Difference between revisions of "Dexterity"

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'''Dexterity''' (or DEX) is one of a character's three main [[attributes]], along with [[strength]] and [[intelligence]]. It is important if you want to have high evasion.
 
'''Dexterity''' (or DEX) is one of a character's three main [[attributes]], along with [[strength]] and [[intelligence]]. It is important if you want to have high evasion.
  

Revision as of 00:48, 21 December 2012

This page is a stub. You could probably expand this page should you wish to do so.

Dexterity (or DEX) is one of a character's three main attributes, along with strength and intelligence. It is important if you want to have high evasion.

Dexterity affects the following:

  • Very slightly increases accuracy and damage done in combat (light weapons with a low strength weight benefit slightly more). Also decreases attack delay for launchers.
  • Increases the effect of Dodging skill on evasion.
  • Slightly increases stealth (3 per point - for comparison, boots of stealth give 50).

If you are casting spells, intelligence is nearly always better than dexterity, but dexterity is still much better than strength for most characters.

If your dexterity is ever reduced to 0 or lower, you will eventually suffer stat death.