Difference between revisions of "Singularity"
(added more info and some strategy, casting noise likely still wrong) |
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− | {{ | + | {{obsolete}} |
{{Spell | {{Spell | ||
|name=Singularity | |name=Singularity | ||
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|spellnoise=20 | |spellnoise=20 | ||
}} | }} | ||
− | {{flavour|This spell compresses space into a gravitational singularity, pulling nearby enemies of the caster towards it and warping them violently in the process. The caster can only maintain one singularity at a time}} | + | {{flavour|This spell compresses space into a gravitational singularity, pulling nearby enemies of the caster towards it and warping them violently in the process. The caster can only maintain one singularity at a time.}} |
'''Singularity''' is a level 9 [[Translocations]] spell which creates a friendly singularity on an empty tile. This singularity will pull in enemies and damage them in a radius of 3-5 depending on spell power, and lasts for up to 9 turns at max spell power. | '''Singularity''' is a level 9 [[Translocations]] spell which creates a friendly singularity on an empty tile. This singularity will pull in enemies and damage them in a radius of 3-5 depending on spell power, and lasts for up to 9 turns at max spell power. | ||
==Strategy== | ==Strategy== | ||
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The singularity is immune to all damage and immobile, making it excellent for blocking off corridors while you escape. The fact that it will severely damage anything chasing you is also handy. | The singularity is immune to all damage and immobile, making it excellent for blocking off corridors while you escape. The fact that it will severely damage anything chasing you is also handy. | ||
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==History== | ==History== | ||
+ | *Singularity was removed in [[0.17]]. | ||
+ | *This spell was added in [[0.16]]. | ||
+ | |||
+ | [[Category:Obsolete spells]] |
Latest revision as of 15:57, 23 August 2023
Singularity | |
---|---|
Level | 9 |
School1 | Translocation |
Source(s) | |
Casting noise | 6 |
Spell noise | 20 |
This spell compresses space into a gravitational singularity, pulling nearby enemies of the caster towards it and warping them violently in the process. The caster can only maintain one singularity at a time. |
Singularity is a level 9 Translocations spell which creates a friendly singularity on an empty tile. This singularity will pull in enemies and damage them in a radius of 3-5 depending on spell power, and lasts for up to 9 turns at max spell power.
Strategy
The singularity is immune to all damage and immobile, making it excellent for blocking off corridors while you escape. The fact that it will severely damage anything chasing you is also handy.
Since it deals high physical damage, it is excellent vs monsters that resist elements, and still reasonably strong vs enemies with high AC.
The warping effect will move monsters around in its AoE, possibly dropping them into lava or water similar to tornado when the spell ends. However, most monsters will be dead before the spell ends.