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		<id>http://crawl.chaosforge.org/index.php?action=history&amp;feed=atom&amp;title=0.1.3</id>
		<title>0.1.3 - Revision history</title>
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		<updated>2026-04-30T16:21:38Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=0.1.3&amp;diff=1357&amp;oldid=prev</id>
		<title>Ion frigate: 1 revision: game versions</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=0.1.3&amp;diff=1357&amp;oldid=prev"/>
				<updated>2012-12-21T04:53:54Z</updated>
		
		<summary type="html">&lt;p&gt;1 revision: game versions&lt;/p&gt;
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				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:53, 21 December 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Ion frigate</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=0.1.3&amp;diff=1356&amp;oldid=prev</id>
		<title>Soyweiser at 16:52, 7 November 2011</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=0.1.3&amp;diff=1356&amp;oldid=prev"/>
				<updated>2011-11-07T16:52:12Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Oldversion|0.1.3}}&lt;br /&gt;
'''0.1.3''' is an old version of ''Dungeon Crawl Stone Soup'', released on November 16, 2006.&lt;br /&gt;
&lt;br /&gt;
==Release notes==&lt;br /&gt;
&lt;br /&gt;
Stone Soup 0.1.3 (20061116)&lt;br /&gt;
&lt;br /&gt;
* Updated documentation and reorganised the manual.&lt;br /&gt;
* Jewellery puton/remove interface can now automatically remove amulets and rings before wearing new jewellery.&lt;br /&gt;
* Rings/staves of wizardry give a bigger boost to spell success rates.&lt;br /&gt;
* [1594109] Fixed bad messages when trying to animate a weapon if no weapon is wielded.&lt;br /&gt;
* [1589854] Orange and silver statues are now monsters.&lt;br /&gt;
* [1593356] Fixed ghouls being able to mutate.&lt;br /&gt;
* Fixed undead decomposing from mutation only if wearing an amulet of resist mutation.&lt;br /&gt;
* [1593318] Rearranged skills display for ranged combat and unarmed combat.&lt;br /&gt;
* [1593089] Escape can be used to break out of sequential pickup prompt in addition to 'q'.&lt;br /&gt;
* Curare-tipped needles are more fragile than ordinary needles.&lt;br /&gt;
* [1592629] \ now shows item identification knowledge in shops.&lt;br /&gt;
* [1592521] Fixed the invisibility check for tracer beams to produce nicer results.&lt;br /&gt;
* Fixed beta 26 bug: Glow contamination has an extremely severe mutation rate.&lt;br /&gt;
* [1591152] Fixed macros being able to infinite loop.&lt;br /&gt;
* makefile.lnx renamed to makefile.unix.&lt;br /&gt;
* [1578169] More intelligent messages when monsters hit themselves.&lt;br /&gt;
* [1591105] Invisible monsters can no longer 'gesture wildly.'&lt;br /&gt;
* Added an option, increasing_skill_progress (default false), which if true makes skills display in increasing percentiles.&lt;br /&gt;
* [1591103] Fixed incorrect no-damage messages with vorpal brands.&lt;br /&gt;
* [1590656] Fixed bad claw message.&lt;br /&gt;
* [1591269] Dissection failure hints why without easy_butcher.&lt;br /&gt;
* [1585863] Added a level compiler.&lt;br /&gt;
* [1589868] Lightning grounds on metal walls; fire/cold reflect off green crystal.&lt;br /&gt;
* [1588662] Let the player know why they didn't pass out after berserking.&lt;br /&gt;
* [1589824] Long messages were being truncated.&lt;br /&gt;
* [1587182] Eliminated possibility of murky clear potions.&lt;br /&gt;
* [1588587] Amulets of resist corrosion also reduce acid damage.&lt;br /&gt;
* [1585820] Lowered skill penalties for player draconian colours.&lt;br /&gt;
* [1589141] Mimics can no longer push player off stairs.&lt;br /&gt;
* [1588831] Fixed poison frost/flame beams from blowguns being useless.&lt;br /&gt;
* [1581270] Amulet of the gourmand refactoring:&lt;br /&gt;
** When hungry, only converts contaminated chunks to clean.&lt;br /&gt;
** When not hungry, converts contaminated to clean, and provides nutrition based on how long it's been worn, the effects maxing at 200 turns with AotG.&lt;br /&gt;
** Maybe we should increase this further.&lt;br /&gt;
** Rotten chunks will sicken susceptible races even with AotG.&lt;br /&gt;
** Appropriate flavour messages for chunk taste.&lt;br /&gt;
** Changed description of AotG.&lt;br /&gt;
* Beam code rewritten.&lt;br /&gt;
* Line-of-sight code rewritten.&lt;br /&gt;
* [1584969] Allow the user to cancel out of a spell at targeting prompt without losing the turn.&lt;br /&gt;
* [1581221] When taking a low-hp note, also mention what caused the hp loss.&lt;br /&gt;
* Chain lightning is a little more powerful.&lt;br /&gt;
* Shields can be worn/taken-off faster.&lt;br /&gt;
* Nemelex has a small chance of giving piety even for junk.&lt;br /&gt;
* [1586069] Fixed player yellow draconians not having a BWpn delay.&lt;br /&gt;
* [1585811] Fixed inability to generate fixedarts.&lt;br /&gt;
* [1585793] Increased frequency of altars and mini-temples.&lt;br /&gt;
* Fixed multidrop not remembering previously selected items that were not dropped.&lt;br /&gt;
* Okawaru is less eager to shower missiles on the player.&lt;br /&gt;
* Slightly upped MR for draconians and death drakes.&lt;br /&gt;
* [1571251] Added a character picker to select existing savefiles.&lt;br /&gt;
* [1580955] Fixed mesclr() not happening for keypad action in DOS.&lt;br /&gt;
* [1581536] Monsters won't break fleeing if hit by missiles.&lt;br /&gt;
* [1578124] Additional help for level-map.&lt;br /&gt;
* [1581418] Curse toes are now visibly different from curse skulls.&lt;br /&gt;
* [1581730] Monster draconians can now have a base colour + skill title.&lt;br /&gt;
* [1578847] Summoned unholies are hostile to worshippers of good.&lt;br /&gt;
* [1567659] Ammo can ID through use.&lt;br /&gt;
* [1574591] Wait for one second after hinting &amp;quot;a fine choice&amp;quot;.&lt;br /&gt;
* [1576514] Bees could cause bad fight messages.&lt;br /&gt;
* [1578752] Better handling of init.txt locations.&lt;br /&gt;
* [1581210] Draconians go to Zot, deep elves leave.&lt;br /&gt;
* [1571320] Ghost names were being truncated badly.&lt;br /&gt;
* [1571272] Ignore rod-recharge MP fluctuation while resting.&lt;br /&gt;
* [1578875] Added JPEG's trapwalk.lua to the list of official Lua scripts.&lt;br /&gt;
* Changed autopickup default to be the same as in the standard init.txt.&lt;br /&gt;
* [1579636] Fixed notes being generated after death.&lt;br /&gt;
* [1565579] [1565575] Rods and missile launchers work with shields.&lt;br /&gt;
* [1574462] Fixed labyrinth files not being deleted correctly.&lt;br /&gt;
* [1577066] If all items on a square are squelched, the squelch is ignored.&lt;br /&gt;
* [1563661] Character dump section order is now configurable with dump_order.&lt;br /&gt;
* Updated keyboard help screen.&lt;br /&gt;
* [1575175] Fixed orcs getting elven and dwarvish equipment.&lt;br /&gt;
* [1575517] Fixed broken colouring on rod spell screen.&lt;br /&gt;
* Piety gain works normally in the temple again.&lt;br /&gt;
* [1571342] Fixed bad grammar for rotting meat.&lt;br /&gt;
* Stash-tracking defaults to &amp;quot;explicit&amp;quot;, rather than &amp;quot;none&amp;quot;.&lt;br /&gt;
* Accept g as an alternative key to go into the pickup menu.&lt;br /&gt;
* Superior submerge behaviour for monsters in fountains.&lt;br /&gt;
* Fixed acquirement giving bad items (specifically with barding.)&lt;br /&gt;
* [1571334] Fixed clumsy titles: &amp;quot;Master of Thousand Battles&amp;quot;, &amp;quot;Master of Arcane&amp;quot;.&lt;br /&gt;
* Lochaber axes now get correct combat messages.&lt;br /&gt;
* [1563548] Escape dumps you out of both menu and prompt.&lt;br /&gt;
* [1571278] Horn of Geryon monsters are defined as MF_CREATED_FRIENDLY and thus give no benefits when dying.&lt;br /&gt;
* [1571276] Altar cards don't look for a better spot.&lt;br /&gt;
* Import of (most of) 4.1's view code.&lt;br /&gt;
* Spriggans are told that they are fast.&lt;br /&gt;
* [1567636] Made the Orcish Mines entrance message more informative.&lt;br /&gt;
* [1568413] Conjurers and wizards get to choose their starting spellbook.&lt;br /&gt;
* [1567640] Uniques with less than 5 hit dice can't get top-tier wands in their starting inventory.&lt;br /&gt;
* [1563668] Travel respects easy_open.&lt;br /&gt;
* Added a better go-to-hell message when attempting to cast Swiftness in water.&lt;br /&gt;
* Berserkers now have stealth 0.&lt;br /&gt;
* 4.1 import: better messages when gaining skills, better '@' report.&lt;br /&gt;
* [1567625] Moths++.&lt;br /&gt;
* Ctrl-C is handled better on DOS and Windows.&lt;br /&gt;
* [1567688] Change Ogre starting weapon from club to ancus.&lt;br /&gt;
* [1567482] Capped wands of hasting at 9 charges.&lt;br /&gt;
* [1567674] Description change for wands of disintegration.&lt;br /&gt;
* [1567652] Empty wands are marked [empty].&lt;br /&gt;
* [1567641] Butchery asks you to pick a corpse before switching weapons.&lt;br /&gt;
* [1567621] Warning if corpse rots during dissection.&lt;br /&gt;
* [1567613] Removed CMD_OBSOLETE_INVOKE.&lt;br /&gt;
* [1564899] Added &amp;quot;Power&amp;quot; column for spells screen.&lt;br /&gt;
* [1566657] Rings of teleportation are now pricier.&lt;br /&gt;
* [1566759] Fixed merfolk getting duplicate messages when entering water.&lt;br /&gt;
* [1566652] Fixed control teleport being noted in the dump even if unIDed.&lt;br /&gt;
&lt;br /&gt;
[[Category:Crawl Versions]]&lt;/div&gt;</summary>
		<author><name>Soyweiser</name></author>	</entry>

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