Difference between revisions of "List of rodents"

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(Removed laboratory rats from list (0.13))
m (quokkas are NOT rodents - but if you want to keep them on here, i would suggest also adding crystal echidnas)
 
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{{flavour|HAMLET [Drawing his sword.]: How now! a rat? Dead, for a ducat, dead [Stabs through the arras.]<br>
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-William Shakespeare, _The Tragedy of Hamlet, Prince of Denmark_, III, 4. 1603.}}
  
{{flavour|"How now? A rat? Dead, for a ducat, dead!" - William Shakespeare, Hamlet, Act III, 4}}
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The majority of the '''rodents''' you'll encounter are weak, insignificant creatures that do little more than rush you harmlessly and get slaughtered in droves. Rodents are most common in the early [[branch]]es of the game.
  
The majority of the '''rats''' you'll encounter are weak, insignificant creatures that do little more than rush you harmlessly and get slaughtered in droves. However, some of the rats you'll encounter have been affected by the strange magic of [[the Dungeon]], and have dangerous powers worth watching out for. They can be found in nearly every early branch of the game.
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==Rodents==
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{{monsterlink|Rat}} - A feisty Dungeon delicacy common everywhere!
  
==Rat Types==
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{{monsterlink|River rat}} - Green-furred rats adapted to living in [[sewer]]s. Capable of swimming.
{{monsterlink|Rat}}- A feisty Dungeon delicacy common everywhere!
 
  
{{monsterlink|Grey rat}}- These feral rats are slightly more vicious than their civilized cousins, and taste much worse.
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{{monsterlink|Hell rat}} - Demonic rats whose teeth nibble away at your [[drain|very soul]].
  
{{monsterlink|Green rat}}- Giant rats tainted with sewer filth.
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==Obsolete Rodents==
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{{monsterlink|Porcupine}} - Cranky rodents whose razor-sharp quills made their foes regret close-ranged attacks. Removed in [[0.26]].
  
{{monsterlink|Orange rat}}- Demonic rats whose teeth nibble away at your very soul.
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{{monsterlink|Grey rat}} - These feral rats were slightly more vicious than their civilized cousins and tasted much worse. Removed in [[0.14]].
  
==Other Vermin==
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{{monsterlink|Laboratory rat}} - Rats that were enhanced by an insane mix of science and magic and endowed with various abilities. Removed in [[0.13]].
These monsters, while not technically rats, also use the '''r''' glyph.
 
 
 
{{monsterlink|Quokka}}- Fairly harmless marsupials, only marginally more dangerous than standard rats.
 
 
 
{{monsterlink|Porcupine}}- Cranky rodents which make you regret every attack against them with razor-sharp quills.
 
 
 
==History==
 
[[Laboratory rat]]s were removed in [[0.13]].
 
  
 
[[Category:Lists of monsters]]
 
[[Category:Lists of monsters]]

Latest revision as of 00:06, 25 November 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
HAMLET [Drawing his sword.]: How now! a rat? Dead, for a ducat, dead [Stabs through the arras.]

-William Shakespeare, _The Tragedy of Hamlet, Prince of Denmark_, III, 4. 1603.

The majority of the rodents you'll encounter are weak, insignificant creatures that do little more than rush you harmlessly and get slaughtered in droves. Rodents are most common in the early branches of the game.

Rodents

r Rat.png Rat - A feisty Dungeon delicacy common everywhere!

r River rat.png River rat - Green-furred rats adapted to living in sewers. Capable of swimming.

r Hell rat.png Hell rat - Demonic rats whose teeth nibble away at your very soul.

Obsolete Rodents

r Porcupine.png Porcupine - Cranky rodents whose razor-sharp quills made their foes regret close-ranged attacks. Removed in 0.26.

r Grey rat.png Grey rat - These feral rats were slightly more vicious than their civilized cousins and tasted much worse. Removed in 0.14.

r Laboratory rat.png Laboratory rat - Rats that were enhanced by an insane mix of science and magic and endowed with various abilities. Removed in 0.13.