Difference between revisions of "Vitrifying Gaze"

From CrawlWiki
Jump to: navigation, search
m (changed in ad7a088)
(de-CBA)
Line 1: Line 1:
{{version-trunk}}
+
{{version031}}
 
{{Flavour|Irresistably renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources. It requires line of sight but not line of fire.}}
 
{{Flavour|Irresistably renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources. It requires line of sight but not line of fire.}}
  
 
'''Vitrifying Gaze''' is a monster-only spell that irresistibly applies Fragile status to its target. Fragile increases all damage you take by +50%. This stacks with Harm of your own.
 
'''Vitrifying Gaze''' is a monster-only spell that irresistibly applies Fragile status to its target. Fragile increases all damage you take by +50%. This stacks with Harm of your own.
  
For players, Fragile's duration is 4-8 turns per cast, up to 50 turns. For monsters, the status lasts 4-8 turns too.
+
Against players, Fragile's duration is 4-8 turns per cast, up to 50 turns. Against monsters, the status lasts 4-8 turns too.
  
 
<!-- replace with {{monsters with spell}} -->
 
<!-- replace with {{monsters with spell}} -->
Line 11: Line 11:
  
 
==History==
 
==History==
*In [[0.31]], this spell will replace [[Paralysis Gaze]].
+
*In [[0.31]], this spell was introduced, replacing [[Paralysis Gaze]]. Unlike Paralysis Gaze, this spell does not require a turn to charge.
  
 
[[Category: Monster spells]]
 
[[Category: Monster spells]]
[[Category: Crystal Ball Articles]]
 

Revision as of 03:00, 15 January 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
Irresistably renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources. It requires line of sight but not line of fire.

Vitrifying Gaze is a monster-only spell that irresistibly applies Fragile status to its target. Fragile increases all damage you take by +50%. This stacks with Harm of your own.

Against players, Fragile's duration is 4-8 turns per cast, up to 50 turns. Against monsters, the status lasts 4-8 turns too.

The following enemies cast Vitrifying Gaze:

History

  • In 0.31, this spell was introduced, replacing Paralysis Gaze. Unlike Paralysis Gaze, this spell does not require a turn to charge.