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		<title>Talk:Necklace of Bloodlust - Revision history</title>
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		<updated>2026-05-13T11:39:44Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=Talk:Necklace_of_Bloodlust&amp;diff=19474&amp;oldid=prev</id>
		<title>Ion frigate: Created page with &quot;==Using it to berserk==  This is iffy, and I think I'm going to rewrite it.  The +5 slaying is nice, but at a 9% chance to berserk, it could be a while before it actually kick...&quot;</title>
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				<updated>2013-09-18T02:57:43Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Using it to berserk==  This is iffy, and I think I&amp;#039;m going to rewrite it.  The +5 slaying is nice, but at a 9% chance to berserk, it could be a while before it actually kick...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Using it to berserk==&lt;br /&gt;
&lt;br /&gt;
This is iffy, and I think I'm going to rewrite it.  The +5 slaying is nice, but at a 9% chance to berserk, it could be a while before it actually kicks in.  Having the Haste and Might (the latter being roughly equivalent to +5 slaying on average) right away is probably better.  Now, I could see a character putting it on ''right before'' using another means to berserk a dangerous melee enemy, but if you need to berserk to defeat an enemy, relying on a 9% chance per attack is just not a good idea. -[[User:Ion frigate|Ion frigate]] ([[User talk:Ion frigate|talk]]) 04:57, 18 September 2013 (CEST)&lt;/div&gt;</summary>
		<author><name>Ion frigate</name></author>	</entry>

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