Difference between revisions of "Vitrifying Gaze"
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{{Flavour|Irresistably renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources. It requires line of sight but not line of fire.}} | {{Flavour|Irresistably renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources. It requires line of sight but not line of fire.}} | ||
− | '''Vitrifying Gaze''' is a monster-only spell that irresistibly applies Fragile status to its target. | + | '''Vitrifying Gaze''' is a monster-only spell that irresistibly applies Fragile status to its target. Fragile increases all damage you take by +30%, as if monsters (and all other damage sources) had [[Harm]] with no downside. This stacks with Harm of your own. |
− | Fragile's duration is 10-25 turns per cast, up to 50 turns. | + | For players, Fragile's duration is 10-25 turns per cast, up to 50 turns. For monsters, the status lasts 20-30 turns. |
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{{monsters with spell}} | {{monsters with spell}} |
Revision as of 23:36, 3 November 2023
Trunk-only: This article pertains to a feature of Crawl which is being tested. It will likely change before the next release, and may even be removed entirely.
Irresistably renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources. It requires line of sight but not line of fire. |
Vitrifying Gaze is a monster-only spell that irresistibly applies Fragile status to its target. Fragile increases all damage you take by +30%, as if monsters (and all other damage sources) had Harm with no downside. This stacks with Harm of your own.
For players, Fragile's duration is 10-25 turns per cast, up to 50 turns. For monsters, the status lasts 20-30 turns.
The following enemies cast Vitrifying Gaze:
History
- In 0.31, this spell will replace Paralysis Gaze.