Difference between revisions of "Maxwell's Capacitive Coupling"
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{{Flavour|Gradually builds up electric charge in the caster. When a critical threshold is reached the charge couples with the nearest foe, vapourizing them instantly. The resulting charge is so intense it bypasses even electrical immunity.}} | {{Flavour|Gradually builds up electric charge in the caster. When a critical threshold is reached the charge couples with the nearest foe, vapourizing them instantly. The resulting charge is so intense it bypasses even electrical immunity.}} | ||
− | '''Maxwell's Capacitive Coupling''' is a Level 8 [[Air Magic]] spell that always kills the closest enemy, regardless of its current health, resistances, or defenses, after a few turns. | + | '''Maxwell's Capacitive Coupling''' is a Level 8 [[Air Magic]] spell that always kills the closest enemy, regardless of its current health, resistances, or defenses, after a few turns. |
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+ | It takes 3 to 7 turns for the spell to complete - higher spell power reduces the charge-up time. The spell will be interrupted if you do any action other than waiting (or autofight). If two or more creatures are equally close, the target is chosen at random. | ||
==Strategy== | ==Strategy== |
Revision as of 23:05, 11 July 2021
Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
Maxwell's Capacitive Coupling | |
---|---|
Level | 8 |
School1 | Air |
Source(s) | |
Casting noise | 7 |
Spell noise | 25 |
Gradually builds up electric charge in the caster. When a critical threshold is reached the charge couples with the nearest foe, vapourizing them instantly. The resulting charge is so intense it bypasses even electrical immunity. |
Maxwell's Capacitive Coupling is a Level 8 Air Magic spell that always kills the closest enemy, regardless of its current health, resistances, or defenses, after a few turns.
It takes 3 to 7 turns for the spell to complete - higher spell power reduces the charge-up time. The spell will be interrupted if you do any action other than waiting (or autofight). If two or more creatures are equally close, the target is chosen at random.
Strategy
- This page is a stub. You could probably expand this page should you wish to do so.
History
Maxwell's Capacitive Coupling will be added in 0.27, "instantly" killing like the now-removed Absolute Zero.