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− | {{version028}}
| + | #REDIRECT [[Mutation#Mutation Resistance]] |
− | '''Mutation resistance''' (rMut) provides player a chance to avoid being mutated. Different sources of mutation resistance generally stack additively.
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− | ==Sources==
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− | *You may acquire the [[Good mutations#Mutation Resistance|Mutation Resistance]] mutation. It has three ranks: at ranks 1 and 2, 66% of attempts to mutate you will be blocked. Additionally, at rank 2, 50% of attempts to remove mutations will fail. At rank 3, you can neither add nor remove any more mutations: they are fixed. The only way to change this is divine intervention: Wrath from [[Jiyva]], [[Xom]], and [[Zin]] may remove it, and mutation gifts from the former two bypass resistance.
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− | *Two unrands, the [[Hat of the Alchemist]] and the [[Lajatang of Order]], provide mutation resistance when equipped. This is a 66% chance, equivalent to the first rank of the Mutation Resistance mutation. Using both at the same time won't increase the resistance.
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− | *[[Zin]] provides a <code>[[piety]]/1.6</code>% chance to protect against attempts to mutate you. Six stars of piety is a perfect defense against mutation attacks.
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− | *Being [[undead]] provides full immunity to mutation. Whenever you'd mutate, you rot instead, causing [[attributes]] to temporarily drop. Stat drain can be cured by gaining XP, a generally easier process. [[Ghoul]]s, [[Mummies]], and players under [[Necromutation]] are undead, though [[Vampire]]s are never considered undead for this purpose.
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− | ==Existing mutations==
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− | Existing mutations may block further mutations from effecting you.
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− | *Each mutation you already have gives you 6.5% resistance against future random mutations. This ONLY applies to random mutations; bad mutations from enemy attacks still affect you normally.
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− | *Any time you resist a random mutation through this method, you have a 33% chance of losing one of your mutations as well.
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− | ==History==
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− | *Prior to [[0.27]], [[Halfling]]s started with a level of mutation resistance.
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− | *Prior to [[0.21]], [[Zin]]'s mutation protection was 100% at 200 piety instead of 160 piety.
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− | *Prior to [[0.20]], [[potions of cure mutation]] existed.
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− | *Prior to [[0.18]], [[amulet of resist mutation]] existed.
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− | *Prior to [[0.15]], [[vampire]] mutation effects depended on their satiation level.
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− | [[Category:Mutations]]
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