Difference between revisions of "Hunting Cry"
(This spell existed and was separate from warning cry) |
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− | {{ | + | {{obsolete}} |
{{flavour|Alerts nearby allies of the user to their target's location.}} | {{flavour|Alerts nearby allies of the user to their target's location.}} | ||
− | '''Hunting Cry''' is a monster-only spell which creates a loud [[noise]], and alerts other monsters of the same [[type|genus]] of your location. The alert is functionally the same as being [[mark]]ed for a single turn, only to monsters of the same genus. | + | '''Hunting Cry''' is a monster-only spell which creates a loud [[noise]], and alerts other monsters of the same [[type|genus]] of your location. The alert is functionally the same as being [[mark]]ed for a single turn, but only to monsters of the same genus. |
The following monsters can cast Hunting Cry: | The following monsters can cast Hunting Cry: | ||
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==History== | ==History== | ||
− | *Hunting Cry was | + | *Hunting Cry was replaced by [[Warning Cry]] in [[0.18]]. |
− | * | + | *This spell was introduced in [[0.16]]. |
Latest revision as of 18:06, 1 December 2023
Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
Alerts nearby allies of the user to their target's location. |
Hunting Cry is a monster-only spell which creates a loud noise, and alerts other monsters of the same genus of your location. The alert is functionally the same as being marked for a single turn, but only to monsters of the same genus.
The following monsters can cast Hunting Cry:
- H Anubis guard
- A Seraph
History
- Hunting Cry was replaced by Warning Cry in 0.18.
- This spell was introduced in 0.16.