Difference between revisions of "0.15"
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− | Stone Soup 0.15 (up to 0.15-a0- | + | Stone Soup 0.15 (up to 0.15-a0-402-g0f93d02) |
-------------------------------------------- | -------------------------------------------- | ||
+ | * Ranged combat has been rewritten from the ground up. | ||
Branches, environment | Branches, environment | ||
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* Some areas of the Tomb layout can now vary. | * Some areas of the Tomb layout can now vary. | ||
* Mechanical traps no longer drop ammo. | * Mechanical traps no longer drop ammo. | ||
+ | * Troves asking for items require that item to be unequipped. | ||
Character | Character | ||
Line 28: | Line 30: | ||
* Komodo dragons now bite harder but don't sicken the player. | * Komodo dragons now bite harder but don't sicken the player. | ||
* Deep dwarf death knights are now just death knights. | * Deep dwarf death knights are now just death knights. | ||
− | * Removed enemies: vapours, thorn lotuses, giant goldfish. | + | * Removed enemies: vapours, thorn lotuses, giant goldfish, silver stars, flaming corpses, grizzly bears. |
Spells | Spells | ||
Line 34: | Line 36: | ||
* Dazzling Spray replaces Invisibility in the book of Maledictions (the Enchanter starting spellbook). Invisibility in turn replaces Apportation in the book of Burglary. | * Dazzling Spray replaces Invisibility in the book of Maledictions (the Enchanter starting spellbook). Invisibility in turn replaces Apportation in the book of Burglary. | ||
* Casting Ozocubu's Refrigeration now prevents the player from using potions for several turns instead of destroying potions. | * Casting Ozocubu's Refrigeration now prevents the player from using potions for several turns instead of destroying potions. | ||
+ | * The Book of War Chants is no more. | ||
+ | * Removed spells: Fire Brand, Freezing Aura, Lethal Infusion, Poison Weapon. | ||
Items | Items | ||
----- | ----- | ||
+ | * Ranged combat has been rewritten based on melee attacks - AC and EV has more of an impact, attack delay is more predictable, and Throwing should be more viable as a ranged option as compared to bows and crossbows, among other changes. | ||
+ | * Cleaving hits the full eight squares around a player. | ||
+ | * Jewellery automatically identifies on equipping it. | ||
* Damage from the electrocution brand has been reduced slightly. | * Damage from the electrocution brand has been reduced slightly. | ||
+ | * Rebranding a distortion weapon no longer causes a distortion effect. | ||
+ | * Scrolls of brand weapon can no longer affix brands. | ||
+ | * Blessed weapons can be rebranded. | ||
+ | * Amulets of inaccuracy are always cursed. | ||
+ | * New rings of stealth and loudness, which positively/negatively adjust a player's stealth. | ||
+ | * Removed items: rings of hunger and sustenance. | ||
+ | |||
+ | Gods | ||
+ | ---- | ||
+ | * Followers of good gods no longer get a chance to turn holy enemies neutral. | ||
Interface | Interface |
Revision as of 21:14, 4 May 2014
Version 0.15: This article may not be up to date for the latest stable release of Crawl.
0.15 is a version of Dungeon Crawl Stone Soup. It has no release date as of yet.
Stone Soup 0.15 (up to 0.15-a0-402-g0f93d02)
- Ranged combat has been rewritten from the ground up.
Branches, environment
- Crypt is now three levels (was five).
- Some areas of the Tomb layout can now vary.
- Mechanical traps no longer drop ammo.
- Troves asking for items require that item to be unequipped.
Character
- Formicids can no longer throw large rocks.
- Tengu now gain permaflight at XL14 (was 15).
- All non-undead forms can eat and drink normally.
- All forms can butcher.
- Wisp form can read scrolls and cannot blink on demand.
Monsters
- Many enemy glyphs have been adjusted. See 0.14_monster_glyphs.txt.
- Enemies are more intelligent about using area-of-attack spells such as Symbol of Torment and Chain Lightning when you are not in sight.
- Manticores now move as fast as the player.
- Komodo dragons now bite harder but don't sicken the player.
- Deep dwarf death knights are now just death knights.
- Removed enemies: vapours, thorn lotuses, giant goldfish, silver stars, flaming corpses, grizzly bears.
Spells
- Dazzling Spray replaces Invisibility in the book of Maledictions (the Enchanter starting spellbook). Invisibility in turn replaces Apportation in the book of Burglary.
- Casting Ozocubu's Refrigeration now prevents the player from using potions for several turns instead of destroying potions.
- The Book of War Chants is no more.
- Removed spells: Fire Brand, Freezing Aura, Lethal Infusion, Poison Weapon.
Items
- Ranged combat has been rewritten based on melee attacks - AC and EV has more of an impact, attack delay is more predictable, and Throwing should be more viable as a ranged option as compared to bows and crossbows, among other changes.
- Cleaving hits the full eight squares around a player.
- Jewellery automatically identifies on equipping it.
- Damage from the electrocution brand has been reduced slightly.
- Rebranding a distortion weapon no longer causes a distortion effect.
- Scrolls of brand weapon can no longer affix brands.
- Blessed weapons can be rebranded.
- Amulets of inaccuracy are always cursed.
- New rings of stealth and loudness, which positively/negatively adjust a player's stealth.
- Removed items: rings of hunger and sustenance.
Gods
- Followers of good gods no longer get a chance to turn holy enemies neutral.
Interface
- There are status lights for Might, Agility, and Brilliance.