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		<id>http://crawl.chaosforge.org/index.php?action=history&amp;feed=atom&amp;title=User%3AAlanpost%2FDeep_Elf_Fire_Elementalist_guide</id>
		<title>User:Alanpost/Deep Elf Fire Elementalist guide - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://crawl.chaosforge.org/index.php?action=history&amp;feed=atom&amp;title=User%3AAlanpost%2FDeep_Elf_Fire_Elementalist_guide"/>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=User:Alanpost/Deep_Elf_Fire_Elementalist_guide&amp;action=history"/>
		<updated>2026-04-24T10:57:00Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=User:Alanpost/Deep_Elf_Fire_Elementalist_guide&amp;diff=38121&amp;oldid=prev</id>
		<title>Alanpost: /* Goals */</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=User:Alanpost/Deep_Elf_Fire_Elementalist_guide&amp;diff=38121&amp;oldid=prev"/>
				<updated>2015-09-14T00:56:18Z</updated>
		
		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Goals&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:56, 14 September 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot; &gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Death]] is the only condition which makes retrieving the Orb of Zot impossible.&amp;#160; We can thus restate our goal: Do Not Die.&amp;#160; How do you die?&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Death]] is the only condition which makes retrieving the Orb of Zot impossible.&amp;#160; We can thus restate our goal: Do Not Die.&amp;#160; How do you die?&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;=== Set Skills ===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Turn off everything but Spellcasting until it is level 14.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Then turn on Conjurations and Fire Magic&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt; &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Find [Any] Armour ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Find [Any] Armour ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I think this advice is obsolete given changes to the scroll identification system.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Not to wear, for scroll identification.&amp;#160; This may later change to finding wearable armour that's worth burning a scroll of enchant armour on.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Not to wear, for scroll identification.&amp;#160; This may later change to finding wearable armour that's worth burning a scroll of enchant armour on.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Alanpost</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=User:Alanpost/Deep_Elf_Fire_Elementalist_guide&amp;diff=28652&amp;oldid=prev</id>
		<title>Derrek: remove Resting link</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=User:Alanpost/Deep_Elf_Fire_Elementalist_guide&amp;diff=28652&amp;oldid=prev"/>
				<updated>2014-05-10T12:12:45Z</updated>
		
		<summary type="html">&lt;p&gt;remove Resting link&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 12:12, 10 May 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l113&quot; &gt;Line 113:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 113:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Strategies:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Strategies:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Resting]] is the first option for restoring Mana.&amp;#160; This strategy exacerbates [[Hunger]].&amp;#160; It cannot be done with a [[Monster]] nearby or may be interrupted by a wandering Monster.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;MP|&lt;/ins&gt;Resting]] is the first option for restoring Mana.&amp;#160; This strategy exacerbates [[Hunger]].&amp;#160; It cannot be done with a [[Monster]] nearby or may be interrupted by a wandering Monster.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Wands]], [[Scrolls]], [[Potions]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Wands]], [[Scrolls]], [[Potions]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Derrek</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=User:Alanpost/Deep_Elf_Fire_Elementalist_guide&amp;diff=18803&amp;oldid=prev</id>
		<title>Seriser6: fixed red links</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=User:Alanpost/Deep_Elf_Fire_Elementalist_guide&amp;diff=18803&amp;oldid=prev"/>
				<updated>2013-08-27T18:15:12Z</updated>
		
		<summary type="html">&lt;p&gt;fixed red links&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 18:15, 27 August 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l17&quot; &gt;Line 17:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 17:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Early Scroll Identification ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Early Scroll Identification ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Scroll of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Detect Curse&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Scroll of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;detect curse&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Scroll of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Remove Curse&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Scroll of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;remove curse&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Scroll of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Identify&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Scroll of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;identify&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Scroll of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Teleportation&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Scroll of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;teleportation&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Scroll of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Enchant Armour&lt;/del&gt;]]: so rare that it's worth burning scrolls of enchant weapon, recharging, and identify to properly identify them.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Scroll of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;enchant armour&lt;/ins&gt;]]: so rare that it's worth burning scrolls of enchant weapon, recharging, and identify to properly identify them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Later Scroll Identification ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Later Scroll Identification ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Scroll of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Fog&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Scroll of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fog&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Scroll of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Blinking&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Scroll of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;blinking&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Cast Zero-Hunger, Low-Failure [[Fireball]] ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Cast Zero-Hunger, Low-Failure [[Fireball]] ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l107&quot; &gt;Line 107:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 107:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A Hazard is any situation that could result in death.&amp;#160; Some hazards are extremely basic, others result from the confluence of several events.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A Hazard is any situation that could result in death.&amp;#160; Some hazards are extremely basic, others result from the confluence of several events.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Running out of [[Mana]] ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Running out of [[&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Magic points|&lt;/ins&gt;Mana]] ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Being out of Mana severely reduces your tactical options.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Being out of Mana severely reduces your tactical options.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l191&quot; &gt;Line 191:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 191:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wands: [[Wand of magic darts]], [[Wand of frost]], [[Wand of disintegration]].&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Wands: [[Wand of magic darts]], [[Wand of frost]], [[Wand of disintegration]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[Wand of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;yolymorph &lt;/del&gt;other]] will often turn a Crimson imp into a non-fire resistant monster.&amp;#160; Alas, you will occasionally get an [[Iron imp]], which is also fire resistant.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A [[Wand of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;polymorph &lt;/ins&gt;other]] will often turn a Crimson imp into a non-fire resistant monster.&amp;#160; Alas, you will occasionally get an [[Iron imp]], which is also fire resistant.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Conjuration-only spells.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Conjuration-only spells.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Seriser6</name></author>	</entry>

	<entry>
		<id>http://crawl.chaosforge.org/index.php?title=User:Alanpost/Deep_Elf_Fire_Elementalist_guide&amp;diff=18049&amp;oldid=prev</id>
		<title>Alanpost: copy from old_crawl.</title>
		<link rel="alternate" type="text/html" href="http://crawl.chaosforge.org/index.php?title=User:Alanpost/Deep_Elf_Fire_Elementalist_guide&amp;diff=18049&amp;oldid=prev"/>
				<updated>2013-08-12T14:55:47Z</updated>
		
		<summary type="html">&lt;p&gt;copy from old_crawl.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Flavour|'''NOTE #1''': This guide is being written by someone who has ascended twice with the Orb of Zot.  Consider the advice beta quality.&amp;lt;br /&amp;gt;'''NOTE #2''': This guide is a reference to my personal play style.  You might enjoy the [Deep Elf Fire Elementalist guide] for more general advice.}}&lt;br /&gt;
&lt;br /&gt;
== Goals ==&lt;br /&gt;
&lt;br /&gt;
Retrieve the [[Orb of Zot]].&lt;br /&gt;
&lt;br /&gt;
[[Death]] is the only condition which makes retrieving the Orb of Zot impossible.  We can thus restate our goal: Do Not Die.  How do you die?&lt;br /&gt;
&lt;br /&gt;
=== Find [Any] Armour ===&lt;br /&gt;
&lt;br /&gt;
Not to wear, for scroll identification.  This may later change to finding wearable armour that's worth burning a scroll of enchant armour on.&lt;br /&gt;
&lt;br /&gt;
=== Identify Scroll of Detect, Remove Curse ===&lt;br /&gt;
&lt;br /&gt;
Before you can effectively try on unidentified items, you should have these scrolls identified.  This allows you to remove those with negative effects.&lt;br /&gt;
&lt;br /&gt;
=== Early Scroll Identification ===&lt;br /&gt;
&lt;br /&gt;
* [[Scroll of Detect Curse]]&lt;br /&gt;
* [[Scroll of Remove Curse]]&lt;br /&gt;
* [[Scroll of Identify]]&lt;br /&gt;
* [[Scroll of Teleportation]]&lt;br /&gt;
* [[Scroll of Enchant Armour]]: so rare that it's worth burning scrolls of enchant weapon, recharging, and identify to properly identify them.&lt;br /&gt;
&lt;br /&gt;
=== Later Scroll Identification ===&lt;br /&gt;
&lt;br /&gt;
* [[Scroll of Fog]]&lt;br /&gt;
* [[Scroll of Blinking]]&lt;br /&gt;
&lt;br /&gt;
=== Cast Zero-Hunger, Low-Failure [[Fireball]] ===&lt;br /&gt;
&lt;br /&gt;
Intelligence: 25,&lt;br /&gt;
Spellcasting: 14&lt;br /&gt;
Fire Magic: 10&lt;br /&gt;
Conjurations: 10&lt;br /&gt;
&lt;br /&gt;
Modified down by god choice, rings of wizardry, rings of intelligence.&lt;br /&gt;
&lt;br /&gt;
=== Worship a God ===&lt;br /&gt;
&lt;br /&gt;
[[Vehumet]], every time it's reasonable.  The rare game may require [[Sif Muna]].&lt;br /&gt;
&lt;br /&gt;
=== Gets Traps &amp;amp; Doors Skill to 10 ===&lt;br /&gt;
&lt;br /&gt;
There is no particular rush, this can be done when no other obvious skill needs to be trained: all of your spells can be cast without hunger and a 1% chance of failure.&lt;br /&gt;
&lt;br /&gt;
=== Train Fighting ===&lt;br /&gt;
&lt;br /&gt;
There is some urgency, as training fighting gets you hit points.  Should only be done when spells are zero hunger and low failure.&lt;br /&gt;
&lt;br /&gt;
=== See Invisible ===&lt;br /&gt;
&lt;br /&gt;
Scrolls of Fog and in some cases Fireball will help, but the main dungeon eventually becomes impassible without this because of Unseen horrors.&lt;br /&gt;
&lt;br /&gt;
=== Poison Resistance ===&lt;br /&gt;
&lt;br /&gt;
Helpful, but not strictly necessary for the middle game.  Helpful for extending the corpses available for eating and reducing damage.&lt;br /&gt;
&lt;br /&gt;
=== Find a non-Fire Conjuration Spell ===&lt;br /&gt;
&lt;br /&gt;
* [[Iskenderun's Mystic Blast]]&lt;br /&gt;
* [[Bolt of Magma]]&lt;br /&gt;
* [[Lightning Bolt]]&lt;br /&gt;
* [[Orb of Destruction]]&lt;br /&gt;
* [[Airstrike]]&lt;br /&gt;
&lt;br /&gt;
=== Determine which Secondary School to specialize ===&lt;br /&gt;
&lt;br /&gt;
This will be determined based on how the game progresses.  In particular, early spellbooks will determine which schools to focus on.&lt;br /&gt;
&lt;br /&gt;
==== [[Charms]] ====&lt;br /&gt;
&lt;br /&gt;
The best option by far.&lt;br /&gt;
&lt;br /&gt;
* [[See Invisible]]&lt;br /&gt;
* [[Deflect Missiles]]&lt;br /&gt;
* [[Swiftness]] or [[Haste]]&lt;br /&gt;
&lt;br /&gt;
==== [[Earth]] ====&lt;br /&gt;
&lt;br /&gt;
* [[Bolt of Magma]]: useful until [[Iskenderun's Mystic Blast]] or [[Orb of Destruction]] for fire resistant monsters.&lt;br /&gt;
&lt;br /&gt;
==== [[Hexes]] ====&lt;br /&gt;
&lt;br /&gt;
No experience here, but potentially useful.&lt;br /&gt;
&lt;br /&gt;
* [[Slow]]&lt;br /&gt;
* [[Confuse]]&lt;br /&gt;
* [[Invisibility]]&lt;br /&gt;
&lt;br /&gt;
==== [[Necromancy]] ====&lt;br /&gt;
&lt;br /&gt;
==== [[Transmutations]] ====&lt;br /&gt;
&lt;br /&gt;
=== Locate a [[Book of Annihilations]] ===&lt;br /&gt;
&lt;br /&gt;
=== Cast [[Fire Storm]] ===&lt;br /&gt;
&lt;br /&gt;
Requires:&lt;br /&gt;
&lt;br /&gt;
Finding a [[Book of Annihilations]].&lt;br /&gt;
&lt;br /&gt;
[[Spellcasting]], [[Conjuration]], and [[Fire Magic]] to all be at least level 19.  I'm more comfortable with them being level 20.&lt;br /&gt;
&lt;br /&gt;
== Hazards ==&lt;br /&gt;
&lt;br /&gt;
A Hazard is any situation that could result in death.  Some hazards are extremely basic, others result from the confluence of several events.&lt;br /&gt;
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=== Running out of [[Mana]] ===&lt;br /&gt;
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Being out of Mana severely reduces your tactical options.&lt;br /&gt;
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Strategies:&lt;br /&gt;
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[[Resting]] is the first option for restoring Mana.  This strategy exacerbates [[Hunger]].  It cannot be done with a [[Monster]] nearby or may be interrupted by a wandering Monster.&lt;br /&gt;
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[[Wands]], [[Scrolls]], [[Potions]].&lt;br /&gt;
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[[Sublimation of Blood]]&lt;br /&gt;
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=== Nausea ===&lt;br /&gt;
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Main Article: [[Sickness]]&lt;br /&gt;
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=== Making Noise ===&lt;br /&gt;
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Main Article: [[Noise]]&lt;br /&gt;
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Opening a door will sometimes cause it to creak.&lt;br /&gt;
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Some spells are noisy when cast.&lt;br /&gt;
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=== Contamination ===&lt;br /&gt;
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You cannot stay continually [[Haste|Hasted]] without enduring significant contamination.&lt;br /&gt;
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=== [[Poison]] ===&lt;br /&gt;
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Main Article: [[Poison#Curing_Poison|Curing Poison]]&lt;br /&gt;
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If a [[potion of curing]] hasn't been identified yet, quaff potions from highest quantity to lowest.  Note that you may quaff a [[potion of poison]] doing this.&lt;br /&gt;
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=== [[Hunger|Starvation]] ===&lt;br /&gt;
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Can be an issue due to [[spell hunger]].&lt;br /&gt;
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=== [[Miscast effect]] ===&lt;br /&gt;
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You can kill yourself miscasting a spell.  Trying to cast Fireball too early can kill you.&lt;br /&gt;
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=== Cursed weapons and armor ===&lt;br /&gt;
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=== Quaffing unidentified potions ===&lt;br /&gt;
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* [[potion of poison]]&lt;br /&gt;
* [[potion of strong poison]]&lt;br /&gt;
* [[potion of confusion]]&lt;br /&gt;
* [[potion of degeneration]]&lt;br /&gt;
* [[potion of paralysis]]&lt;br /&gt;
* [[potion of mutation]]&lt;br /&gt;
* [[potion of slowing]]&lt;br /&gt;
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=== Reading unidentified scrolls ===&lt;br /&gt;
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* [[scroll of curse armour]]&lt;br /&gt;
* [[scroll of curse weapon]]&lt;br /&gt;
* [[scroll of curse jewellery]]&lt;br /&gt;
* [[scroll of immolation]]&lt;br /&gt;
* [[scroll of torment]]&lt;br /&gt;
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=== Putting on unidentified items ===&lt;br /&gt;
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* [[Cursed]] items&lt;br /&gt;
* [[ring of teleportation]]&lt;br /&gt;
* [[ring of hunger]]&lt;br /&gt;
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=== Ranged Attacks ===&lt;br /&gt;
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It is extremely dangerous to run away from [[Centaur]]s and other creatures with ranged attacks.&lt;br /&gt;
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=== [[Resistance|Fire resistant]] Monsters ===&lt;br /&gt;
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==== [[Crimson imp]] ====&lt;br /&gt;
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strategies:&lt;br /&gt;
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Imp Parking&lt;br /&gt;
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With patience, an unarmed Crimson imp can be fought in melee.&lt;br /&gt;
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Wands: [[Wand of magic darts]], [[Wand of frost]], [[Wand of disintegration]].&lt;br /&gt;
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A [[Wand of yolymorph other]] will often turn a Crimson imp into a non-fire resistant monster.  Alas, you will occasionally get an [[Iron imp]], which is also fire resistant.&lt;br /&gt;
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Conjuration-only spells.&lt;br /&gt;
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Secondary Specialty spells.&lt;br /&gt;
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=== [[Mummy (monster)|Mummy]] ===&lt;br /&gt;
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Because of their death curse, often not worth engaging.  Stair dance, they're slow.&lt;br /&gt;
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=== Invisible Monsters ===&lt;br /&gt;
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* [[Unseen horror]]&lt;br /&gt;
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A [[Scroll of fog]] will make an invisible creature appear as a disturbance, making them easier to hit with [[Sticky Flame]].&lt;br /&gt;
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Area of effect spells, like [[Fireball]], will hit invisible creatures when you don't know exactly where they are.  Unfortunately, you might be caught in the area of effect if they are closer than you thought.&lt;br /&gt;
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=== Descending Stairs ===&lt;br /&gt;
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As this character is a glass cannon, descending staircases can be extremely risky: you might find yourself surrounded with very few tactical options.&lt;br /&gt;
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Ensuring you are not [[Burdened]] will make traveling staircases as fast as possible.  [[Deflect Missiles]] helps to avoid damage from monsters not adjacent to you.  [[Swiftness]] or [[Haste]] can help escape a hoard that follows you up the stairs.  A [[Potion of invisibility]] can supplement good [[Dodging]] to avoid damage while retreating.  A [[Scroll of blinking]] can cover more ground than running.&lt;br /&gt;
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This is one of the few instances where something like a [[Potion of agility]] helps, as you won't normally need to deal with monsters adjacent to you.&lt;br /&gt;
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=== Shafts ===&lt;br /&gt;
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A [[scroll of magic mapping]] can be used to find staircases on levels too dangerous to explore.&lt;br /&gt;
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=== Silence ===&lt;br /&gt;
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This will prevent casting of all magic and reading of scrolls, substantially limiting your tactical options.  Keep some potion or wand-based capabilities on hand.&lt;br /&gt;
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* [[Wand of teleportation]]&lt;br /&gt;
* [[Wand of healing]]&lt;br /&gt;
* [[Potion of speed]]&lt;br /&gt;
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== Strategy ==&lt;br /&gt;
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=== Identification ===&lt;br /&gt;
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You can risk quaff-iding potions earlier if you identify an amulet of resist mutation.&lt;br /&gt;
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Does amulet identification precede potion identification?  It requires scroll identification.&lt;br /&gt;
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=== Magic Items ===&lt;br /&gt;
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Under what conditions do you want more Mana vs. Intelligence, &amp;amp;c?  How best to choose between Intelligence, Power, Wizardry, Fire, Conjuration?&lt;br /&gt;
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tq: Lens&lt;br /&gt;
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== Emotional Reaction ==&lt;br /&gt;
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* Anxiety: practice tq: go slow: practice each step mindfully even if you know it's a NOP.&lt;br /&gt;
* Stress: The game is getting harder, shift to stress identification and circumvention techniques&lt;br /&gt;
* Focus: You're less able to focus on basic hazards, don't get caught off-guard.&lt;br /&gt;
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== God ==&lt;br /&gt;
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In a typical game, worship [[Vehumet]]: he will aide you in casting all of your primary spells.&lt;br /&gt;
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In some circumstances, worshipping [[Sif Muna]] is the better option: If you find an early Sif Muna altar, or Vehumet is not in the [[Ecumenical Temple]], starting to gain [[piety]] early can help make spells available in the challenging mid-game.&lt;br /&gt;
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== Branch Progression ==&lt;br /&gt;
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=== Ecumenical Temple ===&lt;br /&gt;
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=== The Lair ===&lt;br /&gt;
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=== Orcish Mines ===&lt;br /&gt;
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== Skill Progression ==&lt;br /&gt;
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== Spell Progression ==&lt;br /&gt;
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My current recommended end-game spell complement.  Still tweaking.&lt;br /&gt;
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{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! School(s)&lt;br /&gt;
! Spell Level&lt;br /&gt;
|-&lt;br /&gt;
| Controlled Blink&lt;br /&gt;
| Tloc&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Deflect Missiles&lt;br /&gt;
| Air/Chrm&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Flight&lt;br /&gt;
| Air/Chrm&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Haste&lt;br /&gt;
| Chrm&lt;br /&gt;
| 6&lt;br /&gt;
|-&lt;br /&gt;
| Fireball&lt;br /&gt;
| Fire/Conj&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Lightning Bolt&lt;br /&gt;
| Air/Conj&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| Sublimation of Blood&lt;br /&gt;
| Necr&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Necromutation&lt;br /&gt;
| Trmt/Necr&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| Orb of Destruction&lt;br /&gt;
| Conj&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Cure Poison&lt;br /&gt;
| Pois&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| Delayed Fireball&lt;br /&gt;
| Fire/Conj&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| Regeneration&lt;br /&gt;
| Chrm/Necr&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| See Invisible&lt;br /&gt;
| Chrm&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| Fire Storm&lt;br /&gt;
| Fire/Conj&lt;br /&gt;
| 9&lt;br /&gt;
|}&lt;br /&gt;
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=== [[Fireball]] ===&lt;br /&gt;
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You can have this memorized at Lvl6, though it likely is not safe to cast.&lt;br /&gt;
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== Level Progression ==&lt;br /&gt;
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This is the basic ladder for level progression.  Some of these events also require Skill Progression to have reached a suitable point.&lt;br /&gt;
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=== Level 2 ===&lt;br /&gt;
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=== Level 3 ===&lt;br /&gt;
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Increase your [[Intelligence]] to reduce [[Spell hunger]].&lt;br /&gt;
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Memorize [[Conjure Flame]].&lt;br /&gt;
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=== Level 4 ===&lt;br /&gt;
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Memorize [[Sticky Flame]]. (This may have to wait until Level 5, depending on Spellcasting)&lt;br /&gt;
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=== Level 5 ===&lt;br /&gt;
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=== Level 6 ===&lt;br /&gt;
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Increase your [[Intelligence]] to reduce [[Spell hunger]].&lt;br /&gt;
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Memorize [[Fireball]].&lt;br /&gt;
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=== Level 9, 12, 15, 18, 21, 24, 27 ===&lt;br /&gt;
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Increase your [[Intelligence]] to reduce [[Spell hunger]].&lt;br /&gt;
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Some of these levels may go to increasing [[Strength]], depending on the items found in the dungeon.&lt;/div&gt;</summary>
		<author><name>Alanpost</name></author>	</entry>

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