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− | {{version-trunk}}
| + | #REDIRECT[[Kikubaaqudgha]] |
− | [[File:Kikubaaqudgha altar.png]] "Spread unending torment and darkness!"''
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− | {{flavour|Kikubaaqudgha is a terrible Demon-God, served by those who wish to indulge in the powers of death. An evil god, Kikubaaqudgha requires worshippers to cause the death and destruction of as many creatures as possible. In exchange, Kikubaaqudgha offers great assistance to the aspiring necromancer: a supply of useful corpses, knowledge of dark magic, protection against necromantic backlash, and multiplication of the newly undead.
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− | Kikubaaqudgha will enhance servants' necromantic prowess with gifts of Necromancy spells, and may cause their spells which raise undead servants to create more minions. Kikubaaqudgha will protect followers from the effects of necromantic miscasts, death curses, and may even shield them from unholy torment. Followers can unearth dying wretches as necromantic fodder, and may invoke torment. Kikubaaqudgha will eventually allow followers to either receive knowledge of the most forbidden necromantic magic, or to have their weapon imbued with pain.
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− | Kikubaaqudgha likes it when you kill living beings, you destroy the undead, you kill demons, you kill holy beings and you destroy nonliving beings.
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− | Kikubaaqudgha's powers are based on Necromancy instead of Invocations skill.}}
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− | ==Restrictions==
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− | [[Demigod]]s may not worship Kikubaaqudgha (or any other deity).
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− | [[Djinn]]'s unusual approach to magic renders them unable to worship Kikubaaqudgha.
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− | ==Appreciates==
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− | *You or your undead slaves killing living, nonliving, holy, undead, or demonic creatures. (Chance of +1 [[Piety]], chance increases with the victim's [[HD]], but decreases with your level.)
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− | ==Deprecates==
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− | *1 piety lost every 340 turns on average, and you are excommunicated if it falls to 0.
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− | *Abandonment. (Penance)
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− | ==Given Abilities==
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− | '''[[Piety|Piety level -]]''': "Purveyor of Pain"
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− | *No abilities.
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− | '''[[Piety|Piety level *]]''': "Scholar of Death"
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− | *'''Unearth Wrenches''': Creates 2-8 wrenches; these monsters have 1 HP, 0 [[willpower]], can not act, do not give XP, and will die in 2-3 turns. These monsters can be used to raise the dead. (3 MP, 2-3 piety)
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− | '''[[Piety|Piety level **]]''': "Merchant of Misery"
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− | *You may resist Necromancy [[miscast effect#Necromancy|miscast effects]] from spell miscasts or [[mummy (monster)|mummy]] [[death curse]]s. Your resist chance rises with piety. Spells that qualify for protection will have "Kikubaaqudgha supports the use of this spell." in the description.
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− | '''[[Piety|Piety level ***]]''': "Artisan of Death"
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− | *No new abilities.
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− | '''[[Piety|Piety level ****]]''': "Dealer of Despair"
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− | *'''Protection From Torment''': You sometimes take reduced damage from [[torment]] and [[agony]]; there is a piety/600 chance of taking no damage, and failing that, a piety/250 chance to reduce a random amount of damage (at least 1). The average damage is shown below.
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− | {| class="prettytable" cellpadding="3" border="1"
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− | |- align="center"
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− | ! '''Piety'''
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− | ! '''Unprotected'''
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− | ! '''HP lost w/ Kiku Protection'''
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− | ! '''HP lost w/ Kiku Protection & rN+++'''
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− | |-
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− | | 80
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− | | 50%
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− | | 36.4%
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− | | 34.3%
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− | |-
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− | | 100
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− | | 50%
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− | | 33.35%
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− | | 30.85%
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− | |-
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− | | 120
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− | | 50%
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− | | 30.4%
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− | | 27.5%
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− | |-
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− | | 150
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− | | 50%
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− | | 26.25%
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− | | 23.9%
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− | |-
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− | | 200
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− | | 50%
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− | | 20%
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− | | 16%
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− | |-
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− | |}
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− | '''[[Piety|Piety level *****]]''': "Black Sun"
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− | *'''[[Torment]]''' - Torment everything in your [[LOS]], including yourself. (4 MP, 8-12 piety)
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− | '''[[Piety|Piety level ******]]''': "Lord of Darkness"
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− | *Once per game, you may choose to either:
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− | **'''Receive Forbidden Knowledge''': Kikubaaqudgha will grant you [[Haunt]], [[Borgnjor's Revivification]], [[Infestation]], [[Necromutation]], and [[Death's Door]].
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− | **'''Brand Weapon With Pain''': Give a non-[[artefact]] melee or ranged weapon of your choice a permanent [[Pain (brand)|Pain brand]] and increase its enchantment level by 2. This splatters blood over the area, invokes torment, and overwrites the current brand on the weapon.
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− | ==Gifts==
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− | Kikubaaqudgha grants a semi-random assortment of spells upon reaching 1* and 3* piety. Kikubaaqudgha will never grant spells your species cannot cast. Each set guarantees the player at least one spell to complement the Unearth Wrenches ability.<ref>{{source ref|0.28.0|religion.cc|1749}}</ref>.
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− | At 1* piety, Kiku will gift [[Necrotise]] and three randomly selected low-level [[Necromancy]] spells:
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− | *[[Sublimation of Blood]]
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− | *[[Vampiric Draining]]
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− | *[[Anguish]]
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− | *[[Animate Dead]]
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− | At 3* piety, Kiku will gift five randomly selected mid-level Necromancy spells:
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− | *[[Dispel Undead]]
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− | *[[Corpse Rot]]
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− | *[[Agony]]
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− | *[[Borgnjor's Vile Clutch]]
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− | *[[Death Channel]]
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− | *[[Simulacrum]]
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− | ==Punishments==
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− | {{flavour|Kikubaaqudgha does not appreciate abandonment, and will call down fearful punishments on disloyal followers!
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− | Kikubaaqudgha's wrath brings forth all the dread powers of necromancy. Victims are wracked with torment, assailed by the undead, smothered in miasma, and afflicted with a host of other necromantic ailments. Further, Kikubaaqudgha's gifts become tainted; those that attempt to use necromantic magic to fend off wrath will find it backfiring on them when least expected.
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− | Kikubaaqudgha's wrath lasts for a relatively short duration.}}
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− | When you abandon Kikubaaqudgha, all currently existing corpses will decay into skeletons in a few turns. While under penance, Kikubaaqudgha will occasionally inflict you with [[Torment]], as well perform other forms of [[divine retribution]]. Kikubaaqudgha will often combine these punishments:
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− | *Receive Corpses is cast (using your [[XL]] in place of Necromancy skill), followed by a hostile [[Animate Dead]]. All corpses and skeletons in the vicinity will be affected.
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− | *[[Cloud]]s of [[miasma]] at your location and around you.
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− | *[[Death curse]]s.
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− | Kiku may also punish you for casting Necromancy spells (5% probability).
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− | ==Strategy==
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− | Kikubaaqudgha offers three main features: a massive supply of undead allies, protection from torment and mummy death curses, and knowledge of Necromancy. Kiku's quick and fitting spell gifts are especially useful to characters learning Necromancy from scratch, though it means Kiku is slightly less useful (comparatively) to [[Necromancer]]s early on. Torment Protection and the potential for [[Necromutation]] make Kiku good for the extended game, too.
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− | At 6*, you get the choice between a pain-branded weapon and the capstone Necromancy spells. This typically happens around the mid-game, and it can be a tricky decision.
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− | * The Pain brand deals absolutely devastating damage in the right hands. It deals flat, Necromancy-based damage; faster weapons like [[Short Blade]]s and [[demon whip]]s work great, even with little weapon skill. However, pain only works on the living. This is not a concern in the mid-game, but iffy in [[Zot]] and useless in the demon and undead-infested extended game. Blessing also increases enchantment, so keep your weapon at or below +7.
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− | * The spells, on the other hand, are the inverse. Those spells are great for the endgame, but they won't help you one bit when you can't cast them. It's also entirely possible to luck across the [[Necronomicon]] or other books as you explore.
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− | In the end, the decision comes down to "Would I rather have something that will help me much later, or something that will help me survive ''right now''?"
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− | ===Tips and Tricks===
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− | *Unearth Wretches' ability to create swarms of allies is incredibly powerful, though it requires a fair bit of MP ''at least'' 2 turns of prep time (to create ''one'' skeleton). Spells like [[Simulacrum]] are more useful if you didn't generate that many monsters, while [[Animate Dead]] and/or [[Death Channel]] with an [[axe]] is effective with a full house. It costs little piety, so use it early and often.
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− | **[[Death Channel]]'s spectres will always spawn no matter what, but [[Infestation]], [[Simulacrum]] and [[Animate Dead]] cannot stack. The highest level effect currently active will always take priority - for example, a monster that is both infested and soul-bound by Simulacrum will spawn scarabs on death, not simulacra.
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− | *Undead and [[tree form]] characters benefit the most from invoked torment, though that doesn't mean that living characters can't use it at all! Kiku's protection will often reduce and even prevent damage, but living monsters take the full 50%. Plus, your torment-immune undead can mop up what remains.
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− | *Torment protection and access to [[Dispel Undead]] can dramatically ease up the [[Crypt]], so otherwise 3-rune followers of Kiku can take a visit.
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− | *Kiku has no objection to you [[wield]]ing weapons of [[holy wrath]].
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− | *Undead minions turn hostile if you leave, meaning you can't just surround yourself with corpses.
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− | ==History==
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− | *In [[0.29]], Kiku was reworked to accommodate the removal of [[corpse]]s. Prior to this change:
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− | **Recieve Corpses was the 1* ability instead of Unearth Wrenches, which created 1-9 Necromancy and branch-dependent corpses.
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− | **The Torment ability required a corpse to use.
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− | **If you recieved partial torment protection, the minimum reduction was 0 instead of 1.
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− | **Kiku gifted [[Animate Skeleton]] instead of Necrotise at 1*, and could gift [[Pain]] (1*) and [[Excruciating Wounds]] (3*).
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− | **Gifting logic was changed overall. Most notably, [[Animate Dead]] was guaranteed at 3* to make use of Recieve Corpses.
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− | **The [[pain (brand)]] gift did not work with ranged weapons.
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− | *Prior to [[0.28]], Kiku's 1* and 3* spell gifts guaranteed a corpse ''using'' spell instead of Animate Skeleton and Animate Dead; book logic was also different.
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− | *Prior to [[0.27]], Kiku would gift randart spellbooks and the [[Necronomicon]], instead of gifting spells directly.
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− | *Prior to [[0.25]], Kiku's wrath included [[Necromancy]] [[miscast effect#Necromancy|miscast effects]] instead of [[death curse]]s.
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− | *Prior to [[0.20]], Kiku's 1* spellbook gift had a guaranteed [[Corpse Rot]] rather than a guaranteed [[Pain]] spell.
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− | *Prior to [[0.19]], Kiku gave a piety-dependent bonus to final HP when casting [[Death's Door]]. Also, Kiku did not grant piety for killing undead creatures, and the torment protection did not reduce damage from [[agony]]. In addition, Kiku worshippers had to [[pray]] over a corpse to invoke the [[Torment]] ability.
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− | *Prior to [[0.17]], Kiku helped at [[Piety]] level **** to resist the [[Haunt]] inflicted [[sickness]] on the caster (resist rate rose with piety). Kiku worshippers also had to [[pray]] at an [[altar]] to receive the Necronomicon/Pain brand gifts.
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− | *Prior to [[0.8]], Kiku used Invocations instead of Necromancy; [[victory dancing]] was required to train the former.
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− | ==References==
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− | <references/>
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− | {{gods}}
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− | [[Category:Evil Gods]]
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