Difference between revisions of "Agility"

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(this page might not be needed; but demonspawn still can get agility outside of the potion)
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{{Obsolete}}
 
{{Obsolete}}
  
'''Agility''' is a [[status effect]] that provides:
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'''Agility''' is a [[status effect]] that provides the following:
 
*+50 [[stealth]]
 
*+50 [[stealth]]
 
*+5 [[evasion]]
 
*+5 [[evasion]]
 
*+5 [[dexterity]] (This added DEX further increases your stealth and evasion by an amount based on your [[Dodging]] and [[Stealth]] skills)
 
*+5 [[dexterity]] (This added DEX further increases your stealth and evasion by an amount based on your [[Dodging]] and [[Stealth]] skills)
for  35 to 74 [[turn]]s.
 
  
The demonspawn mutation [[Powered by Pain]] can still provide the Agility status effect, but most other characters can not become Agile.
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The [[demonspawn]] mutation [[Powered by Pain]] can still provide the Agility status effect, but other [[species]] can not become Agile.
  
 
==History==
 
==History==
 
*In [[0.25]], [[potions of agility]], the most common source of this status, were replaced by [[potions of stabbing]].
 
*In [[0.25]], [[potions of agility]], the most common source of this status, were replaced by [[potions of stabbing]].

Revision as of 23:36, 11 July 2021

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.

Agility is a status effect that provides the following:

The demonspawn mutation Powered by Pain can still provide the Agility status effect, but other species can not become Agile.

History