Difference between revisions of "Bane of Multiplicity"

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The Bane of Multiplicity is a [[Bane]] which gives a chance for any monster you come across to create 2-3 fragile clones of itself after a short delay. Cloned monsters have a third of the health of the original, half [[hit dice]] (for the purpose of spells and abilities), and deal 33% less melee attack damage. These do not disappear on their own or when the original monster is killed. After a monster is cloned, the ability goes on a short cooldown before another monster can be cloned.
The Bane of Multiplicity is a [[Bane]] which gives a chance for any monster you fight to create fragile clones of itself.
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The following are not eligible to be cloned:<ref>{{source ref|0.34.1|timed-effects.cc|329}}</ref>
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*[[Summon]]ed monsters
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*Cloned monsters
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*Stationary monsters
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*[[Unique]] monsters
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*Monsters with Dooming melee [[attack flavour]]s or [[Ill Omen]]
  
 
==History==
 
==History==
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[[Category:Banes]]
 
[[Category:Banes]]
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==References==
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<references/>

Latest revision as of 20:24, 18 July 2026

Version 0.34: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.

The Bane of Multiplicity is a Bane which gives a chance for any monster you come across to create 2-3 fragile clones of itself after a short delay. Cloned monsters have a third of the health of the original, half hit dice (for the purpose of spells and abilities), and deal 33% less melee attack damage. These do not disappear on their own or when the original monster is killed. After a monster is cloned, the ability goes on a short cooldown before another monster can be cloned.

The following are not eligible to be cloned:[1]

History

  • Doom and Banes were added in 0.34.

References