Difference between revisions of "Ignite Blood"

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m (Clarification, player blood also ignites)
(Update to 0.27)
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|Rank||Effect||Flavor
 
|Rank||Effect||Flavor
 
|-
 
|-
|1||[[Heat Resistance]] 1 (rF+)||You are resistant to fire.
+
|1||Blood spilled in your [[LOS]] has a 33% chance to immediately burst into a [[cloud]] of [[flame]]. You are immune to clouds of flame.||Your demonic aura sometimes causes spilled blood to erupt in flames.
 
|-
 
|-
|2||Flaming [[Cloud]] immunity|| You are immune to flaming clouds
+
|2||Chance of igniting blood increased to 66%. Flame cloud duration improves.|| Your demonic aura often causes spilled blood to erupt in flames.
 
|-
 
|-
|3||Ignite Blood||Your demonic aura causes spilled blood to erupt in flames.
+
|3||Chance of igniting blood increased to 100%. Flame cloud duration improves.||YYour demonic aura causes all spilled blood to erupt in flames.
 
|-
 
|-
 
| colspan="3" |
 
| colspan="3" |
Ignite Blood: Enemy and player blood spills create [[cloud]]s of flame.
+
Flame clouds appear where player or enemy blood is spilled and last from <code>mutlevel + 2</code> to <code>3 * mutlevel + 1</code> turns.
|-
 
| colspan="3" |
 
Prior to [[0.15]], rank 1 granted [[scroll]] [[conservation]], and rank 2 granted rF+.
 
 
|- style="font-style:italic;"  
 
|- style="font-style:italic;"  
 
| colspan="3" |
 
| colspan="3" |
 
[[Good mutation]], [[Demonspawn mutation]]
 
[[Good mutation]], [[Demonspawn mutation]]
 
|}
 
|}
 +
 +
<noinclude>
 +
==History==
 +
Prior to [[0.27]], rank 1 granted rF+, and rank 2 granted flame cloud immunity.
 +
Prior to [[0.15]], rank 1 granted [[scroll]] [[conservation]], and rank 2 granted rF+.
 +
</noinclude>
  
 
[[Category:Mutations]]
 
[[Category:Mutations]]
 
[[Category:Good Mutations]]
 
[[Category:Good Mutations]]
 
[[Category:Demonspawn Mutations]]
 
[[Category:Demonspawn Mutations]]

Revision as of 20:39, 25 September 2021

Rank Effect Flavor
1 Blood spilled in your LOS has a 33% chance to immediately burst into a cloud of flame. You are immune to clouds of flame. Your demonic aura sometimes causes spilled blood to erupt in flames.
2 Chance of igniting blood increased to 66%. Flame cloud duration improves. Your demonic aura often causes spilled blood to erupt in flames.
3 Chance of igniting blood increased to 100%. Flame cloud duration improves. YYour demonic aura causes all spilled blood to erupt in flames.

Flame clouds appear where player or enemy blood is spilled and last from mutlevel + 2 to 3 * mutlevel + 1 turns.

Good mutation, Demonspawn mutation


History

Prior to 0.27, rank 1 granted rF+, and rank 2 granted flame cloud immunity. Prior to 0.15, rank 1 granted scroll conservation, and rank 2 granted rF+.