Difference between revisions of "Talk:Stairs"
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+ | In v0.17.1, it takes 2.3 or 2.4 AUT when using a staircase to a level that has already been visited. | ||
+ | When the level hasn't yet been visited, it takes 1.6 or 1.7 AUT. | ||
+ | I didn't update the page for Stair as I am not aware when this change occurred or if it is the same for all species. --[[User:RoGGa] | ||
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Hey I was wondering: whoat are the rules for monsters to climb stairs? Sometimes they just pop out... | Hey I was wondering: whoat are the rules for monsters to climb stairs? Sometimes they just pop out... | ||
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+ | : 90% of the monsters generated in a connected branch (except the ecumenical temple) after the level has been created are placed out of the player LOS. The remaining 10% are placed near the stairs (even if you can see them), and chosen from the monster set of the floor connected to the stairs. --[[User:CommanderC|CommanderC]] ([[User talk:CommanderC|talk]]) 22:39, 13 April 2015 (CEST) |
Latest revision as of 17:44, 9 April 2016
In v0.17.1, it takes 2.3 or 2.4 AUT when using a staircase to a level that has already been visited. When the level hasn't yet been visited, it takes 1.6 or 1.7 AUT. I didn't update the page for Stair as I am not aware when this change occurred or if it is the same for all species. --[[User:RoGGa]
Hey I was wondering: whoat are the rules for monsters to climb stairs? Sometimes they just pop out...
- 90% of the monsters generated in a connected branch (except the ecumenical temple) after the level has been created are placed out of the player LOS. The remaining 10% are placed near the stairs (even if you can see them), and chosen from the monster set of the floor connected to the stairs. --CommanderC (talk) 22:39, 13 April 2015 (CEST)