Difference between revisions of "Module:Table of spells"
m (fix Wereblood flavour) |
(I have written my own script to generate this file - now up to date to 0.33 - revert if this breaks everything) |
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| − | -- Table of spells (0. | + | -- Table of spells (last generated in 0.33) |
return { | return { | ||
| − | [" | + | ["Cause Fear"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Hexes"] = true, |
| + | ["book of the Dragon"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Causes fear in those near to the caster, causing those affected to be unable to approach the caster, and to sometimes fail to attack them in melee. Leaving the caster's line of sight will end the effect.", |
flags = { | flags = { | ||
| − | + | area = true, | |
| − | + | WL_check = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 4, | ||
| + | name = "Cause Fear", | ||
| + | noise = { casting = 4, effect = 0 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | range = { | + | range = { max = 8, min = 8 }, |
| − | + | schools = { | |
| − | + | Hexes = true, | |
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | + | ["Magic Dart"] = { | |
books = { | books = { | ||
| − | ["book of | + | ["book of Minor Magic"] = true, |
| + | ["book of Conjurations"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Fires a small bolt of magical energy which never misses.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| − | + | needs_tracer = true, | |
| − | |||
| − | |||
}, | }, | ||
| − | level = | + | level = 1, |
| − | name = " | + | name = "Magic Dart", |
| − | noise = { | + | noise = { casting = 1, effect = 0 }, |
| − | + | ["power cap"] = 25, | |
| − | + | range = { max = 8, min = 8 }, | |
| − | + | schools = { | |
| − | ["power cap"] = | + | Conjuration = true, |
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | + | ["Fireball"] = { | |
books = { | books = { | ||
| − | ["book of the | + | ["book of the Dragon"] = true, |
| + | ["book of the Spheres"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Hurls an explosive ball of fire.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| − | + | needs_tracer = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 5, | ||
| + | name = "Fireball", | ||
| + | noise = { casting = 5, effect = 15 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | range = { | + | range = { max = 5, min = 5 }, |
| − | + | schools = { | |
| − | + | Conjuration = true, | |
| + | Fire = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Apportation"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Cantrips"] = true, |
| − | ["book of Party Tricks"] = true | + | ["book of Party Tricks"] = true, |
}, | }, | ||
| − | description = " | + | description = "Pulls the top item or group of similar items from a distant pile to the floor near the caster. With low power, items might not be moved all the way to the caster's position.<br><br>Extremely powerful magical items, such as the Orb of Zot, may actively resist the pull of this spell.", |
| − | flags = { | + | flags = { |
| − | + | target = true, | |
| − | + | obj = true, | |
| − | + | not_self = true, | |
| − | |||
| − | |||
}, | }, | ||
| − | ["power cap"] = | + | level = 1, |
| − | + | name = "Apportation", | |
| + | noise = { casting = 1, effect = 0 }, | ||
| + | ["power cap"] = 50, | ||
| + | range = { max = 8, min = 8 }, | ||
schools = { | schools = { | ||
| − | + | Translocation = true, | |
| − | + | }, | |
| − | } | ||
}, | }, | ||
| − | [" | + | ["Slow"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Debilitation"] = true, |
| − | |||
}, | }, | ||
| − | description = " | + | description = "Slows the actions of a creature.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| − | + | needs_tracer = true, | |
| − | + | WL_check = true, | |
}, | }, | ||
| − | level = | + | level = 1, |
| − | name = " | + | name = "Slow", |
| − | noise = { | + | noise = { casting = 1, effect = 0 }, |
| − | + | ["power cap"] = 25, | |
| − | + | range = { max = 8, min = 8 }, | |
| + | schools = { | ||
| + | Hexes = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Freezing Cloud"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Ice"] = true, |
| − | [" | + | ["Trismegistus Codex"] = true, |
}, | }, | ||
| − | description = " | + | description = "Conjures up a large cloud of lethally cold vapour.", |
flags = { | flags = { | ||
| − | + | target = true, | |
| + | area = true, | ||
| + | needs_tracer = true, | ||
| + | cloud = true, | ||
}, | }, | ||
| − | level = | + | level = 5, |
| − | name = " | + | name = "Freezing Cloud", |
| − | noise = { | + | noise = { casting = 5, effect = 2 }, |
| − | + | ["power cap"] = 200, | |
| − | + | range = { max = 5, min = 5 }, | |
| + | schools = { | ||
| + | Conjuration = true, | ||
| + | Ice = true, | ||
| + | Air = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | + | ["Mephitic Cloud"] = { | |
books = { | books = { | ||
| − | ["book of | + | ["book of the Senses"] = true, |
| − | [" | + | ["Trismegistus Codex"] = true, |
}, | }, | ||
| − | description = " | + | description = "Conjures a fragile flask that explodes into short-lived clouds of noxious fumes. These clouds may cause confusion in any creature not resistant to poison. Tougher, more experienced creatures are less likely to be affected.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| − | + | area = true, | |
| − | + | needs_tracer = true, | |
| + | cloud = true, | ||
}, | }, | ||
| − | level = | + | level = 3, |
| − | name = " | + | name = "Mephitic Cloud", |
| − | noise = { | + | noise = { casting = 3, effect = 15 }, |
| − | + | ["power cap"] = 100, | |
| − | + | range = { max = 4, min = 4 }, | |
| + | schools = { | ||
| + | Conjuration = true, | ||
| + | Alchemy = true, | ||
| + | Air = true, | ||
| + | }, | ||
| + | }, | ||
| + | ["Olgreb's Toxic Radiance"] = { | ||
| + | books = { | ||
| + | ["Young Poisoner's Handbook"] = true, | ||
| + | ["the Unrestrained Analects"] = true, | ||
}, | }, | ||
| − | + | description = "Causes the caster to radiate toxic energy, continuously inflicting poison on everything in line of sight for as long as the spell lasts.", | |
| − | + | flags = { | |
| − | + | area = true, | |
| − | + | destructive = true, | |
}, | }, | ||
| − | + | level = 4, | |
| + | name = "Olgreb's Toxic Radiance", | ||
| + | noise = { casting = 4, effect = 0 }, | ||
| + | ["power cap"] = 100, | ||
schools = { | schools = { | ||
| − | + | Alchemy = true, | |
| − | } | + | }, |
}, | }, | ||
| − | [" | + | ["Teleport Other"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Displacement"] = true, |
| + | ["There-And-Back Book"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Attempts to teleport a targeted creature out of the caster's sight, after a short delay.", |
flags = { | flags = { | ||
| − | + | target = true, | |
| − | + | not_self = true, | |
| − | + | escape = true, | |
| + | WL_check = true, | ||
}, | }, | ||
| − | level = | + | level = 3, |
| − | name = " | + | name = "Teleport Other", |
| − | noise = { | + | noise = { casting = 3, effect = 0 }, |
| − | + | ["power cap"] = 100, | |
| − | + | range = { max = 8, min = 8 }, | |
| + | schools = { | ||
| + | Translocation = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Death's Door"] = { |
books = { | books = { | ||
| − | [" | + | ["Necronomicon"] = true, |
}, | }, | ||
| − | description = " | + | description = "Renders the caster nigh invulnerable to harm for a brief period, but brings them dangerously close to death in the process. So close, in fact, that the body believes itself to be dead — healing effects will do nothing.<br><br>The caster will receive one warning shortly before the spell expires. After expiry, the spell cannot immediately be recast, but with high power the caster will be left further from death when the effect ends. It has no effect on those who are already undead.", |
flags = { | flags = { | ||
| − | + | utility = true, | |
| − | + | no_ghost = true, | |
}, | }, | ||
| − | level = | + | level = 9, |
| − | name = " | + | name = "Death's Door", |
| − | noise = { | + | noise = { casting = 9, effect = 0 }, |
| − | + | ["power cap"] = 200, | |
| − | + | schools = { | |
| + | Necromancy = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Summon Small Mammal"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Callings"] = true, |
| + | ["book of Cantrips"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Summons a rat, bat, or quokka to the caster's aid. Spell power increases the chance of summoning a quokka.", |
flags = { | flags = { | ||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | level = | + | level = 1, |
| − | name = " | + | name = "Summon Small Mammal", |
| − | noise = { | + | noise = { casting = 1, effect = 0 }, |
| − | + | ["power cap"] = 25, | |
| − | + | schools = { | |
| + | Summoning = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | + | ["Lehudib's Crystal Spear"] = { | |
books = { | books = { | ||
| − | ["book of | + | ["book of Armaments"] = true, |
| − | ["book of | + | ["book of the Moon"] = true, |
}, | }, | ||
| − | description = " | + | description = "Hurls a lethally sharp shard of crystal.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| − | + | needs_tracer = true, | |
| − | |||
| − | |||
}, | }, | ||
| − | level = | + | level = 8, |
| − | name = " | + | name = "Lehudib's Crystal Spear", |
| − | noise = { | + | noise = { casting = 8, effect = 0 }, |
| − | + | ["power cap"] = 200, | |
| − | + | range = { max = 3, min = 3 }, | |
| + | schools = { | ||
| + | Conjuration = true, | ||
| + | Earth = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Fire Storm"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Annihilations"] = true, |
| − | |||
}, | }, | ||
| − | description = " | + | description = "Calls forth a mighty storm of roaring flame directly onto the target, dealing damage in a large area and leaving behind short-lived fire vortices. Half of its damage bypasses fire resistance.", |
flags = { | flags = { | ||
| − | + | target = true, | |
| − | + | area = true, | |
| − | + | needs_tracer = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 9, | ||
| + | name = "Fire Storm", | ||
| + | noise = { casting = 9, effect = 25 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | range = { | + | range = { max = 5, min = 5 }, |
| − | |||
| − | |||
| − | |||
| − | |||
schools = { | schools = { | ||
Conjuration = true, | Conjuration = true, | ||
| − | + | Fire = true, | |
| − | + | }, | |
| − | } | ||
}, | }, | ||
| − | [" | + | ["Blink"] = { |
books = { | books = { | ||
| − | + | ["book of Minor Magic"] = true, | |
| + | ["book of Spatial Translocations"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Randomly translocates the caster a short distance. After translocating in this way, the spell cannot be cast again for a short period of time depending on spell power.", |
flags = { | flags = { | ||
| − | + | escape = true, | |
| + | selfench = true, | ||
| + | utility = true, | ||
}, | }, | ||
| − | level = | + | level = 2, |
| − | name = " | + | name = "Blink", |
| − | noise = { | + | noise = { casting = 2, effect = 0 }, |
| − | + | ["power cap"] = 50, | |
| − | + | schools = { | |
| + | Translocation = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Iskenderun's Mystic Blast"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Blasting"] = true, |
| − | ["book of | + | ["book of Duality"] = true, |
}, | }, | ||
| − | description = " | + | description = "Detonates a crackling sphere of destructive energy. The explosion will hit all nearby monsters with physical force, knocking them back if damage is done. Spellpower increases damage and knockback distance.", |
flags = { | flags = { | ||
| − | + | area = true, | |
| − | |||
}, | }, | ||
| − | level = | + | level = 4, |
| − | name = " | + | name = "Iskenderun's Mystic Blast", |
| − | noise = { | + | noise = { casting = 4, effect = 10 }, |
| − | + | ["power cap"] = 100, | |
| − | + | range = { max = 2, min = 2 }, | |
| − | + | schools = { | |
| − | ["power cap"] = | + | Conjuration = true, |
| − | range = { | + | Translocation = true, |
| − | |||
| − | |||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Summon Horrible Things"] = { |
books = { | books = { | ||
| − | [" | + | ["Grand Grimoire"] = true, |
| − | |||
}, | }, | ||
| − | description = " | + | description = "Opens a gate to the Abyss and calls through two or more hideous abominations from that dreadful place. The opening of the gate may temporarily mutate the caster, reducing their willpower.", |
| − | flags = { | + | flags = { |
| − | + | unholy = true, | |
| − | + | chaotic = true, | |
| − | + | mons_abjure = true, | |
| − | |||
| − | |||
}, | }, | ||
| − | + | level = 8, | |
| − | + | name = "Summon Horrible Things", | |
| − | + | noise = { casting = 8, effect = 0 }, | |
| − | schools = { | + | ["power cap"] = 200, |
| − | Summoning = true | + | schools = { |
| + | Summoning = true, | ||
}, | }, | ||
| − | |||
}, | }, | ||
| − | [" | + | ["Animate Dead"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Death"] = true, |
| − | ["book of | + | ["book of the Grave"] = true, |
}, | }, | ||
| − | description = " | + | description = "For some time after casting this, living creatures killed by the caster will rise as zombies. The chance of reanimating a monster and the duration of the effect increase with spell power. Re-casting this spell will return zombies to dust, as will leaving the floor.", |
flags = { | flags = { | ||
| − | + | helpful = true, | |
| − | + | utility = true, | |
| − | + | no_ghost = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 4, | ||
| + | name = "Animate Dead", | ||
| + | noise = { casting = 4, effect = 0 }, | ||
["power cap"] = 100, | ["power cap"] = 100, | ||
| − | |||
schools = { | schools = { | ||
| − | + | Necromancy = true, | |
}, | }, | ||
| − | |||
}, | }, | ||
| − | [" | + | ["Vampiric Draining"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Necromancy"] = true, |
| − | ["book of | + | ["book of Duality"] = true, |
| − | |||
}, | }, | ||
| − | description = " | + | description = "Steals the life of an adjacent living creature and grants it to the caster.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| − | + | not_self = true, | |
}, | }, | ||
| − | level = | + | level = 3, |
| − | name = " | + | name = "Vampiric Draining", |
| − | noise = { | + | noise = { casting = 3, effect = 0 }, |
| − | + | ["power cap"] = 100, | |
| − | + | range = { max = 1, min = 1 }, | |
| − | + | schools = { | |
| − | ["power cap"] = | + | Necromancy = true, |
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Haunt"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Death"] = true, |
| + | ["Necronomicon"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Calls wraiths and ghosts to haunt the caster's target. They will only attack the creature they are haunting, and will dissipate quickly once their target dies. The number of spectres summoned increases with spell power.", |
flags = { | flags = { | ||
| − | + | target = true, | |
| − | + | not_self = true, | |
| − | + | mons_abjure = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 7, | ||
| + | name = "Haunt", | ||
| + | noise = { casting = 7, effect = 0 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | + | range = { max = 8, min = 8 }, | |
| − | |||
schools = { | schools = { | ||
| − | + | Necromancy = true, | |
| − | + | Summoning = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Borgnjor's Revivification"] = { |
books = { | books = { | ||
| − | [" | + | ["Necronomicon"] = true, |
}, | }, | ||
| − | description = " | + | description = "Instantly heals any and all wounds suffered by the caster, but also permanently damages their health, to a degree dependent on (and inversely related to) power.<br><br>It is powerful enough to cancel the effects of Death's Door, although doing so will briefly paralyse the caster. It has no effect on the undead.", |
flags = { | flags = { | ||
| − | + | utility = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 8, | ||
| + | name = "Borgnjor's Revivification", | ||
| + | noise = { casting = 8, effect = 0 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | |||
schools = { | schools = { | ||
| − | + | Necromancy = true, | |
| − | + | }, | |
| − | } | ||
}, | }, | ||
| − | [" | + | ["Freeze"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Frost"] = true, |
| − | |||
| − | |||
}, | }, | ||
| − | description = " | + | description = "Freezes an adjacent creature, dealing damage that bypasses any armour the target may have. This may temporarily slow cold-blooded creatures.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| − | + | not_self = true, | |
| + | destructive = true, | ||
}, | }, | ||
| − | level = | + | level = 1, |
| − | name = " | + | name = "Freeze", |
| − | noise = { | + | noise = { casting = 1, effect = 0 }, |
| − | + | ["power cap"] = 25, | |
| − | + | range = { max = 1, min = 1 }, | |
| + | schools = { | ||
| + | Ice = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Ozocubu's Refrigeration"] = { |
books = { | books = { | ||
| − | ["book of the | + | ["book of Ice"] = true, |
| + | ["the Unrestrained Analects"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Turns the air bitterly cold, freezing all other creatures in line of sight. This is less effective against creatures packed tightly together - those adjacent to others will be partly insulated from the cold, taking less damage.", |
flags = { | flags = { | ||
| − | + | area = true, | |
| − | + | destructive = true, | |
| − | |||
}, | }, | ||
| − | level = | + | level = 7, |
| − | name = " | + | name = "Ozocubu's Refrigeration", |
| − | noise = { | + | noise = { casting = 7, effect = 0 }, |
| − | + | ["power cap"] = 200, | |
| − | |||
| − | |||
| − | ["power cap"] = | ||
| − | |||
schools = { | schools = { | ||
| − | + | Ice = true, | |
| − | } | + | }, |
}, | }, | ||
| − | + | ["Sticky Flame"] = { | |
books = { | books = { | ||
| − | ["book of | + | ["book of Flames"] = true, |
| − | [" | + | ["Everburning Encyclopedia"] = true, |
| − | |||
}, | }, | ||
| − | description = " | + | description = "Unleashes a short-ranged spray of incendiary goo that clings to an adjacent creature and deals armour-ignoring fire damage over several turns. If the victim is allowed to move, it will put out the fire prematurely.<br><br>If the target is insubstantial, the liquid fire will fail to stick.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| − | + | destructive = true, | |
| − | + | needs_tracer = true, | |
| − | |||
}, | }, | ||
| − | level = | + | level = 4, |
| − | name = " | + | name = "Sticky Flame", |
| − | noise = { | + | noise = { casting = 4, effect = 0 }, |
| − | + | ["power cap"] = 100, | |
| − | + | range = { max = 1, min = 1 }, | |
| + | schools = { | ||
| + | Fire = true, | ||
| + | Alchemy = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Summon Ice Beast"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Beasts"] = true, |
| − | [" | + | ["book of the Tundra"] = true, |
}, | }, | ||
| − | description = " | + | description = "Calls forth a beast of ice to serve the caster. The strength of the beast depends on spell power.", |
flags = { | flags = { | ||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | level = | + | level = 3, |
| − | name = " | + | name = "Summon Ice Beast", |
| − | noise = { | + | noise = { casting = 3, effect = 0 }, |
| − | + | ["power cap"] = 100, | |
| − | + | schools = { | |
| + | Ice = true, | ||
| + | Summoning = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Ozocubu's Armour"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Battle"] = true, |
| − | ["book of | + | ["book of Winter"] = true, |
}, | }, | ||
| − | description = " | + | description = "Envelops the caster's body in a protective layer of thick ice, granting a substantial bonus to armour as long as they remain in their current location. The ice will crack and fall away if the caster moves to a new position. The spell decreases in effectiveness in heavier armour, granting a lower bonus the higher the encumbrance rating of the caster's armour.", |
flags = { | flags = { | ||
| − | + | no_ghost = true, | |
| − | |||
}, | }, | ||
level = 3, | level = 3, | ||
| − | name = " | + | name = "Ozocubu's Armour", |
| − | noise = { | + | noise = { casting = 3, effect = 0 }, |
| − | + | ["power cap"] = 100, | |
| − | + | schools = { | |
| + | Ice = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Call Imp"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Minor Magic"] = true, |
| + | ["book of Callings"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Calls forth a minor demon from the pits of Hell, equipped with a spear with which to jab at the caster's enemies. The quality of the imp's weaponry rises with spell power.", |
flags = { | flags = { | ||
| − | + | unholy = true, | |
| − | |||
}, | }, | ||
| − | level = | + | level = 2, |
| − | name = " | + | name = "Call Imp", |
| − | noise = { | + | noise = { casting = 2, effect = 0 }, |
| − | + | ["power cap"] = 50, | |
| − | + | schools = { | |
| + | Summoning = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Dispel Undead"] = { |
books = { | books = { | ||
| − | + | ["book of Decay"] = true, | |
| + | ["book of Touch"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Harms an adjacent undead creature greatly by interfering with the forces binding it together.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| − | + | needs_tracer = true, | |
| − | |||
}, | }, | ||
| − | level = | + | level = 4, |
| − | name = " | + | name = "Dispel Undead", |
| − | noise = { | + | noise = { casting = 4, effect = 0 }, |
| − | + | ["power cap"] = 100, | |
| − | + | range = { max = 1, min = 1 }, | |
| + | schools = { | ||
| + | Necromancy = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | + | ["Sublimation of Blood"] = { | |
books = { | books = { | ||
| − | ["book of | + | ["book of Blood"] = true, |
| + | ["book of Maladies"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Converts some of the caster's blood into magical energy. The process is painful but never directly lethal. The efficiency of the conversion increases with the spell's power.", |
flags = { | flags = { | ||
| − | + | utility = true, | |
| − | |||
}, | }, | ||
| − | level = | + | level = 2, |
| − | name = " | + | name = "Sublimation of Blood", |
| − | noise = { | + | noise = { casting = 2, effect = 0 }, |
| − | + | ["power cap"] = 100, | |
| − | + | schools = { | |
| + | Necromancy = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | + | ["Tukima's Dance"] = { | |
books = { | books = { | ||
| − | ["book of | + | ["book of Weapons"] = true, |
| + | ["Great Wizards, Vol. VII"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Animates the weapon of a targeted foe, ripping it from their hands and causing it to attack them relentlessly. Once the target dies, the weapon will fall to the ground shortly thereafter.<br><br>Certain powerful named artefacts cannot be animated, and any properties that require skill in evocations will not be active.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| − | + | not_self = true, | |
| + | needs_tracer = true, | ||
| + | WL_check = true, | ||
}, | }, | ||
| − | level = | + | level = 3, |
| − | name = " | + | name = "Tukima's Dance", |
| − | noise = { | + | noise = { casting = 3, effect = 0 }, |
| − | + | ["power cap"] = 100, | |
| − | + | range = { max = 8, min = 8 }, | |
| + | schools = { | ||
| + | Hexes = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Stone Arrow"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Geomancy"] = true, |
| + | ["book of Armaments"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Fires a sharp spine of rock.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| − | + | needs_tracer = true, | |
}, | }, | ||
| − | level = | + | level = 3, |
| − | name = " | + | name = "Stone Arrow", |
| − | noise = { | + | noise = { casting = 3, effect = 0 }, |
| − | + | ["power cap"] = 50, | |
| − | + | range = { max = 4, min = 4 }, | |
| + | schools = { | ||
| + | Conjuration = true, | ||
| + | Earth = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | + | ["Shock"] = { | |
books = { | books = { | ||
| − | ["book of | + | ["book of Air"] = true, |
}, | }, | ||
| − | description = " | + | description = "Throws a bouncing bolt of electricity. It bypasses half of defenders' armour.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| − | + | needs_tracer = true, | |
}, | }, | ||
| − | level = | + | level = 1, |
| − | name = " | + | name = "Shock", |
| − | noise = { | + | noise = { casting = 1, effect = 0 }, |
| − | + | ["power cap"] = 25, | |
| − | + | range = { max = 8, min = 8 }, | |
| + | schools = { | ||
| + | Conjuration = true, | ||
| + | Air = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Swiftness"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Air"] = true, |
| − | ["book of | + | ["book of Burglary"] = true, |
}, | }, | ||
| − | description = " | + | description = "Calls forth winds to greatly increase the caster's movement speed. After the effect ends, the caster's movements will be sluggish for a time.", |
flags = { | flags = { | ||
| − | + | hasty = true, | |
| − | + | selfench = true, | |
| − | + | utility = true, | |
}, | }, | ||
| − | level = | + | level = 3, |
| − | name = " | + | name = "Swiftness", |
| − | noise = { | + | noise = { casting = 3, effect = 0 }, |
| − | + | ["power cap"] = 100, | |
| − | + | schools = { | |
| + | Air = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Death Channel"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Unlife"] = true, |
| + | ["book of Wicked Creation"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Binds the souls of slain living, demonic and holy creatures, forcing their spectres to remain and fight for the caster for as long as the channel lasts.", |
| − | flags = { | + | flags = { |
| − | + | helpful = true, | |
| − | + | selfench = true, | |
| − | + | utility = true, | |
| − | |||
| − | |||
}, | }, | ||
| + | level = 6, | ||
| + | name = "Death Channel", | ||
| + | noise = { casting = 6, effect = 0 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | |||
| − | |||
schools = { | schools = { | ||
| − | + | Necromancy = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Airstrike"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Air"] = true, |
| − | [" | + | ["book of Storms"] = true, |
}, | }, | ||
| − | description = "Causes the | + | description = "Causes the air around a creature to twist itself into a whirling vortex of meteorological fury. It does more damage to targets surrounded by empty space.", |
flags = { | flags = { | ||
| − | + | target = true, | |
| − | + | not_self = true, | |
| − | + | destructive = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 4, | ||
| + | name = "Airstrike", | ||
| + | noise = { casting = 4, effect = 4 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | + | range = { max = 8, min = 8 }, | |
schools = { | schools = { | ||
| − | + | Air = true, | |
| − | + | }, | |
| − | } | ||
}, | }, | ||
| − | [" | + | ["Confusing Touch"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Debilitation"] = true, |
| + | ["book of Touch"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Enchants the caster's dominant hand with magical energy. This energy is released when the caster touches a monster, and may induce a state of confusion in the monster. The caster's attacks do no damage while attempting to touch a monster in this way.", |
flags = { | flags = { | ||
| − | + | selfench = true, | |
| + | WL_check = true, | ||
}, | }, | ||
| − | level = | + | level = 3, |
| − | name = " | + | name = "Confusing Touch", |
| − | noise = { | + | noise = { casting = 3, effect = 0 }, |
| − | + | ["power cap"] = 100, | |
| − | + | schools = { | |
| + | Hexes = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Passwall"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Geomancy"] = true, |
| + | ["book of Burglary"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Allows the caster to travel a short distance through an adjacent rock wall and emerge again on the other side. This spell takes an unusally long time to cast, during which the caster will be unable to act, but also gain increased armour from their attunement to the rock.", |
flags = { | flags = { | ||
| − | + | target = true, | |
| − | + | not_self = true, | |
| − | + | silent = true, | |
| + | escape = true, | ||
| + | utility = true, | ||
}, | }, | ||
| − | level = | + | level = 3, |
| − | name = " | + | name = "Passwall", |
| − | noise = { | + | noise = { casting = 0, effect = 0 }, |
| − | + | ["power cap"] = 100, | |
| − | + | range = { max = 3, min = 3 }, | |
| + | schools = { | ||
| + | Earth = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | + | ["Ignite Poison"] = { | |
books = { | books = { | ||
| − | [" | + | ["Everburning Encyclopedia"] = true, |
| − | ["book of | + | ["book of Blood"] = true, |
}, | }, | ||
| − | description = " | + | description = "Converts all nearby poison into liquid flame, burning poisoned creatures from within. It also turns clouds of poison and mephitic gases into flame. The caster is not affected directly.", |
flags = { | flags = { | ||
| − | + | area = true, | |
| − | + | destructive = true, | |
}, | }, | ||
| − | level = | + | level = 4, |
| − | name = " | + | name = "Ignite Poison", |
| − | noise = { | + | noise = { casting = 4, effect = 0 }, |
| − | + | ["power cap"] = 100, | |
| − | + | schools = { | |
| + | Fire = true, | ||
| + | Alchemy = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Call Canine Familiar"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Callings"] = true, |
| − | ["book of the | + | ["book of the Hunter"] = true, |
}, | }, | ||
| − | description = " | + | description = "Summons an inugami to the caster's aid. These mystical canines form a bond with their summoner, strengthening them in direct proportion with the caster's spellpower.<br><br>Recasting this spell while your familiar is nearby will imbue it with additional magic, mending some of its wounds and causing its next attack to strike more quickly and cleave adjacent foes.", |
flags = { | flags = { | ||
| − | |||
}, | }, | ||
| − | level = | + | level = 3, |
| − | name = " | + | name = "Call Canine Familiar", |
| − | noise = { | + | noise = { casting = 3, effect = 0 }, |
| − | + | ["power cap"] = 100, | |
| − | + | schools = { | |
| + | Summoning = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | + | ["Ensorcelled Hibernation"] = { | |
books = { | books = { | ||
| − | ["book of | + | ["book of Burglary"] = true, |
| + | ["book of Dreams"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Lowers its target's metabolic rate, inducing hibernation. After awakening, the target will be unable to be put to sleep again for some time.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| − | + | not_self = true, | |
| + | silent = true, | ||
| + | needs_tracer = true, | ||
| + | WL_check = true, | ||
}, | }, | ||
| − | level = | + | level = 2, |
| − | name = " | + | name = "Ensorcelled Hibernation", |
| − | noise = { | + | noise = { casting = 0, effect = 0 }, |
| − | + | ["power cap"] = 50, | |
| − | + | range = { max = 8, min = 8 }, | |
| − | + | schools = { | |
| − | ["power cap"] = | + | Hexes = true, |
| − | range = { | + | Ice = true, |
| − | |||
| − | |||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Metabolic Englaciation"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Winter"] = true, |
| − | ["book of | + | ["book of Sloth"] = true, |
}, | }, | ||
| − | description = " | + | description = "Lowers the metabolic rate of every creature in the caster's vicinity, slowing all those who are not resistant to cold. Cold-blooded creatures will be affected much more strongly, and tougher creatures will be slowed for a shorter time.", |
flags = { | flags = { | ||
| − | + | area = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 5, | ||
| + | name = "Metabolic Englaciation", | ||
| + | noise = { casting = 5, effect = 0 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
schools = { | schools = { | ||
| − | + | Hexes = true, | |
| − | + | Ice = true, | |
| − | + | }, | |
| − | } | ||
}, | }, | ||
| − | [" | + | ["Silence"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of the Senses"] = true, |
| + | ["book of the Moon"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Eliminates all sound near the caster. This makes reading scrolls, casting spells, invoking divine abilities, or shouting impossible in the caster's vicinity. The spell's oppressive, unnatural effect will greatly hamper stealth.<br><br>Certain monsters have innate magical or special abilities which will still be usable while silenced.<br><br>The effect starts out with a radius depending on power, which will then shrink, eventually covering only the caster, before it times out.", |
flags = { | flags = { | ||
| − | + | silent = true, | |
| − | + | area = true, | |
}, | }, | ||
| − | level = | + | level = 5, |
| − | name = " | + | name = "Silence", |
| − | noise = { | + | noise = { casting = 0, effect = 0 }, |
| − | + | ["power cap"] = 200, | |
| − | + | schools = { | |
| − | + | Hexes = true, | |
| − | ["power cap"] = | + | Air = true, |
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Shatter"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Annihilations"] = true, |
}, | }, | ||
| − | description = " | + | description = "Causes an enormous burst of concussive force around the caster, dealing severe damage to all nearby creatures. It is especially effective against those made from ice, bone, or any wall-like substance (such as rock, metal or crystal), as well as those turned to stone by petrification. It is less effective against flying, gelatinous and insubstantial creatures. It may also destroy nearby walls.", |
flags = { | flags = { | ||
| − | + | area = true, | |
| − | + | destructive = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 9, | ||
| + | name = "Shatter", | ||
| + | noise = { casting = 9, effect = 30 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | + | schools = { | |
| − | + | Earth = true, | |
| − | |||
}, | }, | ||
| − | + | }, | |
| − | + | ["Dispersal"] = { | |
| − | |||
| − | |||
| − | |||
| − | }, | ||
| − | [" | ||
books = { | books = { | ||
| − | ["book of | + | ["book of the Warp"] = true, |
| − | [" | + | ["There-And-Back Book"] = true, |
| − | |||
}, | }, | ||
| − | description = " | + | description = "Teleports away any creatures within a short distance of the caster. Any creature with the Will to resist will still be irresistibly blinked a shorter distance, and any monster it affects at all has a separate Will-based chance of being confused by the warping of space.", |
flags = { | flags = { | ||
| − | + | escape = true, | |
| − | + | area = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 6, | ||
| + | name = "Dispersal", | ||
| + | noise = { casting = 6, effect = 0 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | range = { | + | range = { max = 4, min = 1 }, |
| − | + | schools = { | |
| − | + | Translocation = true, | |
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Static Discharge"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Storms"] = true, |
}, | }, | ||
| − | description = " | + | description = "Releases electrical charges against those next to the caster. These may arc to other adjacent creatures, or back to the caster, before eventually grounding out. It deals reduced damage when arcing to the caster, and the damage dealt bypasses half of defenders' armour.", |
flags = { | flags = { | ||
| − | + | area = true, | |
}, | }, | ||
| − | level = | + | level = 2, |
| − | name = " | + | name = "Static Discharge", |
| − | noise = { | + | noise = { casting = 2, effect = 0 }, |
| − | + | ["power cap"] = 50, | |
| − | + | range = { max = 1, min = 1 }, | |
| − | |||
| − | ["power cap"] = | ||
| − | range = { | ||
| − | |||
| − | |||
| − | |||
| − | |||
schools = { | schools = { | ||
Conjuration = true, | Conjuration = true, | ||
| − | + | Air = true, | |
| − | } | + | }, |
}, | }, | ||
| − | + | ["Alistair's Intoxication"] = { | |
books = { | books = { | ||
| − | + | ["book of Party Tricks"] = true, | |
| + | ["Great Wizards, Vol. II"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Converts a small portion of the brain matter of those around you into alcohol, attempting to confuse all intelligent creatures within view (although poison-resistant creatures may resist the effects). The caster will experience vertigo briefly if they successfully make contact with other minds. It is frequently used as an icebreaker at wizard parties.", |
flags = { | flags = { | ||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | level = | + | level = 5, |
| − | name = " | + | name = "Alistair's Intoxication", |
| − | noise = { | + | noise = { casting = 5, effect = 0 }, |
| − | + | ["power cap"] = 150, | |
| − | + | schools = { | |
| + | Alchemy = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Lee's Rapid Deconstruction"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of the Earth"] = true, |
| − | [" | + | ["book of Iron"] = true, |
}, | }, | ||
| − | description = " | + | description = "Fragments a wall or a suitably brittle visible monster into an explosion of deadly shrapnel. It can be used on monsters made of ice, bone, or any wall-like substance, as well as those turned to stone by petrification. Its damage is strongly reduced by armour.<br><br>Targets made from rock, stone, ice or bone will cause a small explosion. Metal targets will cause a small but more damaging explosion, and targets made from crystal will cause a large and more damaging explosion.", |
flags = { | flags = { | ||
| − | + | target = true, | |
| − | + | destructive = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 5, | ||
| + | name = "Lee's Rapid Deconstruction", | ||
| + | noise = { casting = 5, effect = 20 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | + | range = { max = 8, min = 8 }, | |
schools = { | schools = { | ||
| − | + | Earth = true, | |
| − | } | + | }, |
}, | }, | ||
| − | [" | + | ["Sandblast"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Geomancy"] = true, |
| − | |||
}, | }, | ||
| − | description = " | + | description = "Blasts a target with high-velocity rock shards. Gathering the rock from ambient grit is slow, making this spell take one-and-a-half times as long to cast as most. Its damage is strongly reduced by armour.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| − | + | not_self = true, | |
| − | + | destructive = true, | |
| + | needs_tracer = true, | ||
}, | }, | ||
| − | level = | + | level = 1, |
| − | name = " | + | name = "Sandblast", |
| − | noise = { | + | noise = { casting = 1, effect = 0 }, |
| − | + | ["power cap"] = 50, | |
| − | + | range = { max = 4, min = 4 }, | |
| + | schools = { | ||
| + | Earth = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Sculpt Simulacrum"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Wicked Creation"] = true, |
| − | ["book of | + | ["book of Cryoformation"] = true, |
| − | |||
}, | }, | ||
| − | description = " | + | description = "Forms icy simulacra of an adjacent living, demonic, or holy creature. These fragile doppelgangers will take shape over a short period of time, eventually gaining the ability to move and attack the caster's enemies.<br><br>The good gods frown on this spell, as it works blood and ichor into unnatural facsimiles.<br><br>You can maintain up to 5 simulacra simultaneously.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| + | not_self = true, | ||
| + | unholy = true, | ||
| + | needs_tracer = true, | ||
}, | }, | ||
| − | level = | + | level = 6, |
| − | name = " | + | name = "Sculpt Simulacrum", |
| − | noise = { | + | noise = { casting = 6, effect = 0 }, |
| − | + | ["power cap"] = 200, | |
| − | + | range = { max = 1, min = 1 }, | |
| + | schools = { | ||
| + | Ice = true, | ||
| + | Alchemy = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Conjure Ball Lightning"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of the Spheres"] = true, |
| − | ["book of | + | ["book of Chaos"] = true, |
}, | }, | ||
| − | description = " | + | description = "Creates a pack of ball lightnings, which seek out the nearest enemy before exploding in a huge blast of electricity. The damage dealt bypasses half of defenders' armour. Casters are advised to use caution; the lightning is not mindful of what it may hit.<br><br>The magic which keeps ball lightnings cohesive has limited range, so they may dissipate harmlessly if allowed to drift too far away from their caster before exploding.", |
flags = { | flags = { | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 6, | ||
| + | name = "Conjure Ball Lightning", | ||
| + | noise = { casting = 6, effect = 25 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | |||
schools = { | schools = { | ||
| − | + | Conjuration = true, | |
| − | } | + | Air = true, |
| + | }, | ||
}, | }, | ||
| − | + | ["Chain Lightning"] = { | |
books = { | books = { | ||
| − | + | ["book of Annihilations"] = true, | |
}, | }, | ||
| − | description = " | + | description = "Releases a massive electrical discharge that arcs to the creature nearest the caster and then outward from it. The further it travels, the less damage it does. Secondary arcs have limited range and do little damage to the caster. The spell bypasses half of defenders' armour and resistance to electricity.", |
flags = { | flags = { | ||
| − | + | area = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 9, | ||
| + | name = "Chain Lightning", | ||
| + | noise = { casting = 9, effect = 25 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | + | schools = { | |
| − | + | Conjuration = true, | |
| − | + | Air = true, | |
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | + | ["Petrify"] = { | |
books = { | books = { | ||
| − | ["book of | + | ["book of Transmutation"] = true, |
| + | ["book of Sloth"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Petrifies a targeted creature and up to two other foes in a chain. Those which do not muster the Will to resist are briefly slowed, and then turned to stone. Until they return to flesh, they are unable to act, but also take half damage. The spell's power is lessened against secondary targets.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| + | needs_tracer = true, | ||
| + | WL_check = true, | ||
}, | }, | ||
| − | level = | + | level = 4, |
| − | name = " | + | name = "Petrify", |
| − | noise = { | + | noise = { casting = 4, effect = 0 }, |
| − | + | ["power cap"] = 100, | |
| − | + | range = { max = 6, min = 6 }, | |
| + | schools = { | ||
| + | Alchemy = true, | ||
| + | Earth = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Passage of Golubria"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of the Moon"] = true, |
| − | [" | + | ["Great Wizards, Vol. VII"] = true, |
}, | }, | ||
| − | description = " | + | description = "Opens two gateways (one always near the caster), which allow instantaneous transport to random other open gateways to any creature entering them. There is no limit to the number of gateways that can be open at one time. However, gateways close a short time after being opened, or immediately once entered.", |
flags = { | flags = { | ||
| − | + | target = true, | |
| − | + | aim_at_space = true, | |
| − | + | escape = true, | |
| − | + | selfench = true, | |
}, | }, | ||
| − | level = | + | level = 4, |
| − | name = " | + | name = "Passage of Golubria", |
| − | noise = { | + | noise = { casting = 4, effect = 8 }, |
| − | + | ["power cap"] = 100, | |
| − | + | range = { max = 8, min = 2 }, | |
| − | |||
| − | ["power cap"] = | ||
| − | range = { | ||
| − | |||
| − | |||
| − | |||
| − | |||
schools = { | schools = { | ||
| − | + | Translocation = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Orb of Destruction"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of the Spheres"] = true, |
| − | ["book of | + | ["book of Dangerous Friends"] = true, |
}, | }, | ||
| − | description = " | + | description = "Conjures an orb made of pure destructive magic. Compared to most other projectiles, these orbs travel at a relatively slow pace. The orbs home onto their targets, yet because of their huge inertia, especially agile opponents may be able to outmanoeuvre them. The orbs need some time to stabilise, and a nascent orb will deal reduced damage.<br><br>Residents of the dungeon are able to maintain the orb until it impacts a target, but when cast by you the orb will dissipate upon leaving your line of sight.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| − | + | not_self = true, | |
| − | + | needs_tracer = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 7, | ||
| + | name = "Orb of Destruction", | ||
| + | noise = { casting = 7, effect = 0 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | range = { | + | range = { max = 8, min = 8 }, |
| − | |||
| − | |||
| − | |||
| − | |||
schools = { | schools = { | ||
Conjuration = true, | Conjuration = true, | ||
| − | + | }, | |
| − | } | ||
}, | }, | ||
| − | + | ["Malign Gateway"] = { | |
books = { | books = { | ||
| − | [" | + | ["Grand Grimoire"] = true, |
| − | |||
}, | }, | ||
| − | description = " | + | description = "Tears a gash in reality, creating a self-sustained but temporary portal to an unknown, tainted otherworld. It requires open space to succeed. After a short time, a powerful clawed tentacle will reach through the portal, remaining bound to the caster's will for a duration depending on power. With the portal's expiry, the tentacle will be severed and turn on the caster. The duration of the portal increases with spell power.", |
flags = { | flags = { | ||
| − | + | unholy = true, | |
| − | + | chaotic = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 7, | ||
| + | name = "Malign Gateway", | ||
| + | noise = { casting = 7, effect = 15 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | + | schools = { | |
| − | + | Summoning = true, | |
| − | + | Translocation = true, | |
| − | |||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Polar Vortex"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Ice"] = true, |
}, | }, | ||
| − | description = " | + | description = "Turns the air around the caster into a freezing vortex, doing tremendous damage to everyone caught in it that can only be half-mitigated by resistance to cold. Those affected will also be swept up into the air and tossed around. Only the eye of the storm is a safe place, and it follows the caster. The vortex is unable to follow the caster through long-distance translocations. The spell's effectiveness is greatly diminished in closed areas. After the vortex fades, it cannot be called forth again for a short time.", |
flags = { | flags = { | ||
| − | + | area = true, | |
| + | destructive = true, | ||
}, | }, | ||
| − | level = | + | level = 9, |
| − | name = " | + | name = "Polar Vortex", |
| − | noise = { | + | noise = { casting = 9, effect = 0 }, |
| − | + | ["power cap"] = 200, | |
| − | + | range = { max = 5, min = 5 }, | |
| + | schools = { | ||
| + | Ice = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Leda's Liquefaction"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of the Earth"] = true, |
| + | ["book of Sloth"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Liquefies the ground around the caster, making it difficult to move through. Any movement through liquefied ground will be slowed, and creatures stuck in the liquefied ground will be unable to fly. Attempts to attack the caster in melee may fail.<br><br>The effect starts out with a radius depending on power, which will then shrink, eventually covering only the caster, before it times out. Maintaining the connection to the ground slows the caster's movement, even if they are flying.", |
flags = { | flags = { | ||
| − | + | area = true, | |
}, | }, | ||
level = 4, | level = 4, | ||
| − | name = " | + | name = "Leda's Liquefaction", |
| − | noise = { | + | noise = { casting = 4, effect = 0 }, |
| − | + | ["power cap"] = 200, | |
| − | + | schools = { | |
| + | Alchemy = true, | ||
| + | Earth = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Summon Hydra"] = { |
books = { | books = { | ||
| − | [" | + | ["Fen Folio"] = true, |
| − | ["book of | + | ["book of Blood"] = true, |
}, | }, | ||
| − | description = " | + | description = "Summons a many-headed hydra to fight alongside the caster for a short time. Spell power determines the number of heads.", |
flags = { | flags = { | ||
| − | + | mons_abjure = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 7, | ||
| + | name = "Summon Hydra", | ||
| + | noise = { casting = 7, effect = 0 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | |||
schools = { | schools = { | ||
| − | + | Summoning = true, | |
| − | + | }, | |
| − | } | ||
}, | }, | ||
| − | [" | + | ["Inner Flame"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Flames"] = true, |
| − | ["book of | + | ["book of Spontaneous Combustion"] = true, |
}, | }, | ||
| − | description = " | + | description = "Fills an enemy with an intense fire. This fire is released any time the target is hit, and explosively released upon death. The size of the explosion caused is dependent on the size of the target.", |
flags = { | flags = { | ||
| − | + | target = true, | |
| + | not_self = true, | ||
| + | destructive = true, | ||
| + | WL_check = true, | ||
}, | }, | ||
| − | level = | + | level = 3, |
| − | name = " | + | name = "Inner Flame", |
| − | noise = { | + | noise = { casting = 3, effect = 0 }, |
| − | + | ["power cap"] = 100, | |
| − | + | range = { max = 8, min = 8 }, | |
| − | + | schools = { | |
| − | ["power cap"] = | + | Hexes = true, |
| − | + | Fire = true, | |
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Disjunction"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of the Warp"] = true, |
| + | ["book of Chaos"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Destabilises the space in a sphere around the caster for a while, causing anyone nearby to blink away from the caster. The chance of blinking depends on the distance from the caster, being nearly certain when directly adjacent.", |
flags = { | flags = { | ||
| − | + | escape = true, | |
| − | + | utility = true, | |
}, | }, | ||
level = 8, | level = 8, | ||
| − | name = " | + | name = "Disjunction", |
| − | noise = { | + | noise = { casting = 8, effect = 0 }, |
| − | |||
| − | |||
| − | |||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | range = { | + | range = { max = 4, min = 4 }, |
| − | + | schools = { | |
| − | + | Translocation = true, | |
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Iskenderun's Battlesphere"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Power"] = true, |
| − | ["book of | + | ["book of the Spheres"] = true, |
}, | }, | ||
| − | description = " | + | description = "Conjures a small globe of destructive energy. Each time its creator casts a offensive spell, the battlesphere will also fire an unerring volley of energy at the most injured nearby foe it can reach.<br><br>The battlesphere's creator can freely fire through its position without harming it.", |
flags = { | flags = { | ||
| − | + | utility = true, | |
| − | |||
| − | |||
}, | }, | ||
| − | level = | + | level = 4, |
| − | name = " | + | name = "Iskenderun's Battlesphere", |
| − | noise = { | + | noise = { casting = 4, effect = 0 }, |
| − | + | ["power cap"] = 100, | |
| − | + | schools = { | |
| + | Conjuration = true, | ||
| + | Forgecraft = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Fulminant Prism"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Conjurations"] = true, |
| − | ["book of | + | ["book of Blasting"] = true, |
}, | }, | ||
| − | description = " | + | description = "Conjures a shining prism of an unstable soft gold alloy. This is useless as legal tender, however, as it will unfortunately violently explode with arcane force after a short duration. If destroyed prematurely, its blast will be much weaker.", |
flags = { | flags = { | ||
| − | + | target = true, | |
| − | + | not_self = true, | |
| − | + | area = true, | |
| − | + | no_ghost = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 4, | ||
| + | name = "Fulminant Prism", | ||
| + | noise = { casting = 4, effect = 20 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | range = { | + | range = { max = 4, min = 4 }, |
| − | + | schools = { | |
| − | + | Conjuration = true, | |
| + | Alchemy = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Dazzling Flash"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Spectacle"] = true, |
| − | ["book of | + | ["book of the Senses"] = true, |
}, | }, | ||
| − | description = " | + | description = "The caster erupts in a scintillating display of light. Any living, demonic or angelic creature nearby may be dazzled and left stumbling blindly.", |
flags = { | flags = { | ||
| − | + | area = true, | |
| − | |||
}, | }, | ||
| − | level = | + | level = 3, |
| − | name = " | + | name = "Dazzling Flash", |
| − | noise = { | + | noise = { casting = 3, effect = 0 }, |
| − | + | ["power cap"] = 50, | |
| − | + | range = { max = 3, min = 2 }, | |
| + | schools = { | ||
| + | Hexes = true, | ||
| + | Fire = true, | ||
}, | }, | ||
| − | + | }, | |
| − | + | ["Fugue of the Fallen"] = { | |
| − | + | books = { | |
| − | + | ["book of Battle"] = true, | |
| + | ["book of Dreams"] = true, | ||
}, | }, | ||
| − | + | description = "Calls out to the lingering remnants of the long dead. While active, each non-summoned enemy the caster or their allies slays attracts more vengeful souls into the caster's weapon, temporarily enhancing their melee and ranged effectiveness. When this bonus reaches its maximum, every hit will unleash a glimmer of the dead's suffering, causing pain damage to each other foe adjacent to your target.<br><br>Recasting this spell will release your grip on the souls you've attracted, resetting any bonus you've accumulated, and the cacophonous wailing of the dead may attract unwanted attention even while you maintain it.", | |
| + | flags = { | ||
| + | selfench = true, | ||
| + | }, | ||
| + | level = 3, | ||
| + | name = "Fugue of the Fallen", | ||
| + | noise = { casting = 3, effect = 8 }, | ||
| + | ["power cap"] = 100, | ||
schools = { | schools = { | ||
| − | + | Necromancy = true, | |
| − | } | + | }, |
}, | }, | ||
| − | [" | + | ["Searing Ray"] = { |
books = { | books = { | ||
| − | [" | + | ["book of Conjurations"] = true, |
}, | }, | ||
| − | description = " | + | description = "Fires a continuous piercing ray of arcane energy from the caster's hands. So long as the caster maintains focus upon the spell and supplies it with magical power (by waiting in place and not taking any other actions), the ray will follow the caster's target if it should move.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| − | + | needs_tracer = true, | |
}, | }, | ||
| − | level = | + | level = 2, |
| − | name = " | + | name = "Searing Ray", |
| − | noise = { | + | noise = { casting = 2, effect = 0 }, |
| − | + | ["power cap"] = 50, | |
| − | + | range = { max = 4, min = 4 }, | |
| + | schools = { | ||
| + | Conjuration = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Discord"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Chaos"] = true, |
| − | [" | + | ["the Unrestrained Analects"] = true, |
| − | |||
}, | }, | ||
| − | description = " | + | description = "Drives nearby creatures into an wild frenzy, causing them to mercilessly attack anything and everything nearby with great strength and speed.", |
flags = { | flags = { | ||
| − | + | hasty = true, | |
| − | + | area = true, | |
| − | + | WL_check = true, | |
| − | |||
}, | }, | ||
| − | level = | + | level = 8, |
| − | name = " | + | name = "Discord", |
| − | noise = { | + | noise = { casting = 8, effect = 0 }, |
| − | + | ["power cap"] = 200, | |
| − | + | schools = { | |
| + | Hexes = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Summon Forest"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of the Wilderness"] = true, |
| − | [" | + | ["Fen Folio"] = true, |
}, | }, | ||
| − | description = " | + | description = "Forcefully intersects a forested plane with this world. It requires open space to succeed. While the spell holds, a spirit of the forest will be called forth, and the trees of the forest will be awakened to deal damage to nearby enemies. Spell power increases the duration, size, and thickness of the intersected plane; as well as the strength of the spirit.", |
flags = { | flags = { | ||
| − | |||
}, | }, | ||
level = 5, | level = 5, | ||
| − | name = " | + | name = "Summon Forest", |
| − | noise = { | + | noise = { casting = 5, effect = 10 }, |
| − | |||
| − | |||
| − | |||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | |||
schools = { | schools = { | ||
| − | + | Summoning = true, | |
| − | + | Translocation = true, | |
| − | } | + | }, |
}, | }, | ||
| − | [" | + | ["Forge Lightning Spire"] = { |
books = { | books = { | ||
| − | [" | + | ["book of Storms"] = true, |
| + | ["Codex of Conductivity"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Constructs an immobile lightning spire at a nearby location. This spire irregularly discharges bolts of electricity at the caster's foes, prioritizing whichever of them is most distant from it.", |
flags = { | flags = { | ||
| − | |||
}, | }, | ||
| − | level = | + | level = 4, |
| − | name = " | + | name = "Forge Lightning Spire", |
| − | noise = { | + | noise = { casting = 4, effect = 0 }, |
| − | + | ["power cap"] = 100, | |
| − | |||
| − | |||
| − | ["power cap"] = | ||
| − | |||
schools = { | schools = { | ||
| − | + | Air = true, | |
| + | Forgecraft = true, | ||
}, | }, | ||
| − | |||
}, | }, | ||
| − | + | ["Forge Blazeheart Golem"] = { | |
books = { | books = { | ||
| − | + | ["book of Dangerous Friends"] = true, | |
| + | ["Handbook of Applied Construction"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Constructs a shell of slag iron around a volatile elemental spark. It is capable of raining down powerful blows on its creator's adversaries - so powerful that the golem itself is often damaged by their impact.<br><br>Only tenuously independent of its creator's magic, the flames within it will rapidly go dormant if the two ever leave each other's side. If its shell is destroyed while the golem is still active, its exposed core will violently detonate a moment later.<br><br>It gains greater explosive damage at higher power.", |
flags = { | flags = { | ||
| − | |||
| − | |||
}, | }, | ||
| − | level = | + | level = 4, |
| − | name = " | + | name = "Forge Blazeheart Golem", |
| − | noise = { | + | noise = { casting = 4, effect = 0 }, |
| − | + | ["power cap"] = 100, | |
| − | + | schools = { | |
| + | Fire = true, | ||
| + | Forgecraft = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Dragon's Call"] = { |
books = { | books = { | ||
| − | [" | + | ["book of the Dragon"] = true, |
}, | }, | ||
| − | description = " | + | description = "Issues a powerful call to a draconic realm, beckoning forth dragon after dragon to engage the summoner's enemies. The spell is taxing to maintain, and each new dragon which answers the call will further drain the summoner's magical reserves. After the call ends, it cannot be issued again for a short time. The duration of the call and the species of dragons called depend on spell power.", |
flags = { | flags = { | ||
| − | |||
}, | }, | ||
| − | level = | + | level = 9, |
| − | name = " | + | name = "Dragon's Call", |
| − | noise = { | + | noise = { casting = 9, effect = 15 }, |
| − | + | ["power cap"] = 200, | |
| − | + | schools = { | |
| + | Summoning = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Spellspark Servitor"] = { |
books = { | books = { | ||
| − | ["book of Power"] = true | + | ["book of Power"] = true, |
| + | ["book of Dangerous Friends"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Constructs a metallic servant with a spark of the caster's own arcane knowledge at its core. This spark allows the servitor to unleash some of the destructive spells known to its creator, though the strongest and most volatile of magics cannot be imbued in this fashion. The strength of the servitor increases with spell power.<br><br>(While you know this spell, you may choose which of your eligible spells it will cast with the Imbue Servitor ability.)", |
flags = { | flags = { | ||
| − | |||
| − | |||
| − | |||
}, | }, | ||
level = 7, | level = 7, | ||
| − | name = " | + | name = "Spellspark Servitor", |
| − | noise = { | + | noise = { casting = 7, effect = 0 }, |
| − | |||
| − | |||
| − | |||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | + | schools = { | |
| − | + | Conjuration = true, | |
| − | + | Forgecraft = true, | |
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Summon Mana Viper"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of the Wilderness"] = true, |
| − | ["book of | + | ["book of Beasts"] = true, |
}, | }, | ||
| − | description = " | + | description = "Summons a violet-scaled serpent whose bite can swiftly drain the magical reserves of nearly any foe. At higher power, the antimagic properties of the viper's bite grow even stronger.", |
flags = { | flags = { | ||
| − | + | mons_abjure = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 5, | ||
| + | name = "Summon Mana Viper", | ||
| + | noise = { casting = 5, effect = 0 }, | ||
["power cap"] = 100, | ["power cap"] = 100, | ||
| − | |||
schools = { | schools = { | ||
| − | + | Hexes = true, | |
| − | + | Summoning = true, | |
| − | } | + | }, |
}, | }, | ||
| − | [" | + | ["Irradiate"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Spontaneous Combustion"] = true, |
| + | ["book of Transmutation"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Transmutes an ultra-thin layer of the caster's skin (or equivalent) directly into pure magical energy, blasting adjacent creatures. It may heavily deform its victims, weakening them and reducing their armour. The caster is not left entirely unaffected; some of the magic lingers, enough to leave them dangerously contaminated after a few castings.", |
flags = { | flags = { | ||
| − | + | chaotic = true, | |
| − | + | area = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 5, | ||
| + | name = "Irradiate", | ||
| + | noise = { casting = 5, effect = 0 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | + | range = { max = 1, min = 1 }, | |
schools = { | schools = { | ||
| − | + | Conjuration = true, | |
| − | } | + | Alchemy = true, |
| + | }, | ||
}, | }, | ||
| − | + | ["Yara's Violent Unravelling"] = { | |
books = { | books = { | ||
| − | ["book of | + | ["book of Misfortune"] = true, |
| + | ["Great Wizards, Vol. VII"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "If cast upon a creature already blessed (or cursed) with magical enchantments, those enchantments will be torn apart, transforming into a spray of destructive mutagenic radiation. The victim and anyone adjacent will be blasted and heavily deformed, weakening them and reducing their armour. Summoned creatures are particularly vulnerable, as the enchantments binding them to this plane will unravel and cause them to be dismissed immediately.", |
flags = { | flags = { | ||
| − | + | target = true, | |
| − | + | chaotic = true, | |
| − | + | destructive = true, | |
| + | no_ghost = true, | ||
}, | }, | ||
| − | level = | + | level = 5, |
| − | name = " | + | name = "Yara's Violent Unravelling", |
| − | noise = { | + | noise = { casting = 5, effect = 15 }, |
| − | + | ["power cap"] = 200, | |
| − | + | range = { max = 8, min = 8 }, | |
| + | schools = { | ||
| + | Hexes = true, | ||
| + | Alchemy = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Infestation"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Death"] = true, |
| − | |||
}, | }, | ||
| − | description = " | + | description = "Calls forth a plague of scarabs, infesting affected creatures for a duration depending on power and causing death scarabs to grow and burst from them upon death.", |
flags = { | flags = { | ||
| − | + | target = true, | |
| − | + | unclean = true, | |
| − | |||
| − | |||
}, | }, | ||
| − | level = | + | level = 8, |
| − | name = " | + | name = "Infestation", |
| − | noise = { | + | noise = { casting = 8, effect = 4 }, |
| − | + | ["power cap"] = 200, | |
| − | + | range = { max = 8, min = 8 }, | |
| + | schools = { | ||
| + | Necromancy = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | + | ["Lesser Beckoning"] = { | |
books = { | books = { | ||
| − | ["book of | + | ["book of Spatial Translocations"] = true, |
| − | ["book of | + | ["book of Displacement"] = true, |
}, | }, | ||
| − | description = " | + | description = "Beckons the target forward, attempting to place them adjacent to the caster.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| − | + | not_self = true, | |
| − | + | needs_tracer = true, | |
| − | |||
}, | }, | ||
level = 2, | level = 2, | ||
| − | name = " | + | name = "Lesser Beckoning", |
| − | noise = { | + | noise = { casting = 2, effect = 0 }, |
| − | + | ["power cap"] = 50, | |
| − | + | range = { max = 5, min = 3 }, | |
| + | schools = { | ||
| + | Translocation = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | + | ["Mercury Arrow"] = { | |
books = { | books = { | ||
| − | [" | + | ["Young Poisoner's Handbook"] = true, |
| − | [" | + | ["My Sojourn through Swampland"] = true, |
| − | |||
}, | }, | ||
| − | description = " | + | description = "Conjures an arrow of elemental mercury which deals direct poison damage to whatever it hits and may also weaken their melee attacks for a short while.<br><br>The physical force of the arrow inflicts a small amount of damage even to those immune to poison, and the weakening effect can splash to adjacent targets and ignores poison resistance altogether.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| − | + | needs_tracer = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 2, | ||
| + | name = "Mercury Arrow", | ||
| + | noise = { casting = 2, effect = 0 }, | ||
["power cap"] = 50, | ["power cap"] = 50, | ||
| − | range = { | + | range = { max = 4, min = 4 }, |
| − | + | schools = { | |
| − | + | Conjuration = true, | |
| + | Alchemy = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Ignition"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Spontaneous Combustion"] = true, |
| − | [" | + | ["Everburning Encyclopedia"] = true, |
}, | }, | ||
| − | description = " | + | description = "All foes in the caster's surroundings are engulfed in balls of fire. The caster and their allies are protected from the fire and will never be harmed by this spell.", |
flags = { | flags = { | ||
| − | + | area = true, | |
| − | + | destructive = true, | |
}, | }, | ||
| − | level = | + | level = 8, |
| − | name = " | + | name = "Ignition", |
| − | noise = { | + | noise = { casting = 8, effect = 15 }, |
| − | + | ["power cap"] = 200, | |
| − | + | schools = { | |
| + | Fire = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Borgnjor's Vile Clutch"] = { |
books = { | books = { | ||
| − | [" | + | ["Great Wizards, Vol. II"] = true, |
| − | ["book of the | + | ["book of the Grave"] = true, |
}, | }, | ||
| − | description = " | + | description = "Calls forth hands from corpses interred beneath the dungeon floor long ago. Enemies caught in the area will be held in place and constricted until they break free.", |
| − | flags = { | + | flags = { |
| − | + | dir_or_target = true, | |
| − | + | not_self = true, | |
| − | + | needs_tracer = true, | |
| − | |||
| − | |||
}, | }, | ||
| − | ["power cap"] = | + | level = 5, |
| − | + | name = "Borgnjor's Vile Clutch", | |
| + | noise = { casting = 5, effect = 5 }, | ||
| + | ["power cap"] = 200, | ||
| + | range = { max = 6, min = 6 }, | ||
schools = { | schools = { | ||
| − | + | Necromancy = true, | |
| − | + | Earth = true, | |
| − | } | + | }, |
}, | }, | ||
| − | + | ["Starburst"] = { | |
books = { | books = { | ||
| − | ["book of | + | ["book of Fire"] = true, |
| − | ["book of | + | ["book of Spectacle"] = true, |
}, | }, | ||
| − | description = " | + | description = "Releases penetrating bolts of fire from the caster in every direction.", |
flags = { | flags = { | ||
| − | + | area = true, | |
}, | }, | ||
| − | level = | + | level = 6, |
| − | name = " | + | name = "Starburst", |
| − | noise = { | + | noise = { casting = 6, effect = 0 }, |
| − | + | ["power cap"] = 200, | |
| − | + | range = { max = 5, min = 5 }, | |
| − | |||
| − | ["power cap"] = | ||
| − | |||
schools = { | schools = { | ||
| − | + | Conjuration = true, | |
| − | + | Fire = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | + | ["Foxfire"] = { | |
books = { | books = { | ||
| − | ["book of | + | ["book of Fire"] = true, |
}, | }, | ||
| − | description = " | + | description = "Conjures two balls of burning swamp gas adjacent to the caster. The balls will rapidly seek the nearest monster and burn them. They will dissipate harmlessly if unable to reach a target or if the caster swaps places with them.", |
flags = { | flags = { | ||
| − | |||
| − | |||
| − | |||
}, | }, | ||
level = 1, | level = 1, | ||
| − | name = " | + | name = "Foxfire", |
| − | noise = { | + | noise = { casting = 1, effect = 0 }, |
| − | + | ["power cap"] = 25, | |
| − | + | schools = { | |
| + | Conjuration = true, | ||
| + | Fire = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Hailstorm"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Frost"] = true, |
| + | ["book of the Tundra"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Conjures a cannonade of hail, battering nearby creatures that fail to dodge. The eye of the storm is wide enough that monsters adjacent to the caster are unaffected. Due to the strong impact and cutting edges, half of its damage bypasses cold resistance.", |
flags = { | flags = { | ||
| − | + | area = true, | |
| − | |||
}, | }, | ||
| − | level = | + | level = 3, |
| − | name = " | + | name = "Hailstorm", |
| − | noise = { | + | noise = { casting = 3, effect = 0 }, |
| − | + | ["power cap"] = 100, | |
| − | + | range = { max = 3, min = 3 }, | |
| + | schools = { | ||
| + | Conjuration = true, | ||
| + | Ice = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Eringya's Noxious Bog"] = { |
books = { | books = { | ||
| − | [" | + | ["Fen Folio"] = true, |
| − | [" | + | ["Great Wizards, Vol. II"] = true, |
}, | }, | ||
| − | description = " | + | description = "Causes the caster to release a torrent of sludge that transforms nearby areas into a toxic bog. The sludge damages and poisons all monsters, even those resistant to poison. The bog cannot form on areas adjacent to multiple solid features, nor on areas that lack solid floor, like deep water or lava. The transformation is temporary and cannot be sustained out of the caster's sight. Spellpower will increase how long the bog lingers.", |
flags = { | flags = { | ||
| − | + | area = true, | |
| + | destructive = true, | ||
| + | no_ghost = true, | ||
}, | }, | ||
level = 6, | level = 6, | ||
| − | name = " | + | name = "Eringya's Noxious Bog", |
| − | noise = { | + | noise = { casting = 6, effect = 0 }, |
| − | + | ["power cap"] = 200, | |
| − | + | range = { max = 4, min = 4 }, | |
| − | |||
| − | ["power cap"] = | ||
| − | |||
schools = { | schools = { | ||
| − | + | Alchemy = true, | |
}, | }, | ||
| − | |||
}, | }, | ||
| − | + | ["Frozen Ramparts"] = { | |
books = { | books = { | ||
| − | ["book of | + | ["book of Frost"] = true, |
| − | ["book of | + | ["book of Winter"] = true, |
}, | }, | ||
| − | description = " | + | description = "Encases surrounding walls with ice for a short time. Foes that wander near the icy walls will be damaged, and this may temporarily slow cold-blooded creatures. Each victim is only ever affected by one icy wall at a time.<br><br>The ice will crack and fall away if the caster moves to a new position.", |
flags = { | flags = { | ||
| − | + | area = true, | |
| + | destructive = true, | ||
| + | no_ghost = true, | ||
}, | }, | ||
| − | level = | + | level = 3, |
| − | name = " | + | name = "Frozen Ramparts", |
| − | noise = { | + | noise = { casting = 3, effect = 8 }, |
| − | + | ["power cap"] = 50, | |
| − | + | range = { max = 2, min = 2 }, | |
| + | schools = { | ||
| + | Ice = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | + | ["Maxwell's Capacitive Coupling"] = { | |
books = { | books = { | ||
| − | [" | + | ["Maxwell's Memoranda"] = true, |
| + | ["Codex of Conductivity"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Gradually builds up electric charge in the caster, so long as they maintain focus (by waiting in place and not taking any other actions). When a threshold is reached, the charge couples with the nearest foe, vaporising them instantly. Higher spell power will allow the caster to accumulate charge more rapidly. The spell requires a visible target to begin accumulating charge, though a different foe may be targeted when the charge is released.", |
flags = { | flags = { | ||
| − | + | destructive = true, | |
| − | + | no_ghost = true, | |
}, | }, | ||
| − | level = | + | level = 8, |
| − | name = " | + | name = "Maxwell's Capacitive Coupling", |
| − | noise = { | + | noise = { casting = 8, effect = 25 }, |
| − | + | ["power cap"] = 200, | |
| − | + | range = { max = 8, min = 8 }, | |
| − | |||
| − | ["power cap"] = | ||
| − | range = { | ||
| − | |||
| − | |||
| − | |||
| − | |||
schools = { | schools = { | ||
Air = true, | Air = true, | ||
| − | + | }, | |
| − | } | ||
}, | }, | ||
| − | [" | + | ["Awaken Armour"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Iron"] = true, |
| − | ["book of | + | ["book of the Fortress"] = true, |
}, | }, | ||
| − | description = " | + | description = "Draws upon the memory of your worn armour to manifest an echo of it that fights alongside you. This echo moves slowly, but the power of its blows increases dramatically with the weight of the armour used to form it. It possesses all the defensive properties of the armour itself.<br><br>Spellpower increases its durability.", |
flags = { | flags = { | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 4, | ||
| + | name = "Awaken Armour", | ||
| + | noise = { casting = 4, effect = 0 }, | ||
["power cap"] = 50, | ["power cap"] = 50, | ||
| − | |||
schools = { | schools = { | ||
| − | + | Earth = true, | |
| − | + | Forgecraft = true, | |
| − | } | + | }, |
}, | }, | ||
| − | + | ["Manifold Assault"] = { | |
books = { | books = { | ||
| − | ["book of | + | ["book of the Warp"] = true, |
| − | ["book of | + | ["book of Battle"] = true, |
| − | |||
}, | }, | ||
| − | description = " | + | description = "Warps space into paradoxical configurations to strike many visible foes with one melee attack. Power increases the number of foes attacked with one cast, though unarmed attacks strike only half as many targets at once, as additional care must be taken when warping one's own limbs.<br><br>The time taken for the attack is exactly the same as a normal melee attack. Attacks performed this way never miss, but the exact spot struck cannot be controlled precisely, making them unable to do extra damage against unsuspecting foes.", |
flags = { | flags = { | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 7, | ||
| + | name = "Manifold Assault", | ||
| + | noise = { casting = 7, effect = 0 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | |||
schools = { | schools = { | ||
| − | + | Translocation = true, | |
| − | + | }, | |
| − | } | ||
}, | }, | ||
| − | + | ["Summon Cactus Giant"] = { | |
books = { | books = { | ||
| − | ["book of | + | ["book of the Wilderness"] = true, |
| − | ["book of | + | ["book of Scorching"] = true, |
| + | }, | ||
| + | description = "Summons a warrior from a particularly prickly tribe. Foes that strike these giants in melee are in for a painful surprise! When cast at a higher power, older, more robust warriors will answer the call.", | ||
| + | flags = { | ||
}, | }, | ||
| − | |||
| − | |||
level = 6, | level = 6, | ||
| − | name = " | + | name = "Summon Cactus Giant", |
| − | noise = { | + | noise = { casting = 6, effect = 0 }, |
| − | |||
| − | |||
| − | |||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | |||
schools = { | schools = { | ||
| − | + | Summoning = true, | |
| − | + | }, | |
| − | } | ||
}, | }, | ||
| − | + | ["Scorch"] = { | |
books = { | books = { | ||
| − | ["book of | + | ["book of Scorching"] = true, |
| − | |||
}, | }, | ||
| − | description = " | + | description = "Scorches a random foe. Those injured by this have their resistance to fire burned away for a short time.", |
flags = { | flags = { | ||
| − | + | destructive = true, | |
| − | |||
| − | |||
}, | }, | ||
level = 2, | level = 2, | ||
| − | name = " | + | name = "Scorch", |
| − | noise = { | + | noise = { casting = 2, effect = 8 }, |
| − | + | ["power cap"] = 50, | |
| − | + | range = { max = 3, min = 3 }, | |
| − | + | schools = { | |
| − | ["power cap"] = | + | Fire = true, |
| − | range = { | ||
| − | |||
| − | |||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Flame Wave"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Flames"] = true, |
| + | ["book of Scorching"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Blasts the caster's surroundings with a wave of fire. If the caster maintains focus and supplies the spell with magical power (by waiting in place and not taking any other actions), more and larger flame waves will radiate outward.", |
flags = { | flags = { | ||
| − | + | area = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 4, | ||
| + | name = "Flame Wave", | ||
| + | noise = { casting = 4, effect = 12 }, | ||
["power cap"] = 100, | ["power cap"] = 100, | ||
| − | + | range = { max = 3, min = 3 }, | |
schools = { | schools = { | ||
| − | + | Conjuration = true, | |
| − | } | + | Fire = true, |
| + | }, | ||
}, | }, | ||
| − | [" | + | ["Enfeeble"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Hexes"] = true, |
| + | ["book of Misfortune"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Overwhelms an enemy with malignant energies, irresistibly weakening their melee attacks and disrupting their magic. It will additionally daze and blind any foe that fails to resist the full force of the curse.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| − | + | needs_tracer = true, | |
| − | + | WL_check = true, | |
}, | }, | ||
| − | level = | + | level = 7, |
| − | name = " | + | name = "Enfeeble", |
| − | noise = { | + | noise = { casting = 7, effect = 0 }, |
| − | + | ["power cap"] = 200, | |
| − | + | range = { max = 8, min = 8 }, | |
| + | schools = { | ||
| + | Hexes = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Anguish"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Hexes"] = true, |
| + | ["book of Dreams"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Afflicts nearby foes with supernatural anguish, causing all damage they deal to rebound on them for the duration of the effect. Strong-willed foes can resist the necromantic visions of pain and suffering, and mindless creatures are unaffected.", |
| − | flags = { | + | flags = { |
| − | + | area = true, | |
| − | + | WL_check = true, | |
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 4, | ||
| + | name = "Anguish", | ||
| + | noise = { casting = 4, effect = 0 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | + | range = { max = 8, min = 8 }, | |
| − | |||
schools = { | schools = { | ||
| − | + | Hexes = true, | |
| − | + | Necromancy = true, | |
}, | }, | ||
| − | |||
}, | }, | ||
| − | [" | + | ["Soul Splinter"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Necromancy"] = true, |
| + | ["book of Unlife"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Attempts to force a tiny fragment of a living, holy, or demonic being's soul to take leave of their body and manifest as a soul wisp. This wisp is nominally under the necromancer's control, but will focus its attacks foremost on the creature it was created from, instinctually trying to return to its proper home once more. The victim will be weakened until the wisp reverts to where it belongs.<br><br>Wisps created from more powerful souls have more damaging attacks, but are always fragile.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| − | + | not_self = true, | |
| − | + | needs_tracer = true, | |
| + | WL_check = true, | ||
}, | }, | ||
| − | level = | + | level = 1, |
| − | name = " | + | name = "Soul Splinter", |
| − | noise = { | + | noise = { casting = 1, effect = 0 }, |
| − | + | ["power cap"] = 25, | |
| − | + | range = { max = 5, min = 5 }, | |
| + | schools = { | ||
| + | Necromancy = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Volatile Blastmotes"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Blasting"] = true, |
| + | ["book of Movement"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Brings forth a cloud of volatile blastmotes around the caster. These explode on contact with open flame or with creatures - including any caster foolish enough to linger in them! The explosion is concussive, knocking adjacent creatures away. Damage done rises with the spell's power.", |
flags = { | flags = { | ||
| − | + | destructive = true, | |
}, | }, | ||
| − | level = | + | level = 3, |
| − | name = " | + | name = "Volatile Blastmotes", |
| − | noise = { | + | noise = { casting = 3, effect = 0 }, |
| − | + | ["power cap"] = 50, | |
| − | + | schools = { | |
| + | Fire = true, | ||
| + | Translocation = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Cigotuvi's Putrefaction"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Debilitation"] = true, |
| − | ["book of | + | ["book of Decay"] = true, |
}, | }, | ||
| − | description = " | + | description = "Magically accelerates the decay of damaged living tissue, causing great clouds of miasma to billow forth from a targeted victim's wounds over several turns which may slow and heavily poison any living creature who stands in them. Air currents will prevent this pestilence from forming wherever the caster is standing, but they are not otherwise protected from its effects.<br><br>This spell may only be cast on a living creature who is at least heavily wounded, and channelling such necrotic energies will leave the caster's own health temporarily drained (though spellpower will reduce the intensity of this side-effect).", |
flags = { | flags = { | ||
| − | + | target = true, | |
| − | + | unclean = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 4, | ||
| + | name = "Cigotuvi's Putrefaction", | ||
| + | noise = { casting = 4, effect = 0 }, | ||
["power cap"] = 100, | ["power cap"] = 100, | ||
| − | range = { | + | range = { max = 5, min = 5 }, |
| − | |||
| − | |||
| − | |||
| − | |||
schools = { | schools = { | ||
| + | Necromancy = true, | ||
Air = true, | Air = true, | ||
| − | + | }, | |
| − | } | ||
}, | }, | ||
| − | [" | + | ["Arcjolt"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Lightning"] = true, |
| − | [" | + | ["Codex of Conductivity"] = true, |
}, | }, | ||
| − | description = " | + | description = "Sends a wave of electricity through everything adjacent or near-adjacent to the caster. The electricity continues to arc through everything in a connected chain, though the caster themself is unaffected. The damage dealt bypasses half of defenders' armour.", |
flags = { | flags = { | ||
| − | + | area = true, | |
| − | |||
| − | |||
}, | }, | ||
| − | level = | + | level = 5, |
| − | name = " | + | name = "Arcjolt", |
| − | noise = { | + | noise = { casting = 5, effect = 10 }, |
| − | + | ["power cap"] = 200, | |
| − | + | range = { max = 2, min = 2 }, | |
| + | schools = { | ||
| + | Conjuration = true, | ||
| + | Air = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Kiss of Death"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Touch"] = true, |
}, | }, | ||
| − | description = "Conjures a | + | description = "Conjures forth a fragment of the caster's essence and twists it into a fragment of death, painfully draining the victim. The caster, too, will find their health reduced, until they gain enough experience to recover.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| − | + | not_self = true, | |
| + | needs_tracer = true, | ||
}, | }, | ||
| − | level = | + | level = 1, |
| − | name = " | + | name = "Kiss of Death", |
| − | noise = { | + | noise = { casting = 1, effect = 0 }, |
| − | + | ["power cap"] = 25, | |
| − | + | range = { max = 1, min = 1 }, | |
| − | |||
| − | ["power cap"] = | ||
| − | |||
| − | range = { | ||
| − | |||
| − | |||
| − | |||
| − | |||
schools = { | schools = { | ||
Conjuration = true, | Conjuration = true, | ||
| − | + | Necromancy = true, | |
| − | } | + | }, |
}, | }, | ||
| − | + | ["Momentum Strike"] = { | |
books = { | books = { | ||
| − | [" | + | ["book of Spatial Translocations"] = true, |
}, | }, | ||
| − | description = " | + | description = "Blasts a target with energy borrowed from the caster's own future movement. For a short time afterward, the caster will be left immotile - unable to walk, fly around, slither, etc. Only motile creatures can cast this spell.", |
flags = { | flags = { | ||
| − | + | target = true, | |
| − | + | not_self = true, | |
}, | }, | ||
| − | level = | + | level = 2, |
| − | name = " | + | name = "Momentum Strike", |
| − | noise = { | + | noise = { casting = 2, effect = 0 }, |
| − | + | ["power cap"] = 50, | |
| − | + | range = { max = 4, min = 4 }, | |
| + | schools = { | ||
| + | Conjuration = true, | ||
| + | Translocation = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Vhi's Electric Charge"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Lightning"] = true, |
| − | [" | + | ["book of Movement"] = true, |
}, | }, | ||
| − | description = " | + | description = "Sends the caster hurtling at a chosen nearby enemy, launching a high-accuracy melee attack on arrival. Additional electric damage will be dealt based on the length of the charge, the power of the spell, and the physical damage of the attack. The caster is wrapped in an envelope of twisted space, allowing them to safely pass through creatures, traps, and harmful terrain, and to displace creatures at their destination. The time taken by the spell is the greater of the time normally needed to cast a spell or that needed to launch one melee attack.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| − | + | noisy = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 4, | ||
| + | name = "Vhi's Electric Charge", | ||
| + | noise = { casting = 4, effect = 0 }, | ||
["power cap"] = 50, | ["power cap"] = 50, | ||
| − | range = { | + | range = { max = 4, min = 4 }, |
| − | + | schools = { | |
| − | + | Translocation = true, | |
| + | Air = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Plasma Beam"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Fire"] = true, |
| − | ["book of | + | ["book of Lightning"] = true, |
}, | }, | ||
| − | description = " | + | description = "Fires a penetrating beam of plasma at one of the caster's most distant foes. The ionised beam bypasses half of defenders' armour, and a second beam of fire follows in its wake.", |
flags = { | flags = { | ||
| − | + | destructive = true, | |
| − | + | noisy = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 6, | ||
| + | name = "Plasma Beam", | ||
| + | noise = { casting = 6, effect = 20 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | + | range = { max = 8, min = 8 }, | |
schools = { | schools = { | ||
| − | + | Fire = true, | |
| − | } | + | Air = true, |
| + | }, | ||
}, | }, | ||
| − | [" | + | ["Bombard"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Power"] = true, |
| + | ["Compendium of Siegecraft"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Blasts an iron ball toward a target. The force of the blast often sends the caster staggering backwards.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| − | + | needs_tracer = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 6, | ||
| + | name = "Bombard", | ||
| + | noise = { casting = 6, effect = 0 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | + | range = { max = 4, min = 4 }, | |
| − | |||
schools = { | schools = { | ||
| − | + | Conjuration = true, | |
| + | Earth = true, | ||
}, | }, | ||
| − | |||
}, | }, | ||
| − | [" | + | ["Jinxbite"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Misfortune"] = true, |
| − | [" | + | ["book of Party Tricks"] = true, |
}, | }, | ||
| − | description = " | + | description = "Calls the attention of trickster spirits. While it holds, the spirits will follow up on the caster's attacks. If the spell overcomes victims' willpower, they will suffer minor damage and be drained by the sprites' playful malice.<br><br>Fae assistance is fickle, however; they cannot be beckoned unless a susceptible victim is visible, and will depart rapidly once no more remain. Calling on the fae also reduces the caster's own willpower for a time.", |
| − | flags | + | flags = { |
| − | + | selfench = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | ["power cap"] = | + | level = 2, |
| − | + | name = "Jinxbite", | |
| + | noise = { casting = 2, effect = 0 }, | ||
| + | ["power cap"] = 50, | ||
schools = { | schools = { | ||
| − | + | Hexes = true, | |
| − | + | }, | |
| − | } | ||
}, | }, | ||
| − | [" | + | ["Sigil of Binding"] = { |
books = { | books = { | ||
| − | [" | + | ["book of the Hunter"] = true, |
| + | ["Treatise on Traps"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Creates two sigils nearby. Anyone who passes over them will be bound, able to act and dodge normally but unable to move away. When the effect wears off, their movement speed will rebound, giving them temporary swiftness. Swiftness from any source grants immunity to binding.<br><br>Only one set of sigils can be maintained at a time, and they will expire prematurely if they leave your sight.", |
flags = { | flags = { | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | |||
| − | |||
level = 3, | level = 3, | ||
| − | name = " | + | name = "Sigil of Binding", |
| − | noise = { | + | noise = { casting = 3, effect = 0 }, |
| − | |||
| − | |||
| − | |||
["power cap"] = 100, | ["power cap"] = 100, | ||
| − | |||
schools = { | schools = { | ||
Hexes = true, | Hexes = true, | ||
| − | |||
}, | }, | ||
| − | |||
}, | }, | ||
| − | [" | + | ["Dimensional Bullseye"] = { |
books = { | books = { | ||
| − | [" | + | ["book of Weapons"] = true, |
| + | ["book of the Hunter"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Weaves a link between the caster's weaponry and a chosen target. Whenever the caster fires or throws something at a *different* enemy, a matching projectile will be teleported at the target. Spellpower increases their accuracy.", |
flags = { | flags = { | ||
| − | + | target = true, | |
| − | + | prefer_farthest = true, | |
| − | + | not_self = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 4, | ||
| + | name = "Dimensional Bullseye", | ||
| + | noise = { casting = 4, effect = 0 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | + | range = { max = 8, min = 8 }, | |
schools = { | schools = { | ||
| − | + | Hexes = true, | |
| + | Translocation = true, | ||
}, | }, | ||
| − | |||
}, | }, | ||
| − | [" | + | ["Brom's Barrelling Boulder"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of the Spheres"] = true, |
| − | [" | + | ["Compendium of Siegecraft"] = true, |
}, | }, | ||
| − | description = " | + | description = "Unleashes a massive rolling boulder in a given compass direction. This boulder damages any creature it hits, rolling over those who perish beneath it and pushing any others helplessly backwards (along with anyone else unfortunate enough to be standing behind them).<br><br>Its size and reckless locomotion make it difficult to use in confined areas; if launched down narrow passages, it will rapidly abrade against the walls and fall apart. It will also crumble if it leaves the caster's sight or strikes a wall or otherwise unmoveable creature.", |
flags = { | flags = { | ||
| − | + | target = true, | |
| + | not_self = true, | ||
}, | }, | ||
| − | level = | + | level = 4, |
| − | name = " | + | name = "Brom's Barrelling Boulder", |
| − | noise = { | + | noise = { casting = 4, effect = 0 }, |
| − | + | ["power cap"] = 100, | |
| − | + | range = { max = 1, min = 1 }, | |
| − | |||
| − | ["power cap"] = | ||
| − | |||
schools = { | schools = { | ||
| − | + | Conjuration = true, | |
| + | Earth = true, | ||
}, | }, | ||
| − | |||
}, | }, | ||
| − | [" | + | ["Martyr's Knell"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Unlife"] = true, |
| − | ["book of | + | ["book of Decay"] = true, |
| − | + | }, | |
| + | description = "Beckons forth the soul of a long-dead martyr to shield your allies for a time. This soul suffers a portion of the damage your allies would otherwise receive.<br><br>If it is slain (again!), it will transform into a flayed ghost, inflicting illusory wounds on foes. Such wounds are fleeting, and will disappear when the ghost departs - unless you kill its victims first.", | ||
| + | flags = { | ||
}, | }, | ||
| − | |||
| − | |||
level = 4, | level = 4, | ||
| − | name = " | + | name = "Martyr's Knell", |
| − | noise = { | + | noise = { casting = 4, effect = 0 }, |
| − | |||
| − | |||
| − | |||
["power cap"] = 100, | ["power cap"] = 100, | ||
| − | |||
schools = { | schools = { | ||
| − | + | Necromancy = true, | |
| − | Summoning = true | + | Summoning = true, |
}, | }, | ||
| − | |||
}, | }, | ||
| − | [" | + | ["Curse of Agony"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of the Senses"] = true, |
| − | ["book of | + | ["book of Maladies"] = true, |
}, | }, | ||
| − | description = " | + | description = "Curses a foe, halving their remaining health after each of the next two times that the caster strikes them in melee.", |
| − | flags = { | + | flags = { |
| − | + | dir_or_target = true, | |
| − | + | not_self = true, | |
| − | + | needs_tracer = true, | |
| − | + | WL_check = true, | |
| − | |||
}, | }, | ||
| + | level = 5, | ||
| + | name = "Curse of Agony", | ||
| + | noise = { casting = 5, effect = 0 }, | ||
["power cap"] = 100, | ["power cap"] = 100, | ||
| − | range = { | + | range = { max = 3, min = 3 }, |
| − | |||
| − | |||
| − | |||
| − | |||
schools = { | schools = { | ||
| − | + | Necromancy = true, | |
| − | |||
}, | }, | ||
| − | |||
}, | }, | ||
| − | [" | + | ["Permafrost Eruption"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of the Earth"] = true, |
| − | ["book of | + | ["book of the Tundra"] = true, |
}, | }, | ||
| − | description = " | + | description = "Calls on the ancient cold lurking within the earth to emerge - violently. The force of its emergence blasts rock from the ceiling, smashing into the target with unavoidable force. The cold itself is brief but unbearably bitter, bypassing armour entirely as it freezes the target and their neighbours.<br><br>It will always attempt to blast the largest concentration of foes in sight, and never explodes next to the caster.", |
flags = { | flags = { | ||
| − | + | destructive = true, | |
}, | }, | ||
| − | level = | + | level = 6, |
| − | name = " | + | name = "Permafrost Eruption", |
| − | noise = { | + | noise = { casting = 6, effect = 0 }, |
| − | + | ["power cap"] = 200, | |
| − | + | range = { max = 6, min = 6 }, | |
| − | |||
| − | ["power cap"] = | ||
| − | |||
schools = { | schools = { | ||
| − | + | Ice = true, | |
| − | + | Earth = true, | |
}, | }, | ||
| − | |||
}, | }, | ||
| − | [" | + | ["Maxwell's Portable Piledriver"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Displacement"] = true, |
| − | [" | + | ["Maxwell's Memoranda"] = true, |
}, | }, | ||
| − | description = " | + | description = "Compresses an envelope of space around the caster and an adjacent enemy (or a contiguous line of enemies), then allows it to decompress abruptly, propelling everyone forward until the unfortunate being at the far end collides with something solid, inflicting damage on them proportional to the distance travelled.", |
| − | flags | + | flags = { |
| − | + | target = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | ["power cap"] = | + | level = 3, |
| − | + | name = "Maxwell's Portable Piledriver", | |
| + | noise = { casting = 3, effect = 0 }, | ||
| + | ["power cap"] = 100, | ||
| + | range = { max = 5, min = 5 }, | ||
schools = { | schools = { | ||
| − | + | Translocation = true, | |
}, | }, | ||
| − | |||
}, | }, | ||
| − | + | ["Gell's Gavotte"] = { | |
books = { | books = { | ||
| − | [" | + | ["There-And-Back Book"] = true, |
| − | ["book of | + | ["book of Movement"] = true, |
}, | }, | ||
| − | description = " | + | description = "Briefly reorients local gravity to be in a cardinal direction of the caster's choosing, causing all creatures in sight to tumble a short distance in that direction.<br><br>The caster is not immune to the gravitational effects of this spell, but will be cushioned so they take no collision damage. Other creatures are not so fortunate, and the abrupt impact will batter anything which was not already standing beside its new 'floor'.<br><br>It takes a short time for gravity to stabilise enough to recast this spell, though more powerful mages are able to do so more frequently.", |
flags = { | flags = { | ||
| − | + | target = true, | |
| − | + | aim_at_space = true, | |
| − | |||
}, | }, | ||
| − | level = | + | level = 6, |
| − | name = " | + | name = "Gell's Gavotte", |
| − | noise = { | + | noise = { casting = 6, effect = 0 }, |
| − | + | ["power cap"] = 200, | |
| − | + | range = { max = 1, min = 1 }, | |
| + | schools = { | ||
| + | Translocation = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Magnavolt"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Iron"] = true, |
| + | ["Maxwell's Memoranda"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Envelops a target in a thin layer of magnetically charged metal fragments, then unleashes a powerful surge of electricity that arcs unerringly towards every visible target coated in these fragments - firing an additional beam at each target thus marked.<br><br>Magnetised creatures are additionally unable to evade attacks and will be revealed if invisible. If they die while still coated, they will leave behind a short-lived cloud of electrified metal that will continue to serve as a lightning rod for this spell.", |
flags = { | flags = { | ||
| − | + | target = true, | |
| − | + | prefer_farthest = true, | |
| − | + | destructive = true, | |
| − | + | needs_tracer = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 7, | ||
| + | name = "Magnavolt", | ||
| + | noise = { casting = 7, effect = 0 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | range = { | + | range = { max = 8, min = 8 }, |
| − | + | schools = { | |
| − | + | Earth = true, | |
| + | Air = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | + | ["Fulsome Fusillade"] = { | |
books = { | books = { | ||
| − | ["book of | + | ["book of Transmutation"] = true, |
| − | ["book of | + | ["book of Spectacle"] = true, |
}, | }, | ||
| − | description = " | + | description = "A magnum opus of reckless chemistry, this spell conjures up a surfeit of volatile reagents to rain down upon your enemies. For the next several turns, up to 3 random enemies in sight will be struck by an exploding beaker that inflicts either fire, cold, electric, or poison damage. If any of these explosions overlap each other, the resulting reaction will inflict even greater irresistible damage and sometimes apply a random deleterious status on whoever is caught in the blast.<br><br>This spell costs a small amount of the caster's magical energy each turn to maintain, and while it will never aim an explosion where it could hurt the caster, the caster's allies (and anything else in the general vicinity) are not so fortunate.", |
flags = { | flags = { | ||
| − | + | chaotic = true, | |
| − | + | area = true, | |
| − | + | destructive = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 8, | ||
| + | name = "Fulsome Fusillade", | ||
| + | noise = { casting = 8, effect = 0 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | range = { | + | range = { max = 8, min = 8 }, |
| − | + | schools = { | |
| − | + | Conjuration = true, | |
| + | Alchemy = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Rimeblight"] = { |
books = { | books = { | ||
| − | ["book of | + | ["book of Wicked Creation"] = true, |
| − | ["book of | + | ["book of Maladies"] = true, |
}, | }, | ||
| − | description = " | + | description = "Afflicts a creature (and up to two others near it) with a magical plague that slowly freezes them from the inside out. Victims take AC-ignoring cold damage each turn, and as the disease progresses, shards of crystalline ice will start erupting violently from their body, damaging nearby enemies. When they finally succumb, the plague may spread to those around them.<br><br>In living, holy, or demonic creatures, the disease is especially virulent, feeding off the necromantic energies released by its host's suffering. As they approach the point of death, it will accelerate rapidly, devouring the last vestiges of their body and leaving nothing behind but a twisted pillar of stygian ice.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| − | + | not_self = true, | |
| − | + | unclean = true, | |
| − | + | destructive = true, | |
}, | }, | ||
| − | level = | + | level = 7, |
| − | name = " | + | name = "Rimeblight", |
| − | noise = { | + | noise = { casting = 7, effect = 0 }, |
| − | + | ["power cap"] = 200, | |
| − | + | range = { max = 5, min = 5 }, | |
| + | schools = { | ||
| + | Ice = true, | ||
| + | Necromancy = true, | ||
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Hoarfrost Cannonade"] = { |
books = { | books = { | ||
| − | ["book of | + | ["Compendium of Siegecraft"] = true, |
| + | ["book of Cryoformation"] = true, | ||
}, | }, | ||
| − | description = " | + | description = "Sculpts a pair of icy cannons that assail the caster's enemies from long range. The frigid shards they fire rapidly coat their targets with a layer of brittle frost which slows their movement.<br><br>The cannons are short-lived and consume a part of themselves with every shard they fire, but if they survive to fire their final salvo without interference, it will be extra-powerful.", |
flags = { | flags = { | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 5, | ||
| + | name = "Hoarfrost Cannonade", | ||
| + | noise = { casting = 5, effect = 0 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | + | schools = { | |
| − | + | Ice = true, | |
| − | + | Forgecraft = true, | |
}, | }, | ||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| − | [" | + | ["Hellfire Mortar"] = { |
books = { | books = { | ||
| − | [" | + | ["Trismegistus Codex"] = true, |
| − | [" | + | ["Compendium of Siegecraft"] = true, |
}, | }, | ||
| − | description = " | + | description = "Splits apart the ground in front of the caster and sculpts a terrifying weapon out of molten rock. This mortar will move slowly along the lava-filled chasm, autonomously launching gouts of magma at the caster's enemies as it does so.<br><br>When it reaches the end of its path, or is obstructed in its movement by another creature, it will sink back into the lava, and the chasm will seal itself shut shortly thereafter.", |
flags = { | flags = { | ||
| − | + | dir_or_target = true, | |
| − | + | destructive = true, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | level = 7, | ||
| + | name = "Hellfire Mortar", | ||
| + | noise = { casting = 7, effect = 20 }, | ||
["power cap"] = 200, | ["power cap"] = 200, | ||
| − | range = { | + | range = { max = 8, min = 8 }, |
| − | + | schools = { | |
| − | + | Fire = true, | |
| + | Earth = true, | ||
| + | Forgecraft = true, | ||
}, | }, | ||
| − | + | }, | |
| + | ["Grave Claw"] = { | ||
| + | books = { | ||
| + | ["book of Necromancy"] = true, | ||
| + | ["book of the Grave"] = true, | ||
| + | }, | ||
| + | description = "Calls forth the spite of the recently dead to skewer a targeted enemy with shards of bone. This spell never misses, and will pin its target in place for several turns, but casting it rapidly consumes the remnants of death that linger upon the caster.<br><br>You can stockpile enough malice to cast this spell at most three times, and this can only be replenished by causing the death of a sufficient number of living beings.", | ||
| + | flags = { | ||
| + | target = true, | ||
| + | not_self = true, | ||
| + | }, | ||
| + | level = 2, | ||
| + | name = "Grave Claw", | ||
| + | noise = { casting = 2, effect = 0 }, | ||
| + | ["power cap"] = 50, | ||
| + | range = { max = 4, min = 4 }, | ||
| + | schools = { | ||
| + | Necromancy = true, | ||
| + | }, | ||
| + | }, | ||
| + | ["Launch Clockwork Bee"] = { | ||
| + | books = { | ||
| + | ["My Sojourn through Swampland"] = true, | ||
| + | ["Handbook of Applied Construction"] = true, | ||
| + | }, | ||
| + | description = "Constructs a mechanical bee and winds its clockwork mechanisms over several turns before unleashing it against a targeted foe. The bee is swift and powerful, but its clockwork quickly winds down as it attacks, eventually leaving it helpless and unable to move.<br><br>The caster may repair and rewind a dormant bee by attempting to move into it, at the cost of 1 MP.<br><br>Spellpower increases the number of attacks the bee may perform before going dormant.", | ||
| + | flags = { | ||
| + | target = true, | ||
| + | not_self = true, | ||
| + | }, | ||
| + | level = 3, | ||
| + | name = "Launch Clockwork Bee", | ||
| + | noise = { casting = 3, effect = 0 }, | ||
| + | ["power cap"] = 100, | ||
| + | range = { max = 8, min = 8 }, | ||
| + | schools = { | ||
| + | Forgecraft = true, | ||
| + | }, | ||
| + | }, | ||
| + | ["Construct Spike Launcher"] = { | ||
| + | books = { | ||
| + | ["Handbook of Applied Construction"] = true, | ||
| + | ["Treatise on Traps"] = true, | ||
| + | }, | ||
| + | description = "Constructs a simple mechanical trap within an adjacent wall which repeatedly skewers random adjacent enemies. Protected by the wall itself, it is invulnerable to most forms of damage, but will fall apart if the caster leaves its vicinity.", | ||
| + | flags = { | ||
| + | }, | ||
| + | level = 2, | ||
| + | name = "Construct Spike Launcher", | ||
| + | noise = { casting = 2, effect = 0 }, | ||
| + | ["power cap"] = 50, | ||
| + | schools = { | ||
| + | Forgecraft = true, | ||
| + | }, | ||
| + | }, | ||
| + | ["Kinetic Grapnel"] = { | ||
| + | books = { | ||
| + | ["book of Cantrips"] = true, | ||
| + | }, | ||
| + | description = "Weaves a thin kinetic filament around the caster's melee weapon and launches the other end of it at a nearby enemy. If this grapnel successfully hits and does damage, it will become lodged in them, allowing the next melee attack the caster performs against them to strike with perfect accuracy and a small slaying bonus.", | ||
| + | flags = { | ||
| + | dir_or_target = true, | ||
| + | destructive = true, | ||
| + | needs_tracer = true, | ||
| + | }, | ||
| + | level = 1, | ||
| + | name = "Kinetic Grapnel", | ||
| + | noise = { casting = 1, effect = 0 }, | ||
| + | ["power cap"] = 25, | ||
| + | range = { max = 4, min = 4 }, | ||
| + | schools = { | ||
| + | Forgecraft = true, | ||
| + | }, | ||
| + | }, | ||
| + | ["Diamond Sawblades"] = { | ||
| + | books = { | ||
| + | ["Treatise on Traps"] = true, | ||
| + | ["book of Contraptions"] = true, | ||
| + | }, | ||
| + | description = "Forges up to four razor-sharp sawblades at fixed positions around the caster which shred any enemies adjacent to them over several turns.", | ||
| + | flags = { | ||
| + | }, | ||
| + | level = 7, | ||
| + | name = "Diamond Sawblades", | ||
| + | noise = { casting = 7, effect = 0 }, | ||
| + | ["power cap"] = 200, | ||
| + | schools = { | ||
| + | Forgecraft = true, | ||
| + | }, | ||
| + | }, | ||
| + | ["Eringya's Surprising Crocodile"] = { | ||
| + | books = { | ||
| + | ["My Sojourn through Swampland"] = true, | ||
| + | ["book of Callings"] = true, | ||
| + | }, | ||
| + | description = "Summons a toothy crocodile to assault an adjacent enemy. The crocodile will appear beneath the caster in a surge of murky water and perform an empowered attack against the chosen target, dragging both it and the caster backward before allowing the latter to dismount safely behind it. It cannot be recast while the crocodile is still active.", | ||
| + | flags = { | ||
| + | target = true, | ||
| + | not_self = true, | ||
| + | }, | ||
| + | level = 4, | ||
| + | name = "Eringya's Surprising Crocodile", | ||
| + | noise = { casting = 4, effect = 0 }, | ||
| + | ["power cap"] = 100, | ||
| + | range = { max = 1, min = 1 }, | ||
| + | schools = { | ||
| + | Summoning = true, | ||
| + | }, | ||
| + | }, | ||
| + | ["Platinum Paragon"] = { | ||
| + | books = { | ||
| + | ["book of Weapons"] = true, | ||
| + | }, | ||
| + | description = "Constructs a gleaming metal champion whose prowess rivals that of the greatest living warriors. It is resistant to all forms of magic and wields a perfect replica of any artefact melee weapon the caster chooses.<br><br>It creates a damaging shockwave around itself when first deployed and slowly gains charge as it attacks enemies. When it has gained sufficient charge, the spell may be recast to overload the paragon, unleashing a flurry of attacks in a wide area which inflict increased damage, but destroying the paragon in the process.<br><br>Due to the magical link it maintains with its creator, it will perform an extra attack whenever they do, and will sometimes even parry attacks directed at them, if they are close enough together.", | ||
| + | flags = { | ||
| + | target = true, | ||
| + | not_self = true, | ||
| + | }, | ||
| + | level = 9, | ||
| + | name = "Platinum Paragon", | ||
| + | noise = { casting = 9, effect = 10 }, | ||
| + | ["power cap"] = 200, | ||
| + | range = { max = 3, min = 3 }, | ||
| + | schools = { | ||
| + | Forgecraft = true, | ||
| + | }, | ||
| + | }, | ||
| + | ["Alistair's Walking Alembic"] = { | ||
| + | books = { | ||
| + | ["book of Metalworking"] = true, | ||
| + | ["book of Contraptions"] = true, | ||
| + | }, | ||
| + | description = "Constructs a mobile and combat-capable alchemical manufactory. It uses the friction of melee combat to brew a variety of useful potions, venting clouds of their toxic byproducts at whatever it punches. When it has built up enough heat to complete its synthesis, it will automatically dispense the finished potions to nearby allies before falling apart.", | ||
| + | flags = { | ||
| + | }, | ||
| + | level = 5, | ||
| + | name = "Alistair's Walking Alembic", | ||
| + | noise = { casting = 5, effect = 0 }, | ||
| + | ["power cap"] = 100, | ||
| + | schools = { | ||
| + | Alchemy = true, | ||
| + | Forgecraft = true, | ||
| + | }, | ||
| + | }, | ||
| + | ["Forge Monarch Bomb"] = { | ||
| + | books = { | ||
| + | ["book of Blasting"] = true, | ||
| + | ["book of Contraptions"] = true, | ||
| + | }, | ||
| + | description = "Constructs a flying incendiary factory, packed to the brim with cluster bomblets which it can deploy both in melee and launch at range. While the monarch's bomblets have no attack of their own, they will pursue the caster's enemies until given the signal to explode.<br><br>Recasting this spell while anything it has created is still active will detonate the monarch bomb and all bomblets, dealing a combination of fire and physical damage to everything adjacent to them besides the caster themselves.", | ||
| + | flags = { | ||
| + | }, | ||
| + | level = 6, | ||
| + | name = "Forge Monarch Bomb", | ||
| + | noise = { casting = 6, effect = 0 }, | ||
| + | ["power cap"] = 200, | ||
| + | schools = { | ||
| + | Fire = true, | ||
| + | Forgecraft = true, | ||
| + | }, | ||
| + | }, | ||
| + | ["Splinterfrost Shell"] = { | ||
| + | books = { | ||
| + | ["book of Cryoformation"] = true, | ||
| + | ["book of Duality"] = true, | ||
| + | }, | ||
| + | description = "Constructs a frangible shell of reinforced ice in a half-circle around the caster, pushing creatures out of the way to make space for it, if possible.<br><br>This barricade is durable, and whenever a segment of it is destroyed, will fracture into a salvo of icy projectiles launched at whatever destroyed it.<br><br>If the caster strays too far away from their barrier, it will melt rapidly.", | ||
| + | flags = { | ||
| + | target = true, | ||
| + | not_self = true, | ||
| + | }, | ||
| + | level = 7, | ||
| + | name = "Splinterfrost Shell", | ||
| + | noise = { casting = 7, effect = 0 }, | ||
| + | ["power cap"] = 200, | ||
| + | range = { max = 1, min = 1 }, | ||
| + | schools = { | ||
| + | Ice = true, | ||
| + | Forgecraft = true, | ||
| + | }, | ||
| + | }, | ||
| + | ["Nazja's Percussive Tempering"] = { | ||
| + | books = { | ||
| + | ["book of Metalworking"] = true, | ||
| + | ["book of Duality"] = true, | ||
| + | }, | ||
| + | description = "Manifests a magical hammer that repairs and temporarily augments the offensive capabilities of any construct that was created by the caster's own Forgecraft spells. This process results in a flurry of sparks, slag, and concussive shockwaves that do considerable damage to any enemies adjacent to the targeted construct, but it cannot be recast upon the same object until the enhancement wears off.", | ||
| + | flags = { | ||
| + | target = true, | ||
| + | helpful = true, | ||
| + | not_self = true, | ||
| + | destructive = true, | ||
| + | }, | ||
| + | level = 5, | ||
| + | name = "Nazja's Percussive Tempering", | ||
| + | noise = { casting = 5, effect = 0 }, | ||
| + | ["power cap"] = 200, | ||
| + | range = { max = 8, min = 8 }, | ||
| + | schools = { | ||
| + | Forgecraft = true, | ||
| + | }, | ||
| + | }, | ||
| + | ["Fortress Blast"] = { | ||
| + | books = { | ||
| + | ["book of Power"] = true, | ||
| + | ["book of the Fortress"] = true, | ||
| + | }, | ||
| + | description = "Draws upon the caster's own physical integrity to create a kinetic shockwave that damages foes in a large area. The caster is locked in place for several turns as the shockwave starts to form, and the spell will be cancelled if they are displaced during that time, but they may otherwise perform other actions freely.<br><br>Spellpower causes the spell to complete more quickly, but the damage depends entirely upon the caster's AC.", | ||
| + | flags = { | ||
| + | area = true, | ||
| + | destructive = true, | ||
| + | }, | ||
| + | level = 6, | ||
| + | name = "Fortress Blast", | ||
| + | noise = { casting = 6, effect = 20 }, | ||
| + | ["power cap"] = 75, | ||
| + | range = { max = 2, min = 2 }, | ||
| + | schools = { | ||
| + | Forgecraft = true, | ||
| + | }, | ||
| + | }, | ||
| + | ["Summon Seismosaurus Egg"] = { | ||
| + | books = { | ||
| + | ["book of the Wilderness"] = true, | ||
| + | ["book of Beasts"] = true, | ||
| + | }, | ||
| + | description = "Summons the egg of a brutish lizard, just on the verge of hatching. So long as there are foes nearby and the caster remains adjacent to the egg, it will hatch several turns after being summoned to wreak havoc upon its summoner's foes.<br><br>Even as a juvenile, a seismosaurus is a force to be reckoned with. It is nearly as hardy as a mountain, and its footfalls are capable of creating violent seismic shockwaves. Each shockwave deals considerable damage to non-flying enemies, and may sometimes even cause them to lose their footing altogether.<br><br>Spell power increases the egg's durability and the strength of the seismosaur within, but not the time it takes to hatch.", | ||
| + | flags = { | ||
| + | }, | ||
| + | level = 4, | ||
| + | name = "Summon Seismosaurus Egg", | ||
| + | noise = { casting = 4, effect = 0 }, | ||
| + | ["power cap"] = 100, | ||
| + | schools = { | ||
| + | Summoning = true, | ||
| + | Earth = true, | ||
| + | }, | ||
| + | }, | ||
| + | ["Forge Phalanx Beetle"] = { | ||
| + | books = { | ||
| + | ["book of the Fortress"] = true, | ||
| + | ["book of Metalworking"] = true, | ||
| + | }, | ||
| + | description = "Constructs a small mechanical guardian which bolsters its creator's armour class for as long as it remains adjacent to them.<br><br>While also capable of biting foes, the phalanx beetle will never voluntarily leave its creator's side, and if forcibly separated, will prioritize returning to them over any other concern.<br><br>Spellpower increases the magnitude of the AC increase, as well as the beetle's own durability.", | ||
| + | flags = { | ||
| + | }, | ||
| + | level = 6, | ||
| + | name = "Forge Phalanx Beetle", | ||
| + | noise = { casting = 6, effect = 0 }, | ||
| + | ["power cap"] = 200, | ||
| + | schools = { | ||
| + | Forgecraft = true, | ||
| + | }, | ||
| + | }, | ||
| + | ["Rending Blade"] = { | ||
| + | books = { | ||
| + | ["book of Armaments"] = true, | ||
| + | ["book of Weapons"] = true, | ||
| + | }, | ||
| + | description = "Condenses the caster's magical energy into the form of a violently crackling blade. Each time the caster successfully hits with a melee attack while the spell is active, this blade will rend a path back and forth through nearby foes, dealing irresistible damage.<br><br>Casting this spell temporarily drains *all* of the caster's remaining magical power to constitute the blade, but this energy will be returned to them as soon as the blade ceases to exist. Each point of magical power sequestered this way slightly increases the damage the blade inflicts.", | ||
| + | flags = { | ||
| + | utility = true, | ||
| + | }, | ||
| + | level = 4, | ||
| + | name = "Rending Blade", | ||
| + | noise = { casting = 4, effect = 0 }, | ||
| + | ["power cap"] = 100, | ||
| + | schools = { | ||
| + | Conjuration = true, | ||
| + | Forgecraft = true, | ||
| + | }, | ||
| + | }, | ||
| + | ["Poisonous Vapours"] = { | ||
| + | books = { | ||
| + | ["Young Poisoner's Handbook"] = true, | ||
| + | ["book of Cantrips"] = true, | ||
| + | }, | ||
| + | description = "Transmutes a small amount of the air around a target into toxic vapours, poisoning anyone unfortunate enough to breathe them in. The quantity of air affected is small and it will not persist beyond the turn in which it is cast.<br><br>It cannot affect those with any resistance to poison.", | ||
| + | flags = { | ||
| + | target = true, | ||
| + | not_self = true, | ||
| + | destructive = true, | ||
| + | }, | ||
| + | level = 1, | ||
| + | name = "Poisonous Vapours", | ||
| + | noise = { casting = 1, effect = 0 }, | ||
| + | ["power cap"] = 25, | ||
| + | range = { max = 3, min = 3 }, | ||
| + | schools = { | ||
| + | Alchemy = true, | ||
| + | Air = true, | ||
| + | }, | ||
| + | }, | ||
| + | ["Detonation Catalyst"] = { | ||
| + | books = { | ||
| + | ["book of Spontaneous Combustion"] = true, | ||
| + | ["book of Battle"] = true, | ||
| + | }, | ||
| + | description = "Affixes a volatile catalyst to the caster's fists or melee weapon, causing each of their strikes to release a fiery explosion at its primary target. The caster and their allies are protected from the explosion's effects. The activity of the catalyst may be prolonged indefinitely as long as the caster continues to attack, but it rapidly loses potency when they take other actions. The base damage of the caster's weapon and the caster's spellpower each increase the explosion's damage.", | ||
| + | flags = { | ||
| + | selfench = true, | ||
| + | }, | ||
| + | level = 5, | ||
| + | name = "Detonation Catalyst", | ||
| + | noise = { casting = 5, effect = 15 }, | ||
| + | ["power cap"] = 100, | ||
| + | schools = { | ||
| + | Fire = true, | ||
| + | Alchemy = true, | ||
| + | }, | ||
| + | }, | ||
| + | ["Sphinx Sisters"] = { | ||
| + | books = { | ||
| + | ["book of Misfortune"] = true, | ||
| + | ["book of Beasts"] = true, | ||
| + | }, | ||
| + | description = "Summons a pair of riddling sphinxes - one guardian and one marauder - to debilitate the caster's enemies with hexes and batter them with violent winds.<br><br>Spell power increases the sphinxes' durability and the power of their spells.", | ||
| + | flags = { | ||
| + | mons_abjure = true, | ||
| + | }, | ||
| + | level = 7, | ||
| + | name = "Sphinx Sisters", | ||
| + | noise = { casting = 7, effect = 0 }, | ||
| + | ["power cap"] = 200, | ||
schools = { | schools = { | ||
Hexes = true, | Hexes = true, | ||
| − | + | Summoning = true, | |
| − | } | + | }, |
| − | } | + | }, |
} | } | ||
Latest revision as of 21:07, 10 May 2025
Module:Table of spells is a Lua module which contains information used by Module:Spell. If you want to add new Lua functions to process this page, write them in Module:Spell.
To generate this script, see https://github.com/jkornelsen/crawl-wiki-modules. Or, update it by hand.
-- Table of spells (last generated in 0.33)
return {
["Cause Fear"] = {
books = {
["book of Hexes"] = true,
["book of the Dragon"] = true,
},
description = "Causes fear in those near to the caster, causing those affected to be unable to approach the caster, and to sometimes fail to attack them in melee. Leaving the caster's line of sight will end the effect.",
flags = {
area = true,
WL_check = true,
},
level = 4,
name = "Cause Fear",
noise = { casting = 4, effect = 0 },
["power cap"] = 200,
range = { max = 8, min = 8 },
schools = {
Hexes = true,
},
},
["Magic Dart"] = {
books = {
["book of Minor Magic"] = true,
["book of Conjurations"] = true,
},
description = "Fires a small bolt of magical energy which never misses.",
flags = {
dir_or_target = true,
needs_tracer = true,
},
level = 1,
name = "Magic Dart",
noise = { casting = 1, effect = 0 },
["power cap"] = 25,
range = { max = 8, min = 8 },
schools = {
Conjuration = true,
},
},
["Fireball"] = {
books = {
["book of the Dragon"] = true,
["book of the Spheres"] = true,
},
description = "Hurls an explosive ball of fire.",
flags = {
dir_or_target = true,
needs_tracer = true,
},
level = 5,
name = "Fireball",
noise = { casting = 5, effect = 15 },
["power cap"] = 200,
range = { max = 5, min = 5 },
schools = {
Conjuration = true,
Fire = true,
},
},
["Apportation"] = {
books = {
["book of Cantrips"] = true,
["book of Party Tricks"] = true,
},
description = "Pulls the top item or group of similar items from a distant pile to the floor near the caster. With low power, items might not be moved all the way to the caster's position.<br><br>Extremely powerful magical items, such as the Orb of Zot, may actively resist the pull of this spell.",
flags = {
target = true,
obj = true,
not_self = true,
},
level = 1,
name = "Apportation",
noise = { casting = 1, effect = 0 },
["power cap"] = 50,
range = { max = 8, min = 8 },
schools = {
Translocation = true,
},
},
["Slow"] = {
books = {
["book of Debilitation"] = true,
},
description = "Slows the actions of a creature.",
flags = {
dir_or_target = true,
needs_tracer = true,
WL_check = true,
},
level = 1,
name = "Slow",
noise = { casting = 1, effect = 0 },
["power cap"] = 25,
range = { max = 8, min = 8 },
schools = {
Hexes = true,
},
},
["Freezing Cloud"] = {
books = {
["book of Ice"] = true,
["Trismegistus Codex"] = true,
},
description = "Conjures up a large cloud of lethally cold vapour.",
flags = {
target = true,
area = true,
needs_tracer = true,
cloud = true,
},
level = 5,
name = "Freezing Cloud",
noise = { casting = 5, effect = 2 },
["power cap"] = 200,
range = { max = 5, min = 5 },
schools = {
Conjuration = true,
Ice = true,
Air = true,
},
},
["Mephitic Cloud"] = {
books = {
["book of the Senses"] = true,
["Trismegistus Codex"] = true,
},
description = "Conjures a fragile flask that explodes into short-lived clouds of noxious fumes. These clouds may cause confusion in any creature not resistant to poison. Tougher, more experienced creatures are less likely to be affected.",
flags = {
dir_or_target = true,
area = true,
needs_tracer = true,
cloud = true,
},
level = 3,
name = "Mephitic Cloud",
noise = { casting = 3, effect = 15 },
["power cap"] = 100,
range = { max = 4, min = 4 },
schools = {
Conjuration = true,
Alchemy = true,
Air = true,
},
},
["Olgreb's Toxic Radiance"] = {
books = {
["Young Poisoner's Handbook"] = true,
["the Unrestrained Analects"] = true,
},
description = "Causes the caster to radiate toxic energy, continuously inflicting poison on everything in line of sight for as long as the spell lasts.",
flags = {
area = true,
destructive = true,
},
level = 4,
name = "Olgreb's Toxic Radiance",
noise = { casting = 4, effect = 0 },
["power cap"] = 100,
schools = {
Alchemy = true,
},
},
["Teleport Other"] = {
books = {
["book of Displacement"] = true,
["There-And-Back Book"] = true,
},
description = "Attempts to teleport a targeted creature out of the caster's sight, after a short delay.",
flags = {
target = true,
not_self = true,
escape = true,
WL_check = true,
},
level = 3,
name = "Teleport Other",
noise = { casting = 3, effect = 0 },
["power cap"] = 100,
range = { max = 8, min = 8 },
schools = {
Translocation = true,
},
},
["Death's Door"] = {
books = {
["Necronomicon"] = true,
},
description = "Renders the caster nigh invulnerable to harm for a brief period, but brings them dangerously close to death in the process. So close, in fact, that the body believes itself to be dead — healing effects will do nothing.<br><br>The caster will receive one warning shortly before the spell expires. After expiry, the spell cannot immediately be recast, but with high power the caster will be left further from death when the effect ends. It has no effect on those who are already undead.",
flags = {
utility = true,
no_ghost = true,
},
level = 9,
name = "Death's Door",
noise = { casting = 9, effect = 0 },
["power cap"] = 200,
schools = {
Necromancy = true,
},
},
["Summon Small Mammal"] = {
books = {
["book of Callings"] = true,
["book of Cantrips"] = true,
},
description = "Summons a rat, bat, or quokka to the caster's aid. Spell power increases the chance of summoning a quokka.",
flags = {
},
level = 1,
name = "Summon Small Mammal",
noise = { casting = 1, effect = 0 },
["power cap"] = 25,
schools = {
Summoning = true,
},
},
["Lehudib's Crystal Spear"] = {
books = {
["book of Armaments"] = true,
["book of the Moon"] = true,
},
description = "Hurls a lethally sharp shard of crystal.",
flags = {
dir_or_target = true,
needs_tracer = true,
},
level = 8,
name = "Lehudib's Crystal Spear",
noise = { casting = 8, effect = 0 },
["power cap"] = 200,
range = { max = 3, min = 3 },
schools = {
Conjuration = true,
Earth = true,
},
},
["Fire Storm"] = {
books = {
["book of Annihilations"] = true,
},
description = "Calls forth a mighty storm of roaring flame directly onto the target, dealing damage in a large area and leaving behind short-lived fire vortices. Half of its damage bypasses fire resistance.",
flags = {
target = true,
area = true,
needs_tracer = true,
},
level = 9,
name = "Fire Storm",
noise = { casting = 9, effect = 25 },
["power cap"] = 200,
range = { max = 5, min = 5 },
schools = {
Conjuration = true,
Fire = true,
},
},
["Blink"] = {
books = {
["book of Minor Magic"] = true,
["book of Spatial Translocations"] = true,
},
description = "Randomly translocates the caster a short distance. After translocating in this way, the spell cannot be cast again for a short period of time depending on spell power.",
flags = {
escape = true,
selfench = true,
utility = true,
},
level = 2,
name = "Blink",
noise = { casting = 2, effect = 0 },
["power cap"] = 50,
schools = {
Translocation = true,
},
},
["Iskenderun's Mystic Blast"] = {
books = {
["book of Blasting"] = true,
["book of Duality"] = true,
},
description = "Detonates a crackling sphere of destructive energy. The explosion will hit all nearby monsters with physical force, knocking them back if damage is done. Spellpower increases damage and knockback distance.",
flags = {
area = true,
},
level = 4,
name = "Iskenderun's Mystic Blast",
noise = { casting = 4, effect = 10 },
["power cap"] = 100,
range = { max = 2, min = 2 },
schools = {
Conjuration = true,
Translocation = true,
},
},
["Summon Horrible Things"] = {
books = {
["Grand Grimoire"] = true,
},
description = "Opens a gate to the Abyss and calls through two or more hideous abominations from that dreadful place. The opening of the gate may temporarily mutate the caster, reducing their willpower.",
flags = {
unholy = true,
chaotic = true,
mons_abjure = true,
},
level = 8,
name = "Summon Horrible Things",
noise = { casting = 8, effect = 0 },
["power cap"] = 200,
schools = {
Summoning = true,
},
},
["Animate Dead"] = {
books = {
["book of Death"] = true,
["book of the Grave"] = true,
},
description = "For some time after casting this, living creatures killed by the caster will rise as zombies. The chance of reanimating a monster and the duration of the effect increase with spell power. Re-casting this spell will return zombies to dust, as will leaving the floor.",
flags = {
helpful = true,
utility = true,
no_ghost = true,
},
level = 4,
name = "Animate Dead",
noise = { casting = 4, effect = 0 },
["power cap"] = 100,
schools = {
Necromancy = true,
},
},
["Vampiric Draining"] = {
books = {
["book of Necromancy"] = true,
["book of Duality"] = true,
},
description = "Steals the life of an adjacent living creature and grants it to the caster.",
flags = {
dir_or_target = true,
not_self = true,
},
level = 3,
name = "Vampiric Draining",
noise = { casting = 3, effect = 0 },
["power cap"] = 100,
range = { max = 1, min = 1 },
schools = {
Necromancy = true,
},
},
["Haunt"] = {
books = {
["book of Death"] = true,
["Necronomicon"] = true,
},
description = "Calls wraiths and ghosts to haunt the caster's target. They will only attack the creature they are haunting, and will dissipate quickly once their target dies. The number of spectres summoned increases with spell power.",
flags = {
target = true,
not_self = true,
mons_abjure = true,
},
level = 7,
name = "Haunt",
noise = { casting = 7, effect = 0 },
["power cap"] = 200,
range = { max = 8, min = 8 },
schools = {
Necromancy = true,
Summoning = true,
},
},
["Borgnjor's Revivification"] = {
books = {
["Necronomicon"] = true,
},
description = "Instantly heals any and all wounds suffered by the caster, but also permanently damages their health, to a degree dependent on (and inversely related to) power.<br><br>It is powerful enough to cancel the effects of Death's Door, although doing so will briefly paralyse the caster. It has no effect on the undead.",
flags = {
utility = true,
},
level = 8,
name = "Borgnjor's Revivification",
noise = { casting = 8, effect = 0 },
["power cap"] = 200,
schools = {
Necromancy = true,
},
},
["Freeze"] = {
books = {
["book of Frost"] = true,
},
description = "Freezes an adjacent creature, dealing damage that bypasses any armour the target may have. This may temporarily slow cold-blooded creatures.",
flags = {
dir_or_target = true,
not_self = true,
destructive = true,
},
level = 1,
name = "Freeze",
noise = { casting = 1, effect = 0 },
["power cap"] = 25,
range = { max = 1, min = 1 },
schools = {
Ice = true,
},
},
["Ozocubu's Refrigeration"] = {
books = {
["book of Ice"] = true,
["the Unrestrained Analects"] = true,
},
description = "Turns the air bitterly cold, freezing all other creatures in line of sight. This is less effective against creatures packed tightly together - those adjacent to others will be partly insulated from the cold, taking less damage.",
flags = {
area = true,
destructive = true,
},
level = 7,
name = "Ozocubu's Refrigeration",
noise = { casting = 7, effect = 0 },
["power cap"] = 200,
schools = {
Ice = true,
},
},
["Sticky Flame"] = {
books = {
["book of Flames"] = true,
["Everburning Encyclopedia"] = true,
},
description = "Unleashes a short-ranged spray of incendiary goo that clings to an adjacent creature and deals armour-ignoring fire damage over several turns. If the victim is allowed to move, it will put out the fire prematurely.<br><br>If the target is insubstantial, the liquid fire will fail to stick.",
flags = {
dir_or_target = true,
destructive = true,
needs_tracer = true,
},
level = 4,
name = "Sticky Flame",
noise = { casting = 4, effect = 0 },
["power cap"] = 100,
range = { max = 1, min = 1 },
schools = {
Fire = true,
Alchemy = true,
},
},
["Summon Ice Beast"] = {
books = {
["book of Beasts"] = true,
["book of the Tundra"] = true,
},
description = "Calls forth a beast of ice to serve the caster. The strength of the beast depends on spell power.",
flags = {
},
level = 3,
name = "Summon Ice Beast",
noise = { casting = 3, effect = 0 },
["power cap"] = 100,
schools = {
Ice = true,
Summoning = true,
},
},
["Ozocubu's Armour"] = {
books = {
["book of Battle"] = true,
["book of Winter"] = true,
},
description = "Envelops the caster's body in a protective layer of thick ice, granting a substantial bonus to armour as long as they remain in their current location. The ice will crack and fall away if the caster moves to a new position. The spell decreases in effectiveness in heavier armour, granting a lower bonus the higher the encumbrance rating of the caster's armour.",
flags = {
no_ghost = true,
},
level = 3,
name = "Ozocubu's Armour",
noise = { casting = 3, effect = 0 },
["power cap"] = 100,
schools = {
Ice = true,
},
},
["Call Imp"] = {
books = {
["book of Minor Magic"] = true,
["book of Callings"] = true,
},
description = "Calls forth a minor demon from the pits of Hell, equipped with a spear with which to jab at the caster's enemies. The quality of the imp's weaponry rises with spell power.",
flags = {
unholy = true,
},
level = 2,
name = "Call Imp",
noise = { casting = 2, effect = 0 },
["power cap"] = 50,
schools = {
Summoning = true,
},
},
["Dispel Undead"] = {
books = {
["book of Decay"] = true,
["book of Touch"] = true,
},
description = "Harms an adjacent undead creature greatly by interfering with the forces binding it together.",
flags = {
dir_or_target = true,
needs_tracer = true,
},
level = 4,
name = "Dispel Undead",
noise = { casting = 4, effect = 0 },
["power cap"] = 100,
range = { max = 1, min = 1 },
schools = {
Necromancy = true,
},
},
["Sublimation of Blood"] = {
books = {
["book of Blood"] = true,
["book of Maladies"] = true,
},
description = "Converts some of the caster's blood into magical energy. The process is painful but never directly lethal. The efficiency of the conversion increases with the spell's power.",
flags = {
utility = true,
},
level = 2,
name = "Sublimation of Blood",
noise = { casting = 2, effect = 0 },
["power cap"] = 100,
schools = {
Necromancy = true,
},
},
["Tukima's Dance"] = {
books = {
["book of Weapons"] = true,
["Great Wizards, Vol. VII"] = true,
},
description = "Animates the weapon of a targeted foe, ripping it from their hands and causing it to attack them relentlessly. Once the target dies, the weapon will fall to the ground shortly thereafter.<br><br>Certain powerful named artefacts cannot be animated, and any properties that require skill in evocations will not be active.",
flags = {
dir_or_target = true,
not_self = true,
needs_tracer = true,
WL_check = true,
},
level = 3,
name = "Tukima's Dance",
noise = { casting = 3, effect = 0 },
["power cap"] = 100,
range = { max = 8, min = 8 },
schools = {
Hexes = true,
},
},
["Stone Arrow"] = {
books = {
["book of Geomancy"] = true,
["book of Armaments"] = true,
},
description = "Fires a sharp spine of rock.",
flags = {
dir_or_target = true,
needs_tracer = true,
},
level = 3,
name = "Stone Arrow",
noise = { casting = 3, effect = 0 },
["power cap"] = 50,
range = { max = 4, min = 4 },
schools = {
Conjuration = true,
Earth = true,
},
},
["Shock"] = {
books = {
["book of Air"] = true,
},
description = "Throws a bouncing bolt of electricity. It bypasses half of defenders' armour.",
flags = {
dir_or_target = true,
needs_tracer = true,
},
level = 1,
name = "Shock",
noise = { casting = 1, effect = 0 },
["power cap"] = 25,
range = { max = 8, min = 8 },
schools = {
Conjuration = true,
Air = true,
},
},
["Swiftness"] = {
books = {
["book of Air"] = true,
["book of Burglary"] = true,
},
description = "Calls forth winds to greatly increase the caster's movement speed. After the effect ends, the caster's movements will be sluggish for a time.",
flags = {
hasty = true,
selfench = true,
utility = true,
},
level = 3,
name = "Swiftness",
noise = { casting = 3, effect = 0 },
["power cap"] = 100,
schools = {
Air = true,
},
},
["Death Channel"] = {
books = {
["book of Unlife"] = true,
["book of Wicked Creation"] = true,
},
description = "Binds the souls of slain living, demonic and holy creatures, forcing their spectres to remain and fight for the caster for as long as the channel lasts.",
flags = {
helpful = true,
selfench = true,
utility = true,
},
level = 6,
name = "Death Channel",
noise = { casting = 6, effect = 0 },
["power cap"] = 200,
schools = {
Necromancy = true,
},
},
["Airstrike"] = {
books = {
["book of Air"] = true,
["book of Storms"] = true,
},
description = "Causes the air around a creature to twist itself into a whirling vortex of meteorological fury. It does more damage to targets surrounded by empty space.",
flags = {
target = true,
not_self = true,
destructive = true,
},
level = 4,
name = "Airstrike",
noise = { casting = 4, effect = 4 },
["power cap"] = 200,
range = { max = 8, min = 8 },
schools = {
Air = true,
},
},
["Confusing Touch"] = {
books = {
["book of Debilitation"] = true,
["book of Touch"] = true,
},
description = "Enchants the caster's dominant hand with magical energy. This energy is released when the caster touches a monster, and may induce a state of confusion in the monster. The caster's attacks do no damage while attempting to touch a monster in this way.",
flags = {
selfench = true,
WL_check = true,
},
level = 3,
name = "Confusing Touch",
noise = { casting = 3, effect = 0 },
["power cap"] = 100,
schools = {
Hexes = true,
},
},
["Passwall"] = {
books = {
["book of Geomancy"] = true,
["book of Burglary"] = true,
},
description = "Allows the caster to travel a short distance through an adjacent rock wall and emerge again on the other side. This spell takes an unusally long time to cast, during which the caster will be unable to act, but also gain increased armour from their attunement to the rock.",
flags = {
target = true,
not_self = true,
silent = true,
escape = true,
utility = true,
},
level = 3,
name = "Passwall",
noise = { casting = 0, effect = 0 },
["power cap"] = 100,
range = { max = 3, min = 3 },
schools = {
Earth = true,
},
},
["Ignite Poison"] = {
books = {
["Everburning Encyclopedia"] = true,
["book of Blood"] = true,
},
description = "Converts all nearby poison into liquid flame, burning poisoned creatures from within. It also turns clouds of poison and mephitic gases into flame. The caster is not affected directly.",
flags = {
area = true,
destructive = true,
},
level = 4,
name = "Ignite Poison",
noise = { casting = 4, effect = 0 },
["power cap"] = 100,
schools = {
Fire = true,
Alchemy = true,
},
},
["Call Canine Familiar"] = {
books = {
["book of Callings"] = true,
["book of the Hunter"] = true,
},
description = "Summons an inugami to the caster's aid. These mystical canines form a bond with their summoner, strengthening them in direct proportion with the caster's spellpower.<br><br>Recasting this spell while your familiar is nearby will imbue it with additional magic, mending some of its wounds and causing its next attack to strike more quickly and cleave adjacent foes.",
flags = {
},
level = 3,
name = "Call Canine Familiar",
noise = { casting = 3, effect = 0 },
["power cap"] = 100,
schools = {
Summoning = true,
},
},
["Ensorcelled Hibernation"] = {
books = {
["book of Burglary"] = true,
["book of Dreams"] = true,
},
description = "Lowers its target's metabolic rate, inducing hibernation. After awakening, the target will be unable to be put to sleep again for some time.",
flags = {
dir_or_target = true,
not_self = true,
silent = true,
needs_tracer = true,
WL_check = true,
},
level = 2,
name = "Ensorcelled Hibernation",
noise = { casting = 0, effect = 0 },
["power cap"] = 50,
range = { max = 8, min = 8 },
schools = {
Hexes = true,
Ice = true,
},
},
["Metabolic Englaciation"] = {
books = {
["book of Winter"] = true,
["book of Sloth"] = true,
},
description = "Lowers the metabolic rate of every creature in the caster's vicinity, slowing all those who are not resistant to cold. Cold-blooded creatures will be affected much more strongly, and tougher creatures will be slowed for a shorter time.",
flags = {
area = true,
},
level = 5,
name = "Metabolic Englaciation",
noise = { casting = 5, effect = 0 },
["power cap"] = 200,
schools = {
Hexes = true,
Ice = true,
},
},
["Silence"] = {
books = {
["book of the Senses"] = true,
["book of the Moon"] = true,
},
description = "Eliminates all sound near the caster. This makes reading scrolls, casting spells, invoking divine abilities, or shouting impossible in the caster's vicinity. The spell's oppressive, unnatural effect will greatly hamper stealth.<br><br>Certain monsters have innate magical or special abilities which will still be usable while silenced.<br><br>The effect starts out with a radius depending on power, which will then shrink, eventually covering only the caster, before it times out.",
flags = {
silent = true,
area = true,
},
level = 5,
name = "Silence",
noise = { casting = 0, effect = 0 },
["power cap"] = 200,
schools = {
Hexes = true,
Air = true,
},
},
["Shatter"] = {
books = {
["book of Annihilations"] = true,
},
description = "Causes an enormous burst of concussive force around the caster, dealing severe damage to all nearby creatures. It is especially effective against those made from ice, bone, or any wall-like substance (such as rock, metal or crystal), as well as those turned to stone by petrification. It is less effective against flying, gelatinous and insubstantial creatures. It may also destroy nearby walls.",
flags = {
area = true,
destructive = true,
},
level = 9,
name = "Shatter",
noise = { casting = 9, effect = 30 },
["power cap"] = 200,
schools = {
Earth = true,
},
},
["Dispersal"] = {
books = {
["book of the Warp"] = true,
["There-And-Back Book"] = true,
},
description = "Teleports away any creatures within a short distance of the caster. Any creature with the Will to resist will still be irresistibly blinked a shorter distance, and any monster it affects at all has a separate Will-based chance of being confused by the warping of space.",
flags = {
escape = true,
area = true,
},
level = 6,
name = "Dispersal",
noise = { casting = 6, effect = 0 },
["power cap"] = 200,
range = { max = 4, min = 1 },
schools = {
Translocation = true,
},
},
["Static Discharge"] = {
books = {
["book of Storms"] = true,
},
description = "Releases electrical charges against those next to the caster. These may arc to other adjacent creatures, or back to the caster, before eventually grounding out. It deals reduced damage when arcing to the caster, and the damage dealt bypasses half of defenders' armour.",
flags = {
area = true,
},
level = 2,
name = "Static Discharge",
noise = { casting = 2, effect = 0 },
["power cap"] = 50,
range = { max = 1, min = 1 },
schools = {
Conjuration = true,
Air = true,
},
},
["Alistair's Intoxication"] = {
books = {
["book of Party Tricks"] = true,
["Great Wizards, Vol. II"] = true,
},
description = "Converts a small portion of the brain matter of those around you into alcohol, attempting to confuse all intelligent creatures within view (although poison-resistant creatures may resist the effects). The caster will experience vertigo briefly if they successfully make contact with other minds. It is frequently used as an icebreaker at wizard parties.",
flags = {
},
level = 5,
name = "Alistair's Intoxication",
noise = { casting = 5, effect = 0 },
["power cap"] = 150,
schools = {
Alchemy = true,
},
},
["Lee's Rapid Deconstruction"] = {
books = {
["book of the Earth"] = true,
["book of Iron"] = true,
},
description = "Fragments a wall or a suitably brittle visible monster into an explosion of deadly shrapnel. It can be used on monsters made of ice, bone, or any wall-like substance, as well as those turned to stone by petrification. Its damage is strongly reduced by armour.<br><br>Targets made from rock, stone, ice or bone will cause a small explosion. Metal targets will cause a small but more damaging explosion, and targets made from crystal will cause a large and more damaging explosion.",
flags = {
target = true,
destructive = true,
},
level = 5,
name = "Lee's Rapid Deconstruction",
noise = { casting = 5, effect = 20 },
["power cap"] = 200,
range = { max = 8, min = 8 },
schools = {
Earth = true,
},
},
["Sandblast"] = {
books = {
["book of Geomancy"] = true,
},
description = "Blasts a target with high-velocity rock shards. Gathering the rock from ambient grit is slow, making this spell take one-and-a-half times as long to cast as most. Its damage is strongly reduced by armour.",
flags = {
dir_or_target = true,
not_self = true,
destructive = true,
needs_tracer = true,
},
level = 1,
name = "Sandblast",
noise = { casting = 1, effect = 0 },
["power cap"] = 50,
range = { max = 4, min = 4 },
schools = {
Earth = true,
},
},
["Sculpt Simulacrum"] = {
books = {
["book of Wicked Creation"] = true,
["book of Cryoformation"] = true,
},
description = "Forms icy simulacra of an adjacent living, demonic, or holy creature. These fragile doppelgangers will take shape over a short period of time, eventually gaining the ability to move and attack the caster's enemies.<br><br>The good gods frown on this spell, as it works blood and ichor into unnatural facsimiles.<br><br>You can maintain up to 5 simulacra simultaneously.",
flags = {
dir_or_target = true,
not_self = true,
unholy = true,
needs_tracer = true,
},
level = 6,
name = "Sculpt Simulacrum",
noise = { casting = 6, effect = 0 },
["power cap"] = 200,
range = { max = 1, min = 1 },
schools = {
Ice = true,
Alchemy = true,
},
},
["Conjure Ball Lightning"] = {
books = {
["book of the Spheres"] = true,
["book of Chaos"] = true,
},
description = "Creates a pack of ball lightnings, which seek out the nearest enemy before exploding in a huge blast of electricity. The damage dealt bypasses half of defenders' armour. Casters are advised to use caution; the lightning is not mindful of what it may hit.<br><br>The magic which keeps ball lightnings cohesive has limited range, so they may dissipate harmlessly if allowed to drift too far away from their caster before exploding.",
flags = {
},
level = 6,
name = "Conjure Ball Lightning",
noise = { casting = 6, effect = 25 },
["power cap"] = 200,
schools = {
Conjuration = true,
Air = true,
},
},
["Chain Lightning"] = {
books = {
["book of Annihilations"] = true,
},
description = "Releases a massive electrical discharge that arcs to the creature nearest the caster and then outward from it. The further it travels, the less damage it does. Secondary arcs have limited range and do little damage to the caster. The spell bypasses half of defenders' armour and resistance to electricity.",
flags = {
area = true,
},
level = 9,
name = "Chain Lightning",
noise = { casting = 9, effect = 25 },
["power cap"] = 200,
schools = {
Conjuration = true,
Air = true,
},
},
["Petrify"] = {
books = {
["book of Transmutation"] = true,
["book of Sloth"] = true,
},
description = "Petrifies a targeted creature and up to two other foes in a chain. Those which do not muster the Will to resist are briefly slowed, and then turned to stone. Until they return to flesh, they are unable to act, but also take half damage. The spell's power is lessened against secondary targets.",
flags = {
dir_or_target = true,
needs_tracer = true,
WL_check = true,
},
level = 4,
name = "Petrify",
noise = { casting = 4, effect = 0 },
["power cap"] = 100,
range = { max = 6, min = 6 },
schools = {
Alchemy = true,
Earth = true,
},
},
["Passage of Golubria"] = {
books = {
["book of the Moon"] = true,
["Great Wizards, Vol. VII"] = true,
},
description = "Opens two gateways (one always near the caster), which allow instantaneous transport to random other open gateways to any creature entering them. There is no limit to the number of gateways that can be open at one time. However, gateways close a short time after being opened, or immediately once entered.",
flags = {
target = true,
aim_at_space = true,
escape = true,
selfench = true,
},
level = 4,
name = "Passage of Golubria",
noise = { casting = 4, effect = 8 },
["power cap"] = 100,
range = { max = 8, min = 2 },
schools = {
Translocation = true,
},
},
["Orb of Destruction"] = {
books = {
["book of the Spheres"] = true,
["book of Dangerous Friends"] = true,
},
description = "Conjures an orb made of pure destructive magic. Compared to most other projectiles, these orbs travel at a relatively slow pace. The orbs home onto their targets, yet because of their huge inertia, especially agile opponents may be able to outmanoeuvre them. The orbs need some time to stabilise, and a nascent orb will deal reduced damage.<br><br>Residents of the dungeon are able to maintain the orb until it impacts a target, but when cast by you the orb will dissipate upon leaving your line of sight.",
flags = {
dir_or_target = true,
not_self = true,
needs_tracer = true,
},
level = 7,
name = "Orb of Destruction",
noise = { casting = 7, effect = 0 },
["power cap"] = 200,
range = { max = 8, min = 8 },
schools = {
Conjuration = true,
},
},
["Malign Gateway"] = {
books = {
["Grand Grimoire"] = true,
},
description = "Tears a gash in reality, creating a self-sustained but temporary portal to an unknown, tainted otherworld. It requires open space to succeed. After a short time, a powerful clawed tentacle will reach through the portal, remaining bound to the caster's will for a duration depending on power. With the portal's expiry, the tentacle will be severed and turn on the caster. The duration of the portal increases with spell power.",
flags = {
unholy = true,
chaotic = true,
},
level = 7,
name = "Malign Gateway",
noise = { casting = 7, effect = 15 },
["power cap"] = 200,
schools = {
Summoning = true,
Translocation = true,
},
},
["Polar Vortex"] = {
books = {
["book of Ice"] = true,
},
description = "Turns the air around the caster into a freezing vortex, doing tremendous damage to everyone caught in it that can only be half-mitigated by resistance to cold. Those affected will also be swept up into the air and tossed around. Only the eye of the storm is a safe place, and it follows the caster. The vortex is unable to follow the caster through long-distance translocations. The spell's effectiveness is greatly diminished in closed areas. After the vortex fades, it cannot be called forth again for a short time.",
flags = {
area = true,
destructive = true,
},
level = 9,
name = "Polar Vortex",
noise = { casting = 9, effect = 0 },
["power cap"] = 200,
range = { max = 5, min = 5 },
schools = {
Ice = true,
},
},
["Leda's Liquefaction"] = {
books = {
["book of the Earth"] = true,
["book of Sloth"] = true,
},
description = "Liquefies the ground around the caster, making it difficult to move through. Any movement through liquefied ground will be slowed, and creatures stuck in the liquefied ground will be unable to fly. Attempts to attack the caster in melee may fail.<br><br>The effect starts out with a radius depending on power, which will then shrink, eventually covering only the caster, before it times out. Maintaining the connection to the ground slows the caster's movement, even if they are flying.",
flags = {
area = true,
},
level = 4,
name = "Leda's Liquefaction",
noise = { casting = 4, effect = 0 },
["power cap"] = 200,
schools = {
Alchemy = true,
Earth = true,
},
},
["Summon Hydra"] = {
books = {
["Fen Folio"] = true,
["book of Blood"] = true,
},
description = "Summons a many-headed hydra to fight alongside the caster for a short time. Spell power determines the number of heads.",
flags = {
mons_abjure = true,
},
level = 7,
name = "Summon Hydra",
noise = { casting = 7, effect = 0 },
["power cap"] = 200,
schools = {
Summoning = true,
},
},
["Inner Flame"] = {
books = {
["book of Flames"] = true,
["book of Spontaneous Combustion"] = true,
},
description = "Fills an enemy with an intense fire. This fire is released any time the target is hit, and explosively released upon death. The size of the explosion caused is dependent on the size of the target.",
flags = {
target = true,
not_self = true,
destructive = true,
WL_check = true,
},
level = 3,
name = "Inner Flame",
noise = { casting = 3, effect = 0 },
["power cap"] = 100,
range = { max = 8, min = 8 },
schools = {
Hexes = true,
Fire = true,
},
},
["Disjunction"] = {
books = {
["book of the Warp"] = true,
["book of Chaos"] = true,
},
description = "Destabilises the space in a sphere around the caster for a while, causing anyone nearby to blink away from the caster. The chance of blinking depends on the distance from the caster, being nearly certain when directly adjacent.",
flags = {
escape = true,
utility = true,
},
level = 8,
name = "Disjunction",
noise = { casting = 8, effect = 0 },
["power cap"] = 200,
range = { max = 4, min = 4 },
schools = {
Translocation = true,
},
},
["Iskenderun's Battlesphere"] = {
books = {
["book of Power"] = true,
["book of the Spheres"] = true,
},
description = "Conjures a small globe of destructive energy. Each time its creator casts a offensive spell, the battlesphere will also fire an unerring volley of energy at the most injured nearby foe it can reach.<br><br>The battlesphere's creator can freely fire through its position without harming it.",
flags = {
utility = true,
},
level = 4,
name = "Iskenderun's Battlesphere",
noise = { casting = 4, effect = 0 },
["power cap"] = 100,
schools = {
Conjuration = true,
Forgecraft = true,
},
},
["Fulminant Prism"] = {
books = {
["book of Conjurations"] = true,
["book of Blasting"] = true,
},
description = "Conjures a shining prism of an unstable soft gold alloy. This is useless as legal tender, however, as it will unfortunately violently explode with arcane force after a short duration. If destroyed prematurely, its blast will be much weaker.",
flags = {
target = true,
not_self = true,
area = true,
no_ghost = true,
},
level = 4,
name = "Fulminant Prism",
noise = { casting = 4, effect = 20 },
["power cap"] = 200,
range = { max = 4, min = 4 },
schools = {
Conjuration = true,
Alchemy = true,
},
},
["Dazzling Flash"] = {
books = {
["book of Spectacle"] = true,
["book of the Senses"] = true,
},
description = "The caster erupts in a scintillating display of light. Any living, demonic or angelic creature nearby may be dazzled and left stumbling blindly.",
flags = {
area = true,
},
level = 3,
name = "Dazzling Flash",
noise = { casting = 3, effect = 0 },
["power cap"] = 50,
range = { max = 3, min = 2 },
schools = {
Hexes = true,
Fire = true,
},
},
["Fugue of the Fallen"] = {
books = {
["book of Battle"] = true,
["book of Dreams"] = true,
},
description = "Calls out to the lingering remnants of the long dead. While active, each non-summoned enemy the caster or their allies slays attracts more vengeful souls into the caster's weapon, temporarily enhancing their melee and ranged effectiveness. When this bonus reaches its maximum, every hit will unleash a glimmer of the dead's suffering, causing pain damage to each other foe adjacent to your target.<br><br>Recasting this spell will release your grip on the souls you've attracted, resetting any bonus you've accumulated, and the cacophonous wailing of the dead may attract unwanted attention even while you maintain it.",
flags = {
selfench = true,
},
level = 3,
name = "Fugue of the Fallen",
noise = { casting = 3, effect = 8 },
["power cap"] = 100,
schools = {
Necromancy = true,
},
},
["Searing Ray"] = {
books = {
["book of Conjurations"] = true,
},
description = "Fires a continuous piercing ray of arcane energy from the caster's hands. So long as the caster maintains focus upon the spell and supplies it with magical power (by waiting in place and not taking any other actions), the ray will follow the caster's target if it should move.",
flags = {
dir_or_target = true,
needs_tracer = true,
},
level = 2,
name = "Searing Ray",
noise = { casting = 2, effect = 0 },
["power cap"] = 50,
range = { max = 4, min = 4 },
schools = {
Conjuration = true,
},
},
["Discord"] = {
books = {
["book of Chaos"] = true,
["the Unrestrained Analects"] = true,
},
description = "Drives nearby creatures into an wild frenzy, causing them to mercilessly attack anything and everything nearby with great strength and speed.",
flags = {
hasty = true,
area = true,
WL_check = true,
},
level = 8,
name = "Discord",
noise = { casting = 8, effect = 0 },
["power cap"] = 200,
schools = {
Hexes = true,
},
},
["Summon Forest"] = {
books = {
["book of the Wilderness"] = true,
["Fen Folio"] = true,
},
description = "Forcefully intersects a forested plane with this world. It requires open space to succeed. While the spell holds, a spirit of the forest will be called forth, and the trees of the forest will be awakened to deal damage to nearby enemies. Spell power increases the duration, size, and thickness of the intersected plane; as well as the strength of the spirit.",
flags = {
},
level = 5,
name = "Summon Forest",
noise = { casting = 5, effect = 10 },
["power cap"] = 200,
schools = {
Summoning = true,
Translocation = true,
},
},
["Forge Lightning Spire"] = {
books = {
["book of Storms"] = true,
["Codex of Conductivity"] = true,
},
description = "Constructs an immobile lightning spire at a nearby location. This spire irregularly discharges bolts of electricity at the caster's foes, prioritizing whichever of them is most distant from it.",
flags = {
},
level = 4,
name = "Forge Lightning Spire",
noise = { casting = 4, effect = 0 },
["power cap"] = 100,
schools = {
Air = true,
Forgecraft = true,
},
},
["Forge Blazeheart Golem"] = {
books = {
["book of Dangerous Friends"] = true,
["Handbook of Applied Construction"] = true,
},
description = "Constructs a shell of slag iron around a volatile elemental spark. It is capable of raining down powerful blows on its creator's adversaries - so powerful that the golem itself is often damaged by their impact.<br><br>Only tenuously independent of its creator's magic, the flames within it will rapidly go dormant if the two ever leave each other's side. If its shell is destroyed while the golem is still active, its exposed core will violently detonate a moment later.<br><br>It gains greater explosive damage at higher power.",
flags = {
},
level = 4,
name = "Forge Blazeheart Golem",
noise = { casting = 4, effect = 0 },
["power cap"] = 100,
schools = {
Fire = true,
Forgecraft = true,
},
},
["Dragon's Call"] = {
books = {
["book of the Dragon"] = true,
},
description = "Issues a powerful call to a draconic realm, beckoning forth dragon after dragon to engage the summoner's enemies. The spell is taxing to maintain, and each new dragon which answers the call will further drain the summoner's magical reserves. After the call ends, it cannot be issued again for a short time. The duration of the call and the species of dragons called depend on spell power.",
flags = {
},
level = 9,
name = "Dragon's Call",
noise = { casting = 9, effect = 15 },
["power cap"] = 200,
schools = {
Summoning = true,
},
},
["Spellspark Servitor"] = {
books = {
["book of Power"] = true,
["book of Dangerous Friends"] = true,
},
description = "Constructs a metallic servant with a spark of the caster's own arcane knowledge at its core. This spark allows the servitor to unleash some of the destructive spells known to its creator, though the strongest and most volatile of magics cannot be imbued in this fashion. The strength of the servitor increases with spell power.<br><br>(While you know this spell, you may choose which of your eligible spells it will cast with the Imbue Servitor ability.)",
flags = {
},
level = 7,
name = "Spellspark Servitor",
noise = { casting = 7, effect = 0 },
["power cap"] = 200,
schools = {
Conjuration = true,
Forgecraft = true,
},
},
["Summon Mana Viper"] = {
books = {
["book of the Wilderness"] = true,
["book of Beasts"] = true,
},
description = "Summons a violet-scaled serpent whose bite can swiftly drain the magical reserves of nearly any foe. At higher power, the antimagic properties of the viper's bite grow even stronger.",
flags = {
mons_abjure = true,
},
level = 5,
name = "Summon Mana Viper",
noise = { casting = 5, effect = 0 },
["power cap"] = 100,
schools = {
Hexes = true,
Summoning = true,
},
},
["Irradiate"] = {
books = {
["book of Spontaneous Combustion"] = true,
["book of Transmutation"] = true,
},
description = "Transmutes an ultra-thin layer of the caster's skin (or equivalent) directly into pure magical energy, blasting adjacent creatures. It may heavily deform its victims, weakening them and reducing their armour. The caster is not left entirely unaffected; some of the magic lingers, enough to leave them dangerously contaminated after a few castings.",
flags = {
chaotic = true,
area = true,
},
level = 5,
name = "Irradiate",
noise = { casting = 5, effect = 0 },
["power cap"] = 200,
range = { max = 1, min = 1 },
schools = {
Conjuration = true,
Alchemy = true,
},
},
["Yara's Violent Unravelling"] = {
books = {
["book of Misfortune"] = true,
["Great Wizards, Vol. VII"] = true,
},
description = "If cast upon a creature already blessed (or cursed) with magical enchantments, those enchantments will be torn apart, transforming into a spray of destructive mutagenic radiation. The victim and anyone adjacent will be blasted and heavily deformed, weakening them and reducing their armour. Summoned creatures are particularly vulnerable, as the enchantments binding them to this plane will unravel and cause them to be dismissed immediately.",
flags = {
target = true,
chaotic = true,
destructive = true,
no_ghost = true,
},
level = 5,
name = "Yara's Violent Unravelling",
noise = { casting = 5, effect = 15 },
["power cap"] = 200,
range = { max = 8, min = 8 },
schools = {
Hexes = true,
Alchemy = true,
},
},
["Infestation"] = {
books = {
["book of Death"] = true,
},
description = "Calls forth a plague of scarabs, infesting affected creatures for a duration depending on power and causing death scarabs to grow and burst from them upon death.",
flags = {
target = true,
unclean = true,
},
level = 8,
name = "Infestation",
noise = { casting = 8, effect = 4 },
["power cap"] = 200,
range = { max = 8, min = 8 },
schools = {
Necromancy = true,
},
},
["Lesser Beckoning"] = {
books = {
["book of Spatial Translocations"] = true,
["book of Displacement"] = true,
},
description = "Beckons the target forward, attempting to place them adjacent to the caster.",
flags = {
dir_or_target = true,
not_self = true,
needs_tracer = true,
},
level = 2,
name = "Lesser Beckoning",
noise = { casting = 2, effect = 0 },
["power cap"] = 50,
range = { max = 5, min = 3 },
schools = {
Translocation = true,
},
},
["Mercury Arrow"] = {
books = {
["Young Poisoner's Handbook"] = true,
["My Sojourn through Swampland"] = true,
},
description = "Conjures an arrow of elemental mercury which deals direct poison damage to whatever it hits and may also weaken their melee attacks for a short while.<br><br>The physical force of the arrow inflicts a small amount of damage even to those immune to poison, and the weakening effect can splash to adjacent targets and ignores poison resistance altogether.",
flags = {
dir_or_target = true,
needs_tracer = true,
},
level = 2,
name = "Mercury Arrow",
noise = { casting = 2, effect = 0 },
["power cap"] = 50,
range = { max = 4, min = 4 },
schools = {
Conjuration = true,
Alchemy = true,
},
},
["Ignition"] = {
books = {
["book of Spontaneous Combustion"] = true,
["Everburning Encyclopedia"] = true,
},
description = "All foes in the caster's surroundings are engulfed in balls of fire. The caster and their allies are protected from the fire and will never be harmed by this spell.",
flags = {
area = true,
destructive = true,
},
level = 8,
name = "Ignition",
noise = { casting = 8, effect = 15 },
["power cap"] = 200,
schools = {
Fire = true,
},
},
["Borgnjor's Vile Clutch"] = {
books = {
["Great Wizards, Vol. II"] = true,
["book of the Grave"] = true,
},
description = "Calls forth hands from corpses interred beneath the dungeon floor long ago. Enemies caught in the area will be held in place and constricted until they break free.",
flags = {
dir_or_target = true,
not_self = true,
needs_tracer = true,
},
level = 5,
name = "Borgnjor's Vile Clutch",
noise = { casting = 5, effect = 5 },
["power cap"] = 200,
range = { max = 6, min = 6 },
schools = {
Necromancy = true,
Earth = true,
},
},
["Starburst"] = {
books = {
["book of Fire"] = true,
["book of Spectacle"] = true,
},
description = "Releases penetrating bolts of fire from the caster in every direction.",
flags = {
area = true,
},
level = 6,
name = "Starburst",
noise = { casting = 6, effect = 0 },
["power cap"] = 200,
range = { max = 5, min = 5 },
schools = {
Conjuration = true,
Fire = true,
},
},
["Foxfire"] = {
books = {
["book of Fire"] = true,
},
description = "Conjures two balls of burning swamp gas adjacent to the caster. The balls will rapidly seek the nearest monster and burn them. They will dissipate harmlessly if unable to reach a target or if the caster swaps places with them.",
flags = {
},
level = 1,
name = "Foxfire",
noise = { casting = 1, effect = 0 },
["power cap"] = 25,
schools = {
Conjuration = true,
Fire = true,
},
},
["Hailstorm"] = {
books = {
["book of Frost"] = true,
["book of the Tundra"] = true,
},
description = "Conjures a cannonade of hail, battering nearby creatures that fail to dodge. The eye of the storm is wide enough that monsters adjacent to the caster are unaffected. Due to the strong impact and cutting edges, half of its damage bypasses cold resistance.",
flags = {
area = true,
},
level = 3,
name = "Hailstorm",
noise = { casting = 3, effect = 0 },
["power cap"] = 100,
range = { max = 3, min = 3 },
schools = {
Conjuration = true,
Ice = true,
},
},
["Eringya's Noxious Bog"] = {
books = {
["Fen Folio"] = true,
["Great Wizards, Vol. II"] = true,
},
description = "Causes the caster to release a torrent of sludge that transforms nearby areas into a toxic bog. The sludge damages and poisons all monsters, even those resistant to poison. The bog cannot form on areas adjacent to multiple solid features, nor on areas that lack solid floor, like deep water or lava. The transformation is temporary and cannot be sustained out of the caster's sight. Spellpower will increase how long the bog lingers.",
flags = {
area = true,
destructive = true,
no_ghost = true,
},
level = 6,
name = "Eringya's Noxious Bog",
noise = { casting = 6, effect = 0 },
["power cap"] = 200,
range = { max = 4, min = 4 },
schools = {
Alchemy = true,
},
},
["Frozen Ramparts"] = {
books = {
["book of Frost"] = true,
["book of Winter"] = true,
},
description = "Encases surrounding walls with ice for a short time. Foes that wander near the icy walls will be damaged, and this may temporarily slow cold-blooded creatures. Each victim is only ever affected by one icy wall at a time.<br><br>The ice will crack and fall away if the caster moves to a new position.",
flags = {
area = true,
destructive = true,
no_ghost = true,
},
level = 3,
name = "Frozen Ramparts",
noise = { casting = 3, effect = 8 },
["power cap"] = 50,
range = { max = 2, min = 2 },
schools = {
Ice = true,
},
},
["Maxwell's Capacitive Coupling"] = {
books = {
["Maxwell's Memoranda"] = true,
["Codex of Conductivity"] = true,
},
description = "Gradually builds up electric charge in the caster, so long as they maintain focus (by waiting in place and not taking any other actions). When a threshold is reached, the charge couples with the nearest foe, vaporising them instantly. Higher spell power will allow the caster to accumulate charge more rapidly. The spell requires a visible target to begin accumulating charge, though a different foe may be targeted when the charge is released.",
flags = {
destructive = true,
no_ghost = true,
},
level = 8,
name = "Maxwell's Capacitive Coupling",
noise = { casting = 8, effect = 25 },
["power cap"] = 200,
range = { max = 8, min = 8 },
schools = {
Air = true,
},
},
["Awaken Armour"] = {
books = {
["book of Iron"] = true,
["book of the Fortress"] = true,
},
description = "Draws upon the memory of your worn armour to manifest an echo of it that fights alongside you. This echo moves slowly, but the power of its blows increases dramatically with the weight of the armour used to form it. It possesses all the defensive properties of the armour itself.<br><br>Spellpower increases its durability.",
flags = {
},
level = 4,
name = "Awaken Armour",
noise = { casting = 4, effect = 0 },
["power cap"] = 50,
schools = {
Earth = true,
Forgecraft = true,
},
},
["Manifold Assault"] = {
books = {
["book of the Warp"] = true,
["book of Battle"] = true,
},
description = "Warps space into paradoxical configurations to strike many visible foes with one melee attack. Power increases the number of foes attacked with one cast, though unarmed attacks strike only half as many targets at once, as additional care must be taken when warping one's own limbs.<br><br>The time taken for the attack is exactly the same as a normal melee attack. Attacks performed this way never miss, but the exact spot struck cannot be controlled precisely, making them unable to do extra damage against unsuspecting foes.",
flags = {
},
level = 7,
name = "Manifold Assault",
noise = { casting = 7, effect = 0 },
["power cap"] = 200,
schools = {
Translocation = true,
},
},
["Summon Cactus Giant"] = {
books = {
["book of the Wilderness"] = true,
["book of Scorching"] = true,
},
description = "Summons a warrior from a particularly prickly tribe. Foes that strike these giants in melee are in for a painful surprise! When cast at a higher power, older, more robust warriors will answer the call.",
flags = {
},
level = 6,
name = "Summon Cactus Giant",
noise = { casting = 6, effect = 0 },
["power cap"] = 200,
schools = {
Summoning = true,
},
},
["Scorch"] = {
books = {
["book of Scorching"] = true,
},
description = "Scorches a random foe. Those injured by this have their resistance to fire burned away for a short time.",
flags = {
destructive = true,
},
level = 2,
name = "Scorch",
noise = { casting = 2, effect = 8 },
["power cap"] = 50,
range = { max = 3, min = 3 },
schools = {
Fire = true,
},
},
["Flame Wave"] = {
books = {
["book of Flames"] = true,
["book of Scorching"] = true,
},
description = "Blasts the caster's surroundings with a wave of fire. If the caster maintains focus and supplies the spell with magical power (by waiting in place and not taking any other actions), more and larger flame waves will radiate outward.",
flags = {
area = true,
},
level = 4,
name = "Flame Wave",
noise = { casting = 4, effect = 12 },
["power cap"] = 100,
range = { max = 3, min = 3 },
schools = {
Conjuration = true,
Fire = true,
},
},
["Enfeeble"] = {
books = {
["book of Hexes"] = true,
["book of Misfortune"] = true,
},
description = "Overwhelms an enemy with malignant energies, irresistibly weakening their melee attacks and disrupting their magic. It will additionally daze and blind any foe that fails to resist the full force of the curse.",
flags = {
dir_or_target = true,
needs_tracer = true,
WL_check = true,
},
level = 7,
name = "Enfeeble",
noise = { casting = 7, effect = 0 },
["power cap"] = 200,
range = { max = 8, min = 8 },
schools = {
Hexes = true,
},
},
["Anguish"] = {
books = {
["book of Hexes"] = true,
["book of Dreams"] = true,
},
description = "Afflicts nearby foes with supernatural anguish, causing all damage they deal to rebound on them for the duration of the effect. Strong-willed foes can resist the necromantic visions of pain and suffering, and mindless creatures are unaffected.",
flags = {
area = true,
WL_check = true,
},
level = 4,
name = "Anguish",
noise = { casting = 4, effect = 0 },
["power cap"] = 200,
range = { max = 8, min = 8 },
schools = {
Hexes = true,
Necromancy = true,
},
},
["Soul Splinter"] = {
books = {
["book of Necromancy"] = true,
["book of Unlife"] = true,
},
description = "Attempts to force a tiny fragment of a living, holy, or demonic being's soul to take leave of their body and manifest as a soul wisp. This wisp is nominally under the necromancer's control, but will focus its attacks foremost on the creature it was created from, instinctually trying to return to its proper home once more. The victim will be weakened until the wisp reverts to where it belongs.<br><br>Wisps created from more powerful souls have more damaging attacks, but are always fragile.",
flags = {
dir_or_target = true,
not_self = true,
needs_tracer = true,
WL_check = true,
},
level = 1,
name = "Soul Splinter",
noise = { casting = 1, effect = 0 },
["power cap"] = 25,
range = { max = 5, min = 5 },
schools = {
Necromancy = true,
},
},
["Volatile Blastmotes"] = {
books = {
["book of Blasting"] = true,
["book of Movement"] = true,
},
description = "Brings forth a cloud of volatile blastmotes around the caster. These explode on contact with open flame or with creatures - including any caster foolish enough to linger in them! The explosion is concussive, knocking adjacent creatures away. Damage done rises with the spell's power.",
flags = {
destructive = true,
},
level = 3,
name = "Volatile Blastmotes",
noise = { casting = 3, effect = 0 },
["power cap"] = 50,
schools = {
Fire = true,
Translocation = true,
},
},
["Cigotuvi's Putrefaction"] = {
books = {
["book of Debilitation"] = true,
["book of Decay"] = true,
},
description = "Magically accelerates the decay of damaged living tissue, causing great clouds of miasma to billow forth from a targeted victim's wounds over several turns which may slow and heavily poison any living creature who stands in them. Air currents will prevent this pestilence from forming wherever the caster is standing, but they are not otherwise protected from its effects.<br><br>This spell may only be cast on a living creature who is at least heavily wounded, and channelling such necrotic energies will leave the caster's own health temporarily drained (though spellpower will reduce the intensity of this side-effect).",
flags = {
target = true,
unclean = true,
},
level = 4,
name = "Cigotuvi's Putrefaction",
noise = { casting = 4, effect = 0 },
["power cap"] = 100,
range = { max = 5, min = 5 },
schools = {
Necromancy = true,
Air = true,
},
},
["Arcjolt"] = {
books = {
["book of Lightning"] = true,
["Codex of Conductivity"] = true,
},
description = "Sends a wave of electricity through everything adjacent or near-adjacent to the caster. The electricity continues to arc through everything in a connected chain, though the caster themself is unaffected. The damage dealt bypasses half of defenders' armour.",
flags = {
area = true,
},
level = 5,
name = "Arcjolt",
noise = { casting = 5, effect = 10 },
["power cap"] = 200,
range = { max = 2, min = 2 },
schools = {
Conjuration = true,
Air = true,
},
},
["Kiss of Death"] = {
books = {
["book of Touch"] = true,
},
description = "Conjures forth a fragment of the caster's essence and twists it into a fragment of death, painfully draining the victim. The caster, too, will find their health reduced, until they gain enough experience to recover.",
flags = {
dir_or_target = true,
not_self = true,
needs_tracer = true,
},
level = 1,
name = "Kiss of Death",
noise = { casting = 1, effect = 0 },
["power cap"] = 25,
range = { max = 1, min = 1 },
schools = {
Conjuration = true,
Necromancy = true,
},
},
["Momentum Strike"] = {
books = {
["book of Spatial Translocations"] = true,
},
description = "Blasts a target with energy borrowed from the caster's own future movement. For a short time afterward, the caster will be left immotile - unable to walk, fly around, slither, etc. Only motile creatures can cast this spell.",
flags = {
target = true,
not_self = true,
},
level = 2,
name = "Momentum Strike",
noise = { casting = 2, effect = 0 },
["power cap"] = 50,
range = { max = 4, min = 4 },
schools = {
Conjuration = true,
Translocation = true,
},
},
["Vhi's Electric Charge"] = {
books = {
["book of Lightning"] = true,
["book of Movement"] = true,
},
description = "Sends the caster hurtling at a chosen nearby enemy, launching a high-accuracy melee attack on arrival. Additional electric damage will be dealt based on the length of the charge, the power of the spell, and the physical damage of the attack. The caster is wrapped in an envelope of twisted space, allowing them to safely pass through creatures, traps, and harmful terrain, and to displace creatures at their destination. The time taken by the spell is the greater of the time normally needed to cast a spell or that needed to launch one melee attack.",
flags = {
dir_or_target = true,
noisy = true,
},
level = 4,
name = "Vhi's Electric Charge",
noise = { casting = 4, effect = 0 },
["power cap"] = 50,
range = { max = 4, min = 4 },
schools = {
Translocation = true,
Air = true,
},
},
["Plasma Beam"] = {
books = {
["book of Fire"] = true,
["book of Lightning"] = true,
},
description = "Fires a penetrating beam of plasma at one of the caster's most distant foes. The ionised beam bypasses half of defenders' armour, and a second beam of fire follows in its wake.",
flags = {
destructive = true,
noisy = true,
},
level = 6,
name = "Plasma Beam",
noise = { casting = 6, effect = 20 },
["power cap"] = 200,
range = { max = 8, min = 8 },
schools = {
Fire = true,
Air = true,
},
},
["Bombard"] = {
books = {
["book of Power"] = true,
["Compendium of Siegecraft"] = true,
},
description = "Blasts an iron ball toward a target. The force of the blast often sends the caster staggering backwards.",
flags = {
dir_or_target = true,
needs_tracer = true,
},
level = 6,
name = "Bombard",
noise = { casting = 6, effect = 0 },
["power cap"] = 200,
range = { max = 4, min = 4 },
schools = {
Conjuration = true,
Earth = true,
},
},
["Jinxbite"] = {
books = {
["book of Misfortune"] = true,
["book of Party Tricks"] = true,
},
description = "Calls the attention of trickster spirits. While it holds, the spirits will follow up on the caster's attacks. If the spell overcomes victims' willpower, they will suffer minor damage and be drained by the sprites' playful malice.<br><br>Fae assistance is fickle, however; they cannot be beckoned unless a susceptible victim is visible, and will depart rapidly once no more remain. Calling on the fae also reduces the caster's own willpower for a time.",
flags = {
selfench = true,
},
level = 2,
name = "Jinxbite",
noise = { casting = 2, effect = 0 },
["power cap"] = 50,
schools = {
Hexes = true,
},
},
["Sigil of Binding"] = {
books = {
["book of the Hunter"] = true,
["Treatise on Traps"] = true,
},
description = "Creates two sigils nearby. Anyone who passes over them will be bound, able to act and dodge normally but unable to move away. When the effect wears off, their movement speed will rebound, giving them temporary swiftness. Swiftness from any source grants immunity to binding.<br><br>Only one set of sigils can be maintained at a time, and they will expire prematurely if they leave your sight.",
flags = {
},
level = 3,
name = "Sigil of Binding",
noise = { casting = 3, effect = 0 },
["power cap"] = 100,
schools = {
Hexes = true,
},
},
["Dimensional Bullseye"] = {
books = {
["book of Weapons"] = true,
["book of the Hunter"] = true,
},
description = "Weaves a link between the caster's weaponry and a chosen target. Whenever the caster fires or throws something at a *different* enemy, a matching projectile will be teleported at the target. Spellpower increases their accuracy.",
flags = {
target = true,
prefer_farthest = true,
not_self = true,
},
level = 4,
name = "Dimensional Bullseye",
noise = { casting = 4, effect = 0 },
["power cap"] = 200,
range = { max = 8, min = 8 },
schools = {
Hexes = true,
Translocation = true,
},
},
["Brom's Barrelling Boulder"] = {
books = {
["book of the Spheres"] = true,
["Compendium of Siegecraft"] = true,
},
description = "Unleashes a massive rolling boulder in a given compass direction. This boulder damages any creature it hits, rolling over those who perish beneath it and pushing any others helplessly backwards (along with anyone else unfortunate enough to be standing behind them).<br><br>Its size and reckless locomotion make it difficult to use in confined areas; if launched down narrow passages, it will rapidly abrade against the walls and fall apart. It will also crumble if it leaves the caster's sight or strikes a wall or otherwise unmoveable creature.",
flags = {
target = true,
not_self = true,
},
level = 4,
name = "Brom's Barrelling Boulder",
noise = { casting = 4, effect = 0 },
["power cap"] = 100,
range = { max = 1, min = 1 },
schools = {
Conjuration = true,
Earth = true,
},
},
["Martyr's Knell"] = {
books = {
["book of Unlife"] = true,
["book of Decay"] = true,
},
description = "Beckons forth the soul of a long-dead martyr to shield your allies for a time. This soul suffers a portion of the damage your allies would otherwise receive.<br><br>If it is slain (again!), it will transform into a flayed ghost, inflicting illusory wounds on foes. Such wounds are fleeting, and will disappear when the ghost departs - unless you kill its victims first.",
flags = {
},
level = 4,
name = "Martyr's Knell",
noise = { casting = 4, effect = 0 },
["power cap"] = 100,
schools = {
Necromancy = true,
Summoning = true,
},
},
["Curse of Agony"] = {
books = {
["book of the Senses"] = true,
["book of Maladies"] = true,
},
description = "Curses a foe, halving their remaining health after each of the next two times that the caster strikes them in melee.",
flags = {
dir_or_target = true,
not_self = true,
needs_tracer = true,
WL_check = true,
},
level = 5,
name = "Curse of Agony",
noise = { casting = 5, effect = 0 },
["power cap"] = 100,
range = { max = 3, min = 3 },
schools = {
Necromancy = true,
},
},
["Permafrost Eruption"] = {
books = {
["book of the Earth"] = true,
["book of the Tundra"] = true,
},
description = "Calls on the ancient cold lurking within the earth to emerge - violently. The force of its emergence blasts rock from the ceiling, smashing into the target with unavoidable force. The cold itself is brief but unbearably bitter, bypassing armour entirely as it freezes the target and their neighbours.<br><br>It will always attempt to blast the largest concentration of foes in sight, and never explodes next to the caster.",
flags = {
destructive = true,
},
level = 6,
name = "Permafrost Eruption",
noise = { casting = 6, effect = 0 },
["power cap"] = 200,
range = { max = 6, min = 6 },
schools = {
Ice = true,
Earth = true,
},
},
["Maxwell's Portable Piledriver"] = {
books = {
["book of Displacement"] = true,
["Maxwell's Memoranda"] = true,
},
description = "Compresses an envelope of space around the caster and an adjacent enemy (or a contiguous line of enemies), then allows it to decompress abruptly, propelling everyone forward until the unfortunate being at the far end collides with something solid, inflicting damage on them proportional to the distance travelled.",
flags = {
target = true,
},
level = 3,
name = "Maxwell's Portable Piledriver",
noise = { casting = 3, effect = 0 },
["power cap"] = 100,
range = { max = 5, min = 5 },
schools = {
Translocation = true,
},
},
["Gell's Gavotte"] = {
books = {
["There-And-Back Book"] = true,
["book of Movement"] = true,
},
description = "Briefly reorients local gravity to be in a cardinal direction of the caster's choosing, causing all creatures in sight to tumble a short distance in that direction.<br><br>The caster is not immune to the gravitational effects of this spell, but will be cushioned so they take no collision damage. Other creatures are not so fortunate, and the abrupt impact will batter anything which was not already standing beside its new 'floor'.<br><br>It takes a short time for gravity to stabilise enough to recast this spell, though more powerful mages are able to do so more frequently.",
flags = {
target = true,
aim_at_space = true,
},
level = 6,
name = "Gell's Gavotte",
noise = { casting = 6, effect = 0 },
["power cap"] = 200,
range = { max = 1, min = 1 },
schools = {
Translocation = true,
},
},
["Magnavolt"] = {
books = {
["book of Iron"] = true,
["Maxwell's Memoranda"] = true,
},
description = "Envelops a target in a thin layer of magnetically charged metal fragments, then unleashes a powerful surge of electricity that arcs unerringly towards every visible target coated in these fragments - firing an additional beam at each target thus marked.<br><br>Magnetised creatures are additionally unable to evade attacks and will be revealed if invisible. If they die while still coated, they will leave behind a short-lived cloud of electrified metal that will continue to serve as a lightning rod for this spell.",
flags = {
target = true,
prefer_farthest = true,
destructive = true,
needs_tracer = true,
},
level = 7,
name = "Magnavolt",
noise = { casting = 7, effect = 0 },
["power cap"] = 200,
range = { max = 8, min = 8 },
schools = {
Earth = true,
Air = true,
},
},
["Fulsome Fusillade"] = {
books = {
["book of Transmutation"] = true,
["book of Spectacle"] = true,
},
description = "A magnum opus of reckless chemistry, this spell conjures up a surfeit of volatile reagents to rain down upon your enemies. For the next several turns, up to 3 random enemies in sight will be struck by an exploding beaker that inflicts either fire, cold, electric, or poison damage. If any of these explosions overlap each other, the resulting reaction will inflict even greater irresistible damage and sometimes apply a random deleterious status on whoever is caught in the blast.<br><br>This spell costs a small amount of the caster's magical energy each turn to maintain, and while it will never aim an explosion where it could hurt the caster, the caster's allies (and anything else in the general vicinity) are not so fortunate.",
flags = {
chaotic = true,
area = true,
destructive = true,
},
level = 8,
name = "Fulsome Fusillade",
noise = { casting = 8, effect = 0 },
["power cap"] = 200,
range = { max = 8, min = 8 },
schools = {
Conjuration = true,
Alchemy = true,
},
},
["Rimeblight"] = {
books = {
["book of Wicked Creation"] = true,
["book of Maladies"] = true,
},
description = "Afflicts a creature (and up to two others near it) with a magical plague that slowly freezes them from the inside out. Victims take AC-ignoring cold damage each turn, and as the disease progresses, shards of crystalline ice will start erupting violently from their body, damaging nearby enemies. When they finally succumb, the plague may spread to those around them.<br><br>In living, holy, or demonic creatures, the disease is especially virulent, feeding off the necromantic energies released by its host's suffering. As they approach the point of death, it will accelerate rapidly, devouring the last vestiges of their body and leaving nothing behind but a twisted pillar of stygian ice.",
flags = {
dir_or_target = true,
not_self = true,
unclean = true,
destructive = true,
},
level = 7,
name = "Rimeblight",
noise = { casting = 7, effect = 0 },
["power cap"] = 200,
range = { max = 5, min = 5 },
schools = {
Ice = true,
Necromancy = true,
},
},
["Hoarfrost Cannonade"] = {
books = {
["Compendium of Siegecraft"] = true,
["book of Cryoformation"] = true,
},
description = "Sculpts a pair of icy cannons that assail the caster's enemies from long range. The frigid shards they fire rapidly coat their targets with a layer of brittle frost which slows their movement.<br><br>The cannons are short-lived and consume a part of themselves with every shard they fire, but if they survive to fire their final salvo without interference, it will be extra-powerful.",
flags = {
},
level = 5,
name = "Hoarfrost Cannonade",
noise = { casting = 5, effect = 0 },
["power cap"] = 200,
schools = {
Ice = true,
Forgecraft = true,
},
},
["Hellfire Mortar"] = {
books = {
["Trismegistus Codex"] = true,
["Compendium of Siegecraft"] = true,
},
description = "Splits apart the ground in front of the caster and sculpts a terrifying weapon out of molten rock. This mortar will move slowly along the lava-filled chasm, autonomously launching gouts of magma at the caster's enemies as it does so.<br><br>When it reaches the end of its path, or is obstructed in its movement by another creature, it will sink back into the lava, and the chasm will seal itself shut shortly thereafter.",
flags = {
dir_or_target = true,
destructive = true,
},
level = 7,
name = "Hellfire Mortar",
noise = { casting = 7, effect = 20 },
["power cap"] = 200,
range = { max = 8, min = 8 },
schools = {
Fire = true,
Earth = true,
Forgecraft = true,
},
},
["Grave Claw"] = {
books = {
["book of Necromancy"] = true,
["book of the Grave"] = true,
},
description = "Calls forth the spite of the recently dead to skewer a targeted enemy with shards of bone. This spell never misses, and will pin its target in place for several turns, but casting it rapidly consumes the remnants of death that linger upon the caster.<br><br>You can stockpile enough malice to cast this spell at most three times, and this can only be replenished by causing the death of a sufficient number of living beings.",
flags = {
target = true,
not_self = true,
},
level = 2,
name = "Grave Claw",
noise = { casting = 2, effect = 0 },
["power cap"] = 50,
range = { max = 4, min = 4 },
schools = {
Necromancy = true,
},
},
["Launch Clockwork Bee"] = {
books = {
["My Sojourn through Swampland"] = true,
["Handbook of Applied Construction"] = true,
},
description = "Constructs a mechanical bee and winds its clockwork mechanisms over several turns before unleashing it against a targeted foe. The bee is swift and powerful, but its clockwork quickly winds down as it attacks, eventually leaving it helpless and unable to move.<br><br>The caster may repair and rewind a dormant bee by attempting to move into it, at the cost of 1 MP.<br><br>Spellpower increases the number of attacks the bee may perform before going dormant.",
flags = {
target = true,
not_self = true,
},
level = 3,
name = "Launch Clockwork Bee",
noise = { casting = 3, effect = 0 },
["power cap"] = 100,
range = { max = 8, min = 8 },
schools = {
Forgecraft = true,
},
},
["Construct Spike Launcher"] = {
books = {
["Handbook of Applied Construction"] = true,
["Treatise on Traps"] = true,
},
description = "Constructs a simple mechanical trap within an adjacent wall which repeatedly skewers random adjacent enemies. Protected by the wall itself, it is invulnerable to most forms of damage, but will fall apart if the caster leaves its vicinity.",
flags = {
},
level = 2,
name = "Construct Spike Launcher",
noise = { casting = 2, effect = 0 },
["power cap"] = 50,
schools = {
Forgecraft = true,
},
},
["Kinetic Grapnel"] = {
books = {
["book of Cantrips"] = true,
},
description = "Weaves a thin kinetic filament around the caster's melee weapon and launches the other end of it at a nearby enemy. If this grapnel successfully hits and does damage, it will become lodged in them, allowing the next melee attack the caster performs against them to strike with perfect accuracy and a small slaying bonus.",
flags = {
dir_or_target = true,
destructive = true,
needs_tracer = true,
},
level = 1,
name = "Kinetic Grapnel",
noise = { casting = 1, effect = 0 },
["power cap"] = 25,
range = { max = 4, min = 4 },
schools = {
Forgecraft = true,
},
},
["Diamond Sawblades"] = {
books = {
["Treatise on Traps"] = true,
["book of Contraptions"] = true,
},
description = "Forges up to four razor-sharp sawblades at fixed positions around the caster which shred any enemies adjacent to them over several turns.",
flags = {
},
level = 7,
name = "Diamond Sawblades",
noise = { casting = 7, effect = 0 },
["power cap"] = 200,
schools = {
Forgecraft = true,
},
},
["Eringya's Surprising Crocodile"] = {
books = {
["My Sojourn through Swampland"] = true,
["book of Callings"] = true,
},
description = "Summons a toothy crocodile to assault an adjacent enemy. The crocodile will appear beneath the caster in a surge of murky water and perform an empowered attack against the chosen target, dragging both it and the caster backward before allowing the latter to dismount safely behind it. It cannot be recast while the crocodile is still active.",
flags = {
target = true,
not_self = true,
},
level = 4,
name = "Eringya's Surprising Crocodile",
noise = { casting = 4, effect = 0 },
["power cap"] = 100,
range = { max = 1, min = 1 },
schools = {
Summoning = true,
},
},
["Platinum Paragon"] = {
books = {
["book of Weapons"] = true,
},
description = "Constructs a gleaming metal champion whose prowess rivals that of the greatest living warriors. It is resistant to all forms of magic and wields a perfect replica of any artefact melee weapon the caster chooses.<br><br>It creates a damaging shockwave around itself when first deployed and slowly gains charge as it attacks enemies. When it has gained sufficient charge, the spell may be recast to overload the paragon, unleashing a flurry of attacks in a wide area which inflict increased damage, but destroying the paragon in the process.<br><br>Due to the magical link it maintains with its creator, it will perform an extra attack whenever they do, and will sometimes even parry attacks directed at them, if they are close enough together.",
flags = {
target = true,
not_self = true,
},
level = 9,
name = "Platinum Paragon",
noise = { casting = 9, effect = 10 },
["power cap"] = 200,
range = { max = 3, min = 3 },
schools = {
Forgecraft = true,
},
},
["Alistair's Walking Alembic"] = {
books = {
["book of Metalworking"] = true,
["book of Contraptions"] = true,
},
description = "Constructs a mobile and combat-capable alchemical manufactory. It uses the friction of melee combat to brew a variety of useful potions, venting clouds of their toxic byproducts at whatever it punches. When it has built up enough heat to complete its synthesis, it will automatically dispense the finished potions to nearby allies before falling apart.",
flags = {
},
level = 5,
name = "Alistair's Walking Alembic",
noise = { casting = 5, effect = 0 },
["power cap"] = 100,
schools = {
Alchemy = true,
Forgecraft = true,
},
},
["Forge Monarch Bomb"] = {
books = {
["book of Blasting"] = true,
["book of Contraptions"] = true,
},
description = "Constructs a flying incendiary factory, packed to the brim with cluster bomblets which it can deploy both in melee and launch at range. While the monarch's bomblets have no attack of their own, they will pursue the caster's enemies until given the signal to explode.<br><br>Recasting this spell while anything it has created is still active will detonate the monarch bomb and all bomblets, dealing a combination of fire and physical damage to everything adjacent to them besides the caster themselves.",
flags = {
},
level = 6,
name = "Forge Monarch Bomb",
noise = { casting = 6, effect = 0 },
["power cap"] = 200,
schools = {
Fire = true,
Forgecraft = true,
},
},
["Splinterfrost Shell"] = {
books = {
["book of Cryoformation"] = true,
["book of Duality"] = true,
},
description = "Constructs a frangible shell of reinforced ice in a half-circle around the caster, pushing creatures out of the way to make space for it, if possible.<br><br>This barricade is durable, and whenever a segment of it is destroyed, will fracture into a salvo of icy projectiles launched at whatever destroyed it.<br><br>If the caster strays too far away from their barrier, it will melt rapidly.",
flags = {
target = true,
not_self = true,
},
level = 7,
name = "Splinterfrost Shell",
noise = { casting = 7, effect = 0 },
["power cap"] = 200,
range = { max = 1, min = 1 },
schools = {
Ice = true,
Forgecraft = true,
},
},
["Nazja's Percussive Tempering"] = {
books = {
["book of Metalworking"] = true,
["book of Duality"] = true,
},
description = "Manifests a magical hammer that repairs and temporarily augments the offensive capabilities of any construct that was created by the caster's own Forgecraft spells. This process results in a flurry of sparks, slag, and concussive shockwaves that do considerable damage to any enemies adjacent to the targeted construct, but it cannot be recast upon the same object until the enhancement wears off.",
flags = {
target = true,
helpful = true,
not_self = true,
destructive = true,
},
level = 5,
name = "Nazja's Percussive Tempering",
noise = { casting = 5, effect = 0 },
["power cap"] = 200,
range = { max = 8, min = 8 },
schools = {
Forgecraft = true,
},
},
["Fortress Blast"] = {
books = {
["book of Power"] = true,
["book of the Fortress"] = true,
},
description = "Draws upon the caster's own physical integrity to create a kinetic shockwave that damages foes in a large area. The caster is locked in place for several turns as the shockwave starts to form, and the spell will be cancelled if they are displaced during that time, but they may otherwise perform other actions freely.<br><br>Spellpower causes the spell to complete more quickly, but the damage depends entirely upon the caster's AC.",
flags = {
area = true,
destructive = true,
},
level = 6,
name = "Fortress Blast",
noise = { casting = 6, effect = 20 },
["power cap"] = 75,
range = { max = 2, min = 2 },
schools = {
Forgecraft = true,
},
},
["Summon Seismosaurus Egg"] = {
books = {
["book of the Wilderness"] = true,
["book of Beasts"] = true,
},
description = "Summons the egg of a brutish lizard, just on the verge of hatching. So long as there are foes nearby and the caster remains adjacent to the egg, it will hatch several turns after being summoned to wreak havoc upon its summoner's foes.<br><br>Even as a juvenile, a seismosaurus is a force to be reckoned with. It is nearly as hardy as a mountain, and its footfalls are capable of creating violent seismic shockwaves. Each shockwave deals considerable damage to non-flying enemies, and may sometimes even cause them to lose their footing altogether.<br><br>Spell power increases the egg's durability and the strength of the seismosaur within, but not the time it takes to hatch.",
flags = {
},
level = 4,
name = "Summon Seismosaurus Egg",
noise = { casting = 4, effect = 0 },
["power cap"] = 100,
schools = {
Summoning = true,
Earth = true,
},
},
["Forge Phalanx Beetle"] = {
books = {
["book of the Fortress"] = true,
["book of Metalworking"] = true,
},
description = "Constructs a small mechanical guardian which bolsters its creator's armour class for as long as it remains adjacent to them.<br><br>While also capable of biting foes, the phalanx beetle will never voluntarily leave its creator's side, and if forcibly separated, will prioritize returning to them over any other concern.<br><br>Spellpower increases the magnitude of the AC increase, as well as the beetle's own durability.",
flags = {
},
level = 6,
name = "Forge Phalanx Beetle",
noise = { casting = 6, effect = 0 },
["power cap"] = 200,
schools = {
Forgecraft = true,
},
},
["Rending Blade"] = {
books = {
["book of Armaments"] = true,
["book of Weapons"] = true,
},
description = "Condenses the caster's magical energy into the form of a violently crackling blade. Each time the caster successfully hits with a melee attack while the spell is active, this blade will rend a path back and forth through nearby foes, dealing irresistible damage.<br><br>Casting this spell temporarily drains *all* of the caster's remaining magical power to constitute the blade, but this energy will be returned to them as soon as the blade ceases to exist. Each point of magical power sequestered this way slightly increases the damage the blade inflicts.",
flags = {
utility = true,
},
level = 4,
name = "Rending Blade",
noise = { casting = 4, effect = 0 },
["power cap"] = 100,
schools = {
Conjuration = true,
Forgecraft = true,
},
},
["Poisonous Vapours"] = {
books = {
["Young Poisoner's Handbook"] = true,
["book of Cantrips"] = true,
},
description = "Transmutes a small amount of the air around a target into toxic vapours, poisoning anyone unfortunate enough to breathe them in. The quantity of air affected is small and it will not persist beyond the turn in which it is cast.<br><br>It cannot affect those with any resistance to poison.",
flags = {
target = true,
not_self = true,
destructive = true,
},
level = 1,
name = "Poisonous Vapours",
noise = { casting = 1, effect = 0 },
["power cap"] = 25,
range = { max = 3, min = 3 },
schools = {
Alchemy = true,
Air = true,
},
},
["Detonation Catalyst"] = {
books = {
["book of Spontaneous Combustion"] = true,
["book of Battle"] = true,
},
description = "Affixes a volatile catalyst to the caster's fists or melee weapon, causing each of their strikes to release a fiery explosion at its primary target. The caster and their allies are protected from the explosion's effects. The activity of the catalyst may be prolonged indefinitely as long as the caster continues to attack, but it rapidly loses potency when they take other actions. The base damage of the caster's weapon and the caster's spellpower each increase the explosion's damage.",
flags = {
selfench = true,
},
level = 5,
name = "Detonation Catalyst",
noise = { casting = 5, effect = 15 },
["power cap"] = 100,
schools = {
Fire = true,
Alchemy = true,
},
},
["Sphinx Sisters"] = {
books = {
["book of Misfortune"] = true,
["book of Beasts"] = true,
},
description = "Summons a pair of riddling sphinxes - one guardian and one marauder - to debilitate the caster's enemies with hexes and batter them with violent winds.<br><br>Spell power increases the sphinxes' durability and the power of their spells.",
flags = {
mons_abjure = true,
},
level = 7,
name = "Sphinx Sisters",
noise = { casting = 7, effect = 0 },
["power cap"] = 200,
schools = {
Hexes = true,
Summoning = true,
},
},
}