Difference between revisions of "Template:Attack spell row"
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| − | <includeonly>|[[{{{1}}}]] | + | <includeonly>|[[{{{1}}}]]{{{2|}}} |
|{{#show: {{{1}}} | ?spell level }} | |{{#show: {{{1}}} | ?spell level }} | ||
|{{#show: {{{1}}} | ?power cap }} | |{{#show: {{{1}}} | ?power cap }} | ||
| Line 10: | Line 10: | ||
|{{#show: {{{1}}} | ?damage denom }} | |{{#show: {{{1}}} | ?damage denom }} | ||
|{{calc_hit| {{{1}}} | 50 }} | |{{calc_hit| {{{1}}} | 50 }} | ||
| − | |{{calc_damage| {{{1}}} | 50 }} | + | |{{calc_damage| {{{1}}} | 50 | {{{3|1}}} }} |
|{{calc_hit| {{{1}}} | 100 }} | |{{calc_hit| {{{1}}} | 100 }} | ||
| − | |{{calc_damage| {{{1}}} | 100 }} | + | |{{calc_damage| {{{1}}} | 100 | {{{3|1}}} }} |
|{{calc_hit| {{{1}}} | 150 }} | |{{calc_hit| {{{1}}} | 150 }} | ||
| − | |{{calc_damage| {{{1}}} | 150 }} | + | |{{calc_damage| {{{1}}} | 150 | {{{3|1}}} }} |
|{{calc_hit| {{{1}}} | 200 }} | |{{calc_hit| {{{1}}} | 200 }} | ||
| − | |{{calc_damage| {{{1}}} | 200 }} | + | |{{calc_damage| {{{1}}} | 200 {{{3|1}}} }} |
| − | |----</includeonly><noinclude>[[Category:Templates]]</noinclude> | + | |----</includeonly><noinclude> |
| + | This template was created to make the [[List of attack spells and beams by maximum damage] page easier to maintain. | ||
| + | |||
| + | This template can accept 3 parameters: | ||
| + | *The first one is the name of a spell. The corresponding page must contain an AttackSpell template. | ||
| + | *The second one is an optional string which will appear after the name of the spell. | ||
| + | *The third one is a number which represents a resistance. The maximum damage of the selected spell will be divided by this number. Its default value is 1. | ||
| + | |||
| + | [[Category:Templates]]</noinclude> | ||
Revision as of 19:51, 23 May 2014
This template was created to make the [[List of attack spells and beams by maximum damage] page easier to maintain.
This template can accept 3 parameters:
- The first one is the name of a spell. The corresponding page must contain an AttackSpell template.
- The second one is an optional string which will appear after the name of the spell.
- The third one is a number which represents a resistance. The maximum damage of the selected spell will be divided by this number. Its default value is 1.