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		<id>http://crawl.chaosforge.org/index.php?action=history&amp;feed=atom&amp;title=Doroklohe%27s_Tomb</id>
		<title>Doroklohe's Tomb - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://crawl.chaosforge.org/index.php?action=history&amp;feed=atom&amp;title=Doroklohe%27s_Tomb"/>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Doroklohe%27s_Tomb&amp;action=history"/>
		<updated>2026-05-08T08:04:04Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Doroklohe%27s_Tomb&amp;diff=53995&amp;oldid=prev</id>
		<title>Spudwalt at 03:55, 19 January 2021</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Doroklohe%27s_Tomb&amp;diff=53995&amp;oldid=prev"/>
				<updated>2021-01-19T03:55:09Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:55, 19 January 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is covered with disturbing, horrifying images.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is covered with disturbing, horrifying images.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Doroklohe's Tomb''' is an extremely dangerous [[Wizard Laboratory]] that also serves as the not-so-final resting place of many extremely powerful monsters &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and undead&lt;/del&gt;. Its layout is simple: you are initially dumped into a single-tile room which you can exit through one of four [[door]]s. Beyond that lies a small foyer with two exits, followed by a massive chamber filled with several 3×3 tombs made of rock walls. At first this area will appear to be empty, but you'll hear threatening noises as you explore. After a time (somewhere around 200-250 turns), the walls of all the tombs (including the one you entered through) will vanish, revealing that each one contains a single monster and some treasure.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Doroklohe's Tomb''' is an extremely dangerous [[Wizard Laboratory]] that also serves as the not-so-final resting place of many extremely powerful monsters. Its layout is simple: you are initially dumped into a single-tile room which you can exit through one of four [[door]]s. Beyond that lies a small foyer with two exits, followed by a massive chamber filled with several 3×3 tombs made of rock walls. At first this area will appear to be empty, but you'll hear threatening noises as you explore. After a time (somewhere around 200-250 turns), the walls of all the tombs (including the one you entered through) will vanish, revealing that each one contains a single monster and some treasure.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The main danger posed by Doroklohe's Tomb is being overwhelmed by multiple dangerous opponents -- if you are not confident in your ability to handle facing several very dangerous spellcasters simultaneously, consider leaving; there are few areas in the game where things can get out of hand more quickly. If you are going to stay, consider staying by the exit as you wait for the tombs to open; the entrance to the main chamber provides a reasonably functional choke point, and you'll be able to retreat quickly should you start getting overwhelmed. Also, be aware that at least some of the monsters you'll fight will be smart enough to pick up the tomb's loot and use it against you.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The main danger posed by Doroklohe's Tomb is being overwhelmed by multiple dangerous opponents -- if you are not confident in your ability to handle facing several very dangerous spellcasters simultaneously, consider leaving; there are few areas in the game where things can get out of hand more quickly. If you are going to stay, consider staying by the exit as you wait for the tombs to open; the entrance to the main chamber provides a reasonably functional choke point, and you'll be able to retreat quickly should you start getting overwhelmed. Also, be aware that at least some of the monsters you'll fight will be smart enough to pick up the tomb's loot and use it against you.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot; &gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Monsters==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Monsters==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The monsters in this wizlab are selected from three possible sets, with the probabilities indicated. The monsters within each set are grouped into three tiers: The boss monster (one per wizlab, indicated on the map by a |), the high-tier ordinary monsters (six of them, indicated by a *), and the low-tier ordinary (12 of them, indicated by a %). Some maps may have alternate arrangements of tombs, possibly including a couple extra monsters from the lower two tiers. Often, the tomb closest to the entrance will already be open, letting you get an idea of what sort of challenge you'll be facing.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The monsters in this wizlab are selected from three possible sets, with the probabilities indicated. The monsters within each set are grouped into three tiers: The boss monster (one per wizlab, indicated on the map by a |), the high-tier ordinary monsters (six of them, indicated by a *), and the low-tier ordinary &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;monsters &lt;/ins&gt;(12 of them, indicated by a %). Some maps may have alternate arrangements of tombs, possibly including a couple extra monsters from the lower two tiers. Often, the tomb closest to the entrance will already be open, letting you get an idea of what sort of challenge you'll be facing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The monster sets are:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The monster sets are:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[File:Brimstone fiend.png]] '''Demons''' (25% chance): The boss monster will be a [[1]] or a [[2]], a set that includes such lovelies as [[executioner]]s, [[hell sentinel]]s, and [[fiend]]s. The stronger &amp;quot;ordinary&amp;quot; monsters can be quite nasty as well, including things such as [[tormentor]]s and [[hellion]]s, and even the &amp;quot;weak&amp;quot; monsters can include [[neqoxec]]s. Be very careful about taking on this set: it can sometimes be weak, but it might also be very lethal.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[File:Brimstone fiend.png]] '''Demons''' (25% chance): The boss monster will be a [[1]] or a [[2]], a set that includes such lovelies as [[executioner]]s, [[hell sentinel]]s, and [[fiend]]s. The stronger &amp;quot;ordinary&amp;quot; monsters can be quite nasty as well, including things such as [[tormentor]]s and [[hellion]]s, and even the &amp;quot;weak&amp;quot; monsters can include [[neqoxec]]s. Be very careful about taking on this set: it can sometimes be weak, but it might also be very lethal.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[File:Electric golem.png]] '''Golems''' (25% chance): The boss here will be a single [[electric golem]] with an escort of several [[crystal guardian]]s, [[war gargoyle]]s, or [[iron golem]]s. The weak monsters will pose relatively little threat -- a combination of [[gargoyle (monster)|gargoyles]], [[earth elemental]]s, and the occasional [[toenail golem]], most of which can be kited with ease. High [[AC]] helps here, as does having [[fire]], [[cold]], and [[electricity]] resistances (a [[potion of resistance]] or two is enough). Spellcasters that rely primarily on elemental damage may want to give this one a pass, as just about everything here is highly resistant to all elements; conversely, spellcasters with [[Lee's Rapid Deconstruction]] or [[Shatter]] will have a particularly easy time with the monsters here (with the exception of the electric golem, but even it will dislike being caught in assorted explosions of shrapnel).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[File:Electric golem.png]] '''Golems''' (25% chance): The boss here will be a single [[electric golem]] with an escort of several [[crystal guardian]]s, [[war gargoyle]]s, or [[iron golem]]s. The weak monsters will pose relatively little threat -- a combination of [[gargoyle (monster)|gargoyles]], [[earth elemental]]s, and the occasional [[toenail golem]], most of which can be kited with ease. High [[AC]] helps here, as does having [[fire]], [[cold]], and [[electricity]] resistances (a [[potion of resistance]] or two is enough). Spellcasters that rely primarily on elemental damage may want to give this one a pass, as just about everything here is highly resistant to all elements; conversely, spellcasters with [[Lee's Rapid Deconstruction]] or [[Shatter]] will have a particularly easy time with the monsters here (with the exception of the electric golem, but even it will dislike being caught in assorted explosions of shrapnel).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[File:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Greater &lt;/del&gt;mummy.png]] '''Mummies''' (50% chance): Probably the nastiest of the monster sets, and unfortunately the most common. The boss will be an [[ancient lich]] or [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;greater &lt;/del&gt;mummy]], and the high-tier monsters will be a mix of [[zombie|zombified]] monsters from the [[Depths]] (67%) and [[mummy priest]]s (33%). At least the lower-tier monsters will be easy: more zombies and [[guardian mummy|guardian mummies]], none of which make noise, so you can stealthily skirt around the edges and draw their attention one by one. Take this monster set very slowly, making sure not to be in view of more than one spellcaster at a time, and don't hesitate to retreat.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[File:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Royal &lt;/ins&gt;mummy.png]] '''Mummies''' (50% chance): Probably the nastiest of the monster sets, and unfortunately the most common. The boss will be an [[ancient lich]] or [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;royal &lt;/ins&gt;mummy]], and the high-tier monsters will be a mix of [[zombie|zombified]] monsters from the [[Depths]] (67%) and [[mummy priest]]s (33%). At least the lower-tier monsters will be easy: more zombies and [[guardian mummy|guardian mummies]], none of which make noise, so you can stealthily skirt around the edges and draw their attention one by one. Take this monster set very slowly, making sure not to be in view of more than one spellcaster at a time, and don't hesitate to retreat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Spudwalt</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Doroklohe%27s_Tomb&amp;diff=52825&amp;oldid=prev</id>
		<title>Spudwalt at 19:13, 8 August 2020</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Doroklohe%27s_Tomb&amp;diff=52825&amp;oldid=prev"/>
				<updated>2020-08-08T19:13:23Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:13, 8 August 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot; &gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The monster sets are:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The monster sets are:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Demons''' (25% chance): The boss monster will be a [[1]] or a [[2]], a set that includes such lovelies as [[executioner]]s, [[hell sentinel]]s, and [[fiend]]s. The stronger &amp;quot;ordinary&amp;quot; monsters can be quite nasty as well, including things such as [[tormentor]]s and [[hellion]]s, and even the &amp;quot;weak&amp;quot; monsters can include [[neqoxec]]s. Be very careful about taking on this set: it can sometimes be weak, but it might also be very lethal.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[File:Brimstone fiend.png]] &lt;/ins&gt;'''Demons''' (25% chance): The boss monster will be a [[1]] or a [[2]], a set that includes such lovelies as [[executioner]]s, [[hell sentinel]]s, and [[fiend]]s. The stronger &amp;quot;ordinary&amp;quot; monsters can be quite nasty as well, including things such as [[tormentor]]s and [[hellion]]s, and even the &amp;quot;weak&amp;quot; monsters can include [[neqoxec]]s. Be very careful about taking on this set: it can sometimes be weak, but it might also be very lethal.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Golems''' (25% chance): The boss here will be a single [[electric golem]] with an escort of several [[crystal guardian]]s, [[war gargoyle]]s, or [[iron golem]]s. The weak monsters will pose relatively little threat -- a combination of [[gargoyle (monster)|gargoyles]], [[earth elemental]]s, and the occasional [[toenail golem]], most of which can be kited with ease. High [[AC]] helps here, as does having [[fire]], [[cold]], and [[electricity]] resistances (a [[potion of resistance]] or two is enough). Spellcasters that rely primarily on elemental damage may want to give this one a pass, as just about everything here is highly resistant to all elements; conversely, spellcasters with [[Lee's Rapid Deconstruction]] or [[Shatter]] will have a particularly easy time with the monsters here (with the exception of the electric golem, but even it will dislike being caught in assorted explosions of shrapnel).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[File:Electric golem.png]] &lt;/ins&gt;'''Golems''' (25% chance): The boss here will be a single [[electric golem]] with an escort of several [[crystal guardian]]s, [[war gargoyle]]s, or [[iron golem]]s. The weak monsters will pose relatively little threat -- a combination of [[gargoyle (monster)|gargoyles]], [[earth elemental]]s, and the occasional [[toenail golem]], most of which can be kited with ease. High [[AC]] helps here, as does having [[fire]], [[cold]], and [[electricity]] resistances (a [[potion of resistance]] or two is enough). Spellcasters that rely primarily on elemental damage may want to give this one a pass, as just about everything here is highly resistant to all elements; conversely, spellcasters with [[Lee's Rapid Deconstruction]] or [[Shatter]] will have a particularly easy time with the monsters here (with the exception of the electric golem, but even it will dislike being caught in assorted explosions of shrapnel).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* '''Mummies''' (50% chance): Probably the nastiest of the monster sets, and unfortunately the most common. The boss will be an [[ancient lich]] or [[greater mummy]], and the high-tier monsters will be a mix of [[zombie|zombified]] monsters from the [[Depths]] (67%) and [[mummy priest]]s (33%). At least the lower-tier monsters will be easy: more zombies and [[guardian mummy|guardian mummies]], none of which make noise, so you can stealthily skirt around the edges and draw their attention one by one. Take this monster set very slowly, making sure not to be in view of more than one spellcaster at a time, and don't hesitate to retreat.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[File:Greater mummy.png]] &lt;/ins&gt;'''Mummies''' (50% chance): Probably the nastiest of the monster sets, and unfortunately the most common. The boss will be an [[ancient lich]] or [[greater mummy]], and the high-tier monsters will be a mix of [[zombie|zombified]] monsters from the [[Depths]] (67%) and [[mummy priest]]s (33%). At least the lower-tier monsters will be easy: more zombies and [[guardian mummy|guardian mummies]], none of which make noise, so you can stealthily skirt around the edges and draw their attention one by one. Take this monster set very slowly, making sure not to be in view of more than one spellcaster at a time, and don't hesitate to retreat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Spudwalt</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Doroklohe%27s_Tomb&amp;diff=52185&amp;oldid=prev</id>
		<title>Spudwalt at 21:12, 12 June 2020</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Doroklohe%27s_Tomb&amp;diff=52185&amp;oldid=prev"/>
				<updated>2020-06-12T21:12:53Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 21:12, 12 June 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot; &gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Doroklohe's Tomb''' is an extremely dangerous [[Wizard Laboratory]] that also serves as the not-so-final resting place of many extremely powerful monsters and undead. Its layout is simple: you are initially dumped into a single-tile room which you can exit through one of four [[door]]s. Beyond that lies a small foyer with two exits, followed by a massive chamber filled with several 3×3 tombs made of rock walls. At first this area will appear to be empty, but you'll hear threatening noises as you explore. After a time (somewhere around 200-250 turns), the walls of all the tombs (including the one you entered through) will vanish, revealing that each one contains a single monster and some treasure.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Doroklohe's Tomb''' is an extremely dangerous [[Wizard Laboratory]] that also serves as the not-so-final resting place of many extremely powerful monsters and undead. Its layout is simple: you are initially dumped into a single-tile room which you can exit through one of four [[door]]s. Beyond that lies a small foyer with two exits, followed by a massive chamber filled with several 3×3 tombs made of rock walls. At first this area will appear to be empty, but you'll hear threatening noises as you explore. After a time (somewhere around 200-250 turns), the walls of all the tombs (including the one you entered through) will vanish, revealing that each one contains a single monster and some treasure.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The main danger posed by Doroklohe's Tomb is being overwhelmed by multiple dangerous opponents -- if you are not confident in your ability to handle facing several very dangerous spellcasters simultaneously, consider leaving; there are few areas in the game where things can get out of hand more quickly. If you are going to stay, consider staying by the exit as you wait for the tombs to open; the entrance to the main chamber provides a reasonably functional choke point, and you'll be able to retreat quickly should you start getting overwhelmed. Also, be aware that at least some of the monsters you'll fight will be smart enough to pick up the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;wizlab&lt;/del&gt;'s loot and use it against you.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The main danger posed by Doroklohe's Tomb is being overwhelmed by multiple dangerous opponents -- if you are not confident in your ability to handle facing several very dangerous spellcasters simultaneously, consider leaving; there are few areas in the game where things can get out of hand more quickly. If you are going to stay, consider staying by the exit as you wait for the tombs to open; the entrance to the main chamber provides a reasonably functional choke point, and you'll be able to retreat quickly should you start getting overwhelmed. Also, be aware that at least some of the monsters you'll fight will be smart enough to pick up the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;tomb&lt;/ins&gt;'s loot and use it against you.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you have a means of [[dig]]ging, you can make this death trap considerably safer; opening the tombs prematurely will allow you to dispose of their contents one at a time. Using [[Shatter]] will allow you to open tombs while dealing heavy damage to their inhabitants, but doing so will wake up everything in the entire level; be very careful not to open too many at once.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you have a means of [[dig]]ging, you can make this death trap considerably safer; opening the tombs prematurely will allow you to dispose of their contents one at a time. Using [[Shatter]] will allow you to open tombs while dealing heavy damage to their inhabitants, but doing so will wake up everything in the entire level; be very careful not to open too many at once.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The treasure in the tomb comes in three possible sets:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The treasure in the tomb comes in three possible sets:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Scroll]]s: A variety of scrolls, including several rare ones like [[scroll of brand weapon|brand weapon]], [[scroll of holy word|holy word]], or [[scroll of acquirement|acquirement]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;[[Scroll]]s&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;: A variety of scrolls, including several rare ones like [[scroll of brand weapon|brand weapon]], [[scroll of holy word|holy word]], or [[scroll of acquirement|acquirement]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Armour]]: An assortment of armour -- mostly body armour, but with a few other pieces of armour thrown into the mix. The boss will always be sitting on a [[robe]] of [[resistance (ego)|resistance]], though it's especially likely to be [[curse]]d and/or negatively enchanted.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;[[Armour]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;: An assortment of armour -- mostly body armour, but with a few other pieces of armour thrown into the mix. The boss will always be sitting on a [[robe]] of [[resistance (ego)|resistance]], though it's especially likely to be [[curse]]d and/or negatively enchanted.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Miscellaneous: A wide variety of items that you might find while exploring a level of the dungeon, such as equipment, consumables, books, and maybe even some gold.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;Miscellaneous&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;: A wide variety of items that you might find while exploring a level of the dungeon, such as equipment, consumables, books, and maybe even some gold.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Monsters==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Monsters==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l19&quot; &gt;Line 19:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 19:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The monster sets are:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The monster sets are:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Demons (25% chance): The boss monster will be a [[1]] or a [[2]], a set that includes such lovelies as [[executioner]]s, [[hell sentinel]]s, and [[fiend]]s. The stronger &amp;quot;ordinary&amp;quot; monsters can be quite nasty as well, including things such as [[tormentor]]s and [[hellion]]s, and even the &amp;quot;weak&amp;quot; monsters can include [[neqoxec]]s. Be very careful about taking on this set: it can sometimes be weak, but it might also be very lethal.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;Demons&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/ins&gt;(25% chance): The boss monster will be a [[1]] or a [[2]], a set that includes such lovelies as [[executioner]]s, [[hell sentinel]]s, and [[fiend]]s. The stronger &amp;quot;ordinary&amp;quot; monsters can be quite nasty as well, including things such as [[tormentor]]s and [[hellion]]s, and even the &amp;quot;weak&amp;quot; monsters can include [[neqoxec]]s. Be very careful about taking on this set: it can sometimes be weak, but it might also be very lethal.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Golems (25% chance): The boss here will be a single [[electric golem]] with an escort of several [[crystal guardian]]s, [[war gargoyle]]s, or [[iron golem]]s. The weak monsters will pose relatively little threat -- a combination of [[gargoyle (monster)|gargoyles]], [[earth elemental]]s, and the occasional [[toenail golem]], most of which can be kited with ease. High [[AC]] helps here, as does having [[fire]], [[cold]], and [[electricity]] resistances (a [[potion of resistance]] or two is enough). Spellcasters with [[Lee's Rapid Deconstruction]] or [[Shatter]] will have a particularly easy time with the monsters here with the exception of the electric golem, but even &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that &lt;/del&gt;will dislike being caught in assorted explosions of shrapnel.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;Golems&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/ins&gt;(25% chance): The boss here will be a single [[electric golem]] with an escort of several [[crystal guardian]]s, [[war gargoyle]]s, or [[iron golem]]s. The weak monsters will pose relatively little threat -- a combination of [[gargoyle (monster)|gargoyles]], [[earth elemental]]s, and the occasional [[toenail golem]], most of which can be kited with ease. High [[AC]] helps here, as does having [[fire]], [[cold]], and [[electricity]] resistances (a [[potion of resistance]] or two is enough). Spellcasters &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;that rely primarily on elemental damage may want to give this one a pass, as just about everything here is highly resistant to all elements; conversely, spellcasters &lt;/ins&gt;with [[Lee's Rapid Deconstruction]] or [[Shatter]] will have a particularly easy time with the monsters here &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(&lt;/ins&gt;with the exception of the electric golem, but even &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;it &lt;/ins&gt;will dislike being caught in assorted explosions of shrapnel&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;)&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Mummies (50% chance): Probably the nastiest of the monster sets, and unfortunately the most common. The boss will be an [[ancient lich]] or [[greater mummy]], and the high tier monsters will be a mix of [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Depths&lt;/del&gt;]] [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;zombie&lt;/del&gt;]]&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;s &lt;/del&gt;(67%) and [[mummy priest]]s (33%). At least the lower tier monsters will be easy: more zombies and [[guardian mummy|guardian mummies]], none of which make noise, so you can stealthily skirt around the edges and draw their attention one by one. Take this monster set very slowly, making sure not to be in view of more than one spellcaster at a time, and don't hesitate to retreat.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;Mummies&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/ins&gt;(50% chance): Probably the nastiest of the monster sets, and unfortunately the most common. The boss will be an [[ancient lich]] or [[greater mummy]], and the high&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;tier monsters will be a mix of [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;zombie|zombified&lt;/ins&gt;]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;monsters from the &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Depths&lt;/ins&gt;]] (67%) and [[mummy priest]]s (33%). At least the lower&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;tier monsters will be easy: more zombies and [[guardian mummy|guardian mummies]], none of which make noise, so you can stealthily skirt around the edges and draw their attention one by one. Take this monster set very slowly, making sure not to be in view of more than one spellcaster at a time, and don't hesitate to retreat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Spudwalt</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Doroklohe%27s_Tomb&amp;diff=52131&amp;oldid=prev</id>
		<title>Spudwalt: Updated after poking around in Wizard Mode; could probably use some actual code diving, but at least it's not horribly out-of-date anymore</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Doroklohe%27s_Tomb&amp;diff=52131&amp;oldid=prev"/>
				<updated>2020-06-10T20:11:57Z</updated>
		
		<summary type="html">&lt;p&gt;Updated after poking around in Wizard Mode; could probably use some actual code diving, but at least it&amp;#039;s not horribly out-of-date anymore&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 20:11, 10 June 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;version016&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;version024&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{flavour|A highly decorated stone wall.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{flavour|A highly decorated stone wall.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is covered with disturbing, horrifying images.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is covered with disturbing, horrifying images.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Doroklohe's Tomb''' is an extremely dangerous [[Wizard Laboratory]] that also serves as the not-so-final resting place of many extremely powerful monsters and undead. Its layout is simple: you are initially dumped into a single tile room which you can exit through one of four [[door]]s. Beyond that lies a small foyer, followed by a massive chamber filled with several 3×3 tombs. At first this area will appear to be empty, but you'll hear threatening &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hissing &lt;/del&gt;noises as you explore.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Doroklohe's Tomb''' is an extremely dangerous [[Wizard Laboratory]] that also serves as the not-so-final resting place of many extremely powerful monsters and undead. Its layout is simple: you are initially dumped into a single&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;-&lt;/ins&gt;tile room which you can exit through one of four [[door]]s. Beyond that lies a small foyer &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with two exits&lt;/ins&gt;, followed by a massive chamber filled with several 3×3 tombs &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;made of rock walls&lt;/ins&gt;. At first this area will appear to be empty, but you'll hear threatening noises as you explore&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. After a time (somewhere around 200-250 turns), the walls of all the tombs (including the one you entered through) will vanish, revealing that each one contains a single monster and some treasure&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If you want access to any treasure or experience, you&lt;/del&gt;'&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ll need to wait until enough time has passed that all the tombs open, after which point the treasure &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;yours (assuming you survive its guardians). This will include a variety of [[scroll]]s, with a decent chance of finding some rare ones like [[scroll of torment|torment]], [[scroll of holy word|holy word]], or [[scroll of acquirement|acquirement]]. Stay near the exit while waiting for the monsters to be revealed; this will make retreat easier and allow you to face the monsters in smaller groups. If &lt;/del&gt;you are not confident in your ability to handle facing &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;multiple &lt;/del&gt;very dangerous spellcasters simultaneously, consider leaving; there are few &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;more dangerous &lt;/del&gt;areas in the game &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;if &lt;/del&gt;things &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;should &lt;/del&gt;get out of hand. Also, be aware that at least some of the monsters you'll fight will be smart enough to pick up the loot and use it against you.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The main danger posed by Doroklohe&lt;/ins&gt;'&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s Tomb &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;being overwhelmed by multiple dangerous opponents -- if &lt;/ins&gt;you are not confident in your ability to handle facing &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;several &lt;/ins&gt;very dangerous spellcasters simultaneously, consider leaving; there are few areas in the game &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;where &lt;/ins&gt;things &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can &lt;/ins&gt;get out of hand &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;more quickly. If you are going to stay, consider staying by the exit as you wait for the tombs to open; the entrance to the main chamber provides a reasonably functional choke point, and you'll be able to retreat quickly should you start getting overwhelmed&lt;/ins&gt;. Also, be aware that at least some of the monsters you'll fight will be smart enough to pick up the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wizlab's &lt;/ins&gt;loot and use it against you.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you have a means of [[dig]]ging, you can make this death trap considerably safer&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. Opening &lt;/del&gt;the tombs prematurely will allow you to dispose of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;contents one at a time. Using &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;[[Lee's Rapid Deconstruction]] or &lt;/del&gt;[[Shatter]] will allow you to open &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;tombs while dealing heavy damage to their inhabitants&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. If you're using Shatter&lt;/del&gt;, be very careful not to open too many at once.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you have a means of [[dig]]ging, you can make this death trap considerably safer&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;; opening &lt;/ins&gt;the tombs prematurely will allow you to dispose of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;their &lt;/ins&gt;contents one at a time. Using [[Shatter]] will allow you to open tombs while dealing heavy damage to their inhabitants, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but doing so will wake up everything in the entire level; &lt;/ins&gt;be very careful not to open too many at once&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The treasure in the tomb comes in three possible sets:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* [[Scroll]]s: A variety of scrolls, including several rare ones like [[scroll of brand weapon|brand weapon]], [[scroll of holy word|holy word]], or [[scroll of acquirement|acquirement]].&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* [[Armour]]: An assortment of armour -- mostly body armour, but with a few other pieces of armour thrown into the mix. The boss will always be sitting on a [[robe]] of [[resistance (ego)|resistance]], though it's especially likely to be [[curse]]d and/or negatively enchanted.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Miscellaneous: A wide variety of items that you might find while exploring a level of the dungeon, such as equipment, consumables, books, and maybe even some gold&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Monsters==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Monsters==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The monsters in this wizlab are selected from three possible sets, with the probabilities indicated. The monsters within each set are grouped into three tiers: The boss monster (one per wizlab, indicated on the map by a |), the high-tier ordinary monsters (six of them, indicated by a *), and the low-tier ordinary (12 of them, indicated by a %). Some maps may have alternate arrangements of tombs, possibly including a couple extra monsters from the lower two tiers. The monster sets are:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The monsters in this wizlab are selected from three possible sets, with the probabilities indicated. The monsters within each set are grouped into three tiers: The boss monster (one per wizlab, indicated on the map by a |), the high-tier ordinary monsters (six of them, indicated by a *), and the low-tier ordinary (12 of them, indicated by a %). Some maps may have alternate arrangements of tombs, possibly including a couple extra monsters from the lower two tiers. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Often, the tomb closest to the entrance will already be open, letting you get an idea of what sort of challenge you'll be facing.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Demons (25% chance): The boss monster will be a [[1]] or a [[2]], a set that includes such lovelies as [[executioner]]s, [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;blizzard demon&lt;/del&gt;]]s, and [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ice &lt;/del&gt;fiend]]s. The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;higher &lt;/del&gt;&amp;quot;ordinary&amp;quot; monsters can be quite nasty as well, including things such as [[tormentor]]s and [[hellion]]s, and even the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;lower ordinaries &lt;/del&gt;can include [[neqoxec]]s. Be very careful &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;before &lt;/del&gt;taking on this set: it can sometimes be weak, but it &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can &lt;/del&gt;also &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;kill you&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Golems (25% chance): The boss here will be a single [[electric golem]]. The &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ordinary &lt;/del&gt;monsters will &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;all be golems &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;varying strengths&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but none are huge threats: other than &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;electric &lt;/del&gt;golem, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;all are melee-only and some are even slower than average&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This is the easiest set to take - if you have any means of &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;insulation&lt;/del&gt;]], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;even &lt;/del&gt;a [[potion of resistance]], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;you should have no trouble&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The monster sets are:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Mummies (50% chance): Probably the nastiest of the monster sets, and unfortunately the most common. The boss will be an [[ancient lich]], and the high tier monsters will be a mix of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;D:27 &lt;/del&gt;[[zombie]]s (67%) and [[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;greater &lt;/del&gt;mummy&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;|greater mummies&lt;/del&gt;]] (33%). At least the lower tier monsters will be easy: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;a mix of D:15 &lt;/del&gt;zombies and [[guardian mummy|guardian mummies]]. Take this monster set very slowly, making sure not to be in view of more than one spellcaster at a time&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;. And &lt;/del&gt;don't hesitate to retreat.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Demons (25% chance): The boss monster will be a [[1]] or a [[2]], a set that includes such lovelies as [[executioner]]s, [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;hell sentinel&lt;/ins&gt;]]s, and [[fiend]]s. The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;stronger &lt;/ins&gt;&amp;quot;ordinary&amp;quot; monsters can be quite nasty as well, including things such as [[tormentor]]s and [[hellion]]s, and even the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot;weak&amp;quot; monsters &lt;/ins&gt;can include [[neqoxec]]s. Be very careful &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;about &lt;/ins&gt;taking on this set: it can sometimes be weak, but it &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;might &lt;/ins&gt;also &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;be very lethal&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Golems (25% chance): The boss here will be a single [[electric golem]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with an escort of several [[crystal guardian]]s, [[war gargoyle]]s, or [[iron golem]]s&lt;/ins&gt;. The &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;weak &lt;/ins&gt;monsters will &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;pose relatively little threat -- a combination &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[gargoyle (monster)|gargoyles]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[earth elemental]]s, and &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;occasional [[toenail &lt;/ins&gt;golem&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;most of which can be kited with ease&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;High [[AC]] helps here, as does having [[fire]], &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;cold&lt;/ins&gt;]], &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and [[electricity]] resistances (&lt;/ins&gt;a [[potion of resistance]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or two is enough). Spellcasters with [[Lee's Rapid Deconstruction]] or [[Shatter]] will have a particularly easy time with the monsters here with the exception of the electric golem&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;but even that will dislike being caught in assorted explosions of shrapnel&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*Mummies (50% chance): Probably the nastiest of the monster sets, and unfortunately the most common. The boss will be an [[ancient lich&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]] or [[greater mummy&lt;/ins&gt;]], and the high tier monsters will be a mix of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Depths]] &lt;/ins&gt;[[zombie]]s (67%) and [[mummy &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;priest&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s &lt;/ins&gt;(33%). At least the lower tier monsters will be easy: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;more &lt;/ins&gt;zombies and [[guardian mummy|guardian mummies]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, none of which make noise, so you can stealthily skirt around the edges and draw their attention one by one&lt;/ins&gt;. Take this monster set very slowly, making sure not to be in view of more than one spellcaster at a time&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, and &lt;/ins&gt;don't hesitate to retreat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;pre&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Spudwalt</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Doroklohe%27s_Tomb&amp;diff=38654&amp;oldid=prev</id>
		<title>Bwijn: updated to 0.16, not changed</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Doroklohe%27s_Tomb&amp;diff=38654&amp;oldid=prev"/>
				<updated>2015-10-17T18:01:50Z</updated>
		
		<summary type="html">&lt;p&gt;updated to 0.16, not changed&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:01, 17 October 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;version012&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;version016&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{flavour|A highly decorated stone wall.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{flavour|A highly decorated stone wall.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bwijn</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Doroklohe%27s_Tomb&amp;diff=24941&amp;oldid=prev</id>
		<title>Spudwalt at 22:44, 10 February 2014</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Doroklohe%27s_Tomb&amp;diff=24941&amp;oldid=prev"/>
				<updated>2014-02-10T22:44:45Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 22:44, 10 February 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot; &gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Doroklohe's Tomb''' is an extremely dangerous [[Wizard Laboratory]] that also serves as the not-so-final resting place of many extremely powerful monsters and undead. Its layout is simple: you are initially dumped into a single tile room which you can exit through one of four [[door]]s. Beyond that lies a small foyer, followed by a massive chamber filled with several 3×3 tombs. At first this area will appear to be empty, but you'll hear threatening hissing noises as you explore.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Doroklohe's Tomb''' is an extremely dangerous [[Wizard Laboratory]] that also serves as the not-so-final resting place of many extremely powerful monsters and undead. Its layout is simple: you are initially dumped into a single tile room which you can exit through one of four [[door]]s. Beyond that lies a small foyer, followed by a massive chamber filled with several 3×3 tombs. At first this area will appear to be empty, but you'll hear threatening hissing noises as you explore.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you want access to any treasure or experience, you'll need to wait until enough time has passed that all the tombs open, after which point the treasure is yours (assuming you survive its guardians). This will include a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;seemingly random collection &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;valuable items&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;guarded by &lt;/del&gt;a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;collection &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;extremely dangerous opponents all revealed against you at once&lt;/del&gt;. Stay near the exit while waiting for the monsters to be revealed; this will make retreat easier and allow you to face the monsters in smaller groups. If you are not confident in your ability to handle facing multiple very dangerous spellcasters simultaneously, consider leaving; there are few more dangerous areas in the game if things should get out of hand. Also, be aware that at least some of the monsters you'll fight will be smart enough to pick up the loot and use it against you.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you want access to any treasure or experience, you'll need to wait until enough time has passed that all the tombs open, after which point the treasure is yours (assuming you survive its guardians). This will include a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;variety &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[scroll]]s&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with &lt;/ins&gt;a &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;decent chance &lt;/ins&gt;of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;finding some rare ones like [[scroll of torment|torment]], [[scroll of holy word|holy word]], or [[scroll of acquirement|acquirement]]&lt;/ins&gt;. Stay near the exit while waiting for the monsters to be revealed; this will make retreat easier and allow you to face the monsters in smaller groups. If you are not confident in your ability to handle facing multiple very dangerous spellcasters simultaneously, consider leaving; there are few more dangerous areas in the game if things should get out of hand. Also, be aware that at least some of the monsters you'll fight will be smart enough to pick up the loot and use it against you.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you have a means of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;digging&lt;/del&gt;, you can make this death trap considerably safer. Opening the tombs prematurely will allow you to dispose of the contents one at a time. Using [[Lee's Rapid Deconstruction]] or [[Shatter]] will allow you to open the tombs while dealing heavy damage to their inhabitants. If you're using Shatter, be very careful not to open too many at once.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you have a means of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[dig]]ging&lt;/ins&gt;, you can make this death trap considerably safer. Opening the tombs prematurely will allow you to dispose of the contents one at a time. Using [[Lee's Rapid Deconstruction]] or [[Shatter]] will allow you to open the tombs while dealing heavy damage to their inhabitants. If you're using Shatter, be very careful not to open too many at once.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Monsters==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Monsters==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Spudwalt</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Doroklohe%27s_Tomb&amp;diff=17220&amp;oldid=prev</id>
		<title>MoogleDan: Updated for 0.12</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Doroklohe%27s_Tomb&amp;diff=17220&amp;oldid=prev"/>
				<updated>2013-07-19T16:17:47Z</updated>
		
		<summary type="html">&lt;p&gt;Updated for 0.12&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 16:17, 19 July 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;version011&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;version012&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{flavour|A highly decorated stone wall.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{flavour|A highly decorated stone wall.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is covered with disturbing, horrifying images.}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;It is covered with disturbing, horrifying images.}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Doroklohe's Tomb''' is an extremely dangerous [[Wizard Laboratory]] that also serves as the not-so-final resting place of many extremely powerful monsters and undead. Its layout is simple: you are initially dumped into a single tile room which you can exit through one of four &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;secret &lt;/del&gt;[[door]]s. Beyond that lies a small foyer, followed by a massive chamber filled with several 3×3 tombs. At first this area will appear to be empty, but you'll hear threatening hissing noises as you explore.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Doroklohe's Tomb''' is an extremely dangerous [[Wizard Laboratory]] that also serves as the not-so-final resting place of many extremely powerful monsters and undead. Its layout is simple: you are initially dumped into a single tile room which you can exit through one of four [[door]]s. Beyond that lies a small foyer, followed by a massive chamber filled with several 3×3 tombs. At first this area will appear to be empty, but you'll hear threatening hissing noises as you explore.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you want access to any treasure or experience, you'll need to wait until enough time has passed that all the tombs open, after which point the treasure is yours (assuming you survive its guardians). This will include a seemingly random collection of valuable items, guarded by a collection of extremely dangerous opponents all revealed against you at once. Stay near the exit while waiting for the monsters to be revealed; this will make retreat easier and allow you to face the monsters in smaller groups. If you are not confident in your ability to handle facing multiple very dangerous spellcasters simultaneously, consider leaving; there are few more dangerous areas in the game if things should get out of hand. Also, be aware that at least some of the monsters you'll fight will be smart enough to pick up the loot and use it against you.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;If you want access to any treasure or experience, you'll need to wait until enough time has passed that all the tombs open, after which point the treasure is yours (assuming you survive its guardians). This will include a seemingly random collection of valuable items, guarded by a collection of extremely dangerous opponents all revealed against you at once. Stay near the exit while waiting for the monsters to be revealed; this will make retreat easier and allow you to face the monsters in smaller groups. If you are not confident in your ability to handle facing multiple very dangerous spellcasters simultaneously, consider leaving; there are few more dangerous areas in the game if things should get out of hand. Also, be aware that at least some of the monsters you'll fight will be smart enough to pick up the loot and use it against you.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>MoogleDan</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Doroklohe%27s_Tomb&amp;diff=8220&amp;oldid=prev</id>
		<title>Spudwalt: the monster tombs are made of rock, so Dig and Disintegrate work fine</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Doroklohe%27s_Tomb&amp;diff=8220&amp;oldid=prev"/>
				<updated>2013-02-18T03:43:28Z</updated>
		
		<summary type="html">&lt;p&gt;the monster tombs are made of rock, so Dig and Disintegrate work fine&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:43, 18 February 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''Doroklohe's Tomb''' is an extremely dangerous [[Wizard Laboratory]] that also serves as the not-so-final resting place of many extremely powerful monsters and undead. Its layout is simple: you are initially dumped into a single tile room which you can exit through a pair of secret [[door]]s. Beyond that lies a small foyer, followed by a massive chamber filled with several 3×3 tombs. At first this area will appear to be empty, but you'll hear threatening hissing noises as you explore&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{version011}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{flavour|A highly decorated stone wall&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If you want access to any treasure or experience, you'll need to wait until enough time has passed that all the tombs open, after which point the treasure &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;yours (assuming you survive its guardians). This will include a seemingly random collection of valuable items, guarded by a collection of extremely dangerous opponents all revealed against you at once. Stay near the exit while waiting for the monsters to be revealed; this will make retreat easier and allow you to face the monsters in smaller groups. If you are not confident in your ability to handle facing multiple very dangerous spellcasters simultaneously&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;consider leaving; there are few more dangerous areas in the game if things should get out of hand&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;It &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;covered with disturbing&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;horrifying images&lt;/ins&gt;.&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;If &lt;/del&gt;you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;happen to know &lt;/del&gt;[[&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Lee's Rapid Deconstruction&lt;/del&gt;]], you can make this death trap considerably safer. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Blasting open &lt;/del&gt;the tombs prematurely will allow you to dispose of the contents one at a time. [[Shatter]] &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;also works&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but &lt;/del&gt;be very careful not to open too many at once.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''Doroklohe's Tomb''' is an extremely dangerous [[Wizard Laboratory]] that also serves as the not-so-final resting place of many extremely powerful monsters and undead. Its layout is simple: you are initially dumped into a single tile room which &lt;/ins&gt;you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can exit through one of four secret &lt;/ins&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;door&lt;/ins&gt;]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;s. Beyond that lies a small foyer, followed by a massive chamber filled with several 3×3 tombs. At first this area will appear to be empty, but you'll hear threatening hissing noises as you explore.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If you want access to any treasure or experience, you'll need to wait until enough time has passed that all the tombs open, after which point the treasure is yours (assuming you survive its guardians). This will include a seemingly random collection of valuable items, guarded by a collection of extremely dangerous opponents all revealed against you at once. Stay near the exit while waiting for the monsters to be revealed; this will make retreat easier and allow you to face the monsters in smaller groups. If you are not confident in your ability to handle facing multiple very dangerous spellcasters simultaneously, consider leaving; there are few more dangerous areas in the game if things should get out of hand. Also, be aware that at least some of the monsters you'll fight will be smart enough to pick up the loot and use it against you.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;If you have a means of digging&lt;/ins&gt;, you can make this death trap considerably safer. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Opening &lt;/ins&gt;the tombs prematurely will allow you to dispose of the contents one at a time. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Using [[Lee's Rapid Deconstruction]] or &lt;/ins&gt;[[Shatter]] &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will allow you to open the tombs while dealing heavy damage to their inhabitants. If you're using Shatter&lt;/ins&gt;, be very careful not to open too many at once.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Monsters==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Monsters==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Spudwalt</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Doroklohe%27s_Tomb&amp;diff=3083&amp;oldid=prev</id>
		<title>Ion frigate: 1 revision: potions and dungeon branches</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Doroklohe%27s_Tomb&amp;diff=3083&amp;oldid=prev"/>
				<updated>2012-12-23T01:12:02Z</updated>
		
		<summary type="html">&lt;p&gt;1 revision: potions and dungeon branches&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:12, 23 December 2012&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Ion frigate</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Doroklohe%27s_Tomb&amp;diff=3082&amp;oldid=prev</id>
		<title>MoogleDan: Added Earth Magic tips, cleaned up</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Doroklohe%27s_Tomb&amp;diff=3082&amp;oldid=prev"/>
				<updated>2012-10-08T17:41:44Z</updated>
		
		<summary type="html">&lt;p&gt;Added Earth Magic tips, cleaned up&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Doroklohe's Tomb''' is an extremely dangerous [[Wizard Laboratory]] that also serves as the not-so-final resting place of many extremely powerful monsters and undead. Its layout is simple: you are initially dumped into a single tile room which you can exit through a pair of secret [[door]]s. Beyond that lies a small foyer, followed by a massive chamber filled with several 3×3 tombs. At first this area will appear to be empty, but you'll hear threatening hissing noises as you explore.&lt;br /&gt;
&lt;br /&gt;
If you want access to any treasure or experience, you'll need to wait until enough time has passed that all the tombs open, after which point the treasure is yours (assuming you survive its guardians). This will include a seemingly random collection of valuable items, guarded by a collection of extremely dangerous opponents all revealed against you at once. Stay near the exit while waiting for the monsters to be revealed; this will make retreat easier and allow you to face the monsters in smaller groups. If you are not confident in your ability to handle facing multiple very dangerous spellcasters simultaneously, consider leaving; there are few more dangerous areas in the game if things should get out of hand.&lt;br /&gt;
&lt;br /&gt;
If you happen to know [[Lee's Rapid Deconstruction]], you can make this death trap considerably safer. Blasting open the tombs prematurely will allow you to dispose of the contents one at a time. [[Shatter]] also works, but be very careful not to open too many at once.&lt;br /&gt;
&lt;br /&gt;
==Monsters==&lt;br /&gt;
The monsters in this wizlab are selected from three possible sets, with the probabilities indicated. The monsters within each set are grouped into three tiers: The boss monster (one per wizlab, indicated on the map by a |), the high-tier ordinary monsters (six of them, indicated by a *), and the low-tier ordinary (12 of them, indicated by a %). Some maps may have alternate arrangements of tombs, possibly including a couple extra monsters from the lower two tiers. The monster sets are:&lt;br /&gt;
*Demons (25% chance): The boss monster will be a [[1]] or a [[2]], a set that includes such lovelies as [[executioner]]s, [[blizzard demon]]s, and [[ice fiend]]s. The higher &amp;quot;ordinary&amp;quot; monsters can be quite nasty as well, including things such as [[tormentor]]s and [[hellion]]s, and even the lower ordinaries can include [[neqoxec]]s. Be very careful before taking on this set: it can sometimes be weak, but it can also kill you.&lt;br /&gt;
*Golems (25% chance): The boss here will be a single [[electric golem]]. The ordinary monsters will all be golems of varying strengths, but none are huge threats: other than the electric golem, all are melee-only and some are even slower than average. This is the easiest set to take - if you have any means of [[insulation]], even a [[potion of resistance]], you should have no trouble.&lt;br /&gt;
*Mummies (50% chance): Probably the nastiest of the monster sets, and unfortunately the most common. The boss will be an [[ancient lich]], and the high tier monsters will be a mix of D:27 [[zombie]]s (67%) and [[greater mummy|greater mummies]] (33%). At least the lower tier monsters will be easy: a mix of D:15 zombies and [[guardian mummy|guardian mummies]]. Take this monster set very slowly, making sure not to be in view of more than one spellcaster at a time. And don't hesitate to retreat.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
MAP&lt;br /&gt;
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^&lt;br /&gt;
^________________...........________________^&lt;br /&gt;
^____________...................____________^&lt;br /&gt;
^_________........................._________^&lt;br /&gt;
^_______b....cc......d%d......ee....f_______^&lt;br /&gt;
^_____bB.....cC%.....dDd.....%Ee.....Ff_____^&lt;br /&gt;
^____bb...............................ff____^&lt;br /&gt;
^___.....................................___^&lt;br /&gt;
^__........%......o*.....*p......%........__^&lt;br /&gt;
^__.......nnN....oO.......Pp....Qqq.......__^&lt;br /&gt;
^_........................................._^&lt;br /&gt;
^_...mm...............................gg..._^&lt;br /&gt;
^_...mM..%......*.....|.....*......%..Gg..._^&lt;br /&gt;
^_...mm...............................gg..._^&lt;br /&gt;
^_........................................._^&lt;br /&gt;
^__.......uuU....tT.......Ss....Rrr.......__^&lt;br /&gt;
^__........%......t*.....*s......%........__^&lt;br /&gt;
^___.....................................___^&lt;br /&gt;
^____ll...............................hh____^&lt;br /&gt;
^_____lL.....kK%.....jJj.....%Ii.....Hh_____^&lt;br /&gt;
^_______l....kk......j%j......ii....h_______^&lt;br /&gt;
^_________........................._________^&lt;br /&gt;
^____________...................____________^&lt;br /&gt;
^________________...........________________^&lt;br /&gt;
^^^^^^^^^^^^^^^^^^^^^^.^^^^^^^^^^^^^^^^^^^^^^&lt;br /&gt;
                ^____...____^&lt;br /&gt;
                ^__.......__^&lt;br /&gt;
                ^_...!=!..._^&lt;br /&gt;
                ^_.&amp;lt;.=A=.&amp;lt;._^&lt;br /&gt;
                ^_...!=!..._^&lt;br /&gt;
                ^__.......__^&lt;br /&gt;
                ^____...____^&lt;br /&gt;
                ^^^^^^^^^^^^^&lt;br /&gt;
ENDMAP&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Dungeon Branches]]&lt;/div&gt;</summary>
		<author><name>MoogleDan</name></author>	</entry>

	</feed>