Difference between revisions of "Vitrifying Gaze"
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{{Flavour|Irresistably renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources. It requires line of sight but not line of fire.}} | {{Flavour|Irresistably renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources. It requires line of sight but not line of fire.}} | ||
− | '''Vitrifying Gaze''' is a monster-only spell that irresistibly applies Fragile status to its target. Fragile increases all damage you take by +50%. This stacks with Harm | + | '''Vitrifying Gaze''' is a monster-only spell that irresistibly applies Fragile status to its target. Fragile increases all damage you take by +50%. This stacks with any modifiers from [[Harm]]. |
Against players, Fragile's duration is 4-8 turns per cast, up to 50 turns. Against monsters, the status lasts 4-8 turns too. | Against players, Fragile's duration is 4-8 turns per cast, up to 50 turns. Against monsters, the status lasts 4-8 turns too. |
Revision as of 03:01, 15 January 2024
Version 0.31: This article may not be up to date for the latest stable release of Crawl.
Irresistably renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources. It requires line of sight but not line of fire. |
Vitrifying Gaze is a monster-only spell that irresistibly applies Fragile status to its target. Fragile increases all damage you take by +50%. This stacks with any modifiers from Harm.
Against players, Fragile's duration is 4-8 turns per cast, up to 50 turns. Against monsters, the status lasts 4-8 turns too.
The following enemies cast Vitrifying Gaze:
History
- In 0.31, this spell was introduced, replacing Paralysis Gaze. Unlike Paralysis Gaze, this spell does not require a turn to charge.