice you. Also, pacified enemies will sometimes fight against hostile monsters. It is possible to pacify uniques as well.<br />
<br />
However, bear in mind that pacified enemies are '''not''' "friendly". You cannot swap places with them, and they ''will'' attack you if you are standing near where they are trying to walk, so keep your distance when you can (be careful in narrow corridors). Remember that you cannot pacify mindless enemies or insects.<br />
<br />
A disadvantage of pacification is that it gives less experience than killing. It may be desirable to kill monsters normally when you can, and try pacification when you cannot. For example, [[hydra]]s usually succumb to a few shots of Heal Other even if your Invocations skill is low.<br />
<br />
Pacification also does not work on [[:Category:Nonliving_holiness | non-living]] creatures, notably [[orbs of fire]].<br />
<br />
Lacking any innate healing ability, [[deep dwarves]] will find Elyvilon among their primary choices of deity to worship.<br />
<br />
==History==<br />
Prior to [[0.16]], players could select the [[Healer]] class to begin the game worshiping Elyvilon. Also, Elyvilon offered two pacification abilities, and piety grew through pacifying foes and destroying weapons.<br />
<br />
Prior to [[0.13]], Elyvilon could also pacify insects.<br />
<br />
Prior to [[0.10]], Elyvilon offered an ability called Restoration, which only restored [[rot]] damage. This was merged into Purification.<br />
<br />
Prior to [[0.9]], used to grant piety over time (+1 every 240 turns, up to 150), and switching to [[Zin]] or [[TSO]] incurred no wrath.<br />
<br />
{{gods}}<br />
[[Category:Good Gods]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=God_comparison&diff=48721God comparison2018-07-11T03:15:42Z<p>Cacophonie: /* Ability comparison */</p>
<hr />
<div>{{version019}}<br />
==List of gods==<br />
* [[Ashenzari]], god of cursed divinations.<br />
* [[Beogh]], evil god of the [[orc]]s.<br />
* [[Cheibriados]], the slow god.<br />
* [[Dithmenos]], god of shadows.<br />
* [[Elyvilon]], good god of healing.<br />
* [[Fedhas Madash]], god of [[list of plants|plants]].<br />
* [[Gozag Ym Sagoz]], god of business and commerce.<br />
* [[Hepliaklqana]] the Forgotten<br />
* [[Jiyva]], god of [[list of jellies|slimes]].<br />
* [[Kikubaaqudgha]], evil god of [[Necromancy|necromantic magic]].<br />
* [[Lugonu]], evil god of [[the Abyss]].<br />
* [[Makhleb]], evil god of chaos and violence.<br />
* [[Nemelex Xobeh]], the trickster god.<br />
* [[Okawaru]], god of battle.<br />
* [[Qazlal]], god of tempests.<br />
* [[Ru]], god of sacrifice and unmaking.<br />
* [[Sif Muna]], god of [[magic]] and mystical secrets.<br />
* [[The Shining One]], good god of honourable crusades against evil.<br />
* [[Trog]], god of violence and anger.<br />
* [[Uskayaw]] the Reveler, a god of wild dancing.<br />
* [[Vehumet]], god of destructive magic.<br />
* [[Wu Jian|Wu Jian Council]], a council of formerly mortal monks.<br />
* [[Xom]], god of true chaos.<br />
* [[Yredelemnul]], evil god of death.<br />
* [[Zin]], good god of law and purity.<br />
<br />
==Ability comparison==<br />
''* = An activatable ability''<br><br />
{| border="1" cellpadding="2" cellspacing="0"<br />
|+ '''Comparison of abilities granted by gods'''<br />
|-<br />
|'''God'''<br />
|'''Piety - (0)'''<br />
|'''Piety * (30)'''<br />
|'''Piety ** (50)'''<br />
|'''Piety *** (75)'''<br />
|'''Piety **** (100)'''<br />
|'''Piety ***** (120)'''<br />
|'''Piety ****** (160)'''<br />
|-<br />
|[[Ashenzari]]<br />
|*Use a [[scroll of remove curse]] to curse items of choice.<br />
<br />
Prevent outside sources of curses<br />
<br />
Detect curses on items<br />
<br />
Detect [[portal]]s<br />
<br />
Map terrain outside of [[LOS]]<br />
<br />
Detect monsters outside of LOS<br />
<br />
Detect items outside of LOS<br />
<br />
Improved trap detection<br />
<br />
[[Identify]] [[ego]]s<br />
<br />
Identify monsters' weapons and [[wands]]<br />
|Identify Armor<br />
<br />
* See through walls<br />
|Identify Amulets and Rings<br />
<br />
Boosted skills when cursed<br />
|[[See invisible]]<br />
<br />
[[Clarity]]<br />
|<br />
|* Transfer skill points<br />
|<br />
|-<br />
|[[Beogh]]<br />
| Chance of preventing lethal damage (not during [[penance]])<br />
<br />
Experience is spread to followers<br />
|<br />
|* [[Smite]] enemies<br />
|Convert orcish followers<br />
<br />
Bless orcish followers<br />
|* [[Recall]] orcish followers<br />
<br />
Gain orcish reinforcements if no followers are present<br />
|Walk on water<br />
|Resurrect the corpses of orcs.<br />
|-<br />
|[[Cheibriados]]<br />
|Slow movement<br />
<br />
Improved stats<br />
<br />
<nowiki>*</nowiki> Slow everything adjacent to you<br />
|Slows metabolism<br />
|<br />
|* Step monsters forward in time<br />
|* Hurt everything faster than you in LOS<br />
|* Move to nowhere and let time pass<br />
|<br />
|-<br />
|[[Dithmenos]]<br />
|<br />
|Surrounded by [[umbra]]<br />
|* Step into the shadows of immobile monsters within your umbra<br />
|Bleed smoke when injured<br />
|Your shadow mimics your actions<br />
|* Enter [[Shadow Form]]<br />
|<br />
|-<br />
|[[Elyvilon]]<br />
|* Temporarily prevent lethal damage<br />
|* Lesser Healing<br />
<br />
<nowiki>*</nowiki> Divine Protection<br />
|* Heal Other (may pacify)<br />
|* Remove [[status effects]], restore stats, cure [[rot]]<br />
|* Greater Healing<br />
|* Increase maximum HP/MP<br />
|<br />
|-<br />
|[[Fedhas Madash]]<br />
|* Decompose corpses, causing [[toadstool]]s to grow<br />
<br />
Turns all [[list of plants|plants]] friendly<br />
<br />
Walk through plants<br />
<br />
Shoot through plants<br />
|* Evolve plants into allies using [[fruit]]<br />
|* Call sunlight, drying [[water]]<br />
|* Grow plants using fruit<br />
|* Summon [[giant spore]]s from corpses<br />
|* Call rain, creating water<br />
|<br />
|-<br />
|[[Gozag Ym Sagoz]]<br />
|colspan="7"|Monsters no longer leave corpses, but [[gold]]<br />
<br />
Detect gold and shops<br />
<br />
<nowiki>*</nowiki> Pay for [[potion]] effects<br />
<br />
<nowiki>*</nowiki> Fund the opening of new shops<br />
<br />
<nowiki>*</nowiki> Bribe monsters of a particular [[branch]] into not attacking you or joining you<br />
|-<br />
|[[Hepliaklqana]]<br />
|Rank 1 [[Frail]] mutation<br />
<br />
*Recall<br />
<br />
*Ancestor Identity<br />
|<br />
|Ancester Life: Knight<br />
<br />
Ancester Life: Battlemage<br />
<br />
Ancester Life: Hexer<br />
<br />
|Transference<br />
|Idealize<br />
|Beings near your transference will be drained<br />
|<br />
|-<br />
|[[Jiyva]]<br />
|Turns all [[list of jellies|slimes]] and [[list of eyeballs|eyeballs]] neutral<br />
<br />
Protects your items<br />
<br />
Shuffles your stats<br />
<br />
Creates neutral [[jellies]] and eats off-level items<br />
|* Summon a neutral jelly to devour items<br />
<br />
Gain food when slimes eat items<br />
|Gifts random mutations<br />
<br />
Grants resistance to [[corrosion]]<br />
<br />
|Gain MP when slimes eat items<br />
|* Turn enemies into slimes<br />
<br />
Gain HP when jellies eat items<br />
|* Remove a random bad mutation<br />
|Taking heavy damage creates slimes<br />
<br />
Removes the walls of the [[Slime Pits]] [[rune]] vault<br />
|-<br />
|[[Kikubaaqudgha]]<br />
|Increases your available HP when using [[Death's Door]]<br />
|* Summon [[corpse]]s<br />
|Gifts a low-level Necromancy spellbook<br />
<br />
Grants protection from Necromancy miscasts and [[death curse]]s<br />
|<br />
|Gifts a mid-level Necromancy spellbook<br />
<br />
Chance to prevent [[sickness]] when casting [[Haunt]]<br />
<br />
Grants protection from Torment<br />
|* Invoke [[Torment]] using a corpse<br />
|(Once only) Receive either [[Necronomicon]] or permanent [[pain (brand)|pain]]-branded weapon<br />
|-<br />
|[[Lugonu]]<br />
| Safely unwield weapons of [[distortion]]<br />
|* Depart the [[Abyss]]<br />
|* Blink yourself and monsters around you<br />
|* [[Banish]] monsters to the Abyss<br />
|* Corrupt current level<br />
|* Banish yourself to the Abyss<br />
|Find the Abyssal [[rune]] more easily<br />
<br />
(Once only) Receive distortion brand on weapon<br />
|-<br />
|[[Makhleb]]<br />
|<br />
|Gain HP from killing<br />
|* Fire a random low-level beam<br />
|* Summon an average-strength demon<br />
|* Fire a random high-level beam<br />
|* Summon a powerful demon<br />
|<br />
|-<br />
|[[Nemelex Xobeh]]<br />
|Gifts [[decks]] of cards<br />
<br />
Improved card power<br />
|<br />
|<br />
|* Choose a card from the first three in a deck<br />
|* Deal four cards from a deck in a single turn<br />
|* Sort the first five cards in a deck<br />
|<br />
|-<br />
|[[Okawaru]]<br />
|<br />
|* Increase physical combat skills<br />
|<br />
|Receive ammunition as gifts<br />
|<br />
|* Double attack speed<br />
<br />
Receive weapons and armour as gifts<br />
|<br />
|-<br />
|[[Qazlal]]<br />
|Cannot be harmed by clouds you create by any means.<br />
|Passively create elemental clouds around you, adding SH and generating noise.<br />
|* Smite an area with random elemental damage.<br />
|* Convert nearby clouds to elementals.<br />
|Permanent Repel Missiles, and taking fire, cold, electric, or physical damage has a chance to grant +rF, +rC, +rElec, or +3AC respectively.<br />
|* Randomly smite many areas in LOS with random elemental damage.<br />
|<br />
|-<br />
|[[Ru]]<br />
|* Make personal sacrifices to gain piety.<br />
|Attacks against you sometimes falter or are redirected to enemies.<br />
|Enemies attacking you suffer bad status effects.<br />
|* Regain HP and MP, and cure "restraint" status effects (m. draining).<br />
|* Power Leap 3 tiles and damage enemies near your landing point (l. draining).<br />
|* Deals heavy damage and random status effects to enemies in LOS (h. draining).<br />
|<br />
|-<br />
|[[Sif Muna]]<br />
|<br />
|* Recover MP at will<br />
|* Forget spells at will<br />
|<br />
|Grants protection from miscast effects<br />
|<br />
|Receive [[spellbook]]s as gifts<br />
|-<br />
|[[The Shining One]]<br />
|Chance of preventing lethal damage<br />
<br />
Grants protection from [[negative energy]]<br />
|Gain HP/MP from slaying evil monsters<br />
<br />
Surrounded by [[halo]]<br />
|* Create divine [[shield]]<br />
|<br />
|* Call down a blast of holy energy<br />
|* Summon friendly [[Angel]] or [[Daeva]]<br />
<br />
Protects allies from [[abjuration]]<br />
<br />
Bless allies<br />
|(Once only) Receive [[holy wrath]] brand on weapon<br />
|-<br />
|[[Trog]]<br />
|* Turn spellbooks into clouds of flame<br />
<br />
Protects allies from [[abjuration]]<br />
<br />
Extended berserker rage when killing<br />
<br />
Grants protection from exhaustion after berserking<br />
|* Go [[berserk]]<br />
|* Increase [[regeneration]] and [[magic resistance]]<br />
|Receive ammunition as a gift<br />
|* Summon a berserk ally<br />
|Receive weapons as gifts<br />
|<br />
|-<br />
|[[Uskayaw]]<br />
|<br />
|*Deal damage to adjacent creatures<br />
|*Pass through a line of creatures and leave those you pass through confused<br />
|*Enemies in your line of sight are paralyzed<br />
|*When enemies take damage they also deal a percentage of the damage taken to nearby creatures<br />
|*Blink to and instantly kill any targetable monster, monster must have emotions<br />
|<br />
|-<br />
|[[Vehumet]]<br />
|<br />
|Receive destructive spells as gifts<br />
<br />
Gain MP from killing<br />
|<br />
|Reduced chance of miscasting destructive spells<br />
|Increased range of destructive spells<br />
|<br />
|<br />
|-<br />
|[[Wu Jian|Wu Jian Council]]<br />
|Deal 120% attack damage when moving directly toward an enemy<br />
|Deal 80% attack damage when moving adjacent to an enemy and pin them in place<br />
|*Jump off a wall and attack all adjacent enemies to the landing site twice for twice as much time<br />
|*Two instantaneous attacks and your martial attacks are boosted<br />
|<br />
|*Grants the player a [[halo]] and summons clouds that grant a slaying bonus<br />
|<br />
|-<br />
|[[Xom]]<br />
|Special, see [[Xom#Acts]]<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|[[Yredelemnul]]<br />
|<br />
|* Animate a corpse or skeleton<br />
|* Reflect incoming damage<br />
<br />
[[Recall]] undead allies<br />
|* Animate all corpses in sight<br />
<br />
Receive undead servants as gifts<br />
|* Drain life from all living beings in sight<br />
|* Curse a living being to become your slave when killed<br />
|<br />
|-<br />
|[[Zin]]<br />
|Chance of preventing lethal damage<br />
<br />
Chance of protection from mutation<br />
<br />
Chance of protection from [[Hell]] effects<br />
|* Inflict random status effects on enemies<br />
|* Increase stats, satiation, and resistance to [[poison]] and [[status effects]]<br />
|* Create temporary prison around enemy<br />
|<br />
|* Create sanctuary of protection<br />
|(Once only) Cure all mutations<br />
|}<br />
<br />
==See Also==<br />
*[[Piety]]<br />
*[[Choosing a god]]<br />
*[[Gods]]<br />
<br />
[[Category:Gods]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=God_comparison&diff=48720God comparison2018-07-11T03:11:12Z<p>Cacophonie: Update Beogh abilities</p>
<hr />
<div>{{version019}}<br />
==List of gods==<br />
* [[Ashenzari]], god of cursed divinations.<br />
* [[Beogh]], evil god of the [[orc]]s.<br />
* [[Cheibriados]], the slow god.<br />
* [[Dithmenos]], god of shadows.<br />
* [[Elyvilon]], good god of healing.<br />
* [[Fedhas Madash]], god of [[list of plants|plants]].<br />
* [[Gozag Ym Sagoz]], god of business and commerce.<br />
* [[Hepliaklqana]] the Forgotten<br />
* [[Jiyva]], god of [[list of jellies|slimes]].<br />
* [[Kikubaaqudgha]], evil god of [[Necromancy|necromantic magic]].<br />
* [[Lugonu]], evil god of [[the Abyss]].<br />
* [[Makhleb]], evil god of chaos and violence.<br />
* [[Nemelex Xobeh]], the trickster god.<br />
* [[Okawaru]], god of battle.<br />
* [[Qazlal]], god of tempests.<br />
* [[Ru]], god of sacrifice and unmaking.<br />
* [[Sif Muna]], god of [[magic]] and mystical secrets.<br />
* [[The Shining One]], good god of honourable crusades against evil.<br />
* [[Trog]], god of violence and anger.<br />
* [[Uskayaw]] the Reveler, a god of wild dancing.<br />
* [[Vehumet]], god of destructive magic.<br />
* [[Wu Jian|Wu Jian Council]], a council of formerly mortal monks.<br />
* [[Xom]], god of true chaos.<br />
* [[Yredelemnul]], evil god of death.<br />
* [[Zin]], good god of law and purity.<br />
<br />
==Ability comparison==<br />
''* = An activatable ability''<br><br />
{| border="1" cellpadding="2" cellspacing="0"<br />
|+ '''Comparison of abilities granted by gods'''<br />
|-<br />
|'''God'''<br />
|'''Piety - (0)'''<br />
|'''Piety * (30)'''<br />
|'''Piety ** (50)'''<br />
|'''Piety *** (75)'''<br />
|'''Piety **** (100)'''<br />
|'''Piety ***** (120)'''<br />
|'''Piety ****** (160)'''<br />
|-<br />
|[[Ashenzari]]<br />
|*Use a [[scroll of remove curse]] to curse items of choice.<br />
<br />
Prevent outside sources of curses<br />
<br />
Detect curses on items<br />
<br />
Detect [[portal]]s<br />
<br />
Map terrain outside of [[LOS]]<br />
<br />
Detect monsters outside of LOS<br />
<br />
Detect items outside of LOS<br />
<br />
Improved trap detection<br />
<br />
[[Identify]] [[ego]]s<br />
<br />
Identify monsters' weapons and [[wands]]<br />
|Identify Armor<br />
<br />
* See through walls<br />
|Identify Amulets and Rings<br />
<br />
Boosted skills when cursed<br />
|[[See invisible]]<br />
<br />
[[Clarity]]<br />
|<br />
|* Transfer skill points<br />
|<br />
|-<br />
|[[Beogh]]<br />
| Chance of preventing lethal damage (not during [[penance]])<br />
<br />
Experience is spread to followers<br />
|<br />
|* [[Smite]] enemies<br />
|Convert orcish followers<br />
<br />
Bless orcish followers<br />
|* [[Recall]] orcish followers<br />
<br />
Gain orcish reinforcements if no followers are present<br />
|Walk on water<br />
|Resurrect the corpses of orcs.<br />
|-<br />
|[[Cheibriados]]<br />
|Slow movement<br />
<br />
Improved stats<br />
<br />
<nowiki>*</nowiki> Slow everything adjacent to you<br />
|Slows metabolism<br />
|<br />
|* Step monsters forward in time<br />
|* Hurt everything faster than you in LOS<br />
|* Move to nowhere and let time pass<br />
|<br />
|-<br />
|[[Dithmenos]]<br />
|<br />
|Surrounded by [[umbra]]<br />
|* Step into the shadows of immobile monsters within your umbra<br />
|Bleed smoke when injured<br />
|Your shadow mimics your actions<br />
|* Enter [[Shadow Form]]<br />
|<br />
|-<br />
|[[Elyvilon]]<br />
|* Temporarily prevent lethal damage<br />
|* Lesser Healing<br />
<br />
<nowiki>*</nowiki> Divine Protection<br />
|* Heal Other (may pacify)<br />
|* Remove [[status effects]], restore stats, cure [[rot]]<br />
|* Greater Healing<br />
|* Increase maximum HP/MP<br />
|<br />
|-<br />
|[[Fedhas Madash]]<br />
|Turns all [[list of plants|plants]] friendly<br />
<br />
Walk through plants<br />
<br />
Shoot through plants<br />
<br />
* Decompose corpses, causing [[toadstool]]s to grow<br />
|* Evolve plants into allies using [[fruit]]<br />
|* Call sunlight, drying [[water]]<br />
|* Grow plants using fruit<br />
|* Summon [[giant spore]]s from corpses<br />
|* Call rain, creating water<br />
|<br />
|-<br />
|[[Gozag Ym Sagoz]]<br />
|colspan="7"|Monsters no longer leave corpses, but [[gold]]<br />
<br />
Detect gold and shops<br />
<br />
<nowiki>*</nowiki> Pay for [[potion]] effects<br />
<br />
<nowiki>*</nowiki> Fund the opening of new shops<br />
<br />
<nowiki>*</nowiki> Bribe monsters of a particular [[branch]] into not attacking you or joining you<br />
|-<br />
|[[Hepliaklqana]]<br />
|Rank 1 [[Frail]] mutation<br />
<br />
*Recall<br />
<br />
*Ancestor Identity<br />
|<br />
|Ancester Life: Knight<br />
<br />
Ancester Life: Battlemage<br />
<br />
Ancester Life: Hexer<br />
<br />
|Transference<br />
|Idealize<br />
|Beings near your transference will be drained<br />
|<br />
|-<br />
|[[Jiyva]]<br />
|Turns all [[list of jellies|slimes]] and [[list of eyeballs|eyeballs]] neutral<br />
<br />
Protects your items<br />
<br />
Shuffles your stats<br />
<br />
Creates neutral [[jellies]] and eats off-level items<br />
|* Summon a neutral jelly to devour items<br />
<br />
Gain food when slimes eat items<br />
|Gifts random mutations<br />
<br />
Grants resistance to [[corrosion]]<br />
<br />
|Gain MP when slimes eat items<br />
|* Turn enemies into slimes<br />
<br />
Gain HP when jellies eat items<br />
|* Remove a random bad mutation<br />
|Taking heavy damage creates slimes<br />
<br />
Removes the walls of the [[Slime Pits]] [[rune]] vault<br />
|-<br />
|[[Kikubaaqudgha]]<br />
|Increases your available HP when using [[Death's Door]]<br />
|* Summon [[corpse]]s<br />
|Gifts a low-level Necromancy spellbook<br />
<br />
Grants protection from Necromancy miscasts and [[death curse]]s<br />
|<br />
|Gifts a mid-level Necromancy spellbook<br />
<br />
Chance to prevent [[sickness]] when casting [[Haunt]]<br />
<br />
Grants protection from Torment<br />
|* Invoke [[Torment]] using a corpse<br />
|(Once only) Receive either [[Necronomicon]] or permanent [[pain (brand)|pain]]-branded weapon<br />
|-<br />
|[[Lugonu]]<br />
| Safely unwield weapons of [[distortion]]<br />
|* Depart the [[Abyss]]<br />
|* Blink yourself and monsters around you<br />
|* [[Banish]] monsters to the Abyss<br />
|* Corrupt current level<br />
|* Banish yourself to the Abyss<br />
|Find the Abyssal [[rune]] more easily<br />
<br />
(Once only) Receive distortion brand on weapon<br />
|-<br />
|[[Makhleb]]<br />
|<br />
|Gain HP from killing<br />
|* Fire a random low-level beam<br />
|* Summon an average-strength demon<br />
|* Fire a random high-level beam<br />
|* Summon a powerful demon<br />
|<br />
|-<br />
|[[Nemelex Xobeh]]<br />
|Gifts [[decks]] of cards<br />
<br />
Improved card power<br />
|<br />
|<br />
|* Choose a card from the first three in a deck<br />
|* Deal four cards from a deck in a single turn<br />
|* Sort the first five cards in a deck<br />
|<br />
|-<br />
|[[Okawaru]]<br />
|<br />
|* Increase physical combat skills<br />
|<br />
|Receive ammunition as gifts<br />
|<br />
|* Double attack speed<br />
<br />
Receive weapons and armour as gifts<br />
|<br />
|-<br />
|[[Qazlal]]<br />
|Cannot be harmed by clouds you create by any means.<br />
|Passively create elemental clouds around you, adding SH and generating noise.<br />
|* Smite an area with random elemental damage.<br />
|* Convert nearby clouds to elementals.<br />
|Permanent Repel Missiles, and taking fire, cold, electric, or physical damage has a chance to grant +rF, +rC, +rElec, or +3AC respectively.<br />
|* Randomly smite many areas in LOS with random elemental damage.<br />
|<br />
|-<br />
|[[Ru]]<br />
|* Make personal sacrifices to gain piety.<br />
|Attacks against you sometimes falter or are redirected to enemies.<br />
|Enemies attacking you suffer bad status effects.<br />
|* Regain HP and MP, and cure "restraint" status effects (m. draining).<br />
|* Power Leap 3 tiles and damage enemies near your landing point (l. draining).<br />
|* Deals heavy damage and random status effects to enemies in LOS (h. draining).<br />
|<br />
|-<br />
|[[Sif Muna]]<br />
|<br />
|* Recover MP at will<br />
|* Forget spells at will<br />
|<br />
|Grants protection from miscast effects<br />
|<br />
|Receive [[spellbook]]s as gifts<br />
|-<br />
|[[The Shining One]]<br />
|Chance of preventing lethal damage<br />
<br />
Grants protection from [[negative energy]]<br />
|Gain HP/MP from slaying evil monsters<br />
<br />
Surrounded by [[halo]]<br />
|* Create divine [[shield]]<br />
|<br />
|* Call down a blast of holy energy<br />
|* Summon friendly [[Angel]] or [[Daeva]]<br />
<br />
Protects allies from [[abjuration]]<br />
<br />
Bless allies<br />
|(Once only) Receive [[holy wrath]] brand on weapon<br />
|-<br />
|[[Trog]]<br />
|* Turn spellbooks into clouds of flame<br />
<br />
Protects allies from [[abjuration]]<br />
<br />
Extended berserker rage when killing<br />
<br />
Grants protection from exhaustion after berserking<br />
|* Go [[berserk]]<br />
|* Increase [[regeneration]] and [[magic resistance]]<br />
|Receive ammunition as a gift<br />
|* Summon a berserk ally<br />
|Receive weapons as gifts<br />
|<br />
|-<br />
|[[Uskayaw]]<br />
|<br />
|*Deal damage to adjacent creatures<br />
|*Pass through a line of creatures and leave those you pass through confused<br />
|*Enemies in your line of sight are paralyzed<br />
|*When enemies take damage they also deal a percentage of the damage taken to nearby creatures<br />
|*Blink to and instantly kill any targetable monster, monster must have emotions<br />
|<br />
|-<br />
|[[Vehumet]]<br />
|<br />
|Receive destructive spells as gifts<br />
<br />
Gain MP from killing<br />
|<br />
|Reduced chance of miscasting destructive spells<br />
|Increased range of destructive spells<br />
|<br />
|<br />
|-<br />
|[[Wu Jian|Wu Jian Council]]<br />
|Deal 120% attack damage when moving directly toward an enemy<br />
|Deal 80% attack damage when moving adjacent to an enemy and pin them in place<br />
|*Jump off a wall and attack all adjacent enemies to the landing site twice for twice as much time<br />
|*Two instantaneous attacks and your martial attacks are boosted<br />
|<br />
|*Grants the player a [[halo]] and summons clouds that grant a slaying bonus<br />
|<br />
|-<br />
|[[Xom]]<br />
|Special, see [[Xom#Acts]]<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|[[Yredelemnul]]<br />
|<br />
|* Animate a corpse or skeleton<br />
|* Reflect incoming damage<br />
<br />
[[Recall]] undead allies<br />
|* Animate all corpses in sight<br />
<br />
Receive undead servants as gifts<br />
|* Drain life from all living beings in sight<br />
|* Curse a living being to become your slave when killed<br />
|<br />
|-<br />
|[[Zin]]<br />
|Chance of preventing lethal damage<br />
<br />
Chance of protection from mutation<br />
<br />
Chance of protection from [[Hell]] effects<br />
|* Inflict random status effects on enemies<br />
|* Increase stats, satiation, and resistance to [[poison]] and [[status effects]]<br />
|* Create temporary prison around enemy<br />
|<br />
|* Create sanctuary of protection<br />
|(Once only) Cure all mutations<br />
|}<br />
<br />
==See Also==<br />
*[[Piety]]<br />
*[[Choosing a god]]<br />
*[[Gods]]<br />
<br />
[[Category:Gods]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=God_comparison&diff=48719God comparison2018-07-11T03:00:59Z<p>Cacophonie: Update row of Ashenzari's abilities</p>
<hr />
<div>{{version019}}<br />
==List of gods==<br />
* [[Ashenzari]], god of cursed divinations.<br />
* [[Beogh]], evil god of the [[orc]]s.<br />
* [[Cheibriados]], the slow god.<br />
* [[Dithmenos]], god of shadows.<br />
* [[Elyvilon]], good god of healing.<br />
* [[Fedhas Madash]], god of [[list of plants|plants]].<br />
* [[Gozag Ym Sagoz]], god of business and commerce.<br />
* [[Hepliaklqana]] the Forgotten<br />
* [[Jiyva]], god of [[list of jellies|slimes]].<br />
* [[Kikubaaqudgha]], evil god of [[Necromancy|necromantic magic]].<br />
* [[Lugonu]], evil god of [[the Abyss]].<br />
* [[Makhleb]], evil god of chaos and violence.<br />
* [[Nemelex Xobeh]], the trickster god.<br />
* [[Okawaru]], god of battle.<br />
* [[Qazlal]], god of tempests.<br />
* [[Ru]], god of sacrifice and unmaking.<br />
* [[Sif Muna]], god of [[magic]] and mystical secrets.<br />
* [[The Shining One]], good god of honourable crusades against evil.<br />
* [[Trog]], god of violence and anger.<br />
* [[Uskayaw]] the Reveler, a god of wild dancing.<br />
* [[Vehumet]], god of destructive magic.<br />
* [[Wu Jian|Wu Jian Council]], a council of formerly mortal monks.<br />
* [[Xom]], god of true chaos.<br />
* [[Yredelemnul]], evil god of death.<br />
* [[Zin]], good god of law and purity.<br />
<br />
==Ability comparison==<br />
''* = An activatable ability''<br><br />
{| border="1" cellpadding="2" cellspacing="0"<br />
|+ '''Comparison of abilities granted by gods'''<br />
|-<br />
|'''God'''<br />
|'''Piety - (0)'''<br />
|'''Piety * (30)'''<br />
|'''Piety ** (50)'''<br />
|'''Piety *** (75)'''<br />
|'''Piety **** (100)'''<br />
|'''Piety ***** (120)'''<br />
|'''Piety ****** (160)'''<br />
|-<br />
|[[Ashenzari]]<br />
|*Use a [[scroll of remove curse]] to curse items of choice.<br />
<br />
Prevent outside sources of curses<br />
<br />
Detect curses on items<br />
<br />
Detect [[portal]]s<br />
<br />
Map terrain outside of [[LOS]]<br />
<br />
Detect monsters outside of LOS<br />
<br />
Detect items outside of LOS<br />
<br />
Improved trap detection<br />
<br />
[[Identify]] [[ego]]s<br />
<br />
Identify monsters' weapons and [[wands]]<br />
|Identify Armor<br />
<br />
* See through walls<br />
|Identify Amulets and Rings<br />
<br />
Boosted skills when cursed<br />
|[[See invisible]]<br />
<br />
[[Clarity]]<br />
|<br />
|* Transfer skill points<br />
|<br />
|-<br />
|[[Beogh]]<br />
| Chance of preventing lethal damage (not during [[penance]])<br />
<br />
Experience is spread to followers<br />
|Improved [[AC]] and [[SH]]<br />
|* [[Smite]] enemies<br />
|Convert orcish followers<br />
<br />
Bless orcish followers<br />
|* [[Recall]] orcish followers<br />
<br />
Gain orcish reinforcements if no followers are present<br />
|Walk on water<br />
|<br />
|-<br />
|[[Cheibriados]]<br />
|Slow movement<br />
<br />
Improved stats<br />
<br />
<nowiki>*</nowiki> Slow everything adjacent to you<br />
|Slows metabolism<br />
|<br />
|* Step monsters forward in time<br />
|* Hurt everything faster than you in LOS<br />
|* Move to nowhere and let time pass<br />
|<br />
|-<br />
|[[Dithmenos]]<br />
|<br />
|Surrounded by [[umbra]]<br />
|* Step into the shadows of immobile monsters within your umbra<br />
|Bleed smoke when injured<br />
|Your shadow mimics your actions<br />
|* Enter [[Shadow Form]]<br />
|<br />
|-<br />
|[[Elyvilon]]<br />
|* Temporarily prevent lethal damage<br />
|* Lesser Healing<br />
<br />
<nowiki>*</nowiki> Divine Protection<br />
|* Heal Other (may pacify)<br />
|* Remove [[status effects]], restore stats, cure [[rot]]<br />
|* Greater Healing<br />
|* Increase maximum HP/MP<br />
|<br />
|-<br />
|[[Fedhas Madash]]<br />
|Turns all [[list of plants|plants]] friendly<br />
<br />
Walk through plants<br />
<br />
Shoot through plants<br />
<br />
* Decompose corpses, causing [[toadstool]]s to grow<br />
|* Evolve plants into allies using [[fruit]]<br />
|* Call sunlight, drying [[water]]<br />
|* Grow plants using fruit<br />
|* Summon [[giant spore]]s from corpses<br />
|* Call rain, creating water<br />
|<br />
|-<br />
|[[Gozag Ym Sagoz]]<br />
|colspan="7"|Monsters no longer leave corpses, but [[gold]]<br />
<br />
Detect gold and shops<br />
<br />
<nowiki>*</nowiki> Pay for [[potion]] effects<br />
<br />
<nowiki>*</nowiki> Fund the opening of new shops<br />
<br />
<nowiki>*</nowiki> Bribe monsters of a particular [[branch]] into not attacking you or joining you<br />
|-<br />
|[[Hepliaklqana]]<br />
|Rank 1 [[Frail]] mutation<br />
<br />
*Recall<br />
<br />
*Ancestor Identity<br />
|<br />
|Ancester Life: Knight<br />
<br />
Ancester Life: Battlemage<br />
<br />
Ancester Life: Hexer<br />
<br />
|Transference<br />
|Idealize<br />
|Beings near your transference will be drained<br />
|<br />
|-<br />
|[[Jiyva]]<br />
|Turns all [[list of jellies|slimes]] and [[list of eyeballs|eyeballs]] neutral<br />
<br />
Protects your items<br />
<br />
Shuffles your stats<br />
<br />
Creates neutral [[jellies]] and eats off-level items<br />
|* Summon a neutral jelly to devour items<br />
<br />
Gain food when slimes eat items<br />
|Gifts random mutations<br />
<br />
Grants resistance to [[corrosion]]<br />
<br />
|Gain MP when slimes eat items<br />
|* Turn enemies into slimes<br />
<br />
Gain HP when jellies eat items<br />
|* Remove a random bad mutation<br />
|Taking heavy damage creates slimes<br />
<br />
Removes the walls of the [[Slime Pits]] [[rune]] vault<br />
|-<br />
|[[Kikubaaqudgha]]<br />
|Increases your available HP when using [[Death's Door]]<br />
|* Summon [[corpse]]s<br />
|Gifts a low-level Necromancy spellbook<br />
<br />
Grants protection from Necromancy miscasts and [[death curse]]s<br />
|<br />
|Gifts a mid-level Necromancy spellbook<br />
<br />
Chance to prevent [[sickness]] when casting [[Haunt]]<br />
<br />
Grants protection from Torment<br />
|* Invoke [[Torment]] using a corpse<br />
|(Once only) Receive either [[Necronomicon]] or permanent [[pain (brand)|pain]]-branded weapon<br />
|-<br />
|[[Lugonu]]<br />
| Safely unwield weapons of [[distortion]]<br />
|* Depart the [[Abyss]]<br />
|* Blink yourself and monsters around you<br />
|* [[Banish]] monsters to the Abyss<br />
|* Corrupt current level<br />
|* Banish yourself to the Abyss<br />
|Find the Abyssal [[rune]] more easily<br />
<br />
(Once only) Receive distortion brand on weapon<br />
|-<br />
|[[Makhleb]]<br />
|<br />
|Gain HP from killing<br />
|* Fire a random low-level beam<br />
|* Summon an average-strength demon<br />
|* Fire a random high-level beam<br />
|* Summon a powerful demon<br />
|<br />
|-<br />
|[[Nemelex Xobeh]]<br />
|Gifts [[decks]] of cards<br />
<br />
Improved card power<br />
|<br />
|<br />
|* Choose a card from the first three in a deck<br />
|* Deal four cards from a deck in a single turn<br />
|* Sort the first five cards in a deck<br />
|<br />
|-<br />
|[[Okawaru]]<br />
|<br />
|* Increase physical combat skills<br />
|<br />
|Receive ammunition as gifts<br />
|<br />
|* Double attack speed<br />
<br />
Receive weapons and armour as gifts<br />
|<br />
|-<br />
|[[Qazlal]]<br />
|Cannot be harmed by clouds you create by any means.<br />
|Passively create elemental clouds around you, adding SH and generating noise.<br />
|* Smite an area with random elemental damage.<br />
|* Convert nearby clouds to elementals.<br />
|Permanent Repel Missiles, and taking fire, cold, electric, or physical damage has a chance to grant +rF, +rC, +rElec, or +3AC respectively.<br />
|* Randomly smite many areas in LOS with random elemental damage.<br />
|<br />
|-<br />
|[[Ru]]<br />
|* Make personal sacrifices to gain piety.<br />
|Attacks against you sometimes falter or are redirected to enemies.<br />
|Enemies attacking you suffer bad status effects.<br />
|* Regain HP and MP, and cure "restraint" status effects (m. draining).<br />
|* Power Leap 3 tiles and damage enemies near your landing point (l. draining).<br />
|* Deals heavy damage and random status effects to enemies in LOS (h. draining).<br />
|<br />
|-<br />
|[[Sif Muna]]<br />
|<br />
|* Recover MP at will<br />
|* Forget spells at will<br />
|<br />
|Grants protection from miscast effects<br />
|<br />
|Receive [[spellbook]]s as gifts<br />
|-<br />
|[[The Shining One]]<br />
|Chance of preventing lethal damage<br />
<br />
Grants protection from [[negative energy]]<br />
|Gain HP/MP from slaying evil monsters<br />
<br />
Surrounded by [[halo]]<br />
|* Create divine [[shield]]<br />
|<br />
|* Call down a blast of holy energy<br />
|* Summon friendly [[Angel]] or [[Daeva]]<br />
<br />
Protects allies from [[abjuration]]<br />
<br />
Bless allies<br />
|(Once only) Receive [[holy wrath]] brand on weapon<br />
|-<br />
|[[Trog]]<br />
|* Turn spellbooks into clouds of flame<br />
<br />
Protects allies from [[abjuration]]<br />
<br />
Extended berserker rage when killing<br />
<br />
Grants protection from exhaustion after berserking<br />
|* Go [[berserk]]<br />
|* Increase [[regeneration]] and [[magic resistance]]<br />
|Receive ammunition as a gift<br />
|* Summon a berserk ally<br />
|Receive weapons as gifts<br />
|<br />
|-<br />
|[[Uskayaw]]<br />
|<br />
|*Deal damage to adjacent creatures<br />
|*Pass through a line of creatures and leave those you pass through confused<br />
|*Enemies in your line of sight are paralyzed<br />
|*When enemies take damage they also deal a percentage of the damage taken to nearby creatures<br />
|*Blink to and instantly kill any targetable monster, monster must have emotions<br />
|<br />
|-<br />
|[[Vehumet]]<br />
|<br />
|Receive destructive spells as gifts<br />
<br />
Gain MP from killing<br />
|<br />
|Reduced chance of miscasting destructive spells<br />
|Increased range of destructive spells<br />
|<br />
|<br />
|-<br />
|[[Wu Jian|Wu Jian Council]]<br />
|Deal 120% attack damage when moving directly toward an enemy<br />
|Deal 80% attack damage when moving adjacent to an enemy and pin them in place<br />
|*Jump off a wall and attack all adjacent enemies to the landing site twice for twice as much time<br />
|*Two instantaneous attacks and your martial attacks are boosted<br />
|<br />
|*Grants the player a [[halo]] and summons clouds that grant a slaying bonus<br />
|<br />
|-<br />
|[[Xom]]<br />
|Special, see [[Xom#Acts]]<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|[[Yredelemnul]]<br />
|<br />
|* Animate a corpse or skeleton<br />
|* Reflect incoming damage<br />
<br />
[[Recall]] undead allies<br />
|* Animate all corpses in sight<br />
<br />
Receive undead servants as gifts<br />
|* Drain life from all living beings in sight<br />
|* Curse a living being to become your slave when killed<br />
|<br />
|-<br />
|[[Zin]]<br />
|Chance of preventing lethal damage<br />
<br />
Chance of protection from mutation<br />
<br />
Chance of protection from [[Hell]] effects<br />
|* Inflict random status effects on enemies<br />
|* Increase stats, satiation, and resistance to [[poison]] and [[status effects]]<br />
|* Create temporary prison around enemy<br />
|<br />
|* Create sanctuary of protection<br />
|(Once only) Cure all mutations<br />
|}<br />
<br />
==See Also==<br />
*[[Piety]]<br />
*[[Choosing a god]]<br />
*[[Gods]]<br />
<br />
[[Category:Gods]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=God_comparison&diff=48718God comparison2018-07-11T02:51:46Z<p>Cacophonie: Rip prayer abilities</p>
<hr />
<div>{{version019}}<br />
==List of gods==<br />
* [[Ashenzari]], god of cursed divinations.<br />
* [[Beogh]], evil god of the [[orc]]s.<br />
* [[Cheibriados]], the slow god.<br />
* [[Dithmenos]], god of shadows.<br />
* [[Elyvilon]], good god of healing.<br />
* [[Fedhas Madash]], god of [[list of plants|plants]].<br />
* [[Gozag Ym Sagoz]], god of business and commerce.<br />
* [[Hepliaklqana]] the Forgotten<br />
* [[Jiyva]], god of [[list of jellies|slimes]].<br />
* [[Kikubaaqudgha]], evil god of [[Necromancy|necromantic magic]].<br />
* [[Lugonu]], evil god of [[the Abyss]].<br />
* [[Makhleb]], evil god of chaos and violence.<br />
* [[Nemelex Xobeh]], the trickster god.<br />
* [[Okawaru]], god of battle.<br />
* [[Qazlal]], god of tempests.<br />
* [[Ru]], god of sacrifice and unmaking.<br />
* [[Sif Muna]], god of [[magic]] and mystical secrets.<br />
* [[The Shining One]], good god of honourable crusades against evil.<br />
* [[Trog]], god of violence and anger.<br />
* [[Uskayaw]] the Reveler, a god of wild dancing.<br />
* [[Vehumet]], god of destructive magic.<br />
* [[Wu Jian|Wu Jian Council]], a council of formerly mortal monks.<br />
* [[Xom]], god of true chaos.<br />
* [[Yredelemnul]], evil god of death.<br />
* [[Zin]], good god of law and purity.<br />
<br />
==Ability comparison==<br />
''* = An activatable ability''<br><br />
{| border="1" cellpadding="2" cellspacing="0"<br />
|+ '''Comparison of abilities granted by gods'''<br />
|-<br />
|'''God'''<br />
|'''Piety - (0)'''<br />
|'''Piety * (30)'''<br />
|'''Piety ** (50)'''<br />
|'''Piety *** (75)'''<br />
|'''Piety **** (100)'''<br />
|'''Piety ***** (120)'''<br />
|'''Piety ****** (160)'''<br />
|-<br />
|[[Ashenzari]]<br />
|*Use a [[scroll of remove curse]] to curse items.<br />
<br />
Prevent outside sources of curses<br />
<br />
Detect curses on items<br />
<br />
Detect [[portal]]s<br />
<br />
Map terrain outside of [[LOS]]<br />
<br />
Detect monsters outside of LOS<br />
<br />
Detect items outside of LOS<br />
<br />
Improved trap detection<br />
<br />
[[Identify]] [[ego]]s<br />
|Identify Armor<br />
|Identify Weapons, Amulets and Rings<br />
<br />
Boosted skills when cursed<br />
|[[See invisible]]<br />
<br />
[[Clarity]]<br />
|* See through walls<br />
|* Transfer skill points<br />
|<br />
|-<br />
|[[Beogh]]<br />
| Chance of preventing lethal damage (not during [[penance]])<br />
<br />
Experience is spread to followers<br />
|Improved [[AC]] and [[SH]]<br />
|* [[Smite]] enemies<br />
|Convert orcish followers<br />
<br />
Bless orcish followers<br />
|* [[Recall]] orcish followers<br />
<br />
Gain orcish reinforcements if no followers are present<br />
|Walk on water<br />
|<br />
|-<br />
|[[Cheibriados]]<br />
|Slow movement<br />
<br />
Improved stats<br />
<br />
<nowiki>*</nowiki> Slow everything adjacent to you<br />
|Slows metabolism<br />
|<br />
|* Step monsters forward in time<br />
|* Hurt everything faster than you in LOS<br />
|* Move to nowhere and let time pass<br />
|<br />
|-<br />
|[[Dithmenos]]<br />
|<br />
|Surrounded by [[umbra]]<br />
|* Step into the shadows of immobile monsters within your umbra<br />
|Bleed smoke when injured<br />
|Your shadow mimics your actions<br />
|* Enter [[Shadow Form]]<br />
|<br />
|-<br />
|[[Elyvilon]]<br />
|* Temporarily prevent lethal damage<br />
|* Lesser Healing<br />
<br />
<nowiki>*</nowiki> Divine Protection<br />
|* Heal Other (may pacify)<br />
|* Remove [[status effects]], restore stats, cure [[rot]]<br />
|* Greater Healing<br />
|* Increase maximum HP/MP<br />
|<br />
|-<br />
|[[Fedhas Madash]]<br />
|Turns all [[list of plants|plants]] friendly<br />
<br />
Walk through plants<br />
<br />
Shoot through plants<br />
<br />
* Decompose corpses, causing [[toadstool]]s to grow<br />
|* Evolve plants into allies using [[fruit]]<br />
|* Call sunlight, drying [[water]]<br />
|* Grow plants using fruit<br />
|* Summon [[giant spore]]s from corpses<br />
|* Call rain, creating water<br />
|<br />
|-<br />
|[[Gozag Ym Sagoz]]<br />
|colspan="7"|Monsters no longer leave corpses, but [[gold]]<br />
<br />
Detect gold and shops<br />
<br />
<nowiki>*</nowiki> Pay for [[potion]] effects<br />
<br />
<nowiki>*</nowiki> Fund the opening of new shops<br />
<br />
<nowiki>*</nowiki> Bribe monsters of a particular [[branch]] into not attacking you or joining you<br />
|-<br />
|[[Hepliaklqana]]<br />
|Rank 1 [[Frail]] mutation<br />
<br />
*Recall<br />
<br />
*Ancestor Identity<br />
|<br />
|Ancester Life: Knight<br />
<br />
Ancester Life: Battlemage<br />
<br />
Ancester Life: Hexer<br />
<br />
|Transference<br />
|Idealize<br />
|Beings near your transference will be drained<br />
|<br />
|-<br />
|[[Jiyva]]<br />
|Turns all [[list of jellies|slimes]] and [[list of eyeballs|eyeballs]] neutral<br />
<br />
Protects your items<br />
<br />
Shuffles your stats<br />
<br />
Creates neutral [[jellies]] and eats off-level items<br />
|* Summon a neutral jelly to devour items<br />
<br />
Gain food when slimes eat items<br />
|Gifts random mutations<br />
<br />
Grants resistance to [[corrosion]]<br />
<br />
|Gain MP when slimes eat items<br />
|* Turn enemies into slimes<br />
<br />
Gain HP when jellies eat items<br />
|* Remove a random bad mutation<br />
|Taking heavy damage creates slimes<br />
<br />
Removes the walls of the [[Slime Pits]] [[rune]] vault<br />
|-<br />
|[[Kikubaaqudgha]]<br />
|Increases your available HP when using [[Death's Door]]<br />
|* Summon [[corpse]]s<br />
|Gifts a low-level Necromancy spellbook<br />
<br />
Grants protection from Necromancy miscasts and [[death curse]]s<br />
|<br />
|Gifts a mid-level Necromancy spellbook<br />
<br />
Chance to prevent [[sickness]] when casting [[Haunt]]<br />
<br />
Grants protection from Torment<br />
|* Invoke [[Torment]] using a corpse<br />
|(Once only) Receive either [[Necronomicon]] or permanent [[pain (brand)|pain]]-branded weapon<br />
|-<br />
|[[Lugonu]]<br />
| Safely unwield weapons of [[distortion]]<br />
|* Depart the [[Abyss]]<br />
|* Blink yourself and monsters around you<br />
|* [[Banish]] monsters to the Abyss<br />
|* Corrupt current level<br />
|* Banish yourself to the Abyss<br />
|Find the Abyssal [[rune]] more easily<br />
<br />
(Once only) Receive distortion brand on weapon<br />
|-<br />
|[[Makhleb]]<br />
|<br />
|Gain HP from killing<br />
|* Fire a random low-level beam<br />
|* Summon an average-strength demon<br />
|* Fire a random high-level beam<br />
|* Summon a powerful demon<br />
|<br />
|-<br />
|[[Nemelex Xobeh]]<br />
|Gifts [[decks]] of cards<br />
<br />
Improved card power<br />
|<br />
|<br />
|* Choose a card from the first three in a deck<br />
|* Deal four cards from a deck in a single turn<br />
|* Sort the first five cards in a deck<br />
|<br />
|-<br />
|[[Okawaru]]<br />
|<br />
|* Increase physical combat skills<br />
|<br />
|Receive ammunition as gifts<br />
|<br />
|* Double attack speed<br />
<br />
Receive weapons and armour as gifts<br />
|<br />
|-<br />
|[[Qazlal]]<br />
|Cannot be harmed by clouds you create by any means.<br />
|Passively create elemental clouds around you, adding SH and generating noise.<br />
|* Smite an area with random elemental damage.<br />
|* Convert nearby clouds to elementals.<br />
|Permanent Repel Missiles, and taking fire, cold, electric, or physical damage has a chance to grant +rF, +rC, +rElec, or +3AC respectively.<br />
|* Randomly smite many areas in LOS with random elemental damage.<br />
|<br />
|-<br />
|[[Ru]]<br />
|* Make personal sacrifices to gain piety.<br />
|Attacks against you sometimes falter or are redirected to enemies.<br />
|Enemies attacking you suffer bad status effects.<br />
|* Regain HP and MP, and cure "restraint" status effects (m. draining).<br />
|* Power Leap 3 tiles and damage enemies near your landing point (l. draining).<br />
|* Deals heavy damage and random status effects to enemies in LOS (h. draining).<br />
|<br />
|-<br />
|[[Sif Muna]]<br />
|<br />
|* Recover MP at will<br />
|* Forget spells at will<br />
|<br />
|Grants protection from miscast effects<br />
|<br />
|Receive [[spellbook]]s as gifts<br />
|-<br />
|[[The Shining One]]<br />
|Chance of preventing lethal damage<br />
<br />
Grants protection from [[negative energy]]<br />
|Gain HP/MP from slaying evil monsters<br />
<br />
Surrounded by [[halo]]<br />
|* Create divine [[shield]]<br />
|<br />
|* Call down a blast of holy energy<br />
|* Summon friendly [[Angel]] or [[Daeva]]<br />
<br />
Protects allies from [[abjuration]]<br />
<br />
Bless allies<br />
|(Once only) Receive [[holy wrath]] brand on weapon<br />
|-<br />
|[[Trog]]<br />
|* Turn spellbooks into clouds of flame<br />
<br />
Protects allies from [[abjuration]]<br />
<br />
Extended berserker rage when killing<br />
<br />
Grants protection from exhaustion after berserking<br />
|* Go [[berserk]]<br />
|* Increase [[regeneration]] and [[magic resistance]]<br />
|Receive ammunition as a gift<br />
|* Summon a berserk ally<br />
|Receive weapons as gifts<br />
|<br />
|-<br />
|[[Uskayaw]]<br />
|<br />
|*Deal damage to adjacent creatures<br />
|*Pass through a line of creatures and leave those you pass through confused<br />
|*Enemies in your line of sight are paralyzed<br />
|*When enemies take damage they also deal a percentage of the damage taken to nearby creatures<br />
|*Blink to and instantly kill any targetable monster, monster must have emotions<br />
|<br />
|-<br />
|[[Vehumet]]<br />
|<br />
|Receive destructive spells as gifts<br />
<br />
Gain MP from killing<br />
|<br />
|Reduced chance of miscasting destructive spells<br />
|Increased range of destructive spells<br />
|<br />
|<br />
|-<br />
|[[Wu Jian|Wu Jian Council]]<br />
|Deal 120% attack damage when moving directly toward an enemy<br />
|Deal 80% attack damage when moving adjacent to an enemy and pin them in place<br />
|*Jump off a wall and attack all adjacent enemies to the landing site twice for twice as much time<br />
|*Two instantaneous attacks and your martial attacks are boosted<br />
|<br />
|*Grants the player a [[halo]] and summons clouds that grant a slaying bonus<br />
|<br />
|-<br />
|[[Xom]]<br />
|Special, see [[Xom#Acts]]<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|[[Yredelemnul]]<br />
|<br />
|* Animate a corpse or skeleton<br />
|* Reflect incoming damage<br />
<br />
[[Recall]] undead allies<br />
|* Animate all corpses in sight<br />
<br />
Receive undead servants as gifts<br />
|* Drain life from all living beings in sight<br />
|* Curse a living being to become your slave when killed<br />
|<br />
|-<br />
|[[Zin]]<br />
|Chance of preventing lethal damage<br />
<br />
Chance of protection from mutation<br />
<br />
Chance of protection from [[Hell]] effects<br />
|* Inflict random status effects on enemies<br />
|* Increase stats, satiation, and resistance to [[poison]] and [[status effects]]<br />
|* Create temporary prison around enemy<br />
|<br />
|* Create sanctuary of protection<br />
|(Once only) Cure all mutations<br />
|}<br />
<br />
==See Also==<br />
*[[Piety]]<br />
*[[Choosing a god]]<br />
*[[Gods]]<br />
<br />
[[Category:Gods]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Zealot%27s_sword&diff=48709Zealot's sword2018-07-10T00:42:10Z<p>Cacophonie: Zealot sword no longer has a stealth penalty. Up version to 0.21</p>
<hr />
<div>{{version021}}<br />
{{flavour|A sword made of one huge piece of crystal. Legend says it was the Shining One's gift to a worshipper. This blade is notorious for inducing bloodthirsty rage in both the wielder and all of his or her mortal followers.}}<br />
[[File:Zealot's sword.png]] '''''the +10 zealot's sword'''''<br />
<br />
+10 [[eudemon blade]]<br />
<br />
[[Holy wrath]] brand<br><br />
+3 EV<br><br />
rN+<br><br />
Forces berserk (on 5% of attacks)<br><br />
Berserks all friendly monsters in LoS when you go berserk<br><br />
<br />
==Desirability==<br />
The '''zealot's sword''' can be very useful if you can manage the [[berserkitis]]. [[Clarity]] is the best means of doing so, but it's hard to come by without being an [[Ashenzari]] worshipper. (However, Ashenzari worshippers should note that this sword cannot be cursed because it's holy.)<br />
<br />
If you happen to have much skill in [[Summonings]] or have any other sources of generating allies ([[the Shining One]]'s angelic reinforcements, for instance), you may find this weapon even more desirable, as going berserk will berserk your allies as well. This will vastly increase their combat performance, and they'll likely stay berserk long after you've returned to normal.<br />
<br />
==History==<br />
Prior to [[0.20]], this was known as the Sword of Jihad.<br />
<br />
Prior to [[0.19]], this sword had a -50 Stealth penalty.<br />
<br />
Prior to [[0.18]], the forced berserk happened on 3% of attacks.<br />
<br />
Prior to [[0.15]], the sword had a +12, +10 enchantment bonus. Stealth penalty was -20 instead of -50.<br />
<br />
Prior to [[0.14]], it did not allow you to berserk allies, but provided +20 MR.<br />
<br />
[[Category:Unrands]]<br />
[[Category:Long blades]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Lajatang_of_Order&diff=48708Lajatang of Order2018-07-10T00:02:33Z<p>Cacophonie: Pretty safe to up the version to 0.21</p>
<hr />
<div>{{version021}}<br />
{{flavour|A silver-bladed lajatang, once bestowed upon a favoured worshipper of Zin. It became the most prized weapon of the many priests of Zin. After their order was destroyed, it fell into disuse and vanished from history.}}<br />
[[File:Lajatang_of_Order.png]] '''''the +7 lajatang of Order'''''<br />
<br />
+7 [[lajatang]]<br />
<br />
[[Silver]] ego<br><br />
[[Mutation resistance]] (66% chance to resist hostile mutations.)<br><br />
<br />
==Desirability==<br />
The '''lajatang of Order''' is an excellent weapon, providing good, fast damage output in general, and excellent damage when dealing with [[:Category:Silver vulnerability|silver-vulnerable]] enemies. Just as impressive is the fact that it provides [[mutation resistance]] (ironically, this also makes it much less desirable for actual worshipers of [[Zin]] and other characters who already have mutation resistance). Melee characters, particularly those who have already trained [[Staves]], may well want this as their main melee weapon. Other melee fighters, as well as casters using [[enhancer staves]], may want to keep it around as a swap for monsters that can cast [[malmutate]] (all of which are chaotic, and will thus suffer extra damage).<br />
<br />
==History==<br />
In [[0.18]], the artifact rMut property was changed to only give 66% resistance instead of 90%. Also, the [[amulet of resist mutation]] was removed, leaving this artifact as one of the few remaining sources of mutation resistance.<br />
<br />
The lajatang of Order was added in [[0.14]].<br />
<br />
[[Category:Unrands]]<br />
[[Category:Staves]]<br />
[[Category:Magical staves]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Torment&diff=48674Torment2018-07-08T05:13:23Z<p>Cacophonie: It's amazing what a single space can change</p>
<hr />
<div>{{version021}} <br />
<br />
[[Torment]] is a nearly irresistible effect that cuts the [[HP]] of its targets by half.<br />
<br />
==Sources of Torment (Player)==<br />
You can invoke torment against all living creatures in your line of sight (including you) in the following ways:<br />
*Reading a [[scroll of torment]]<br />
*Attacking with the [[Sceptre of Torment]]<br />
*Drawing a [[Torment card|Torment]] card from the [[deck of punishment]]<br />
*Using [[Kikubaaqudgha]]'s Torment ability. <br />
<br />
Unless you have torment resistance, the damage you take will make this a dangerous technique. The spell [[Agony]] is a safe alternative: although it halves the HP of only one monster and can be reduced by [[life protection]] and blocked by [[magic resistance]], it does not harm you when cast.<br />
<br />
You can also accidentally invoke a torment effect against only yourself in the following ways:<br />
*Incurring Kikubaaqudgha wrath<br />
*[[Xom]] acting<br />
*High level [[Necromancy]] miscast effects, as caused by<br />
**Miscasting Necromancy spells very badly<br />
**Mummy [[death curse]]s<br />
**[[Hell]] effects (common in [[Tartarus]], but possible in any branch)<br />
<br />
==Sources of Torment (Monsters)==<br />
{{monsters with spell|Symbol of Torment}}<br />
<br />
This monster invoke torment upon its death:<br />
*{{monsterlink|Lurking horror}}<br />
<br />
They won't cast [[Symbol of Torment]] if their target is immune to it. Friendly monsters, like the ones you can get by casting [[Summon Greater Demon]], won't cast symbol of torment while you are in their LOS.<br />
<br />
If a monster invokes torment, you will see the message<br />
{{crawlquote|"The <monster> calls on the powers of darkness!"}}<br />
<br />
==Torment Resistance and Immunity==<br />
There are only a few sources of torment resistance or immunity, but fortunately they all stack. In order of effectiveness:<br />
*Being [[undead]] ([[mummy]], [[ghoul]], bloodless [[vampire]], or [[lichform]] through [[Necromutation]]) blocks it entirely.<br />
*The spell [[Death's Door]] negates all damage from torment. It's risky to use around [[smiting]] monsters, but may be worth it.<br />
*The second and third level of the [[demonspawn]] [[demonspawn mutation#Negative Energy Resistance|negative energy resistance]] facet completely negates 50% of all torment attempts, but does nothing against those that hit you.<br />
*[[Kikubaaqudgha]] sometimes shields you from torment, blocking all torment damage 33% of the time at max piety. Kiku also provides torment resistance that rises with piety, reducing it to 1/5 of your HP lost on average at max piety.<br />
*Being a [[gargoyle]] or in [[Statue Form]] halves torment damage.<br />
*[[Negative energy]] resistance reduces torment damage by 10% (5% of your max HP) per level (so at rN+++, 35% HP loss). Do not underestimate this protection: over three torments (an unfortunate but not uncommon situation), rN+++ will leave you with over twice as much HP as you would have had without it. When stacked with protection from other sources, this takes a lot of the bite out of torment.<br />
*[[Deep dwarf]] damage shaving reduces torment damage by 1-11 HP (amount rises with experience level).<br />
*An [[amulet of guardian spirit]] converts some of the torment HP damage into MP damage.<br />
<br />
These sources of torment immunity should be avoided:<br />
*Having 3 HP or less renders you immune to torment. Not recommended.<br />
*Several [[bad form]]s also give immunity to torment: [[Tree Form]], [[Fungus Form]] and [[Wisp Form]].<br />
*Being [[petrified]].<br />
<br />
There are also some common-sense methods of avoiding torment which shouldn't be overlooked:<br />
<br />
*Removing LOS from monsters - if they can't see you, they can't torment you! A [[scroll of fog]], simply closing a door, retreating at speed or teleporting away can be the wisest option if unprepared to deal with multiple torment-capable enemies, especially if there are [[smiting|smiting-]] or [[damnation|damnation-capable]] monsters around.<br />
*Fighting torment-capable monsters one at a time - you can only kill one enemy at a time in most situations, so you're just giving the others time to torment you down if you fight multiple enemies.<br />
*Or, of course, kill the source of the torment! In most situations it's wise to prioritise killing monsters capable of tormenting you, and there's no point in spending a turn casting statue form to avoid torment if you can reliably kill all torment-capable monsters in sight with a [[Fire Storm]].<br />
*Only a few sources of torment can be [[silence]]d, but if you possess reasonable melee prowess, it's often a good idea if possible. Specifically, silence will only work on mummies: [[mummy priest]]s, [[greater mummies]], [[Menkaure]], and [[Khufu]]. Be careful doing this in [[Tomb]], as more tormenters may show up at the edge of LOS. Careful use of terrain can minimize this risk. Note that silence does NOT work on other undead, namely [[curse skull]]s, [[curse toe]]s, or [[Murray]].<br />
<br />
==History==<br />
Prior to [[0.13]], stepping on a [[Zot trap]] could also invoke torment as a random miscast. When Zot traps were given their own special set of effects in 0.13, torment was not included.<br />
<br />
Prior to [[0.8]], players could also cast [[Symbol of Torment]] as a L6 Necromancy spell. The spell would not work for players immune to torment.<br />
<br />
[[CATEGORY: Effects]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Torment&diff=48673Torment2018-07-08T05:08:58Z<p>Cacophonie: I think it's safe to up the version to 0.21 now</p>
<hr />
<div>{{version|021}}<br />
<br />
[[Torment]] is a nearly irresistible effect that cuts the [[HP]] of its targets by half.<br />
<br />
==Sources of Torment (Player)==<br />
You can invoke torment against all living creatures in your line of sight (including you) in the following ways:<br />
*Reading a [[scroll of torment]]<br />
*Attacking with the [[Sceptre of Torment]]<br />
*Drawing a [[Torment card|Torment]] card from the [[deck of punishment]]<br />
*Using [[Kikubaaqudgha]]'s Torment ability. <br />
<br />
Unless you have torment resistance, the damage you take will make this a dangerous technique. The spell [[Agony]] is a safe alternative: although it halves the HP of only one monster and can be reduced by [[life protection]] and blocked by [[magic resistance]], it does not harm you when cast.<br />
<br />
You can also accidentally invoke a torment effect against only yourself in the following ways:<br />
*Incurring Kikubaaqudgha wrath<br />
*[[Xom]] acting<br />
*High level [[Necromancy]] miscast effects, as caused by<br />
**Miscasting Necromancy spells very badly<br />
**Mummy [[death curse]]s<br />
**[[Hell]] effects (common in [[Tartarus]], but possible in any branch)<br />
<br />
==Sources of Torment (Monsters)==<br />
{{monsters with spell|Symbol of Torment}}<br />
<br />
This monster invoke torment upon its death:<br />
*{{monsterlink|Lurking horror}}<br />
<br />
They won't cast [[Symbol of Torment]] if their target is immune to it. Friendly monsters, like the ones you can get by casting [[Summon Greater Demon]], won't cast symbol of torment while you are in their LOS.<br />
<br />
If a monster invokes torment, you will see the message<br />
{{crawlquote|"The <monster> calls on the powers of darkness!"}}<br />
<br />
==Torment Resistance and Immunity==<br />
There are only a few sources of torment resistance or immunity, but fortunately they all stack. In order of effectiveness:<br />
*Being [[undead]] ([[mummy]], [[ghoul]], bloodless [[vampire]], or [[lichform]] through [[Necromutation]]) blocks it entirely.<br />
*The spell [[Death's Door]] negates all damage from torment. It's risky to use around [[smiting]] monsters, but may be worth it.<br />
*The second and third level of the [[demonspawn]] [[demonspawn mutation#Negative Energy Resistance|negative energy resistance]] facet completely negates 50% of all torment attempts, but does nothing against those that hit you.<br />
*[[Kikubaaqudgha]] sometimes shields you from torment, blocking all torment damage 33% of the time at max piety. Kiku also provides torment resistance that rises with piety, reducing it to 1/5 of your HP lost on average at max piety.<br />
*Being a [[gargoyle]] or in [[Statue Form]] halves torment damage.<br />
*[[Negative energy]] resistance reduces torment damage by 10% (5% of your max HP) per level (so at rN+++, 35% HP loss). Do not underestimate this protection: over three torments (an unfortunate but not uncommon situation), rN+++ will leave you with over twice as much HP as you would have had without it. When stacked with protection from other sources, this takes a lot of the bite out of torment.<br />
*[[Deep dwarf]] damage shaving reduces torment damage by 1-11 HP (amount rises with experience level).<br />
*An [[amulet of guardian spirit]] converts some of the torment HP damage into MP damage.<br />
<br />
These sources of torment immunity should be avoided:<br />
*Having 3 HP or less renders you immune to torment. Not recommended.<br />
*Several [[bad form]]s also give immunity to torment: [[Tree Form]], [[Fungus Form]] and [[Wisp Form]].<br />
*Being [[petrified]].<br />
<br />
There are also some common-sense methods of avoiding torment which shouldn't be overlooked:<br />
<br />
*Removing LOS from monsters - if they can't see you, they can't torment you! A [[scroll of fog]], simply closing a door, retreating at speed or teleporting away can be the wisest option if unprepared to deal with multiple torment-capable enemies, especially if there are [[smiting|smiting-]] or [[damnation|damnation-capable]] monsters around.<br />
*Fighting torment-capable monsters one at a time - you can only kill one enemy at a time in most situations, so you're just giving the others time to torment you down if you fight multiple enemies.<br />
*Or, of course, kill the source of the torment! In most situations it's wise to prioritise killing monsters capable of tormenting you, and there's no point in spending a turn casting statue form to avoid torment if you can reliably kill all torment-capable monsters in sight with a [[Fire Storm]].<br />
*Only a few sources of torment can be [[silence]]d, but if you possess reasonable melee prowess, it's often a good idea if possible. Specifically, silence will only work on mummies: [[mummy priest]]s, [[greater mummies]], [[Menkaure]], and [[Khufu]]. Be careful doing this in [[Tomb]], as more tormenters may show up at the edge of LOS. Careful use of terrain can minimize this risk. Note that silence does NOT work on other undead, namely [[curse skull]]s, [[curse toe]]s, or [[Murray]].<br />
<br />
==History==<br />
Prior to [[0.13]], stepping on a [[Zot trap]] could also invoke torment as a random miscast. When Zot traps were given their own special set of effects in 0.13, torment was not included.<br />
<br />
Prior to [[0.8]], players could also cast [[Symbol of Torment]] as a L6 Necromancy spell. The spell would not work for players immune to torment.<br />
<br />
[[CATEGORY: Effects]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Torment&diff=48672Torment2018-07-08T05:03:25Z<p>Cacophonie: Add a note about Kiku torment immunity</p>
<hr />
<div>{{version|018}}<br />
<br />
[[Torment]] is a nearly irresistible effect that cuts the [[HP]] of its targets by half.<br />
<br />
==Sources of Torment (Player)==<br />
You can invoke torment against all living creatures in your line of sight (including you) in the following ways:<br />
*Reading a [[scroll of torment]]<br />
*Attacking with the [[Sceptre of Torment]]<br />
*Drawing a [[Torment card|Torment]] card from the [[deck of punishment]]<br />
*Using [[Kikubaaqudgha]]'s Torment ability. <br />
<br />
Unless you have torment resistance, the damage you take will make this a dangerous technique. The spell [[Agony]] is a safe alternative: although it halves the HP of only one monster and can be reduced by [[life protection]] and blocked by [[magic resistance]], it does not harm you when cast.<br />
<br />
You can also accidentally invoke a torment effect against only yourself in the following ways:<br />
*Incurring Kikubaaqudgha wrath<br />
*[[Xom]] acting<br />
*High level [[Necromancy]] miscast effects, as caused by<br />
**Miscasting Necromancy spells very badly<br />
**Mummy [[death curse]]s<br />
**[[Hell]] effects (common in [[Tartarus]], but possible in any branch)<br />
<br />
==Sources of Torment (Monsters)==<br />
{{monsters with spell|Symbol of Torment}}<br />
<br />
This monster invoke torment upon its death:<br />
*{{monsterlink|Lurking horror}}<br />
<br />
They won't cast [[Symbol of Torment]] if their target is immune to it. Friendly monsters, like the ones you can get by casting [[Summon Greater Demon]], won't cast symbol of torment while you are in their LOS.<br />
<br />
If a monster invokes torment, you will see the message<br />
{{crawlquote|"The <monster> calls on the powers of darkness!"}}<br />
<br />
==Torment Resistance and Immunity==<br />
There are only a few sources of torment resistance or immunity, but fortunately they all stack. In order of effectiveness:<br />
*Being [[undead]] ([[mummy]], [[ghoul]], bloodless [[vampire]], or [[lichform]] through [[Necromutation]]) blocks it entirely.<br />
*The spell [[Death's Door]] negates all damage from torment. It's risky to use around [[smiting]] monsters, but may be worth it.<br />
*The second and third level of the [[demonspawn]] [[demonspawn mutation#Negative Energy Resistance|negative energy resistance]] facet completely negates 50% of all torment attempts, but does nothing against those that hit you.<br />
*[[Kikubaaqudgha]] sometimes shields you from torment, blocking all torment damage 33% of the time at max piety. Kiku also provides torment resistance that rises with piety, reducing it to 1/5 of your HP lost on average at max piety.<br />
*Being a [[gargoyle]] or in [[Statue Form]] halves torment damage.<br />
*[[Negative energy]] resistance reduces torment damage by 10% (5% of your max HP) per level (so at rN+++, 35% HP loss). Do not underestimate this protection: over three torments (an unfortunate but not uncommon situation), rN+++ will leave you with over twice as much HP as you would have had without it. When stacked with protection from other sources, this takes a lot of the bite out of torment.<br />
*[[Deep dwarf]] damage shaving reduces torment damage by 1-11 HP (amount rises with experience level).<br />
*An [[amulet of guardian spirit]] converts some of the torment HP damage into MP damage.<br />
<br />
These sources of torment immunity should be avoided:<br />
*Having 3 HP or less renders you immune to torment. Not recommended.<br />
*Several [[bad form]]s also give immunity to torment: [[Tree Form]], [[Fungus Form]] and [[Wisp Form]].<br />
*Being [[petrified]].<br />
<br />
There are also some common-sense methods of avoiding torment which shouldn't be overlooked:<br />
<br />
*Removing LOS from monsters - if they can't see you, they can't torment you! A [[scroll of fog]], simply closing a door, retreating at speed or teleporting away can be the wisest option if unprepared to deal with multiple torment-capable enemies, especially if there are [[smiting|smiting-]] or [[damnation|damnation-capable]] monsters around.<br />
*Fighting torment-capable monsters one at a time - you can only kill one enemy at a time in most situations, so you're just giving the others time to torment you down if you fight multiple enemies.<br />
*Or, of course, kill the source of the torment! In most situations it's wise to prioritise killing monsters capable of tormenting you, and there's no point in spending a turn casting statue form to avoid torment if you can reliably kill all torment-capable monsters in sight with a [[Fire Storm]].<br />
*Only a few sources of torment can be [[silence]]d, but if you possess reasonable melee prowess, it's often a good idea if possible. Specifically, silence will only work on mummies: [[mummy priest]]s, [[greater mummies]], [[Menkaure]], and [[Khufu]]. Be careful doing this in [[Tomb]], as more tormenters may show up at the edge of LOS. Careful use of terrain can minimize this risk. Note that silence does NOT work on other undead, namely [[curse skull]]s, [[curse toe]]s, or [[Murray]].<br />
<br />
==History==<br />
Prior to [[0.13]], stepping on a [[Zot trap]] could also invoke torment as a random miscast. When Zot traps were given their own special set of effects in 0.13, torment was not included.<br />
<br />
Prior to [[0.8]], players could also cast [[Symbol of Torment]] as a L6 Necromancy spell. The spell would not work for players immune to torment.<br />
<br />
[[CATEGORY: Effects]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Torment&diff=48653Torment2018-07-08T02:37:42Z<p>Cacophonie: Update the info on agony and sources of player torment</p>
<hr />
<div>{{version|018}}<br />
<br />
[[Torment]] is a nearly irresistible effect that cuts the [[HP]] of its targets by half.<br />
<br />
==Sources of Torment (Player)==<br />
You can invoke torment against all living creatures in your line of sight (including you) in the following ways:<br />
*Reading a [[scroll of torment]]<br />
*Attacking with the [[Sceptre of Torment]]<br />
*Drawing a [[Torment card|Torment]] card from the [[deck of punishment]]<br />
*Using [[Kikubaaqudgha]]'s Torment ability. <br />
<br />
Unless you have torment resistance, the damage you take will make this a dangerous technique. The spell [[Agony]] is a safe alternative: although it halves the HP of only one monster and can be reduced by [[life protection]] and blocked by [[magic resistance]], it does not harm you when cast.<br />
<br />
You can also accidentally invoke a torment effect against only yourself in the following ways:<br />
*Incurring Kikubaaqudgha wrath<br />
*[[Xom]] acting<br />
*High level [[Necromancy]] miscast effects, as caused by<br />
**Miscasting Necromancy spells very badly<br />
**Mummy [[death curse]]s<br />
**[[Hell]] effects (common in [[Tartarus]], but possible in any branch)<br />
<br />
==Sources of Torment (Monsters)==<br />
{{monsters with spell|Symbol of Torment}}<br />
<br />
This monster invoke torment upon its death:<br />
*{{monsterlink|Lurking horror}}<br />
<br />
They won't cast [[Symbol of Torment]] if their target is immune to it. Friendly monsters, like the ones you can get by casting [[Summon Greater Demon]], won't cast symbol of torment while you are in their LOS.<br />
<br />
If a monster invokes torment, you will see the message<br />
{{crawlquote|"The <monster> calls on the powers of darkness!"}}<br />
<br />
==Torment Resistance and Immunity==<br />
There are only a few sources of torment resistance or immunity, but fortunately they all stack. In order of effectiveness:<br />
*Being [[undead]] ([[mummy]], [[ghoul]], bloodless [[vampire]], or [[lichform]] through [[Necromutation]]) blocks it entirely.<br />
*The spell [[Death's Door]] negates all damage from torment. It's risky to use around [[smiting]] monsters, but may be worth it.<br />
*The final level of the [[demonspawn]] [[demonspawn mutation#Negative Energy Resistance|negative energy resistance]] facet completely negates 50% of all torment attempts, but does nothing against those that hit you.<br />
*[[Kikubaaqudgha]] provides torment protection that rises with piety, reducing it to 1/5 of your HP lost on average at max piety.<br />
*Being a [[gargoyle]] or in [[Statue Form]] halves torment damage.<br />
*[[Negative energy]] resistance reduces torment damage by 10% (5% of your max HP) per level (so at rN+++, 35% HP loss). Do not underestimate this protection: over three torments (an unfortunate but not uncommon situation), rN+++ will leave you with over twice as much HP as you would have had without it. When stacked with protection from other sources, this takes a lot of the bite out of torment.<br />
*[[Deep dwarf]] damage shaving reduces torment damage by 1-11 HP (amount rises with experience level).<br />
*An [[amulet of guardian spirit]] converts some of the torment HP damage into MP damage.<br />
<br />
These sources of torment immunity should be avoided:<br />
*Having 3 HP or less renders you immune to torment. Not recommended.<br />
*Several [[bad form]]s also give immunity to torment: [[Tree Form]], [[Fungus Form]] and [[Wisp Form]].<br />
*Being [[petrified]].<br />
<br />
There are also some common-sense methods of avoiding torment which shouldn't be overlooked:<br />
<br />
*Removing LOS from monsters - if they can't see you, they can't torment you! A [[scroll of fog]], simply closing a door, retreating at speed or teleporting away can be the wisest option if unprepared to deal with multiple torment-capable enemies, especially if there are [[smiting|smiting-]] or [[damnation|damnation-capable]] monsters around.<br />
*Fighting torment-capable monsters one at a time - you can only kill one enemy at a time in most situations, so you're just giving the others time to torment you down if you fight multiple enemies.<br />
*Or, of course, kill the source of the torment! In most situations it's wise to prioritise killing monsters capable of tormenting you, and there's no point in spending a turn casting statue form to avoid torment if you can reliably kill all torment-capable monsters in sight with a [[Fire Storm]].<br />
*Only a few sources of torment can be [[silence]]d, but if you possess reasonable melee prowess, it's often a good idea if possible. Specifically, silence will only work on mummies: [[mummy priest]]s, [[greater mummies]], [[Menkaure]], and [[Khufu]]. Be careful doing this in [[Tomb]], as more tormenters may show up at the edge of LOS. Careful use of terrain can minimize this risk. Note that silence does NOT work on other undead, namely [[curse skull]]s, [[curse toe]]s, or [[Murray]].<br />
<br />
==History==<br />
Prior to [[0.13]], stepping on a [[Zot trap]] could also invoke torment as a random miscast. When Zot traps were given their own special set of effects in 0.13, torment was not included.<br />
<br />
Prior to [[0.8]], players could also cast [[Symbol of Torment]] as a L6 Necromancy spell. The spell would not work for players immune to torment.<br />
<br />
[[CATEGORY: Effects]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Strategy_guides&diff=48652Strategy guides2018-07-08T02:20:31Z<p>Cacophonie: Add a link to ultraviolent4's site</p>
<hr />
<div>This is a list of in-depth guides on various aspects of Dungeon Crawl.<br />
<br />
* General Guides:<br />
** [http://www.ultraviolent4.com/Guide.html A Guide to Dungeon Crawl Stone Soup by Ultraviolent4 (the most recent and useful general guide available for DCSS as of April 2018)]<br />
** [[Character guides]] - A collection of gameplans for specific race/class combos.<br />
** [[Background and race combinations for beginners]] - Focusing on easier combos.<br />
** [[Walkthrough]] - A general Crawl walkthrough (updated for [[0.21]]).<br />
** [[:Category:Species]] - General advice for specific species.<br />
** [[Specialization]] - Why it's important and how to manage it.<br />
** [[Weapon Choice]] - Which one is best for your character?<br />
*** [[Crosstrain]]ing - What it is and why it's important.<br />
*** [[Ranged weapons]] - Survey of nonmagical distance options.<br />
** [[Choosing a god]] - Religous choices.<br />
** [[Early Game Character Building]]<br />
** [[Mid Game Character Building]]<br />
** [[Late Game Character Building]]<br />
<br />
* More specific topics:<br />
** [[Sprint guide]] - A brief guide to [[Dungeon Sprint]].<br />
** The [[Ziggurat]] - Various strategies for conquering the Ziggurat.<br />
** The [[Mega-Zig]] - How to survive mega-zigs (new in 0.16)<br />
** [[Zot:5]] - Various strategies for getting the [[Orb of Zot]].<br />
* Tactical Tricks and other info:<br />
** [[Tips and tricks]] - A general guide.<br />
** [[Identification]] -- All those items!<br />
** [[Multizap]] page - The basics of bolt bouncing ...<br />
** [[Kiting]] - How to tease monsters to death ... <br />
** [[Pillar dancing]] - ... or just keep out of reach until you can recover.<br />
** [[Escaping from (and avoiding) trouble]] -- When victory is not an option.<br />
<br />
* Tips From Experienced Players<br />
** [[Berder's Tips]]<br />
** [http://crawl.develz.org/tavern/viewtopic.php?f=5&t=12062&p=168952&hilit=friend#p168952 Patashu's Tips]<br />
** [http://www.ultraviolent4.com Ultraviolent4's Guides & Playthroughs]<br />
<br />
[[Category:Strategy Guides]][[Category:Guides]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Roguelike&diff=48651Roguelike2018-07-08T02:18:46Z<p>Cacophonie: The pantheon's at 25 gods now, and potions of poison are no more.</p>
<hr />
<div>A '''roguelike''' game is a type of role-playing game named after the first of its kind, [http://en.wikipedia.org/wiki/Rogue_%28computer_game%29 ''Rogue'']. Features that are common to all Roguelikes include depth (you can do lots of things in them, though the level of detail varies from game to game), high difficulty, lack of plot, permanent death, and randomization of content. Basically, expect lots of tactical options and such, though ''Crawl'' has fewer than some others.<br />
<br />
==Difficulty==<br />
Roguelikes are not easy. Everything is a legitimate threat, to an extent, and this only abates slightly at higher levels. Things can kill you if you're not careful, even things you wouldn't normally consider dangerous. Nothing is pre-identified for you. And yes, you will often die in horrible, random, arbitrary ways. Oh, and if you die, the game erases your save file. Have fun starting over.<br />
<br />
==Non-existent plot==<br />
With a few exceptions (such as [http://en.wikipedia.org/wiki/ADOM ''ADOM'']), a roguelike's plot consists of the following: go down into a randomly generated dungeon, reach the final level, and either kill the boss or, more commonly, grab an item and escape. Why? Well, in [http://en.wikipedia.org/wiki/NetHack ''NetHack''], you want to get this amulet for your god. In ''Crawl'', you want the [[Orb of Zot]] for some reason that's never explained. [[Xom]] could tell you, but then he'd have to kill you.<br />
<br />
==Randomization==<br />
A good deal of what keeps the game entertaining. Dungeons are randomly generated every time, with only a few things you can count on. Your item selection, stats, gear, monsters you run into and so forth will be at least somewhat different every time, which makes the game addictive rather than repetitive and tiresome.<br />
<br />
==Dungeon Crawl compared to other roguelikes==<br />
''Crawl'' seems easier, at first glance, but it's not. It is, however, friendlier. If something kills you, it'll probably be something you at least half-expected: an [[out-of-depth]] monster at an early level, rather than a necklace you put on happening to be an amulet of strangulation.<br />
<br />
''Crawl'' also provides an in-game tutorial, manual, and more. The goal is that, unlike other roguelikes, ''Crawl'' should be playable without the aid of a guide or wiki. It also tries to remove no-brainers. For instance, in ''NetHack'', you will be using, barring extraordinary circumstances, an amulet of reflection and grey dragon scale mail. In ''Crawl'', you use whatever you find that happens to be useful in that particular situation, and many items or spells have drawbacks. Overall, the game is well-balanced.<br />
<br />
''Crawl'' sports some more minor design differences. There's less emphasis on class (''Crawl'''s backgrounds), for one; your character is defined more by their skills, species and choice of deity. Each species also has different aptitudes for skills, and often suffer [[XP]] penalties for those advantages. Skills affect most aspects of your character's life and they are trained through practice.<br />
<br />
[[God]]s are one of ''Crawl'''s most interesting features. There are 25 gods in total, with each deity featuring its own credo. Once you've picked your god, if you act accordingly, you'll earn Piety. With enough Piety, your god may lavish you with abilities or various gifts to help you in your adventure. Of course, their code of conduct may be a pain to work with, and if you annoy them (by doing the wrong things, or converting) they will punish you, often very severely.<br />
<br />
[[Category:Crawl]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=God&diff=48650God2018-07-08T02:16:20Z<p>Cacophonie: Remove an unused superscript tag</p>
<hr />
<div>{{version020}}<br />
'''Gods''' are a central concept to ''[[Dungeon Crawl]]''. The game's pantheon features 25 distinct deities, and they provide increasingly powerful abilities to their worshipers, but punish them for any violation of their individual commandments. Your character may only worship a single god at once, and most gods punish followers for abandoning them, so choose wisely.<br />
<br />
==The pantheon==<br />
<br />
* [[The Shining One]], a good god of honourable crusade against evil.<br />
* [[Ashenzari]] the Shackled, god of divinations and [[curse]]s.<br />
* [[Beogh]] the Brigand, evil god of the [[list of orcs|orcs]].<br />
* [[Cheibriados]] the Contemplative, the slow god.<br />
* [[Dithmenos]] the Shadowed, god of darkness.<br />
* [[Elyvilon]] the Healer, good god of healing.<br />
* [[Fedhas Madash]], god of [[plant]]s.<br />
* [[Gozag Ym Sagoz]] the Greedy, god of mercantilism and gold.<br />
* [[Hepliaklqana]] the Forgotten<br />
* [[Jiyva]] the Shapeless, chaotic god of [[list of jellies|slimes]].<br />
* [[Kikubaaqudgha]], an evil demon-god of [[Necromancy|necromantic magic]].<br />
* [[Lugonu]] the Unformed, chaotic evil god of [[the Abyss]].<br />
* [[Makhleb]] the Destroyer, an evil god of slaughter and bloodshed.<br />
* [[Nemelex Xobeh]], the trickster god of [[card]]s.<br />
* [[Okawaru]] the Warmaster, god of battle.<br />
* [[Qazlal Stormbringer]], god of storms.<br />
* [[Ru]] the Awakened, god of sacrifice and inner power.<br />
* [[Sif Muna]] the Loreminder, god of [[magic]] and mystical secrets.<br />
* [[Trog]] the Wrathful, a violent god of [[berserk|rage]].<br />
* [[Uskayaw]] the Reveler, a god of wild dancing.<br />
* [[Vehumet]], god of destructive magic.<br />
* [[Wu Jian|Wu Jian Council]], a council of formerly mortal monks.<br />
* [[Xom]] the Unpredictable, god of chaos.<br />
* [[Yredelemnul]] the Dark, evil god of death.<br />
* [[Zin]] the Law-Giver, a good god of law and purity.<br />
<br />
==Joining a god==<br />
You may become a follower of a god in a number of ways. You can begin with a religious [[background]] ([[Berserker]], worshiping Trog; [[Abyssal Knight]], worshiping Lugonu; or [[Chaos Knight]], worshiping Xom). Otherwise, you may [[pray]] ('p' in .18 and older, > in .19) at a god's [[altar]], where you will be shown a description of the god (and their commandments) and are given the option to worship them.<br />
<br />
[[Orc priest]]s, [[orc high priest]]s and [[Saint Roka]] may offer [[hill orc]]s the opportunity to convert to [[Beogh]] (guaranteed the first time they see one of these monsters). This conversion can be done by using the special 'a'bility ''Convert to Beogh''. All orcs within sight of the player will be pacified the first time the player uses this ability in a game.<br />
<br />
Some species have religious restrictions on which gods they may worship.<br />
<br />
* [[Demigod]]s may not worship any god.<br />
* Only [[Hill Orc]]s may worship Beogh.<br />
* Evil or [[undead]] races ([[Demonspawn]], [[Ghoul]]s, [[Mummy|Mummies]], and [[Vampire]]s) may not worship good-aligned gods (Zin, Elyvilon, and the Shining One).<br />
* Undead races also may not worship [[Fedhas Madash]].<br />
* [[Gargoyle]]s may not worship [[Yredelemnul]].<br />
<br />
==Changing or renouncing gods==<br />
You can abandon your god for another by praying at your new god's altar, or by renouncing your faith with the "Renounce Religion" ability. The latter can be done at any time as a special ability (command '''a'''). In addition, good gods will excommunicate you for casting the spell [[Necromutation]], and Yredelemnul will excommunicate you for casting [[Statue Form]].<br />
<br />
Abandoning a god will always incur [[penance]] and usually results in [[divine retribution]], with a few exceptions. Leaving a good god will incur penance, but they will not exhibit wrath upon you unless you begin worshiping an evil god (Beogh, Yredelemnul, Lugonu, Kikubaaqugdgha, or Makhleb). Additionally, Zin will punish you for joining Jiyva or Xom, who are chaotic gods (along with Lugonu). Bear in mind that the good gods never forget about you; even if you join an evil god 100,000 turns later, you will still incur their wrath for doing so.<br />
<br />
Switching between good gods (Zin, Elyvilon, or The Shining One) will not result in any divine retribution. In fact, half of your piety will carry over from one god to the other upon conversion. Note that switching back to the first god will not restore piety; the number is simply halved again.<br />
<br />
Ru will never inflict divine retribution for abandonment, but any sacrifices that the player makes are permanent.<br />
<br />
==Altars==<br />
[[Altar]]s for most gods (except [[Lugonu]], [[Jiyva]], and [[Beogh]]) are likely to appear in the [[Ecumenical Temple]], which holds anywhere from 6 to 14 altars. Any altars not found in the Temple are guaranteed to appear in the main [[Dungeon]] between level 1 and level 9. Additional altars may be found in various other locations deeper into the Dungeon and its sub-branches.<br />
<br />
[[Lugonu]]'s altars may be found in [[the Abyss]] or in the rare corrupted version of the Ecumenical Temple. [[Jiyva]]'s altars may found at the entrance to or inside [[the Slime Pits]], and, very rarely, early in the main dungeon. Finally, altars to [[Beogh]] can appear in the [[Orcish Mines]], or more rarely in the main dungeon, most commonly near the entrance to the [[Orcish Mines]].<br />
<br />
Players may also find a [[faded altar]] in the early Dungeon. Praying at a faded altar allows the player to convert to a randomly selected god with additional [[piety]].<br />
<br />
[[0.20]] release introduced transporter vaults, which have a chance of an altar to [[Lugonu]] or [[Jiyva]], as well as other gods<br />
<br />
==See also==<br />
* [[Choosing a god]]<br />
* [[Piety]]<br />
* [[Divine retribution]]<br />
* [[God comparison]]<br />
* [[Pray]]er<br />
<br />
==History==<br />
* [[Wu Jian|Wu Jian Council]] is currently undergoing work in trunk.<br />
<br />
* In 0.19, [[Uskayaw]] the Reveler and [[Hepliaklqana]] the Forgotten joined the pantheon, and Pakellas the Inventive, the engineer god of magical devices, was removed.<br />
<br />
* [[Pakellas]] the god of magical gadgets joined the pantheon in [[0.18]]. <br />
<br />
* Random choice by [[faded altar]]s were introduced in [[0.17]].<br />
<br />
*[[Gozag Ym Sagoz]] the Greedy and [[Ru]] the Awakened were added in [[0.16]].<br />
<br />
*[[Qazlal Stormbringer]] was added in [[0.15]].<br />
<br />
*[[Dithmenos]] was introduced in [[0.14]].<br />
<br />
* Prior to version [[0.9]], one did not incur penance by switching from one good god to another. This was removed, since it allowed for Zin worshipers to safely switch to Jiyva by momentarily switching to TSO or Elyvilon. Switching between good gods is still safe, since no wrath will be exhibited, but if you leave for an evil god you will be facing the wrath of both (or all) of your former gods.<br />
<br />
*In [[0.8]] instant divine retribution was removed. You could also find altars in the main Dungeon at level 1.<br />
<br />
*Prior to [[0.6]], altars were not always guaranteed to appear in the Ecumenical Temple or between Dungeon levels 2-9.<br />
<br />
{{gods}}<br />
[[Category:Religion]]<br />
[[Category:Game mechanics]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Book_of_Minor_Magic&diff=48649Book of Minor Magic2018-07-08T02:13:35Z<p>Cacophonie: Replace reference to Repel Missiles with reference to Conjure Flame</p>
<hr />
<div>{{version021}}<br />
{{spellbook info}}<br />
<br />
The '''Book of Minor Magic''' is the starting book of the [[Wizard]] background.<br />
<br />
==Spells==<br />
{{spellbook|Book of Minor Magic}}<br />
<br />
==Strategy==<br />
This is a great starting book for beginners, as mephitic cloud and call imp can easily get you through the early game. Blink can get you out of nasty situations pretty quickly, and Conjure Flame can help keep most enemies at bay. However, once you encounter the Lair, the spells this book provides aren't strong enough anymore, and you'll need help of other spells or items to survive there.<br />
<br />
==History==<br />
In [[0.20]], [[Repel Missiles]] was removed.<br />
<br />
Added in [[0.8]] as a replacement for three different Wizard starting books [[Book of Minor Magic (flame)|flame]], [[Book of Minor Magic (frost)|frost]] and [[Book of Minor Magic (summ)|summoning]].<br />
<br />
[[Category:Starting Books|{{#invoke:String|sort_key}}]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Necrophage&diff=48627Necrophage2018-07-07T02:22:48Z<p>Cacophonie: It's Fungal Bloom that destroys them now. Also, up the version to 0.21</p>
<hr />
<div>{{version021}}<br />
{{monster info}}<br />
<br />
==Useful Info==<br />
'''Necrophages''' are grotesque undead. Their melee attacks have a chance of [[rot]]ting your max HP with every hit.<br />
<br />
==Tips & Tricks==<br />
*They're fragile enough that almost anyone can defeat them from a distance with ranged attacks.<br />
*Followers of [[Fedhas Madash]] can simply use Fungal Bloom to instantly destroy them. Be aware that doing this gives no XP, though it does grant you [[piety]].<br />
<br />
==History==<br />
*Prior to [[0.16]], necrophages could eat corpses to heal.<br />
*Prior to [[0.15]], necrophages could equip weapons and armor.</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Kikubaaqudgha&diff=48626Kikubaaqudgha2018-07-06T05:05:17Z<p>Cacophonie: Evidently the Protect from Torment also protects from Agony</p>
<hr />
<div>{{version|019}}<br />
[[File:Kikubaaqudgha altar.png]] ''"Spread unending torment and darkness!"''<br />
<br />
{{flavour|Kikubaaqudgha is a terrible Demon-God, served by those who wish to indulge in the powers of death. An evil god, Kikubaaqudgha requires worshippers to cause the death and destruction of as many creatures as possible. In exchange, Kikubaaqudgha offers great assistance to the aspiring necromancer: spellbooks filled with dark magic, protection against necromantic backlash, and an endless supply of bodies taken from Kikubaaqudgha's vast mausoleum.<br />
<br />
Kikubaaqudgha will send corpses to followers, and enhance servants' necromantic prowess with gifts of spellbooks. Kikubaaqudgha will protect followers from the effects of necromantic miscasts, and may even shield them from unholy torment. Especially fervent followers may invoke torment themselves by sacrificing a cadaver, and Kikubaaqudgha will eventually allow followers to either receive the Necronomicon, or to have their weapon imbued with pain.<br />
<br />
Kikubaaqudgha likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings, and destroy nonliving beings.<br />
<br />
The power of Kikubaaqudgha's abilities is governed by Necromancy skill instead of Invocations.}}<br />
<br />
==Appreciates==<br />
*You or your undead slaves killing living, nonliving, holy, undead, or demonic creatures. (Chance of +1 [[Piety]], chance increases with the victim's [[HD]], but decreases with your level.)<br />
**Note that the "Kikubaaqudgha accepts your kill" message does not mean your Piety has risen, just that it could have.<br />
<br />
==Deprecates==<br />
*1 piety lost every 340 turns on average, and you are excommunicated if it falls to 0.<br />
*Abandonment. (Penance)<br />
<br />
==Given Abilities==<br />
'''[[Piety|Piety level -]]''': "Purveyor of Pain"<br />
*No abilities.<br />
'''[[Piety|Piety level *]]''': "Scholar of Death"<br />
*'''Receive Corpses''': Creates 1-9 reanimatable, branch-appropriate corpses near yourself. A high [[Necromancy]] skill gives more and better corpses, with freshness depending on your piety. These corpses can't trigger the [[Demonspawn_mutations#Powered_by_Death|Powered by Death mutation]]. (costs 3 MP, 50-100 food, and 2-3 piety)<br />
'''[[Piety|Piety level **]]''': "Merchant of Misery"<br />
*You may resist Necromancy [[miscast effect#Necromancy|miscast effects]] from spell miscasts or [[mummy (monster)|mummy]] [[death curse]]s. Your resist chance rises with piety. Spells that qualify for protection will have "Kikubaaqudgha supports the use of this spell." in the description.<br />
'''[[Piety|Piety level ***]]''': "Artisan of Death"<br />
*No new abilities.<br />
'''[[Piety|Piety level ****]]''': "Dealer of Despair"<br />
*'''Protection From Torment''': You take reduced damage from [[torment]] and [[agony]], as follows:<br />
{| class="prettytable" cellpadding="3" border="1"<br />
|- align="center"<br />
! '''Piety'''<br />
! '''Unprotected'''<br />
! '''HP lost w/ Kiku Protection'''<br />
! '''HP lost w/ Kiku Protection & rN+++'''<br />
|-<br />
| 80<br />
| 50%<br />
| 36.4%<br />
| 34.3%<br />
|-<br />
| 100<br />
| 50%<br />
| 33.35%<br />
| 30.85%<br />
|-<br />
| 120<br />
| 50%<br />
| 30.4%<br />
| 27.5%<br />
|-<br />
| 150<br />
| 50%<br />
| 26.25%<br />
| 23.9%<br />
|-<br />
| 200<br />
| 50%<br />
| 20%<br />
| 16%<br />
|-<br />
|}<br />
'''[[Piety|Piety level *****]]''': "Black Sun"<br />
*'''[[Torment]]''' - Use a corpse to torment everything in your [[LOS]], including yourself, even if you're undead. (Costs 4 MP, and 8-12 piety)<br />
<br />
'''[[Piety|Piety level ******]]''': "Lord of Darkness"<br />
*Once per game, you may choose to either: <br />
**'''Receive Necronomicon''': Kikubaaqudgha will grant you the [[Necronomicon]]. <br />
**'''Brand Weapon With Pain''': Give a weapon of choice a permanent [[Pain (brand)|Pain brand]] and increase its enchantment level by 2. This splatters blood over the area, invokes torment, and overwrites the current brand on the weapon, unless it is an artifact weapon.<br />
<br />
==Gifts==<br />
Kikubaaqudgha grants [[randart]] spellbooks upon reaching 1* and 3* piety.<br />
<br />
The first spellbook will contain four randomly selected [[Necromancy]] spells from levels 1 to 3,<br />
*[[Pain]]<br />
*[[Corpse Rot]]<br />
*[[Animate Skeleton]]<br />
*[[Sublimation of Blood]], replacing either [[Corpse Rot]] or [[Animate Skeleton]] (if the player is not a [[Gargoyle]], [[Ghoul]], or [[Mummy]]).<br />
*[[Regeneration]] or [[Vampiric Draining]] (always the latter if the player is a [[Deep Dwarf]] or [[Mummy]])<br />
<br />
The second spellbook will contain four randomly selected Necromancy spells from levels 4 to 6, and [[Dispel Undead]]:<br />
*[[Animate Dead]] or [[Simulacrum]].<br />
*[[Borgnjor's Vile Clutch]] or [[Excruciating Wounds]] (always the former if the player is a [[Felid]])<br />
*[[Bolt of Draining]], [[Agony]] or [[Death Channel]]<br />
*A random spell which can be any of the 7 previous spells.<br />
*[[Dispel Undead]]<br />
<br />
==Punishments==<br />
{{flavour|Kikubaaqudgha does not appreciate abandonment, and will call down fearful punishments on disloyal followers!<br />
<br />
Kikubaaqudgha's wrath brings forth all the dread powers of necromancy. Victims are wracked with torment, assailed by the undead, smothered in miasma, and afflicted with a host of other necromantic ailments. Further, Kikubaaqudgha's gifts become tainted; those that attempt to use necromantic magic to fend off wrath will find it backfiring on them when least expected.}}<br />
<br />
When you abandon Kikubaaqudgha, all currently existing corpses will decay into skeletons in a few turns. While under penance for leaving him, Kikubaaqudgha will occasionally inflict you with [[Torment]], as well perform other forms of [[divine retribution]]. Kikubaaqudgha will often combine these punishments:<br />
*Receive Corpses is cast (using your [[XL]] in place of Necromancy skill), followed by a hostile [[Animate Dead]]. All corpses and skeletons in the vicinity will be affected.<br />
*[[Cloud]]s of [[Miasma]] at your location and around you.<br />
*Necromancy [[miscast]]s.<br />
<br />
He may also punish you for casting Necromancy spells (5% probability).<br />
<br />
==Strategy==<br />
Kikubaaqudgha offers three main features: protection from torment and mummy death curses, Necromancy spellbooks, and a massive supply of corpses. <br />
<br />
The latter, coupled with Kikubaaqudgha's approval of demon-slaying, makes Kiku particularly useful in [[Pandemonium]]; Kikubaaqudgha lets you flood levels with cheap minions by animating the received corpses. The corpse delivery is particularly nice for [[Ghoul]]s and [[Vampire]]s, who are dependent on corpses for sustenance. Note that the corpses won't produce hides when butchered.<br />
<br />
Necromantic tomes are granted very quickly and roughly in order of spell level. This makes Kiku great for characters who want to learn Necromancy from scratch, but less useful for characters who are already Necromancers. He's also great for melee/hybrid characters, as Necromancy offers a lot of utility and support spells useful for melee fighters, like [[Regeneration]]. A bodyguard of meatshields is never more than two turns away with corpse delivery and Animate Dead, and you can get that tactic online very quickly as long as the second spellbook gift has Animate Dead in it.<br />
<br />
Kiku's torment invocation is great for the midgame, but becomes all but useless in the late game, when most enemies are torment-immune. Even if you're not undead, Kiku's torment protection can making invoking torment worthwhile; you'll only lose 20-25% of your health depending on your piety, and everything else on the screen will lose 50%. A second invocation will drop you from 75-80% to 56-64%, but everything else will be cut to 25%. Invoking torment and letting your torment-immune undead minions mop up can be a very good way to clear out large amounts of monsters in the midgame. Just watch your piety and have ways to escape and regain that health; torment is expensive and risky.<br />
<br />
At 6*, you get the choice between a pain-branded weapon and the Necronomicon. This typically happens around the midgame (if you converted at the [[Temple]]), and it can be a tricky decision. <br />
<br />
Since you've been training Necromancy all along, a pain brand will be absolutely devastating in your hands - but only to living enemies. (Since you get to pick which weapon to brand, a fast weapon like a quickblade or demon whip works best, but remember to not waste scrolls of enchant weapon above +7 because Kiku cant raise the enchantment level by 2 if its already maxed out at +9.) As with the torment invocation, this is great in the midgame, but useless in the extended endgame, where pain-resisting demons and undead are everywhere. The Necronomicon, on the other hand, is the other way around. Its spells are great for the endgame, but they won't help you one bit in the midgame (when your skills are too low to cast them). In the end, the decision comes down to "Would I rather have something that will help me much later, or something that will help me survive ''right now''?"<br />
<br />
The Necronomicon may be found in other places, but it is far less likely that you will find a pain-branded weapon that is both the type you're using and the best weapon of that type. Pain-branded quickblades, for example, are very rare.<br />
<br />
In the case you decide to pick the Necronomicon, the Excruciating Wounds spell can substitute for a permanent pain weapon in a pinch. That has its cost as well, though - Excruciating Wounds is a noisy spell, you'll have to commit the levels to memorizing it, and brand spells are kind of tedious. It's not guaranteed that you'll ever actually find the spell, either, so if you choose the Necronomicon you may not ever get a pain-branded weapon at all.<br />
<br />
Finally, worshiping Kiku makes it ''much'' easier to conquer the Tomb. The Tomb is one of the deadliest branches of the whole game, but with protection from mummy death curses, torment protection, and a far greater chance of access to Dispel Undead, Kiku players have an easier time than anyone else.<br />
<br />
==Tips & Tricks==<br />
*If absolutely necessary, you can use Kiku's final gift to overwrite a dangerous [[Distortion]] branded non-artifact weapon with a harmless [[Pain]] brand without the risk of unwielding it. Using a [[scroll of brand weapon]] is much cheaper, however.<br />
*Here are some neat uses for Kiku's corpse delivery:<br />
**Eat them. This is particularly useful for [[vampire]]s, [[ghoul]]s, and [[troll]]s, especially in corpseless branches. However, not all corpses are edible.<br />
**Make undead out of them (skeletons, zombies) for meat shields.<br />
**[[Corpse Rot]] can turn a field of corpses into a lot of miasma and skeletons very quickly. Let enemies wander in and then confuse them to make them stay inside, use Animate Dead to raise an army of skeletons to attack them.<br />
**Even in Hell you can get powerful corpses. One or two of them combined with [[Simulacrum]] are often enough to build an army capable of taking down the Hell Lords.<br />
*Kiku has no objection to you [[wield]]ing weapons of [[holy wrath]].<br />
*In spite of Kiku's punishments, Kiku's divine retribution is one of the easiest to survive. Stair-scumming lets you run from the monsters Kiku sends. Expect to receive Torment every time Kiku's wrath occurs, however.<br />
**You cannot just use Receive Corpses and Animate Dead to surround yourself with a wall of minions before abandoning him. Kiku turns your undead minions hostile when you leave him.<br />
<br />
==History==<br />
Prior to [[0.20]], Kiku's 1* spellbook gift had a guaranteed [[Corpse Rot]] rather than a guaranteed [[Pain]] spell.<br />
<br />
Prior to [[0.19]], Kiku gave a piety-dependent bonus to final HP when casting [[Death's Door]]. Also, Kiku did not grant piety for killing undead creatures, and the torment protection did not reduce damage from [[agony]]. In addition, Kiku worshippers had to [[pray]] over a corpse to invoke the [[Torment]] ability. <br />
<br />
Prior to [[0.17]], Kiku helped at [[Piety]] level **** to resist the [[Haunt]] inflicted [[sickness]] on the caster (resist rate rose with piety). Kiku worshippers also had to [[pray]] at an [[altar]] to receive the Necronomicon/Pain brand gifts.<br />
<br />
{{gods}}<br />
[[Category:Evil Gods]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Kikubaaqudgha&diff=48625Kikubaaqudgha2018-07-06T04:52:39Z<p>Cacophonie: /* Gifts */ Perhaps a simpler way of describing the conditions for sublimation</p>
<hr />
<div>{{version|019}}<br />
[[File:Kikubaaqudgha altar.png]] ''"Spread unending torment and darkness!"''<br />
<br />
{{flavour|Kikubaaqudgha is a terrible Demon-God, served by those who wish to indulge in the powers of death. An evil god, Kikubaaqudgha requires worshippers to cause the death and destruction of as many creatures as possible. In exchange, Kikubaaqudgha offers great assistance to the aspiring necromancer: spellbooks filled with dark magic, protection against necromantic backlash, and an endless supply of bodies taken from Kikubaaqudgha's vast mausoleum.<br />
<br />
Kikubaaqudgha will send corpses to followers, and enhance servants' necromantic prowess with gifts of spellbooks. Kikubaaqudgha will protect followers from the effects of necromantic miscasts, and may even shield them from unholy torment. Especially fervent followers may invoke torment themselves by sacrificing a cadaver, and Kikubaaqudgha will eventually allow followers to either receive the Necronomicon, or to have their weapon imbued with pain.<br />
<br />
Kikubaaqudgha likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings, and destroy nonliving beings.<br />
<br />
The power of Kikubaaqudgha's abilities is governed by Necromancy skill instead of Invocations.}}<br />
<br />
==Appreciates==<br />
*You or your undead slaves killing living, nonliving, holy, undead, or demonic creatures. (Chance of +1 [[Piety]], chance increases with the victim's [[HD]], but decreases with your level.)<br />
**Note that the "Kikubaaqudgha accepts your kill" message does not mean your Piety has risen, just that it could have.<br />
<br />
==Deprecates==<br />
*1 piety lost every 340 turns on average, and you are excommunicated if it falls to 0.<br />
*Abandonment. (Penance)<br />
<br />
==Given Abilities==<br />
'''[[Piety|Piety level -]]''': "Purveyor of Pain"<br />
*No abilities.<br />
'''[[Piety|Piety level *]]''': "Scholar of Death"<br />
*'''Receive Corpses''': Creates 1-9 reanimatable, branch-appropriate corpses near yourself. A high [[Necromancy]] skill gives more and better corpses, with freshness depending on your piety. These corpses can't trigger the [[Demonspawn_mutations#Powered_by_Death|Powered by Death mutation]]. (costs 3 MP, 50-100 food, and 2-3 piety)<br />
'''[[Piety|Piety level **]]''': "Merchant of Misery"<br />
*You may resist Necromancy [[miscast effect#Necromancy|miscast effects]] from spell miscasts or [[mummy (monster)|mummy]] [[death curse]]s. Your resist chance rises with piety. Spells that qualify for protection will have "Kikubaaqudgha supports the use of this spell." in the description.<br />
'''[[Piety|Piety level ***]]''': "Artisan of Death"<br />
*No new abilities.<br />
'''[[Piety|Piety level ****]]''': "Dealer of Despair"<br />
*'''Protection From Torment''': You take reduced damage from [[torment]], as follows:<br />
{| class="prettytable" cellpadding="3" border="1"<br />
|- align="center"<br />
! '''Piety'''<br />
! '''Unprotected'''<br />
! '''HP lost w/ Kiku Protection'''<br />
! '''HP lost w/ Kiku Protection & rN+++'''<br />
|-<br />
| 80<br />
| 50%<br />
| 36.4%<br />
| 34.3%<br />
|-<br />
| 100<br />
| 50%<br />
| 33.35%<br />
| 30.85%<br />
|-<br />
| 120<br />
| 50%<br />
| 30.4%<br />
| 27.5%<br />
|-<br />
| 150<br />
| 50%<br />
| 26.25%<br />
| 23.9%<br />
|-<br />
| 200<br />
| 50%<br />
| 20%<br />
| 16%<br />
|-<br />
|}<br />
'''[[Piety|Piety level *****]]''': "Black Sun"<br />
*'''[[Torment]]''' - Use a corpse to torment everything in your [[LOS]], including yourself, even if you're undead. (Costs 4 MP, and 8-12 piety)<br />
<br />
'''[[Piety|Piety level ******]]''': "Lord of Darkness"<br />
*Once per game, you may choose to either: <br />
**'''Receive Necronomicon''': Kikubaaqudgha will grant you the [[Necronomicon]]. <br />
**'''Brand Weapon With Pain''': Give a weapon of choice a permanent [[Pain (brand)|Pain brand]] and increase its enchantment level by 2. This splatters blood over the area, invokes torment, and overwrites the current brand on the weapon, unless it is an artifact weapon.<br />
<br />
==Gifts==<br />
Kikubaaqudgha grants [[randart]] spellbooks upon reaching 1* and 3* piety.<br />
<br />
The first spellbook will contain four randomly selected [[Necromancy]] spells from levels 1 to 3,<br />
*[[Pain]]<br />
*[[Corpse Rot]]<br />
*[[Animate Skeleton]]<br />
*[[Sublimation of Blood]], replacing either [[Corpse Rot]] or [[Animate Skeleton]] (if the player is not a [[Gargoyle]], [[Ghoul]], or [[Mummy]]).<br />
*[[Regeneration]] or [[Vampiric Draining]] (always the latter if the player is a [[Deep Dwarf]] or [[Mummy]])<br />
<br />
The second spellbook will contain four randomly selected Necromancy spells from levels 4 to 6, and [[Dispel Undead]]:<br />
*[[Animate Dead]] or [[Simulacrum]].<br />
*[[Borgnjor's Vile Clutch]] or [[Excruciating Wounds]] (always the former if the player is a [[Felid]])<br />
*[[Bolt of Draining]], [[Agony]] or [[Death Channel]]<br />
*A random spell which can be any of the 7 previous spells.<br />
*[[Dispel Undead]]<br />
<br />
==Punishments==<br />
{{flavour|Kikubaaqudgha does not appreciate abandonment, and will call down fearful punishments on disloyal followers!<br />
<br />
Kikubaaqudgha's wrath brings forth all the dread powers of necromancy. Victims are wracked with torment, assailed by the undead, smothered in miasma, and afflicted with a host of other necromantic ailments. Further, Kikubaaqudgha's gifts become tainted; those that attempt to use necromantic magic to fend off wrath will find it backfiring on them when least expected.}}<br />
<br />
When you abandon Kikubaaqudgha, all currently existing corpses will decay into skeletons in a few turns. While under penance for leaving him, Kikubaaqudgha will occasionally inflict you with [[Torment]], as well perform other forms of [[divine retribution]]. Kikubaaqudgha will often combine these punishments:<br />
*Receive Corpses is cast (using your [[XL]] in place of Necromancy skill), followed by a hostile [[Animate Dead]]. All corpses and skeletons in the vicinity will be affected.<br />
*[[Cloud]]s of [[Miasma]] at your location and around you.<br />
*Necromancy [[miscast]]s.<br />
<br />
He may also punish you for casting Necromancy spells (5% probability).<br />
<br />
==Strategy==<br />
Kikubaaqudgha offers three main features: protection from torment and mummy death curses, Necromancy spellbooks, and a massive supply of corpses. <br />
<br />
The latter, coupled with Kikubaaqudgha's approval of demon-slaying, makes Kiku particularly useful in [[Pandemonium]]; Kikubaaqudgha lets you flood levels with cheap minions by animating the received corpses. The corpse delivery is particularly nice for [[Ghoul]]s and [[Vampire]]s, who are dependent on corpses for sustenance. Note that the corpses won't produce hides when butchered.<br />
<br />
Necromantic tomes are granted very quickly and roughly in order of spell level. This makes Kiku great for characters who want to learn Necromancy from scratch, but less useful for characters who are already Necromancers. He's also great for melee/hybrid characters, as Necromancy offers a lot of utility and support spells useful for melee fighters, like [[Regeneration]]. A bodyguard of meatshields is never more than two turns away with corpse delivery and Animate Dead, and you can get that tactic online very quickly as long as the second spellbook gift has Animate Dead in it.<br />
<br />
Kiku's torment invocation is great for the midgame, but becomes all but useless in the late game, when most enemies are torment-immune. Even if you're not undead, Kiku's torment protection can making invoking torment worthwhile; you'll only lose 20-25% of your health depending on your piety, and everything else on the screen will lose 50%. A second invocation will drop you from 75-80% to 56-64%, but everything else will be cut to 25%. Invoking torment and letting your torment-immune undead minions mop up can be a very good way to clear out large amounts of monsters in the midgame. Just watch your piety and have ways to escape and regain that health; torment is expensive and risky.<br />
<br />
At 6*, you get the choice between a pain-branded weapon and the Necronomicon. This typically happens around the midgame (if you converted at the [[Temple]]), and it can be a tricky decision. <br />
<br />
Since you've been training Necromancy all along, a pain brand will be absolutely devastating in your hands - but only to living enemies. (Since you get to pick which weapon to brand, a fast weapon like a quickblade or demon whip works best, but remember to not waste scrolls of enchant weapon above +7 because Kiku cant raise the enchantment level by 2 if its already maxed out at +9.) As with the torment invocation, this is great in the midgame, but useless in the extended endgame, where pain-resisting demons and undead are everywhere. The Necronomicon, on the other hand, is the other way around. Its spells are great for the endgame, but they won't help you one bit in the midgame (when your skills are too low to cast them). In the end, the decision comes down to "Would I rather have something that will help me much later, or something that will help me survive ''right now''?"<br />
<br />
The Necronomicon may be found in other places, but it is far less likely that you will find a pain-branded weapon that is both the type you're using and the best weapon of that type. Pain-branded quickblades, for example, are very rare.<br />
<br />
In the case you decide to pick the Necronomicon, the Excruciating Wounds spell can substitute for a permanent pain weapon in a pinch. That has its cost as well, though - Excruciating Wounds is a noisy spell, you'll have to commit the levels to memorizing it, and brand spells are kind of tedious. It's not guaranteed that you'll ever actually find the spell, either, so if you choose the Necronomicon you may not ever get a pain-branded weapon at all.<br />
<br />
Finally, worshiping Kiku makes it ''much'' easier to conquer the Tomb. The Tomb is one of the deadliest branches of the whole game, but with protection from mummy death curses, torment protection, and a far greater chance of access to Dispel Undead, Kiku players have an easier time than anyone else.<br />
<br />
==Tips & Tricks==<br />
*If absolutely necessary, you can use Kiku's final gift to overwrite a dangerous [[Distortion]] branded non-artifact weapon with a harmless [[Pain]] brand without the risk of unwielding it. Using a [[scroll of brand weapon]] is much cheaper, however.<br />
*Here are some neat uses for Kiku's corpse delivery:<br />
**Eat them. This is particularly useful for [[vampire]]s, [[ghoul]]s, and [[troll]]s, especially in corpseless branches. However, not all corpses are edible.<br />
**Make undead out of them (skeletons, zombies) for meat shields.<br />
**[[Corpse Rot]] can turn a field of corpses into a lot of miasma and skeletons very quickly. Let enemies wander in and then confuse them to make them stay inside, use Animate Dead to raise an army of skeletons to attack them.<br />
**Even in Hell you can get powerful corpses. One or two of them combined with [[Simulacrum]] are often enough to build an army capable of taking down the Hell Lords.<br />
*Kiku has no objection to you [[wield]]ing weapons of [[holy wrath]].<br />
*In spite of Kiku's punishments, Kiku's divine retribution is one of the easiest to survive. Stair-scumming lets you run from the monsters Kiku sends. Expect to receive Torment every time Kiku's wrath occurs, however.<br />
**You cannot just use Receive Corpses and Animate Dead to surround yourself with a wall of minions before abandoning him. Kiku turns your undead minions hostile when you leave him.<br />
<br />
==History==<br />
Prior to [[0.20]], Kiku's 1* spellbook gift had a guaranteed [[Corpse Rot]] rather than a guaranteed [[Pain]] spell.<br />
<br />
Prior to [[0.19]], Kiku gave a piety-dependent bonus to final HP when casting [[Death's Door]] and did not grant piety for killing undead creatures. Kiku worshippers also had to [[pray]] over a corpse to invoke the [[Torment]] ability. <br />
<br />
Prior to [[0.17]], Kiku helped at [[Piety]] level **** to resist the [[Haunt]] inflicted [[sickness]] on the caster (resist rate rose with piety). Kiku worshippers also had to [[pray]] at an [[altar]] to receive the Necronomicon/Pain brand gifts.<br />
<br />
{{gods}}<br />
[[Category:Evil Gods]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Kikubaaqudgha&diff=48624Kikubaaqudgha2018-07-06T04:47:50Z<p>Cacophonie: Update the randart spellbook gen, based on the github commits</p>
<hr />
<div>{{version|019}}<br />
[[File:Kikubaaqudgha altar.png]] ''"Spread unending torment and darkness!"''<br />
<br />
{{flavour|Kikubaaqudgha is a terrible Demon-God, served by those who wish to indulge in the powers of death. An evil god, Kikubaaqudgha requires worshippers to cause the death and destruction of as many creatures as possible. In exchange, Kikubaaqudgha offers great assistance to the aspiring necromancer: spellbooks filled with dark magic, protection against necromantic backlash, and an endless supply of bodies taken from Kikubaaqudgha's vast mausoleum.<br />
<br />
Kikubaaqudgha will send corpses to followers, and enhance servants' necromantic prowess with gifts of spellbooks. Kikubaaqudgha will protect followers from the effects of necromantic miscasts, and may even shield them from unholy torment. Especially fervent followers may invoke torment themselves by sacrificing a cadaver, and Kikubaaqudgha will eventually allow followers to either receive the Necronomicon, or to have their weapon imbued with pain.<br />
<br />
Kikubaaqudgha likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings, and destroy nonliving beings.<br />
<br />
The power of Kikubaaqudgha's abilities is governed by Necromancy skill instead of Invocations.}}<br />
<br />
==Appreciates==<br />
*You or your undead slaves killing living, nonliving, holy, undead, or demonic creatures. (Chance of +1 [[Piety]], chance increases with the victim's [[HD]], but decreases with your level.)<br />
**Note that the "Kikubaaqudgha accepts your kill" message does not mean your Piety has risen, just that it could have.<br />
<br />
==Deprecates==<br />
*1 piety lost every 340 turns on average, and you are excommunicated if it falls to 0.<br />
*Abandonment. (Penance)<br />
<br />
==Given Abilities==<br />
'''[[Piety|Piety level -]]''': "Purveyor of Pain"<br />
*No abilities.<br />
'''[[Piety|Piety level *]]''': "Scholar of Death"<br />
*'''Receive Corpses''': Creates 1-9 reanimatable, branch-appropriate corpses near yourself. A high [[Necromancy]] skill gives more and better corpses, with freshness depending on your piety. These corpses can't trigger the [[Demonspawn_mutations#Powered_by_Death|Powered by Death mutation]]. (costs 3 MP, 50-100 food, and 2-3 piety)<br />
'''[[Piety|Piety level **]]''': "Merchant of Misery"<br />
*You may resist Necromancy [[miscast effect#Necromancy|miscast effects]] from spell miscasts or [[mummy (monster)|mummy]] [[death curse]]s. Your resist chance rises with piety. Spells that qualify for protection will have "Kikubaaqudgha supports the use of this spell." in the description.<br />
'''[[Piety|Piety level ***]]''': "Artisan of Death"<br />
*No new abilities.<br />
'''[[Piety|Piety level ****]]''': "Dealer of Despair"<br />
*'''Protection From Torment''': You take reduced damage from [[torment]], as follows:<br />
{| class="prettytable" cellpadding="3" border="1"<br />
|- align="center"<br />
! '''Piety'''<br />
! '''Unprotected'''<br />
! '''HP lost w/ Kiku Protection'''<br />
! '''HP lost w/ Kiku Protection & rN+++'''<br />
|-<br />
| 80<br />
| 50%<br />
| 36.4%<br />
| 34.3%<br />
|-<br />
| 100<br />
| 50%<br />
| 33.35%<br />
| 30.85%<br />
|-<br />
| 120<br />
| 50%<br />
| 30.4%<br />
| 27.5%<br />
|-<br />
| 150<br />
| 50%<br />
| 26.25%<br />
| 23.9%<br />
|-<br />
| 200<br />
| 50%<br />
| 20%<br />
| 16%<br />
|-<br />
|}<br />
'''[[Piety|Piety level *****]]''': "Black Sun"<br />
*'''[[Torment]]''' - Use a corpse to torment everything in your [[LOS]], including yourself, even if you're undead. (Costs 4 MP, and 8-12 piety)<br />
<br />
'''[[Piety|Piety level ******]]''': "Lord of Darkness"<br />
*Once per game, you may choose to either: <br />
**'''Receive Necronomicon''': Kikubaaqudgha will grant you the [[Necronomicon]]. <br />
**'''Brand Weapon With Pain''': Give a weapon of choice a permanent [[Pain (brand)|Pain brand]] and increase its enchantment level by 2. This splatters blood over the area, invokes torment, and overwrites the current brand on the weapon, unless it is an artifact weapon.<br />
<br />
==Gifts==<br />
Kikubaaqudgha grants [[randart]] spellbooks upon reaching 1* and 3* piety.<br />
<br />
The first spellbook will contain four randomly selected [[Necromancy]] spells from levels 1 to 3,<br />
*[[Pain]]<br />
*[[Corpse Rot]]<br />
*[[Animate Skeleton]]<br />
*Either [[Sublimation of Blood]], replacing either [[Corpse Rot]] or [[Animate Skeleton]], (if the player is not a [[Gargoyle]], [[Ghoul]], or [[Mummy]]), or [[Animate Skeleton]] and [[Corpse Rot]] (if they are).<br />
*[[Regeneration]] or [[Vampiric Draining]] (always the latter if the player is a [[Deep Dwarf]] or [[Mummy]])<br />
<br />
The second spellbook will contain four randomly selected Necromancy spells from levels 4 to 6, and [[Dispel Undead]]:<br />
*[[Animate Dead]] or [[Simulacrum]].<br />
*[[Borgnjor's Vile Clutch]] or [[Excruciating Wounds]] (always the former if the player is a [[Felid]])<br />
*[[Bolt of Draining]], [[Agony]] or [[Death Channel]]<br />
*A random spell which can be any of the 7 previous spells.<br />
*[[Dispel Undead]]<br />
<br />
==Punishments==<br />
{{flavour|Kikubaaqudgha does not appreciate abandonment, and will call down fearful punishments on disloyal followers!<br />
<br />
Kikubaaqudgha's wrath brings forth all the dread powers of necromancy. Victims are wracked with torment, assailed by the undead, smothered in miasma, and afflicted with a host of other necromantic ailments. Further, Kikubaaqudgha's gifts become tainted; those that attempt to use necromantic magic to fend off wrath will find it backfiring on them when least expected.}}<br />
<br />
When you abandon Kikubaaqudgha, all currently existing corpses will decay into skeletons in a few turns. While under penance for leaving him, Kikubaaqudgha will occasionally inflict you with [[Torment]], as well perform other forms of [[divine retribution]]. Kikubaaqudgha will often combine these punishments:<br />
*Receive Corpses is cast (using your [[XL]] in place of Necromancy skill), followed by a hostile [[Animate Dead]]. All corpses and skeletons in the vicinity will be affected.<br />
*[[Cloud]]s of [[Miasma]] at your location and around you.<br />
*Necromancy [[miscast]]s.<br />
<br />
He may also punish you for casting Necromancy spells (5% probability).<br />
<br />
==Strategy==<br />
Kikubaaqudgha offers three main features: protection from torment and mummy death curses, Necromancy spellbooks, and a massive supply of corpses. <br />
<br />
The latter, coupled with Kikubaaqudgha's approval of demon-slaying, makes Kiku particularly useful in [[Pandemonium]]; Kikubaaqudgha lets you flood levels with cheap minions by animating the received corpses. The corpse delivery is particularly nice for [[Ghoul]]s and [[Vampire]]s, who are dependent on corpses for sustenance. Note that the corpses won't produce hides when butchered.<br />
<br />
Necromantic tomes are granted very quickly and roughly in order of spell level. This makes Kiku great for characters who want to learn Necromancy from scratch, but less useful for characters who are already Necromancers. He's also great for melee/hybrid characters, as Necromancy offers a lot of utility and support spells useful for melee fighters, like [[Regeneration]]. A bodyguard of meatshields is never more than two turns away with corpse delivery and Animate Dead, and you can get that tactic online very quickly as long as the second spellbook gift has Animate Dead in it.<br />
<br />
Kiku's torment invocation is great for the midgame, but becomes all but useless in the late game, when most enemies are torment-immune. Even if you're not undead, Kiku's torment protection can making invoking torment worthwhile; you'll only lose 20-25% of your health depending on your piety, and everything else on the screen will lose 50%. A second invocation will drop you from 75-80% to 56-64%, but everything else will be cut to 25%. Invoking torment and letting your torment-immune undead minions mop up can be a very good way to clear out large amounts of monsters in the midgame. Just watch your piety and have ways to escape and regain that health; torment is expensive and risky.<br />
<br />
At 6*, you get the choice between a pain-branded weapon and the Necronomicon. This typically happens around the midgame (if you converted at the [[Temple]]), and it can be a tricky decision. <br />
<br />
Since you've been training Necromancy all along, a pain brand will be absolutely devastating in your hands - but only to living enemies. (Since you get to pick which weapon to brand, a fast weapon like a quickblade or demon whip works best, but remember to not waste scrolls of enchant weapon above +7 because Kiku cant raise the enchantment level by 2 if its already maxed out at +9.) As with the torment invocation, this is great in the midgame, but useless in the extended endgame, where pain-resisting demons and undead are everywhere. The Necronomicon, on the other hand, is the other way around. Its spells are great for the endgame, but they won't help you one bit in the midgame (when your skills are too low to cast them). In the end, the decision comes down to "Would I rather have something that will help me much later, or something that will help me survive ''right now''?"<br />
<br />
The Necronomicon may be found in other places, but it is far less likely that you will find a pain-branded weapon that is both the type you're using and the best weapon of that type. Pain-branded quickblades, for example, are very rare.<br />
<br />
In the case you decide to pick the Necronomicon, the Excruciating Wounds spell can substitute for a permanent pain weapon in a pinch. That has its cost as well, though - Excruciating Wounds is a noisy spell, you'll have to commit the levels to memorizing it, and brand spells are kind of tedious. It's not guaranteed that you'll ever actually find the spell, either, so if you choose the Necronomicon you may not ever get a pain-branded weapon at all.<br />
<br />
Finally, worshiping Kiku makes it ''much'' easier to conquer the Tomb. The Tomb is one of the deadliest branches of the whole game, but with protection from mummy death curses, torment protection, and a far greater chance of access to Dispel Undead, Kiku players have an easier time than anyone else.<br />
<br />
==Tips & Tricks==<br />
*If absolutely necessary, you can use Kiku's final gift to overwrite a dangerous [[Distortion]] branded non-artifact weapon with a harmless [[Pain]] brand without the risk of unwielding it. Using a [[scroll of brand weapon]] is much cheaper, however.<br />
*Here are some neat uses for Kiku's corpse delivery:<br />
**Eat them. This is particularly useful for [[vampire]]s, [[ghoul]]s, and [[troll]]s, especially in corpseless branches. However, not all corpses are edible.<br />
**Make undead out of them (skeletons, zombies) for meat shields.<br />
**[[Corpse Rot]] can turn a field of corpses into a lot of miasma and skeletons very quickly. Let enemies wander in and then confuse them to make them stay inside, use Animate Dead to raise an army of skeletons to attack them.<br />
**Even in Hell you can get powerful corpses. One or two of them combined with [[Simulacrum]] are often enough to build an army capable of taking down the Hell Lords.<br />
*Kiku has no objection to you [[wield]]ing weapons of [[holy wrath]].<br />
*In spite of Kiku's punishments, Kiku's divine retribution is one of the easiest to survive. Stair-scumming lets you run from the monsters Kiku sends. Expect to receive Torment every time Kiku's wrath occurs, however.<br />
**You cannot just use Receive Corpses and Animate Dead to surround yourself with a wall of minions before abandoning him. Kiku turns your undead minions hostile when you leave him.<br />
<br />
==History==<br />
Prior to [[0.20]], Kiku's 1* spellbook gift had a guaranteed [[Corpse Rot]] rather than a guaranteed [[Pain]] spell.<br />
<br />
Prior to [[0.19]], Kiku gave a piety-dependent bonus to final HP when casting [[Death's Door]] and did not grant piety for killing undead creatures. Kiku worshippers also had to [[pray]] over a corpse to invoke the [[Torment]] ability. <br />
<br />
Prior to [[0.17]], Kiku helped at [[Piety]] level **** to resist the [[Haunt]] inflicted [[sickness]] on the caster (resist rate rose with piety). Kiku worshippers also had to [[pray]] at an [[altar]] to receive the Necronomicon/Pain brand gifts.<br />
<br />
{{gods}}<br />
[[Category:Evil Gods]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Kikubaaqudgha&diff=48623Kikubaaqudgha2018-07-06T04:22:01Z<p>Cacophonie: fix that bold</p>
<hr />
<div>{{version|019}}<br />
[[File:Kikubaaqudgha altar.png]] ''"Spread unending torment and darkness!"''<br />
<br />
{{flavour|Kikubaaqudgha is a terrible Demon-God, served by those who wish to indulge in the powers of death. An evil god, Kikubaaqudgha requires worshippers to cause the death and destruction of as many creatures as possible. In exchange, Kikubaaqudgha offers great assistance to the aspiring necromancer: spellbooks filled with dark magic, protection against necromantic backlash, and an endless supply of bodies taken from Kikubaaqudgha's vast mausoleum.<br />
<br />
Kikubaaqudgha will send corpses to followers, and enhance servants' necromantic prowess with gifts of spellbooks. Kikubaaqudgha will protect followers from the effects of necromantic miscasts, and may even shield them from unholy torment. Especially fervent followers may invoke torment themselves by sacrificing a cadaver, and Kikubaaqudgha will eventually allow followers to either receive the Necronomicon, or to have their weapon imbued with pain.<br />
<br />
Kikubaaqudgha likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings, and destroy nonliving beings.<br />
<br />
The power of Kikubaaqudgha's abilities is governed by Necromancy skill instead of Invocations.}}<br />
<br />
==Appreciates==<br />
*You or your undead slaves killing living, nonliving, holy, undead, or demonic creatures. (Chance of +1 [[Piety]], chance increases with the victim's [[HD]], but decreases with your level.)<br />
**Note that the "Kikubaaqudgha accepts your kill" message does not mean your Piety has risen, just that it could have.<br />
<br />
==Deprecates==<br />
*1 piety lost every 340 turns on average, and you are excommunicated if it falls to 0.<br />
*Abandonment. (Penance)<br />
<br />
==Given Abilities==<br />
'''[[Piety|Piety level -]]''': "Purveyor of Pain"<br />
*No abilities.<br />
'''[[Piety|Piety level *]]''': "Scholar of Death"<br />
*'''Receive Corpses''': Creates 1-9 reanimatable, branch-appropriate corpses near yourself. A high [[Necromancy]] skill gives more and better corpses, with freshness depending on your piety. These corpses can't trigger the [[Demonspawn_mutations#Powered_by_Death|Powered by Death mutation]]. (costs 3 MP, 50-100 food, and 2-3 piety)<br />
'''[[Piety|Piety level **]]''': "Merchant of Misery"<br />
*You may resist Necromancy [[miscast effect#Necromancy|miscast effects]] from spell miscasts or [[mummy (monster)|mummy]] [[death curse]]s. Your resist chance rises with piety. Spells that qualify for protection will have "Kikubaaqudgha supports the use of this spell." in the description.<br />
'''[[Piety|Piety level ***]]''': "Artisan of Death"<br />
*No new abilities.<br />
'''[[Piety|Piety level ****]]''': "Dealer of Despair"<br />
*'''Protection From Torment''': You take reduced damage from [[torment]], as follows:<br />
{| class="prettytable" cellpadding="3" border="1"<br />
|- align="center"<br />
! '''Piety'''<br />
! '''Unprotected'''<br />
! '''HP lost w/ Kiku Protection'''<br />
! '''HP lost w/ Kiku Protection & rN+++'''<br />
|-<br />
| 80<br />
| 50%<br />
| 36.4%<br />
| 34.3%<br />
|-<br />
| 100<br />
| 50%<br />
| 33.35%<br />
| 30.85%<br />
|-<br />
| 120<br />
| 50%<br />
| 30.4%<br />
| 27.5%<br />
|-<br />
| 150<br />
| 50%<br />
| 26.25%<br />
| 23.9%<br />
|-<br />
| 200<br />
| 50%<br />
| 20%<br />
| 16%<br />
|-<br />
|}<br />
'''[[Piety|Piety level *****]]''': "Black Sun"<br />
*'''[[Torment]]''' - Use a corpse to torment everything in your [[LOS]], including yourself, even if you're undead. (Costs 4 MP, and 8-12 piety)<br />
<br />
'''[[Piety|Piety level ******]]''': "Lord of Darkness"<br />
*Once per game, you may choose to either: <br />
**'''Receive Necronomicon''': Kikubaaqudgha will grant you the [[Necronomicon]]. <br />
**'''Brand Weapon With Pain''': Give a weapon of choice a permanent [[Pain (brand)|Pain brand]] and increase its enchantment level by 2. This splatters blood over the area, invokes torment, and overwrites the current brand on the weapon, unless it is an artifact weapon.<br />
<br />
==Gifts==<br />
Kikubaaqudgha grants [[randart]] spellbooks upon reaching 1* and 3* piety.<br />
<br />
The first spellbook will contain four randomly selected [[Necromancy]] spells from levels 1 to 3,<br />
*[[Pain]] or [[Animate Skeleton]]<br />
*[[Corpse Rot]]<br />
*Either [[Sublimation of Blood]] (if the player is not a [[Gargoyle]], [[Ghoul]], or [[Mummy]]), or the other spell of [[Pain]] and [[Animate Skeleton]] (if they are).<br />
*[[Regeneration]] or [[Vampiric Draining]] (always the latter if the player is a [[Deep Dwarf]] or [[Mummy]])<br />
*[[Control Undead]]<br />
<br />
The second spellbook will contain four randomly selected Necromancy spells from levels 4 to 6, and [[Dispel Undead]]:<br />
*[[Animate Dead]] or [[Simulacrum]].<br />
*[[Borgnjor's Vile Clutch]] or [[Excruciating Wounds]] (always the former if the player is a [[Felid]])<br />
*[[Bolt of Draining]], [[Agony]] or [[Death Channel]]<br />
*A random spell which can be any of the 7 previous spells.<br />
*[[Dispel Undead]]<br />
<br />
==Punishments==<br />
{{flavour|Kikubaaqudgha does not appreciate abandonment, and will call down fearful punishments on disloyal followers!<br />
<br />
Kikubaaqudgha's wrath brings forth all the dread powers of necromancy. Victims are wracked with torment, assailed by the undead, smothered in miasma, and afflicted with a host of other necromantic ailments. Further, Kikubaaqudgha's gifts become tainted; those that attempt to use necromantic magic to fend off wrath will find it backfiring on them when least expected.}}<br />
<br />
When you abandon Kikubaaqudgha, all currently existing corpses will decay into skeletons in a few turns. While under penance for leaving him, Kikubaaqudgha will occasionally inflict you with [[Torment]], as well perform other forms of [[divine retribution]]. Kikubaaqudgha will often combine these punishments:<br />
*Receive Corpses is cast (using your [[XL]] in place of Necromancy skill), followed by a hostile [[Animate Dead]]. All corpses and skeletons in the vicinity will be affected.<br />
*[[Cloud]]s of [[Miasma]] at your location and around you.<br />
*Necromancy [[miscast]]s.<br />
<br />
He may also punish you for casting Necromancy spells (5% probability).<br />
<br />
==Strategy==<br />
Kikubaaqudgha offers three main features: protection from torment and mummy death curses, Necromancy spellbooks, and a massive supply of corpses. <br />
<br />
The latter, coupled with Kikubaaqudgha's approval of demon-slaying, makes Kiku particularly useful in [[Pandemonium]]; Kikubaaqudgha lets you flood levels with cheap minions by animating the received corpses. The corpse delivery is particularly nice for [[Ghoul]]s and [[Vampire]]s, who are dependent on corpses for sustenance. Note that the corpses won't produce hides when butchered.<br />
<br />
Necromantic tomes are granted very quickly and roughly in order of spell level. This makes Kiku great for characters who want to learn Necromancy from scratch, but less useful for characters who are already Necromancers. He's also great for melee/hybrid characters, as Necromancy offers a lot of utility and support spells useful for melee fighters, like [[Regeneration]]. A bodyguard of meatshields is never more than two turns away with corpse delivery and Animate Dead, and you can get that tactic online very quickly as long as the second spellbook gift has Animate Dead in it.<br />
<br />
Kiku's torment invocation is great for the midgame, but becomes all but useless in the late game, when most enemies are torment-immune. Even if you're not undead, Kiku's torment protection can making invoking torment worthwhile; you'll only lose 20-25% of your health depending on your piety, and everything else on the screen will lose 50%. A second invocation will drop you from 75-80% to 56-64%, but everything else will be cut to 25%. Invoking torment and letting your torment-immune undead minions mop up can be a very good way to clear out large amounts of monsters in the midgame. Just watch your piety and have ways to escape and regain that health; torment is expensive and risky.<br />
<br />
At 6*, you get the choice between a pain-branded weapon and the Necronomicon. This typically happens around the midgame (if you converted at the [[Temple]]), and it can be a tricky decision. <br />
<br />
Since you've been training Necromancy all along, a pain brand will be absolutely devastating in your hands - but only to living enemies. (Since you get to pick which weapon to brand, a fast weapon like a quickblade or demon whip works best, but remember to not waste scrolls of enchant weapon above +7 because Kiku cant raise the enchantment level by 2 if its already maxed out at +9.) As with the torment invocation, this is great in the midgame, but useless in the extended endgame, where pain-resisting demons and undead are everywhere. The Necronomicon, on the other hand, is the other way around. Its spells are great for the endgame, but they won't help you one bit in the midgame (when your skills are too low to cast them). In the end, the decision comes down to "Would I rather have something that will help me much later, or something that will help me survive ''right now''?"<br />
<br />
The Necronomicon may be found in other places, but it is far less likely that you will find a pain-branded weapon that is both the type you're using and the best weapon of that type. Pain-branded quickblades, for example, are very rare.<br />
<br />
In the case you decide to pick the Necronomicon, the Excruciating Wounds spell can substitute for a permanent pain weapon in a pinch. That has its cost as well, though - Excruciating Wounds is a noisy spell, you'll have to commit the levels to memorizing it, and brand spells are kind of tedious. It's not guaranteed that you'll ever actually find the spell, either, so if you choose the Necronomicon you may not ever get a pain-branded weapon at all.<br />
<br />
Finally, worshiping Kiku makes it ''much'' easier to conquer the Tomb. The Tomb is one of the deadliest branches of the whole game, but with protection from mummy death curses, torment protection, and a far greater chance of access to Dispel Undead, Kiku players have an easier time than anyone else.<br />
<br />
==Tips & Tricks==<br />
*If absolutely necessary, you can use Kiku's final gift to overwrite a dangerous [[Distortion]] branded non-artifact weapon with a harmless [[Pain]] brand without the risk of unwielding it. Using a [[scroll of brand weapon]] is much cheaper, however.<br />
*Here are some neat uses for Kiku's corpse delivery:<br />
**Eat them. This is particularly useful for [[vampire]]s, [[ghoul]]s, and [[troll]]s, especially in corpseless branches. However, not all corpses are edible.<br />
**Make undead out of them (skeletons, zombies) for meat shields.<br />
**[[Corpse Rot]] can turn a field of corpses into a lot of miasma and skeletons very quickly. Let enemies wander in and then confuse them to make them stay inside, use Animate Dead to raise an army of skeletons to attack them.<br />
**Even in Hell you can get powerful corpses. One or two of them combined with [[Simulacrum]] are often enough to build an army capable of taking down the Hell Lords.<br />
*Kiku has no objection to you [[wield]]ing weapons of [[holy wrath]].<br />
*In spite of Kiku's punishments, Kiku's divine retribution is one of the easiest to survive. Stair-scumming lets you run from the monsters Kiku sends. Expect to receive Torment every time Kiku's wrath occurs, however.<br />
**You cannot just use Receive Corpses and Animate Dead to surround yourself with a wall of minions before abandoning him. Kiku turns your undead minions hostile when you leave him.<br />
<br />
==History==<br />
Prior to [[0.19]], Kiku gave a piety-dependent bonus to final HP when casting [[Death's Door]] and did not grant piety for killing undead creatures. Kiku worshippers also had to [[pray]] over a corpse to invoke the [[Torment]] ability. <br />
<br />
Prior to [[0.17]], Kiku helped at [[Piety]] level **** to resist the [[Haunt]] inflicted [[sickness]] on the caster (resist rate rose with piety). Kiku worshippers also had to [[pray]] at an [[altar]] to receive the Necronomicon/Pain brand gifts.<br />
<br />
{{gods}}<br />
[[Category:Evil Gods]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Kikubaaqudgha&diff=48622Kikubaaqudgha2018-07-06T04:12:43Z<p>Cacophonie: Update the flavor blurb, appreciation section, Torment ability, and 6* gifts</p>
<hr />
<div>{{version|019}}<br />
[[File:Kikubaaqudgha altar.png]] ''"Spread unending torment and darkness!"''<br />
<br />
{{flavour|Kikubaaqudgha is a terrible Demon-God, served by those who wish to indulge in the powers of death. An evil god, Kikubaaqudgha requires worshippers to cause the death and destruction of as many creatures as possible. In exchange, Kikubaaqudgha offers great assistance to the aspiring necromancer: spellbooks filled with dark magic, protection against necromantic backlash, and an endless supply of bodies taken from Kikubaaqudgha's vast mausoleum.<br />
<br />
Kikubaaqudgha will send corpses to followers, and enhance servants' necromantic prowess with gifts of spellbooks. Kikubaaqudgha will protect followers from the effects of necromantic miscasts, and may even shield them from unholy torment. Especially fervent followers may invoke torment themselves by sacrificing a cadaver, and Kikubaaqudgha will eventually allow followers to either receive the Necronomicon, or to have their weapon imbued with pain.<br />
<br />
Kikubaaqudgha likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings, and destroy nonliving beings.<br />
<br />
The power of Kikubaaqudgha's abilities is governed by Necromancy skill instead of Invocations.}}<br />
<br />
==Appreciates==<br />
*You or your undead slaves killing living, nonliving, holy, undead, or demonic creatures. (Chance of +1 [[Piety]], chance increases with the victim's [[HD]], but decreases with your level.)<br />
**Note that the "Kikubaaqudgha accepts your kill" message does not mean your Piety has risen, just that it could have.<br />
<br />
==Deprecates==<br />
*1 piety lost every 340 turns on average, and you are excommunicated if it falls to 0.<br />
*Abandonment. (Penance)<br />
<br />
==Given Abilities==<br />
'''[[Piety|Piety level -]]''': "Purveyor of Pain"<br />
*No abilities.<br />
'''[[Piety|Piety level *]]''': "Scholar of Death"<br />
*'''Receive Corpses''': Creates 1-9 reanimatable, branch-appropriate corpses near yourself. A high [[Necromancy]] skill gives more and better corpses, with freshness depending on your piety. These corpses can't trigger the [[Demonspawn_mutations#Powered_by_Death|Powered by Death mutation]]. (costs 3 MP, 50-100 food, and 2-3 piety)<br />
'''[[Piety|Piety level **]]''': "Merchant of Misery"<br />
*You may resist Necromancy [[miscast effect#Necromancy|miscast effects]] from spell miscasts or [[mummy (monster)|mummy]] [[death curse]]s. Your resist chance rises with piety. Spells that qualify for protection will have "Kikubaaqudgha supports the use of this spell." in the description.<br />
'''[[Piety|Piety level ***]]''': "Artisan of Death"<br />
*No new abilities.<br />
'''[[Piety|Piety level ****]]''': "Dealer of Despair"<br />
*'''Protection From Torment''': You take reduced damage from [[torment]], as follows:<br />
{| class="prettytable" cellpadding="3" border="1"<br />
|- align="center"<br />
! '''Piety'''<br />
! '''Unprotected'''<br />
! '''HP lost w/ Kiku Protection'''<br />
! '''HP lost w/ Kiku Protection & rN+++'''<br />
|-<br />
| 80<br />
| 50%<br />
| 36.4%<br />
| 34.3%<br />
|-<br />
| 100<br />
| 50%<br />
| 33.35%<br />
| 30.85%<br />
|-<br />
| 120<br />
| 50%<br />
| 30.4%<br />
| 27.5%<br />
|-<br />
| 150<br />
| 50%<br />
| 26.25%<br />
| 23.9%<br />
|-<br />
| 200<br />
| 50%<br />
| 20%<br />
| 16%<br />
|-<br />
|}<br />
'''[[Piety|Piety level *****]]''': "Black Sun"<br />
*'''[[Torment]]''' - Use a corpse to torment everything in your [[LOS]], including yourself, even if you're undead. (Costs 4 MP, and 8-12 piety)<br />
<br />
'''[[Piety|Piety level ******]]''': "Lord of Darkness"<br />
*Once per game, you may choose to either: <br />
**'''Receive Necronomicon''': Kikubaaqudgha will grant you the [[Necronomicon]]. <br />
**'''Brand Weapon With Pain'': Give a weapon of choice a permanent [[Pain (brand)|Pain brand]] and increase its enchantment level by 2. This splatters blood over the area, invokes torment, and overwrites the current brand on the weapon, unless it is an artifact weapon.<br />
<br />
==Gifts==<br />
Kikubaaqudgha grants [[randart]] spellbooks upon reaching 1* and 3* piety.<br />
<br />
The first spellbook will contain four randomly selected [[Necromancy]] spells from levels 1 to 3,<br />
*[[Pain]] or [[Animate Skeleton]]<br />
*[[Corpse Rot]]<br />
*Either [[Sublimation of Blood]] (if the player is not a [[Gargoyle]], [[Ghoul]], or [[Mummy]]), or the other spell of [[Pain]] and [[Animate Skeleton]] (if they are).<br />
*[[Regeneration]] or [[Vampiric Draining]] (always the latter if the player is a [[Deep Dwarf]] or [[Mummy]])<br />
*[[Control Undead]]<br />
<br />
The second spellbook will contain four randomly selected Necromancy spells from levels 4 to 6, and [[Dispel Undead]]:<br />
*[[Animate Dead]] or [[Simulacrum]].<br />
*[[Borgnjor's Vile Clutch]] or [[Excruciating Wounds]] (always the former if the player is a [[Felid]])<br />
*[[Bolt of Draining]], [[Agony]] or [[Death Channel]]<br />
*A random spell which can be any of the 7 previous spells.<br />
*[[Dispel Undead]]<br />
<br />
==Punishments==<br />
{{flavour|Kikubaaqudgha does not appreciate abandonment, and will call down fearful punishments on disloyal followers!<br />
<br />
Kikubaaqudgha's wrath brings forth all the dread powers of necromancy. Victims are wracked with torment, assailed by the undead, smothered in miasma, and afflicted with a host of other necromantic ailments. Further, Kikubaaqudgha's gifts become tainted; those that attempt to use necromantic magic to fend off wrath will find it backfiring on them when least expected.}}<br />
<br />
When you abandon Kikubaaqudgha, all currently existing corpses will decay into skeletons in a few turns. While under penance for leaving him, Kikubaaqudgha will occasionally inflict you with [[Torment]], as well perform other forms of [[divine retribution]]. Kikubaaqudgha will often combine these punishments:<br />
*Receive Corpses is cast (using your [[XL]] in place of Necromancy skill), followed by a hostile [[Animate Dead]]. All corpses and skeletons in the vicinity will be affected.<br />
*[[Cloud]]s of [[Miasma]] at your location and around you.<br />
*Necromancy [[miscast]]s.<br />
<br />
He may also punish you for casting Necromancy spells (5% probability).<br />
<br />
==Strategy==<br />
Kikubaaqudgha offers three main features: protection from torment and mummy death curses, Necromancy spellbooks, and a massive supply of corpses. <br />
<br />
The latter, coupled with Kikubaaqudgha's approval of demon-slaying, makes Kiku particularly useful in [[Pandemonium]]; Kikubaaqudgha lets you flood levels with cheap minions by animating the received corpses. The corpse delivery is particularly nice for [[Ghoul]]s and [[Vampire]]s, who are dependent on corpses for sustenance. Note that the corpses won't produce hides when butchered.<br />
<br />
Necromantic tomes are granted very quickly and roughly in order of spell level. This makes Kiku great for characters who want to learn Necromancy from scratch, but less useful for characters who are already Necromancers. He's also great for melee/hybrid characters, as Necromancy offers a lot of utility and support spells useful for melee fighters, like [[Regeneration]]. A bodyguard of meatshields is never more than two turns away with corpse delivery and Animate Dead, and you can get that tactic online very quickly as long as the second spellbook gift has Animate Dead in it.<br />
<br />
Kiku's torment invocation is great for the midgame, but becomes all but useless in the late game, when most enemies are torment-immune. Even if you're not undead, Kiku's torment protection can making invoking torment worthwhile; you'll only lose 20-25% of your health depending on your piety, and everything else on the screen will lose 50%. A second invocation will drop you from 75-80% to 56-64%, but everything else will be cut to 25%. Invoking torment and letting your torment-immune undead minions mop up can be a very good way to clear out large amounts of monsters in the midgame. Just watch your piety and have ways to escape and regain that health; torment is expensive and risky.<br />
<br />
At 6*, you get the choice between a pain-branded weapon and the Necronomicon. This typically happens around the midgame (if you converted at the [[Temple]]), and it can be a tricky decision. <br />
<br />
Since you've been training Necromancy all along, a pain brand will be absolutely devastating in your hands - but only to living enemies. (Since you get to pick which weapon to brand, a fast weapon like a quickblade or demon whip works best, but remember to not waste scrolls of enchant weapon above +7 because Kiku cant raise the enchantment level by 2 if its already maxed out at +9.) As with the torment invocation, this is great in the midgame, but useless in the extended endgame, where pain-resisting demons and undead are everywhere. The Necronomicon, on the other hand, is the other way around. Its spells are great for the endgame, but they won't help you one bit in the midgame (when your skills are too low to cast them). In the end, the decision comes down to "Would I rather have something that will help me much later, or something that will help me survive ''right now''?"<br />
<br />
The Necronomicon may be found in other places, but it is far less likely that you will find a pain-branded weapon that is both the type you're using and the best weapon of that type. Pain-branded quickblades, for example, are very rare.<br />
<br />
In the case you decide to pick the Necronomicon, the Excruciating Wounds spell can substitute for a permanent pain weapon in a pinch. That has its cost as well, though - Excruciating Wounds is a noisy spell, you'll have to commit the levels to memorizing it, and brand spells are kind of tedious. It's not guaranteed that you'll ever actually find the spell, either, so if you choose the Necronomicon you may not ever get a pain-branded weapon at all.<br />
<br />
Finally, worshiping Kiku makes it ''much'' easier to conquer the Tomb. The Tomb is one of the deadliest branches of the whole game, but with protection from mummy death curses, torment protection, and a far greater chance of access to Dispel Undead, Kiku players have an easier time than anyone else.<br />
<br />
==Tips & Tricks==<br />
*If absolutely necessary, you can use Kiku's final gift to overwrite a dangerous [[Distortion]] branded non-artifact weapon with a harmless [[Pain]] brand without the risk of unwielding it. Using a [[scroll of brand weapon]] is much cheaper, however.<br />
*Here are some neat uses for Kiku's corpse delivery:<br />
**Eat them. This is particularly useful for [[vampire]]s, [[ghoul]]s, and [[troll]]s, especially in corpseless branches. However, not all corpses are edible.<br />
**Make undead out of them (skeletons, zombies) for meat shields.<br />
**[[Corpse Rot]] can turn a field of corpses into a lot of miasma and skeletons very quickly. Let enemies wander in and then confuse them to make them stay inside, use Animate Dead to raise an army of skeletons to attack them.<br />
**Even in Hell you can get powerful corpses. One or two of them combined with [[Simulacrum]] are often enough to build an army capable of taking down the Hell Lords.<br />
*Kiku has no objection to you [[wield]]ing weapons of [[holy wrath]].<br />
*In spite of Kiku's punishments, Kiku's divine retribution is one of the easiest to survive. Stair-scumming lets you run from the monsters Kiku sends. Expect to receive Torment every time Kiku's wrath occurs, however.<br />
**You cannot just use Receive Corpses and Animate Dead to surround yourself with a wall of minions before abandoning him. Kiku turns your undead minions hostile when you leave him.<br />
<br />
==History==<br />
Prior to [[0.19]], Kiku gave a piety-dependent bonus to final HP when casting [[Death's Door]] and did not grant piety for killing undead creatures. Kiku worshippers also had to [[pray]] over a corpse to invoke the [[Torment]] ability. <br />
<br />
Prior to [[0.17]], Kiku helped at [[Piety]] level **** to resist the [[Haunt]] inflicted [[sickness]] on the caster (resist rate rose with piety). Kiku worshippers also had to [[pray]] at an [[altar]] to receive the Necronomicon/Pain brand gifts.<br />
<br />
{{gods}}<br />
[[Category:Evil Gods]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Kikubaaqudgha&diff=48621Kikubaaqudgha2018-07-06T03:07:32Z<p>Cacophonie: Update the randbook info according to the learndb entry</p>
<hr />
<div>{{version|018}}<br />
[[File:Kikubaaqudgha altar.png]] ''"Spread unending torment and darkness!"''<br />
<br />
{{flavour|Kikubaaqudgha is a terrible Demon-God, served by those who wish to indulge in the powers of death. An evil god, Kikubaaqudgha requires the deaths of living creatures and demons as often as possible. In exchange, Kikubaaqudgha offers great assistance to the aspiring necromancer: spellbooks filled with dark magic, protection against necromantic backlash, and an endless supply of bodies taken from Kikubaaqudgha's vast mausoleum.<br />
<br />
Kikubaaqudgha will send corpses to followers, and enhance servants' necromantic prowess with gifts of spellbooks. Kikubaaqudgha will protect followers from the effects of necromantic miscasts, and may even shield them from unholy torment. Especially fervent followers may invoke torment themselves by sacrificing a cadaver, and Kikubaaqudgha will eventually allow followers to either receive the Necronomicon, or to have their weapon imbued with pain.<br />
<br />
Kikubaaqudgha likes it when you or your undead slaves kill living beings, you or your undead slaves kill demons and you or your undead slaves kill holy beings.<br />
<br />
The power of Kikubaaqudgha's abilities is governed by Necromancy skill instead of Invocations.}}<br />
<br />
==Appreciates==<br />
*You or your undead slaves killing living, holy, or demonic creatures. (Chance of +1 [[Piety]], chance increases with the victim's [[HD]], but decreases with your level.)<br />
**Kiku is unimpressed by the killing of undead foes.<br />
**Note that the "Kikubaaqudgha accepts your kill" message does not mean your Piety has risen, just that it could have.<br />
<br />
==Deprecates==<br />
*1 piety lost every 340 turns on average, and you are excommunicated if it falls to 0.<br />
*Abandonment. (Penance)<br />
<br />
==Given Abilities==<br />
'''[[Piety|Piety level -]]''': "Purveyor of Pain"<br />
*No abilities.<br />
'''[[Piety|Piety level *]]''': "Scholar of Death"<br />
*'''Receive Corpses''': Creates 1-9 reanimatable, branch-appropriate corpses near yourself. A high [[Necromancy]] skill gives more and better corpses, with freshness depending on your piety. These corpses can't trigger the [[Demonspawn_mutations#Powered_by_Death|Powered by Death mutation]]. (costs 3 MP, 50-100 food, and 2-3 piety)<br />
'''[[Piety|Piety level **]]''': "Merchant of Misery"<br />
*You may resist Necromancy [[miscast effect#Necromancy|miscast effects]] from spell miscasts or [[mummy (monster)|mummy]] [[death curse]]s. Your resist chance rises with piety. Spells that qualify for protection will have "Kikubaaqudgha supports the use of this spell." in the description.<br />
'''[[Piety|Piety level ***]]''': "Artisan of Death"<br />
*No new abilities.<br />
'''[[Piety|Piety level ****]]''': "Dealer of Despair"<br />
*'''Protection From Torment''': You take reduced damage from [[torment]], as follows:<br />
{| class="prettytable" cellpadding="3" border="1"<br />
|- align="center"<br />
! '''Piety'''<br />
! '''Unprotected'''<br />
! '''HP lost w/ Kiku Protection'''<br />
! '''HP lost w/ Kiku Protection & rN+++'''<br />
|-<br />
| 80<br />
| 50%<br />
| 36.4%<br />
| 34.3%<br />
|-<br />
| 100<br />
| 50%<br />
| 33.35%<br />
| 30.85%<br />
|-<br />
| 120<br />
| 50%<br />
| 30.4%<br />
| 27.5%<br />
|-<br />
| 150<br />
| 50%<br />
| 26.25%<br />
| 23.9%<br />
|-<br />
| 200<br />
| 50%<br />
| 20%<br />
| 16%<br />
|-<br />
|}<br />
'''[[Piety|Piety level *****]]''': "Black Sun"<br />
*'''Invoke [[Torment]]''' - Pray over a corpse to torment everything in your [[LOS]], even if you're undead. (Costs 4 MP, and 8-12 piety)<br />
<br />
'''[[Piety|Piety level ******]]''': "Lord of Darkness"<br />
*Once per game, you may pray at an altar of Kikubaaqudgha to receive either the [[Necronomicon]] or a permanent [[Pain (brand)|Pain brand]] and increase of the enchantment level by 2 of your currently wielded weapon. This splatters blood over the area and invokes torment, as well as overwriting the current brand on the weapon, unless it is an artifact weapon.<br />
<br />
In addition, Kikubaaqudgha does the following:<br />
*If you cast [[Death's Door]], Kikubaaqudgha adds a piety-dependent bonus to your final HP.<br />
<br />
==Gifts==<br />
Kikubaaqudgha grants [[randart]] spellbooks upon reaching 1* and 3* piety.<br />
<br />
The first spellbook will contain four randomly selected [[Necromancy]] spells from levels 1 to 3,<br />
*[[Pain]] or [[Animate Skeleton]]<br />
*[[Corpse Rot]]<br />
*Either [[Sublimation of Blood]] (if the player is not a [[Gargoyle]], [[Ghoul]], or [[Mummy]]), or the other spell of [[Pain]] and [[Animate Skeleton]] (if they are).<br />
*[[Regeneration]] or [[Vampiric Draining]] (always the latter if the player is a [[Deep Dwarf]] or [[Mummy]])<br />
*[[Control Undead]]<br />
<br />
The second spellbook will contain four randomly selected Necromancy spells from levels 4 to 6, and [[Dispel Undead]]:<br />
*[[Animate Dead]] or [[Simulacrum]].<br />
*[[Borgnjor's Vile Clutch]] or [[Excruciating Wounds]] (always the former if the player is a [[Felid]])<br />
*[[Bolt of Draining]], [[Agony]] or [[Death Channel]]<br />
*A random spell which can be any of the 7 previous spells.<br />
*[[Dispel Undead]]<br />
<br />
==Punishments==<br />
{{flavour|Kikubaaqudgha does not appreciate abandonment, and will call down fearful punishments on disloyal followers!<br />
<br />
Kikubaaqudgha's wrath brings forth all the dread powers of necromancy. Victims are wracked with torment, assailed by the undead, smothered in miasma, and afflicted with a host of other necromantic ailments. Further, Kikubaaqudgha's gifts become tainted; those that attempt to use necromantic magic to fend off wrath will find it backfiring on them when least expected.}}<br />
<br />
When you abandon Kikubaaqudgha, all currently existing corpses will decay into skeletons in a few turns. While under penance for leaving him, Kikubaaqudgha will occasionally inflict you with [[Torment]], as well perform other forms of [[divine retribution]]. Kikubaaqudgha will often combine these punishments:<br />
*Receive Corpses is cast (using your [[XL]] in place of Necromancy skill), followed by a hostile [[Animate Dead]]. All corpses and skeletons in the vicinity will be affected.<br />
*[[Cloud]]s of [[Miasma]] at your location and around you.<br />
*Necromancy [[miscast]]s.<br />
<br />
He may also punish you for casting Necromancy spells (5% probability).<br />
<br />
==Strategy==<br />
Kikubaaqudgha offers three main features: protection from torment and mummy death curses, Necromancy spellbooks, and a massive supply of corpses. <br />
<br />
The latter, coupled with Kikubaaqudgha's approval of demon-slaying, makes Kiku particularly useful in [[Pandemonium]]; Kikubaaqudgha lets you flood levels with cheap minions by animating the received corpses. The corpse delivery is particularly nice for [[Ghoul]]s and [[Vampire]]s, who are dependent on corpses for sustenance. Note that the corpses won't produce hides when butchered.<br />
<br />
Necromantic tomes are granted very quickly and roughly in order of spell level. This makes Kiku great for characters who want to learn Necromancy from scratch, but less useful for characters who are already Necromancers. He's also great for melee/hybrid characters, as Necromancy offers a lot of utility and support spells useful for melee fighters, like [[Regeneration]]. A bodyguard of meatshields is never more than two turns away with corpse delivery and Animate Dead, and you can get that tactic online very quickly as long as the second spellbook gift has Animate Dead in it.<br />
<br />
Kiku's torment invocation is great for the midgame, but becomes all but useless in the late game, when most enemies are torment-immune. Even if you're not undead, Kiku's torment protection can making invoking torment worthwhile; you'll only lose 20-25% of your health depending on your piety, and everything else on the screen will lose 50%. A second invocation will drop you from 75-80% to 56-64%, but everything else will be cut to 25%. Invoking torment and letting your torment-immune undead minions mop up can be a very good way to clear out large amounts of monsters in the midgame. Just watch your piety and have ways to escape and regain that health; torment is expensive and risky.<br />
<br />
At 6*, you get the choice between a pain-branded weapon and the Necronomicon. This typically happens around the midgame (if you converted at the [[Temple]]), and it can be a tricky decision. <br />
<br />
Since you've been training Necromancy all along, a pain brand will be absolutely devastating in your hands - but only to living enemies. (Since you get to pick which weapon to brand, a fast weapon like a quickblade or demon whip works best, but remember to not waste scrolls of enchant weapon above +7 because Kiku cant raise the enchantment level by 2 if its already maxed out at +9.) As with the torment invocation, this is great in the midgame, but useless in the extended endgame, where pain-resisting demons and undead are everywhere. The Necronomicon, on the other hand, is the other way around. Its spells are great for the endgame, but they won't help you one bit in the midgame (when your skills are too low to cast them). In the end, the decision comes down to "Would I rather have something that will help me much later, or something that will help me survive ''right now''?"<br />
<br />
The Necronomicon may be found in other places, but it is far less likely that you will find a pain-branded weapon that is both the type you're using and the best weapon of that type. Pain-branded quickblades, for example, are very rare.<br />
<br />
In the case you decide to pick the Necronomicon, the Excruciating Wounds spell can substitute for a permanent pain weapon in a pinch. That has its cost as well, though - Excruciating Wounds is a noisy spell, you'll have to commit the levels to memorizing it, and brand spells are kind of tedious. It's not guaranteed that you'll ever actually find the spell, either, so if you choose the Necronomicon you may not ever get a pain-branded weapon at all.<br />
<br />
Finally, worshiping Kiku makes it ''much'' easier to conquer the Tomb. The Tomb is one of the deadliest branches of the whole game, but with protection from mummy death curses, torment protection, and a far greater chance of access to Dispel Undead, Kiku players have an easier time than anyone else.<br />
<br />
==Tips & Tricks==<br />
*If absolutely necessary, you can use Kiku's final gift to overwrite a dangerous [[Distortion]] branded non-artifact weapon with a harmless [[Pain]] brand without the risk of unwielding it. Using a [[scroll of brand weapon]] is much cheaper, however.<br />
*Here are some neat uses for Kiku's corpse delivery:<br />
**Eat them. This is particularly useful for [[vampire]]s, [[ghoul]]s, and [[troll]]s, especially in corpseless branches. However, not all corpses are edible.<br />
**Make undead out of them (skeletons, zombies) for meat shields.<br />
**[[Corpse Rot]] can turn a field of corpses into a lot of miasma and skeletons very quickly. Let enemies wander in and then confuse them to make them stay inside, use Animate Dead to raise an army of skeletons to attack them.<br />
**Even in Hell you can get powerful corpses. One or two of them combined with [[Simulacrum]] are often enough to build an army capable of taking down the Hell Lords.<br />
*Kiku has no objection to you [[wield]]ing weapons of [[holy wrath]].<br />
*In spite of Kiku's punishments, Kiku's divine retribution is one of the easiest to survive. Stair-scumming lets you run from the monsters Kiku sends. Expect to receive Torment every time Kiku's wrath occurs, however.<br />
**You cannot just use Receive Corpses and Animate Dead to surround yourself with a wall of minions before abandoning him. Kiku turns your undead minions hostile when you leave him.<br />
<br />
==History==<br />
Prior to [[0.17]], Kiku helped at [[Piety]] level **** to resist the [[Haunt]] inflicted [[sickness]] on the caster (resist rate rose with piety).<br />
<br />
{{gods}}<br />
[[Category:Evil Gods]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Module:Table_of_spells&diff=48620Module:Table of spells2018-07-06T00:57:35Z<p>Cacophonie: Remove Cigotuvi's Embrace and Control Undead</p>
<hr />
<div>-- Table of spells (0.19.0-2-gae57169)<br />
return {<br />
Agony = {<br />
books = {<br />
["book of Death"] = true<br />
},<br />
description = "Cuts the resilience of a target creature in half. This damage is never directly lethal.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
MR_CHECK = true,<br />
NEEDS_TRACER = true,<br />
NOT_SELF = true<br />
},<br />
level = 5,<br />
name = "Agony",<br />
noise = {<br />
casting = 4,<br />
effect = 2<br />
},<br />
["power cap"] = 50,<br />
quote = "“Unbearable, isn't it? The suffering of strangers, the agony of friends. There is a secret song at the center of the world, Joey, and its sound is like razors through flesh.”\n -Pinhead, _Hellraiser 3: Hell on Earth_. 1992.",<br />
range = {<br />
max = 7,<br />
min = 7<br />
},<br />
rarity = 11,<br />
schools = {<br />
Necromancy = true<br />
}<br />
},<br />
Airstrike = {<br />
books = {<br />
["book of the Sky"] = true<br />
},<br />
description = "Causes the air around a creature to twist itself into a whirling vortex of meteorological fury. It is especially effective against flying enemies.",<br />
flags = {<br />
NOT_SELF = true,<br />
TARGET = true<br />
},<br />
level = 4,<br />
name = "Airstrike",<br />
noise = {<br />
casting = 2,<br />
effect = 4<br />
},<br />
["power cap"] = 200,<br />
range = {<br />
max = 7,<br />
min = 7<br />
},<br />
rarity = 10,<br />
schools = {<br />
Air = true<br />
}<br />
},<br />
["Alistair's Intoxication"] = {<br />
books = {<br />
["book of Alchemy"] = true,<br />
["book of Party Tricks"] = true<br />
},<br />
description = "Converts a small portion of the brain matter of those around you into alcohol, confusing all intelligent humanoids within view (although poison-resistant creatures may resist the effects). The caster may experience vertigo briefly as a result of making contact with other minds. It is frequently used as an icebreaker at wizard parties.",<br />
flags = {},<br />
level = 5,<br />
name = "Alistair's Intoxication",<br />
noise = {<br />
casting = 3,<br />
effect = 0<br />
},<br />
["power cap"] = 100,<br />
rarity = 5,<br />
schools = {<br />
Poison = true,<br />
Transmutation = true<br />
}<br />
},<br />
["Animate Dead"] = {<br />
books = {<br />
["book of Necromancy"] = true,<br />
["book of Unlife"] = true<br />
},<br />
description = "Reanimates all corpses and skeletons in the vicinity as followers. This magic is unstable, so eventually those reanimated will crumble to dust. Zombies and skeletons cannot leave the level they were created on.",<br />
flags = {<br />
AREA = true,<br />
CORPSE_VIOLATING = true,<br />
NEUTRAL = true,<br />
UTILITY = true<br />
},<br />
level = 4,<br />
name = "Animate Dead",<br />
noise = {<br />
casting = 3,<br />
effect = 0<br />
},<br />
["power cap"] = 0,<br />
rarity = 3,<br />
schools = {<br />
Necromancy = true<br />
}<br />
},<br />
["Animate Skeleton"] = {<br />
books = {<br />
["book of Cantrips"] = true,<br />
["book of Necromancy"] = true<br />
},<br />
description = "Reanimates a single skeleton as a follower, even if that skeleton is still encased in flesh. This magic is unstable, so eventually those reanimated will crumble to dust. Skeletons cannot leave the level they were created on.",<br />
flags = {<br />
CORPSE_VIOLATING = true,<br />
UTILITY = true<br />
},<br />
level = 1,<br />
name = "Animate Skeleton",<br />
noise = {<br />
casting = 1,<br />
effect = 0<br />
},<br />
["power cap"] = 0,<br />
rarity = 1,<br />
schools = {<br />
Necromancy = true<br />
}<br />
},<br />
Apportation = {<br />
books = {<br />
["book of Cantrips"] = true,<br />
["book of Party Tricks"] = true<br />
},<br />
description = "Pulls the top item or group of similar items from a distant pile to the floor near the caster. With low power, items might not be moved all the way to the caster's position.\n\nExtremely powerful magical items, such as the Orb of Zot, may actively resist the pull of this spell.",<br />
flags = {<br />
NOT_SELF = true,<br />
OBJ = true,<br />
TARGET = true<br />
},<br />
level = 1,<br />
name = "Apportation",<br />
noise = {<br />
casting = 1,<br />
effect = 0<br />
},<br />
["power cap"] = 1000,<br />
range = {<br />
max = 7,<br />
min = 7<br />
},<br />
rarity = 1,<br />
schools = {<br />
Translocation = true<br />
}<br />
},<br />
["Aura of Abjuration"] = {<br />
books = {<br />
["book of Summonings"] = true<br />
},<br />
description = "Continuously abjures hostile summoned creatures in the vicinity of the caster. This reduces their remaining time before being sent back where they came from.",<br />
flags = {<br />
AREA = true,<br />
ESCAPE = true,<br />
NEUTRAL = true<br />
},<br />
level = 5,<br />
name = "Aura of Abjuration",<br />
noise = {<br />
casting = 5,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = 11,<br />
schools = {<br />
Summoning = true<br />
}<br />
},<br />
["Beastly Appendage"] = {<br />
books = {<br />
["book of Changes"] = true<br />
},<br />
description = "Temporarily replaces one or a pair of the caster's appendages with an animal counterpart, giving them an extra attack. It is not powerful enough to meld armour or enhance appendages that are already nonhuman.",<br />
flags = {<br />
CHAOTIC = true,<br />
HELPFUL = true<br />
},<br />
level = 1,<br />
name = "Beastly Appendage",<br />
noise = {<br />
casting = 1,<br />
effect = 0<br />
},<br />
["power cap"] = 50,<br />
rarity = 2,<br />
schools = {<br />
Transmutation = true<br />
}<br />
},<br />
["Blade Hands"] = {<br />
books = {<br />
["book of Changes"] = true<br />
},<br />
description = "Causes long, scythe-shaped blades to grow from the caster's hands. It makes spellcasting somewhat difficult.",<br />
flags = {<br />
CHAOTIC = true,<br />
HELPFUL = true,<br />
UTILITY = true<br />
},<br />
level = 5,<br />
name = "Blade Hands",<br />
noise = {<br />
casting = 4,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = 2,<br />
schools = {<br />
Transmutation = true<br />
}<br />
},<br />
Blink = {<br />
books = {<br />
["book of Minor Magic"] = true,<br />
["book of Spatial Translocations"] = true<br />
},<br />
description = "Randomly translocates the caster a short distance.",<br />
flags = {<br />
EMERGENCY = true,<br />
ESCAPE = true,<br />
SELFENCH = true,<br />
UTILITY = true<br />
},<br />
level = 2,<br />
name = "Blink",<br />
noise = {<br />
casting = 2,<br />
effect = 0<br />
},<br />
["power cap"] = 0,<br />
rarity = 1,<br />
schools = {<br />
Translocation = true<br />
}<br />
},<br />
["Bolt of Cold"] = {<br />
books = {<br />
["book of Ice"] = true<br />
},<br />
description = "Fires a penetrating bolt of frost.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 6,<br />
name = "Bolt of Cold",<br />
noise = {<br />
casting = 6,<br />
effect = 2<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 5,<br />
min = 5<br />
},<br />
rarity = 10,<br />
schools = {<br />
Conjuration = true,<br />
Ice = true<br />
}<br />
},<br />
["Bolt of Draining"] = {<br />
books = {<br />
["book of Death"] = true<br />
},<br />
description = "Fires a penetrating bolt of negative energy, which drains any living creature it strikes.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 5,<br />
name = "Bolt of Draining",<br />
noise = {<br />
casting = 2,<br />
effect = 2<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 5,<br />
min = 5<br />
},<br />
rarity = 11,<br />
schools = {<br />
Conjuration = true,<br />
Necromancy = true<br />
}<br />
},<br />
["Bolt of Fire"] = {<br />
books = {<br />
["book of Fire"] = true,<br />
["book of the Dragon"] = true<br />
},<br />
description = "Fires a penetrating bolt of flames.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 6,<br />
name = "Bolt of Fire",<br />
noise = {<br />
casting = 6,<br />
effect = 2<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 6,<br />
min = 6<br />
},<br />
rarity = 10,<br />
schools = {<br />
Conjuration = true,<br />
Fire = true<br />
}<br />
},<br />
["Bolt of Magma"] = {<br />
books = {<br />
["book of Power"] = true,<br />
["book of the Earth"] = true<br />
},<br />
description = "Fires a penetrating bolt of molten rock. A portion of its damage bypasses fire resistance.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 5,<br />
name = "Bolt of Magma",<br />
noise = {<br />
casting = 5,<br />
effect = 2<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 4,<br />
min = 4<br />
},<br />
rarity = 6,<br />
schools = {<br />
Conjuration = true,<br />
Earth = true,<br />
Fire = true<br />
}<br />
},<br />
["Borgnjor's Revivification"] = {<br />
books = {<br />
Necronomicon = true<br />
},<br />
description = "Instantly heals any and all wounds suffered by the caster, but also permanently lessens their resilience to injury, to a degree dependent on (and inversely related to) power.\n\nIt is powerful enough to literally pull someone out of Death's Door, although the shock will briefly confuse and paralyse the caster. It has no effect on the undead.",<br />
flags = {<br />
UTILITY = true<br />
},<br />
level = 8,<br />
name = "Borgnjor's Revivification",<br />
noise = {<br />
casting = 6,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = -1,<br />
schools = {<br />
Necromancy = true<br />
}<br />
},<br />
["Borgnjor's Vile Clutch"] = {<br />
books = {<br />
["book of Necromancy"] = true,<br />
["book of Dreams"] = true,<br />
["book of Unlife"] = true<br />
},<br />
description = "Calls forth hands from corpses interred beneath the dungeon floor long ago. Enemies caught in the area will be held in place and constricted until they break free.",<br />
flags = {<br />
TARGET = true<br />
},<br />
level = 5,<br />
name = "Borgnjor's Vile Clutch",<br />
noise = {<br />
casting = 0,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
range = {<br />
max = 6,<br />
min = 6<br />
},<br />
rarity = 6,<br />
schools = {<br />
Necromancy = true,<br />
Earth = true<br />
}<br />
},<br />
["Call Canine Familiar"] = {<br />
books = {<br />
["book of Beasts"] = true,<br />
["book of Callings"] = true<br />
},<br />
description = "Summons a solitary canine to the caster's aid.",<br />
flags = {},<br />
level = 3,<br />
name = "Call Canine Familiar",<br />
noise = {<br />
casting = 3,<br />
effect = 0<br />
},<br />
["power cap"] = 100,<br />
quote = "“There seemed a strange stillness over everything. But as I listened, I heard as if from down below in the valley the howling of many wolves. The Count's eyes gleamed, and he said.\n\n‘Listen to them, the children of the night. What music they make!’ Seeing, I suppose, some expression in my face strange to him, he added, ‘Ah, sir, you dwellers in the city cannot enter into the feelings of the hunter.’”\n -Bram Stoker, _Dracula_. 1897.",<br />
rarity = 3,<br />
schools = {<br />
Summoning = true<br />
},<br />
["summons limit"] = 1<br />
},<br />
["Call Imp"] = {<br />
books = {<br />
["book of Callings"] = true,<br />
["book of Minor Magic"] = true<br />
},<br />
description = "Calls forth a minor demon from the pits of Hell.",<br />
flags = {<br />
SELFENCH = true,<br />
UNHOLY = true<br />
},<br />
level = 2,<br />
name = "Call Imp",<br />
noise = {<br />
casting = 2,<br />
effect = 0<br />
},<br />
["power cap"] = 100,<br />
rarity = 1,<br />
schools = {<br />
Summoning = true<br />
},<br />
["summons limit"] = 3<br />
},<br />
["Cause Fear"] = {<br />
books = {<br />
["book of Debilitation"] = true,<br />
["book of Enchantments"] = true,<br />
["book of the Dragon"] = true<br />
},<br />
description = "Causes fear in those near to the caster. Adventurers suffering from this effect find that extremely loud noises, such as those produced by lightning or scrolls of noise, will disrupt it, as will leaving the caster's line of sight.",<br />
flags = {<br />
AREA = true,<br />
MR_CHECK = true<br />
},<br />
level = 4,<br />
name = "Cause Fear",<br />
noise = {<br />
casting = 3,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
quote = "“And when Miranda sang\n Everyone turned away\n Used to the noose, they obey”\n -The Mars Volta, “Miranda That Ghost Just Isn't Holy Anymore”. 2005.",<br />
range = {<br />
max = 7,<br />
min = 7<br />
},<br />
rarity = 5,<br />
schools = {<br />
Hexes = true<br />
}<br />
},<br />
["Chain Lightning"] = {<br />
books = {<br />
["book of Annihilations"] = true<br />
},<br />
description = "Releases a massive electrical discharge that arcs from target to target until it grounds out. It may ground out harmlessly if there are no targets sufficiently close to the caster. Its damage partially bypasses armour.",<br />
flags = {<br />
AREA = true<br />
},<br />
level = 8,<br />
name = "Chain Lightning",<br />
noise = {<br />
casting = 8,<br />
effect = 25<br />
},<br />
["power cap"] = 200,<br />
quote = "“The trouble ain't that there is too many fools,\n but that the lightning ain't distributed right.”\n -traditionally attributed to Samuel Clemens",<br />
rarity = -1,<br />
schools = {<br />
Air = true,<br />
Conjuration = true<br />
}<br />
},<br />
Confuse = {<br />
books = {<br />
["book of Maledictions"] = true,<br />
["book of Misfortune"] = true<br />
},<br />
description = "Induces a state of bewilderment and confusion in a creature's mind.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
MR_CHECK = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 3,<br />
name = "Confuse",<br />
noise = {<br />
casting = 3,<br />
effect = 2<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 7,<br />
min = 7<br />
},<br />
rarity = 1,<br />
schools = {<br />
Hexes = true<br />
}<br />
},<br />
["Confusing Touch"] = {<br />
books = {<br />
["book of Cantrips"] = true,<br />
["book of Misfortune"] = true<br />
},<br />
description = "Enchants the caster's dominant hand with magical energy. This energy is released when the caster touches a monster with their bare hand, and may induce a state of confusion in the monster.",<br />
flags = {},<br />
level = 1,<br />
name = "Confusing Touch",<br />
noise = {<br />
casting = 2,<br />
effect = 0<br />
},<br />
["power cap"] = 50,<br />
rarity = 1,<br />
schools = {<br />
Hexes = true<br />
}<br />
},<br />
["Conjure Ball Lightning"] = {<br />
books = {<br />
["book of the Sky"] = true<br />
},<br />
description = "Creates a pack of ball lightnings, which seek out the nearest enemy before exploding in a huge blast of electricity. Casters are advised to use caution; the lightning is not mindful of what it may hit.\n\nThe magic which keeps ball lightnings cohesive has limited range, so they may dissipate harmlessly if allowed to drift too far away from their caster before exploding.",<br />
flags = {<br />
SELFENCH = true<br />
},<br />
level = 6,<br />
name = "Conjure Ball Lightning",<br />
noise = {<br />
casting = 6,<br />
effect = 25<br />
},<br />
["power cap"] = 200,<br />
rarity = 10,<br />
schools = {<br />
Air = true,<br />
Conjuration = true<br />
}<br />
},<br />
["Conjure Flame"] = {<br />
books = {<br />
["book of Clouds"] = true,<br />
["book of Flames"] = true,<br />
["book of Minor Magic"] = true<br />
},<br />
description = "Creates a column of roaring flame in a targeted empty location.",<br />
flags = {<br />
NOT_SELF = true,<br />
TARGET = true<br />
},<br />
level = 3,<br />
name = "Conjure Flame",<br />
noise = {<br />
casting = 3,<br />
effect = 2<br />
},<br />
["power cap"] = 100,<br />
range = {<br />
max = 3,<br />
min = 3<br />
},<br />
rarity = 1,<br />
schools = {<br />
Conjuration = true,<br />
Fire = true<br />
}<br />
},<br />
["Controlled Blink"] = {<br />
books = {<br />
["book of the Warp"] = true<br />
},<br />
description = "Translocates the caster a short distance, with precise control. Be wary that controlled translocations will cause the subject to become contaminated with magical energy.",<br />
flags = {<br />
EMERGENCY = true,<br />
ESCAPE = true,<br />
UTILITY = true<br />
},<br />
level = 8,<br />
name = "Controlled Blink",<br />
noise = {<br />
casting = 2,<br />
effect = 0<br />
},<br />
["power cap"] = 0,<br />
rarity = 15,<br />
schools = {<br />
Translocation = true<br />
}<br />
},<br />
Corona = {<br />
books = {<br />
["book of Debilitation"] = true,<br />
["book of Maledictions"] = true<br />
},<br />
description = "Causes a halo of glowing light to surround and effectively outline a creature. This glow offsets the dark, musty atmosphere of the dungeon, and makes the affected creature appreciably easier to hit.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
MR_CHECK = true,<br />
NEEDS_TRACER = true,<br />
NOT_SELF = true<br />
},<br />
level = 1,<br />
name = "Corona",<br />
noise = {<br />
casting = 1,<br />
effect = 2<br />
},<br />
["power cap"] = 40,<br />
range = {<br />
max = 7,<br />
min = 7<br />
},<br />
rarity = 2,<br />
schools = {<br />
Hexes = true<br />
}<br />
},<br />
["Corpse Rot"] = {<br />
books = {<br />
["book of Death"] = true,<br />
["Fen Folio"] = true<br />
},<br />
description = "Rapidly accelerates the decomposition of any corpses lying around the caster, emitting in the process a foul miasmic vapour, which eats away at the life force of any creature it envelops.",<br />
flags = {<br />
AREA = true,<br />
NEUTRAL = true,<br />
UNCLEAN = true<br />
},<br />
level = 2,<br />
name = "Corpse Rot",<br />
noise = {<br />
casting = 2,<br />
effect = 0<br />
},<br />
["power cap"] = 0,<br />
rarity = 11,<br />
schools = {<br />
Necromancy = true<br />
}<br />
},<br />
Darkness = {<br />
books = {<br />
["book of Burglary"] = true,<br />
["book of Dreams"] = true<br />
},<br />
description = "Dims the light of the dungeon, reducing the range of vision.",<br />
flags = {},<br />
level = 6,<br />
name = "Darkness",<br />
noise = {<br />
casting = 3,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
quote = "“If I must die, I will encounter darkness as a bride,\n And hug it in my arms.”\n -William Shakespeare, “Measure for Measure”",<br />
rarity = 12,<br />
schools = {<br />
Hexes = true<br />
}<br />
},<br />
["Dazzling Spray"] = {<br />
books = {<br />
["book of Conjurations"] = true,<br />
["book of Maledictions"] = true<br />
},<br />
description = "Fires a spread of scintillating energy bolts from the caster's fingertips. Any living creature they strike may be dazzled and left stumbling blindly.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NOT_SELF = true<br />
},<br />
level = 3,<br />
name = "Dazzling Spray",<br />
noise = {<br />
casting = 3,<br />
effect = 0<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 5,<br />
min = 5<br />
},<br />
rarity = 2,<br />
schools = {<br />
Conjuration = true,<br />
Hexes = true<br />
}<br />
},<br />
["Death Channel"] = {<br />
books = {<br />
["book of Unlife"] = true<br />
},<br />
description = "Raises living creatures slain by the caster and their allies, reducing them to a state of spectral slavery.",<br />
flags = {<br />
HELPFUL = true,<br />
UTILITY = true<br />
},<br />
level = 6,<br />
name = "Death Channel",<br />
noise = {<br />
casting = 5,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = 10,<br />
schools = {<br />
Necromancy = true<br />
}<br />
},<br />
["Death's Door"] = {<br />
books = {<br />
Necronomicon = true<br />
},<br />
description = "Renders the caster nigh invulnerable to harm for a brief period, but brings them dangerously close to death in the process. So close, in fact, that the body believes itself to be dead — healing effects will do nothing.\n\nThe caster will receive one warning shortly before the spell expires. With high power, the caster will be left more resilient when the effect ends. It has no effect on those who are already undead.",<br />
flags = {<br />
EMERGENCY = true,<br />
NO_GHOST = true,<br />
UTILITY = true<br />
},<br />
level = 8,<br />
name = "Death's Door",<br />
noise = {<br />
casting = 6,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = -1,<br />
schools = {<br />
Charms = true,<br />
Necromancy = true<br />
}<br />
},<br />
["Deflect Missiles"] = {<br />
books = {<br />
["book of Enchantments"] = true,<br />
["book of the Sky"] = true<br />
},<br />
description = "Protects the caster from all kinds of projectile attacks, making them significantly easier to dodge. It is highly effective against both single-target and penetrating attacks. Each time a missile is deflected the spell has a chance of expiring, with a lower chance of expiry at high power.",<br />
flags = {<br />
HELPFUL = true,<br />
UTILITY = true<br />
},<br />
level = 6,<br />
name = "Deflect Missiles",<br />
noise = {<br />
casting = 3,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = 7,<br />
schools = {<br />
Air = true,<br />
Charms = true<br />
}<br />
},<br />
Discord = {<br />
books = {<br />
["book of Enchantments"] = true<br />
},<br />
description = "Drives nearby creatures into an insane frenzy, causing them to mercilessly attack anything and everything nearby with great strength and speed.",<br />
flags = {<br />
AREA = true,<br />
HASTY = true<br />
},<br />
level = 8,<br />
name = "Discord",<br />
noise = {<br />
casting = 6,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = 7,<br />
schools = {<br />
Hexes = true<br />
}<br />
},<br />
Disjunction = {<br />
books = {<br />
["book of the Warp"] = true<br />
},<br />
description = "Destabilizes the space in a sphere around the caster for a while, causing anyone nearby to blink away from the caster. The chance of blinking depends on the distance from the caster, being nearly certain when directly adjacent. It causes magical contamination when cast.",<br />
flags = {<br />
ESCAPE = true,<br />
UTILITY = true<br />
},<br />
level = 8,<br />
name = "Disjunction",<br />
noise = {<br />
casting = 6,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = 15,<br />
schools = {<br />
Translocation = true<br />
}<br />
},<br />
["Dispel Undead"] = {<br />
books = {<br />
["book of Death"] = true<br />
},<br />
description = "Harms an undead creature greatly by interfering with the forces binding it together.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 5,<br />
name = "Dispel Undead",<br />
noise = {<br />
casting = 4,<br />
effect = 2<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 4,<br />
min = 4<br />
},<br />
rarity = 11,<br />
schools = {<br />
Necromancy = true<br />
}<br />
},<br />
Dispersal = {<br />
books = {<br />
["book of the Warp"] = true<br />
},<br />
description = "Teleports away any creatures within a short distance of the caster. Any creature that resists the effect will still be irresistibly blinked a shorter distance, and any monster it affects at all has a chance of being confused by the warping of space.",<br />
flags = {<br />
AREA = true,<br />
ESCAPE = true<br />
},<br />
level = 6,<br />
name = "Dispersal",<br />
noise = {<br />
casting = 5,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
range = {<br />
max = 4,<br />
min = 1<br />
},<br />
rarity = 15,<br />
schools = {<br />
Translocation = true<br />
}<br />
},<br />
["Dragon Form"] = {<br />
books = {<br />
["book of the Dragon"] = true,<br />
["book of Transfigurations"] = true<br />
},<br />
description = "Transforms the caster into a mighty, fire-breathing dragon.",<br />
flags = {<br />
CHAOTIC = true,<br />
HELPFUL = true,<br />
UTILITY = true<br />
},<br />
level = 7,<br />
name = "Dragon Form",<br />
noise = {<br />
casting = 6,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = 8,<br />
schools = {<br />
Transmutation = true<br />
}<br />
},<br />
["Dragon's Call"] = {<br />
books = {<br />
["book of the Dragon"] = true<br />
},<br />
description = "Issues a powerful call to a draconic realm, beckoning forth dragon after dragon to engage the summoner's enemies. The spell is taxing to maintain, and each new dragon which answers the call will further drain the summoner's magical reserves.",<br />
flags = {},<br />
level = 9,<br />
name = "Dragon's Call",<br />
noise = {<br />
casting = 7,<br />
effect = 15<br />
},<br />
["power cap"] = 200,<br />
quote = "“This is where the dragons went.\n They lie...\n Not dead, not asleep. Not waiting, because waiting implies expectation.\n Possibly the word we're looking for here is...\n ...dormant.\n And although the space they occupy isn't like normal space, nevertheless\n they are packed in tightly. Not a cubic inch there but is filled by a claw,\n a talon, a scale, the tip of a tail, so the effect is like one of those\n trick drawings and your eyeballs eventually realise that the space between\n each dragon is, in fact, another dragon.\n They could put you in mind of a can of sardines, if you thought sardines\n were huge and scaly and proud and arrogant.\n And presumably, somewhere, there's the key.”\n -Terry Pratchett, “Guards! Guards!”. 1990.",<br />
rarity = 15,<br />
schools = {<br />
Summoning = true<br />
}<br />
},<br />
["Ensorcelled Hibernation"] = {<br />
books = {<br />
["book of Dreams"] = true,<br />
["book of Maledictions"] = true<br />
},<br />
description = "Lowers its target's metabolic rate, inducing hibernation. After awakening, the target will be unable to be put to sleep again for some time.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
MR_CHECK = true,<br />
NEEDS_TRACER = true,<br />
NOT_SELF = true<br />
},<br />
level = 2,<br />
name = "Ensorcelled Hibernation",<br />
noise = {<br />
casting = 0,<br />
effect = 2<br />
},<br />
["power cap"] = 50,<br />
quote = "“Sweet dreams are made of this; who am I to disagree?”\n -Eurythmics, “Sweet Dreams (Are Made of This)”. 1983.",<br />
range = {<br />
max = 7,<br />
min = 7<br />
},<br />
rarity = 2,<br />
schools = {<br />
Hexes = true,<br />
Ice = true<br />
}<br />
},<br />
["Excruciating Wounds"] = {<br />
books = {<br />
["book of Death"] = true<br />
},<br />
description = "Temporarily infuses the weapon held by the caster with the essence of pain itself. It will not affect artefact weapons.",<br />
flags = {<br />
HELPFUL = true<br />
},<br />
level = 5,<br />
name = "Excruciating Wounds",<br />
noise = {<br />
casting = 4,<br />
effect = 15<br />
},<br />
["power cap"] = 200,<br />
rarity = 11,<br />
schools = {<br />
Charms = true,<br />
Necromancy = true<br />
}<br />
},<br />
["Fire Storm"] = {<br />
books = {<br />
["book of Annihilations"] = true<br />
},<br />
description = "Calls forth a mighty storm of roaring flame directly onto the target, dealing damage in a large area and leaving behind short-lived fire vortices. A portion of its damage bypasses fire resistance.",<br />
flags = {<br />
AREA = true,<br />
NEEDS_TRACER = true,<br />
TARGET = true<br />
},<br />
level = 9,<br />
name = "Fire Storm",<br />
noise = {<br />
casting = 9,<br />
effect = 25<br />
},<br />
["power cap"] = 200,<br />
quote = "“Some have said there is no subtlety to destruction. You know what? They're dead.”\n -Jaya Ballard, task mage (Magic: the Gathering)",<br />
range = {<br />
max = 5,<br />
min = 5<br />
},<br />
rarity = -1,<br />
schools = {<br />
Conjuration = true,<br />
Fire = true<br />
}<br />
},<br />
Fireball = {<br />
books = {<br />
["book of Fire"] = true,<br />
["book of Flames"] = true,<br />
["book of the Tempests"] = true<br />
},<br />
description = "Hurls an explosive ball of fire. This spell does not cost any spell levels if the learner already knows Delayed Fireball.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 5,<br />
name = "Fireball",<br />
noise = {<br />
casting = 5,<br />
effect = 15<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 5,<br />
min = 5<br />
},<br />
rarity = 4,<br />
schools = {<br />
Conjuration = true,<br />
Fire = true<br />
}<br />
},<br />
["Flame Tongue"] = {<br />
books = {<br />
["book of Flames"] = true,<br />
["book of the Dragon"] = true<br />
},<br />
description = "Creates a short burst of flame.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true,<br />
NOT_SELF = true<br />
},<br />
level = 1,<br />
name = "Flame Tongue",<br />
noise = {<br />
casting = 1,<br />
effect = 2<br />
},<br />
["power cap"] = 40,<br />
range = {<br />
max = 5,<br />
min = 2<br />
},<br />
rarity = 4,<br />
schools = {<br />
Conjuration = true,<br />
Fire = true<br />
}<br />
},<br />
["Force Lance"] = {<br />
books = {<br />
["book of the Warp"] = true<br />
},<br />
description = "Fires a shaft of concussive force. If the impact deals damage, it may knock the target back.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 4,<br />
name = "Force Lance",<br />
noise = {<br />
casting = 5,<br />
effect = 2<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 3,<br />
min = 3<br />
},<br />
rarity = 15,<br />
schools = {<br />
Conjuration = true,<br />
Translocation = true<br />
}<br />
},<br />
Freeze = {<br />
books = {<br />
["book of Frost"] = true<br />
},<br />
description = "Freezes an adjacent creature. This may temporarily slow cold-blooded creatures.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NOT_SELF = true<br />
},<br />
level = 1,<br />
name = "Freeze",<br />
noise = {<br />
casting = 1,<br />
effect = 0<br />
},<br />
["power cap"] = 25,<br />
range = {<br />
max = 1,<br />
min = 1<br />
},<br />
rarity = 4,<br />
schools = {<br />
Ice = true<br />
}<br />
},<br />
["Freezing Cloud"] = {<br />
books = {<br />
["book of Clouds"] = true,<br />
["book of Ice"] = true<br />
},<br />
description = "Conjures up a large cloud of lethally cold vapour.",<br />
flags = {<br />
AREA = true,<br />
CLOUD = true,<br />
NEEDS_TRACER = true,<br />
TARGET = true<br />
},<br />
level = 6,<br />
name = "Freezing Cloud",<br />
noise = {<br />
casting = 6,<br />
effect = 2<br />
},<br />
["power cap"] = 200,<br />
range = {<br />
max = 5,<br />
min = 5<br />
},<br />
rarity = 6,<br />
schools = {<br />
Air = true,<br />
Conjuration = true,<br />
Ice = true<br />
}<br />
},<br />
["Fulminant Prism"] = {<br />
books = {<br />
["book of Conjurations"] = true,<br />
["book of Power"] = true<br />
},<br />
description = "Conjures a prism which unleashes a violent explosion of arcane force after a short duration. The prism is extremely fragile and any damage caused to it may result in premature detonation.",<br />
flags = {<br />
AREA = true,<br />
NOT_SELF = true,<br />
TARGET = true<br />
},<br />
level = 4,<br />
name = "Fulminant Prism",<br />
noise = {<br />
casting = 4,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
range = {<br />
max = 4,<br />
min = 4<br />
},<br />
rarity = 3,<br />
schools = {<br />
Conjuration = true,<br />
Hexes = true<br />
}<br />
},<br />
["Gell's Gravitas"] = {<br />
books = {<br />
["book of Spatial Translocations"] = true,<br />
["book of the Warp"] = true<br />
},<br />
description = "Briefly redirects gravity around a target point, causing 'down' to be towards that point. All nearby creatures, save the caster, fall helplessly toward that point – typically colliding with each other, or with a victim standing there.",<br />
flags = {<br />
NEEDS_TRACER = true,<br />
NOT_SELF = true,<br />
TARGET = true<br />
},<br />
level = 3,<br />
name = "Gell's Gravitas",<br />
noise = {<br />
casting = 3,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
range = {<br />
max = 7,<br />
min = 7<br />
},<br />
rarity = 1,<br />
schools = {<br />
Translocation = true<br />
}<br />
},<br />
Glaciate = {<br />
books = {<br />
["book of Annihilations"] = true<br />
},<br />
description = "Conjures forth a mighty blast of ice. Creatures within its cone-shaped area of effect take damage, with higher damage being dealt to those close to the caster. Those hit by the blast are encased in ice, slowing their movement, and those killed by the blast may be frozen into solid blocks of ice. A significant portion of its damage bypasses cold resistance.",<br />
flags = {<br />
AREA = true,<br />
DIR_OR_TARGET = true,<br />
NOT_SELF = true<br />
},<br />
level = 9,<br />
name = "Glaciate",<br />
noise = {<br />
casting = 9,<br />
effect = 25<br />
},<br />
["power cap"] = 200,<br />
range = {<br />
max = 6,<br />
min = 6<br />
},<br />
rarity = -1,<br />
schools = {<br />
Conjuration = true,<br />
Ice = true<br />
}<br />
},<br />
Haunt = {<br />
books = {<br />
Necronomicon = true<br />
},<br />
description = "Calls wraiths and ghosts to haunt the caster's target. They will only attack the creature they are haunting, and will dissipate quickly once their target dies.",<br />
flags = {<br />
MONS_ABJURE = true,<br />
NOT_SELF = true,<br />
TARGET = true<br />
},<br />
level = 7,<br />
name = "Haunt",<br />
noise = {<br />
casting = 6,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
range = {<br />
max = 7,<br />
min = 7<br />
},<br />
rarity = -1,<br />
schools = {<br />
Necromancy = true,<br />
Summoning = true<br />
}<br />
},<br />
["Hydra Form"] = {<br />
books = {<br />
["book of Transfigurations"] = true,<br />
["Fen Folio"] = true<br />
},<br />
description = "Transforms the caster into a many-headed hydra for a brief duration. Its many heads strike in all directions. Edible foes slain by the gnashing teeth are instantly devoured, reinvigorating the caster in their reptilian rampage.\n\nThe form's number of heads is fixed upon casting the spell, and increases with power.",<br />
flags = {<br />
CHAOTIC = true,<br />
HELPFUL = true,<br />
UTILITY = true<br />
},<br />
level = 6,<br />
name = "Hydra Form",<br />
noise = {<br />
casting = 6,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = 8,<br />
schools = {<br />
Transmutation = true<br />
}<br />
},<br />
["Ice Form"] = {<br />
books = {<br />
["book of Changes"] = true,<br />
["book of Ice"] = true<br />
},<br />
description = "Transforms the caster into a frozen ice-creature, light enough to float on water. The caster becomes incredibly resistant to cold, and resistant to poison, but vulnerable to fire and unable to evoke wands.",<br />
flags = {<br />
CHAOTIC = true,<br />
HELPFUL = true,<br />
UTILITY = true<br />
},<br />
level = 4,<br />
name = "Ice Form",<br />
noise = {<br />
casting = 3,<br />
effect = 0<br />
},<br />
["power cap"] = 100,<br />
rarity = 2,<br />
schools = {<br />
Ice = true,<br />
Transmutation = true<br />
}<br />
},<br />
["Ignite Poison"] = {<br />
books = {<br />
["book of Alchemy"] = true,<br />
["book of Fire"] = true<br />
},<br />
description = "Converts all nearby poison into liquid flame, burning poisoned creatures from within. It also turns clouds of poison and mephitic gases into flame. The caster is not affected directly.",<br />
flags = {<br />
AREA = true<br />
},<br />
level = 3,<br />
name = "Ignite Poison",<br />
noise = {<br />
casting = 4,<br />
effect = 0<br />
},<br />
["power cap"] = 100,<br />
rarity = 10,<br />
schools = {<br />
Fire = true,<br />
Poison = true,<br />
Transmutation = true<br />
}<br />
},<br />
["Ignition"] = {<br />
books = {<br />
["book of the Tempests"] = true,<br />
["book of Fire"] = true<br />
},<br />
description = "All foes in the caster's surroundings are engulfed in balls of fire. The caster and their allies are protected from the fire and will never be harmed by this spell.",<br />
flags = {<br />
AREA = true<br />
},<br />
level = 8,<br />
name = "Ignition",<br />
noise = {<br />
casting = 4,<br />
effect = 15<br />
},<br />
["power cap"] = 200,<br />
rarity = 10,<br />
schools = {<br />
Fire = true<br />
}<br />
},<br />
Infestation = {<br />
books = {<br />
Necronomicon = true<br />
},<br />
description = "Calls forth a plague of scarabs, infesting affected creatures for a duration depending on power and causing death scarabs to grow and burst from them upon death.",<br />
flags = {<br />
TARGET = true,<br />
UNCLEAN = true<br />
},<br />
level = 8,<br />
name = "Infestation",<br />
noise = {<br />
casting = 8,<br />
effect = 4<br />
},<br />
["power cap"] = 200,<br />
range = {<br />
max = 7,<br />
min = 7<br />
},<br />
rarity = -1,<br />
schools = {<br />
Necromancy = true<br />
}<br />
},<br />
Infusion = {<br />
books = {<br />
["book of Battle"] = true<br />
},<br />
description = "Infuses the caster's melee attacks with magic, drawing from their reserves of magical energy to deal additional damage whenever an enemy is hit. It has no effect when the caster's magic is depleted.",<br />
flags = {<br />
UTILITY = true<br />
},<br />
level = 1,<br />
name = "Infusion",<br />
noise = {<br />
casting = 1,<br />
effect = 0<br />
},<br />
["power cap"] = 25,<br />
rarity = 5,<br />
schools = {<br />
Charms = true<br />
}<br />
},<br />
["Inner Flame"] = {<br />
books = {<br />
["book of Debilitation"] = true,<br />
["book of Flames"] = true<br />
},<br />
description = "Fills an enemy with an intense fire, to be explosively released upon death. The size of the explosion caused is dependent on the size of the target.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
MR_CHECK = true,<br />
NEUTRAL = true,<br />
NOT_SELF = true<br />
},<br />
level = 3,<br />
name = "Inner Flame",<br />
noise = {<br />
casting = 3,<br />
effect = 2<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 7,<br />
min = 7<br />
},<br />
rarity = 4,<br />
schools = {<br />
Fire = true,<br />
Hexes = true<br />
}<br />
},<br />
Invisibility = {<br />
books = {<br />
["book of Burglary"] = true,<br />
["book of Party Tricks"] = true<br />
},<br />
description = "Turns a targeted creature invisible. Turning invisible causes magical contamination and may eventually cause glowing, nullifying the invisibility.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
EMERGENCY = true,<br />
HELPFUL = true,<br />
NEEDS_TRACER = true,<br />
SELFENCH = true<br />
},<br />
level = 6,<br />
name = "Invisibility",<br />
noise = {<br />
casting = 0,<br />
effect = 2<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 7,<br />
min = 7<br />
},<br />
rarity = 7,<br />
schools = {<br />
Hexes = true<br />
}<br />
},<br />
["Iron Shot"] = {<br />
books = {<br />
["book of Power"] = true,<br />
["book of the Earth"] = true<br />
},<br />
description = "Hurls a large and heavy metal shot.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 6,<br />
name = "Iron Shot",<br />
noise = {<br />
casting = 6,<br />
effect = 2<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 4,<br />
min = 4<br />
},<br />
rarity = 6,<br />
schools = {<br />
Conjuration = true,<br />
Earth = true<br />
}<br />
},<br />
Irradiate = {<br />
books = {<br />
["book of Alchemy"] = true,<br />
["book of Transfigurations"] = true<br />
},<br />
description = "Transmutes an ultra-thin layer of the caster's skin (or equivalent) directly into pure magical energy, blasting and deforming adjacent creatures. The caster is not left entirely unaffected; some of the magic lingers, enough to leave them dangerously contaminated after a few castings.",<br />
flags = {<br />
AREA = true,<br />
CHAOTIC = true<br />
},<br />
level = 5,<br />
name = "Irradiate",<br />
noise = {<br />
casting = 4,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
quote = "“Reflex in the sky warn you you're gonna die\n Storm coming, you'd better hide from the atomic tide\n Flashes in the sky turns houses into sties\n Turns people into clay, radiation minds decay”\n -Black Sabbath, “Electric Funeral”. 1970.",<br />
range = {<br />
max = 1,<br />
min = 1<br />
},<br />
rarity = 8,<br />
schools = {<br />
Conjuration = true,<br />
Transmutation = true<br />
}<br />
},<br />
["Iskenderun's Battlesphere"] = {<br />
books = {<br />
["book of Conjurations"] = true<br />
},<br />
description = "Conjures a small globe of magical energy linked to the caster's own magical reserves. While the battlesphere cannot take independent action, it will fire volleys of energy at the caster's enemies in sync with its creator's own destructive conjurations. With increasing power, the battlesphere lasts longer and deals more damage per volley.",<br />
flags = {<br />
UTILITY = true<br />
},<br />
level = 5,<br />
name = "Iskenderun's Battlesphere",<br />
noise = {<br />
casting = 5,<br />
effect = 0<br />
},<br />
["power cap"] = 100,<br />
quote = "“Maxim 4: Close air support covereth a multitude of sins.”\n -Howard Tayler, _The Seventy Maxims of Maximally Effective Mercenaries_,\n in _Schlock Mercenary_. 2008.",<br />
rarity = 3,<br />
schools = {<br />
Charms = true,<br />
Conjuration = true<br />
}<br />
},<br />
["Iskenderun's Mystic Blast"] = {<br />
books = {<br />
["book of Conjurations"] = true,<br />
["book of Power"] = true<br />
},<br />
description = "Throws a crackling sphere of destructive energy. The sphere will sometimes explode on impact, and the chance of it doing so is higher if the sphere has traveled less distance.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 4,<br />
name = "Iskenderun's Mystic Blast",<br />
noise = {<br />
casting = 4,<br />
effect = 10<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 6,<br />
min = 6<br />
},<br />
rarity = 3,<br />
schools = {<br />
Conjuration = true<br />
}<br />
},<br />
["Leda's Liquefaction"] = {<br />
books = {<br />
["book of Debilitation"] = true,<br />
["book of the Earth"] = true,<br />
["Fen Folio"] = true<br />
},<br />
description = "Liquefies the ground around the caster, making it difficult to move through. Any movement through liquefied ground will be slowed, and attempts to attack in melee may fail.\n\nThe effect starts out with a radius depending on power, which will then shrink, eventually covering only the caster, before it times out.",<br />
flags = {<br />
AREA = true<br />
},<br />
level = 4,<br />
name = "Leda's Liquefaction",<br />
noise = {<br />
casting = 3,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = 5,<br />
schools = {<br />
Earth = true,<br />
Hexes = true<br />
}<br />
},<br />
["Lee's Rapid Deconstruction"] = {<br />
books = {<br />
["book of Burglary"] = true,<br />
["book of Geomancy"] = true<br />
},<br />
description = "Fragments a wall or a suitably brittle visible monster into an explosion of deadly shrapnel. It can be used on monsters made of ice, bone, or any wall-like substance, as well as those turned to stone by petrification. Its damage is strongly reduced by armour.\n\nTargets made from rock, stone, ice or bone will cause a small or medium-sized explosion. Metal targets will cause a small but particularly damaging explosion, and targets made from crystal will cause a large and extremely damaging explosion.\n\nAt high power, this spell is capable of destroying some walls: rock, stone or metal walls have a chance of being destroyed with at least 5, 6 or 7 bars of power. Crystal walls are particularly brittle and have a chance of being destroyed at any power level.",<br />
flags = {<br />
TARGET = true<br />
},<br />
level = 5,<br />
name = "Lee's Rapid Deconstruction",<br />
noise = {<br />
casting = 4,<br />
effect = 20<br />
},<br />
["power cap"] = 200,<br />
quote = "“Now the house was full of men and women; and all the lords of the Philistines were there; and there were upon the roof about three thousand men and women, that beheld while Samson made sport.\n\nAnd Samson called unto the LORD, and said, O Lord GOD, remember me, I pray thee, and strengthen me, I pray thee, only this once, O God, that I may be at once avenged of the Philistines for my two eyes.\n\nAnd Samson said, Let me die with the Philistines. And he bowed himself with all his might; and the house fell upon the lords, and upon all the people that were therein. So the dead which he slew at his death were more than they which he slew in his life.”\n -KJV Bible, Judges 16:28-30.",<br />
range = {<br />
max = 7,<br />
min = 7<br />
},<br />
rarity = 4,<br />
schools = {<br />
Earth = true<br />
}<br />
},<br />
["Lehudib's Crystal Spear"] = {<br />
books = {<br />
["book of Annihilations"] = true<br />
},<br />
description = "Hurls a lethally sharp shard of crystal.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 8,<br />
name = "Lehudib's Crystal Spear",<br />
noise = {<br />
casting = 8,<br />
effect = 2<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 3,<br />
min = 3<br />
},<br />
rarity = -1,<br />
schools = {<br />
Conjuration = true,<br />
Earth = true<br />
}<br />
},<br />
["Lesser Beckoning"] = {<br />
books = {<br />
["book of Party Tricks"] = true,<br />
["book of Spatial Translocations"] = true<br />
},<br />
description = "Beckons the target forward, attempting to place them adjacent to the caster.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true,<br />
NOT_SELF = true<br />
},<br />
level = 3,<br />
name = "Lesser Beckoning",<br />
noise = {<br />
casting = 2,<br />
effect = 2<br />
},<br />
["power cap"] = 200,<br />
range = {<br />
max = 7,<br />
min = 2<br />
},<br />
rarity = 7,<br />
schools = {<br />
Translocation = true<br />
}<br />
},<br />
["Lightning Bolt"] = {<br />
books = {<br />
["book of Air"] = true,<br />
["book of the Tempests"] = true<br />
},<br />
description = "Fires a mighty bolt of lightning. It inflicts less damage than other similar bolts, but its damage partially bypasses armour and it can be bounced off walls to hit targets twice.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 5,<br />
name = "Lightning Bolt",<br />
noise = {<br />
casting = 5,<br />
effect = 25<br />
},<br />
["power cap"] = 200,<br />
range = {<br />
max = 7,<br />
min = 4<br />
},<br />
rarity = 4,<br />
schools = {<br />
Air = true,<br />
Conjuration = true<br />
}<br />
},<br />
["Magic Dart"] = {<br />
books = {<br />
["book of Conjurations"] = true,<br />
["book of Minor Magic"] = true<br />
},<br />
description = "Fires a small bolt of magical energy which never misses.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 1,<br />
name = "Magic Dart",<br />
noise = {<br />
casting = 1,<br />
effect = 2<br />
},<br />
["power cap"] = 25,<br />
range = {<br />
max = 7,<br />
min = 7<br />
},<br />
rarity = 1,<br />
schools = {<br />
Conjuration = true<br />
}<br />
},<br />
["Malign Gateway"] = {<br />
books = {<br />
["Grand Grimoire"] = true<br />
},<br />
description = "Tears a gash in reality, creating a self-sustained but temporary portal to an unknown, tainted otherworld. It requires open space to succeed. After a short time, a powerful clawed tentacle will reach through the portal, remaining bound to the caster's will for a duration depending on power. With the portal's expiry, the tentacle will be severed and turn on the caster.",<br />
flags = {<br />
CHAOTIC = true,<br />
UNHOLY = true<br />
},<br />
level = 7,<br />
name = "Malign Gateway",<br />
noise = {<br />
casting = 6,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = 100,<br />
schools = {<br />
Summoning = true,<br />
Translocation = true<br />
}<br />
},<br />
["Mephitic Cloud"] = {<br />
books = {<br />
["book of Clouds"] = true,<br />
["book of Minor Magic"] = true,<br />
["Young Poisoner's Handbook"] = true<br />
},<br />
description = "Conjures up a short-lived cloud of noxious fumes, which may cause confusion.",<br />
flags = {<br />
AREA = true,<br />
CLOUD = true,<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 3,<br />
name = "Mephitic Cloud",<br />
noise = {<br />
casting = 3,<br />
effect = 15<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 4,<br />
min = 4<br />
},<br />
rarity = 1,<br />
schools = {<br />
Air = true,<br />
Conjuration = true,<br />
Poison = true<br />
}<br />
},<br />
["Metabolic Englaciation"] = {<br />
books = {<br />
["book of Ice"] = true,<br />
["book of Misfortune"] = true<br />
},<br />
description = "Lowers the metabolic rate of every creature in the caster's vicinity, slowing all those who are not resistant to cold. Those especially vulnerable to cold will be affected much more strongly, and tougher creatures will be slowed for a shorter time.",<br />
flags = {<br />
AREA = true<br />
},<br />
level = 5,<br />
name = "Metabolic Englaciation",<br />
noise = {<br />
casting = 4,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = 1,<br />
schools = {<br />
Hexes = true,<br />
Ice = true<br />
}<br />
},<br />
["Monstrous Menagerie"] = {<br />
books = {<br />
["Grand Grimoire"] = true<br />
},<br />
description = "Summons a powerful exotic creature to the caster's aid. It may call forth a harpy, manticore or lindwurm, and at high power may summon a sphinx, or an entire pack of harpies. With high power the individual creatures will also gain increased strength.",<br />
flags = {<br />
MONS_ABJURE = true<br />
},<br />
level = 7,<br />
name = "Monstrous Menagerie",<br />
noise = {<br />
casting = 5,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = -1,<br />
schools = {<br />
Summoning = true<br />
},<br />
["summons limit"] = 3<br />
},<br />
Necromutation = {<br />
books = {<br />
Necronomicon = true<br />
},<br />
description = "Transforms the caster into a lich — a powerful skeletal figure. The caster becomes more resistant to cold and hostile enchantments and completely immune to poison, rotting, negative energy and torment, and requires no food at all for the duration of the spell. The caster also gains some of the more dubious benefits of having an undead body, such as a vulnerability to holy weapons and an inability to consume potions.",<br />
flags = {<br />
CHAOTIC = true,<br />
CORPSE_VIOLATING = true,<br />
HELPFUL = true<br />
},<br />
level = 8,<br />
name = "Necromutation",<br />
noise = {<br />
casting = 6,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = -1,<br />
schools = {<br />
Necromancy = true,<br />
Transmutation = true<br />
}<br />
},<br />
["Olgreb's Toxic Radiance"] = {<br />
books = {<br />
["Young Poisoner's Handbook"] = true<br />
},<br />
description = "Causes the caster to radiate toxic energy, continuously inflicting poison on everything nearby for as long as the spell lasts.",<br />
flags = {<br />
AREA = true<br />
},<br />
level = 4,<br />
name = "Olgreb's Toxic Radiance",<br />
noise = {<br />
casting = 2,<br />
effect = 0<br />
},<br />
["power cap"] = 100,<br />
rarity = 5,<br />
schools = {<br />
Poison = true<br />
}<br />
},<br />
["Orb of Destruction"] = {<br />
books = {<br />
["book of Power"] = true<br />
},<br />
description = "Conjures an orb made of pure destructive magic. Compared to most other projectiles, these orbs travel at a relatively slow pace. The orbs home onto their targets, yet because of their huge inertia, especially agile opponents may be able to outmanoeuvre them. The orbs need some time to stabilize, and a nascent orb will deal reduced damage.\n\nResidents of the dungeon are able to maintain the orb until it impacts a target, but when cast by you the orb will dissipate upon leaving your line of sight.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true,<br />
NOT_SELF = true<br />
},<br />
level = 7,<br />
name = "Orb of Destruction",<br />
noise = {<br />
casting = 7,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
range = {<br />
max = 7,<br />
min = 7<br />
},<br />
rarity = 6,<br />
schools = {<br />
Conjuration = true<br />
}<br />
},<br />
["Ozocubu's Armour"] = {<br />
books = {<br />
["book of Frost"] = true<br />
},<br />
description = "Envelops the caster's body in a protective layer of thick ice. This will slow the caster's movement slightly, and provides no special protection against cold. The spell will not function for casters already wearing heavy armour (any body armour with an encumbrance rating of 5 or more).",<br />
flags = {<br />
NO_GHOST = true<br />
},<br />
level = 3,<br />
name = "Ozocubu's Armour",<br />
noise = {<br />
casting = 3,<br />
effect = 0<br />
},<br />
["power cap"] = 100,<br />
rarity = 4,<br />
schools = {<br />
Charms = true,<br />
Ice = true<br />
}<br />
},<br />
["Ozocubu's Refrigeration"] = {<br />
books = {<br />
["book of Ice"] = true<br />
},<br />
description = "Drains heat from the caster and their surroundings, causing harm to all creatures not resistant to cold and preventing the caster from using potions for a brief duration.",<br />
flags = {<br />
AREA = true<br />
},<br />
level = 6,<br />
name = "Ozocubu's Refrigeration",<br />
noise = {<br />
casting = 5,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = 10,<br />
schools = {<br />
Ice = true<br />
}<br />
},<br />
Pain = {<br />
books = {<br />
["book of Necromancy"] = true<br />
},<br />
description = "Inflicts an extremely painful injury upon one living creature. The caster suffers minor damage from the backlash.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
MR_CHECK = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 1,<br />
name = "Pain",<br />
noise = {<br />
casting = 1,<br />
effect = 2<br />
},<br />
["power cap"] = 25,<br />
range = {<br />
max = 5,<br />
min = 5<br />
},<br />
rarity = 3,<br />
schools = {<br />
Necromancy = true<br />
}<br />
},<br />
["Passage of Golubria"] = {<br />
books = {<br />
["book of Burglary"] = true,<br />
["book of Spatial Translocations"] = true<br />
},<br />
description = "Opens two gateways (one always near the caster), which allow instantaneous transport to random other open gateways to any creature entering them. There is no limit to the number of gateways that can be open at one time, but a gateway will close when entered, or after a moderate amount of time.",<br />
flags = {<br />
ESCAPE = true,<br />
NEUTRAL = true,<br />
SELFENCH = true,<br />
TARGET = true<br />
},<br />
level = 4,<br />
name = "Passage of Golubria",<br />
noise = {<br />
casting = 3,<br />
effect = 8<br />
},<br />
["power cap"] = 0,<br />
range = {<br />
max = 7,<br />
min = 7<br />
},<br />
rarity = 10,<br />
schools = {<br />
Translocation = true<br />
}<br />
},<br />
Passwall = {<br />
books = {<br />
["book of Burglary"] = true,<br />
["book of Geomancy"] = true<br />
},<br />
description = "Tunes the caster's body such that it can instantly pass through solid rock. It takes some time for the caster to attune to the rock, during which they will be helpless.",<br />
flags = {<br />
DIR = true,<br />
ESCAPE = true,<br />
NOT_SELF = true,<br />
UTILITY = true<br />
},<br />
level = 2,<br />
name = "Passwall",<br />
noise = {<br />
casting = 0,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
quote = "“He says the best way out is always through.”\n -Robert Frost, _A Servant to Servants_. 1915.",<br />
range = {<br />
max = 7,<br />
min = 1<br />
},<br />
rarity = 4,<br />
schools = {<br />
Earth = true,<br />
Transmutation = true<br />
}<br />
},<br />
Petrify = {<br />
books = {<br />
["book of Alchemy"] = true,<br />
["book of Geomancy"] = true,<br />
["book of Misfortune"] = true<br />
},<br />
description = "Petrifies a targeted creature. If successful, the target is slowed down for a while until it is temporarily turned into stone. In this state, the target will take less damage upon being hit.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
MR_CHECK = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 4,<br />
name = "Petrify",<br />
noise = {<br />
casting = 3,<br />
effect = 2<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 7,<br />
min = 7<br />
},<br />
rarity = 1,<br />
schools = {<br />
Earth = true,<br />
Transmutation = true<br />
}<br />
},<br />
["Poison Arrow"] = {<br />
books = {<br />
["book of Annihilations"] = true<br />
},<br />
description = "Fires a magical arrow coated with the most vile and noxious toxin. Even those resistant to poison will be poisoned by it, and a small portion of its direct damage bypasses poison resistance.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 6,<br />
name = "Poison Arrow",<br />
noise = {<br />
casting = 6,<br />
effect = 2<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 6,<br />
min = 6<br />
},<br />
rarity = -1,<br />
schools = {<br />
Conjuration = true,<br />
Poison = true<br />
}<br />
},<br />
["Poisonous Vapours"] = {<br />
books = {<br />
["Young Poisoner's Handbook"] = true,<br />
["book of Clouds"] = true<br />
},<br />
description = "Turns the air around a targeted creature poisonous. Exceedingly little poison is created, generally just enough to poison the target before dispersing.",<br />
flags = {<br />
NOT_SELF = true,<br />
TARGET = true<br />
},<br />
level = 2,<br />
name = "Poisonous Vapours",<br />
noise = {<br />
casting = 2,<br />
effect = 4<br />
},<br />
["power cap"] = 100,<br />
range = {<br />
max = 7,<br />
min = 7<br />
},<br />
rarity = 6,<br />
schools = {<br />
Air = true,<br />
Poison = true<br />
}<br />
},<br />
["Portal Projectile"] = {<br />
books = {<br />
["book of Debilitation"] = true,<br />
["book of the Warp"] = true<br />
},<br />
description = "Allows the caster to teleport fired or thrown missiles directly to their targets for a short duration, spending an additional small amount of magic for each missile. Teleported projectiles have their accuracy greatly increased.",<br />
flags = {},<br />
level = 3,<br />
name = "Portal Projectile",<br />
noise = {<br />
casting = 3,<br />
effect = 0<br />
},<br />
["power cap"] = 50,<br />
rarity = 10,<br />
schools = {<br />
Translocation = true,<br />
Hexes = true<br />
}<br />
},<br />
Recall = {<br />
books = {<br />
["book of Summonings"] = true,<br />
["book of Unlife"] = true<br />
},<br />
description = "Recalls any friendly creatures on the same level to a position adjacent to the caster, over a short duration.",<br />
flags = {<br />
UTILITY = true<br />
},<br />
level = 3,<br />
name = "Recall",<br />
noise = {<br />
casting = 3,<br />
effect = 0<br />
},<br />
["power cap"] = 0,<br />
rarity = 10,<br />
schools = {<br />
Summoning = true,<br />
Translocation = true<br />
}<br />
},<br />
Regeneration = {<br />
books = {<br />
["book of Battle"] = true,<br />
["book of Necromancy"] = true<br />
},<br />
description = "Reanimates parts of the caster's wounds. This unnatural act dramatically but temporarily increases the caster's health regeneration, while also speeding their metabolism.",<br />
flags = {<br />
SELFENCH = true,<br />
UTILITY = true<br />
},<br />
level = 3,<br />
name = "Regeneration",<br />
noise = {<br />
casting = 3,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = 3,<br />
schools = {<br />
Charms = true,<br />
Necromancy = true<br />
}<br />
},<br />
["Ring of Flames"] = {<br />
books = {<br />
["book of Clouds"] = true,<br />
["book of Fire"] = true<br />
},<br />
description = "Surrounds the caster with a mobile ring of searing flame, and keeps other fire clouds away from the caster. This spell attunes the caster to the forces of fire, increasing the power of their fire magic and giving protection from fire. However, it also makes them much more susceptible to cold.",<br />
flags = {<br />
AREA = true<br />
},<br />
level = 7,<br />
name = "Ring of Flames",<br />
noise = {<br />
casting = 6,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = 6,<br />
schools = {<br />
Charms = true,<br />
Fire = true<br />
}<br />
},<br />
Sandblast = {<br />
books = {<br />
["book of Geomancy"] = true<br />
},<br />
description = "Creates a short blast of high-velocity particles. It has increased power and range when the caster provides some source (by wielding a stone), but will still have some effect with no source wielded. Its damage is strongly reduced by armour.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true,<br />
NOT_SELF = true<br />
},<br />
level = 1,<br />
name = "Sandblast",<br />
noise = {<br />
casting = 1,<br />
effect = 0<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 2,<br />
min = 2<br />
},<br />
rarity = 4,<br />
schools = {<br />
Earth = true<br />
}<br />
},<br />
["Searing Ray"] = {<br />
books = {<br />
["book of Conjurations"] = true<br />
},<br />
description = "Fires a continuous ray of arcane energy from the caster's hands. Though initially mild, so long as the caster maintains focus upon the spell and supplies it with magical power (by waiting in place and not taking any other actions), the ray will grow in strength until it becomes a surging beam able to tear clean through the ranks of the caster's foes.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 2,<br />
name = "Searing Ray",<br />
noise = {<br />
casting = 2,<br />
effect = 0<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 4,<br />
min = 4<br />
},<br />
rarity = 3,<br />
schools = {<br />
Conjuration = true<br />
}<br />
},<br />
["Shadow Creatures"] = {<br />
books = {<br />
["book of Dreams"] = true,<br />
["book of Summonings"] = true<br />
},<br />
description = "Creates replicas of creatures native to the caster's current location, weaving them from shadows and threads of Abyssal matter.",<br />
flags = {<br />
MONS_ABJURE = true<br />
},<br />
level = 6,<br />
name = "Shadow Creatures",<br />
noise = {<br />
casting = 4,<br />
effect = 0<br />
},<br />
["power cap"] = 0,<br />
rarity = 11,<br />
schools = {<br />
Summoning = true<br />
},<br />
["summons limit"] = 4<br />
},<br />
Shatter = {<br />
books = {<br />
["book of the Earth"] = true,<br />
["book of the Tempests"] = true<br />
},<br />
description = "Causes an enormous burst of concussive force around the caster. Flying and gelatinous creatures can escape the worst effects, and insubstantial creatures are entirely unaffected, but all others will be gravely injured by the blast. It may also destroy nearby walls.",<br />
flags = {<br />
AREA = true<br />
},<br />
level = 9,<br />
name = "Shatter",<br />
noise = {<br />
casting = 7,<br />
effect = 30<br />
},<br />
["power cap"] = 200,<br />
quote = "“And it happened when the people heard the sound of the trumpet, and the people shouted with a great shout, that the wall fell down flat. Then the people went up into the city, every man straight before him, and they took the city. And they utterly destroyed all that was in the city, both man and woman, young and old, ox and sheep and donkey, with the edge of the sword.”\n -KJV Bible, Joshua 6:20-21.",<br />
rarity = 10,<br />
schools = {<br />
Earth = true<br />
}<br />
},<br />
Shock = {<br />
books = {<br />
["book of Air"] = true<br />
},<br />
description = "Throws a bouncing bolt of electricity. It partially bypasses armour.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 1,<br />
name = "Shock",<br />
noise = {<br />
casting = 1,<br />
effect = 2<br />
},<br />
["power cap"] = 25,<br />
range = {<br />
max = 7,<br />
min = 7<br />
},<br />
rarity = 4,<br />
schools = {<br />
Air = true,<br />
Conjuration = true<br />
}<br />
},<br />
["Shroud of Golubria"] = {<br />
books = {<br />
["book of Battle"] = true,<br />
["book of Spatial Translocations"] = true<br />
},<br />
description = "Bends space around the caster's body, protecting them from some blows by redirecting their force to the air nearby. Ranged attacks cannot be diverted in this way. The shroud is highly unstable, and may fall apart unexpectedly under stress.",<br />
flags = {<br />
SELFENCH = true<br />
},<br />
level = 2,<br />
name = "Shroud of Golubria",<br />
noise = {<br />
casting = 2,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = 5,<br />
schools = {<br />
Charms = true,<br />
Translocation = true<br />
}<br />
},<br />
Silence = {<br />
books = {<br />
["book of Dreams"] = true,<br />
["book of Enchantments"] = true,<br />
["book of the Sky"] = true<br />
},<br />
description = "Eliminates all sound near the caster. This makes reading scrolls, casting spells, invoking divine abilities, or shouting impossible in the caster's vicinity. The spell's oppressive, unnatural effect will greatly hamper stealth.\n\nCertain monsters have innate magical or special abilities which will still be usable while silenced.\n\nThe effect starts out with a radius depending on power, which will then shrink, eventually covering only the caster, before it times out.",<br />
flags = {<br />
AREA = true<br />
},<br />
level = 5,<br />
name = "Silence",<br />
noise = {<br />
casting = 4,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = 7,<br />
schools = {<br />
Air = true,<br />
Hexes = true<br />
}<br />
},<br />
Simulacrum = {<br />
books = {<br />
["book of Ice"] = true,<br />
["book of Unlife"] = true<br />
},<br />
description = "Creates an icy replica from the corpse of the original being. This magic is unstable, so eventually the replica will sublimate into a freezing cloud. Simulacra cannot leave the level they were created on.",<br />
flags = {<br />
CORPSE_VIOLATING = true<br />
},<br />
level = 6,<br />
name = "Simulacrum",<br />
noise = {<br />
casting = 5,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = 10,<br />
schools = {<br />
Ice = true,<br />
Necromancy = true<br />
}<br />
},<br />
Slow = {<br />
books = {<br />
["book of Debilitation"] = true,<br />
["book of Minor Magic"] = true<br />
},<br />
description = "Slows the actions of a creature.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
MR_CHECK = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 2,<br />
name = "Slow",<br />
noise = {<br />
casting = 2,<br />
effect = 2<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 7,<br />
min = 7<br />
},<br />
rarity = 1,<br />
schools = {<br />
Hexes = true<br />
}<br />
},<br />
["Song of Slaying"] = {<br />
books = {<br />
["book of Battle"] = true<br />
},<br />
description = "Recites ancient verses of battle. Each non-summoned enemy the caster slays in combat during this recitation temporarily enhances their melee and ranged skills. The bonus only lasts for the duration of the song; casting this spell while already singing will start a new song, not extend an existing one.",<br />
flags = {<br />
UTILITY = true<br />
},<br />
level = 2,<br />
name = "Song of Slaying",<br />
noise = {<br />
casting = 2,<br />
effect = 8<br />
},<br />
["power cap"] = 100,<br />
rarity = 5,<br />
schools = {<br />
Charms = true<br />
}<br />
},<br />
["Spectral Weapon"] = {<br />
books = {<br />
["book of Battle"] = true<br />
},<br />
description = "Draws out the spirit within a wielded weapon to fight for the caster, with its strength increasing with power. It only attacks when the caster does, and its kills count as the caster's own. If the weapon is damaged, part of the injury will be echoed on the caster's body. Only one spectral weapon can be maintained at a time, and only while the original weapon remains wielded.\n\nCertain powerful named artefacts cannot be affected, and any abilities that require evocation skill to trigger will not be active.",<br />
flags = {<br />
NO_GHOST = true,<br />
SELFENCH = true,<br />
UTILITY = true<br />
},<br />
level = 3,<br />
name = "Spectral Weapon",<br />
noise = {<br />
casting = 3,<br />
effect = 0<br />
},<br />
["power cap"] = 100,<br />
rarity = 5,<br />
schools = {<br />
Charms = true,<br />
Hexes = true<br />
}<br />
},<br />
["Spellforged Servitor"] = {<br />
books = {<br />
["book of Power"] = true<br />
},<br />
description = "Summons an extraplanar elemental and binds it to a durable shell forged from the caster's own magic. The servitor is capable of unleashing some of the destructive spells known to its creator, though the strongest and most volatile of magics cannot be imbued in this fashion.",<br />
flags = {},<br />
level = 7,<br />
name = "Spellforged Servitor",<br />
noise = {<br />
casting = 6,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
quote = "“When you think\n Your toys have gone berserk\n It's an illusion\n You cannot shirk”\n -Siouxsie and the Banshees, \"Spellbound\"",<br />
rarity = 6,<br />
schools = {<br />
Conjuration = true,<br />
Summoning = true<br />
},<br />
["summons limit"] = 1<br />
},<br />
["Spider Form"] = {<br />
books = {<br />
["book of Changes"] = true<br />
},<br />
description = "Transforms the caster into a venomous, spider-like creature. The caster becomes highly evasive and gains a poisonous bite, but gains vulnerability to poison and cannot evoke wands. It makes spellcasting slightly more difficult.",<br />
flags = {<br />
CHAOTIC = true,<br />
HELPFUL = true,<br />
UTILITY = true<br />
},<br />
level = 3,<br />
name = "Spider Form",<br />
noise = {<br />
casting = 2,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = 2,<br />
schools = {<br />
Poison = true,<br />
Transmutation = true<br />
}<br />
},<br />
["Static Discharge"] = {<br />
books = {<br />
["book of Air"] = true,<br />
["book of the Tempests"] = true<br />
},<br />
description = "Releases electrical charges against those next to the caster. These may arc to other adjacent creatures, or back to the caster, before eventually grounding out. It deals reduced damage when arcing to the caster, and bypasses any armour the target may have.",<br />
flags = {<br />
AREA = true<br />
},<br />
level = 3,<br />
name = "Static Discharge",<br />
noise = {<br />
casting = 3,<br />
effect = 0<br />
},<br />
["power cap"] = 100,<br />
range = {<br />
max = 1,<br />
min = 1<br />
},<br />
rarity = 4,<br />
schools = {<br />
Air = true,<br />
Conjuration = true<br />
}<br />
},<br />
["Statue Form"] = {<br />
books = {<br />
["book of the Earth"] = true,<br />
["book of Transfigurations"] = true<br />
},<br />
description = "Transforms the caster into a slow but extremely robust stone statue, capable of dealing powerful blows with weapons or bare fists. The caster's stone body is insulated from electricity and gains resistance to poison, rotting and negative energy.",<br />
flags = {<br />
CHAOTIC = true,<br />
HELPFUL = true,<br />
UTILITY = true<br />
},<br />
level = 6,<br />
name = "Statue Form",<br />
noise = {<br />
casting = 5,<br />
effect = 0<br />
},<br />
["power cap"] = 150,<br />
rarity = 8,<br />
schools = {<br />
Earth = true,<br />
Transmutation = true<br />
}<br />
},<br />
["Sticks to Snakes"] = {<br />
books = {<br />
["book of Changes"] = true<br />
},<br />
description = "Transforms a number of arrows in inventory into short-lived snakes, creating more dangerous snakes with higher power.",<br />
flags = {<br />
NO_GHOST = true<br />
},<br />
level = 2,<br />
name = "Sticks to Snakes",<br />
noise = {<br />
casting = 2,<br />
effect = 0<br />
},<br />
["power cap"] = 100,<br />
rarity = 2,<br />
schools = {<br />
Transmutation = true<br />
}<br />
},<br />
["Sticky Flame"] = {<br />
books = {<br />
["book of Flames"] = true<br />
},<br />
description = "Conjures a glob of sticky flame, covering an adjacent creature with liquid fire for a short time.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 4,<br />
name = "Sticky Flame",<br />
noise = {<br />
casting = 4,<br />
effect = 2<br />
},<br />
["power cap"] = 50,<br />
quote = "“Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life.”\n -Terry Pratchett, “Jingo”. 1997.",<br />
range = {<br />
max = 1,<br />
min = 1<br />
},<br />
rarity = 4,<br />
schools = {<br />
Conjuration = true,<br />
Fire = true<br />
}<br />
},<br />
Sting = {<br />
books = {<br />
["Young Poisoner's Handbook"] = true<br />
},<br />
description = "Fires a magical dart of poison.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 1,<br />
name = "Sting",<br />
noise = {<br />
casting = 1,<br />
effect = 2<br />
},<br />
["power cap"] = 25,<br />
range = {<br />
max = 6,<br />
min = 6<br />
},<br />
rarity = 5,<br />
schools = {<br />
Conjuration = true,<br />
Poison = true<br />
}<br />
},<br />
["Stone Arrow"] = {<br />
books = {<br />
["book of Geomancy"] = true,<br />
["Fen Folio"] = true<br />
},<br />
description = "Fires a sharp spine of rock.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 3,<br />
name = "Stone Arrow",<br />
noise = {<br />
casting = 3,<br />
effect = 2<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 4,<br />
min = 4<br />
},<br />
rarity = 4,<br />
schools = {<br />
Conjuration = true,<br />
Earth = true<br />
}<br />
},<br />
["Sublimation of Blood"] = {<br />
books = {<br />
["book of Alchemy"] = true,<br />
["book of Death"] = true<br />
},<br />
description = "Converts some of the caster's blood into magical energy. The process is painful but never directly lethal. The efficiency of the conversion increases with the spell's power.",<br />
flags = {<br />
UTILITY = true<br />
},<br />
level = 2,<br />
name = "Sublimation of Blood",<br />
noise = {<br />
casting = 2,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = 11,<br />
schools = {<br />
Necromancy = true<br />
}<br />
},<br />
["Summon Butterflies"] = {<br />
books = {<br />
["book of Beasts"] = true,<br />
["book of Party Tricks"] = true<br />
},<br />
description = "Creates a shower of colourful butterflies. How pretty!",<br />
flags = {},<br />
level = 1,<br />
name = "Summon Butterflies",<br />
noise = {<br />
casting = 1,<br />
effect = 0<br />
},<br />
["power cap"] = 100,<br />
rarity = 7,<br />
schools = {<br />
Summoning = true<br />
},<br />
["summons limit"] = 8<br />
},<br />
["Summon Demon"] = {<br />
books = {<br />
["book of Summonings"] = true<br />
},<br />
description = "Opens a gate to the realm of Pandemonium and draws forth one of its inhabitants to serve the caster for a time. The demon's servitude is not guaranteed, but will be more likely with high power.",<br />
flags = {<br />
MONS_ABJURE = true,<br />
SELFENCH = true,<br />
UNHOLY = true<br />
},<br />
level = 5,<br />
name = "Summon Demon",<br />
noise = {<br />
casting = 4,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
quote = "“'Tis now the very witching time of night,\n When churchyards yawn and hell itself breathes out\n Contagion to this world.”\n -William Shakespeare, _The Tragedy of Hamlet, Prince of Denmark_, III, 2.",<br />
rarity = 11,<br />
schools = {<br />
Summoning = true<br />
},<br />
["summons limit"] = 3<br />
},<br />
["Summon Forest"] = {<br />
books = {<br />
["book of Summonings"] = true,<br />
["Fen Folio"] = true<br />
},<br />
description = "Forcefully intersects a forested plane with this world. It requires open space to succeed. While the spell holds, a spirit of the forest will be called forth, and the trees of the forest will be awakened to deal damage to nearby enemies.",<br />
flags = {},<br />
level = 5,<br />
name = "Summon Forest",<br />
noise = {<br />
casting = 4,<br />
effect = 10<br />
},<br />
["power cap"] = 200,<br />
rarity = 11,<br />
schools = {<br />
Summoning = true,<br />
Translocation = true<br />
}<br />
},<br />
["Summon Greater Demon"] = {<br />
books = {<br />
["Grand Grimoire"] = true<br />
},<br />
description = "Calls forth one of the greater demons of Pandemonium to serve the caster. With high power, the summoned demon will be less likely to be initially hostile — but the strongest demons may eventually turn against their summoner regardless.",<br />
flags = {<br />
MONS_ABJURE = true,<br />
SELFENCH = true,<br />
UNHOLY = true<br />
},<br />
level = 7,<br />
name = "Summon Greater Demon",<br />
noise = {<br />
casting = 6,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = -1,<br />
schools = {<br />
Summoning = true<br />
},<br />
["summons limit"] = 3<br />
},<br />
["Summon Guardian Golem"] = {<br />
books = {<br />
["book of Callings"] = true<br />
},<br />
description = "Summons a protective golem. It redirects the injuries of its allies (but not the caster) to itself. When sufficiently damaged, it may fill with an inner flame, causing it to explode if destroyed. It gains more health at high power.",<br />
flags = {},<br />
level = 3,<br />
name = "Summon Guardian Golem",<br />
noise = {<br />
casting = 3,<br />
effect = 0<br />
},<br />
["power cap"] = 100,<br />
rarity = 3,<br />
schools = {<br />
Hexes = true,<br />
Summoning = true<br />
},<br />
["summons limit"] = 1<br />
},<br />
["Summon Horrible Things"] = {<br />
books = {<br />
["Grand Grimoire"] = true<br />
},<br />
description = "Opens a gate to the Abyss and calls through one or more hideous abominations from that dreadful place. The opening of the gate may drain a portion of the caster's intellect.",<br />
flags = {<br />
CHAOTIC = true,<br />
MONS_ABJURE = true,<br />
UNHOLY = true<br />
},<br />
level = 8,<br />
name = "Summon Horrible Things",<br />
noise = {<br />
casting = 6,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = -1,<br />
schools = {<br />
Summoning = true<br />
},<br />
["summons limit"] = 8<br />
},<br />
["Summon Hydra"] = {<br />
books = {<br />
["book of Beasts"] = true,<br />
["Fen Folio"] = true<br />
},<br />
description = "Summons a many-headed hydra to fight alongside the caster for a short time.",<br />
flags = {<br />
MONS_ABJURE = true<br />
},<br />
level = 7,<br />
name = "Summon Hydra",<br />
noise = {<br />
casting = 6,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
rarity = 8,<br />
schools = {<br />
Summoning = true<br />
},<br />
["summons limit"] = 3<br />
},<br />
["Summon Ice Beast"] = {<br />
books = {<br />
["book of Beasts"] = true,<br />
["book of Callings"] = true,<br />
["book of Frost"] = true<br />
},<br />
description = "Calls forth a beast of ice to serve the caster.",<br />
flags = {},<br />
level = 4,<br />
name = "Summon Ice Beast",<br />
noise = {<br />
casting = 3,<br />
effect = 0<br />
},<br />
["power cap"] = 100,<br />
rarity = 3,<br />
schools = {<br />
Ice = true,<br />
Summoning = true<br />
},<br />
["summons limit"] = 3<br />
},<br />
["Summon Lightning Spire"] = {<br />
books = {<br />
["book of Callings"] = true,<br />
["book of the Sky"] = true<br />
},<br />
description = "Constructs a lightning spire in a nearby location. It can fire bouncing bolts of electricity at the caster's foes, but is completely immobile.",<br />
flags = {<br />
NEUTRAL = true,<br />
NOT_SELF = true,<br />
TARGET = true<br />
},<br />
level = 4,<br />
name = "Summon Lightning Spire",<br />
noise = {<br />
casting = 2,<br />
effect = 0<br />
},<br />
["power cap"] = 100,<br />
range = {<br />
max = 2,<br />
min = 2<br />
},<br />
rarity = 3,<br />
schools = {<br />
Air = true,<br />
Summoning = true<br />
},<br />
["summons limit"] = 1<br />
},<br />
["Summon Mana Viper"] = {<br />
books = {<br />
["book of Beasts"] = true,<br />
["book of Summonings"] = true<br />
},<br />
description = "Summons a violet-scaled serpent whose bite can swiftly drain the magical reserves of nearly any foe. At higher power, the antimagic properties of the viper's bite grow even stronger.",<br />
flags = {<br />
MONS_ABJURE = true<br />
},<br />
level = 5,<br />
name = "Summon Mana Viper",<br />
noise = {<br />
casting = 4,<br />
effect = 0<br />
},<br />
["power cap"] = 100,<br />
rarity = 8,<br />
schools = {<br />
Hexes = true,<br />
Summoning = true<br />
},<br />
["summons limit"] = 2<br />
},<br />
["Summon Small Mammal"] = {<br />
books = {<br />
["book of Callings"] = true,<br />
["book of Cantrips"] = true<br />
},<br />
description = "Summons a small mammal to the caster's aid.",<br />
flags = {},<br />
level = 1,<br />
name = "Summon Small Mammal",<br />
noise = {<br />
casting = 1,<br />
effect = 0<br />
},<br />
["power cap"] = 25,<br />
rarity = 1,<br />
schools = {<br />
Summoning = true<br />
},<br />
["summons limit"] = 4<br />
},<br />
Swiftness = {<br />
books = {<br />
["book of Air"] = true,<br />
["book of Burglary"] = true<br />
},<br />
description = "Calls forth winds to greatly increase the caster's movement speed. After the effect ends, the caster's movements will be sluggish for a time.",<br />
flags = {<br />
HASTY = true,<br />
SELFENCH = true,<br />
UTILITY = true<br />
},<br />
level = 2,<br />
name = "Swiftness",<br />
noise = {<br />
casting = 2,<br />
effect = 0<br />
},<br />
["power cap"] = 100,<br />
rarity = 4,<br />
schools = {<br />
Air = true,<br />
Charms = true<br />
}<br />
},<br />
["Teleport Other"] = {<br />
books = {<br />
["book of Spatial Translocations"] = true<br />
},<br />
description = "Randomly translocates a targeted creature.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
EMERGENCY = true,<br />
ESCAPE = true,<br />
MR_CHECK = true,<br />
NEEDS_TRACER = true,<br />
NOT_SELF = true<br />
},<br />
level = 3,<br />
name = "Teleport Other",<br />
noise = {<br />
casting = 3,<br />
effect = 2<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 7,<br />
min = 7<br />
},<br />
rarity = 10,<br />
schools = {<br />
Translocation = true<br />
}<br />
},<br />
["Throw Flame"] = {<br />
books = {<br />
["book of Flames"] = true<br />
},<br />
description = "Throws a small puff of flame.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 2,<br />
name = "Throw Flame",<br />
noise = {<br />
casting = 2,<br />
effect = 2<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 7,<br />
min = 7<br />
},<br />
rarity = 4,<br />
schools = {<br />
Conjuration = true,<br />
Fire = true<br />
}<br />
},<br />
["Throw Frost"] = {<br />
books = {<br />
["book of Frost"] = true<br />
},<br />
description = "Throws a small puff of frost.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 2,<br />
name = "Throw Frost",<br />
noise = {<br />
casting = 2,<br />
effect = 2<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 6,<br />
min = 6<br />
},<br />
rarity = 4,<br />
schools = {<br />
Conjuration = true,<br />
Ice = true<br />
}<br />
},<br />
["Throw Icicle"] = {<br />
books = {<br />
["book of Frost"] = true<br />
},<br />
description = "Fires a shard of ice. Due to its strong impact and cutting edges, a significant portion of its damage bypasses cold resistance.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 4,<br />
name = "Throw Icicle",<br />
noise = {<br />
casting = 4,<br />
effect = 2<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 5,<br />
min = 5<br />
},<br />
rarity = 4,<br />
schools = {<br />
Conjuration = true,<br />
Ice = true<br />
}<br />
},<br />
Tornado = {<br />
books = {<br />
["book of the Sky"] = true,<br />
["book of the Tempests"] = true<br />
},<br />
description = "Turns the air around the caster into a mighty vortex, doing tremendous damage to everyone caught in it. Those affected will also be swept up into the air and tossed around. Only the eye of the storm is a safe place, and it follows the caster. The spell's effectiveness is greatly diminished in closed areas.",<br />
flags = {<br />
AREA = true<br />
},<br />
level = 9,<br />
name = "Tornado",<br />
noise = {<br />
casting = 5,<br />
effect = 15<br />
},<br />
["power cap"] = 200,<br />
range = {<br />
max = 5,<br />
min = 5<br />
},<br />
rarity = 10,<br />
schools = {<br />
Air = true<br />
}<br />
},<br />
["Tukima's Dance"] = {<br />
books = {<br />
["book of Maledictions"] = true,<br />
["book of Party Tricks"] = true<br />
},<br />
description = "Animates the weapon of a targeted foe, ripping it from their hands and causing it to attack them relentlessly. Once the target dies, the weapon will fall to the ground shortly thereafter.\n\nRanged weapons and certain powerful named artefacts cannot be affected, and any abilities that require evocation skill to trigger will not be active.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
MR_CHECK = true,<br />
NEEDS_TRACER = true,<br />
NOT_SELF = true<br />
},<br />
level = 3,<br />
name = "Tukima's Dance",<br />
noise = {<br />
casting = 3,<br />
effect = 2<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 7,<br />
min = 7<br />
},<br />
rarity = 2,<br />
schools = {<br />
Hexes = true<br />
}<br />
},<br />
["Vampiric Draining"] = {<br />
books = {<br />
["book of Necromancy"] = true<br />
},<br />
description = "Steals the life of an adjacent living creature and grants it to the caster. Life will not be drained in excess of what the caster can capably absorb.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
EMERGENCY = true,<br />
NOT_SELF = true,<br />
SELFENCH = true<br />
},<br />
level = 3,<br />
name = "Vampiric Draining",<br />
noise = {<br />
casting = 3,<br />
effect = 0<br />
},<br />
["power cap"] = 200,<br />
range = {<br />
max = 1,<br />
min = 1<br />
},<br />
rarity = 3,<br />
schools = {<br />
Necromancy = true<br />
}<br />
},<br />
["Venom Bolt"] = {<br />
books = {<br />
["book of Power"] = true,<br />
["Young Poisoner's Handbook"] = true<br />
},<br />
description = "Fires a penetrating bolt of poison.",<br />
flags = {<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true<br />
},<br />
level = 5,<br />
name = "Venom Bolt",<br />
noise = {<br />
casting = 5,<br />
effect = 2<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 5,<br />
min = 5<br />
},<br />
rarity = 5,<br />
schools = {<br />
Conjuration = true,<br />
Poison = true<br />
}<br />
},<br />
["Yara's Violent Unravelling"] = {<br />
books = {<br />
["book of Enchantments"] = true,<br />
["book of Misfortune"] = true<br />
},<br />
description = "Tears apart the bonds that bind enchantments to the target creature, transforming the magic into a spray of deadly, mutagenic radiation.",<br />
flags = {<br />
CHAOTIC = true,<br />
DIR_OR_TARGET = true,<br />
NEEDS_TRACER = true,<br />
NO_GHOST = true<br />
},<br />
level = 5,<br />
name = "Yara's Violent Unravelling",<br />
noise = {<br />
casting = 5,<br />
effect = 15<br />
},<br />
["power cap"] = 50,<br />
range = {<br />
max = 7,<br />
min = 7<br />
},<br />
rarity = 1,<br />
schools = {<br />
Hexes = true,<br />
Transmutation = true<br />
}<br />
}<br />
}</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Pillar_of_salt&diff=48608Pillar of salt2018-07-03T04:56:37Z<p>Cacophonie: Safe to update to 0.21</p>
<hr />
<div>{{version021}}<br />
{{monster info|pillar of salt shaped pillar of salt}}<br />
<br />
==Useful Info==<br />
'''Pillars of salt''' are the remains of [[demon]]s or [[undead]] which have been utterly destroyed by [[Zin]]'s Recite ability. They are harmless, extremely fragile, and fall apart on their own after a few turns have passed.<br />
<br />
==Tips & Tricks==<br />
*Pillars of salt rarely survive long enough to even get in your way.<br />
*They are not affected by [[Lee's Rapid Deconstruction]].<br />
<br />
==Trivia==<br />
The concept of someone being turned into a pillar of salt is taken from the [http://en.wikipedia.org/wiki/Book_of_Genesis Book of Genesis], chapter 19, where Lot's wife disobeys God by looking back at the burning cities of Sodom and Gomorrah; as punishment, she is immediately turned to a pillar of salt.</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Module:Table_of_monsters&diff=48607Module:Table of monsters2018-07-03T04:53:36Z<p>Cacophonie: Update the pillar of salt's description, change its name entry into something more sensible</p>
<hr />
<div>local m = {}<br />
m["Agnes"] = {<br />
Name = "Agnes",<br />
Colour = "LightCyan",<br />
Glyph = "i",<br />
Tile = "[[File:Agnes.png]]",<br />
Speed = "18",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 990,<br />
AC = 2,<br />
EV = 20,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2143,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "spriggan",<br />
Species = "spriggan",<br />
Description = [=[This spriggan is aged and weathered from years of travel in distant lands. Her exotic weapon and astonishing speed both speak to the training she received there. Underestimate her at your peril!]=],<br />
}<br />
m["Aizul"] = {<br />
Name = "Aizul",<br />
Colour = "LightMagenta",<br />
Glyph = "S",<br />
Tile = "[[File:Aizul.png]]",<br />
Speed = "15",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 1400,<br />
AC = 8,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Venom Bolt", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Poison Arrow", Damage = "3d21", Flags = {"Wizard",}},<br />
{Spell = "Sleep", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "120",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 1658,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "guardian serpent",<br />
Species = "guardian serpent",<br />
Description = [=[Once the primary guardian serpent of a legendary treasure hoard, she was disgraced after thieves looted it while she slept. She now slithers about the dungeon, seeking vengeance against all would-be looters. She is an accomplished spellcaster, but no more deadly in melee combat than others of her kind.]=],<br />
Quote = [=[“I went to Heaven —<br />
’Twas a small Town —<br />
Lit — with a Ruby —<br />
Lathed — with Down —”<br />
-Emily Dickinson, _I went to Heaven_. ca. 1860.]=],<br />
}<br />
m["Antaeus"] = {<br />
Name = "Antaeus",<br />
Colour = "LightCyan",<br />
Glyph = "C",<br />
Tile = "[[File:Antaeus.png]]",<br />
Speed = "10",<br />
HD = 22,<br />
["HD"] = 22,<br />
["Average HP 10x"] = 6820,<br />
AC = 28,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 75, Type = "Hit", Flavour = "Cold"},<br />
{Damage = 30, Type = "Hit", Flavour = "Cold"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d25", Flags = {"Magical",}},<br />
{Spell = "Flash Freeze", Damage = "3d29", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Unholy flag","See invisible flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance 2","Electricity resistance 3","Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 16940,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "giant",<br />
Species = "titan",<br />
Description = [=[Once a mighty and renowned titan, his arrogance was his undoing. Now he is corrupt and tainted, a powerful demon who lords over the frozen wastes of Cocytus. His strength is legendary.]=],<br />
Quote = [=[“That country was then ruled by Antaeus, son of Poseidon, who used to kill strangers by forcing them to wrestle. Being forced to wrestle with him, Hercules hugged him, lifted him aloft, broke and killed him; for when he touched earth so it was that he waxed stronger, wherefore some said that he was a son of Earth.”<br />
-Pseudo-Apollodorus , _Library and Epitome_, 2.5.11. ca. 150 BC.<br />
trans. Sir James George Frazer, 1913.]=],<br />
}<br />
m["Arachne"] = {<br />
Name = "Arachne",<br />
Colour = "LightCyan",<br />
Glyph = "H",<br />
Tile = "[[File:Arachne.png]]",<br />
Speed = "15",<br />
HD = 17,<br />
["HD"] = 17,<br />
["Average HP 10x"] = 2040,<br />
AC = 3,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Ensnare", Flags = {"Wizard",}},<br />
{Spell = "Poison Arrow", Damage = "3d24", Flags = {"Wizard",}},<br />
{Spell = "Venom Bolt", Damage = "3d21", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Web sense flag","Speaks flag","Warm blood flag","Unique flag","Female flag","Web sense flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3635,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "spider",<br />
Species = "Arachne",<br />
Description = [=[Once a talented human weaver, Arachne was cursed by being transformed into her present form: half-human, half-spider. Her sympathies now lie with the inhuman residents of her new home, and she's eager to dispose of any who would threaten them.]=],<br />
}<br />
m["Asmodeus"] = {<br />
Name = "Asmodeus",<br />
Colour = "LightRed",<br />
Glyph = "&",<br />
Tile = "[[File:Asmodeus.png]]",<br />
Speed = "10",<br />
HD = 17,<br />
["HD"] = 17,<br />
["Average HP 10x"] = 4505,<br />
AC = 30,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 50, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d26", Flags = {"Magical",}},<br />
{Spell = "Hurl Damnation", Damage = "3d20", Flags = {"Magical",}},<br />
{Spell = "Fire Summon", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Unholy flag","See invisible flag","Flying flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "Immune",<br />
Resistances = {"Damnation resistance","Fire resistance 3","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 15642,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "hell lord",<br />
Species = "hell lord",<br />
Description = [=[One of the arch-demons who dwell in the depths of Hell, wreathed in fire.]=],<br />
Quote = [=[“For myself, I have other occupations: I make absurd matches; I marry greybeards with minors, masters with servants, girls with small fortunes with tender lovers who have none. It is I who introduced into this world luxury, debauchery, games of chance, and chemistry. I am the author of the first cookery book, the inventor of festivals, of dancing, music, plays, and of the newest fashions; in a word, I am ASMODEUS, surnamed The Devil on Two Sticks.”<br />
-Alain René Le Sage, _Asmodeus: Or, The Devil on Two Sticks_. 1707.]=],<br />
}<br />
m["Asterion"] = {<br />
Name = "Asterion",<br />
Colour = "LightBlue",<br />
Glyph = "H",<br />
Tile = "[[File:Asterion.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 1275,<br />
AC = 10,<br />
EV = 2,<br />
Attacks = {<br />
{Damage = 35, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 20, Type = "Gore", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Major Destruction", Damage = "3d27 / 3d24 / 3d6 / 3d25 / 3d22 / 3d20 / 3d28", Flags = {"Priest",}},<br />
{Spell = "Spectral Weapon", Flags = {"Priest",}},<br />
{Spell = "Haste", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Speaks flag","Warm blood flag","Unique flag","Male flag","Hybrid flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 2654,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "minotaur",<br />
Species = "minotaur",<br />
Description = [=[Once a king infamous for waging bloodthirsty campaigns, Asterion was exiled to the depths of the dungeon for his crimes. Here he lurks in his tattered finery, dreaming of a new kingdom. In his lust for power, the minotaur king turned to the worship of Makhleb, and Makhleb has rewarded him with horrifying destructive might.]=],<br />
Quote = [=[“The fact is that I am unique. What a man can pass unto others does not interest me; like the philosopher, I think nothing is communicated by the art of writing. Annoying and trivial minutiae have no place in my spirit, a spirit which is receptive only to whatsoever is grand.”<br />
-Jorge Luis Borges, “The House of Asterion”. 1947.<br />
trans. Antonios Sarhanis, 2008.]=],<br />
}<br />
m["Azrael"] = {<br />
Name = "Azrael",<br />
Colour = "LightRed",<br />
Glyph = "R",<br />
Tile = "[[File:Azrael.png]]",<br />
Speed = "10",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 880,<br />
AC = 10,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 17, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d20", Flags = {"Magical",}},<br />
{Spell = "Sticky Flame Range", Damage = "3d5", Flags = {"Magical",}},<br />
{Spell = "Fireball", Damage = "3d20", Flags = {"Magical",}},<br />
{Spell = "Hurl Damnation", Damage = "3d20", Flags = {"Magical",}},<br />
{Spell = "Call Down Damnation", Damage = "3d15", Flags = {"Emergency","Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Flying flag","Speaks flag","Glows flag","Unique flag","Male flag",},<br />
MR = "40",<br />
Resistances = {"Damnation resistance","Fire resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Cold vulnerability","Drown vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1264,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "efreet",<br />
Species = "efreet",<br />
Description = [=[A powerful, belligerent efreet. (Is there any other kind?)]=],<br />
Quote = [=[“And Allah said,<br />
‘As thou the deed hast done, so now the office shall be thine, O Azrael,<br />
to gather up for me the souls of men and women when their time has come;<br />
the souls of saints and sinners, of beggars and of princes,<br />
of the old or young, whate’er befall; and even though friends weep,<br />
and hearts of loved ones ache with sorrow and with anguish,<br />
when bereft of those they love.’<br />
So Azrael became the messenger of Death.”<br />
<br />
-J. E. Hanauer, _Folk-lore of the Holy Land, Moslem, Christian and Jewish_. 1907.]=],<br />
}<br />
m["Blork the orc"] = {<br />
Name = "Blork the orc",<br />
Colour = "Brown",<br />
Glyph = "o",<br />
Tile = "[[File:Blork the orc.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 315,<br />
AC = 2,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 7, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Frost", Damage = "3d5", Flags = {"Wizard",}},<br />
{Spell = "Cantrip", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Throw Flame", Damage = "3d5", Flags = {"Wizard",}},<br />
{Spell = "Magic Dart", Damage = "3d4", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 94,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[A particularly fat and ugly orc. He's scavenged a pair of rainbow-coloured suspenders from somewhere. They're not helping.]=],<br />
}<br />
m["Boris"] = {<br />
Name = "Boris",<br />
Colour = "Red",<br />
Glyph = "L",<br />
Tile = "[[File:Boris.png]]",<br />
Speed = "10",<br />
HD = 22,<br />
["HD"] = 22,<br />
["Average HP 10x"] = 1540,<br />
AC = 15,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Touch", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Iron Shot", Damage = "3d37", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Cold", Damage = "3d32", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Orb of Destruction", Damage = "9d18", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Unbreathing flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 5778,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "lich",<br />
Species = "lich",<br />
Description = [=[An ancient and powerful lich. Like all true liches, Boris is immortal, and will regenerate his desiccated skeletal remains even if completely disintegrated.]=],<br />
}<br />
m["Brimstone Fiend"] = {<br />
Name = "Brimstone Fiend",<br />
Colour = "LightRed",<br />
Glyph = "1",<br />
Tile = "[[File:Brimstone Fiend.png]]",<br />
Speed = "10",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 990,<br />
AC = 15,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Hurl Damnation", Damage = "3d20", Flags = {"Magical",}},<br />
{Spell = "Symbol of Torment", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Flying flag","Glows flag",},<br />
MR = "Immune",<br />
Resistances = {"Damnation resistance","Fire resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Cold vulnerability","Drown vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 3331,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "Brimstone Fiend",<br />
Species = "Brimstone Fiend",<br />
Description = [=[A huge and powerful demon wreathed in damnation, with great scaly wings. One of the most fearsome denizens of any of the Hells.]=],<br />
}<br />
m["Cerebov"] = {<br />
Name = "Cerebov",<br />
Colour = "Red",<br />
Glyph = "&",<br />
Tile = "[[File:Cerebov.png]]",<br />
Speed = "10",<br />
HD = 21,<br />
["HD"] = 21,<br />
["Average HP 10x"] = 6510,<br />
AC = 30,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 60, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Fire Storm", Damage = "8d16 / 8d17", Flags = {"Magical",}},<br />
{Spell = "Iron Shot", Damage = "3d36", Flags = {"Magical",}},<br />
{Spell = "Haste", Flags = {"Magical",}},<br />
{Spell = "Summon Greater Demon", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Unholy flag","See invisible flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "Immune",<br />
Resistances = {"Damnation resistance","Fire resistance 3","Poison resistance","Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 22660,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "pandemonium lord",<br />
Species = "pandemonium lord",<br />
Description = [=[A violent and wrathful demon, Cerebov appears as a giant human covered in shining golden armour and wielding a huge twisted sword.]=],<br />
}<br />
m["Chuck"] = {<br />
Name = "Chuck",<br />
Colour = "White",<br />
Glyph = "C",<br />
Tile = "[[File:Chuck.png]]",<br />
Speed = "10",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 1170,<br />
AC = 14,<br />
EV = 2,<br />
Attacks = {<br />
{Damage = 45, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "100",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2152,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "giant",<br />
Species = "stone giant",<br />
Description = [=[Chuck the stone giant loves rocks, the bigger the better! Over the years, he has managed to amass quite the collection, including some rare, enchanted ones.]=],<br />
}<br />
m["mutant beast"] = {<br />
Name = "mutant beast",<br />
Colour = "Magenta",<br />
Glyph = "H",<br />
Tile = "[[File:Mutant beast.png]]",<br />
Speed = "10",<br />
HD = 27,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 825,<br />
AC = 13,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 40, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 25, Type = "Trample", Flavour = "Trample"},<br />
{Damage = 25, Type = "Sting", Flavour = "Reach sting"},<br />
{Damage = 25, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"No poly flag","No gen derived flag","Hybrid flag","Vault flag",},<br />
MR = "108",<br />
Resistances = {"Cold resistance","Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Mutagenic",<br />
XP = 3765,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "mutant beast",<br />
Species = "mutant beast",<br />
Description = [=[A bizarre creature, twisted and warped by overexposure to magical radiation. Each has a different set of traits.]=],<br />
}<br />
m["Cloud Mage"] = {<br />
Name = "Cloud Mage",<br />
Colour = "LightGrey",<br />
Glyph = "@",<br />
Tile = "[[File:Cloud mage.png]]",<br />
Speed = "10",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 1500,<br />
AC = 0,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Airstrike", Damage = "0-50", Flags = {"Wizard",}},<br />
{Spell = "Tornado", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag", "See invisible flag", "Warm blood flag","Female flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3013,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A strange wizard who has attained mastery over clouds, making deft and foreboding mystic gestures.]=],<br />
Quote = [=[“And when<br />
His master plan is unfurled<br />
There stands a handsome bid<br />
On the weather systems of the world”<br />
-Andrew Bird, “Banking on a Myth”. 2005.]=],<br />
}<br />
m["Crazy Yiuf"] = {<br />
Name = "Crazy Yiuf",<br />
Colour = "Black",<br />
Glyph = "g",<br />
Tile = "[[File:Crazy Yiuf.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 195,<br />
AC = 3,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 9, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 40,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "gnoll",<br />
Species = "gnoll",<br />
Description = [=[A withered old gnoll with a long silver beard, wielding a quarterstaff and wearing a cloak. He looks like a figure from mythology! Wait, is his beard held on to his ears with hooks?]=],<br />
Quote = [=[“There was an Old Man with a beard,<br />
Who said, ‘It is just as I feared!<br />
Two Owls and a Hen,<br />
Four Larks and a Wren,<br />
Have all built their nests in my beard!’”<br />
-Edward Lear, _A Book of Nonsense [No. 1]_. 1846.]=],<br />
}<br />
m["Dispater"] = {<br />
Name = "Dispater",<br />
Colour = "Magenta",<br />
Glyph = "&",<br />
Tile = "[[File:Dispater.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 4480,<br />
AC = 40,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 50, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Greater Demon", Flags = {"Magical",}},<br />
{Spell = "Lehudib's Crystal Spear", Damage = "3d35", Flags = {"Magical",}},<br />
{Spell = "Iron Shot", Damage = "3d29", Flags = {"Magical",}},<br />
{Spell = "Hurl Damnation", Damage = "3d20", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Unholy flag","See invisible flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "Immune",<br />
Resistances = {"Damnation resistance","Fire resistance 3","Cold resistance","Electricity resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 9481,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "hell lord",<br />
Species = "hell lord",<br />
Description = [=[The lord of the Iron City of Dis.]=],<br />
Quote = [=[“Hoc idem magis ostendit antiquius Iovis nomen: nam olim Diovis et Diespiter dictus, id est dies pater; a quo dei dicti qui inde, et dius et divum, unde sub divo, Dius Fidius. Itaque inde eius perforatum tectum, ut ea videatur divum, id est caelum. Quidam negant sub tecto per hunc deierare oportere. Aelius Dium Fidium dicebat Diovis filium, ut Graeci Dioskopon Castorem, et putabat hunc esse Sancum ab Sabina lingua et Herculem a Graeca. Idem hic Dis pater dicitur infimus, qui est coniunctus terrae, ubi omnia ut oriuntur ita aboriuntur; quorum quod finis ortuum, Orcus dictus.”<br />
-Marcus Terentius Varro, _De Lingua Latina_, Liber V, circa 40 BC.]=],<br />
}<br />
m["Dissolution"] = {<br />
Name = "Dissolution",<br />
Colour = "LightMagenta",<br />
Glyph = "J",<br />
Tile = "[[File:Dissolution.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1760,<br />
AC = 10,<br />
EV = 1,<br />
Attacks = {<br />
{Damage = 50, Type = "Hit", Flavour = "Acid"},<br />
{Damage = 30, Type = "Hit", Flavour = "Acid"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Eyeballs", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Eats doors","See invisible flag","Regenerates flag","Unbreathing flag","Unblindable flag","Speaks flag","Burrows flag","Unique flag","Acid splash flag","Male flag",},<br />
MR = "120",<br />
Resistances = {"Poison resistance","Acid resistance 3","Drown resistance",},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 13867,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "jelly",<br />
Species = "jelly",<br />
Description = [=[The Pits of Slime used to be a thriving civilization, and Dissolution was the prophet of their god. When the city was overtaken by its current residents, only Dissolution survived, for he alone turned faithfully to the Slime God. Dissolution became a tremendous mass of acidic ooze, yet retained his intelligence. He is filled with hatred for anything that can hold a form.]=],<br />
}<br />
m["Donald"] = {<br />
Name = "Donald",<br />
Colour = "Blue",<br />
Glyph = "@",<br />
Tile = "[[File:Donald.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 840,<br />
AC = 13,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 26, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious",<br />
Flags = {"Fighter flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "100",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1779,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[An adventurer just like you, trying to find the Orb. Unlike you, and despite his hatred of it, he takes to water like a fowl.]=],<br />
}<br />
m["Dowan"] = {<br />
Name = "Dowan",<br />
Colour = "Red",<br />
Glyph = "e",<br />
Tile = "[[File:Dowan.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 240,<br />
AC = 2,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Frost", Damage = "3d5", Flags = {"Wizard",}},<br />
{Spell = "Corona", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
{Spell = "Throw Flame", Damage = "3d5", Flags = {"Wizard",}},<br />
{Spell = "Haste Other", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 68,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[A beautiful but vain elf with an aptitude for magic and little else. His skills are the perfect complement of his twin sister Duvessa's fighting prowess.]=],<br />
Quote = [=[“Skill and grace, the twin brother and sister, are dancing playfully on your finger tips.”<br />
-Rabindranath Tagore, _Chitra_, Act I, Scene iv. 1914.]=],<br />
}<br />
m["Duvessa"] = {<br />
Name = "Duvessa",<br />
Colour = "Blue",<br />
Glyph = "e",<br />
Tile = "[[File:Duvessa.png]]",<br />
Speed = "10",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 360,<br />
AC = 3,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 143,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[A plain-looking elven fighter who is technically brilliant in many forms of combat, but over-confident because of it. She is complemented by the magical skills of her twin brother, Dowan.]=],<br />
Quote = [=[“Twin children: the Girl, she was plain;<br />
The Brother was handsome & vain;<br />
‘Let him brag of his looks,’<br />
Father said; ‘mind your books!<br />
The best beauty is bred in the brain.’”<br />
-Aesop & Walter Crane, _The Baby’s Own Aesop_, 36: “Brother & Sister”. 1887.]=],<br />
}<br />
m["Edmund"] = {<br />
Name = "Edmund",<br />
Colour = "Red",<br />
Glyph = "@",<br />
Tile = "[[File:Edmund.png]]",<br />
Speed = "10",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 440,<br />
AC = 6,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 164,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A jealous sibling of Sigmund (indeed, the youngest of nine brothers). He has none of Sigmund's skills in magic, but makes up for it with his skills in fighting and a canny head for money. He is eager to prove his superiority by killing hapless adventurers with his expensive flail and quick wit.]=],<br />
Quote = [=[“And my invention thrive, Edmund the base<br />
Shall top the legitimate. I grow; I prosper.—<br />
Now, gods, stand up for bastards!”<br />
-William Shakespeare, _King Lear_, I, ii. 1606.<br />
<br />
“When the forces stood in array Edmund proposed to decide their claims by single combat; but Canute saying that he, a man of small stature, would have little chance against the tall athletic Edmund, proposed, on the contrary, for them to divide the realm as their fathers had done.”<br />
-Thomas Keightley, _The History of England_. 1839.]=],<br />
}<br />
m["Ereshkigal"] = {<br />
Name = "Ereshkigal",<br />
Colour = "White",<br />
Glyph = "&",<br />
Tile = "[[File:Ereshkigal.png]]",<br />
Speed = "14",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 3510,<br />
AC = 10,<br />
EV = 30,<br />
Attacks = {<br />
{Damage = 40, Type = "Hit", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d27", Flags = {"Magical",}},<br />
{Spell = "Silence", Flags = {"Magical",}},<br />
{Spell = "Summon Greater Demon", Flags = {"Magical",}},<br />
{Spell = "Symbol of Torment", Flags = {"Magical",}},<br />
{Spell = "Paralyse", Flags = {"Magical",}},<br />
{Spell = "Major Healing", Flags = {"Emergency","Magical",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Unholy flag","See invisible flag","Speaks flag","Unique flag","Female flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 12975,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "hell lord",<br />
Species = "hell lord",<br />
Description = [=[A fearsome arch-fiend who rules the deathly netherworld of Tartarus.]=],<br />
}<br />
m["Erica"] = {<br />
Name = "Erica",<br />
Colour = "Magenta",<br />
Glyph = "@",<br />
Tile = "[[File:Erica.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 630,<br />
AC = 2,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Venom Bolt", Damage = "3d14", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d14", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 923,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A wild-tempered adventuress.]=],<br />
}<br />
m["Erolcha"] = {<br />
Name = "Erolcha",<br />
Colour = "LightBlue",<br />
Glyph = "O",<br />
Tile = "[[File:Erolcha.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 540,<br />
AC = 5,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lehudib's Crystal Spear", Damage = "3d23", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Fire", Damage = "3d14", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Cold", Damage = "3d14", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Magic Dart", Damage = "3d4", Flags = {"Wizard",}},<br />
{Spell = "Paralyse", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Lightning Bolt", Damage = "3d14", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Paralyse", Flags = {"Wizard",}},<br />
{Spell = "Throw Flame", Damage = "3d6", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Fireball", Damage = "3d14", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Stone Arrow", Damage = "3d12", Flags = {"Wizard",}},<br />
{Spell = "Sting", Damage = "d8", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
{Spell = "Lightning Bolt", Damage = "3d14", Flags = {"Wizard",}},<br />
{Spell = "Banishment", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Venom Bolt", Damage = "3d11", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d12", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 997,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "ogre",<br />
Species = "ogre",<br />
Description = [=[An especially cunning ogre-mage.]=],<br />
}<br />
m["Eustachio"] = {<br />
Name = "Eustachio",<br />
Colour = "Blue",<br />
Glyph = "@",<br />
Tile = "[[File:Eustachio.png]]",<br />
Speed = "10",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 400,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Small Mammal", Flags = {"Wizard",}},<br />
{Spell = "Summon Minor Demon", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 198,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[An apprentice summoner with a flowing moustache. He has funny ideas about honour.]=],<br />
}<br />
m["Executioner"] = {<br />
Name = "Executioner",<br />
Colour = "LightGrey",<br />
Glyph = "1",<br />
Tile = "[[File:Executioner.png]]",<br />
Speed = "20",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 660,<br />
AC = 10,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Pain", Damage = "d14", Flags = {"Magical",}},<br />
{Spell = "Haste", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Unholy flag","See invisible flag",},<br />
MR = "140",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 2327,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "Executioner",<br />
Species = "Executioner",<br />
Description = [=[A horribly powerful and swift demon, its shape obscured by a cloud of swirling scythe-like blades.]=],<br />
}<br />
m["Fannar"] = {<br />
Name = "Fannar",<br />
Colour = "LightBlue",<br />
Glyph = "e",<br />
Tile = "[[File:Fannar.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 800,<br />
AC = 10,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 8, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Ozocubu's Refrigeration", Flags = {"Wizard",}},<br />
{Spell = "Summon Ice Beast", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Emergency","Wizard",}},<br />
{Spell = "Ozocubu's Armour", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "80",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1006,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[A cold-hearted elven sorcerer, draped in robes of high office. He whispers grimly to himself as he stalks the dungeon, trailing ice crystals through the air behind him.]=],<br />
}<br />
m["Frances"] = {<br />
Name = "Frances",<br />
Colour = "Yellow",<br />
Glyph = "@",<br />
Tile = "[[File:Frances.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 1330,<br />
AC = 6,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 29, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Icicle", Damage = "3d23", Flags = {"Wizard",}},<br />
{Spell = "Summon Demon", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Iron Shot", Damage = "3d26", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2265,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A stout warrior who once bested a powerful lord of Pandemonium in combat, gaining control over the demon's realm and thanes. The battle left her with a deep facial scar, one that she carries as a badge of honour rather than a symbol of shame.]=],<br />
}<br />
m["Frederick"] = {<br />
Name = "Frederick",<br />
Colour = "Green",<br />
Glyph = "@",<br />
Tile = "[[File:Frederick.png]]",<br />
Speed = "10",<br />
HD = 21,<br />
["HD"] = 21,<br />
["Average HP 10x"] = 1575,<br />
AC = 9,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 27, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d25", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Cold", Damage = "3d30", Flags = {"Wizard",}},<br />
{Spell = "Spellforged Servitor", Flags = {"Wizard",}},<br />
{Spell = "Iron Shot", Damage = "3d36", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "140",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 5275,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "demigod",<br />
Species = "demigod",<br />
Description = [=[A svelte fighter-mage with a gold-rimmed monocle, a keen sense of tradition, and the blood of the gods running through his veins. He's here looking for a worthy opponent, but he's yet to find one.]=],<br />
Quote = [=[“I thoroughly disapprove of duels. I consider them unwise and I know they are dangerous. Also, sinful. If a man should challenge me, I would take him kindly and forgivingly by the hand and lead him to a quiet retired spot and kill him.”<br />
-Mark Twain, _Autobiography of Mark Twain_. 1924.]=],<br />
}<br />
m["Gastronok"] = {<br />
Name = "Gastronok",<br />
Colour = "Magenta",<br />
Glyph = "w",<br />
Tile = "[[File:Gastronok.png]]",<br />
Speed = "5",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 1500,<br />
AC = 3,<br />
EV = 1,<br />
Attacks = {<br />
{Damage = 40, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Airstrike", Damage = "0-50", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Sprint", Flags = {"Wizard",}},<br />
{Spell = "Summon Small Mammal", Flags = {"Wizard",}},<br />
{Spell = "Cantrip", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","No wand flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "80",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 2231,<br />
Size = "Big",<br />
Intelligence = "Human",<br />
Genus = "elephant slug",<br />
Species = "elephant slug",<br />
Description = [=[A voracious and surprisingly intelligent slug, devoted to eating everything and everyone he comes across, with a pointed hat perched rakishly atop his head. He acquired the hat the same way he acquired his intelligence and his knowledge of spells: by consuming their former owner, a powerful wizard.]=],<br />
}<br />
m["Geryon"] = {<br />
Name = "Geryon",<br />
Colour = "Green",<br />
Glyph = "&",<br />
Tile = "[[File:Geryon.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 3000,<br />
AC = 15,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 35, Type = "Tail slap", Flavour = "Reach"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Hell Beast", Flags = {"Magical","No silent",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Unholy flag","See invisible flag","Flying flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "120",<br />
Resistances = {"Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 4448,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "hell lord",<br />
Species = "hell lord",<br />
Description = [=[A huge, three-headed, winged arch-demon, guardian of the four Hells. Legends say that his silver horn can summon terrible beasts to aid him in battle.]=],<br />
Quote = [=[“Khrysaor, married to Kallirhoe, daughter of glorious Okeanos, was father to the triple-headed Geryon, but Geryon was killed by the great strength of Herakles at sea-circled Erytheis beside his own shambling cattle on that day when Herakles drove those broad-faced cattle toward holy Tiryns, when he crossed the stream of Okeanos and had killed Orthos and the oxherd Eurytion out in the gloomy meadow beyond fabulous Okeanos.”<br />
-Hesiod, _Theogony_, circa 700 BCE.]=],<br />
}<br />
m["Gloorx Vloq"] = {<br />
Name = "Gloorx Vloq",<br />
Colour = "LightGrey",<br />
Glyph = "&",<br />
Tile = "[[File:Gloorx Vloq.png]]",<br />
Speed = "20",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 3520,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 45, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Poison Arrow", Damage = "3d23", Flags = {"Magical",}},<br />
{Spell = "Miasma Breath", Damage = "3d13", Flags = {"Magical",}},<br />
{Spell = "Symbol of Torment", Flags = {"Magical",}},<br />
{Spell = "Dispel Undead", Damage = "3d25", Flags = {"Magical",}},<br />
{Spell = "Summon Executioners", Flags = {"Magical",}},<br />
{Spell = "Black Mark", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Unholy flag","See invisible flag","Flying flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 12601,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "pandemonium lord",<br />
Species = "pandemonium lord",<br />
Description = [=[A shadowy figure clothed in profound darkness.]=],<br />
}<br />
m["Grinder"] = {<br />
Name = "Grinder",<br />
Colour = "Blue",<br />
Glyph = "5",<br />
Tile = "[[File:Grinder.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 390,<br />
AC = 3,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 11, Type = "Hit", Flavour = "Pain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Pain", Damage = "d14", Flags = {"Magical",}},<br />
{Spell = "Paralyse", Flags = {"Magical",}},<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","No high tier wand flag","Speaks flag","Unique flag","Female flag",},<br />
MR = "20",<br />
Resistances = {"Cold resistance 2","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 276,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "shadow imp",<br />
Species = "shadow imp",<br />
Description = [=[An inefficient shadow imp previously employed as a torturer in one of the lower circles of Hell. He has a tendency to complain and make inane statements.]=],<br />
}<br />
m["Grum"] = {<br />
Name = "Grum",<br />
Colour = "LightRed",<br />
Glyph = "g",<br />
Tile = "[[File:Grum.png]]",<br />
Speed = "10",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 400,<br />
AC = 4,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 189,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "gnoll",<br />
Species = "gnoll",<br />
Description = [=[A tough-looking gnoll, wearing the pelt of one of his former war dogs.]=],<br />
}<br />
m["Harold"] = {<br />
Name = "Harold",<br />
Colour = "LightGreen",<br />
Glyph = "@",<br />
Tile = "[[File:Harold.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 765,<br />
AC = 5,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d17", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 993,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A middle-aged bounty hunter, anxious to retire after one final job. He hopes to settle down somewhere and live a quiet life with his family, using the money from his final bounty: you.]=],<br />
}<br />
m["Hell Sentinel"] = {<br />
Name = "Hell Sentinel",<br />
Colour = "Brown",<br />
Glyph = "1",<br />
Tile = "[[File:Hell Sentinel.png]]",<br />
Speed = "10",<br />
HD = 19,<br />
["HD"] = 19,<br />
["Average HP 10x"] = 1425,<br />
AC = 25,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 40, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Hurl Damnation", Damage = "3d20", Flags = {"Magical",}},<br />
{Spell = "Iron Shot", Damage = "3d33", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Glows flag","Spiny flag",},<br />
MR = "Immune",<br />
Resistances = {"Damnation resistance","Fire resistance 3","Cold resistance 3","Electricity resistance 3","Poison resistance 3","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 2907,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "Hell Sentinel",<br />
Species = "Hell Sentinel",<br />
Description = [=[A towering monolith constructed and possessed by demonic forces. A thousand eyes leer through slits in its jagged, spiked armour.]=],<br />
}<br />
m["Hellbinder"] = {<br />
Name = "Hellbinder",<br />
Colour = "LightGrey",<br />
Glyph = "@",<br />
Tile = "[[File:Hellbinder.png]]",<br />
Speed = "10",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 1500,<br />
AC = 2,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Minor Demon", Flags = {"Wizard",}},<br />
{Spell = "Summon Demon", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Hurl Damnation", Damage = "3d20", Flags = {"Wizard",}},<br />
{Spell = "Blink Away", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Male flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3415,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A mighty spellcaster, wreathed in arcane energies, and muttering the most profane incantations you might ever have heard.]=],<br />
}<br />
m["Ice Fiend"] = {<br />
Name = "Ice Fiend",<br />
Colour = "White",<br />
Glyph = "1",<br />
Tile = "[[File:Ice Fiend.png]]",<br />
Speed = "10",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 990,<br />
AC = 15,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 25, Type = "Claw", Flavour = "Cold"},<br />
{Damage = 25, Type = "Claw", Flavour = "Cold"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d27", Flags = {"Magical",}},<br />
{Spell = "Symbol of Torment", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Flying flag","Glows flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 2900,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "Ice Fiend",<br />
Species = "Ice Fiend",<br />
Description = [=[A huge frigid demon covered in frost and wreathed in freezing air. It is one of the most terrible denizens of the many Hells.]=],<br />
}<br />
m["Ignacio"] = {<br />
Name = "Ignacio",<br />
Colour = "LightMagenta",<br />
Glyph = "1",<br />
Tile = "[[File:Ignacio.png]]",<br />
Speed = "20",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 2520,<br />
AC = 10,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Agony", Flags = {"Magical",}},<br />
{Spell = "Pain", Damage = "d17", Flags = {"Magical",}},<br />
{Spell = "Haste", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Unholy flag","See invisible flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "160",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 12656,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "Executioner",<br />
Species = "Executioner",<br />
Description = [=[While a mortal cannot turn into a demon aside from divine intervention, this is what happened to Ignacio after Makhleb saw his love for his job and smiled upon him. He is now slated to continue the joy of his life for all eternity.<br />
<br />
Although his new form includes a number of large razor-sharp blades growing from his demonic appendages, he kept his favourite axe and is eager to let you test its edge.]=],<br />
}<br />
m["Ijyb"] = {<br />
Name = "Ijyb",<br />
Colour = "Blue",<br />
Glyph = "g",<br />
Tile = "[[File:Ijyb.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 240,<br />
AC = 3,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 4, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 35,<br />
Size = "Small",<br />
Intelligence = "Human",<br />
Genus = "goblin",<br />
Species = "goblin",<br />
Description = [=[A small and twisted goblin, wearing some ugly blue rags. She claims dominion over this level of the dungeon; the punishment for trespassing is death.]=],<br />
}<br />
m["Ilsuiw"] = {<br />
Name = "Ilsuiw",<br />
Colour = "LightGreen",<br />
Glyph = "m",<br />
Tile = "[[File:Ilsuiw.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1520,<br />
AC = 7,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Icicle", Damage = "3d25", Flags = {"Wizard",}},<br />
{Spell = "Call Tide", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
{Spell = "Summon Water Elementals", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "140",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1897,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "merfolk",<br />
Species = "merfolk",<br />
Description = [=[A deadly merfolk water-witch, who uses her dominion over the tides to draw unwitting adventurers to their deaths.]=],<br />
Quote = [=[“We have lingered in the chambers of the sea<br />
By sea-girls wreathed with seaweed red and brown<br />
Till human voices wake us, and we drown.”<br />
-T.S. Eliot, _The Love Song of J. Alfred Prufrock_. lines 129-131. 1915.]=],<br />
}<br />
m["Jessica"] = {<br />
Name = "Jessica",<br />
Colour = "LightGrey",<br />
Glyph = "@",<br />
Tile = "[[File:Jessica.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 95,<br />
AC = 2,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Pain", Damage = "d14", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 37,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[An evil apprentice sorceress. She entered the dungeon hoping to find a quiet, secluded place where she could study the darker arts without being disturbed.]=],<br />
}<br />
m["Jorgrun"] = {<br />
Name = "Jorgrun",<br />
Colour = "LightMagenta",<br />
Glyph = "g",<br />
Tile = "[[File:Jorgrun.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 1200,<br />
AC = 4,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lee's Rapid Deconstruction", Flags = {"Wizard",}},<br />
{Spell = "Petrify", Flags = {"Wizard",}},<br />
{Spell = "Shatter", Flags = {"Wizard",}},<br />
{Spell = "Dig", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "120",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3204,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "dwarf",<br />
Species = "dwarf",<br />
Description = [=[A dwarven magician, particularly well-attuned to the dungeon around him. He wields powerful earth magic in combat.]=],<br />
}<br />
m["Jory"] = {<br />
Name = "Jory",<br />
Colour = "LightRed",<br />
Glyph = "V",<br />
Tile = "[[File:Jory.png]]",<br />
Speed = "10",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 1800,<br />
AC = 19,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 40, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Bite", Flavour = "Vampiric"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lehudib's Crystal Spear", Damage = "3d37", Flags = {"Wizard",}},<br />
{Spell = "Mesmerise", Flags = {"Wizard",}},<br />
{Spell = "Blink Close", Flags = {"Wizard",}},<br />
{Spell = "Vampiric Draining", Damage = "4-42", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","See invisible flag","Unbreathing flag","Speaks flag","Blood scent flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "160",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 3940,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "vampire",<br />
Species = "vampire",<br />
Description = [=[Once a simple village peasant, Jory found himself transformed in undeath into a powerful creature. Through the countless centuries unlived since then, he has honed his skills in combat and magic, and amassed great wealth and many possessions.]=],<br />
}<br />
m["Joseph"] = {<br />
Name = "Joseph",<br />
Colour = "Cyan",<br />
Glyph = "@",<br />
Tile = "[[File:Joseph.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 660,<br />
AC = 4,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Archer flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 454,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[Looks like a mercenary.]=],<br />
}<br />
m["Josephine"] = {<br />
Name = "Josephine",<br />
Colour = "White",<br />
Glyph = "@",<br />
Tile = "[[File:Josephine.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 700,<br />
AC = 2,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 11, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Ghostly Fireball", Damage = "3d16", Flags = {"Wizard",}},<br />
{Spell = "Vampiric Draining", Damage = "4-29", Flags = {"Wizard",}},<br />
{Spell = "Dispel Undead", Damage = "3d18", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "60",<br />
Resistances = {"Negative energy resistance 3",},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 1068,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A formidable necromancer, committed to her craft even after it left her aged, decaying, and half-undead herself.]=],<br />
}<br />
m["Khufu"] = {<br />
Name = "Khufu",<br />
Colour = "LightRed",<br />
Glyph = "M",<br />
Tile = "[[File:Khufu.png]]",<br />
Speed = "10",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 2430,<br />
AC = 10,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 35, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Emperor Scorpions", Flags = {"Wizard",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Wizard",}},<br />
{Spell = "Symbol of Torment", Flags = {"Wizard",}},<br />
{Spell = "Summon Undead", Flags = {"Wizard",}},<br />
{Spell = "Tomb of Doroklohe", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Unbreathing flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "160",<br />
Resistances = {"Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 8974,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "mummy",<br />
Species = "mummy",<br />
Description = [=[An incredibly powerful emperor on the way to godhood. He died quite some time ago, but he sees no reason why that should stop him.]=],<br />
Quote = [=[“And then I looked farther, beyond the pallid line of the sands, and I saw a Pyramid of gold, the wonder Khufu had built. As a golden wonder it saluted me, as a golden thing it greeted me, as a golden miracle I shall remember it.”<br />
-Robert Hichens, _The Spell of Egypt_]=],<br />
}<br />
m["Killer Klown"] = {<br />
Name = "Killer Klown",<br />
Colour = "LightGrey",<br />
Glyph = "p",<br />
Tile = "[[File:Killer Klown.png]]",<br />
Speed = "13",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 1500,<br />
AC = 10,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Klown"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Regenerates flag","Speaks flag","Warm blood flag","No poly flag","No gen derived flag",},<br />
MR = "160",<br />
Resistances = {},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 4723,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "Killer Klown",<br />
Description = [=[A comical figure full of life and laughter. It looks very happy to see you... but is there a slightly malicious cast to its features? Is that red face paint or something altogether less pleasant?]=],<br />
Quote = [=[“All the world loves a clown.”<br />
-Cole Porter, “Be a Clown”. 1948.]=],<br />
}<br />
m["Kirke"] = {<br />
Name = "Kirke",<br />
Colour = "LightBlue",<br />
Glyph = "@",<br />
Tile = "[[File:Kirke.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1120,<br />
AC = 0,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 18, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Porkalator", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Monstrous Menagerie", Flags = {"Wizard",}},<br />
{Spell = "Corona", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Emergency","Wizard",}},<br />
{Spell = "Deflect Missiles", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2101,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A master of transformation and treachery. Beware, or you may be the next swine to join her herd!]=],<br />
Quote = [=[“Lo, thy comrades yonder in the house of Kirke are penned like swine in close-barred sties. And art thou come to release them? Nay, I tell thee, thou shalt not thyself return, but shalt remain there with the others.”<br />
-Homer, Odysseia]=],<br />
}<br />
m["Lom Lobon"] = {<br />
Name = "Lom Lobon",<br />
Colour = "LightBlue",<br />
Glyph = "&",<br />
Tile = "[[File:Lom Lobon.png]]",<br />
Speed = "10",<br />
HD = 19,<br />
["HD"] = 19,<br />
["Average HP 10x"] = 3895,<br />
AC = 10,<br />
EV = 20,<br />
Attacks = {<br />
{Damage = 40, Type = "Hit", Flavour = "Antimagic"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Glaciate", Damage = "10-132", Flags = {"Magical",}},<br />
{Spell = "Conjure Ball Lightning", Flags = {"Magical",}},<br />
{Spell = "Major Healing", Flags = {"Magical",}},<br />
{Spell = "Tornado", Flags = {"Magical",}},<br />
{Spell = "Blink Range", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Unholy flag","See invisible flag","Flying flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance 3","Electricity resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 10966,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "pandemonium lord",<br />
Species = "pandemonium lord",<br />
Description = [=[Stoic and inscrutable, Lom Lobon is an ancient demon infamous for his mastery of magic. Rumoured to be the most learned being in the halls of Pandemonium, he is at times sought out by mortal wizards who offer their souls in exchange for the secrets of the arcane. Lacking the terrible wrath present in most demons, Lom Lobon's single eye instead hides a cold, impartial cruelty.]=],<br />
}<br />
m["Louise"] = {<br />
Name = "Louise",<br />
Colour = "LightMagenta",<br />
Glyph = "@",<br />
Tile = "[[File:Louise.png]]",<br />
Speed = "10",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 1040,<br />
AC = 9,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 17, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Stone Arrow", Damage = "3d20", Flags = {"Wizard",}},<br />
{Spell = "Sting", Damage = "d12", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
{Spell = "Lightning Bolt", Damage = "3d19", Flags = {"Wizard",}},<br />
{Spell = "Banishment", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "80",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1658,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A mighty sorceress, clad from head to toe in heavy armour. Once an adventurer looking for the fabled Orb of Zot, she was cast into the Abyss and got hopelessly lost there. Toyed with by some greater power, she was stuck on the hostile plane for nearly a decade. When she finally emerged from the Abyss, Louise had become powerful indeed, but had also gone fully insane. She now wanders the halls of the dungeon, seeking other adventurers to share her fate.]=],<br />
}<br />
m["Mara"] = {<br />
Name = "Mara",<br />
Colour = "LightMagenta",<br />
Glyph = "R",<br />
Tile = "[[File:Mara.png]]",<br />
Speed = "10",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 1440,<br />
AC = 12,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
{Spell = "Bolt of Fire", Damage = "3d27", Flags = {"Magical",}},<br />
{Spell = "Mara Summon", Flags = {"Magical",}},<br />
{Spell = "Summon Illusion", Flags = {"Magical",}},<br />
{Spell = "Pain", Damage = "d17", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "140",<br />
Resistances = {"Fire resistance 2","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 8024,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "rakshasa",<br />
Species = "rakshasa",<br />
Description = [=[This tall and powerful demon is Mara, Lord of Illusions, mighty among dreamers. He is capable of creating intricately detailed illusions, so real that they are almost as deadly as the creatures they impersonate.]=],<br />
Quote = [=[“This night the Lord of Illusion passed among you, Mara, mighty among dreamers, mighty for ill. He did come upon another who may work with the stuff of dreams in a different way. He did meet with Dharma, who may expel a dreamer from his dream. They did struggle, and the Lord Mara is no more. Why did they struggle, deathgod against illusionist? You say their ways are incomprehensible, being the ways of gods. This is not the answer.”<br />
-Roger Zelazny, “Lord of Light”. 1967.<br />
<br />
“He who lives looking for pleasures only,<br />
his senses uncontrolled, immoderate in his food,<br />
idle, and weak, Mara will certainly overthrow him,<br />
as the wind throws down a weak tree.”<br />
-The Buddha, _Dhammapada_, 1:7.<br />
trans. F. Max Muller]=],<br />
}<br />
m["Margery"] = {<br />
Name = "Margery",<br />
Colour = "LightRed",<br />
Glyph = "@",<br />
Tile = "[[File:Margery.png]]",<br />
Speed = "10",<br />
HD = 22,<br />
["HD"] = 22,<br />
["Average HP 10x"] = 1650,<br />
AC = 7,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d32", Flags = {"Wizard",}},<br />
{Spell = "Fireball", Damage = "3d33", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "140",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 5115,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A lithe spellcaster in service to the powers of Hell; it is her duty to ensure that the inhabitants of the Dungeon never forget their place. She personally slew the ancient dragon from whose hide her strange armour is crafted.]=],<br />
}<br />
m["Maud"] = {<br />
Name = "Maud",<br />
Colour = "Red",<br />
Glyph = "@",<br />
Tile = "[[File:Maud.png]]",<br />
Speed = "10",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 1170,<br />
AC = 10,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 32, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "80",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1739,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A mysterious warrior princess from a far-off kingdom, on a quest to retrieve the legendary sword ‘Entarex’. Countless have been the admirers who, thinking about Maud, forgot everything else.]=],<br />
}<br />
m["Maurice"] = {<br />
Name = "Maurice",<br />
Colour = "Green",<br />
Glyph = "@",<br />
Tile = "[[File:Maurice.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 600,<br />
AC = 2,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 9, Type = "Hit", Flavour = "Steal"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Sprint", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
{Spell = "Teleport Self", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 468,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A sly, conniving thief. In his profession, Maurice is considered a legend — at least according to himself. He is skilled, nonetheless, and among all the thieves and rogues lured by the Orb, Maurice is undoubtedly the most crafty.]=],<br />
Quote = [=[“‘Stop thief! Stop thief!’ There is a magic in the sound. The tradesman leaves his counter, and the car-man his waggon; the butcher throws down his tray; the baker his basket; the milkman his pail; the errand-boy his parcels; the school-boy his marbles; the paviour his pickaxe; the child his battledore. Away they run, pell-mell, helter-skelter, slap-dash: tearing, yelling, screaming, knocking down the passengers as they turn the corners, rousing up the dogs, and astonishing the fowls: and streets, squares, and courts, re-echo with the sound.”<br />
-Charles Dickens, _Oliver Twist_. 1838.]=],<br />
}<br />
m["Menkaure"] = {<br />
Name = "Menkaure",<br />
Colour = "Magenta",<br />
Glyph = "M",<br />
Tile = "[[File:Menkaure.png]]",<br />
Speed = "8",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 240,<br />
AC = 3,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Pain", Damage = "d14", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Symbol of Torment", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Unbreathing flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "20",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 169,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "mummy",<br />
Species = "mummy",<br />
Description = [=[A fair and noble ruler of an ancient and mighty kingdom, mummified after an early death. His faithful priests subsequently infused him with great and powerful magic, seeking to grant him eternal life. Now he is forgotten and reduced to mouldering bandages and dry, brittle bones.]=],<br />
Quote = [=[“Ye men of Egypt, ye have heard your king!<br />
I go, and I return not. But the will<br />
Of the great Gods is plain; and ye must bring<br />
Ill deeds, ill passions, zealous to fulfil<br />
Their pleasure, to their feet; and reap their praise,<br />
The praise of Gods, rich boon! and length of days.”<br />
-Matthew Arnold, _Mycerinus_]=],<br />
}<br />
m["Mennas"] = {<br />
Name = "Mennas",<br />
Colour = "LightCyan",<br />
Glyph = "A",<br />
Tile = "[[File:Mennas.png]]",<br />
Speed = "15",<br />
HD = 19,<br />
["HD"] = 19,<br />
["Average HP 10x"] = 1520,<br />
AC = 15,<br />
EV = 26,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Holy",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Mass Confusion", Flags = {"Wizard",}},<br />
{Spell = "Silence", Flags = {"Wizard",}},<br />
{Spell = "Minor Healing", Damage = "2d9+3", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Flying flag","Speaks flag","Glows flag","Unique flag","Male flag",},<br />
MR = "160",<br />
Resistances = {"Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Holy resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 7882,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "angel",<br />
Species = "angel",<br />
Description = [=[There was once a human priest named Mennas. He travelled far and wide preaching of Zin to any who would listen, going even so far as to travel into Orcish lands, preaching to orcs about laws and mercy. By all accounts the orcs were not happy with Mennas. They demanded he swear Beogh was the one true god, and when Mennas remained silent they cut out his tongue.<br />
<br />
Whether or not this angel is that same Mennas is something of a mystery, as he seems to have difficulty speaking.]=],<br />
}<br />
m["Mnoleg"] = {<br />
Name = "Mnoleg",<br />
Colour = "LightGreen",<br />
Glyph = "&",<br />
Tile = "[[File:Mnoleg.png]]",<br />
Speed = "13",<br />
HD = 17,<br />
["HD"] = 17,<br />
["Average HP 10x"] = 3485,<br />
AC = 10,<br />
EV = 25,<br />
Attacks = {<br />
{Damage = 40, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 35, Type = "Tentacle slap", Flavour = "Mutate"},<br />
{Damage = 30, Type = "Gore", Flavour = "Plain"},<br />
{Damage = 23, Type = "Kick", Flavour = "Blink"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Dig", Flags = {"Magical",}},<br />
{Spell = "Random Bolt", Damage = "3d21 / 3d24 / 3d22 / 3d26 / 3d20", Flags = {"Magical",}},<br />
{Spell = "Summon Eyeballs", Flags = {"Magical",}},<br />
{Spell = "Malign Gateway", Flags = {"Magical",}},<br />
{Spell = "Summon Horrible Things", Flags = {"Magical",}},<br />
{Spell = "Call of Chaos", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Unholy flag","See invisible flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 10843,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "pandemonium lord",<br />
Species = "pandemonium lord",<br />
Description = [=[A weirdly glowing figure, dancing through the twisted air of Pandemonium.]=],<br />
}<br />
m["Murray"] = {<br />
Name = "Murray",<br />
Colour = "LightRed",<br />
Glyph = "z",<br />
Tile = "[[File:Murray.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 1610,<br />
AC = 30,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Undead", Flags = {"Magical",}},<br />
{Spell = "Black Mark", Flags = {"Magical",}},<br />
{Spell = "Symbol of Torment", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Unbreathing flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 2406,<br />
Size = "Tiny",<br />
Intelligence = "Human",<br />
Genus = "curse skull",<br />
Species = "curse skull",<br />
Description = [=[A demonic skull rolling along the ground.]=],<br />
Quote = [=[“Look behind you! A three-headed monkey!”<br />
-Guybrush Threepwood, _The Secret of Monkey Island_]=],<br />
}<br />
m["Natasha"] = {<br />
Name = "Natasha",<br />
Colour = "Magenta",<br />
Glyph = "h",<br />
Tile = "[[File:Natasha.png]]",<br />
Speed = "10 (move: 80%)",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 150,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 10, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Magic Dart", Damage = "3d4", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Call Imp", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 35,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "felid",<br />
Species = "felid",<br />
Description = [=[A magical cat. Once a powerful wizard's familiar, Natasha was abandoned after her master was consumed by the very necromantic forces he sought to control. Now she patrols the dungeon, taking a bloody vengeance with spell and claw upon any adventurer who crosses her path.<br />
<br />
This cat doesn't have nine lives, but just one death isn't going to be enough to put her down for good.]=],<br />
Quote = [=[“It dooth appéere that there is in Cats as in all other kindes of beasts, a certaine reason and language wherby they vnderstand one another. But as touching this Grimmalkin: I take rather to be an Hagat or a VVitch then a Cat. For witches haue gone often in that likenes, And therof hath come the prouerb as trew as common, that a Cat hath nine liues, that is to say, a witch may take on her a Cats body nine times.”<br />
-William Baldwin, “Beware the Cat”, 1584]=],<br />
}<br />
m["Nellie"] = {<br />
Name = "Nellie",<br />
Colour = "LightMagenta",<br />
Glyph = "Y",<br />
Tile = "[[File:Nellie.png]]",<br />
Speed = "10",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 2400,<br />
AC = 13,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 45, Type = "Trample", Flavour = "Trample"},<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 15, Type = "Gore", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Fire Breath", Damage = "3d40", Flags = {"Natural","Breath",}},<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "140",<br />
Resistances = {"Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Clean",<br />
XP = 3401,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "elephant",<br />
Species = "hellephant",<br />
Description = [=[A highly intelligent elephant who travelled as part of a circus. One dark night, she slipped out of her chain and disappeared into Pandemonium, never to be seen again.]=],<br />
}<br />
m["Nergalle"] = {<br />
Name = "Nergalle",<br />
Colour = "White",<br />
Glyph = "o",<br />
Tile = "[[File:Nergalle.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 600,<br />
AC = 11,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Draining", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Summon Spectral Orcs", Flags = {"Wizard",}},<br />
{Spell = "Haste Other", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 803,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[A withered sorceress, exceptionally cruel even by orc standards. The living fear her; the dead obey her every command. She has a soft spot for the latter.]=],<br />
}<br />
m["Nessos"] = {<br />
Name = "Nessos",<br />
Colour = "Magenta",<br />
Glyph = "c",<br />
Tile = "[[File:Nessos.png]]",<br />
Speed = "15",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 720,<br />
AC = 8,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 16, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink Range", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Archer flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1328,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "centaur",<br />
Species = "centaur",<br />
Description = [=[A centaur warrior, skilled at warfare and deceit. He slew a mighty hydra, and now its deadly blood drips, still-fuming, from his arrows.]=],<br />
}<br />
m["Nikola"] = {<br />
Name = "Nikola",<br />
Colour = "LightCyan",<br />
Glyph = "@",<br />
Tile = "[[File:Nikola.png]]",<br />
Speed = "10",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 1890,<br />
AC = 2,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Shock", Damage = "d18", Flags = {"Wizard",}},<br />
{Spell = "Lightning Bolt", Damage = "3d22", Flags = {"Wizard",}},<br />
{Spell = "Chain Lightning", Damage = "5-264", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "120",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 4074,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A brilliant scientist obsessed with electricity. In his attempts to perfect his electric golem, he was involved in a terrible accident, and now phases in and out of reality.]=],<br />
Quote = [=[“One can prophesy with a Daniel's confidence that skilled electricians will settle the battles of the near future.”<br />
-Nikola Tesla, “The Transmission of Electrical Energy Without Wires As a Means for Furthering Peace”, _Electrical World and Engineer_. January 7, 1905.]=],<br />
}<br />
m["Norris"] = {<br />
Name = "Norris",<br />
Colour = "Brown",<br />
Glyph = "@",<br />
Tile = "[[File:Norris.png]]",<br />
Speed = "10",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 2100,<br />
AC = 1,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 36, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Brain Feed", Flags = {"Priest",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Priest",}},<br />
{Spell = "Invisibility", Flags = {"Priest",}},<br />
{Spell = "Confuse", Flags = {"Priest",}},<br />
{Spell = "Paralyse", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","See invisible flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "140",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 5022,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A relaxed peace-in-death cultist with a healthy tan and a soothing voice. He doesn't really care if it is you or he who dies — “both” would probably be the best option.]=],<br />
Quote = [=[“Death and death alone gives meaning to life and this meaning is entirely negative.”<br />
-Georges Poulet]=],<br />
}<br />
m["Orb Guardian"] = {<br />
Name = "Orb Guardian",<br />
Colour = "Magenta",<br />
Glyph = "X",<br />
Tile = "[[File:Orb Guardian.png]]",<br />
Speed = "14",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 825,<br />
AC = 13,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 45, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","See invisible flag","No poly flag",},<br />
MR = "120",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 2770,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "Orb Guardian",<br />
Species = "Orb Guardian",<br />
Description = [=[A huge, glowing, four-limbed purple creature with heightened senses, created by the Orb to watch over itself. It guards the Orb with enormous punctiliousness and violence.]=],<br />
}<br />
m["Pikel"] = {<br />
Name = "Pikel",<br />
Colour = "Blue",<br />
Glyph = "K",<br />
Tile = "[[File:Pikel.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 390,<br />
AC = 6,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 9, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 637,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "kobold",<br />
Species = "big kobold",<br />
Description = [=[While kobolds are normally slaves, Pikel's rough life, selfish ambition and large stature have caused him to rise up and become a slaver himself. He is on his way to the Orcish Mines to sell his wares, a selection of timid humans who cower with every crack of his whip.]=],<br />
}<br />
m["Polyphemus"] = {<br />
Name = "Polyphemus",<br />
Colour = "Green",<br />
Glyph = "C",<br />
Tile = "[[File:Polyphemus.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1520,<br />
AC = 10,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 45, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Ally", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "60",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2305,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "giant",<br />
Species = "cyclops",<br />
Description = [=[A cyclops shepherd, he is very protective of his charges, whom he watches with an undying fervor through his single massive eye. Nevertheless, he won't hesitate to use them as projectiles in a pinch; after all, the best defence is a good offence.]=],<br />
Quote = [=[“...as soon as he had got through with all his work, he clutched up two more of my men, and began eating them for his morning’s meal. Presently, with the utmost ease, he rolled the stone away from the door and drove out his sheep, but he at once put it back again—as easily as though he were merely clapping the lid on to a quiver full of arrows.”<br />
-Homer, _The Odyssey_, Book IX.<br />
trans. Samuel Butler, 1900.]=],<br />
}<br />
m["Prince Ribbit"] = {<br />
Name = "Prince Ribbit",<br />
Colour = "LightCyan",<br />
Glyph = "F",<br />
Tile = "[[File:Prince Ribbit.png]]",<br />
Speed = "14 (swim: 60%)",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 390,<br />
AC = 0,<br />
EV = 16,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
{Spell = "Teleport Self", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Speaks flag","Unique flag","Male flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 273,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "frog",<br />
Species = "human",<br />
Description = [=[A frog of unusual size, with a tiny crown perched incongruously atop his head.]=],<br />
Quote = [=[“Princess! youngest princess!<br />
Open the door for me!<br />
Dost thou not know what thou saidst to me<br />
<br />
Yesterday by the cool waters of the fountain?<br />
Princess, youngest princess!<br />
Open the door for me!”<br />
-Brothers Grimm (Margaret Hunt), _The Frog King, or Iron Henry_]=],<br />
}<br />
m["Psyche"] = {<br />
Name = "Psyche",<br />
Colour = "LightMagenta",<br />
Glyph = "@",<br />
Tile = "[[File:Psyche.png]]",<br />
Speed = "13",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 400,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 7, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Frost", Damage = "3d6", Flags = {"Wizard",}},<br />
{Spell = "Cantrip", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Throw Flame", Damage = "3d6", Flags = {"Wizard",}},<br />
{Spell = "Magic Dart", Damage = "3d4", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 428,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A fair-haired mage, wandering and seemingly half-mad with grief and guilt.]=],<br />
Quote = [=[“Let Psyche’s corpse be clad in mourning weed<br />
And set on rock of yonder hill aloft;<br />
Her husband is no wight of human seed,<br />
But serpent dire and fierce, as may be thought,<br />
Who flies with wings above in starry skies,<br />
And doth subdue each thing with fiery flight.<br />
The Gods themselves and powers that seem so wise<br />
With mighty love be subject to his might.<br />
The rivers black and deadly floods of pain<br />
And darkness eke as thrall to him remain.”<br />
-Apuleius, _Asinus aureus_, “Cupid and Psyche”. circa. 160 AD.<br />
trans. William Adlington, 1566.]=],<br />
}<br />
m["Purgy"] = {<br />
Name = "Purgy",<br />
Colour = "Green",<br />
Glyph = "T",<br />
Tile = "[[File:Purgy.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 350,<br />
AC = 1,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 9, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 4, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 4, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Regenerates flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 134,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "troll",<br />
Species = "troll",<br />
Description = [=[An unusually thin troll.<br />
<br />
You feel a lump in the pit of your stomach.]=],<br />
}<br />
m["Robin"] = {<br />
Name = "Robin",<br />
Colour = "LightCyan",<br />
Glyph = "g",<br />
Tile = "[[File:Robin.png]]",<br />
Speed = "10",<br />
HD = 2,<br />
["HD"] = 2,<br />
["Average HP 10x"] = 160,<br />
AC = 3,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Battlecry", Flags = {"Natural","No silent",}},<br />
{Spell = "Throw Ally", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 15,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "goblin",<br />
Species = "hobgoblin",<br />
Description = [=[A mountain hobgoblin, recently come in search of the legendary Orb. Not foolhardy or reckless enough to delve into the depths of the Dungeon alone, Robin has built a small army of minions. Potential competitors will quickly find a stream of screaming goblins flying toward them!]=],<br />
}<br />
m["Roxanne"] = {<br />
Name = "Roxanne",<br />
Colour = "Blue",<br />
Glyph = "8",<br />
Tile = "[[File:Roxanne.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 1820,<br />
AC = 20,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lehudib's Crystal Spear", Damage = "3d32", Flags = {"Wizard",}},<br />
{Spell = "Iron Shot", Damage = "3d26", Flags = {"Wizard",}},<br />
{Spell = "Blink Other Close", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Magma", Damage = "3d23", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d19", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Unbreathing flag","No wand flag","Speaks flag","Stationary flag","Unique flag","Female flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 1949,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "statue",<br />
Description = [=[A strikingly realistic sapphire statue of a famous earth mage who disappeared after a catastrophic spell failure. She is clutching a book.]=],<br />
}<br />
m["Rupert"] = {<br />
Name = "Rupert",<br />
Colour = "LightRed",<br />
Glyph = "@",<br />
Tile = "[[File:Rupert.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1200,<br />
AC = 7,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 21, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Paralyse", Flags = {"Magical","No silent",}},<br />
{Spell = "Confuse", Flags = {"Magical","No silent",}},<br />
{Spell = "Berserker Rage", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2927,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A human whose savage roars bring terror to all those who hear them.]=],<br />
}<br />
m["Saint Roka"] = {<br />
Name = "Saint Roka",<br />
Colour = "LightBlue",<br />
Glyph = "o",<br />
Tile = "[[File:Saint Roka.png]]",<br />
Speed = "10",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 1980,<br />
AC = 13,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 35, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Battlecry", Flags = {"Natural","No silent",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "80",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 4962,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[A mighty warlord. Some orcs even say he is the Chosen One of Beogh.]=],<br />
}<br />
m["Sigmund"] = {<br />
Name = "Sigmund",<br />
Colour = "Yellow",<br />
Glyph = "@",<br />
Tile = "[[File:Sigmund.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 300,<br />
AC = 2,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Flame", Damage = "3d5", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Magic Dart", Damage = "3d4", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 224,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[The elder of a pair of brothers who came for the Orb. No one knows what Sigmund saw in the dungeon to drive him mad, but his shrewd magical tactics and wicked scythe now leave little time for his victims to wonder. Despite his reputation as a vicious murderer, his grandiose and dramatic ways have earned him the admiration of many denizens of the dungeon.]=],<br />
Quote = [=[“But Sigmund turned him about, and he said: ‘What aileth thee, son?<br />
Shall our life-days never be merry, and our labour never be done?’<br />
<br />
But Sinfiotli said: ‘I have looked, and lo, there is death in the cup.’<br />
<br />
And the song, and the tinkling of harp-strings to the roof-tree winded up;<br />
And Sigmund was dreamy with wine and the wearing of many a year;<br />
And the noise and the glee of the people as the sound of the wild woods were<br />
And the blossoming boughs of the Branstock were the wild trees waving about;<br />
<br />
So he said: ‘Well seen, my fosterling; let the lip then strain it out.’”<br />
-William Morris, _The Story of Sigurd the Volsung and the Fall of the Niblungs_. 1891.]=],<br />
}<br />
m["Snorg"] = {<br />
Name = "Snorg",<br />
Colour = "LightGreen",<br />
Glyph = "T",<br />
Tile = "[[File:Snorg.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 960,<br />
AC = 0,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 15, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 15, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Berserker Rage", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Regenerates flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1135,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "troll",<br />
Species = "troll",<br />
Description = [=[A particularly corpulent troll with a short temper and a sizable gut. Uninterested in the Orb, Snorg delights in the endless parade of adventurers – that is, easy meals — it attracts.]=],<br />
}<br />
m["Sojobo"] = {<br />
Name = "Sojobo",<br />
Colour = "LightGreen",<br />
Glyph = "Q",<br />
Tile = "[[File:Sojobo.png]]",<br />
Speed = "10 (move: 90%)",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 1500,<br />
AC = 9,<br />
EV = 21,<br />
Attacks = {<br />
{Damage = 28, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 14, Type = "Peck", Flavour = "Plain"},<br />
{Damage = 14, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d24", Flags = {"Wizard",}},<br />
{Spell = "Wind Blast", Flags = {"Wizard",}},<br />
{Spell = "Airstrike", Damage = "0-50", Flags = {"Wizard",}},<br />
{Spell = "Summon Air Elementals", Flags = {"Wizard",}},<br />
{Spell = "Deflect Missiles", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Flying flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "140",<br />
Resistances = {"Wind resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 6072,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "tengu",<br />
Species = "tengu",<br />
Description = [=[Queen of the tengu, with legendary skill in swordsmanship, tactics, and magic.]=],<br />
}<br />
m["Sonja"] = {<br />
Name = "Sonja",<br />
Colour = "Red",<br />
Glyph = "K",<br />
Tile = "[[File:Sonja.png]]",<br />
Speed = "14",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 300,<br />
AC = 2,<br />
EV = 24,<br />
Attacks = {<br />
{Damage = 9, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
{Spell = "Teleport Self", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 808,<br />
Size = "Small",<br />
Intelligence = "Human",<br />
Genus = "kobold",<br />
Species = "kobold",<br />
Description = [=[A graceful kobold assassin. Admire her graceful pirouettes, thrill at her daring leaps! But watch out for her knives!]=],<br />
}<br />
m["Statue of Wucad Mu"] = {<br />
Name = "Statue of Wucad Mu",<br />
Colour = "LightRed",<br />
Glyph = "8",<br />
Tile = "[[File:Statue of Wucad Mu.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 15,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 700,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Brain Feed", Flags = {"Magical",}},<br />
{Spell = "Draining Gaze", Flags = {"Magical",}},<br />
{Spell = "Mass Confusion", Flags = {"Magical",}},<br />
{Spell = "Shadow Creatures", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unbreathing flag","Speaks flag","Stationary flag","Artificial flag","Vault flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 1190,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "orange crystal statue",<br />
Description = [=[An intricately carved idol of some nameless godling, hewn of translucent orange crystal. Its lifeless eyes seem to glitter uncannily with a wicked intelligence. It is capable of unleashing a powerful psychic assault upon the minds of any who approach it.]=],<br />
}<br />
m["Terence"] = {<br />
Name = "Terence",<br />
Colour = "LightCyan",<br />
Glyph = "@",<br />
Tile = "[[File:Terence.png]]",<br />
Speed = "10",<br />
HD = 2,<br />
["HD"] = 2,<br />
["Average HP 10x"] = 200,<br />
AC = 7,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 35,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A violent murderer who kills for both pleasure and profit, Terence has been forced into hiding after a botched job. There's a price on his head, and he can't afford to leave anyone who sees him alive!]=],<br />
Quote = [=[“A MAN committed a murder, and was pursued by the relations of the man whom he murdered. On his reaching the river Nile he saw a Lion on its bank and being fearfully afraid, climbed up a tree. He found a serpent in the upper branches of the tree, and again being greatly alarmed, he threw himself into the river, where a crocodile caught him and ate him. Thus the earth, the air, and the water alike refused shelter to a murderer.”<br />
-Aesop, _The Manslayer_. 6th century BCE.<br />
trans. George Fyler Townsend]=],<br />
}<br />
m["Tiamat"] = {<br />
Name = "Tiamat",<br />
Colour = "Black",<br />
Glyph = "d",<br />
Tile = "[[File:Tiamat.png]]",<br />
Speed = "10",<br />
HD = 22,<br />
["HD"] = 22,<br />
["Average HP 10x"] = 3850,<br />
AC = 35,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 60, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 45, Type = "Tail slap", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Chilling Breath", Damage = "3d28", Flags = {"Natural","Breath",}},<br />
},<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d25", Flags = {"Natural","Breath",}},<br />
},<br />
{<br />
{Spell = "Poisonous Cloud", Damage = "3d13", Flags = {"Natural","Breath",}},<br />
},<br />
{<br />
{Spell = "Quicksilver Bolt", Damage = "3d20", Flags = {"Natural","Breath",}},<br />
},<br />
{<br />
{Spell = "Searing Breath", Damage = "3d28", Flags = {"Natural","Breath",}},<br />
},<br />
{<br />
{Spell = "Spit Acid", Damage = "3d7", Flags = {"Natural","Breath",}},<br />
},<br />
{<br />
{Spell = "Sticky Flame Splash", Damage = "3d8", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","See invisible flag","Flying flag","Speaks flag","Unique flag","Female flag",},<br />
MR = "140",<br />
Resistances = {"Fire resistance","Poison resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 9377,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "draconian",<br />
Description = [=[The earthly avatar of Tiamat, deity of dragonkind, here incarnated as a mighty draconian warrior. Her scales seem to shimmer and change colour as you watch.]=],<br />
Quote = [=[“He saith that Tiamat our mother hath conceived a hatred for us,<br />
With all her force she rageth, full of wrath.<br />
All the gods have turned to her,<br />
With those, whom ye created, they go at her side.<br />
They are banded together, and at the side of Tiamat they advance;<br />
They are furious, they devise mischief without resting night and day.<br />
They prepare for battle, fuming and raging;<br />
They have joined their forces and are making war.<br />
Tiamat who formed all things,<br />
Made in addition weapons invincible; she spawned monster-serpents,<br />
Sharp of tooth, and merciless of fang;<br />
With poison, instead of blood, she filled their bodies.<br />
Fierce monster-vipers she clothed with terror,<br />
With splendor she decked them, she made them of lofty stature.<br />
Whoever beheld them, terror overcame him,<br />
Their bodies reared up and none could withstand their attack.”<br />
-Enuma Elish, Third Tablet. circa 668 BCE.]=],<br />
}<br />
m["Tzitzimitl"] = {<br />
Name = "Tzitzimitl",<br />
Colour = "Magenta",<br />
Glyph = "1",<br />
Tile = "[[File:Tzitzimitl.png]]",<br />
Speed = "10",<br />
HD = 22,<br />
["HD"] = 22,<br />
["Average HP 10x"] = 1050,<br />
AC = 12,<br />
EV = 16,<br />
Attacks = {<br />
{Damage = 27, Type = "Claw", Flavour = "Miasmata"},<br />
{Damage = 18, Type = "Bite", Flavour = "Pain"},<br />
{Damage = 14, Type = "Engulf", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d32", Flags = {"Magical",}},<br />
{Spell = "Bolt of Draining", Damage = "3d29", Flags = {"Magical",}},<br />
{Spell = "Symbol of Torment", Flags = {"Magical",}},<br />
{Spell = "Dispel Undead", Damage = "3d32", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Unholy flag","See invisible flag","Flying flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance 2","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 3650,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "Tzitzimitl",<br />
Species = "Tzitzimitl",<br />
Description = [=[A terrible liminal demon, a horrific fallen divinity, a mane of grasping claws and jaws of gnashing stone in a necklace of starry organs and a skirt of wiry bones. Formed waiting for the auspicious days when they will devour the sun, the astral skeletons tzitzimitl spread disease and incite despair.]=],<br />
}<br />
m["Urug"] = {<br />
Name = "Urug",<br />
Colour = "Red",<br />
Glyph = "o",<br />
Tile = "[[File:Urug.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 675,<br />
AC = 8,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 835,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[A coarse and lanky orc. Urug lost his eye in a fight with a harpy, and has sworn to slay every last one of them. Unfortunately, the vision in his remaining eye is not very good, and he has mistaken you for one. He smells terrible.]=],<br />
Quote = [=[U r u g, tumbled down, fallen by crumbling down. Slipped down, as earth from a hill-side, stones which have been piled up or the like. To fall as water at a cascade. To fill up a hollow by putting earth into it. To lay gravel or materials on a road. A landslip.<br />
<br />
U r u r u g a n, apparently a plural form of 'Urug'. To go with a number of men to any work. To make war, to attack with an army. To set upon in numbers, as it were to tumble upon in masses.<br />
<br />
-Jonathan Rigg, A dictionary of the Sunda language of Java. 1862.]=],<br />
}<br />
m["Vashnia"] = {<br />
Name = "Vashnia",<br />
Colour = "LightCyan",<br />
Glyph = "N",<br />
Tile = "[[File:Vashnia.png]]",<br />
Speed = "10 (move: 140%)",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1600,<br />
AC = 11,<br />
EV = 17,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 7, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Poison", Damage = "d23", Flags = {"Natural","Breath",}},<br />
{Spell = "Portal Projectile", Flags = {"Wizard",}},<br />
{Spell = "Blink Allies Away", Flags = {"Wizard",}},<br />
{Spell = "Blink Away", Flags = {"Wizard",}},<br />
{Spell = "Blink Other", Flags = {"Emergency","Wizard",}},<br />
{Spell = "Shroud of Golubria", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Archer flag","See invisible flag","Speaks flag","Warm blood flag","Unique flag","Female flag","Don't melee flag",},<br />
MR = "120",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 4949,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "naga",<br />
Species = "naga",<br />
Description = [=[An elite marksnaga who leads a skilled team of sharpshooters. She is particularly skilled in translocation magic.]=],<br />
}<br />
m["Wiglaf"] = {<br />
Name = "Wiglaf",<br />
Colour = "LightGreen",<br />
Glyph = "g",<br />
Tile = "[[File:Wiglaf.png]]",<br />
Speed = "10",<br />
HD = 17,<br />
["HD"] = 17,<br />
["Average HP 10x"] = 1360,<br />
AC = 11,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Might", Flags = {"Priest",}},<br />
{Spell = "Haste", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Unique flag","Male flag",},<br />
MR = "120",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1824,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "dwarf",<br />
Species = "dwarf",<br />
Description = [=[A fat dwarf wearing a stupid-looking hat. He reeks of alcohol.]=],<br />
}<br />
m["Xtahua"] = {<br />
Name = "Xtahua",<br />
Colour = "Red",<br />
Glyph = "D",<br />
Tile = "[[File:Xtahua.png]]",<br />
Speed = "10",<br />
HD = 19,<br />
["HD"] = 19,<br />
["Average HP 10x"] = 1330,<br />
AC = 15,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 35, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 17, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 20, Type = "Trample", Flavour = "Trample"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Searing Breath", Damage = "3d38", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Eats doors","See invisible flag","Flying flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "180",<br />
Resistances = {"Fire resistance 2","Poison resistance","Drown resistance",},<br />
Vulnerabilities = {"Cold vulnerability",},<br />
Corpse = "Clean",<br />
XP = 3781,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "dragon",<br />
Species = "fire dragon",<br />
Description = [=[An ancient and mighty dragon.]=],<br />
}<br />
m["acid blob"] = {<br />
Name = "acid blob",<br />
Colour = "LightCyan",<br />
Glyph = "J",<br />
Tile = "[[File:Acid blob.png]]",<br />
Speed = "12",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 990,<br />
AC = 1,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 42, Type = "Hit", Flavour = "Acid"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Acid", Damage = "3d7", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Eats doors","See invisible flag","Unbreathing flag","Unblindable flag","Acid splash flag",},<br />
MR = "160",<br />
Resistances = {"Poison resistance","Acid resistance 3","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 2426,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "jelly",<br />
Species = "acid blob",<br />
Description = [=[A lump of sickly pustulent flesh, dripping with lethal acid.]=],<br />
}<br />
m["acid dragon"] = {<br />
Name = "acid dragon",<br />
Colour = "Green",<br />
Glyph = "D",<br />
Tile = "[[File:Acid dragon.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 5,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 15, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 6, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Acid", Damage = "3d7", Flags = {"Natural","Breath"}},<br />
},<br />
},<br />
Flags = {"Flying flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {"Acid resistance","Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 155,<br />
Size = "Big",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "acid dragon",<br />
Description = [=[A small dragon with brilliant yellow scales, its mouth dripping with corrosive slime.]=],<br />
}<br />
m["adder"] = {<br />
Name = "adder",<br />
Colour = "LightGreen",<br />
Glyph = "S",<br />
Tile = "[[File:Adder.png]]",<br />
Speed = "13 (swim: 60%)",<br />
HD = 2,<br />
["HD"] = 2,<br />
["Average HP 10x"] = 110,<br />
AC = 1,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 5, Type = "Bite", Flavour = "Poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag",},<br />
MR = "10",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 13,<br />
Size = "Little",<br />
Intelligence = "Animal",<br />
Genus = "snake",<br />
Species = "adder",<br />
Description = [=[The common dungeon snake. A species of troglodytic reptile commonly found in subterranean spaces.]=],<br />
Quote = [=[“The latter lived in the country, and before his house there was an oak, in which there was a lair of snakes. His servants killed the snakes, but Melampus gathered wood and burnt the reptiles, and reared the young ones. And when the young were full grown, they stood beside him at each of his shoulders as he slept, and they purged his ears with their tongues. He started up in a great fright, but understood the voices of the birds flying overhead, and from what he learned from them he foretold to men what should come to pass.”<br />
-Pseudo-Apollodorus , _Library and Epitome_, 1.9.11. circa 150 BC.<br />
trans. Sir James George Frazer, 1913.<br />
<br />
“A snake, with mottles rare,<br />
Surveyed my chamber floor,<br />
In feature as the worm before,<br />
But ringed with power.”<br />
-Emily Dickinson, “In Winter In My Room”. circa 1860.]=],<br />
}<br />
m["air elemental"] = {<br />
Name = "air elemental",<br />
Colour = "LightGrey",<br />
Glyph = "E",<br />
Tile = "[[File:Air elemental.png]]",<br />
Speed = "25",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 2,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag","Glows flag","Insubstantial flag",},<br />
MR = "Immune",<br />
Resistances = {"Electricity resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Wind resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 223,<br />
Size = "Big",<br />
Intelligence = "Brainless",<br />
Genus = "elemental",<br />
Species = "air elemental",<br />
Description = [=[A spirit drawn from the elemental plane of air. It exists in this world as a swirling vortex of air.]=],<br />
}<br />
m["alligator"] = {<br />
Name = "alligator",<br />
Colour = "LightBlue",<br />
Glyph = "t",<br />
Tile = "[[File:Alligator.png]]",<br />
Speed = "10 (act: 80%; swim: 60%)",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 720,<br />
AC = 5,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 30, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 15, Type = "Tail slap", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Sprint", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 896,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "crocodile",<br />
Species = "alligator",<br />
Description = [=[An aggressive crocodilian with great crunching jaws full of sharp teeth.]=],<br />
Quote = [=[“Alligators commit errors of diet.”<br />
-Bennet Bowler, M.D., _Contributions to the Natural History of the<br />
Alligator, (Crocodilus Mississipiensis), with a Microscopic Addendum_,<br />
p. 17. 1846.]=],<br />
}<br />
m["alligator snapping turtle"] = {<br />
Name = "alligator snapping turtle",<br />
Colour = "LightGreen",<br />
Glyph = "t",<br />
Tile = "[[File:Alligator snapping turtle.png]]",<br />
Speed = "8 (swim: 60%)",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1440,<br />
AC = 19,<br />
EV = 1,<br />
Attacks = {<br />
{Damage = 50, Type = "Bite", Flavour = "Reach"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag",},<br />
MR = "60",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 920,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "snapping turtle",<br />
Species = "alligator snapping turtle",<br />
Description = [=[A particularly large and nasty snapping turtle. Like its smaller relative, it too can reach out and bite from afar, and will retreat inside its shell when threatened.]=],<br />
}<br />
m["anaconda"] = {<br />
Name = "anaconda",<br />
Colour = "LightGrey",<br />
Glyph = "S",<br />
Tile = "[[File:Anaconda.png]]",<br />
Speed = "18",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 605,<br />
AC = 4,<br />
EV = 16,<br />
Attacks = {<br />
{Damage = 6, Type = "Constrict", Flavour = "Crush"},<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 924,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "snake",<br />
Species = "anaconda",<br />
Description = [=[A very large snake that moves with startling rapidity on both land and in the water. It kills not by poison but by constricting its prey.]=],<br />
Quote = [=[“The latter lived in the country, and before his house there was an oak, in which there was a lair of snakes. His servants killed the snakes, but Melampus gathered wood and burnt the reptiles, and reared the young ones. And when the young were full grown, they stood beside him at each of his shoulders as he slept, and they purged his ears with their tongues. He started up in a great fright, but understood the voices of the birds flying overhead, and from what he learned from them he foretold to men what should come to pass.”<br />
-Pseudo-Apollodorus , _Library and Epitome_, 1.9.11. circa 150 BC.<br />
trans. Sir James George Frazer, 1913.<br />
<br />
“A snake, with mottles rare,<br />
Surveyed my chamber floor,<br />
In feature as the worm before,<br />
But ringed with power.”<br />
-Emily Dickinson, “In Winter In My Room”. circa 1860.]=],<br />
}<br />
m["ancient champion"] = {<br />
Name = "ancient champion",<br />
Colour = "LightCyan",<br />
Glyph = "z",<br />
Tile = "[[File:Ancient champion.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 700,<br />
AC = 23,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 32, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Draining", Damage = "3d21", Flags = {"Wizard",}},<br />
{Spell = "Stone Arrow", Damage = "3d21", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Iron Shot", Damage = "3d26", Flags = {"Wizard",}},<br />
{Spell = "Pain", Damage = "d15", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d19", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","Unbreathing flag",},<br />
MR = "120",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 2235,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ancient champion",<br />
Species = "ancient champion",<br />
Description = [=[An unfathomably ancient skeleton. It has hundreds of golden sigils etched onto its bones, and pulses with terrible, unholy power.]=],<br />
}<br />
m["ancient lich"] = {<br />
Name = "ancient lich",<br />
Colour = "White",<br />
Glyph = "L",<br />
Tile = "[[File:Ancient lich.png]]",<br />
Speed = "10",<br />
HD = 27,<br />
["HD"] = 27,<br />
["Average HP 10x"] = 1080,<br />
AC = 20,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Touch", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d37", Flags = {"Wizard",}},<br />
{Spell = "Force Lance", Damage = "3d27", Flags = {"Wizard",}},<br />
{Spell = "Summon Greater Demon", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Bolt of Draining", Damage = "3d33", Flags = {"Wizard",}},<br />
{Spell = "Poison Arrow", Damage = "3d34", Flags = {"Wizard",}},<br />
{Spell = "Haunt", Flags = {"Wizard",}},<br />
{Spell = "Banishment", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d37", Flags = {"Wizard",}},<br />
{Spell = "Iron Shot", Damage = "3d44", Flags = {"Wizard",}},<br />
{Spell = "Summon Greater Demon", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Corrosive Bolt", Damage = "3d28", Flags = {"Wizard",}},<br />
{Spell = "Lehudib's Crystal Spear", Damage = "3d48", Flags = {"Wizard",}},<br />
{Spell = "Petrify", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d29", Flags = {"Wizard",}},<br />
{Spell = "Orb of Destruction", Damage = "9d20", Flags = {"Wizard",}},<br />
{Spell = "Paralyse", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Unbreathing flag","Speaks flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 8240,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "lich",<br />
Species = "lich",<br />
Description = [=[A lich who, having existed for countless centuries, has grown almost unimaginably powerful through the study of dark magic.]=],<br />
}<br />
m["ancient zyme"] = {<br />
Name = "ancient zyme",<br />
Colour = "Green",<br />
Glyph = "x",<br />
Tile = "[[File:Ancient zyme.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 520,<br />
AC = 6,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 16, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 16, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag",},<br />
MR = "60",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 325,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "ancient zyme",<br />
Species = "ancient zyme",<br />
Description = [=[A nexus of sentient cancer and disease, borne aloft perhaps by malice alone. Its nature inflicts withering illness on all living beings in its presence.]=],<br />
}<br />
m["angel"] = {<br />
Name = "angel",<br />
Colour = "White",<br />
Glyph = "A",<br />
Tile = "[[File:Angel.png]]",<br />
Speed = "15",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 1020,<br />
AC = 12,<br />
EV = 20,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Holy",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Minor Healing", Damage = "2d6+3", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Flying flag","Speaks flag","Glows flag",},<br />
MR = "120",<br />
Resistances = {"Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Holy resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 1553,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "angel",<br />
Species = "angel",<br />
Description = [=[A divine warrior of the Shining One, it is a towering winged figure of unnatural beauty surrounded by an aura of brilliant white light. It appears to be weightless and quite agile while flying, despite wearing heavy armour.]=],<br />
}<br />
m["antique lich"] = {<br />
Name = "antique lich",<br />
Colour = "White",<br />
Glyph = "L",<br />
Tile = "[[File:Antique lich.png]]",<br />
Speed = "10",<br />
HD = 27,<br />
["HD"] = 27,<br />
["Average HP 10x"] = 1080,<br />
AC = 20,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Touch", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d37", Flags = {"Wizard",}},<br />
{Spell = "Force Lance", Damage = "3d27", Flags = {"Wizard",}},<br />
{Spell = "Summon Greater Demon", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Bolt of Draining", Damage = "3d33", Flags = {"Wizard",}},<br />
{Spell = "Poison Arrow", Damage = "3d34", Flags = {"Wizard",}},<br />
{Spell = "Haunt", Flags = {"Wizard",}},<br />
{Spell = "Banishment", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d37", Flags = {"Wizard",}},<br />
{Spell = "Iron Shot", Damage = "3d44", Flags = {"Wizard",}},<br />
{Spell = "Summon Greater Demon", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Corrosive Bolt", Damage = "3d28", Flags = {"Wizard",}},<br />
{Spell = "Lehudib's Crystal Spear", Damage = "3d48", Flags = {"Wizard",}},<br />
{Spell = "Petrify", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d29", Flags = {"Wizard",}},<br />
{Spell = "Orb of Destruction", Damage = "9d20", Flags = {"Wizard",}},<br />
{Spell = "Paralyse", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Unbreathing flag","Speaks flag","Vault flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 8064,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "lich",<br />
Species = "lich",<br />
Description = [=[A lich who, having existed for countless centuries, has grown almost unimaginably powerful through the study of dark magic.]=],<br />
}<br />
m["anubis guard"] = {<br />
Name = "anubis guard",<br />
Colour = "Cyan",<br />
Glyph = "H",<br />
Tile = "[[File:Anubis guard.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 495,<br />
AC = 5,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 20, Type = "Bite", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Warning Cry", Flags = {"Natural","Breath","No silent",}},<br />
{Spell = "Bolt of Draining", Damage = "3d17", Flags = {"Natural","Breath",}},<br />
{Spell = "Dispel Undead", Damage = "3d16", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","See invisible flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 639,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "anubis guard",<br />
Species = "anubis guard",<br />
Description = [=[A jackal-headed humanoid charged with preventing trespassers from defiling sacred burial grounds and with keeping unruly denizens therein under control. They are conditioned to be insensitive to extreme amounts of pain, and can alert their brethren to an intruder's whereabouts with their howling cries.]=],<br />
}<br />
m["apis"] = {<br />
Name = "apis",<br />
Colour = "White",<br />
Glyph = "Y",<br />
Tile = "[[File:Apis.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1200,<br />
AC = 9,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 40, Type = "Gore", Flavour = "Holy"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Warm blood flag",},<br />
MR = "100",<br />
Resistances = {"Holy resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1349,<br />
Size = "Big",<br />
Intelligence = "Animal",<br />
Genus = "apis",<br />
Species = "apis",<br />
Description = [=[A placid, sacred bull of Elyvilon. Beware, evildoers, as it will surely turn on you!]=],<br />
}<br />
m["apocalypse crab"] = {<br />
Name = "apocalypse crab",<br />
Colour = "White",<br />
Glyph = "t",<br />
Tile = "[[File:Apocalypse crab.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 520,<br />
AC = 11,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 15, Type = "Bite", Flavour = "Chaos"},<br />
{Damage = 15, Type = "Claw", Flavour = "Chaos"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Chaos Breath", Damage = "d12", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","No skeleton flag",},<br />
MR = "60",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Poison vulnerability","Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "Mutagenic",<br />
XP = 447,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "crab",<br />
Species = "apocalypse crab",<br />
Description = [=[An opalescent crab with jet black eyes. A distant relative of the fire crab, the rumours claim that this species is waiting for the end of time. The chaotic mists effusing from its mandibles are hardly suggestive of waiting.]=],<br />
Quote = [=[“I should have been a pair of ragged claws<br />
scuttling across the floors of silent seas.”<br />
-T.S. Eliot, _The Love Song of J. Alfred Prufrock_. 1915.]=],<br />
}<br />
m["archer statue"] = {<br />
Name = "archer statue",<br />
Colour = "LightGrey",<br />
Glyph = "8",<br />
Tile = "[[File:Archer statue.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 720,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
{Damage = 20, Type = "Weapon only", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Archer flag","Unbreathing flag","Speaks flag","Stationary flag","No poly flag","Don't melee flag","Artificial flag","Vault flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 574,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "statue",<br />
Description = [=[At first glance, this piece of sculpted granite appears inert. The red glow from its eyes, however, suggests it is no mere stone. Although it is rooted to its base, it can still move parts of itself.]=],<br />
}<br />
m["azure jelly"] = {<br />
Name = "azure jelly",<br />
Colour = "LightBlue",<br />
Glyph = "J",<br />
Tile = "[[File:Azure jelly.png]]",<br />
Speed = "12",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 825,<br />
AC = 5,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Cold"},<br />
{Damage = 12, Type = "Hit", Flavour = "Cold"},<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Eats doors","See invisible flag","Unbreathing flag","Unblindable flag",},<br />
MR = "80",<br />
Resistances = {"Cold resistance","Electricity resistance","Poison resistance","Acid resistance 3","Drown resistance",},<br />
Vulnerabilities = {"Fire vulnerability",},<br />
Corpse = "No",<br />
XP = 1893,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "jelly",<br />
Species = "azure jelly",<br />
Description = [=[An extremely cold blob of bright blue cytoplasm, forming bits of frost in the air around it.]=],<br />
}<br />
m["ball lightning"] = {<br />
Name = "ball lightning",<br />
Colour = "LightCyan",<br />
Glyph = "*",<br />
Tile = "[[File:Ball lightning.png]]",<br />
Speed = "20",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 10,<br />
AC = 0,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Unbreathing flag","Glows flag","Insubstantial flag","Conjured flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 3","Cold resistance 3","Electricity resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Wind resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 4,<br />
Size = "Little",<br />
Intelligence = "Brainless",<br />
Genus = "ball lightning",<br />
Species = "ball lightning",<br />
Description = [=[A huge, swift sphere of coruscating electrical energy. It will explode at the slightest disturbance.]=],<br />
}<br />
m["ball python"] = {<br />
Name = "ball python",<br />
Colour = "Green",<br />
Glyph = "S",<br />
Tile = "[[File:Ball python.png]]",<br />
Speed = "12 (swim: 60%)",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 35,<br />
AC = 0,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 2, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 1, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag",},<br />
MR = "0",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "snake",<br />
Species = "ball python",<br />
Description = [=[A small snake that can augment its bite by constricting small creatures.]=],<br />
Quote = [=[“The latter lived in the country, and before his house there was an oak, in which there was a lair of snakes. His servants killed the snakes, but Melampus gathered wood and burnt the reptiles, and reared the young ones. And when the young were full grown, they stood beside him at each of his shoulders as he slept, and they purged his ears with their tongues. He started up in a great fright, but understood the voices of the birds flying overhead, and from what he learned from them he foretold to men what should come to pass.”<br />
-Pseudo-Apollodorus , _Library and Epitome_, 1.9.11. circa 150 BC.<br />
trans. Sir James George Frazer, 1913.<br />
<br />
“A snake, with mottles rare,<br />
Surveyed my chamber floor,<br />
In feature as the worm before,<br />
But ringed with power.”<br />
-Emily Dickinson, “In Winter In My Room”. circa 1860.]=],<br />
}<br />
m["ballistomycete"] = {<br />
Name = "ballistomycete",<br />
Colour = "Magenta",<br />
Glyph = "P",<br />
Tile = "[[File:Ballistomycete.png]]",<br />
Speed = "0",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 260,<br />
AC = 1,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "fungus",<br />
Species = "ballistomycete",<br />
Description = [=[A lumpy reddish fungus covered in knobbly rhizome growths, growing well in the dank underground dungeon. When active it will occasionally produce giant spores, which in turn will give rise to more ballistomycetes.]=],<br />
}<br />
m["ballistomycete spore"] = {<br />
Name = "ballistomycete spore",<br />
Colour = "Green",<br />
Glyph = "*",<br />
Tile = "[[File:Ballistomycete spore.png]]",<br />
Speed = "15",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 10,<br />
AC = 0,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 1, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Unbreathing flag","No exp gain flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "fungus",<br />
Species = "ballistomycete spore",<br />
Description = [=[A deceptively fast, floating ball filled with gas and spores, prone to burst at the slightest disturbance.]=],<br />
}<br />
m["balrug"] = {<br />
Name = "balrug",<br />
Colour = "Red",<br />
Glyph = "2",<br />
Tile = "[[File:Balrug.png]]",<br />
Speed = "12",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 770,<br />
AC = 5,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Fire"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d23", Flags = {"Magical",}},<br />
{Spell = "Fireball", Damage = "3d23", Flags = {"Magical",}},<br />
{Spell = "Sticky Flame Range", Damage = "3d6", Flags = {"Magical",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Unholy flag","See invisible flag","Flying flag","Glows flag",},<br />
MR = "160",<br />
Resistances = {"Fire resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Cold vulnerability","Drown vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1660,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "balrug",<br />
Species = "balrug",<br />
Description = [=[A huge and very powerful demon, wreathed in fire and shadows.]=],<br />
}<br />
m["barachi"] = {<br />
Name = "barachi",<br />
Colour = "LightCyan",<br />
Glyph = "F",<br />
Tile = "[[File:Barachi.png]]",<br />
Speed = "8",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 180,<br />
AC = 0,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious",<br />
Flags = {"Speaks flag","No poly flag",},<br />
MR = "10",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 40,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "frog",<br />
Species = "barachi",<br />
Description = [=[An amphibious humanoid with a very ugly attitude.]=],<br />
}<br />
m["basilisk"] = {<br />
Name = "basilisk",<br />
Colour = "Magenta",<br />
Glyph = "l",<br />
Tile = "[[File:Basilisk.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 360,<br />
AC = 3,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Petrify", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 192,<br />
Size = "Little",<br />
Intelligence = "Animal",<br />
Genus = "giant lizard",<br />
Species = "basilisk",<br />
Description = [=[A crested lizard of middling size with a terrible petrifying gaze.]=],<br />
Quote = [=[“Be thou like the imperial Basilisk<br />
Killing thy foe with unapparent wounds!<br />
Gaze on Oppression, till at that dread risk<br />
Aghast she pass from the Earth's disk:<br />
Fear not, but gaze—for freemen mightier grow,<br />
And slaves more feeble, gazing on their foe:—<br />
If Hope, and Truth, and Justice may avail,<br />
Thou shalt be great—All hail!”<br />
-Percy Bysshe Shelley, “Posthumous Poems”. 1824.]=],<br />
}<br />
m["bat"] = {<br />
Name = "bat",<br />
Colour = "LightGrey",<br />
Glyph = "b",<br />
Tile = "[[File:Bat.png]]",<br />
Speed = "30",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 35,<br />
AC = 1,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 1, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Flying flag","Unblindable flag","Batty flag","Warm blood flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "bat",<br />
Species = "bat",<br />
Description = [=[A large grey bat that, despite being herbivorous, is quite aggressive. It is myopic and uses echolocation to navigate.]=],<br />
Quote = [=[“The sun was set; the night came on apace,<br />
And falling dews bewet around the place;<br />
The bat takes airy rounds on leathern wings,<br />
And the hoarse owl his woeful dirges sings.”<br />
-John Gay, Shepherd's Week, Wednesday; or, The Dumps.<br />
<br />
“Ere the bat hath flown<br />
His cloister'd flight.”<br />
-William Shakespeare, _Macbeth_, III, 2, line 40. 1605.]=],<br />
}<br />
m["battlesphere"] = {<br />
Name = "battlesphere",<br />
Colour = "LightGrey",<br />
Glyph = "*",<br />
Tile = "[[File:Battlesphere.png]]",<br />
Speed = "30",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 150,<br />
AC = 0,<br />
EV = 5,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag","Glows flag","Insubstantial flag","No exp gain flag","No poly flag","Maintain range flag","Avatar flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance 3","Poison resistance 3","Acid resistance","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Little",<br />
Intelligence = "Brainless",<br />
Genus = "battlesphere",<br />
Species = "battlesphere",<br />
Description = [=[A small globe of magical energy that follows a spellcaster. It cannot operate on its own, yet it will provide fire support, assaulting whatever its conjurer casts at with magical missiles that never miss.]=],<br />
Quote = [=[“I'm your only friend<br />
I'm not your only friend<br />
But I'm a little glowing friend<br />
But really I'm not actually your friend<br />
But I am”<br />
-They Might Be Giants, “Birdhouse in Your Soul”. 1989.]=],<br />
}<br />
m["bennu"] = {<br />
Name = "bennu",<br />
Colour = "Yellow",<br />
Glyph = "b",<br />
Tile = "[[File:Bennu.png]]",<br />
Speed = "16",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 770,<br />
AC = 6,<br />
EV = 16,<br />
Attacks = {<br />
{Damage = 27, Type = "Peck", Flavour = "Holy"},<br />
{Damage = 18, Type = "Claw", Flavour = "Drain experience"},<br />
{Damage = 18, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Regenerates flag","Speaks flag","Glows flag","Warm blood flag","No poly flag",},<br />
MR = "140",<br />
Resistances = {"Fire resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3",},<br />
Vulnerabilities = {"Drown vulnerability","Holy vulnerability",},<br />
Corpse = "No",<br />
XP = 1288,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "bennu",<br />
Species = "bennu",<br />
Description = [=[Sacred, self-created sunbirds, representative of rebirth. They have ascended past the cycles of life and death, and readily call upon aspects of both. Famously, they may rise forth from death in a burst of flame, though common portrayals leave out how unholy these flames are.]=],<br />
}<br />
m["big kobold"] = {<br />
Name = "big kobold",<br />
Colour = "Yellow",<br />
Glyph = "K",<br />
Tile = "[[File:Big kobold.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 3,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 7, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 97,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "kobold",<br />
Species = "big kobold",<br />
Description = [=[A kobold that is bigger and tougher than the ordinary kobold, and often armed.]=],<br />
Quote = [=[“The Parts Septentrionall are with these Sp’ryts Much haunted.. About the places where they dig for Oare. The Greekes and Germans call them Cobali.”<br />
-Thomas Heywood, _The Hierarchy of the Blessed Angels_, Book IX, l. 568. 1635.]=],<br />
}<br />
m["black bear"] = {<br />
Name = "black bear",<br />
Colour = "Blue",<br />
Glyph = "h",<br />
Tile = "[[File:Black bear.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 270,<br />
AC = 2,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 9, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 5, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 5, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Berserker Rage", Flags = {"Emergency","Natural",}},<br />
},<br />
},<br />
Flags = {"Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 128,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "bear",<br />
Species = "black bear",<br />
Description = [=[A small black bear. Like all ursines, the black bear will become enraged if badly hurt or frightened.]=],<br />
}<br />
m["black draconian"] = {<br />
Name = "black draconian",<br />
Colour = "Blue",<br />
Glyph = "d",<br />
Tile = "[[File:Black draconian.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 980,<br />
AC = 9,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d19", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Flying flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Electricity resistance 3",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1287,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "black draconian",<br />
Description = [=[A muscular black-scaled humanoid with a reptilian tail and powerful wings.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["black mamba"] = {<br />
Name = "black mamba",<br />
Colour = "Blue",<br />
Glyph = "S",<br />
Tile = "[[File:Black mamba.png]]",<br />
Speed = "18",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 4,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Cold blood flag",},<br />
MR = "20",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 456,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "snake",<br />
Species = "black mamba",<br />
Description = [=[A large and astonishingly fast tropical snake whose bite bears a deadly venom.]=],<br />
Quote = [=[“The latter lived in the country, and before his house there was an oak, in which there was a lair of snakes. His servants killed the snakes, but Melampus gathered wood and burnt the reptiles, and reared the young ones. And when the young were full grown, they stood beside him at each of his shoulders as he slept, and they purged his ears with their tongues. He started up in a great fright, but understood the voices of the birds flying overhead, and from what he learned from them he foretold to men what should come to pass.”<br />
-Pseudo-Apollodorus , _Library and Epitome_, 1.9.11. circa 150 BC.<br />
trans. Sir James George Frazer, 1913.<br />
<br />
“A snake, with mottles rare,<br />
Surveyed my chamber floor,<br />
In feature as the worm before,<br />
But ringed with power.”<br />
-Emily Dickinson, “In Winter In My Room”. circa 1860.]=],<br />
}<br />
m["black sun"] = {<br />
Name = "black sun",<br />
Colour = "LightMagenta",<br />
Glyph = "6",<br />
Tile = "[[File:Black sun.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 300,<br />
AC = 22,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Draining", Damage = "3d22", Flags = {"Priest",}},<br />
{Spell = "Malign Offering", Damage = "2d20", Flags = {"Priest",}},<br />
{Spell = "Black Mark", Flags = {"Priest",}},<br />
{Spell = "Dispel Undead", Damage = "3d24", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Unholy flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Cold resistance 2","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 1244,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "demonspawn",<br />
Species = "demonspawn",<br />
Description = [=[A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features.]=],<br />
Quote = [=[“The sky is sad and beautiful, like a vast altar.<br />
The sun has drowned in its congealing blood.”<br />
-Charles Baudelaire, _Flowers of Evil_, 43: Evening Harmony. 1857.<br />
trans. Ruth White, 1969.]=],<br />
}<br />
m["blink frog"] = {<br />
Name = "blink frog",<br />
Colour = "LightGreen",<br />
Glyph = "F",<br />
Tile = "[[File:Blink frog.png]]",<br />
Speed = "14 (swim: 60%)",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 0,<br />
EV = 16,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Blink"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 265,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "frog",<br />
Species = "blink frog",<br />
Description = [=[A species of giant frog that possesses the ability to blink at will. It can blink itself close to its intended prey, or blink away to escape harm. It is commonly found in packs.]=],<br />
}<br />
m["blizzard demon"] = {<br />
Name = "blizzard demon",<br />
Colour = "LightBlue",<br />
Glyph = "2",<br />
Tile = "[[File:Blizzard demon.png]]",<br />
Speed = "10",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 660,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d18", Flags = {"Magical",}},<br />
{Spell = "Freezing Cloud", Damage = "2d22", Flags = {"Magical",}},<br />
{Spell = "Airstrike", Damage = "0-34", Flags = {"Magical",}},<br />
{Spell = "Bolt of Cold", Damage = "3d21", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Flying flag",},<br />
MR = "140",<br />
Resistances = {"Cold resistance 2","Electricity resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1126,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "blizzard demon",<br />
Species = "blizzard demon",<br />
Description = [=[A greater demon, wreathed in snow and lightning.]=],<br />
}<br />
m["block of ice shaped block of ice"] = {<br />
Name = "block of ice shaped block of ice",<br />
Colour = "LightGrey",<br />
Glyph = "8",<br />
Tile = "[[File:Block of ice shaped block of ice.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 285,<br />
AC = 15,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability",},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Medium",<br />
Intelligence = "Brainless",<br />
Genus = "block of ice",<br />
Species = "block of ice",<br />
Description = [=[A large block of ice that is quickly melting.]=],<br />
}<br />
m["blood saint"] = {<br />
Name = "blood saint",<br />
Colour = "LightBlue",<br />
Glyph = "6",<br />
Tile = "[[File:Blood saint.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 300,<br />
AC = 18,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Legendary Destruction", Damage = "3d22 / 9d15 / 3d20 / 3d34 / 3d25 / 3d27", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Unholy flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Cold resistance 2","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 1386,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "demonspawn",<br />
Species = "demonspawn",<br />
Description = [=[A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features.]=],<br />
}<br />
m["bog body"] = {<br />
Name = "bog body",<br />
Colour = "Green",<br />
Glyph = "n",<br />
Tile = "[[File:Bog body.png]]",<br />
Speed = "10 (swim: 140%)",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 390,<br />
AC = 1,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 4, Type = "Touch", Flavour = "Cold"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d14", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Unbreathing flag","No zombie flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance","Cold resistance","Poison resistance 3","Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Noxious",<br />
XP = 262,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ghoul",<br />
Species = "bog body",<br />
Description = [=[An undead figure preserved by the brackish waters of a bog. Though it has been reanimated by some unknown magic, this magic is not enough to prevent its decaying.]=],<br />
}<br />
m["boggart"] = {<br />
Name = "boggart",<br />
Colour = "Magenta",<br />
Glyph = "g",<br />
Tile = "[[File:Boggart.png]]",<br />
Speed = "12",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 200,<br />
AC = 0,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Shadow Creatures", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 117,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "boggart",<br />
Species = "boggart",<br />
Description = [=[A malevolent and dangerous little sprite. The shadowy illusions it summons may not be real, but they'll kill you all the same, if you don't get their master first.]=],<br />
Quote = [=[“He thinks every bush a boggart.”<br />
-John Ray, _A Compleat Collection of English Proverbs_. 1768.<br />
<br />
“A BOGGART intruded himself, upon what pretext or by what authority is unknown, into the house of a quiet, inoffensive, and laborious farmer; and, when once it had taken possession it disputed the right of domicile with the legal mortal tenant, in a very unneighbourly and arbitrary manner. In particular, it seemed to have a great aversion to children. As there is no point on which a parent feels more acutely than that of the maltreatment of his offspring, the feelings of the father and more particularly of his good dame, were daily, ay, and nightly, harrowed up by the malice of this malignant and invisible boggart.”<br />
-C.J.T., _Folk-lore and Legends: English_ 1890.]=],<br />
}<br />
m["bone dragon"] = {<br />
Name = "bone dragon",<br />
Colour = "LightGrey",<br />
Glyph = "D",<br />
Tile = "[[File:Bone dragon.png]]",<br />
Speed = "10",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 1800,<br />
AC = 20,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 30, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 20, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 20, Type = "Trample", Flavour = "Trample"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag",},<br />
MR = "100",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 3706,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "bone dragon",<br />
Description = [=[A huge undead abomination, pieced together from the broken bones of many dragons by powerful necromantic magic. Fortunately, whatever organ produces a dragon's fearsome breath was lost in the process.]=],<br />
Quote = [=[“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["boulder beetle"] = {<br />
Name = "boulder beetle",<br />
Colour = "LightGrey",<br />
Glyph = "B",<br />
Tile = "[[File:Boulder beetle.png]]",<br />
Speed = "6",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 765,<br />
AC = 20,<br />
EV = 2,<br />
Attacks = {<br />
{Damage = 45, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"No skeleton flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Clean",<br />
XP = 260,<br />
Size = "Big",<br />
Intelligence = "Animal",<br />
Genus = "beetle",<br />
Species = "boulder beetle",<br />
Description = [=[A huge grey beetle with an almost impenetrable rocky carapace, capable of rolling at its foes at high speed.]=],<br />
}<br />
m["briar patch"] = {<br />
Name = "briar patch",<br />
Colour = "Yellow",<br />
Glyph = "P",<br />
Tile = "[[File:Briar patch.png]]",<br />
Speed = "0",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 150,<br />
AC = 10,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag","Spiny flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability",},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "plant",<br />
Species = "briar patch",<br />
Description = [=[A tangled cluster of thorny briars, sharp enough to pierce thick hide and armour. Though the gaps in the copse are plentiful enough to fire missiles through, walking through it looks like a painful prospect.]=],<br />
}<br />
m["bullfrog"] = {<br />
Name = "bullfrog",<br />
Colour = "Green",<br />
Glyph = "F",<br />
Tile = "[[File:Bullfrog.png]]",<br />
Speed = "15 (swim: 60%)",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 220,<br />
AC = 0,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 9, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag",},<br />
MR = "20",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 90,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "frog",<br />
Species = "bullfrog",<br />
Description = [=[A large and unusually aggressive amphibian that can cover distance rapidly by hopping.]=],<br />
Quote = [=[“Hello, my baby<br />
Hello, my honey<br />
Hello, my ragtime gal<br />
<br />
Send me a kiss by wire<br />
Baby, my hearts on fire<br />
<br />
If you refuse me<br />
Honey, you’ll lose me<br />
Then you’ll be left alone<br />
<br />
Oh baby, telephone<br />
And tell me I’m your own.”<br />
-Ida Emerson and Joseph E. Howard, “Hello My Baby!”]=],<br />
}<br />
m["burning bush"] = {<br />
Name = "burning bush",<br />
Colour = "Red",<br />
Glyph = "P",<br />
Tile = "[[File:Burning bush.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 10,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Flame", Damage = "3d7", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Unbreathing flag","Stationary flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance","Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 311,<br />
Size = "Big",<br />
Intelligence = "Brainless",<br />
Genus = "plant",<br />
Species = "bush",<br />
Description = [=[A mass of blackened twigs wreathed in orange flames. The walls and floor surrounding it are covered in scorch marks.]=],<br />
}<br />
m["bush"] = {<br />
Name = "bush",<br />
Colour = "Brown",<br />
Glyph = "P",<br />
Tile = "[[File:Bush.png]]",<br />
Speed = "0",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 1100,<br />
AC = 15,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability",},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Big",<br />
Intelligence = "Brainless",<br />
Genus = "plant",<br />
Species = "bush",<br />
Description = [=[A woody plant. It looks dry enough to be easily set on fire, and its foliage is not very dense, permitting missiles to pass through it. However, it is firmly rooted, and requires much effort to destroy.]=],<br />
Quote = [=[“And the angel of the LORD appeared unto him in a flame of fire out of the midst of a bush: and he looked, and, behold, the bush burned with fire, and the bush was not consumed.”<br />
-KJV Bible, Exodus 3:2.]=],<br />
}<br />
m["butterfly"] = {<br />
Name = "butterfly",<br />
Colour = "LightGrey",<br />
Glyph = "b",<br />
Tile = "[[File:Butterfly.png]]",<br />
Speed = "25",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 10,<br />
AC = 0,<br />
EV = 25,<br />
Attacks = {<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Confused flag","No exp gain flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "butterfly",<br />
Species = "butterfly",<br />
Description = [=[A large, brightly coloured butterfly with beautifully patterned wings, fluttering incongruously through the darkness of the cave.]=],<br />
Quote = [=[“Happiness is a butterfly, which when pursued, is always just beyond your grasp, but which, if you will sit down quietly, may alight upon you.”<br />
-Nathaniel Hawthorne]=],<br />
}<br />
m["cacodemon"] = {<br />
Name = "cacodemon",<br />
Colour = "Yellow",<br />
Glyph = "2",<br />
Tile = "[[File:Cacodemon.png]]",<br />
Speed = "10",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 975,<br />
AC = 11,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 22, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 22, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Energy Bolt", Damage = "3d20", Flags = {"Magical",}},<br />
{Spell = "Slow", Flags = {"Magical",}},<br />
{Spell = "Confuse", Flags = {"Magical",}},<br />
{Spell = "Malmutate", Flags = {"Magical",}},<br />
{Spell = "Dig", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Flying flag","Regenerates flag",},<br />
MR = "160",<br />
Resistances = {"Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 1638,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "cacodemon",<br />
Species = "cacodemon",<br />
Description = [=[A hideously ugly demon of rage and legendary power, it disables its foes before blasting them to pieces.]=],<br />
Quote = [=[“We’ll call him Cacodemon, with his black Gib there, his Succuba, his Devil’s Seed, his Spawn of Phlegethon, that o’ my Consience was bred o’ the Spume of Cocytus.”<br />
-John Fletcher, _The Knight of Malta_. 1647.]=],<br />
}<br />
m["catoblepas"] = {<br />
Name = "catoblepas",<br />
Colour = "Magenta",<br />
Glyph = "Y",<br />
Tile = "[[File:Catoblepas.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 770,<br />
AC = 10,<br />
EV = 2,<br />
Attacks = {<br />
{Damage = 36, Type = "Gore", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Petrifying Cloud", Damage = "2d6", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Warm blood flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 938,<br />
Size = "Big",<br />
Intelligence = "Animal",<br />
Genus = "yak",<br />
Species = "catoblepas",<br />
Description = [=[A sluggish black buffalo, its hide encrusted with dull scales. It carries its hog-like head just above the ground, protected by a stiff mane of bristles, joined to its body by a neck as long and loose as an emptied intestine. Man and beast alike would be wise to steer clear of this creature, as its fearsome breath is known to turn flesh into stone.]=],<br />
Quote = [=[“So passed he over into the island, taking with him the two brothers of Anaxius; where he found the forsaken knight attired in his own livery, as black as sorrow itself could see itself in the blackest glass: his ornaments of the same hue, but formd into the figures of ravens which seemed to gape for carrion: only his reins were snakes, which finely wrapping themselves one within the other, their heads came together to the cheeks and bosses of the bit, where they might seem to bite at the horse, and the horse, as he champed the bit, to bite at them, and that the white foam was engendered by the poisonous fury of the combat. His impresa was a Catoblepta, which so long lies dead as the moon (whereto it hath so natural a sympathy) wants her light. The word signified, that the moon wanted not the light, but the poor beast wanted the moon’s light.”<br />
-Sir Philip Sidney]=],<br />
}<br />
m["caustic shrike"] = {<br />
Name = "caustic shrike",<br />
Colour = "LightGreen",<br />
Glyph = "b",<br />
Tile = "[[File:Caustic shrike.png]]",<br />
Speed = "20",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 1080,<br />
AC = 8,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 36, Type = "Claw", Flavour = "Acid"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Flying flag","Unblindable flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {"Fire resistance","Cold resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 4618,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "caustic shrike",<br />
Species = "caustic shrike",<br />
Description = [=[A swift, nightmarish bird whose razor-sharp metallic feathers drip with corrosive acid.]=],<br />
}<br />
m["centaur"] = {<br />
Name = "centaur",<br />
Colour = "Brown",<br />
Glyph = "c",<br />
Tile = "[[File:Centaur.png]]",<br />
Speed = "15",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 220,<br />
AC = 3,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Archer flag","Speaks flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 112,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "centaur",<br />
Species = "centaur",<br />
Description = [=[A hybrid with the torso of a human atop the body of a large horse, centaurs are famous for their skills in archery.]=],<br />
Quote = [=[“When Peleus, some distance away, saw him torn apart by the frightful wound he shouted: ‘Accept this tribute to the dead, at least, Crantor, dearest of youths’, and with his powerful arm, he hurled his ash spear, at full strength, at Demoleon. It ruptured the ribcage, and stuck quivering in the bone. The centaur pulled out the shaft minus its head (he tried with difficulty to reach that also) but the head was caught in his lung. The pain itself strengthened his will: wounded, he reared up at his enemy and beat the hero down with his hooves. Peleus received the resounding blows on helmet and shield, and defending his upper arms, and controlling the weapon he held out, with one blow through the arm he pierced the bi-formed breast.”<br />
-Ovid, _Metamorphoses_, XII, 330. 8 AD.]=],<br />
}<br />
m["centaur warrior"] = {<br />
Name = "centaur warrior",<br />
Colour = "Yellow",<br />
Glyph = "c",<br />
Tile = "[[File:Centaur warrior.png]]",<br />
Speed = "15",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 4,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 16, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Archer flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 923,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "centaur",<br />
Species = "centaur",<br />
Description = [=[A muscular centaur, veteran of numerous battles, armed with well-made weapons and able to use them skillfully.]=],<br />
Quote = [=[“When Peleus, some distance away, saw him torn apart by the frightful wound he shouted: ‘Accept this tribute to the dead, at least, Crantor, dearest of youths’, and with his powerful arm, he hurled his ash spear, at full strength, at Demoleon. It ruptured the ribcage, and stuck quivering in the bone. The centaur pulled out the shaft minus its head (he tried with difficulty to reach that also) but the head was caught in his lung. The pain itself strengthened his will: wounded, he reared up at his enemy and beat the hero down with his hooves. Peleus received the resounding blows on helmet and shield, and defending his upper arms, and controlling the weapon he held out, with one blow through the arm he pierced the bi-formed breast.”<br />
-Ovid, _Metamorphoses_, XII, 330. 8 AD.]=],<br />
}<br />
m["chaos champion"] = {<br />
Name = "chaos champion",<br />
Colour = "LightGrey",<br />
Glyph = "6",<br />
Tile = "[[File:Chaos champion.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 375,<br />
AC = 21,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Random Bolt", Damage = "3d19 / 3d20 / 3d24 / 3d22", Flags = {"Priest",}},<br />
{Spell = "Call of Chaos", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","Unholy flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Cold resistance 2","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 1307,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "demonspawn",<br />
Species = "demonspawn",<br />
Description = [=[A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features.]=],<br />
}<br />
m["chaos spawn"] = {<br />
Name = "chaos spawn",<br />
Colour = "LightGrey",<br />
Glyph = "4",<br />
Tile = "[[File:Chaos spawn.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 7,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 21, Type = "Hit", Flavour = "Chaos"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag","See invisible flag",},<br />
MR = "60",<br />
Resistances = {"Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 181,<br />
Size = "Big",<br />
Intelligence = "Animal",<br />
Genus = "chaos spawn",<br />
Species = "chaos spawn",<br />
Description = [=[A being of pure chaos, its form is constantly shifting, growing and then losing eyes, mouths, claws and tentacles. It corrupts everything it touches.]=],<br />
}<br />
m["charred statue"] = {<br />
Name = "charred statue",<br />
Colour = "LightGrey",<br />
Glyph = "8",<br />
Tile = "[[File:Charred statue.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 3,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 720,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
{Damage = 20, Type = "Weapon only", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Flame", Damage = "3d5", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Archer flag","Unbreathing flag","Speaks flag","Stationary flag","No poly flag","Don't melee flag","Artificial flag","Vault flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 32,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "statue",<br />
Description = [=[At first glance, this piece of sculpted granite appears inert. The red glow from its eyes, however, suggests it is no mere stone. Although it is rooted to its base, it can still move parts of itself.]=],<br />
}<br />
m["cherub"] = {<br />
Name = "cherub",<br />
Colour = "LightBlue",<br />
Glyph = "A",<br />
Tile = "[[File:Cherub.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 765,<br />
AC = 12,<br />
EV = 20,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 8, Type = "Peck", Flavour = "Plain"},<br />
},<br />
Holiness = "Holy",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Battlecry", Flags = {"Natural","No silent",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Archer flag","See invisible flag","Flying flag","Speaks flag","Glows flag",},<br />
MR = "100",<br />
Resistances = {"Fire resistance","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Holy resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 744,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "angel",<br />
Species = "cherub",<br />
Description = [=[Behold! A throne-bearer of the Gods, whose head is beset by four faces: one of a man, one of an ox, one of a lion, one of an eagle. It is one of the three angelic beings who stand before the good gods, singing eternal hymns of praise to their Glory and Goodness. Indeed, these hymns have the power to rouse greatness in hearts pure and true.]=],<br />
Quote = [=[“The glory of Yahweh mounted up from the cherub, and stood over the threshold of the house; and the house was filled with the cloud, and the court was full of the brightness of Yahweh’s glory.<br />
The sound of the wings of the cherubim was heard even to the outer court, as the voice of God Almighty when he speaks.”<br />
-WEB Bible, Ezekiel 10:4-5]=],<br />
}<br />
m["conjurer statue"] = {<br />
Name = "conjurer statue",<br />
Colour = "LightGrey",<br />
Glyph = "8",<br />
Tile = "[[File:Conjurer statue.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 12,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 720,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
{Damage = 20, Type = "Weapon only", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Orb of Destruction", Damage = "9d13", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Archer flag","Unbreathing flag","Speaks flag","Stationary flag","No poly flag","Don't melee flag","Artificial flag","Vault flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 1135,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "statue",<br />
Description = [=[At first glance, this piece of sculpted granite appears inert. The red glow from its eyes, however, suggests it is no mere stone. Although it is rooted to its base, it can still move parts of itself.]=],<br />
}<br />
m["corrupter"] = {<br />
Name = "corrupter",<br />
Colour = "LightGreen",<br />
Glyph = "6",<br />
Tile = "[[File:Corrupter.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 375,<br />
AC = 22,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Plane Rend", Flags = {"Priest",}},<br />
{Spell = "Corrupt Body", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Unholy flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Cold resistance 2","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 1330,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "demonspawn",<br />
Species = "demonspawn",<br />
Description = [=[A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features.]=],<br />
}<br />
m["crawling corpse"] = {<br />
Name = "crawling corpse",<br />
Colour = "Brown",<br />
Glyph = "x",<br />
Tile = "[[File:Crawling corpse.png]]",<br />
Speed = "8",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 10,<br />
AC = 1,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","No regenerate flag","No exp gain flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance 2","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "macabre mass",<br />
Species = "crawling corpse",<br />
Description = [=[A corpse weakly animated by necromancy. It is easily destroyed, but capable of merging with others to form more potent horrors.]=],<br />
}<br />
m["crimson imp"] = {<br />
Name = "crimson imp",<br />
Colour = "Red",<br />
Glyph = "5",<br />
Tile = "[[File:Crimson imp.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 135,<br />
AC = 3,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 4, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Flying flag","Regenerates flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Cold vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 48,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "crimson imp",<br />
Species = "crimson imp",<br />
Description = [=[A small, ugly minor demon. Its fanged maw seems locked in a permanent malign grin, and its horns protrude obscenely from its scaly pate.]=],<br />
Quote = [=[“The Devil, too, sometimes steals human children; it is not infrequent for him to carry away infants within the first six weeks after birth, and to substitute in their place imps.”<br />
-Martin Luther]=],<br />
}<br />
m["crocodile"] = {<br />
Name = "crocodile",<br />
Colour = "Brown",<br />
Glyph = "t",<br />
Tile = "[[File:Crocodile.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 4,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag",},<br />
MR = "20",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 106,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "crocodile",<br />
Species = "crocodile",<br />
Description = [=[An aggressive crocodilian with great crunching jaws full of sharp teeth.]=],<br />
Quote = [=[“How doth the little crocodile<br />
Improve his shining tail,<br />
And pour the waters of the Nile<br />
On every golden scale!<br />
<br />
How cheerfully he seems to grin,<br />
How neatly spreads his claws,<br />
And welcomes little fishes in<br />
With gently smiling jaws!”<br />
-Lewis Carroll, _Alice's Adventures in Wonderland_, 1865.]=],<br />
}<br />
m["crystal guardian"] = {<br />
Name = "crystal guardian",<br />
Colour = "Green",<br />
Glyph = "8",<br />
Tile = "[[File:Crystal guardian.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 640,<br />
AC = 22,<br />
EV = 0,<br />
Attacks = {<br />
{Damage = 35, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Crystal Bolt", Damage = "3d25", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Unbreathing flag","Speaks flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 3","Cold resistance 3","Electricity resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 1108,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "golem",<br />
Species = "crystal guardian",<br />
Description = [=[An intricate animated statue made of heavily ensorcelled, tough crystal. They are immune to most forms of magic, and are magically charged to toss great bolts of fire and cold that are reflected by any surface.]=],<br />
}<br />
m["curse skull"] = {<br />
Name = "curse skull",<br />
Colour = "LightMagenta",<br />
Glyph = "z",<br />
Tile = "[[File:Curse skull.png]]",<br />
Speed = "15",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 520,<br />
AC = 35,<br />
EV = 3,<br />
Attacks = {<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Undead", Flags = {"Magical",}},<br />
{Spell = "Symbol of Torment", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Speaks flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1581,<br />
Size = "Tiny",<br />
Intelligence = "Human",<br />
Genus = "curse skull",<br />
Species = "curse skull",<br />
Description = [=[A charred skull floating in the air and rotating slowly. Mystic symbols are carved into its blackened surface.]=],<br />
}<br />
m["curse toe"] = {<br />
Name = "curse toe",<br />
Colour = "LightGreen",<br />
Glyph = "z",<br />
Tile = "[[File:Curse toe.png]]",<br />
Speed = "10 (move: 140%)",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 980,<br />
AC = 25,<br />
EV = 1,<br />
Attacks = {<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Symbol of Torment", Flags = {"Magical",}},<br />
{Spell = "Summon Mushrooms", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Speaks flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 3","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 4712,<br />
Size = "Tiny",<br />
Intelligence = "Human",<br />
Genus = "lich",<br />
Species = "curse toe",<br />
Description = [=[A disembodied toe, hanging in the air and radiating an intense field of negative energy.]=],<br />
}<br />
m["cyclops"] = {<br />
Name = "cyclops",<br />
Colour = "Yellow",<br />
Glyph = "C",<br />
Tile = "[[File:Cyclops.png]]",<br />
Speed = "7",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 495,<br />
AC = 5,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 35, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 530,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "giant",<br />
Species = "cyclops",<br />
Description = [=[A giant with one eye in the centre of its forehead. Despite their lack of binocular vision, cyclopes throw boulders with fearsome accuracy.]=],<br />
}<br />
m["daeva"] = {<br />
Name = "daeva",<br />
Colour = "Yellow",<br />
Glyph = "A",<br />
Tile = "[[File:Daeva.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 1190,<br />
AC = 10,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Holy",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Flying flag","Speaks flag","Glows flag",},<br />
MR = "140",<br />
Resistances = {"Poison resistance","Rot resistance","Negative energy resistance 3","Holy resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 1873,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "angel",<br />
Species = "daeva",<br />
Description = [=[A divine agent of the Shining One, a daeva is a towering winged figure radiating an aura of brilliant golden light.]=],<br />
Quote = [=[“Between these twain the Daevas also chose not aright, for infatuation came upon them as they took counsel together, so that they chose the Worst Thought. Then they rushed together to Violence, that they might enfeeble the world of men.”<br />
-the Avesta, Yasna XXX, 6, Ahunavaiti Gatha.<br />
trans. Christian Bartholomae, 1951.]=],<br />
}<br />
m["dancing weapon"] = {<br />
Name = "dancing weapon",<br />
Colour = "Black",<br />
Glyph = "(",<br />
Tile = "[[File:Dancing weapon.png]]",<br />
Speed = "12-18",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 150,<br />
AC = 11,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Flying flag","Unbreathing flag","Ghost demon flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 883,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "dancing weapon",<br />
Species = "dancing weapon",<br />
Description = [=[A mace with a short chain connecting the head to the haft.]=],<br />
Quote = [=[“Even after forcing their way, with great effort and loss, through this double defense, [the Germans] still found themselves at a disadvantage; for their armor scarce enabled them to contend on equal terms with the uncouth but formidable weapons of their adversaries. The Bohemians were armed with long iron flails, which they swung with prodigious force. They seldom failed to hit, and when they did so, the flail crashed through brazen helmet, skull and all.”<br />
-James A. Wylie, _The History of Protestantism_, vol. I, book 3, ch. 15<br />
“Jon Huss and the Hussite Wars”. 1878.]=],<br />
}<br />
m["dart slug"] = {<br />
Name = "dart slug",<br />
Colour = "Cyan",<br />
Glyph = "w",<br />
Tile = "[[File:Dart slug.png]]",<br />
Speed = "7",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 100,<br />
AC = 1,<br />
EV = 1,<br />
Attacks = {<br />
{Damage = 3, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Slug Dart", Damage = "2d4", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"No skeleton flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Clean",<br />
XP = 4,<br />
Size = "Little",<br />
Intelligence = "Animal",<br />
Genus = "elephant slug",<br />
Species = "dart slug",<br />
Description = [=[A small invertebrate. It hunts prey considerably larger than itself by firing chitinous darts, using a concealed air bladder to launch them with remarkable range & power.]=],<br />
}<br />
m["death cob"] = {<br />
Name = "death cob",<br />
Colour = "Yellow",<br />
Glyph = "z",<br />
Tile = "[[File:Death cob.png]]",<br />
Speed = "25",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 910,<br />
AC = 10,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 35, Type = "Hit", Flavour = "Drain speed"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 2286,<br />
Size = "Tiny",<br />
Intelligence = "Human",<br />
Genus = "death cob",<br />
Species = "death cob",<br />
Description = [=[A dreadful undead cob of maize. Look, this one was probably a mistake. We're sorry.]=],<br />
}<br />
m["death drake"] = {<br />
Name = "death drake",<br />
Colour = "LightGrey",<br />
Glyph = "k",<br />
Tile = "[[File:Death drake.png]]",<br />
Speed = "13",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 765,<br />
AC = 6,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 12, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Miasma Breath", Damage = "3d9", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Flying flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance","Rot resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 741,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "drake",<br />
Species = "death drake",<br />
Description = [=[A dark and baleful minor dragon, the death drake breathes a lethally potent miasma from its pestilential maw.]=],<br />
}<br />
m["death knight"] = {<br />
Name = "death knight",<br />
Colour = "Green",<br />
Glyph = "p",<br />
Tile = "[[File:Death knight.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 800,<br />
AC = 10,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 28, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Agony", Flags = {"Priest",}},<br />
{Spell = "Injury Mirror", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","Speaks flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 912,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A warrior-priest of Yredelemnul that chants unholy homages to the dark god and calls forth the dead.]=],<br />
}<br />
m["death ooze"] = {<br />
Name = "death ooze",<br />
Colour = "Magenta",<br />
Glyph = "J",<br />
Tile = "[[File:Death ooze.png]]",<br />
Speed = "12",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 495,<br />
AC = 2,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 32, Type = "Hit", Flavour = "Rot"},<br />
{Damage = 32, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Eats doors","Evil flag","See invisible flag","Unbreathing flag","Unblindable flag",},<br />
MR = "120",<br />
Resistances = {"Cold resistance","Poison resistance 3","Acid resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1095,<br />
Size = "Little",<br />
Intelligence = "Brainless",<br />
Genus = "jelly",<br />
Species = "death ooze",<br />
Description = [=[A putrid undead mass of decaying flesh that spurts pestilent slime.]=],<br />
}<br />
m["death scarab"] = {<br />
Name = "death scarab",<br />
Colour = "Magenta",<br />
Glyph = "B",<br />
Tile = "[[File:Death scarab.png]]",<br />
Speed = "30",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 280,<br />
AC = 7,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 30, Type = "Bite", Flavour = "Scarab"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","Batty flag","No skeleton flag",},<br />
MR = "60",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Noxious",<br />
XP = 760,<br />
Size = "Little",<br />
Intelligence = "Animal",<br />
Genus = "beetle",<br />
Species = "death scarab",<br />
Description = [=[A hideous swarming undead insect, exuding death and decay and feeding on the life energies of those unfortunate enough to encounter them.]=],<br />
}<br />
m["death yak"] = {<br />
Name = "death yak",<br />
Colour = "Yellow",<br />
Glyph = "Y",<br />
Tile = "[[File:Death yak.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 770,<br />
AC = 9,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 30, Type = "Gore", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Warm blood flag","Herd flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 873,<br />
Size = "Big",<br />
Intelligence = "Animal",<br />
Genus = "yak",<br />
Species = "death yak",<br />
Description = [=[A larger and beefier relative of the common dungeon yak. Its little red eyes gleam with hunger for living flesh.]=],<br />
}<br />
m["deathcap"] = {<br />
Name = "deathcap",<br />
Colour = "LightMagenta",<br />
Glyph = "f",<br />
Tile = "[[File:Deathcap.png]]",<br />
Speed = "10",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 520,<br />
AC = 5,<br />
EV = 0,<br />
Attacks = {<br />
{Damage = 33, Type = "Spore", Flavour = "Confuse"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Drain Life", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Unbreathing flag",},<br />
MR = "80",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 622,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "fungus",<br />
Species = "wandering mushroom",<br />
Description = [=[A noxious and deadly fungus suffused with negative energy. While parasitic in life, undeath has granted it the ability to absorb its nutrients directly from the life force of others.]=],<br />
}<br />
m["decayed bog body"] = {<br />
Name = "decayed bog body",<br />
Colour = "Green",<br />
Glyph = "n",<br />
Tile = "[[File:Decayed bog body.png]]",<br />
Speed = "10 (swim: 140%)",<br />
HD = 3,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 390,<br />
AC = 1,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 4, Type = "Touch", Flavour = "Cold"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Frost", Damage = "3d5", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Unbreathing flag","No zombie flag","Vault flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance","Cold resistance","Poison resistance 3","Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Noxious",<br />
XP = 50,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ghoul",<br />
Species = "bog body",<br />
Description = [=[An undead figure preserved by the brackish waters of a bog. Though it has been reanimated by some unknown magic, this magic is not enough to prevent its decaying.]=],<br />
}<br />
m["deep dwarf"] = {<br />
Name = "deep dwarf",<br />
Colour = "LightBlue",<br />
Glyph = "g",<br />
Tile = "[[File:Deep dwarf.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","No regenerate flag","No poly flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 130,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "dwarf",<br />
Species = "deep dwarf",<br />
Description = [=[Pale and unnaturally tough-skinned, deep dwarves dwell far below ground and almost never emerge into the sunlit upper world.]=],<br />
}<br />
m["deep elf annihilator"] = {<br />
Name = "deep elf annihilator",<br />
Colour = "LightBlue",<br />
Glyph = "e",<br />
Tile = "[[File:Deep elf annihilator.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 675,<br />
AC = 1,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d20", Flags = {"Wizard",}},<br />
{Spell = "Lehudib's Crystal Spear", Damage = "3d34", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
{Spell = "Iron Shot", Damage = "3d28", Flags = {"Wizard",}},<br />
{Spell = "Poison Arrow", Damage = "3d22", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "120",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1261,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[A deep elf who exults in conjured mayhem and destruction. It is widely hated and feared, both for the power and for the precision of its destructive magics.]=],<br />
}<br />
m["deep elf archer"] = {<br />
Name = "deep elf archer",<br />
Colour = "Brown",<br />
Glyph = "e",<br />
Tile = "[[File:Deep elf archer.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 500,<br />
AC = 3,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 21, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink Away", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
{Spell = "Repel Missiles", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Archer flag","Speaks flag","Warm blood flag","Don't melee flag",},<br />
MR = "80",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 667,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[An experienced deep elf fighter with a penchant for ranged combat.]=],<br />
}<br />
m["deep elf blademaster"] = {<br />
Name = "deep elf blademaster",<br />
Colour = "LightCyan",<br />
Glyph = "e",<br />
Tile = "[[File:Deep elf blademaster.png]]",<br />
Speed = "15",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1040,<br />
AC = 3,<br />
EV = 25,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Two weapons flag","Fighter flag","Speaks flag","Warm blood flag",},<br />
MR = "120",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2596,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[A champion of the deep elves, who scorns magic and is devoted to the study of the sword. A blademaster wields two weapons with astonishing dexterity and speed.]=],<br />
}<br />
m["deep elf death mage"] = {<br />
Name = "deep elf death mage",<br />
Colour = "White",<br />
Glyph = "e",<br />
Tile = "[[File:Deep elf death mage.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 675,<br />
AC = 1,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Draining", Damage = "3d22", Flags = {"Wizard",}},<br />
{Spell = "Vampiric Draining", Damage = "4-37", Flags = {"Wizard",}},<br />
{Spell = "Call Lost Soul", Flags = {"Wizard",}},<br />
{Spell = "Twisted Resurrection", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "120",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 1119,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[A deep elf surrounded by a shimmering aura of negative energy, as a result of its practice of necromancy and life-sapping magic.]=],<br />
}<br />
m["deep elf demonologist"] = {<br />
Name = "deep elf demonologist",<br />
Colour = "Yellow",<br />
Glyph = "e",<br />
Tile = "[[File:Deep elf demonologist.png]]",<br />
Speed = "10",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 540,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Demon", Flags = {"Wizard",}},<br />
{Spell = "Summon Greater Demon", Flags = {"Wizard",}},<br />
{Spell = "Banishment", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1316,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[A deep elf who is marked heavily by long years of contact with unnatural demonic forces and the creatures of the Abyss.]=],<br />
}<br />
m["deep elf elementalist"] = {<br />
Name = "deep elf elementalist",<br />
Colour = "LightRed",<br />
Glyph = "e",<br />
Tile = "[[File:Deep elf elementalist.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 630,<br />
AC = 1,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Awaken Earth", Damage = "42d1", Flags = {"Wizard",}},<br />
{Spell = "Fireball", Damage = "3d23", Flags = {"Wizard",}},<br />
{Spell = "Freezing Cloud", Damage = "2d24", Flags = {"Wizard",}},<br />
{Spell = "Repel Missiles", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "120",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1560,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[The primal forces of the universe dance at this demented wizard's fingertips. They are renowned for the ability to dig out and pin down even the most elusive foes with powerful, unavoidable magic.]=],<br />
}<br />
m["deep elf high priest"] = {<br />
Name = "deep elf high priest",<br />
Colour = "LightGreen",<br />
Glyph = "e",<br />
Tile = "[[File:Deep elf high priest.png]]",<br />
Speed = "10",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 495,<br />
AC = 4,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 14, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Aura of Brilliance", Flags = {"Priest",}},<br />
{Spell = "Call Down Damnation", Damage = "3d15", Flags = {"Priest",}},<br />
{Spell = "Malign Offering", Damage = "2d17", Flags = {"Priest",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Priest",}},<br />
{Spell = "Twisted Resurrection", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Unholy flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 1038,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[An exalted servant of the ancient dark god of the deep elves, basking in hellish death magic.]=],<br />
}<br />
m["deep elf knight"] = {<br />
Name = "deep elf knight",<br />
Colour = "Cyan",<br />
Glyph = "e",<br />
Tile = "[[File:Deep elf knight.png]]",<br />
Speed = "10",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 495,<br />
AC = 1,<br />
EV = 16,<br />
Attacks = {<br />
{Damage = 21, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Stone Arrow", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d16", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Throw Icicle", Damage = "3d20", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Speaks flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 804,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[A battle-hardened deep elf fighter.]=],<br />
}<br />
m["deep elf mage"] = {<br />
Name = "deep elf mage",<br />
Colour = "Magenta",<br />
Glyph = "e",<br />
Tile = "[[File:Deep elf mage.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 405,<br />
AC = 1,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d17", Flags = {"Wizard",}},<br />
{Spell = "Throw Icicle", Damage = "3d17", Flags = {"Wizard",}},<br />
{Spell = "Summon Ice Beast", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Bolt of Draining", Damage = "3d17", Flags = {"Wizard",}},<br />
{Spell = "Summon Demon", Flags = {"Wizard",}},<br />
{Spell = "Summon Vermin", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d17", Flags = {"Wizard",}},<br />
{Spell = "Sticky Flame Range", Damage = "3d5", Flags = {"Wizard",}},<br />
{Spell = "Summon Fire Elementals", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Bolt of Magma", Damage = "3d17", Flags = {"Wizard",}},<br />
{Spell = "Stone Arrow", Damage = "3d15", Flags = {"Wizard",}},<br />
{Spell = "Summon Earth Elementals", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d16", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Magic Dart", Damage = "3d5", Flags = {"Wizard",}},<br />
{Spell = "Force Lance", Damage = "3d13", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Battlesphere", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d14", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 570,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[A deep elf learned in the ways of murderous magic. Deep elf mages are capable of casting a wide array of harmful spells.]=],<br />
}<br />
m["deep elf master archer"] = {<br />
Name = "deep elf master archer",<br />
Colour = "LightGrey",<br />
Glyph = "e",<br />
Tile = "[[File:Deep elf master archer.png]]",<br />
Speed = "10 (msl: 50%)",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 750,<br />
AC = 2,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Archer flag","Speaks flag","Warm blood flag","Don't melee flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2507,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[A deep elf archer who has devoted a lifetime to the mastery of archery, dismissing magic as a frivolous distraction.]=],<br />
}<br />
m["deep elf sorcerer"] = {<br />
Name = "deep elf sorcerer",<br />
Colour = "LightMagenta",<br />
Glyph = "e",<br />
Tile = "[[File:Deep elf sorcerer.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 630,<br />
AC = 1,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Corrosive Bolt", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Banishment", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Hurl Damnation", Damage = "3d20", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "120",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1720,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[A mighty spellcaster who draws power from the very Hells, and possesses lethal arcane abilities.]=],<br />
}<br />
m["deep troll"] = {<br />
Name = "deep troll",<br />
Colour = "Yellow",<br />
Glyph = "T",<br />
Tile = "[[File:Deep troll.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 6,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 27, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 20, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 20, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Regenerates flag","Unblindable flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 729,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "troll",<br />
Species = "deep troll",<br />
Description = [=[A stooped troll with dark skin, the cave-dwelling deep troll often travels in packs.]=],<br />
Quote = [=[“Buckshank bold and Elfinstone,<br />
And more than I can mention here,<br />
They caused to be built so stout a ship,<br />
And unto Iceland they would steer.<br />
<br />
They launched the ship upon the main,<br />
Which bellowed like a wrathful bear;<br />
Down to the bottom the vessel sank,<br />
A laidly Trold has dragged it there.”<br />
-George Borrow, _Lavengro: The Scholar, the Gypsy, the Priest_. 1851.]=],<br />
}<br />
m["deep troll earth mage"] = {<br />
Name = "deep troll earth mage",<br />
Colour = "Magenta",<br />
Glyph = "T",<br />
Tile = "[[File:Deep troll earth mage.png]]",<br />
Speed = "10",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 480,<br />
AC = 12,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 27, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 20, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 20, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lee's Rapid Deconstruction", Flags = {"Wizard",}},<br />
{Spell = "Dig", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Unblindable flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 861,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "troll",<br />
Species = "deep troll",<br />
Description = [=[A particularly intelligent deep troll, its use of magic to tunnel through the earth allows it and its kin to ambush their foes.]=],<br />
Quote = [=[“Buckshank bold and Elfinstone,<br />
And more than I can mention here,<br />
They caused to be built so stout a ship,<br />
And unto Iceland they would steer.<br />
<br />
They launched the ship upon the main,<br />
Which bellowed like a wrathful bear;<br />
Down to the bottom the vessel sank,<br />
A laidly Trold has dragged it there.”<br />
-George Borrow, _Lavengro: The Scholar, the Gypsy, the Priest_. 1851.]=],<br />
}<br />
m["deep troll shaman"] = {<br />
Name = "deep troll shaman",<br />
Colour = "White",<br />
Glyph = "T",<br />
Tile = "[[File:Deep troll shaman.png]]",<br />
Speed = "10",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 480,<br />
AC = 6,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 27, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 20, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 20, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Haste Other", Flags = {"Priest",}},<br />
{Spell = "Might Other", Flags = {"Priest",}},<br />
{Spell = "Minor Healing", Damage = "2d6+3", Flags = {"Emergency","Priest",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Unblindable flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 876,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "troll",<br />
Species = "deep troll",<br />
Description = [=[A deep troll blessed with divine power to strengthen and hasten its kin.]=],<br />
Quote = [=[“Buckshank bold and Elfinstone,<br />
And more than I can mention here,<br />
They caused to be built so stout a ship,<br />
And unto Iceland they would steer.<br />
<br />
They launched the ship upon the main,<br />
Which bellowed like a wrathful bear;<br />
Down to the bottom the vessel sank,<br />
A laidly Trold has dragged it there.”<br />
-George Borrow, _Lavengro: The Scholar, the Gypsy, the Priest_. 1851.]=],<br />
}<br />
m["deformed elf"] = {<br />
Name = "deformed elf",<br />
Colour = "LightRed",<br />
Glyph = "e",<br />
Tile = "[[File:Deformed elf.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 360,<br />
AC = 3,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","No poly flag","Vault flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 346,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[An elf, a member of an ancient fey race. Elves are slightly built when compared to humans, and have an innate magical acumen, though less than their deep elf cousins.]=],<br />
}<br />
m["deformed human"] = {<br />
Name = "deformed human",<br />
Colour = "LightGrey",<br />
Glyph = "p",<br />
Tile = "[[File:Deformed human.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 194,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[An uppity sort of surface-dwelling, hairless ape. Dwarves think of them as fragile, elves think of them as clumsy, and monsters think of them as tasty.]=],<br />
Quote = [=[“Do you know<br />
Do I know<br />
What’s this thing called ‘man’?<br />
God only knows what a man is!<br />
I only know his price.”<br />
-Bertolt Brecht, “The Measures Taken”. 1930.]=],<br />
}<br />
m["deformed orc"] = {<br />
Name = "deformed orc",<br />
Colour = "LightRed",<br />
Glyph = "o",<br />
Tile = "[[File:Deformed orc.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 70,<br />
AC = 1,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[An ugly subterranean race, orcs combine the worst features of humans, pigs and several other unpleasant creatures. They tend to run in packs or mobs, and delight in outbursts of insane violence.]=],<br />
}<br />
m["demigod"] = {<br />
Name = "demigod",<br />
Colour = "Yellow",<br />
Glyph = "p",<br />
Tile = "[[File:Demigod.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 375,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","No poly flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 154,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "demigod",<br />
Description = [=[The aura of power around this human-like figure immediately betrays its divine ancestry. And with the good gods (at least officially) decrying fornication, betting on the good nature of this individual may be unwise.]=],<br />
}<br />
m["demonic crawler"] = {<br />
Name = "demonic crawler",<br />
Colour = "LightGreen",<br />
Glyph = "s",<br />
Tile = "[[File:Demonic crawler.png]]",<br />
Speed = "13",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 585,<br />
AC = 10,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 13, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 13, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 13, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag","See invisible flag","No skeleton flag",},<br />
MR = "100",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Noxious",<br />
XP = 351,<br />
Size = "Big",<br />
Intelligence = "Animal",<br />
Genus = "demonic crawler",<br />
Species = "demonic crawler",<br />
Description = [=[A hellish insectoid creature with a long and bloated body, supported by dozens of short jointed legs and topped with an almost human head.]=],<br />
}<br />
m["demonic plant"] = {<br />
Name = "demonic plant",<br />
Colour = "LightGrey",<br />
Glyph = "P",<br />
Tile = "[[File:Demonic plant.png]]",<br />
Speed = "0",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 10,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag","Unbreathing flag","Stationary flag","No exp gain flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "plant",<br />
Species = "demonic plant",<br />
Description = [=[Just as demons are shaped in a mockery of living beings, this thing is a mockery of a plant, with mysterious appendages and tentacles writhing around. Fortunately it appears to be harmless, but with demons you can never be sure.]=],<br />
}<br />
m["demonspawn"] = {<br />
Name = "demonspawn",<br />
Colour = "Brown",<br />
Glyph = "6",<br />
Tile = "[[File:Demonspawn.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag","Speaks flag","Warm blood flag","No poly flag",},<br />
MR = "20",<br />
Resistances = {"Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 196,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "demonspawn",<br />
Species = "demonspawn",<br />
Description = [=[A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features.]=],<br />
}<br />
m["diamond obelisk"] = {<br />
Name = "diamond obelisk",<br />
Colour = "White",<br />
Glyph = "8",<br />
Tile = "[[File:Diamond obelisk.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 96000,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag","No poly flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Wind resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "diamond obelisk",<br />
Species = "diamond obelisk",<br />
Description = [=[A towering obelisk surrounded by a powerful storm.]=],<br />
}<br />
m["dire elephant"] = {<br />
Name = "dire elephant",<br />
Colour = "Blue",<br />
Glyph = "Y",<br />
Tile = "[[File:Dire elephant.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 1125,<br />
AC = 13,<br />
EV = 2,<br />
Attacks = {<br />
{Damage = 40, Type = "Trample", Flavour = "Trample"},<br />
{Damage = 15, Type = "Trunk slap", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Warm blood flag",},<br />
MR = "100",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1246,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "elephant",<br />
Species = "dire elephant",<br />
Description = [=[A huge pachyderm, wilder and fiercer than normal elephants, with a very thick hide, powerful legs, and a memory to die for.]=],<br />
}<br />
m["doom hound"] = {<br />
Name = "doom hound",<br />
Colour = "Green",<br />
Glyph = "h",<br />
Tile = "[[File:Doom hound.png]]",<br />
Speed = "13",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 1100,<br />
AC = 6,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 45, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 30, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Doom Howl", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Unblindable flag","Blood scent flag",},<br />
MR = "20",<br />
Resistances = {"Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Clean",<br />
XP = 3392,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "hound",<br />
Species = "doom hound",<br />
Description = [=[A demon lapdog of the queen of Tartarus, bound to hunt her enemies. Though it may appear alone, it's unlikely to remain so for long — it has the terrible power to set creatures of nightmare on its victim's trails, though it can only ever use this power exactly once.]=],<br />
Quote = [=[“Standing over Hugo, and plucking at his throat, there stood a foul thing, a great, black beast, shaped like a hound, yet larger than any hound that ever mortal eye has rested upon. And even as they looked the thing tore the throat out of Hugo Baskerville...”<br />
-Arthur Conan Doyle, _The Hound of the Baskervilles_. 1902.]=],<br />
}<br />
m["draconian"] = {<br />
Name = "draconian",<br />
Colour = "Brown",<br />
Glyph = "d",<br />
Tile = "[[File:Draconian.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 640,<br />
AC = 10,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Cold blood flag","Speaks flag","No poly flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 526,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "draconian",<br />
Description = [=[A brown-scaled humanoid with a reptilian tail and small wings. It is yet to develop the distinct colouring and powerful breath weapon of its mature form.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["draconian annihilator"] = {<br />
Name = "draconian annihilator",<br />
Colour = "LightBlue",<br />
Glyph = "q",<br />
Tile = "[[File:Draconian annihilator.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 800,<br />
AC = 9,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d21", Flags = {"Wizard",}},<br />
{Spell = "Lehudib's Crystal Spear", Damage = "3d35", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
{Spell = "Iron Shot", Damage = "3d29", Flags = {"Wizard",}},<br />
{Spell = "Poison Arrow", Damage = "3d23", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1490,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "draconian",<br />
Description = [=[The draconian annihilator can, in addition to its deadly breath, use powerful conjurations to destroy anyone who dares to stand in its way.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["draconian caller"] = {<br />
Name = "draconian caller",<br />
Colour = "Brown",<br />
Glyph = "q",<br />
Tile = "[[File:Draconian caller.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 880,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Drakes", Flags = {"Wizard",}},<br />
{Spell = "Summon Dragon", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1416,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "draconian",<br />
Description = [=[While formidable in combat, this draconian specializes in summoning hordes of drakes and dragons.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["draconian knight"] = {<br />
Name = "draconian knight",<br />
Colour = "Cyan",<br />
Glyph = "q",<br />
Tile = "[[File:Draconian knight.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1120,<br />
AC = 22,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 27, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d25", Flags = {"Wizard",}},<br />
{Spell = "Throw Icicle", Damage = "3d25", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Ozocubu's Armour", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Cold blood flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1738,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "draconian",<br />
Description = [=[Protected by thick scales, skillful weapon use, and complementary magic, this draconian is a dangerous opponent. Draconian knights specialize in ice magic and necromancy.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["draconian monk"] = {<br />
Name = "draconian monk",<br />
Colour = "Blue",<br />
Glyph = "q",<br />
Tile = "[[File:Draconian monk.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1200,<br />
AC = 7,<br />
EV = 20,<br />
Attacks = {<br />
{Damage = 35, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 20, Type = "Kick", Flavour = "Plain"},<br />
{Damage = 15, Type = "Tail slap", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Sticky Flame Splash", Damage = "3d6", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Cold blood flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1940,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "draconian",<br />
Description = [=[A draconian who has eschewed the study of weaponry and magic in order to train in the art of unarmed combat. Its scaly fists, well-thewed legs, and mighty tail rain down blows upon its opponents.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["draconian scorcher"] = {<br />
Name = "draconian scorcher",<br />
Colour = "LightRed",<br />
Glyph = "q",<br />
Tile = "[[File:Draconian scorcher.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 800,<br />
AC = 9,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d25", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Magma", Damage = "3d25", Flags = {"Wizard",}},<br />
{Spell = "Fireball", Damage = "3d26", Flags = {"Wizard",}},<br />
{Spell = "Hurl Damnation", Damage = "3d20", Flags = {"Wizard",}},<br />
{Spell = "Call Down Damnation", Damage = "3d15", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Cold blood flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1679,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "draconian",<br />
Description = [=[A cunning draconian who has mastered the inner secrets of the element of fire. Its scales are sooty from years of magical pyrotechnics.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["draconian shifter"] = {<br />
Name = "draconian shifter",<br />
Colour = "LightCyan",<br />
Glyph = "q",<br />
Tile = "[[File:Draconian shifter.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 960,<br />
AC = 9,<br />
EV = 16,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Dimension Anchor", Flags = {"Wizard",}},<br />
{Spell = "Blink Other", Flags = {"Wizard",}},<br />
{Spell = "Blink Range", Flags = {"Wizard",}},<br />
{Spell = "Blink Allies Encircling", Flags = {"Wizard",}},<br />
{Spell = "Blink Away", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1577,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "draconian",<br />
Description = [=[A draconian master of the warp, who can translocate both itself and anyone else to any place, either on this world or outside of it.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["draconian stormcaller"] = {<br />
Name = "draconian stormcaller",<br />
Colour = "Brown",<br />
Glyph = "q",<br />
Tile = "[[File:Draconian stormcaller.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 880,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Priest",}},<br />
{Spell = "Summon Drakes", Flags = {"Priest",}},<br />
{Spell = "Upheaval", Damage = "3d24", Flags = {"Priest",}},<br />
{Spell = "Abjuration", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1543,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "draconian",<br />
Description = [=[A draconian deriving its thunderous powers and draconic allies from the worship of Qazlal.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["dream sheep"] = {<br />
Name = "dream sheep",<br />
Colour = "Cyan",<br />
Glyph = "Y",<br />
Tile = "[[File:Dream sheep.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 220,<br />
AC = 2,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 13, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Dream Dust", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Warm blood flag","Herd flag",},<br />
MR = "30",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 256,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "dream sheep",<br />
Species = "dream sheep",<br />
Description = [=[A drowsy, fluffy ovine whose coat sparkles with motes of dream dust. It gathers in herds and fills the air with dream dust, overwhelming its victims and putting them to sleep.<br />
Its wool looks quite flammable.]=],<br />
Quote = [=[“How undisturbed, the sleep of the foolish.”<br />
-Philip K. Dick]=],<br />
}<br />
m["drowned soul"] = {<br />
Name = "drowned soul",<br />
Colour = "LightCyan",<br />
Glyph = "W",<br />
Tile = "[[File:Drowned soul.png]]",<br />
Speed = "12",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 195,<br />
AC = 0,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 0, Type = "Touch", Flavour = "Drown"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Speaks flag","Insubstantial flag",},<br />
MR = "60",<br />
Resistances = {"Cold resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 456,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ghost",<br />
Species = "drowned soul",<br />
Description = [=[A cold and hollow apparition of the drowned dead, chained by some lingering attachment to the depths in which it perished. They clamour around the living, sharing the last moments of their watery fate with whatever their pale form touches.]=],<br />
}<br />
m["dryad"] = {<br />
Name = "dryad",<br />
Colour = "LightGreen",<br />
Glyph = "R",<br />
Tile = "[[File:Dryad.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 520,<br />
AC = 6,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Awaken Vines", Flags = {"Wizard",}},<br />
{Spell = "Awaken Forest", Flags = {"Wizard",}},<br />
{Spell = "Minor Healing", Damage = "2d4+3", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","No poly flag",},<br />
MR = "80",<br />
Resistances = {},<br />
Vulnerabilities = {"Fire vulnerability",},<br />
Corpse = "Clean",<br />
XP = 350,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "dryad",<br />
Species = "dryad",<br />
Description = [=[A spirit of nature, bound to the forest in which it resides. It is capable of calling upon the trees to defend against incursions.]=],<br />
Quote = [=[• Roy Quixote: Wait, what's my beef with clean energy again?<br />
— Durkon Pansa: Dunno, but if'n ye prefer, I know a grove o'peach trees tha've been gettin' fresh wit tha locals.<br />
-Rich Burlew, “Haleo and Julean”]=],<br />
}<br />
m["dwarf"] = {<br />
Name = "dwarf",<br />
Colour = "Green",<br />
Glyph = "g",<br />
Tile = "[[File:Dwarf.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","No poly flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 130,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "dwarf",<br />
Species = "dwarf",<br />
Description = [=[A member of a short, sturdy mountain-dwelling folk. More robust than their deep dwarf cousins, yet less skilled in magical lore, dwarves excel in armed hand to hand combat.]=],<br />
}<br />
m["earth elemental"] = {<br />
Name = "earth elemental",<br />
Colour = "LightGrey",<br />
Glyph = "E",<br />
Tile = "[[File:Earth elemental.png]]",<br />
Speed = "6",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 450,<br />
AC = 14,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 40, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 3","Cold resistance 3","Electricity resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 84,<br />
Size = "Big",<br />
Intelligence = "Brainless",<br />
Genus = "elemental",<br />
Species = "earth elemental",<br />
Description = [=[A spirit drawn from the elemental plane of earth, which exists in this world by inhabiting a lump of earth and rocks.]=],<br />
}<br />
m["efreet"] = {<br />
Name = "efreet",<br />
Colour = "Red",<br />
Glyph = "R",<br />
Tile = "[[File:Efreet.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 10,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 17, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d15", Flags = {"Magical",}},<br />
{Spell = "Fireball", Damage = "3d15", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Flying flag","Speaks flag","Glows flag",},<br />
MR = "20",<br />
Resistances = {"Fire resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Cold vulnerability","Drown vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 357,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "efreet",<br />
Species = "efreet",<br />
Description = [=[A huge and muscular figure engulfed in a cloud of searing flame.]=],<br />
Quote = [=[“When the hoopoe returned to Solomon (he told him the news), and he responded (to Sheba’s people): “Are you giving me money? What GOD has given me is far better than what He has given you. You are the ones to rejoice in such gifts.” (To the hoopoe, he said), “Go back to them (and let them know that) we will come to them with forces they cannot imagine. We will evict them, humiliated and debased.” He said, “O you elders, which of you can bring me her mansion, before they arrive here as submitters?” One afrit from the jinns said, “I can bring it to you before you stand up. I am powerful enough to do this.”<br />
-The Quran, Sura 27 Al-Naml]=],<br />
}<br />
m["eidolon"] = {<br />
Name = "eidolon",<br />
Colour = "Brown",<br />
Glyph = "W",<br />
Tile = "[[File:Eidolon.png]]",<br />
Speed = "10",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 715,<br />
AC = 12,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 27, Type = "Hit", Flavour = "Drain speed"},<br />
{Damage = 17, Type = "Hit", Flavour = "Drain stat"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Draining", Damage = "3d21", Flags = {"Magical",}},<br />
{Spell = "Cause Fear", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Glows flag","Insubstantial flag",},<br />
MR = "140",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1135,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "wraith",<br />
Species = "eidolon",<br />
Description = [=[An ancient skeletal apparition, sheathed in a cloud of mist. Its form glows white-hot with debilitating energy.]=],<br />
}<br />
m["eldritch tentacle"] = {<br />
Name = "eldritch tentacle",<br />
Colour = "Black",<br />
Glyph = "w",<br />
Tile = "[[File:Eldritch tentacle.png]]",<br />
Speed = "12 (stationary)",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1200,<br />
AC = 13,<br />
EV = 0,<br />
Attacks = {<br />
{Damage = 30, Type = "Tentacle slap", Flavour = "Chaos"},<br />
{Damage = 40, Type = "Claw", Flavour = "Chaos"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag","Stationary flag","No poly flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 3","Cold resistance 3","Electricity resistance 3","Poison resistance 3","Acid resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 2295,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "eldritch tentacle",<br />
Species = "eldritch tentacle",<br />
Description = [=[An immense, squamous appendage of some unseen creature, dripping with ichor and tipped with a single, terrible-looking claw.]=],<br />
}<br />
m["eldritch tentacle segment"] = {<br />
Name = "eldritch tentacle segment",<br />
Colour = "Black",<br />
Glyph = "*",<br />
Tile = "[[File:Eldritch tentacle segment.png]]",<br />
Speed = "12 (stationary)",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1200,<br />
AC = 13,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag","Stationary flag","No exp gain flag","No poly flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 3","Cold resistance 3","Electricity resistance 3","Poison resistance 3","Acid resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "eldritch tentacle",<br />
Species = "eldritch tentacle segment",<br />
Description = [=[A part of an immense, squamous appendage. It thrashes and pulsates like no other living thing.]=],<br />
}<br />
m["electric eel"] = {<br />
Name = "electric eel",<br />
Colour = "LightBlue",<br />
Glyph = ";",<br />
Tile = "[[File:Electric eel.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 165,<br />
AC = 1,<br />
EV = 15,<br />
Attacks = {<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Water",<br />
Spellsets = {<br />
{<br />
{Spell = "Electrical Bolt", Damage = "3d6", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","No gen derived flag",},<br />
MR = "10",<br />
Resistances = {"Electricity resistance 3","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 53,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "electric eel",<br />
Species = "electric eel",<br />
Description = [=[A type of fish capable of generating a powerful electric field.]=],<br />
}<br />
m["electric golem"] = {<br />
Name = "electric golem",<br />
Colour = "LightCyan",<br />
Glyph = "8",<br />
Tile = "[[File:Electric golem.png]]",<br />
Speed = "16",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 1350,<br />
AC = 5,<br />
EV = 20,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Electricity"},<br />
{Damage = 15, Type = "Hit", Flavour = "Electricity"},<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d20", Flags = {"Magical",}},<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Unbreathing flag","Speaks flag","Glows flag","Insubstantial flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 3300,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "golem",<br />
Species = "electric golem",<br />
Description = [=[An animated figure made completely of electricity, created in some demented wizard's experiment.]=],<br />
Quote = [=[“I sing the Body electric”<br />
-Walt Whitman, “I Sing the Body Electric”, _Leaves of Grass_. 1867.]=],<br />
}<br />
m["elemental wellspring"] = {<br />
Name = "elemental wellspring",<br />
Colour = "LightCyan",<br />
Glyph = "E",<br />
Tile = "[[File:Elemental wellspring.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 750,<br />
AC = 8,<br />
EV = 8,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Water",<br />
Spellsets = {<br />
{<br />
{Spell = "Primal Wave", Damage = "3d21", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Regenerates flag","Unbreathing flag",},<br />
MR = "Immune",<br />
Resistances = {"Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 1395,<br />
Size = "Big",<br />
Intelligence = "Brainless",<br />
Genus = "elemental",<br />
Species = "elemental wellspring",<br />
Description = [=[A swirling conflux of elemental water streaming from the elemental plane into this one. Floods and the spirits who dwell within them seem to issue from it, at the expense of the gateway's stability itself.]=],<br />
}<br />
m["elephant"] = {<br />
Name = "elephant",<br />
Colour = "Green",<br />
Glyph = "Y",<br />
Tile = "[[File:Elephant.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 675,<br />
AC = 8,<br />
EV = 2,<br />
Attacks = {<br />
{Damage = 20, Type = "Trample", Flavour = "Trample"},<br />
{Damage = 5, Type = "Trunk slap", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 482,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "elephant",<br />
Species = "elephant",<br />
Description = [=[A large, thick-hided pachyderm. It crushes its foes and then thrashes them with its trunk.]=],<br />
Quote = [=[“And the King went to where the blind men were, and drawing near said to them: ‘Do you now know what an elephant is like?’<br />
‘Assuredly, Lord: we now know what an elephant is like.’<br />
‘Tell me then, O blind men, what an elephant is like.’<br />
And those blind men, O Bhikkhus, who had felt the head of the elephant, said: ‘An elephant, Sir, is like a large round jar.<br />
Those who had felt its ears, said: 'it is like a winnowing basket.’<br />
Those who had felt its tusks, said: ‘it is like a plough-share.’<br />
Those who had felt its trunk, said: ‘it is like a plough.’<br />
Those who had felt its body, said: ‘it is like a granary.’<br />
Those who had felt its feet, said: ‘it is like a pillar.’<br />
Those who had felt its back, said: ‘it is like a mortar.’<br />
Those who had felt its tail, said: ‘it is a like a pestle.’<br />
Those who had felt the tuft of its tail, said: ‘it is like a broom.’<br />
And they all fought amongst themselves with their fists, declaring, ‘such is an elephant, such is not elephant, an elephant is not like that, it is like this.’”<br />
And the King, O Bhikkhus, was highly delighted.<br />
-_Udāna_, VI “Jaccandhavagga”. ca. 5th cent. B.C.<br />
trans. Dawsonne Melanchthon Strong, 1902.]=],<br />
}<br />
m["elf"] = {<br />
Name = "elf",<br />
Colour = "LightRed",<br />
Glyph = "e",<br />
Tile = "[[File:Elf.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 360,<br />
AC = 3,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","No poly flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 348,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[An elf, a member of an ancient fey race. Elves are slightly built when compared to humans, and have an innate magical acumen, though less than their deep elf cousins.]=],<br />
}<br />
m["emperor scorpion"] = {<br />
Name = "emperor scorpion",<br />
Colour = "LightGrey",<br />
Glyph = "s",<br />
Tile = "[[File:Emperor scorpion.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 1190,<br />
AC = 20,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 30, Type = "Sting", Flavour = "Poison"},<br />
{Damage = 15, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 15, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"No skeleton flag",},<br />
MR = "60",<br />
Resistances = {"Poison resistance","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 1629,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "scorpion",<br />
Species = "emperor scorpion",<br />
Description = [=[The emperor scorpion is the largest arachnid known to exist. The massive barb on its tail drips with a deadly venom, and its pincers are big enough to shear you in half. Though the ordinary dungeon scorpion may be both large and dangerous, this freakish relative puts it to shame.]=],<br />
Quote = [=[“Portents had occurred indicating [Titus Flavius Vespasianus'] approaching end, such as the comet which was visible for a long time and the opening of the mausoleum of Augustus of its own accord. When his physicians chided him for continuing his usual course of living during his illness and attending to all the duties that belonged to his office, he answered: ‘The emperor ought to die on his feet.’”<br />
-Cassius Dio, _Roman History_, LXVI, xvii, 2. 222 A.D.<br />
trans. Earnest Cary, 1925.]=],<br />
}<br />
m["entropy weaver"] = {<br />
Name = "entropy weaver",<br />
Colour = "Brown",<br />
Glyph = "p",<br />
Tile = "[[File:Entropy weaver.png]]",<br />
Speed = "12",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 715,<br />
AC = 7,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 17, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 17, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 17, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 17, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Entropic Weave", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Warm blood flag","No skeleton flag","See invisible flag","Speaks flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1391,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "entropy weaver",<br />
Species = "entropy weaver",<br />
Description = [=[A gaunt humanoid with flaking, pale chitin. Its spindly limbs are capable of startlingly quick movement and end in razor-sharp talons.]=],<br />
}<br />
m["ettin"] = {<br />
Name = "ettin",<br />
Colour = "Brown",<br />
Glyph = "C",<br />
Tile = "[[File:Ettin.png]]",<br />
Speed = "10",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 660,<br />
AC = 9,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 45, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 45, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Two weapons flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1132,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "giant",<br />
Species = "ettin",<br />
Description = [=[A two-headed giant, stronger than most, and able to land devastating blows left and right with its two huge weapons.]=],<br />
Quote = [=[“But he had not been long in his hiding-hole, before the awful Ettin came in; and no sooner was he in, than he was heard crying:<br />
‘Snouk but and snouk ben,<br />
I find the smell of an earthly man,<br />
Be he living, or be he dead,<br />
His heart this night shall kitchen my bread.’”<br />
-Joseph Jacobs, _The Red Ettin_]=],<br />
}<br />
m["eye of devastation"] = {<br />
Name = "eye of devastation",<br />
Colour = "Yellow",<br />
Glyph = "G",<br />
Tile = "[[File:Eye of devastation.png]]",<br />
Speed = "7",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Energy Bolt", Damage = "3d20", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag","Glows flag",},<br />
MR = "100",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 436,<br />
Size = "Medium",<br />
Intelligence = "Brainless",<br />
Genus = "giant eyeball",<br />
Species = "eye of devastation",<br />
Description = [=[A huge eyeball, encased in a levitating globe of incandescent energy.]=],<br />
}<br />
m["eye of draining"] = {<br />
Name = "eye of draining",<br />
Colour = "LightGrey",<br />
Glyph = "G",<br />
Tile = "[[File:Eye of draining.png]]",<br />
Speed = "5",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 3,<br />
EV = 1,<br />
Attacks = {<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Draining Gaze", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag","Glows flag",},<br />
MR = "60",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 124,<br />
Size = "Medium",<br />
Intelligence = "Brainless",<br />
Genus = "giant eyeball",<br />
Species = "eye of draining",<br />
Description = [=[A hovering horror that waxes strong on magic.]=],<br />
}<br />
m["faun"] = {<br />
Name = "faun",<br />
Colour = "Green",<br />
Glyph = "c",<br />
Tile = "[[File:Faun.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 500,<br />
AC = 2,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 23, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Corona", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Corona", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 537,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "faun",<br />
Species = "faun",<br />
Description = [=[A hybrid with the torso of a human atop the forelegs of a goat. They are fabled for their ability to play with the minds of those who intrude into their domains.]=],<br />
Quote = [=[“When Peleus, some distance away, saw him torn apart by the frightful wound he shouted: ‘Accept this tribute to the dead, at least, Crantor, dearest of youths’, and with his powerful arm, he hurled his ash spear, at full strength, at Demoleon. It ruptured the ribcage, and stuck quivering in the bone. The centaur pulled out the shaft minus its head (he tried with difficulty to reach that also) but the head was caught in his lung. The pain itself strengthened his will: wounded, he reared up at his enemy and beat the hero down with his hooves. Peleus received the resounding blows on helmet and shield, and defending his upper arms, and controlling the weapon he held out, with one blow through the arm he pierced the bi-formed breast.”<br />
-Ovid, _Metamorphoses_, XII, 330. 8 AD.]=],<br />
}<br />
m["febrile elf"] = {<br />
Name = "febrile elf",<br />
Colour = "LightRed",<br />
Glyph = "e",<br />
Tile = "[[File:Febrile elf.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 360,<br />
AC = 3,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","No poly flag","Vault flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 346,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[An elf, a member of an ancient fey race. Elves are slightly built when compared to humans, and have an innate magical acumen, though less than their deep elf cousins.]=],<br />
}<br />
m["febrile human"] = {<br />
Name = "febrile human",<br />
Colour = "LightGrey",<br />
Glyph = "p",<br />
Tile = "[[File:Febrile human.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 194,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[An uppity sort of surface-dwelling, hairless ape. Dwarves think of them as fragile, elves think of them as clumsy, and monsters think of them as tasty.]=],<br />
Quote = [=[“Do you know<br />
Do I know<br />
What’s this thing called ‘man’?<br />
God only knows what a man is!<br />
I only know his price.”<br />
-Bertolt Brecht, “The Measures Taken”. 1930.]=],<br />
}<br />
m["febrile orc"] = {<br />
Name = "febrile orc",<br />
Colour = "LightRed",<br />
Glyph = "o",<br />
Tile = "[[File:Febrile orc.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 70,<br />
AC = 1,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[An ugly subterranean race, orcs combine the worst features of humans, pigs and several other unpleasant creatures. They tend to run in packs or mobs, and delight in outbursts of insane violence.]=],<br />
}<br />
m["felid"] = {<br />
Name = "felid",<br />
Colour = "Magenta",<br />
Glyph = "h",<br />
Tile = "[[File:Felid.png]]",<br />
Speed = "10 (move: 80%)",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 175,<br />
AC = 2,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 10, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","No poly flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 105,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "felid",<br />
Species = "felid",<br />
Description = [=[A feline creature that has been granted sentience by magical means. It uses the gift of speech to demand milk, treats and catnip.]=],<br />
}<br />
m["fire bat"] = {<br />
Name = "fire bat",<br />
Colour = "LightRed",<br />
Glyph = "b",<br />
Tile = "[[File:Fire bat.png]]",<br />
Speed = "30",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 225,<br />
AC = 1,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 6, Type = "Bite", Flavour = "Fire"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Flying flag","Unblindable flag","Batty flag","Warm blood flag",},<br />
MR = "10",<br />
Resistances = {"Fire resistance 3",},<br />
Vulnerabilities = {"Cold vulnerability","Drown vulnerability",},<br />
Corpse = "No",<br />
XP = 198,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "bat",<br />
Species = "fire bat",<br />
Description = [=[A bat whose leathery body burns with a hot flame.]=],<br />
}<br />
m["fire crab"] = {<br />
Name = "fire crab",<br />
Colour = "LightRed",<br />
Glyph = "t",<br />
Tile = "[[File:Fire crab.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 520,<br />
AC = 9,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 15, Type = "Bite", Flavour = "Fire"},<br />
{Damage = 15, Type = "Claw", Flavour = "Fire"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Flaming Cloud", Damage = "d12", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"No skeleton flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance 3",},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 778,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "crab",<br />
Species = "fire crab",<br />
Description = [=[These crabs are prized for their brilliantly jewelled shells. The rarity of these shells is only enhanced by the vicious, fiery nature of the animal, and their almost supernatural ability to expel massive quantities of flames.]=],<br />
Quote = [=[“The planet brought forth scintillating jewelled scuttling crabs, which [they] ate, smashing their shells with iron mallets; tall aspiring trees with breathtaking slenderness and colour which [they] cut down and burned the crab meat with.”<br />
-Douglas Adams, The Hitch-hiker’s Guide to the Galaxy]=],<br />
}<br />
m["fire dragon"] = {<br />
Name = "fire dragon",<br />
Colour = "LightRed",<br />
Glyph = "D",<br />
Tile = "[[File:Fire dragon.png]]",<br />
Speed = "10",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 900,<br />
AC = 10,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 13, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 13, Type = "Trample", Flavour = "Trample"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Fire Breath", Damage = "3d24", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Fire resistance 2","Poison resistance","Drown resistance",},<br />
Vulnerabilities = {"Cold vulnerability",},<br />
Corpse = "Clean",<br />
XP = 1074,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "fire dragon",<br />
Description = [=[A great reptilian beast with powerful claws on its limbs, covered in thick red scales and with two huge bat-like wings. Little trails of smoke spill from its toothy maw.]=],<br />
Quote = [=[“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["fire elemental"] = {<br />
Name = "fire elemental",<br />
Colour = "LightGrey",<br />
Glyph = "E",<br />
Tile = "[[File:Fire elemental.png]]",<br />
Speed = "13",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 4,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 0, Type = "Hit", Flavour = "Pure fire"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious lava",<br />
Flags = {"Unbreathing flag","Glows flag","Insubstantial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 3","Electricity resistance","Poison resistance 3","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Cold vulnerability",},<br />
Corpse = "No",<br />
XP = 196,<br />
Size = "Big",<br />
Intelligence = "Brainless",<br />
Genus = "elemental",<br />
Species = "fire elemental",<br />
Description = [=[A spirit drawn from the elemental plane of fire, which exists in this world as a brilliant column of raging flames.]=],<br />
}<br />
m["fire giant"] = {<br />
Name = "fire giant",<br />
Colour = "Red",<br />
Glyph = "C",<br />
Tile = "[[File:Fire giant.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 960,<br />
AC = 8,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d25", Flags = {"Wizard",}},<br />
{Spell = "Fireball", Damage = "3d26", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {"Fire resistance 2","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1802,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "giant",<br />
Species = "fire giant",<br />
Description = [=[A giant with obsidian skin and a wild mane of glowing red hair, holding aloft a fiery sword. Fire giants believe that they are destined to unite and burn the entire world to cinders, but, in the meantime, they'll settle for any adventurers foolish enough to approach them.]=],<br />
}<br />
m["fire vortex"] = {<br />
Name = "fire vortex",<br />
Colour = "Red",<br />
Glyph = "v",<br />
Tile = "[[File:Fire vortex.png]]",<br />
Speed = "15",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 300,<br />
AC = 0,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 0, Type = "Hit", Flavour = "Pure fire"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Unbreathing flag","Confused flag","Glows flag","Insubstantial flag","No exp gain flag","Conjured flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 3","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Cold vulnerability",},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "fire vortex",<br />
Species = "fire vortex",<br />
Description = [=[A swirling cloud of flame.]=],<br />
}<br />
m["firespitter statue"] = {<br />
Name = "firespitter statue",<br />
Colour = "LightGrey",<br />
Glyph = "8",<br />
Tile = "[[File:Firespitter statue.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 720,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
{Damage = 20, Type = "Weapon only", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Flame", Damage = "3d7", Flags = {"Magical",}},<br />
{Spell = "Sticky Flame Range", Damage = "3d4", Flags = {"Magical",}},<br />
{Spell = "Bolt of Magma", Damage = "3d16", Flags = {"Magical",}},<br />
{Spell = "Bolt of Fire", Damage = "3d16", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Archer flag","Unbreathing flag","Speaks flag","Stationary flag","No poly flag","Don't melee flag","Artificial flag","Vault flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 614,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "statue",<br />
Description = [=[At first glance, this piece of sculpted granite appears inert. The red glow from its eyes, however, suggests it is no mere stone. Although it is rooted to its base, it can still move parts of itself.]=],<br />
}<br />
m["flayed ghost"] = {<br />
Name = "flayed ghost",<br />
Colour = "Red",<br />
Glyph = "W",<br />
Tile = "[[File:Flayed ghost.png]]",<br />
Speed = "10",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 605,<br />
AC = 0,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Flay", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Flying flag","Unbreathing flag","Speaks flag","Insubstantial flag",},<br />
MR = "60",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 716,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ghost",<br />
Species = "flayed ghost",<br />
Description = [=[A hideous floating undead creature, the anguished spirit of a tortured victim, with torn skin hanging from an emaciated body. It restlessly stalks the dungeon, inflicting the anguish it felt in life upon those still living.]=],<br />
}<br />
m["flesh golem"] = {<br />
Name = "flesh golem",<br />
Colour = "Cyan",<br />
Glyph = "8",<br />
Tile = "[[File:Flesh golem.png]]",<br />
Speed = "7",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 1350,<br />
AC = 15,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 35, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Artificial flag","Vault flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 3","Cold resistance 3","Electricity resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 803,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "golem",<br />
Species = "iron golem",<br />
Description = [=[A large, ponderous and very solid statue of metal, given the power of locomotion through some esoteric means.]=],<br />
}<br />
m["floating eye"] = {<br />
Name = "floating eye",<br />
Colour = "White",<br />
Glyph = "G",<br />
Tile = "[[File:Floating eye.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 165,<br />
AC = 0,<br />
EV = 1,<br />
Attacks = {<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Paralysis Gaze", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag",},<br />
MR = "10",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 142,<br />
Size = "Medium",<br />
Intelligence = "Brainless",<br />
Genus = "floating eye",<br />
Species = "floating eye",<br />
Description = [=[A floating eyeball, said to be one of the servitors of Jiyva. It possesses a gaze that can eventually paralyze even the most strong-willed of adventurers.]=],<br />
Quote = [=[“El ojo que ves<br />
no es ojo porque tú lo veas,<br />
es ojo porque te ve.”<br />
-Antonio Machado, Campos de Castilla. 1912-1917.]=],<br />
}<br />
m["flying skull"] = {<br />
Name = "flying skull",<br />
Colour = "White",<br />
Glyph = "z",<br />
Tile = "[[File:Flying skull.png]]",<br />
Speed = "15",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 210,<br />
AC = 10,<br />
EV = 17,<br />
Attacks = {<br />
{Damage = 14, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Flying flag","Unbreathing flag",},<br />
MR = "20",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 228,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "flying skull",<br />
Species = "flying skull",<br />
Description = [=[An undead skull kept aloft and flitting swiftly about by unholy magic.]=],<br />
Quote = [=[“Alas, poor Yorick! I knew him, Horatio, a fellow of infinite jest, of most excellent fancy. He hath bore me on his back a thousand times, and now how abhorr’d in my imagination it is! My gorge rises at it.”<br />
-William Shakespeare, _The Tragedy of Hamlet, Prince of Denmark_, V, 1. 1603.]=],<br />
}<br />
m["formicid"] = {<br />
Name = "formicid",<br />
Colour = "Green",<br />
Glyph = "a",<br />
Tile = "[[File:Formicid.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 420,<br />
AC = 3,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","Burrows flag","No skeleton flag","No poly flag","No gen derived flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 228,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "formicid",<br />
Species = "formicid",<br />
Description = [=[A sentient ant that walks upright and is competent at digging.]=],<br />
}<br />
m["freezing wraith"] = {<br />
Name = "freezing wraith",<br />
Colour = "LightBlue",<br />
Glyph = "W",<br />
Tile = "[[File:Freezing wraith.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 12,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 16, Type = "Hit", Flavour = "Cold"},<br />
{Damage = 15, Type = "Hit", Flavour = "Drain speed"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Insubstantial flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Fire vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 354,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "wraith",<br />
Species = "freezing wraith",<br />
Description = [=[An incorporeal skeletal form surrounded by a cloud of freezing air, likely the remains of some unfortunate adventurer. It now floats slowly through the dungeon, seeking to share its fate with others.]=],<br />
}<br />
m["frilled lizard"] = {<br />
Name = "frilled lizard",<br />
Colour = "Green",<br />
Glyph = "l",<br />
Tile = "[[File:Frilled lizard.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 20,<br />
AC = 0,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 3, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag",},<br />
MR = "0",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "giant lizard",<br />
Species = "frilled lizard",<br />
Description = [=[A lizard with a giant and colourful fringe folded around its neck. It flares its impressive frill at its victims while hissing angrily.]=],<br />
}<br />
m["frost giant"] = {<br />
Name = "frost giant",<br />
Colour = "LightBlue",<br />
Glyph = "C",<br />
Tile = "[[File:Frost giant.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 1040,<br />
AC = 9,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 35, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d25", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {"Cold resistance 2","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1747,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "giant",<br />
Species = "frost giant",<br />
Description = [=[A giant with blue skin and hair like ice and snow. Its eyes are as bleak as winter skies. It marches grimly into battle with a great, frosty axe and howling blasts of cold.]=],<br />
}<br />
m["frost-covered statue"] = {<br />
Name = "frost-covered statue",<br />
Colour = "LightGrey",<br />
Glyph = "8",<br />
Tile = "[[File:Frost-covered statue.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 3,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 720,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
{Damage = 20, Type = "Weapon only", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Frost", Damage = "3d5", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Archer flag","Unbreathing flag","Speaks flag","Stationary flag","No poly flag","Don't melee flag","Artificial flag","Vault flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 32,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "statue",<br />
Description = [=[At first glance, this piece of sculpted granite appears inert. The red glow from its eyes, however, suggests it is no mere stone. Although it is rooted to its base, it can still move parts of itself.]=],<br />
}<br />
m["fulminant prism"] = {<br />
Name = "fulminant prism",<br />
Colour = "LightGrey",<br />
Glyph = "*",<br />
Tile = "[[File:Fulminant prism.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 150,<br />
AC = 3,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Unbreathing flag","Glows flag","Stationary flag","No exp gain flag","No poly flag","Conjured flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Little",<br />
Intelligence = "Brainless",<br />
Genus = "fulminant prism",<br />
Species = "fulminant prism",<br />
Description = [=[A slender prism that crackles with barely-contained destructive energy. Any blow which cracks its fragile surface is likely to result in a violent explosion.]=],<br />
}<br />
m["fungus"] = {<br />
Name = "fungus",<br />
Colour = "LightGrey",<br />
Glyph = "P",<br />
Tile = "[[File:Fungus.png]]",<br />
Speed = "0",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 1,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "fungus",<br />
Species = "fungus",<br />
Description = [=[A lumpy grey fungus, growing well in the dank underground dungeon.]=],<br />
}<br />
m["gargoyle"] = {<br />
Name = "gargoyle",<br />
Colour = "LightGrey",<br />
Glyph = "9",<br />
Tile = "[[File:Gargoyle.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 270,<br />
AC = 18,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Stone Arrow", Damage = "3d12", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Unbreathing flag","Artificial flag",},<br />
MR = "40",<br />
Resistances = {"Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 414,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "gargoyle",<br />
Species = "gargoyle",<br />
Description = [=[A granite statue of a hideous winged monster, somehow brought to life.]=],<br />
}<br />
m["gelid demonspawn"] = {<br />
Name = "gelid demonspawn",<br />
Colour = "Blue",<br />
Glyph = "6",<br />
Tile = "[[File:Gelid demonspawn.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 22,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag","Speaks flag","Warm blood flag","No poly flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance 2","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 709,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "demonspawn",<br />
Species = "gelid demonspawn",<br />
Description = [=[A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features.]=],<br />
}<br />
m["ghost"] = {<br />
Name = "ghost",<br />
Colour = "White",<br />
Glyph = "W",<br />
Tile = "[[File:Ghost.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 10,<br />
AC = 0,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Flying flag","Unbreathing flag","Insubstantial flag","No poly flag",},<br />
MR = "0",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ghost",<br />
Species = "ghost",<br />
Description = [=[The remains of a monster that existed in an older version, but has since been removed.]=],<br />
}<br />
m["ghost crab"] = {<br />
Name = "ghost crab",<br />
Colour = "LightGrey",<br />
Glyph = "t",<br />
Tile = "[[File:Ghost crab.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 585,<br />
AC = 9,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Drain experience"},<br />
{Damage = 15, Type = "Claw", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Spectral Cloud", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Unbreathing flag","No skeleton flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Noxious",<br />
XP = 948,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "crab",<br />
Species = "ghost crab",<br />
Description = [=[A close relative of the fire crab, twisted by proximity to negative energy. Apparitions of the dead swirl around it, only barely visible.]=],<br />
}<br />
m["ghost moth"] = {<br />
Name = "ghost moth",<br />
Colour = "Magenta",<br />
Glyph = "y",<br />
Tile = "[[File:Ghost moth.png]]",<br />
Speed = "12",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 715,<br />
AC = 8,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 18, Type = "Hit", Flavour = "Drain stat"},<br />
{Damage = 18, Type = "Hit", Flavour = "Drain stat"},<br />
{Damage = 12, Type = "Sting", Flavour = "Strong poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Draining Gaze", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Invisible flag","No skeleton flag",},<br />
MR = "100",<br />
Resistances = {"Cold resistance","Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Mutagenic",<br />
XP = 1695,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "moth",<br />
Species = "ghost moth",<br />
Description = [=[A vile interdimensional predator that feeds on the life force of living beings. The few who have seen one and lived recall that it resembles an enormous, spiny moth.]=],<br />
Quote = [=[“Always in focus<br />
You can't feel my stare.<br />
I zoom into you<br />
You don't know I'm there.”<br />
-Judas Priest, “Electric Eye”. 1982.]=],<br />
}<br />
m["ghost-faced bat"] = {<br />
Name = "ghost-faced bat",<br />
Colour = "Green",<br />
Glyph = "Z",<br />
Tile = "[[File:Ghost-faced bat.png]]",<br />
Speed = "30",<br />
HD = 1,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 3,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 1, Type = "Hit", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Glows flag","Insubstantial flag","Vault flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 3,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "wraith",<br />
Species = "spectral thing",<br />
Description = [=[A hideous glowing apparition.]=],<br />
Quote = [=[“On the hungry craving wind<br />
My Spectre follows thee behind.”<br />
-William Blake, “Broken Love”. ca. 1800.]=],<br />
}<br />
m["ghoul"] = {<br />
Name = "ghoul",<br />
Colour = "Red",<br />
Glyph = "n",<br />
Tile = "[[File:Ghoul.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 1470,<br />
AC = 4,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 30, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 30, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","No zombie flag",},<br />
MR = "80",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Noxious",<br />
XP = 1549,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ghoul",<br />
Species = "ghoul",<br />
Description = [=[A truly horrible undead creature, a ghoul is a decayed cadaver, reanimated and accursed with a terrible hunger. It desires nothing but to feed on the flesh of the living, and will fell its victims with its vicious claws or with one of the many diseases it is host to.]=],<br />
Quote = [=[“In the desert<br />
I saw a creature, naked, bestial,<br />
Who, squatting upon the ground,<br />
Held his heart in his hands,<br />
And ate of it.<br />
I said, ‘Is it good, friend?’<br />
‘It is bitter — bitter’, he answered,<br />
‘But I like it<br />
Because it is bitter,<br />
And because it is my heart.’”<br />
-Stephen Crane, _The Black Riders and Other Lines_. 1895.]=],<br />
}<br />
m["giant cockroach"] = {<br />
Name = "giant cockroach",<br />
Colour = "Brown",<br />
Glyph = "s",<br />
Tile = "[[File:Giant cockroach.png]]",<br />
Speed = "12",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 50,<br />
AC = 3,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 2, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"No skeleton flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Clean",<br />
XP = 2,<br />
Size = "Little",<br />
Intelligence = "Animal",<br />
Genus = "giant cockroach",<br />
Species = "giant cockroach",<br />
Description = [=[A big brown insect that makes a nasty hissing noise. Contrary to popular myth, they are in fact quite susceptible to mutagenic energies.]=],<br />
}<br />
m["giga bat"] = {<br />
Name = "giga bat",<br />
Colour = "LightGrey",<br />
Glyph = "b",<br />
Tile = "[[File:Giga bat.png]]",<br />
Speed = "30",<br />
HD = 4,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 35,<br />
AC = 1,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 1, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Flying flag","Unblindable flag","Batty flag","Warm blood flag","Vault flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 56,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "bat",<br />
Species = "bat",<br />
Description = [=[A large grey bat that, despite being herbivorous, is quite aggressive. It is myopic and uses echolocation to navigate.]=],<br />
Quote = [=[“The sun was set; the night came on apace,<br />
And falling dews bewet around the place;<br />
The bat takes airy rounds on leathern wings,<br />
And the hoarse owl his woeful dirges sings.”<br />
-John Gay, Shepherd's Week, Wednesday; or, The Dumps.<br />
<br />
“Ere the bat hath flown<br />
His cloister'd flight.”<br />
-William Shakespeare, _Macbeth_, III, 2, line 40. 1605.]=],<br />
}<br />
m["glowing orange brain"] = {<br />
Name = "glowing orange brain",<br />
Colour = "LightRed",<br />
Glyph = "G",<br />
Tile = "[[File:Glowing orange brain.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 2,<br />
EV = 4,<br />
Attacks = {<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Brain Feed", Flags = {"Magical",}},<br />
{Spell = "Cause Fear", Flags = {"Magical",}},<br />
{Spell = "Shadow Creatures", Flags = {"Magical",}},<br />
{Spell = "Mass Confusion", Flags = {"Magical",}},<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag","Warm blood flag",},<br />
MR = "100",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 717,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "glowing orange brain",<br />
Species = "glowing orange brain",<br />
Description = [=[A huge wrinkled brain, floating just off the floor and glowing with mutagenic energies. Every now and then it seems to pulsate.]=],<br />
}<br />
m["glowing shapeshifter"] = {<br />
Name = "glowing shapeshifter",<br />
Colour = "LightRed",<br />
Glyph = "p",<br />
Tile = "[[File:Glowing shapeshifter.png]]",<br />
Speed = "6-18",<br />
HD = 9,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 4,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 25, Type = "Bite", Flavour = "Rage"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Glows flag","No skeleton flag","No zombie flag",},<br />
MR = "80",<br />
Resistances = {},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "Mutagenic",<br />
XP = 503,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "shapeshifter",<br />
Species = "glowing shapeshifter",<br />
Description = [=[A moth known for its ability to inspire insane rages by touching its foes, or merely gazing at its friends. For some inexplicable reason, it was eradicated from the surface centuries ago.]=],<br />
Quote = [=[“When within sight of their foe Berserks wrought themselves into such a state of frenzy, that they bit their shields and rushed forward to the attack, throwing away their arms of defence, reckless of every danger, sometimes having nothing but a club, which carried with it death and destruction.”<br />
-Paul Belloni Du Chaillu,_The Viking Age: the Early History, Manners, and<br />
Customs of the Ancestors of the English Speaking Nations_. 1889.]=],<br />
}<br />
m["gnoll"] = {<br />
Name = "gnoll",<br />
Colour = "Yellow",<br />
Glyph = "g",<br />
Tile = "[[File:Gnoll.png]]",<br />
Speed = "10",<br />
HD = 2,<br />
["HD"] = 2,<br />
["Average HP 10x"] = 130,<br />
AC = 2,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 9, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 14,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "gnoll",<br />
Species = "gnoll",<br />
Description = [=[A taller and better-equipped relative of goblins and orcs, somewhat doglike in appearance.]=],<br />
Quote = [=[“Then he descended softly and beckoned to Nuth. But the gnoles had watched him through knavish holes that they bore in trunks of the trees, and the unearthly silence gave way, as it were with a grace, to the rapid screams of Tonker as they picked him up from behind — screams that came faster and faster until they were incoherent. And where they took him it is not good to ask, and what they did with him I shall not say.”<br />
-Lord Dunsany, “How Nuth Would Have Practised His Art Upon the Gnoles”. 1912.]=],<br />
}<br />
m["gnoll sergeant"] = {<br />
Name = "gnoll sergeant",<br />
Colour = "Cyan",<br />
Glyph = "g",<br />
Tile = "[[File:Gnoll sergeant.png]]",<br />
Speed = "10",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 260,<br />
AC = 7,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 11, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Speaks flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 86,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "gnoll",<br />
Species = "gnoll",<br />
Description = [=[A commander of a pack of gnolls. Scars on its stout body give evidence of how it earned its rank.]=],<br />
}<br />
m["gnoll shaman"] = {<br />
Name = "gnoll shaman",<br />
Colour = "White",<br />
Glyph = "g",<br />
Tile = "[[File:Gnoll shaman.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 195,<br />
AC = 4,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Corona", Flags = {"Priest",}},<br />
{Spell = "Heal Other", Damage = "2d1+3", Flags = {"Priest",}},<br />
{Spell = "Haste Other", Flags = {"Priest",}},<br />
{Spell = "Minor Healing", Damage = "2d1+3", Flags = {"Emergency","Priest",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Speaks flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 40,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "gnoll",<br />
Species = "gnoll",<br />
Description = [=[A haggard old gnoll, wise and wicked. Its strange chants and ululations send other gnolls into a wild frenzy.]=],<br />
}<br />
m["goblin"] = {<br />
Name = "goblin",<br />
Colour = "LightGrey",<br />
Glyph = "g",<br />
Tile = "[[File:Goblin.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 40,<br />
AC = 0,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 4, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1,<br />
Size = "Small",<br />
Intelligence = "Human",<br />
Genus = "goblin",<br />
Species = "goblin",<br />
Description = [=[A short, ugly and unfriendly humanoid: squat, broad, flat-nosed, sallow-skinned, with a wide mouth and pistachio-shaped eyes.]=],<br />
Quote = [=[“Swish, smack! Whip crack!<br />
Batter and beat! Yammer and bleat!<br />
Work, work! Nor dare to shirk,<br />
While Goblins quaff, and Goblins laugh,<br />
Round and round far underground<br />
Below, my lad!”<br />
-J.R.R. Tolkien, _The Hobbit_]=],<br />
}<br />
m["golden dragon"] = {<br />
Name = "golden dragon",<br />
Colour = "Yellow",<br />
Glyph = "D",<br />
Tile = "[[File:Golden dragon.png]]",<br />
Speed = "10",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 1080,<br />
AC = 15,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 40, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 20, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 20, Type = "Trample", Flavour = "Trample"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d27", Flags = {"Natural","Breath",}},<br />
{Spell = "Bolt of Cold", Damage = "3d27", Flags = {"Natural","Breath",}},<br />
{Spell = "Poisonous Cloud", Damage = "3d11", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Warm blood flag",},<br />
MR = "180",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 4175,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "golden dragon",<br />
Description = [=[A great winged dragon covered in shining golden scales. Legends say that their blood runs both hot and cold, and is venomous to boot.]=],<br />
Quote = [=[“You do not come dramatically, with dragons<br />
That rear up with my life between their paws<br />
And dash me butchered down beside the wagons”<br />
-Philip Larkin, “To Failure”. 1949.<br />
<br />
“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["golden eye"] = {<br />
Name = "golden eye",<br />
Colour = "LightGrey",<br />
Glyph = "G",<br />
Tile = "[[File:Golden eye.png]]",<br />
Speed = "13",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 120,<br />
AC = 0,<br />
EV = 20,<br />
Attacks = {<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Confusion Gaze", Flags = {"Magical",}},<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag","Batty flag","Glows flag",},<br />
MR = "60",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 189,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "giant eyeball",<br />
Species = "golden eye",<br />
Description = [=[A tiny and shimmering floating eye, swift as the wind and glistening like gold. It has a peculiarly hypnotic look.]=],<br />
Quote = [=[“No coveting nor envy burns<br />
In thy bright golden eye,<br />
That calm and innocently turns<br />
On all below the sky.”<br />
-Hannah Flagg Gould, _The Youth’s Coronal_]=],<br />
}<br />
m["great orb of eyes"] = {<br />
Name = "great orb of eyes",<br />
Colour = "LightGreen",<br />
Glyph = "G",<br />
Tile = "[[File:Great orb of eyes.png]]",<br />
Speed = "10",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 660,<br />
AC = 10,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Paralyse", Flags = {"Magical",}},<br />
{Spell = "Disintegrate", Damage = "d44", Flags = {"Magical",}},<br />
{Spell = "Drain Magic", Flags = {"Magical",}},<br />
{Spell = "Confuse", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag",},<br />
MR = "120",<br />
Resistances = {"Poison resistance","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 1029,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "giant eyeball",<br />
Species = "great orb of eyes",<br />
Description = [=[A levitating ball, covered in malignant eyes and humming with eldritch energies. Many is the adventurer ripped limb-from-limb by its dreadful eyeteeth.]=],<br />
}<br />
m["greater mummy"] = {<br />
Name = "greater mummy",<br />
Colour = "White",<br />
Glyph = "M",<br />
Tile = "[[File:Greater mummy.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 1950,<br />
AC = 10,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 35, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Demon", Flags = {"Wizard",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Wizard",}},<br />
{Spell = "Symbol of Torment", Flags = {"Wizard",}},<br />
{Spell = "Summon Emperor Scorpions", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Summon Demon", Flags = {"Wizard",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Wizard",}},<br />
{Spell = "Symbol of Torment", Flags = {"Wizard",}},<br />
{Spell = "Summon Undead", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Summon Emperor Scorpions", Flags = {"Wizard",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Wizard",}},<br />
{Spell = "Symbol of Torment", Flags = {"Wizard",}},<br />
{Spell = "Summon Scarabs", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Summon Mana Viper", Flags = {"Wizard",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Wizard",}},<br />
{Spell = "Symbol of Torment", Flags = {"Wizard",}},<br />
{Spell = "Summon Undead", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Unbreathing flag","Speaks flag",},<br />
MR = "160",<br />
Resistances = {"Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 6184,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "mummy",<br />
Species = "mummy",<br />
Description = [=[An ancient pharaoh, embalmed and cursed to undeath, now capable of great and terrifying feats of magic.]=],<br />
Quote = [=[“I see Egypt and the Egyptians — I see the pyramids and obelisks;<br />
I look on chisel’d histories, songs, philosophies, cut in slabs<br />
of sand-stone, or on granite-blocks;<br />
I see at Memphis mummy-pits, containing mummies, embalm’d, swathed<br />
in linen cloth, lying there many centuries;<br />
I look on the fall’n Theban, the large-ball’d eyes, the side-drooping<br />
neck, the hands folded across the breast.”<br />
-Walt Whitman, “Salut au Monde”]=],<br />
}<br />
m["nagaraja"] = {<br />
Name = "nagaraja",<br />
Colour = "LightMagenta",<br />
Glyph = "N",<br />
Tile = "[[File:Nagaraja.png]]",<br />
Speed = "10 (move: 140%)",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 825,<br />
AC = 8,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 27, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 7, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Poison", Damage = "d22", Flags = {"Natural","Breath",}},<br />
{Spell = "Venom Bolt", Damage = "3d19", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d19", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Poison Arrow", Damage = "3d22", Flags = {"Wizard",}},<br />
{Spell = "Teleport Other", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "140",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 1889,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "naga",<br />
Species = "naga",<br />
Description = [=[A formidable naga that is skilled in both martial and magical arts.]=],<br />
Quote = [=[“Then there have also come<br />
nagas from Lake Nabhasa,<br />
Vesali, and Tacchaka.<br />
Kambalas, Assataras,<br />
Payagas, and their kin.<br />
And from the River Yamuna<br />
comes the prestigious naga, Dhatarattha.<br />
The great naga Eravanna:<br />
He, too, has come<br />
to the forest meeting.”<br />
-Mahasamaya Sutta, _Dīgha Nikāya_, 20. ca. 500 B.C.<br />
trans. Thanissaro Bhikkhu]=],<br />
}<br />
m["green death"] = {<br />
Name = "green death",<br />
Colour = "Green",<br />
Glyph = "2",<br />
Tile = "[[File:Green death.png]]",<br />
Speed = "10",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 715,<br />
AC = 5,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 32, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Poison Arrow", Damage = "3d20", Flags = {"Magical",}},<br />
{Spell = "Poisonous Cloud", Damage = "3d9", Flags = {"Magical",}},<br />
{Spell = "Venom Bolt", Damage = "3d18", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag",},<br />
MR = "160",<br />
Resistances = {"Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1112,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "green death",<br />
Species = "green death",<br />
Description = [=[A bloated form covered in oozing sores and exhaling clouds of lethal poison.]=],<br />
}<br />
m["green draconian"] = {<br />
Name = "green draconian",<br />
Colour = "Green",<br />
Glyph = "d",<br />
Tile = "[[File:Green draconian.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 980,<br />
AC = 9,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Tail slap", Flavour = "Poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Poisonous Cloud", Damage = "3d9", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 1326,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "green draconian",<br />
Description = [=[A muscular green-scaled humanoid with a reptilian tail and small wings.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["grey draconian"] = {<br />
Name = "grey draconian",<br />
Colour = "LightGrey",<br />
Glyph = "d",<br />
Tile = "[[File:Grey draconian.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 980,<br />
AC = 16,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Tail slap", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Cold blood flag","Unbreathing flag","Speaks flag","No poly flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1343,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "grey draconian",<br />
Description = [=[A muscular grey-scaled humanoid with a reptilian tail and small wings.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["griffon"] = {<br />
Name = "griffon",<br />
Colour = "Yellow",<br />
Glyph = "H",<br />
Tile = "[[File:Griffon.png]]",<br />
Speed = "10",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 660,<br />
AC = 4,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 18, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 10, Type = "Peck", Flavour = "Plain"},<br />
{Damage = 10, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Warm blood flag","Hybrid flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 555,<br />
Size = "Big",<br />
Intelligence = "Animal",<br />
Genus = "griffon",<br />
Species = "griffon",<br />
Description = [=[A large creature with the hindquarters of a lion and the wings, head and talons of a great eagle.]=],<br />
Quote = [=[“As when a Gryphon through the wilderness,<br />
With winged course, o’er hill and moory dale,<br />
Pursues the Arimaspian who by stealth<br />
Hath from his wakeful custody purloined<br />
His guarded gold.”<br />
-Milton, _Paradise Lost_, Book II. 1667.]=],<br />
}<br />
m["grotesque elf"] = {<br />
Name = "grotesque elf",<br />
Colour = "LightRed",<br />
Glyph = "e",<br />
Tile = "[[File:Grotesque elf.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 360,<br />
AC = 3,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","No poly flag","Vault flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 346,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[An elf, a member of an ancient fey race. Elves are slightly built when compared to humans, and have an innate magical acumen, though less than their deep elf cousins.]=],<br />
}<br />
m["grotesque human"] = {<br />
Name = "grotesque human",<br />
Colour = "LightGrey",<br />
Glyph = "p",<br />
Tile = "[[File:Grotesque human.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 195,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[An uppity sort of surface-dwelling, hairless ape. Dwarves think of them as fragile, elves think of them as clumsy, and monsters think of them as tasty.]=],<br />
Quote = [=[“Do you know<br />
Do I know<br />
What’s this thing called ‘man’?<br />
God only knows what a man is!<br />
I only know his price.”<br />
-Bertolt Brecht, “The Measures Taken”. 1930.]=],<br />
}<br />
m["grotesque orc"] = {<br />
Name = "grotesque orc",<br />
Colour = "LightRed",<br />
Glyph = "o",<br />
Tile = "[[File:Grotesque orc.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 70,<br />
AC = 1,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[An ugly subterranean race, orcs combine the worst features of humans, pigs and several other unpleasant creatures. They tend to run in packs or mobs, and delight in outbursts of insane violence.]=],<br />
}<br />
m["guardian golem"] = {<br />
Name = "guardian golem",<br />
Colour = "LightGreen",<br />
Glyph = "8",<br />
Tile = "[[File:Guardian golem.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 400,<br />
AC = 10,<br />
EV = 2,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","No exp gain flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "golem",<br />
Species = "guardian golem",<br />
Description = [=[A large construct, designed to protect. It can take the blows dealt to others upon itself, though it is prone to becoming unstable and overheating after heavy punishment.]=],<br />
Quote = [=[“‘Listen Reb _Golem_,’ the old man said, wagging his finger. ‘Pay attention to<br />
what I say—you understand?’<br />
‘Understand...’<br />
‘If you want to stay here, you got to do like Mr. Gumbeiner says.’<br />
‘Do-like-Mr.-Gumbeiner-says...’<br />
‘_That's_ the way I like to hear a golem talk. Malka, give here the mirror<br />
from the pocketbook. Look, you see your face? You see on the forehead, what's<br />
written? If you don't do like Mr. Gumbeiner says, he'll wipe out what's<br />
written and you'll be no more alive.’<br />
‘No-more-alive...’<br />
‘_That's_ right. Now, listen. Under the porch you'll find a lawnmower. Take<br />
it. And cut the lawn. Then come back. Go.’”<br />
-Avram Davidson, “The Golem”, 1955.]=],<br />
}<br />
m["guardian mummy"] = {<br />
Name = "guardian mummy",<br />
Colour = "Yellow",<br />
Glyph = "M",<br />
Tile = "[[File:Guardian mummy.png]]",<br />
Speed = "8",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 455,<br />
AC = 6,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Evil flag","See invisible flag","Unbreathing flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 330,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "mummy",<br />
Species = "mummy",<br />
Description = [=[An ancient warrior, embalmed and cursed to walk in undeath for eternity.]=],<br />
}<br />
m["guardian serpent"] = {<br />
Name = "guardian serpent",<br />
Colour = "White",<br />
Glyph = "S",<br />
Tile = "[[File:Guardian serpent.png]]",<br />
Speed = "15",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 6,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 26, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Venom Bolt", Damage = "3d13", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Blink Allies Encircling", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Mutagenic",<br />
XP = 455,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "guardian serpent",<br />
Species = "guardian serpent",<br />
Description = [=[Serpents are distinct and rare members of scaly society. They are light and swift like snakes, yet also intelligent like nagas. Their lack of hands, together with an extreme sense of duty, makes them renowned guardians. It is said that a guardian serpent would rather die in battle than leave anything to an intruder.]=],<br />
Quote = [=[“The latter lived in the country, and before his house there was an oak, in which there was a lair of snakes. His servants killed the snakes, but Melampus gathered wood and burnt the reptiles, and reared the young ones. And when the young were full grown, they stood beside him at each of his shoulders as he slept, and they purged his ears with their tongues. He started up in a great fright, but understood the voices of the birds flying overhead, and from what he learned from them he foretold to men what should come to pass.”<br />
-Pseudo-Apollodorus , _Library and Epitome_, 1.9.11. circa 150 BC.<br />
trans. Sir James George Frazer, 1913.<br />
<br />
“A snake, with mottles rare,<br />
Surveyed my chamber floor,<br />
In feature as the worm before,<br />
But ringed with power.”<br />
-Emily Dickinson, “In Winter In My Room”. circa 1860.]=],<br />
}<br />
m["halfling"] = {<br />
Name = "halfling",<br />
Colour = "LightGrey",<br />
Glyph = "p",<br />
Tile = "[[File:Halfling.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 105,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","No poly flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 30,<br />
Size = "Small",<br />
Intelligence = "Human",<br />
Genus = "halfling",<br />
Species = "halfling",<br />
Description = [=[A humanoid of diminutive stature.]=],<br />
}<br />
m["harpy"] = {<br />
Name = "harpy",<br />
Colour = "Green",<br />
Glyph = "H",<br />
Tile = "[[File:Harpy.png]]",<br />
Speed = "25",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 2,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 19, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 14, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Batty flag","Warm blood flag","Female flag","Hybrid flag",},<br />
MR = "20",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 621,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "harpy",<br />
Species = "harpy",<br />
Description = [=[Harpies have roamed the coasts as long as seafarers can remember. They strike fear in the hearts of the wary, for their sharp claws and harrying strikes have torn many a luckless traveler to shreds.]=],<br />
Quote = [=[“Bird-bodied, girl-faced things they are; abominable their droppings, their hands are talons, their faces haggard with hunger insatiable.”<br />
-Virgil, Aeneid 3<br />
<br />
“And Phineus had scarcely taken the first morsel up when, with as little warning as a whirlwind or a lightning flash, they dropped from the clouds proclaiming their desire for food with raucous cries. The young lords saw them coming and raised the alarm. Yet they had hardly done so before the Harpyiai had devoured the whole meal and were on the wing once more, far out at sea. All they left was an intolerable stench.”<br />
-Apollonius Rhodius, Argonautica 2. 179 — 434]=],<br />
}<br />
m["hell beast"] = {<br />
Name = "hell beast",<br />
Colour = "Brown",<br />
Glyph = "2",<br />
Tile = "[[File:Hell beast.png]]",<br />
Speed = "15",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 840,<br />
AC = 5,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 28, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 20, Type = "Trample", Flavour = "Trample"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Unholy flag",},<br />
MR = "20",<br />
Resistances = {"Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 970,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "hell beast",<br />
Species = "hell beast",<br />
Description = [=[An abominable crossbreed of beast and man that makes horrible barking noises.]=],<br />
}<br />
m["hell hog"] = {<br />
Name = "hell hog",<br />
Colour = "LightRed",<br />
Glyph = "h",<br />
Tile = "[[File:Hell hog.png]]",<br />
Speed = "14",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 595,<br />
AC = 2,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Fireball", Damage = "3d20", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Unholy flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance 2","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Noxious",<br />
XP = 858,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "hog",<br />
Species = "hell hog",<br />
Description = [=[An extremely large and aggressive swine, bred in Hell, whose fiery breath is capable of setting unwary adventurers alight.]=],<br />
}<br />
m["hell hound"] = {<br />
Name = "hell hound",<br />
Colour = "Cyan",<br />
Glyph = "h",<br />
Tile = "[[File:Hell hound.png]]",<br />
Speed = "15",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 6,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 13, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Fire Breath", Damage = "3d10", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Unblindable flag","Blood scent flag",},<br />
MR = "20",<br />
Resistances = {"Fire resistance 3","Poison resistance","Torment resistance",},<br />
Vulnerabilities = {"Cold vulnerability","Holy vulnerability 2",},<br />
Corpse = "Noxious",<br />
XP = 146,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "hound",<br />
Species = "hell hound",<br />
Description = [=[A huge black dog, with glowing red eyes and smoke pouring from its fanged mouth.]=],<br />
Quote = [=[“About her middle round<br />
A cry of Hell-hounds never-ceasing barked<br />
With wide Cerberean mouths full loud, and rung<br />
A hideous peal; yet, when they list, would creep,<br />
If aught disturbed their noise, into her womb,<br />
And kennel there; yet there still barked and howled<br />
Within unseen.”<br />
-John Milton, _Paradise Lost_, Book II, l. 653-659. 1667.]=],<br />
}<br />
m["hell knight"] = {<br />
Name = "hell knight",<br />
Colour = "Red",<br />
Glyph = "p",<br />
Tile = "[[File:Hell knight.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 650,<br />
AC = 9,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 26, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Pain", Damage = "d14", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Fire", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Emergency","Wizard",}},<br />
},<br />
{<br />
{Spell = "Pain", Damage = "d14", Flags = {"Wizard",}},<br />
{Spell = "Throw Flame", Damage = "3d8", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance 3",},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 786,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A heavily armoured warrior, in league with the powers of Hell, and usually accompanied by other unsavoury beings of its ilk.]=],<br />
Quote = [=[“Ok, let’s review. It’s up to the fair young maiden to rescue the dragon from the fire breathing knights in shining armour.”<br />
-Exiern]=],<br />
}<br />
m["hell rat"] = {<br />
Name = "hell rat",<br />
Colour = "LightRed",<br />
Glyph = "r",<br />
Tile = "[[File:Hell rat.png]]",<br />
Speed = "12",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 165,<br />
AC = 7,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unholy flag","Glows flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {"Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Noxious",<br />
XP = 33,<br />
Size = "Little",<br />
Intelligence = "Animal",<br />
Genus = "rat",<br />
Species = "hell rat",<br />
Description = [=[A unusually large rat. Its weird, knobbly orange skin glows with the infernal energies that spawned it.]=],<br />
Quote = [=[HAMLET [Drawing his sword.]: How now! a rat? Dead, for a ducat, dead [Stabs through the arras.]<br />
-William Shakespeare, _The Tragedy of Hamlet, Prince of Denmark_, III, 4. 1603.]=],<br />
}<br />
m["hellephant"] = {<br />
Name = "hellephant",<br />
Colour = "LightRed",<br />
Glyph = "Y",<br />
Tile = "[[File:Hellephant.png]]",<br />
Speed = "10",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 1700,<br />
AC = 13,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 45, Type = "Trample", Flavour = "Trample"},<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 15, Type = "Gore", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Fire Breath", Damage = "3d40", Flags = {"Natural","Breath",}},<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Warm blood flag",},<br />
MR = "140",<br />
Resistances = {"Drown resistance","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Clean",<br />
XP = 3142,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "elephant",<br />
Species = "hellephant",<br />
Description = [=[An abhorrent pachyderm, descendant of demons, burning from within with the fires of Hell.]=],<br />
}<br />
m["hellion"] = {<br />
Name = "hellion",<br />
Colour = "LightRed",<br />
Glyph = "2",<br />
Tile = "[[File:Hellion.png]]",<br />
Speed = "12",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 5,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Call Down Damnation", Damage = "3d15", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Glows flag",},<br />
MR = "60",<br />
Resistances = {"Damnation resistance","Fire resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Cold vulnerability","Drown vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 383,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "hellion",<br />
Species = "hellion",<br />
Description = [=[A hateful demon, desirous to see all life destroyed by its damnation.]=],<br />
}<br />
m["hellwing"] = {<br />
Name = "hellwing",<br />
Colour = "LightGrey",<br />
Glyph = "4",<br />
Tile = "[[File:Hellwing.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 455,<br />
AC = 16,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 17, Type = "Hit", Flavour = "Swoop"},<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Cigotuvi's Embrace", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Flying flag","Regenerates flag",},<br />
MR = "60",<br />
Resistances = {"Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 334,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "hellwing",<br />
Species = "hellwing",<br />
Description = [=[A hideous skeletal demon. It swoops through the air on powerful wings of ancient withered skin, taking sadistic joy from harrying those who would try to flee its grasp.]=],<br />
}<br />
m["hideous elf"] = {<br />
Name = "hideous elf",<br />
Colour = "LightRed",<br />
Glyph = "e",<br />
Tile = "[[File:Hideous elf.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 360,<br />
AC = 3,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","No poly flag","Vault flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 346,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[An elf, a member of an ancient fey race. Elves are slightly built when compared to humans, and have an innate magical acumen, though less than their deep elf cousins.]=],<br />
}<br />
m["hideous human"] = {<br />
Name = "hideous human",<br />
Colour = "LightGrey",<br />
Glyph = "p",<br />
Tile = "[[File:Hideous human.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 194,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[An uppity sort of surface-dwelling, hairless ape. Dwarves think of them as fragile, elves think of them as clumsy, and monsters think of them as tasty.]=],<br />
Quote = [=[“Do you know<br />
Do I know<br />
What’s this thing called ‘man’?<br />
God only knows what a man is!<br />
I only know his price.”<br />
-Bertolt Brecht, “The Measures Taken”. 1930.]=],<br />
}<br />
m["hideous orc"] = {<br />
Name = "hideous orc",<br />
Colour = "LightRed",<br />
Glyph = "o",<br />
Tile = "[[File:Hideous orc.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 70,<br />
AC = 1,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[An ugly subterranean race, orcs combine the worst features of humans, pigs and several other unpleasant creatures. They tend to run in packs or mobs, and delight in outbursts of insane violence.]=],<br />
}<br />
m["hill giant"] = {<br />
Name = "hill giant",<br />
Colour = "LightRed",<br />
Glyph = "C",<br />
Tile = "[[File:Hill giant.png]]",<br />
Speed = "10",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 605,<br />
AC = 3,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 652,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "giant",<br />
Species = "hill giant",<br />
Description = [=[A massive, burly humanoid standing taller even than an ogre. Hill giants are uncivilized in every sense of the word, and have few recreational interests beyond smashing things such as you.]=],<br />
}<br />
m["hippogriff"] = {<br />
Name = "hippogriff",<br />
Colour = "Brown",<br />
Glyph = "H",<br />
Tile = "[[File:Hippogriff.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 2,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 10, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 8, Type = "Peck", Flavour = "Plain"},<br />
{Damage = 8, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Warm blood flag","Hybrid flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 184,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "hippogriff",<br />
Species = "hippogriff",<br />
Description = [=[A large creature with the hindquarters of a horse and the wings, head and talons of a great eagle.]=],<br />
}<br />
m["hobgoblin"] = {<br />
Name = "hobgoblin",<br />
Colour = "Brown",<br />
Glyph = "g",<br />
Tile = "[[File:Hobgoblin.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 55,<br />
AC = 2,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "goblin",<br />
Species = "hobgoblin",<br />
Description = [=[A larger and even uglier goblin, with an even worse temper to match. Many foolish young adventurers have underestimated the danger of crossing a hobgoblin and paid for it with their lives.]=],<br />
Quote = [=[“A foolish consistency is the hobgoblin of little minds, adored by little statesmen and philosophers and divines.”<br />
-Ralph Waldo Emerson, _Essays: First Series_, Essay II: Self-Reliance.<br />
1841.]=],<br />
}<br />
m["hog"] = {<br />
Name = "hog",<br />
Colour = "LightMagenta",<br />
Glyph = "h",<br />
Tile = "[[File:Hog.png]]",<br />
Speed = "13",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 2,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 14, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 196,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "hog",<br />
Species = "hog",<br />
Description = [=[A large even-toed ungulate. Like human beings, it is omnivorous, intelligent, and nearly hairless.]=],<br />
Quote = [=[“Fern came slowly down the stairs. Her eyes were red from crying. As she approached her chair, the carton wobbled, and there was a scratching noise. Fern looked at her father. Then she lifted the lid of the carton. There, inside, looking up at her, was the newborn pig. It was a white one. The morning light shone through its ears, turning them pink. “He’s yours,” said Mr. Arable. “Saved from an untimely death. And may the good Lord forgive me for this foolishness.”<br />
-E.B. White, _Charlotte’s Web_]=],<br />
}<br />
m["holy swine"] = {<br />
Name = "holy swine",<br />
Colour = "Yellow",<br />
Glyph = "h",<br />
Tile = "[[File:Holy swine.png]]",<br />
Speed = "14",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 605,<br />
AC = 2,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Holy"},<br />
},<br />
Holiness = "Holy",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Glows flag",},<br />
MR = "40",<br />
Resistances = {"Rot resistance","Negative energy resistance 3","Holy resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 832,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "hog",<br />
Species = "holy swine",<br />
Description = [=[A rare celestial version of a usually filthy animal. They are said to be not natural creatures, but angelic beings who succumbed to hostile magic.]=],<br />
}<br />
m["hornet"] = {<br />
Name = "hornet",<br />
Colour = "Red",<br />
Glyph = "y",<br />
Tile = "[[File:Hornet.png]]",<br />
Speed = "15",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 7,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 23, Type = "Sting", Flavour = "Paralyse"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","No skeleton flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 541,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "hornet",<br />
Species = "hornet",<br />
Description = [=[A huge hornet with a viciously barbed stinger. Potent paralytic poison drips from its tip.]=],<br />
}<br />
m["hound"] = {<br />
Name = "hound",<br />
Colour = "Yellow",<br />
Glyph = "h",<br />
Tile = "[[File:Hound.png]]",<br />
Speed = "15",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 165,<br />
AC = 2,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 6, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Unblindable flag","Blood scent flag","Warm blood flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 42,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "hound",<br />
Species = "hound",<br />
Description = [=[A fearsome hunting dog, lithe and alert. Its master must be long gone, for it looks dishevelled, and has a lean and hungry look.]=],<br />
Quote = [=[“A traveller, by the faithful hound, Half-buried in the snow was found, Still grasping in his hand of ice That banner with the strange device, Excelsior!”<br />
-Henry Wadsworth Longfellow, “Excelsior”]=],<br />
}<br />
m["howler monkey"] = {<br />
Name = "howler monkey",<br />
Colour = "LightGreen",<br />
Glyph = "h",<br />
Tile = "[[File:Howler monkey.png]]",<br />
Speed = "12",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 185,<br />
AC = 1,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 3, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 2, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Warning Cry", Flags = {"Natural","Breath","No silent",}},<br />
},<br />
},<br />
Flags = {"Warm blood flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 54,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "howler monkey",<br />
Species = "howler monkey",<br />
Description = [=[An aggressively territorial primate, known for the astonishing variety & volume of noise it can produce.]=],<br />
}<br />
m["human"] = {<br />
Name = "human",<br />
Colour = "LightGrey",<br />
Glyph = "p",<br />
Tile = "[[File:Human.png]] [[File:Human2.png]] [[File:Human3.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 196,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[An uppity sort of surface-dwelling, hairless ape. Dwarves think of them as fragile, elves think of them as clumsy, and monsters think of them as tasty.]=],<br />
Quote = [=[“Do you know<br />
Do I know<br />
What’s this thing called ‘man’?<br />
God only knows what a man is!<br />
I only know his price.”<br />
-Bertolt Brecht, “The Measures Taken”. 1930.]=],<br />
}<br />
m["hungry ghost"] = {<br />
Name = "hungry ghost",<br />
Colour = "Green",<br />
Glyph = "W",<br />
Tile = "[[File:Hungry ghost.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 0,<br />
EV = 17,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Hunger"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Speaks flag","Insubstantial flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance 2","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 184,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ghost",<br />
Species = "hungry ghost",<br />
Description = [=[The undead form of someone who died of starvation, this creature drains sustenance from the bodies of its victims, hoping to inflict its own miserable fate on others.]=],<br />
}<br />
m["hydra"] = {<br />
Name = "hydra",<br />
Colour = "LightGreen",<br />
Glyph = "D",<br />
Tile = "[[File:Hydra.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 715,<br />
AC = 0,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 18, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag","Regenerates flag",},<br />
MR = "60",<br />
Resistances = {"Poison resistance","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 976,<br />
Size = "Big",<br />
Intelligence = "Animal",<br />
Genus = "hydra",<br />
Species = "hydra",<br />
Description = [=[A great and nightmarish lacertilian beast. It has many heads, and the potential to grow many more!<br />
<br />
Hitting it with any bladed weapon bigger than a short blade risks lopping a head off, which, considering hydras' unique biology, is not what you want. Even a troll's claws are long enough to do the same. Only a weapon branded with flame will cauterize the wound and prevent more heads from growing.]=],<br />
Quote = [=[“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["hyperactive ballistomycete"] = {<br />
Name = "hyperactive ballistomycete",<br />
Colour = "LightRed",<br />
Glyph = "P",<br />
Tile = "[[File:Hyperactive ballistomycete.png]]",<br />
Speed = "0",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 600,<br />
AC = 1,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag","No poly flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "fungus",<br />
Species = "ballistomycete",<br />
Description = [=[A ballistomycete in a state of all-out reproduction. It is constantly ravaged by explosions of spores, damaging everything nearby.]=],<br />
}<br />
m["ice bat"] = {<br />
Name = "ice bat",<br />
Colour = "LightBlue",<br />
Glyph = "Z",<br />
Tile = "[[File:Ice bat.png]]",<br />
Speed = "28",<br />
HD = 1,<br />
["HD"] = 2,<br />
["Average HP 10x"] = 110,<br />
AC = 0,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 1, Type = "Hit", Flavour = "Cold"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","No regenerate flag","Vault flag",},<br />
MR = "1",<br />
Resistances = {"Cold resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "simulacrum",<br />
Species = "simulacrum",<br />
Description = [=[An ice replica of a monster, animated by the powers of necromancy.]=],<br />
Quote = [=[“The simulacrum now hides, not the truth, but the fact that there is none, that is to say, the continuation of Nothingness.”<br />
-Jean Baudrillard, “Radical Thought”. 1994.<br />
trans. François Debrix, 1995.]=],<br />
}<br />
m["ice beast"] = {<br />
Name = "ice beast",<br />
Colour = "LightBlue",<br />
Glyph = "Y",<br />
Tile = "[[File:Ice beast.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 5,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Cold"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {},<br />
MR = "20",<br />
Resistances = {"Cold resistance 3","Poison resistance","Drown resistance",},<br />
Vulnerabilities = {"Fire vulnerability",},<br />
Corpse = "No",<br />
XP = 130,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "ice beast",<br />
Species = "ice beast",<br />
Description = [=[A terrible creature, formed of snow and crystalline ice. Its feet leave puddles of icy water on the floor.]=],<br />
}<br />
m["ice devil"] = {<br />
Name = "ice devil",<br />
Colour = "White",<br />
Glyph = "4",<br />
Tile = "[[File:Ice devil.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 12,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 16, Type = "Hit", Flavour = "Cold"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag",},<br />
MR = "80",<br />
Resistances = {"Cold resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 340,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ice devil",<br />
Species = "ice devil",<br />
Description = [=[A man-sized demon covered in glittering ice.]=],<br />
}<br />
m["ice dragon"] = {<br />
Name = "ice dragon",<br />
Colour = "White",<br />
Glyph = "D",<br />
Tile = "[[File:Ice dragon.png]]",<br />
Speed = "10",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 900,<br />
AC = 10,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 17, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 17, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 17, Type = "Trample", Flavour = "Trample"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Cold Breath", Damage = "3d24", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Flying flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance 2","Poison resistance","Drown resistance",},<br />
Vulnerabilities = {"Fire vulnerability",},<br />
Corpse = "Clean",<br />
XP = 988,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "ice dragon",<br />
Description = [=[A white, frost-coated dragon. Snowflakes trickle from its nostrils.]=],<br />
Quote = [=[“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["ice statue"] = {<br />
Name = "ice statue",<br />
Colour = "LightBlue",<br />
Glyph = "8",<br />
Tile = "[[File:Ice statue.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 720,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d16", Flags = {"Magical",}},<br />
{Spell = "Throw Icicle", Damage = "3d16", Flags = {"Magical",}},<br />
{Spell = "Freezing Cloud", Damage = "2d17", Flags = {"Magical",}},<br />
{Spell = "Summon Ice Beast", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unbreathing flag","Speaks flag","Stationary flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance 3","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability",},<br />
Corpse = "No",<br />
XP = 448,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "ice statue",<br />
Description = [=[An imposing idol of some nameless arctic god, carved in glistening deep blue ice. Freezing vapours swirl about it, and a chill pervades the air.]=],<br />
}<br />
m["iguana"] = {<br />
Name = "iguana",<br />
Colour = "Blue",<br />
Glyph = "l",<br />
Tile = "[[File:Iguana.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 165,<br />
AC = 5,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 15, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Cold blood flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 36,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "giant lizard",<br />
Species = "iguana",<br />
Description = [=[A green lizard with strong jaws and sharp teeth, prized for its flesh.]=],<br />
Quote = [=[“Once on a time when Brahmadatta was reigning in Benares, the Bodhisatta was born an iguana. When he grew up he dwelt in a big burrow in the river bank with a following of many hundreds of other iguanas. Now the Bodhisatta had a son, a young iguana, who was great friends with a chameleon, whom he used to clip and embrace. This intimacy being reported to the iguana king, he sent for his young son and said that such friendship was misplaced, for chameleons were low creatures, and that if the intimacy was persisted in, calamity would befall the whole of the tribe of iguanas. And he enjoined his son to have no more to do with the chameleon. But the son continued in his intimacy.”<br />
-_Khuddaka Nikāya_, Jātaka 141 “Godha-jātaka”. ca. 4th cent. B.C.<br />
trans. Robert Chalmers, 1895.]=],<br />
}<br />
m["infernal demonspawn"] = {<br />
Name = "infernal demonspawn",<br />
Colour = "Red",<br />
Glyph = "6",<br />
Tile = "[[File:Infernal demonspawn.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 12,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Fire"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag","Speaks flag","Warm blood flag","No poly flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance 2","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 713,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "demonspawn",<br />
Species = "infernal demonspawn",<br />
Description = [=[A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features.]=],<br />
}<br />
m["insubstantial wisp"] = {<br />
Name = "insubstantial wisp",<br />
Colour = "LightGrey",<br />
Glyph = "v",<br />
Tile = "[[File:Insubstantial wisp.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 200,<br />
AC = 4,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Blink"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
{Spell = "Static Discharge", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Unbreathing flag","Insubstantial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 162,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "insubstantial wisp",<br />
Species = "insubstantial wisp",<br />
Description = [=[A thin wisp of floating gas, flickering, disappearing and reforming in a disconcertingly random fashion while building up an electrical charge.]=],<br />
Quote = [=[“Lead then, said Eve. Hee leading swiftly rowld<br />
In tangles, and made intricate seem strait,<br />
To mischief swift. Hope elevates, and joy<br />
Bright'ns his Crest, as when a wandring Fire<br />
Compact of unctuous vapor, which the Night<br />
Condenses, and the cold invirons round,<br />
Kindl'd through agitation to a Flame,<br />
Which oft, they say, some evil Spirit attends<br />
Hovering and blazing with delusive Light,<br />
Misleads th' amaz'd Night-wanderer from his way<br />
To Boggs and Mires, and oft through Pond or Poole,<br />
There swallow'd up and lost, from succour farr.”<br />
-John Milton, _Paradise Lost_]=],<br />
}<br />
m["iron dragon"] = {<br />
Name = "iron dragon",<br />
Colour = "Cyan",<br />
Glyph = "D",<br />
Tile = "[[File:Iron dragon.png]]",<br />
Speed = "8",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 1170,<br />
AC = 20,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 25, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 25, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 25, Type = "Trample", Flavour = "Trample"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Metal Splinters", Damage = "3d30", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Unbreathing flag","Warm blood flag",},<br />
MR = "160",<br />
Resistances = {"Fire resistance","Cold resistance","Poison resistance","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1720,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "iron dragon",<br />
Description = [=[A very heavy, slow and apparently flightless dragon. It is named for its scales, which are so tough they might be iron. Small flakes of metal trail from its nostrils.]=],<br />
Quote = [=[“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["iron elemental"] = {<br />
Name = "iron elemental",<br />
Colour = "LightGrey",<br />
Glyph = "E",<br />
Tile = "[[File:Iron elemental.png]]",<br />
Speed = "6",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 1080,<br />
AC = 20,<br />
EV = 2,<br />
Attacks = {<br />
{Damage = 40, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Iron Shot", Damage = "3d24", Flags = {"Magical",}},<br />
{Spell = "Slow", Flags = {"Magical",}},<br />
{Spell = "Metal Splinters", Damage = "3d27", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unbreathing flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 3","Cold resistance 3","Electricity resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 891,<br />
Size = "Big",<br />
Intelligence = "Brainless",<br />
Genus = "elemental",<br />
Species = "iron elemental",<br />
Description = [=[A rare and powerful spirit from the elemental plane of earth, it exists in this world by inhabiting a hulking mass of iron.]=],<br />
}<br />
m["iron giant"] = {<br />
Name = "iron giant",<br />
Colour = "Cyan",<br />
Glyph = "C",<br />
Tile = "[[File:Iron giant.png]]",<br />
Speed = "10",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 1800,<br />
AC = 18,<br />
EV = 2,<br />
Attacks = {<br />
{Damage = 65, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Iron Shot", Damage = "3d32", Flags = {"Wizard",}},<br />
{Spell = "Throw Ally", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "120",<br />
Resistances = {"Fire resistance","Cold resistance","Poison resistance","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3211,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "giant",<br />
Species = "iron giant",<br />
Description = [=[Huge, lumbering, and particularly dull, this rusting monolith packs quite the punch. It is quite possibly the largest giant you have ever seen.]=],<br />
}<br />
m["iron golem"] = {<br />
Name = "iron golem",<br />
Colour = "Cyan",<br />
Glyph = "8",<br />
Tile = "[[File:Iron golem.png]]",<br />
Speed = "7",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 1350,<br />
AC = 15,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 35, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 3","Cold resistance 3","Electricity resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 807,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "golem",<br />
Species = "iron golem",<br />
Description = [=[A large, ponderous and very solid statue of metal, given the power of locomotion through some esoteric means.]=],<br />
}<br />
m["iron imp"] = {<br />
Name = "iron imp",<br />
Colour = "Cyan",<br />
Glyph = "5",<br />
Tile = "[[File:Iron imp.png]]",<br />
Speed = "8",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 165,<br />
AC = 6,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag","Speaks flag",},<br />
MR = "10",<br />
Resistances = {"Fire resistance 3","Cold resistance","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 40,<br />
Size = "Small",<br />
Intelligence = "Human",<br />
Genus = "iron imp",<br />
Species = "iron imp",<br />
Description = [=[An ugly, twisted little minor demon with metal skin.]=],<br />
}<br />
m["iron troll"] = {<br />
Name = "iron troll",<br />
Colour = "Cyan",<br />
Glyph = "T",<br />
Tile = "[[File:Iron troll.png]]",<br />
Speed = "7",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 880,<br />
AC = 20,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 35, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 25, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 25, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Regenerates flag","Speaks flag","Warm blood flag",},<br />
MR = "100",<br />
Resistances = {"Fire resistance","Cold resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 776,<br />
Size = "Big",<br />
Intelligence = "Human",<br />
Genus = "troll",<br />
Species = "iron troll",<br />
Description = [=[A great troll, mighty of limb and plated with thick scales that resemble lightly rusted iron, especially in their hardness.]=],<br />
Quote = [=[“Buckshank bold and Elfinstone,<br />
And more than I can mention here,<br />
They caused to be built so stout a ship,<br />
And unto Iceland they would steer.<br />
<br />
They launched the ship upon the main,<br />
Which bellowed like a wrathful bear;<br />
Down to the bottom the vessel sank,<br />
A laidly Trold has dragged it there.”<br />
-George Borrow, _Lavengro: The Scholar, the Gypsy, the Priest_. 1851.]=],<br />
}<br />
m["ironbrand convoker"] = {<br />
Name = "ironbrand convoker",<br />
Colour = "Yellow",<br />
Glyph = "p",<br />
Tile = "[[File:Ironbrand convoker.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 495,<br />
AC = 5,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Might Other", Flags = {"Wizard",}},<br />
{Spell = "Word of Recall", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 643,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[Guardian mages clad in pattern-etched armour, convokers can recite a word of recall to summon distant allies to their location, or imbue them with unnatural might.]=],<br />
}<br />
m["ironheart preserver"] = {<br />
Name = "ironheart preserver",<br />
Colour = "LightGreen",<br />
Glyph = "p",<br />
Tile = "[[File:Ironheart preserver.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 1120,<br />
AC = 4,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Injury Bond", Flags = {"Wizard",}},<br />
{Spell = "Minor Healing", Damage = "2d7+3", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1481,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[Towering, muscular figures, preservers safeguard their allies by selflessly accepting a portion of the injuries inflicted upon them.]=],<br />
}<br />
m["jackal"] = {<br />
Name = "jackal",<br />
Colour = "Brown",<br />
Glyph = "h",<br />
Tile = "[[File:Jackal.png]]",<br />
Speed = "14",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 55,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 3, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Blood scent flag","Warm blood flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "hound",<br />
Species = "jackal",<br />
Description = [=[A small canine scavenger. Packs of these creatures roam the underworld, searching for carrion to devour.]=],<br />
Quote = [=[“Always ready to take advantage of every favourable opportunity, the Jackal is a sad parasite, and hangs on the skirts of the larger carnivora as they roam the country for prey, in the hope of securing some share of the creatures which they destroy or wound.”<br />
-John George Wood, _The Illustrated Natural History: Mammalia_. 1865.]=],<br />
}<br />
m["jelly"] = {<br />
Name = "jelly",<br />
Colour = "LightRed",<br />
Glyph = "J",<br />
Tile = "[[File:Jelly.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 165,<br />
AC = 0,<br />
EV = 2,<br />
Attacks = {<br />
{Damage = 3, Type = "Hit", Flavour = "Acid"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Eats doors","See invisible flag","Unbreathing flag","Unblindable flag","Splits flag","Acid splash flag",},<br />
MR = "10",<br />
Resistances = {"Poison resistance","Acid resistance 3","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 42,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "jelly",<br />
Species = "jelly",<br />
Description = [=[A pulsating mass of acidic protoplasm. It can and will eat almost anything, growing and splitting as it does so.]=],<br />
Quote = [=[“Beware of the Blob!<br />
It creeps<br />
And leaps<br />
and glides and slides<br />
Across the floor<br />
Right through the door<br />
And all around the wall,<br />
A splotch, a blotch...”<br />
-Burt Bacharach and Mack David, “Beware of the Blob”. 1958.]=],<br />
}<br />
m["jiangshi"] = {<br />
Name = "jiangshi",<br />
Colour = "Yellow",<br />
Glyph = "V",<br />
Tile = "[[File:Jiangshi.png]]",<br />
Speed = "18 (move: 60%)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 650,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 27, Type = "Claw", Flavour = "Vampiric"},<br />
{Damage = 27, Type = "Claw", Flavour = "Vampiric"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Evil flag","See invisible flag","Unbreathing flag","Blood scent flag",},<br />
MR = "80",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1069,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "jiangshi",<br />
Species = "vampire",<br />
Description = [=[A vampiric thrall bound into servitude by esoteric rituals. Though its rigid limbs give it an awkward gait, it moves with surprising speed, leaping upon its victims and leeching away their life essence with its vicious claws.]=],<br />
}<br />
m["juggernaut"] = {<br />
Name = "juggernaut",<br />
Colour = "LightGreen",<br />
Glyph = "C",<br />
Tile = "[[File:Juggernaut.png]]",<br />
Speed = "15 (atk: 450%)",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 1700,<br />
AC = 20,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 80, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 40, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "120",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 7282,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "giant",<br />
Species = "juggernaut",<br />
Description = [=[A gigantic humanoid with thick iron plates welded to its skin. Juggernauts sprint towards their targets, their immense fists dealing incredible damage, but have to rest between blows.]=],<br />
}<br />
m["jumping spider"] = {<br />
Name = "jumping spider",<br />
Colour = "LightBlue",<br />
Glyph = "s",<br />
Tile = "[[File:Jumping spider.png]]",<br />
Speed = "15",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 320,<br />
AC = 6,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 20, Type = "Pounce", Flavour = "Ensnare"},<br />
{Damage = 8, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink Close", Flags = {"Natural",}},<br />
{Spell = "Blink Away", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Web sense flag","No skeleton flag","Web sense flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 301,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "spider",<br />
Species = "jumping spider",<br />
Description = [=[A large venomous spider, which weaves webs between its front legs and leaps at its prey, ensnaring it. Those who see it in action and live to tell the tale say the speed with which it leaps is almost supernatural.]=],<br />
}<br />
m["killer bee"] = {<br />
Name = "killer bee",<br />
Colour = "Brown",<br />
Glyph = "y",<br />
Tile = "[[File:Killer bee.png]]",<br />
Speed = "20",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 165,<br />
AC = 2,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 10, Type = "Sting", Flavour = "Poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","No skeleton flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 62,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "killer bee",<br />
Species = "killer bee",<br />
Description = [=[A giant bee, bearing a deadly barb which can sting repeatedly.]=],<br />
}<br />
m["kobold"] = {<br />
Name = "kobold",<br />
Colour = "Brown",<br />
Glyph = "K",<br />
Tile = "[[File:Kobold.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 35,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 4, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 1,<br />
Size = "Small",<br />
Intelligence = "Human",<br />
Genus = "kobold",<br />
Species = "kobold",<br />
Description = [=[Kobolds are small, greyish creatures with the looks and temperaments of feral dogs. No one knows for sure where kobolds come from, but ancient demon-gods, evil spirits, and meddling wizards have all been suggested as culprits.]=],<br />
Quote = [=[“Kobolds are harmless.”<br />
-Bearand the Bold, epitaph (Magic: the Gathering)<br />
<br />
“The Parts Septentrionall are with these Sp’ryts Much haunted.. About the places where they dig for Oare. The Greekes and Germans call them Cobali.”<br />
-Thomas Heywood, _The Hierarchy of the Blessed Angels_, Book IX, l. 568. 1635.]=],<br />
}<br />
m["kobold demonologist"] = {<br />
Name = "kobold demonologist",<br />
Colour = "Magenta",<br />
Glyph = "K",<br />
Tile = "[[File:Kobold demonologist.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 390,<br />
AC = 4,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 4, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Minor Demon", Flags = {"Wizard",}},<br />
{Spell = "Summon Demon", Flags = {"Wizard",}},<br />
{Spell = "Cantrip", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 371,<br />
Size = "Small",<br />
Intelligence = "Human",<br />
Genus = "kobold",<br />
Species = "kobold",<br />
Description = [=[A kobold who is in league with demonic powers and can call forth beings from the depths of Hell.]=],<br />
Quote = [=[“The Parts Septentrionall are with these Sp’ryts Much haunted.. About the places where they dig for Oare. The Greekes and Germans call them Cobali.”<br />
-Thomas Heywood, _The Hierarchy of the Blessed Angels_, Book IX, l. 568. 1635.]=],<br />
}<br />
m["komodo dragon"] = {<br />
Name = "komodo dragon",<br />
Colour = "LightRed",<br />
Glyph = "l",<br />
Tile = "[[File:Komodo dragon.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 7,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 34, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 360,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "giant lizard",<br />
Species = "komodo dragon",<br />
Description = [=[An enormous monitor lizard more than capable of preying on large animals.]=],<br />
Quote = [=[“The three of us were sitting ashen faced as if we had just witnessed a foul and malignant murder. At least if we had been watching a murder the murderer wouldn't have been looking us impassively in the eye as he did it. Maybe it was the feeling of cold unflinching arrogance that so disturbed us. But whatever malign emotions we tried to pin on to the lizard, we knew that they weren't the lizard's emotions at all, only ours. The lizard was simply going about its lizardly business in a simple, straightforward lizardly way. It didn't know anything about the horror, the guilt, the shame, the ugliness that we, uniquely guilty and ashamed animals, were trying to foist on it. So we got it all straight back at us, as if reflected in the mirror of its single unwavering and disinterested eye.”<br />
-Douglas Adams, “Last Chance to See”. 1990.]=],<br />
}<br />
m["kraken"] = {<br />
Name = "kraken",<br />
Colour = "LightMagenta",<br />
Glyph = "X",<br />
Tile = "[[File:Kraken.png]]",<br />
Speed = "14",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 2080,<br />
AC = 20,<br />
EV = 0,<br />
Attacks = {<br />
{Damage = 50, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Water",<br />
Spellsets = {<br />
{<br />
{Spell = "Spawn Tentacles", Flags = {"Natural",}},<br />
{Spell = "Ink Cloud", Flags = {"Emergency","Natural",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","No skeleton flag",},<br />
MR = "60",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 2324,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "kraken",<br />
Species = "kraken",<br />
Description = [=[A gargantuan sea monster, capable of devouring entire ships. It embraces them with its tentacles and draws them into the depths. Fortunately, the tentacles are too big to embrace a small creature like you.]=],<br />
Quote = [=[“... Kraken, also called the Crab-fish, which [according to the pilots of Norway] is not that huge, for heads and tails counted, he is no larger than our Öland is wide [i.e. less than 16 km] ... He stays at the sea floor, constantly surrounded by innumerable small fishes, who serve as his food and are fed by him in return: for his meal, if I remember correctly what E. Pontoppidan writes, lasts no longer than three months, and another three are then needed to digest it. His excrements nurture in the following an army of lesser fish, and for this reason, fishermen plumb after his resting place ... Gradually, Kraken ascends to the surface, and when he is at ten to twelve fathoms, the boats had better move out of his vicinity, as he will shortly thereafter burst up, like a floating island, spurting water from his dreadful nostrils and making ring waves around him, which can reach many miles. Could one doubt that this is the Leviathan of Job?”<br />
-Jacob Wallenberg, “Min son på galejan”. 1781.]=],<br />
}<br />
m["large abomination"] = {<br />
Name = "large abomination",<br />
Colour = "LightRed",<br />
Glyph = "X",<br />
Tile = "[[File:Large abomination.png]]",<br />
Speed = "6-12",<br />
HD = 9,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 495,<br />
AC = 11,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 40, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","No regenerate flag",},<br />
MR = "100",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 366,<br />
Size = "Big",<br />
Intelligence = "Brainless",<br />
Genus = "small abomination",<br />
Species = "large abomination",<br />
Description = [=[A hideous conglomeration of mangled body parts, possessed and altered in ways that challenge sanity. Each varies in speed and durability by the nature of whatever unfortunates were used to make it.]=],<br />
}<br />
m["lasher statue"] = {<br />
Name = "lasher statue",<br />
Colour = "LightGrey",<br />
Glyph = "8",<br />
Tile = "[[File:Lasher statue.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 720,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
{Damage = 20, Type = "Weapon only", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Archer flag","Unbreathing flag","Speaks flag","Stationary flag","No poly flag","Don't melee flag","Artificial flag","Vault flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 569,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "statue",<br />
Description = [=[At first glance, this piece of sculpted granite appears inert. The red glow from its eyes, however, suggests it is no mere stone. Although it is rooted to its base, it can still move parts of itself.]=],<br />
}<br />
m["lava snake"] = {<br />
Name = "lava snake",<br />
Colour = "LightRed",<br />
Glyph = "S",<br />
Tile = "[[File:Lava snake.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 165,<br />
AC = 2,<br />
EV = 17,<br />
Attacks = {<br />
{Damage = 7, Type = "Bite", Flavour = "Fire"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Lava",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Lava", Damage = "3d10", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Warm blood flag",},<br />
MR = "10",<br />
Resistances = {"Fire resistance 3",},<br />
Vulnerabilities = {"Cold vulnerability",},<br />
Corpse = "Clean",<br />
XP = 48,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "snake",<br />
Species = "lava snake",<br />
Description = [=[A burning red snake which dwells in pools of lava. It spits gobs of molten rock at passers-by.]=],<br />
Quote = [=[“The latter lived in the country, and before his house there was an oak, in which there was a lair of snakes. His servants killed the snakes, but Melampus gathered wood and burnt the reptiles, and reared the young ones. And when the young were full grown, they stood beside him at each of his shoulders as he slept, and they purged his ears with their tongues. He started up in a great fright, but understood the voices of the birds flying overhead, and from what he learned from them he foretold to men what should come to pass.”<br />
-Pseudo-Apollodorus , _Library and Epitome_, 1.9.11. circa 150 BC.<br />
trans. Sir James George Frazer, 1913.<br />
<br />
“A snake, with mottles rare,<br />
Surveyed my chamber floor,<br />
In feature as the worm before,<br />
But ringed with power.”<br />
-Emily Dickinson, “In Winter In My Room”. circa 1860.]=],<br />
}<br />
m["leopard gecko"] = {<br />
Name = "leopard gecko",<br />
Colour = "Yellow",<br />
Glyph = "l",<br />
Tile = "[[File:Leopard gecko.png]]",<br />
Speed = "12",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 55,<br />
AC = 1,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 5, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Cold blood flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3,<br />
Size = "Little",<br />
Intelligence = "Animal",<br />
Genus = "giant lizard",<br />
Species = "leopard gecko",<br />
Description = [=[A brightly-coloured lizard with huge, sharp teeth. The pads on its toes allow it to cling to walls and ceilings.]=],<br />
}<br />
m["lich"] = {<br />
Name = "lich",<br />
Colour = "LightGrey",<br />
Glyph = "L",<br />
Tile = "[[File:Lich.png]]",<br />
Speed = "10",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 800,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 15, Type = "Touch", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d29", Flags = {"Wizard",}},<br />
{Spell = "Force Lance", Damage = "3d22", Flags = {"Wizard",}},<br />
{Spell = "Summon Greater Demon", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Bolt of Draining", Damage = "3d27", Flags = {"Wizard",}},<br />
{Spell = "Poison Arrow", Damage = "3d27", Flags = {"Wizard",}},<br />
{Spell = "Haunt", Flags = {"Wizard",}},<br />
{Spell = "Banishment", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d29", Flags = {"Wizard",}},<br />
{Spell = "Iron Shot", Damage = "3d34", Flags = {"Wizard",}},<br />
{Spell = "Summon Greater Demon", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Corrosive Bolt", Damage = "3d23", Flags = {"Wizard",}},<br />
{Spell = "Lehudib's Crystal Spear", Damage = "3d40", Flags = {"Wizard",}},<br />
{Spell = "Petrify", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d24", Flags = {"Wizard",}},<br />
{Spell = "Orb of Destruction", Damage = "9d17", Flags = {"Wizard",}},<br />
{Spell = "Paralyse", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Unbreathing flag","Speaks flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance 2","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 2965,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "lich",<br />
Species = "lich",<br />
Description = [=[A powerful wizard who has learned to cheat death itself, a lich is a skeletal, desiccated corpse kept intact by a mighty exercise of dark magic. This undead creature is quite powerful and is best avoided by all but the most skilled.]=],<br />
}<br />
m["lightning spire"] = {<br />
Name = "lightning spire",<br />
Colour = "LightGrey",<br />
Glyph = "8",<br />
Tile = "[[File:Lightning spire.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 210,<br />
AC = 13,<br />
EV = 3,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Electrical Bolt", Damage = "3d6", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Unbreathing flag","Stationary flag","No poly flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 33,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "lightning spire",<br />
Species = "lightning spire",<br />
Description = [=[This contraption, made from a coil and a rod, is buzzing with electricity and can shoot it far, zapping anyone who comes into range.]=],<br />
}<br />
m["lindwurm"] = {<br />
Name = "lindwurm",<br />
Colour = "LightGreen",<br />
Glyph = "k",<br />
Tile = "[[File:Lindwurm.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 495,<br />
AC = 8,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 10, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 10, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Fire Breath", Damage = "3d18", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Glows flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 647,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "drake",<br />
Species = "lindwurm",<br />
Description = [=[A small serpentine dragon with a pair of strong forelimbs. Its thick scales give off an eerie green glow.]=],<br />
Quote = [=[“Freilich verbürgt uns keine Silbe die Existenz von solcherlei Thieren, wenn wir uns den Drachen oder Lindwurm als ein Ungeheuer vorstellen, dessen langer Hals in einen Adler-, Löwen- oder Delphinenkopf endigt; das auf dem breiten Rücken Greifs- oder Nachisittige trägt; und am vielfach gerollten Schweif einen Stachel mit Widerhaken hat; Feuer speit; sich in Mädchen verliebt und diese entführt; bald diese bald jene Gestalt annimmt; auf sauer erworbenen Schatzen ruht — kurz, als ein Ungeheuer, das alle Eigenschaften besitzt, welche die Fabel ihm andichtet; dann wäre es Wahnsinn, an Drachen und Lindwürmer glauben zu wollen. Nehmen wir aber dafür bloß ein furchtbares Ungeheuer überhaupt, welches nun aus unserem Welttheile vertilgt ist, so hat der Glaube daran nichts Lächerliches.”<br />
-Leopold Ziegelhauſer, _Schattenbilder der Vorzeit: Ein Kranz von<br />
Geschichten, Sagen, Legenden, Märchen, Skizzen und Heldenmahlen, Aus allen<br />
Gegenden Deutschlands und des österreichischen Kaiserstaates_. 1844.]=],<br />
}<br />
m["lorocyproca"] = {<br />
Name = "lorocyproca",<br />
Colour = "Blue",<br />
Glyph = "2",<br />
Tile = "[[File:Lorocyproca.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 770,<br />
AC = 10,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 40, Type = "Hit", Flavour = "Antimagic"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag","See invisible flag","Invisible flag",},<br />
MR = "140",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1271,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "lorocyproca",<br />
Species = "lorocyproca",<br />
Description = [=[A tall and gaunt figure, draped in long robes which flow as if alive. It thirsts for magical energies.]=],<br />
Quote = [=[“There it had assumed a wild, incalculable and incredible shape, twisted into a fantastic arabesque — invisible to their eyes, but dreadful nonetheless — into the unfamiliar numeral under whose menace they lived.”<br />
-Bruno Schulz, “The Brilliant Epoch”. 1937.]=],<br />
}<br />
m["lost soul"] = {<br />
Name = "lost soul",<br />
Colour = "LightGreen",<br />
Glyph = "*",<br />
Tile = "[[File:Lost soul.png]]",<br />
Speed = "13",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 250,<br />
AC = 0,<br />
EV = 10,<br />
Attacks = {<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Flying flag","Unbreathing flag","Insubstantial flag","No exp gain flag","Maintain range flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "lost soul",<br />
Species = "lost soul",<br />
Description = [=[The echo of a unmourned soul, flickering in and out of the mortal world. Though the memories of its living self are long-faded, it is drawn to the moment of death by some lingering instinct. So powerful is its drive for self and purpose that it seizes upon the passage of other souls, losing the last vestiges of its being in the memories of another's life.]=],<br />
Quote = [=[“She walks in the twilight, her steps make no sound,<br />
Her feet leave no tracks on the dew-covered ground.<br />
Her hand gently beckons, she whispers your name—<br />
But those who go with her are never the same.”<br />
-Magic: the Gathering]=],<br />
}<br />
m["lunar statue"] = {<br />
Name = "lunar statue",<br />
Colour = "LightRed",<br />
Glyph = "8",<br />
Tile = "[[File:Lunar statue.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 700,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Brain Feed", Flags = {"Magical",}},<br />
{Spell = "Draining Gaze", Flags = {"Magical",}},<br />
{Spell = "Lehudib's Crystal Spear", Damage = "3d28", Flags = {"Magical",}},<br />
{Spell = "Shadow Creatures", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unbreathing flag","Speaks flag","Stationary flag","Artificial flag","Vault flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 726,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "orange crystal statue",<br />
Description = [=[An intricately carved idol of some nameless godling, hewn of translucent orange crystal. Its lifeless eyes seem to glitter uncannily with a wicked intelligence. It is capable of unleashing a powerful psychic assault upon the minds of any who approach it.]=],<br />
}<br />
m["lurking horror"] = {<br />
Name = "lurking horror",<br />
Colour = "Blue",<br />
Glyph = "*",<br />
Tile = "[[File:Lurking horror.png]]",<br />
Speed = "12",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 10,<br />
AC = 0,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 1, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Unbreathing flag","Insubstantial flag","No exp gain flag",},<br />
MR = "10",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "lurking horror",<br />
Species = "lurking horror",<br />
Description = [=[A formless mass of negative energy, bound to bring terrible torment once the forces holding it together dissolve. The alien presence of intruders to the Abyss is sure to unravel it, yet it seems perversely drawn toward them; still, it seems somehow reluctant to move while being observed.]=],<br />
}<br />
m["macabre mass"] = {<br />
Name = "macabre mass",<br />
Colour = "Brown",<br />
Glyph = "x",<br />
Tile = "[[File:Macabre mass.png]]",<br />
Speed = "5",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 30,<br />
AC = 1,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","No regenerate flag","No exp gain flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance 2","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "macabre mass",<br />
Species = "macabre mass",<br />
Description = [=[A fused and twisted collection of body parts, weakly animated by necromancy. It is easily destroyed, but capable of merging with others to form more potent horrors.]=],<br />
}<br />
m["mad acolyte of Lugonu"] = {<br />
Name = "mad acolyte of Lugonu",<br />
Colour = "Magenta",<br />
Glyph = "p",<br />
Tile = "[[File:Mad acolyte of Lugonu.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 400,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Priest",}},<br />
{Spell = "Blink Other", Flags = {"Priest",}},<br />
{Spell = "Invisibility", Flags = {"Priest",}},<br />
{Spell = "Malign Gateway", Flags = {"Priest",}},<br />
{Spell = "Blink", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Unholy flag","Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 1296,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A rather eccentric person, dabbling in all sorts of arcane oddities.]=],<br />
Quote = [=[“Each family or tribe has a wizard or conjuring doctor, whose office we could never clearly ascertain.”<br />
-Charles Darwin, _The Voyage of the Beagle_, ch. X. 1839.]=],<br />
}<br />
m["malarious merfolk avatar"] = {<br />
Name = "malarious merfolk avatar",<br />
Colour = "LightCyan",<br />
Glyph = "m",<br />
Tile = "[[File:Malarious merfolk avatar.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 3,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 845,<br />
AC = 4,<br />
EV = 12,<br />
Attacks = {<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Avatar Song", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","No gen derived flag","Vault flag",},<br />
MR = "120",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 31,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "merfolk",<br />
Species = "merfolk",<br />
Description = [=[A beguiling merfolk whose voice mesmerizes listeners. It carries no weapon, but its song summons drowned souls to defend the sea against intruders.]=],<br />
Quote = [=[“Then up it raise the mermaiden,<br />
Wi the comb an glass in her hand:<br />
‘Here’s a health to you, my merrie young men,<br />
For you never will see dry land.’”<br />
-“Sir Patrick Spens”, Scottish folk song, version 58J in Francis James<br />
Child, _The English and Scottish Popular Ballads_. 1898.]=],<br />
}<br />
m["mana viper"] = {<br />
Name = "mana viper",<br />
Colour = "Magenta",<br />
Glyph = "S",<br />
Tile = "[[File:Mana viper.png]]",<br />
Speed = "14",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 495,<br />
AC = 3,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 23, Type = "Bite", Flavour = "Antimagic"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Cold blood flag","See invisible flag",},<br />
MR = "100",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 583,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "snake",<br />
Species = "mana viper",<br />
Description = [=[A violet-scaled serpent with faintly glowing eyes. It thirsts for magic as well as flesh, and its bite can drink dry the magical reservoirs of even a powerful mage in no time.]=],<br />
Quote = [=[“The latter lived in the country, and before his house there was an oak, in which there was a lair of snakes. His servants killed the snakes, but Melampus gathered wood and burnt the reptiles, and reared the young ones. And when the young were full grown, they stood beside him at each of his shoulders as he slept, and they purged his ears with their tongues. He started up in a great fright, but understood the voices of the birds flying overhead, and from what he learned from them he foretold to men what should come to pass.”<br />
-Pseudo-Apollodorus , _Library and Epitome_, 1.9.11. circa 150 BC.<br />
trans. Sir James George Frazer, 1913.<br />
<br />
“A snake, with mottles rare,<br />
Surveyed my chamber floor,<br />
In feature as the worm before,<br />
But ringed with power.”<br />
-Emily Dickinson, “In Winter In My Room”. circa 1860.]=],<br />
}<br />
m["manticore"] = {<br />
Name = "manticore",<br />
Colour = "Red",<br />
Glyph = "H",<br />
Tile = "[[File:Manticore.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 495,<br />
AC = 5,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 26, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 14, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 14, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Barbs", Damage = "2d13", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Warm blood flag","Hybrid flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 531,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "manticore",<br />
Species = "manticore",<br />
Description = [=[A hideous cross-breed, bearing the features of a human and a lion, with great bat-like wings. Its tail bristles with spikes that can be loosed at potential prey.]=],<br />
Quote = [=[“Ctesias writeth, that in Aethiopia likewise there is a beast which he calleth Mantichora, having three rankes of teeth, which when they meet togither are let in one within another like the teeth of combes: with the face and eares of a man, with red eyes; of colour sanguine, bodied like a lyon, and having a taile armed with a sting like a scorpion: his voice resembleth the noise of a flute and trumpet sounded together: very swift he is, and mans flesh of all others hee most desireth.”<br />
-Pliny the Elder, _Natural History_, Book 8, Chapter XXI]=],<br />
}<br />
m["master elementalist"] = {<br />
Name = "master elementalist",<br />
Colour = "Magenta",<br />
Glyph = "p",<br />
Tile = "[[File:Master elementalist.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 400,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Iron Shot", Damage = "3d28", Flags = {"Wizard",}},<br />
{Spell = "Summon Air Elementals", Flags = {"Wizard",}},<br />
{Spell = "Sticky Flame Range", Damage = "3d6", Flags = {"Wizard",}},<br />
{Spell = "Summon Water Elementals", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1235,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A rather eccentric person, dabbling in all sorts of arcane oddities.]=],<br />
Quote = [=[“Each family or tribe has a wizard or conjuring doctor, whose office we could never clearly ascertain.”<br />
-Charles Darwin, _The Voyage of the Beagle_, ch. X. 1839.]=],<br />
}<br />
m["megabat"] = {<br />
Name = "megabat",<br />
Colour = "LightGrey",<br />
Glyph = "b",<br />
Tile = "[[File:Megabat.png]]",<br />
Speed = "30",<br />
HD = 2,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 35,<br />
AC = 1,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 1, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Flying flag","Unblindable flag","Batty flag","Warm blood flag","Vault flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 9,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "bat",<br />
Species = "bat",<br />
Description = [=[A large grey bat that, despite being herbivorous, is quite aggressive. It is myopic and uses echolocation to navigate.]=],<br />
Quote = [=[“The sun was set; the night came on apace,<br />
And falling dews bewet around the place;<br />
The bat takes airy rounds on leathern wings,<br />
And the hoarse owl his woeful dirges sings.”<br />
-John Gay, Shepherd's Week, Wednesday; or, The Dumps.<br />
<br />
“Ere the bat hath flown<br />
His cloister'd flight.”<br />
-William Shakespeare, _Macbeth_, III, 2, line 40. 1605.]=],<br />
}<br />
m["meliai"] = {<br />
Name = "meliai",<br />
Colour = "Green",<br />
Glyph = "y",<br />
Tile = "[[File:Meliai.png]]",<br />
Speed = "20",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 245,<br />
AC = 2,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 14, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 12, Type = "Sting", Flavour = "Poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Priest",}},<br />
{Spell = "Heal Other", Damage = "2d3+3", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Flying flag","No skeleton flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 300,<br />
Size = "Small",<br />
Intelligence = "Human",<br />
Genus = "killer bee",<br />
Species = "meliai",<br />
Description = [=[A nymphal hybrid, with a winged torso of a human atop of the stinging abdomen of a bee. The meliai serve many roles: priestesses of nature, nurses to the divine, and warrior-champions for their hives.]=],<br />
}<br />
m["merfolk"] = {<br />
Name = "merfolk",<br />
Colour = "LightRed",<br />
Glyph = "m",<br />
Tile = "[[File:Merfolk.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 4,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 22, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 301,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "merfolk",<br />
Species = "merfolk",<br />
Description = [=[A hybrid with the torso of a human and the tail of a fish, a merfolk dwells both in water and on land, and fiercely defends its domain.]=],<br />
Quote = [=[“Again at length my thought reviving came,<br />
When I no longer found my self the same;<br />
Then first this sea-green beard I felt to grow,<br />
And these large honours on my spreading brow;<br />
My long-descending locks the billows sweep,<br />
And my broad shoulders cleave the yielding deep;<br />
My fishy tail, my arms of azure hue,<br />
And ev'ry part divinely chang'd, I view.”<br />
-Ovid, _Metamorphoses_, XIII, 546-7. 8 A.D.<br />
trans. Garth, Dryden, et al.]=],<br />
}<br />
m["merfolk aquamancer"] = {<br />
Name = "merfolk aquamancer",<br />
Colour = "Green",<br />
Glyph = "m",<br />
Tile = "[[File:Merfolk aquamancer.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 630,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Primal Wave", Damage = "3d20", Flags = {"Wizard",}},<br />
{Spell = "Steam Ball", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Throw Icicle", Damage = "3d23", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 909,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "merfolk",<br />
Species = "merfolk",<br />
Description = [=[A slender merfolk mystic with unusually webby hands. Its form shifts and glistens as if seen through ocean spray.]=],<br />
Quote = [=[“Again at length my thought reviving came,<br />
When I no longer found my self the same;<br />
Then first this sea-green beard I felt to grow,<br />
And these large honours on my spreading brow;<br />
My long-descending locks the billows sweep,<br />
And my broad shoulders cleave the yielding deep;<br />
My fishy tail, my arms of azure hue,<br />
And ev'ry part divinely chang'd, I view.”<br />
-Ovid, _Metamorphoses_, XIII, 546-7. 8 A.D.<br />
trans. Garth, Dryden, et al.]=],<br />
}<br />
m["merfolk avatar"] = {<br />
Name = "merfolk avatar",<br />
Colour = "LightCyan",<br />
Glyph = "m",<br />
Tile = "[[File:Merfolk avatar.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 845,<br />
AC = 4,<br />
EV = 12,<br />
Attacks = {<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Avatar Song", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","No gen derived flag",},<br />
MR = "120",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 933,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "merfolk",<br />
Species = "merfolk",<br />
Description = [=[A beguiling merfolk whose voice mesmerizes listeners. It carries no weapon, but its song summons drowned souls to defend the sea against intruders.]=],<br />
Quote = [=[“Then up it raise the mermaiden,<br />
Wi the comb an glass in her hand:<br />
‘Here’s a health to you, my merrie young men,<br />
For you never will see dry land.’”<br />
-“Sir Patrick Spens”, Scottish folk song, version 58J in Francis James<br />
Child, _The English and Scottish Popular Ballads_. 1898.]=],<br />
}<br />
m["merfolk impaler"] = {<br />
Name = "merfolk impaler",<br />
Colour = "Yellow",<br />
Glyph = "m",<br />
Tile = "[[File:Merfolk impaler.png]]",<br />
Speed = "10 (swim: 60%; atk: 60%)",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 780,<br />
AC = 3,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1078,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "merfolk",<br />
Species = "merfolk",<br />
Description = [=[A powerfully muscled merfolk warrior, bearing a deadly weapon.]=],<br />
Quote = [=[“Again at length my thought reviving came,<br />
When I no longer found my self the same;<br />
Then first this sea-green beard I felt to grow,<br />
And these large honours on my spreading brow;<br />
My long-descending locks the billows sweep,<br />
And my broad shoulders cleave the yielding deep;<br />
My fishy tail, my arms of azure hue,<br />
And ev'ry part divinely chang'd, I view.”<br />
-Ovid, _Metamorphoses_, XIII, 546-7. 8 A.D.<br />
trans. Garth, Dryden, et al.]=],<br />
}<br />
m["merfolk javelineer"] = {<br />
Name = "merfolk javelineer",<br />
Colour = "White",<br />
Glyph = "m",<br />
Tile = "[[File:Merfolk javelineer.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 780,<br />
AC = 3,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 17, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious",<br />
Flags = {"Archer flag","Speaks flag","Warm blood flag","Don't melee flag",},<br />
MR = "60",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1129,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "merfolk",<br />
Species = "merfolk",<br />
Description = [=[A fearsome merfolk champion with a piercing gaze and a large bundle of javelins.]=],<br />
Quote = [=[“Again at length my thought reviving came,<br />
When I no longer found my self the same;<br />
Then first this sea-green beard I felt to grow,<br />
And these large honours on my spreading brow;<br />
My long-descending locks the billows sweep,<br />
And my broad shoulders cleave the yielding deep;<br />
My fishy tail, my arms of azure hue,<br />
And ev'ry part divinely chang'd, I view.”<br />
-Ovid, _Metamorphoses_, XIII, 546-7. 8 A.D.<br />
trans. Garth, Dryden, et al.]=],<br />
}<br />
m["microbat"] = {<br />
Name = "microbat",<br />
Colour = "LightGrey",<br />
Glyph = "b",<br />
Tile = "[[File:Microbat.png]]",<br />
Speed = "30",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 35,<br />
AC = 1,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 1, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Flying flag","Unblindable flag","Batty flag","Warm blood flag","Vault flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "bat",<br />
Species = "bat",<br />
Description = [=[A large grey bat that, despite being herbivorous, is quite aggressive. It is myopic and uses echolocation to navigate.]=],<br />
Quote = [=[“The sun was set; the night came on apace,<br />
And falling dews bewet around the place;<br />
The bat takes airy rounds on leathern wings,<br />
And the hoarse owl his woeful dirges sings.”<br />
-John Gay, Shepherd's Week, Wednesday; or, The Dumps.<br />
<br />
“Ere the bat hath flown<br />
His cloister'd flight.”<br />
-William Shakespeare, _Macbeth_, III, 2, line 40. 1605.]=],<br />
}<br />
m["minotaur"] = {<br />
Name = "minotaur",<br />
Colour = "LightRed",<br />
Glyph = "H",<br />
Tile = "[[File:Minotaur.png]]",<br />
Speed = "10",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 715,<br />
AC = 14,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 35, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 20, Type = "Gore", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Speaks flag","Warm blood flag","Hybrid flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1084,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "minotaur",<br />
Species = "minotaur",<br />
Description = [=[A large muscular human with the head of a bull. It makes its home in secluded labyrinths.]=],<br />
}<br />
m["molten gargoyle"] = {<br />
Name = "molten gargoyle",<br />
Colour = "Red",<br />
Glyph = "9",<br />
Tile = "[[File:Molten gargoyle.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 315,<br />
AC = 14,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Fire"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Magma", Damage = "3d15", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Unbreathing flag","Artificial flag",},<br />
MR = "60",<br />
Resistances = {"Fire resistance 3","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 430,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "gargoyle",<br />
Species = "molten gargoyle",<br />
Description = [=[A hideous molten stone statue come to life, with flames licking across its body.]=],<br />
Quote = [=[“Their innumerable sculptures of demons and dragons assumed a lugubrious aspect. The restless light of the flame made them move to the eye. There were griffins which had the air of laughing, gargoyles which one fancied one heard yelping, salamanders which puffed at the fire, tarasques which sneezed in the smoke. And among the monsters thus roused from their sleep of stone by this flame, by this noise, there was one who walked about, and who was seen, from time to time, to pass across the glowing face of the pile, like a bat in front of a candle.”<br />
-Victor Hugo, _The Hunchback of Notre-Dame_, 10, ch. IV. 1831.<br />
trans. Isabel F. Hapgood]=],<br />
}<br />
m["monstrous demonspawn"] = {<br />
Name = "monstrous demonspawn",<br />
Colour = "LightGrey",<br />
Glyph = "6",<br />
Tile = "[[File:Monstrous demonspawn.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 1000,<br />
AC = 9,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 15, Type = "Gore", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag","See invisible flag","Speaks flag","Warm blood flag","No poly flag",},<br />
MR = "40",<br />
Resistances = {"Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 956,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "demonspawn",<br />
Species = "monstrous demonspawn",<br />
Description = [=[A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features.]=],<br />
}<br />
m["monstrous elf"] = {<br />
Name = "monstrous elf",<br />
Colour = "LightRed",<br />
Glyph = "e",<br />
Tile = "[[File:Monstrous elf.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 360,<br />
AC = 3,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","No poly flag","Vault flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 346,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[An elf, a member of an ancient fey race. Elves are slightly built when compared to humans, and have an innate magical acumen, though less than their deep elf cousins.]=],<br />
}<br />
m["monstrous human"] = {<br />
Name = "monstrous human",<br />
Colour = "LightGrey",<br />
Glyph = "p",<br />
Tile = "[[File:Monstrous human.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 194,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[An uppity sort of surface-dwelling, hairless ape. Dwarves think of them as fragile, elves think of them as clumsy, and monsters think of them as tasty.]=],<br />
Quote = [=[“Do you know<br />
Do I know<br />
What’s this thing called ‘man’?<br />
God only knows what a man is!<br />
I only know his price.”<br />
-Bertolt Brecht, “The Measures Taken”. 1930.]=],<br />
}<br />
m["monstrous orc"] = {<br />
Name = "monstrous orc",<br />
Colour = "LightRed",<br />
Glyph = "o",<br />
Tile = "[[File:Monstrous orc.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 70,<br />
AC = 1,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[An ugly subterranean race, orcs combine the worst features of humans, pigs and several other unpleasant creatures. They tend to run in packs or mobs, and delight in outbursts of insane violence.]=],<br />
}<br />
m["moon troll"] = {<br />
Name = "moon troll",<br />
Colour = "LightCyan",<br />
Glyph = "T",<br />
Tile = "[[File:Moon troll.png]]",<br />
Speed = "12",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 990,<br />
AC = 20,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 35, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 25, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 25, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Corrosive Bolt", Damage = "3d21", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Regenerates flag","Speaks flag","Warm blood flag","No poly flag","No gen derived flag",},<br />
MR = "140",<br />
Resistances = {"Fire resistance","Cold resistance","Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 2759,<br />
Size = "Big",<br />
Intelligence = "Human",<br />
Genus = "troll",<br />
Species = "moon troll",<br />
Description = [=[A bizarre breed of intelligent troll, glowing with mysterious power from beyond this world.]=],<br />
Quote = [=[“Buckshank bold and Elfinstone,<br />
And more than I can mention here,<br />
They caused to be built so stout a ship,<br />
And unto Iceland they would steer.<br />
<br />
They launched the ship upon the main,<br />
Which bellowed like a wrathful bear;<br />
Down to the bottom the vessel sank,<br />
A laidly Trold has dragged it there.”<br />
-George Borrow, _Lavengro: The Scholar, the Gypsy, the Priest_. 1851.]=],<br />
}<br />
m["moth of wrath"] = {<br />
Name = "moth of wrath",<br />
Colour = "LightRed",<br />
Glyph = "y",<br />
Tile = "[[File:Moth of wrath.png]]",<br />
Speed = "12",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 495,<br />
AC = 0,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 25, Type = "Bite", Flavour = "Rage"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Berserk Other", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Flying flag","No skeleton flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 503,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "moth",<br />
Species = "moth of wrath",<br />
Description = [=[A moth known for its ability to inspire insane rages by touching its foes, or merely gazing at its friends. For some inexplicable reason, it was eradicated from the surface centuries ago.]=],<br />
Quote = [=[“When within sight of their foe Berserks wrought themselves into such a state of frenzy, that they bit their shields and rushed forward to the attack, throwing away their arms of defence, reckless of every danger, sometimes having nothing but a club, which carried with it death and destruction.”<br />
-Paul Belloni Du Chaillu,_The Viking Age: the Early History, Manners, and<br />
Customs of the Ancestors of the English Speaking Nations_. 1889.]=],<br />
}<br />
m["mottled draconian"] = {<br />
Name = "mottled draconian",<br />
Colour = "LightMagenta",<br />
Glyph = "d",<br />
Tile = "[[File:Mottled draconian.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 980,<br />
AC = 9,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Sticky Flame Splash", Damage = "3d6", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1232,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "mottled draconian",<br />
Description = [=[A muscular humanoid with mottled scales, a reptilian tail and small wings.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["mottled dragon"] = {<br />
Name = "mottled dragon",<br />
Colour = "LightMagenta",<br />
Glyph = "D",<br />
Tile = "[[File:Mottled dragon.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 5,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 15, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 6, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Sticky Flame Range", Damage = "3d4", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {"Fire resistance","Poison resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 167,<br />
Size = "Big",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "mottled dragon",<br />
Description = [=[A small purple dragon with curiously mottled scales, its mouth dripping with a strange liquid flame.]=],<br />
Quote = [=[“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["mummy"] = {<br />
Name = "mummy",<br />
Colour = "LightGrey",<br />
Glyph = "M",<br />
Tile = "[[File:Mummy.png]]",<br />
Speed = "6",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 195,<br />
AC = 3,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag",},<br />
MR = "20",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 17,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "mummy",<br />
Species = "mummy",<br />
Description = [=[An undead figure covered in bandages and embalming fluids, compelled to walk by an ancient curse. It radiates a malign aura.]=],<br />
Quote = [=[“I see Egypt and the Egyptians — I see the pyramids and obelisks;<br />
I look on chisel’d histories, songs, philosophies, cut in slabs<br />
of sand-stone, or on granite-blocks;<br />
I see at Memphis mummy-pits, containing mummies, embalm’d, swathed<br />
in linen cloth, lying there many centuries;<br />
I look on the fall’n Theban, the large-ball’d eyes, the side-drooping<br />
neck, the hands folded across the breast.”<br />
-Walt Whitman, “Salut au Monde”]=],<br />
}<br />
m["mummy priest"] = {<br />
Name = "mummy priest",<br />
Colour = "Red",<br />
Glyph = "M",<br />
Tile = "[[File:Mummy priest.png]]",<br />
Speed = "8",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 650,<br />
AC = 8,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Demon", Flags = {"Priest",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Priest",}},<br />
{Spell = "Symbol of Torment", Flags = {"Priest",}},<br />
{Spell = "Summon Undead", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Unbreathing flag","Speaks flag",},<br />
MR = "120",<br />
Resistances = {"Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1094,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "mummy",<br />
Species = "mummy",<br />
Description = [=[An ancient servant of a long forgotten god, embalmed and cursed to walk in undeath for all eternity.]=],<br />
}<br />
m["mutant beast"] = {<br />
Name = "mutant beast",<br />
Colour = "Magenta",<br />
Glyph = "H",<br />
Tile = "[[File:Mutant beast.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 825,<br />
AC = 9,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 26, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"No poly flag","No gen derived flag","Hybrid flag",},<br />
MR = "60",<br />
Resistances = {"Electricity resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Mutagenic",<br />
XP = 1281,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "mutant beast",<br />
Species = "mutant beast",<br />
Description = [=[A bizarre creature, twisted and warped by overexposure to magical radiation. Each has a different set of traits.]=],<br />
}<br />
m["naga"] = {<br />
Name = "naga",<br />
Colour = "Green",<br />
Glyph = "N",<br />
Tile = "[[File:Naga.png]]",<br />
Speed = "10 (move: 140%)",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 6,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 17, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 3, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Poison", Damage = "d10", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 161,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "naga",<br />
Species = "naga",<br />
Description = [=[A hybrid that is human from the waist up; below is a scaly, muscular snakelike tail. Its mouth drips with venomous saliva.]=],<br />
Quote = [=[“Amongst the deities and Asuras and celestial Rishis, O amiable lady, the Nagas are endued with great energy. Possessed of great speed, they are endued again with excellent fragrance. They deserve to be worshipped. They are capable of granting boons. Indeed, we too deserve to be followed by others in our train. I tell thee, O lady, that we are incapable of being seen by human beings.”<br />
-Mahābhārata, Santi Parva, Mokshadharma Parva, section CCCLX. ca. 500 B.C.<br />
trans. Kisari Mohan Ganguli, 1883.]=],<br />
}<br />
m["naga mage"] = {<br />
Name = "naga mage",<br />
Colour = "Magenta",<br />
Glyph = "N",<br />
Tile = "[[File:Naga mage.png]]",<br />
Speed = "10 (move: 140%)",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 6,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 17, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 4, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Poison", Damage = "d12", Flags = {"Natural","Breath",}},<br />
{Spell = "Venom Bolt", Damage = "3d12", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d13", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Poison Arrow", Damage = "3d14", Flags = {"Wizard",}},<br />
{Spell = "Teleport Other", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 441,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "naga",<br />
Species = "naga",<br />
Description = [=[A naga that has trained in the use of magic, trailed by an eldritch nimbus. It is especially skilled in spells dealing with poison and venom.]=],<br />
Quote = [=[“Amongst the deities and Asuras and celestial Rishis, O amiable lady, the Nagas are endued with great energy. Possessed of great speed, they are endued again with excellent fragrance. They deserve to be worshipped. They are capable of granting boons. Indeed, we too deserve to be followed by others in our train. I tell thee, O lady, that we are incapable of being seen by human beings.”<br />
-Mahābhārata, Santi Parva, Mokshadharma Parva, section CCCLX. ca. 500 B.C.<br />
trans. Kisari Mohan Ganguli, 1883.]=],<br />
}<br />
m["naga ritualist"] = {<br />
Name = "naga ritualist",<br />
Colour = "Brown",<br />
Glyph = "N",<br />
Tile = "[[File:Naga ritualist.png]]",<br />
Speed = "10 (move: 140%)",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 600,<br />
AC = 8,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 14, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 4, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Poison", Damage = "d13", Flags = {"Natural","Breath",}},<br />
{Spell = "Force Lance", Damage = "3d12", Flags = {"Wizard",}},<br />
{Spell = "Olgreb's Toxic Radiance", Flags = {"Wizard",}},<br />
{Spell = "Virulence", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 685,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "naga",<br />
Species = "naga",<br />
Description = [=[An esoteric mystic draped in talismans. Their sect venerate poison as a sacred gift and means of spiritual purification, and their affinity for it is even stronger than the rest of their kin. By invoking secret rites they can render any venom more potent and spread its touch upon all those around them.]=],<br />
}<br />
m["naga sharpshooter"] = {<br />
Name = "naga sharpshooter",<br />
Colour = "LightGrey",<br />
Glyph = "N",<br />
Tile = "[[File:Naga sharpshooter.png]]",<br />
Speed = "10 (move: 140%)",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 720,<br />
AC = 6,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 17, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 5, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Poison", Damage = "d14", Flags = {"Natural","Breath",}},<br />
{Spell = "Portal Projectile", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Archer flag","See invisible flag","Speaks flag","Warm blood flag","Don't melee flag",},<br />
MR = "80",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 831,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "naga",<br />
Species = "naga",<br />
Description = [=[A naga with exceptionally keen eyesight, adept in the use of ranged weaponry and simple magics which allows it to snipe at targets across nearly any obstruction.]=],<br />
}<br />
m["naga warrior"] = {<br />
Name = "naga warrior",<br />
Colour = "Blue",<br />
Glyph = "N",<br />
Tile = "[[File:Naga warrior.png]]",<br />
Speed = "10 (move: 140%)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 1000,<br />
AC = 6,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 28, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 6, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Poison", Damage = "d16", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 978,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "naga",<br />
Species = "naga",<br />
Description = [=[A fearsome naga warrior clad in sturdy armour and wielding a mighty weapon.]=],<br />
Quote = [=[“Amongst the deities and Asuras and celestial Rishis, O amiable lady, the Nagas are endued with great energy. Possessed of great speed, they are endued again with excellent fragrance. They deserve to be worshipped. They are capable of granting boons. Indeed, we too deserve to be followed by others in our train. I tell thee, O lady, that we are incapable of being seen by human beings.”<br />
-Mahābhārata, Santi Parva, Mokshadharma Parva, section CCCLX. ca. 500 B.C.<br />
trans. Kisari Mohan Ganguli, 1883.]=],<br />
}<br />
m["necromancer"] = {<br />
Name = "necromancer",<br />
Colour = "White",<br />
Glyph = "p",<br />
Tile = "[[File:Necromancer.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 400,<br />
AC = 2,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Cold", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Agony", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Emergency","Wizard",}},<br />
},<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Agony", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 610,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[An evil wizard who is devoted to the practice of death magic, the mastery of unholy energies, and the raising of corpses into a parody of life.]=],<br />
}<br />
m["necrophage"] = {<br />
Name = "necrophage",<br />
Colour = "LightGrey",<br />
Glyph = "n",<br />
Tile = "[[File:Necrophage.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 2,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 8, Type = "Hit", Flavour = "Rot"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","No zombie flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Noxious",<br />
XP = 122,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ghoul",<br />
Species = "necrophage",<br />
Description = [=[A vile undead creation of the most unholy necromancy, this creature is made from the decaying corpses of humanoid creatures. It exists to spread disease and decay, and gains power from the decaying corpses of other beings.]=],<br />
}<br />
m["neqoxec"] = {<br />
Name = "neqoxec",<br />
Colour = "LightMagenta",<br />
Glyph = "3",<br />
Tile = "[[File:Neqoxec.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 4,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Malmutate", Flags = {"Magical",}},<br />
{Spell = "Brain Feed", Flags = {"Magical",}},<br />
{Spell = "Summon Minor Demon", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Flying flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 183,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "neqoxec",<br />
Species = "neqoxec",<br />
Description = [=[A weirdly shaped demon, pulsing and shifting with mutagenic energies, its belly distended with the devoured brains of its victims.]=],<br />
Quote = [=[“If thus mutation is influenced by natural selection, it implies, that any particular mutation must advance in a direction advantageous for the respective species, and, indeed, many examples of mutation known among fossil animals are apparently due to the advantage produced by the change. I must add here, however that probably not all mutations (in a palaeontological meaning) are due to natural selection, but that many do not imply an actual improvement.”<br />
-_Proceedings of the American Philosophical Society_, Volume XXV, no. 150.<br />
1896.]=],<br />
}<br />
m["obsidian statue"] = {<br />
Name = "obsidian statue",<br />
Colour = "Magenta",<br />
Glyph = "8",<br />
Tile = "[[File:Obsidian statue.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 700,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Summon Minor Demon", Flags = {"Magical",}},<br />
{Spell = "Summon Demon", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Unbreathing flag","Speaks flag","Stationary flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 672,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "obsidian statue",<br />
Description = [=[A beautiful statue of an unknown creature, jet-black like a tear in reality. Its eyes glow with an otherworldly, malignant radiance.]=],<br />
}<br />
m["octopode"] = {<br />
Name = "octopode",<br />
Colour = "LightCyan",<br />
Glyph = "x",<br />
Tile = "[[File:Octopode.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 560,<br />
AC = 1,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 24, Type = "Tentacle slap", Flavour = "Plain"},<br />
{Damage = 5, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious",<br />
Flags = {"Speaks flag","No skeleton flag",},<br />
MR = "10",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 476,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "octopode",<br />
Species = "octopode",<br />
Description = [=[A more intelligent cousin of the mighty kraken, capable of using tools and spells. They are fully amphibious, but most of their species choose to stay beneath the waves and serve their King.]=],<br />
Quote = [=[“In their brief time together Slothrop forms the impression that this octopus is not in good mental health, though where’s his basis for comparing? But there is a mad exhuberance, as with inanimate objects which fall off of tables when we are sensitive to noise and our own clumsiness and don’t want them to fall, a sort of wham! ha-ha you hear that? here it is again, WHAM! in the cephalopod’s every movement, which Slothrop is glad to get away from as he finally scales the crab like a discus, with all his strength, out to sea, and the octopus, with an eager splash and gurgle, strikes out in pursuit, and is presently gone.”<br />
-Thomas Pynchon, _Gravity's Rainbow_. 1973.]=],<br />
}<br />
m["ogre"] = {<br />
Name = "ogre",<br />
Colour = "Brown",<br />
Glyph = "O",<br />
Tile = "[[File:Ogre.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 1,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 17, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 118,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "ogre",<br />
Species = "ogre",<br />
Description = [=[A large, ugly, and fat creature, distantly related to orcs and goblins. It is tremendously strong.]=],<br />
Quote = [=[“The little princess, asleep in her cradle, floated on the water, and at last she was cast up on the shore of a beautiful country, where, however, very few people dwelt since the ogre Ravagio and his wife Tourmentine had gone to live there-for they ate up everybody. Ogres are terrible people. When once they have tasted raw human flesh they will hardly eat anything else, and Tourmentine always knew how to make some body come their way, for she was half a fairy.”<br />
-Marie-Catherine Le Jumel de Barneville, Baronne d’Aulnoy, “’Orangier et l’Abeille”. 1697.<br />
<br />
“NO. Layers. Onions have layers. Ogres have layers. Onions have layers. You get it? We both have layers.”<br />
-Shrek. 2001.]=],<br />
}<br />
m["ogre mage"] = {<br />
Name = "ogre mage",<br />
Colour = "Magenta",<br />
Glyph = "O",<br />
Tile = "[[File:Ogre mage.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 1,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d17", Flags = {"Wizard",}},<br />
{Spell = "Haste Other", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Paralyse", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Venom Bolt", Damage = "3d15", Flags = {"Wizard",}},<br />
{Spell = "Haste Other", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Cold", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Lehudib's Crystal Spear", Damage = "3d28", Flags = {"Wizard",}},<br />
{Spell = "Haste Other", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 943,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "ogre",<br />
Species = "ogre",<br />
Description = [=[A rare breed of ogre, skilled in the use of magic. It usually becomes a chieftain among its kin.]=],<br />
Quote = [=[“The little princess, asleep in her cradle, floated on the water, and at last she was cast up on the shore of a beautiful country, where, however, very few people dwelt since the ogre Ravagio and his wife Tourmentine had gone to live there-for they ate up everybody. Ogres are terrible people. When once they have tasted raw human flesh they will hardly eat anything else, and Tourmentine always knew how to make some body come their way, for she was half a fairy.”<br />
-Marie-Catherine Le Jumel de Barneville, Baronne d’Aulnoy, “’Orangier et l’Abeille”. 1697.<br />
<br />
“NO. Layers. Onions have layers. Ogres have layers. Onions have layers. You get it? We both have layers.”<br />
-Shrek. 2001.]=],<br />
}<br />
m["oklob plant"] = {<br />
Name = "oklob plant",<br />
Colour = "LightGreen",<br />
Glyph = "P",<br />
Tile = "[[File:Oklob plant.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 10,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Acid", Damage = "3d7", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Unbreathing flag","Stationary flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance","Acid resistance 3","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 559,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "plant",<br />
Species = "oklob plant",<br />
Description = [=[A very dangerous plant which fends off predators by spraying corrosive vitriol at them. Even experienced adventurers give oklob plants a wide berth.]=],<br />
Quote = [=[“Carbonic acid is one of the three materials which together form the starting point of vegetable growth; the others being water and nitric acid. This acid is formed of carbon and oxygen in the proportion of one part of the former to two of the latter chemically combined. It is a colorless gas, having an acid taste and smell; is soluble in water; weighs one-half more than air and can be poured from one vessel to another, as a liquid may be; 100 parts of water dissolve 106 parts of this gas, and it is from this source that the roots of plants derive the needed supplies of it.”<br />
-Henry Stuart, _The Culture of Farm Crops: A Manual of the Science of<br />
Agriculture, and a Hand-book of Practice for American Farmers_, ch X. 1887.]=],<br />
}<br />
m["oklob sapling"] = {<br />
Name = "oklob sapling",<br />
Colour = "LightCyan",<br />
Glyph = "P",<br />
Tile = "[[File:Oklob sapling.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 220,<br />
AC = 10,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Acid", Damage = "3d7", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Unbreathing flag","Stationary flag",},<br />
MR = "20",<br />
Resistances = {"Poison resistance","Acid resistance 3","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 60,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "plant",<br />
Species = "oklob plant",<br />
Description = [=[A young oklob plant. It's more fragile than the mature specimen, but the acid it sprays is just as deadly.]=],<br />
Quote = [=[“Carbonic acid is one of the three materials which together form the starting point of vegetable growth; the others being water and nitric acid. This acid is formed of carbon and oxygen in the proportion of one part of the former to two of the latter chemically combined. It is a colorless gas, having an acid taste and smell; is soluble in water; weighs one-half more than air and can be poured from one vessel to another, as a liquid may be; 100 parts of water dissolve 106 parts of this gas, and it is from this source that the roots of plants derive the needed supplies of it.”<br />
-Henry Stuart, _The Culture of Farm Crops: A Manual of the Science of<br />
Agriculture, and a Hand-book of Practice for American Farmers_, ch X. 1887.]=],<br />
}<br />
m["ooze"] = {<br />
Name = "ooze",<br />
Colour = "LightGrey",<br />
Glyph = "J",<br />
Tile = "[[File:Ooze.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 120,<br />
AC = 1,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Unbreathing flag","Unblindable flag",},<br />
MR = "20",<br />
Resistances = {"Poison resistance","Acid resistance 3","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 7,<br />
Size = "Little",<br />
Intelligence = "Brainless",<br />
Genus = "jelly",<br />
Species = "ooze",<br />
Description = [=[A glob of grey sludge that has somehow developed a rudimentary awareness and limited motility.]=],<br />
Quote = [=[“Sea horses floundering in the slimy mud,<br />
Tossed up their heads, and dashed the ooze about them.”<br />
-John Dryden. _All For Love_, I, i, 15-17. 1678.]=],<br />
}<br />
m["ophan"] = {<br />
Name = "ophan",<br />
Colour = "Red",<br />
Glyph = "G",<br />
Tile = "[[File:Ophan.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 975,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
},<br />
Holiness = "Holy",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d24", Flags = {"Magical",}},<br />
{Spell = "Holy Flames", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag","Glows flag",},<br />
MR = "140",<br />
Resistances = {"Drown resistance","Rot resistance","Negative energy resistance 3","Holy resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 1404,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "angel",<br />
Species = "ophan",<br />
Description = [=[A creature from the heavenly realms. It consists of a wheel within a wheel, and both of these are covered in eyes; strange flames of holy fire flicker all over it.]=],<br />
Quote = [=[“As I looked at the living creatures, I saw a wheel on the ground beside<br />
each creature with its four faces. This was the appearance and structure<br />
of the wheels: They sparkled like chrysolite, and all four looked alike.<br />
Each appeared to be made like a wheel intersecting a wheel. As they<br />
moved, they would go in any one of the four directions the creatures faced;<br />
the wheels did not turn about as the creatures went. Their rims were<br />
high and awesome, and all four rims were full of eyes all around.”<br />
-Ezekiel 1:15-18 (New International Version)]=],<br />
}<br />
m["orange crystal statue"] = {<br />
Name = "orange crystal statue",<br />
Colour = "LightRed",<br />
Glyph = "8",<br />
Tile = "[[File:Orange crystal statue.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 700,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Brain Feed", Flags = {"Magical",}},<br />
{Spell = "Draining Gaze", Flags = {"Magical",}},<br />
{Spell = "Mass Confusion", Flags = {"Magical",}},<br />
{Spell = "Shadow Creatures", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unbreathing flag","Speaks flag","Stationary flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 672,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "orange crystal statue",<br />
Description = [=[An intricately carved idol of some nameless godling, hewn of translucent orange crystal. Its lifeless eyes seem to glitter uncannily with a wicked intelligence. It is capable of unleashing a powerful psychic assault upon the minds of any who approach it.]=],<br />
}<br />
m["orange demon"] = {<br />
Name = "orange demon",<br />
Colour = "LightRed",<br />
Glyph = "4",<br />
Tile = "[[File:Orange demon.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 520,<br />
AC = 3,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 15, Type = "Sting", Flavour = "Reach sting"},<br />
{Damage = 8, Type = "Hit", Flavour = "Weakness"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag",},<br />
MR = "60",<br />
Resistances = {"Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 414,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orange demon",<br />
Species = "orange demon",<br />
Description = [=[An amber-coloured demon with a huge tail not unlike that of a scorpion.]=],<br />
Quote = [=[“In Sparkill buried lies that man of mark<br />
Who brought the Obelisk to Central Park,<br />
Redoubtable Commander H.H. Gorringe,<br />
Whose name supplies the long-sought rhyme for ‘orange.’”<br />
-Arthur Guiterman, “Local Note”. 1934.]=],<br />
}<br />
m["orb of destruction"] = {<br />
Name = "orb of destruction",<br />
Colour = "White",<br />
Glyph = "*",<br />
Tile = "[[File:Orb of destruction.png]]",<br />
Speed = "30",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 50000,<br />
AC = 0,<br />
EV = 10,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Unbreathing flag","Glows flag","Insubstantial flag","No exp gain flag","No poly flag","Projectile flag",},<br />
MR = "Immune",<br />
Resistances = {"Damnation resistance","Fire resistance 3","Cold resistance 3","Electricity resistance 3","Poison resistance 3","Acid resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Little",<br />
Intelligence = "Brainless",<br />
Genus = "orb of destruction",<br />
Species = "orb of destruction",<br />
Description = [=[This globe of pure magic is a conjured projectile that homes onto a designated target, albeit with massive inertia. A smart and agile person may move out of its path, causing it to damage its surroundings or even go around in circles. Be sure to step at least two paces to the side, though, for it is not swayed by minute movements, including those from the Dodging skill.]=],<br />
}<br />
m["orb of fire"] = {<br />
Name = "orb of fire",<br />
Colour = "Red",<br />
Glyph = "*",<br />
Tile = "[[File:Orb of fire.png]]",<br />
Speed = "15",<br />
HD = 30,<br />
["HD"] = 30,<br />
["Average HP 10x"] = 1500,<br />
AC = 20,<br />
EV = 20,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d40", Flags = {"Magical",}},<br />
{Spell = "Fireball", Damage = "3d43", Flags = {"Magical",}},<br />
{Spell = "Malmutate", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag","Glows flag","Insubstantial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 3","Cold resistance","Electricity resistance 3","Poison resistance 3","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 8569,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "orb of fire",<br />
Species = "orb of fire",<br />
Description = [=[A globe of raw primordial fire, capable of impressive pyrotechnics, and of twisting the very flesh of creatures who come into its ken.]=],<br />
Quote = [=[“There ’s not the smallest orb which thou behold’st<br />
But in his motion like an angel sings,<br />
Still quiring to the young-eyed cherubins.”<br />
-William Shakespeare, _The Merchant of Venice_, V, i. 1597.]=],<br />
}<br />
m["orb spider"] = {<br />
Name = "orb spider",<br />
Colour = "Magenta",<br />
Glyph = "s",<br />
Tile = "[[File:Orb spider.png]]",<br />
Speed = "12 (spell: 200%)",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 420,<br />
AC = 3,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 5, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Orb of Destruction", Damage = "9d9", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Web sense flag","No skeleton flag","Web sense flag","Maintain range flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Clean",<br />
XP = 587,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "spider",<br />
Species = "orb spider",<br />
Description = [=[An eerily glowing spider with strands of pure energy emerging from its spinnerets. It seems to want to keep its distance.]=],<br />
}<br />
m["orc"] = {<br />
Name = "orc",<br />
Colour = "LightRed",<br />
Glyph = "o",<br />
Tile = "[[File:Orc.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 70,<br />
AC = 1,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[An ugly subterranean race, orcs combine the worst features of humans, pigs and several other unpleasant creatures. They tend to run in packs or mobs, and delight in outbursts of insane violence.]=],<br />
}<br />
m["orc high priest"] = {<br />
Name = "orc high priest",<br />
Colour = "LightGreen",<br />
Glyph = "o",<br />
Tile = "[[File:Orc high priest.png]]",<br />
Speed = "10",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 550,<br />
AC = 3,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 7, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Pain", Damage = "d14", Flags = {"Priest",}},<br />
{Spell = "Summon Demon", Flags = {"Priest",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Priest",}},<br />
{Spell = "Heal Other", Damage = "2d5+3", Flags = {"Priest",}},<br />
{Spell = "Minor Healing", Damage = "2d5+3", Flags = {"Emergency","Priest",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 839,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[An exalted servant of the orc god Beogh and a master of many black rites, to whose aid Beogh will even send beings from the netherworld.]=],<br />
}<br />
m["orc knight"] = {<br />
Name = "orc knight",<br />
Colour = "Cyan",<br />
Glyph = "o",<br />
Tile = "[[File:Orc knight.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 675,<br />
AC = 11,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Battlecry", Flags = {"Natural","No silent",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 617,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[A heavily armoured orc, covered in scars from many past battles. Orc knights command their brethren in battle, rousing them to greater, more violent efforts with bloodcurdling shouts.]=],<br />
}<br />
m["orc priest"] = {<br />
Name = "orc priest",<br />
Colour = "Green",<br />
Glyph = "o",<br />
Tile = "[[File:Orc priest.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 150,<br />
AC = 3,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Pain", Damage = "d14", Flags = {"Priest",}},<br />
{Spell = "Cantrip", Flags = {"Priest",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Priest",}},<br />
{Spell = "Heal Other", Damage = "2d1+3", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Speaks flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 41,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[A servant of Beogh, the ancient and cruel god of the orcs. Beogh rewards the prayers of devoted servants by striking down their enemies.]=],<br />
}<br />
m["orc sorcerer"] = {<br />
Name = "orc sorcerer",<br />
Colour = "LightMagenta",<br />
Glyph = "o",<br />
Tile = "[[File:Orc sorcerer.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 315,<br />
AC = 7,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 7, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Fire", Damage = "3d17", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Draining", Damage = "3d17", Flags = {"Wizard",}},<br />
{Spell = "Summon Demon", Flags = {"Wizard",}},<br />
{Spell = "Paralyse", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 562,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[An exceptionally competent orcish wizard, in league with hellish and chthonic forces and motivated by the purest imaginable strain of malevolence.]=],<br />
}<br />
m["orc warlord"] = {<br />
Name = "orc warlord",<br />
Colour = "LightCyan",<br />
Glyph = "o",<br />
Tile = "[[File:Orc warlord.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 1125,<br />
AC = 12,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 32, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Battlecry", Flags = {"Natural","No silent",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1666,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[A supreme commander of an orc host, skilled at both melee and ranged combat.]=],<br />
}<br />
m["orc warrior"] = {<br />
Name = "orc warrior",<br />
Colour = "Yellow",<br />
Glyph = "o",<br />
Tile = "[[File:Orc warrior.png]]",<br />
Speed = "10",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 280,<br />
AC = 9,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Speaks flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 132,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[An experienced, armoured and well-armed orc soldier, able to command a small mob of its fellows.]=],<br />
}<br />
m["orc wizard"] = {<br />
Name = "orc wizard",<br />
Colour = "Magenta",<br />
Glyph = "o",<br />
Tile = "[[File:Orc wizard.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 150,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Magic Dart", Damage = "3d4", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Throw Flame", Damage = "3d5", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Magic Dart", Damage = "3d4", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Throw Frost", Damage = "3d5", Flags = {"Wizard",}},<br />
{Spell = "Cantrip", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Throw Flame", Damage = "3d5", Flags = {"Wizard",}},<br />
{Spell = "Magic Dart", Damage = "3d4", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 39,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[While orcs generally prefer physical combat, some of their kind gain proficiency in the occult arts — though still for martial purposes.]=],<br />
}<br />
m["pale draconian"] = {<br />
Name = "pale draconian",<br />
Colour = "Cyan",<br />
Glyph = "d",<br />
Tile = "[[File:Pale draconian.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 980,<br />
AC = 9,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Steam Ball", Damage = "3d18", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Speaks flag","No poly flag",},<br />
MR = "40",<br />
Resistances = {"Steam resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1232,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "pale draconian",<br />
Description = [=[A muscular humanoid with pale scales, a reptilian tail and small wings.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["pandemonium lord"] = {<br />
Name = "pandemonium lord",<br />
Colour = "Black",<br />
Glyph = "&",<br />
Tile = "[[File:Pandemonium lord.png]]",<br />
Speed = "10-18",<br />
HD = 22,<br />
["HD"] = 19,<br />
["Average HP 10x"] = 1710,<br />
AC = 17,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 39, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Unholy flag","See invisible flag","Speaks flag","Ghost demon flag","Hybrid flag",},<br />
MR = "146",<br />
Resistances = {"Fire resistance","Cold resistance 3","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 6850,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "pandemonium lord",<br />
Species = "pandemonium lord",<br />
Description = [=[A formidable demon lord inhabiting the endless halls of Pandemonium. Each one is different, with its own set of strengths and weaknesses.]=],<br />
Quote = [=[“Mean while the winged heralds by command<br />
Of Sovran power, with awful Ceremony<br />
And Trumpets sound throughout the Host proclaim<br />
A solemn Councel forthwith to be held<br />
At Pandaemonium, the high Capital<br />
Of Satan and his Peers...”<br />
-John Milton, _Paradise Lost_, Book I, l. 752-7. 1667.]=],<br />
}<br />
m["pearl dragon"] = {<br />
Name = "pearl dragon",<br />
Colour = "LightGrey",<br />
Glyph = "D",<br />
Tile = "[[File:Pearl dragon.png]]",<br />
Speed = "12",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 1170,<br />
AC = 10,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 35, Type = "Bite", Flavour = "Holy"},<br />
{Damage = 20, Type = "Claw", Flavour = "Holy"},<br />
},<br />
Holiness = "Holy",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Holy Breath", Damage = "3d36", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Glows flag","Warm blood flag",},<br />
MR = "160",<br />
Resistances = {"Drown resistance","Rot resistance","Negative energy resistance 3","Holy resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3729,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "pearl dragon",<br />
Description = [=[A dragon consecrated to the holy divine powers. Its breath is blessed fire, and its claws sear its victims with divine wrath.]=],<br />
Quote = [=[“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["phantasmal warrior"] = {<br />
Name = "phantasmal warrior",<br />
Colour = "LightGreen",<br />
Glyph = "W",<br />
Tile = "[[File:Phantasmal warrior.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 495,<br />
AC = 12,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 39, Type = "Hit", Flavour = "Vuln"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink Close", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","See invisible flag","Flying flag","Unbreathing flag","Insubstantial flag",},<br />
MR = "80",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 642,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "wraith",<br />
Species = "phantasmal warrior",<br />
Description = [=[A hideous translucent green spirit of a warrior fallen in battle but recalled to this plane by unholy magic. The blade it wields is ethereal, rendering those it strikes more susceptible to magic.]=],<br />
}<br />
m["phantom"] = {<br />
Name = "phantom",<br />
Colour = "Blue",<br />
Glyph = "W",<br />
Tile = "[[File:Phantom.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Blink"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Flying flag","Unbreathing flag","Insubstantial flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance 2","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 124,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ghost",<br />
Species = "phantom",<br />
Description = [=[A nearly-transparent undead spirit, suspected by some sages to be a degenerate form of ghost, with no memories of its former life. It rarely stays in one place for long.]=],<br />
Quote = [=[“Who wondrous things concerning our welfare, And straunge phantomes doth lett us ofte foresee.”<br />
-Spenser, _The Faerie Queene_ II. xii. 47]=],<br />
}<br />
m["phase bat"] = {<br />
Name = "phase bat",<br />
Colour = "LightGrey",<br />
Glyph = "b",<br />
Tile = "[[File:Phase bat.png]]",<br />
Speed = "30",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 35,<br />
AC = 1,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 1, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unblindable flag","Batty flag","Warm blood flag","Vault flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "bat",<br />
Species = "bat",<br />
Description = [=[A large grey bat that, despite being herbivorous, is quite aggressive. It is myopic and uses echolocation to navigate.]=],<br />
Quote = [=[“The sun was set; the night came on apace,<br />
And falling dews bewet around the place;<br />
The bat takes airy rounds on leathern wings,<br />
And the hoarse owl his woeful dirges sings.”<br />
-John Gay, Shepherd's Week, Wednesday; or, The Dumps.<br />
<br />
“Ere the bat hath flown<br />
His cloister'd flight.”<br />
-William Shakespeare, _Macbeth_, III, 2, line 40. 1605.]=],<br />
}<br />
m["pillar of salt shaped pillar of salt"] = {<br />
Name = "pillar of salt",<br />
Colour = "White",<br />
Glyph = "8",<br />
Tile = "[[File:Pillar of salt shaped pillar of salt.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 10,<br />
AC = 1,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Medium",<br />
Intelligence = "Brainless",<br />
Genus = "pillar of salt",<br />
Species = "pillar of salt",<br />
Description = [=[A pillar of salt shaped like a statue, but worked by no living hands.]=],<br />
Quote = [=[“Then the LORD rained upon Sodom and upon Gomorrah brimstone and fire from the LORD out of heaven; And he overthrew those cities, and all the plain, and all the inhabitants of the cities, and that which grew upon the ground. But [Lot's] wife looked back from behind him, and she became a pillar of salt.”<br />
-KJV Bible, Genesis 19:24-6.]=],<br />
}<br />
m["plant"] = {<br />
Name = "plant",<br />
Colour = "Green",<br />
Glyph = "P",<br />
Tile = "[[File:Plant.png]]",<br />
Speed = "0",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 10,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "plant",<br />
Species = "plant",<br />
Description = [=[Few plants can grow in the unpleasant dungeon environment, but some have managed to adapt and even thrive underground in the absence of the sun.]=],<br />
}<br />
m[" illusion"] = {<br />
Name = " illusion",<br />
Colour = "White",<br />
Glyph = "@",<br />
Tile = "[[File: illusion.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 140,<br />
AC = 0,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 4, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Flying flag","Speaks flag","Ghost demon flag","Insubstantial flag","No poly flag",},<br />
MR = "6",<br />
Resistances = {"Poison resistance","Rot resistance 3","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 3,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "player illusion",<br />
Species = "player illusion",<br />
Description = [=[]=],<br />
}<br />
m["polar bear"] = {<br />
Name = "polar bear",<br />
Colour = "LightBlue",<br />
Glyph = "h",<br />
Tile = "[[File:Polar bear.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 455,<br />
AC = 7,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 5, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 5, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Berserker Rage", Flags = {"Emergency","Natural",}},<br />
},<br />
},<br />
Flags = {"Warm blood flag",},<br />
MR = "20",<br />
Resistances = {"Cold resistance","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 296,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "bear",<br />
Species = "polar bear",<br />
Description = [=[A large and very strong bear covered in glistening white fur, habituated to cold conditions. Like all ursines, the polar bear will become enraged if badly hurt or frightened.]=],<br />
Quote = [=[“The Polar Bear is an animal of tremendous strength and fierceness.iBarentz, in his voyage in search of a north-east passage to China, had proofs of the ferocity of these animals, in the island of Nova Zembla, where they attacked his seamen, seizing them in their mouths; carrying them off with the utmost ease, and devouring them in the sight of their comrades. It is said that they will attack and attempt to board armed vessels, at a great distance from shore, and have sometimes been with much difficulty repelled.”<br />
-George Shaw, _General Zoology, or, Systematic Natural History_, vol. I,<br />
p. 2. 1800.]=],<br />
}<br />
m["porcupine"] = {<br />
Name = "porcupine",<br />
Colour = "Blue",<br />
Glyph = "r",<br />
Tile = "[[File:Porcupine.png]]",<br />
Speed = "12",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 160,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 16, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Warm blood flag","Spiny flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 142,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "rat",<br />
Species = "porcupine",<br />
Description = [=[A vicious rodent with a coat of sharp quills and a painful bite.]=],<br />
Quote = [=[HAMLET [Drawing his sword.]: How now! a rat? Dead, for a ducat, dead [Stabs through the arras.]<br />
-William Shakespeare, _The Tragedy of Hamlet, Prince of Denmark_, III, 4. 1603.]=],<br />
}<br />
m["profane servitor"] = {<br />
Name = "profane servitor",<br />
Colour = "Red",<br />
Glyph = "A",<br />
Tile = "[[File:Profane servitor.png]]",<br />
Speed = "15",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 1530,<br />
AC = 10,<br />
EV = 20,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Vampiric"},<br />
{Damage = 10, Type = "Hit", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Evil flag","See invisible flag","Flying flag","Unbreathing flag","Speaks flag",},<br />
MR = "140",<br />
Resistances = {"Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Holy resistance","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 3907,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "angel",<br />
Species = "profane servitor",<br />
Description = [=[This blasphemous being used to be an angel of the Shining One. Now it stands as unliving proof that not even the holiest of beings are beyond Yredelemnul's grasp.]=],<br />
Quote = [=[“A spell was cast and the sky turned red<br />
The angel's heart froze to ice<br />
In the gloomy sky black clouds were gathering<br />
The silence was broken by cries<br />
A spell was cast and the sky turned red<br />
The angel's heart froze to ice<br />
In the gloomy sky — The silence where dead angels lie<br />
<br />
Touch the snow... Caress the lifeless sculptures<br />
Die!!!”<br />
-Dissection, “Where Dead Angels Lie”. 1996.]=],<br />
}<br />
m["purple draconian"] = {<br />
Name = "purple draconian",<br />
Colour = "Magenta",<br />
Glyph = "d",<br />
Tile = "[[File:Purple draconian.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 980,<br />
AC = 8,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Quicksilver Bolt", Damage = "3d20", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Speaks flag",},<br />
MR = "140",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1232,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "purple draconian",<br />
Description = [=[A muscular purple-scaled humanoid with a reptilian tail and small wings.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["putrid demonspawn"] = {<br />
Name = "putrid demonspawn",<br />
Colour = "Green",<br />
Glyph = "6",<br />
Tile = "[[File:Putrid demonspawn.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 500,<br />
AC = 9,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag","Speaks flag","Warm blood flag","No poly flag","Always corpse flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 667,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "demonspawn",<br />
Species = "putrid demonspawn",<br />
Description = [=[A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features.]=],<br />
}<br />
m["quasit"] = {<br />
Name = "quasit",<br />
Colour = "LightGrey",<br />
Glyph = "5",<br />
Tile = "[[File:Quasit.png]]",<br />
Speed = "13",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 150,<br />
AC = 5,<br />
EV = 17,<br />
Attacks = {<br />
{Damage = 3, Type = "Bite", Flavour = "Drain dexterity"},<br />
{Damage = 2, Type = "Claw", Flavour = "Drain dexterity"},<br />
{Damage = 2, Type = "Claw", Flavour = "Drain dexterity"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag",},<br />
MR = "10",<br />
Resistances = {"Fire resistance","Cold resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 45,<br />
Size = "Small",<br />
Intelligence = "Human",<br />
Genus = "quasit",<br />
Species = "quasit",<br />
Description = [=[A cowardly little demon with a long, viciously pointed tail. Its sharp claws are coated with a venom that stiffens muscles.]=],<br />
Quote = [=[“You’ll have to pay double reckoning; ’tis only fair you should pay for your dexterity.”<br />
-Johann Wolfgang von Goethe, _Egmont_, I, 1. 1788.<br />
trans. Anna Swanwick, 1914.]=],<br />
}<br />
m["queen ant"] = {<br />
Name = "queen ant",<br />
Colour = "LightRed",<br />
Glyph = "a",<br />
Tile = "[[File:Queen ant.png]]",<br />
Speed = "10",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 715,<br />
AC = 14,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 20, Type = "Sting", Flavour = "Strong poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"No skeleton flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 880,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "worker ant",<br />
Species = "queen ant",<br />
Description = [=[A bloated ant, covered in thick chitinous armour and possessing a strong poison. It is the sovereign of the colony and, when not disturbed, is constantly laying eggs. Once capable of flight, it has long since shed its wings; only rudimentary stubs remain.]=],<br />
}<br />
m["queen bee"] = {<br />
Name = "queen bee",<br />
Colour = "LightMagenta",<br />
Glyph = "y",<br />
Tile = "[[File:Queen bee.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Sting", Flavour = "Poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Berserk Other", Flags = {"Natural",}},<br />
{Spell = "Berserk Other", Flags = {"Emergency","Natural",}},<br />
},<br />
},<br />
Flags = {"Flying flag","No skeleton flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 304,<br />
Size = "Little",<br />
Intelligence = "Animal",<br />
Genus = "killer bee",<br />
Species = "queen bee",<br />
Description = [=[A ruler of a swarm of bees, even larger and more dangerous than her many offspring.]=],<br />
}<br />
m["quicksilver dragon"] = {<br />
Name = "quicksilver dragon",<br />
Colour = "LightCyan",<br />
Glyph = "D",<br />
Tile = "[[File:Quicksilver dragon.png]]",<br />
Speed = "15",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 880,<br />
AC = 10,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 25, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 20, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Quicksilver Bolt", Damage = "3d20", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Warm blood flag",},<br />
MR = "140",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2547,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "quicksilver dragon",<br />
Description = [=[A long and sinuous dragon, seemingly more neck and tail than anything else. Its skin shines like molten mercury, magical energies arc from its pointed snout, and it moves with terrifying swiftness.]=],<br />
Quote = [=[“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["quokka"] = {<br />
Name = "quokka",<br />
Colour = "White",<br />
Glyph = "r",<br />
Tile = "[[File:Quokka.png]]",<br />
Speed = "12",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 55,<br />
AC = 2,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 5, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Warm blood flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2,<br />
Size = "Little",<br />
Intelligence = "Animal",<br />
Genus = "quokka",<br />
Species = "quokka",<br />
Description = [=[A pesky little marsupial that is a bit like a rat, but not quite.]=],<br />
Quote = [=[HAMLET [Drawing his sword.]: How now! a rat? Dead, for a ducat, dead [Stabs through the arras.]<br />
-William Shakespeare, _The Tragedy of Hamlet, Prince of Denmark_, III, 4. 1603.]=],<br />
}<br />
m["raiju"] = {<br />
Name = "raiju",<br />
Colour = "LightCyan",<br />
Glyph = "h",<br />
Tile = "[[File:Raiju.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 4,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 11, Type = "Bite", Flavour = "Electricity"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blinkbolt", Damage = "2d14", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Unblindable flag","Blood scent flag",},<br />
MR = "20",<br />
Resistances = {"Electricity resistance 3",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 264,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "hound",<br />
Species = "raiju",<br />
Description = [=[A profoundly unnatural hound, crackling with electricity. Remarkably, it can transform into living lightning and bolt forth, harmlessly passing pack mates while painfully piercing prey.]=],<br />
}<br />
m["rakshasa"] = {<br />
Name = "rakshasa",<br />
Colour = "Yellow",<br />
Glyph = "R",<br />
Tile = "[[File:Rakshasa.png]]",<br />
Speed = "10",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 660,<br />
AC = 8,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d16", Flags = {"Magical",}},<br />
{Spell = "Phantom Mirror", Flags = {"Magical",}},<br />
{Spell = "Blink", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag",},<br />
MR = "140",<br />
Resistances = {"Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 993,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "rakshasa",<br />
Species = "rakshasa",<br />
Description = [=[A demon in the form of a tiger who comes to the material world in search of power and knowledge. Rakshasas are experts in the art of illusion, and are simultaneously intelligent and cruel.]=],<br />
Quote = [=[“Vaisampayana said, 'Not far from the place where the Pandavas were asleep, a Rakshasa by name Hidimva dwelt on the Sala tree. Possessed of great energy and prowess, he was a cruel cannibal of visage that was grim in consequence of his sharp and long teeth. He was now hungry and longing for human flesh. Of long shanks and a large belly, his locks and beard were both red in hue. His shoulders were broad like the neck of a tree; his ears were like unto arrows, and his features were frightful.”<br />
-_Mahābhārata_, Adi Parva, Hidimva-vadha Parva, section CLIV. ca. 500 B.C.<br />
trans. Kisari Mohan Ganguli, 1883.]=],<br />
}<br />
m["rat"] = {<br />
Name = "rat",<br />
Colour = "Brown",<br />
Glyph = "r",<br />
Tile = "[[File:Rat.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 25,<br />
AC = 1,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 3, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Warm blood flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "rat",<br />
Species = "rat",<br />
Description = [=[A dirty rodent that has grown large and aggressive in the dungeon environment.]=],<br />
Quote = [=[HAMLET [Drawing his sword.]: How now! a rat? Dead, for a ducat, dead [Stabs through the arras.]<br />
-William Shakespeare, _The Tragedy of Hamlet, Prince of Denmark_, III, 4. 1603.]=],<br />
}<br />
m["reaper"] = {<br />
Name = "reaper",<br />
Colour = "LightGrey",<br />
Glyph = "2",<br />
Tile = "[[File:Reaper.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 770,<br />
AC = 15,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 45, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Unholy flag","See invisible flag","Speaks flag",},<br />
MR = "100",<br />
Resistances = {"Cold resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1476,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "reaper",<br />
Species = "reaper",<br />
Description = [=[A skeletal form wielding a giant scythe.]=],<br />
Quote = [=[“All our times have come.<br />
Here but now they're gone.<br />
Seasons don't fear the reaper,<br />
Nor do the wind, the sun or the rain.<br />
We can be like they are.<br />
Come on baby, don't fear the reaper.”<br />
<br />
-Buck Dharma, Blue Öyster Cult, “(Don't Fear) The Reaper”. 1976.]=],<br />
}<br />
m["red devil"] = {<br />
Name = "red devil",<br />
Colour = "Red",<br />
Glyph = "4",<br />
Tile = "[[File:Red devil.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 315,<br />
AC = 7,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 19, Type = "Hit", Flavour = "Kite"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Unholy flag","Flying flag",},<br />
MR = "60",<br />
Resistances = {"Fire resistance 3","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Cold vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 317,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "red devil",<br />
Species = "red devil",<br />
Description = [=[A larger cousin of the common imp, with a fiendish grin and two short wings sprouting from its shoulders. They favor barbed tridents, often taunting their victims as they prod them from afar then nimbly retreat from pursuit.]=],<br />
}<br />
m["red draconian"] = {<br />
Name = "red draconian",<br />
Colour = "LightRed",<br />
Glyph = "d",<br />
Tile = "[[File:Red draconian.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 980,<br />
AC = 9,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Searing Breath", Damage = "3d18", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1232,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "red draconian",<br />
Description = [=[A muscular red-scaled humanoid with a reptilian tail and small wings.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["redback"] = {<br />
Name = "redback",<br />
Colour = "LightRed",<br />
Glyph = "s",<br />
Tile = "[[File:Redback.png]]",<br />
Speed = "15",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 270,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 18, Type = "Bite", Flavour = "Strong poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Web sense flag","No skeleton flag","Web sense flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 220,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "spider",<br />
Species = "redback",<br />
Description = [=[A vicious black spider with a splash of red on its swollen abdomen. Its mandibles drip with lethal poison.]=],<br />
}<br />
m["revenant"] = {<br />
Name = "revenant",<br />
Colour = "Cyan",<br />
Glyph = "L",<br />
Tile = "[[File:Revenant.png]]",<br />
Speed = "10",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 810,<br />
AC = 8,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 26, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Ghostly Fireball", Damage = "3d23", Flags = {"Wizard",}},<br />
{Spell = "Spectral Cloud", Flags = {"Wizard",}},<br />
{Spell = "Dispel Undead", Damage = "3d27", Flags = {"Wizard",}},<br />
{Spell = "Blink Away", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Unbreathing flag","Speaks flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance 2","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1931,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "revenant",<br />
Species = "revenant",<br />
Description = [=[A skeletal form wreathed in cold blue fire, standing astride this life and the next. Echoes of the lingering dead flicker within its ghostly flames.]=],<br />
}<br />
m["rime drake"] = {<br />
Name = "rime drake",<br />
Colour = "Blue",<br />
Glyph = "k",<br />
Tile = "[[File:Rime drake.png]]",<br />
Speed = "12",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 3,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 8, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Flash Freeze", Damage = "3d13", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {"Cold resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 373,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "drake",<br />
Species = "rime drake",<br />
Description = [=[A small but dangerous dragon. Its breath is visible even on the warmest days.]=],<br />
}<br />
m["river rat"] = {<br />
Name = "river rat",<br />
Colour = "LightGreen",<br />
Glyph = "r",<br />
Tile = "[[File:River rat.png]]",<br />
Speed = "10",<br />
HD = 2,<br />
["HD"] = 2,<br />
["Average HP 10x"] = 110,<br />
AC = 5,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 10, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Warm blood flag",},<br />
MR = "10",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 13,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "rat",<br />
Species = "river rat",<br />
Description = [=[A rodent with hair of a most peculiar green colour, and a powerful bite. It tends to form great swarms with its kin.]=],<br />
Quote = [=[HAMLET [Drawing his sword.]: How now! a rat? Dead, for a ducat, dead [Stabs through the arras.]<br />
-William Shakespeare, _The Tragedy of Hamlet, Prince of Denmark_, III, 4. 1603.]=],<br />
}<br />
m["rotten bat"] = {<br />
Name = "rotten bat",<br />
Colour = "Brown",<br />
Glyph = "Z",<br />
Tile = "[[File:Rotten bat.png]]",<br />
Speed = "28",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 75,<br />
AC = 0,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 1, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","No regenerate flag","Vault flag",},<br />
MR = "1",<br />
Resistances = {"Cold resistance 2","Poison resistance 3","Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 2,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "zombie",<br />
Species = "zombie",<br />
Description = [=[A corpse raised to undeath by necromancy.]=],<br />
Quote = [=[“It seemed that while the zombie came from the grave, it was neither a ghost, nor yet a person who had been raised like Lazarus from the dead. The zombie, they say, is a soulless human corpse, still dead, but taken from the grave and endowed by sorcery with a mechanical semblance of life—it is a dead body which is made to walk and act and move as if it were alive. People who have the power to do this go to a fresh grave, dig up the body before it has had time to rot, galvanize it into movement, and then make of it a servant or slave, occasionally for the commission of some crime, more often simply as a drudge around the habitation or the farm, setting it dull heavy tasks, and beating it like a dumb beast if it slackens.”<br />
-William Seabrook, _The Magic Island_. 1929.]=],<br />
}<br />
m["rust devil"] = {<br />
Name = "rust devil",<br />
Colour = "Brown",<br />
Glyph = "4",<br />
Tile = "[[File:Rust devil.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 10,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Corrode"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag",},<br />
MR = "60",<br />
Resistances = {"Fire resistance 3","Cold resistance","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 455,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "rust devil",<br />
Species = "rust devil",<br />
Description = [=[A hideous humanoid figure with rust-spotted metal skin. Its touch causes armour and weapons to rust and decay, becoming nearly useless until repaired.]=],<br />
}<br />
m["salamander"] = {<br />
Name = "salamander",<br />
Colour = "LightRed",<br />
Glyph = "N",<br />
Tile = "[[File:Salamander.png]]",<br />
Speed = "10 (swim: 70%)",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 640,<br />
AC = 5,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 17, Type = "Hit", Flavour = "Fire"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious lava",<br />
Flags = {"Fighter flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance 3",},<br />
Vulnerabilities = {"Cold vulnerability",},<br />
Corpse = "Clean",<br />
XP = 525,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "salamander",<br />
Species = "salamander",<br />
Description = [=[Not the common harmless amphibian, but the far more dangerous mythological beast with which that amphibian shares its name. A red, flaming half-human half-snake creature with a legendary affinity for fire.]=],<br />
Quote = [=[“As for example: the Salamander made in fashion of a Lizard, marked with spots like to stars, never comes abroad and sheweth it selfe but in great showers; for in faire weather he is not seene. He is of so cold a complexion, that if hee do but touch the fire, hee wil quench it as presently, as if yce were put into it. The Salamander casteth up at the mouth a certaine venomous matter like unto milke, let it but once touch any bare part of a man or womans bodie, all the haire will fall off: and the part so touched will change the colour of the skin to the white morphew.”<br />
-Gaius Plinius Secundus, _Naturalis Historia_, Book X, ch. LXVII. 79 A.D.<br />
trans. Philemon Holland, 1601.]=],<br />
}<br />
m["salamander mystic"] = {<br />
Name = "salamander mystic",<br />
Colour = "Yellow",<br />
Glyph = "N",<br />
Tile = "[[File:Salamander mystic.png]]",<br />
Speed = "10 (swim: 70%)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 650,<br />
AC = 7,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Fire"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious lava",<br />
Spellsets = {<br />
{<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d15", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Magma", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Haste Other", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Fire resistance 3",},<br />
Vulnerabilities = {"Cold vulnerability",},<br />
Corpse = "Clean",<br />
XP = 770,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "salamander",<br />
Species = "salamander",<br />
Description = [=[A member of the salamander's scholarly caste, possessed of lesser size and strength, but wise in the ways of magic. Through hermetic rites, they can channel the fire within them to empower their allies, hurl blasts of lava or, by fusing their arts with those of their naga brethren, ignite even a single drop of poison within the veins of an enemy.]=],<br />
}<br />
m["salamander stormcaller"] = {<br />
Name = "salamander stormcaller",<br />
Colour = "Red",<br />
Glyph = "N",<br />
Tile = "[[File:Salamander stormcaller.png]]",<br />
Speed = "10 (swim: 70%)",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 750,<br />
AC = 5,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Fire"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious lava",<br />
Spellsets = {<br />
{<br />
{Spell = "Fire Storm", Damage = "8d12 / 8d11", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Fire resistance 3",},<br />
Vulnerabilities = {"Cold vulnerability",},<br />
Corpse = "Clean",<br />
XP = 1298,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "salamander",<br />
Species = "salamander",<br />
Description = [=[A salamander whose hands are wreathed in lashing tendrils of flame. This fire cultist has the ability to call down a torrent of flames on their foes, though the ritual takes some time to complete.]=],<br />
}<br />
m["satyr"] = {<br />
Name = "satyr",<br />
Colour = "LightGreen",<br />
Glyph = "c",<br />
Tile = "[[File:Satyr.png]]",<br />
Speed = "10",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 660,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Battlecry", Flags = {"Natural","No silent",}},<br />
{Spell = "Cause Fear", Flags = {"Wizard",}},<br />
{Spell = "Sleep", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Archer flag","Speaks flag","Warm blood flag","Don't melee flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 891,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "satyr",<br />
Species = "satyr",<br />
Description = [=[A more intelligent relative of the faun, often found in their company, and far more unforgiving of — and dangerous to — interlopers.]=],<br />
Quote = [=[“When Peleus, some distance away, saw him torn apart by the frightful wound he shouted: ‘Accept this tribute to the dead, at least, Crantor, dearest of youths’, and with his powerful arm, he hurled his ash spear, at full strength, at Demoleon. It ruptured the ribcage, and stuck quivering in the bone. The centaur pulled out the shaft minus its head (he tried with difficulty to reach that also) but the head was caught in his lung. The pain itself strengthened his will: wounded, he reared up at his enemy and beat the hero down with his hooves. Peleus received the resounding blows on helmet and shield, and defending his upper arms, and controlling the weapon he held out, with one blow through the arm he pierced the bi-formed breast.”<br />
-Ovid, _Metamorphoses_, XII, 330. 8 AD.]=],<br />
}<br />
m["scorpion"] = {<br />
Name = "scorpion",<br />
Colour = "Yellow",<br />
Glyph = "s",<br />
Tile = "[[File:Scorpion.png]]",<br />
Speed = "10",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 180,<br />
AC = 5,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 10, Type = "Sting", Flavour = "Poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"No skeleton flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 69,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "scorpion",<br />
Species = "scorpion",<br />
Description = [=[A loathsome arachnid, armed to the teeth. Its body is covered in a thick carapace, its tail is tipped by a venomous sting, and its forelimbs are equipped with a pair of sharp grasping claws.]=],<br />
Quote = [=[“Those poisonous fields, with rank luxuriance crown’d,<br />
Where the dark scorpion gathers death around”<br />
-Oliver Goldsmith, “The Deserted Village”, l. 351-2. 1770.]=],<br />
}<br />
m["sea snake"] = {<br />
Name = "sea snake",<br />
Colour = "LightCyan",<br />
Glyph = "S",<br />
Tile = "[[File:Sea snake.png]]",<br />
Speed = "12 (swim: 40%)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 650,<br />
AC = 2,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 24, Type = "Bite", Flavour = "Strong poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 742,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "snake",<br />
Species = "sea snake",<br />
Description = [=[A brightly coloured snake, very comfortable in the water. It has a highly potent venomous bite.]=],<br />
Quote = [=[“The latter lived in the country, and before his house there was an oak, in which there was a lair of snakes. His servants killed the snakes, but Melampus gathered wood and burnt the reptiles, and reared the young ones. And when the young were full grown, they stood beside him at each of his shoulders as he slept, and they purged his ears with their tongues. He started up in a great fright, but understood the voices of the birds flying overhead, and from what he learned from them he foretold to men what should come to pass.”<br />
-Pseudo-Apollodorus , _Library and Epitome_, 1.9.11. circa 150 BC.<br />
trans. Sir James George Frazer, 1913.<br />
<br />
“A snake, with mottles rare,<br />
Surveyed my chamber floor,<br />
In feature as the worm before,<br />
But ringed with power.”<br />
-Emily Dickinson, “In Winter In My Room”. circa 1860.]=],<br />
}<br />
m["seraph"] = {<br />
Name = "seraph",<br />
Colour = "LightMagenta",<br />
Glyph = "A",<br />
Tile = "[[File:Seraph.png]]",<br />
Speed = "15",<br />
HD = 25,<br />
["HD"] = 25,<br />
["Average HP 10x"] = 2125,<br />
AC = 20,<br />
EV = 19,<br />
Attacks = {<br />
{Damage = 50, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Holy",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Warning Cry", Flags = {"Natural","Breath","No silent",}},<br />
{Spell = "Summon Holies", Flags = {"Priest",}},<br />
{Spell = "Injury Bond", Flags = {"Priest",}},<br />
{Spell = "Cleansing Flame", Flags = {"Priest",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Flying flag","Speaks flag","Glows flag",},<br />
MR = "160",<br />
Resistances = {"Fire resistance 3","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Holy resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 11186,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "angel",<br />
Species = "seraph",<br />
Description = [=[The Seraphim, or the Burning Ones, are the highest rank of the angelic hosts, the mightiest servants of the good gods. They have six wings and but one face, and are said to sometimes take the forms of fiery serpents.]=],<br />
Quote = [=[“In the year that king Uzziah died I saw also the LORD sitting upon a throne, high and lifted up, and his train filled the temple.<br />
Above it stood the seraphims: each one had six wings; with twain he covered his face, and with twain he covered his feet, and with twain he did fly.<br />
And one cried unto another, and said, Holy, holy, holy, is the LORD of hosts: the whole earth is full of his glory.”<br />
-KJV Bible, Isaiah 6:1-3.]=],<br />
}<br />
m["shadow"] = {<br />
Name = "shadow",<br />
Colour = "Magenta",<br />
Glyph = "W",<br />
Tile = "[[File:Shadow.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 240,<br />
AC = 7,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 14, Type = "Hit", Flavour = "Shadow stab"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Invisibility", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Insubstantial flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 217,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "wraith",<br />
Species = "shadow",<br />
Description = [=[A wisp of unliving shadow, slipping in and out of the darkness of the dungeon. It moves swiftly and silently from one pool of shade to another, striking unerringly from the blind spots of those who cannot see it.]=],<br />
Quote = [=[“Between the idea<br />
And the reality<br />
Between the motion<br />
And the act<br />
Falls the Shadow<br />
For thine is the Kingdom<br />
<br />
Between the conception<br />
And the creation<br />
Between the emotion<br />
And the response<br />
Falls the Shadow<br />
Life is very long”<br />
-T.S. Eliot, “The Hollow Men”. 1925.]=],<br />
}<br />
m["shadow demon"] = {<br />
Name = "shadow demon",<br />
Colour = "Magenta",<br />
Glyph = "2",<br />
Tile = "[[File:Shadow demon.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 7,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 21, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Shadow Creatures", Flags = {"Magical",}},<br />
{Spell = "Summon Demon", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag",},<br />
MR = "100",<br />
Resistances = {"Cold resistance 2","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 717,<br />
Size = "Small",<br />
Intelligence = "Human",<br />
Genus = "shadow demon",<br />
Species = "shadow demon",<br />
Description = [=[A mysterious demonic figure, difficult to distinguish from the darkness around it. It weaves the shadows into powerful minions.]=],<br />
Quote = [=[“As we grow old, we become aware that death is drawing near; his shadow falls across our path...”<br />
-Stefan Zweig, _Twenty-Four Hours in the Life of a Woman_. 1927.]=],<br />
}<br />
m["shadow dragon"] = {<br />
Name = "shadow dragon",<br />
Colour = "Magenta",<br />
Glyph = "D",<br />
Tile = "[[File:Shadow dragon.png]]",<br />
Speed = "10",<br />
HD = 17,<br />
["HD"] = 17,<br />
["Average HP 10x"] = 1275,<br />
AC = 15,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Drain experience"},<br />
{Damage = 15, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 15, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Draining", Damage = "3d24", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Cold blood flag","See invisible flag","Flying flag",},<br />
MR = "120",<br />
Resistances = {"Cold resistance 2","Poison resistance","Drown resistance","Negative energy resistance 3",},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 2077,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "shadow dragon",<br />
Description = [=[A great umbral dragon, radiating evil and death. Its breath reeks of the grave.]=],<br />
Quote = [=[“Crux sacra sit mihi lux / Non draco sit mihi dux<br />
Vade retro satana / Numquam suade mihi vana<br />
Sunt mala quae libas / Ipse venena bibas”<br />
“Let the Holy Cross be my light / Let not the dragon be my guide<br />
Step back Satan / Never tempt me with vain things<br />
What you offer me is evil / You drink the poison yourself.”<br />
-full text of initials on the Saint Benedict Medal, worn to ward off evil spririts. Inscription from 11-15th century, formally approved by pope Benedict XIV in 18th century<br />
<br />
“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["shadow imp"] = {<br />
Name = "shadow imp",<br />
Colour = "Magenta",<br />
Glyph = "5",<br />
Tile = "[[File:Shadow imp.png]]",<br />
Speed = "10",<br />
HD = 2,<br />
["HD"] = 2,<br />
["Average HP 10x"] = 110,<br />
AC = 3,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Pain", Damage = "d14", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Speaks flag",},<br />
MR = "10",<br />
Resistances = {"Cold resistance 2","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 11,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "shadow imp",<br />
Species = "shadow imp",<br />
Description = [=[A shadowy minor demon, with an affinity for the necromantic arts.]=],<br />
}<br />
m["shadow wraith"] = {<br />
Name = "shadow wraith",<br />
Colour = "LightMagenta",<br />
Glyph = "W",<br />
Tile = "[[File:Shadow wraith.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 7,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 27, Type = "Hit", Flavour = "Drain speed"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Invisible flag","Insubstantial flag",},<br />
MR = "100",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 773,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "wraith",<br />
Species = "shadow wraith",<br />
Description = [=[A mist-wreathed skeletal shadow, hanging in mid-air. It drains away the life force of living beings.]=],<br />
Quote = [=[“Yesterday, upon the stair,<br />
I met a man who wasn’t there<br />
He wasn’t there again today<br />
I wish, I wish he’d go away...”<br />
-Hughes Mearns ,_Antigonish_, 1-4. 1899.]=],<br />
}<br />
m["shambling mangrove"] = {<br />
Name = "shambling mangrove",<br />
Colour = "LightRed",<br />
Glyph = "f",<br />
Tile = "[[File:Shambling mangrove.png]]",<br />
Speed = "8",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 910,<br />
AC = 13,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 41, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Unbreathing flag",},<br />
MR = "100",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 673,<br />
Size = "Big",<br />
Intelligence = "Human",<br />
Genus = "shambling mangrove",<br />
Species = "shambling mangrove",<br />
Description = [=[A large and gnarled mangrove, possessed of sapience and a cantankerous disposition. Its roots run deep through the water and soil of its marshy home and can make footing very difficult for those who provoke its ire. Despite their kind's sour countenance, marsh fauna are often found nesting within their branches; beware, for they may not take kindly to being disturbed.]=],<br />
}<br />
m["shapeshifter"] = {<br />
Name = "shapeshifter",<br />
Colour = "LightRed",<br />
Glyph = "p",<br />
Tile = "[[File:Shapeshifter.png]]",<br />
Speed = "5-30",<br />
HD = 8,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 4,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 19, Type = "Bite", Flavour = "Confuse"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"No skeleton flag","No zombie flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "Mutagenic",<br />
XP = 396,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "shapeshifter",<br />
Species = "shapeshifter",<br />
Description = [=[A small but greatly-feared spider whose attacks cause victims to break into a frenzied dance.]=],<br />
}<br />
m["shard shrike"] = {<br />
Name = "shard shrike",<br />
Colour = "LightBlue",<br />
Glyph = "b",<br />
Tile = "[[File:Shard shrike.png]]",<br />
Speed = "30",<br />
HD = 21,<br />
["HD"] = 21,<br />
["Average HP 10x"] = 1050,<br />
AC = 2,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 21, Type = "Claw", Flavour = "Cold"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Icicle", Damage = "3d30", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unblindable flag","Batty flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {"Cold resistance 2",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 5288,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "shard shrike",<br />
Species = "shard shrike",<br />
Description = [=[An incredibly fast-moving bird, known for impaling its prey on shards of ice before tearing them to pieces. They have acclimated to the desolate wastes of Cocytus, and its accursed chill now envelops them.]=],<br />
}<br />
m["shining eye"] = {<br />
Name = "shining eye",<br />
Colour = "LightMagenta",<br />
Glyph = "G",<br />
Tile = "[[File:Shining eye.png]]",<br />
Speed = "7",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 3,<br />
EV = 1,<br />
Attacks = {<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Malmutate", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag","Glows flag",},<br />
MR = "100",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 548,<br />
Size = "Medium",<br />
Intelligence = "Brainless",<br />
Genus = "giant eyeball",<br />
Species = "shining eye",<br />
Description = [=[A huge and strangely deformed floating eyeball, pulsating with flesh-twisting energy. Beauty is certainly nowhere to be found in this beholder.]=],<br />
}<br />
m["shock serpent"] = {<br />
Name = "shock serpent",<br />
Colour = "LightBlue",<br />
Glyph = "S",<br />
Tile = "[[File:Shock serpent.png]]",<br />
Speed = "15",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 2,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Electricity"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Electrical Bolt", Damage = "3d13", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag",},<br />
MR = "40",<br />
Resistances = {"Electricity resistance 3",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 828,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "snake",<br />
Species = "shock serpent",<br />
Description = [=[A sinuous serpent whose body crackles with volatile electricity. Its electric shroud can discharge when struck, inflicting a painful shock on any nearby foes.]=],<br />
Quote = [=[“The latter lived in the country, and before his house there was an oak, in which there was a lair of snakes. His servants killed the snakes, but Melampus gathered wood and burnt the reptiles, and reared the young ones. And when the young were full grown, they stood beside him at each of his shoulders as he slept, and they purged his ears with their tongues. He started up in a great fright, but understood the voices of the birds flying overhead, and from what he learned from them he foretold to men what should come to pass.”<br />
-Pseudo-Apollodorus , _Library and Epitome_, 1.9.11. circa 150 BC.<br />
trans. Sir James George Frazer, 1913.<br />
<br />
“A snake, with mottles rare,<br />
Surveyed my chamber floor,<br />
In feature as the worm before,<br />
But ringed with power.”<br />
-Emily Dickinson, “In Winter In My Room”. circa 1860.]=],<br />
}<br />
m["sickly elf"] = {<br />
Name = "sickly elf",<br />
Colour = "LightRed",<br />
Glyph = "e",<br />
Tile = "[[File:Sickly elf.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 360,<br />
AC = 3,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","No poly flag","Vault flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 346,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[An elf, a member of an ancient fey race. Elves are slightly built when compared to humans, and have an innate magical acumen, though less than their deep elf cousins.]=],<br />
}<br />
m["sickly human"] = {<br />
Name = "sickly human",<br />
Colour = "LightGrey",<br />
Glyph = "p",<br />
Tile = "[[File:Sickly human.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 194,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[An uppity sort of surface-dwelling, hairless ape. Dwarves think of them as fragile, elves think of them as clumsy, and monsters think of them as tasty.]=],<br />
Quote = [=[“Do you know<br />
Do I know<br />
What’s this thing called ‘man’?<br />
God only knows what a man is!<br />
I only know his price.”<br />
-Bertolt Brecht, “The Measures Taken”. 1930.]=],<br />
}<br />
m["sickly orc"] = {<br />
Name = "sickly orc",<br />
Colour = "LightRed",<br />
Glyph = "o",<br />
Tile = "[[File:Sickly orc.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 70,<br />
AC = 1,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[An ugly subterranean race, orcs combine the worst features of humans, pigs and several other unpleasant creatures. They tend to run in packs or mobs, and delight in outbursts of insane violence.]=],<br />
}<br />
m["sickly siren"] = {<br />
Name = "sickly siren",<br />
Colour = "Cyan",<br />
Glyph = "m",<br />
Tile = "[[File:Sickly siren.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 3,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 405,<br />
AC = 4,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 19, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Siren Song", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "60",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 33,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "merfolk",<br />
Species = "merfolk",<br />
Description = [=[A beguiling merfolk whose voice can mesmerize listeners.]=],<br />
Quote = [=[“Row'd on, in reach of an erected voice,<br />
The Sirens soon took note, without our noise,<br />
Tuned those sweet accents that made charms so strong,<br />
And these learn'd numbers made the Sirens' song:<br />
‘Come here, thou worthy of a world of praise,<br />
That dost so high the Grecian glory raise,<br />
Ulysses! stay thy ship, and that song hear<br />
That none past ever but it bent his ear,<br />
But left him ravish'd, and instructed more<br />
By us, than any ever heard before.<br />
For we know all things whatsoever were<br />
In wide Troy labour'd; whatsoever there<br />
The Grecians and the Trojans both sustain'd<br />
By those high issues that the Gods ordain'd.<br />
And whatsoever all the earth can show<br />
T' inform a knowledge of desert, we know.’”<br />
-Homer, _The Odyssey_, XII, 268-82.<br />
trans. George Chapman, 1857.]=],<br />
}<br />
m["silent spectre"] = {<br />
Name = "silent spectre",<br />
Colour = "Cyan",<br />
Glyph = "W",<br />
Tile = "[[File:Silent spectre.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 5,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Speaks flag","Insubstantial flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 311,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "wraith",<br />
Species = "silent spectre",<br />
Description = [=[The bane of wizards, these terrible spirits bring an unearthly silence to the area around them, making it impossible to recite the magical incantations involved with casting spells or reading scrolls.]=],<br />
Quote = [=[“There is a silence where hath been no sound,<br />
There is a silence where no sound may be,—<br />
In the cold grave, under the deep, deep sea,<br />
Or in the wide desert where no life is found.”<br />
-Thomas Hood, “Silence”. Early 19th cent.]=],<br />
}<br />
m["adder simulacrum"] = {<br />
Name = "adder simulacrum",<br />
Colour = "LightBlue",<br />
Glyph = "Z",<br />
Tile = "[[File:Adder simulacrum.png]]",<br />
Speed = "10-28 (swim: 60%)",<br />
HD = 2,<br />
["HD"] = 2,<br />
["Average HP 10x"] = 110,<br />
AC = 0,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 4, Type = "Bite", Flavour = "Cold"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","No regenerate flag",},<br />
MR = "2",<br />
Resistances = {"Cold resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1,<br />
Size = "Little",<br />
Intelligence = "Brainless",<br />
Genus = "simulacrum",<br />
Species = "simulacrum",<br />
Description = [=[An ice replica of a monster, animated by the powers of necromancy.]=],<br />
Quote = [=[“The simulacrum now hides, not the truth, but the fact that there is none, that is to say, the continuation of Nothingness.”<br />
-Jean Baudrillard, “Radical Thought”. 1994.<br />
trans. François Debrix, 1995.]=],<br />
}<br />
m["siren"] = {<br />
Name = "siren",<br />
Colour = "Cyan",<br />
Glyph = "m",<br />
Tile = "[[File:Siren.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 405,<br />
AC = 4,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 19, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Siren Song", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 467,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "merfolk",<br />
Species = "merfolk",<br />
Description = [=[A beguiling merfolk whose voice can mesmerize listeners.]=],<br />
Quote = [=[“Row'd on, in reach of an erected voice,<br />
The Sirens soon took note, without our noise,<br />
Tuned those sweet accents that made charms so strong,<br />
And these learn'd numbers made the Sirens' song:<br />
‘Come here, thou worthy of a world of praise,<br />
That dost so high the Grecian glory raise,<br />
Ulysses! stay thy ship, and that song hear<br />
That none past ever but it bent his ear,<br />
But left him ravish'd, and instructed more<br />
By us, than any ever heard before.<br />
For we know all things whatsoever were<br />
In wide Troy labour'd; whatsoever there<br />
The Grecians and the Trojans both sustain'd<br />
By those high issues that the Gods ordain'd.<br />
And whatsoever all the earth can show<br />
T' inform a knowledge of desert, we know.’”<br />
-Homer, _The Odyssey_, XII, 268-82.<br />
trans. George Chapman, 1857.]=],<br />
}<br />
m["sixfirhy"] = {<br />
Name = "sixfirhy",<br />
Colour = "LightBlue",<br />
Glyph = "3",<br />
Tile = "[[File:Sixfirhy.png]]",<br />
Speed = "40 (move: 60%)",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 2,<br />
EV = 20,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Electricity"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag",},<br />
MR = "60",<br />
Resistances = {"Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 504,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "sixfirhy",<br />
Species = "sixfirhy",<br />
Description = [=[A small vile creature that moves in bursts, stopping then darting with lightning speed. It sprays sparks as it goes.<br />
<br />
It can heal from electrical damage, although being hit by more than it can handle will have rather violent results.]=],<br />
Quote = [=[“I saw a mouth jeering. A smile of melted red iron ran over it. Its laugh was full of nails rattling. It was a child’s dream of a mouth.<br />
A fist hit the mouth: knuckles of gun-metal driven by an electric wrist and shoulder. It was a child’s dream of an arm.<br />
The fist hit the mouth over and over, again and again. The mouth bled melted iron, and laughed its laughter of nails rattling.<br />
And I saw the more the fist pounded the more the mouth laughed. The fist is pounding and pounding, and the mouth answering.”<br />
-Carl Sandburg, “Gargoyle”, _Cornhusker_. 1918.]=],<br />
}<br />
m["skeletal archer"] = {<br />
Name = "skeletal archer",<br />
Colour = "Cyan",<br />
Glyph = "z",<br />
Tile = "[[File:Skeletal archer.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 650,<br />
AC = 15,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "nonexistent spell", Flags = {}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","Unbreathing flag","Vault flag",},<br />
MR = "100",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 770,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "skeletal warrior",<br />
Species = "skeletal warrior",<br />
Description = [=[The vicious and heavily armed skeleton of a humanoid creature, animated by unholy power.]=],<br />
Quote = [=[“Speak! speak! thou fearful guest!<br />
Who, with thy hollow breast<br />
Still in rude armor drest,<br />
Comest to daunt me!<br />
Wrapt not in Eastern balms,<br />
But with thy fleshless palms<br />
Stretched, as if asking alms,<br />
Why dost thou haunt me?”<br />
-Henry Wadsworth Longfellow, “The Skeleton in Armor”. 1841.]=],<br />
}<br />
m["skeletal bat"] = {<br />
Name = "skeletal bat",<br />
Colour = "LightGrey",<br />
Glyph = "Z",<br />
Tile = "[[File:Skeletal bat.png]]",<br />
Speed = "28",<br />
HD = 1,<br />
["HD"] = 0,<br />
["Average HP 10x"] = 0,<br />
AC = 0,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 1, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","No regenerate flag","Vault flag",},<br />
MR = "1",<br />
Resistances = {"Cold resistance 2","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 2,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "skeleton",<br />
Species = "skeleton",<br />
Description = [=[A skeleton compelled to unlife by the exercise of necromancy.]=],<br />
Quote = [=[“God save us from the skeleton<br />
Who sitteth at the feast!”<br />
-James Jeffrey Roche, _The Skeleton at the Feast_. 1890.]=],<br />
}<br />
m["skeletal warrior"] = {<br />
Name = "skeletal warrior",<br />
Colour = "Cyan",<br />
Glyph = "z",<br />
Tile = "[[File:Skeletal warrior.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 650,<br />
AC = 15,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Evil flag","Unbreathing flag",},<br />
MR = "100",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 769,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "skeletal warrior",<br />
Species = "skeletal warrior",<br />
Description = [=[The vicious and heavily armed skeleton of a humanoid creature, animated by unholy power.]=],<br />
Quote = [=[“Speak! speak! thou fearful guest!<br />
Who, with thy hollow breast<br />
Still in rude armor drest,<br />
Comest to daunt me!<br />
Wrapt not in Eastern balms,<br />
But with thy fleshless palms<br />
Stretched, as if asking alms,<br />
Why dost thou haunt me?”<br />
-Henry Wadsworth Longfellow, “The Skeleton in Armor”. 1841.]=],<br />
}<br />
m["bat skeleton"] = {<br />
Name = "bat skeleton",<br />
Colour = "LightGrey",<br />
Glyph = "Z",<br />
Tile = "[[File:Bat skeleton.png]]",<br />
Speed = "10-28",<br />
HD = 1,<br />
["HD"] = 0,<br />
["Average HP 10x"] = 0,<br />
AC = 0,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 1, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","No regenerate flag",},<br />
MR = "1",<br />
Resistances = {"Cold resistance 2","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 2,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "skeleton",<br />
Species = "skeleton",<br />
Description = [=[A skeleton compelled to unlife by the exercise of necromancy.]=],<br />
Quote = [=[“God save us from the skeleton<br />
Who sitteth at the feast!”<br />
-James Jeffrey Roche, _The Skeleton at the Feast_. 1890.]=],<br />
}<br />
m["sky beast"] = {<br />
Name = "sky beast",<br />
Colour = "LightCyan",<br />
Glyph = "Y",<br />
Tile = "[[File:Sky beast.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Electricity"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","No skeleton flag",},<br />
MR = "20",<br />
Resistances = {"Electricity resistance 3",},<br />
Vulnerabilities = {},<br />
Corpse = "Mutagenic",<br />
XP = 130,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "sky beast",<br />
Species = "sky beast",<br />
Description = [=[A strange aerial creature formed of clouds and tortured flesh that sparkles with electricity and, every so often, slips entirely from view.]=],<br />
Quote = [=[“Her own mother lived the latter years of her life in the horrible suspicion that electricity was dripping invisibly all over the house.”<br />
-James Thurber, _My Life and Hard Times_. 1934.]=],<br />
}<br />
m["slave"] = {<br />
Name = "slave",<br />
Colour = "White",<br />
Glyph = "p",<br />
Tile = "[[File:Slave.png]]",<br />
Speed = "10",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 3,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 130,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A once proud human who has been magically enslaved, and is now a timid, simpering creature, ready to perform any deed at its master's command. However, its magical enslavement lasts only as long as its master does, and it would surely appreciate being freed.]=],<br />
Quote = [=[“Who rebels? Who rises in arms? Rarely the slave, but almost always the oppressor turned slave.”<br />
-E.M. Cioran, _History and Utopia_. 1960.]=],<br />
}<br />
m["slime creature"] = {<br />
Name = "slime creature",<br />
Colour = "Green",<br />
Glyph = "J",<br />
Tile = "[[File:Slime creature.png]]",<br />
Speed = "10",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 605,<br />
AC = 1,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 22, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Regenerates flag","Unbreathing flag","Herd flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 264,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "jelly",<br />
Species = "slime creature",<br />
Description = [=[An icky glob of slime, which slithers along the ground, occasionally merging with other nearby globs.]=],<br />
Quote = [=[“The very deep did rot: O Christ!<br />
That ever this should be!<br />
Yea, slimy things did crawl with legs<br />
Upon the slimy sea.”<br />
-Samuel Tayor Coleridge, “The Rime of the Ancient Mariner”. 1798.]=],<br />
}<br />
m["small abomination"] = {<br />
Name = "small abomination",<br />
Colour = "LightRed",<br />
Glyph = "x",<br />
Tile = "[[File:Small abomination.png]]",<br />
Speed = "7-15",<br />
HD = 4,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 270,<br />
AC = 6,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 23, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","No regenerate flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 122,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "small abomination",<br />
Species = "small abomination",<br />
Description = [=[A hideous mass of body parts. Each varies in speed and durability by the nature of whatever unfortunates were used to make it.]=],<br />
Quote = [=[“No — it wasn't that way at all. It was everywhere — a gelatin — a slime yet it had shapes, a thousand shapes of horror beyond all memory. There were eyes — and a blemish. It was the pit — the maelstrom — the ultimate abomination. Carter, it was the unnamable!”<br />
-H.P. Lovecraft, _The Unnamable_. 1925.]=],<br />
}<br />
m["smoke demon"] = {<br />
Name = "smoke demon",<br />
Colour = "LightGrey",<br />
Glyph = "3",<br />
Tile = "[[File:Smoke demon.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 5,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 8, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Sticky Flame Range", Damage = "3d4", Flags = {"Magical",}},<br />
{Spell = "Steam Ball", Damage = "3d12", Flags = {"Magical",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Flying flag","Unbreathing flag","Insubstantial flag",},<br />
MR = "60",<br />
Resistances = {"Fire resistance 2","Poison resistance","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 428,<br />
Size = "Small",<br />
Intelligence = "Human",<br />
Genus = "smoke demon",<br />
Species = "smoke demon",<br />
Description = [=[An infernal demon that manifests itself as a writhing cloud of smoke. Having considerable pyrokinetic powers, it can very effectively attack its enemies from afar.]=],<br />
Quote = [=[“Why does the thin grey strand<br />
Floating up from the forgotten<br />
Cigarette between my fingers,<br />
Why does it trouble me?”<br />
-D.H. Lawrence, “Sorrow”. 1916.]=],<br />
}<br />
m["snaplasher vine"] = {<br />
Name = "snaplasher vine",<br />
Colour = "LightGreen",<br />
Glyph = "w",<br />
Tile = "[[File:Snaplasher vine.png]]",<br />
Speed = "13 (stationary)",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 240,<br />
AC = 4,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 0, Type = "Constrict", Flavour = "Crush"},<br />
{Damage = 14, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag","No poly flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "plant",<br />
Species = "snaplasher vine",<br />
Description = [=[A swift and sinuous vine brought alive by a dryad's magic. It can quickly bind and entangle even a troll, dragging them back to the forest from which it surges.]=],<br />
}<br />
m["snaplasher vine segment"] = {<br />
Name = "snaplasher vine segment",<br />
Colour = "LightGreen",<br />
Glyph = "*",<br />
Tile = "[[File:Snaplasher vine segment.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 360,<br />
AC = 6,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag","No poly flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "plant",<br />
Species = "snaplasher vine",<br />
Description = [=[Part of a swift and sinuous vine brought alive by a dryad's magic. It can quickly bind and entangle even a troll, dragging them back to the forest from which it surges.]=],<br />
}<br />
m["snapping turtle"] = {<br />
Name = "snapping turtle",<br />
Colour = "Green",<br />
Glyph = "t",<br />
Tile = "[[File:Snapping turtle.png]]",<br />
Speed = "8 (act: 80%; swim: 60%)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 600,<br />
AC = 16,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 30, Type = "Bite", Flavour = "Reach"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 253,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "snapping turtle",<br />
Species = "snapping turtle",<br />
Description = [=[A belligerent testudine with an armoured carapace. Its neck is surprisingly extensible and can reach out and bite from afar. When threatened, it will retreat inside its shell.]=],<br />
Quote = [=[“After a while they came to a village. ”Now then,“ said Snapping Turtle, ”in the morning at daylight, my friends, we will make on attack. I myself will first go to the place,“ the leader of the war party said to them.<br />
<br />
”Good,“ said the other little one, ”thou art the one who sees to it what we shall do,“ they said to that Snapping Turtle. ”Now then,“ said Snapping Turtle, ”verily I am now going to tell you what I shall do.“ Thus he spoke. ”Now is the time I shall begin to walk toward this village. Verily at the time I shall kill the daughter of the chief will be when the light of day is breaking, and at the same instant the sky will glow with red in the direction whence the morrow comes. ‘Ho, there, our comrade has killed her!’ will thus be the thought in your hearts. Then is the time when you want to make a great noise, when you shall whoop all keep it up. Now is the time that you go to attack this village.“ Thus he spoke to those his young men.<br />
<br />
”All right!“ said the other little fellows.”<br />
-“When Snapping Turtle went to War”, _Publications of the American<br />
Ethnological Society, Volume IX: Kickapoo Tales_. 1915.<br />
trans. Truman Michelson]=],<br />
}<br />
m["soldier ant"] = {<br />
Name = "soldier ant",<br />
Colour = "White",<br />
Glyph = "a",<br />
Tile = "[[File:Soldier ant.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 8,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 14, Type = "Sting", Flavour = "Poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"No skeleton flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 157,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "worker ant",<br />
Species = "soldier ant",<br />
Description = [=[A tough ant with a disproportionately large head, strong mandibles, and a vicious sting capable of injecting painful venom. It is a soldier, and thus tasked with protecting the colony from invaders.]=],<br />
}<br />
m["soul eater"] = {<br />
Name = "soul eater",<br />
Colour = "Magenta",<br />
Glyph = "3",<br />
Tile = "[[File:Soul eater.png]]",<br />
Speed = "10",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 605,<br />
AC = 18,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Drain Life", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Evil flag","Unholy flag","See invisible flag","Flying flag",},<br />
MR = "140",<br />
Resistances = {"Cold resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 808,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "soul eater",<br />
Species = "soul eater",<br />
Description = [=[This demon looks like a malignantly shifting shadow gliding through the air. It radiates an intense aura of negative force.]=],<br />
Quote = [=[“Negation is the mind's first freedom.”<br />
-E.M. Cioran, _The Temptation to Exist_. 1956.]=],<br />
}<br />
m["spark wasp"] = {<br />
Name = "spark wasp",<br />
Colour = "LightCyan",<br />
Glyph = "y",<br />
Tile = "[[File:Spark wasp.png]]",<br />
Speed = "15",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 660,<br />
AC = 9,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 33, Type = "Sting", Flavour = "Electricity"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blinkbolt", Damage = "2d18", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Flying flag","No skeleton flag",},<br />
MR = "40",<br />
Resistances = {"Electricity resistance 3",},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 1219,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "spark wasp",<br />
Species = "spark wasp",<br />
Description = [=[A profoundly unnatural insect covered in vaguely metallic plates. Its stinger crackles with electricity, capable of delivering a powerful shock to unwary victims, and is capable of closing the distance with them at shockingly lethal speed.]=],<br />
}<br />
m["spatial maelstrom"] = {<br />
Name = "spatial maelstrom",<br />
Colour = "Yellow",<br />
Glyph = "v",<br />
Tile = "[[File:Spatial maelstrom.png]]",<br />
Speed = "16",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 750,<br />
AC = 0,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Distort"},<br />
{Damage = 20, Type = "Hit", Flavour = "Distort"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Unbreathing flag","Batty flag","Glows flag","Insubstantial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 759,<br />
Size = "Big",<br />
Intelligence = "Brainless",<br />
Genus = "spatial maelstrom",<br />
Species = "spatial maelstrom",<br />
Description = [=[A malevolent rift in reality, dissolving all terrain it passes by into swirling vortices.]=],<br />
}<br />
m["spatial vortex"] = {<br />
Name = "spatial vortex",<br />
Colour = "LightGrey",<br />
Glyph = "v",<br />
Tile = "[[File:Spatial vortex.png]]",<br />
Speed = "15",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 540,<br />
AC = 0,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Distort"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Unbreathing flag","Confused flag","Glows flag","Insubstantial flag","Conjured flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 165,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "fire vortex",<br />
Species = "spatial vortex",<br />
Description = [=[A crazily shifting twist in the fabric of reality.]=],<br />
Quote = [=[“It was just a colour out of space—a frightful messenger from unformed realms of infinity beyond all Nature as we know it; from realms whose mere existence stuns the brain and numbs us with the black extra-cosmic gulfs it throws open before our frenzied eyes.”<br />
-H.P. Lovecraft, “The Colour out of Space”. 1927.]=],<br />
}<br />
m["spectral adder"] = {<br />
Name = "spectral adder",<br />
Colour = "Green",<br />
Glyph = "Z",<br />
Tile = "[[File:Spectral adder.png]]",<br />
Speed = "12-30 (swim: 60%)",<br />
HD = 2,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 3,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 4, Type = "Bite", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Glows flag","Insubstantial flag",},<br />
MR = "Immune",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 3,<br />
Size = "Little",<br />
Intelligence = "Brainless",<br />
Genus = "wraith",<br />
Species = "spectral thing",<br />
Description = [=[A hideous glowing apparition.]=],<br />
Quote = [=[“On the hungry craving wind<br />
My Spectre follows thee behind.”<br />
-William Blake, “Broken Love”. ca. 1800.]=],<br />
}<br />
m["spectral weapon"] = {<br />
Name = "spectral weapon",<br />
Colour = "Green",<br />
Glyph = "(",<br />
Tile = "[[File:Spectral weapon.png]]",<br />
Speed = "30",<br />
HD = 27,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 150,<br />
AC = 12,<br />
EV = 20,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Unbreathing flag","Ghost demon flag","Insubstantial flag","No regenerate flag","No exp gain flag","Avatar flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Medium",<br />
Intelligence = "Brainless",<br />
Genus = "wraith",<br />
Species = "spectral weapon",<br />
Description = [=[A spirit drawn from a weapon — it never strikes on its own. Damage done to it will be partially mirrored onto the caster.]=],<br />
}<br />
m["spellforged servitor"] = {<br />
Name = "spellforged servitor",<br />
Colour = "LightMagenta",<br />
Glyph = "8",<br />
Tile = "[[File:Spellforged servitor.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 800,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Unbreathing flag","No exp gain flag","No poly flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Medium",<br />
Intelligence = "Brainless",<br />
Genus = "golem",<br />
Species = "spellforged servitor",<br />
Description = [=[A magical construct woven with a portion of a conjurer's magic and bonded with a primitive elemental intelligence, summoned from an outer plane. The magic it is forged with gives it the capacity to wield some of its creator's destructive spells.]=],<br />
}<br />
m["sphinx"] = {<br />
Name = "sphinx",<br />
Colour = "LightGrey",<br />
Glyph = "H",<br />
Tile = "[[File:Sphinx.png]]",<br />
Speed = "11",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 880,<br />
AC = 5,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
{Spell = "Paralyse", Flags = {"Wizard",}},<br />
{Spell = "Minor Healing", Damage = "2d8+3", Flags = {"Wizard",}},<br />
{Spell = "Smiting", Damage = "7-17", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Speaks flag","Warm blood flag","Hybrid flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2267,<br />
Size = "Big",<br />
Intelligence = "Human",<br />
Genus = "sphinx",<br />
Species = "sphinx",<br />
Description = [=[A large creature with a woman's head, a lion's body and the wings of a huge bird, able to cloud the minds of its foes and wield fell magics.]=],<br />
}<br />
m["spiny frog"] = {<br />
Name = "spiny frog",<br />
Colour = "Yellow",<br />
Glyph = "F",<br />
Tile = "[[File:Spiny frog.png]]",<br />
Speed = "12 (swim: 60%)",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 6,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 26, Type = "Sting", Flavour = "Poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag",},<br />
MR = "20",<br />
Resistances = {"Poison resistance","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 407,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "frog",<br />
Species = "spiny frog",<br />
Description = [=[These frogs are the size of a wolf, and are covered in small spines and spurs, dripping with venom.]=],<br />
}<br />
m["spriggan"] = {<br />
Name = "spriggan",<br />
Colour = "LightGrey",<br />
Glyph = "i",<br />
Tile = "[[File:Spriggan.png]]",<br />
Speed = "10 (move: 60%)",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 245,<br />
AC = 2,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 218,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "spriggan",<br />
Species = "spriggan",<br />
Description = [=[A small humanoid, resembling a human or elf except for the size. They move at a great speed, and love playing dirty tricks on people.]=],<br />
}<br />
m["spriggan air mage"] = {<br />
Name = "spriggan air mage",<br />
Colour = "LightCyan",<br />
Glyph = "i",<br />
Tile = "[[File:Spriggan air mage.png]]",<br />
Speed = "10 (move: 60%)",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 490,<br />
AC = 2,<br />
EV = 22,<br />
Attacks = {<br />
{Damage = 16, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Airstrike", Damage = "0-38", Flags = {"Wizard",}},<br />
{Spell = "Lightning Bolt", Damage = "3d19", Flags = {"Wizard",}},<br />
{Spell = "Control Winds", Flags = {"Wizard",}},<br />
{Spell = "Deflect Missiles", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Speaks flag","Warm blood flag",},<br />
MR = "140",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 951,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "spriggan",<br />
Species = "spriggan",<br />
Description = [=[A magically adept spriggan blessed with the secrets of the winds.]=],<br />
}<br />
m["spriggan baker"] = {<br />
Name = "spriggan baker",<br />
Colour = "LightGrey",<br />
Glyph = "i",<br />
Tile = "[[File:Spriggan baker.png]]",<br />
Speed = "10 (move: 60%)",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 245,<br />
AC = 2,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 216,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "spriggan",<br />
Species = "spriggan",<br />
Description = [=[A small humanoid, resembling a human or elf except for the size. They move at a great speed, and love playing dirty tricks on people.]=],<br />
}<br />
m["spriggan berserker"] = {<br />
Name = "spriggan berserker",<br />
Colour = "LightRed",<br />
Glyph = "i",<br />
Tile = "[[File:Spriggan berserker.png]]",<br />
Speed = "10 (move: 60%)",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 540,<br />
AC = 3,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 27, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Brothers in Arms", Flags = {"Priest",}},<br />
{Spell = "Berserker Rage", Flags = {"Priest",}},<br />
{Spell = "Trog's Hand", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "120",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 835,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "spriggan",<br />
Species = "spriggan",<br />
Description = [=[A relatively mighty spriggan that plunges recklessly into combat.]=],<br />
}<br />
m["spriggan defender"] = {<br />
Name = "spriggan defender",<br />
Colour = "Yellow",<br />
Glyph = "i",<br />
Tile = "[[File:Spriggan defender.png]]",<br />
Speed = "16",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 675,<br />
AC = 5,<br />
EV = 22,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "140",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1483,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "spriggan",<br />
Species = "spriggan",<br />
Description = [=[An elite, well-equipped spriggan warrior, renowned for its prowess with advanced weaponry and unbelievable agility.]=],<br />
}<br />
m["spriggan druid"] = {<br />
Name = "spriggan druid",<br />
Colour = "Green",<br />
Glyph = "i",<br />
Tile = "[[File:Spriggan druid.png]]",<br />
Speed = "10 (move: 60%)",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 440,<br />
AC = 3,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 18, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Stone Arrow", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Awaken Forest", Flags = {"Wizard",}},<br />
{Spell = "Druid's Call", Flags = {"Wizard",}},<br />
{Spell = "Minor Healing", Damage = "2d5+3", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 728,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "spriggan",<br />
Species = "spriggan",<br />
Description = [=[A spriggan whose connection with the birds and the beasts is exceptionally strong. Revelling in nature, these protectors of forests are the doom of anyone who so much as snaps a twig.]=],<br />
}<br />
m["spriggan rider"] = {<br />
Name = "spriggan rider",<br />
Colour = "LightBlue",<br />
Glyph = "i",<br />
Tile = "[[File:Spriggan rider.png]]",<br />
Speed = "10 (move: 60%)",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 605,<br />
AC = 1,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 27, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","See invisible flag","Flying flag","Speaks flag","Warm blood flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Clean",<br />
XP = 807,<br />
Size = "Small",<br />
Intelligence = "Human",<br />
Genus = "spriggan",<br />
Species = "spriggan",<br />
Description = [=[Mounted on wasps, these cruel riders make sure anyone who dares to intrude on the spriggan fens and cairns will regret it.]=],<br />
}<br />
m["starcursed mass"] = {<br />
Name = "starcursed mass",<br />
Colour = "Blue",<br />
Glyph = "X",<br />
Tile = "[[File:Starcursed mass.png]]",<br />
Speed = "10",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 1500,<br />
AC = 10,<br />
EV = 0,<br />
Attacks = {<br />
{Damage = 16, Type = "Engulf", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Regenerates flag","Unbreathing flag",},<br />
MR = "100",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 1337,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "starcursed mass",<br />
Species = "starcursed mass",<br />
Description = [=[A mass of stellar detritus that glows with the sickly putrescence of a dying star, forever shrieking soundlessly in a voice beyond mortal grasp. Its form quivers and undulates constantly, dividing spontaneously and then withdrawing when threatened. While the voice of even a single one is unsettling, in chorus, their screams can overwhelm the minds of even the bravest warriors, leaving them stunned and helpless.]=],<br />
Quote = [=[“Did you see that star go out?<br />
I seen it burn.<br />
<br />
That little star went out,<br />
your little eyes went out.<br />
<br />
Our burnt little dreams are hid<br />
up where the stars get lit.”<br />
-Thee Silver Mt. Zion, “I Built Myself a Metal Bird”. 2010.]=],<br />
}<br />
m["starspawn tentacle"] = {<br />
Name = "starspawn tentacle",<br />
Colour = "LightCyan",<br />
Glyph = "w",<br />
Tile = "[[File:Starspawn tentacle.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 220,<br />
AC = 8,<br />
EV = 2,<br />
Attacks = {<br />
{Damage = 3, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag","Stationary flag","No exp gain flag","No poly flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "tentacled starspawn",<br />
Species = "starspawn tentacle",<br />
Description = [=[The writhing appendage of a tentacled starspawn, capable of grasping nearly any prey and dragging it back to be devoured. Any damage dealt to it hurts the whole creature.]=],<br />
}<br />
m["starspawn tentacle segment"] = {<br />
Name = "starspawn tentacle segment",<br />
Colour = "LightCyan",<br />
Glyph = "*",<br />
Tile = "[[File:Starspawn tentacle segment.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 220,<br />
AC = 8,<br />
EV = 2,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag","Stationary flag","No exp gain flag","No poly flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "tentacled starspawn",<br />
Species = "starspawn tentacle segment",<br />
Description = [=[A sinuous length of an extended starspawn tentacle. Any damage dealt to it hurts the whole creature.]=],<br />
}<br />
m["statue"] = {<br />
Name = "statue",<br />
Colour = "LightGrey",<br />
Glyph = "8",<br />
Tile = "[[File:Statue.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 720,<br />
AC = 12,<br />
EV = 1,<br />
Attacks = {<br />
{Damage = 20, Type = "Weapon only", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Archer flag","Unbreathing flag","Speaks flag","Stationary flag","No poly flag","Don't melee flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance 2","Cold resistance 2","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 575,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "statue",<br />
Species = "statue",<br />
Description = [=[At first glance, this piece of sculpted granite appears inert. The red glow from its eyes, however, suggests it is no mere stone. Although it is rooted to its base, it can still move parts of itself.]=],<br />
}<br />
m["steam dragon"] = {<br />
Name = "steam dragon",<br />
Colour = "Blue",<br />
Glyph = "D",<br />
Tile = "[[File:Steam dragon.png]]",<br />
Speed = "10",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 300,<br />
AC = 5,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 12, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 6, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Steam Ball", Damage = "3d10", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {"Steam resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 184,<br />
Size = "Big",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "steam dragon",<br />
Description = [=[A relatively small grey dragon, with a resilient-looking scaly hide and steam pouring from its mouth.]=],<br />
Quote = [=[“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["stone giant"] = {<br />
Name = "stone giant",<br />
Colour = "LightGrey",<br />
Glyph = "C",<br />
Tile = "[[File:Stone giant.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 880,<br />
AC = 12,<br />
EV = 2,<br />
Attacks = {<br />
{Damage = 45, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1418,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "giant",<br />
Species = "stone giant",<br />
Description = [=[A gigantic humanoid with grey skin almost as hard as rock. It carries several boulders, and is perfectly capable of flinging them a great distance.]=],<br />
Quote = [=[“I really believe what you say, answered the knight; for, I have been engaged with the giant, in the most obstinate and outrageous combat that I believe I shall ever fight in all the days of my life: with one backstroke, slam went his head to the ground; and discharged such a quantity of blood, that it ran like rills of water, along the field.”<br />
-Miguel de Cervantes Saavedra, _The Ingenious Gentleman Don Quixote of La<br />
Mancha_, IV, 10. 1605.<br />
trans. Carlos Fuentes, 1997.]=],<br />
}<br />
m["storm dragon"] = {<br />
Name = "storm dragon",<br />
Colour = "LightBlue",<br />
Glyph = "D",<br />
Tile = "[[File:Storm dragon.png]]",<br />
Speed = "12",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 1050,<br />
AC = 13,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 25, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 15, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 15, Type = "Trample", Flavour = "Trample"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d19", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Warm blood flag",},<br />
MR = "100",<br />
Resistances = {"Cold resistance","Electricity resistance 3","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2026,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "storm dragon",<br />
Description = [=[A huge and very powerful dragon, with hide of thick matte scales, almost like blue rubber, and enormous scaly wings, along which sparks are continually crackling.]=],<br />
Quote = [=[“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["sun demon"] = {<br />
Name = "sun demon",<br />
Colour = "Yellow",<br />
Glyph = "3",<br />
Tile = "[[File:Sun demon.png]]",<br />
Speed = "12",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 10,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Fire"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag","See invisible flag","Flying flag","Glows flag",},<br />
MR = "80",<br />
Resistances = {"Fire resistance 3","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Cold vulnerability","Drown vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 807,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "sun demon",<br />
Species = "sun demon",<br />
Description = [=[A demonic figure shining with the heat and fury of a fallen star.]=],<br />
Quote = [=[“Behold him setting in his western skies,<br />
The shadows lengthening as the vapours rise.”<br />
-John Dryden, “Absalom and Achitophel”, I, 268. 1681.]=],<br />
}<br />
m["swamp dragon"] = {<br />
Name = "swamp dragon",<br />
Colour = "Brown",<br />
Glyph = "D",<br />
Tile = "[[File:Swamp dragon.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 675,<br />
AC = 7,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 11, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 11, Type = "Trample", Flavour = "Trample"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Poisonous Cloud", Damage = "3d7", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 699,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "dragon",<br />
Species = "swamp dragon",<br />
Description = [=[A large slimy dragon, its gnarly hide covered in swamp muck. Noxious gasses dribble from its snout.]=],<br />
Quote = [=[“On the other hand, Confucius is made to say to his disciples, ‘I know how birds can fly, how fishes can swim, and how animals can run. But the runner may be snared, the swimmer may be hooked, and the flyer may be shot by the arrow. But there is the dragon. I cannot tell how he mounts on the wind through the clouds, and rises to heaven. Today I have seen Lao-tsze, and can only compare him to the dragon.’”<br />
-Life of Confucius<br />
<br />
“This Dragon had Two furious Wings<br />
Each one upon each Shoulder;<br />
With a Sting in his Tail as long as a Flail,<br />
Which made him bolder and bolder.<br />
He had long Claws, and in his Jaws<br />
Four and forty Teeth of Iron;<br />
With a Hide as tough, as any Buff,<br />
Which did him round environ.”<br />
<br />
-“An Excellent Ballad of a most dreadful Combat, fought between Moore of Moore-Hall, and the Dragon of Wantley”, retold by Ambrose Philips, _A Collection of Old Ballads. Corrected from the Best and Most Ancient Copies Extant. With Introductions Historical, Critical, Or Humorous_. 1723.]=],<br />
}<br />
m["swamp drake"] = {<br />
Name = "swamp drake",<br />
Colour = "Brown",<br />
Glyph = "k",<br />
Tile = "[[File:Swamp drake.png]]",<br />
Speed = "10",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 300,<br />
AC = 3,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 14, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Noxious Cloud", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 135,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "drake",<br />
Species = "swamp drake",<br />
Description = [=[A small and slimy dragon, covered in swamp muck.<br />
<br />
It smells terrible.]=],<br />
Quote = [=[“Sweet is the swamp with its secrets,<br />
Until we meet a snake;<br />
’T is then we sigh for houses,<br />
And our departure take<br />
<br />
At that enthralling gallop<br />
That only childhood knows.<br />
A snake is summer’s treason,<br />
And guile is where it goes.”<br />
-Emily Dickinson, “A Snake”. ca. 1865.]=],<br />
}<br />
m["swamp worm"] = {<br />
Name = "swamp worm",<br />
Colour = "Brown",<br />
Glyph = "w",<br />
Tile = "[[File:Swamp worm.png]]",<br />
Speed = "12 (move: 120%)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 350,<br />
AC = 3,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 26, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Submerges flag","No skeleton flag",},<br />
MR = "10",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 162,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "worm",<br />
Species = "swamp worm",<br />
Description = [=[A large slimy worm, adept at swimming through the muck of this foul swamp.]=],<br />
Quote = [=[“The fool, as I think, at the chasm’s brink,<br />
Prone by the swamp or the marsh’s side,<br />
Did, even as I, in the end rejoice,<br />
Since the voice of death must be His true voice.”<br />
-Arthur Edward Waite, “At The End of Things”. 1906.]=],<br />
}<br />
m["tarantella"] = {<br />
Name = "tarantella",<br />
Colour = "LightMagenta",<br />
Glyph = "s",<br />
Tile = "[[File:Tarantella.png]]",<br />
Speed = "15",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 280,<br />
AC = 3,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 19, Type = "Bite", Flavour = "Confuse"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Web sense flag","No skeleton flag","Web sense flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Clean",<br />
XP = 215,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "spider",<br />
Species = "tarantella",<br />
Description = [=[A small but greatly-feared spider whose attacks cause victims to break into a frenzied dance.]=],<br />
}<br />
m["tengu"] = {<br />
Name = "tengu",<br />
Colour = "LightBlue",<br />
Glyph = "Q",<br />
Tile = "[[File:Tengu.png]]",<br />
Speed = "10 (move: 90%)",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 225,<br />
AC = 2,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 5, Type = "Peck", Flavour = "Plain"},<br />
{Damage = 5, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Speaks flag","Warm blood flag","Hybrid flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 117,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "tengu",<br />
Species = "tengu",<br />
Description = [=[A humanoid figure with the head and talons of a bird. Its ferociously combative nature belies its fragile appearance.]=],<br />
Quote = [=[“A Bird came down the Walk —<br />
He did not know I saw —<br />
He bit an Angleworm in halves<br />
And ate the fellow, raw”<br />
-Emily Dickinson, “A Bird came down the Walk”. ca. 1865.]=],<br />
}<br />
m["tengu conjurer"] = {<br />
Name = "tengu conjurer",<br />
Colour = "Blue",<br />
Glyph = "Q",<br />
Tile = "[[File:Tengu conjurer.png]]",<br />
Speed = "10 (move: 90%)",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 315,<br />
AC = 2,<br />
EV = 17,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 5, Type = "Peck", Flavour = "Plain"},<br />
{Damage = 5, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Force Lance", Damage = "3d11", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d13", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Battlesphere", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Emergency","Wizard",}},<br />
},<br />
{<br />
{Spell = "Mephitic Cloud", Flags = {"Wizard",}},<br />
{Spell = "Venom Bolt", Damage = "3d12", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Battlesphere", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Emergency","Wizard",}},<br />
},<br />
{<br />
{Spell = "Shock", Damage = "d12", Flags = {"Wizard",}},<br />
{Spell = "Lightning Bolt", Damage = "3d14", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Battlesphere", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Emergency","Wizard",}},<br />
},<br />
{<br />
{Spell = "Throw Flame", Damage = "3d7", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Magma", Damage = "3d15", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Battlesphere", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Speaks flag","Warm blood flag","Hybrid flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 323,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "tengu",<br />
Species = "tengu",<br />
Description = [=[One of many tengu with a talent for the destructive magical arts.]=],<br />
}<br />
m["tengu reaver"] = {<br />
Name = "tengu reaver",<br />
Colour = "LightMagenta",<br />
Glyph = "Q",<br />
Tile = "[[File:Tengu reaver.png]]",<br />
Speed = "10 (move: 90%)",<br />
HD = 17,<br />
["HD"] = 17,<br />
["Average HP 10x"] = 850,<br />
AC = 8,<br />
EV = 16,<br />
Attacks = {<br />
{Damage = 27, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 11, Type = "Peck", Flavour = "Plain"},<br />
{Damage = 11, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Magma", Damage = "3d26", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Battlesphere", Flags = {"Wizard",}},<br />
{Spell = "Fireball", Damage = "3d27", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d22", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Battlesphere", Flags = {"Wizard",}},<br />
{Spell = "Freezing Cloud", Damage = "2d27", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Venom Bolt", Damage = "3d21", Flags = {"Wizard",}},<br />
{Spell = "Corrosive Bolt", Damage = "3d21", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Battlesphere", Flags = {"Wizard",}},<br />
{Spell = "Poisonous Cloud", Damage = "3d11", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Flying flag","Speaks flag","Warm blood flag","Hybrid flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2028,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "tengu",<br />
Species = "tengu",<br />
Description = [=[An elite, ferocious tengu highly skilled with both steel and spells.]=],<br />
}<br />
m["tengu warrior"] = {<br />
Name = "tengu warrior",<br />
Colour = "Cyan",<br />
Glyph = "Q",<br />
Tile = "[[File:Tengu warrior.png]]",<br />
Speed = "10 (move: 90%)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 600,<br />
AC = 6,<br />
EV = 16,<br />
Attacks = {<br />
{Damage = 16, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 8, Type = "Peck", Flavour = "Plain"},<br />
{Damage = 8, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Archer flag","Flying flag","Speaks flag","Warm blood flag","Hybrid flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 870,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "tengu",<br />
Species = "tengu",<br />
Description = [=[A particularly bloodthirsty tengu who has opted to hone their skill in fighting and weaponry instead of spellcasting.]=],<br />
}<br />
m["tentacle"] = {<br />
Name = "tentacle",<br />
Colour = "LightMagenta",<br />
Glyph = "w",<br />
Tile = "[[File:Tentacle.png]]",<br />
Speed = "17 (stationary)",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 480,<br />
AC = 5,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 29, Type = "Tentacle slap", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag","Flying flag","Stationary flag","No exp gain flag","No poly flag",},<br />
MR = "Immune",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "kraken",<br />
Species = "tentacle",<br />
Description = [=[This mighty tentacle is part of a kraken. Any damage dealt to it hurts the whole creature.]=],<br />
}<br />
m["tentacle segment"] = {<br />
Name = "tentacle segment",<br />
Colour = "LightMagenta",<br />
Glyph = "*",<br />
Tile = "[[File:Tentacle segment.png]]",<br />
Speed = "18 (stationary)",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 480,<br />
AC = 5,<br />
EV = 7,<br />
Attacks = {<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag","Flying flag","Stationary flag","Submerges flag","No exp gain flag","No poly flag",},<br />
MR = "Immune",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "kraken",<br />
Species = "tentacle segment",<br />
Description = [=[Part of the mighty tentacle of a kraken. Any damage dealt to it hurts the whole creature.]=],<br />
}<br />
m["tentacled monstrosity"] = {<br />
Name = "tentacled monstrosity",<br />
Colour = "Green",<br />
Glyph = "X",<br />
Tile = "[[File:Tentacled monstrosity.png]]",<br />
Speed = "10",<br />
HD = 23,<br />
["HD"] = 23,<br />
["Average HP 10x"] = 1265,<br />
AC = 5,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 22, Type = "Tentacle slap", Flavour = "Plain"},<br />
{Damage = 17, Type = "Tentacle slap", Flavour = "Plain"},<br />
{Damage = 13, Type = "Tentacle slap", Flavour = "Plain"},<br />
{Damage = 9, Type = "Constrict", Flavour = "Crush"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Amphibious",<br />
Flags = {"Unholy flag","See invisible flag",},<br />
MR = "160",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance","Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 2971,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "tentacled monstrosity",<br />
Species = "tentacled monstrosity",<br />
Description = [=[A writhing mass of tentacles, all covered in putrid mucus.]=],<br />
Quote = [=[“Oozing and surging up out of that yawning trap-door in the Cyclopean crypt I had glimpsed such an unbelievable behemothic monstrosity that I could not doubt the power of its original to kill with its mere sight. Even now I cannot begin to suggest it with any words at my command. I might call it gigantic — tentacled — proboscidian — octopus-eyed — semi-amorphous — plastic — partly squamous and partly rugose — ugh!”<br />
-H.P. Lovecraft and Hazel Heald, “Out of the Aeons”, _Weird Tales_, 25, No.<br />
4, pp. 478-96. April 1935.]=],<br />
}<br />
m["tentacled starspawn"] = {<br />
Name = "tentacled starspawn",<br />
Colour = "LightCyan",<br />
Glyph = "X",<br />
Tile = "[[File:Tentacled starspawn.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 880,<br />
AC = 5,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 40, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 25, Type = "Engulf", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spawn Tentacles", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Unbreathing flag",},<br />
MR = "120",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 2276,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "tentacled starspawn",<br />
Species = "tentacled starspawn",<br />
Description = [=[A lumbering maw shrouded in a mass of sinuous tentacles. On spotting prey, its tentacles lunge outward, dragging victims directly to its waiting gullet.]=],<br />
}<br />
m["test spawner"] = {<br />
Name = "test spawner",<br />
Colour = "White",<br />
Glyph = "X",<br />
Tile = "[[File:Test spawner.png]]",<br />
Speed = "14 (swim: 60%; stationary)",<br />
HD = 1000,<br />
["HD"] = 1000,<br />
["Average HP 10x"] = 10000000,<br />
AC = 127,<br />
EV = 127,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Shadow Creatures", Flags = {"Magical",}},<br />
{Spell = "Plane Rend", Flags = {"Magical",}},<br />
{Spell = "Phantom Mirror", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Regenerates flag","Unbreathing flag","Stationary flag","Insubstantial flag","No poly flag",},<br />
MR = "Immune",<br />
Resistances = {"Damnation resistance","Fire resistance 3","Cold resistance","Electricity resistance","Poison resistance 3","Acid resistance","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 1145683,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "test spawner",<br />
Species = "test spawner",<br />
Description = [=[(If you see this outside wizmode or the arena, this is a bug.)<br />
<br />
Whatever it is, it is capable of spawning countless monsters by casting Shadow Creatures, and is virtually undestructible itself.<br />
<br />
To destroy it, lower the central elevator pillar, then pump rockets into the hole in its exposed brain when the pillar rises to an appropriate height. You can add another rocket while jumping down.<br />
<br />
Oh wait, wrong game.]=],<br />
}<br />
m["the Enchantress"] = {<br />
Name = "the Enchantress",<br />
Colour = "LightMagenta",<br />
Glyph = "i",<br />
Tile = "[[File:The Enchantress.png]]",<br />
Speed = "10 (move: 60%)",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 975,<br />
AC = 10,<br />
EV = 28,<br />
Attacks = {<br />
{Damage = 26, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Dimension Anchor", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Mass Confusion", Flags = {"Wizard",}},<br />
{Spell = "Strip Resistance", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Emergency","Wizard",}},<br />
{Spell = "Deflect Missiles", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","Unique flag","Female flag",},<br />
MR = "160",<br />
Resistances = {"Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3869,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "spriggan",<br />
Species = "spriggan",<br />
Description = [=[First and most fearful of her kind, the Enchantress rules over the spriggans of the dungeon. She wears an opalescent outfit made of dragon skin that shimmers with many colours.]=],<br />
}<br />
m["the Lernaean hydra"] = {<br />
Name = "the Lernaean hydra",<br />
Colour = "Yellow",<br />
Glyph = "D",<br />
Tile = "[[File:The Lernaean hydra.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 30,<br />
["HD"] = 30,<br />
["Average HP 10x"] = 1500,<br />
AC = 0,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 18, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag","Regenerates flag","Unique flag",},<br />
MR = "120",<br />
Resistances = {"Poison resistance","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 5262,<br />
Size = "Giant",<br />
Intelligence = "Animal",<br />
Genus = "hydra",<br />
Species = "hydra",<br />
Description = [=[A huge beast, mightiest of hydras, infamous in myth and legend. It flows through the water faster than a human can run, swatting aside trees as though they were matchsticks. Its many heads slaver and gnash constantly as it hunts for prey to slake its bottomless appetite.]=],<br />
Quote = [=[“The second Labour which he undertook was the slaying of the Lernaian Hydra,<br />
springing from whose single body were fashioned a hundred necks, each bearing<br />
the head of a serpent. And when one head was cut off, the place where it was<br />
severed put forth two others; for this reason it was considered to be<br />
invincible, and with good reason, since the part of it which was subdued sent<br />
forth a two-fold assistance in its place. Against a thing so difficult to<br />
manage as this Herakles devised an ingenious scheme and commanded Iolaos to<br />
sear with a burning brand the part which had been severed, in order to check<br />
the flow of the blood.”<br />
-Diodorus Siculus, _Bibliotheca Historica_. [4. 11. 5.]. c. 100.]=],<br />
}<br />
m["Royal Jelly"] = {<br />
Name = "Royal Jelly",<br />
Colour = "Yellow",<br />
Glyph = "J",<br />
Tile = "[[File:Royal Jelly.png]]",<br />
Speed = "14",<br />
HD = 21,<br />
["HD"] = 21,<br />
["Average HP 10x"] = 2310,<br />
AC = 8,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 50, Type = "Hit", Flavour = "Acid"},<br />
{Damage = 30, Type = "Hit", Flavour = "Acid"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Eats doors","See invisible flag","Unbreathing flag","Unblindable flag","Unique flag","Acid splash flag",},<br />
MR = "180",<br />
Resistances = {"Poison resistance","Acid resistance 3","Drown resistance",},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 14312,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "jelly",<br />
Species = "jelly",<br />
Description = [=[A particularly rich and golden gelatinous thing. Smaller jellies swim and pulse just below its surface, ready to burst forth at the slightest touch.]=],<br />
}<br />
m["the Serpent of Hell"] = {<br />
Name = "the Serpent of Hell",<br />
Colour = "LightGrey",<br />
Glyph = "D",<br />
Tile = "[[File:The Serpent of Hell.png]]",<br />
Speed = "14",<br />
HD = 17,<br />
["HD"] = 17,<br />
["Average HP 10x"] = 2805,<br />
AC = 16,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 35, Type = "Bite", Flavour = "Fire"},<br />
{Damage = 15, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 15, Type = "Trample", Flavour = "Trample"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "serpent of hell breath", Damage = "3d34", Flags = {"Natural","Breath",}},<br />
{Spell = "Summon Dragon", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Eats doors","Unholy flag","See invisible flag","Flying flag","Unique flag",},<br />
MR = "180",<br />
Resistances = {"Damnation resistance","Fire resistance 3","Poison resistance","Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 11353,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "dragon",<br />
Species = "the Serpent of Hell",<br />
Description = [=[]=],<br />
}<br />
m["thorn hunter"] = {<br />
Name = "thorn hunter",<br />
Colour = "White",<br />
Glyph = "f",<br />
Tile = "[[File:Thorn hunter.png]]",<br />
Speed = "12 (swim: 120%)",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 975,<br />
AC = 9,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 27, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 23, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Volley of Thorns", Damage = "3d18", Flags = {"Natural",}},<br />
{Spell = "Wall of Brambles", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Unbreathing flag",},<br />
MR = "100",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability",},<br />
Corpse = "No",<br />
XP = 2121,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "plant",<br />
Species = "thorn hunter",<br />
Description = [=[A predatory marsh plant, possessed of motility and a rudimentary intelligence. It stalks its prey swiftly, creating sudden profusions of spiny brambles with which to ensnare them and then skewering the trapped creatures with accurate volleys of its own razor-sharp thorns.]=],<br />
}<br />
m["thrashing horror"] = {<br />
Name = "thrashing horror",<br />
Colour = "Yellow",<br />
Glyph = "X",<br />
Tile = "[[File:Thrashing horror.png]]",<br />
Speed = "25",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 495,<br />
AC = 5,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 17, Type = "Trample", Flavour = "Trample"},<br />
{Damage = 9, Type = "Trample", Flavour = "Trample"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Might", Flags = {"Emergency","Natural",}},<br />
},<br />
},<br />
Flags = {"Unbreathing flag","Batty flag","No poly flag",},<br />
MR = "60",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 841,<br />
Size = "Big",<br />
Intelligence = "Animal",<br />
Genus = "thrashing horror",<br />
Species = "thrashing horror",<br />
Description = [=[A seething mass of yellow flesh. It thrashes erratically, staggering foes beneath the weight of its impacts.]=],<br />
}<br />
m["titan"] = {<br />
Name = "titan",<br />
Colour = "Magenta",<br />
Glyph = "C",<br />
Tile = "[[File:Titan.png]]",<br />
Speed = "10",<br />
HD = 20,<br />
["HD"] = 20,<br />
["Average HP 10x"] = 1100,<br />
AC = 10,<br />
EV = 3,<br />
Attacks = {<br />
{Damage = 55, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lightning Bolt", Damage = "3d24", Flags = {"Wizard",}},<br />
{Spell = "Minor Healing", Damage = "2d10+3", Flags = {"Wizard",}},<br />
{Spell = "Airstrike", Damage = "0-50", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "180",<br />
Resistances = {"Electricity resistance 3","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 2591,<br />
Size = "Giant",<br />
Intelligence = "Human",<br />
Genus = "giant",<br />
Species = "titan",<br />
Description = [=[This huge, bolt-hurling, lightning-limned humanoid is unusually large and powerful, even among giants.]=],<br />
Quote = [=[“And on the other part the Titans eagerly strengthened their ranks, and both sides at one time showed the work of their hands and their might. The boundless sea rang terribly around, and the earth crashed loudly: wide Heaven was shaken and groaned, and high Olympus reeled from its foundation under the charge of the undying gods, and a heavy quaking reached dim Tartarus and the deep sound of their feet in the fearful onset and of their hard missiles. So, then, they launched their grievous shafts upon one another, and the cry of both armies as they shouted reached to starry heaven; and they met together with a great battle-cry.”<br />
-Hesiod, _Theogony_, 8th cent. B.C.<br />
trans. H.G. Evelyn-White, 1914.]=],<br />
}<br />
m["toadstool"] = {<br />
Name = "toadstool",<br />
Colour = "Black",<br />
Glyph = "P",<br />
Tile = "[[File:Toadstool.png]]",<br />
Speed = "0",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 30,<br />
AC = 1,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "fungus",<br />
Species = "toadstool",<br />
Description = [=[A short-lived species of fungus typically found on or around decaying organic matter.]=],<br />
Quote = [=[“But the Seneschal gathered the toadstool fly-bane.”<br />
-Adam Mickiewicz, _Pan Tadeusz_, III. 1834.<br />
trans. G.R. Noyes, 1917.]=],<br />
}<br />
m["toenail golem"] = {<br />
Name = "toenail golem",<br />
Colour = "Red",<br />
Glyph = "8",<br />
Tile = "[[File:Toenail golem.png]]",<br />
Speed = "10",<br />
HD = 9,<br />
["HD"] = 9,<br />
["Average HP 10x"] = 585,<br />
AC = 8,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 13, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 477,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "golem",<br />
Species = "toenail golem",<br />
Description = [=[A huge animated statue made entirely from toenail clippings. Some people just have too much time on their hands.]=],<br />
Quote = [=[“Gentle socks pamper them by day, and shoes cobbled of leather fortify them, but my toes hardly notice. All they’re interested in is turning out toenails—semitransparent, flexible sheets of a hornlike material, as defense against—whom?”<br />
-Jorge Luis Borges, “Toenails”. 1960.<br />
trans. Andrew Hurley, 1998.]=],<br />
}<br />
m["tormentor"] = {<br />
Name = "tormentor",<br />
Colour = "LightMagenta",<br />
Glyph = "2",<br />
Tile = "[[File:Tormentor.png]]",<br />
Speed = "13",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 12,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 8, Type = "Hit", Flavour = "Pain"},<br />
{Damage = 8, Type = "Hit", Flavour = "Pain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Pain", Damage = "d14", Flags = {"Magical",}},<br />
{Spell = "Symbol of Torment", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Speaks flag",},<br />
MR = "60",<br />
Resistances = {"Fire resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 348,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "tormentor",<br />
Species = "tormentor",<br />
Description = [=[A malign devil covered in all manner of claws, spines, and cruel hooks. It is able to inflict torturous agony on those foolish enough to gaze upon it.]=],<br />
Quote = [=[“Thou art to me a delicious torment.”<br />
-Ralph Waldo Emerson, _Essays: First Series_, Essay VI: Friendship. 1841.]=],<br />
}<br />
m["torpor snail"] = {<br />
Name = "torpor snail",<br />
Colour = "Green",<br />
Glyph = "w",<br />
Tile = "[[File:Torpor snail.png]]",<br />
Speed = "7",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 600,<br />
AC = 8,<br />
EV = 1,<br />
Attacks = {<br />
{Damage = 25, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"No skeleton flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 423,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "elephant slug",<br />
Species = "torpor snail",<br />
Description = [=[A ponderous gastropod with a rock-hard shell. It is said to be in some way connected with the god Cheibriados; its very presence slows the movements of unwary adventurers, leaving them easy prey for its terrifying, ever-gnashing radulae.]=],<br />
Quote = [=[“Snail, snail, slug-slow,<br />
To me thy four horns show;<br />
If thou dost not show me thy four,<br />
I will throw thee out of the door,<br />
For the crow in the gutter,<br />
To eat for bread and butter.”<br />
-Silesian rhyme. Quoted by S.W. Singer in _Notes and Queries_, no. 69.<br />
1851.]=],<br />
}<br />
m["torturous demonspawn"] = {<br />
Name = "torturous demonspawn",<br />
Colour = "Magenta",<br />
Glyph = "6",<br />
Tile = "[[File:Torturous demonspawn.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 500,<br />
AC = 9,<br />
EV = 11,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag","Speaks flag","Warm blood flag","Spiny flag","No poly flag",},<br />
MR = "40",<br />
Resistances = {"Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 667,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "demonspawn",<br />
Species = "torturous demonspawn",<br />
Description = [=[A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features.]=],<br />
}<br />
m["training dummy"] = {<br />
Name = "training dummy",<br />
Colour = "LightGrey",<br />
Glyph = "8",<br />
Tile = "[[File:Training dummy.png]]",<br />
Speed = "10 (stationary)",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 60,<br />
AC = 0,<br />
EV = 0,<br />
Attacks = {<br />
{Damage = 1, Type = "Weapon only", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 2,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "training dummy",<br />
Species = "training dummy",<br />
Description = [=[A mannequin used for battle practice.]=],<br />
Quote = [=[“Things are only mannequins and even the great world-historical events are only costumes beneath which they exchange glances with nothingness, with the base and the banal.”<br />
-Walter Benjamin, _Protocols to the Experiments on Hashish, Opium and<br />
Mescaline 1927-1934_, “Protocol II: Highlights of the Second Hashish<br />
Impression”. 15 January 1928.<br />
trans. Scott J. Thompson, 1997.]=],<br />
}<br />
m["troll"] = {<br />
Name = "troll",<br />
Colour = "Brown",<br />
Glyph = "T",<br />
Tile = "[[File:Troll.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 3,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
{Damage = 15, Type = "Claw", Flavour = "Plain"},<br />
{Damage = 15, Type = "Claw", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Regenerates flag","Speaks flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 304,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "troll",<br />
Species = "troll",<br />
Description = [=[The common troll is a huge and physically powerful humanoid creature. Short on intelligence but long on brawn, its thick knobbly hide heals rapidly from most wounds.]=],<br />
Quote = [=[“Buckshank bold and Elfinstone,<br />
And more than I can mention here,<br />
They caused to be built so stout a ship,<br />
And unto Iceland they would steer.<br />
<br />
They launched the ship upon the main,<br />
Which bellowed like a wrathful bear;<br />
Down to the bottom the vessel sank,<br />
A laidly Trold has dragged it there.”<br />
-George Borrow, _Lavengro: The Scholar, the Gypsy, the Priest_. 1851.]=],<br />
}<br />
m["twisted elf"] = {<br />
Name = "twisted elf",<br />
Colour = "LightRed",<br />
Glyph = "e",<br />
Tile = "[[File:Twisted elf.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 360,<br />
AC = 3,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","No poly flag","Vault flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 346,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "elf",<br />
Species = "elf",<br />
Description = [=[An elf, a member of an ancient fey race. Elves are slightly built when compared to humans, and have an innate magical acumen, though less than their deep elf cousins.]=],<br />
}<br />
m["twisted human"] = {<br />
Name = "twisted human",<br />
Colour = "LightGrey",<br />
Glyph = "p",<br />
Tile = "[[File:Twisted human.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 3,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 194,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[An uppity sort of surface-dwelling, hairless ape. Dwarves think of them as fragile, elves think of them as clumsy, and monsters think of them as tasty.]=],<br />
Quote = [=[“Do you know<br />
Do I know<br />
What’s this thing called ‘man’?<br />
God only knows what a man is!<br />
I only know his price.”<br />
-Bertolt Brecht, “The Measures Taken”. 1930.]=],<br />
}<br />
m["twisted orc"] = {<br />
Name = "twisted orc",<br />
Colour = "LightRed",<br />
Glyph = "o",<br />
Tile = "[[File:Twisted orc.png]]",<br />
Speed = "10",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 70,<br />
AC = 1,<br />
EV = 9,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "0",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 3,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "orc",<br />
Species = "orc",<br />
Description = [=[An ugly subterranean race, orcs combine the worst features of humans, pigs and several other unpleasant creatures. They tend to run in packs or mobs, and delight in outbursts of insane violence.]=],<br />
}<br />
m["twister"] = {<br />
Name = "twister",<br />
Colour = "LightGrey",<br />
Glyph = "v",<br />
Tile = "[[File:Twister.png]]",<br />
Speed = "10",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 120000,<br />
AC = 0,<br />
EV = 5,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Unbreathing flag","Confused flag","Batty flag","Insubstantial flag","No exp gain flag","No poly flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance 3","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Wind resistance","Sticky flame resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Large",<br />
Intelligence = "Brainless",<br />
Genus = "fire vortex",<br />
Species = "twister",<br />
Description = [=[A whirling vortex of turbulent air.]=],<br />
}<br />
m["two-headed ogre"] = {<br />
Name = "two-headed ogre",<br />
Colour = "LightRed",<br />
Glyph = "O",<br />
Tile = "[[File:Two-headed ogre.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 3,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Two weapons flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 279,<br />
Size = "Large",<br />
Intelligence = "Human",<br />
Genus = "ogre",<br />
Species = "two-headed ogre",<br />
Description = [=[A huge ogre with two heads on top of a bloated ogre body. It is capable of holding a weapon in each giant hand.]=],<br />
Quote = [=[“The little princess, asleep in her cradle, floated on the water, and at last she was cast up on the shore of a beautiful country, where, however, very few people dwelt since the ogre Ravagio and his wife Tourmentine had gone to live there-for they ate up everybody. Ogres are terrible people. When once they have tasted raw human flesh they will hardly eat anything else, and Tourmentine always knew how to make some body come their way, for she was half a fairy.”<br />
-Marie-Catherine Le Jumel de Barneville, Baronne d’Aulnoy, “’Orangier et l’Abeille”. 1697.<br />
<br />
“NO. Layers. Onions have layers. Ogres have layers. Onions have layers. You get it? We both have layers.”<br />
-Shrek. 2001.]=],<br />
}<br />
m["tyrant leech"] = {<br />
Name = "tyrant leech",<br />
Colour = "Red",<br />
Glyph = "w",<br />
Tile = "[[File:Tyrant leech.png]]",<br />
Speed = "8 (swim: 60%)",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 600,<br />
AC = 5,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 35, Type = "Bite", Flavour = "Vampiric"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Evil flag","Blood scent flag","No skeleton flag",},<br />
MR = "40",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {"Holy vulnerability",},<br />
Corpse = "Clean",<br />
XP = 287,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "tyrant leech",<br />
Species = "tyrant leech",<br />
Description = [=[An exceptionally aggressive blood-sucking annelid that thrives in swamps and marshlands.]=],<br />
}<br />
m["ufetubus"] = {<br />
Name = "ufetubus",<br />
Colour = "LightCyan",<br />
Glyph = "5",<br />
Tile = "[[File:Ufetubus.png]]",<br />
Speed = "15",<br />
HD = 1,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 70,<br />
AC = 2,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 5, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Unholy flag",},<br />
MR = "10",<br />
Resistances = {"Cold resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 8,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ufetubus",<br />
Species = "ufetubus",<br />
Description = [=[A chattering and shrieking minor demon.]=],<br />
Quote = [=[“We were permitted to shriek in the tongue of dwarfs and demons”<br />
-Czesław Miłosz, “A Task”.]=],<br />
}<br />
m["red ugly thing"] = {<br />
Name = "red ugly thing",<br />
Colour = "Black",<br />
Glyph = "u",<br />
Tile = "[[File:Red ugly thing.png]]",<br />
Speed = "10 (move: 90%)",<br />
HD = 12,<br />
["HD"] = 12,<br />
["Average HP 10x"] = 660,<br />
AC = 4,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 17, Type = "Claw", Flavour = "Fire"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Glows flag","Warm blood flag","Ghost demon flag","Herd flag","No gen derived flag",},<br />
MR = "40",<br />
Resistances = {"Fire resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "Mutagenic",<br />
XP = 550,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "ugly thing",<br />
Species = "ugly thing",<br />
Description = [=[An ugly thing. According to legend, this mutated creature is the otherworldly spawn of a wizard's breeding experiment. Yuck.]=],<br />
Quote = [=[“Beauty is no quality in things themselves: It exists merely in the mind which contemplates them; and each mind perceives a different beauty. One person may even perceive deformity, where another is sensible of beauty; and every individual ought to acquiesce in his own sentiment, without pretending to regulate those of others.”<br />
-David Hume]=],<br />
}<br />
m["unseen horror"] = {<br />
Name = "unseen horror",<br />
Colour = "Magenta",<br />
Glyph = "x",<br />
Tile = "[[File:Unseen horror.png]]",<br />
Speed = "30",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 5,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Invisible flag","Batty flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 732,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "unseen horror",<br />
Species = "unseen horror",<br />
Description = [=[A creature rarely seen by anyone; those few who have seen one would rather they hadn't. Among the few bemused reports, the single common element is the creatures' bat-like movement.]=],<br />
Quote = [=[“The awful shadow of some unseen Power<br />
Floats, tho’ unseen, amongst us.”<br />
-Percy Bysshe Shelley, “Hymn to Intellectual Beauty”, I, 1-2. 1816.]=],<br />
}<br />
m["ushabti"] = {<br />
Name = "ushabti",<br />
Colour = "Brown",<br />
Glyph = "8",<br />
Tile = "[[File:Ushabti.png]]",<br />
Speed = "8",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 455,<br />
AC = 9,<br />
EV = 6,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Death Rattle", Damage = "2d4", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Unbreathing flag","Artificial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 259,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "golem",<br />
Species = "ushabti",<br />
Description = [=[A funerary stone figurine kept in tombs to serve the deceased as they passed through the afterlife. Inscribed with spells to answer divine calls for manual labour in the afterlife, the ushabti are magically animated to slavishly protect the interred for eternity.]=],<br />
}<br />
m["vampire"] = {<br />
Name = "vampire",<br />
Colour = "Red",<br />
Glyph = "V",<br />
Tile = "[[File:Vampire.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Bite", Flavour = "Vampiric"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Vampiric Draining", Damage = "4-22", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Unbreathing flag","Speaks flag","Blood scent flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 211,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "vampire",<br />
Species = "vampire",<br />
Description = [=[A human cursed with vampirism, drifting in a state between life and undeath, perpetually hungry for the blood of the living.]=],<br />
Quote = [=[• Scuze me. My friend Burt says you're a vampire hunter. 'zat so?<br />
— Uh yes. Yes it is.<br />
• Well you n'ain't gonna find one round here, mate. They ain't no vampires.<br />
— You don't believe in vampires?<br />
• 'course not!<br />
• But I do believe in con artists. And charletans who like to stir up trouble!<br />
• Dead people who get up at night and suck blood. How stupid do you think we are?<br />
• My place is haunted with 16 ghosts and they all say there n'ain't no vampires!<br />
-Rich Morris, Yet Another Fantasy Gamer Comic]=],<br />
}<br />
m["vampire bat"] = {<br />
Name = "vampire bat",<br />
Colour = "Magenta",<br />
Glyph = "b",<br />
Tile = "[[File:Vampire bat.png]]",<br />
Speed = "30",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 105,<br />
AC = 1,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 3, Type = "Bite", Flavour = "Vampiric"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Batty flag","Warm blood flag","No poly flag",},<br />
MR = "10",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 56,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "bat",<br />
Species = "vampire bat",<br />
Description = [=[A large black bat with vicious fangs that feeds on blood. This is the preferred form for vampires in disguise.]=],<br />
Quote = [=[“For something is amiss and out of place<br />
When mice with wings can wear a human face.”<br />
-Theodore Roethke, “The Bat”. 1938.]=],<br />
}<br />
m["vampire knight"] = {<br />
Name = "vampire knight",<br />
Colour = "Cyan",<br />
Glyph = "V",<br />
Tile = "[[File:Vampire knight.png]]",<br />
Speed = "10",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 715,<br />
AC = 19,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 33, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Bite", Flavour = "Vampiric"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Blink Close", Flags = {"Wizard",}},<br />
{Spell = "Paralyse", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Vampiric Draining", Damage = "4-30", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","See invisible flag","Unbreathing flag","Speaks flag","Blood scent flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 1347,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "vampire",<br />
Species = "vampire",<br />
Description = [=[A powerful vampire noble who complements its combat prowess with dark magic.]=],<br />
}<br />
m["vampire mage"] = {<br />
Name = "vampire mage",<br />
Colour = "Magenta",<br />
Glyph = "V",<br />
Tile = "[[File:Vampire mage.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 12,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Bite", Flavour = "Vampiric"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Bolt of Draining", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Summon Undead", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Vampiric Draining", Damage = "4-29", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Speaks flag","Blood scent flag","Warm blood flag",},<br />
MR = "80",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 854,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "vampire",<br />
Species = "vampire",<br />
Description = [=[A sorcerer who, by accident or design, has been afflicted with the curse of the vampire. Regardless, through undeath, this wizard has finally mastered the art of dark magic.]=],<br />
}<br />
m["vampire mosquito"] = {<br />
Name = "vampire mosquito",<br />
Colour = "Green",<br />
Glyph = "y",<br />
Tile = "[[File:Vampire mosquito.png]]",<br />
Speed = "19",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 2,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 13, Type = "Bite", Flavour = "Vampiric"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Flying flag","Unbreathing flag","Blood scent flag","No skeleton flag",},<br />
MR = "20",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "Noxious",<br />
XP = 179,<br />
Size = "Little",<br />
Intelligence = "Animal",<br />
Genus = "vampire mosquito",<br />
Species = "vampire mosquito",<br />
Description = [=[A mosquito that has fed upon tainted blood and been transformed into a revolting and pestilent undead insect, seeking to drain its victims to the last drop.]=],<br />
}<br />
m["vault guard"] = {<br />
Name = "vault guard",<br />
Colour = "Cyan",<br />
Glyph = "p",<br />
Tile = "[[File:Vault guard.png]]",<br />
Speed = "10",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 715,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1084,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A heavily armed and armoured guardian of the Vaults.]=],<br />
}<br />
m["vault sentinel"] = {<br />
Name = "vault sentinel",<br />
Colour = "LightBlue",<br />
Glyph = "p",<br />
Tile = "[[File:Vault sentinel.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 520,<br />
AC = 6,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Warning Cry", Flags = {"Natural","Breath","No silent",}},<br />
{Spell = "Sentinel's Mark", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 446,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[Vigilant scouts of the Vaults, sentinels are quick to alert their fellows to the presence of intruders. They can mark these same intruders with magic such that they will be unable to hide from pursuit, no matter where they flee.]=],<br />
}<br />
m["vault warden"] = {<br />
Name = "vault warden",<br />
Colour = "LightRed",<br />
Glyph = "p",<br />
Tile = "[[File:Vault warden.png]]",<br />
Speed = "10",<br />
HD = 16,<br />
["HD"] = 16,<br />
["Average HP 10x"] = 880,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 36, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Seal Doors", Flags = {"Magical","No silent",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1699,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[Veteran commanders of the Vaults, wardens can seal nearby doorways to prevent intruders from either trespassing further or escaping alive.]=],<br />
}<br />
m["white very ugly thing"] = {<br />
Name = "white very ugly thing",<br />
Colour = "Black",<br />
Glyph = "u",<br />
Tile = "[[File:White very ugly thing.png]]",<br />
Speed = "10 (move: 90%)",<br />
HD = 18,<br />
["HD"] = 18,<br />
["Average HP 10x"] = 990,<br />
AC = 6,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 27, Type = "Bite", Flavour = "Cold"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Glows flag","Warm blood flag","Ghost demon flag","Herd flag","No gen derived flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance 2",},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "Mutagenic",<br />
XP = 1440,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "ugly thing",<br />
Species = "very ugly thing",<br />
Description = [=[A very ugly thing. According to legend, this hideously mutated creature is the otherworldly spawn of a wizard's breeding experiment. Double yuck!]=],<br />
Quote = [=[“All the infections that sun sucks up<br />
From bogs, fens, flats, on Prosper fall and make him<br />
By inch-meal a disease! His spirits hear me<br />
And yet I needs must curse. ”<br />
-William Shakespeare, _The Tempest_, II, 2. 1611.]=],<br />
}<br />
m["vine stalker"] = {<br />
Name = "vine stalker",<br />
Colour = "Green",<br />
Glyph = "f",<br />
Tile = "[[File:Vine stalker.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 360,<br />
AC = 2,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 10, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 10, Type = "Bite", Flavour = "Antimagic"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Regenerates flag","Speaks flag","No poly flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 386,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "vine stalker",<br />
Species = "vine stalker",<br />
Description = [=[A bizarre symbiotic creature, made up of a carnivorous vine magically combined with a humanoid.]=],<br />
Quote = [=[“The monstrous plant bud . . . had grown again with preternatural rapidity, from Falmer's head. A loathsome pale-green stem was mounting thickly, and had started to branch like antlers after attaining a height of six or seven inches.<br />
“More dreadful than this, if possible, similar growths had issued from the eyes; and their stems, climbing vertically across the forehead, had entirely displaced the eyeballs.”<br />
-Clark Ashton Smith, “The Seed from the Sepulcher”. 1933.]=],<br />
}<br />
m["wandering mushroom"] = {<br />
Name = "wandering mushroom",<br />
Colour = "Brown",<br />
Glyph = "f",<br />
Tile = "[[File:Wandering mushroom.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 5,<br />
EV = 0,<br />
Attacks = {<br />
{Damage = 20, Type = "Spore", Flavour = "Confuse"},<br />
},<br />
Holiness = "Plant",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 311,<br />
Size = "Tiny",<br />
Intelligence = "Brainless",<br />
Genus = "fungus",<br />
Species = "wandering mushroom",<br />
Description = [=[A large, fleshy mushroom that wanders slowly around the dungeon. It is both innately curious and incredibly shy, pursuing the objects of its curiosity only when out of sight. Noxious spores drift around its cap.]=],<br />
Quote = [=[“Telimena, wearied with the prolonged wrangling, wanted to go out into the fresh air, but sought a partner. She took a little basket from the peg. “Gentlemen, I see that you wish to remain within doors,” she said, wrapping around her head a red cashmere shawl, “but I am going for mushrooms: follow me who will!” Under one arm she took the little daughter of the Chamberlain, with the other she raised her skirt up to her ankles. Thaddeus silently hastened after her—to seek mushrooms!”<br />
-Adam Mickiewicz, _Pan Tadeusz_, II. 1834.<br />
trans. G.R. Noyes, 1917.]=],<br />
}<br />
m["war gargoyle"] = {<br />
Name = "war gargoyle",<br />
Colour = "Cyan",<br />
Glyph = "9",<br />
Tile = "[[File:War gargoyle.png]]",<br />
Speed = "14",<br />
HD = 13,<br />
["HD"] = 13,<br />
["Average HP 10x"] = 520,<br />
AC = 22,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Metal Splinters", Damage = "3d27", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","See invisible flag","Flying flag","Unbreathing flag","Artificial flag",},<br />
MR = "100",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 1446,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "gargoyle",<br />
Species = "war gargoyle",<br />
Description = [=[A rare type of gargoyle, constructed from a solid steel statue and imbued with vicious strength, speed, and weaponized breath.]=],<br />
Quote = [=[“Their innumerable sculptures of demons and dragons assumed a lugubrious aspect. The restless light of the flame made them move to the eye. There were griffins which had the air of laughing, gargoyles which one fancied one heard yelping, salamanders which puffed at the fire, tarasques which sneezed in the smoke. And among the monsters thus roused from their sleep of stone by this flame, by this noise, there was one who walked about, and who was seen, from time to time, to pass across the glowing face of the pile, like a bat in front of a candle.”<br />
-Victor Hugo, _The Hunchback of Notre-Dame_, 10, ch. IV. 1831.<br />
trans. Isabel F. Hapgood]=],<br />
}<br />
m["warg"] = {<br />
Name = "warg",<br />
Colour = "White",<br />
Glyph = "h",<br />
Tile = "[[File:Warg.png]]",<br />
Speed = "13",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 325,<br />
AC = 4,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 18, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Unblindable flag","Blood scent flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Poison resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 166,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "hound",<br />
Species = "warg",<br />
Description = [=[A particularly large and evil-looking wolf, usually found in the company of orcs.]=],<br />
}<br />
m["warmonger"] = {<br />
Name = "warmonger",<br />
Colour = "LightCyan",<br />
Glyph = "6",<br />
Tile = "[[File:Warmonger.png]]",<br />
Speed = "10",<br />
HD = 15,<br />
["HD"] = 15,<br />
["Average HP 10x"] = 600,<br />
AC = 26,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 40, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Sap Magic", Flags = {"Priest",}},<br />
{Spell = "Haste Other", Flags = {"Priest",}},<br />
},<br />
},<br />
Flags = {"Fighter flag","Evil flag","Unholy flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {"Cold resistance 2","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2","Silver vulnerability",},<br />
Corpse = "Clean",<br />
XP = 1614,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "demonspawn",<br />
Species = "demonspawn",<br />
Description = [=[A half-mortal, half-demonic creature, with its hellish heritage asserting itself through a certain devilish cast to its features.]=],<br />
}<br />
m["wasp"] = {<br />
Name = "wasp",<br />
Colour = "Yellow",<br />
Glyph = "y",<br />
Tile = "[[File:Wasp.png]]",<br />
Speed = "15",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 220,<br />
AC = 5,<br />
EV = 14,<br />
Attacks = {<br />
{Damage = 13, Type = "Sting", Flavour = "Paralyse"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","No skeleton flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 126,<br />
Size = "Tiny",<br />
Intelligence = "Animal",<br />
Genus = "wasp",<br />
Species = "wasp",<br />
Description = [=[A giant wasp covered with thick plates of yellow chitinous armour. Its deadly venom can render most beings unable to move.]=],<br />
}<br />
m["water elemental"] = {<br />
Name = "water elemental",<br />
Colour = "LightGrey",<br />
Glyph = "E",<br />
Tile = "[[File:Water elemental.png]]",<br />
Speed = "10 (swim: 60%)",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 420,<br />
AC = 4,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 22, Type = "Hit", Flavour = "Engulf"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Unbreathing flag",},<br />
MR = "Immune",<br />
Resistances = {"Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability",},<br />
Corpse = "No",<br />
XP = 212,<br />
Size = "Big",<br />
Intelligence = "Brainless",<br />
Genus = "elemental",<br />
Species = "water elemental",<br />
Description = [=[A spirit drawn from the elemental plane of water. It exists on this world as part of a body of water and can engulf other beings in its form, depriving them of breath and voice.]=],<br />
}<br />
m["water moccasin"] = {<br />
Name = "water moccasin",<br />
Colour = "Brown",<br />
Glyph = "S",<br />
Tile = "[[File:Water moccasin.png]]",<br />
Speed = "14 (swim: 60%)",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 2,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 10, Type = "Bite", Flavour = "Poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Flags = {"Cold blood flag",},<br />
MR = "20",<br />
Resistances = {"Poison resistance","Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Noxious",<br />
XP = 149,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "snake",<br />
Species = "water moccasin",<br />
Description = [=[A largish venomous brown snake. It usually lives near water, and is an able swimmer.]=],<br />
Quote = [=[“The latter lived in the country, and before his house there was an oak, in which there was a lair of snakes. His servants killed the snakes, but Melampus gathered wood and burnt the reptiles, and reared the young ones. And when the young were full grown, they stood beside him at each of his shoulders as he slept, and they purged his ears with their tongues. He started up in a great fright, but understood the voices of the birds flying overhead, and from what he learned from them he foretold to men what should come to pass.”<br />
-Pseudo-Apollodorus , _Library and Epitome_, 1.9.11. circa 150 BC.<br />
trans. Sir James George Frazer, 1913.<br />
<br />
“A snake, with mottles rare,<br />
Surveyed my chamber floor,<br />
In feature as the worm before,<br />
But ringed with power.”<br />
-Emily Dickinson, “In Winter In My Room”. circa 1860.]=],<br />
}<br />
m["water nymph"] = {<br />
Name = "water nymph",<br />
Colour = "Magenta",<br />
Glyph = "m",<br />
Tile = "[[File:Water nymph.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 400,<br />
AC = 2,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 12, Type = "Touch", Flavour = "Drown"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Amphibious",<br />
Spellsets = {<br />
{<br />
{Spell = "Waterstrike", Damage = "3d17", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","Female flag",},<br />
MR = "100",<br />
Resistances = {"Drown resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 446,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "water nymph",<br />
Species = "water nymph",<br />
Description = [=[A strikingly beautiful and capricious nature spirit, deeply bonded with the waters in which she lives. Wherever they flow, so may she, and ponds and rivers surge and leap at her whim. Beware, for many unwitting adventurers have found themselves drawn beneath her waters by a simple touch, only for it to become their final resting place.]=],<br />
Quote = [=[“Oh, but you can't expect to wield supreme executive power just because some watery tart threw a sword at you.”<br />
-Monty Python and the Holy Grail, 1975.]=],<br />
}<br />
m["white draconian"] = {<br />
Name = "white draconian",<br />
Colour = "White",<br />
Glyph = "d",<br />
Tile = "[[File:White draconian.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 980,<br />
AC = 9,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Chilling Breath", Damage = "3d18", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1232,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "white draconian",<br />
Description = [=[A muscular white-scaled humanoid with a reptilian tail and small wings.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["white imp"] = {<br />
Name = "white imp",<br />
Colour = "White",<br />
Glyph = "5",<br />
Tile = "[[File:White imp.png]]",<br />
Speed = "10",<br />
HD = 2,<br />
["HD"] = 2,<br />
["Average HP 10x"] = 110,<br />
AC = 4,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 4, Type = "Hit", Flavour = "Cold"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Throw Frost", Damage = "3d5", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Flying flag","Speaks flag",},<br />
MR = "10",<br />
Resistances = {"Cold resistance 2","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Fire vulnerability","Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 10,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "white imp",<br />
Species = "white imp",<br />
Description = [=[A small and mischievous minor demon covered in frost.]=],<br />
}<br />
m["wight"] = {<br />
Name = "wight",<br />
Colour = "Green",<br />
Glyph = "z",<br />
Tile = "[[File:Wight.png]]",<br />
Speed = "10",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 165,<br />
AC = 6,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 8, Type = "Hit", Flavour = "Drain experience"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag",},<br />
MR = "20",<br />
Resistances = {"Cold resistance 2","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 58,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "wight",<br />
Species = "wight",<br />
Description = [=[An ancient warrior, kept in a state of perpetual undeath by its desire to die with honour in battle.]=],<br />
Quote = [=[“Unhappie wight, borne to desastrous end,<br />
That doth his life in so long tendance spend!”<br />
-Edmund Spenser, “Mother Hubberds Tale”, _Complaints_. 1591.]=],<br />
}<br />
m["wind drake"] = {<br />
Name = "wind drake",<br />
Colour = "White",<br />
Glyph = "k",<br />
Tile = "[[File:Wind drake.png]]",<br />
Speed = "12",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 600,<br />
AC = 3,<br />
EV = 12,<br />
Attacks = {<br />
{Damage = 12, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Wind Blast", Flags = {"Natural","Breath",}},<br />
{Spell = "Airstrike", Damage = "0-26", Flags = {"Natural",}},<br />
{Spell = "Deflect Missiles", Flags = {"Natural",}},<br />
},<br />
},<br />
Flags = {"Flying flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {"Wind resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 287,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "drake",<br />
Species = "wind drake",<br />
Description = [=[A small but powerful dragon, particularly adept amongst its kin at manipulating the currents of air that surround it. It can exhale powerful blasts of wind.]=],<br />
}<br />
m["withered plant"] = {<br />
Name = "withered plant",<br />
Colour = "DarkGrey",<br />
Glyph = "P",<br />
Tile = "[[File:Withered plant.png]]",<br />
Speed = "0",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 550,<br />
AC = 10,<br />
EV = 0,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Unbreathing flag","Stationary flag","No exp gain flag",},<br />
MR = "Immune",<br />
Resistances = {"Poison resistance 3","Drown resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 0,<br />
Size = "Small",<br />
Intelligence = "Brainless",<br />
Genus = "plant",<br />
Species = "withered plant",<br />
Description = [=[This plant lost the war against life-draining influences, and yet its physical form is intact. Its dead body stays here uneaten, as the small creatures that would naturally decompose it prefer to stay away. And it looks like this plant died many years ago.]=],<br />
}<br />
m["wizard"] = {<br />
Name = "wizard",<br />
Colour = "Magenta",<br />
Glyph = "p",<br />
Tile = "[[File:Wizard.png]]",<br />
Speed = "10",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 400,<br />
AC = 2,<br />
EV = 13,<br />
Attacks = {<br />
{Damage = 6, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Lehudib's Crystal Spear", Damage = "3d28", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Fire", Damage = "3d18", Flags = {"Wizard",}},<br />
{Spell = "Bolt of Cold", Damage = "3d18", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Magic Dart", Damage = "3d5", Flags = {"Wizard",}},<br />
{Spell = "Paralyse", Flags = {"Wizard",}},<br />
{Spell = "Haste", Flags = {"Wizard",}},<br />
{Spell = "Lightning Bolt", Damage = "3d17", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Paralyse", Flags = {"Wizard",}},<br />
{Spell = "Throw Flame", Damage = "3d8", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Fireball", Damage = "3d19", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Stone Arrow", Damage = "3d17", Flags = {"Wizard",}},<br />
{Spell = "Sting", Damage = "d10", Flags = {"Wizard",}},<br />
{Spell = "Blink", Flags = {"Wizard",}},<br />
{Spell = "Lightning Bolt", Damage = "3d17", Flags = {"Wizard",}},<br />
{Spell = "Banishment", Flags = {"Wizard",}},<br />
},<br />
{<br />
{Spell = "Venom Bolt", Damage = "3d15", Flags = {"Wizard",}},<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d15", Flags = {"Wizard",}},<br />
{Spell = "Invisibility", Flags = {"Wizard",}},<br />
{Spell = "Confuse", Flags = {"Wizard",}},<br />
{Spell = "Slow", Flags = {"Wizard",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 661,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "human",<br />
Species = "human",<br />
Description = [=[A rather eccentric person, dabbling in all sorts of arcane oddities.]=],<br />
Quote = [=[“Each family or tribe has a wizard or conjuring doctor, whose office we could never clearly ascertain.”<br />
-Charles Darwin, _The Voyage of the Beagle_, ch. X. 1839.]=],<br />
}<br />
m["wolf"] = {<br />
Name = "wolf",<br />
Colour = "LightGrey",<br />
Glyph = "h",<br />
Tile = "[[File:Wolf.png]]",<br />
Speed = "17",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 220,<br />
AC = 4,<br />
EV = 15,<br />
Attacks = {<br />
{Damage = 12, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"See invisible flag","Unblindable flag","Blood scent flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 116,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "hound",<br />
Species = "wolf",<br />
Description = [=[A strong wild canine, with sharp teeth and a healthy appetite.]=],<br />
Quote = [=[“Teacher: How does a dog smell?<br />
Student: I don't know.<br />
Teacher: Correct!”<br />
-Traditional Spanish joke.]=],<br />
}<br />
m["wolf spider"] = {<br />
Name = "wolf spider",<br />
Colour = "White",<br />
Glyph = "s",<br />
Tile = "[[File:Wolf spider.png]]",<br />
Speed = "15",<br />
HD = 11,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 550,<br />
AC = 3,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 25, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 15, Type = "Bite", Flavour = "Poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Web sense flag","No skeleton flag","Web sense flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Noxious",<br />
XP = 567,<br />
Size = "Medium",<br />
Intelligence = "Animal",<br />
Genus = "spider",<br />
Species = "wolf spider",<br />
Description = [=[A hairy fast-moving hunting spider with vicious mandibles. It roams the dungeon in search of prey, which it kills with its deadly venom.]=],<br />
}<br />
m["worker ant"] = {<br />
Name = "worker ant",<br />
Colour = "Red",<br />
Glyph = "a",<br />
Tile = "[[File:Worker ant.png]]",<br />
Speed = "12",<br />
HD = 3,<br />
["HD"] = 3,<br />
["Average HP 10x"] = 165,<br />
AC = 4,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 8, Type = "Bite", Flavour = "Poison"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"No skeleton flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {"Poison vulnerability",},<br />
Corpse = "Clean",<br />
XP = 33,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "worker ant",<br />
Species = "worker ant",<br />
Description = [=[A wingless black insect with sharp mandibles capable of injecting a deadly poison. It is a worker, and thus tasked with gathering food — any living being it encounters is a potential meal.]=],<br />
}<br />
m["worldbinder"] = {<br />
Name = "worldbinder",<br />
Colour = "Cyan",<br />
Glyph = "x",<br />
Tile = "[[File:Worldbinder.png]]",<br />
Speed = "14",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 400,<br />
AC = 12,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 8, Type = "Hit", Flavour = "Plain"},<br />
{Damage = 8, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Forceful Invitation", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag",},<br />
MR = "60",<br />
Resistances = {"Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "No",<br />
XP = 514,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "worldbinder",<br />
Species = "worldbinder",<br />
Description = [=[A cloud of thick fog, with faint, feeble claws constantly reaching out and grasping futilely before being pulled back in by the fog. When threatened, it can call forth creatures banished to the void between realities, using them to defend itself.]=],<br />
}<br />
m["worm"] = {<br />
Name = "worm",<br />
Colour = "LightRed",<br />
Glyph = "w",<br />
Tile = "[[File:Worm.png]]",<br />
Speed = "6",<br />
HD = 4,<br />
["HD"] = 4,<br />
["Average HP 10x"] = 180,<br />
AC = 1,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 12, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Regenerates flag","No skeleton flag",},<br />
MR = "10",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 5,<br />
Size = "Small",<br />
Intelligence = "Animal",<br />
Genus = "worm",<br />
Species = "worm",<br />
Description = [=[A giant annelid, glistening with slime, with unusually large teeth.]=],<br />
Quote = [=[“While the angels, all pallid and wan,<br />
Uprising, unveiling, affirm<br />
That the play is the tragedy, ‘Man’,<br />
And its hero, the Conqueror Worm.”<br />
-Edgar Allan Poe]=],<br />
}<br />
m["wraith"] = {<br />
Name = "wraith",<br />
Colour = "LightGrey",<br />
Glyph = "W",<br />
Tile = "[[File:Wraith.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 15, Type = "Hit", Flavour = "Drain speed"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","See invisible flag","Flying flag","Unbreathing flag","Insubstantial flag",},<br />
MR = "60",<br />
Resistances = {"Cold resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 209,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "wraith",<br />
Species = "wraith",<br />
Description = [=[This undead spirit appears as a cloud of black mist surrounding an insubstantial skeletal form. Its eyes burn bright with unholy malevolence and hunger for life essence, on which it feeds.]=],<br />
Quote = [=[“God, though this life is but a wraith,<br />
Although we know not what we use,<br />
Although we grope with little faith,<br />
Give me the heart to fight—and lose.”<br />
-Louis Untermeyer, “Prayer”. 1919.]=],<br />
}<br />
m["wretched star"] = {<br />
Name = "wretched star",<br />
Colour = "Magenta",<br />
Glyph = "*",<br />
Tile = "[[File:Wretched star.png]]",<br />
Speed = "10 (move: 80%)",<br />
HD = 10,<br />
["HD"] = 10,<br />
["Average HP 10x"] = 700,<br />
AC = 10,<br />
EV = 10,<br />
Attacks = {<br />
},<br />
Holiness = "Nonliving",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Iskenderun's Mystic Blast", Damage = "3d15", Flags = {"Magical",}},<br />
{Spell = "Corrupting Pulse", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Flying flag","Unbreathing flag","Glows flag","Insubstantial flag",},<br />
MR = "Immune",<br />
Resistances = {"Fire resistance","Cold resistance","Electricity resistance","Poison resistance 3","Drown resistance","Rot resistance 3","Negative energy resistance 3","Torment resistance","Sticky flame resistance",},<br />
Vulnerabilities = {"Silver vulnerability",},<br />
Corpse = "No",<br />
XP = 788,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "wretched star",<br />
Species = "wretched star",<br />
Description = [=[A conflux of unearthly light and energy, awash in unnatural colours and strange forms no normal being was meant to perceive. Merely being near it fills your body with the disorder of the Abyss.]=],<br />
}<br />
m["wyvern"] = {<br />
Name = "wyvern",<br />
Colour = "LightGreen",<br />
Glyph = "l",<br />
Tile = "[[File:Wyvern.png]]",<br />
Speed = "15",<br />
HD = 5,<br />
["HD"] = 5,<br />
["Average HP 10x"] = 275,<br />
AC = 5,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Flying flag","Warm blood flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 207,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "wyvern",<br />
Species = "wyvern",<br />
Description = [=[A dragon-like creature with a long, sharply pointed tail. Although smaller and less formidable than true dragons, wyverns are nonetheless a foe to be reckoned with.]=],<br />
}<br />
m["yak"] = {<br />
Name = "yak",<br />
Colour = "Brown",<br />
Glyph = "Y",<br />
Tile = "[[File:Yak.png]]",<br />
Speed = "10",<br />
HD = 7,<br />
["HD"] = 7,<br />
["Average HP 10x"] = 385,<br />
AC = 4,<br />
EV = 7,<br />
Attacks = {<br />
{Damage = 18, Type = "Gore", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Warm blood flag","Herd flag",},<br />
MR = "20",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 204,<br />
Size = "Large",<br />
Intelligence = "Animal",<br />
Genus = "yak",<br />
Species = "yak",<br />
Description = [=[The common dungeon yak, covered in shaggy yak hair and bearing a nasty pair of yak horns.]=],<br />
}<br />
m["yaktaur"] = {<br />
Name = "yaktaur",<br />
Colour = "Red",<br />
Glyph = "c",<br />
Tile = "[[File:Yaktaur.png]]",<br />
Speed = "10",<br />
HD = 8,<br />
["HD"] = 8,<br />
["Average HP 10x"] = 440,<br />
AC = 4,<br />
EV = 4,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Archer flag","Speaks flag","Warm blood flag",},<br />
MR = "40",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 360,<br />
Size = "Big",<br />
Intelligence = "Human",<br />
Genus = "yaktaur",<br />
Species = "yaktaur",<br />
Description = [=[A hybrid with the torso of a robust human atop the body of a yak. Although they excel in ranged combat, they are also formidable foes in close quarters.]=],<br />
Quote = [=[“When Peleus, some distance away, saw him torn apart by the frightful wound he shouted: ‘Accept this tribute to the dead, at least, Crantor, dearest of youths’, and with his powerful arm, he hurled his ash spear, at full strength, at Demoleon. It ruptured the ribcage, and stuck quivering in the bone. The centaur pulled out the shaft minus its head (he tried with difficulty to reach that also) but the head was caught in his lung. The pain itself strengthened his will: wounded, he reared up at his enemy and beat the hero down with his hooves. Peleus received the resounding blows on helmet and shield, and defending his upper arms, and controlling the weapon he held out, with one blow through the arm he pierced the bi-formed breast.”<br />
-Ovid, _Metamorphoses_, XII, 330. 8 AD.]=],<br />
}<br />
m["yaktaur captain"] = {<br />
Name = "yaktaur captain",<br />
Colour = "LightRed",<br />
Glyph = "c",<br />
Tile = "[[File:Yaktaur captain.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 770,<br />
AC = 5,<br />
EV = 5,<br />
Attacks = {<br />
{Damage = 30, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Flags = {"Fighter flag","Archer flag","Speaks flag","Warm blood flag",},<br />
MR = "60",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1037,<br />
Size = "Big",<br />
Intelligence = "Human",<br />
Genus = "yaktaur",<br />
Species = "yaktaur",<br />
Description = [=[An exceptionally strong and brutish yaktaur, it is able to order its weaker brethren around to do its bidding.]=],<br />
Quote = [=[“When Peleus, some distance away, saw him torn apart by the frightful wound he shouted: ‘Accept this tribute to the dead, at least, Crantor, dearest of youths’, and with his powerful arm, he hurled his ash spear, at full strength, at Demoleon. It ruptured the ribcage, and stuck quivering in the bone. The centaur pulled out the shaft minus its head (he tried with difficulty to reach that also) but the head was caught in his lung. The pain itself strengthened his will: wounded, he reared up at his enemy and beat the hero down with his hooves. Peleus received the resounding blows on helmet and shield, and defending his upper arms, and controlling the weapon he held out, with one blow through the arm he pierced the bi-formed breast.”<br />
-Ovid, _Metamorphoses_, XII, 330. 8 AD.]=],<br />
}<br />
m["yellow draconian"] = {<br />
Name = "yellow draconian",<br />
Colour = "Yellow",<br />
Glyph = "d",<br />
Tile = "[[File:Yellow draconian.png]]",<br />
Speed = "10",<br />
HD = 14,<br />
["HD"] = 14,<br />
["Average HP 10x"] = 980,<br />
AC = 9,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 20, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Spit Acid", Damage = "3d7", Flags = {"Natural","Breath",}},<br />
},<br />
},<br />
Flags = {"Cold blood flag","Speaks flag",},<br />
MR = "40",<br />
Resistances = {"Acid resistance",},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 1232,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "draconian",<br />
Species = "yellow draconian",<br />
Description = [=[A muscular yellow-scaled humanoid with a reptilian tail and small wings.]=],<br />
Quote = [=[“Trogdor was a man!<br />
I mean, he was a dragon-man!<br />
Or... maybe he was just a dragon.<br />
...<br />
And the Trogdor comes in the night!”<br />
-The Brothers Chaps, “Trogdor”. 2003.]=],<br />
}<br />
m["ynoxinul"] = {<br />
Name = "ynoxinul",<br />
Colour = "LightCyan",<br />
Glyph = "3",<br />
Tile = "[[File:Ynoxinul.png]]",<br />
Speed = "10",<br />
HD = 6,<br />
["HD"] = 6,<br />
["Average HP 10x"] = 330,<br />
AC = 3,<br />
EV = 10,<br />
Attacks = {<br />
{Damage = 12, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Demonic",<br />
["Item Use"] = {"Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Iron Shot", Damage = "3d16", Flags = {"Magical",}},<br />
{Spell = "Summon Ufetubus", Flags = {"Magical",}},<br />
},<br />
},<br />
Flags = {"Unholy flag","See invisible flag","Flying flag",},<br />
MR = "40",<br />
Resistances = {"Cold resistance","Electricity resistance","Poison resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 213,<br />
Size = "Medium",<br />
Intelligence = "Human",<br />
Genus = "ynoxinul",<br />
Species = "ynoxinul",<br />
Description = [=[A winged demon covered in shiny metallic scales. It has a legion of minor demons under its command.]=],<br />
Quote = [=[“He fixed his eyes upon the door, which, slowly opening, disclosed a stranger of majestic form, but scowling features, who demanded sternly, why he was summoned? ‘I did not summon you,’ said the trembling student. ‘You did!’ said the stranger, advancing, angrily; ‘and the demons are not to be invoked in vain.’ The student could make no reply; and the demon, enraged that one of the uninitiated should have summoned him out of mere presumption, seized him by the throat and strangled him.<br />
<br />
When Agrippa returned, a few days afterwards, he found his house beset with devils. Some of them were sitting on the chimneypots, kicking up their legs in the air; while others were playing at leapfrog, on the very edge of the parapet. His study was so filled with them that he found it difficult to make his way to his desk.”<br />
-Charles Mackay, _Memoirs of Extraordinary Popular Delusions_, Vol. III,<br />
Part I. 1841.]=],<br />
}<br />
m["young spriggan druid"] = {<br />
Name = "young spriggan druid",<br />
Colour = "Green",<br />
Glyph = "i",<br />
Tile = "[[File:Young spriggan druid.png]]",<br />
Speed = "10 (move: 60%)",<br />
HD = 8,<br />
["HD"] = 11,<br />
["Average HP 10x"] = 440,<br />
AC = 3,<br />
EV = 18,<br />
Attacks = {<br />
{Damage = 18, Type = "Hit", Flavour = "Plain"},<br />
},<br />
Holiness = "Natural",<br />
["Item Use"] = {"Weapons armour", "Starting equipment", "Open doors"},<br />
Habitat = "Land",<br />
Spellsets = {<br />
{<br />
{Spell = "Stone Arrow", Damage = "3d14", Flags = {"Wizard",}},<br />
{Spell = "Awaken Forest", Flags = {"Wizard",}},<br />
{Spell = "Druid's Call", Flags = {"Wizard",}},<br />
{Spell = "Minor Healing", Damage = "2d4", Flags = {"Emergency","Wizard",}},<br />
},<br />
},<br />
Flags = {"See invisible flag","Speaks flag","Warm blood flag","Vault flag",},<br />
MR = "100",<br />
Resistances = {},<br />
Vulnerabilities = {},<br />
Corpse = "Clean",<br />
XP = 323,<br />
Size = "Little",<br />
Intelligence = "Human",<br />
Genus = "spriggan",<br />
Species = "spriggan",<br />
Description = [=[A spriggan whose connection with the birds and the beasts is exceptionally strong. Revelling in nature, these protectors of forests are the doom of anyone who so much as snaps a twig.]=],<br />
}<br />
m["adder zombie"] = {<br />
Name = "adder zombie",<br />
Colour = "Brown",<br />
Glyph = "Z",<br />
Tile = "[[File:Adder zombie.png]]",<br />
Speed = "10-28 (swim: 60%)",<br />
HD = 2,<br />
["HD"] = 1,<br />
["Average HP 10x"] = 75,<br />
AC = 0,<br />
EV = 8,<br />
Attacks = {<br />
{Damage = 4, Type = "Bite", Flavour = "Plain"},<br />
},<br />
Holiness = "Undead",<br />
["Item Use"] = {"Uses nothing"},<br />
Habitat = "Land",<br />
Flags = {"Evil flag","Unbreathing flag","No regenerate flag",},<br />
MR = "2",<br />
Resistances = {"Cold resistance 2","Poison resistance 3","Drown resistance","Rot resistance","Negative energy resistance 3","Torment resistance",},<br />
Vulnerabilities = {"Holy vulnerability 2",},<br />
Corpse = "No",<br />
XP = 2,<br />
Size = "Little",<br />
Intelligence = "Brainless",<br />
Genus = "zombie",<br />
Species = "zombie",<br />
Description = [=[A corpse raised to undeath by necromancy.]=],<br />
Quote = [=[“It seemed that while the zombie came from the grave, it was neither a ghost, nor yet a person who had been raised like Lazarus from the dead. The zombie, they say, is a soulless human corpse, still dead, but taken from the grave and endowed by sorcery with a mechanical semblance of life—it is a dead body which is made to walk and act and move as if it were alive. People who have the power to do this go to a fresh grave, dig up the body before it has had time to rot, galvanize it into movement, and then make of it a servant or slave, occasionally for the commission of some crime, more often simply as a drudge around the habitation or the farm, setting it dull heavy tasks, and beating it like a dumb beast if it slackens.”<br />
-William Seabrook, _The Magic Island_. 1929.]=],<br />
}<br />
return m</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Zin&diff=48606Zin2018-07-03T03:41:14Z<p>Cacophonie: Update the message for picking up previously-seen gold piles</p>
<hr />
<div>{{version021}}<br />
[[File:Zin altar.png]] ''"Spread the light, my child."''<br />
<br />
{{flavour|Zin is a god of discipline. Followers must remain pure of body and soul, refraining from dark magic and chaotic acts, and never consuming the flesh of intelligent beings. They must also tithe a fraction of all gold gained, preferably followed by donations of more. In exchange, worshippers may invoke Zin's wrath upon sinners, and eventually gain various divine protections. Zin's followers can convert to Elyvilon or the Shining One while keeping some piety.<br />
<br />
Zin grants followers the ability to preach to the unenlightened masses, and powers to vitalise their bodies and gain divine stamina, protecting them from various afflictions. Later, followers gain the ability to imprison their foes temporarily. Followers can eventually find temporary safety in a divine refuge. As piety grows, followers will be protected from mutation, and Zin may even occasionally directly intervene to save a follower's life.<br />
<br />
Zin likes it when you donate money (by praying at an altar) and you or your allies kill unclean or chaotic beings.<br />
<br />
Zin dislikes it when you drink blood, you attack neutral beings, you deliberately mutate yourself or you or your allies attack monsters in a sanctuary. Zin strongly dislikes it when you perform cannibalism, you desecrate holy remains, you use necromancy, you use unholy magic or items, you attack non-hostile holy beings, you or your allies kill non-hostile holy beings, you attack allies, you transform yourself, you polymorph monsters, you use unclean or chaotic magic or items or you eat the flesh of sentient beings.}}<br />
<br />
==Racial Restrictions==<br />
[[Demigod]]s may not worship Zin (or any other god).<br />
<br />
Zin does not accept [[demonspawn]] or undead species ([[ghoul]]s, [[vampire]]s, or [[mummies]]) as followers.<br />
<br />
==Appreciates==<br />
*Zin takes a 10% tithe every time you pick up gold, unless you're already at max piety. This tithe counts remainders (e.g. if you pick up two piles of 15 gold one after the other, Zin will take 1 gold piece from the first and 2 from the second). However, Zin knows if you try to save gold piles before beginning worship ("Zin ignores your late donation."), and the tithe has a reduced effect in the [[Orcish Mines]] and on gold [[scroll of acquirement|acquired]]. Paying a tithe has a chance to increase piety based on its size.<br />
*You also have an ability to donate half your gold, granting a chunk of piety which will be distributed as time passes. You'll also receive an indication of what Zin's opinion towards you will be once the piety is fully distributed. This can be an effective option for late-game converts, who can buy their way to maximum piety for circa 2500 gold, depending on the amount taken at conversion.<br />
*Upon conversion, Zin takes some gold, but this provides more piety than a regular donation.<br />
*Killing the spawn of chaos has a chance to grant piety. See the list of [[chaotic]] monsters and abilities for more details.<br />
<br />
==Deprecates==<br />
Zin dislikes it (i.e. [[piety]] loss) when:<br />
*You drink a [[potion of blood]].<br />
*You attack neutral monsters.<br />
*You deliberately mutate yourself. This includes deliberately making yourself [[glow]] and drinking [[potions of mutation]] when not at 6*. <br />
*You or your allies attack monsters in a sanctuary.<br />
<br />
Zin strongly dislikes it (i.e. [[penance]]) when:<br />
*You perform [[cannibalism]].<br />
*You desecrate holy remains.<br />
*You use [[Necromancy]]. Casting [[Necromutation]] instead causes excommunication.<br />
*You use [[unholy]] magic or items.<br />
*You attack non-hostile holy beings.<br />
*You or your allies kill non-hostile holy beings.<br />
*You attack allies.<br />
*You [[polymorph]] monsters.<br />
*You use unclean or [[chaotic]] magic or items.<br />
*You eat the flesh of [[Monster intelligence|sentient]] beings.<br />
<br />
Zin will forgive accidental transgressions, i.e. performing a forbidden action via an unidentified item.<br />
<br />
On average, your piety will decay naturally by 1 every 340 turns.<br />
<br />
==Given Abilities==<br />
'''[[Piety|Piety level -]]''': "Anchorite"<br />
*Zin may protect you from a fatal instance of damage. The chance increases with Piety. Passive. No piety cost.<br />
*Zin may protect you from the effects of [[Hell]]'s mystical force. The chance also increases with Piety, up to 50% at maximum. Passive. No piety cost. <br />
*Zin may protect you from mutation at a (Piety/1.6)% chance, increasing up to 100% at 160 piety (******). Passive. No piety cost. <br />
*Donate Gold. You may donate half your gold for additional piety.<br />
'''[[Piety|Piety level *]]''': "Apologist"<br />
*'''Recite''' - Preaches a verse from one of the four books of the Axioms of Law:<br />
**''Abominations'', which harshly deals with chaotic monsters: Chance to cause [[bleeding]], to [[smite]], to [[Corona|illuminate]], to sear their flesh, or to turn them into [[pillar of salt|pillars of salt]].<br />
**''Ablutions'', which punishes unclean monsters and walking corpses: Chance to cause bleeding, to smite, to cause [[rot]], to illuminate, to cast [[holy word]], or to turn them into pillars of salt.<br />
**''Apostates'', which applies to intelligent monsters, especially heretics (i.e. monsters who worship a god other than Zin, such as orcs of Beogh): Chance to put to [[sleep]], to daze, to [[confuse]], to [[Cause Fear|fear]], and to [[paralyze]] unbelievers, while heretics may suffer bleeding, smiting, blindness, muteness, illumination, [[paralysis]], madness, and dumbness.<br />
**''Anathema'', which combats demons and undead: chance to daze, to confuse, to fear, to illuminate, to cast [[holy word]], or to turn them into pillars of salt.<br />
If multiple books could apply, the one with the strongest potential effects is selected. Recite takes three turns, during which you can move, fight, and evoke; anything that interrupts your speaking (potions, scrolls, spells, shouting, using other Zin abilities, or using a breath weapon) will cancel the Recite status. The effect of Recite is more powerful with higher [[piety]] and [[Invocations]], but still has potential even at very low Invocation levels. Even so, there is always a chance of weaker effects (or even no effect at all). Costs Breath.<br />
<br />
'''[[Piety|Piety level **]]''': "Pious"<br />
*'''Vitalisation''' - Temporarily gives you the Vit status, which, while active, protects you from sickness, poisoning, confusion, petrification, rot (but not direct damage from miasma), and stat drain, and boosts all your stats by [[Invocations]]/3. Also grants poison [[resistance]], protects against the status effects caused by [[curare]] and the stings of [[hornet]]s, while active. Costs 1-2 Piety.<br />
'''[[Piety|Piety level ***]]''': "Devout"<br />
*'''Imprison''' - Temporarily creates a silver-walled prison around an enemy, pushing away monsters adjacent to the target (if applicable). Duration depends on [[Invocations]] skill. Strong monsters may break themselves out before the effect ends on its own (chance of doing so depends on monster's HD). Costs 5 MP, 125-250 Food, and 4-6 Piety.<br />
'''[[Piety|Piety level ****]]''': "Orthodox"<br />
*No new abilities.<br />
'''[[Piety|Piety level *****]]''': "Immaculate"<br />
<div id="Sanctuary"></div><br />
*'''Sanctuary''' - Creates a stationary Sanctuary with a radius and duration dependent on your [[Invocations]] skill, centered on yourself. Its radius will decrease as its duration runs out. So long as you remain within the radius of Sanctuary, no enemies can attack you (this protection extends to your allies, as well). If you or one of your allies attacks, Sanctuary is instantly dispelled and Zin considers it an evil act. Costs 7 MP, 150-300 Food, and 15-23 Piety.<br />
In addition to preventing enemy attacks, you enjoy the following effects from Sanctuary: <br />
**[[Trap]]s are revealed.<br />
**[[Cloud]]s dissipate.<br />
**Your allies are recalled and protected against [[Abjuration]].<br />
**Monsters may be scared away.<br />
**Undead and demons are subject to [[Holy Word]], which slows, damages, and scares them.<br />
**Magical contamination discharges are greatly reduced.<br />
**Blood is cleaned from tiles.<br />
'''[[Piety|Piety level ******]]''': "Bringer of Law"<br />
*Zin will cleanse [[potions of mutation]]. This means you will no longer lose piety from quaffing potions of mutation, and potions of mutation will only remove [[mutations]], not add them.<br />
<br />
==Punishments==<br />
{{flavour|Zin does not punish followers who leave Zin's service; however, those who take up the worship of evil or chaotic gods will be scourged. (Kikubaaqudgha, Yredelemnul, Makhleb, Lugonu, and Beogh are evil, and Xom and Jiyva are chaotic.)<br />
<br />
Those under Zin's wrath will find their beneficial mutations stripped away, their bellies empty, their enemies alerted, and their senses confounded by the axioms of Law; confusion, fainting and complete paralysis will be their lot.}}<br />
<br />
Zin will only dispense [[divine retribution|punishments]] to those who enter the service of an [[evil gods|evil]] or [[chaotic]] god. Switching to [[Elyvilon]] or [[The Shining One]] will transfer half of your piety to them. <br />
<br />
*20% chance: If possible, remove 1-7 random good mutations. Otherwise, reroll from the remaining options.<br />
*30% chance: Summons either (1d3 + XL/10) hostile angels (more likely if you are high level) or a swarm of "creeping doom" (i.e. random [[list of arthropods|arthropods]] and [[list of worms and gastropods|worms]]).<br />
*20% chance: Recites the Axioms of Law at you, inflicting [[confusion]], [[sleep]], or [[paralysis]] (equal chance of each).<br />
*20% chance: Halves your current nutrition level.<br />
*10% chance: Makes an extremely loud noise at your current position.<br />
<br />
==Strategy==<br />
Zin works through somewhat more subtle means than most other gods. Rather than directly killing, Zin empowers you to disable monsters with Imprison and various status effects (via Recite) while protecting you from various kinds of harm.<br />
<br />
In terms of overall god strategy, remember that you can switch amongst Zin, [[Elyvilon]], and [[the Shining One]] without incurring wrath, and you even get some starting piety with your new god choice. All three of these gods use [[Invocations]] skill. Also, so long as you do not worship an evil or chaotic god at any point later on in the game, you will not incur wrath if you leave any of these three gods. <br />
<br />
In spite of the fact that Zin abhors chaos, Recite produces a variety of random effects. Recite's list of effects grows along with your [[Invocations]] skill and your [[piety]], but weak effects are always possible. Monsters resist it based on their [[hit dice]], not their [[magic resistance]]. Do note that reading scrolls, using other Zin abilities, casting spells, drinking potions, using a breath weapon, and shouting or commanding allies via the (t)ell command will interrupt recite. <br />
<br />
Vitalisation boosts all your stats for a low piety cost, and while active makes you immune to sickness, poisoning, confusion, petrification, rot, and stat drain, but it won't ''cure'' these ailments if you already have them, so activate it preemptively upon encountering an enemy that can inflict such effects on you. (Something of a niche case, but Vitalisation does prevent the status effects that [[curare]] and [[hornet]]s cause via their poison.) Also note that Vitalisation prevents the poisoning status but does not actually provide rPois, and thus does not lower the damage from the impact of spells like [[Poison Arrow]] or [[Venom Bolt]]. <br />
<br />
Sanctuary is one of the most powerful emergency abilities in the game. Use it when you're surrounded and the situation is quickly going pear-shaped, though make sure you have an escape route too, lest Sanctuary only delay rather than prevent your death. Note that you can't recast Sanctuary while you already have one still active, and that it costs a hefty 15 piety to invoke.<br />
<br />
==History==<br />
Prior to [[0.21]], Zin had a one-time ability at 6* which would remove all mutations, instead of cleansing mutation potions.<br />
<br />
Prior to [[0.20]], [[potions of cure mutation]] existed, which Zin allowed the use of.<br />
<br />
Prior to [[0.17]], Vitalisation also gave a small amount of nutrition, though never enough to go past Full. <br />
<br />
Prior to [[0.16]], Zin would completely protect followers from [[Hell]]'s effects at maximum piety. This was reduced to a maximum of 50% in 0.16.<br />
<br />
Prior to [[0.15]], followers of Zin would on occasion be seen as allies by [[:Category:Holy holiness|holy monsters]]. The chance of this occurring rose with piety. Also, Recite prompted you to choose a book if multiple could be applied.<br />
<br />
Prior to [[0.14]], Vitalisation simply blocked the poison status effect without granting poison resistance. This led to players still taking heavy damage from poison-elemental spells. Also, Zin was displeased when your sentient allies were allowed to die.<br />
<br />
Prior to [[0.13]], Recite had a 3-turn delay instead of a 3-turn duration, essentially paralyzing the player while they hoped Zin did something. Also, the [[priest]] background was removed, making it impossible to begin play worshiping Zin.<br />
<br />
Prior to [[0.12]], Vitalisation did not protect from the paralysing attacks of [[yellow wasp]]s and [[red wasp]]s.<br />
<br />
{{gods}}<br />
[[Category:Good Gods]]</div>Cacophoniehttp://crawl.chaosforge.org/index.php?title=Zin&diff=48605Zin2018-07-03T02:34:54Z<p>Cacophonie: Vitalisation no longer gives nutrition</p>
<hr />
<div>{{version021}}<br />
[[File:Zin altar.png]] ''"Spread the light, my child."''<br />
<br />
{{flavour|Zin is a god of discipline. Followers must remain pure of body and soul, refraining from dark magic and chaotic acts, and never consuming the flesh of intelligent beings. They must also tithe a fraction of all gold gained, preferably followed by donations of more. In exchange, worshippers may invoke Zin's wrath upon sinners, and eventually gain various divine protections. Zin's followers can convert to Elyvilon or the Shining One while keeping some piety.<br />
<br />
Zin grants followers the ability to preach to the unenlightened masses, and powers to vitalise their bodies and gain divine stamina, protecting them from various afflictions. Later, followers gain the ability to imprison their foes temporarily. Followers can eventually find temporary safety in a divine refuge. As piety grows, followers will be protected from mutation, and Zin may even occasionally directly intervene to save a follower's life.<br />
<br />
Zin likes it when you donate money (by praying at an altar) and you or your allies kill unclean or chaotic beings.<br />
<br />
Zin dislikes it when you drink blood, you attack neutral beings, you deliberately mutate yourself or you or your allies attack monsters in a sanctuary. Zin strongly dislikes it when you perform cannibalism, you desecrate holy remains, you use necromancy, you use unholy magic or items, you attack non-hostile holy beings, you or your allies kill non-hostile holy beings, you attack allies, you transform yourself, you polymorph monsters, you use unclean or chaotic magic or items or you eat the flesh of sentient beings.}}<br />
<br />
==Racial Restrictions==<br />
[[Demigod]]s may not worship Zin (or any other god).<br />
<br />
Zin does not accept [[demonspawn]] or undead species ([[ghoul]]s, [[vampire]]s, or [[mummies]]) as followers.<br />
<br />
==Appreciates==<br />
*Zin takes a 10% tithe every time you pick up gold, unless you're already at max piety. This tithe counts remainders (e.g. if you pick up two piles of 15 gold one after the other, Zin will take 1 gold piece from the first and 2 from the second). However, Zin knows if you try to save gold piles before beginning worship ("Zin is a bit unhappy you did not bring this gold earlier."), and the tithe has a reduced effect in the [[Orcish Mines]] and on gold [[scroll of acquirement|acquired]]. Paying a tithe has a chance to increase piety based on its size.<br />
*You also have an ability to donate half your gold, granting a chunk of piety which will be distributed as time passes. You'll also receive an indication of what Zin's opinion towards you will be once the piety is fully distributed. This can be an effective option for late-game converts, who can buy their way to maximum piety for circa 2500 gold, depending on the amount taken at conversion.<br />
*Upon conversion, Zin takes some gold, but this provides more piety than a regular donation.<br />
*Killing the spawn of chaos has a chance to grant piety. See the list of [[chaotic]] monsters and abilities for more details.<br />
<br />
==Deprecates==<br />
Zin dislikes it (i.e. [[piety]] loss) when:<br />
*You drink a [[potion of blood]].<br />
*You attack neutral monsters.<br />
*You deliberately mutate yourself. This includes deliberately making yourself [[glow]] and drinking [[potions of mutation]] when not at 6*. <br />
*You or your allies attack monsters in a sanctuary.<br />
<br />
Zin strongly dislikes it (i.e. [[penance]]) when:<br />
*You perform [[cannibalism]].<br />
*You desecrate holy remains.<br />
*You use [[Necromancy]]. Casting [[Necromutation]] instead causes excommunication.<br />
*You use [[unholy]] magic or items.<br />
*You attack non-hostile holy beings.<br />
*You or your allies kill non-hostile holy beings.<br />
*You attack allies.<br />
*You [[polymorph]] monsters.<br />
*You use unclean or [[chaotic]] magic or items.<br />
*You eat the flesh of [[Monster intelligence|sentient]] beings.<br />
<br />
Zin will forgive accidental transgressions, i.e. performing a forbidden action via an unidentified item.<br />
<br />
On average, your piety will decay naturally by 1 every 340 turns.<br />
<br />
==Given Abilities==<br />
'''[[Piety|Piety level -]]''': "Anchorite"<br />
*Zin may protect you from a fatal instance of damage. The chance increases with Piety. Passive. No piety cost.<br />
*Zin may protect you from the effects of [[Hell]]'s mystical force. The chance also increases with Piety, up to 50% at maximum. Passive. No piety cost. <br />
*Zin may protect you from mutation at a (Piety/1.6)% chance, increasing up to 100% at 160 piety (******). Passive. No piety cost. <br />
*Donate Gold. You may donate half your gold for additional piety.<br />
'''[[Piety|Piety level *]]''': "Apologist"<br />
*'''Recite''' - Preaches a verse from one of the four books of the Axioms of Law:<br />
**''Abominations'', which harshly deals with chaotic monsters: Chance to cause [[bleeding]], to [[smite]], to [[Corona|illuminate]], to sear their flesh, or to turn them into [[pillar of salt|pillars of salt]].<br />
**''Ablutions'', which punishes unclean monsters and walking corpses: Chance to cause bleeding, to smite, to cause [[rot]], to illuminate, to cast [[holy word]], or to turn them into pillars of salt.<br />
**''Apostates'', which applies to intelligent monsters, especially heretics (i.e. monsters who worship a god other than Zin, such as orcs of Beogh): Chance to put to [[sleep]], to daze, to [[confuse]], to [[Cause Fear|fear]], and to [[paralyze]] unbelievers, while heretics may suffer bleeding, smiting, blindness, muteness, illumination, [[paralysis]], madness, and dumbness.<br />
**''Anathema'', which combats demons and undead: chance to daze, to confuse, to fear, to illuminate, to cast [[holy word]], or to turn them into pillars of salt.<br />
If multiple books could apply, the one with the strongest potential effects is selected. Recite takes three turns, during which you can move, fight, and evoke; anything that interrupts your speaking (potions, scrolls, spells, shouting, using other Zin abilities, or using a breath weapon) will cancel the Recite status. The effect of Recite is more powerful with higher [[piety]] and [[Invocations]], but still has potential even at very low Invocation levels. Even so, there is always a chance of weaker effects (or even no effect at all). Costs Breath.<br />
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'''[[Piety|Piety level **]]''': "Pious"<br />
*'''Vitalisation''' - Temporarily gives you the Vit status, which, while active, protects you from sickness, poisoning, confusion, petrification, rot (but not direct damage from miasma), and stat drain, and boosts all your stats by [[Invocations]]/3. Also grants poison [[resistance]], protects against the status effects caused by [[curare]] and the stings of [[hornet]]s, while active. Costs 1-2 Piety.<br />
'''[[Piety|Piety level ***]]''': "Devout"<br />
*'''Imprison''' - Temporarily creates a silver-walled prison around an enemy, pushing away monsters adjacent to the target (if applicable). Duration depends on [[Invocations]] skill. Strong monsters may break themselves out before the effect ends on its own (chance of doing so depends on monster's HD). Costs 5 MP, 125-250 Food, and 4-6 Piety.<br />
'''[[Piety|Piety level ****]]''': "Orthodox"<br />
*No new abilities.<br />
'''[[Piety|Piety level *****]]''': "Immaculate"<br />
<div id="Sanctuary"></div><br />
*'''Sanctuary''' - Creates a stationary Sanctuary with a radius and duration dependent on your [[Invocations]] skill, centered on yourself. Its radius will decrease as its duration runs out. So long as you remain within the radius of Sanctuary, no enemies can attack you (this protection extends to your allies, as well). If you or one of your allies attacks, Sanctuary is instantly dispelled and Zin considers it an evil act. Costs 7 MP, 150-300 Food, and 15-23 Piety.<br />
In addition to preventing enemy attacks, you enjoy the following effects from Sanctuary: <br />
**[[Trap]]s are revealed.<br />
**[[Cloud]]s dissipate.<br />
**Your allies are recalled and protected against [[Abjuration]].<br />
**Monsters may be scared away.<br />
**Undead and demons are subject to [[Holy Word]], which slows, damages, and scares them.<br />
**Magical contamination discharges are greatly reduced.<br />
**Blood is cleaned from tiles.<br />
'''[[Piety|Piety level ******]]''': "Bringer of Law"<br />
*Zin will cleanse [[potions of mutation]]. This means you will no longer lose piety from quaffing potions of mutation, and potions of mutation will only remove [[mutations]], not add them.<br />
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==Punishments==<br />
{{flavour|Zin does not punish followers who leave Zin's service; however, those who take up the worship of evil or chaotic gods will be scourged. (Kikubaaqudgha, Yredelemnul, Makhleb, Lugonu, and Beogh are evil, and Xom and Jiyva are chaotic.)<br />
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Those under Zin's wrath will find their beneficial mutations stripped away, their bellies empty, their enemies alerted, and their senses confounded by the axioms of Law; confusion, fainting and complete paralysis will be their lot.}}<br />
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Zin will only dispense [[divine retribution|punishments]] to those who enter the service of an [[evil gods|evil]] or [[chaotic]] god. Switching to [[Elyvilon]] or [[The Shining One]] will transfer half of your piety to them. <br />
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*20% chance: If possible, remove 1-7 random good mutations. Otherwise, reroll from the remaining options.<br />
*30% chance: Summons either (1d3 + XL/10) hostile angels (more likely if you are high level) or a swarm of "creeping doom" (i.e. random [[list of arthropods|arthropods]] and [[list of worms and gastropods|worms]]).<br />
*20% chance: Recites the Axioms of Law at you, inflicting [[confusion]], [[sleep]], or [[paralysis]] (equal chance of each).<br />
*20% chance: Halves your current nutrition level.<br />
*10% chance: Makes an extremely loud noise at your current position.<br />
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==Strategy==<br />
Zin works through somewhat more subtle means than most other gods. Rather than directly killing, Zin empowers you to disable monsters with Imprison and various status effects (via Recite) while protecting you from various kinds of harm.<br />
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In terms of overall god strategy, remember that you can switch amongst Zin, [[Elyvilon]], and [[the Shining One]] without incurring wrath, and you even get some starting piety with your new god choice. All three of these gods use [[Invocations]] skill. Also, so long as you do not worship an evil or chaotic god at any point later on in the game, you will not incur wrath if you leave any of these three gods. <br />
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In spite of the fact that Zin abhors chaos, Recite produces a variety of random effects. Recite's list of effects grows along with your [[Invocations]] skill and your [[piety]], but weak effects are always possible. Monsters resist it based on their [[hit dice]], not their [[magic resistance]]. Do note that reading scrolls, using other Zin abilities, casting spells, drinking potions, using a breath weapon, and shouting or commanding allies via the (t)ell command will interrupt recite. <br />
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Vitalisation boosts all your stats for a low piety cost, and while active makes you immune to sickness, poisoning, confusion, petrification, rot, and stat drain, but it won't ''cure'' these ailments if you already have them, so activate it preemptively upon encountering an enemy that can inflict such effects on you. (Something of a niche case, but Vitalisation does prevent the status effects that [[curare]] and [[hornet]]s cause via their poison.) Also note that Vitalisation prevents the poisoning status but does not actually provide rPois, and thus does not lower the damage from the impact of spells like [[Poison Arrow]] or [[Venom Bolt]]. <br />
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Sanctuary is one of the most powerful emergency abilities in the game. Use it when you're surrounded and the situation is quickly going pear-shaped, though make sure you have an escape route too, lest Sanctuary only delay rather than prevent your death. Note that you can't recast Sanctuary while you already have one still active, and that it costs a hefty 15 piety to invoke.<br />
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==History==<br />
Prior to [[0.21]], Zin had a one-time ability at 6* which would remove all mutations, instead of cleansing mutation potions.<br />
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Prior to [[0.20]], [[potions of cure mutation]] existed, which Zin allowed the use of.<br />
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Prior to [[0.17]], Vitalisation also gave a small amount of nutrition, never enough to go past Full. <br />
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Prior to [[0.16]], Zin would completely protect followers from [[Hell]]'s effects at maximum piety. This was reduced to a maximum of 50% in 0.16.<br />
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Prior to [[0.15]], followers of Zin would on occasion be seen as allies by [[:Category:Holy holiness|holy monsters]]. The chance of this occurring rose with piety. Also, Recite prompted you to choose a book if multiple could be applied.<br />
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Prior to [[0.14]], Vitalisation simply blocked the poison status effect without granting poison resistance. This led to players still taking heavy damage from poison-elemental spells. Also, Zin was displeased when your sentient allies were allowed to die.<br />
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Prior to [[0.13]], Recite had a 3-turn delay instead of a 3-turn duration, essentially paralyzing the player while they hoped Zin did something. Also, the [[priest]] background was removed, making it impossible to begin play worshiping Zin.<br />
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Prior to [[0.12]], Vitalisation did not protect from the paralysing attacks of [[yellow wasp]]s and [[red wasp]]s.<br />
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{{gods}}<br />
[[Category:Good Gods]]</div>Cacophonie