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		<id>http://crawl.chaosforge.org/index.php?action=history&amp;feed=atom&amp;title=Star_jelly</id>
		<title>Star jelly - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://crawl.chaosforge.org/index.php?action=history&amp;feed=atom&amp;title=Star_jelly"/>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Star_jelly&amp;action=history"/>
		<updated>2026-04-29T17:11:20Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Star_jelly&amp;diff=85725&amp;oldid=prev</id>
		<title>Regret-index: Mention how instant kill effects work too.</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Star_jelly&amp;diff=85725&amp;oldid=prev"/>
				<updated>2026-04-09T19:15:24Z</updated>
		
		<summary type="html">&lt;p&gt;Mention how instant kill effects work too.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:15, 9 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l30&quot; &gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Dithmenos]]'s Primordial Nightfall setting one's LOS to zero interacts strangely with projectile monsters, leaving them unable to hit until one's LOS raises back up to at least 1. Since this doesn't actually remove the stars, this mostly just helps with [[teleport]]ing out.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Dithmenos]]'s Primordial Nightfall setting one's LOS to zero interacts strangely with projectile monsters, leaving them unable to hit until one's LOS raises back up to at least 1. Since this doesn't actually remove the stars, this mostly just helps with [[teleport]]ing out.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Nemelex Xobeh]]'s [[Tomb card]]s can provide star cover if there's no adjacent enemies, though it will also let the star jellies recover back to full health. Using a [[wand of digging]] can open the Tomb up early, but the stars will still be present if you don't wait and count up to 20.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Nemelex Xobeh]]'s [[Tomb card]]s can provide star cover if there's no adjacent enemies, though it will also let the star jellies recover back to full health. Using a [[wand of digging]] can open the Tomb up early, but the stars will still be present if you don't wait and count up to 20.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Uskayaw]]'s Grand Finale and [[Maxwell's Capacitive Coupling]] are instant kill effects that don't deal damage, skipping the shooting stars entirely.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Zin]]'s Sanctuary removes all slow projectiles, which includes shooting stars.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Zin]]'s Sanctuary removes all slow projectiles, which includes shooting stars.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Regret-index</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Star_jelly&amp;diff=85324&amp;oldid=prev</id>
		<title>Regret-index: Mention Tomb card, tweak some lines and links.</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Star_jelly&amp;diff=85324&amp;oldid=prev"/>
				<updated>2026-02-11T19:35:17Z</updated>
		
		<summary type="html">&lt;p&gt;Mention Tomb card, tweak some lines and links.&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:35, 11 February 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Useful Info==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Useful Info==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Star jellies''' are high-tier slimes found in [[the Slime Pits]]. They are fast, lightly-omniresistant, and have antimagic attacks. They also brandish a uniquely dangerous gimmick: when they are injured below 40% of their max health (i.e. becoming &amp;quot;severely wounded&amp;quot;), they will produce a flurry of three {{magenta|*}} [[File:Shooting_star.png]] '''shooting star''' projectiles, akin to those made from [[orb]]s of [[stardust]]. These are speed 20 [[foxfire]] style projectile-monsters that don't hit allies, deal 4d12 irresistable damage that can't be evaded or blocked, and which last either 20 turns or a maximum travel distance of 12 spaces away. They do, however, have a single turn of spawning before they can actually fly forward and injure anything.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Star jellies''' are high-tier slimes found in [[the Slime Pits]]. They are fast, lightly-omniresistant, and have antimagic attacks. They also brandish a uniquely dangerous gimmick: when they are injured below 40% of their max health (i.e. becoming &amp;quot;severely wounded&amp;quot;), they will produce a flurry of three {{magenta|*}} [[File:Shooting_star.png]] '''shooting star''' projectiles, akin to those made from [[orb]]s of [[stardust]]. These are speed 20 [[foxfire]] style projectile-monsters that don't hit allies, deal 4d12 irresistable damage that can't be evaded or blocked, and which last either 20 turns &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(200 [[aut]]) &lt;/ins&gt;or a maximum travel distance of 12 spaces away. They do, however, have a single turn of spawning before they can actually fly forward and injure anything.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When a star jelly fires off its stars, it will gained a [[diminished spells]] status, and it will only get stars again after the status wears off in 50 to 65 turns. This is also indicated visually in Tiles by losing its sparkles and glow:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;When a star jelly fires off its stars, it will gained a [[diminished spells]] status, and it will only get stars again after the status wears off in 50 to 65 turns. This is also indicated visually in Tiles by losing its sparkles and glow:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot; &gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Tips &amp;amp; Tricks==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Tips &amp;amp; Tricks==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With an average of four or more star jellies encountered in the dive to Slime:5 and several more coming out of [[the Royal Jelly]] as its fought, every character intending to take the [[slimy rune]] needs to have some plan to handle shooting star damage. The occasional characters with 40+ [[AC]] left at decent HP can usually take the damage head-on without particularly caring much about it if there's not a lot of other enemies present, as can characters managing fights with 200+ [[HP]], but most other characters should have one of several options planned in advance:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;With an average of four or more star jellies encountered in the dive to Slime:5 and several more coming out of [[the Royal Jelly]] as its fought, every character intending to take the [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Rune of Zot|&lt;/ins&gt;slimy rune]] needs to have some plan to handle shooting star damage. The occasional characters with 40+ [[AC]] left at decent HP can usually take the damage head-on without particularly caring much about it if there's not a lot of other enemies present, as can characters managing fights &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ending &lt;/ins&gt;with 200+ [[HP]], but most other characters should have one of several options planned in advance:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Allies ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Allies ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Mid-tier ally spells readied while damaging the jelly from afar can easily absorb multiple stars, whether in [[Summoning]] or [[Forgecraft]] or with [[Necromancy]] prepared in advance. (Cross-school spells, like [[Forge Monarch Bomb]] for [[Fire Magic]] users, are still reasonably accessible for lategame conjurers.) Endgame level 8 and 9 spells work fine for handling most of the branch in general, of course. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Mid-tier ally spells readied while damaging the jelly from afar can easily absorb multiple stars, whether in [[Summoning]] or [[Forgecraft]] or with [[Necromancy]] prepared in advance. (Cross-school spells, like [[Forge Monarch Bomb]] for [[Fire Magic]] users, are still reasonably accessible for lategame conjurers.) Endgame level 8 and 9 spells work fine for handling most of the branch in general, of course. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot; &gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If all else fails, a [[scroll of blinking]] is likely to provide sufficient distance when paired with walking away.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If all else fails, a [[scroll of blinking]] is likely to provide sufficient distance when paired with walking away.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Other Interactions ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Other Interactions ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most of these options are somewhat expensive, but may serve as one's last resort.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Most of these options are somewhat expensive, but may serve as one's last resort &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;or help with the big Royal Jelly fight&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Cheibriados]]'s Temporal Distortion requires two activations to last long enough and costs a fair bit of piety to use each time against star jellies, but works with few other issues.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Cheibriados]]'s Temporal Distortion requires two activations to last long enough and costs a fair bit of piety to use each time against star jellies, but works with few other issues.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Step From Time provides enough time for the stars to fade away, but also for a given star jelly to recover its stars- this can save one's life, but it also doesn't permit much forward progress in terms of killing given star jellies (though it might help with killing other present monsters).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** Step From Time provides enough time for the stars to fade away, but also for a given star jelly to recover its stars- this can save one's life, but it also doesn't permit much forward progress in terms of killing given star jellies (though it might help with killing other present monsters&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, like while fighting the Royal Jelly&lt;/ins&gt;).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Dithmenos]]'s Primordial Nightfall setting one's LOS to zero interacts strangely with projectile monsters, leaving them unable to hit until one's LOS raises back up to at least 1. Since this doesn't actually remove the stars, this mostly just helps with [[teleport]]ing out.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Dithmenos]]'s Primordial Nightfall setting one's LOS to zero interacts strangely with projectile monsters, leaving them unable to hit until one's LOS raises back up to at least 1. Since this doesn't actually remove the stars, this mostly just helps with [[teleport]]ing out.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Nemelex Xobeh]]'s [[Tomb card]]s can provide star cover if there's no adjacent enemies, though it will also let the star jellies recover back to full health. Using a [[wand of digging]] can open the Tomb up early, but the stars will still be present if you don't wait and count up to 20.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Zin]]'s Sanctuary removes all slow projectiles, which includes shooting stars.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Zin]]'s Sanctuary removes all slow projectiles, which includes shooting stars.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Regret-index</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Star_jelly&amp;diff=85005&amp;oldid=prev</id>
		<title>Regret-index: Star jelly page made.</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Star_jelly&amp;diff=85005&amp;oldid=prev"/>
				<updated>2026-01-29T01:17:47Z</updated>
		
		<summary type="html">&lt;p&gt;Star jelly page made.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{version034}}&lt;br /&gt;
{{list of|jellies}}&lt;br /&gt;
{{monster info|star jelly}}&lt;br /&gt;
&lt;br /&gt;
==Useful Info==&lt;br /&gt;
'''Star jellies''' are high-tier slimes found in [[the Slime Pits]]. They are fast, lightly-omniresistant, and have antimagic attacks. They also brandish a uniquely dangerous gimmick: when they are injured below 40% of their max health (i.e. becoming &amp;quot;severely wounded&amp;quot;), they will produce a flurry of three {{magenta|*}} [[File:Shooting_star.png]] '''shooting star''' projectiles, akin to those made from [[orb]]s of [[stardust]]. These are speed 20 [[foxfire]] style projectile-monsters that don't hit allies, deal 4d12 irresistable damage that can't be evaded or blocked, and which last either 20 turns or a maximum travel distance of 12 spaces away. They do, however, have a single turn of spawning before they can actually fly forward and injure anything.&lt;br /&gt;
&lt;br /&gt;
When a star jelly fires off its stars, it will gained a [[diminished spells]] status, and it will only get stars again after the status wears off in 50 to 65 turns. This is also indicated visually in Tiles by losing its sparkles and glow:&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot; style=&amp;quot;border:none; margin:auto; padding:0; text-align: center&amp;quot;&lt;br /&gt;
! Default || Diminished&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Star jelly animation.gif]] || [[File:Star jelly expended.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Tips &amp;amp; Tricks==&lt;br /&gt;
With an average of four or more star jellies encountered in the dive to Slime:5 and several more coming out of [[the Royal Jelly]] as its fought, every character intending to take the [[slimy rune]] needs to have some plan to handle shooting star damage. The occasional characters with 40+ [[AC]] left at decent HP can usually take the damage head-on without particularly caring much about it if there's not a lot of other enemies present, as can characters managing fights with 200+ [[HP]], but most other characters should have one of several options planned in advance:&lt;br /&gt;
=== Allies ===&lt;br /&gt;
* Mid-tier ally spells readied while damaging the jelly from afar can easily absorb multiple stars, whether in [[Summoning]] or [[Forgecraft]] or with [[Necromancy]] prepared in advance. (Cross-school spells, like [[Forge Monarch Bomb]] for [[Fire Magic]] users, are still reasonably accessible for lategame conjurers.) Endgame level 8 and 9 spells work fine for handling most of the branch in general, of course. &lt;br /&gt;
** Relying on weak allies in Slime can be dangerous due to the presence of [[colossal amoeba]]s- if both are present, the threat of one versus the other depends on one's frailty versus one's damage output.&lt;br /&gt;
* God-provided allies, whether from active invocations like [[Fedhas]] and [[Makhleb]] and [[Trog]], or as a regular presence like with [[Hepliaklqana]] and [[Beogh]], can also take the shots for you if particularly needed.&lt;br /&gt;
* [[Evocable_items|Evokers]] like [[phantom mirror]]s, [[box of beasts|boxes of beasts]], and [[sack of spiders|sacks of spiders]] aren't the most repeatable with low enchantment or low [[Evocations]] skill, and most other Slime monsters have too high [[Will]] to make [[wand of charming|wands of charming]] reliable without using [[guile|orbs of guile]] or [[Sphinx Form]], but these are technically still options.&lt;br /&gt;
=== Movement ===&lt;br /&gt;
* With a maximum travel distance of 12 tiles away and the capacity to knock back their foes on hit, preparing [[Passage of Golubria]] in advance or positioning to make use of [[Gell's Gavotte]], then walking away afterwards, can help reduce the number of stars hitting to one or even zero.&lt;br /&gt;
**Other [[Translocations]] spells and effects don't reliably provide a lot of distance, though [[Haste]] and / or some clever chained uses of [[Vhi's Electric Charge]] can also help provide enough distance to [[teleport]] or generally escape. Hasted [[Barachi]] can also try hopping.&lt;br /&gt;
* If all else fails, a [[scroll of blinking]] is likely to provide sufficient distance when paired with walking away.&lt;br /&gt;
=== Other Interactions ===&lt;br /&gt;
Most of these options are somewhat expensive, but may serve as one's last resort.&lt;br /&gt;
* [[Cheibriados]]'s Temporal Distortion requires two activations to last long enough and costs a fair bit of piety to use each time against star jellies, but works with few other issues.&lt;br /&gt;
** Step From Time provides enough time for the stars to fade away, but also for a given star jelly to recover its stars- this can save one's life, but it also doesn't permit much forward progress in terms of killing given star jellies (though it might help with killing other present monsters).&lt;br /&gt;
* [[Dithmenos]]'s Primordial Nightfall setting one's LOS to zero interacts strangely with projectile monsters, leaving them unable to hit until one's LOS raises back up to at least 1. Since this doesn't actually remove the stars, this mostly just helps with [[teleport]]ing out.&lt;br /&gt;
* [[Zin]]'s Sanctuary removes all slow projectiles, which includes shooting stars.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
As the in-world quote alludes to, [https://en.wikipedia.org/wiki/Star_jelly star jelly] (or astromyxin, or astral jelly) is a real-world phenomenon of disappearing gelatin said in folklore to appear after meteor showers. This has a number of theorized origins, from fungi to slime molds to algae to, indeed, the spawn and oviducts of frogs and other amphibians.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
*Star jellies were added in [[0.34]] as part of the version's updates to [[the Slime Pits]].&lt;/div&gt;</summary>
		<author><name>Regret-index</name></author>	</entry>

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