<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://crawl.chaosforge.org/index.php?action=history&amp;feed=atom&amp;title=Summon_Forest</id>
		<title>Summon Forest - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://crawl.chaosforge.org/index.php?action=history&amp;feed=atom&amp;title=Summon_Forest"/>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Summon_Forest&amp;action=history"/>
		<updated>2026-04-21T05:56:47Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Summon_Forest&amp;diff=77735&amp;oldid=prev</id>
		<title>Hordes: try to standardize summon info</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Summon_Forest&amp;diff=77735&amp;oldid=prev"/>
				<updated>2024-01-15T14:07:16Z</updated>
		
		<summary type="html">&lt;p&gt;try to standardize summon info&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 14:07, 15 January 2024&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot; &gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Higher [[spell power]] may increase the duration and density of the forest, and will make the dryad stronger.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Higher [[spell power]] may increase the duration and density of the forest, and will make the dryad stronger.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*Dryad's [[hit dice]] is &amp;lt;code&amp;gt;5 + &amp;lt;power&amp;gt; / 18&amp;lt;/code&amp;gt;, randomly rounded.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|1380}}&amp;lt;/ref&amp;gt; This increases HP, strength of Awaken Forest, and melee accuracy.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dryad's [[hit dice]] is &lt;/del&gt;&amp;lt;code&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5 &lt;/del&gt;+ &amp;lt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;power&lt;/del&gt;&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;/ 18&lt;/del&gt;&amp;lt;/code&amp;gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;randomly rounded&lt;/del&gt;.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;summoning&lt;/del&gt;.cc|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1380&lt;/del&gt;}}&amp;lt;/ref&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;This increases HP, strength of Awaken Forest, &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;melee accuracy&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Awoken trees deal &lt;/ins&gt;&amp;lt;code&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;HD &lt;/ins&gt;+ &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1d(HD) - 1 &amp;lt;/code&amp;gt; to &lt;/ins&gt;&amp;lt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;code&lt;/ins&gt;&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;2 * HD - 1&lt;/ins&gt;&amp;lt;/code&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;damage/turn (5-9 damage at dryad HD = 5&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;favoring higher values)&lt;/ins&gt;.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;damage&lt;/ins&gt;.cc|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3117&lt;/ins&gt;}}&amp;lt;/ref&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Both [[AC]] &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[EV]] protect against this damage. A creature may only be attacked by 1 tree at a time&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Awoken trees deal &lt;/del&gt;&amp;lt;code&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;HD &lt;/del&gt;+ &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;1d(HD) - 1 &lt;/del&gt;&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;2 &lt;/del&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;HD - &lt;/del&gt;1&amp;lt;/code&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;damage/turn (5-9 damage at dryad HD = 5, favoring higher values)&lt;/del&gt;.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;damage&lt;/del&gt;.cc|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;3117&lt;/del&gt;}}&amp;lt;/ref&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Both [[AC]] and [[EV]] protect against this damage. A creature may only be attacked by 1 tree at a time&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The duration of the spell ranges from &lt;/ins&gt;&amp;lt;code&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;12 &lt;/ins&gt;+ &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;power&amp;gt; / 10&lt;/ins&gt;&amp;lt;/code&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;turns &lt;/ins&gt;to &amp;lt;code&amp;gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;20 + &amp;lt;power&amp;gt; &lt;/ins&gt;* 1&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;.5 / 10&lt;/ins&gt;&amp;lt;/code&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;turns&lt;/ins&gt;.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;summoning&lt;/ins&gt;.cc|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1323&lt;/ins&gt;}}&amp;lt;/ref&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The dryad has the same duration&lt;/ins&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;* The duration &lt;/del&gt;of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the spell ranges from &amp;lt;code&amp;gt;12 + &amp;lt;power&amp;gt; / 10&amp;lt;/code&amp;gt; turns to &amp;lt;code&amp;gt;20 + &amp;lt;power&amp;gt; * &lt;/del&gt;1&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;.5 / 10&amp;lt;/code&amp;gt; turns.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|1323}}&amp;lt;/ref&amp;gt; The &lt;/del&gt;dryad &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;has the same duration&lt;/del&gt;. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;You cannot recast this spell while it is active, therefore there is a summon limit &lt;/ins&gt;of 1 dryad. Awoken trees and snaplasher vines are instantly neutralized the moment the dryad dies, but the spell’s status effect must still run its course before it can be recast.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Awoken trees and snaplasher vines are instantly neutralized the moment the dryad dies, but the spell’s status effect must still run its course before it can be recast.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hordes</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Summon_Forest&amp;diff=72458&amp;oldid=prev</id>
		<title>Hordes: rw druid note</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Summon_Forest&amp;diff=72458&amp;oldid=prev"/>
				<updated>2023-07-18T11:59:48Z</updated>
		
		<summary type="html">&lt;p&gt;rw druid note&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 11:59, 18 July 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Summon Forest''' is a level 5 [[Summonings|Summoning]]/[[Translocations|Translocation]] spell that summons a section of forest with a friendly [[dryad]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Summon Forest''' is a level 5 [[Summonings|Summoning]]/[[Translocations|Translocation]] spell that summons a section of forest with a friendly [[dryad]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Effect&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Useful Info&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some nearby rock [[wall]]s are converted to [[tree]]s. Additionally, some unoccupied floor tiles will have trees placed on them (in a way that doesn't break connectivity). Sometimes, a pond is created as well. Finally a [[dryad]] is summoned, who instantly casts [[Awaken Forest]], berserking all trees summoned by this spell in addition to any trees part of natural dungeon features. The dryad may later summon additional [[Snaplasher vine]]s, with a constriction melee attack that pulls enemies towards awoken trees.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Some nearby rock [[wall]]s are converted to [[tree]]s. Additionally, some unoccupied floor tiles will have trees placed on them (in a way that doesn't break connectivity). Sometimes, a pond is created as well. Finally a [[dryad]] is summoned, who instantly casts [[Awaken Forest]], berserking all trees summoned by this spell in addition to any trees part of natural dungeon features. The dryad may later summon additional [[Snaplasher vine]]s, with a constriction melee attack that pulls enemies towards awoken trees.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l26&quot; &gt;Line 26:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 26:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The trees spawned by this spell block line of sight. This can be an interesting option in wide open, dangerous spaces with ranged threats.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The trees spawned by this spell block line of sight. This can be an interesting option in wide open, dangerous spaces with ranged threats.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Be careful that the occasional pond spawned by this spell does not block your retreat, or grant increased speed to fast swimmers like [[hydra]]s.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Be careful that the occasional pond spawned by this spell does not block your retreat, or grant increased speed to fast swimmers like [[hydra]]s.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If you &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cast &lt;/del&gt;Summon Forest first, [[spriggan druid]]s &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;are &lt;/del&gt;unable to &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hijack &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;berserk &lt;/del&gt;trees &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;to their favour&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The monster that casts Awaken Forest first has priority. &lt;/ins&gt;If you &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;use &lt;/ins&gt;Summon Forest first, [[spriggan druid]]s &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;will be &lt;/ins&gt;unable to &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;turn &lt;/ins&gt;the trees &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;against you&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If you really need to get rid of the snaplasher vines, you can attack the dryad, which will instantly dispel the dryad (and thus the vines). Note that this will anger the [[good god]]s, and that it won't get rid of the trees. To attack the dryad with melee, you can either use '''v''' or '''ctrl + direction'''.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If you really need to get rid of the snaplasher vines, you can attack the dryad, which will instantly dispel the dryad (and thus the vines). Note that this will anger the [[good god]]s, and that it won't get rid of the trees. To attack the dryad with melee, you can either use '''v''' or '''ctrl + direction'''.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hordes</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Summon_Forest&amp;diff=70644&amp;oldid=prev</id>
		<title>Ge0ff: fix src links</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Summon_Forest&amp;diff=70644&amp;oldid=prev"/>
				<updated>2023-06-18T19:52:58Z</updated>
		
		<summary type="html">&lt;p&gt;fix src links&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:52, 18 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot; &gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Higher [[spell power]] may increase the duration and density of the forest, and will make the dryad stronger.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Higher [[spell power]] may increase the duration and density of the forest, and will make the dryad stronger.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Dryad's [[hit dice]] is &amp;lt;code&amp;gt;5 + &amp;lt;power&amp;gt; / 18&amp;lt;/code&amp;gt;, randomly rounded.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;130&lt;/del&gt;}}&amp;lt;/ref&amp;gt; This increases HP, strength of Awaken Forest, and melee accuracy.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Dryad's [[hit dice]] is &amp;lt;code&amp;gt;5 + &amp;lt;power&amp;gt; / 18&amp;lt;/code&amp;gt;, randomly rounded.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;1380&lt;/ins&gt;}}&amp;lt;/ref&amp;gt; This increases HP, strength of Awaken Forest, and melee accuracy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Awoken trees deal &amp;lt;code&amp;gt;HD + 1d(HD) - 1 &amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;2 * HD - 1&amp;lt;/code&amp;gt; damage/turn (5-9 damage at dryad HD = 5, favoring higher values).&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;summoning&lt;/del&gt;.cc|&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;130&lt;/del&gt;}}&amp;lt;/ref&amp;gt; Both [[AC]] and [[EV]] protect against this damage. A creature may only be attacked by 1 tree at a time.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Awoken trees deal &amp;lt;code&amp;gt;HD + 1d(HD) - 1 &amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;2 * HD - 1&amp;lt;/code&amp;gt; damage/turn (5-9 damage at dryad HD = 5, favoring higher values).&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;damage&lt;/ins&gt;.cc|&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;3117&lt;/ins&gt;}}&amp;lt;/ref&amp;gt; Both [[AC]] and [[EV]] protect against this damage. A creature may only be attacked by 1 tree at a time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The duration of the spell ranges from &amp;lt;code&amp;gt;12 + &amp;lt;power&amp;gt; / 10&amp;lt;/code&amp;gt; turns to &amp;lt;code&amp;gt;20 + &amp;lt;power&amp;gt; * 1.5 / 10&amp;lt;/code&amp;gt; turns.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|1323}}&amp;lt;/ref&amp;gt; The dryad has the same duration. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The duration of the spell ranges from &amp;lt;code&amp;gt;12 + &amp;lt;power&amp;gt; / 10&amp;lt;/code&amp;gt; turns to &amp;lt;code&amp;gt;20 + &amp;lt;power&amp;gt; * 1.5 / 10&amp;lt;/code&amp;gt; turns.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|1323}}&amp;lt;/ref&amp;gt; The dryad has the same duration. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Ge0ff</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Summon_Forest&amp;diff=70547&amp;oldid=prev</id>
		<title>Hordes: /* Effect */ awakened -&gt; awoken</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Summon_Forest&amp;diff=70547&amp;oldid=prev"/>
				<updated>2023-06-18T10:50:57Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Effect: &lt;/span&gt; awakened -&amp;gt; awoken&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 10:50, 18 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Dryad's [[hit dice]] is &amp;lt;code&amp;gt;5 + &amp;lt;power&amp;gt; / 18&amp;lt;/code&amp;gt;, randomly rounded.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|130}}&amp;lt;/ref&amp;gt; This increases HP, strength of Awaken Forest, and melee accuracy.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Dryad's [[hit dice]] is &amp;lt;code&amp;gt;5 + &amp;lt;power&amp;gt; / 18&amp;lt;/code&amp;gt;, randomly rounded.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|130}}&amp;lt;/ref&amp;gt; This increases HP, strength of Awaken Forest, and melee accuracy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Awakened &lt;/del&gt;trees deal &amp;lt;code&amp;gt;HD + 1d(HD) - 1 &amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;2 * HD - 1&amp;lt;/code&amp;gt; damage/turn (5-9 damage at dryad HD = 5).&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|130}}&amp;lt;/ref&amp;gt; Both [[AC]] and [[EV]] protect against this damage. A creature may only be attacked by 1 tree at a time.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Awoken &lt;/ins&gt;trees deal &amp;lt;code&amp;gt;HD + 1d(HD) - 1 &amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;2 * HD - 1&amp;lt;/code&amp;gt; damage/turn (5-9 damage at dryad HD = 5&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, favoring higher values&lt;/ins&gt;).&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|130}}&amp;lt;/ref&amp;gt; Both [[AC]] and [[EV]] protect against this damage. A creature may only be attacked by 1 tree at a time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The duration of the spell ranges from &amp;lt;code&amp;gt;12 + &amp;lt;power&amp;gt; / 10&amp;lt;/code&amp;gt; turns to &amp;lt;code&amp;gt;20 + &amp;lt;power&amp;gt; * 1.5 / 10&amp;lt;/code&amp;gt; turns.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|1323}}&amp;lt;/ref&amp;gt; The dryad has the same duration. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The duration of the spell ranges from &amp;lt;code&amp;gt;12 + &amp;lt;power&amp;gt; / 10&amp;lt;/code&amp;gt; turns to &amp;lt;code&amp;gt;20 + &amp;lt;power&amp;gt; * 1.5 / 10&amp;lt;/code&amp;gt; turns.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|1323}}&amp;lt;/ref&amp;gt; The dryad has the same duration. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hordes</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Summon_Forest&amp;diff=70536&amp;oldid=prev</id>
		<title>Hordes at 02:09, 18 June 2023</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Summon_Forest&amp;diff=70536&amp;oldid=prev"/>
				<updated>2023-06-18T02:09:19Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 02:09, 18 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot; &gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 27:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Be careful that the occasional pond spawned by this spell does not block your retreat, or grant increased speed to fast swimmers like [[hydra]]s.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Be careful that the occasional pond spawned by this spell does not block your retreat, or grant increased speed to fast swimmers like [[hydra]]s.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If you cast Summon Forest first, [[spriggan druid]]s are unable to hijack the berserk trees to their favour.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If you cast Summon Forest first, [[spriggan druid]]s are unable to hijack the berserk trees to their favour.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If you really need to get rid of the snaplasher vines, you can attack the dryad, which will instantly dispel the dryad (and thus the vines). Note that this will anger the [[good god]]s, and that it won't get rid of the trees.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If you really need to get rid of the snaplasher vines, you can attack the dryad, which will instantly dispel the dryad (and thus the vines). Note that this will anger the [[good god]]s, and that it won't get rid of the trees&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. To attack the dryad with melee, you can either use '''v''' or '''ctrl + direction'''&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==History==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hordes</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Summon_Forest&amp;diff=70480&amp;oldid=prev</id>
		<title>Hordes: /* Effect */ only 1 tree does damage</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Summon_Forest&amp;diff=70480&amp;oldid=prev"/>
				<updated>2023-06-17T19:34:00Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Effect: &lt;/span&gt; only 1 tree does damage&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:34, 17 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Dryad's [[hit dice]] is &amp;lt;code&amp;gt;5 + &amp;lt;power&amp;gt; / 18&amp;lt;/code&amp;gt;, randomly rounded.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|130}}&amp;lt;/ref&amp;gt; This increases HP, strength of Awaken Forest, and melee accuracy.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Dryad's [[hit dice]] is &amp;lt;code&amp;gt;5 + &amp;lt;power&amp;gt; / 18&amp;lt;/code&amp;gt;, randomly rounded.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|130}}&amp;lt;/ref&amp;gt; This increases HP, strength of Awaken Forest, and melee accuracy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Awakened trees deal &amp;lt;code&amp;gt;HD + 1d(HD) - 1 &amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;2 * HD - 1&amp;lt;/code&amp;gt; damage/turn (5-9 damage at dryad HD = 5).&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|130}}&amp;lt;/ref&amp;gt; Both [[AC]] and [[EV]] protect against this damage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Awakened trees deal &amp;lt;code&amp;gt;HD + 1d(HD) - 1 &amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;2 * HD - 1&amp;lt;/code&amp;gt; damage/turn (5-9 damage at dryad HD = 5).&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|130}}&amp;lt;/ref&amp;gt; Both [[AC]] and [[EV]] protect against this damage&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;. A creature may only be attacked by 1 tree at a time&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The duration of the spell ranges from &amp;lt;code&amp;gt;12 + &amp;lt;power&amp;gt; / 10&amp;lt;/code&amp;gt; turns to &amp;lt;code&amp;gt;20 + &amp;lt;power&amp;gt; * 1.5 / 10&amp;lt;/code&amp;gt; turns.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|1323}}&amp;lt;/ref&amp;gt; The dryad has the same duration. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The duration of the spell ranges from &amp;lt;code&amp;gt;12 + &amp;lt;power&amp;gt; / 10&amp;lt;/code&amp;gt; turns to &amp;lt;code&amp;gt;20 + &amp;lt;power&amp;gt; * 1.5 / 10&amp;lt;/code&amp;gt; turns.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|1323}}&amp;lt;/ref&amp;gt; The dryad has the same duration. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hordes</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Summon_Forest&amp;diff=70478&amp;oldid=prev</id>
		<title>Hordes: /* Effect */ fix calc</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Summon_Forest&amp;diff=70478&amp;oldid=prev"/>
				<updated>2023-06-17T19:19:07Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Effect: &lt;/span&gt; fix calc&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:19, 17 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Dryad's [[hit dice]] is &amp;lt;code&amp;gt;5 + &amp;lt;power&amp;gt; / 18&amp;lt;/code&amp;gt;, randomly rounded.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|130}}&amp;lt;/ref&amp;gt; This increases HP, strength of Awaken Forest, and melee accuracy.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Dryad's [[hit dice]] is &amp;lt;code&amp;gt;5 + &amp;lt;power&amp;gt; / 18&amp;lt;/code&amp;gt;, randomly rounded.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|130}}&amp;lt;/ref&amp;gt; This increases HP, strength of Awaken Forest, and melee accuracy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Awakened trees deal &amp;lt;code&amp;gt;HD + 1d(HD) - 1 &amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;2 * HD - 1&amp;lt;/code&amp;gt; damage/turn (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/del&gt;-9 damage at dryad HD = 5).&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|130}}&amp;lt;/ref&amp;gt; Both [[AC]] and [[EV]] protect against this damage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Awakened trees deal &amp;lt;code&amp;gt;HD + 1d(HD) - 1 &amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;2 * HD - 1&amp;lt;/code&amp;gt; damage/turn (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;5&lt;/ins&gt;-9 damage at dryad HD = 5).&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|130}}&amp;lt;/ref&amp;gt; Both [[AC]] and [[EV]] protect against this damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The duration of the spell ranges from &amp;lt;code&amp;gt;12 + &amp;lt;power&amp;gt; / 10&amp;lt;/code&amp;gt; turns to &amp;lt;code&amp;gt;20 + &amp;lt;power&amp;gt; * 1.5 / 10&amp;lt;/code&amp;gt; turns.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|1323}}&amp;lt;/ref&amp;gt; The dryad has the same duration. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The duration of the spell ranges from &amp;lt;code&amp;gt;12 + &amp;lt;power&amp;gt; / 10&amp;lt;/code&amp;gt; turns to &amp;lt;code&amp;gt;20 + &amp;lt;power&amp;gt; * 1.5 / 10&amp;lt;/code&amp;gt; turns.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|1323}}&amp;lt;/ref&amp;gt; The dryad has the same duration. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hordes</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Summon_Forest&amp;diff=70477&amp;oldid=prev</id>
		<title>Hordes: /* Effect */ format</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Summon_Forest&amp;diff=70477&amp;oldid=prev"/>
				<updated>2023-06-17T19:18:17Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Effect: &lt;/span&gt; format&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:18, 17 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Dryad's [[hit dice]] is &amp;lt;code&amp;gt;5 + &amp;lt;power&amp;gt; / 18&amp;lt;/code&amp;gt;, randomly rounded.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|130}}&amp;lt;/ref&amp;gt; This increases HP, strength of Awaken Forest, and melee accuracy.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Dryad's [[hit dice]] is &amp;lt;code&amp;gt;5 + &amp;lt;power&amp;gt; / 18&amp;lt;/code&amp;gt;, randomly rounded.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|130}}&amp;lt;/ref&amp;gt; This increases HP, strength of Awaken Forest, and melee accuracy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Awakened trees deal &amp;lt;code&amp;gt;HD + 1d(HD) - 1 &amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;2 * HD - 1&amp;lt;/code&amp;gt; damage/turn (4 - 9 at &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;5 &lt;/del&gt;dryad HD).&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|130}}&amp;lt;/ref&amp;gt; Both [[AC]] and [[EV]] protect against this damage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Awakened trees deal &amp;lt;code&amp;gt;HD + 1d(HD) - 1 &amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;2 * HD - 1&amp;lt;/code&amp;gt; damage/turn (4-9 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;damage &lt;/ins&gt;at dryad HD &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;= 5&lt;/ins&gt;).&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|130}}&amp;lt;/ref&amp;gt; Both [[AC]] and [[EV]] protect against this damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The duration of the spell ranges from &amp;lt;code&amp;gt;12 + &amp;lt;power&amp;gt; / 10&amp;lt;/code&amp;gt; turns to &amp;lt;code&amp;gt;20 + &amp;lt;power&amp;gt; * 1.5 / 10&amp;lt;/code&amp;gt; turns.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|1323}}&amp;lt;/ref&amp;gt; The dryad has the same duration. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The duration of the spell ranges from &amp;lt;code&amp;gt;12 + &amp;lt;power&amp;gt; / 10&amp;lt;/code&amp;gt; turns to &amp;lt;code&amp;gt;20 + &amp;lt;power&amp;gt; * 1.5 / 10&amp;lt;/code&amp;gt; turns.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|1323}}&amp;lt;/ref&amp;gt; The dryad has the same duration. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hordes</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Summon_Forest&amp;diff=70476&amp;oldid=prev</id>
		<title>Hordes: /* Effect */</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Summon_Forest&amp;diff=70476&amp;oldid=prev"/>
				<updated>2023-06-17T19:14:01Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Effect&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:14, 17 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Dryad's [[hit dice]] is &amp;lt;code&amp;gt;5 + &amp;lt;power&amp;gt; / 18&amp;lt;/code&amp;gt;, randomly rounded.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|130}}&amp;lt;/ref&amp;gt; This increases HP, strength of Awaken Forest, and melee accuracy.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Dryad's [[hit dice]] is &amp;lt;code&amp;gt;5 + &amp;lt;power&amp;gt; / 18&amp;lt;/code&amp;gt;, randomly rounded.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|130}}&amp;lt;/ref&amp;gt; This increases HP, strength of Awaken Forest, and melee accuracy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Awakened trees deal &amp;lt;code&amp;gt;HD + 1d(HD) - 1 &amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;2 * HD - 1&amp;lt;/code&amp;gt; damage/turn&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;, for HD = dryad hit dice &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;code&amp;gt;&lt;/del&gt;4 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;+ 1d5&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;&lt;/del&gt;9&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;/code&amp;gt; &lt;/del&gt;at 5 HD).&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|130}}&amp;lt;/ref&amp;gt; Both [[AC]] and [[EV]] protect against this damage.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Awakened trees deal &amp;lt;code&amp;gt;HD + 1d(HD) - 1 &amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;2 * HD - 1&amp;lt;/code&amp;gt; damage/turn (4 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- &lt;/ins&gt;9 at 5 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dryad &lt;/ins&gt;HD).&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|130}}&amp;lt;/ref&amp;gt; Both [[AC]] and [[EV]] protect against this damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The duration of the spell ranges from &amp;lt;code&amp;gt;12 + &amp;lt;power&amp;gt; / 10&amp;lt;/code&amp;gt; turns to &amp;lt;code&amp;gt;20 + &amp;lt;power&amp;gt; * 1.5 / 10&amp;lt;/code&amp;gt; turns.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|1323}}&amp;lt;/ref&amp;gt; The dryad has the same duration. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The duration of the spell ranges from &amp;lt;code&amp;gt;12 + &amp;lt;power&amp;gt; / 10&amp;lt;/code&amp;gt; turns to &amp;lt;code&amp;gt;20 + &amp;lt;power&amp;gt; * 1.5 / 10&amp;lt;/code&amp;gt; turns.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|1323}}&amp;lt;/ref&amp;gt; The dryad has the same duration. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hordes</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Summon_Forest&amp;diff=70475&amp;oldid=prev</id>
		<title>Hordes: damage from the trees, as i interpret it. at least the damage range seems correct from testing</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=Summon_Forest&amp;diff=70475&amp;oldid=prev"/>
				<updated>2023-06-17T19:10:24Z</updated>
		
		<summary type="html">&lt;p&gt;damage from the trees, as i interpret it. at least the damage range seems correct from testing&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:10, 17 June 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Dryad's [[hit dice]] is &amp;lt;code&amp;gt;5 + &amp;lt;power&amp;gt; / 18&amp;lt;/code&amp;gt;, randomly rounded.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|130}}&amp;lt;/ref&amp;gt; This increases HP, strength of Awaken Forest, and melee accuracy.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Dryad's [[hit dice]] is &amp;lt;code&amp;gt;5 + &amp;lt;power&amp;gt; / 18&amp;lt;/code&amp;gt;, randomly rounded.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|130}}&amp;lt;/ref&amp;gt; This increases HP, strength of Awaken Forest, and melee accuracy.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The duration of the spell ranges from &amp;lt;code&amp;gt;12 + &amp;lt;power&amp;gt; / 10&amp;lt;/code&amp;gt; turns to &amp;lt;code&amp;gt;20 + &amp;lt;power&amp;gt; * 1.5 / 10&amp;lt;/code&amp;gt; turns.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|1323}}&amp;lt;/ref&amp;gt; The dryad has the same duration. Awoken trees and snaplasher vines are instantly neutralized the moment the dryad dies, but the spell’s status effect must still run its course before it can be recast.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;* Awakened trees deal &amp;lt;code&amp;gt;HD + 1d(HD) - 1 &amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;2 * HD - 1&amp;lt;/code&amp;gt; damage/turn, for HD = dryad hit dice (&amp;lt;code&amp;gt;4 + 1d5&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;9&amp;lt;/code&amp;gt; at 5 HD).&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|130}}&amp;lt;/ref&amp;gt; Both [[AC]] and [[EV]] protect against this damage.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* The duration of the spell ranges from &amp;lt;code&amp;gt;12 + &amp;lt;power&amp;gt; / 10&amp;lt;/code&amp;gt; turns to &amp;lt;code&amp;gt;20 + &amp;lt;power&amp;gt; * 1.5 / 10&amp;lt;/code&amp;gt; turns.&amp;lt;ref&amp;gt;{{source ref|0.30.0|spl-summoning.cc|1323}}&amp;lt;/ref&amp;gt; The dryad has the same duration. &amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Awoken trees and snaplasher vines are instantly neutralized the moment the dryad dies, but the spell’s status effect must still run its course before it can be recast.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Strategy==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Hordes</name></author>	</entry>

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