<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://crawl.chaosforge.org/index.php?action=history&amp;feed=atom&amp;title=Special_room</id>
		<title>Special room - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://crawl.chaosforge.org/index.php?action=history&amp;feed=atom&amp;title=Special_room"/>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Special_room&amp;action=history"/>
		<updated>2026-04-29T13:34:11Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Special_room&amp;diff=55865&amp;oldid=prev</id>
		<title>Spudwalt at 03:32, 8 August 2021</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Special_room&amp;diff=55865&amp;oldid=prev"/>
				<updated>2021-08-08T03:32:44Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:32, 8 August 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l299&quot; &gt;Line 299:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 299:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Slime:5&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|Slime:5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Ooze&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Endoplasm&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|29.33%&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|29.33%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|23.53%&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|23.53%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Spudwalt</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Special_room&amp;diff=55455&amp;oldid=prev</id>
		<title>Spudwalt at 05:25, 31 July 2021</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Special_room&amp;diff=55455&amp;oldid=prev"/>
				<updated>2021-07-31T05:25:43Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 05:25, 31 July 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l9&quot; &gt;Line 9:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 9:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Depth''':&amp;#160; [[The Dungeon|D:7-12]], [[Orcish Mines|Orc:1-3]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Depth''':&amp;#160; [[The Dungeon|D:7-12]], [[Orcish Mines|Orc:1-3]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Monsters''': Kobolds and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;big kobolds&lt;/del&gt;. The code contains further coarse scaling than is currently used, but still scales rather simply as follows:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Monsters''': Kobolds and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;kobold brigands&lt;/ins&gt;. The code contains further coarse scaling than is currently used, but still scales rather simply as follows:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l21&quot; &gt;Line 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|40%&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|40%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Big kobold&lt;/del&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Kobold brigand&lt;/ins&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|50%&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|50%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|60%&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|60%&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The boss monster is always a &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;big &lt;/del&gt;kobold on D:7-11, but on D:12 and in Orc:1-3 there is a coinflip chance between it and the following:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The boss monster is always a kobold &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;brigand &lt;/ins&gt;on D:7-11, but on D:12 and in Orc:1-3 there is a coinflip chance between it and the following:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{Monsterlink|Kobold demonologist}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* {{Monsterlink|Kobold demonologist}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Spudwalt</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Special_room&amp;diff=51906&amp;oldid=prev</id>
		<title>Spudwalt at 03:19, 3 May 2020</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Special_room&amp;diff=51906&amp;oldid=prev"/>
				<updated>2020-05-03T03:19:55Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:19, 3 May 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l128&quot; &gt;Line 128:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 128:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Bee hive ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Bee hive ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the two sets that cannot repeat per-game. Special rooms in Spider, which are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;solely &lt;/del&gt;bee hives, have their walls randomly replaced with floor.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the two sets that cannot repeat per-game. Special rooms in Spider, which are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;always &lt;/ins&gt;bee hives, have their walls randomly replaced with floor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Depth''': [[The Dungeon|D:9-15]], [[The Lair|Lair]], [[Orcish Mines|Orc:1-3]], [[Spider's Nest|Spider]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Depth''': [[The Dungeon|D:9-15]], [[The Lair|Lair]], [[Orcish Mines|Orc:1-3]], [[Spider's Nest|Spider]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l136&quot; &gt;Line 136:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 136:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*{{Monsterlink|Queen bee}}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*{{Monsterlink|Queen bee}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Rewards''': Every square containing a bee has a 2% chance for a [[royal jelly]], a 48% chance for a [[honeycomb]], and a 50% chance to place nothing.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Rewards''': Every square containing a bee has a 2% chance for a [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;royal jelly (item)|&lt;/ins&gt;royal jelly]], a 48% chance for a [[honeycomb]], and a 50% chance to place nothing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Morgue ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Morgue ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Spudwalt</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Special_room&amp;diff=41120&amp;oldid=prev</id>
		<title>Medar: Mark as unknown version. Add to category.</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Special_room&amp;diff=41120&amp;oldid=prev"/>
				<updated>2016-02-10T13:00:44Z</updated>
		
		<summary type="html">&lt;p&gt;Mark as unknown version. Add to category.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 13:00, 10 February 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Special rooms are a unique kind of [[vault]]. They are one-tile-border rectangular rooms of variable size (6 to 9 by 5 to 9) stuffed with up to [[27]] monsters, with tiny flat chances per valid branch and given layout. Multiple can appear per game (for most sets), unlike normal vaults, and their chances are unaffected by the number of mini-vaults implemented for a given branch. Many early roguelikes also have these styles of vault.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;{{version}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;Special rooms&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;''' &lt;/ins&gt;are a unique kind of [[vault]]. They are one-tile-border rectangular rooms of variable size (6 to 9 by 5 to 9) stuffed with up to [[27]] monsters, with tiny flat chances per valid branch and given layout. Multiple can appear per game (for most sets), unlike normal vaults, and their chances are unaffected by the number of mini-vaults implemented for a given branch. Many early roguelikes also have these styles of vault.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Special rooms can spawn in the [[the Dungeon|Dungeon]], the [[the Lair|Lair of Beasts]], the [[Spider's Nest|Spider Nest]], the [[Elven Halls]],&amp;#160; the [[the Crypt|Crypt]], the [[the Depths|Depths]], and the non-end floors of the [[Orcish Mines]], the [[the Vaults|Vaults]], the [[the Slime Pits|Slime Pits]], [[Gehenna]], [[Cocytus]], [[Tartarus]], and [[the Iron City of Dis]]. Monster sets have explicit, coarse depth-scaling, so it is quite rare to find (for example) a Jelly Pit on Lair:8 in the first place. Most special rooms have some kind of meager items or mildly useful dungeon features built in as a reward. Most special rooms also have a chance for a boss, which can vary from simply guaranteeing the placement of the top of the depth-scaling range, to adding thematic further threats.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Special rooms can spawn in the [[the Dungeon|Dungeon]], the [[the Lair|Lair of Beasts]], the [[Spider's Nest|Spider Nest]], the [[Elven Halls]],&amp;#160; the [[the Crypt|Crypt]], the [[the Depths|Depths]], and the non-end floors of the [[Orcish Mines]], the [[the Vaults|Vaults]], the [[the Slime Pits|Slime Pits]], [[Gehenna]], [[Cocytus]], [[Tartarus]], and [[the Iron City of Dis]]. Monster sets have explicit, coarse depth-scaling, so it is quite rare to find (for example) a Jelly Pit on Lair:8 in the first place. Most special rooms have some kind of meager items or mildly useful dungeon features built in as a reward. Most special rooms also have a chance for a boss, which can vary from simply guaranteeing the placement of the top of the depth-scaling range, to adding thematic further threats.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l460&quot; &gt;Line 460:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 461:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The dungeon split inherent in the Depths in [[0.14]] further polarized the depth-scaling calculations to be as is visible now.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The dungeon split inherent in the Depths in [[0.14]] further polarized the depth-scaling calculations to be as is visible now.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In [[0.15]], with the removal of brown oozes, jelly pits instead contain [[great orb of eyes|great orbs of eyes]]. The removal of plague shamblers was not accounted for in the odds balancing for morgues, but the removal of flaming corpses moved the extra weight further onto the extra flayed ghosts.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In [[0.15]], with the removal of brown oozes, jelly pits instead contain [[great orb of eyes|great orbs of eyes]]. The removal of plague shamblers was not accounted for in the odds balancing for morgues, but the removal of flaming corpses moved the extra weight further onto the extra flayed ghosts.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Dungeon_Features]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Medar</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Special_room&amp;diff=29727&amp;oldid=prev</id>
		<title>Tower: Missed linkage.</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Special_room&amp;diff=29727&amp;oldid=prev"/>
				<updated>2014-07-20T23:30:30Z</updated>
		
		<summary type="html">&lt;p&gt;Missed linkage.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:30, 20 July 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l129&quot; &gt;Line 129:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 129:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the two sets that cannot repeat per-game. Special rooms in Spider, which are solely bee hives, have their walls randomly replaced with floor.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;One of the two sets that cannot repeat per-game. Special rooms in Spider, which are solely bee hives, have their walls randomly replaced with floor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Depth''': [[The Dungeon|D:9-15]], [[The Lair|Lair]], [[Orc:1-3, Spider&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Depth''': [[The Dungeon|D:9-15]], [[The Lair|Lair]], [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Orcish Mines|&lt;/ins&gt;Orc:1-3&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[&lt;/ins&gt;Spider&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'s Nest|Spider]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Monsters''': By far the simplest of special_rooms, containing one of the second and filling the room with the first:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Monsters''': By far the simplest of special_rooms, containing one of the second and filling the room with the first:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l138&quot; &gt;Line 138:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 138:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Morgue ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Morgue ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Depth''': Depths, Crypt, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dis&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Tar&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Coc&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Geh&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Depth''': &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[The &lt;/ins&gt;Depths&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;|Depths]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[The Crypt|&lt;/ins&gt;Crypt&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Gehenna]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Cocytus]]&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Tartarus&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[The Iron City of Dis]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Monsters''': Extremely varied spread of undead and related monsters, from [[derived undead]] to [[demons]]. It is worth noting that the Hells will specify the weapon qualities of the skeletal warriors, vampire knights, and reapers: [[flaming]] brand for Gehenna, [[freezing]] brand for Cocytus, [[draining]] brand for Tartarus, and any brand as is valid for the weapon in Dis. Said skeletal warriors and vampire knights are also exclusively equipped with either a [[great mace]], a [[glaive]], or a [[battleaxe]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Monsters''': Extremely varied spread of undead and related monsters, from [[derived undead]] to [[demons]]. It is worth noting that the Hells will specify the weapon qualities of the skeletal warriors, vampire knights, and reapers: [[flaming]] brand for Gehenna, [[freezing]] brand for Cocytus, [[draining]] brand for Tartarus, and any brand as is valid for the weapon in Dis. Said skeletal warriors and vampire knights are also exclusively equipped with either a [[great mace]], a [[glaive]], or a [[battleaxe]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Tower</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Special_room&amp;diff=29725&amp;oldid=prev</id>
		<title>Tower: Another particularly massive, particularly experimental information dump. The jargon involved may be awkward, but it's useful for anybody with an inkling of previous understanding. My phrasing is pretty bad, though.</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Special_room&amp;diff=29725&amp;oldid=prev"/>
				<updated>2014-07-20T23:19:42Z</updated>
		
		<summary type="html">&lt;p&gt;Another particularly massive, particularly experimental information dump. The jargon involved may be awkward, but it&amp;#039;s useful for anybody with an inkling of previous understanding. My phrasing is pretty bad, though.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Special rooms are a unique kind of [[vault]]. They are one-tile-border rectangular rooms of variable size (6 to 9 by 5 to 9) stuffed with up to [[27]] monsters, with tiny flat chances per valid branch and given layout. Multiple can appear per game (for most sets), unlike normal vaults, and their chances are unaffected by the number of mini-vaults implemented for a given branch. Many early roguelikes also have these styles of vault.&lt;br /&gt;
&lt;br /&gt;
Special rooms can spawn in the [[the Dungeon|Dungeon]], the [[the Lair|Lair of Beasts]], the [[Spider's Nest|Spider Nest]], the [[Elven Halls]],  the [[the Crypt|Crypt]], the [[the Depths|Depths]], and the non-end floors of the [[Orcish Mines]], the [[the Vaults|Vaults]], the [[the Slime Pits|Slime Pits]], [[Gehenna]], [[Cocytus]], [[Tartarus]], and [[the Iron City of Dis]]. Monster sets have explicit, coarse depth-scaling, so it is quite rare to find (for example) a Jelly Pit on Lair:8 in the first place. Most special rooms have some kind of meager items or mildly useful dungeon features built in as a reward. Most special rooms also have a chance for a boss, which can vary from simply guaranteeing the placement of the top of the depth-scaling range, to adding thematic further threats.&lt;br /&gt;
&lt;br /&gt;
=== Kobolds ===&lt;br /&gt;
One of the two sets that cannot repeat per-game.&lt;br /&gt;
&lt;br /&gt;
'''Depth''':  [[The Dungeon|D:7-12]], [[Orcish Mines|Orc:1-3]]&lt;br /&gt;
&lt;br /&gt;
'''Monsters''': Kobolds and big kobolds. The code contains further coarse scaling than is currently used, but still scales rather simply as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|Chances&lt;br /&gt;
|D:7-8&lt;br /&gt;
|D:9-12, Orc:1-3&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Glyph|Kobold}} [[File:Kobold_(monster).png]] '''[[Kobold_(monster)|Kobold]]'''&lt;br /&gt;
|50%&lt;br /&gt;
|40%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Big kobold}}&lt;br /&gt;
|50%&lt;br /&gt;
|60%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The boss monster is always a big kobold on D:7-11, but on D:12 and in Orc:1-3 there is a coinflip chance between it and the following:&lt;br /&gt;
* {{Monsterlink|Kobold demonologist}}&lt;br /&gt;
&lt;br /&gt;
=== Orcs ===&lt;br /&gt;
'''Depth''': [[The Dungeon|D:9-15]], [[Orcish Mines|Orc:1-3]], [[Elven Halls|Elf]], [[The Vaults|Vaults:1-4]]&lt;br /&gt;
&lt;br /&gt;
'''Monsters''': [[List of orcs|Orcs]], alongside the occasional ogre or troll as seen in the Orcish Mines.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Depth&lt;br /&gt;
|D:9&lt;br /&gt;
|D:10-14&lt;br /&gt;
|Orc&lt;br /&gt;
|D:15, Vaults:1&lt;br /&gt;
|Elf, Vaults:2-4&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Orc}}&lt;br /&gt;
|88%&lt;br /&gt;
|70%&lt;br /&gt;
|60%&lt;br /&gt;
|45%&lt;br /&gt;
|16.67%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Orc warrior}}&lt;br /&gt;
|10%&lt;br /&gt;
|20%&lt;br /&gt;
|25%&lt;br /&gt;
|25%&lt;br /&gt;
|33.33%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Glyph|Ogre}} [[File:Ogre_(monster).png]] '''[[Ogre_(monster)|Ogre]]'''&lt;br /&gt;
|2%&lt;br /&gt;
|6%&lt;br /&gt;
|0%&lt;br /&gt;
|5%&lt;br /&gt;
|3.33%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Orc priest}}&lt;br /&gt;
|0%&lt;br /&gt;
|4%&lt;br /&gt;
|10%&lt;br /&gt;
|10%&lt;br /&gt;
|13.33%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Orc knight}}&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|0%&lt;br /&gt;
|5%&lt;br /&gt;
|15%&lt;br /&gt;
|26.67%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Orc high priest}}&lt;br /&gt;
|rowspan =&amp;quot;2&amp;quot; colspan=&amp;quot;4&amp;quot;|0%&lt;br /&gt;
|3.33%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Glyph|Troll}} [[File:Troll_(monster).png]] '''[[Troll_(monster)|Troll]]'''&lt;br /&gt;
|3.33%&lt;br /&gt;
|-&lt;br /&gt;
|Boss&lt;br /&gt;
|D:9&lt;br /&gt;
|D:10-14&lt;br /&gt;
|Orc&lt;br /&gt;
|D:15, Vaults:1&lt;br /&gt;
|Elf, Vaults:2-4&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Orc warrior}}&lt;br /&gt;
|66.67%&lt;br /&gt;
|10%&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Orc priest}}&lt;br /&gt;
|33.33%&lt;br /&gt;
|70%&lt;br /&gt;
|colspan=&amp;quot;3&amp;quot;|0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Orc knight}}&lt;br /&gt;
|0%&lt;br /&gt;
|20%&lt;br /&gt;
|40%&lt;br /&gt;
|50%&lt;br /&gt;
|0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Orc sorcerer}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot;|0%&lt;br /&gt;
|4%&lt;br /&gt;
|0%&lt;br /&gt;
|0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Orc high priest}}&lt;br /&gt;
|36%&lt;br /&gt;
|45%&lt;br /&gt;
|10%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Orc warlord}}&lt;br /&gt;
|5%&lt;br /&gt;
|20%&lt;br /&gt;
|90%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Rewards''': There is a 11.11% chance per square for every square with a non-boss monster to have depth-adjusted low amounts of [[gold]] on them, and the boss monster always stands on one regular slightly-level-adjusted pile of gold. On a coinflip chance, said boss monster also stands on an altar of Beogh.&lt;br /&gt;
&lt;br /&gt;
=== Bee hive ===&lt;br /&gt;
One of the two sets that cannot repeat per-game. Special rooms in Spider, which are solely bee hives, have their walls randomly replaced with floor.&lt;br /&gt;
&lt;br /&gt;
'''Depth''': [[The Dungeon|D:9-15]], [[The Lair|Lair]], [[Orc:1-3, Spider&lt;br /&gt;
&lt;br /&gt;
'''Monsters''': By far the simplest of special_rooms, containing one of the second and filling the room with the first:&lt;br /&gt;
*{{Monsterlink|Killer bee}}&lt;br /&gt;
*{{Monsterlink|Queen bee}}&lt;br /&gt;
&lt;br /&gt;
'''Rewards''': Every square containing a bee has a 2% chance for a [[royal jelly]], a 48% chance for a [[honeycomb]], and a 50% chance to place nothing.&lt;br /&gt;
&lt;br /&gt;
=== Morgue ===&lt;br /&gt;
'''Depth''': Depths, Crypt, Dis, Tar, Coc, Geh&lt;br /&gt;
&lt;br /&gt;
'''Monsters''': Extremely varied spread of undead and related monsters, from [[derived undead]] to [[demons]]. It is worth noting that the Hells will specify the weapon qualities of the skeletal warriors, vampire knights, and reapers: [[flaming]] brand for Gehenna, [[freezing]] brand for Cocytus, [[draining]] brand for Tartarus, and any brand as is valid for the weapon in Dis. Said skeletal warriors and vampire knights are also exclusively equipped with either a [[great mace]], a [[glaive]], or a [[battleaxe]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Monster&lt;br /&gt;
|Depths chance&lt;br /&gt;
|Crypt / Hells chance&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Brown|z}} [[File:Small_zombie.png]] [[Zombie]]&lt;br /&gt;
|20%&lt;br /&gt;
|17.5%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{LightGrey|z}} [[File:Skeleton_small_humanoid.png]] [[Skeleton_(monster)|Skeleton]]&lt;br /&gt;
|7.14%&lt;br /&gt;
|6.25%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Green|W}} [[File:Spectral_small_humanoid.png]] [[Spectral thing]]&lt;br /&gt;
|1.43%&lt;br /&gt;
|1.25%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Shadow wraith}}&lt;br /&gt;
|2.86%&lt;br /&gt;
|2.5%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Soul eater}}&lt;br /&gt;
|2.86%&lt;br /&gt;
|2.5%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Glyph|Vampire}} [[File:Vampire_(monster).png]] '''[[Vampire_(monster)|Vampire]]'''&lt;br /&gt;
|2.86%&lt;br /&gt;
|2.5%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Shadow}}&lt;br /&gt;
|2.86%&lt;br /&gt;
|2.5%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Flayed ghost}}&lt;br /&gt;
|2.86%&lt;br /&gt;
|2.5%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Skeletal warrior}}&lt;br /&gt;
|21.43%&lt;br /&gt;
|18.75%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Vampire knight}}&lt;br /&gt;
|7.14%&lt;br /&gt;
|6.25%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Reaper}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|0%&lt;br /&gt;
|11.25%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Bone dragon}}&lt;br /&gt;
|1.25%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|Branch specifics (collectively)&lt;br /&gt;
|28.57%&lt;br /&gt;
|25.00%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Said branch-specific monsters:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Branch&lt;br /&gt;
|Monsters&lt;br /&gt;
|Chance&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Depths&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{White|@}} [[File:Necromancer_(monster).png]] '''[[Necromancer_(monster)|Necromancer]]'''&lt;br /&gt;
|16.67%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Deep elf death mage}}&lt;br /&gt;
|7.69%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Shadow dragon}}&lt;br /&gt;
|7.69%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|Crypt / Tartarus&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Eidolon}}&lt;br /&gt;
|8.11%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Jiangshi}}&lt;br /&gt;
|7.69%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Plague shambler}}&lt;br /&gt;
|2.56%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Mummy priest}}&lt;br /&gt;
|2.56%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Deep dwarf death knight}}&lt;br /&gt;
|2.56%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Revenant}}&lt;br /&gt;
|2.56%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Gehenna&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{White|Z}} {{Brown|Z}} [[File:Skeleton_large_humanoid.png]] [[File:Large_zombie.png]] '''[[Fire giant]] [[skeleton]] / [[zombie]] '''&lt;br /&gt;
|8.11%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{White|Z}} {{Brown|Z}} [[File:Skeleton_dragon.png]] [[File:Zombie_dragon.png]] '''[[Fire dragon]] [[skeleton]] / [[zombie]] '''&lt;br /&gt;
|5.26%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Flaming corpse}}&lt;br /&gt;
|6.67%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Glyph|Flayed ghost}} [[File:Flayed_ghost.png]] (extra) '''[[Flayed ghost]]'''&lt;br /&gt;
|6.67%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Cocytus&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{White|Z}} {{Brown|Z}} [[File:Zombie_hydra_5.png]] [[File:Simulacrum_hydra_5.png]] '''[[Hydra]] [[zombie]] / [[Simulacrum_(monster)|simulacrum]] '''&lt;br /&gt;
|8.11%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{White|Z}} {{Brown|Z}} [[File:Skeleton_turtle.png]] [[File:Zombie_turtle.png]] '''[[Alligator snapping turtle]] [[skeleton]] / [[zombie]] '''&lt;br /&gt;
|5.26%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Freezing wraith}}&lt;br /&gt;
|9.59%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Bog body}}&lt;br /&gt;
|3.9%&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|The Iron City of Dis&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{White|Z}} {{Brown|Z}} [[File:Skeleton_dragon.png]] [[File:Zombie_dragon.png]] '''[[Iron dragon]] [[skeleton]] / [[zombie]] '''&lt;br /&gt;
|8.11%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{White|Z}} {{Brown|Z}} [[File:Skeleton_large_humanoid.png]] [[File:Large_zombie.png]] '''[[Iron troll]] [[skeleton]] / [[zombie]] '''&lt;br /&gt;
|5.26%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Ancient champion}}&lt;br /&gt;
|9.59%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Phantasmal warrior}}&lt;br /&gt;
|3.9%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The boss monster is a lich or, if in Depths and Crypt and passing another depth-scaled chance, a vampire mage:&lt;br /&gt;
* {{Monsterlink|Lich}}&lt;br /&gt;
* {{Monsterlink|Vampire mage}}&lt;br /&gt;
&lt;br /&gt;
It is also worth noting that every branch has vaguely thematic [[corpse]]s and [[skeleton]]s littered across the vault, with each square having a 40% chance to place a corpse (outside of the Depths, Crypt, and Tartarus, where it is a 33% chance). Corpses are of valid branch monsters for the Depths, elementally-related giants / trolls and dragons for Gehenna / Cocytus / Dis, and a mix of shadow dragons, [[list of draconians|base draconian]]s, and [[dire elephant]]s for Tartarus / Crypt. Of course, this allows monsters within the vault to cast [[Animate Dead]] and its derivatives.&lt;br /&gt;
&lt;br /&gt;
'''Rewards''': In Depths or Crypt, the boss stands on an artifact [[spellbook]] of [[Necromancy]]. Within the [[Hell]]s, one monster is replace with a 60% chance for a downward staircase (if no other vaults on the floor have required staircases, which will randomly split the floor's staircases across said vaults if all staircases are thus in-use), a 20% chance for a downward [[escape hatch]], and a 20% chance for empty floor.&lt;br /&gt;
&lt;br /&gt;
=== Jelly pit ===&lt;br /&gt;
Special rooms in Slime, which are solely jelly pits, have their walls randomly replaced with floor.&lt;br /&gt;
&lt;br /&gt;
'''Depth''': [[Lair|Lair:8]], [[The Depths|Depths]], [[The Slime Pits|Slime]]&lt;br /&gt;
&lt;br /&gt;
'''Monsters''': [[List of jellies|Jellies of all kinds]], bar pulsating lumps and slime creatures. There is some absolute-depth scaling for monster placement, amplified for Slime: this table covers the earliest, latest, and the most commonly-seen stretch for the floors to place. For intermediate values, Slime:1 is here equal to Depths:4.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Example chances&lt;br /&gt;
|Lair:8&lt;br /&gt;
|Depths:1&lt;br /&gt;
|Depths:5&lt;br /&gt;
|Slime:5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Ooze}}&lt;br /&gt;
|29.33%&lt;br /&gt;
|23.53%&lt;br /&gt;
|20.65%&lt;br /&gt;
|16.50%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Jelly}}&lt;br /&gt;
|20.00%&lt;br /&gt;
|17.65%&lt;br /&gt;
|16.30%&lt;br /&gt;
|14.56%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Brown ooze}}&lt;br /&gt;
|30.67%&lt;br /&gt;
|32.94%&lt;br /&gt;
|34.78%&lt;br /&gt;
|35.92%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Death ooze}}&lt;br /&gt;
|16.00%&lt;br /&gt;
|18.82%&lt;br /&gt;
|19.57%&lt;br /&gt;
|21.36%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Azure jelly}}&lt;br /&gt;
|2.67%&lt;br /&gt;
|4.71%&lt;br /&gt;
|5.43%&lt;br /&gt;
|6.80%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Acid blob}}&lt;br /&gt;
|1.33%&lt;br /&gt;
|2.35%&lt;br /&gt;
|3.26%&lt;br /&gt;
|4.85%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Rewards''': If the vault has placed in Depths or Lair:8, there is a coinflip chance for an altar to [[Jiyva]] to be placed within the vault, randomly replacing a monster or floor tile.&lt;br /&gt;
&lt;br /&gt;
=== Mythical zoo ===&lt;br /&gt;
'''Depth''': [[The Dungeon|D:14-15]], [[The Depths|Depths]], [[Lair|Lair:4-8]], [[Elven Halls|Elf]]&lt;br /&gt;
&lt;br /&gt;
'''Monsters''': &amp;quot;Standard mythological beasts&amp;quot;, according to the commit adding them in. There is very fine absolute-depth scaling involved in the monster weighting, further special-cased for Lair and Elf; this table covers the weakest scaling and strongest scaling on either side of the threshold in Elf / Depths. As the table states, said threshold contains harpies, fire dragons, and sphinxes only on the deeper side. For intermediate values: D:14's chances are equivalent to Lair:6, and Depths:1 chances are equivalent to Elf:2.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Example chances&lt;br /&gt;
|Lair:4&lt;br /&gt;
|Lair:8&lt;br /&gt;
|Elf:1&lt;br /&gt;
|Depths:5&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Fire drake}}&lt;br /&gt;
|20.59%&lt;br /&gt;
|11.32%&lt;br /&gt;
|1.35%&lt;br /&gt;
|0.71%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Basilisk}}&lt;br /&gt;
|20.59%&lt;br /&gt;
|11.32%&lt;br /&gt;
|1.35%&lt;br /&gt;
|0.71%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Wyvern}}&lt;br /&gt;
|26.47%&lt;br /&gt;
|18.87%&lt;br /&gt;
|1.35%&lt;br /&gt;
|0.71%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Hippogriff}}&lt;br /&gt;
|26.47%&lt;br /&gt;
|18.87%&lt;br /&gt;
|1.35%&lt;br /&gt;
|0.71%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Hell hound}}&lt;br /&gt;
|1.47%&lt;br /&gt;
|9.43%&lt;br /&gt;
|13.51%&lt;br /&gt;
|11.43%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Griffon}}&lt;br /&gt;
|1.47%&lt;br /&gt;
|7.55%&lt;br /&gt;
|18.92%&lt;br /&gt;
|18.57%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Hydra}}&lt;br /&gt;
|1.47%&lt;br /&gt;
|11.32%&lt;br /&gt;
|21.62%&lt;br /&gt;
|20%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Manticore}}&lt;br /&gt;
|1.47%&lt;br /&gt;
|11.32%&lt;br /&gt;
|21.62%&lt;br /&gt;
|20%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Harpy}}&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot; colspan=&amp;quot;2&amp;quot;|0%&lt;br /&gt;
|8.11%&lt;br /&gt;
|8.57%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Fire dragon}}&lt;br /&gt;
|6.76%&lt;br /&gt;
|12.14%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Sphinx}}&lt;br /&gt;
|4.05%&lt;br /&gt;
|6.43%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Boss monsters have more coarse depth scaling:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|Chances&lt;br /&gt;
|Lair:4-7, D:14-15&lt;br /&gt;
|Lair:8&lt;br /&gt;
|Elf, Depths&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Catoblepas}}&lt;br /&gt;
|11.11%&lt;br /&gt;
|11.11%&lt;br /&gt;
|11.11%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Griffon}}&lt;br /&gt;
|44.44%&lt;br /&gt;
|0%&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|0%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Hydra}}&lt;br /&gt;
|44.44%&lt;br /&gt;
|44.44%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Fire dragon}}&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|0%&lt;br /&gt;
|38.89%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Apis}}&lt;br /&gt;
|5.56%&lt;br /&gt;
|22.22%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Hell beast}}&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|0%&lt;br /&gt;
|22.22%&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align: left;&amp;quot;|{{Monsterlink|Sphinx}}&lt;br /&gt;
|44.44%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Rewards''': Underneath the boss monster is a small or large pile of [[gold]], with chances for either scaling slightly on depth: a 79.16% / 20.83% respectively on Lair:4, and a 62.96% / 37.04% chance respectively on Depths:5. The former slightly scales with depth as a normal gold pile, while the latter is fixed (with even chances) for 100 to 499 pieces. There is also a 15% chance for a [[box of beasts]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
* [[0.9|0.9-5b059c0c]] excluded non-morgue special rooms from Gehenna, Cocytus, and Tartarus. &lt;br /&gt;
* [[0.11|0.11-1deeae5e]] capped special room contents at 30, replacing what previously at their absolute most was 121 of their given monster set.&lt;br /&gt;
* [[0.12|0.12-6cbb9191]] contained the majority of recent changes to special rooms. Beyond adding the mythical zoo set, all but the jelly pit contained little to no depth scaling, vastly weaker sets, and much farther ranges. All but the kobold and bee rooms also lacked monsters, and all but the bee rooms contained no explicit items or features. Rooms were also restricted to one layout (but more common within that layout), slightly larger, had a door in their entrances, and gained a lower cap of 27.&lt;br /&gt;
* [[0.14|0.14-188663e2]] changed the morgue monster set substantially to reflect the Crypt overhaul in [[0.13]].&lt;br /&gt;
* The dungeon split inherent in the Depths in [[0.14]] further polarized the depth-scaling calculations to be as is visible now.&lt;br /&gt;
* In [[0.15]], with the removal of brown oozes, jelly pits instead contain [[great orb of eyes|great orbs of eyes]]. The removal of plague shamblers was not accounted for in the odds balancing for morgues, but the removal of flaming corpses moved the extra weight further onto the extra flayed ghosts.&lt;/div&gt;</summary>
		<author><name>Tower</name></author>	</entry>

	</feed>