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		<id>http://crawl.chaosforge.org/index.php?action=history&amp;feed=atom&amp;title=ARCHIVED_Majang%27s_Gargoyle_Wizard_of_Vehumet_Guide</id>
		<title>ARCHIVED Majang's Gargoyle Wizard of Vehumet Guide - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://crawl.chaosforge.org/index.php?action=history&amp;feed=atom&amp;title=ARCHIVED_Majang%27s_Gargoyle_Wizard_of_Vehumet_Guide"/>
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		<updated>2026-05-07T14:31:32Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=ARCHIVED_Majang%27s_Gargoyle_Wizard_of_Vehumet_Guide&amp;diff=80990&amp;oldid=prev</id>
		<title>Qqqqwe2: Qqqqwe2 moved page Majang's Gargoyle Wizard of Vehumet Guide to ARCHIVED Majang's Gargoyle Wizard of Vehumet Guide: old, too many references to removed items/mechanics</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=ARCHIVED_Majang%27s_Gargoyle_Wizard_of_Vehumet_Guide&amp;diff=80990&amp;oldid=prev"/>
				<updated>2024-08-30T19:02:05Z</updated>
		
		<summary type="html">&lt;p&gt;Qqqqwe2 moved page &lt;a href=&quot;/Majang%27s_Gargoyle_Wizard_of_Vehumet_Guide&quot; class=&quot;mw-redirect&quot; title=&quot;Majang&amp;#039;s Gargoyle Wizard of Vehumet Guide&quot;&gt;Majang&amp;#039;s Gargoyle Wizard of Vehumet Guide&lt;/a&gt; to &lt;a href=&quot;/ARCHIVED_Majang%27s_Gargoyle_Wizard_of_Vehumet_Guide&quot; title=&quot;ARCHIVED Majang&amp;#039;s Gargoyle Wizard of Vehumet Guide&quot;&gt;ARCHIVED Majang&amp;#039;s Gargoyle Wizard of Vehumet Guide&lt;/a&gt;: old, too many references to removed items/mechanics&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:02, 30 August 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Qqqqwe2</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=ARCHIVED_Majang%27s_Gargoyle_Wizard_of_Vehumet_Guide&amp;diff=41194&amp;oldid=prev</id>
		<title>Majang: somewhat up to date now</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=ARCHIVED_Majang%27s_Gargoyle_Wizard_of_Vehumet_Guide&amp;diff=41194&amp;oldid=prev"/>
				<updated>2016-02-19T13:50:15Z</updated>
		
		<summary type="html">&lt;p&gt;somewhat up to date now&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 13:50, 19 February 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{advice}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{advice}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;version016&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;version017&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This guide assumes that you want to win relying on high-end [[Conjurations]] spells, getting you to a 15 rune victory (including [[Ziggurat]]s) with a highly survivable character.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This guide assumes that you want to win relying on high-end [[Conjurations]] spells, getting you to a 15 rune victory (including [[Ziggurat]]s) with a highly survivable character.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Majang</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=ARCHIVED_Majang%27s_Gargoyle_Wizard_of_Vehumet_Guide&amp;diff=41193&amp;oldid=prev</id>
		<title>Majang: /* What can kill you */ updates</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=ARCHIVED_Majang%27s_Gargoyle_Wizard_of_Vehumet_Guide&amp;diff=41193&amp;oldid=prev"/>
				<updated>2016-02-19T13:49:44Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;What can kill you: &lt;/span&gt; updates&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 13:49, 19 February 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l54&quot; &gt;Line 54:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 54:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As long as you do not attract too many enemies at once, you should be pretty safe in almost all situations. But there are some monsters which can be lethal even for you gargoyle: In the beginning those are [[orc priest]]s, whose [[smite]] attacks don’t care about your armour protection. A few of those encountered at the same time can kill you fast. Use [[Mephitic Cloud]] against them, then run. [[Confused]] orc priests don’t smite! Later on you need to fear the following: [[unseen horror]]s are fast and eat quickly through your armour - try to find a source for [[see invisible]] before you get too deep into the dungeon; uniques ([[Wiglaf]], [[Mara]], [[Norris]], and their likes) can easily overpower you. Monsters with [[Earth Magic]] spells such as [[Shatter]] or [[Lee's Rapid Deconstruction]] find a particularly soft target in you. Kill them fast! And finally, [[hellfire]] can burn through your [[HP]] in no time at all. When you see hellfire-capable monsters, prioritize them quickly, as you have no protection whatsoever against them, except killing them before they kill you.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As long as you do not attract too many enemies at once, you should be pretty safe in almost all situations. But there are some monsters which can be lethal even for you gargoyle: In the beginning those are [[orc priest]]s, whose [[smite]] attacks don’t care about your armour protection. A few of those encountered at the same time can kill you fast. Use [[Mephitic Cloud]] against them, then run. [[Confused]] orc priests don’t smite! Later on you need to fear the following: [[unseen horror]]s are fast and eat quickly through your armour - try to find a source for [[see invisible]] before you get too deep into the dungeon; uniques ([[Wiglaf]], [[Mara]], [[Norris]], and their likes) can easily overpower you. Monsters with [[Earth Magic]] spells such as [[Shatter]] or [[Lee's Rapid Deconstruction]] find a particularly soft target in you. Kill them fast! And finally, [[hellfire]] can burn through your [[HP]] in no time at all. When you see hellfire-capable monsters, prioritize them quickly, as you have no protection whatsoever against them, except killing them before they kill you.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Your [[torment]] resistance, and your immunity against [[rot]]ting allow you to spend more time in the [[hell]]s than other characters. You may want to explore all the levels to collect the experience. But you do need a [[ring of sustain &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;abilities&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, and you should have a few [[potions of restore abilities]] ready when you need them&lt;/del&gt;, or you may end up with [[stat zero]] in very inopportune places.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Your [[torment]] resistance, and your immunity against [[rot]]ting allow you to spend more time in the [[hell]]s than other characters. You may want to explore all the levels to collect the experience. But you do need a [[ring of sustain &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;attributes&lt;/ins&gt;]], or you may end up with [[stat zero]] in very inopportune places.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;And you may also want to avoid getting yourself into [[the Abyss]], unless you are really, really strong. I would not volunteer to go there before I'm ready to enter [[the Realm of Zot]]. That place is just too unpredictable, particularly for casters, who may find themselves surrounded by foes and out of energy, with nowhere to go.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;And you may also want to avoid getting yourself into [[the Abyss]], unless you are really, really strong. I would not volunteer to go there before I'm ready to enter [[the Realm of Zot]]. That place is just too unpredictable, particularly for casters, who may find themselves surrounded by foes and out of energy, with nowhere to go.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Character guides]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Character guides]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Majang</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=ARCHIVED_Majang%27s_Gargoyle_Wizard_of_Vehumet_Guide&amp;diff=34422&amp;oldid=prev</id>
		<title>Majang: updated to version 0.16</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=ARCHIVED_Majang%27s_Gargoyle_Wizard_of_Vehumet_Guide&amp;diff=34422&amp;oldid=prev"/>
				<updated>2015-03-16T11:10:47Z</updated>
		
		<summary type="html">&lt;p&gt;updated to version 0.16&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 11:10, 16 March 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{advice}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{advice}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;version015&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;version016&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This guide assumes that you want to win relying on high-end [[Conjurations]] spells, getting you to a 15 rune victory (including [[Ziggurat]]s) with a highly survivable character.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This guide assumes that you want to win relying on high-end [[Conjurations]] spells, getting you to a 15 rune victory (including [[Ziggurat]]s) with a highly survivable character.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Majang</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=ARCHIVED_Majang%27s_Gargoyle_Wizard_of_Vehumet_Guide&amp;diff=32114&amp;oldid=prev</id>
		<title>Majang: updated to 0.15</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=ARCHIVED_Majang%27s_Gargoyle_Wizard_of_Vehumet_Guide&amp;diff=32114&amp;oldid=prev"/>
				<updated>2014-08-30T20:25:34Z</updated>
		
		<summary type="html">&lt;p&gt;updated to 0.15&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 20:25, 30 August 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{advice}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{advice}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;version014&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;version015&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This guide assumes that you want to win relying on high-end [[Conjurations]] spells, getting you to a 15 rune victory (including [[Ziggurat]]s) with a highly survivable character.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;This guide assumes that you want to win relying on high-end [[Conjurations]] spells, getting you to a 15 rune victory (including [[Ziggurat]]s) with a highly survivable character.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Majang</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=ARCHIVED_Majang%27s_Gargoyle_Wizard_of_Vehumet_Guide&amp;diff=32113&amp;oldid=prev</id>
		<title>Majang: /* What can kill you */ two rings of sustain abilities are no longer better than one</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=ARCHIVED_Majang%27s_Gargoyle_Wizard_of_Vehumet_Guide&amp;diff=32113&amp;oldid=prev"/>
				<updated>2014-08-30T20:24:59Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;What can kill you: &lt;/span&gt; two rings of sustain abilities are no longer better than one&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 20:24, 30 August 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l54&quot; &gt;Line 54:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 54:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As long as you do not attract too many enemies at once, you should be pretty safe in almost all situations. But there are some monsters which can be lethal even for you gargoyle: In the beginning those are [[orc priest]]s, whose [[smite]] attacks don’t care about your armour protection. A few of those encountered at the same time can kill you fast. Use [[Mephitic Cloud]] against them, then run. [[Confused]] orc priests don’t smite! Later on you need to fear the following: [[unseen horror]]s are fast and eat quickly through your armour - try to find a source for [[see invisible]] before you get too deep into the dungeon; uniques ([[Wiglaf]], [[Mara]], [[Norris]], and their likes) can easily overpower you. Monsters with [[Earth Magic]] spells such as [[Shatter]] or [[Lee's Rapid Deconstruction]] find a particularly soft target in you. Kill them fast! And finally, [[hellfire]] can burn through your [[HP]] in no time at all. When you see hellfire-capable monsters, prioritize them quickly, as you have no protection whatsoever against them, except killing them before they kill you.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As long as you do not attract too many enemies at once, you should be pretty safe in almost all situations. But there are some monsters which can be lethal even for you gargoyle: In the beginning those are [[orc priest]]s, whose [[smite]] attacks don’t care about your armour protection. A few of those encountered at the same time can kill you fast. Use [[Mephitic Cloud]] against them, then run. [[Confused]] orc priests don’t smite! Later on you need to fear the following: [[unseen horror]]s are fast and eat quickly through your armour - try to find a source for [[see invisible]] before you get too deep into the dungeon; uniques ([[Wiglaf]], [[Mara]], [[Norris]], and their likes) can easily overpower you. Monsters with [[Earth Magic]] spells such as [[Shatter]] or [[Lee's Rapid Deconstruction]] find a particularly soft target in you. Kill them fast! And finally, [[hellfire]] can burn through your [[HP]] in no time at all. When you see hellfire-capable monsters, prioritize them quickly, as you have no protection whatsoever against them, except killing them before they kill you.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Your [[torment]] resistance, and your immunity against [[rot]]ting allow you to spend more time in the [[hell]]s than other characters. You may want to explore all the levels to collect the experience. But you do need a [[ring of sustain abilities]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;or two&lt;/del&gt;, and you should have a few [[potions of restore abilities]] ready when you need them, or you may end up with [[stat zero]] in very inopportune places.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Your [[torment]] resistance, and your immunity against [[rot]]ting allow you to spend more time in the [[hell]]s than other characters. You may want to explore all the levels to collect the experience. But you do need a [[ring of sustain abilities]], and you should have a few [[potions of restore abilities]] ready when you need them, or you may end up with [[stat zero]] in very inopportune places.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;And you may also want to avoid getting yourself into [[the Abyss]], unless you are really, really strong. I would not volunteer to go there before I'm ready to enter [[the Realm of Zot]]. That place is just too unpredictable, particularly for casters, who may find themselves surrounded by foes and out of energy, with nowhere to go.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;And you may also want to avoid getting yourself into [[the Abyss]], unless you are really, really strong. I would not volunteer to go there before I'm ready to enter [[the Realm of Zot]]. That place is just too unpredictable, particularly for casters, who may find themselves surrounded by foes and out of energy, with nowhere to go.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Character guides]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Character guides]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Majang</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=ARCHIVED_Majang%27s_Gargoyle_Wizard_of_Vehumet_Guide&amp;diff=32112&amp;oldid=prev</id>
		<title>Majang: /* Spells to learn */ No more sublimation of blood for Gargoyles</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=ARCHIVED_Majang%27s_Gargoyle_Wizard_of_Vehumet_Guide&amp;diff=32112&amp;oldid=prev"/>
				<updated>2014-08-30T20:22:01Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Spells to learn: &lt;/span&gt; No more sublimation of blood for Gargoyles&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 20:22, 30 August 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l42&quot; &gt;Line 42:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 42:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;From the starting spell book you learn [[Repel Missiles]], [[Conjure Flame]] and [[Mephitic Cloud]]. These will get you into the Fire and Air Magic spell schools, and provide you with the firepower to make it through the game until Vehumet gifts you more potent Conjurations spells. Mephitic Cloud is particularly useful against [[ogre (monster)|ogres]] and [[orc priest]]s, who can otherwise be serious threats for you. You will want to get Fire and Air spells as soon as possible, particularly [[Airstrike]], [[Sticky Flame]] and [[Fireball]]. With this under your belt, you will make it through [[the Lair]], the [[Orcish Mines]], and the two Lair side [[branch]]es. Although you have a very good aptitude for [[Earth Magic]], you should leave this alone until much later. One of your keys to success later on is the Tornado, which in combination with Fire Storm clears out any concentration of bad guys, including the worst of the [[Hell]]s, [[Pandemonium]], and the [[Ziggurat]]s. [[Shatter]] just isn’t half as useful, and [[Lehudib's Crystal Spear]] only hits single targets at a very high cost. You can actually get LCS later on with pretty low skill investment, once Conjurations and [[Spellcasting]] are maxed out (but that will be very late in the game).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;From the starting spell book you learn [[Repel Missiles]], [[Conjure Flame]] and [[Mephitic Cloud]]. These will get you into the Fire and Air Magic spell schools, and provide you with the firepower to make it through the game until Vehumet gifts you more potent Conjurations spells. Mephitic Cloud is particularly useful against [[ogre (monster)|ogres]] and [[orc priest]]s, who can otherwise be serious threats for you. You will want to get Fire and Air spells as soon as possible, particularly [[Airstrike]], [[Sticky Flame]] and [[Fireball]]. With this under your belt, you will make it through [[the Lair]], the [[Orcish Mines]], and the two Lair side [[branch]]es. Although you have a very good aptitude for [[Earth Magic]], you should leave this alone until much later. One of your keys to success later on is the Tornado, which in combination with Fire Storm clears out any concentration of bad guys, including the worst of the [[Hell]]s, [[Pandemonium]], and the [[Ziggurat]]s. [[Shatter]] just isn’t half as useful, and [[Lehudib's Crystal Spear]] only hits single targets at a very high cost. You can actually get LCS later on with pretty low skill investment, once Conjurations and [[Spellcasting]] are maxed out (but that will be very late in the game).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Other useful spells: [[Blink]] (already in your starting spell book), [[Apportation]], [[Bolt of Fire]], [[Orb of Destruction]] (you will need this against dangerous [[unique]]s such as [[Boris]], [[Mara]] or [[Norris]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;), [[Sublimation of Blood]] (another way of [[channeling]] energy, but since you are a gargoyle, it does not work on yourself&lt;/del&gt;), and [[Regeneration]]. Later on you may want to replace Repel Missiles with [[Deflect Missiles]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Other useful spells: [[Blink]] (already in your starting spell book), [[Apportation]], [[Bolt of Fire]], [[Orb of Destruction]] (you will need this against dangerous [[unique]]s such as [[Boris]], [[Mara]] or [[Norris]]), and [[Regeneration]]. Later on you may want to replace Repel Missiles with [[Deflect Missiles]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Skill management===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Skill management===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Majang</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=ARCHIVED_Majang%27s_Gargoyle_Wizard_of_Vehumet_Guide&amp;diff=32111&amp;oldid=prev</id>
		<title>Majang: /* Armour choice */ sticky flame no longer destroys scrolls</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=ARCHIVED_Majang%27s_Gargoyle_Wizard_of_Vehumet_Guide&amp;diff=32111&amp;oldid=prev"/>
				<updated>2014-08-30T20:20:07Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Armour choice: &lt;/span&gt; sticky flame no longer destroys scrolls&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 20:20, 30 August 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l37&quot; &gt;Line 37:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 37:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You have a good shields aptitude, and it would be a pity to let this go to waste. When you find a buckler, use it! You will need a skill of 5 to use it without penalty, but don’t stop there! With a skill of 15, you can use a regular shield, but even much earlier the penalty will not stop you from using any of your spells, until you get to the level 9 spells. I usually go all the way to using large shields, but you may find some amazing [[artefact]] smaller shield, and that may be a good reason to save you the experience investment needed for using large shields.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;You have a good shields aptitude, and it would be a pity to let this go to waste. When you find a buckler, use it! You will need a skill of 5 to use it without penalty, but don’t stop there! With a skill of 15, you can use a regular shield, but even much earlier the penalty will not stop you from using any of your spells, until you get to the level 9 spells. I usually go all the way to using large shields, but you may find some amazing [[artefact]] smaller shield, and that may be a good reason to save you the experience investment needed for using large shields.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The most useful main body armor for you is probably the [[mottled dragon armour]]. It barely affects your spell casting, but gives you 12 AC when fully enchanted&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. The sticky flame resistance is actually quite useful for protecting your [[scroll]]s and even yourself&lt;/del&gt;. A [[swamp dragon armour]] is comparable in AC, but its brand is useless to you. [[Fire dragon armour|Fire]] or [[ice dragon armour]] have useful brands, but they require you to invest quite a lot into [[Armour skill]] before you can use them comfortably. Anything beyond that will be too heavy for you. In any case, the mottled dragon armor will give you a whopping 42 % GDR. You may still want to train some Armour skill levels for it, but can stop at about 6 or so. Unfortunately, it may be quite a while before you find a [[mottled dragon hide]] (in one game I did not find a single one until the end), so any other light armor will have to do until this happy moment. If you are lucky, you’ll find some nice artefact [[leather armour]] or [[ring mail]]. Don’t throw them away just because they may be negatively enchanted – with your massive AC boost you can afford to let go of a few points here, if it gives you some nice [[intrinsic]]s instead.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The most useful main body armor for you is probably the [[mottled dragon armour]]. It barely affects your spell casting, but gives you 12 AC when fully enchanted. A [[swamp dragon armour]] is comparable in AC, but its brand is useless to you. [[Fire dragon armour|Fire]] or [[ice dragon armour]] have useful brands, but they require you to invest quite a lot into [[Armour skill]] before you can use them comfortably. Anything beyond that will be too heavy for you. In any case, the mottled dragon armor will give you a whopping 42 % GDR. You may still want to train some Armour skill levels for it, but can stop at about 6 or so. Unfortunately, it may be quite a while before you find a [[mottled dragon hide]] (in one game I did not find a single one until the end), so any other light armor will have to do until this happy moment. If you are lucky, you’ll find some nice artefact [[leather armour]] or [[ring mail]]. Don’t throw them away just because they may be negatively enchanted – with your massive AC boost you can afford to let go of a few points here, if it gives you some nice [[intrinsic]]s instead.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Spells to learn===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Spells to learn===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Majang</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=ARCHIVED_Majang%27s_Gargoyle_Wizard_of_Vehumet_Guide&amp;diff=32110&amp;oldid=prev</id>
		<title>Majang: /* God choice */ Vehumet may disappoint you sometimes</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=ARCHIVED_Majang%27s_Gargoyle_Wizard_of_Vehumet_Guide&amp;diff=32110&amp;oldid=prev"/>
				<updated>2014-08-30T20:16:20Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;God choice: &lt;/span&gt; Vehumet may disappoint you sometimes&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 20:16, 30 August 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Here, too, there are other options, or at least one other option, [[Cheibriados]]. His amazing stat bonuses make you extremely powerful after a very short time. The downside to this deity is not so much the speed penalty, but the lack of [[MP]] restoration and the lack of guaranteed access to [[Fire Storm]] and even [[Tornado]], the two spells around which your end-game revolves. In case these don’t materialize before you enter places like [[Zot:5]] or [[Vaults]]:5, your irresistible melee capacity may compensate for this somewhat, but I still prefer to be able to rely on the late-game nukes when I need them.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Here, too, there are other options, or at least one other option, [[Cheibriados]]. His amazing stat bonuses make you extremely powerful after a very short time. The downside to this deity is not so much the speed penalty, but the lack of [[MP]] restoration and the lack of guaranteed access to [[Fire Storm]] and even [[Tornado]], the two spells around which your end-game revolves. In case these don’t materialize before you enter places like [[Zot:5]] or [[Vaults]]:5, your irresistible melee capacity may compensate for this somewhat, but I still prefer to be able to rely on the late-game nukes when I need them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Outside of Chei, Vehumet would be the only god I’d consider for the character. His spell gifts (you are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;guaranteed &lt;/del&gt;to get Fire Storm and Tornado&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, if you choose to train your skills accordingly&lt;/del&gt;), coupled with his MP restoration and spell aid abilities, make him the logical choice for a gargoyle wizard. Since you can add each stat increase exclusively to intelligence, you will not need Chei’s stat boosts to reach the intelligence levels you need to cast the high-end spells.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Outside of Chei, Vehumet would be the only god I’d consider for the character. His spell gifts (you are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;likely &lt;/ins&gt;to get Fire Storm and&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/or &lt;/ins&gt;Tornado &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;as his final spell gifts&lt;/ins&gt;), coupled with his MP restoration and spell aid abilities, make him the logical choice for a gargoyle wizard. Since you can add each stat increase exclusively to intelligence, you will not need Chei’s stat boosts to reach the intelligence levels you need to cast the high-end spells.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Weapon choice===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===Weapon choice===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Majang</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=ARCHIVED_Majang%27s_Gargoyle_Wizard_of_Vehumet_Guide&amp;diff=32109&amp;oldid=prev</id>
		<title>Majang: /* Why a Gargoyle Wizard? */ adjusted statement to new 0.15 SH calculations</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=ARCHIVED_Majang%27s_Gargoyle_Wizard_of_Vehumet_Guide&amp;diff=32109&amp;oldid=prev"/>
				<updated>2014-08-30T20:12:46Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Why a Gargoyle Wizard?: &lt;/span&gt; adjusted statement to new 0.15 SH calculations&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 20:12, 30 August 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot; &gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Poison]] immunity, [[electricity]] resistance, [[negative energy|rN]]+, [[torment]] resistance and immunity to [[rot]]ting eliminate or at least soften some of the most pesky threats a player must face during the game, on top of the mid-game ability to [[fly]] permanently. Then add the amazing [[AC]] and [[GDR]] bonus, and you have a character that, if carefully played, can handle all situations the game throws at you. Having all these resistances allows you to pile on other resistances and lots of [[INT]], without any headaches about choosing which slink in your armour you have to leave open to your enemies’ attacks.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Poison]] immunity, [[electricity]] resistance, [[negative energy|rN]]+, [[torment]] resistance and immunity to [[rot]]ting eliminate or at least soften some of the most pesky threats a player must face during the game, on top of the mid-game ability to [[fly]] permanently. Then add the amazing [[AC]] and [[GDR]] bonus, and you have a character that, if carefully played, can handle all situations the game throws at you. Having all these resistances allows you to pile on other resistances and lots of [[INT]], without any headaches about choosing which slink in your armour you have to leave open to your enemies’ attacks.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gargoyles’ base stats allow you to go for the big offensive spells – as a wizard you start out with 18 intelligence, and none of the other stats below 8. That means that you can pour every stat increase into further intelligence, which will get you (together with the uncontrolled stat increases) around or even above 30 by the time you reach XL 27. Add then the odd INT brands on armour or [[jewellery]], and you have high-powered end-game spells with little or no hunger cost. But this does not leave you a glass cannon, such as [[Deep Elves]] or [[Spriggan]]s – you do all this with AC way above &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;30&lt;/del&gt;, even wearing a [[large shield]], with SH rates &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in the low fifties&lt;/del&gt;!&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gargoyles’ base stats allow you to go for the big offensive spells – as a wizard you start out with 18 intelligence, and none of the other stats below 8. That means that you can pour every stat increase into further intelligence, which will get you (together with the uncontrolled stat increases) around or even above 30 by the time you reach XL 27. Add then the odd INT brands on armour or [[jewellery]], and you have high-powered end-game spells with little or no hunger cost. But this does not leave you a glass cannon, such as [[Deep Elves]] or [[Spriggan]]s – you do all this with AC way above &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;40&lt;/ins&gt;, even wearing a [[large shield]], with &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;obscenely high &lt;/ins&gt;SH rates!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As an illustration, you may want to look at [[Majang's Gargoyle Wizard of Vehumet Diary]] for a somewhat unlucky specimen of this build, which in spite of very poor equipment made it beyond [[Zot]]:5, even clearing out [[Cocytus]] before getting killed in [[Dis]]:7.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;As an illustration, you may want to look at [[Majang's Gargoyle Wizard of Vehumet Diary]] for a somewhat unlucky specimen of this build, which in spite of very poor equipment made it beyond [[Zot]]:5, even clearing out [[Cocytus]] before getting killed in [[Dis]]:7.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Majang</name></author>	</entry>

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