Difference between revisions of "Mutation resistance"

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#REDIRECT [[Mutation#Mutation Resistance]]
'''Mutation resistance''' (rMut) provides player a chance to avoid being mutated. Sources of this resistance stack multiplicatively.
 
 
 
==Useful Info==
 
Mutation resistance blocks incoming [[mutation]]s from affecting you. Except for having the [[Good mutations#Mutation Resistance|"Mutation Resistance" mutation]], they don't block mutations from being removed.
 
 
 
[[God]]-given mutations (from [[Jiyva]] and [[Xom]]) ignore all mutation resistance except from 1. other divine sources or 2. being undead. Mutations from [[magical contamination]] have a 50% chance to ignore all non-undead resistance, including Zin's divine protection.<ref>{{source ref|0.30.1|timed-effects.cc|105}}<br>The 4th property, "force_mutation", has its value set to coinflip - so it's a 50% chance to ignore all resistances.</ref>
 
 
 
==Sources==
 
*The rMut item property (found only on [[Hat of the Alchemist]] and [[lajatang of Order]]) gives a 66% chance to block mutations. The item property does not stack with itself.
 
*The [[Good mutations#Mutation Resistance|Mutation Resistance]] mutation can block mutations based on its level. Level 1 gives a 66% chance to block incoming mutations. Level 2 also gives a 50% chance to block mutations from being removed. Level 3 gives a 100% chance to block incoming or outgoing mutations (barring the above exceptions).
 
*[[Zin]] provides a <code>piety / 1.6</code>% chance to block mutations. At 6* piety, this is full immunity.
 
*Being [[undead]] ([[Ghoul]], [[Mummy]], [[Lich Form]], but ''not'' [[Vampire]]) provides full, absolute immunity to mutation. Instead, you "rot" when mutating, causing [[stat drain]].
 
 
 
Also, [[Ashenzari]] provides immunity to mutations that would shatter a [[curse]]d item, like [[Horns]] with a cursed [[helmet]]. This applies to every source of mutation, including magical contamination.
 
 
 
===Existing mutations===
 
Existing mutations may block further mutations from effecting you.
 
*Each mutation you already have gives you 6.5% resistance against future random mutations. This ONLY applies to random mutations;  bad mutations from enemy attacks still affect you normally.
 
*Any time you resist a random mutation through this method, you have a 33% chance of losing one of your mutations as well.
 
 
 
==History==
 
*Prior to [[0.29]], [[Ashenzari]] did not provide protection against mutations.
 
*Prior to [[0.27]], [[Halfling]]s started with a level of mutation resistance.
 
*Prior to [[0.21]], [[Zin]]'s mutation protection was 100% at 200 piety instead of 160 piety.
 
*Prior to [[0.20]], [[potions of cure mutation]] existed.
 
*Prior to [[0.18]], [[amulet of resist mutation]] existed.
 
*Prior to [[0.15]], [[Vampire]]s could resist mutations based on their blood level.
 
 
 
==References==
 
<references/>
 
 
 
[[Category:Mutations]]
 

Latest revision as of 21:14, 1 July 2024