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		<id>http://crawl.chaosforge.org/index.php?action=history&amp;feed=atom&amp;title=0.7.0</id>
		<title>0.7.0 - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://crawl.chaosforge.org/index.php?action=history&amp;feed=atom&amp;title=0.7.0"/>
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		<updated>2026-04-09T02:02:16Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=0.7.0&amp;diff=1391&amp;oldid=prev</id>
		<title>Ion frigate: 1 revision: game versions</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=0.7.0&amp;diff=1391&amp;oldid=prev"/>
				<updated>2012-12-21T04:53:55Z</updated>
		
		<summary type="html">&lt;p&gt;1 revision: game versions&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:53, 21 December 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Ion frigate</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=0.7.0&amp;diff=1390&amp;oldid=prev</id>
		<title>Soyweiser at 01:42, 16 December 2011</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=0.7.0&amp;diff=1390&amp;oldid=prev"/>
				<updated>2011-12-16T01:42:07Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Oldversion|0.7.0}}&lt;br /&gt;
'''0.7.0''' is an old version of ''Dungeon Crawl Stone Stoup'', released on July 24, 2010.&lt;br /&gt;
&lt;br /&gt;
==Release notes==&lt;br /&gt;
&lt;br /&gt;
Stone Soup 0.7 (20100724)&lt;br /&gt;
&lt;br /&gt;
===Balance fixes===&lt;br /&gt;
* Monster double actions due to energy randomisation always include a move.&lt;br /&gt;
* Greatly accelerate armour training when armour is heavy relative to skill.&lt;br /&gt;
* Make heavy armour guaranteed damage reduction percentage independent of armour skill.&lt;br /&gt;
* Heavy armour doesn't affect weapon speed anymore.&lt;br /&gt;
* Shields reduce attack speed.&lt;br /&gt;
* Nagas and worshippers of Cheibriados don't suffer from as much hunger.&lt;br /&gt;
&lt;br /&gt;
===Unsorted===&lt;br /&gt;
* New mini-game, Dungeon Sprint.&lt;br /&gt;
* New tutorial, old tutorial is now a hints mode.&lt;br /&gt;
* Aptitudes now on a scale +5 to -5.&lt;br /&gt;
* Track the source of poison for death messages.&lt;br /&gt;
* Magic mapping and Lugonu's self-banishment now work in Pandemonium.&lt;br /&gt;
* Ghouls can no longer starve; they just rot faster.&lt;br /&gt;
&lt;br /&gt;
===Interface===&lt;br /&gt;
* New starting menus, mouse-operable in tiles builds.&lt;br /&gt;
* New tiles monster list tab.&lt;br /&gt;
* Swap water and disturbance glyphs ('~' and '{').&lt;br /&gt;
* Show effective weapon speed in '@' character info.&lt;br /&gt;
* Player body size is now described on the &amp;quot;A&amp;quot; screen.&lt;br /&gt;
&lt;br /&gt;
===Game===&lt;br /&gt;
* Walls in the Slime Pits are acidic.&lt;br /&gt;
* Changed shop distribution between branches.&lt;br /&gt;
* Removed instant stat death.&lt;br /&gt;
* Monster silence.&lt;br /&gt;
* Monster halos.&lt;br /&gt;
* New demonspawn mutations.&lt;br /&gt;
* Make Shoals monsters generate on land.&lt;br /&gt;
* Reduced missile enchantment effect on mulching.&lt;br /&gt;
* New maps.&lt;br /&gt;
* Fix old player ghost speech, and add player ghost speech fitting the ghost.&lt;br /&gt;
* Monster equipment can be corroded by acid.&lt;br /&gt;
* Lost stats are now recovered one point at a time.&lt;br /&gt;
* Magic contamination effects are more than twice as harsh.&lt;br /&gt;
* The Abyss may now include hand-made structures.&lt;br /&gt;
&lt;br /&gt;
===Gods===&lt;br /&gt;
* Zin no longer objects to deaths of non-sentient allies, and takes collateral kills of unclean and chaotic monsters.&lt;br /&gt;
* Zin has a new power: Imprison.&lt;br /&gt;
* Elyvilon's Divine Vigour scales better in terms of power.&lt;br /&gt;
* Yredelemnul no longer gifts vampires.&lt;br /&gt;
* Sif Muna's piety is no longer unfair to skilled species.&lt;br /&gt;
* Nemelex no longer takes gold sacrifices.&lt;br /&gt;
* Fedhas can now evolve ballistomycetes into hyperactive ballistomycetes.&lt;br /&gt;
* Jiyva now gives the player conservation and unique slime-related mutations, and produces temporary friendly slimes instead of permanent neutral ones via the royal jelly effect.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
* Scrolls of holy word do more damage to susceptible monsters.&lt;br /&gt;
* Blowguns no longer show damage, as they do none; accordingly, scrolls of enchant weapon II no longer work on them.&lt;br /&gt;
* Flame- and frost-branded darts no longer always mulch, and the steel brand is properly applied for thrown weapons.&lt;br /&gt;
* Demon tridents can be blessed by TSO.&lt;br /&gt;
&lt;br /&gt;
===Backgrounds===&lt;br /&gt;
* Thieves and Death Knights are no more.&lt;br /&gt;
* Warpers receive darts of dispersal.&lt;br /&gt;
&lt;br /&gt;
===Monsters===&lt;br /&gt;
* Anacondas are now amphibious.&lt;br /&gt;
* Skeletal dragons are renamed to bone dragons.&lt;br /&gt;
* Manes are now iron imps, with stat tweaks.&lt;br /&gt;
* Imps lose see invisible while shadow imps gain it, and white imps resist poison but are vulnerable to fire.&lt;br /&gt;
* (Very) ugly things are no longer amphibious.&lt;br /&gt;
* Glyph change for demonic crawlers.&lt;br /&gt;
* Orange demons' poison can now drain any stat.&lt;br /&gt;
* Hell hounds, hell hogs and demonic crawlers now leave corpses.&lt;br /&gt;
* Hell knights have more HP and do more damage.&lt;br /&gt;
* Blink frogs have phase shift.&lt;br /&gt;
* New monsters: elephant, dire elephant, hellephant, spriggan, spriggan druid, spriggan firefly rider.&lt;br /&gt;
* New unique: Grinder the shadow imp.&lt;br /&gt;
* Wayne is now capable of laying a major smackdown.&lt;br /&gt;
* Archer variation of statue added. &lt;br /&gt;
&lt;br /&gt;
===Spells===&lt;br /&gt;
* Call Imp is now level 2, takes spell power into account, and can summon iron imps.&lt;br /&gt;
* Call Canine Familiar replaces Summon Elemental in the book of Callings, and is removed from the book of Summonings.&lt;br /&gt;
* Summon Ugly Thing summons very ugly things less often at high power.&lt;br /&gt;
* Invisibility no longer works on glowing monsters.&lt;br /&gt;
* Extension only extends spells that you know.&lt;br /&gt;
* Death's Door only blocks healing, paralysis only for Revivification.&lt;br /&gt;
* Summon Ugly Things is level 6, Haunt is level 7.&lt;br /&gt;
&lt;br /&gt;
===Technical===&lt;br /&gt;
* LOS and areas recalculated on-demand.&lt;br /&gt;
* Asserts are enabled by default.&lt;br /&gt;
* Abstract tiles code from SDL and OpenGL.&lt;br /&gt;
* Cleaned up game selection code.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
https://crawl.develz.org/wordpress/downloads&lt;br /&gt;
&lt;br /&gt;
[[Category:Crawl Versions]]&lt;/div&gt;</summary>
		<author><name>Soyweiser</name></author>	</entry>

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