Difference between revisions of "Vitrifying Gaze"
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{{Flavour|Irresistibly renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources. It requires line of sight but not line of fire.}} | {{Flavour|Irresistibly renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources. It requires line of sight but not line of fire.}} | ||
'''Vitrifying Gaze''' is a monster-only spell that irresistibly applies Fragile status to its target. Fragile increases all damage you take by +50%. This stacks with any modifiers from [[Harm]]. | '''Vitrifying Gaze''' is a monster-only spell that irresistibly applies Fragile status to its target. Fragile increases all damage you take by +50%. This stacks with any modifiers from [[Harm]]. | ||
− | + | Fragile's duration is 4-8 turns per cast, stacking up to 50 turns against players. | |
{{monsters with spell}} | {{monsters with spell}} |
Latest revision as of 02:21, 5 November 2024
Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
Irresistibly renders a creature's body structure as brittle and fragile as glass, increasing the damage they take from all sources. It requires line of sight but not line of fire. |
Vitrifying Gaze is a monster-only spell that irresistibly applies Fragile status to its target. Fragile increases all damage you take by +50%. This stacks with any modifiers from Harm.
Fragile's duration is 4-8 turns per cast, stacking up to 50 turns against players.
The following enemies cast Vitrifying Gaze:
History
- In 0.31, this spell was introduced, replacing Paralysis Gaze. Unlike Paralysis Gaze, this spell does not require a turn to charge.