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− | {{version012}} | + | {{obsolete}} |
− | The '''deck of battle''' is a "virtual" deck consisting of six distinct cards which do various things pertaining to combat. The cards of the deck of battle appear in the decks of [[Deck of changes|changes]], [[Deck of defence|defence]], and [[Deck of war|war]].
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− | *[[Nemelex Xobeh]] does not gift any of those three decks. Therefore, Nemelex worshipers will only see the cards below (most notably Elixir) in decks found on the floor of the dungeon.
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− | ==Elixir card==
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− | *Power level 0: 50/50 split between acting as a [[potion of heal wounds]] or casting the [[Regeneration]] spell at a random power up to (power / 4) - 1.
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− | *Power level 1: If you're above 50% of your maximum HP, falls back to power level 0. Otherwise, restores you to full hit points and drains your magic points to zero.
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− | *Power level 2: Restores you to full hit points and full magic points.
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− | ==Battlelust card==
| + | The '''deck of battle''' is an [[Decks#Archetype_decks|archetype deck]] that is not found as an independent item in the game. |
− | *Power level 0: Acts as a [[potion of might]] with a random power up to (power / 4) - 1.
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− | *Power level 1: Sets your "building rage" timer to 1.
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− | *Power level 2: Sets your temporary "slaying" buff to a random duration of up to (power / 6) turns.
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− | ==Metamorphosis card== | + | ==History== |
− | Applies a random bodily transformation, selected as follows.
| + | Archetype decks were removed when decks were greatly simplified and made exclusive to [[Nemelex]] in [[0.19]]. |
− | *Power level 0: [[Spider Form]], [[Ice Form]], or [[Bat Form]].
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− | *Power level 1: [[Statue Form]] or [[Blade Hands]].
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− | *Power level 2: [[Dragon Form]] or [[Necromutation|Lich Form]].
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− | Transformation happens at a random power up to (power / 4) - 1.
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− | ==Helm card==
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− | Casts protective enchantments on you.
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− | *Power level 0: Either [[Phase Shift]] or [[Stoneskin]] with 50/50 chance.
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− | *Power level 1: 50% chance each of Phase Shift, Stoneskin and Magical Shield.
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− | *Power level 2: Same as power level 1 and additionally, the effect of a [[potion of resistance]].
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− | ==Blade card==
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− | Prompts you to wield a weapon, then:
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− | *Power level 0: Applies a temporary brand selected from flaming, freezing, venom, draining, or vorpal. (Trying to apply this to an artifact or a permanently branded weapon will prove unsuccessful and causes your weapon to "vibrate crazily for a second.")
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− | *Power level 1: Applies a temporary brand selected from anti-magic, chaos, electrocution, distortion, or pain.
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− | *Power level 2: Casts [[Tukima's Dance]].
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− | Felids get a special message instead.
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− | {{crawlquote|You feel like a smilodon for a moment.}}
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− | ==Shadow card== | + | ==See also== |
− | At power level 0, it makes you [[Invisible]] with random power up to (power / 4) - 1 . At power level 1 or higher, additionally gives you 1d(power) turns of temporary bonus stealth.
| + | *[[Cards]] |
− | | + | *[[Decks]] |
− | ==Mercenary card==
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− | Offers a mercenary for a fee. The fee is roughly the XP value of the mercenary offered, plus or minus 15 percent. If you cannot or choose not to purchase the ally, it will be created hostile. It is a durable summon, which means that it is worth no experience, can't be abjured, can't time out, and doesn't leave any equipment behind. However, it ''can'' pick up new equipment to better arm itself. This is the list of possible mercenaries:
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− | *{{Yellow|K}}[[File:Big kobold.png]][[Big kobold]] | |
− | *{{LightBlue|H}}[[Image:tengu_(monster).png]][[Tengu_(monster)|Tengu]]
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− | *{{Yellow|q}}[[File:Deep dwarf scion.png]][[Deep dwarf scion]] | |
− | *{{Cyan|o}}[[File:orc knight.png]][[Orc knight]]
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− | *{{Yellow|c}}[[File:Centaur warrior.png|32px]][[Centaur warrior]]
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− | *{{Blue|i}}[[File:Spriggan rider.png]][[Spriggan rider]]
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− | *{{Magenta|O}}[[File:ogre mage.png]][[Ogre mage]]
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− | *{{LightRed|H}}[[File:minotaur.png]][[Minotaur_(monster)|Minotaur]]
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− | *A random (non-professional) [[List_of_draconians| draconian]]
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− | *{{LightCyan|e}}[[Image:Deep_elf_blademaster.png]][[Deep elf blademaster]]
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− | High card power increases the chances of getting a stronger mercenary.
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− | ==History==
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− | The '''mercenary card''' was added in [[0.11]]. Prior to [[0.12]], mercenaries would not change their equipment.
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| [[Category:Deck]] | | [[Category:Deck]] |