Difference between revisions of "Horn of Geryon"
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==History== | ==History== | ||
+ | In [[0.14]], blowing the horn will no longer be necessary to open the portals to the branches of Hell. As a result, the horn's only function will be to summon a hostile hell beast. | ||
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Prior to [[0.9]], carrying the horn out of [[the Dungeon]] contributed to your final score, granting the bearer 5000 points. Also, before the changes to experience and skills in 0.9, this item was commonly used by high-level characters as a renewable way to "victory dance" [[Fighting]], [[Dodging]], and weapon skills. | Prior to [[0.9]], carrying the horn out of [[the Dungeon]] contributed to your final score, granting the bearer 5000 points. Also, before the changes to experience and skills in 0.9, this item was commonly used by high-level characters as a renewable way to "victory dance" [[Fighting]], [[Dodging]], and weapon skills. | ||
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+ | [[Category:Crystal Ball Articles]] |
Revision as of 18:50, 15 January 2014
The horn belonging to Geryon, guardian of the Vestibule of Hell. Legends say that a mortal who desires access into one of the Hells must use it in order to gain entry. |
The horn of Geryon is a unique key item carried by Geryon in the Vestibule of Hell. Evoking the horn once in the Vestibule opens the portals to the four branches of Hell. This is the only way to gain access to these branches. Evoking the horn anywhere else, or evoking it in the Vestibule once the doors are already unlocked, merely summons a hostile hell beast (worth no XP).
History
In 0.14, blowing the horn will no longer be necessary to open the portals to the branches of Hell. As a result, the horn's only function will be to summon a hostile hell beast.
Prior to 0.9, carrying the horn out of the Dungeon contributed to your final score, granting the bearer 5000 points. Also, before the changes to experience and skills in 0.9, this item was commonly used by high-level characters as a renewable way to "victory dance" Fighting, Dodging, and weapon skills.