Difference between revisions of "Module:Spell"
(Add tables sorted by book or flag. Don't link to school if grouping by one.) |
m (Add link to headings when grouping by school.) |
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Line 170: | Line 170: | ||
local ret = '==Spells==\n' .. spell_table_header() | local ret = '==Spells==\n' .. spell_table_header() | ||
for _,school in ipairs(schools) do | for _,school in ipairs(schools) do | ||
− | ret = ret .. spell_table_section(school) | + | ret = ret .. spell_table_section(spell_school_link(school)) |
for _, name in ipairs(names_by_level(data)) do | for _, name in ipairs(names_by_level(data)) do | ||
if table_has_value(data[name]['schools'], school) then | if table_has_value(data[name]['schools'], school) then |
Revision as of 16:13, 30 January 2016
local p = {} local data = mw.loadData('Module: Table of spells') local function table_has_value(t, v) if t ~= nil then for _,x in pairs(t) do if x == v then return true end end end return false end local function table_keys_sorted(t) local keys = {} for k in pairs(t) do table.insert(keys, k) end table.sort(keys) return keys end local function names_by_level() local names = table_keys_sorted(data) table.sort(names, function(a, b) if data[a].level == data[b].level then return a < b else return data[a].level < data[b].level end end) return names end local function spell_table_header() return [=[{| class="prettytable" !|Icon !|Name !|Schools !|Level !|Power<br>cap !|Range !|Noise !|Flags !|Books |---- ]=] end local function spell_table_section(heading) return '! colspan=9 style="text-align:left"|\n' .. '====' .. heading .. '====\n' .. '|----\n' end local function spell_school_link(school) local skill = nil if school == 'Poison' or school == 'Air' or school == 'Fire' or school == 'Ice' or school == 'Earth' then skill = school .. ' Magic' elseif school:sub(-1) ~= 'y' and school:sub(-1) ~= 's' then -- "Necromancy" isn't pluralised as a skill, -- and "Hexes" and "Charms" are already -- pluralized as a magic school. The others -- are singular as a school, plural as a skill. skill = school .. 's' end if skill ~= nil then return '[[' .. skill .. '|' .. school .. ']]' else return '[[' .. school .. ']]' end end local function format_schools(schools, no_link_for) local ret = '' for _,school in ipairs(schools) do if school == no_link_for then ret = ret .. school .. '/' else ret = ret .. spell_school_link(school) .. '/' end end return ret:sub(1, -2) end local function format_range(range) if range == nil then return '' elseif type(range) == 'table' then return range[1] .. '-' .. range[2] else return range end end local function format_flags(flags) if flags == nil then return '' end local ret = '' for _,flag in ipairs(flags) do ret = ret .. flag .. ', ' end return ret:sub(1, -3) end local function format_books(books) local ret = '' for _,book in ipairs(books) do ret = ret .. '[[' .. book .. ']]<br>' end return ret:sub(1, -5) end local function spell_table_line(name, info, no_link_for) return '|[[File:' .. name:lower() .. '.png]]\n' .. '|style="padding-left:1em"|[[' .. name .. ']]\n' .. '|' .. format_schools(info['schools'], no_link_for) .. '\n' .. '|' .. info['level'] .. '\n' .. '|' .. info['cap'] .. '\n' .. '|' .. format_range(info['range']) .. '\n' .. '|' .. info['noise'] .. '\n' .. '|' .. format_flags(info['flags']) .. '\n' .. '|' .. format_books(info['books']) .. '\n' .. '|----\n' end function p.spell_table(frame) local alphabet = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ' local ret = '==Spells==\n' .. spell_table_header() local c = nil for _, name in ipairs(table_keys_sorted(data)) do if name:sub(1, 1) ~= c then c = name:sub(1, 1) ret = ret .. spell_table_section(c) end ret = ret .. spell_table_line(name, data[name]) end return ret .. '|}\n' end function p.spell_table_by_level(frame) local school = frame.args[1] if school == '' then school = nil end local ret = '==Spells==\n' .. spell_table_header() for level=1,9 do local found = false for _, name in ipairs(table_keys_sorted(data)) do if data[name]['level'] == level then if school == nil or table_has_value(data[name]['schools'], school) then if not found then found = true ret = ret .. spell_table_section('Level ' .. level) end ret = ret .. spell_table_line(name, data[name], school) end end end end return ret .. '|}\n' end function p.spell_table_by_school(frame) local schools = { 'Air', 'Charms', 'Conjuration', 'Earth', 'Fire', 'Hexes', 'Ice', 'Necromancy', 'Poison', 'Summoning', 'Translocation', 'Transmutation' } local ret = '==Spells==\n' .. spell_table_header() for _,school in ipairs(schools) do ret = ret .. spell_table_section(spell_school_link(school)) for _, name in ipairs(names_by_level(data)) do if table_has_value(data[name]['schools'], school) then ret = ret .. spell_table_line(name, data[name], school) end end end return ret .. '|}\n' end function p.spell_table_by_book(frame) local books = {} for _,spell in pairs(data) do if spell['books'] ~= nil then for _,book in pairs(spell['books']) do books[book] = true end end end local ret = '==Spells==\n' .. spell_table_header() for _,book in ipairs(table_keys_sorted(books)) do ret = ret .. spell_table_section('[[' .. book .. ']]') for _, name in ipairs(names_by_level(data)) do if table_has_value(data[name]['books'], book) then ret = ret .. spell_table_line(name, data[name]) end end end return ret .. '|}\n' end function p.spell_table_by_flag(frame) local flags = {} for _,spell in pairs(data) do if spell['flags'] ~= nil then for _,flag in pairs(spell['flags']) do flags[flag] = true end end end local ret = '==Spells==\n' .. spell_table_header() ret = ret .. spell_table_section('No flags') for _, name in ipairs(names_by_level(data)) do if data[name]['flags'] == nil then ret = ret .. spell_table_line(name, data[name]) end end for _,flag in ipairs(table_keys_sorted(flags)) do ret = ret .. spell_table_section(flag) .. '| colspan=9 |' .. frame:expandTemplate{title = 'SpellFlagDesc ' .. flag, args = {}} .. '\n|----\n' for _, name in ipairs(names_by_level(data)) do if table_has_value(data[name]['flags'], flag) then ret = ret .. spell_table_line(name, data[name]) end end end return ret .. '|}\n' end return p