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		<id>http://crawl.chaosforge.org/index.php?action=history&amp;feed=atom&amp;title=Seismic_Stomp</id>
		<title>Seismic Stomp - Revision history</title>
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		<updated>2026-05-09T18:33:46Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Seismic_Stomp&amp;diff=83119&amp;oldid=prev</id>
		<title>Ge0ff: stub page</title>
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				<updated>2025-04-28T21:30:25Z</updated>
		
		<summary type="html">&lt;p&gt;stub page&lt;/p&gt;
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{{flavour|Stomps heavily upon the ground, sending out violent shockwaves that fracture the ground beneath multiple nearby enemies. Flying creatures take greatly reduced damage from this attack, but those on the ground may sometimes to lose their footing altogether, delaying their next action as they struggle to regain balance on the uneven terrain.}}&lt;br /&gt;
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'''Seismic Stomp''' is a monsters-only spell that damages several random enemies within 4 tiles of the caster. This deals only 1/3 damage to fliers, but can sometimes cause grounded enemies hit by it to stumble and miss their turn outright.&lt;br /&gt;
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The number of affected enemies is &amp;lt;code&amp;gt;2 + (spellpower - 50) / 40&amp;lt;/code&amp;gt; (randomly rounded), where &amp;lt;code&amp;gt;spellpower = seismosaurus_[[HD]] * 12&amp;lt;/code&amp;gt;. So, it's 3-4 enemies for a 10 HD seismosaurus, and 4-5 enemies at max spellpower for a 12 HD seismosaurus.&lt;br /&gt;
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{{monsters with spell}}&lt;br /&gt;
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A seismosaurus will use Stomp immediately upon hatching, and can also use it randomly thereafter.&lt;br /&gt;
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==History==&lt;br /&gt;
*In [[0.33]], this spell was added to the game.&lt;br /&gt;
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[[Category: Monster spells]]&lt;/div&gt;</summary>
		<author><name>Ge0ff</name></author>	</entry>

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