Difference between revisions of "Vitrifying Gaze"
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− | {{Flavour| | + | {{Flavour|Irresistibly renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources. It requires line of sight but not line of fire.}} |
− | '''Vitrifying Gaze''' is a monster-only spell that irresistibly applies Fragile status to its target. | + | '''Vitrifying Gaze''' is a monster-only spell that irresistibly applies Fragile status to its target. Fragile increases all damage you take by +50%. This stacks with any modifiers from [[Harm]]. |
− | Fragile's duration is | + | Fragile's duration is 4-8 turns per cast, stacking up to 50 turns against players. |
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{{monsters with spell}} | {{monsters with spell}} | ||
==History== | ==History== | ||
− | *In [[0.31]], this spell | + | *In [[0.31]], this spell was introduced, replacing [[Paralysis Gaze]]. Unlike Paralysis Gaze, this spell does not require a turn to charge. |
[[Category: Monster spells]] | [[Category: Monster spells]] | ||
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Latest revision as of 02:21, 5 November 2024
Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
Irresistibly renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources. It requires line of sight but not line of fire. |
Vitrifying Gaze is a monster-only spell that irresistibly applies Fragile status to its target. Fragile increases all damage you take by +50%. This stacks with any modifiers from Harm.
Fragile's duration is 4-8 turns per cast, stacking up to 50 turns against players.
The following enemies cast Vitrifying Gaze:
History
- In 0.31, this spell was introduced, replacing Paralysis Gaze. Unlike Paralysis Gaze, this spell does not require a turn to charge.