Difference between revisions of "Wizardry"

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(+CBA; also, a discussion on Discord determined that the wiki is wrong on rings of wizardry, but I don't know the actual formula)
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'''Wizardry''' refers to items and effects that directly reduce your chance of failure when casting spells. These are provided by [[ring of wizardry|rings]] and the [[demonspawn mutation]] [[Big Brain]].  
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'''Wizardry''' refers to items and effects that directly reduce your chance of failure when casting spells. These are provided by [[ring of wizardry|rings]] and the [[demonspawn mutation]] [[Big Brain]].  
  
 
A single source of wizardry decreases [[Spell Success#Modifiers|raw spell failure]] by ×75%, two sources by ×66.6%, and three by ×50%. This is a multiplicative factor, applied after calculating spell failure from skills, though failure is modified by a [[Spell_Success#Final Step|further modifier]].  
 
A single source of wizardry decreases [[Spell Success#Modifiers|raw spell failure]] by ×75%, two sources by ×66.6%, and three by ×50%. This is a multiplicative factor, applied after calculating spell failure from skills, though failure is modified by a [[Spell_Success#Final Step|further modifier]].  
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==History==
 
==History==
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*The wizardry cap will be removed in [[0.31]]
 
*Big Brain was introduced in [[0.27]].
 
*Big Brain was introduced in [[0.27]].
 
*Prior to [[0.26]], [[staff of wizardry|staves of wizardry]] existed, which gave a rank of wizardry.
 
*Prior to [[0.26]], [[staff of wizardry|staves of wizardry]] existed, which gave a rank of wizardry.
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[[Category:Magic]]
 
[[Category:Magic]]
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[[Category:Crystal Ball Articles]]

Revision as of 23:16, 26 November 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

Wizardry refers to items and effects that directly reduce your chance of failure when casting spells. These are provided by rings and the demonspawn mutation Big Brain.

A single source of wizardry decreases raw spell failure by ×75%, two sources by ×66.6%, and three by ×50%. This is a multiplicative factor, applied after calculating spell failure from skills, though failure is modified by a further modifier.

Generally, the actual decrease to failure rate will be larger than the raw decrease.[1] For example, wizardry x1 will bring failure rates from 80% -> 45% (×56%), 50% -> 22% (×44%), or 15% -> 6% (×37.5%).

In addition, Vehumet applies two sources of wizardry (×66.6%) to destructive spells. This bonus stacks with wizardry from other sources.[2]

History

See also

References

  1. This is true when your (post-wizardry failure rate) < 50%. The smaller the failure, the smaller the % multiplier (keep in mind that it is a multiplier).
  2. spl-cast.cc:335 (0.30.0)