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		<id>http://crawl.chaosforge.org/index.php?action=history&amp;feed=atom&amp;title=Draugr</id>
		<title>Draugr - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://crawl.chaosforge.org/index.php?action=history&amp;feed=atom&amp;title=Draugr"/>
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		<updated>2026-04-30T10:00:21Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Draugr&amp;diff=84978&amp;oldid=prev</id>
		<title>Qqqqwe2 at 23:09, 25 January 2026</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Draugr&amp;diff=84978&amp;oldid=prev"/>
				<updated>2026-01-25T23:09:59Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:09, 25 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''Willpower:''' 6.66*HD&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''Willpower:''' 6.66*HD&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''Speed:''' Original&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''Speed:''' Original&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*'''Melee attack damage:''' 80%&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''Attack flavour:''' None&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''Attack flavour:''' None&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''Special:''' Gain a [[doom]]-causing attack, separate from the attacks the monster possessed during life. Does not regenerate, cannot traverse stairs. Vulnerable to [[Lee's Rapid Deconstruction]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;*'''Resistances:''' rC++, rPois+++, rN+++, rTorm, rHoly-. Loses all other resistances or vulnerabilities the monster had in life.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**'''Dooming attack damage:''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;??? (&lt;/del&gt;HD&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;-based&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;roughly HD+5)&lt;/del&gt;. Inflicts more doom with higher HD.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*'''Special:''' Gain a [[doom]]-causing attack, separate from the attacks the monster possessed during life. Does not regenerate, cannot traverse stairs. Vulnerable to [[Lee's Rapid Deconstruction]]&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. Loses all spells and abilities&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;**'''Dooming attack damage:''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;5 + 4*&lt;/ins&gt;HD &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;/ 3&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;with the aforementioned 20% damage penalty applied afterwards&lt;/ins&gt;. Inflicts more doom with higher HD.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Identifying Draugr==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Identifying Draugr==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Qqqqwe2</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Draugr&amp;diff=84976&amp;oldid=prev</id>
		<title>Qqqqwe2: placeholder page copied from skeleton</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Draugr&amp;diff=84976&amp;oldid=prev"/>
				<updated>2026-01-25T22:52:08Z</updated>
		
		<summary type="html">&lt;p&gt;placeholder page copied from &lt;a href=&quot;/Skeleton&quot; title=&quot;Skeleton&quot;&gt;skeleton&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version034}}&lt;br /&gt;
{{stub}}&lt;br /&gt;
{{Flavour|A territorial gnarl of driftwood and shattered bones. Its resentment of the living has slowly twisted its remains into a monstrous form, capable of brandishing weapons and spreading terrible curses.}}&lt;br /&gt;
&lt;br /&gt;
'''Draugr''' are skeletal [[derived undead]], which have grown gnarled wooden limbs that allow them to carry weapons. They can inflict [[doom]] with their primary attack. Draugr are found primarily in [[the Crypt]] and [[the Tomb]], wandering in bands with [[Death Knight]]s, or as part of undead-themed [[vault]]s.&lt;br /&gt;
&lt;br /&gt;
==Useful Info==&lt;br /&gt;
Draugr are generally more fragile than [[zombie]]s, but faster and deal higher damage.&lt;br /&gt;
&lt;br /&gt;
*'''HP:''' ~ 5.5*HD&lt;br /&gt;
*'''AC:''' Original + 10&lt;br /&gt;
*'''EV:''' Original - 7&lt;br /&gt;
*'''Willpower:''' 6.66*HD&lt;br /&gt;
*'''Speed:''' Original&lt;br /&gt;
*'''Attack flavour:''' None&lt;br /&gt;
*'''Special:''' Gain a [[doom]]-causing attack, separate from the attacks the monster possessed during life. Does not regenerate, cannot traverse stairs. Vulnerable to [[Lee's Rapid Deconstruction]].&lt;br /&gt;
**'''Dooming attack damage:''' ??? (HD-based, roughly HD+5). Inflicts more doom with higher HD.&lt;br /&gt;
&lt;br /&gt;
==Identifying Draugr==&lt;br /&gt;
Different base monsters will create different draugr with differing stats, but ''Crawl'' tends to lump them all together, making identifying them at a glance difficult. Console mode will display draugr as either '''z''' or '''Z''', depending on their size. Tiles mode provides different tiles for several different kinds of draugr, but there are still many different monsters that fall under each type. In any case, if you want to find out exactly what you'll be fighting, simply hit '''x''' and highlight the draugr in question.&lt;br /&gt;
&lt;br /&gt;
Below are all the categories of draugr in tiles mode:&lt;br /&gt;
&lt;br /&gt;
(tiles go here)&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
{{CBA|0.34|Draugr will replace [[skeleton]]s.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Monsters]]&lt;br /&gt;
[[Category:Undead holiness]]&lt;/div&gt;</summary>
		<author><name>Qqqqwe2</name></author>	</entry>

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