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| − | {{version033}}
| + | #REDIRECT[[Sword of the Dread Knight]] |
| − | {{flavour|An adamantine great sword. Its first wielder was a worshipper of Yredelemnul who eschewed the use of magic in combat, preferring to destroy her enemies with brute force. Unfortunately for her, not all of her opponents shared her limitations.}}
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| − | [[File:Sword_of_the_doom_knight.png]] '''''the +13 sword of the Doom Knight'''''
| + | {{Move|Accidentally put the wrong name for this unrand.}} |
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| − | +13 [[great sword]]
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| − | Doom brand - deals up to 10% (avg. 5%) of the defender's max health in damage, weighted towards the average, which cannot be resisted by any means.<br>
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| − | [[Will]]+<br>
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| − | It has a 1% chance of [[silence|silencing]] you when hit (*Silence)<br>
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| − | [[Drain]]s the user on unequip (^Drain)
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| − | ==Desirability==
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| − | The '''sword of the Doom Knight''' has a great enchantment level and brand, decent base type, and the Will+ is nice too. However, the *Silence is a massive downside - it can prevent you from using [[scroll]]s and [[god]] abilities when you most need them. The ^Drain also discourages you from unequipping it when you're in danger or need to escape. Therefore, it is often outclassed by a mundane [[triple sword]] of [[flaming]] or [[freezing]].
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| − | The Doom brand is unaffected by the damage of your hits, similar to [[electrocution]], [[pain]], etc., so your damage rating isn't as important as with other brands.
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| − | *Against some of the beefier late game enemies like [[orbs of fire]] and [[juggernaut]]s, Doom does an average of 10 damage per hit.
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| − | *Against [[iron golem]]s, it deals an average of 20 damage, and against [[Antaeus]], the healthiest enemy, it averages 45.
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| − | *Doom starts to outdamage electrocution at 70 real HP.
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| − | Overall, this weapon will outdamage regular two-handed swords and deals irresistible damage, but another weapon is often preferred to avoid *Silence.
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| − | ==History==
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| − | *Prior to [[0.33]], the sword of the Doom Knight had -Cast, which prevented spellcasting entirely, instead of *Silence.
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| − | *The sword of the Doom Knight was re-added in [[0.32]] with a new brand.
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| − | *In [[0.19]], this great sword was removed. The old version had the [[pain brand]] and lacked ^Drain.
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| − | [[Category:Unrands]]
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| − | [[Category:Long blades]]
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