Difference between revisions of "Melee spell"

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(Ugh. Can we get some consistency?)
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The melee spell, referred to by the knowledge bots simply as "melee", is a fake spell used to make some particularly dangerous casters simply use their melee attacks instead of casting.  In this sense it is somewhat similar to [[cantrip]], except unlike that spell it does not cause a monster to waste a turn doing nothing; instead, the monster just uses its (usually less dangerous) melee attacks, or, if not in melee range, moves towards the player.
 
The melee spell, referred to by the knowledge bots simply as "melee", is a fake spell used to make some particularly dangerous casters simply use their melee attacks instead of casting.  In this sense it is somewhat similar to [[cantrip]], except unlike that spell it does not cause a monster to waste a turn doing nothing; instead, the monster just uses its (usually less dangerous) melee attacks, or, if not in melee range, moves towards the player.
  
[[Category:Monster spell]]
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[[Category:Monster Spell]]

Revision as of 11:31, 23 January 2013

The melee spell, referred to by the knowledge bots simply as "melee", is a fake spell used to make some particularly dangerous casters simply use their melee attacks instead of casting. In this sense it is somewhat similar to cantrip, except unlike that spell it does not cause a monster to waste a turn doing nothing; instead, the monster just uses its (usually less dangerous) melee attacks, or, if not in melee range, moves towards the player.