Difference between revisions of "Crystallizing Shot"
m (confirmed this in wiz-mode) |
m |
||
(One intermediate revision by the same user not shown) | |||
Line 2: | Line 2: | ||
{{flavour|Hurls a large and heavy shard of crystal. It may render a creature's body structure as brittle and fragile as shattered and unrefined crystal, increasing the damage they take from all sources.}} | {{flavour|Hurls a large and heavy shard of crystal. It may render a creature's body structure as brittle and fragile as shattered and unrefined crystal, increasing the damage they take from all sources.}} | ||
− | '''Crystallizing Shot''' is a monster-only spell that launches a shard of crystal. If it hits a target and does any damage, there is a 2/3 chance to apply the [[Fragile]] status for 8-18 turns (up to 50 turns). Note that the spell gives you the Fragile status ''before'' applying its own damage, so, for example, a crystal guardian's 2d24 shot can deal up to | + | '''Crystallizing Shot''' is a monster-only spell that launches a shard of crystal. If it hits a target and does any damage, there is a 2/3 chance to apply the [[Fragile]] status for 8-18 turns (up to 50 turns). |
+ | |||
+ | Note that the spell gives you the Fragile status ''before'' applying its own damage, so, for example, a crystal guardian's 2d24 shot can deal up to 72 damage instead of 48. | ||
{{monsters with spell}} | {{monsters with spell}} |
Latest revision as of 14:20, 27 September 2024
Version 0.32: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
Hurls a large and heavy shard of crystal. It may render a creature's body structure as brittle and fragile as shattered and unrefined crystal, increasing the damage they take from all sources. |
Crystallizing Shot is a monster-only spell that launches a shard of crystal. If it hits a target and does any damage, there is a 2/3 chance to apply the Fragile status for 8-18 turns (up to 50 turns).
Note that the spell gives you the Fragile status before applying its own damage, so, for example, a crystal guardian's 2d24 shot can deal up to 72 damage instead of 48.
The following enemies cast Crystallizing Shot:
- r Crystal echidna (2d19 damage)
- 9 Crystal guardian (2d24 damage)
History
- In 0.33, crystallizing shot will be more accurate, more damaging, and more likely to apply Vitrify (75% chance instead of 66%).
- Crystallizing Shot was added in 0.32, replacing Crystal Bolt.