<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://crawl.chaosforge.org/index.php?action=history&amp;feed=atom&amp;title=Elynae%2C_Mummy_Arcane_Marksman</id>
		<title>Elynae, Mummy Arcane Marksman - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://crawl.chaosforge.org/index.php?action=history&amp;feed=atom&amp;title=Elynae%2C_Mummy_Arcane_Marksman"/>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Elynae,_Mummy_Arcane_Marksman&amp;action=history"/>
		<updated>2026-05-12T13:48:36Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Elynae,_Mummy_Arcane_Marksman&amp;diff=18353&amp;oldid=prev</id>
		<title>Flun: 1 revision: importing Diary of a Crawler pages</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Elynae,_Mummy_Arcane_Marksman&amp;diff=18353&amp;oldid=prev"/>
				<updated>2013-08-15T16:47:06Z</updated>
		
		<summary type="html">&lt;p&gt;1 revision: importing Diary of a Crawler pages&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 16:47, 15 August 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; style=&quot;text-align: center;&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Flun</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Elynae,_Mummy_Arcane_Marksman&amp;diff=18352&amp;oldid=prev</id>
		<title>Elynae at 17:42, 11 June 2011</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Elynae,_Mummy_Arcane_Marksman&amp;diff=18352&amp;oldid=prev"/>
				<updated>2011-06-11T17:42:36Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{diary}}&lt;br /&gt;
&lt;br /&gt;
I even went back two versions to play this retarded combination.&lt;br /&gt;
&lt;br /&gt;
==Early game, pre-Temple==&lt;br /&gt;
'''D:1'''! I cast Corona on the first few monsters and quickly pepper their illuminated bodies with arrows. I find a shortsword and swap it for my bow. The Corona + combat continues till I reach experience level 2, where I memorise Swiftness. This race/class combination wants as many escape combinations as it can get!&lt;br /&gt;
&lt;br /&gt;
A kobold hurls exploding darts, almost destroying me. I run up and hit him. Whew, that was close. Should've used my bow, probably. &lt;br /&gt;
&lt;br /&gt;
On '''D:2''', nothing new at first. I grab a +2 robe from a hobgoblin. Upon reaching level 3, I learn Poison Weapon. I'll want more Enchantments skill to cast it at better rates than my current Poor. &lt;br /&gt;
&lt;br /&gt;
'''D:3''' - this game is forebodingly quiet and easy. I reach an Enchantments level of 3. An imp wandering the level clearly outmatches me, so I'll leave him here till I have enough spell levels to cast Freezing Aura. &lt;br /&gt;
&lt;br /&gt;
On '''D:4''', I meet a hound. I cast Swiftness and Poison Weapon, strike it till it is heavily wounded, and retreat with my boosted speed while the poison takes effect. With the kill's XP, I train Spellcasting to 3 so I can learn Freezing Aura. I return and freeze the imp to death. A basalt altar to Yredelemnul stands by the stairs, but I ignore it and pass by. &lt;br /&gt;
&lt;br /&gt;
As I step around a corner, I find the floor shimmering in various colours, fountains and water pools amidst the chaos. An altar to the chaotic deity Xom, I presume. Wanting to confirm this, I step forward, but an orc wizard is asleep on the floor. I exclude him - don't want to risk my life - and continue the quest. I wield a sabre in place of my short sword.&lt;br /&gt;
&lt;br /&gt;
An amulet of conservation! Sweet! I also have a grand total of five teleportation scrolls. After kiting a giant beetle to death with poison, I find an unexplored area of D:3. An orc priest assaults me. I dive behind a corner to get him out of my LOS, poison my weapon and await it. He dies quickly enough, luckily without even smiting me once.&lt;br /&gt;
&lt;br /&gt;
Back on D:4, I strap on an orcish buckler. Any defences will greatly help me right now. I find an ogre! With Swiftness and poisoned arrows, I bring it down. Returning to the Xom altar vault, I approach the orc wizard - only to find him together with a priest and a gnoll. I have to dive through a hatch to '''D:5''' save my life, encountering an orc wizard at only 21 HP! This is far too risky, so I teleport immediately. Retrospectively, I should have probably done this on D:4. But it only puts me a bit away... the wizard still knows where I am. Two turns later, he's in LOS. Unimpressed, I hide behind a Fedhas altar's plant and teleport yet again. I'm in safety, and soon after return to D:4. I hunt down the remaining orcs. At the Xom altar, I find a dagger of chaos. I'll keep it, though I doubt it will serve me well. But my sabre is still very slow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I contine D:5. A twisted glowing staff lying around on the floor is not of any use right now, but could be later, so I take it with me. A few orcs and gnolls are but a minor threat now. But as I rest on D:4, an orc approaches and zaps me with a wand of cold. Argh! I run up and hit it with a poisoned weapon. Luckily, the wand only held three charges, so I survive easily. I read some un-IDed scrolls and thus manage to recharge it. My staff was of summoning, by the way.&lt;br /&gt;
&lt;br /&gt;
I find a golden ring and a bronze ring. The latter is a ring of magical power. Why not?&lt;br /&gt;
&lt;br /&gt;
An attempt to melee an ogre ends in tears. I retreat and use my bow.&lt;br /&gt;
&lt;br /&gt;
'''D:6'''! The Temple should appear soon, making my life much much easier... &lt;br /&gt;
&lt;br /&gt;
An imp and a giant frog attack me from two sides. I freeze both of them, since it is also effective against cold-blooded creatures. &lt;br /&gt;
&lt;br /&gt;
Kobold room! I kite a few of them out and fight in a corridor. The big kobolds are tough and force me to retreat. After a few short fights, with me resting up inbetween, I kill them all. &lt;br /&gt;
&lt;br /&gt;
A wand of random effects. Bah.&lt;br /&gt;
&lt;br /&gt;
Hello, Menkaure! He is mainly dangerous because of his Symbol of Torment and Pain spells. But he has Haste as well and hits hard in melee - and to make it worse, he is backed up by an ogre - so I leg it. And come across the Temple! Whee!&lt;br /&gt;
&lt;br /&gt;
I join the ranks of Kikubaaqudgha's followers. I have the feeling that a good old +9 sabre of pain would take the pain of this combo away.&lt;br /&gt;
&lt;br /&gt;
==Early game, pre-Lair==&lt;br /&gt;
I flamebrand my sabre and make short work of my fellow mummy Menkaure. I definitely need more spell slots and can cast all brand spells and Swiftness reliably, so I turn off Enchantments in favour of Spellcasting for now. &lt;br /&gt;
&lt;br /&gt;
'''D:7''' and a helmet! I now have a grand total of 4 AC. Since I have a +1 robe of cold resistance and a ring of protection from cold (the previously unidentified one) I now have rC+++. Well, if I encounter any OOD ice dragons... rF+ would have been much nicer though. The bright side is that even robes can be enchanted to +8 in this old version. I find and wear a cloak.&lt;br /&gt;
&lt;br /&gt;
Argh! Jelly! For occasions like this, I brought a dwarven short sword. It resists corrosive effects. I let it flame and attack the jelly, casting Corona on it because I want to kill it as quickly as possible. Which I do. Luckily, my armour is still in a good state.&lt;br /&gt;
&lt;br /&gt;
Duvessa with her runed elven sabre! Greed! I cast Swiftness to lure her away from her twin brother Dowan who will be lurking around somewhere. I hate killing the two to be honest, I like the pair. After killer her, I examine her sabre. It's unbranded, which is actually good because I can still freely choose the brand this way. &lt;br /&gt;
&lt;br /&gt;
Wonderful! A Book of the Sky! Flight's only Fair since it's Charms/Air, but this is definitely enough reason to go on training the school right now. Maybe I will get Silence and possibly Airstrike later, when I have high Necromancy and Short Blades skill and it's time to branch out. &lt;br /&gt;
&lt;br /&gt;
There's Dowan! After his sister's death, he finds hidden reserves of power... hasted, with Throw Icicle and Stone Arrow, he's pretty dangerous! I zap my wand of cold at him once. Miss. He hits me for 15. I decide to waste another charge - oneshotting the poor chap. He has a wand of teleportation (7) on him. Wow! Nice!&lt;br /&gt;
&lt;br /&gt;
After entering '''D:8''', I find a scroll. Upon reading it, it's revealed as a scroll of enchant weapon III. Okay, it enchanted the sabre which is no problem at all.&lt;br /&gt;
&lt;br /&gt;
Then, I encounter a large pack of orcs. I kill the wizard and then swiftfly away from them. I round a corner. Then, suddenly...&lt;br /&gt;
&lt;br /&gt;
 The centaur shouts!&lt;br /&gt;
 The centaur unwields an uncursed spear. The centaur wields a glowing bow.&lt;br /&gt;
 It bursts into flame! The centaur shoots an arrow of flame.&lt;br /&gt;
 The arrow of flame hits you! The fire burns you terribly!&lt;br /&gt;
 Ouch! That really hurt!&lt;br /&gt;
 You die...&lt;br /&gt;
&lt;br /&gt;
Oh well. Mummy.&lt;/div&gt;</summary>
		<author><name>Elynae</name></author>	</entry>

	</feed>