Difference between revisions of "Talk:Majang's Tengu Wizard Failure"
(Created page with "Im not certain on your exact placement, but moving away (taking x1.5 the usual time) from the water elemental stops engulf and prevents it from engulfing you again for 1 turn....") |
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Im not certain on your exact placement, but moving away (taking x1.5 the usual time) from the water elemental stops engulf and prevents it from engulfing you again for 1 turn. As engulf drowning damage goes up every turn, this is usually a very good thing and has allowed many of my casters to survive unluicky welemental encounters. (Though I don`t know whether that would`ve been possible with mesmerize and ranged attackers waiting for a clear line to shoot.) --[[User:BlueCrake|BlueCrake]] ([[User talk:BlueCrake|talk]]) 14:20, 25 August 2014 (CEST) | Im not certain on your exact placement, but moving away (taking x1.5 the usual time) from the water elemental stops engulf and prevents it from engulfing you again for 1 turn. As engulf drowning damage goes up every turn, this is usually a very good thing and has allowed many of my casters to survive unluicky welemental encounters. (Though I don`t know whether that would`ve been possible with mesmerize and ranged attackers waiting for a clear line to shoot.) --[[User:BlueCrake|BlueCrake]] ([[User talk:BlueCrake|talk]]) 14:20, 25 August 2014 (CEST) | ||
+ | :I did not know this. I only attempted to go up those stairs I was standing on, and this I could not do with the mesmerisation going on. A step closer to the siren would have gotten me closer to all the other monsters, but at least I would have been able to engage some of them (particularly that siren). So thanks for that advice! [[User:Majang|Majang]] ([[User talk:Majang|talk]]) 17:46, 25 August 2014 (CEST) |
Revision as of 16:46, 25 August 2014
Im not certain on your exact placement, but moving away (taking x1.5 the usual time) from the water elemental stops engulf and prevents it from engulfing you again for 1 turn. As engulf drowning damage goes up every turn, this is usually a very good thing and has allowed many of my casters to survive unluicky welemental encounters. (Though I don`t know whether that would`ve been possible with mesmerize and ranged attackers waiting for a clear line to shoot.) --BlueCrake (talk) 14:20, 25 August 2014 (CEST)
- I did not know this. I only attempted to go up those stairs I was standing on, and this I could not do with the mesmerisation going on. A step closer to the siren would have gotten me closer to all the other monsters, but at least I would have been able to engage some of them (particularly that siren). So thanks for that advice! Majang (talk) 17:46, 25 August 2014 (CEST)