Difference between revisions of "Wizardry"
(try to explain spell failure calcs a bit better) |
(looks like the numbers are all bunk? use numbers derived from wizmode) |
||
Line 5: | Line 5: | ||
A single source of wizardry decreases [[Spell Success#Modifiers|raw spell failure]] by x75%, two sources by x66.6%, and three by x50%. This is a multiplicative factor, applied after calculating spell failure from skills, though failure is modified by a [[Spell_Success#Final Step|further modifier]]. | A single source of wizardry decreases [[Spell Success#Modifiers|raw spell failure]] by x75%, two sources by x66.6%, and three by x50%. This is a multiplicative factor, applied after calculating spell failure from skills, though failure is modified by a [[Spell_Success#Final Step|further modifier]]. | ||
− | Generally, the actual decrease to failure rate will be ''larger'' than the raw decrease.<ref>This is true when your (post-wizardry failure rate) < 50%. Smaller the failure, the larger the % | + | Generally, the actual decrease to failure rate will be ''larger'' than the raw decrease.<ref>This is true when your (post-wizardry failure rate) < 50%. Smaller the failure, the larger the % reduction. Keep in mind that wizardry is a multiplier.</ref> For example, wizardry x1 will bring spell rates from 80% -> 45%, 50% -> 22%, or 16% -> 6%. |
In addition, [[Vehumet]] applies two sources of wizardry (x66.6%) to destructive spells. This bonus stacks with wizardry from other sources.<ref>{{source ref|0.30.0|spl-cast.cc|335}}</ref> | In addition, [[Vehumet]] applies two sources of wizardry (x66.6%) to destructive spells. This bonus stacks with wizardry from other sources.<ref>{{source ref|0.30.0|spl-cast.cc|335}}</ref> |
Revision as of 23:24, 18 June 2023
Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Wizardry refers to items and effects that directly reduce your chance of failure when casting spells. These are provided by rings and the demonspawn mutation Big Brain.
A single source of wizardry decreases raw spell failure by x75%, two sources by x66.6%, and three by x50%. This is a multiplicative factor, applied after calculating spell failure from skills, though failure is modified by a further modifier.
Generally, the actual decrease to failure rate will be larger than the raw decrease.[1] For example, wizardry x1 will bring spell rates from 80% -> 45%, 50% -> 22%, or 16% -> 6%.
In addition, Vehumet applies two sources of wizardry (x66.6%) to destructive spells. This bonus stacks with wizardry from other sources.[2]
History
- Big Brain was introduced in 0.27.
- Prior to 0.26, staves of wizardry existed, which gave a rank of wizardry.
- Prior to 0.25, potion of brilliance provided a temporary wizardry bonus.
- Prior to 0.14, a staff of wizardry granted a better wizardry bonus than a ring of wizardry.
See also
- Spell success for details on how wizardry affects failure rate.
References
- ↑ This is true when your (post-wizardry failure rate) < 50%. Smaller the failure, the larger the % reduction. Keep in mind that wizardry is a multiplier.
- ↑ spl-cast.cc:335 (0.30.0)