Difference between revisions of "Singing Sword"

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{{flavour|An enchanted blade which loves nothing more than to sing to its owner, whether they want it to or not.  
 
{{flavour|An enchanted blade which loves nothing more than to sing to its owner, whether they want it to or not.  
  
 
It radiates damaging sonic waves as you strike, especially in combat involving dangerous or numerous foes.}}
 
It radiates damaging sonic waves as you strike, especially in combat involving dangerous or numerous foes.}}
[[File:Singing_sword.png]] '''''the +7 Singing Sword'''''
 
  
+7 [[double sword]]
+
[[File:Singing_sword.png]] '''''the +11 Singing Sword'''''
  
[[Vorpal]] brand<br>
+
+11 [[double sword]]
Makes noise<br>
 
Damages everything (excluding the user) in [[LOS]]
 
  
==Desirability==
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Damages everything (excluding the user) in [[LOS]], creating [[noise]] in the process
The '''Singing Sword'''<ref>{{source ref|0.27.0|art-data.txt|189}}</ref> is, admittedly, a fairly powerful weapon; a +7 vorpal [[double sword]] is quite effective in the hands of a skilled [[Long Blades]]-user, though perhaps not end-game quality. Its [[noise]]-generating properties are also not so terrible. When the sword hits an enemy, it may begin singing with both noise and chances to happen raising with [[tension]]. This makes it a dreadful choice for a [[stabber]], and may result in enemies nearby waking up and joining the fight on occasion, but it by no means rules the weapon out as dangerously unusable.
 
 
 
Every time the sword sings, it deals a small amount of irresistible damage to all monsters in your [[line of sight]] (including allies!), softening up hordes and potentially helping you take down powerful foes. The damage also raises with tension, reaching the maximum in irresponsibly dangerous situations, and thus shouldn't be a major deciding factor in whether or not you wield this artefact, but it bears mentioning.
 
 
 
At the highest singing effect, the sword's name changes to the Screaming Sword. When [[silence]]d, the sword's name instead changes to the Sulking Sword and no noise or damage are produced.
 
 
 
===Screaming Mechanics===
 
The Singing Sword has tiers derived from tension to determine the chance to cast its Sonic Wave spell. If the character wearing the weapon is not the player, then only the first tier applies.<ref>{{source ref|0.27.0|art-func.h|428}}</ref>
 
  
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==Mechanics==
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Every time you hit an enemy with the Singing Sword, it has a chance to cast the Sonic Wave spell. Higher [[tension]] increases the frequency, damage, and noise of Sonic Wave.
 
{| class="wikitable"
 
{| class="wikitable"
 
!Tier
 
!Tier
 
!Tension
 
!Tension
 
!Noise
 
!Noise
!Chance to cast Sonic Wave
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!Chance
 
!Damage
 
!Damage
 
|-
 
|-
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|}
 
|}
  
Damage is calculated as follows:
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At the highest singing effect, the sword's name changes to the Screaming Sword. When [[silence]]d, the sword's name instead changes to the Sulking Sword and no noise or damage are produced.
*<code>2d(5 + (100 + 13 * (tier - 1) + 36) / 10)</code> if the tier is 4,
+
 
*<code>2d(5 + (100 + 13 * (tier - 1)) / 10)</code> otherwise.
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If the character wearing the weapon is not the player, then only the first tier applies.<ref>{{source ref|0.32.0|art-func.h|372}}</ref>
  
==References==
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==Desirability==
<references />
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The '''Singing Sword'''<ref>{{source ref|0.32.0|art-data.txt|189}}</ref> is a powerful weapon; a +11 double sword with extra singing damage is no joke. At the lowest tier, Sonic Wave is stronger than having [[electrocution]] (though Sonic Wave checks [[AC]]), can't be resisted, and hits every monster in LOS. It's one of the strongest one-handed Long Blades in the game.
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 +
The noise ''is'' a downside, but it can be managed. There's no penalty for switching to another weapon, and the noise is only created on swing. If noise would be an issue (such as when first entering a floor), you can always use a different weapon. Also, Sonic Wave becomes more powerful as more monsters are on screen. Just make sure you don't get carried away by that fact.
 +
 
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Sonic Wave will hurt your own [[allies]] (except those protected from harm, e.g. [[Hepliaklqana]] ancestor), so it's not a good idea for [[Summoner]]s, [[Beogh]] worshippers, etc. to use this weapon.
  
 
==History==
 
==History==
*The Singing Sword's sonic damage effect is stronger, can trigger at low tension, and triggers only on-hit. It also gains the vorpal brand in [[0.23]].
+
*Prior to [[0.30]], the Singing Sword was a +7 [[vorpal]] double sword.
 +
*Prior to [[0.23]], the Singing Sword's sonic damage was weaker, and would trigger over time with high enough tension (instead of requiring weapon hits). It also did not have the [[vorpal]] brand.
 
*Prior to [[0.14]], this weapon was significantly worse; its base type was a [[long sword]] and it generated significant amounts of noise regardless of the presence of monsters.
 
*Prior to [[0.14]], this weapon was significantly worse; its base type was a [[long sword]] and it generated significant amounts of noise regardless of the presence of monsters.
*[[0.9]] added the LOS damage during high tension.
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*Prior to [[0.9]], this weapon did not cast Sonic Wave.
 +
 
 +
==References==
 +
<references />
  
 
[[Category:Unrands]]
 
[[Category:Unrands]]
 
[[Category:Long blades]]
 
[[Category:Long blades]]

Latest revision as of 01:18, 27 September 2024

Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
An enchanted blade which loves nothing more than to sing to its owner, whether they want it to or not.

It radiates damaging sonic waves as you strike, especially in combat involving dangerous or numerous foes.

Singing sword.png the +11 Singing Sword

+11 double sword

Damages everything (excluding the user) in LOS, creating noise in the process

Mechanics

Every time you hit an enemy with the Singing Sword, it has a chance to cast the Sonic Wave spell. Higher tension increases the frequency, damage, and noise of Sonic Wave.

Tier Tension Noise Chance Damage
1 0+ 0 1/4 2d15
2 20+ 20 3/8 2d16
3 40+ 30 1/2 2d18
4 60+ 40 1/2 2d23

At the highest singing effect, the sword's name changes to the Screaming Sword. When silenced, the sword's name instead changes to the Sulking Sword and no noise or damage are produced.

If the character wearing the weapon is not the player, then only the first tier applies.[1]

Desirability

The Singing Sword[2] is a powerful weapon; a +11 double sword with extra singing damage is no joke. At the lowest tier, Sonic Wave is stronger than having electrocution (though Sonic Wave checks AC), can't be resisted, and hits every monster in LOS. It's one of the strongest one-handed Long Blades in the game.

The noise is a downside, but it can be managed. There's no penalty for switching to another weapon, and the noise is only created on swing. If noise would be an issue (such as when first entering a floor), you can always use a different weapon. Also, Sonic Wave becomes more powerful as more monsters are on screen. Just make sure you don't get carried away by that fact.

Sonic Wave will hurt your own allies (except those protected from harm, e.g. Hepliaklqana ancestor), so it's not a good idea for Summoners, Beogh worshippers, etc. to use this weapon.

History

  • Prior to 0.30, the Singing Sword was a +7 vorpal double sword.
  • Prior to 0.23, the Singing Sword's sonic damage was weaker, and would trigger over time with high enough tension (instead of requiring weapon hits). It also did not have the vorpal brand.
  • Prior to 0.14, this weapon was significantly worse; its base type was a long sword and it generated significant amounts of noise regardless of the presence of monsters.
  • Prior to 0.9, this weapon did not cast Sonic Wave.

References